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Inqu][sitor @ 2013/06/10 06:57:29


Post by: Lamby


So it begins - Welcome to the dark worlds of Inqu][sitor...








WIP Inquisitor - as yet un-named, possibly Ordo Hereticus - comments?


Inqu][sitor @ 2013/06/10 17:47:25


Post by: tryanotherone


Looks great!

What parts did you use?


Inqu][sitor @ 2013/06/10 19:29:10


Post by: Rawson


I love seeing people's inquisitor projects. So much character!

Looks like an old wulfrik the wanderer body, with a WolfGuard head, some chaos bits, and a BA hand melta?


Inqu][sitor @ 2013/06/11 06:19:07


Post by: Lamby


tryanotherone wrote:Looks great!

What parts did you use?


Rawson wrote:I love seeing people's inquisitor projects. So much character!

Looks like an old wulfrik the wanderer body, with a WolfGuard head, some chaos bits, and a BA hand melta?


tryanotherone, Rawson - Thanks!

To answer both of you: It's the old metal Khorne Lord body, a Wolf Guard head with the hair filed off, Blood Angels Sanguinary Guard hand-melta turned into an inferno pistol, Chaos Knight's shoulder pads, a Terminator tilt-plate on the back, Chaos Marauder Horsemen axe head and the forearms and axe haft are all that remains of an old metal Chaos Chosen.

Still to do: file the rest of the Khorne symbols off, add a cable from the backpack to the pistol, and something for the chest plate.

Thanks for looking!


Inqu][sitor @ 2013/06/11 08:05:29


Post by: supertzar


 Rawson wrote:
I love seeing people's inquisitor projects. So much character!


Second that!

This mini makes me want to rethink my grey knights army Looking forward to an update. Is this only a one off mini or are you planning to make more?


Inqu][sitor @ 2013/06/11 09:49:39


Post by: ghosty


He doesn't look very Ordo Hereticus to me; a guy in heavy plate armour weilding an axe in my eyes would be in the business of decapitating Daemons.

That aside, he's a fantastic miniature! I really love what people are doing with that Lord body; it works so well. On top of that, I'm astounded you has the stones to convert a metal miniature; especially to the degree you have. It's a real pain sanding all that metal off, but my has it paid off!

Looking forward to see more!


Inqu][sitor @ 2013/06/12 00:33:27


Post by: migsula


Great start! I am not totally sold on the shoulder guards, but lets see where detail takes us


Inqu][sitor @ 2013/06/12 01:31:51


Post by: Lamby


ghosty wrote:He doesn't look very Ordo Hereticus to me; a guy in heavy plate armour weilding an axe in my eyes would be in the business of decapitating Daemons.

That aside, he's a fantastic miniature! I really love what people are doing with that Lord body; it works so well. On top of that, I'm astounded you has the stones to convert a metal miniature; especially to the degree you have. It's a real pain sanding all that metal off, but my has it paid off!

Looking forward to see more!


ghosty - Thanks!
- In regards to converting metal minis, a local gaming store near where I lived (past tense) had a bit of a clear out sale when Finecast was introduced, so I snapped up a few of them on the *cough* cheaper side
- Ordo Malleus is a possibility - I'm open to suggestions for either Hereticus or Malleus - I have another project in the pipe in regards to the Ordo Xenos... which leads me to:

supertzar wrote:
 Rawson wrote:
I love seeing people's inquisitor projects. So much character!


Second that!

This mini makes me want to rethink my grey knights army Looking forward to an update. Is this only a one off mini or are you planning to make more?

supertzar - Thanks!
- I am currently planning at least two members of this Inquisitor's retinue, and another Inquisitor from the Ordo Xenos... and some true-scale Deathwatch... and some heretics and daemons and xenos for them all to play against...
Ok, so it's a mad plan, but it's mine!


migsula wrote:Great start! I am not totally sold on the shoulder guards, but lets see where detail takes us

migsula - Thanks!
- Shoulder guards could possibly be exaggerated by the un-flattering camera angle, which also make him look a little wide too ... they are kinda big tho... mmm...
- When I get back home (I'm in Washington all this week) I will put a brass etch eagle on the torso (a suggestion from PDH at Ammobunker) and take some pics from a more horizontal angle to reduce the slight parallax error making him look tubby.

Thanks again to all for looking and critiquing - it's gratifying when people start to take an interest in your projects!




Inqu][sitor @ 2013/06/12 10:59:42


Post by: ghosty


Very excited to see updates! You have a real knack for conversion, and you take on board ideas, which is always nice to see!


Inqu][sitor @ 2013/06/18 05:58:48


Post by: Lamby


 ghosty wrote:
Very excited to see updates! You have a real knack for conversion, and you take on board ideas, which is always nice to see!

ghosty -Thanks - and so here's an update...

Rough rebuild of the chest strap (from original model) added some pouches, strap still needs some detailing - what's the verdict?





Inqu][sitor @ 2013/06/18 10:31:57


Post by: ghosty


Well it certainly breaks up the otherwise flat area of chest, which is good to see! Alternatives to the strap could include some kind of giant 'I' symbol on his chest; it really comes down to whether or not you want him being subtle or ostentatious. If he's trying to blend in with society, I'd keep the inquisitorial symbols to a minimum, and instead focus on making him look shady; a hood, whilst cliche, goes a long way to this effect. If you want him, and his stature and build would certainly go some way towards this, to be a giant symbol of the Imperiums might, maybe Inquisitor him up slightly? On his heavy gauntlets, he could have the ][ symbol?

The only other piece of advice I have for you is wires! And purity seals!


Inqu][sitor @ 2013/06/18 17:11:06


Post by: Lamby


 ghosty wrote:
Well it certainly breaks up the otherwise flat area of chest, which is good to see! Alternatives to the strap could include some kind of giant 'I' symbol on his chest; it really comes down to whether or not you want him being subtle or ostentatious. If he's trying to blend in with society, I'd keep the inquisitorial symbols to a minimum, and instead focus on making him look shady; a hood, whilst cliche, goes a long way to this effect. If you want him, and his stature and build would certainly go some way towards this, to be a giant symbol of the Imperiums might, maybe Inquisitor him up slightly? On his heavy gauntlets, he could have the ][ symbol?

The only other piece of advice I have for you is wires! And purity seals!


ghosty - Thanks for the suggestions.
- I've been looking at the Eisenhorn Omnibus cover art - I'm going to insert a brass peice under the chest strap similar to that art work - pics tonight
- Wires for the inferno pistol definitely
- Purity seals... mmm... (dives for bitz box)
- On the ][ symbols, the one on his waist is so big, anything else I tried on the chest just seemed OOT
- The first head I tried on this guy was a hooded head from the DA, the one with the lower face only showing - it looks great, but I also like this guy's older look - I think he's leaning toward a Commodus Voke type character, old and wise and still out there kicking butt...


Inqu][sitor @ 2013/06/19 05:47:13


Post by: Lamby


Added a purity seal to one shoulder pad to add some asymmetrically...
Added a small ringlet to the haft of the axe...
Added a cable to the inferno pistol...


That's it, I think he's done - ready for paint!


Inqu][sitor @ 2013/06/24 02:04:04


Post by: Lamby


WIP - Kroot Mercenary:

Would a Puritan Ordo Malleus Inquisitor employ a xenos?

And - weapon up, taking a shot?


Or - weapon down:


Going to add hatchet somewhere, possibly on the back-strap or the right hip (opposite the knife) ... or a holstered pistol maybe?






Inqu][sitor @ 2013/06/24 11:29:13


Post by: ghosty


Ah Kroot, one of my favorite GW kits. Something bout the miniatures makes me very happy on a base level. They must be one of GWs strongest concepts for me, I feel.

Anyway, onto your miniature! I'm not sure a Puritan would, as a puritan ideology is very much 'purge the filth' kinda stance. they're very fire and brimstone, and I would imagine xenos would be high on their list on preferred things to burn. Obviously, the more radical the Witch Hunter becomes, the more open he is to new concepts; I assume this is why Jokaero (space Orangutans!) can turn up in forces of Grey Knights. I digress, anyway, I can imagine a Witch Hunter who's not so much of a hot headed fanatic would surely find a use for a Kroot whose expertise would help track down rogue psykers and the like.

As for the miniature; weapon down looks better. I also think he needs a little bit of bulking on his upper body; maybe a shoulderpad or two would help even out the miniature. I hope this has helped!


Inqu][sitor @ 2013/06/24 18:16:52


Post by: Lamby


 ghosty wrote:
Ah Kroot, one of my favorite GW kits. Something bout the miniatures makes me very happy on a base level. They must be one of GWs strongest concepts for me, I feel.

Anyway, onto your miniature! I'm not sure a Puritan would, as a puritan ideology is very much 'purge the filth' kinda stance. they're very fire and brimstone, and I would imagine xenos would be high on their list on preferred things to burn. Obviously, the more radical the Witch Hunter becomes, the more open he is to new concepts; I assume this is why Jokaero (space Orangutans!) can turn up in forces of Grey Knights. I digress, anyway, I can imagine a Witch Hunter who's not so much of a hot headed fanatic would surely find a use for a Kroot whose expertise would help track down rogue psykers and the like.

As for the miniature; weapon down looks better. I also think he needs a little bit of bulking on his upper body; maybe a shoulderpad or two would help even out the miniature. I hope this has helped!

ghosty -Thanks for your input, much appreciated!

I agree with you on the Kroot - an under-rated kit to be sure - those Kroot shoulder pads (of which I unfortunately have none atm) are great for all kinds of armour upgrades.

So - the fluff for the Inquisitor is mostly done - the basis of which he was a Puritan though has mellowed in recent years - also, I was thinking the Kroot could be like a captured slave-soldier - possibly with a servo-skull inhibitor-drone attached.

Weapon down is now 6-1 on various forums - also, there'll be a shoulder pad on the right shoulder, he'll have a chest-rig bandolier style, and a larger knife or hatchet on his back - or possibly a small power-unit with a cable running to the weapon (not sure if the weapon needs this?)


Inqu][sitor @ 2013/06/25 06:24:42


Post by: Lamby


Kroot basically blue-tacked into final positions.

Elbows resting on his chest-rig, relaxed but alert...


Large grey pouch to be replaced with a holstered IG pistol (waiting on bits...)


Space Wolf knife makes a good machete, will add extra GS strap underneath sheath, over shoulder and under chest-rig...


... and remove mould-line on underside of sheath...


Hunting for a target...


Cheers!



Inqu][sitor @ 2013/06/25 14:19:23


Post by: SelvaggioSaky


Amazing Inquisitor Lamby

Also very happy that You're using Kroots for this project, final pose is really natural.
I started as well a INQ28 Void Pirates gang and I'm waiting for the coolest race of the galaxy (Kroots ) to be delivered, I have big plans for a couple of them.

Waiting for more, subscribed


Inqu][sitor @ 2013/06/25 18:26:02


Post by: Lamby


 SelvaggioSaky wrote:
Amazing Inquisitor Lamby

Also very happy that You're using Kroots for this project, final pose is really natural.
I started as well a INQ28 Void Pirates gang and I'm waiting for the coolest race of the galaxy (Kroots ) to be delivered, I have big plans for a couple of them.

Waiting for more, subscribed
SelvaggioSak - Thanks! - this Kroot is all that remains of box I bought nearly 2 years ago, for the various bits and peices within - he is actually the first full Kroot I have ever built!
- Having said that, if GW were to produce some newer Kroot models, I would consider making few squads of them to use as Allies... if I ever get back into full 40k gaming... and if I didn't have about a hundred other models to build, convert, paint... (o the joys of hobby ADD!)
- Note the use of the Tau Firewarrior upper legs, which meant a GS-sculpting repair job on his nether regions - but I think it bulks them out and suits a little better than just the skinny Kroot standard legs


So, after an entertaining and in depth discussion (occuring even now) over on another forum (*cough Ammobunker cough*) with some of the great exponents of Inquisitor 28mm (Kraut Scientist, Bruticus, PDH and Molotov - to name a few) about the validity of a Puritan Inquisitor utilising xenos in his retinue and the merits there-of, I have totally dropped the slave-soldier idea (which I was never fond of anyway - and after a fruitless night's modelling couldn't make work anyway) and gone back to the highly skilled scout-tracker-sniper employed for his skills.


Inqu][sitor @ 2013/06/25 22:06:21


Post by: SelvaggioSaky


I'm actually following that discussion
Keep up the great job!


Inqu][sitor @ 2013/07/06 06:52:19


Post by: Lamby


 SelvaggioSaky wrote:
I'm actually following that discussion
Keep up the great job!
SelvaggioSaky - Thanks!

I officially detest Finecast - got hold of an Eldar ranger model - the cool one standing with his weapon across his waist, and proceeded with a complicated conversion to turn him into a her... but the quality of the cast was truly awful, and every time I touched the FC something fell off or a new bubble-hole appeared or the bit I just shaved off thinking it was a mold line turned out to be a detail bit... gak! So - fail... and back to plastic I go!

On a good note, the Inquisitor has received an undercoat and a name - the Brimstone Inquisitor Hugues de Ardens - more of his (increasingly complicated) story (and PIP pics) anon...


Inqu][sitor @ 2013/07/06 11:03:42


Post by: SelvaggioSaky


Never worked with Finecast myself, but from what I read around I wanna stay far away from It

Nice important name, waiting for the PIP pics


Inqu][sitor @ 2013/07/06 13:33:02


Post by: Dark Apostle 666


I like the Inquisitor, and the kroot looks like he's very... capable, if that makes sense?

Looking forward to seeing more stuff!


Inqu][sitor @ 2013/07/08 06:26:28


Post by: Lamby


SelvaggioSaky wrote:Never worked with Finecast myself, but from what I read around I wanna stay far away from It
Nice important name, waiting for the PIP pics

Dark Apostle 666 wrote:I like the Inquisitor, and the kroot looks like he's very... capable, if that makes sense?
Looking forward to seeing more stuff!

SelvaggioSaky, Dark Apostle 66 - Thanks... and because you asked, some (admittedly not very exciting) PIPs:

Tallarn Flesh then Liche Purple on the face:


Tin Bitz base layer for the (to be bronze) armour:


Tan Brown pastel pre-shading on the (to be cream) cloak:


Cheers!


Inqu][sitor @ 2013/07/08 23:28:02


Post by: SelvaggioSaky


Loving that cape atm, this is going to be big and important, no doubt


Inqu][sitor @ 2013/07/09 04:06:37


Post by: The Good Green


Looking fantastic. Have you decided on colors for the kroot yet?


Inqu][sitor @ 2013/07/09 06:07:44


Post by: Lamby


SelvaggioSaky wrote:Loving that cape atm, this is going to be big and important, no doubt
SelvaggioSaky - Thanks! - it's very PIP, just a primer coat black/white and then the brown pastels into the drapery folds.
Tomorrow I'll be adding a cream layer over the ridges, then probably brown oil wash.
The Good Green wrote:Looking fantastic. Have you decided on colors for the kroot yet?
The Good Green - Thanks! - haha, no no, not yet - I tend to obsess over color scheme selection and then change my mind halfway through the actual painting...

More PIPs:
- Flesh layers on the face:


- Metallic base coats on arms:


- Gold Rub N Buff layer over Tin Bitz, desperately in need of a black oil wash to bring it back from gold and push out the details:


- Silver on the icons - wondering if a bright red is needed around the icons (front and back) instead of the bronze...


Inqu][sitor @ 2013/07/10 09:20:52


Post by: SelvaggioSaky


Why not a deep, purpleish red?
That would look good and give him a more noble feel.


Inqu][sitor @ 2013/07/11 18:28:57


Post by: Lamby


 SelvaggioSaky wrote:
Why not a deep, purpleish red?
That would look good and give him a more noble feel.
SelvaggioSaky - thanks for the suggestion! - I assume you're talking about the cloak?

O, the debate over colors for this cloak that my wife and I have had... and we are still going back and forth between cream and red... the tabard will be red and we'll see how that looks with the brown leather of the boots and the bronze of the armour.
PIPs tonight...


Inqu][sitor @ 2013/07/11 18:31:39


Post by: Desubot


Way late but WOH Kroot pants look awesome


Inqu][sitor @ 2013/07/13 01:18:00


Post by: Lamby


 Desubot wrote:
Way late but WOH Kroot pants look awesome
Desubot - Thanks... and compliments are never too late

PIPs from last night:




So - Cream cloak=fail...
No, it was truly awful, so I switched to red, which looks pretty good - it's deeper red and less purple than in these pics (after a second go at it this afternoon)

The tabard... awful too - Went all experimental and tried purple - which looked ok at this stage.. until (after these pics were taken) I over-worked it and now it's a dark horrible mess...
So I used isopropyl alcohol to clean the purple back to a lighter horrible mess which I can hopefully re-do tonight...

