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Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 21:10:06


Post by: Aeneades


http://www.kickstarter.com/projects/1034852783/shadows-of-brimstone

A new 35mm Board Game from Flying Frog Games launched on Kickstarter last night.

Shadows of Brimstone is a fast-paced, Cooperative, dungeon-crawl boardgame set in the Old West, and mixed with Unspeakable Horror!

Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the Heroes explore the mines finding new enemies to fight, new Loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side!

An exciting campaign system allows the Players to visit local frontier towns between adventures, spending their hard-earned Loot and building their characters from game to game! As players find fantastic Gear and Artifacts to equip their Heroes, they also gain experience from their adventures. This experience is used to level up, guiding the Hero’s path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their Hero to fit their own play style.

So load up yer’ six shooter, throw on yer’ hat and poncho, and gather the posse, the darkness is coming, and all hell’s about to break loose... in the Shadows of Brimstone!




Shadows of Brimstone: City of the Ancients Core Set

Contents

Rule Book
Adventure Book
16x Six-sided dice
1x Eight-sided die
1x Special Peril Die
Full Color Die-cut Counters
Over 220 game cards
Enemy and Hero Record Sheets
Large Adventure Reference Cards
CD Soundtrack
Map Tiles

8x Unique Room Map Tiles
4x Standard Room Map Tiles
6x Passage Map Tiles
18x Map Tile End Caps
6x Map Tile Gate End Caps
Miniatures

1x US Marshal Hero
1x Bandido Hero
1x Saloon Girl Hero
1x Gunslinger Hero
12x Void Spiders
6x Stranglers
6x Tentacles
3x Night Terrors
1x Goliath




Shadows of Brimstone: Swamps of Death Core Set

Contents

Rule Book
Adventure Book
16x Six-sided dice
1x Eight-sided die
1x Special Peril Die
Full Color Die-cut Counters
Over 220 game cards
Enemy and Hero Record Sheets
Large Adventure Reference Cards
CD Soundtrack
Map Tiles

8x Unique Room Map Tiles
4x Standard Room Map Tiles
6x Passage Map Tiles
18x Map Tile End Caps
6x Map Tile Gate End Caps
Miniatures

1x Law Man Hero
1x Preacher Hero
1x Indian Scout Hero
1x Rancher Hero
12x Hungry Dead
6x Hell Bats
6x Tentacles
3x Slashers
1x Harbinger

Pledge Levels:









Stretch Goals:





Optional Addons:

Note: These are included in the Mine Cart level pledges.




Paid Addons

Note: These are duplicate items so not included in the Mine Cart pledge level.



Full info can be found on the Kickstarter page.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 21:51:55


Post by: cincydooley


Flying Frog doing actual art instead of photos? Whaaaaaaaat?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 21:57:27


Post by: Aeneades


 cincydooley wrote:
Flying Frog doing actual art instead of photos? Whaaaaaaaat?


To make up for it some of the high end pledges have your photo being used as a zombie or hero in a future (non shadows of brimstone) game.

I am glad of the change from photo art for SOB (although I see they have kept in the background music cd).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 22:04:29


Post by: NewTruthNeomaxim


Fortune and Glory is one of my wife's (and my) favorite board games ever, which brought me here. Comparisons to Warhammer Quest make me want to throw all the money at this Kickstarter. :-p


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 23:00:23


Post by: cincydooley


I can't help think how much it looks like Malifaux the Adventure Game.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 23:09:43


Post by: Taarnak


So, the all-inclusive Mine Cart level went from $325 to $475?! If I wanted in now, I have to pay $150 more than the "Early Birds"? And it will go up from there? feth that.

I can understand putting up a discounted Early Bird style level and limiting that, but stretching out the amount that much seems pretty gakky. Maybe it's just me though, I dunno.

I'll check and see if I can snag an early $325-$375 level pledge because the game looks like something I would love. If I can't though, not likely to pledge.

~Eric


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/23 23:10:38


Post by: Bossk_Hogg


 cincydooley wrote:
I can't help think how much it looks like Malifaux the Adventure Game.


Deadlands did it first. Or at least before Malifaux.

Looks interesting. I have Last Night on Earth and its a fun quasi tactical game for when the group doesnt feel like something more in depth (Arkham Horror or whatever).

The figures look a little more detailed than LNOE guys. Would be nice to see them painted just to tell.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 02:41:25


Post by: cincydooley


It looks interesting, but I can't help but think that the basic boxed game pledge isn't really much of a deal. It's a regular board game, so upon release all the normal outlets should have it for around $55-60 if the usual discount applies.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 04:56:01


Post by: Barzam


No, it's just Descent set in the wild west. I know my brother is backing it, so I don't need to get in on this one. Plus the setting doesn't interest me all that much. What does interest me though is that I will get to play as an old prospector! Awesome. One thing I'd like to see them do though is post some closeups of the figures and concept art. I can't tell what anything that comes in the base game looks like.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 06:18:40


Post by: streetsamurai


 cincydooley wrote:
I can't help think how much it looks like Malifaux the Adventure Game.


I don't really think it's similar to malifaux, the ambiance is a lot darker and chtulu like. It look really good imo, but I'll probably wait for it to comes out. I'm sick and tired of Kickstarter, since I have yet to receive anythng form the 4 I backed (WWE, Mutant chronicle, Kingdome death and relic knights)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 08:05:29


Post by: Aeneades


First post has now been updated with the new Stretch Goal (Male Saloon Girl) and Addons (New Otherworld with 6 new enemies and a futher 3 heavy enemy addon pack)


 Barzam wrote:
No, it's just Descent set in the wild west. I know my brother is backing it, so I don't need to get in on this one. Plus the setting doesn't interest me all that much. What does interest me though is that I will get to play as an old prospector! Awesome. One thing I'd like to see them do though is post some closeups of the figures and concept art. I can't tell what anything that comes in the base game looks like.


I would say it compares more to Warhammer Quest then Descent given that it's a purely co-operative game and doesn't require a player to play the dungeon (plus the Campaign System is ringing a lot of Warhammer Quest bells with me although it is a long time since I played it).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 08:18:46


Post by: Riquende


Wow, the comments section on that KS is almost overwhelmingly negative. I can understand their point, those continuous $25 hikes for the Mine Cart level are a bit steep.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 08:37:00


Post by: Aeneades


Initial post updated with 2 new stretch goals (Blood Money encounter deck and 3 large Lava Men enemies).

 Riquende wrote:
Wow, the comments section on that KS is almost overwhelmingly negative. I can understand their point, those continuous $25 hikes for the Mine Cart level are a bit steep.


It's mostly just 10 people posting the same thing over and over again who are disrupting any talk about the game. FFP admit that they made a mistake with the pledge levels, they had planned the Outlaw pledge level to be the sweet spot and were not expecting everyone to go for the Mine Cart instead being the completionists that most of us are. The Mine Cart pledge level was intended to be a limited pledge level rather then an Early Bird level, they are looking at ways to resolve the situation but will take time (they are also looking at ways to distribute from within the EU for European backers).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 09:38:23


Post by: Riquende


Aeneades wrote:
It's mostly just 10 people posting the same thing over and over again who are disrupting any talk about the game. FFP admit that they made a mistake with the pledge...


Not the impression I get from the page, where the whole comment section is consumed by discussion on the issue, certainly more than 10 people. Scrolling down a bit I can only see one comment asking about post-KS releases, nothing about the game itself. It's hard to disrupt something that's not there! Also there seems to be a lot of consternation at the lack of any communication from the creators, so if they've been admitting anything then maybe that message isn't getting out there.

Ultimately I don't care too much as this isn't the sort of project I'm interested in, but there's a real negative vibe about the campaign that might be offputing to potential backers.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 10:48:22


Post by: Aeneades


I like the look of the 4th Other World they have just added as an Addon. After the 3 fantasy / Cthulhu inspired worlds there is an Alien Industrial Age city ware zone world.




Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 13:03:41


Post by: cincydooley


streetsamurai wrote:
 cincydooley wrote:
I can't help think how much it looks like Malifaux the Adventure Game.


I don't really think it's similar to malifaux, the ambiance is a lot darker and chtulu like. It look really good imo, but I'll probably wait for it to comes out. I'm sick and tired of Kickstarter, since I have yet to receive anythng form the 4 I backed (WWE, Mutant chronicle, Kingdome death and relic knights)


The boat with all of our Wild West Exodus gloriousness has landed in San Diego and is awaiting customs. Hopefully it's on the short end of that customs timeline!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 14:27:21


Post by: jmw23


I don't have a dog in the fight, but there's definitely a lot of negative talk over on Boardgamegeek as well. People seem upset at the way the mine cart tiers were structured. As someone who isn't pledging, I can see their point...the feeling that you missed out on the sweet spot and now are getting the exact same thing as everyone else for $150+ more is lousy, and might prevent some pledges.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 15:27:21


Post by: highlord tamburlaine


I got in pretty early. Not the early spot, but still before it went over 400.

I didn't do anything special. I knew it would start soon, and just kept checking back every half hour or so. It wasn't like I camped the computer. I didn't even know it was going to be that good of deal.

They did say they would open a few more early levels, and let everyone know ahead of time. They also said they'd be discussing what they could do to placate the ravenous hordes demanding compensation.

Hopefully all parties involved will come out happy in the end.

I just want all my new toys.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 15:52:44


Post by: Forar


If you just grab a Deluxe Outlaw ($225) and all of the add ons ($235), the total comes to around $460, $485 if shipping outside the US.

The current Mine Cart Tier (7) costs $475 + $40 S&H, for a total of $515 if international.

... so if you live in the US *and* plan to get ALL of the add ons, you save $15.

If you live outside the US, it seems to be cheaper to just buy the add ons individually.

My crew and I love us some Flying Frog games, so I'm very, very tempted to buy in on this, but would probably just go Outlaw and some add ons. The second set of hero/monster figures would be nice, but I don't think I can justify spending $75 on them.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 15:57:01


Post by: cincydooley


Have they said what the exclusive bits and bobs associated with this project are? Is it just the one character class?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 15:57:54


Post by: Aeneades


They are adding now addons all the time. They have added 5 now I believe since the project launched. Whilst it may be cheaper to get all the bits individually now, it won't be very soon.


Automatically Appended Next Post:
 cincydooley wrote:
Have they said what the exclusive bits and bobs associated with this project are? Is it just the one character class?


At the moment it is just the one character class but some items will only be available directly from the FFP store post launch.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 16:01:14


Post by: Taarnak


 cincydooley wrote:
Have they said what the exclusive bits and bobs associated with this project are? Is it just the one character class?


I can't find any of it that is KS exclusive yet. I may be overlooking something, but it seems no pure exclusives yet.

Waiting to see what they do about Mine Cart. Put in a $1 pledge to get updates for now.

~Eric

Edit:
Aeneades wrote:

At the moment it is just the one character class but some items will only be available directly from the FFP store post launch.


Which one? And where is that information at?

Edit2:
Nevermind. I was only looking at the stretch and add-on stuff. It is the Outlaw KS Exclusive class for anyone else who is wondering.



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 16:02:34


Post by: Aeneades


 Taarnak wrote:
 cincydooley wrote:
Have they said what the exclusive bits and bobs associated with this project are? Is it just the one character class?


I can't find any of it that is KS exclusive yet. I may be overlooking something, but it seems no pure exclusives yet.

Waiting to see what they do about Mine Cart. Put in a $1 pledge to get updates for now.

~Eric


The Outlaw Character class is the currently Kickstarter exclusive (consists of a Male mini, Female mini and rules).


Automatically Appended Next Post:
 Taarnak wrote:


Which one? And where is that information at?


If you look at the pledge goals at the top of the page it shows that it's exclusive (Outlaw level and above).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 16:05:17


Post by: cincydooley


So it's just that. Am I able to get in on that by itself?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 16:06:14


Post by: Taarnak


Aeneades wrote:
 Taarnak wrote:
 cincydooley wrote:
Have they said what the exclusive bits and bobs associated with this project are? Is it just the one character class?


I can't find any of it that is KS exclusive yet. I may be overlooking something, but it seems no pure exclusives yet.

Waiting to see what they do about Mine Cart. Put in a $1 pledge to get updates for now.

~Eric


The Outlaw Character class is the currently Kickstarter exclusive (consists of a Male mini, Female mini and rules).


Automatically Appended Next Post:
 Taarnak wrote:


Which one? And where is that information at?


If you look at the pledge goals at the top of the page it shows that it's exclusive (Outlaw level and above).


Thanks, and yeah I saw it. Skimmed the images here and then immediately went to the KS page. Didn't really look at them in detail, lol.

~Eric


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 16:17:53


Post by: Forar


 cincydooley wrote:
So it's just that. Am I able to get in on that by itself?


Yeah, on further thought, it would indeed probably be cheaper to just buy the two game boxes and add ons at retail. The Mine Cart tiers would've been an AMAZING deal early on, with hindsight at least, but right now it's basically just at par, and will take some seriously massive unlocks to really go towards actual savings.

I'm not seeing a way to just get the outlaw figure itself, but if that were an option I'd probably snag it alone. Maybe an add on or something.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 18:28:26


Post by: Alpharius


jmw23 wrote:
I don't have a dog in the fight, but there's definitely a lot of negative talk over on Boardgamegeek as well. People seem upset at the way the mine cart tiers were structured. As someone who isn't pledging, I can see their point...the feeling that you missed out on the sweet spot and now are getting the exact same thing as everyone else for $150+ more is lousy, and might prevent some pledges.


It is currently preventing me from pledging!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:01:06


Post by: cincydooley


Yeah, the $150 difference is categorically absurd.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:10:06


Post by: NewTruthNeomaxim


I've gotta say, comparing this KS to Myth, which was an eerily similar game concept... the pricing on this one is kinda bat-gak crazy.

I love FFP, and their production values are usually amazing, but my God. At $325 the "All In" level was a great deal for folks... at anything from $375 - 400 its "ok" as deals go, and knowing what other small companies have offered at their price levels, a $400 "unlimited slot" Minecart would have been acceptable. But my God.... anything above that, even if they add a reasonable amount to the add-ons, is still priced above online shop discounted prices.

I've never been one to not go all in on something I believe in, and at $350 they would've had me... As it stands, Coolstuffinc, etc... will get that amount of money post launch, and i'll probably still end up with "everything".


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:39:42


Post by: highlord tamburlaine


I think it still might end up a better deal at 475 than online retailers, but a lot of that will depend on just how much stuff ends up crammed into the box or tacked on as extra purchases.

Last night they had just added another 50 bucks or so worth of add ons. That's still just the second day. Even if they slow the pace of putting new add ons up, you could end up with a lot there for a (somewhat) reasonable price.

Now if they add exclusives to the mix, I wonder how that will affect things?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:42:10


Post by: Alpharius


Unless "Mine Cart" ends up making a lot more sense, I'll sit this one out, which is sad because I like Wild 'n' Weird West stuff.

Just not *that* much.

I suppose I'll be OK 'only' sticking to Myth, KD, Deadzone and such, but... this one is very tempting...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:49:43


Post by: Aeneades


FFP are currently answering a lot of questions over in the comments section for those who want to know more about the rules.

You can see all the answers here - http://www.kickstarter.com/profile/1034852783/comments They have done a good job of including the question within the answer for the most part.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:54:11


Post by: Alpharius


Thanks for the link!

This was interesting:




Creator Flying Frog Productions about 18 hours ago

Hey Guys, just an update on things.

I think that the biggest discrepancy is that everyone seems to view the 'actual value' of the Mine Cart at $325. We view the value upwards of $700 or more if we hit all the Add-Ons we want to make. Yes, this means that the backers that got in at the Round 1 level for $325 got a good deal. A very good deal even. And so did the Round 2s and the Round 3s and really all of the Mine Cart backers. The idea that the later Round backers are somehow being charged to get extra stuff for the earlier Mine Cart backers is simply not the case...anymore than the idea that the Round 1 Mine Cart backers are being charged extra to get more stuff for the Outlaw backers.

The fact that the earlier Round Mine Carts filled up so fast is what has allowed us to start filling out the Add-Ons menu so quickly. No matter what the Mine Cart Round you back, you will get a very good deal.

The most frustrating thing to us right now is that we want to be working on cool content and updating the page as more stretch goals are unlocked, but instead we are dealing with the flood of hate.

We have discussed different options of things we can do to help mitigate the frustrations that several of you are feeling. We want our backers to be happy and we want to make as much cool stuff for this game as we can. We also know that no matter what we do, we will not be able to make everyone happy (you never can).

We are currently planning a one-time event to open up a limited number of additional Round 1, 2, 3, and 4 Mine Cart Pledge Levels (doubling them from 25 to 50) to give all of our backers that were caught off-guard by the slightly delayed kickoff a chance to get in on the lower Round Pledges. We will be sending out an update announcement as well as posting on Boardgamegeek shortly to let everyone know the exact time that these Mine Cart Levels will have their Limits increased. This will give everyone a fair shot to get back in at the lower level Mine Carts.

We value all of the backers that are helping fill out the Shadows of Brimstone Product Line straight out of the gate and we are working hard to make sure that everyone gets a great game and a great value!


So... there's another chance, coming up at some point!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:56:24


Post by: Aeneades


A lot of backers were not happy with that solution so I believe they are still looking at alternate ways to resolve the situation. If they can't find any then they will at least be adding more of the early pledge levels though (with advanced warnings).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 19:59:05


Post by: Taarnak


 Alpharius wrote:
Thanks for the link!

This was interesting:




Creator Flying Frog Productions about 18 hours ago

Hey Guys, just an update on things.

I think that the biggest discrepancy is that everyone seems to view the 'actual value' of the Mine Cart at $325. We view the value upwards of $700 or more if we hit all the Add-Ons we want to make. Yes, this means that the backers that got in at the Round 1 level for $325 got a good deal. A very good deal even. And so did the Round 2s and the Round 3s and really all of the Mine Cart backers. The idea that the later Round backers are somehow being charged to get extra stuff for the earlier Mine Cart backers is simply not the case...anymore than the idea that the Round 1 Mine Cart backers are being charged extra to get more stuff for the Outlaw backers.

The fact that the earlier Round Mine Carts filled up so fast is what has allowed us to start filling out the Add-Ons menu so quickly. No matter what the Mine Cart Round you back, you will get a very good deal.

The most frustrating thing to us right now is that we want to be working on cool content and updating the page as more stretch goals are unlocked, but instead we are dealing with the flood of hate.

We have discussed different options of things we can do to help mitigate the frustrations that several of you are feeling. We want our backers to be happy and we want to make as much cool stuff for this game as we can. We also know that no matter what we do, we will not be able to make everyone happy (you never can).

We are currently planning a one-time event to open up a limited number of additional Round 1, 2, 3, and 4 Mine Cart Pledge Levels (doubling them from 25 to 50) to give all of our backers that were caught off-guard by the slightly delayed kickoff a chance to get in on the lower Round Pledges. We will be sending out an update announcement as well as posting on Boardgamegeek shortly to let everyone know the exact time that these Mine Cart Levels will have their Limits increased. This will give everyone a fair shot to get back in at the lower level Mine Carts.

We value all of the backers that are helping fill out the Shadows of Brimstone Product Line straight out of the gate and we are working hard to make sure that everyone gets a great game and a great value!


So... there's another chance, coming up at some point!


Interesting in that it was a giant load of bs that said very little?

Whether they like to admit it or not, anyone who gets in at a highr "Mine Cart" level IS subsidizing to some extent everyone else at that same level. They tried to dodge around that issue by comparing "Mine Cart" to "Outlaw" which is flawed, at best, and outright deceptive at worst.

I really want to get in on this, but dodging the issue here makes me less comfortable in doing so.

Here's hoping...

~Eric


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 20:20:33


Post by: OrlandotheTechnicoloured


It's only subsidising it IF the cheapest EB is less than it costs them to manufacture

now that may or may not be true I don't know,

but I think it's quite possible that they chose to price the EB at break even assuming 'full unlocks'


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 20:35:58


Post by: Bossk_Hogg


 Taarnak wrote:
 Alpharius wrote:
Thanks for the link!

This was interesting:




Creator Flying Frog Productions about 18 hours ago

Hey Guys, just an update on things.

I think that the biggest discrepancy is that everyone seems to view the 'actual value' of the Mine Cart at $325. We view the value upwards of $700 or more if we hit all the Add-Ons we want to make. Yes, this means that the backers that got in at the Round 1 level for $325 got a good deal. A very good deal even. And so did the Round 2s and the Round 3s and really all of the Mine Cart backers. The idea that the later Round backers are somehow being charged to get extra stuff for the earlier Mine Cart backers is simply not the case...anymore than the idea that the Round 1 Mine Cart backers are being charged extra to get more stuff for the Outlaw backers.

The fact that the earlier Round Mine Carts filled up so fast is what has allowed us to start filling out the Add-Ons menu so quickly. No matter what the Mine Cart Round you back, you will get a very good deal.

The most frustrating thing to us right now is that we want to be working on cool content and updating the page as more stretch goals are unlocked, but instead we are dealing with the flood of hate.

We have discussed different options of things we can do to help mitigate the frustrations that several of you are feeling. We want our backers to be happy and we want to make as much cool stuff for this game as we can. We also know that no matter what we do, we will not be able to make everyone happy (you never can).

We are currently planning a one-time event to open up a limited number of additional Round 1, 2, 3, and 4 Mine Cart Pledge Levels (doubling them from 25 to 50) to give all of our backers that were caught off-guard by the slightly delayed kickoff a chance to get in on the lower Round Pledges. We will be sending out an update announcement as well as posting on Boardgamegeek shortly to let everyone know the exact time that these Mine Cart Levels will have their Limits increased. This will give everyone a fair shot to get back in at the lower level Mine Carts.

We value all of the backers that are helping fill out the Shadows of Brimstone Product Line straight out of the gate and we are working hard to make sure that everyone gets a great game and a great value!


So... there's another chance, coming up at some point!


Interesting in that it was a giant load of bs that said very little?

Whether they like to admit it or not, anyone who gets in at a highr "Mine Cart" level IS subsidizing to some extent everyone else at that same level. They tried to dodge around that issue by comparing "Mine Cart" to "Outlaw" which is flawed, at best, and outright deceptive at worst.

I really want to get in on this, but dodging the issue here makes me less comfortable in doing so.

Here's hoping...

~Eric


I completely disagree. He's right. The flood of early high pledge backers created the momentum that swept along a lot of other stretch goals, which got others involved. Making them limited means people had to jump on them then, instead of farting around with a one dollar pledge and upping it at the end, or in an add on pledge. Nothing breeds success in KS like making your target early and blasting through multiple stretch goals on the first day. There's an unusual KS psychology where people wont back a project that's seen as floundering, and will pull out early, even though if the goal isnt met they arent charged anything. So you want to come out of the gate strong, and that's what they did.

People just dont like his answer. The early pledgers that got the ball rolling got a better deal. Its no different than someone whining at retail that their purchase price was inflated because KS backers got a better deal. And lest people accuse me of favoring this because I'm benefitting from one of the cheap Mine Cart packages, I havent backed the project, just commenting on what seems to have worked well for other kickstarters by having cheaper early birds, including Kingdom Death and Cthulhu Wars.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 20:46:38


Post by: Alpharius


Not quite!

I'd invoke the Buzzsaw for a better explanation, but I've already summoned him too many times!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 21:02:29


Post by: Taarnak


OrlandotheTechnicoloured wrote:It's only subsidising it IF the cheapest EB is less than it costs them to manufacture

now that may or may not be true I don't know,

but I think it's quite possible that they chose to price the EB at break even assuming 'full unlocks'


This is a quote taken from one of their KS comments:
The higher Round Mine Carts allow us to include even more Add-Ons, making all of the Mine Carts a better value.

The full quote:
@Joshua Russell - I think you misunderstand. The more Add-Ons we include, the less effective the earliest Mine Cart Rounds are at covering the costs. But, having those early Rounds allows us to include more Add-Ons in the first place and grow the product line. That is why it is a progressive system. The higher Round Mine Carts allow us to include even more Add-Ons, making all of the Mine Carts a better value. Because of that though, going back and adding more quantity on 'low cost' Mine Cart Rounds is less feasible the bigger the product line gets.


So, they fully admit that they intend that the other MC level subsidize the earliest level. And that would be okay, if the discrepancy wasn't so damn big. Also, economy of scale comes into play, meaning that the more units they have to produce the cheaper it will be to do so per unit.

Bossk_Hogg wrote:

I completely disagree. He's right. The flood of early high pledge backers created the momentum that swept along a lot of other stretch goals, which got others involved. Making them limited means people had to jump on them then, instead of farting around with a one dollar pledge and upping it at the end, or in an add on pledge. Nothing breeds success in KS like making your target early and blasting through multiple stretch goals on the first day. There's an unusual KS psychology where people wont back a project that's seen as floundering, and will pull out early, even though if the goal isnt met they arent charged anything. So you want to come out of the gate strong, and that's what they did.

People just dont like his answer. The early pledgers that got the ball rolling got a better deal. Its no different than someone whining at retail that their purchase price was inflated because KS backers got a better deal. And lest people accuse me of favoring this because I'm benefitting from one of the cheap Mine Cart packages, I havent backed the project, just commenting on what seems to have worked well for other kickstarters by having cheaper early birds, including Kingdom Death and Cthulhu Wars.

Your response has little to nothing to do with what I said.

Yes, the early pledgers did get the ball rolling. And got a deeper discount for it. No one said otherwise... Also, how many of those Mine Cart pledges do you think are holding on to them just in case? I'd bet that damn near all of them over the $375 level are. So, who did FFP help when those folks drop down or out altogether?

It is the size of the discrepancy that I and most others have issue with.

Another point you might not have picked up on is that this particular pledge level includes the paid add-ons as well as the stretch goals. Add-ons which are totally unrelated to the KS total or any Stretch Goals.

Anyway, I hope they see reason and adjust this debacle to something that makes more sense.

~Eric


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 22:27:57


Post by: jmw23


Their pricing scheme seems almost calculated to hurt feelings and prevent pledges. Also, as a value-oriented customer, I'm looking for KS exclusives when I pledge. Here it looks like there is exactly one character that is exclusive to KS. Shadows seems like a cool game, but FFG is definitely running a lousy KS campaign.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/24 23:37:36


Post by: Bossk_Hogg


 Taarnak wrote:
OrlandotheTechnicoloured wrote:
So, they fully admit that they intend that the other MC level subsidize the earliest level. And that would be okay, if the discrepancy wasn't so damn big.


So the issue now is just quibbling over how much of an early bird discount is acceptable and people mad they didnt get it as cheap as someone else did? The retail customers will have it even worse (wont someone think of the retail schlubs?!) Cthulhu Wars offered a similar price break of roughly 30% off ($150 cultist, $110 early bird), and I dont remember people up in arms. I'm not trying to be antagonistic, I just dont get the hate the company has been getting in the comments section vs "bummer I didnt get it cheaper".

Bossk_Hogg wrote:

I completely disagree. He's right. The flood of early high pledge backers created the momentum that swept along a lot of other stretch goals, which got others involved. Making them limited means people had to jump on them then, instead of farting around with a one dollar pledge and upping it at the end, or in an add on pledge. Nothing breeds success in KS like making your target early and blasting through multiple stretch goals on the first day. There's an unusual KS psychology where people wont back a project that's seen as floundering, and will pull out early, even though if the goal isnt met they arent charged anything. So you want to come out of the gate strong, and that's what they did.

People just dont like his answer. The early pledgers that got the ball rolling got a better deal. Its no different than someone whining at retail that their purchase price was inflated because KS backers got a better deal. And lest people accuse me of favoring this because I'm benefitting from one of the cheap Mine Cart packages, I havent backed the project, just commenting on what seems to have worked well for other kickstarters by having cheaper early birds, including Kingdom Death and Cthulhu Wars.

Your response has little to nothing to do with what I said.


It felt like you just kind of hand waived away what he said as pointless PR drivel, but he laid it out pretty squarly. If the earliest ones are about break even cost, but they arent going to work for free. The early birds were loss leaders (call them "break even leaders" if it makes you feel better to get the ball rolling. Like when the "quantities are limited" cheap TV's are sold out on Black Friday. I dont get why people are so bent out of shape, other than sour grapes.


Yes, the early pledgers did get the ball rolling. And got a deeper discount for it. No one said otherwise... Also, how many of those Mine Cart pledges do you think are holding on to them just in case? I'd bet that damn near all of them over the $375 level are. So, who did FFP help when those folks drop down or out altogether?


Probably not many are being camped IMO. Two days in and its already got $233 value added over the $225 Deluxe Outlaw level, so the currently highest price Mine Cart only needs $17 more of add on goals unlocked to make it worth it (of course, assuming you want everything). as the campaign wears on, even the $475 gets to be better , given that they said they expect to unlock enough add ons to bring it up to $700 retail. So get the level which appeals and any add ons you feel are worth it (or wait until retail, where it will be 20-25% off at online discounters). Its not even like the Mine Cart gets anything exclusive that the other levels cant also get, which was my issue with Wyrd's through the breach KS. If you missed those early birds, you couldnt even PAY to get the stuff you missed out on (and I say this as someone who got them).


It is the size of the discrepancy that I and most others have issue with.


Again, just dickering over price, not principle. What dollar amount/% difference is acceptable?


Another point you might not have picked up on is that this particular pledge level includes the paid add-ons as well as the stretch goals. Add-ons which are totally unrelated to the KS total or any Stretch Goals.


I don't understand what you mean, so maybe I'm missing something. Aren't all of the add on stretch goals achieved in the kickstarter, or is there some sort of zany facebook likes thing I cant see? Their updates are far from the best, but from update 3, the Colonel Scafford add on was unlocked when the Scafford gang free add on was unlcoked at $100k. So the add on goals are unlocked similar to Reaper's (or most other kickstarters). They dont have a clear stretch goal map however, so its confusing. Transparency would help a ton.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 00:20:40


Post by: rosafari


Kickstarter really is an interesting game I find the way different campaign models play out fascinating, particularly the current experimentation with 'Early Bird' provision.

The guys behind Incursion took a moral decision to not have any form of early bird - "everyone gets the same deal" - and suffered badly because of it. They came out of the gate with published stretch goals up to 500k, but crossed the line 30 days later just over 200k - a 'success', but obviously far less of a success than they anticipated. In the build up Incursion seemed to me the next Zombicide - better even, since it was a proven, externally tested quality product, the taste test Pepsi to Space Hulk's Coke .But the lack of EB's (among other issues - the perception of having compromised the initial box set to allow for stretch goals played a part, as did the arrogance of the 500k roadmap, and of course the int shipping bugbear) neutered the initial momentum, which gave it a reverse snowball inertial effect as things got slower and slower, and what could have been a breakout produc,t ended up a 'selling to the converted' deluxe fan edition.

Conversely Mantic's multiple +$1 dollar EB levels look ridiculous to me, but they clearly work, and you get numerous sad sacks proclaiming their joy when their relentless F5ing of the home page scores them a tier up and a saving of a dollar. So Flying Frog take a this to heart and turbo charge the differential, but crucially they apply it to their open ended 'one of everything' level (only rarely officially provided - incursion, Empire of the Dead etc) rather than their predictable mass market 'sweet spot'. How many they expected to shift is debatable - maybe if the buy in were increasing $100 a week rather than per day it might seem less egregious - and maybe for the first time the disappointment of the have nots will come to outweigh the $$$ of the haves.

Ultimately Reaper's EB approach of staggered shipping dates looks the most sustainable - a tangible perk for those that care, without compromising profit, that also cleverly neutralises one of the biggest gripes in the fulfilment stage


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 03:54:28


Post by: ced1106


 cincydooley wrote:
It looks interesting, but I can't help but think that the basic boxed game pledge isn't really much of a deal. It's a regular board game, so upon release all the normal outlets should have it for around $55-60 if the usual discount applies.


My own guess is that FFP ultimately wants the game sold retail, so might as well "encourage" backers who only want a base game to buy it through regular channels. I've seen a number of other boardgames not offer a deep KS discount, and Zombicide 2 had Toxic Mall at NO discount. It's entirely possible for a creator NOT to want a ridiculous amount of funding, because funding is gross income, which means, if they make enough mistakes (Helloooo Reaper!) they could still take a loss or otherwise negatively impact the company. Molds for the miniatures are the most expensive part of making a game (I think), so once they have enough funding for the base game molds, any additional funding only goes for expansion set molds.

I'm ambivalent about the Mine Cart, especially since this is the first KS I've seen which promises to have more add-ons, yet doesn't tie them into stretch goals or otherwise tell us when they'll be added on. I think the add-ons are overpriced, although I've been spoiled by Reaper. The 2D tiles look great.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 05:43:34


Post by: highlord tamburlaine


300k nets everyone a new orphan character! Nothing says tough like a tragic little girl with a gun fighting off eldritch monstosities!
After that we're getting an female Indian Scout.

Supposedly there will be another set of add ons coming up tonight!

When Jason was on he was very coy about wandering Cain- like Shaolin monks. Plus alien weapons and weaponized parasites!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 05:55:26


Post by: MikeFox


Ok this looks amazing. I love Last Night on Earth and once I get $175 together, Im all in.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 13:01:33


Post by: Aeneades


New lost army addon has now been added. Includes 12 undead soldiers, objective tile, rules, missions and cards.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 15:16:40


Post by: Forar


At a glance, the MC tier gets $488 worth of stuff (Deluxe Outlaw + add ons) for $475, and that's only because they added a $30 add on last night.

That's... $13 off, or roughly 2.5%. While it has an advantage of getting things before they might get to retail across 2014 and beyond, I think we can all agree that it's not exactly a huge deal either.

Yes, yes, it's possible they'll include another thousand dollars in add ons over the next four weeks, and there's always the fact that KS doesn't actually take money until the campaign concludes, so snagging a MC now and waiting until the end to make the call is perfectly valid, but that's a big if. We can only assess what we see now, and that's that the $325's are currently getting ~30% off.

It's also worth recognizing that a lot of stores will sell for 10-20% off MSRP, meaning that's a not-insignificant markup to get those items early, rather than possibly saving on S&H handling and getting it at retail.

"So don't buy it" has come up a few times, and I'll admit I'm currently a $1 backer to keep tabs on the campaign. I'm curious to see what they come up with to 'fix' the tiers. I think adding a little something to the Outlaw tier would be nice (a flexible $10-20 for an add on of choice would be sweet) since, as noted, it's basically the MSRP, which means it's likely above store cost for a lot of places.

Basically, I love their games, I want to see this be a huge success and would love to get in on it. But I'm also not wealthy, and while I don't expect a company to lose money on a venture, the math isn't exactly great on this one.

Edit: one thing they really need to embrace are better updates. I get that not everyone can have someone manning the page 24/7, but I'm not sure why they're not releasing the standard "______ has been unlocked! Next up ______ at $____" updates.

Edit 2: they've said that they're valuing the Mine Cart at $700, which means we should have another $200 worth of add ons coming, which would put the $475 it's hovering at around 30% off. That's not bad. The problem is that we're not there yet, and the above quoted 3% off isn't exactly going to blow anyone away. So even if it ends up being a solid deal, the issue of perspective is probably going to remain until that starts to solidify.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 15:52:28


Post by: Aeneades


I don't believe they are including the stretch goals in the $700 mine cart pledge value so it will be worth significantly more then that at the end of the day. It's just a case of waiting and deciding near the end.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 15:54:59


Post by: Forar


... what else would they be including?

The math seems to add up, what with them saying that at $325 it might not be financially sustainable (let's not forget KS/Amazon's ~10% cut), but there is no way in hell 2 boxes and a second set of minis is worth that much without accounting for the add ons.

I mean, sure, there are a ton of minis compared to a regular FFG release, but let's not get crazy.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 15:57:34


Post by: Gomez


Has anything been said about the material used in these miniatures? The Sedition Wars restic "experiment" has me a little gunshy about this one right now - I'm worried I'll end up with boxes of cool looking minis that I will be too frustrated to clean up and paint...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 16:00:56


Post by: Aeneades


 Forar wrote:
... what else would they be including?

The math seems to add up, what with them saying that at $325 it might not be financially sustainable (let's not forget KS/Amazon's ~10% cut), but there is no way in hell 2 boxes and a second set of minis is worth that much without accounting for the add ons.

I mean, sure, there are a ton of minis compared to a regular FFG release, but let's not get crazy.


Sorry if I wasn't clear. I meant that whilst they are including the value of the paid Addons they are not including the retail value of the free stretch goals which are also worth quite a bit (and will only increase over the next couple of weeks).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 16:03:32


Post by: Forar


They've said that the game pieces should be of the same quality they usually put out, but that the plastic for the figures may be a changed a bit, a bit harder, better for painting, etc.

Aeneades wrote:
Sorry if I wasn't clear. I meant that whilst they are including the value of the paid Addons they are not including the retail value of the free stretch goals which are also worth quite a bit (and will only increase over the next couple of weeks).


Ah, I see.

That's harder to judge, as it'd require knowing what they 'really' intend to have in the base box (ie: what's just 'busy work' getting up to that target) and what's really "oh wow, a nice big chunk of cash, now we can really add some stuff!"

Looking at their other boxes, I don't think anyone believed they were only going to have, like, 4 or 6 hero figures available, y'know? It's great that they're making additions, and yes there's always a cost associated with making the molds and punching out tens of thousands of them, but they're also a hidden cost, potentially already accounted for by the base price people bought in at from day one.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 16:06:50


Post by: highlord tamburlaine


The way they keep adding stuff to the add on pile, I see it probably being worth well over 700.

Plus they've given us quite a nice pile of goodies at outlaw already, and there's still plenty more to come. It really did sound like we'd get some town tiles down the line. Not sure if they'd be stretches or add ons, but I hope there's a graveyard tile included (actually I'd be surprised if there wasn't).