O the joys of miniature painting...


Inqu][sitor @ 2013/07/13 12:26:01


Post by: SelvaggioSaky


Red looks good, now waiting for the purple and see how they work together


Inqu][sitor @ 2013/07/13 16:47:45


Post by: Lamby


 SelvaggioSaky wrote:
Red looks good, now waiting for the purple and see how they work together
SelvaggioSaky - the red will stay, but the purple is gone - I couldn't get it to work and it was making the centreline of the model too dark - so i've stripped it back (gak, what a mess!) and have started (carefully) on a lighter colour... also need to lighten the boots a little.

I'm one mistake away from throwing this model into Simple Green to strip it all the way back and start again...


Inqu][sitor @ 2013/07/14 07:14:47


Post by: Lamby


The Brimstone Inquisitor Hugues de Ardens:













The Brimstone Inquisitor Hugues de Ardens of the Ordo Malleus is pic-captured here in his bronzed plate-armour, wielding both his melta-pistol Infernus and the Relic-axe Sinslayer, just prior to the commencement of the final assault on the Cult of Skvorax.

The derogative name Brimstone was bestowed upon him early in his career thanks to his propensity for loudly preaching 'fire and brimstone' testaments as he rained furious vengeance upon his foes. Aware of the power of symbology, de Ardens adopted the name as a title, and often refers to himself on the third person as "Old Brimstone". It is also a reference to his use of his melta-pistol Infernus.

The Relic-axe Sinslayer is an ‘untouchable’ weapon that blunts psychic energy, and is thus a perfect match for de Ardens, who possess no psychic ability - a rareness for a Malleus Inquisitor - beyond an iron faith and force of will. Throughout most of his two hundred and three year career he had been an extrovert proponent of the Monodominants, having personally called down the cleansing fire of Exterminatus on thirteen worlds. However, twenty-five years ago - in the aftermath of the Xolomon Deviance, where ninety-nine Grey Knights of the one hundred and one of his strike force were killed by the daemonhost army of Quarrus Xolomon - de Ardens concluded that his strict adherence to Puritan methodology had contributed to the terrible loss, and perhaps if he had followed the more radical strategy of Inquisitor Kallatar, the victory over Xolomon may have been less hollow.

Practical and pragmatic, de Ardens has always been unconcerned by what others think of him, and while he may still despise mutants and aliens, he retains his puritanical faith but on his own terms, rather than those presented by the Monodominants, and he is now known to employ at least one Sanctioned xenos within his retinue.


Probably 97% complete - basing still required (obviously), not entirely happy with the tabard - done for now, moving on...


Inqu][sitor @ 2013/07/14 08:23:36


Post by: Rawson


 Lamby wrote:
The Brimstone Inquisitor Hugues de Ardens:



Probably 97% complete - basing still required (obviously), not entirely happy with the tabard - done for now, moving on...

Great work so far! What about a bit of freehand on the tabard? Nothing fancy, but maybe a line border to give a bit of detail...


Inqu][sitor @ 2013/07/14 16:46:57


Post by: Lamby


Rawson wrote: Great work so far! What about a bit of freehand on the tabard? Nothing fancy, but maybe a line border to give a bit of detail...


Rawson - Thanks... It definitely needs something and I like the idea of a border or even an ][ on the tabard but for the moment I have to set him aside - bloody tabard nearly drove me to Simple Green the whole mini and start again...


Inqu][sitor @ 2013/07/14 16:51:29


Post by: SelvaggioSaky


Like It and agree that It's time to put Him on the side for a while and get going on something else.

The tabard could use a little more wash tho


Inqu][sitor @ 2013/07/15 18:43:42


Post by: Lamby


 SelvaggioSaky wrote:
Like It and agree that It's time to put Him on the side for a while and get going on something else.

The tabard could use a little more wash tho

SelvaggioSaky - Thanks.
The Inquisitor has been sidelined, but only after I masked off the tabard and under coated it again - the Kroot is up for painting next, and when I get around to the red on him (that's the tie-in color for this retinue) I'm going to make the tabard red (as suggested by KrautScientist and as I should have done in the first place)... I might freehand some edge trim in gold or possible an ][ but we'll see...







Inqu][sitor @ 2013/07/16 17:06:11


Post by: Lamby


Moving on...
WIP - The Prosecutor

This pile of bits:


Turned into this:



Yes, it's the mandatory Inquisitor Nurgle Lord conversion...


Inqu][sitor @ 2013/07/16 17:12:34


Post by: Igandris


Looking great!
The kroot is brilliant and the prosecutor looks promising as well.
The Inqs colors look good but the heat damage on the pistol could use a little black .
I like the bulky look.


Inqu][sitor @ 2013/07/16 21:26:47


Post by: SelvaggioSaky


Nice!
What do You gonna use as face? Really curios


Inqu][sitor @ 2013/07/18 06:27:04


Post by: Lamby


Igandris wrote:Looking great!
The kroot is brilliant and the prosecutor looks promising as well.
The Inqs colors look good but the heat damage on the pistol could use a little black .
I like the bulky look.
Igandris - Thanks for commenting - the heat damage may be a little too purple.

SelvaggioSaky wrote:Nice!
What do You gonna use as face? Really curios
SelvaggioSaky - Thanks - and well, perhaps this:









or possibly:


There will be cables running from the power-plant device on his back to the weapon that will insert into the drum section alongside the wood, where it currently looks a little odd.
And the missing arm will be gripping another cable that will also run to the gun.

Problems:
Is the pose ok?
Is gun simply too ma-hoosive up top?
Which head?

Fixes:
I could remove the drum half of the weapon and build something a little slimmer?
Or I could bring the weapon down across the belly, supported on an Aliens smart-gun like rig?

In regards to the heads:
Fill in the 3 holes and just make the helm smooth?
Remove the hair from the 3-lens head and replace with cable-dreads?

Thoughts?


Inqu][sitor @ 2013/07/18 06:49:08


Post by: Igandris


I think the gun would look great if positioned across the belly.
I think the first head looks better, maybe just fill the two holes on the left and put some kind of bionics in their place?


Inqu][sitor @ 2013/07/18 18:18:49


Post by: Lamby


 Igandris wrote:

I think the gun would look great if positioned across the belly.
I think the first head looks better, maybe just fill the two holes on the left on put some kind of bionics in their place?
Igandris - Thanks for the input - tonight I will do some position tests and post the pics, across the belly, a slimmer rifle on the hip (I really like the cool on-the-hip pose).
I like the first head (we'll call him Gasmask-dude) too, and like your idea of bionics - in 'Ghost in the Shell' - still my all-time favourite anime - all the visors had offset optics, and I really like that look.

Cheers!


Inqu][sitor @ 2013/07/18 22:08:52


Post by: SelvaggioSaky


I like the second head best, but You mentioned Ghost in the Shell and I'll let You go wherever You want with It.
Best Anime ever


Inqu][sitor @ 2013/07/20 01:17:34


Post by: Lamby


 SelvaggioSaky wrote:
I like the second head best, but You mentioned Ghost in the Shell and I'll let You go wherever You want with It.
Best Anime ever
SelvaggioSaky - Thanks - decided to go with one of the following 3:

1 - 3 Eyes:


2 - Mono-optic:


3 - Tri-optics:


Recommendations?


Inqu][sitor @ 2013/07/20 01:32:55


Post by: SelvaggioSaky


The mono-optics looks good IMO
I need as well a suggestion, if You get the time...

http://www.dakkadakka.com/dakkaforum/posts/list/30/534593.page#5859955


Inqu][sitor @ 2013/07/20 03:08:55


Post by: Warboss Imbad Ironskull


I personally like 1 and 3

As a side note I wonder what it is about the Nurgle Lord model that makes it so everyone making an Inquisitors retinue uses it. This isn't a bad thing but it's almost like the model just screams "Inquisitor".

Anywho keep up the good work


Inqu][sitor @ 2013/07/20 06:28:02


Post by: Lamby


SelvaggioSaky wrote:The mono-optics looks good IMO


Warboss Imbad Ironskull wrote:I personally like 1 and 3

As a side note I wonder what it is about the Nurgle Lord model that makes it so everyone making an Inquisitors retinue uses it. This isn't a bad thing but it's almost like the model just screams "Inquisitor".

Anywho keep up the good work


SelvaggioSaky, Warboss - Thanks!

Voting (on 3 forums so far):
1 - 2 votes
2 - 2 votes
3 - 1 vote...

Warboss, there are some almost mandatory models used by many Inq28 modellers - the Nurgle Lord, Dark Elf Sorceress, the Cairn Wraith and the Necromancer, to name a few - I think personally it's because they are really good sculpts in PLASTIC not Finecast ... plastic is cheaper, holds detail far better with the new moulding tech, and they are sold as one off models. Everytime GW releases new models I go through the lists looking for plastic - there are so many models I wish they'd switch to plastic - Dark Eldar Mandrakes, for example...


Inqu][sitor @ 2013/07/20 19:23:25


Post by: Lamby


So, on the head issue, voting (on 3 forums so far):
1 - 3 votes
2 - 4 votes - and a suggestion for just a mono-optic, like an anime cyclops... mmm...
3 - 1 vote


Inqu][sitor @ 2013/07/20 19:44:14


Post by: Igandris


Does this mean I win something?


Inqu][sitor @ 2013/07/21 02:54:03


Post by: Lamby


 Igandris wrote:
Does this mean I win something?
Igandris - Definitely a great suggestion!

And another vote for head 2 brings it to 5!


Automatically Appended Next Post:
Some small progress:
Front strap of the chest rig, pistol in place - and belly wound filled in:


Back strap for the chest-rig - the gun strap (as suggested by Jeff Vader over at Ammobunker) will join to this - and note the additional mask-strap on the back of the head - going to stud this, I think:


Gun mod - removed the rail that was going to be part of a servo-arm rig, replaced it with a hand-grip:




Inqu][sitor @ 2013/07/21 22:03:46


Post by: SelvaggioSaky


Straps look good, I like the weapon as You put It at the beginning, with a chain around the shoulder would look nasty


Inqu][sitor @ 2013/07/21 22:43:46


Post by: gretar


Looks very good, I personally like head 3 the most and number 2 would get the second place imo.

Will you be filling up the wounds on his skin or will you leave them there?

Oh, and the gun, what position will he be holding it in? 'Cause a good way to solve the OOT problem with the gun is to maybe have him supporting it by his hip, barrel raised up in the air. Just a suggestion though.


Inqu][sitor @ 2013/07/22 06:23:20


Post by: Lamby


SelvaggioSaky wrote:Straps look good, I like the weapon as You put It at the beginning, with a chain around the shoulder would look nasty

gretar wrote:Looks very good, I personally like head 3 the most and number 2 would get the second place imo.
Will you be filling up the wounds on his skin or will you leave them there?
Oh, and the gun, what position will he be holding it in? 'Cause a good way to solve the OOT problem with the gun is to maybe have him supporting it by his hip, barrel raised up in the air. Just a suggestion though.
SelvaggioSaky, gretar - Thanks.
- The gun is going on his hip the way I first invisaged, with the addition of a strap and power cables - I've just completed the gun-strap and mounting the ammo and pouches on the chest rig...
- Head no 2 has just been completed (pics tomorrow).
- The holes in his pants have been filled but part of his 'charm' is his manky skin condition so I've removed the lumps but kept the holes - radiation poisoning, perhaps?
- Pics tomorrow (it's 2330 my time...)

Cheers!



Inqu][sitor @ 2013/07/22 20:38:22


Post by: Lamby


So, here's the strap for the weapon in place:


Still haven't worked out a way to actually connect the strap to the shoulder/back strap:


Is this working?


My other idea is to have an under-slung strap hanging from the weapon and an exo-skeleton-type support mechanism running from the spine mount, across the back of the shoulder and down the arm... Elysium exo-suit style.


Inqu][sitor @ 2013/07/22 20:59:44


Post by: c0j1r0


That looks great so far.
Are you going to leave that big indent in his stomach where the ax shaft usually goes? I feel like it looks kinda wonky right now.


Inqu][sitor @ 2013/07/22 22:09:06


Post by: SelvaggioSaky


What about the other arm?
I think that the weapon with the strap is just perfect, but You need to balance the figure now


Inqu][sitor @ 2013/07/23 06:26:22


Post by: Lamby


c0j1r0 wrote:That looks great so far.
Are you going to leave that big indent in his stomach where the ax shaft usually goes? I feel like it looks kinda wonky right now.

SelvaggioSaky wrote:What about the other arm?
I think that the weapon with the strap is just perfect, but You need to balance the figure now
c0j1r0, SelvaggioSaky - Thanks1
- And to answer both questions, let's have a look below...

WIPs:
- Mono-optic done, and looking good I reckon...
- front cable and left arm in place, some extra 'power-nodes' on the armour (just seeing what they look like...)








Some possible mods:
- Name-plate on armour pad instead of power-nodes (it's an old Black Templar brass-etch - I could flip it over, but I like the ambiguity of the random word):


- Right arm mod 1 - strap only, imagine another cable exiting the spine-module and inserting into the right forearm as the support-rig:


- Right arm mod 2 - strap and exo-skeleton arm - imagine a small diameter cable exiting the spine-module and connecting to the exo-arm:




Inqu][sitor @ 2013/07/23 09:23:02


Post by: ishkatar


This fatso coming out nicely

The monocular definitely suits great, imo, but I'm not sure about this curve in his belly - looks like he's trying to eat the hose with his paunch...
Reminds me of this:


These extra 'power-nodes' on the shoulderpad looks good, though I would add another one there.


Inqu][sitor @ 2013/07/23 18:48:50


Post by: Lamby


 ishkatar wrote:
This fatso coming out nicely
The monocular definitely suits great, imo, but I'm not sure about this curve in his belly - looks like he's trying to eat the hose with his paunch...
These extra 'power-nodes' on the shoulderpad looks good, though I would add another one there.

ishkatar - Thanks!
- The belly curve and cable worked in my mind but just isn't doing it - I'll be filling in the belly tonight
- Also, going to cut the cable and make a male-connector up on the gun and a female-connector in his hand, so it looks like he has yet to plug it in
- I would add another power-node up there if I had one! i can't remember what they were originally - something of the Dreadknight I think - so if I go with it I'll have to scratchbuild one



Inqu][sitor @ 2013/07/23 21:36:54


Post by: SelvaggioSaky


I love what You did with the arm support and the shape this "fatty" is taking, keep up the great work


Inqu][sitor @ 2013/07/24 06:14:54


Post by: Lamby


 SelvaggioSaky wrote:
I love what You did with the arm support and the shape this "fatty" is taking, keep up the great work
SelvaggioSaky - Thanks - it was a bitch to do at this scale - kept gluing myself to the damn thing!

Slight progress - 'smiley' tum filled in, test of purity seals - yes/no?


Inqu][sitor @ 2013/07/24 06:55:41


Post by: ishkatar


 Lamby wrote:
test of purity seals - yes/no?


I'd say no - the fatty already have a fairly nice details in the crotch (now that sounds weird!).


Inqu][sitor @ 2013/07/24 18:07:31


Post by: Lamby


 ishkatar wrote:
 Lamby wrote:
test of purity seals - yes/no?


I'd say no - the fatty already have a fairly nice details in the crotch (now that sounds weird!).

Unfortunately, it was pointed out to me the three circles on the chain mail is Nurgle symbology - and this guy is Ordo Malleus.
Those purity seals are proxies, just a test - they're far too big and curve in weird ways - I think I'll have to make my own

Thanks for commenting!

Cheers.



Inqu][sitor @ 2013/07/24 18:11:59


Post by: Somedude593


a nice nest of smaller purity seals might be good... so these purity seals no... others perhaps


Inqu][sitor @ 2013/07/24 18:12:22


Post by: Igandris


Maybe just clip the streamer off of one, flip it and glue it back on?


Inqu][sitor @ 2013/07/25 06:30:31


Post by: Lamby


Somedude593 wrote:a nice nest of smaller purity seals might be good... so these purity seals no... others perhaps

Igandris wrote:Maybe just clip the streamer off of one, flip it and glue it back on?

Somedude593, Igandris - Thanks for the input - see below...


WIP work list:
- Cut the cable and made a connector-plug (not yet detailed) at the gun and in his hand - hopefully this looks like he has yet to plug in...
- Cut the tails off those ugly purity seals and glued some straighter/shorter ones on - two looks best, tried 3, too busy...
- Readjusted the cable from the hand to the spine-mount so it hangs more - though it looks like the Dragonforge cable has split (near the hand), so I may end up making a GS cable...
(Note the strap has dropped off the shoulder - it will be fixed in place back up on top of the shoulder soon...)