I thought they mentioned what they'd be using for the figures. Maybe I'm losing my memory. I don't know. I know they've mentioned harder plastic.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 16:23:21


Post by: Aeneades


 Forar wrote:

That's harder to judge, as it'd require knowing what they 'really' intend to have in the base box (ie: what's just 'busy work' getting up to that target) and what's really "oh wow, a nice big chunk of cash, now we can really add some stuff!"

Looking at their other boxes, I don't think anyone believed they were only going to have, like, 4 or 6 hero figures available, y'know? It's great that they're making additions, and yes there's always a cost associated with making the molds and punching out tens of thousands of them, but they're also a hidden cost, potentially already accounted for by the base price people bought in at from day one.


I don't believe they have actually added anything to the base box so far, all the stretch goals and extra items that will be available as addons after the game hits retail. They may well increase the box contents in the future though.

I think 4 different heroes per boxset is pretty standard for this sort of game (I know that warhammer quest had 4, not sure about descent 1 & 2).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 16:35:42


Post by: Gomez


 Forar wrote:
They've said that the game pieces should be of the same quality they usually put out, but that the plastic for the figures may be a changed a bit, a bit harder, better for painting, etc.


Thanks for the response, but I'm not familiar with any of their other games, so don't have that as a reference point.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 16:57:14


Post by: Forar


Aeneades wrote:
I don't believe they have actually added anything to the base box so far, all the stretch goals and extra items that will be available as addons after the game hits retail. They may well increase the box contents in the future though.

I think 4 different heroes per boxset is pretty standard for this sort of game (I know that warhammer quest had 4, not sure about descent 1 & 2).


I guess I had it in my head that the Outlaw tier might as well be seen as the 'base box', but you're right, the Prospector tier that only gets 1 box or the other does miss out on those benefits.

Notably, there are also only 10 backers out of over 1,100, so I think most of the other backers have essentially ignored it as well. Why pay 75/90 for one box when you can get both for 150/175 and all of the non-add on stretch goals? I wonder if the "outlaw" stretch goals will end up split among the other add ons at retail, or in their own expansion boxes, etc?

That said, I'm more comparing it to FF's other releases, like Fortune and Glory (a slightly more expensive box) and Last Night on Earth (which has a pretty hefty number of minis in it once you've bought all the expansions).

 Gomez wrote:
Thanks for the response, but I'm not familiar with any of their other games, so don't have that as a reference point.


Oh, curses. Might be worth googling some of their other works, maybe ask friends/check local games shops for a demo to try out their usual style and production quality? I'm an admitted fan of their work, and I'm not sure I can give a detailed enough explanation even if I had one of the boxes sitting in front of me to do it all justice.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 17:03:47


Post by: Bossk_Hogg


Aeneades wrote:
New lost army addon has now been added. Includes 12 undead soldiers, objective tile, rules, missions and cards.


They look to be Mexican troops too, which is an interesting choice. Santa Anna's lost regiment?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 18:18:41


Post by: Gomez


 Forar wrote:


Oh, curses. Might be worth googling some of their other works, maybe ask friends/check local games shops for a demo to try out their usual style and production quality? I'm an admitted fan of their work, and I'm not sure I can give a detailed enough explanation even if I had one of the boxes sitting in front of me to do it all justice.


I've been Googling their other games and minis, but was hoping someone with hands-on experience could give me a good analog... Checking out the FLGS is a good suggestion too. Like I alluded to above, I backed Sedition Wars and have very mixed feelings about it due to the material they used for the figures. Really don't want to have a similar experience any time soon.

I may just go in regardless - the game looks so damn cool whichever way you slice it. Wild West + Cthulhu is just too awesome to ignore.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 18:34:14


Post by: Barzam


 Gomez wrote:
 Forar wrote:


Oh, curses. Might be worth googling some of their other works, maybe ask friends/check local games shops for a demo to try out their usual style and production quality? I'm an admitted fan of their work, and I'm not sure I can give a detailed enough explanation even if I had one of the boxes sitting in front of me to do it all justice.


I've been Googling their other games and minis, but was hoping someone with hands-on experience could give me a good analog... Checking out the FLGS is a good suggestion too. Like I alluded to above, I backed Sedition Wars and have very mixed feelings about it due to the material they used for the figures. Really don't want to have a similar experience any time soon.

I may just go in regardless - the game looks so damn cool whichever way you slice it. Wild West + Cthulhu is just too awesome to ignore.


I've played Last Night on Earth and that game is frakking amazing! From the ridiculous photos on the cards to overall gameplay, it was just plain fun. The game is best though when you've got a 3-4 players and some beers to go around.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 19:24:17


Post by: Sway


I own Last Night on Earth but don't get it out much anymore. Not because it's a bad game. I can recognize that it does what it's looking to do well. It's just not my style.

Like Barzam said, it's a game that goes well with a few beers. Like this kickstarter, it's easily compared to a B-horror film.

The problem is, it's your classic Strategy vs Tactics game. You can plan your tactics for this turn, but the game is so based on random cards and opposed dice rolls that it's very difficult to plan an overall game strategy.

I'm a bit too competitive of a person to like casual strategy games like this. But I also own and HATE Arkham Horror for similar reasons. Both games are fun if you can handle the randomness and let the cards and dice tell you a story. Both are games where the best laid plans of mice and men often go awry.

Still, I'll be keeping my eye on this. I'm not nearly as competitive with my RPGs and I think I could trick my brain into treating this game as an RPG. I'm also a total sucker for the Wild West + Magic style that Malifaux seems to have popularized.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 20:21:14


Post by: Barzam


I really hope this game ends up having the cheesy photos on the cards. Those were half the fun.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 20:46:25


Post by: pancakeonions


This looks absolutely fantastic, and while the add ons aren't the best of bargains, the $150-level Outlaw pledge is starting to look like an excellent deal and we're only a few days in to the campaign.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 20:50:39


Post by: Alpharius


Even the pricier 'Mincecarts' will probably be an OK deal in the end.

Maybe.

those earlier ones are INCREDIBLY nice though!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 21:05:53


Post by: Forar


I do wonder what will become of the extras. Not the add ons that you pay for, but the things above and beyond the base game that have been unlocking. If they're not actually included in the base game (duh), that could shift my interest a little.

Currently it's 25 figures (heroes and enemies alike), 30 encounter cards, and a tile pack (with more encounters).

Assuming that's a couple of $10-20 expansions in itself, that could help push me towards "this looks like an okay deal".

And yes, granted, we're still unlocking more here and there as the days go by.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 21:40:31


Post by: highlord tamburlaine


 Barzam wrote:
I really hope this game ends up having the cheesy photos on the cards. Those were half the fun.


HELL NO.

"GIT BACK YOU DEVIL!"


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/25 23:31:31


Post by: cincydooley


 highlord tamburlaine wrote:
 Barzam wrote:
I really hope this game ends up having the cheesy photos on the cards. Those were half the fun.


HELL NO.

"GIT BACK YOU DEVIL!"


Agreed. If they went that route I definitely wouldn't buy.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/26 09:04:25


Post by: RogueRegault


Bossk_Hogg wrote:
 cincydooley wrote:
I can't help think how much it looks like Malifaux the Adventure Game.


Deadlands did it first. Or at least before Malifaux.

Looks interesting. I have Last Night on Earth and its a fun quasi tactical game for when the group doesnt feel like something more in depth (Arkham Horror or whatever).

The figures look a little more detailed than LNOE guys. Would be nice to see them painted just to tell.


Definitely gives me Deadlands vibes with the Wild West theme, the rare evil stones used as currency, and the worm mutants. (Although the worm mutants were more the post apocalypse spinoff than original DL)

Barzam wrote:No, it's just Descent set in the wild west. I know my brother is backing it, so I don't need to get in on this one. Plus the setting doesn't interest me all that much. What does interest me though is that I will get to play as an old prospector! Awesome. One thing I'd like to see them do though is post some closeups of the figures and concept art. I can't tell what anything that comes in the base game looks like.


A vital difference between Descent and this game/Warhammer Quest is that no one is stuck being the DM. This means that A: You have something for RPG nights when no one wants to GM. and B: It's easier to get spouses who refuse to play competitive games to come to the table.


Personally, I'll probably wind up pledging outlaw+giant sandworm. Still kind of on the fence due to my brothers hating LNoE's randomness.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/26 12:42:30


Post by: Aeneades


Graphics have been updated in the first post again now.

We reached a couple of Stretch goals over night, we now have the free Orphan class and a female version of the Indian Scout. Coming up we have "The Flesh Stalker", a large enemy (A soulless Alien scientist with a need from fresh specimens) and another 15 card Artefact deck.

A lot more information was posted by FFP in the comments last night, thought some people may appreciate this information on classes (especially how the orphan will work):

MB here, I'll give you what classes I have an idea about. Here's a bit on the orphan class, you start as an orphan, looking for vengeance and eventually becoming a hybrid class, taking on a second class of your choice when you grow up. Saloon Girls are generally into dirty fighting and hold out pistols, The Rancher starts with a Rifle and shoots long distances, The Marshall starts with a shotgun and has a badge to flash when things get harried. Even if you're playing all the same character class in your posse it can still feel different. Your character class comes with its own special abilities straight out of the gate, for example the Saloon Girl has a comforting presence that can heal characters adjacent to her at the end of the turn. You also choose from 3 other skills at the start of the game to personalize your hero. You draw a personal item that gives your hero some character straight out of the gate that makes your Saloon Girl different from theirs. In that way, you can play an entire game with everyone playing the same class and still feel different.




Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/26 14:31:03


Post by: Phobos


 Taarnak wrote:
So, the all-inclusive Mine Cart level went from $325 to $475?! If I wanted in now, I have to pay $150 more than the "Early Birds"? And it will go up from there? feth that.

I can understand putting up a discounted Early Bird style level and limiting that, but stretching out the amount that much seems pretty gakky. Maybe it's just me though, I dunno.

I'll check and see if I can snag an early $325-$375 level pledge because the game looks like something I would love. If I can't though, not likely to pledge.

~Eric



It's not just you. That load of bull is the precise reason why I am not backing it.



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/26 18:45:14


Post by: ced1106


The Mine Craft brouhaha is causing more trouble (for FFP) than it's worth. Justin from BGG took a closer look at the MSRP for the add-ons, and finds them overpriced. If you're paying $325 for $700 MSRP which isn't worth $325, you didn't get a deal.

"After examining the page a little I'm becoming less irritated by the mine cart fiasco as it's apparent that the add-ons are all extravagantly priced anyway. The way they've broken up the sets has enabled them to put 25, 30 dollars on what would probably be $40 expansion boxes. Here's an example:

Imagine if the 'Trederra' stuff was a normal, retail expansion box, instead of being on Kickstarter. You would normally expect an expansion for a game like this to retail at something between 40 to 50 dollars max. Getting the two add-ons to date that have been identified with 'Trederra' (the main pack and the 'Z4 Grenadiers') is $47. I think you might reasonably expect to see maybe some new cards and also possibly a new hero or two in such a boxed expansion too. Well, there's add-on cards available for $8 and currently 2 new heroes, priced at 12 and 18 dollars. Now, you don't need to start doing maths to see that, at best, no bargain is up for grabs here and, at worst, this stuff is priced much higher than it would be if it were boxed up in a set at retail. "

http://boardgamegeek.com/thread/1059538/low-value-mine-cart-level-for-broken-up-add-ons

I think you're better off with the Reaper KS and making up your own stats for the miniatures...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/27 22:01:25


Post by: Alpharius


So...

Creator Flying Frog Productions 35 minutes ago

@Michael Monday for the MC tier update. We are still working on an EU shipping solution. We don't know if it will work, as we are already committed to subsidizing shipping costs for International buyers. For example, the Outlaw level alone without any stretch goals will most likely be $60 to ship as an average. We are charging $25.


Of course I'll be traveling for work and then busy in Minneapolis all day Monday but... OK!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/27 22:48:27


Post by: highlord tamburlaine


You have to love when people go out of their way to dissuade others from wanting to get in on a game. Such is the nature of the internet.

"Don't buy that! You're not saving any money! I'm trying to help you! I can show you the math! I love the company and all their games but I don't want people spending their money in a way they see fit since others are getting a better deal than me!"

That's all I'm hearing. A shame really.

I honestly hope that whatever FFP can cook up makes EVERYONE happy- early birds, later pledgers, people who want Mine Cart pledges, Outlaw pledges, worried Europeans (and with good reason!), people who stumble onto the game in the future... everybody.

Despite the cowboy theme, which I'm not even really a fan of (should I go out of my way to bitch about that somewhere?), there's a lot of cool stuff that's going on with this game. It can only get better!



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 02:26:04


Post by: Forar


I don't really think anyone is expressing anything resembling those sentiments.

There's been frustration with some elements of how the campaign is run, there's an understandable bit of concern over the "well, that escalated quickly" effect of the MC tier, and it's not unreasonable to do a little extrapolating, based on what people know of the market, production, and this very company's own standards.

Like, they have the main box listed for $85. And the Outlaw tier has both for $150, a savings of $20!

Except I can find FF games available online for 20% off or more, so even with taxes it's still basically the same price.

But they also have all these add ons!

Sure, right, except where people are pointing out that these add ons are feeling less like 'omg expansion bits!' and more 'Err... did you guys make like 1-2 more expansions and then just slice them into bits and slap arbitrarily large prices on the bits?'

Honestly, this is a good thing. It is the system working as intended. While I have no doubts FFG will deliver a quality product that my friends and I will love, this kind of scrutiny is also what helps bad/fake/scam projects get caught, what keeps backers playing fast and loose with their numbers honest (or at least costs them some funding from the uncertainty), etc.

Are there people in the comments being unreasonably demanding? Sure.

But there's also a lot of people making very reasonable, rational and polite requests, suggestions and giving general feedback.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 04:13:28


Post by: ww


Yep I agree with ced1106. To me all the add-ons seem overpriced even with the kickstarted discount. So the minecart pledges, even the early ones don't seem that great a deal. :/


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 04:21:26


Post by: Gomez


Looking at the latest update makes me suddenly much less likely to back this one... $150 for two boxed games + lots of add-ons is a great deal only as long as the miniatures are well made. While the concept art, character renders and minis they've shown so far have been very nice, that Serpent man just has so many lazy elements to it that I'd question every model until I actually saw it in three dimensions. Not even close to $100 quality IMO.

Back on the fence I go...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 05:18:58


Post by: RogueRegault


Yeah, the Trederra thing seems really sketchy to me. I'd expect the extra heroes to be bundled with the Trederra models and other minis to form a third 75 dollar core set, not the Trederra map to be standing out alone as a 40 dollar box.

There's also the fact that "Deluxe Outlaw" doesn't look like that much added value, so I'd rather just stick to Outlaw and buy the options when they hit Miniatures Market for 25 to 30% off MSRP.



While on the topic of Kickstarters, not a minis game but I want to see it succeed:

http://www.kickstarter.com/projects/1964463742/the-mandate

Currently trending for $20,000 short of its goal, and it looks like the game I wanted Mass Effect to be.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 13:47:36


Post by: Forar


$325k is a long way to go, but fyi, trends with 34 days left on the clock of a 60 day campaign are utterly worthless.

Kicktraq provides interesting info, but a lot of it is extrapolated really simplistically in a way that, in my experience, doesn't reflect reality.

The daily backers/funding graphs are neat, but the trends aren't really indicative of anything except "hey, if the project kept going like it did yesterday, this is around where it'd be!"


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 15:21:18


Post by: Taarnak


Bossk_Hogg wrote:

So the issue now is just quibbling over how much of an early bird discount is acceptable and people mad they didnt get it as cheap as someone else did? The retail customers will have it even worse (wont someone think of the retail schlubs?!) Cthulhu Wars offered a similar price break of roughly 30% off ($150 cultist, $110 early bird), and I dont remember people up in arms. I'm not trying to be antagonistic, I just dont get the hate the company has been getting in the comments section vs "bummer I didnt get it cheaper".

Retail customers have no business in this discussion. They are not taking a risk with their money, nor paying roughly a year in advance to "support" the project, they have the benefit of seeing reviews and the product in hand before purchasing, and they can find a discount.

If Cthulhu Wars had offered a limited EB for $150, then another one with the same rewards for $300, you would have heard plenty of (justified) complaints.

If FFP had initially offered the Mine Cart pledge EB as $325, limited to 25 backers and then at $375 open to everyone, mine and many others' statement on the matter would have been "Bummer I didn't get it cheaper".

Bossk_Hogg wrote:

Probably not many are being camped IMO. Two days in and its already got $233 value added over the $225 Deluxe Outlaw level, so the currently highest price Mine Cart only needs $17 more of add on goals unlocked to make it worth it (of course, assuming you want everything). as the campaign wears on, even the $475 gets to be better , given that they said they expect to unlock enough add ons to bring it up to $700 retail. So get the level which appeals and any add ons you feel are worth it (or wait until retail, where it will be 20-25% off at online discounters). Its not even like the Mine Cart gets anything exclusive that the other levels cant also get, which was my issue with Wyrd's through the breach KS. If you missed those early birds, you couldnt even PAY to get the stuff you missed out on (and I say this as someone who got them).

You are likely right that the lowest MC pledges are going to stay in. Many folks have said in the comments that they are pledging wt the higher ones as placeholders to see if either a lower level comes open, or the higher one becomes a good enough value. These same people say they will either drop down to the $150 level if they intend to stay in or drop to $1, or outright cancel their pledge if they can't get more value. So there is a good bit of "inflation" here, either way.

There have been a few comparisons to other FFP games and comparable games from other manufacturers and there seems to be quite a bit of exaggeration in FFP's Retail Price estimates. So, with that, their statement that they want $700 worth of product in the Mine Cart level looks less enticing.

Bossk_Hogg wrote:

Again, just dickering over price, not principle. What dollar amount/% difference is acceptable?

The price and the principle of the thing are intertwined, here.

If they had set the Mine Cart EB at a price that was closer to the one they could comfortably offer, then there wouldn't need to be $150 worth of a pricing difference, and there wouldn't be outrage.

Doing it the way they did, and then telling the higher level pledgers that they were subsidizing the lower level ones, but then telling them they should be happy about that is what is causing their issues.



Bossk_Hogg wrote:

I don't understand what you mean, so maybe I'm missing something. Aren't all of the add on stretch goals achieved in the kickstarter, or is there some sort of zany facebook likes thing I cant see? Their updates are far from the best, but from update 3, the Colonel Scafford add on was unlocked when the Scafford gang free add on was unlcoked at $100k. So the add on goals are unlocked similar to Reaper's (or most other kickstarters). They dont have a clear stretch goal map however, so its confusing. Transparency would help a ton.


There are effectively two upgrade tracks for the campaign: Stretch Goals, which are added to certain pledge levels ($150+) when a certain funding level is hit, and Add-Ons which are paid extras not tied to the funding total. The Mine Cart pledge gets them all (SG & AO) included so far, without having to pay extra for the Add-Ons. The Outlaw level ($150, which has 200 $145 EB spots, by the way) gets all of the Stretch Goals, but not the Add-Ons without having to pay more. The Outlaw level would be what most would consider to be the "sweet spot" for other KS campaigns.