Inqu][sitor @ 2013/07/25 06:57:58


Post by: ishkatar


Lookin' good. I think the "papa" part of the cable needs to be more plug-like.
And on that purity seals matter... I think those three circles on the chain mail doesn't shout "Nurgle" so loud to make 'em hidden at any cost - looks like a regular circle metal platings to me. Yet if you want to cover 'em anyway I'd rather go with some pouches and stuff instead. Will be more logical, imo. As for the seals, there're a lot of other places it can be added to, like the shoulder pad, bracers or the gun's buttstock. Well, just my thoughts...
He's coming out great anyway and the cabel definitely looks like he has yet to plug in. Keep it up!


Inqu][sitor @ 2013/07/25 07:36:55


Post by: Imperial Templari


This is very cool, will have to do a 15mm inquisitor project.


Inqu][sitor @ 2013/07/25 08:57:27


Post by: supertzar


 ishkatar wrote:
I'd say no - the fatty already have a fairly nice details in the crotch (now that sounds weird!).


I'd have to agree with this. Purity seals are THE thing when it comes to creating the inquisitor look IMO, but even those smaller purity seals are too big to look natural down there. The circles are fine by me. Maybe you could paint a mechanicum symbol or something on them?

Other than that these are coming together nicely!


Inqu][sitor @ 2013/07/25 16:59:48


Post by: Lamby


ishkatar wrote:Lookin' good. I think the "papa" part of the cable needs to be more plug-like.
And on that purity seals matter... I think those three circles on the chain mail doesn't shout "Nurgle" so loud to make 'em hidden at any cost - looks like a regular circle metal platings to me. Yet if you want to cover 'em anyway I'd rather go with some pouches and stuff instead. Will be more logical, imo. As for the seals, there're a lot of other places it can be added to, like the shoulder pad, bracers or the gun's buttstock. Well, just my thoughts...
He's coming out great anyway and the cabel definitely looks like he has yet to plug in. Keep it up!
ishkatar - Thanks for the input!
- yes, the cable-plugs require detailing defintely
- I'm so off these purity seals, I'm looking for an alternative, pouches, waterbottle... watch this space!

Imperial Templari wrote:This is very cool, will have to do a 15mm inquisitor project.
Imperial Templari - Thanks - I cannot imagine doing this at a smaller scale...

supertzar wrote:... Purity seals are THE thing when it comes to creating the inquisitor look IMO, but even those smaller purity seals are too big to look natural down there. The circles are fine by me. Maybe you could paint a mechanicum symbol or something on them?

Other than that these are coming together nicely!
supertzar - Thanks for the input - see comments above about these fethin purity seals...

Cheers!


Inqu][sitor @ 2013/07/25 19:41:48


Post by: Squigsquasher


Looks good, but I thought that Inquisitor models were bigger? Like, 54mm or something?


Inqu][sitor @ 2013/07/25 20:57:50


Post by: ishkatar


 Squigsquasher wrote:
Looks good, but I thought that Inquisitor models were bigger? Like, 54mm or something?


There's quite a popular 28mm ][-version

 Lamby wrote:
I'm looking for an alternative, pouches, waterbottle... watch this space!


May be something like an apron or a belly-armour, similar to what those FB Ogres wears, will do the job?


Inqu][sitor @ 2013/07/25 22:03:37


Post by: SelvaggioSaky


I think that the plug in cable on the gun is pure genius

For the front and back, why don't You give him just some rugged clothes to cover up the Nurgle symbol and fill up the under spine?


Inqu][sitor @ 2013/07/26 07:04:41


Post by: Lamby


Squigsquasher wrote:Looks good, but I thought that Inquisitor models were bigger? Like, 54mm or something?
Squigsquasher - Thanks - and as ishkatar says above - this is Inquisitor at 28mm... much more conversion fodder!
ishkatar wrote:May be something like an apron or a belly-armour, similar to what those FB Ogres wears, will do the job?
ishkatar - Thanks for the input - no pic, but i've gone with a small armour plate and some ragged cloth over lapping it

SelvaggioSaky wrote:I think that the plug in cable on the gun is pure genius

For the front and back, why don't You give him just some rugged clothes to cover up the Nurgle symbol and fill up the under spine?
SelvaggioSaky - Thanks! - see my answer above about the front - i think i'll leave the back, let the spine-mount and the exo-arm be the focus








Inqu][sitor @ 2013/07/26 23:41:35


Post by: Lamby


Ok, Nurglii discs covered, front detail complete - the shield thingy is another Black Templars brass etch piece cut down a little, glued over the shaved down Nurglii discs, and an attempt to recreate the cloth hanging under his belly with GS.


- the brass bit might be a good place for some freehand... maybe an ][...

Done, moving on...

Unfortunately, this will be my last WIP for approx 3 weeks, off on holidays.

Cheers all!


Inqu][sitor @ 2013/07/28 04:23:09


Post by: Lamby


Anyway...

I should be sleeping (have to get up in 5 hours to go see the Crossfit Games) but... here's a WIP of a side-line character that's kind of grown organically without much thought - he's where my excess GS from the Nurglii has been going, mainly as sculpting practice piece... I think he's some kind of Eclessiarchy Redeemer or Chaplain or... I don't know, I had the arms lying around from the High Elf Dragon (I think), the head from a DA Terminator, chopped up body from a Cultist - whacked him together a few weeks back - not sure where he fits into the story, maybe just an NPC...







Inqu][sitor @ 2013/07/29 06:00:40


Post by: Lamby


Trying my hand at GS mold-making...


Been at the Crossfit Games all weekend, came home and had 5 minutes to pop this first mold attempt open... no time to try it out, off again in the morning.

Cheers!


Inqu][sitor @ 2013/07/29 06:28:26


Post by: Somedude593


sweet work.... keep it goin!


Inqu][sitor @ 2013/08/07 00:49:04


Post by: Lamby


 Somedude593 wrote:
sweet work.... keep it goin!
Somedude593 - Thanks... will continue in about 2 weeks.
Thanks for looking!

Cheers!



Inqu][sitor @ 2013/08/21 03:59:20


Post by: Lamby


Back at it - first GS cast of the ][ symbol mold:



Not too shabby, if I say so myself...


Inqu][sitor @ 2013/08/22 04:55:28


Post by: Lamby


The Kroot finally gets some paint:

Getting his ghost on (otherwise known as zenithal priming):


And going all purple??? (... there is a plan here, trust me!)


And tried out the newly-cast ][ icon on the Prosecutor and I think I like it:


Cheers!





Inqu][sitor @ 2013/08/23 05:21:47


Post by: Lamby


More color on the Kroot:



In case anyone was wondering:
- Very light white 'zenithal' spray to give a touch of highlight to the purple - the black and white undercoat creates a gradient from very dark to almost white purple - which will become green when I eventually do the skin
- Dirty brown onto the leather parts to separate them out
- Rusty layer of Dark Flesh onto the metal parts


Inqu][sitor @ 2013/08/23 06:11:42


Post by: Igandris


Interesting. Whats the final metal color going to be?


Inqu][sitor @ 2013/08/25 20:18:54


Post by: Lamby


 Igandris wrote:
Interesting. Whats the final metal color going to be?

Igandris - Metal will be slightly darker steel (after a wash) and more rust to come, using pastel

Next WIP:




Inqu][sitor @ 2013/08/27 23:13:59


Post by: Lamby


And now he has green skin:



Inqu][sitor @ 2013/09/01 06:02:53


Post by: Lamby


Bright yellow oil paint for the skin highlights - turned the skin a little too lime green, it may need a darker green wash to bring it back a touch...



- Metal needs re-highlighting and not sure where to go with the head spines... white? yellow? stripes, perhaps?

Suggestions?


Inqu][sitor @ 2013/09/01 21:30:26


Post by: Squigsquasher


Nice. Very good green you have there.


Inqu][sitor @ 2013/09/02 02:24:09


Post by: Lamby


 Squigsquasher wrote:
Nice. Very good green you have there.
Squigsquasher - Thanks!
Here's the finished product:

Kroot Pathfinder Blel Kadri:
















Inqu][sitor @ 2013/09/03 03:15:37


Post by: Lamby


Bounty Hunter WIP:






Inqu][sitor @ 2013/09/06 05:33:28


Post by: Lamby


Concerning Blel Kadri:

Blel Kadri of the Klas Blel Brood served the Tau during many wars as a bound-mercenary, earning his freedom with three hundred kill notches carved into the wooden stock of his long-rifle. He returned from the Outside to the wandering rogue-moon that had been his home as a hatchling, and lived peacefully amongst the brood for a decade, until the Arch-Heretic Quarrus Xolomon came with his murdering cultists and began to hatch his army of Warped One. The lives of many Kroot were taken by the Warped Ones until the Bronze Man came with the giant warriors in silver and defeated the Arch-Heretic in the battle that would be known to the brood as the Cleansing, and which the Imperials called the Xolomon Deviance.

Defying the orders of the Bronze Man, the Klas Blel joined the Silver Giants in the Cleansing, and many Kroot died that day; those of the brood who lived would forever carry a debt of gratitude to the Silver Giants who died so well and the Bronze Man who crucified the Arch-Heretic, and rid the rogue-moon of its infestation.

Some years later - when the rogue-moon swung back on its orbit out of the warp-storm that kept it isolated for decades at a time - the old Pathfinder Blel Kadri volunteered to journey back to the Outside and find the Bronze Man, to offer blood-bound service as a mercenary again, and to tell the Bronze Man that the Klas Blel had recently discovered that one of the Warped Ones had survived the Cleansing and was loose in the Outside…


Inqu][sitor @ 2013/09/09 05:28:48


Post by: Lamby


PIP on the big guy's skin:





Bounty Hunter WIP cont:




Inqu][sitor @ 2013/09/09 16:48:35


Post by: jpwyrm


That is wicked!!! What kind of weapon is it supposed to represent? It almost looks like a Tau-ified bolter with such a large barrel.

Can't wait to see it finished!
Good job!


Inqu][sitor @ 2013/09/10 03:26:11


Post by: Lamby


 jpwyrm wrote:
That is wicked!!! What kind of weapon is it supposed to represent? It almost looks like a Tau-ified bolter with such a large barrel.

Can't wait to see it finished!
Good job!

jpwyrm - Thanks!
- As to what it is... Started life as a Tau pulse carbine, now it's kind of a 40k version of the Elysium Chem-Rail weapon - Cool before rules... bolt-gun with Tau-sighting system? sounds good to me...


Inqu][sitor @ 2013/09/10 06:16:09


Post by: rhesusforbreakfast


Neat that you drew inspiration from Elysium, the bounty hunter reminded me a lot of Krieger.


Inqu][sitor @ 2013/09/11 03:40:41


Post by: Lamby


rhesusforbreakfast wrote:
Neat that you drew inspiration from Elysium, the bounty hunter reminded me a lot of Krieger.
rhesusforbreakfast - Thanks!
- The bearded DV cultist kind of reminded me of Kruger from the movie Elysium, so I thought I'd try making him some similar body armour, though still keeping it looking 40k-ish, and added a big gun
- The gun came about because of the scene where Max is firing at the other merc with the chem-rail gun is just awesome!


Inqu][sitor @ 2013/09/18 04:51:06


Post by: Lamby


At last, a small update on Kruger - added his sack-cloth hood:





Inqu][sitor @ 2013/09/18 07:54:51


Post by: lone dirty dog


WOW you really have some crisp detail there, how do you do your GS straps as they are so perfect ?

Your weapon conversions are stunning love the mix of tech, you seem to be able to combined the parts without that awkward look you see on most.

Kruger is one cool looking mini love the webbing layout the front chest pouch is a work of genius, I may have to borrow that idea


Inqu][sitor @ 2013/09/18 17:21:41


Post by: Lamby


 lone dirty dog wrote:
WOW you really have some crisp detail there, how do you do your GS straps as they are so perfect ?

Your weapon conversions are stunning love the mix of tech, you seem to be able to combined the parts without that awkward look you see on most.

Kruger is one cool looking mini love the webbing layout the front chest pouch is a work of genius, I may have to borrow that idea
lone dirty dog - Thanks!
- The GS straps are a cheat rather than good sculpting:
- Mix a ball of GS
- Let it cure for 20 minutes, use vaseline to line a small plastic bag
- Drop your GS in the bag, then use a small rolling pin - or your knife handle - and roll the GS flat to desired thickness
- Now let it cure about 24 hours - you end up with a small sheet of flexible rubbery GS
- Cut it into straps - nice and crisp
- I used a similar technique for the rolled-back hood, though i only let the sheet of GS cure for about an hour, then sort of layered into place
- For a larger bit like the chest plate, I sculpted it as best I could, smoothed the front face , let it cure about an hour or so and then use a sharp blade to cut neat edges


Inqu][sitor @ 2013/09/18 23:09:26


Post by: lone dirty dog


Well it works and works well might try that for a few things in the future .
But your weapons are epic conversions , the big guys looks like it packs a punch look at the size of it

The Tau conversion has some great plastic rod work but the thing I like about it most is it blends but still changes the overall look.

Great stuff


Inqu][sitor @ 2013/09/21 00:04:54


Post by: Lamby


 lone dirty dog wrote:
Well it works and works well might try that for a few things in the future .
But your weapons are epic conversions , the big guys looks like it packs a punch look at the size of it

The Tau conversion has some great plastic rod work but the thing I like about it most is it blends but still changes the overall look.

Great stuff
lone dirty dog - Thanks!



In other news, I think the Prosecutor is done:






Inqu][sitor @ 2013/09/21 09:00:31


Post by: lone dirty dog


Wow that looks great mate and the paint work is spot on, the arm bionic support for that gun arm is brilliant.

Great job all round


Inqu][sitor @ 2013/09/21 09:23:45


Post by: Two Spartan


Really cool stuff here man! I agree that the kroot pants are pretty ace, and I really like the conversions using the cultists minis =)


Inqu][sitor @ 2013/09/21 23:55:15


Post by: Lamby


lone dirty dog wrote:Wow that looks great mate and the paint work is spot on, the arm bionic support for that gun arm is brilliant.

Great job all round


Two Spartan wrote:Really cool stuff here man! I agree that the kroot pants are pretty ace, and I really like the conversions using the cultists minis =)
lone dirty dog, Two Spartan - Thanks guys!

- Changed the ][ to gold (thanks to PDH from Ammobunker) to make it pop a bit
- Added another skin highlight (thanks Jeff Vader and euansmith from Ammobunker)
- And tried to get some natural light pics to show the true colours:










Inqu][sitor @ 2013/09/22 18:36:11


Post by: lone dirty dog


This is just amazing work and the detail really is astounding, PDH is right it works better


Inqu][sitor @ 2013/09/25 04:01:50


Post by: Lamby


 lone dirty dog wrote:
This is just amazing work and the detail really is astounding, PDH is right it works better
lone dirty dog - Thanks again!


Inqu][sitor @ 2013/09/25 08:42:47


Post by: lone dirty dog


Did you use a stipple application on the armour ? I am just trying to work out how you painted it, I would like to replicate a similar style of armour on my chaos warriors


Inqu][sitor @ 2013/09/25 10:48:11


Post by: Dr H


So this is where you've been Lamby. Looking great. Good job.


Inqu][sitor @ 2013/09/26 06:28:53


Post by: Lamby


lone dirty dog wrote:Did you use a stipple application on the armour ? I am just trying to work out how you painted it, I would like to replicate a similar style of armour on my chaos warriors
- Rusty metal recipe:
- Drybrush Boltgun Metal over undercoat - which was very 'gritty', not smooth at all - intentionally so
- Wash with brown oil paint - clean some off where you want highlights
- Add a few selective washes of Asurmen Blue and Baal Red into the shadows
- Drybrush and stipple lightly with Mithril Silver (almost no paint on the brush!)
- Finally, dabble a little rust-colored pastel (or weathering powder if you've got those...)

Dr H wrote:So this is where you've been Lamby. Looking great. Good job.
Dr H - Thanks! - and yes, the shadowed mysteries of the Inquisition have seduced me...


Inqu][sitor @ 2013/09/26 08:04:24


Post by: lone dirty dog


Thanks for the recipe

I had a vague idea but the pastel rust on the top stumped me, it looks like a previous application rather than the last nice work


Inqu][sitor @ 2013/10/01 03:31:41


Post by: Lamby


Finally, Kruger got himself a funky undercoat:




And this is where he ended up an hour later:






Inqu][sitor @ 2013/10/07 01:22:14


Post by: Lamby


Kruger's initial paint scheme wasn't working for me, and the gun was just too big - so he's been stripped, the gun re-worked into more of a carbine than the blunderbuss it was - currently WIP:




Inqu][sitor @ 2013/10/07 10:41:54


Post by: MauS


i liked the first gun a lot better... and in 40K everything is oversized... everything but the human brain that is...


Inqu][sitor @ 2013/10/08 04:15:50


Post by: Lamby


 MauS wrote:
i liked the first gun a lot better... and in 40K everything is oversized... everything but the human brain that is...
MauS - Thanks for commenting - even counting for 40k over-sizing, the gun was just too big so it had to be re-sized
- BUT, I agree this version is a bit 'meh' compared to the previous version, so I attacked it again tonight, and hopefully will complete it tomorrow, at which time I'll take some more pics


Inqu][sitor @ 2013/10/08 07:54:58


Post by: lone dirty dog


Yes I have to agree the previous gun was more impressive but I see your point some time (even in the 40K universe) a little realism is required.


I will hold out to see how it looks once the new paint job arrives, plus I ordered a couple of sets of the cultists after being inspired by your work

I also might copy your chest rig if you don't mind works and looks cool


Inqu][sitor @ 2013/10/08 08:00:14


Post by: rhesusforbreakfast


How did you get such Crisp lines on the green stuff webbing?


Inqu][sitor @ 2013/10/08 08:01:02


Post by: lone dirty dog


Read the thread he did explain


 Lamby wrote:
 lone dirty dog wrote:
WOW you really have some crisp detail there, how do you do your GS straps as they are so perfect ?

Your weapon conversions are stunning love the mix of tech, you seem to be able to combined the parts without that awkward look you see on most.

Kruger is one cool looking mini love the webbing layout the front chest pouch is a work of genius, I may have to borrow that idea
lone dirty dog - Thanks!
- The GS straps are a cheat rather than good sculpting:
- Mix a ball of GS
- Let it cure for 20 minutes, use vaseline to line a small plastic bag
- Drop your GS in the bag, then use a small rolling pin - or your knife handle - and roll the GS flat to desired thickness
- Now let it cure about 24 hours - you end up with a small sheet of flexible rubbery GS
- Cut it into straps - nice and crisp
- I used a similar technique for the rolled-back hood, though i only let the sheet of GS cure for about an hour, then sort of layered into place
- For a larger bit like the chest plate, I sculpted it as best I could, smoothed the front face , let it cure about an hour or so and then use a sharp blade to cut neat edges


Inqu][sitor @ 2013/10/08 17:04:14


Post by: Lamby


lone dirty dog wrote:Yes I have to agree the previous gun was more impressive but I see your point some time (even in the 40K universe) a little realism is required.

I will hold out to see how it looks once the new paint job arrives, plus I ordered a couple of sets of the cultists after being inspired by your work

I also might copy your chest rig if you don't mind works and looks cool

lone dirty dog - The weapon is getting some more attention this evening, pics to follow
- And no worries with the chest webbing, copy away - I take plenty of' inspiration' taken from all over the place myself!

rhesusforbreakfast wrote:How did you get such Crisp lines on the green stuff webbing?
rhesusforbreakfast - See above - but thanks for asking!


Inqu][sitor @ 2013/10/08 21:38:48


Post by: lone dirty dog


Look forward to the new pics also are they scout arms you are using


Inqu][sitor @ 2013/10/09 05:31:47


Post by: Lamby


 lone dirty dog wrote:
Look forward to the new pics also are they scout arms you are using
Not scout arms - Tau Pathfinder arms with Space Marine hands - the one holding the rifle is a standard 'gun-grip' hand and the other one is from the Sanguinary Guard sprue.

Sorry, no pics - dead camera battery




Inqu][sitor @ 2013/10/09 07:42:49


Post by: lone dirty dog


Never would have got that in a million years and great idea also shame on the pics get that camera charged


Inqu][sitor @ 2013/10/09 16:38:53


Post by: Lamby


 lone dirty dog wrote:
Never would have got that in a million years and great idea also shame on the pics get that camera charged
Haha - to be honest, I was going to use the whole Tau arm including the hands but then noticed Tau have only 3 fingers! So off they came, replaced with SM hands, which are technically probably out of scale ...


Inqu][sitor @ 2013/10/09 21:59:23


Post by: lone dirty dog


No looks cool to me not out of scale


Inqu][sitor @ 2013/10/11 03:21:17


Post by: Lamby


 lone dirty dog wrote:
No looks cool to me not out of scale
Cheers mate.


So, Kruger's been to the armoury and has a tricked-out new weapon:




And a funky new undercoat, zenithal style:



Inqu][sitor @ 2013/10/11 07:53:06


Post by: lone dirty dog


Nice love the flow of the new improved weapon love the underside great idea indeed.

I take it back now glad you altered it, I was not sure at the start but convinced now this is one dam fine conversion.

I like it that much if you ever want rid let me know just one thing the marine hand gripping the weapon, did you alter it to that angle or is there a hand angled already ?


Inqu][sitor @ 2013/10/11 08:50:54


Post by: MauS


Agreed, the gun is indeed an improvement!


Inqu][sitor @ 2013/10/11 15:09:07


Post by: Lamby


lone dirty dog wrote:Nice love the flow of the new improved weapon love the underside great idea indeed.

I take it back now glad you altered it, I was not sure at the start but convinced now this is one dam fine conversion.

I like it that much if you ever want rid let me know just one thing the marine hand gripping the weapon, did you alter it to that angle or is there a hand angled already ?
lone dirty dog - Thanks! - hand angle is always tricky, here the trick is in the careful cut and then hiding it behind the wrist-computer thingy

MauS wrote:Agreed, the gun is indeed an improvement!
MauS - Thanks!


Inqu][sitor @ 2013/10/15 04:36:38


Post by: Lamby


Kruger paintjob attempt 2:






Inqu][sitor @ 2013/10/18 00:33:08


Post by: Somedude593


i really like it! looks really sand raider.... lets hope he doesnt attack Luke!


Inqu][sitor @ 2013/10/18 07:23:42


Post by: lone dirty dog


It's early days on the paint scheme so holding back with any real comment, although I like the tone so far as mentioned has a slightly outlander desert roamer feel to it

The slightly rusty weathered armour is a nice touch though, also the weapon looks great how did you paint the coloured section of it ?


Inqu][sitor @ 2013/10/25 00:23:59


Post by: Lamby


Somedude593 wrote:i really like it! looks really sand raider.... lets hope he doesnt attack Luke!
Somedude - Thanks - never thought of it but you're right, he's Tusken!

lone dirty dog wrote:It's early days on the paint scheme so holding back with any real comment, although I like the tone so far as mentioned has a slightly outlander desert roamer feel to it

The slightly rusty weathered armour is a nice touch though, also the weapon looks great how did you paint the coloured section of it ?
LDD - Thanks - desert feel was the intention, might have gone a bit dark too early on the brown, but we'll see… when I get time to get back to him!
- The weapon received the same yellow coat as the trousers, then I dry-stippled Boltgun Metal over it, trying to hit the edges to get a scratch effect


Had an 8 month old visitor and his mum for the last 2 weeks so hobby time has been sporadic… in the few ten minute periods I've managed to do a little bit of converting:

WIPs:
- The Redeemer has found himself a new hand and stabby flaming torch to light his way:


- This pile of bits is on its way to becoming my vision of a Helbrute… cos every Inquisitor needs a boss fight!


- And the final member of the Brimstone Inquisitor's retinue is about to get herself some arms and new boots… I said BOOTS people!






Inqu][sitor @ 2013/10/25 00:29:52


Post by: lone dirty dog


Nice work and great possibilities there

Yes I read that wrong at first


Inqu][sitor @ 2013/10/25 16:52:55


Post by: Lamby


 lone dirty dog wrote:
Nice work and great possibilities there

Yes I read that wrong at first
LDD - Thanks - of them all the female gunslinger has me most excited about modelling and the most worried about painting... the Helbrute-variant is the opposite, so far a re-modelling nightmare (in it's original form its a very fixed-position model,) but paint wise I have an exciting scheme to attempt and fluff-wise he is pretty solid too.


The Redeemer is an NPC and will be a robe-painting exercise... cream perhaps?


Thanks for looking!


Inqu][sitor @ 2013/10/26 04:56:08


Post by: Somedude593


where did you get those sweet gun arms from? i need a dirty harry in my army after all!


Inqu][sitor @ 2013/10/26 10:58:54


Post by: VeteranSgt.Ryokai


Wow really impressive work, wish I had just a smidge of your skill. Looking forward to seeing th female member of your team come to life...cuz you know boots >.>!


Inqu][sitor @ 2013/10/26 13:35:42


Post by: lone dirty dog


 Somedude593 wrote:
where did you get those sweet gun arms from? i need a dirty harry in my army after all!


I think they are dark eldar arms with pistoliers pistols, but I could be wrong


Inqu][sitor @ 2013/10/27 03:03:07


Post by: Lamby




VeteranSgt.Ryokai wrote:Wow really impressive work, wish I had just a smidge of your skill. Looking forward to seeing th female member of your team come to life...cuz you know boots >.>!
VeteranSgt.Ryokai - Thanks! - it's mostly cutting in more or less the right place really… and a good bitz collection!

lone dirty dog wrote:
 Somedude593 wrote:
where did you get those sweet gun arms from? i need a dirty harry in my army after all!


I think they are dark eldar arms with pistoliers pistols, but I could be wrong

Somedude593 - Thanks! - and LDD has has it right - Dark Eldar wych arms, with Empire pistolier hands and pistol.


Inqu][sitor @ 2013/10/27 10:44:12


Post by: lone dirty dog


YES I love the bits game


Inqu][sitor @ 2013/10/29 20:29:06


Post by: Lamby


I've moved the Redeemer's head a few mm to the left, after PDH's comment in another forum about the 'slightly off' pose... now his head is coming out fo the centre of his body, not his right shoulder!

Pics soon...




Inqu][sitor @ 2013/10/30 16:31:56


Post by: Lamby


Meanwhile PIP Kruger - post oil washes and re-highlighting the yellow:


Due to some careless lighting had to cut two pics in half to get 'natural' colour on top and bottom...



Next up - highlighting the browns and metals


Inqu][sitor @ 2013/11/18 06:17:38


Post by: Lamby


After a lengthy hiatus, completed Kruger:















Kruger runs with the Skeleton Crew, a loose band of ex-military mercenaries known for getting the hard jobs done without questions, so long as the pay is good.
Kruger is the Point Man who walks softly and knows his way around the quiet weapons, and can sniff out a trail or trap where others see naught.

The Brimstone Inquisitor has been known to employ the Skeleton Crew when in need of additional muscle outside the scope of his retinue.
Kruger is pic-captured here about to commence the final assault on the Cult of Skvorax...




Inqu][sitor @ 2013/11/18 12:15:58


Post by: Moltar


I like him. You've done a great job capturing the dark and gritty setting for him. His modded gun looks good and I like the way you have done his backpack.


Inqu][sitor @ 2013/11/18 13:17:27


Post by: lone dirty dog


First of love the colour scheme soooooo outworld desert terrific no seriously great job that is almost the exact scheme I wanted for my ash waste minis ( do tell what you used )

Overall great job but can I ask did you flick paint at the clothing to get that dotted effect ?


Inqu][sitor @ 2013/11/18 19:47:30


Post by: Lamby


Moltar wrote:I like him. You've done a great job capturing the dark and gritty setting for him. His modded gun looks good and I like the way you have done his backpack.
Moltar - Thanks!

lone dirty dog wrote:First of love the colour scheme soooooo outworld desert terrific no seriously great job that is almost the exact scheme I wanted for my ash waste minis ( do tell what you used )

Overall great job but can I ask did you flick paint at the clothing to get that dotted effect ?
LDD - Thanks!
- I jump back and forth between steps because I use washes, both oil and acylic, but here's a basic run down:
- Spray with Krylon Brown undercoat then zenithal spray with GW White
- Iyanden Darksun wash over whole model, probably twice
- Tan Brown (Vallejo) wash over all the metal and brown bits - except black over the gun's suppressor
- Flicked Tan Brown over the whole model with a toothbrush
- Drybrush Boltgun on the metals
- Probably a second brown wash on the leather
- Brown Oil wash all over, working it into the shadows created by the zenithal spray
- Worked some Black Oil into the leathers
- Iyanden Darksun and Ivory mix wash on the yellow as highlights - maybe did this three times, very light wash so as not to lose the speckle effect
- Little bit of Space Wolf Grey drybrushing, very light, to get some sharper highlights - I hate hard line highlights
- More Tan Brown washing, added some purple here and there, knocked back the drybrushing a bit
- More purple into the shadows
- Mithril Silver highlights on the metals, some purple shading added
- Used some Nuln Oil to knock back some of the Mithril where it was popping too much, and did the same with some Tan Brown where the SWG highlight was popping
- Added the Turquoise to the eye and the sight

Cheers!


Inqu][sitor @ 2013/11/30 06:51:41


Post by: Lamby


Progress on the Helbrute:


And a re-do on the Redeemer:


Inqu][sitor @ 2013/12/06 02:40:16


Post by: Lamby


Redeemer painting underway:








- Didn't go with the shoulder armour, it looked a bit out of place on a preacher-type
- Repositioned the head, and re-sculpted the neck of the robe
- Added a hose and a canister (I forget whose idea that was, but thanks!) to the Flaming Brazier of Fiery Death!
- The small purity seal (without paper) is to hide a hole I drilled up thru the foot and through the boot strapping...
- Black and white zenithal undercoat to get underway

Cheers!



Inqu][sitor @ 2013/12/06 12:35:02


Post by: Dr H


Good work. Cool model.


Inqu][sitor @ 2013/12/07 06:59:48


Post by: Lamby


 Dr H wrote:
Good work. Cool model.
Dr H - Thanks!

Stage 1 - colour blocking:




Stage 2 - rough metallics and some spatter on the robe:




Stage 3 - first attempt at flames and added reds:




Next up - oil washing the robe and metallics, and then highlighting.

Thanks for looking!






Inqu][sitor @ 2013/12/07 07:14:24


Post by: Warboss_Waaazag


Nice start on the Redeemer!


Inqu][sitor @ 2013/12/07 10:28:14


Post by: TheEyeOfNight


Just discovered this thread while browsing, very impressed. Nothing I like to see more than personalization and character added to models, and you have that in spades. Keep it up!


Inqu][sitor @ 2013/12/07 10:40:06


Post by: J-paint


Likewise, I have to say this blog is simply fantastic, i always love a good inquisitor thread, the personality and attention to detail is phenomenal, both of which you have in excess! I will be an avid reader here from now on, don't stop!


Inqu][sitor @ 2013/12/08 02:40:26


Post by: Lamby


Warboss_Waaazag wrote:Nice start on the Redeemer!


TheEyeOfNight wrote:Just discovered this thread while browsing, very impressed. Nothing I like to see more than personalization and character added to models, and you have that in spades. Keep it up!


J-paint wrote:Likewise, I have to say this blog is simply fantastic, i always love a good inquisitor thread, the personality and attention to detail is phenomenal, both of which you have in excess! I will be an avid reader here from now on, don't stop!

Warboss_Waaazag, TheEyeOfNight, J-paint - Thanks all!

I lied - next stage wasn't washing, it was a redo on the flames and added a red strip to the hood:






Inqu][sitor @ 2013/12/10 06:44:07


Post by: Lamby


Post oil-washing:




- Mmm... seems the robe has gone a bit darker than I wanted, but next step is highlighting, so hopefully some careful brushwork should fix it up!


Inqu][sitor @ 2013/12/11 07:29:23


Post by: Lamby


Finished the Redeemer but need daylight to do final checks and take decent pics, so here's some WIPs of the never-ending Boss Brute conversion to hold you all over:

- Cut away front upper spine and replaced with a GS mold-copy of the back spine, and added some 'hide the bad GS sculpting' hoses:


- Got rid of those terrible vent-stacks, ran the hoses from the front into the holes that were left and GSd them into place
- You can also see the rest of the GS-copy of the spine:


- Didn't like those half-cable/half-flesh cables so replaced them with these Dragonforge ones
- Had to rebuild the hydraulics underneath after some over exuberant knifing...


- Built a base and positioned the feet - unusually for me I plan on painting the base and Boss Brute as one:


- Left arm with claw hand made from parts of the Helbrute and bits of the Mauler-fiend:


- Right arm, mostly mauler-fiend, with a home-made multi-barrel obligatory Boss Brute Big Gun - needs GS-flesh added around the base to make it look like the flesh has grown around the weapon:


Thanks for looking!


Inqu][sitor @ 2013/12/12 03:09:14


Post by: Somedude593


shweet....


Inqu][sitor @ 2013/12/13 00:18:03


Post by: Lamby


 Somedude593 wrote:
shweet....
Somedude593 - You are officially the only person on 3 different forums to post a reply to the Boss Brute build... So to you - Thanks!

Anyway, on with the show - here's the completed Redeemer:












Thanks for looking!





Inqu][sitor @ 2013/12/13 00:32:34


Post by: Dr H


Looks great, good job.
Like the red stripe and the fire and cloth are nicely done.