It is also worth noting that I have not read a single word of complaint about the 200 Early Bird Outlaw level spots.

cincydooley wrote:
 highlord tamburlaine wrote:
 Barzam wrote:
I really hope this game ends up having the cheesy photos on the cards. Those were half the fun.


HELL NO.

"GIT BACK YOU DEVIL!"


Agreed. If they went that route I definitely wouldn't buy.

They said at one point that the cards and game materials will all be artwork for this game, no photos. I am happy about that decision.


highlord tamburlaine wrote:You have to love when people go out of their way to dissuade others from wanting to get in on a game. Such is the nature of the internet.

"Don't buy that! You're not saving any money! I'm trying to help you! I can show you the math! I love the company and all their games but I don't want people spending their money in a way they see fit since others are getting a better deal than me!"

That's all I'm hearing. A shame really.

I think you are grossly misjudging the complaints.

How you choose to use your money is up to you. No one is telling you what to do. Just telling you why it might be foolish.

Anyway, it will be interesting to see what their update/answer is.

~Eric


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/28 21:37:16


Post by: Aeneades


Some new stretch goals were added today including a new type of enemy, a pack mule and a town tile set with rules.

They have also added $25 of credit to the $425 Mine Cart level, $50 to the $450 and $75 to the $475 level. Whilst the mine cart already comes with all unique addons this can be used to get duplicate hero figures, blank cards, terrain, extra dice (shortly), etc. they are moving around some of the upcoming addons to ensure that there are some you would like duplicates of.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 02:44:20


Post by: Alpharius


While nice, I'm not sure what $475 Level Mine Cart backers would like to spend $75 worth of credit on though.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 07:41:51


Post by: Aeneades


Can never have enough terrain! They have added additional copies of the game up for $75 to the addons, so if nothing else they can get an extra copy and just ebay if for $50.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 08:02:05


Post by: ced1106


Yeah, I'm up for trading for a copy of the base game. Look up "Sam and Max" on BGG for my want and trade list. Send me yours!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 14:50:00


Post by: Forar


I really wish they'd just do an open $400 tier with add ons but no second set of figures. It'd be interesting to see how many of the "OMG $475 is totes reasonable!" fanatics would stick up there. Hell, make it $350-375 and take off the bonus credit too; affordable for those of us wary of tossing over half a grand (after shipping and exchange) on a boardgame. $400'ish is still spicy, but noticeably lighter on the wallet as well.

There's no question my crew continues to lust after this game, but as much as we all love FANG, LNOE and COPE, we're still recovering from the Robotech KS earlier this year.

I suspect one of us will dive on the grenade at the Outlaw tier at least, to snag up the stretch goals (which admittedly do make it vastly more palatable), but it'd be really nice to get in on the add ons affordably, and doing so without the excess baggage that seems to be bogging down the top MC tiers would go a long way.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 15:50:02


Post by: weeble1000


Bossk_Hogg wrote:
 cincydooley wrote:
I can't help think how much it looks like Malifaux the Adventure Game.


Deadlands did it first. Or at least before Malifaux.

Looks interesting. I have Last Night on Earth and its a fun quasi tactical game for when the group doesnt feel like something more in depth (Arkham Horror or whatever).

The figures look a little more detailed than LNOE guys. Would be nice to see them painted just to tell.


This concept has been around for a looooooooong time. Robert E Howard was writing supernatural wild west stories at the same time he was writing Conan and Lovecraft Mythos stories.

In fact, this game appears to be directly inspired by Howard's writing...now I feel like a huge nerd.

Quote for Truth

Howard was given the affectionate nickname "Two-Gun Bob" by virtue of his long explications to Lovecraft about the history of his beloved Southwest, and during the ensuing years he contributed several notable elements to Lovecraft's Cthulhu Mythos of horror stories (beginning with "The Black Stone", his Mythos stories also included "The Cairn on the Headland", "The Children of the Night" and "The Fire of Asshurbanipal"). He also corresponded with other "Weird Tale" writers such as Clark Ashton Smith, August Derleth, and E. Hoffmann Price.



Automatically Appended Next Post:
 Alpharius wrote:
jmw23 wrote:
I don't have a dog in the fight, but there's definitely a lot of negative talk over on Boardgamegeek as well. People seem upset at the way the mine cart tiers were structured. As someone who isn't pledging, I can see their point...the feeling that you missed out on the sweet spot and now are getting the exact same thing as everyone else for $150+ more is lousy, and might prevent some pledges.


It is currently preventing me from pledging!


This is a wait-until-it-hits-retail situation for me. I'll endeavor to get a demo game in once the box is on the shelf, and go from there. Maybe if the minis were 28mm...maybe, but that's only because I run my own home brew wild west fantasy/horror miniatures game, and new wild west miniatures are always nice. But 35mm is too big.

And as for "retail" customers "not taking a risk," come on. This project does NOT have to be a Kickstarter. This thing could simply be put on the shelf as a retail product, and Flying Frog would be taking a risk. There's probably not much in terms of savings from this KS project, there's not much in terms of exclusive content. All backers are getting is a jump on retail release. In the process, FFP is likely crapping on its post KS retail sales, as all of the pledges on the KS are sucking sales away from retailers, who may very well be far less inclined to put the game on the shelf. Kickstarter is being overutilized in this industry. There's no real need for customers to be backing projects like this. The only "risk" involved is in getting a product you are not happy with because you paid for it before you had a chance to see it.

It makes sense to do that if the product would not otherwise exist, but that is not the case here. FFP can put out a product without needing to raise funds. In fact, FFP have been working on this game for years. FFP has been investing in the product development for a long time now, and do you really think that they wouldn't attempt to recoup that investment if they did not get funding? That's a laugh.

When I approach Kickstarter, I look for projects that would have great difficulty getting off of the ground any other way. I look for projects that need the funding in order to raise capital that otherwise would be difficult to raise. FFP already raised the capital. FFP has already invested its own money. It does not need mine. If they put out a good product, maybe I will buy it.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 16:58:36


Post by: Gomez


weeble1000 wrote:

It makes sense to do that if the product would not otherwise exist, but that is not the case here. FFP can put out a product without needing to raise funds. In fact, FFP have been working on this game for years. FFP has been investing in the product development for a long time now, and do you really think that they wouldn't attempt to recoup that investment if they did not get funding? That's a laugh.

When I approach Kickstarter, I look for projects that would have great difficulty getting off of the ground any other way. I look for projects that need the funding in order to raise capital that otherwise would be difficult to raise. FFP already raised the capital. FFP has already invested its own money. It does not need mine. If they put out a good product, maybe I will buy it.


Just FYI, but FFP have already said they could have gone the non-KS route, a few elements at a time, but that the releases of all the parts of the game would have to be stretched over 5-10 years. Via KS they are able to get the whole game (most of it, anyway) out to the public in one go. Not sure how "appropriate" a use of KS you think that is, but it's definitely not just a question of yes/no regarding this game.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 17:28:23


Post by: Alpharius


Unless this one gets awesome beyond belief before the end, I can't see myself staying with my $475 Mine Cart and maybe I'll just drop down to Outlaw plus a few choice add-ons.

Maybe!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 18:06:17


Post by: Gomez


 Alpharius wrote:
Unless this one gets awesome beyond belief before the end, I can't see myself staying with my $475 Mine Cart and maybe I'll just drop down to Outlaw plus a few choice add-ons.

Maybe!


I'm in for $1 at the moment but as long as the remaining actual sculpts are good enough quality (i.e. similar to the tentacles and characters and better than the crappy serpentman) I'm planning to up to Outlaw - which I think is the best deal. You won't get the ridiculous overall discount that I'm assuming Mine Cart levels will end up with, but IMO the price point is perfect for the two game boxes + unlocked content. All the rest just seems like too much money and too much plastic for a board game (even as cool as it looks).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/29 18:18:02


Post by: weeble1000


 Gomez wrote:

Just FYI, but FFP have already said they could have gone the non-KS route, a few elements at a time, but that the releases of all the parts of the game would have to be stretched over 5-10 years. Via KS they are able to get the whole game (most of it, anyway) out to the public in one go. Not sure how "appropriate" a use of KS you think that is, but it's definitely not just a question of yes/no regarding this game.


Yea, they said that. I might be inclined to take that with more than a pinch of salt. But why would a release schedule like that be bad anyway? You release a product, if it sells well, you release an expansion. If that sells well, you release another expansion, etc. If you fund all of the expansions via Kickstarter, whose to say those are going to sell well as a retail release. I suppose that it doesn't really matter at that point because you've paid the development costs. But haven't the development costs already largely been paid? FFP has been working on this stuff, right? For years, right? They have stuff ready to show in stretch goals, right?

If it is finished and is awesome, okay, fine, but why do you need Kickstarter? If it isn't finished, you are supporting a huge range of expansions that could very well suck, for a game that you have never played, all so that FFP can allegedly shorten its release schedule? What happens if the expansions suck? Now you are left holding the bag, and what did you get out of it?

If the game would not exist because FFP does not have the ability to raise capital in a traditional manner, then what you get is the chance to see this idea, this project, become a reality. That is what you would be paying for, and that is really what Kickstarter is designed to support. In that case, if the product sucks, okay fine. You took a risk because you wanted to see the project come to life and you were hoping it would be great. If it is going to exist anyway...come on, really? Let FFP go and get a loan, put up their own money, take their own risks, and compete in a market. FFP doesn't need my money, and doesn't need yours.

If you think paying out to shove 5 years of releases into 2 years waiting for your pledge rewards, that's fine. That's just not a choice I would make.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 17:26:14


Post by: Phobos


FFP really stepped on their d*** with this. It is pretty clear that this is just a pre order Kickstarter. Combine that with the other poster demonstrating rather convincingly that the minecart add on are really just a broken up expansion pack, which makes the $475 minecart levels even more of a rip off.

What I wonder is what is going to happen to all the figures and such that are being unlocked for The Outlaw level. How will these be sold at retail?



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 19:27:26


Post by: cincydooley


I'm really curious myself how everything will be released at retail. Surely not as chopped up as it is in the KS, right?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 19:57:02


Post by: Alpharius


 cincydooley wrote:
I'm really curious myself how everything will be released at retail. Surely not as chopped up as it is in the KS, right?


Good question!

The more I think about it, the more dropping down to "OUTLAW" level makes sense.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 20:01:51


Post by: Moopy


Outlaw is where I'm at with a few extra add ons. LOVE the Lost Army idea.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2017/04/26 21:10:32


Post by: ced1106


weeble1000 wrote:
You release a product, if it sells well, you release an expansion.


KS is not a store, but it looks, walks, and sounds like a pre-order. And, since KS tells the creator how many expansions (or in this case add-ons) backers want, the creator knows how "well" the game is going to "sell". If KS backers don't indicate demand for the add-ons, that tells the creator -- and tells him better than the "trickle up" three-tier system -- how well the expansion's selling. And, of course, if the KS doesn't even reach funding, that tells the creator, well, that's that. On top of this, KS allows the creator to have the lump sum they can use to negotiate with manufacturers and printers. Supplies *like* customers with big wads of cash, and you can't get them with the relative trickle conventional retail sales provides. FFG's (not FFP's!) DOOM boardgame only sold enough base game copies to support one expansion set. A second one was ready for the printers but cancelled because the line -- at the time -- did not "sell well". Except now, DOOM and it's expansion go for $180 on eBay, showing demand for this OOP game. If FFG went the KS route and produced both expansion sets at the same time, DOOM fans would have two expansions, not one.

The whole point of KS is to lower risk. By lowering risk, KS lowers the barrier to entry for new products -- including more games by companies who could, in armchair business theory, use the current three-tier system. Without KS, these companies would not take the risk of manufacturing a game. Is there a good reason *not* take a lower risk route when one is available? Do you really want fewer games on the market? If you don't like this newfangled way of selling stuff, don't back the project.


Automatically Appended Next Post:
 cincydooley wrote:
I'm really curious myself how everything will be released at retail. Surely not as chopped up as it is in the KS, right?


Maybe: http://stores.homestead.com/FlyingFrogProductions/Categories.bok?category=Fortune+and+Glory


Automatically Appended Next Post:
 Phobos wrote:
It is pretty clear that this is just a pre order Kickstarter.


Why is this a problem?

Dark Darker Darkest was accused of being a pre-order and look what happened -- an incredibly short three month delivery time.

You might not be happy with this, but guess who was.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 21:39:07


Post by: highlord tamburlaine


There was going to be a second Doom expansion? Damn.

Did they ever show off any prototype figures/ any information released? I'd assume on Board Game Geek, but I can't access it at work.

With the game now over half a million the town tiles are in, so you all can defend it from zombies, go rob the banks, or shoot each other to pieces in the town square.

Just don't aim for the mules and horses!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 22:08:22


Post by: ced1106


 highlord tamburlaine wrote:
There was going to be a second Doom expansion? Damn.

Did they ever show off any prototype figures/ any information released? I'd assume on Board Game Geek, but I can't access it at work.

With the game now over half a million the town tiles are in, so you all can defend it from zombies, go rob the banks, or shoot each other to pieces in the town square.

Just don't aim for the mules and horses!


A little OT (: but here's a little more about the send DOOM expansion: http://community.fantasyflightgames.com/index.php?/topic/34119-second-expansion/

IIRC, FFG released some card you could print out to allow handicaps (eg. "I'm too young to die"): http://www.fantasyflightgames.com/ffg_content/Doom/doommod1.pdf


Back to SoB (: Any info about the town board? Is it large enough to support a Savage Worlds Doomtown game? Between that pack mule (useful for FRPG games!) and a town square I may actually jump into this KS...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/30 22:14:17


Post by: highlord tamburlaine


Thanks for the (slightly off topic) info.

All we know about the town is it expands gameplay in between missions.

There will be locations to visit, banks to rob, shootouts to hold... the usual western stuff. They haven't said much else about it.

There was also confirmation that we will have dog companion allies at some point further down the line. No word on what breeds.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 00:27:52


Post by: streetsamurai


eager to see the mini for the void sorcerer. If it's as cool as the concept, it will make a great chaos cult leader


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 01:59:14


Post by: Forar


Ugh. The KS comments on this one are obnoxious. Sure, there are some people who seem impossible to please, but it's becoming a very cult-like setting where anything but gushing praise is met with overwhelmingly cloying enthusiasm and shouting down.

Mention the words "mine" and "cart" together and you risk being lynched unless they're followed by "are the best thing since *insert sexual practice here*."

I get it that raw negativity can be unwelcome, but acting like FFP can just dust off its hands and say "yup, perfect solution, haters gonna hate" and walk off seems short sighted. A lot of people gave a lot of thorough and eloquently stated critique, and their response has basically been "you know what you guys need? The ones already getting duplicates of pretty much everything? MORE DUPLICATES!"

Ugh.

However, I will also preface my own hypocrisy and admit that the will of my group is weak and may get in on at least an outlaw tier. If they keep throwing what should be full expansions onto that thing, it might actually work out to save some cash compared to buying it all at retail.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 02:02:50


Post by: cincydooley


I gotta be honest: the price of all those products from ceds link are pretty disconcerting.

On their website, 8 character miniatures will run you $15. Here, you get two for that.....

Hmmm....


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 02:09:14


Post by: Forar


To be fair, those are 28mm scale.

I believe these are 35mm scale.

Those extra 7mm are huge. HUGE. Like, three quarters of a centimeter HUUUUUGE!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 06:42:10


Post by: spiralingcadaver


So, looking into this a bit late... am I reading it right that you get almost all of the stretch goals with an Outlaw pledge?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 07:14:12


Post by: Aeneades


 cincydooley wrote:
I gotta be honest: the price of all those products from ceds link are pretty disconcerting.

On their website, 8 character miniatures will run you $15. Here, you get two for that.....

Hmmm....


Those are just duplicate copies of the miniatures that come in the base game. Where as the character packs are new sculpts and also come with new rules and cards. They are also a larger scale as already pointed out.

Mantic have been charging $8 per unique 28mm sculpt in the Mars Attacks kickstarter but they only charge $15 for a duplicate copy of a Martian or us marine squad.


Automatically Appended Next Post:
 spiralingcadaver wrote:
So, looking into this a bit late... am I reading it right that you get almost all of the stretch goals with an Outlaw pledge?


You get all the stretch goals with an outlaw pledge. The only thing you don't get are the addons which you can raise your pledge for if you see any you must have or purchase from the FFG store post release.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 11:34:00


Post by: CptJake


I suspect many of the smaller sets/expansions will be sold via the FFP website only.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 12:52:39


Post by: Alpharius


Update #9

Oct 31, 2013
New Avatars! The Harginber's Den!
10 comments
7 likes

Hi Guys!

Thanks so much for the support on this project! Not just by backing it, but also sharing the project on Facebook and spreading the word! It is a big part of the reason that we are able to get more backers and unlock all of these Stretch Goals to enhance the game with new Hero Classes, Creatures, Variant Figures, Card Sets, and even new Worlds to explore!

We were excited to see that a few of you even created your own Shadows of Brimstone avatars! This is awesome! But, we also recognize that not everyone can make their own avatars. So, we've put together some cool Shadows of Brimstone Avatars to let backers show their support and help spread the word on Kickstarter and various social networks.












To use any of these, just right click on the image and "Save As" somewhere on your computer. Then set your Avatars on Kickstarter, Facebook, Twitter, etc. For Kickstarter, you can change your avatar by clicking on "Me" in the upper right corner of the page. Then select "Edit Settings" and Picture "Upload" to choose the new avatar art you saved to your computer.

Lastly, I'd like to show off another really cool illustration from the game. It's called "The Harbinger's Den" and it was done by Seattle artist, Brandon Gillam.



If you were paying close attention, you may have noticed that one of those avatars has art that we haven't shown yet. It's an incredible new illustration that I'll show off in the next update. Have a great Halloween, everyone!

Thanks,

Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 15:08:53


Post by: Phobos




Automatically Appended Next Post:
 Phobos wrote:
It is pretty clear that this is just a pre order Kickstarter.


Why is this a problem?

Dark Darker Darkest was accused of being a pre-order and look what happened -- an incredibly short three month delivery time.

You might not be happy with this, but guess who was.


Its a problem for a bunch of different reasons to a bunch of different people. First off there is the whole philosophical argument; Kickstarter should be used to kick start projects could not otherwise obtain traditional funding and using it as a pre order store flies in the face of that spirit.

It's also a problem for the customers in that they are going to be extremely demanding and expect tons of free stuff because it's pretty clear to see it for what it is. I am almost certain that this is a big part of the reason why there is such an outrage over the minecart stuff. Everyone is expecting a big haul at a killer price because at some level we all know it's there anyways. And it creates a problem for the customers because it changes your way of thinking about Kickstarters, but more on that later.

It's a problem for retailers who other wise be selling these games to the customers that are now buying them from a Kickstarter preorder store. There is already some under current of dislike of Kickstarters by retailers and distributors and this just pours fuel on the fire. And that leads us to

Its a problem for the company as well. If distributors snd retailers don't carry your product then your only market is going to be the people who got it from Kickstarter anyone that happens across your web store. It also creates a vicious cycle where your next Kickstarter has to top your last. And don't forget about all the customers that you're going to lose when they find out that they're not getting as good a deal as the people who were in the Kickstarter did and refuse to buy on that basis.