Inqu][sitor @ 2013/12/13 08:05:33


Post by: Lamby


 Dr H wrote:
Looks great, good job.
Like the red stripe and the fire and cloth are nicely done.
Dr H - Thanks!
I'm really happy with the robe, because the last time I attempted cream clothing was on the Inquisitor and it was a messy disaster... The red stripe was a spur-of-the-moment thing, happy I did it because it helps pull the eye to the face

Cheers!


Inqu][sitor @ 2013/12/13 14:11:03


Post by: J-paint


Agreed the red stripe was an inspired idea! Have to say though for me the work on the book and the flames are oustanding, really nice work! the hellbrute conversion really needs more comments by the way! I think its awesome! you really don't see enough modification of that model, and you are leading the way most brilliantly, cant wait to see it together!


Inqu][sitor @ 2013/12/13 18:42:31


Post by: wolfmaster1234


You have a lot of good ideas. Definitely subbed.


Inqu][sitor @ 2013/12/14 07:49:51


Post by: Lamby


J-paint wrote:Agreed the red stripe was an inspired idea! Have to say though for me the work on the book and the flames are oustanding, really nice work! the hellbrute conversion really needs more comments by the way! I think its awesome! you really don't see enough modification of that model, and you are leading the way most brilliantly, cant wait to see it together!

J-paint - Thanks!
- The book was fairly simple, just spatter and washes, but those flames... o, there were some trying times blending up from white to red and back...
- Concerning the Boss Brute - I can't wait to see the damn thing back together myself - I have made it far more complicated than it probably needs to be!

wolfmaster1234 wrote:You have a lot of good ideas. Definitely subbed.
wolfmaster1234 - Thanks for looking and commenting! Hope I can keep you entertained!

Cheers all!


Inqu][sitor @ 2013/12/14 11:00:54


Post by: lone dirty dog


Sorry aint posted of late but it looks pretty nice love the stripe down the hood lifts the model, to be honest i would not think that would work but it really defines the model.

As usual nice conversion work all though a bit of a sprue line present but let you of the only thing I aint ovally fond of is the spear head it seems to protrude the models body length.
I would have either used a smaller bladed end or an alternative, but other wise great work and the splatter technique works a charm.


Inqu][sitor @ 2013/12/14 22:31:59


Post by: Lamby


 lone dirty dog wrote:
Sorry aint posted of late but it looks pretty nice love the stripe down the hood lifts the model, to be honest i would not think that would work but it really defines the model.

As usual nice conversion work all though a bit of a sprue line present but let you of the only thing I aint ovally fond of is the spear head it seems to protrude the models body length.
I would have either used a smaller bladed end or an alternative, but other wise great work and the splatter technique works a charm.
LDD - Thanks!


Meanwhile, the Boss Brute work continues slowly:


Inqu][sitor @ 2013/12/14 23:40:42


Post by: Littletower


Great conversions and kitbashings all around

The Redeemer looks ace, grand job on the flames, and the red stripe - spur of the moment and all - was really an inspired touch, it really does bring focus to the model in an awesome way.


Inqu][sitor @ 2013/12/15 08:04:03


Post by: Lamby


 Littletower wrote:
Great conversions and kitbashings all around

The Redeemer looks ace, grand job on the flames, and the red stripe - spur of the moment and all - was really an inspired touch, it really does bring focus to the model in an awesome way.
Littletower - Thanks!
- I'm learning not to over think the painting once I begin ('way over think it before hand - we're talking days and days!) but just go with what feels right


Cheers!


Inqu][sitor @ 2013/12/16 16:56:43


Post by: Young_Logan


Nice job on the boss brute. I wonderful conversion of the plastic kit. The redeemer looks great, really grimy and dark. Looking forward to seeing more

Young Logan


Inqu][sitor @ 2013/12/17 02:33:18


Post by: Lamby


 Young_Logan wrote:
Nice job on the boss brute. I wonderful conversion of the plastic kit. The redeemer looks great, really grimy and dark. Looking forward to seeing more

Young Logan
Young_Logan - Thanks!

The Boss Brute work continues a-slow, tho no pics at the moment.

My next mini up on the painting line-up will be the Gunslinger:


Astute observers will notice she's had a change of legs - much more dynamic this way.
Now all she needs is some really good sanding and some 40k-ification and she'll be ready for paint!


Inqu][sitor @ 2013/12/19 17:14:57


Post by: J-paint


Oh my, now that is a cool pose and a cool model in general, how do you plan to 40k-ify her?


Inqu][sitor @ 2013/12/19 23:19:45


Post by: Lamby


 J-paint wrote:
Oh my, now that is a cool pose and a cool model in general, how do you plan to 40k-ify her?
J-paint -Thanks!
- For her - belt, with 2 rear pouches, some kind of holster 'clip' x 2, and possibly some sort of mono-sight
- For the weapons - maybe small reflex sights




Inqu][sitor @ 2013/12/20 17:20:41


Post by: Lamby


Gunslinger WIP:
- Added GS belt

- And pouches


Inqu][sitor @ 2013/12/20 17:22:17


Post by: Desubot


Nice Fanny pack

BTW whats that head from?



Inqu][sitor @ 2013/12/20 19:33:19


Post by: Dreadclaw69


I think the head and torso are from the Vampire Counts Coven Throne


Inqu][sitor @ 2013/12/27 04:29:09


Post by: Lamby


Desubot wrote:Nice Fanny pack

BTW whats that head from?

Desubot - Thanks - I hate the belt, it's going to be redone

Dreadclaw69 wrote:I think the head and torso are from the Vampire Counts Coven Throne
Dreadclaw69 - True


Inqu][sitor @ 2013/12/27 11:54:29


Post by: lone dirty dog


Nice pose but I think the head needs lifting up slightly as she seems to be staring down away from her potential targets, also will you be adding any design where the arms meets torsos ?
I think some kinds of ruffle to match her neck design might work just a thought

Happy Holidays by the way


Inqu][sitor @ 2013/12/27 22:35:00


Post by: Lamby


 lone dirty dog wrote:
Nice pose but I think the head needs lifting up slightly as she seems to be staring down away from her potential targets, also will you be adding any design where the arms meets torsos ?
I think some kinds of ruffle to match her neck design might work just a thought

Happy Holidays by the way
LDD - Thanks and Happy Holidays to you too!
- her chin dips into the ruff and there's a distinct hollow there (in the ruff) so I'm leaving it alone and putting her head position down to shooting using peripheral vision
- the slight weirdness this and the ruff impart are all easily explainable under the 40k 'Blanchitsu' look
- No change to the front of the arm/body join, though I'm toying with changing the back slightly to show more skin... no arm ruffs please, we're 40k not Warhammer!

Thanks for the ideas though, I appreciate all crits because they often push designs beyond what I initially envision - take the Prosecutor as a very good example of this!

Cheers!


Inqu][sitor @ 2014/01/07 16:38:51


Post by: Lamby


Started working on a proper belt for the Gunslinger:

- GS rolled out, allow to harden, then cut to size
- Buckle cut from brass etch floor grating (from old GW basing kit, I think)
- Strap threaded and glued into place


- Then discovered you can't poke holes in a GS strap that thin once it's hardened
- So made a template, Vaselined it up, rolled a GS strap out and poked holes in it while it was wet


Tonight, Pinky, we thread the strap! ... or possibly takeover the world...


Inqu][sitor @ 2014/01/07 16:58:50


Post by: Dr H


Nice.
Is the GS fully cured when you start cutting it up for straps and belts?
I take it that you can't drill the holes in the cured GS.

I have yet to use GS and didn't know it was that bendy when cured.


Inqu][sitor @ 2014/01/07 17:37:47


Post by: Lamby


 Dr H wrote:
Nice.
Is the GS fully cured when you start cutting it up for straps and belts?
I take it that you can't drill the holes in the cured GS.

I have yet to use GS and didn't know it was that bendy when cured.
Dr H - yes, the GS is fully cured, however it is very thin and even my smallest drill bit just chewed it up
- To make straps, after I roll a sheet of GS out, I keep it supple by putting it in a small sealer plastic bag and coated with Vaseline... just remember to wipe it clean before trying to superglue it to a model
-When dry, GS is very spongy - you can drill thicker bits, and cut it, and even sand it, but I've found for sculpting proper and for cutting/sanding etc that a 50/50 mix of GS and Milliput is so much better - it's easier to sculpt hard edges, and can be sanded very smooth

Thanks for looking!


Inqu][sitor @ 2014/01/07 17:47:54


Post by: Dr H


Interesting (especially about the bag thing). Ta.

Yeah, I'm used to working with milliput, but there are occasions where a bit more flexibility would be useful.

Keep it up.


Inqu][sitor @ 2014/01/07 21:48:45


Post by: Squigsquasher


Damnit, I need to check this thread more often...So much cool stuff!

Can't wait to see how the brute turns out!


Inqu][sitor @ 2014/01/08 07:23:22


Post by: Lamby


Dr H wrote:Interesting (especially about the bag thing). Ta.

Yeah, I'm used to working with milliput, but there are occasions where a bit more flexibility would be useful.

Keep it up.
Dr H - Thanks! - see below for the perils of thin GS straps...

Squigsquasher wrote:Damnit, I need to check this thread more often...So much cool stuff!

Can't wait to see how the brute turns out!
Squigsquasher - Thanks!

So, this is what the belt looked like... For all of 5 minutes!
- When I went to glue it to the Gunslinger, it split into 3 bits - so I've re-done the strap with the holes as previously shown, and will glue it all together again tomorrow
- From now on I'm sculpting GS details directly on models!



On with the show:
- GS'd over the DE style armour - pic is making my sculpting look ordinary, but it's smooth, trust me!
(And if it isn't, there's always Mr.Sandpaper...)



- then I attacked the back of the corset to show some more skin... and carved the hollow where the spine muscles would be:


- then GS'd the spine muscles into place... (again, sculpting looks bad, but it's fine, fine I say...)


Tomorrow I'll get that damn belt in place, and then Mr Sandpaper and Miss Gunslinger are going to get intimate...


Thanks for looking!






Inqu][sitor @ 2014/01/08 12:04:13


Post by: STC_LogisEngine


Nice work lamby!

Sand it. Sand it real good!


Inqu][sitor @ 2014/01/09 07:18:00


Post by: Lamby


 STC_LogisEngine wrote:
Nice work lamby!

Sand it. Sand it real good!
STC_LogisEngine - Thanks! (ooo, Mr Sandpaper, you naughty naughty boy...)

Anyway...
- Again the method I was using for the belt failed, so I did what I should have done in the first place - glued the brass buckle and the belt into place, sculpted wet GS over the front of belt bit to make the tongue end, smoothed it, poked some holes in it, but the pics are crap so I'll post them tomorrow.

Then I used up the rest of the GS to add some more flesh to the Boss Brute - note also the glued and GS'd bottom sections of the armour, yet to be sanded smooth...




Thanks for looking!


Inqu][sitor @ 2014/01/10 16:54:14


Post by: Squigsquasher


Where's the best place to get that guitar string stuff you use for cables- do modelling stores sell it or do you have to get it from a music store?


Inqu][sitor @ 2014/01/10 17:16:05


Post by: Lamby


 Squigsquasher wrote:
Where's the best place to get that guitar string stuff you use for cables- do modelling stores sell it or do you have to get it from a music store?

Squig - these are Dragon Forge pewter cables: http://www.dragonforge.com/Painting%20service/for%20sale/sculpting_supplies.htm
- I bought the sample set about a year ago, still using them as you can see
- Small problem with them is the thin ones don't like to be moved once they're in place - I have broken more than one trying to manipulate them
- Zinge Industries make these ones: http://zinge.co.uk/index.php?route=product/category&path=102 though I have no experience with them

Cheers


Inqu][sitor @ 2014/01/12 07:52:12


Post by: Lamby


Apart from some minor detailing, she's about ready for primer:






Anyone spot any major issues?

My only small concern is the armour leg strap I added - does it unbalance the figure too much?





Inqu][sitor @ 2014/01/12 12:35:30


Post by: Dr H


Looks good to me.


Inqu][sitor @ 2014/01/12 17:38:14


Post by: GiraffeX


She looks very nice. I think the leg strap looks good, helps break it away from the original model part.


Inqu][sitor @ 2014/01/12 18:14:31


Post by: lone dirty dog


I think it looks pretty spot on myself


Inqu][sitor @ 2014/01/13 06:26:40


Post by: Somedude593


good stuff Lamby.... keep it up!


Inqu][sitor @ 2014/01/14 06:48:52


Post by: Lamby


Dr H wrote:Looks good to me.


GiraffeX wrote:She looks very nice. I think the leg strap looks good, helps break it away from the original model part.


lone dirty dog wrote:I think it looks pretty spot on myself


Somedude593 wrote:good stuff Lamby.... keep it up!

Dr H, GiraffeX, LDD, Somedude - Thank you all!

So, here's the last detail I mentioned a few days ago:
Left hand lazloque:


Right hand lasloque (and note also the teeny-tiny sculpting I had to do to repair a knife slip on the wrist-armour!)


A final frontal pic:


And a final butt pic... I mean, rear pic:

From this angle I've noticed 2 minor details I'll fix before priming - the pouch needs a closure tab, and her sculpted hair addition is a little uneven.

And because so many people made comments, here's an early WIP of the next member of the Skeleton Crew:



Inqu][sitor @ 2014/01/14 10:04:43


Post by: lone dirty dog


Looks great Lamby nice additions to the pistols the cogs really make the model just one thing the legs still look a little to Eldarish around the ankles have you considered smoothing out some of the sections?


Inqu][sitor @ 2014/01/14 13:02:57


Post by: Dr H


Nice work on the guns.


Inqu][sitor @ 2014/01/14 20:41:25


Post by: Sageheart


Love thosepistols


Inqu][sitor @ 2014/01/14 20:45:30


Post by: Squigsquasher


The gears on the pistols are awesome, where are they from?


Inqu][sitor @ 2014/01/14 22:27:04


Post by: Lamby


lone dirty dog wrote:Looks great Lamby nice additions to the pistols the cogs really make the model just one thing the legs still look a little to Eldarish around the ankles have you considered smoothing out some of the sections?
LDD -Thanks!
- In regards to the ankles - No, I hadn't (considered smoothing out some sections) but DAMMIT I AM NOW... actually, I've been back and forth over those ankles since the start of this build...

Dr H wrote:Nice work on the guns.
Dr H - Thanks - I love a lady with nice guns...

Sageheart wrote:Love thosepistols
Sageheart - Thanks - I find lately I can't leave a miniature weapon unconverted... the fact I work with weapons most days has nothing to do with it!

Squigsquasher wrote:The gears on the pistols are awesome, where are they from?
Squig - Thanks! - the gears are from watch internals, just google 'steampunk jewelry bits' and you'll find them


Update on the Boss Brute - the Boss and I had an argument about his legs which basically ended when I cut them up one too many times trying to position them... currently awaiting a bitz delivery...

Thanks for looking!


Inqu][sitor @ 2014/01/15 09:05:53


Post by: lone dirty dog


Sorry mate did not mean to cause you issues its just something I thought you would have considered yourself to be honest so did not mention it

It's only that this style of leg is so distinctive, I just thought maybe a little smoothing would deter from it being so obvious and help blend it with the model more.


Inqu][sitor @ 2014/01/16 01:06:54


Post by: Lamby


 lone dirty dog wrote:
Sorry mate did not mean to cause you issues its just something I thought you would have considered yourself to be honest so did not mention it
It's only that this style of leg is so distinctive, I just thought maybe a little smoothing would deter from it being so obvious and help blend it with the model more.
LDD - No worries!
- I ended up shaving off the front spikes and it looks heaps better.
- Also added another tiny bit to each weapon:


(Only one good pic - iPhone sucks at close ups.)


Inqu][sitor @ 2014/01/16 08:27:49


Post by: lone dirty dog


Glad ie worked out for you nice addition to the pistol very retro

Any idea as to the colour scheme ?



Inqu][sitor @ 2014/01/16 19:52:51


Post by: Tobber1202


Really nice stuff here! Consider me subbed


Inqu][sitor @ 2014/01/17 04:46:31


Post by: Lamby


lone dirty dog wrote:Glad ie worked out for you nice addition to the pistol very retro
Any idea as to the colour scheme ?
LDD - She's part of my new Ordo Xenos Inquisitor's war band, probably so green clothing and metal armour

Tobber1202 wrote:Really nice stuff here! Consider me subbed
Tobber - Thanks!

From time to time over the last few weeks, Fury the Gunslinger has sat to one side and glared at me while I threw excess GS on a few other things, like the Boss Brute, a new Skeleton Crew heavy gunner, and my next Inquisitor, Kallatar of the Ordo Xenos:

Kallatar started out as an Empire Master Engineer, a rather short little man:


A few cuts here and there, the addition of a new set of armoured (and slightly longer) legs and half a Dark Eldar Wych torso, and he became a she:



Add some pins:



And then GS'd the toes of the boots:




And that's where she is at the moment.

Thanks for looking.


Inqu][sitor @ 2014/01/17 06:23:34


Post by: Somedude593


Damn good sculpting skills... im so jealous... BTW is that masking take going to stay there? The hard edges it makes on that pedastal could make a sweet crystal outcropping of somekind. Just a Thought.


Inqu][sitor @ 2014/01/17 11:42:36


Post by: Dr H


Nice. I like the use of the pin as the high heel.


Inqu][sitor @ 2014/01/17 17:36:57


Post by: Lamby


Somedude593 wrote:Damn good sculpting skills... im so jealous... BTW is that masking take going to stay there? The hard edges it makes on that pedastal could make a sweet crystal outcropping of somekind. Just a Thought.
Somedude - Thanks!
- Sculpting is something I used to do as a last resort... it's all about practice and patience - start with small stuff!
- Also, I highly recommend the Miniature Mentor sculpting vids with Aragorn Marks - even though he uses Fimo (not GS) I learned a lot watching his techniques

Dr H wrote:Nice. I like the use of the pin as the high heel.
Dr H - Thanks!
- Using the pin was my original intention, but now they appear too thin at the heel connection, so some GS will be needed - more micro-sculpting!!!


Inqu][sitor @ 2014/01/17 23:37:42


Post by: lone dirty dog


Now thats impressive nice work, was not sure at first but it's really coming on and looking good great eye for conversion potential as well


Inqu][sitor @ 2014/01/20 07:43:42


Post by: Lamby


 lone dirty dog wrote:
Now thats impressive nice work, was not sure at first but it's really coming on and looking good great eye for conversion potential as well
LDD - Thanks - those boots are so damn small, they look great with the (almost) naked eye, and then the HD pics come up...

More on Kallatar's boots:
- The heels turned out to be much harder to do than the toes, I'll have to file them down to size, so forgive the shoddy finish (and crappy pics):


- Also note I've slimmed her waist and abs down a bit after some comments elsewhere about her girth, and to provide a better 'canvas' to sculpt new armour and belts over.

And because there's always too much GS/milliput mixed, did some more on the Boss Brute (the brighter green areas are the newest):
- Musculature added to embed the gun, and repaired some accidental knife work on the CC hand:


- And added some bulk to the torso under the armour plates:


Thanks for looking!



Inqu][sitor @ 2014/01/21 01:27:52


Post by: Lamby


Minor update: the fat heels looked so bad I cut them away, sanded the boots a little, and left the wire in place as a heel - moving on...


Inqu][sitor @ 2014/01/21 07:30:55


Post by: facekickery


Just read through this thread, really awesome stuff. I adore the bounty hunter, and I'm really liking this new inquisitor so far as well. Awesome work, I might have to steal that idea some day.

I'm curious about something a while earlier, what's the Prosecutor's gun made out of? I'm working on some Ogryns from WHFB Ogres and something like that would be a killer weapon for one of them.

Keep up the good work!!


Inqu][sitor @ 2014/01/21 08:45:26


Post by: Galorn


Id say she could use a CC blade of some kind (the gunslinger) but thats just my taste. (guns run out of ammo eventually unless they are a Mcguffin) everything else looks really good.


Inqu][sitor @ 2014/01/22 07:37:32


Post by: Lamby


facekickery wrote:Just read through this thread, really awesome stuff. I adore the bounty hunter, and I'm really liking this new inquisitor so far as well. Awesome work, I might have to steal that idea some day.

I'm curious about something a while earlier, what's the Prosecutor's gun made out of? I'm working on some Ogryns from WHFB Ogres and something like that would be a killer weapon for one of them.

Keep up the good work!!
facekickery - Thanks!
- The Prosecutor gun is made from an Ogre Thundertusk crew crossbow for the stock, the original Nurglii right hand, the bulky bit is from an Ork Loota big gun, the barrel is a dreadnought exhaust, and the sight is from a SM Terminator

Galorn wrote:Id say she could use a CC blade of some kind (the gunslinger) but thats just my taste. (guns run out of ammo eventually unless they are a Mcguffin) everything else looks really good.
Galorn - Thanks!
- I agree about a blade and you might notice most of my minis have knives, but there's no existing blade that isn't too big to fit anywhere except her back, and I want that as bare flesh... so let's just say she has a stiletto in her bodice and a karambit in her boot


Working on the Brute tonight:
Take a Venerable Dreadnought's leg-armour:


Cut and slice and sand to this point:


Add GS strips and viola!


Also GS'd the body into the pelvis fully:


So the major work on the body is complete, just have to finish the gun-arm and the legs... (just, he says; and laughs whimsically...)

Thanks for looking!


Inqu][sitor @ 2014/01/25 18:36:13


Post by: Lamby


Gun arm finished on the Boss:


Final body repair on the vent/gill things:


And here's WIP of the next member of the Skeleton Crew:

Not a major mod, because the original model is so cool, still to add a power pack for the weapon and finish the weapon.

Thanks for looking.


Inqu][sitor @ 2014/01/26 04:54:21


Post by: facekickery


Nice work on the boss, and I love that Skeleton Crew guy. Cool chestplate, and I really like that gun, simple and straightforward. What's the original model? I dig that head.


Inqu][sitor @ 2014/01/26 06:50:46


Post by: Lamby


 facekickery wrote:
Nice work on the boss, and I love that Skeleton Crew guy. Cool chestplate, and I really like that gun, simple and straightforward. What's the original model? I dig that head.
facekickery - Thanks for commenting!
- The original model is one of the Imperial Guard Vostroyan snipers
- That gun isn't complete yet more to follow!


Inqu][sitor @ 2014/01/26 14:13:48


Post by: Galorn


what about the MK1 Combat knife from a RT era SM sprue? (its a little smaller than the "bayonet" that IG lasguns have. alt build a handle and GS a sheathe for it...


Inqu][sitor @ 2014/02/05 02:31:41


Post by: Lamby


 Galorn wrote:
what about the MK1 Combat knife from a RT era SM sprue? (its a little smaller than the "bayonet" that IG lasguns have. alt build a handle and GS a sheathe for it...
Galorn - Thanks for the idea, however she's done and awaiting paint...

... Speaking of paint (on a different model), here's the Brute primed:


And here's the legs and base primed and pre-rusted:



Inqu][sitor @ 2014/02/06 05:31:32


Post by: Lamby


Skeleton Crew Gunner ready for paint:








And a sneak peak at the Brute's next paint stage:




Inqu][sitor @ 2014/02/06 08:49:26


Post by: lone dirty dog


Now thats looking rather splendid is that GW crackle paint or another brand on the brute, it really has come together some nice conversion and detailing work not normally my point of interest but keen to see how this develops now.

As for Crew Gunner I love that model has so much potential for conversions, I like what you have done with it especially the chest plate simple but effective.


Inqu][sitor @ 2014/02/06 17:35:48


Post by: Lamby


 lone dirty dog wrote:
Now thats looking rather splendid is that GW crackle paint or another brand on the brute, it really has come together some nice conversion and detailing work not normally my point of interest but keen to see how this develops now.

As for Crew Gunner I love that model has so much potential for conversions, I like what you have done with it especially the chest plate simple but effective.
LDD - Thanks!
- The crackle paint is Tim Holtz Distress Crackle... while the effect looks ok it's still too much like cracked mud than cracked paint, as I put it on too thick (this is the second try...)
- I'm going to strip it down and have a third attempt

- As to the Gunner, the original Vostroyan sniper model is pretty cool apart from the awful gun - hence the total re-build


Inqu][sitor @ 2014/02/06 22:56:45


Post by: lone dirty dog


Well, they do say 3rd time lucky and yes I see your point it does look a little thick but if you go to thin it might night be effective.

Have you tried a test run to see how thin you can go with a desired effect ?

I quite liked the rifle myself but I see your point


Inqu][sitor @ 2014/02/06 23:34:27


Post by: torealis


I hope you don't mind, but I've saved some of your pictures for some offline inspiration. Incredible stuff.

On the fat man, what the hell is that awesome gun?


Inqu][sitor @ 2014/02/07 00:40:57


Post by: Lamby


lone dirty dog wrote:Well, they do say 3rd time lucky and yes I see your point it does look a little thick but if you go to thin it might night be effective.

Have you tried a test run to see how thin you can go with a desired effect ?

I quite liked the rifle myself but I see your point
LDD - before I do a third run on the model I'm making myself slow down and do a complete test piece - pics to follow.
- The Vostroyan's supposed 'sniper' rifle looked ok, but having some experience in the field of weapons I just couldn't let him have that awful offset scope - he wouldn't hit a thing! Ok, so I just like making my own guns...

torealis wrote:I hope you don't mind, but I've saved some of your pictures for some offline inspiration. Incredible stuff.

On the fat man, what the hell is that awesome gun?
torealis - Thanks!
- The Prosecutor gun is a kit bash - made from an Ogre Thundertusk crew crossbow for the stock, the original Nurglii right hand, the bulky bit is from an Ork Loota big gun, the barrel is a dreadnought exhaust, and the sight is from a SM Terminator


Inqu][sitor @ 2014/02/07 20:56:12


Post by: Lamby


Here's my paint test involving Tim Holtz Crackle paints...

Krylon Rust Brown undercoat, salt and hairspray layer:


GW Castellan Green spray (Citadel spraygun, not an airbrush):


Tim Holtz Picket Fence (White) on left, Tim Holtz Clear Candle Crackle on right:


Crackle paint dried:


GW Castellan Green over spray:


And this disaster after attempting to wash the salt away:

As you can see, much more than the salt was washed away - this is probably due to either not enough 'tooth' in the undercoat, possibly the hairspray itself, or the green layers are just too thin

Cheers!


Inqu][sitor @ 2014/02/14 04:16:07


Post by: Lamby


Just to show I have been doing something in the past week...

Skeleton Crew Gunner primed:




And some cutting, sanding and some teenie-weenie sculpting on Kallatar:





Inqu][sitor @ 2014/02/14 18:09:11


Post by: Dr H


Both looking good.

Interesting crackle experiment. Shame a bit too much came off in the end.

Look forward to more.


Inqu][sitor @ 2014/02/14 19:01:24


Post by: Warboss_Waaazag


Maybe I didn't see that you said it, but with the salt and hairspray method, you're supposed to seal the paint on with a satin varnish (that's the standard GW sealer) before applying the salt or hairspray. The sealer protects the paint beneath from the corrosive effects of the hairspray and salt.


Inqu][sitor @ 2014/02/15 17:49:45


Post by: Lamby


 Warboss_Waaazag wrote:
Maybe I didn't see that you said it, but with the salt and hairspray method, you're supposed to seal the paint on with a satin varnish (that's the standard GW sealer) before applying the salt or hairspray. The sealer protects the paint beneath from the corrosive effects of the hairspray and salt.

Warboss_Waaazag - Thanks for the input!
- I purity seal the rusty coat, but not the green coat which is over the salt, because that would seal in the salt - the problem (after more experiments) turns out to be the hairspray - too much, and it's firm-hold, so it's basically glue.


Bases for the Ordo Malleus:




And the SC Gunner PIP:




Inqu][sitor @ 2014/02/17 06:41:32


Post by: Somedude593


beautiful as always lamby... keep up the good work


Inqu][sitor @ 2014/02/18 04:08:37


Post by: Lamby


 Somedude593 wrote:
beautiful as always lamby... keep up the good work
Somedude - Thanks! I try...


So finally, the Ordo Malleus retinue members have proper bases!

The Brimstone Inquisitor:



The Pathfinder Blel Kadri:




And the Prosecutor:




Inqu][sitor @ 2014/02/18 08:26:52


Post by: lone dirty dog


Great painting you manage to achieve a texture to you're painting style, do you airbrush your miniatures or use a paint brush ?

There always seems to be an almost stipple effect to your colour blending which seems more seamless, if you would be happy to share your technique it would be very much appreciated

Your Brimstone what was the base of the figure by the way ? Bases turned out well although why have you kept virtually the same theme all the way through

I still think the Kroots colour is brilliant and bright, don't know how you achieved it but it really gives an alien esq. to the miniature

Great work mate


Inqu][sitor @ 2014/02/18 13:52:25


Post by: Dr H


Nice bases. Still really like your rust.


Inqu][sitor @ 2014/02/18 22:22:02


Post by: Lamby


lone dirty dog wrote:Great painting you manage to achieve a texture to you're painting style, do you airbrush your miniatures or use a paint brush ?

There always seems to be an almost stipple effect to your colour blending which seems more seamless, if you would be happy to share your technique it would be very much appreciated

Your Brimstone what was the base of the figure by the way ? Bases turned out well although why have you kept virtually the same theme all the way through

I still think the Kroots colour is brilliant and bright, don't know how you achieved it but it really gives an alien esq. to the miniature

Great work mate
LDD - Thanks!
- The texture seems to come from using black and/or white GW primer from about 20cm away, so you get a 'dusting' effect rather than a 'splat!' which I find clags up the smaller details.
- I'm very careful and patient when priming to build thin layers up - I'd rather make 3 passes with just a touch of coverage each time than one pass with complete coverage
- I (currently) don't own an airbrush and rarely using my GW spraygun - though the effects I'm going for on the Brute will require (at the last test) about 5 sprayed layers not including the priming

- Painting technique:
- I undercoat as above, and always use the 'zenithal' technique - black or brown from underneath, then white from on top - if the final paint job has lots of lighter colors, I give it more white
- I used to paint watercolors, so I tend to water my acylics down to wash consistency, and use many layers for each basic color
- I tend to do the medium shade first as a base coat, then the shadows, then the highlights, but there might be three layers of each - and I go back and forth between lights and darks towards the end
- I 'blend' my layering with either an oil wash or an acrylic glaze as a second to last coat, then finish with the last highlights
- I learned most of this thru the Miniature Mentor 'Speed Painting' video, and then trial and error

- The Brimstone Inquisitor base model was a metal version of the now Finecast Chaos Warrior Khorne Lord: http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440108a&prodId=prod1160055a
(... mmm, with the failure of Finecast, I wonder if GW will remould him into plastic? I'd have another go at him if that happens!)
- His arms are from an old metal Chaos Chosen, and his head is a Space Wolf Terminator with the hair shaved off

- The bases are similar to help distinguish each retinue - the Skeleton Crew will get their own style, and the Ordo Xenos ladies as well
- I may actually replace the round-lipped bases with standard 25mm GW bevelled ones - I though the round lips might give them a certain style, but it's actually very restrictive working inside that space - on bevelled edges you can overlap things a little

- Painting the Kroot:
- He was a special case - if you go back and look at the PIP images, you'll see I first base-coated him purple - I use purple as a base coat for all my human skin too
- I then sprayed GW White from a can from directly overhead, because the purple layer was stronger than I liked - I don't normally do this
- Over that I washed the skin with a single layer of transparent GW Snot Green
- Then I used the secret weapon - Yellow oil paint, thinned a little with white spirit, carefully dabbed onto the lighter areas left by the zenithal effect of spraying white down onto the purple
- Let the oil paint dry a little, then did some careful blending - oil paint sort of blends into the under layers as you drag the paint brush away from the color blob
- Once it was dry I made a thin glaze of GW Scorpion Green and applied that, as the Yellow oil was 'way too yellow, not green


Dr H wrote:Nice bases. Still really like your rust.
Dr H - Thanks!
- Rust: Brown base coat, dry brushed metallics, brown oil washes and brown pastels as the last layer - simple and effective

And so here's the current status of the SC Gunner (I really must get him a name...)



Inqu][sitor @ 2014/02/18 23:11:15


Post by: lone dirty dog


Thanks Lamby that was really helpful and in-depth will try some of this out and see how I get on with it

I do kind of remember the purple now you mention it but would have never thought of doing it for the base coat

I might have to pick your brain again once I start painting


Inqu][sitor @ 2014/02/19 16:00:45


Post by: Lamby


 lone dirty dog wrote:
Thanks Lamby that was really helpful and in-depth will try some of this out and see how I get on with it

I do kind of remember the purple now you mention it but would have never thought of doing it for the base coat

I might have to pick your brain again once I start painting
LDD - No worries.
- I started using purple as a skin undertone after watching this video tutorial: http://www.youtube.com/watch?v=-ac1oLYiyi8 by Les Bursley.

So, painting of Gunny Highway of the Skeleton Crew continues, here he is ready for oil washing:





And here's Timmy the Test Model - salt weathering, crackle and rust test # 3:


Inqu][sitor @ 2014/02/19 23:20:45


Post by: lone dirty dog


Nice work again you really achieve that dirty grimy dust land look, its something I want replicate on my models eventually.