And lastly its a problem for all the small startup companies and games that truly do need Kickstarter to be funded. They can not afford to give away tons of free crap ( that has already been produced) as stretch goals and such. Here is where the other part of the customer
problem comes in. If people get used to these big mega preorder Kickstarters like bones 2 and this one it will color their perception towards what should be included in the Kickstarter. Look at all the trouble that Shadowsea and Rise of the Occulites are having because they aren't giving away everything and the kitchen sink.

Everyone is on a wild Kickstarter binge right now. I worry that we are going to overdo it and wake up with a bad hangover.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 15:24:19


Post by: cincydooley


 Phobos wrote:

It's also a problem for the customers in that they are going to be extremely demanding and expect tons of free stuff because it's pretty clear to see it for what it is. I am almost certain that this is a big part of the reason why there is such an outrage over the minecart stuff. Everyone is expecting a big haul at a killer price because at some level we all know it's there anyways. It's also a problem for the customers because it changes your way of thinking about Kickstarters, but more on that later.


The expectation of free stuff isn't always the case though. Mierce's 2nd KS had very little free stuff, and still did over $250k USD. I know that's "paltry" compared to what some of the other companies have done, but it isn't a requirement for a successful KS.


It's also a problem for retailers who other wise be selling these games to the customers that are now buying them from a Kickstarter preorder store. There is already some under current of dislike of Kickstarters by retailers and distributors and this just pours fuel on the fire. And that leads us to

Its a problem for the company as well. If distributors snd retailers don't carry your product then your only market is going to be the people who got it from Kickstarter anyone that happens across your web store. It also creates a vicious cycle where your next Kickstarter has to top your last. And don't forget about all the customers that you're going to lose when they find out that they're not getting as good a deal as the people who were in the Kickstarter dId and refuse to buy on that basis.


Well that isn't true, really. There are plenty of examples of successful board game KS projects that have done plenty well at the retail level, Zombicide being the pinnacle example


And lastly its a problem for all the small startup companies and games that truly do need Kickstarter to be funded. They can not afford to give away tons of free cra p ( that has already been produced) as stretch goals and such. Here is where the other part of the customer
problem comes in. If people get used to these big mega preorder Kickstarters like bones 2 and this one it will color their perception towards what should be included in the Kickstarter. Look at all the trouble that Shadowsea and Rise of the Occulites are having because they aren't giving away everything and the kitchen sink.

Everyone is on a wild Kickstarter binge right now. I worry that we are going to overdo it and wake up with a bad hangover.


I'm not sure you can attribute their trouble at success with the lack of free stuff. Shadowsea is relatively expensive and in metal, with a limited market. It was still successful, though.

Rise of the Occulites, again, has a limited market due to the content. It isn't the big 3. There's no Zombies. There's no Cthulu. There's no Steampunk. It also has no applicablity to 40k, which can clearly help drive sales of a miniature game. Further, there's no large name attached to it. With all that being said, it's still at $200% funding, so I'd hardly call it "struggling."

Personally, I have no problem with larger, private companies using KS as a means for risk mitigation. I'd rather a company take risks with fringe projects on KS and fundraise there so that the failure of said fringe project didn't adversely affect their primary lines too much. And it's not like there's no risk for a larger company running a KS. There are HUGE reputational risks they can take for a poorly run KS (see: Wyrd's Through the Breach or CMON/Stuidio McVey w/ Sedition Wars).

The only burnout I see myself having with the projects is from my wallet. I really enjoy following and backing KS projects.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/15 19:25:06


Post by: Phobos


Without really getting into the weeds of it, Shadowsea barely funded and the Occulites might be at 200% but two of their big pledge levels were dependent upon reaching at least 45K.

At any rate it's too early to tell which one of us is going to be correct. Kickstarter is just beginning its heyday with miniatures and games and we're really about 5 years out from seeing how it affects the marketplace.

But I do completely agree with you that the only burn out I'm feeling right now is in my pocket! I'm more than happy to grab what I can now because ultimately I don't think it will be sustainable.

Back on topic, minecart gate notwithstanding the outlaw pledge looks very good. I may have to eat my words about not pledging for this campaign.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 19:52:23


Post by: Forar


Yeah, I think I might have a problem.

Sure, Dwarven Forge should deliver next week (but that was only a couple hundred bucks for 3 sets) and most of my other backerage has been in the $1-50 range, which is generally 'fire and forget' for me.

But then there's big ticket stuff like the Robotech miniature game, which my friends and I got a little swept up in (mistakes were made), and as hard as I'm trying to put the reigns in on having more and more (not quite) disposable income just floating around for months or even years with little or nothing to show for it, at the same time new campaigns keep popping up and there's always a shiny song and dance and "ooooh, if I buy in now I could save like 30-60% off retail!"

It's not an easy balance to achieve. I swore after the Robotech one that I was done on big campaigns, all the moreso now that I'm watching Wyrd's RPG campaign continue to slide on past its due date without even an update to append in its place, and then a big name with what looks like an incredible product comes along and suddenly I'm fighting between resisting the urge to join in hardcore, at a reasonable level, or finding that cutoff point.

I think it'll take a really big flop or a big company bankrupting themselves or a simply massive bit of fraud to really shake things up, and I agree that it may be years in the making before we see this happen, and in the meantime things are going to keep growing and getting crazier.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/10/31 20:06:43


Post by: Aeneades


First post updated with all the new stretch goals.

Pack Mule and expanded Frontier Town have been reached and we have just made it to the Female Law man variant (Sheriff), coming up next is the Dead Mans Bounty gear pack, followed by a new Bandido variant figure and a Void Sorcerer enemy.

Given the large number of variant figures and the new frontier town map tiles there has been a few hints towards using the variant figures to represent bandits / lawmen / bounty hunters defending or attacking the town. Some requests for a train heist / defending tile set were made but whilst they think it's a great idea, it doesn't look like it would be included in the Kickstarter.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 12:35:18


Post by: weeble1000


ced1106 wrote:

You might not be happy with this, but guess who was.


Kickstarter is not supposed to be a pre-order system. Kickstarter is not supposed to approve projects that do not require the funding. But hey, if people want to do it, that's on them. I just think it is a terrible way to spend one's money, and bad for the hobby in the sense that Kickstarters like these draw attention away from 'legitimate' kickstarters for gaming projects that will never exist without the funding.

I also think the conditioning of expectations is the really big problem with these kickstarter projects. Kickstarter is on track to change the way the market behaves, which can hurt small existing miniatures companies that can't run a mega Kickstarter project and have trouble sustaining themselves when so many people are plowing funds into kickstarter projects designed to encourage impulsive purchasing. These kickstarters really jerk your chain. They are designed to, and this is one reason why we are seeing "minecartgate." The projects are designed to build temporary enthusiasm and encourage impulsivity. I think people pretty much understand this one some level, and so when a project seems to not give you what you believe you "deserve," it provokes a sharply negative reaction.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 13:41:13


Post by: Forar


weeble1000 wrote:
Kickstarter is not supposed to be a pre-order system. Kickstarter is not supposed to approve projects that do not require the funding.


While I'm sure there are limits and controls in place, KS/Amazon also shave ~10% off the top for successful campaigns.

Call me cynical, but when a known company approaches them with the outline of what may very well be a million dollar+ campaign, I doubt they're quick to shoot it down.

That said, I do agree with you that there is a risk the super massive campaigns are going to continue to cause issues for the smaller/more realistic ones. What info we glean from the words of one creator don't necessarily have any bearing on the realities of another, and yet those 'facts' are quoted at each other back and forth constantly.

I think part of that will be managing expectations. If ones project is going to be smaller scale, it may become increasingly important to say that, to clearly indicate "look, we need the help, we are willing to cut you guys a deal, but we simply cannot sell product to backers at 75% off like some of the other campaigns do."

That said, one of the disadvantages of big, established companies running campaigns is that we already know their business model, to a degree. We know what they charge for small expansions, big expansions, where to find their products for significantly below the sticker price, etc. That works to their advantage in that they have a large and motivated fan base, but it also means those fans who are able to look at the numbers objectively will occasionally start tugging at loose threads.

Anyway, we're just up to 550k, so 15 more gear cards have been included. Next up, the Bandido 2 variant figure at 575k.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 20:26:19


Post by: Gomez


Rules-wise they've light, fun. Very Ameritrash. Haven't really had any issues with ambiguity, and on the few occasions when we have it's been easy enough to figure out something that everyone is still happy with that seems to fit their meaning.


Saw the above term used to describe FFP's other games in another thread, and have seen it tossed around lately about other games as well, but not being a member of the "board-gaming community" as it were, I have no idea what it means. Anybody out there who can clue me in?



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 20:30:14


Post by: Forar


A cursory bit of Google'ing led me to a thread on Boardgamegeek that gave a few responses. Here is one of them;

Ameritrash: games that revolve around a specific theme (usually fantasy or sci fi, and usually involving conflict) and where the game's mechanics are built to illustrate/recreate the 'real world' mechanics of that theme. Rules simplicity, perfect play balance, and short playing times are not necessary, if they get in the way of making the theme 'come to life.' Ameritrash games embrace some randomness and dice.

Euro: games that stress streamlined and clear mechanics. They usually have reasonable playing times, and don't stress conflict. They also don't stress random elements, least of all dice. The term "Eurosnoot" has come about due to some folks perception that fans of Euro games "look down" on other game types.


I've never heard of "eurosnoot", but I have friends who unironically use the term 'eurotrash', and who love some (self described) ameritrash games. Arkham Horror, Battlestar Galactica, several FFP games like Last Night on Earth and Fortune & Glory, etc.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 20:35:14


Post by: Alpharius


Does The Warstore or Miniature Market carry Flying Frog's stuff?

If so, I think it is a no-brainer for me to drop down to Outlaw and wait and see on all these add-ons.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 20:37:12


Post by: Forar


 Alpharius wrote:
Does The Warstore or Miniature Market carry Flying Frog's stuff?

If so, I think it is a no-brainer for me to drop down to Outlaw and wait and see on all these add-ons.


A cursory search indicates yes, and at a 30% discount.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 20:53:34


Post by: Alpharius


Ah, thanks!

Looks like a 'wait and see' approach makes a lot more sense than the $475 Minecart!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 20:59:44


Post by: Aeneades


Whilst some addons will be available elsewhere a lot will be exclusive to the FFP webstore so you won't be able to get them at a discount elsewhere so you should take that into account when calculating discounts (I think the majority will be available elsewhere though).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 21:08:59


Post by: Forar


A look at the FFP web store indicates that yes, they do sell some web exclusive stuff.

But let's be real. What's more likely?

A) They have like 70 different individual miniatures, miniature packs and card packs.

or

2) They package like 80% of that stuff together in figure/card/tile small/medium sized box sets, with the possibility of an outright 3rd Big Box Set if this rabbit hole goes deep enough.

I mean, I agree that it's a bit of a gamble, and possible that some of this stuff will *only* be available from them at full retail MSRP... but it's far more likely that those pieces will be the exception, not the rule. Their FANG expansion, the LNOE expansions, etc, all lean towards "heres some figs, some cards, maybe a tile or upgraded mechanic" rather than "2 figures and 2 cards for $15!".


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/01 21:41:05


Post by: Alpharius


Forar - yeah, I'm willing to gamble on that!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/02 05:24:11


Post by: Bromsy


Yeah, I'm sticking with outlaw - I figger all of the add-ons will be condensed into small box expansions. And as far as this being an unnecessary kickstarter - if they are able to pump all of this stuff out at once it will mean they can keep up with the release schedule for new stuff for their other games - which is all for the good. We can always use more Fortune and Glory stuff.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/05 08:29:23


Post by: Bromsy



Update #12
More Info on OtherWorlds and Use of Terrain Packs!

Hey Guys-

Some of you have asked about the Other Worlds, and let's face it, exploring an Old West Mineshaft is pretty cool, but when your group of adventurers can find a portal to another world and step through to continue their dungeon-crawl in another dimension or another planet, that's insanely cool! Designer Jason Hill reveals more info: In the course of a game, Heroes will stumble into 0-3 OtherWorlds (a lot of this depends on luck of the draw of how the Exploration Markers and/or Encounters work out). Though, it also depends on how many OtherWorld Tile Sets you have. It is probably about 70% likelihood that you will come across at least one portal to an OtherWorld during a mission. One of the cool aspects of the portals is that OtherWorlds can link directly to more OtherWorlds (or back to the Mines).

Many of you have asked if there be counters in the game box for the figures in the Terrain Packs (Terrain Pack #1: Doorways and Terrain Pack #2: Mine Terrain can be found in the Optional Add-Ons Menu). Designer Jason Hill sheds some light on this: Yes, there will be tokens in the Core Sets for Objective markers and for Otherworld Gates. The Terrain packs can be used to have plastic pieces for these instead of just a token. There won’t be tokens for the doors as the open doorways are marked by having the open ended puzzle piece on a map tile, but the plastic doors really do look cool on the table!

Speaking of the Doorways, we have a picture of the stunning new Mine Doorway figure:



More to come soon!

Thanks,

Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/05 16:18:15


Post by: Aeneades


Can't link the image from my phone but a doctor hero addon has just gone up.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/05 16:22:21


Post by: highlord tamburlaine


Doctors with hand grenades, that is.

I still want to see more monsters. I think we've got a pretty nice selection of heroes available.

Ideally we'd see at least an XL monster for each of the otherworlds. Maybe even an XXL one.

More mission packs with lairs are cool. I know they've mentioned in the comments about wanting to bring in more Native American mythology, and there would be a Spanish Mission showing up at some point.

I think it was also confirmed there'd be gambling allowed in town too.

I kind of wonder what it would be like to have an otherworld town to visit.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/05 16:46:13


Post by: Taarnak


Current Add-On graphics:


~Eric


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/05 22:05:05


Post by: highlord tamburlaine


So a couple more interesting tidbits.

-Hirelings will be available as you play. Not sure how that will work, as FFP guys said we'd have to wait a bit to see.

-More XL and XXL monster *WILL* be coming!

-More location specific monsters will be joining as well!

That makes me happy!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/05 22:08:52


Post by: Alpharius


I don't think all of those add-ons make the $475 Mine Cart a smart deal yet...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 00:31:22


Post by: Squat Kid


I heard about this one two days ago, and today I cut my mars attacks pledge in half and backed it up. Too many things I love not to (Cthulhu, Cowboys and Warhammer Quest)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 04:08:52


Post by: Bromsy


 Alpharius wrote:
I don't think all of those add-ons make the $475 Mine Cart a smart deal yet...


I jumped on one temporarily because it looks like they are going to sell out, and if they keep releasing things it might be worthwhile. Can always dump it and go back down to outlaw and buy the extras I want if it isn't worth it.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 04:12:39


Post by: Alpharius


 Bromsy wrote:
 Alpharius wrote:
I don't think all of those add-ons make the $475 Mine Cart a smart deal yet...


I jumped on one temporarily because it looks like they are going to sell out, and if they keep releasing things it might be worthwhile. Can always dump it and go back down to outlaw and buy the extras I want if it isn't worth it.


That's pretty much what I'm doing.

And odds are, dropping down to "Outlaw" level and picking and choosing from the add-ons list will make more sense at the end.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 04:20:56


Post by: Forar


I wouldn't be too worried about the mine cart filling up.

Every time it gets there or gets close, another 50 slots are added. It's been doing that for days now.

It's very literally artificial scarcity designed to inspire just such a reaction.

The fact they don't just make it unlimited is odd. Perhaps they can't once it's created, but I don't see why they can't just increase the cap to, say, 10,000.

Oh, yeah, artificial scarcity, etc. Never mind, carry on.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 18:21:18


Post by: Aeneades


Reached $666,666 exactly and the a $8k backer pulled out...

(Although it possibly looks like it was a fake account used to troll the comments section)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 18:29:17


Post by: Alpharius


A troll account with an $8K pledge?

Wow!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 18:41:39


Post by: Squat Kid


I was wondering why it was climbing so fast...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 19:03:55


Post by: Aeneades


They had a backer at the $8k pledge level but rather then release it all in one go, they did it a little at a time over an hour so it looked like a lot of people were leaving (This is according to people in the comments section so take it with a grain of salt).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 19:21:38


Post by: highlord tamburlaine


God bless the Internets. Each and every one of them!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/06 23:08:31


Post by: Forar


I was there, one second the campaign was at 666,666, the next it was down around 659k and change. They may not have dropped the entire 8k at once, but it was definitely a big drop (6-7k+) in one shot, then another drop that might have been around 1k'ish, likely the remainder.

The single 8k character pledge disappeared and those in the comments (myself included) instantly knew what was up.

It may have been a troll account, or even a backer who simply wanted to help bump the campaign up on its way to a stretch goal, but either way, they left quickly and nobody was surprised.

It'll be interesting to hear the wailing and gnashing of teeth tomorrow when the Kicktraq numbers look bad compared to previous days, despite at least one of those days being artificially inflated.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/07 18:43:59


Post by: Morathi's Darkest Sin


Damn, how did I miss this, Warhammer Quest like in a weird west setting. Going to be blinkin hard to resist.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/07 19:30:11


Post by: Phobos


Well I done caved. In for an outlaw.

The pet dog did it.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/08 01:19:52


Post by: Kroothawk


This looks nicer than I thought.
Pledged at Outlaw level plus several Add-Ons (mostly characters), not tempted by Mine Cart, not interested in the fuss about it.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/08 01:26:55


Post by: Forar


A buddy and I are in for an Outlaw as well so far. A lower MC might draw us in, but over half a grand remains a bit beyond what we're willing to commit.

For now.

We'll see how the MC develops in the next two and a half weeks before we make the final call.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/08 12:37:17


Post by: Morathi's Darkest Sin


Yeah Outlaw is what I'm considering, along with some of the Character packs. With the extra add ons unlocked so far, it would seem a mad move to miss this if it only partially interests you.

For me I am 70-30 in favour, just need to decide if I can squeeze some extra cash out with a heavy release month that includes the Xbone.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/10 10:46:06


Post by: Alpharius


And in case anyone was wondering what that was, it was "Void Hounds" - 3 of them now added in to Outlaw pledges...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/10 11:03:40


Post by: Kroothawk


Next stretch goals are:
$ 725k: Free variant Saloon Girl (Outlaw pledge upward)
$ 750k: Murky Confrontations(Jargono Encounter pack, 15 cards)
$ 775k: 12x Scourge Rat
$ 800k: New Hero Class Drifter (miniature looking like Clint Eastwood)

Here the big graph with all stretch goal pics:
Spoiler:


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/10 11:17:42


Post by: Alpharius


All included at Outlaw level...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/10 12:03:53


Post by: Azazelx


Outlaw plus a couple of extras is looking more and more tempting...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/10 13:49:18


Post by: Aeneades


The team at FFP suffered a very sad loss this week and are grieving which is why there have been no updates or addons for a while so don't be concerned by the lack of attention this has been getting recently, I am sure that they will catch up when they are able.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/10 17:10:10


Post by: Kroothawk


Currently again below 700k, but we will see.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/11 06:02:40


Post by: Forar


They've hit 700k, and unveiled a new add on; $25 for a Succubus mission pack (6 Succubi, tiles, cards, the usual).