The yellow pops nicely but dull enough not so that it gleams, and the black and yellow tubing really works well in contrast to the rest.
The test marine has some cool looking texture would work great for Nurgle, especially with that colour pallet you used.

I will pop and have a look at the video now, thanks for the link and help very much appreciated


Inqu][sitor @ 2014/02/22 08:17:48


Post by: Lamby


 lone dirty dog wrote:
Nice work again you really achieve that dirty grimy dust land look, its something I want replicate on my models eventually.

The yellow pops nicely but dull enough not so that it gleams, and the black and yellow tubing really works well in contrast to the rest.
The test marine has some cool looking texture would work great for Nurgle, especially with that colour pallet you used.

I will pop and have a look at the video now, thanks for the link and help very much appreciated
LDD - Thanks!
- Timmy the Test Marine was infected by Nurgle before I tackle the Boss Brute
- Timmy has a buddy named Teddy whose just been infected tonight, as I try nail down the exact scheme
- Pics of Teddy soon

No new paint on Gunny, though did spend some time forging a weapon...

- Milliput version in the mold alongside the original


- Cleaned up version awaiting a two-handed haft and detailing
- Original Chaos symbol to be replaced by brass etch


- And a sneak peak of the weapon's wielder...



Inqu][sitor @ 2014/02/23 17:22:45


Post by: Squigsquasher


Ooh, this looks interesting!


Inqu][sitor @ 2014/02/23 23:20:33


Post by: Lamby


 Squigsquasher wrote:
Ooh, this looks interesting!
Squigsquasher - Thanks!

After some suggestions on another forum, I re-did the Malleus bases on GW 25mm - thanks to PDH and JV:


Meanwhile a bunch of various Dark Eldar, Dark Elf and Daemonette bitz have been stuck together to form the following WIPs of her retinue:








These ladies have come together without any real planning, as such I'm not sure where they'll end up...

Cheers!


Inqu][sitor @ 2014/02/26 05:40:39


Post by: Lamby


Had to get the Brown Stuff out (I refuse to capitalise Brown Stuff down to BS... you can guess why...) to fill some gaps in the Skeleton Crew bases:

These are similar in style to the Ordo Malleus, without the mesh floor - I liked the look of the cut-out showing the sewage even though they're fiddly to do.
Hope to get construction done in a day and then painting done by the end of the week...

As always there's sculpting medium left over after the primary task is done, so some of it went onto one of the Ordo Xenos retinue:



And the last of it went to the Wretched Sons (note the slight name change - this is to tie some fluff in later) marine:


Cheers!



Inqu][sitor @ 2014/02/26 05:58:55


Post by: livanbard


Wretched Sons, I'm smelling another reference to Nine Inch Nails there.


Inqu][sitor @ 2014/02/26 09:08:17


Post by: lone dirty dog


 livanbard wrote:
Wretched Sons, I'm smelling another reference to Nine Inch Nails there.


No that would be the BS sorry had to do it some nice work once again very detailed bases, loving the Ordo Xenos retinue what parts did you use for her if you don't mind sharing as I like the pose


Inqu][sitor @ 2014/02/26 15:57:51


Post by: Lamby


 livanbard wrote:
Wretched Sons, I'm smelling another reference to Nine Inch Nails there.
livanbard - Yes...


just a reflection
just a glimpse
just a little reminder
of all the what abouts
and all the might have
could have beens
another day
some other way
but not another reason to continue
and now you're one of us
the wretched
the wretched

 lone dirty dog wrote:
No that would be the BS sorry had to do it some nice work once again very detailed bases, loving the Ordo Xenos retinue what parts did you use for her if you don't mind sharing as I like the pose
LDD - Very droll - haha!
- Thanks - that one uses Scourge legs with Dark Eldar Wych feet, a Daemonette torso and - of course - Brown Stuff (or BS, so to speak...)


Inqu][sitor @ 2014/02/28 19:52:34


Post by: Sageheart


Wow, love the work here moreso than ever! Working with the demonettes and dark eldar is very smart, looking forward to seeing what comes out of that.


Inqu][sitor @ 2014/03/04 03:27:53


Post by: Lamby


 Sageheart wrote:
Wow, love the work here moreso than ever! Working with the demonettes and dark eldar is very smart, looking forward to seeing what comes out of that.
Sageheart - Thanks!

Presenting - Gunny Highway of the Skeleton Crew:













And Kruger with his new base:







Inqu][sitor @ 2014/03/04 05:03:48


Post by: Warboss_Waaazag


Nice work!


Inqu][sitor @ 2014/03/04 07:50:26


Post by: Lamby


WW - Thanks!



For the assault on the Cult of Skvorax, the Brimstone Inquisitor employed his usual extra muscle, the loose band of mercenaries who styled themselves as the Skeleton Crew.

Pict-captured here just prior to the assault are two of the detachment, Kruger the Point Man (see entry 646453) and 'Gunny' Highway, sporting his HEL (high-energy laser) cannon, and wearing tactical night-vision equipment. Highway is known to his team-mates as 'Gunny', having reached the lofty rank of Gunnery-Sergeant in the Imperial Guard 30-30 Infantry Regiment "The Dirty Thirty Thirty". Veteran of twenty years and over one hundred engagements, Gunny leads from the front, laying down his fire-power where it is most needed.



Pict-captured at the same time are the trio of Ordo Malleus agents: the Brimstone Inquisitor Hugues de Ardens, the heavy-weapons expert known only as the Prosecutor, and the Pathfinder Kroot named Blel Kadri.


(I realised after the last post I had not shown the Malleus trio on their new bases...)

Thanks for looking!


Inqu][sitor @ 2014/03/04 10:55:17


Post by: Dr H


Great job Lamby. Nice little squad. Lots of character.


Inqu][sitor @ 2014/03/04 20:56:06


Post by: Lamby


 Dr H wrote:
Great job Lamby. Nice little squad. Lots of character.
Dr H - Thanks for looking and commenting!


Inqu][sitor @ 2014/03/04 22:57:11


Post by: lone dirty dog


They ROCK !!!!! great combination of characters and creativity


Inqu][sitor @ 2014/03/05 06:54:30


Post by: Lamby


 lone dirty dog wrote:
They ROCK !!!!! great combination of characters and creativity
Thanks LDD!


Inqu][sitor @ 2014/03/05 07:14:34


Post by: Malika2


 livanbard wrote:
Wretched Sons, I'm smelling another reference to Nine Inch Nails there.


Oh just be happy it ain't 'Blood Angels Lieutenant Commander Reznor'


Inqu][sitor @ 2014/03/06 07:19:16


Post by: Lamby


 Malika2 wrote:
 livanbard wrote:
Wretched Sons, I'm smelling another reference to Nine Inch Nails there.


Oh just be happy it ain't 'Blood Angels Lieutenant Commander Reznor'
Malika2 - do you mean Blood Ravens, cos this guy http://www.dakkadakka.com/gallery/240202-BR_Captain_1.html still needs a name!

More sculpting on this Ordo Xenos femme:




And some more work on big chaos dude:




A bit of sanding and cleanup required on the brown stuff, but all in all, not bad for an evening's work.
Cheers!


Inqu][sitor @ 2014/03/11 04:15:41


Post by: Lamby


Posted in Legion of Thorns, though technically the Wretched Sons are enemies for the Inquisitor retinues to battle, so here's the Helbrute painting WIPs anew, attempting to repeat the scheme previously created on Terry the Test Marine:


R-r-r-r-rusty...


to wretched (!) green:






Inqu][sitor @ 2014/03/11 19:33:37


Post by: Lamby


Basket hilt sabre conversion for yet another character:


Bitz used:
- Vampire Counts winged Lord hilt and hand - fine cast version was terrible, the blade was bent and broken and the rest of him was full of holes and miscast bits
- Space Marine chainsword skull bit
- Blade from an Eldar Wraithblade Ghostsword

Inquisitor Kallatar belt work:


And pose testing:



- Obviously there's some coat sculpting to do
- The sheathed sword will connect either to the waist belt or an over-the-shoulder belt arrangement
- The gun is missing a barrel and any details

And WIP on the Wretched Sons marine:

Don't worry - he's 'armless...




Inqu][sitor @ 2014/03/17 05:32:23


Post by: Lamby


PIP (attempt 3!) on the Brute's corroded armour plates:








Some touchup required, and a nice brown oil wash, and the armour should be done!

Cheers!


Inqu][sitor @ 2014/03/17 07:29:25


Post by: Warboss_Waaazag


Nice progress.


Inqu][sitor @ 2014/03/17 10:38:07


Post by: Dr H


Nice work. Coming along well.

I like those sabres too.


Inqu][sitor @ 2014/03/26 14:42:08


Post by: Lamby


Warboss_Waaazag wrote:Nice progress.


Dr H wrote:Nice work. Coming along well.

I like those sabres too.
Warboss_Waaazag, Dr H - Thanks!


Sneak peek of the Brute, armour done, rusty metal done, skin nearing completion:


Inqu][sitor @ 2014/03/26 15:03:21


Post by: migsula


Really interesting work. I really like the test laboratory feel with the new paint effects. Thanks for sharing!


Inqu][sitor @ 2014/03/26 16:57:02


Post by: grrrfranky


Just had a read through the thread, lots of really nice stuff going on here. I did chuckle at the kroot's name though, you're a cycling fan?


Inqu][sitor @ 2014/03/26 21:33:44


Post by: Lamby


Dr H wrote:Nice work. Coming along well.

I like those sabres too.
Haha - just realised what you said - it's one sabre, just photographed from back and front - I haven't (yet!) been able to bring myself to spend $20+ on another Winged Vampire Lord just for his sword hilt!

migsula wrote:Really interesting work. I really like the test laboratory feel with the new paint effects. Thanks for sharing!
migsula - Thanks!
- Yes, laboratory is right - this is the third attempt at the crackle layer, not including 2 previous tests

grrrfranky wrote:Just had a read through the thread, lots of really nice stuff going on here. I did chuckle at the kroot's name though, you're a cycling fan?

grrrfranky -Thanks!
- And yes, I'm a cyclist and cycling fan, and after many months you are the first person to notice the Kroot is indeed named after the French cyclist - not because I particularly like him, just his cool name

Thanks for looking!


Inqu][sitor @ 2014/03/29 02:43:08


Post by: Lamby




Concerning Zamael:

Brother-Sergeant Zamael of the Sons of Horus was left for dead on the battlefield following the Great Betrayal on Isstvan III. In the midst of the battle he had fallen to a chain-sword wielding Loyalist, losing both legs, a part of his right arm and most of his internal organs. When he was found by the Wretched Sons he had been dragging himself with his remaining arm across the charred surface of the planet for a week.

The Wretched Sons were a small remnant of the Sons of Horus combined with a smattering of Death Guard, Emperor’s Children and World Eater survivors – all still loyal to Horus – who had been inadvertently left behind following the withdrawal of the Warmaster’s forces. Knowing no rescue was forthcoming, they had taken to wandering the scarred surface of the planet scavenging weapons and technology, in the process finding a surprising number of survivors.

Zamael was taken to the Dark Mechanicus Artificer Phledexus, whom the Wretched Sons had taken in and set to work repairing a cruiser in the hopes they might eventually escape the planet. Phledexus took the dying Zamael and entombed him in a battle-damaged but functional Dreadnaught sarcophagus to initially preserve his life, but the mutagenic side-effects of the toxic mix of chemical and biological weaponry deployed on Isstvan III was attacking Zamael’s transhuman genetics, changing him in unexpected ways. Excited by the prospects, Phledexus could not resist tampering with Zamael’s broken genes and implementing elements of the Obliterator virus into the Dread’s cyber-mechanics.

The Wretched Sons eventually repaired the crashed ship and left Isstvan in an attempt to join their Warmaster in the final assault on Terra and the False Emperor. Warp storms and other misfortunes delayed them and eventually the Wretched Sons learned of the fall of the Emperor, and the death of Horus, at which time they followed the surviving Heretic Astartes Legions into the Eye of Terror. By this time Zamael had grown beyond the confines of the Dread chassis, warping in screaming agony over years into a raging weapon of terror and destruction, and in the process becoming utterly and irrevocably insane.












=][=
Classification: Vermillion
~ Imagery provided from excerpts of mission briefing for the assault on the {Heretic designation} Cult of Skvorax {case-file HER/MAL/XEN_Xolomon_Remnants_(number string redacted)} at location {redacted}.

~ Warning: Presence of {Imperial designation} Helbrute {probable} Zamael of the {Heretic designation} Wretched Sons {case-file MAL_SoH_Remnants_WS (number string redacted)} indicates {high probability} of other {Imperial designation} Dark Mechanicus constructs in localised {redacted} vicinity.

~ Warning includes {high probability} of Wretched Sons Heretic Astartes in localised {redacted} vicinity.
Classification: Vermillion
=][=


Inqu][sitor @ 2014/03/29 03:47:56


Post by: livanbard


Loved the fluffy and the model.


Inqu][sitor @ 2014/03/29 05:37:07


Post by: Lamby


 livanbard wrote:
Loved the fluffy and the model.
livanbard - Thanks!


Inqu][sitor @ 2014/03/29 14:50:12


Post by: Moltar


Hellbrute turned out totally awesome, Lamby


Inqu][sitor @ 2014/03/30 05:24:12


Post by: Lamby


 Moltar wrote:
Hellbrute turned out totally awesome, Lamby
Moltar - Thanks!


So, the first pics were washed out and too bright, so I've played with the levels a little and now the colors are more true to life.

Here's a couple more, angled from slightly higher:






Thanks for looking!


Inqu][sitor @ 2014/03/30 05:41:32


Post by: Sageheart


Wow, just wow


Inqu][sitor @ 2014/03/30 06:32:35


Post by: Desubot


So lord Voldemort gets reincarnated into a hellbrute?


Inqu][sitor @ 2014/03/30 12:20:22


Post by: OneManNoodles


I've been very skeptical about using cracking medium especially the way you have, it was a bit eyebrow raising. However...

Seeing it finished, I really, really like it It's a very cool effect, that brings a lot of character and interest to the model.
Brilliant choice of colours, the rust is really ace, the touches of purple work very well and bring the model together some what.
voting for all of them


Inqu][sitor @ 2014/03/30 22:03:47


Post by: Lamby


Sageheart wrote:Wow, just wow
Sageheart - Thanks so much!

Desubot wrote:So lord Voldemort gets reincarnated into a hellbrute?
Desubot - It does look like He Who Shall Not Be Named a bit, now that you mention it... probably because I over-primed that section and filled in a lot of the tiny detail.

OneManNoodles wrote:I've been very skeptical about using cracking medium especially the way you have, it was a bit eyebrow raising. However...

Seeing it finished, I really, really like it It's a very cool effect, that brings a lot of character and interest to the model.
Brilliant choice of colours, the rust is really ace, the touches of purple work very well and bring the model together some what.
voting for all of them
OneManNoodles - Thanks!
- I discovered during the long dark journey of testing and painting this three times that with crackle it's a paradox - MORE crackle paint means better crackles, but LESS coverage is better... the real trick is getting a nice amount of crackle without losing detail or making it look like mud.
- Painting rust and metals are favourites of mine, but my secret is that final Purple wash - I use it on all my models, sometimes more subtle than others - I even shaded the lower portions of the green armour plates with it, just to get some colour cohesion
- I avoided the purple wash on the skin for contrast, though there's purple in there from early purple pastel shading!

Thanks for looking!



Inqu][sitor @ 2014/03/30 23:33:31


Post by: Drazuul



Amazing job Lamby, just amazing! I'm really enjoying your thread and the grimmy yet bright colouring of your miniatures! It's such a difficult combination to achieve but you do it well, sir. Subbed and looking forward to more!


Inqu][sitor @ 2014/03/31 07:33:56


Post by: Lamby


 Drazuul wrote:

Amazing job Lamby, just amazing! I'm really enjoying your thread and the grimmy yet bright colouring of your miniatures! It's such a difficult combination to achieve but you do it well, sir. Subbed and looking forward to more!
Drazul - Thanks!


Inqu][sitor @ 2014/03/31 09:06:50


Post by: lone dirty dog


You really do achieve some stunning results Lamby, the rusty metal effect is rather splendid IMHO as it retains a certain working capability but still a sense of degrade.

I also think the contrast of your pallet works well and retains a subtle tone, can I ask how you achieve the rust effect.


Inqu][sitor @ 2014/03/31 16:09:08


Post by: Lamby


 lone dirty dog wrote:
You really do achieve some stunning results Lamby, the rusty metal effect is rather splendid IMHO as it retains a certain working capability but still a sense of degrade.

I also think the contrast of your pallet works well and retains a subtle tone, can I ask how you achieve the rust effect.
Thanks LDD.