A buddy and I are at Outlaw, but if a Mine Cart Map Maker was to open up, I'm not sure we could turn that one down.

Even with the usual end of KS churn in the tiers, out of a mere 10 people I'm doubtful many or even any will drop. I suspect the MC7 tier to see significant flux (mostly upwards but not purely so) by the end, and maybe even a few of the lower MC's; good deal as it might be, that's still a lot of cheddar to drop at once, and I think there'll be at least a few who get cold feet or realize that they can't justify that much cash just before the holidays.

But I guess we'll find out in just a few hours shy of 2 weeks.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2016/11/05 04:12:11


Post by: Aeneades


European postage has now been confirmed. All European deliveries will now be sent from within the EU.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/11 09:47:21


Post by: Kroothawk


Aeneades wrote:
European postage has now been confirmed. All European deliveries will now be sent from within the EU.

Does that change the current "outside USA" postage rate for Europe?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/11 10:01:21


Post by: Aeneades


 Kroothawk wrote:
Aeneades wrote:
European postage has now been confirmed. All European deliveries will now be sent from within the EU.

Does that change the current "outside USA" postage rate for Europe?


It doesn't as they still need to pay the VAT element on our behalf (which will be much higher then £10). It just means we won't be liable for the 20% VAT.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/11 10:26:59


Post by: Kroothawk


Aeneades wrote:
 Kroothawk wrote:
Aeneades wrote:
European postage has now been confirmed. All European deliveries will now be sent from within the EU.

Does that change the current "outside USA" postage rate for Europe?

It doesn't as they still need to pay the VAT element on our behalf (which will be much higher then £10). It just means we won't be liable for the 20% VAT.

Okay, and no custom fees.

BTW what happens when you lose the Succubus encounter?
Spoiler:
You are fethed


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/11 11:04:21


Post by: Morathi's Darkest Sin


Hmm.. no chance of custom charges just pushed this over the edge, just need to jiggle my sums and see what I can scrape together.

Curse this being live the same month as the new consoles hit the shelves.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/12 06:42:34


Post by: Bromsy


 Kroothawk wrote:
Aeneades wrote:
 Kroothawk wrote:
Aeneades wrote:
European postage has now been confirmed. All European deliveries will now be sent from within the EU.

Does that change the current "outside USA" postage rate for Europe?

It doesn't as they still need to pay the VAT element on our behalf (which will be much higher then £10). It just means we won't be liable for the 20% VAT.

Okay, and no custom fees.

BTW what happens when you lose the Succubus encounter?
Spoiler:
You are fethed


Spoiler:
but hard!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/12 10:50:56


Post by: Kroothawk


Variant Saloon Girl unlocked.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/12 17:26:34


Post by: spiralingcadaver


Sorry if I missed it, is there any word on the material used on the minis?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/12 19:42:49


Post by: Aeneades


 spiralingcadaver wrote:
Sorry if I missed it, is there any word on the material used on the minis?


From Scott @ FFP a couple of hours ago:

Again, we are a bit too early in development yet. I can tell you what we want, though. We want figures that are not going to be easily bent or broken, we want them to be easy to paint and, for miniature game folks, be easy to convert - cutting off weapons, arms, heads, etc and swapping them with weapons, arms, heads, etc from other figures. This is what we are looking for in our discussions with manufacturing in China.


New OtherWorld will be appearing by the end of the week, I presume as an addon rather then Stretchgoal.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/12 22:05:05


Post by: spiralingcadaver


Hmm, well, that'll make or break the game for me- if it's restic, I'm out.

Thanks for the info.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 11:45:06


Post by: Aeneades


Extra large swamp raptor has now made an appearance in the addons.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 14:53:29


Post by: highlord tamburlaine


That's a mighty big raptor!

I appreciate the fact it doesn't look like a "normal" dinosaur, and FFP gave it a bit of their own design.

Will probably have to get multiples. Dammit.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 15:20:22


Post by: Forar


And we're a mere $700 from unlocking the next batch of cards. Obviously the big ticket unlock in this set seems to be Mr. Eastwood himself, but even with an upturn in funding, that'll probably be another 2-3 days.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 16:22:31


Post by: highlord tamburlaine


It *could* get there faster if they release that rumored otherworlde they were teasing about sooner this week, rather than later.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 16:42:32


Post by: Squat Kid


Or they could make it a stretch goal


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 18:08:43


Post by: Kroothawk


The "Murky Confrontations" cards are unlocked at 750$.

Here a pic of the new raptor:


Here the sculpt of the Bandida:


Flying Frog Productions wrote:Highlights from Q&A in the Comments Section

We spent several hours in the Comments section today, talking with folks and answering questions. Here are a few snippets of that session for those who missed it:

A few people have asked about African American or Asian miniatures. We absolutely want to include everyone in the game, but please remember that you're seeing the figures pretty close up in the pictures. The actual miniatures are small enough that specific racial indicators would be difficult to see. We know that many people will be painting their figures and encourage them to paint them with varying skin tones indicative of racial diversity. This allows all Hero Classes to be open to all races. Which is important to us.

A number of people have asked about "making sure that the Stretch Goals and Optional Add-Ons will be sold in retail stores after the KS campaign ends". That is the plan, HOWEVER, it is important to understand that many of these items may not be available in retail stores for a long time. Even if we had finalized packaging, UPC codes, EIN13 Codes, external case packaging and product information for all of these items to allow for retail sale, we cannot bombard retails stores with everything at once. It would be too much for them and their customers to handle. So, realistically, outside of the KS, the Stretch Goals and Optional Add-Ons will be given the retail treatment, packaging/coding/casing/etc. a bit at a time and see retail release as a product line over a long period of time.

A few people asked about the extra set of Core Box figures in RED that come with Deluxe Outlaw and Mine Cart Pledge Levels and why they would be useful. For Heroes, it is very cool to have more than one of any given Hero. In playtesting, we commonly play games with multiple of the same Hero Class. This really is a part of the genre - how many westerns have you seen where there is only one single Gunslinger or Bandido or Lawman? Very rarely. It's always a posse of Lawmen with a Gunslinger and the town Doc! This is also the reason we dreamed of doing variant figures for at least the core Hero Classes - so that you can play with a group of all Bandidos, etc without everyone having the same miniature. As for enemies, we crammed the box full of cool creature minis but there are still times when the game calls for more enemy figures of a certain type than you have. In this instance, figures become 'elite' and you fight fewer, but tougher enemies. We were very excited about the idea of giving players a second set of the core game minis so that they have more of each of the Creatures and Heroes to play with and having them in a different color offers new possibilities for marking certain models (for example, swap to a red version of the figure when it has been wounded or to mark it as elite). Also, players could use the different color figures to be creative and make house rules.

That's it for now, but as I said at the start of the week, this is a BIG week for the Kickstarter. Watch the page this week for a brand new OtherWorld!

Thanks, Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/13 18:52:36


Post by: Morathi's Darkest Sin


Still not in yet, although had the Minecarts not jumped up so much I'd have probably relented.

Not sure I like the idea of subsidising all the previous Minecart pledges before mine.

Still watching, thinking it over, fortunately their is some time on my side in that regard.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 11:17:21


Post by: Alpharius


Same here...

...I was wavering, but that Not-Eastwood mini...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 12:51:32


Post by: Azazelx


There's also these very affordable models if you like the look of Clint.

http://www.artizandesigns.com/prod.php?prod=1012


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 12:59:06


Post by: Alpharius


Those look a bit...squished.

Anyway, I *might* drop out of my less than attractively priced Full Boat Minecart Pledge down to a seemingly very well stuffed regular ol' Outlaw Pledge by the end of this...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 13:15:01


Post by: Aeneades


New Otherworld addon revealed today, The Blasted Wasteland. First details can be seen in the new update (along with some images of the map tiles and enemies). Full details coming in an update tomorrow.


Automatically Appended Next Post:
Two stretch goals passed today / last night. We now have the next card set and rat enemy pack. Moving very quickly towards The Drifter and the reveal of more stretch goals.

Very impressed with the continued high support this project is receiving, one of the only projects I have seen that hasn't been hit by a big mid campaign lull.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 14:18:58


Post by: Forar


Eh, 7-30k is solid per day but I'd call this the usual lull personally.

At least in comparison to the already explosive opening, and the likely to be explosive finale.

Still think it's weird that they keep sticking with this "reveal 4 goals at once" model instead of just revealing a new goal each time one unlocks, so there's always 4 things to work towards.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 16:50:58


Post by: Kroothawk


Flying Frog Productions wrote:The Blasted Wastes are one of the most inhospitable environments yet discovered through the shimmering portals. A wind-swept desert of sulfur and Dark Stone dust, the wastes are home to brutal scavengers, marooned on this alien prison planet and mutated by the very air they breathe. A remote world around a distant star, the massive Dark Stone deposits on the surface lure travelers in, only to lash their ships in atmospheric storms and a massive, fluctuating gravity well to pull them down to the surface.

We'll take a closer look at this new OtherWorld in tomorrow's update!



BTW less than 6k from Eastwood stretch goal.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 17:24:29


Post by: spiralingcadaver


I appreciate the geysers/bacteria they have going, there.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/14 22:36:48


Post by: Bromsy


Solidly past the 800k mark now.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 02:06:20


Post by: Forar


FFP was MIA for a while, but they've got someone on the comments now, and mentioned that someone is working on getting new stretch goals up.

What's funny is that someone in the comments said a couple of hours ago that we'd probably be half way to the next SG by the time they went up.

Whelp, at time of posting we're at 811k... so I guess they were right.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 04:59:21


Post by: highlord tamburlaine


I'm pretty sure it was me that mentioned being halfway to the next stretch before they actually went up.

I was right too!



More monsters, more encounters, and hopefully that undead gunslinger is a bad ass that hunts you down once he decides your time is up.

Plus more add ons tomorrow!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 05:07:15


Post by: Squat Kid


The undead gunslinger will be so cool...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 05:58:22


Post by: Gomez


Somehow I missed the Cthulhu Wars KS, but after spending an hour or so looking at those (totally sweet) miniatures and then pondering the blank DIY cards for SOBS I think the two were made for each other.

Would love to see more shapeless, ancient, insanity inducing horror in these mines personally...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 06:04:21


Post by: Bossk_Hogg


 Squat Kid wrote:
The undead gunslinger will be so cool...


Would be nice to get a band of them as another goal, to use as harrowed when I get around to running Deadlands again.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 06:07:38


Post by: Squat Kid


Bossk_Hogg wrote:
 Squat Kid wrote:
The undead gunslinger will be so cool...


Would be nice to get a band of them as another goal, to use as harrowed when I get around to running Deadlands again.


I'd be all about that


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 06:14:53


Post by: Alpharius


I'm wondering what I'd spend the extra $75 on if I stay with the Minecart pledge.

Which I'm starting to get tempted to do...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 15:15:17


Post by: Forar


 Alpharius wrote:
I'm wondering what I'd spend the extra $75 on if I stay with the Minecart pledge.

Which I'm starting to get tempted to do...


An extra box as a gift or for resale.

Speaking of the latter; any of the add ons, especially those that you think will be a combination of popular and/or delayed months or years.

Other than that... I got nuttin'. The credit wasn't a particularly bad idea, but the implementation leaves something to be desired, as we have very little to actually do with it, and giving us something big to do with it would probably curry some grumbling from hundreds of the lower tiers as they realize they might need to put extra cash in to get it all in what is already the 'get it all' tier.

Hrmm... duplicates of some of the characters we're not currently getting duplicates of? More terrain?

Another round of Succubi to re-enact the Castle Anthrax scene with?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 16:08:47


Post by: Kroothawk


825k reached, variant gunslinger unlocked. This kickstarter is fast!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 16:34:32


Post by: Bromsy


 Alpharius wrote:
I'm wondering what I'd spend the extra $75 on if I stay with the Minecart pledge.

Which I'm starting to get tempted to do...


Right now I am leaning towards an assload of extra werewolves.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 16:57:42


Post by: highlord tamburlaine


Dinosaurs and Terderans for myself most likely.

I'd like to see some mutated heroes as a variant stretch.

With how the barren waste otherworld can affect characters, mutant heroes would be fun.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/15 21:00:59


Post by: Forar


I'm leaning towards the extra box to recoup some costs route, though said buddy and I are pondering the terrain options as well.

Word was that there might be specialty dice at some point, and as a sucker for neat dice, that could potentially get a couple extra bucks out of me.

Now that we're almost down to the last week, it'll be interesting to see what their end game is.

Especially those final few days.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/16 23:53:36


Post by: Kroothawk


850k reached and 6 Trederran Raiders unlocked.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 01:13:25


Post by: Alpharius


An extra box set to resell and get my "Minecart" pledge level down to a nicer $425 (IF I can sell it for $50) is the leader in the clubhouse.

Hard to say no to more terrain and dinosaurs though...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 02:08:29


Post by: Azazelx


The problem with the "get another boxed set for $75" is, well, who's gonna actually buy it for $50?

Also, it looks like when the current round of $475 mine carts run out, they're replacing it with a $480 round...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 04:57:51


Post by: Alpharius


Update #19

Nov 16, 2013
Tredderan Raiders Unlocked! Black Fang Tribe Mission Pack! New Figure Sculpt Just Arrived! More Q&A!
2 comments
6 likes

Greetings Dark Stone Hungry Gamers-

So much to cover in this new update! We're working hard behind the scenes, hopped up on caffeine and sugar to get us through this last week of the Kickstarter project. We have some of the biggest reveals and new content still to come, so be sure to get the word out to anyone who will listen. Together, we can get more backers, unlock even more goodies, and make this game huge! Lots to cover, so let's jump right in!



Trederran Raiders are Unlocked!

Today, we hit the $850K mark and unlocked the Stretch Goal for the new Trederran Raiders Enemies! While they originate from the OtherWorld of Trederra, these Raiders are usually seen in other worlds, coming through the portals to plunder precious Dark Stone to power their weapons of war on their homeworld. Traveling in small numbers, they are an elite group specially trained to find and secure Dark Stone while eliminating any threats that might get in the way. They fight in close quarters, with pistols and swords. This new enemy will be an awesome addition to your games of Shadows of Brimstone, showing up in the mines and on Other Worlds, when you least expect them!



The Black Fang Tribe!

We are excited to add the all new Mission Pack: Black Fang Tribe to the Optional Add-Ons Menu (and this one is included free at the Mine Cart Pledge Level). Let's hear more about these new enemies from Designer Jason Hill:

The magical properties of Dark Stone have long been known by the local Native Americans near Brimstone and have always been treated with respect and wonder. Only the shamans and wise men of the local tribes have dabbled in this magik, using its energies to bring their rituals and spirit journeys to life. There are those, however, that have grown jealous of this control, wanting the power for themselves, but without the discipline to understand its dangers. Raiding the mines and local frontier towns to pillage and burn, a savage group of Indians have begun collecting the Dark Stone, grinding it into dust and ingesting the black rock to gain powerful visions and to harness its raw energy! This addictive habit has also fueled their aggression and savagery as it mutates them from within! As an added effect, the powdered Dark Stone has burned their mouths and stained their teeth, giving rise to their ominous name…the Black Fang Tribe!

When braves from other noble tribes are caught ingesting Dark Stone, they are banished; cast out forever for their wicked and dishonorable ways. These braves usually find their way to joining the Black Fang, swearing allegiance to their dark purpose and swelling the ranks of this fallen tribe!
New Figure Sculpt Just Arrived!

We just got another new sculpt and, of course, we want to share it with our amazing backers to keep you in the loop on all aspects of the game and production. This is the new Prospector Hero and the detail is fantastic!



Some Excerpts from Recent Q&A in the Comments Section

People asked for more info about the Shadows of Brimstone Art Book (that is included at all Pledge Levels of HOMBRE $50 or higher). The Art Book will be collecting up a lot of the really cool concept art and paintings that have been done for the game (and are still being done as we continue development). I think it is going to be a really cool book to flip through and should be very inspirational for any new players looking to get pumped about the game they are about to play or when choosing what Hero Class you might want to be, or even what kind of missions you want to go on next! It should also be fun to see the art at a larger scale than you will likely see in the final cards or rulebook.

A Backer curious about the rules for new content introduced in the Add-Ons and Stretch Goals asked "Will there be a single collected rulebook for all of the add-ons and SGs?” The answer is hopefully there won’t need to be. Most of the info is card based or record sheet based, so it will be right there with the stats of the enemies or with the individual Otherworld Tiles Sets, or with the cards themselves. As with most Flying Frog games, much of the game rules are on the character and game cards, themselves rather than just a rulebook.

One backer asked “Will there be rules for each otherworld?” The answer is Yes! Each of the Otherworlds has its own flavor and special rules to it. They also have a unique set of Encounter cards to draw from, a unique Depth Event Chart (for when you roll doubles for Holding Back the Darkness), and a few other bits that make them unique as well. Also, as a general rule, you are more likely to find strange artifacts while exploring an Otherworld than while in the mines.

Many people are very excited about the Blank Cards in the Optional Add-Ons Menu and the possibilities that they present to make your own new expansion material. One backer asked “If I want to make an expansion, how many blank cards do I need?” Jason responded: That is a tricky question because it depends on a lot of factors. How much of an impact do you want the expansion to have on the game? If it is meant to be very focused (like all of the Encounters, Darkness Cards, Threat Cards, etc are meant to match the theme), I would suggest that you would probably want to have at least 10-20 of each of those card types. If it is just meant to be mixed in with the other content as a more general extra bit of stuff, you could probably get away with the 10 pack of each.

Well, that's about it for now. One last thing I will mention is that, by popular demand, we've added an extra Grizzly Bear figure available on the Optional Add-Ons Menu. This can be used with the Dark Stone Shaman Hero as an additional Shaman Bear-Form or just as a Grizzly Bear enemy for those who have expressed interest in creating Bear enemies in the game.

Thanks,

Scott


This one has pretty much reached "Impossible to Resist" status now.

Especially if that really is an example of the actual miniature quality we can expect from this.

The only decision left is "Outlaw" or "Minecart".

Proximity to Christmas suggest "Outlaw" will win out, but man oh man...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 05:44:25


Post by: cincydooley


Leaning towards outlaw myself. There's a lot of free stuff in this one at this point, yes?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 05:51:56


Post by: greywulf


 cincydooley wrote:
Leaning towards outlaw myself. There's a lot of free stuff in this one at this point, yes?


Tons. That doesn't stop me from wanting to upgrade to a minecart though.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 05:57:46


Post by: cincydooley


greywulf wrote:
 cincydooley wrote:
Leaning towards outlaw myself. There's a lot of free stuff in this one at this point, yes?


Tons. That doesn't stop me from wanting to upgrade to a minecart though.


Yeah. There's so much content there already just with outlaw, and I didn't even drop $475 on kingdom death. I'm not a "must go all in right away" kinda guy, so mine cart hasn't even crossed my mind.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 07:03:18


Post by: Forar


 Azazelx wrote:
The problem with the "get another boxed set for $75" is, well, who's gonna actually buy it for $50?