- A lot of work went into that rust, so in kind of order (though I jump back and forth in the 'more of everything' stage)...
- Vallejo Model Air Rust (basically a brown) sprayed on, then touched up after the green spray layers, coz i got lazy 3rd time around and didn't mask off the armour
- Dry-brush GW Ryza Rust
- Dry-brush Boltgun Metal
- Winsor+Newton Brown oil wash with some black
- orange-brown pastels (poor man's weathering powder)
- More of everything
- 2nd oil pin wash into the details
- GW Liche Purple nuances
- Final metal highlights with a pencil


Inqu][sitor @ 2014/03/31 22:34:51


Post by: lone dirty dog


Now thats a list LOL thanks for the how to really appreciate it I wandered if you had done pencil lead rub, looks great


Inqu][sitor @ 2014/04/02 05:16:54


Post by: Freytag93


Wow, that hellbrute looks great. I like the simian look of the arms. It gives it a strong and brutal feel to the model.


Inqu][sitor @ 2014/04/02 06:56:28


Post by: Jehan-reznor


Love the cracky armor you should make an official tutorial for it.


Inqu][sitor @ 2014/04/02 16:49:02


Post by: Lamby


Freytag93 wrote:Wow, that hellbrute looks great. I like the simian look of the arms. It gives it a strong and brutal feel to the model.
Freytag93 - Thanks!

Jehan-reznor wrote:Love the cracky armor you should make an official tutorial for it.
Jehan-reznor - Thanks!
In regards to a tutorial, if you trawl back through this thread a few pages there's a few experiments with crackle paint I did which are as good a tutorial as I'm going to do, but if you go to this wonderful thread Eye of Error there is a complete with pictures tutorial that I sort of followed while substituting some colors.

Enjoy!





Inqu][sitor @ 2014/04/02 19:24:44


Post by: Xysis


Another great looking project you have here. Everything looks awesome.

Kruger holds a special place in my heart. Elysium is one of my favorite movies, and your specific reference to the Chemrail (and the scene where it rips that merc apart shooting through a wall) really spoke to me.

Looking forward to more


Inqu][sitor @ 2014/04/02 19:59:52


Post by: inmygravenimage


Very nice. I'm always sceptical about crackle medium, but it's really effective here. The very delicate use of purple is subtle and most imprrssive .


Inqu][sitor @ 2014/04/03 05:39:53


Post by: Lamby


Xysis wrote:Another great looking project you have here. Everything looks awesome.

Kruger holds a special place in my heart. Elysium is one of my favorite movies, and your specific reference to the Chemrail (and the scene where it rips that merc apart shooting through a wall) really spoke to me.

Looking forward to more
Xysis - Thanks!
- Glad you liked the Elysium references, loved the movie, i just think it was 'Hollywood cut' in the end... so I eagerly await a Directors cut!
- In the end (my) Kruger's weapon didn't really look like the chemrail, but the inspiration was there!

inmygravenimage wrote:Very nice. I'm always sceptical about crackle medium, but it's really effective here. The very delicate use of purple is subtle and most imprrssive .
inmygravenimage - Thanks!
- with crackle medium, it's a real 'less is more' effect... too much just looks like mud
- I always finish off with very light and very controlled purple washes for the nuance and vibrancy purple brings back to darker colours

Thanks for looking!


Inqu][sitor @ 2014/04/04 07:15:21


Post by: Lamby


After riding on the wave of positivity brought on by all the great comments regarding Zamael the Mad Brute, it is time to get back to the retinues.
Quick recap of where we last left everyone then, and some new WIPs...

First, Inquisitor Kallatar remains as she was... with some messy Brown Stuff sculpting around the belt to clean up, and some major sculpting of her great coat to come:


Deathcult assassin-type has gained a new 'chest' and some fiddly micro-sculpting on the armoured corset she's wearing... she also broke off at the ankle (again!), and is currently waiting on me to make my mind up about her load-out - a reversed knife in each hand, or possibly the DE kusari gama (chain-whip) in the left hand?:


This could be her head... possibly... if my mad plan works out...


Still undecided where this lady is going, she's had some minor cleanup done to her sculpting - I finally found a use for liquid Greenstuff!


A female sniper converted from the Eldar Ranger... probably a member of the Skeleton Crew, as her weapon is very futuristic rather than the steampunk vibe I was going for with Kallatar's retinue:


Scarface here is a swordsman and he's destined for the Ordo Malleus retinue of the Brimstone Inquisitor:


The almost mandatory Cairn Wraith conversion... a very early WIP of Phledexus the Dark Mechanicus Artificer to the Wretched Sons... he's the dude responsible for Zamael's condition:


And finally, the Wretched Sons marine has gained arms and a rather large axe...


Thanks for looking!









Inqu][sitor @ 2014/04/04 07:34:09


Post by: STC_LogisEngine



This looks great Lamby, keep at it!


Inqu][sitor @ 2014/04/04 07:48:04


Post by: lone dirty dog


All coming together very nicely I see love the pose of Kallatar once you have her finalised she is going to be stunning me thinks

The Assassin also another cool looking pose, intrigued to see the arms layout on this one and weapon choices.

As to the head is that a support structure for building hair onto if not what on earth are you planning

Female sniper simple conversion but nice idea, early days but can see the direction you're heading.

Now the Marine I aint normally a fan of these steroid induced bully boys LOL, how ever I like the almost archaic knightly vibe going on here this is kind of what I wanted the Grey knights to be.

You have almost tempted me to go to the dark side

P.S. the axe arms where are they from ?


Inqu][sitor @ 2014/04/04 18:00:02


Post by: Lamby


 lone dirty dog wrote:
All coming together very nicely I see love the pose of Kallatar once you have her finalised she is going to be stunning me thinks

The Assassin also another cool looking pose, intrigued to see the arms layout on this one and weapon choices.

As to the head is that a support structure for building hair onto if not what on earth are you planning

Female sniper simple conversion but nice idea, early days but can see the direction you're heading.

Now the Marine I aint normally a fan of these steroid induced bully boys LOL, how ever I like the almost archaic knightly vibe going on here this is kind of what I wanted the Grey knights to be.

You have almost tempted me to go to the dark side

P.S. the axe arms where are they from ?
LDD - first off, thanks for your comments as always.
- Concerning Kallatar: the thought of all the sculpting she yet requires keeps me awake at nights...

- Concerning the assassin: I'm trying to get a unity to the feel of the Ordo Xenos that (I feel) the retinue of the Brimstone Inquisitor kind of lacks, so I'm working concurrently on the females as a whole, trying for a more steampunk vibe (note the retro-punking of the pistols on the Gunslinger)
- Concerning her head: ... it's support structure for her hair, I'm going to add straps to the mask and have her dreadlocks sort of bursting out in between - the mask is going to get a-steampunkin', too!

- Concerning the sniper: ... her current weapon is very similar to the current Skeleton Crew weapons, but before I finalise things I'm going to do a steampunk version, because I think the Eldar aesthetic that's inherent in the model is more suited to the Ordo Xenos retinue... later I'll post a pic of both weapons and get a bit of a vote thing going on

- Concerning The Ax: Each to his own in regards to true-scale - personally I love Migsula's Alpha Legion, and have always wanted to emulate them... but with a more 30k feel to him (noting the history of the Wretched Sons) rather than the current over-blinged look GW has going for CSMs - I hate those new CSMs - also, The Ax going to receive a similar paint scheme to Zamael, so less bling more corrosion
- His forearms are from the Warhammer Chaos Chosen Command - bloody finecast!
- If you look right back to the beginning of the blog you'll see the Brimstone Inquisitor has the metal equivalent...

Thanks for looking!


Inqu][sitor @ 2014/04/07 00:33:11


Post by: Lamby


Sniper weapon version one was just too fat and futuristic for the steampunkish retinue (to be) of Inquisitor Kallatar:


So went more for a 'La Longue Carabine' feel - initial concept stage:


And current 'wet' GS stage:


When the GS is dry it'll get a good sanding, and the lazloque mechanism and scope will be added...

Tune in again soon!


Inqu][sitor @ 2014/04/07 10:15:12


Post by: Dr H


Yeah, good choice. Looks nice.
Looking forward to more progress on all of them.


Inqu][sitor @ 2014/04/08 15:33:16


Post by: Lamby


 Dr H wrote:
Yeah, good choice. Looks nice.
Looking forward to more progress on all of them.
Dr H - Thanks.

And more progress:
- Shortened the fore-stock to 'float' the barrel a little more, which meant I had to reposition the banding
- Sculpted in the cheek pad
- Added the lazloque mechanism
- Fiddled for ages to get the scope in place - a little bit of hi-tech amongst the steampunk...
- Had left over GS so glued the head in place and sculpted the hood - it's a little fat in areas, but some careful sanding will fix that


- Sniper-girl is close to completion...

Thanks for looking!



Inqu][sitor @ 2014/04/08 16:39:48


Post by: STC_LogisEngine



Yaaay!

Moar!


Inqu][sitor @ 2014/04/08 21:17:42


Post by: Dr H


Yeah, that's even better. Nice.


Inqu][sitor @ 2014/04/10 07:04:15


Post by: Lamby


STC_LogisEngine wrote:
Yaaay!
Moar!


Dr H wrote:Yeah, that's even better. Nice.
STC_LogisEngine, Dr H - Thanks... And here she is, Sniper Girl is done:







And as an added bonus, Scarface WIP:




Inqu][sitor @ 2014/04/11 01:14:03


Post by: Lamby


It seems the extended painting period of the Brute sent me into a modelling frenzy, as I now have 6 uncompleted conversions and Fury the Gunslinger staring at me, unpainted and unloved...

Concerning Scarface, Tulkas (over at Ammobunker) picked up on the fact that I had put a suppressor on a las-pistol and suggested I replace the charge pack with a solid round pistol mag -
it looks pretty good:


- I've also tested a second shoulder pad here - thoughts?

- And it probably should be said, he's still pretty rough around the edges - all that messy sculpting needs cleaning up


Concerning Sniper Girl, Gelfin (also over at Ammobunker) noticed she's using a 'lasloque' with a solid round mag in the rifle and a lasgun charge pack on her belt as ammo...
So I've removed the (boltgun) mag and it makes the whole weapon sleeker anyway - there is a question of whether to add a power pack of some kind to her backpack and run a cable to it - thoughts?


- Also, I've replaced the las-charge pack with a very small pistol (taken from the FW Tallarn snipers kit), because no self-respecting sniper goes into the field with just the long-gun... no pic yet

Thanks for looking!



Inqu][sitor @ 2014/04/14 05:21:56


Post by: Freytag93


These conversions look great (as always)!
I think you could do without a backpack and cables. As a sniper, a backpack and cables would probably be detrimental. Maybe a sleek power pack on the bottom?
Also, I love the sword on Scarface. Great work!


Inqu][sitor @ 2014/04/17 06:10:00


Post by: Lamby


 Freytag93 wrote:
These conversions look great (as always)!
I think you could do without a backpack and cables. As a sniper, a backpack and cables would probably be detrimental. Maybe a sleek power pack on the bottom?
Also, I love the sword on Scarface. Great work!
Thanks!
- I've left the sniper alone for now, I think she's done apart from some minor cleanup

And I think Scarface is done:






- I used Brown Stuff mostly on this guy, but I'm finding it gets a bit crumbly when you try and sand it - so after this I'm going back to a GS/milliput mixture
- The green moss growing all over him is liquid GS that is thinned down to paint consistency and applied with a brush to blend the Brown Stuff with the plastic

Finally, a question - What retinue should I put him in? (which therefore determines his paint scheme?):
- Ordo Malleus with the Brimstone Inquisitor - thus clad in red and yellow? or
- The Skeleton Crew - thus clad in yellow and brown?

- I might even try some freehand on his shoulder pads... ooo scary...

- With that sword hilt he could actually be renamed Inigo Montoya (though his sabre would be too heavy for proper fencing!)

Inigo Montoya: "You are using Bonetti's Defense against me, ah?"
Man in Black: "I thought it fitting considering the rocky terrain."
Inigo Montoya: "Naturally, you must expect me to attack with Capo Ferro?"
Man in Black: "Naturally, but I find that Thibault cancels out Capo Ferro. Don't you?"
Inigo Montoya: "Unless the enemy has studied his Agrippa... which I have!"

Thanks for looking!


Inqu][sitor @ 2014/04/17 07:50:14


Post by: lone dirty dog


I say Skeleton crew brown and yellow all the way for me once again looking amazing what milliput do you mix with your GS by the way ?

I know a lot of of people use this mix but I wonder what colour Milliput they use ?

What accessories has he got on his back by the way ?

Sorry for always asking questions, why is it that by the way ? LOL


Inqu][sitor @ 2014/04/17 16:27:05


Post by: Llamahead


How about yellow and reddy brown so he fits into both?


Inqu][sitor @ 2014/04/17 17:19:49


Post by: Lamby


lone dirty dog wrote:I say Skeleton crew brown and yellow all the way for me once again looking amazing what milliput do you mix with your GS by the way ?

I know a lot of of people use this mix but I wonder what colour Milliput they use ?

What accessories has he got on his back by the way ?

Sorry for always asking questions, why is it that by the way ? LOL
LDD - Thanks!
- I personally use the yellow milliput, only because it's cheaper than the white
- Accessories - 2 grenades, a knife and stuff that will look cool once it's painted!

Llamahead wrote:How about yellow and reddy brown so he fits into both?

Llamahead - Thanks! - I might introduce some red elements into him to do just that!


Meanwhile, Brown Stuff, liquid GS, excess GS/milliput and a whole range of bits have congealed into this axe-weilding Wretched Sons Astartes:








Sharp eyes might note the axe head was originally cast in GS/milliput from a press-mold, and is now Brown Stuff - I decided I wanted the Chaos (half) stars from the original Warriors of Chaos Chosen weapon.

The Ax will feature alongside Zamael the Helbrute as foes for my Inqu][sitor retinues.

Thanks for looking!



Inqu][sitor @ 2014/04/18 06:13:28


Post by: Lamby


On another note - I was asked over at B+C what my 'process' was... thought it was an interesting question, here's my rambling answer:

I have a wandering, encompassing 'plan' that revolves around a 25 year 'history' I've developed following the Brimstone Inquisitor of the Ordo Malleus and Inquisitor Kallatar of the Ordo Xenos - and various characters caught up along the way - starting with a battle known as the Xolomon Deviance, the initial and long-term fall-out from that incident, and moving into hunting down the emerging Cult of Skvorax... it's kind of got away from me a bit though, because the original cultist-based 'enemy' seems to have turned into the Wretched Sons, who came about solely because of the build of the Helbrute Zamael... you can see why I call it 'wandering'...

I build mostly on a whim: I see a particular model, a conversion plan evolves in my head - usually when I should be working - I jot down some notes, gather bits and then go at it, following the Cool Before Rules approach so there's not any real list or plan in the gaming sense - more like, say, a vague notion of playing the Skeleton Crew as 'counts as' Imperial Guard...

I get side-tracked from one half-finished conversion to start a new one fairly regularly - in fact I was so bad at this during the construction of my CSMs the Legion of Thorns that I made a new rule for Inqu][sitor, which was Build One, Paint One... yeah, I broke that rule after the first model!

I'm sort-of working towards an Inquisitor Armies on Parade entry, with both the Ordo Malleus and Xenos retinues alongside a bigger group of Skeleton Crew 'muscle'... unfortunately, due to an international move back to Australia in August, my minis will be in a shipping container for about 3 months, so I'll miss 2014 AoP... soldier on!

Fluff coagulates in my head while building, and I spend a bit of time fitting each individual's story into my long-term story arc - which causes all sorts of problems, when something like the sudden and unplanned emergence of the CSM/Dark Mechanicus Wretched Sons occurs!

The Skeleton Crew models are another example of this, I first painted Kruger in the Ordo Malleus colors but it didn't look right, so halfway through I stripped him back, re-primed him, painted him yellow and spattered brown on him... the next morning I wrote the background of the Skeleton Crew into the 'history'. When the metal Voystroyan sniper fell into my hands, he was alway going to be a hard-hitter for the Skeleton Crew... mostly because of the awesome sculpt, but also 'cos I like building guns...

I rarely play, I prefer to build and paint, in that order.

When I do play - at the moment - it is only with my son, and we play using Space Hulk rules, mostly because it's fast, simple and fun! At some stage - after we return to Australia - I'd like to learn 'proper' Inq28 or Inquisimunda.


Inqu][sitor @ 2014/04/18 15:18:41


Post by: Deunstephe


Just read through all of this, and it's all amazing stuff! I love all the conversions and the lore is really really good as well. I look forward to seeing what comes next!


Inqu][sitor @ 2014/04/20 21:59:07


Post by: Squigsquasher


Fantastic as usual. It's stuff like yours that keeps me coming back to Dakka, even as the endless bickering in the rest of the forum drives me out.

Loving the sniper rifle...thing!