Finding a local shop that gives 10-20% off MSRP isn't too hard, and word is that online shops in the 30-40% range aren't too hard to find, though once you account for shipping and handling, as a non-American (since free international shipping is usually at a higher price point or harder to find) I find a lot of those savings generally get eaten up. Doubly so if it gets tagged at the boarder.

So getting a box that will presumably be selling in local stores for around $77 after taxes and moving it for 2/3 that doesn't seem terribly unreasonable.

If one were willing to gamble, they could skip the base box and instead pick up what they think will be hot and/or late released add ons for sale instead. Personally I'd lean towards the mission packs and otherworlds; things people will want to change up gameplay in a more exciting fashion than just the card packs, especially since I still think some of those will eventually be rolled into some kind of expansion box. The same could be said for the other packs, but until we have more info, it's a blind guess. Choose wrong, and you might still take that 1/3'ish haircut on your 'credit'. Choose right, and you might make back even more than that.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 08:37:14


Post by: highlord tamburlaine


Boxes of D&D minis that were gathering dust in the garage gave their lives in order to allow a minecart pledge to enter our household.

Tiamat and all her dragon friends will be missed by my kids... at least until even bigger dragons arrive in the next batch of Bones.

That MC pledge is just going to keep on getting sweeter. So are all the stretch goals! I can only imagine what's going to be in store for those last few days!

FFP has said we'd see more of the Lost Army. There's still *ANOTHER* otherworld we're supposed to see before all is said and done. We're still supposed to see more creatures related to the base game otherworlds. Ghosts are supposed to be present (not sure if they'll be making appearances via encounter cards or actual figures).

There's also supposed to be hirelings and extra allies (or they could be one and the same). We haven't heard a whole lot more about that yet.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 20:26:53


Post by: Alpharius


This one is doing well - very well.

With all the additional content, freebies and add-ons, is there still a strong feeling that this one really will ship in August 2014?

Have FFG been chatting about their ability to deliver on time?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 21:32:41


Post by: Azazelx


With the amount of stuff there, I think Christmas 2014 is optimistic....


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/17 21:53:05


Post by: Aeneades


They are planning to release it in 2 waves, so the main games plus majority of sketch goals and addons to ship in August 2014 and the remainder to ship once they are all done.

Given how well this is doing I could see it moving to 3 waves if it really picks up in the last couple days.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 05:00:17


Post by: Forar


They've said this is to be their Gencon release, so while most KS's that get bit have delays practically build in, I'd be surprised if it went vastly past that. Gencon is always huge for them, and this has potential to get a LOT of attention there.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 10:36:16


Post by: Kroothawk


875k reached and "Fire and Brimstone" Encounter pack unlocked.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 11:15:27


Post by: endtransmission


A Cowboy class seems to have snuck into the Minecart level as well


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 14:15:38


Post by: Forar


Their approach to updating continues to baffle me.

Really wish they'd adopt rolling goals as well. We're in the final stretch and 15k away from being goal-less. Again.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 14:18:35


Post by: Aeneades


The updating has improved recently. I expect they will post an update detailing the cowboy and the next 4 stretch goals when we hit $900k. Based upon comments I would expect the million goal to be something a little special, perhaps an xxl monster.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 16:20:54


Post by: Grot 6


Snatched up that last Outlaw level.

THAT's a lotta nuts!!!!

Are the add ons going to be suppliments later on in the future?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 16:56:06


Post by: Squat Kid


Maybe a new starter box at 1 mil?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/18 23:51:26


Post by: Kroothawk


900k passed, undead gunslingers unlocked.
Time for new stretch goals.
Even with no end rush, this one will easily pass 1 Mio US$.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 00:20:25


Post by: Alpharius


I don't that was ever really in question...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 03:03:34


Post by: highlord tamburlaine


Sure seems like all the price gouging talk of the mine carts seems to finally have died off.

Between mine carts, stretch goals, and credit, you are going to get A LOT of game. Someone counted about 200+ minis at this point already.

Given a few more days to add stuff to the mine cart, who knows how many more stretches (pugilists/ kung fu fighters, and giant bugs seem to be getting mentioned a lot) who knows how much more junk will be in that box (boxes).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:08:13


Post by: Forar


I think it finally died off because the add ons now represent a significant enough investment that most of those who were kind of grumbling about it are now sated. Or they've simply said their peace and are just as tired of talking about it as those who felt everything was fine all along.

Speaking of extras, we hit 900k earlier today, and true to form, some time in the evening FFP updated the next set of goals.

Are you sitting down?

You might want to sit down.



The last 2 days in particular are likely going to be one hell of a ride, perhaps all the moreso if HeroQuest's KS launches on Friday, as has been rumoured for some time now. I suspect it'll put a dent in the final tally, as there's a lot of overlap in the Venn Diagram between fans of that and fans of this, imo, but all told I think 1m is in the bag, and 1.5 isn't impossible. Much higher would probably take a minor miracle, but I hope they're at least pondering what they might do if this climbs towards such a massive and prestigious finale.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:09:59


Post by: cincydooley


And nearly all of the stretches on this campaign are free add ons too, right?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:11:01


Post by: Forar


 cincydooley wrote:
And nearly all of the stretches on this campaign are free add ons too, right?


All of them are.

Add ons seem to have been added... on... err, a bit randomly. They just kind of show up without any particular rhyme or reason, that I've noticed at least.

They may well be tied to funding totals, but if they are, they haven't been advertising it as a lot of campaigns would've.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:11:43


Post by: cincydooley


Okay. Yeah. The amount of add ons here really make it hard to pass on.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:14:03


Post by: highlord tamburlaine


EVERY stretch is free and included with Outlaws or up.

That Belial is pretty impressive. Even more fun is him sending shards of himself to wherever the hell you are to make things unpleasant.

If they are on top of things those last 48 hours cold push it over 2 million I think, especially if they keep throwing more add ons up. Sweeten the Mine Cart pot, get people who've already pledged to add or make the jump up if there are still any slots left, and the funds will just keep climbing higher.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:17:56


Post by: cincydooley


I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 05:42:14


Post by: RogueRegault


 Forar wrote:


The last 2 days in particular are likely going to be one hell of a ride, perhaps all the moreso if HeroQuest's KS launches on Friday, as has been rumoured for some time now. I suspect it'll put a dent in the final tally, as there's a lot of overlap in the Venn Diagram between fans of that and fans of this, imo, but all told I think 1m is in the bag, and 1.5 isn't impossible. Much higher would probably take a minor miracle, but I hope they're at least pondering what they might do if this climbs towards such a massive and prestigious finale.


You know, funnily enough, I don't care much for HeroQuest. Warhammer Quest was awesome, and Advanced Heroquest was pretty decent, but Heroquest was a little too simple to catch my interest.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 06:02:53


Post by: Bromsy


 cincydooley wrote:
I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.


Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 06:15:13


Post by: Aeneades


I am very happy with the number of free stretch goals they have added to this campaign (for outlaw sweet spot and above). Every other mini boardgame campaign I have backed has been a lot less generous with the majority being paid addons. I am surprised they haven't have been able to increase the spacing within stretch goals to $25k so far. This xxl just sweetens the deal even more.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 07:13:03


Post by: 455_PWR


I was a tad sad as I heard about this KS right about when the mine cart pledge hit the $475 level. I was trying to weigh this against other dungeon crawl games - AVP, Heroquest, etc, and decided that this game seems like it is the best bang-for-your-buck, (and it is very origional). Well, that and I grew up playing with plastic cowboys and Indians so I like the idea of western games. I pledged at the mine cart level but was considering dropping my pledge due to the fact that it really wasn't that great of a deal.

I was also looking at dropping to the outlaw level as all the add ons will be released later.

However, the mine cart level looks like a deal now, I believe it is somewhere around $440 of free add ons, plus both games and all the stretch goals. $35 for two games, all the stretch goals and $75 of extra cash (wish I could put this towards the total bill instead of buying something I'm already getting)

Looks like I'm keeping my pledge.

I bet the few that pledged in the $300's are smiling from ear to ear right now (lucky..)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 07:28:53


Post by: Barzam


Wow, I can't wait to play this game. Any game that lets me play as a drunken old prospector is a-okay in my book.

I'm not sure which Dungeon Crawl is going to get more play time though. This, Heroquest, or Kingdom Death.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 07:57:07


Post by: Squat Kid


The undead outlaw gang looks really cool, I might pledge extra for some more of them


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 08:00:20


Post by: Bromsy


 Barzam wrote:
Wow, I can't wait to play this game. Any game that lets me play as a drunken old prospector is a-okay in my book.

I'm not sure which Dungeon Crawl is going to get more play time though. This, Heroquest, or Kingdom Death.


The prospector is the class I am most looking forward to as well. I'll have to down some cheap whiskey to get in character.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 08:35:14


Post by: highlord tamburlaine


You can have your smelly old prospectors. I'd consider playing a prospector if I got a John Henry type character with a big massive hammer.

I think I'll be the male saloon girl. That sounds so oddly wonderful. Probably the closest I'll get to a dandy of some sort.

More than likely I'll be rolling a Jargono tribesman so I can slit them suckers ear to ear. Kid said he wants to go the Tarzan route too.

If they end up with Trederan mercs though... hmm....

Or a Zorro/ Lone Ranger masked vigilante type?

Or some sort of pugilistic class (I'm torn between an Asian character or a burly, hairy Irishman with a massive handlebar mustache. Both have their pluses).


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 08:42:36


Post by: Barzam


Gorsh durn it! I done toldja's ta play some pian-i! Not pian-o!

Oh, the fun I'll have with that prospector. But oh god, yes! This needs a burly Irishman with a handlebar mustache. And I would love to have a Tredaran merc as a player character.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 08:43:58


Post by: Grot 6


Upgraded to the Minecart 8.

Really hoping that the figures scale pretty good with some of my other ranges.




Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 11:05:48


Post by: Kroothawk


I think the Trederran Field Marshal (10$ add-on) hasn't been mentioned yet.
Unlocked right after the Cowboy/girl class (12$)

Edit:
Update #20
$1M Stretch Goal Revealed - Beli'al, Scourge of Worlds! Trederran Field Marshal!

Hey Everybody!

What can I say? The Kickstarter campaign is thundering forward and we're all in for a crazy ride in this last week! We unlocked more new Stretch Goals including the Undead Gunslinger and have revealed the next round of Stretch Goals through the $1M mark. The big $1M Stretch Goal is Beli'al.

Beli’al - Scourge of Worlds, Lord of Cynder


This is one giant enemy that we have been very excited about! And it’s been hard to keep him under wraps until now.

A fallen ancient, Beli’al is the last remaining Shadow King of old. Known by many names across countless cultures, Beli’al is often referred to as the Scourge of Worlds, Emissary of Armageddon, Lord of Cynder… he is virtually a god, and an evil one at that! With massive demon wings, ancient tattered robes, and ornate Dark Stone armor, at his full power, Beli’al would be more than a match for any that would stand against him. Luckily, as part of his imprisonment, he can no longer take physical form. Banished to the Caverns of Cynder as punishment for his treacherous crimes, Beli’al is ever searching for a way out of his fiery prison. To this end he breaks off shards of his eternal hate, manifesting them into powerful avatars of himself and sending them through the portals that open into his realm. These avatars of Beli’al have only a fraction of his full strength, but they are powerful agents of death and destruction and will stop at nothing in their quest to find their Lord a way out. He also calls upon his legions of Hellfire Succubi to do his bidding, both in the Caverns of Cynder and beyond. The number of men these demonic creatures have lured to a fiery end is beyond reckoning, all in the name of collecting souls to feed their master’s growing hunger.

Trederran Field Marshal!

We've just revealed a new addition to the Optional Add-Ons Menu, a boss enemy for the Trederrans, known as the Trederran Field Marshal!


More to Come?

Some of you have asked if we have more planned for Stretch Goals up through $1.5M, and beyond, and the answer is YES! In fact, we still have some AWESOME new things for the game and I'm hoping we can unlock them this week! Please be sure to tell your friends about the game and help get the word out. I just know that we're going to be flooded with emails from people after the KS that are saying "Oh no, I didn't know about the game - I missed the KS!" Help us prevent this - we need to be sure everyone knows!

Thanks, Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 11:27:34


Post by: Aeneades


I was hoping for a Trederran steam tank or walker. Hopeful that's still to come later on!

(I am still happy with the boss we do have though)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 15:05:57


Post by: Grot 6


How do you think the Reaper Deadlands line and cowboys would scale up to the game?

They had a pretty cool cowboy werewolf with shotgun in there that I sure wouldn't mind throwing down.

http://www.reapermini.com/OnlineStore/SavageWorlds

http://www.reapermini.com/OnlineStore/Chronoscope/sku-down/page12

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03641

Put on a reaper cowboy hat and there you go- Count Von Cleetus.

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03387

Yeah, I thinks I'm pretty stoked for the game.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 15:16:03


Post by: Alpharius


 Forar wrote:
I think it finally died off because the add ons now represent a significant enough investment that most of those who were kind of grumbling about it are now sated. Or they've simply said their peace and are just as tired of talking about it as those who felt everything was fine all along.



I think that's pretty much it.

I mean, I'd love to have a $350 Minecart vs. a $475 Minecart - but...that ain't happening, so, yeah, whatever at this point!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 15:50:00


Post by: Kroothawk


For me it is just a boardgame, so I wouldn't pay more than 300$ for a boardgame (even with dual use as Deadzone RPG miniatures).
So that's OUTLAW plus extras for me.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/19 16:03:50


Post by: Bossk_Hogg


 Forar wrote:
 cincydooley wrote:
And nearly all of the stretches on this campaign are free add ons too, right?


All of them are.

Add ons seem to have been added... on... err, a bit randomly. They just kind of show up without any particular rhyme or reason, that I've noticed at least.

They may well be tied to funding totals, but if they are, they haven't been advertising it as a lot of campaigns would've.


The add ons have been so strange. In a standard campaign, they would have been stretch goals in themselves, so people know when they are coming.

The outlaw pledge is going to be pushing 200 figures, which is pretty impressive. Other than the hellbat, the figures look pretty good. What are they made of, PVC restic?


Automatically Appended Next Post:
 cincydooley wrote:
I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.


Same here, more of a pulp feel, with lost worlds, lava monsters, ghost legions etc.




Automatically Appended Next Post:
 Bromsy wrote:
 Barzam wrote:
Wow, I can't wait to play this game. Any game that lets me play as a drunken old prospector is a-okay in my book.

I'm not sure which Dungeon Crawl is going to get more play time though. This, Heroquest, or Kingdom Death.


The prospector is the class I am most looking forward to as well. I'll have to down some cheap whiskey to get in character.


If you've never drank Old Crow, you havent had hairspray shot down your throat.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 00:36:57


Post by: Kroothawk


925k reached and Rancher variant #2 (female) unlocked.
Next stretch goal Undead Outlaw Gang.

Also impressive statistics for this campaign:




Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 02:21:21


Post by: willb2064


 Grot 6 wrote:
How do you think the Reaper Deadlands line and cowboys would scale up to the game?

They had a pretty cool cowboy werewolf with shotgun in there that I sure wouldn't mind throwing down.

http://www.reapermini.com/OnlineStore/SavageWorlds

http://www.reapermini.com/OnlineStore/Chronoscope/sku-down/page12

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03641

Put on a reaper cowboy hat and there you go- Count Von Cleetus.

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03387

Yeah, I thinks I'm pretty stoked for the game.


35mm will look quite out of scale with Reaper minis - you would be able to get away with it with any monsters, but for human-sized models Wild West Exodus is the same scale (should be launching in a few weeks)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 03:18:39


Post by: weeble1000


willb2064 wrote:
 Grot 6 wrote:
How do you think the Reaper Deadlands line and cowboys would scale up to the game?

They had a pretty cool cowboy werewolf with shotgun in there that I sure wouldn't mind throwing down.

http://www.reapermini.com/OnlineStore/SavageWorlds

http://www.reapermini.com/OnlineStore/Chronoscope/sku-down/page12

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03641

Put on a reaper cowboy hat and there you go- Count Von Cleetus.

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03387

Yeah, I thinks I'm pretty stoked for the game.


35mm will look quite out of scale with Reaper minis - you would be able to get away with it with any monsters, but for human-sized models Wild West Exodus is the same scale (should be launching in a few weeks)


Yea, 35mm killed any desire I had to back this. I would have nothing to do with the minis other than the game, which looks underwhelming for the price tag.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 03:22:19


Post by: Squat Kid


weeble1000 wrote:
willb2064 wrote:
 Grot 6 wrote:
How do you think the Reaper Deadlands line and cowboys would scale up to the game?

They had a pretty cool cowboy werewolf with shotgun in there that I sure wouldn't mind throwing down.

http://www.reapermini.com/OnlineStore/SavageWorlds

http://www.reapermini.com/OnlineStore/Chronoscope/sku-down/page12

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03641

Put on a reaper cowboy hat and there you go- Count Von Cleetus.

http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03387

Yeah, I thinks I'm pretty stoked for the game.


35mm will look quite out of scale with Reaper minis - you would be able to get away with it with any monsters, but for human-sized models Wild West Exodus is the same scale (should be launching in a few weeks)


Yea, 35mm killed any desire I had to back this. I would have nothing to do with the minis other than the game, which looks underwhelming for the price tag.


They'd scale nicely with Judge Dredd miniatures from Mongoose. It could make for some crazy Cursed Earth shenanigans...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 03:27:24


Post by: Moopy


 Bromsy wrote:
 cincydooley wrote:
I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.


Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.


Which I like.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 07:36:07


Post by: Bromsy


 Moopy wrote:
 Bromsy wrote:
 cincydooley wrote:
I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.


Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.


Which I like.


Notice I didn't say whether it's a bad thing or not. One way ends up with me desperately slamming whiskey to maintain my sanity, and the other way ends up with me desperately slamming whiskey to ward off the shakes; so either way I win.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 11:30:25


Post by: Kroothawk


Update #21
3300 Backers and Counting! Wasteland Terralisk! A Closer look at Beli'al! And a Brand New Hero Sculpt!

Hello Brimstone Gang-

Great new stuff for this update! First off, we are now up to 3300 Backers for the project and it's great to hear how excited everyone is about the game. Thank you all for the amazing messages and emails sharing your enthusiasm! In the Comments section of the Shadows of Brimstone Kickstarter page, a real community has formed and it is exactly the kind of thing that makes us excited to make games! Please keep it up and be sure to welcome backers who are new to the group. Now, on to more news and info...

We just added a new item to the Optional Add-On Menu. It's a new XL Sized Creature from the Blasted Wastes OtherWorld.



Wasteland Terralisk

The Terralisk is a new XL enemy for the Blasted Wastes. Living deep under the sulfurous sands, these massive insect-like creatures lay in wait for unsuspecting prey to stray too close to their hunting grounds. They are attracted to vibrations in the ground and often tunnel their way through rock and sand to reach the site of a newly crashed ship or freshly opened portal to an Otherworld in hopes of an easy meal!

With the ability to erupt from the ground under Heroes, casting them aside while taking a bite or two along the way, or worse yet, pulling the Hero back underground with it, the Terralisk is a fearsome foe to fight! Whether in the claustrophobic confines of the mines if they have strayed through a portal into our world, or in the burning desert sands of the Blasted Wastes, the Heroes must always be wary not to wander into a Terralisk hunting ground!

A Closer look at Beli'al

Yesterday, we revealed the $1M Stretch Goal, Beli'al, The Scourge of Worlds! The reaction has been great and people have asked for a closer look. So, here are some larger, more detailed images of the figure from the front and rear views:





A Brand New Hero Sculpt

We just received the brand new sculpt for the Nun (the Female version of the Preacher Hero Class). She looks amazing and we are very excited to show her off. Take a look!



That's it for now, Guys. More exciting news and a very cool new Add-On tomorrow!

Thanks, Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 14:41:59


Post by: Forar


 Moopy wrote:
 Bromsy wrote:

Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.


Which I like.


And there are a great many games that reflect the players having little chance to beat the lumbering monstrosity that stirs in the abyss. Depending on what expansions you use and who you play with, Arkham Horror can be several hours (or entire an afternoon/evening) of watching the board win.

However, a game like this, or HeroQuest, or any other game of the 'dungeon crawler, possibly lite' genre generally shies away from such things, unless playing intentionally as a 'one off' game where it doesn't matter if the characters live or die. A challenge is to be expected, but stack the deck against the team too heavily and it basically becomes impossible to advance, which defeats the purpose for a lot of people.

Also, apparently there will be variant rules included, and there's always the option to make up your own extra challenges. Flip a higher tier of monster card, or more of them, or have 'perma-death' after X injuries/insanities incurred, or what have you.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/20 21:06:25


Post by: Kroothawk


950k passes, undead outlaw gang unlocked.
Next stretch goal Badlands Expedition cards.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 07:27:56


Post by: Aeneades


Couple of new addons just went up, an additional blasted lands encounter deck and a Crimson Hand mission pack with a new room tile, 12 cultists, rules, cards and mission booklet.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 10:44:32


Post by: Kroothawk


Update #22
New Add-Ons! The Cult of the Crimson Hand! A Closer look at Mission Packs!

Hi Everyone!

Today was amazing for the project. We had the most new backers in a single day since the first four days of the campaign! We unlocked a couple Stretch Goals and are getting dangerously close to unleashing the big guy...Beli'al! I suspect that with the community that has built up around this game, spreading the word, we'll be putting up more Stretch Goals soon. I truly hope so, because we have some incredible stuff yet to come.

New Add-Ons!

Today, we put up TWO new items in the Optional Add-ons Menu! A brand new Encounter Pack for the Blasted Wastes called 'Burning Sands' and a new Mission Pack themed around the Cult of the Crimson Hand. Speaking of the popular cult, let's take a look at the newest enemies to join the Shadows of Brimstone world...



The Cult of the Crimson Hand

The Order of the Crimson Hand is a vile cult that has infiltrated all levels of society around the world with their evil influence! Their main focus is to gain power by collecting arcane knowledge and occult artifacts, and they will stop at nothing in achieving this goal! With a black hooded cloak, long-nosed white face mask, and blood red tabard, the fanatical cultists of the Crimson Hand worship the dark gods of old and perform dark rituals to harness demons to do their bidding!

It is unclear when the Crimson Hand first ventured out to Brimstone, but one thing is certain, the lure of the Dark Stone surely attracted them long before the cataclysm that burned the town and countryside, and unleashed all of the portals and creatures into the area. Now they search the mines and caverns in the hills for gateways to other worlds that they can pass through and ancient artifacts to recover for their own devious ends, setting up summoning circles and wicked alters to complete their rituals.

A Closer Look at Mission Packs

Each of the Mission Packs offered in the Add-Ons menu is a themed adventure set including a new Enemy type, new cards themed for those Enemies, a set of new Missions involving them, and a new Objective Room Map Tile that, like the other map tiles in the game, is double-sided. It has an Old West Mine side and an OtherWorld side, both for use with the themed Missions of the set. These Objective Rooms are larger than your average Unique Room Map Tile and are generally dead end rooms with no exits other than the entrance – offering a final showdown location for the Heroes to find, or the resting place of a mission objective. We just completed the Objective Room Map Tile artwork for the Old West side of the first two Mission Packs - The Vampire Nest and the Werewolves' Den! As Backers of this project, we want you to have the first look:



Mission Packs are great for adding a series of fun adventures themed around a particular enemy type, but can also be seamlessly integrated into the normal missions and campaign system from the Core Box Sets.

Well, that's it for now! Lots more to prepare...We have plans for new Add-Ons every day through the rest of the Kickstarter Campaign! It should be a thrilling next few days. I'm so glad that you guys are along for the ride!

Thanks, Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 12:27:12


Post by: Bromsy


That goddamned Crimson Hand. It's not enough that they make my allies betray me in Fortune and Glory, huh? I'll show 'em.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 14:13:45


Post by: Alpharius


Willpower save just about failed here - I fear I'm about to go...all in!

And then call it a day for Kickstarters in 2013 too, dammit!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 15:06:03


Post by: highlord tamburlaine


 Alpharius wrote:
Willpower save just about failed here - I fear I'm about to go...all in!

And then call it a day for Kickstarters in 2013 too, dammit!


I think this and HeroQuest are my last hurrah this year.

Hopefully I can resist the sweet sweet lure of lots of cheap figures and interesting game mechanics for a while.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 15:54:07


Post by: Kroothawk


975k passes and cards unlocked.
Now rushing to next stop: 1 Million $.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 17:31:40


Post by: Grot 6


Send in more cultists!!!

That fixes most problems.... aside from the high explosives, that fixes all the rest.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/21 18:27:16


Post by: Forar


Nearly half way to the big unlock.

HeroQuest supposedly launches within hours.

The next ~81 hours may prove very interesting indeed.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 05:42:36


Post by: Aeneades


The million goal has now been reached. Quite a few stretch goals have now been added including ones at 1.5 (new Otherworld) and 2 million (train tile set). The stretch goals are now $50,000 apart but I am not surprised as thy have been extremely generous with them so far.

A new xxl sword wielding cthulhu addon has also been added this morning.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 06:23:55


Post by: Bromsy


Gakfire, that new Cthulhu add-on has pretty much sealed me into the Mine cart.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 06:44:31


Post by: cincydooley


So what add ons would y'all get if you really want to keep it to the first two boxed set realms?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 06:56:29


Post by: spiralingcadaver


Personally, I'm leaning away from it because of how far they're pushing upgrades, but would/will go for some of the character classes and go for depth instead of breadth with expansions, i.e. get a full set from one world, rather than a smattering from a few.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 07:11:38


Post by: Aeneades


 cincydooley wrote:
So what add ons would y'all get if you really want to keep it to the first two boxed set realms?


The XL Raptor is from the world in the swamp boxset and the XL Golem is from the world in the other box set. Apart from the tribal human character class which is from the swamp world (and definitely not essential) you could easily just add in a couple of the mission packs as they all offer a variety of new missions and encounters but again they are not essential. The ghosts of the damned card set is relatively cheap and adds a few new encounters to the mines so that might be one to pick up. Otherwise you could bulk out the Scafford gang by picking up the two addons for them.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 07:15:03


Post by: cincydooley


Aeneades wrote:
 cincydooley wrote:
So what add ons would y'all get if you really want to keep it to the first two boxed set realms?


The XL Raptor is from the world in the swamp boxset and the XL Golem is from the world in the other box set. Apart from the tribal human character class which is from the swamp world (and definitely not essential) you could easily just add in a couple of the mission packs as they all offer a variety of new missions and encounters but again they are not essential. The ghosts of the damned card set is relatively cheap and adds a few new encounters to the mines so that might be one to pick up. Otherwise you could bulk out the Scafford gang by picking up the two addons for them.


Okay cool. That's what I was thinking but I wasn't quite sure.

I'm really going to try and keep this under $200


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 08:06:34


Post by: endtransmission


 cincydooley wrote:
Aeneades wrote:
 cincydooley wrote:
So what add ons would y'all get if you really want to keep it to the first two boxed set realms?


The XL Raptor is from the world in the swamp boxset and the XL Golem is from the world in the other box set. Apart from the tribal human character class which is from the swamp world (and definitely not essential) you could easily just add in a couple of the mission packs as they all offer a variety of new missions and encounters but again they are not essential. The ghosts of the damned card set is relatively cheap and adds a few new encounters to the mines so that might be one to pick up. Otherwise you could bulk out the Scafford gang by picking up the two addons for them.


Okay cool. That's what I was thinking but I wasn't quite sure.

I'm really going to try and keep this under $200


I'd go for things like the Lost Army expansion as this sounds like it takes place in mines side of the tiles rather than another world and Colonel Scafford to expand on the Scafford gang you're already getting in the $150 level. For the heroes, I'd probably go for the Doc as he seems very different to all the other character types


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 08:17:36


Post by: Aeneades


 endtransmission wrote:
 cincydooley wrote:
Aeneades wrote:
 cincydooley wrote:
So what add ons would y'all get if you really want to keep it to the first two boxed set realms?


The XL Raptor is from the world in the swamp boxset and the XL Golem is from the world in the other box set. Apart from the tribal human character class which is from the swamp world (and definitely not essential) you could easily just add in a couple of the mission packs as they all offer a variety of new missions and encounters but again they are not essential. The ghosts of the damned card set is relatively cheap and adds a few new encounters to the mines so that might be one to pick up. Otherwise you could bulk out the Scafford gang by picking up the two addons for them.


Okay cool. That's what I was thinking but I wasn't quite sure.

I'm really going to try and keep this under $200


I'd go for things like the Lost Army expansion as this sounds like it takes place in mines side of the tiles rather than another world and Colonel Scafford to expand on the Scafford gang you're already getting in the $150 level. For the heroes, I'd probably go for the Doc as he seems very different to all the other character types


All of the mission packs addons come with a double sided the mines on one side and another world on the reverse. Would be handy if they said which other worlds each pack is for as those only getting the core set would get more use out of them. The succubus mission pack is for the mines and Cynder world which is included within the stretch goals so that might be a good one to get.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 08:20:05


Post by: endtransmission


Aeneades wrote:

All of the mission packs addons come with a double sided the mines on one side and another world on the reverse. Would be handy if they said which other worlds each pack is for as those only getting the core set would get more use out of them. The succubus mission pack is for the mines and Cynder world which is included within the stretch goals so that might be a good one to get.


Have they explicitly stated that it will always be another world on the back? I could see some of these mission packs being a mine on one side and specific objective room on the other


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 08:21:36


Post by: highlord tamburlaine


I'd actually wait and see on the add ons at this point- there's supposed to be more coming every day.

I'd echo a lot of what others have said- maybe grab a class or two that tickle your fancy, and stock up on either guys that expand upon the current otherworlds, or a mission pack or two that look fun.

There's still another world that's supposed to go up in the add ons before this finishes, and at least another mission pack.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 08:27:45


Post by: Aeneades


 endtransmission wrote:
Aeneades wrote:

All of the mission packs addons come with a double sided the mines on one side and another world on the reverse. Would be handy if they said which other worlds each pack is for as those only getting the core set would get more use out of them. The succubus mission pack is for the mines and Cynder world which is included within the stretch goals so that might be a good one to get.


Have they explicitly stated that it will always be another world on the back? I could see some of these mission packs being a mine on one side and specific objective room on the other


They sneaked that information into yesterday's update just before the pictures of the mine tile side for the vampire and werewolf mission packs.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 08:57:27


Post by: Kroothawk


1 Million $ passed!

Next Stretch goals:
Female Drifter (variant)
Ally: 3x Henchmen
Serpentmen Shaman
3x Harvestors (think Bioshock)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 10:20:32


Post by: Morathi's Darkest Sin


Gah, this just came at the wrong time for me.. looking like I'll have to skip it, the Heroquest one has a much greater interest for me and I can only back one.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 10:48:16


Post by: Kroothawk


You sure? Read this:
Update #23
New Extended Stretch Goals! Flying Frog AMA on Reddit! The Ancient One! New Figure Sculpt for the Outlaw!

Hello Brimstone Fans!

Today was pretty incredible. We blew through the $1M mark and unlocked the Big Guy...Beli'al! Now, he will be included for FREE to all Backers at the OUTLAW Pledge Level or Higher, along with all of the other Stretch Goals that have been unlocked. I think I can speak for all of Flying Frog when I say that we are blown away by the reaction to the game, honored that you have joined us in this project, and we will be working hard to make it one of the biggest and best Dungeon Crawl Adventures in the history of boardgames!

I spent several hours in the Comments section today, chatting with backers and answering questions. It was fantastic to be there when the project hit the Million dollar mark and Beli'al unlocked! I continue to be surprised by the community that has sprung up around this game - on the Kickstarter Comments page, on BoardGameGeek, on TheZombieGame.com, on Facebook, and even a new Shadows of Brimstone forum called brimstonecowboy.com! It's awesome and I think it is a preview of the larger community yet to come, with people sharing their custom enemies or Hero Classes, custom Missions, Gear, Artifacts, etc.

New Stretch Goals

Today we posted many new Stretch Goals, including the next several in line and some heavy duty extended Stretch Goals, further out, that give us something to aim for! Specifically, we revealed some very cool extended Stretch Goals for $1.5M and $2M. Take a look:





Join us for the Flying Frog AMA on Reddit

On Friday, 11/22 at 2PM PST, Jason, Scott, and Mary Beth from Flying Frog Productions will be doing their first "Ask Me Anything" (AMA) on www.reddit.com. It's a fun opportunity for fans to pull back the curtain and learn more about how Flying Frog games are produced and to ask those burning questions that have built up over the last six years of playing Last Night on Earth, A Touch of Evil, Fortune & Glory, etc.

The Ancient One

Today, the Optional Add-Ons Menu saw the addition of the biggest, baddest, most unspeakable, enemy yet...The Ancient One! And, YES, he is included for FREE to all Backers pledging at the Mine Cart Level! Behold...



New Figure Sculpt for the Outlaw!

We just received a brand new sculpt! This one is very cool - it is the Outlaw Hero! I know this one will be of particular interest to you because he's the big Kickstarter Exclusive Hero Class!



The Final Countdown!

This is it! It's the final countdown! As we prepare for the crazy thrill ride that is the final 48 hours of the project, we would also ask for your help to get the word out! We want to be sure that everyone who might be interested in the game and miniatures, has a chance to get in on the Kickstarter. The deals have grown to immense proportions and we want everyone to have a chance to get in on them!

We are planning to put up some very cool new items in the Optional Add-Ons Menu every day through the end of the campaign!

Thanks, Scott


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 14:54:51


Post by: NewTruthNeomaxim


Cthluhu... the classic, go-to, final stretch-goal of every miniatures based Kickstarter.... ever. :-p


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 15:04:54


Post by: Grot 6


Not bad adding a cthuhlu. Just don't honestly think he needs a sword.


Bring on more undead minions, and a necromancer Doc Holliday type.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 15:14:38


Post by: Forar


NewTruthNeomaxim wrote:
Cthluhu... the classic, go-to, final stretch-goal of every miniatures based Kickstarter.... ever. :-p


Well it's a shame they screwed up a classic, because it's available right now as an Add On and they've already got a a ton of additional goals lined up. >.>


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 16:49:02


Post by: Kroothawk


I am missing characters with explicit African and Asian background.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 18:20:09


Post by: Bossk_Hogg


 Kroothawk wrote:
I am missing characters with explicit African and Asian background.


Same here. They could have made any of the existing classes a different ethnicity. Or if they wanted to go iconic, a railworker/John Henry type and a Cain from Kung Fu would have been nice and thematic.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 18:27:21


Post by: Forar


I've seen such requests in the KS comments too, but thematic as they may be, I am growing so tired of the obvious stereotypes. Much rather see the rancher be African, or the Cowboy as Asian in the art/background, etc.

And before anyone gets too upset about accuracy/history, let's all remember we're going to be playing this game to cross portals into other dimensions to punch C'thulhu and his brethren in the face.

We left realism and accuracy behind a loooong time ago.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 19:01:20


Post by: Alpharius


...?

Anyway...

This one should benefit from the Heroquest delay too!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 21:25:47


Post by: Kroothawk


 Forar wrote:
I've seen such requests in the KS comments too, but thematic as they may be, I am growing so tired of the obvious stereotypes.

Every single player character of this kickstarter is a classic stereotype, so I don't see the point against adding two.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 21:41:22


Post by: spiralingcadaver


There's a difference between archetype and sterotype...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 21:42:01


Post by: Forar


 Kroothawk wrote:
Every single player character of this kickstarter is a classic stereotype, so I don't see the point against adding two.


"Rail worker" and "traveling monk" are fine archetypes.

"African Rail Worker" and "Asian Traveling Monk" are so very played out cliches/stereotypes.

Hence my suggestion of playing with one's expectations.

Edit: spiralingcadaver gets it.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 21:52:28


Post by: Bossk_Hogg


 Forar wrote:
I've seen such requests in the KS comments too, but thematic as they may be, I am growing so tired of the obvious stereotypes. Much rather see the rancher be African, or the Cowboy as Asian in the art/background, etc.

And before anyone gets too upset about accuracy/history, let's all remember we're going to be playing this game to cross portals into other dimensions to punch C'thulhu and his brethren in the face.

We left realism and accuracy behind a loooong time ago.


Fair enough. I could see how it would be viewed as cliched tokenism, which might be worse than nothing.



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 22:46:18


Post by: Azazelx


So on another tangent - can the credit from the high-priced Mine Cart pledges be put towards a second pledge?

ie can the $75 worth of credit from the $475 Mine Cart level be put towards an additional copy of Outlaw?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/22 23:56:53


Post by: Forar


It's been debated in the comments, and from what I've seen the answer is either No or Maybe. It's definitely not a Yes yet.

It'd be nice, and if someone is willing to give them $550 (possibly plus SH) for that much stuff, I say more power to 'em.

Hell, they say yes and I'll probably throw another $75 their way. Well, depending on whether or not it bumps up the S&H. Making it another $105 might get trickier.

Edit: nope.

From their Reddit AMA:

Assuming that we do allow for multiple Pledges, they would still each require the Shipping charge for international backers, and the Mine Cart bonus credit would not work toward additional Pledges. We are hoping that we can officially announce this option in an update soon.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 00:21:12


Post by: Kroothawk


BTW 1,05 Mio passed and female drifter unlocked. 51 hours to go.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 03:48:17


Post by: Bromsy


I'm thinking about turning my $75 credit into a grizzly bear army. The applications are endless!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 06:01:56


Post by: Aeneades


New Otherworld has now appeared on the addons list.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 06:04:16


Post by: Forar


 Bromsy wrote:
I'm thinking about turning my $75 credit into a grizzly bear army. The applications are endless!


"Bear Cavalry?"

"Yuuuup. You're really fraked now."


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 07:14:33


Post by: Bromsy


 Forar wrote:
 Bromsy wrote:
I'm thinking about turning my $75 credit into a grizzly bear army. The applications are endless!


"Bear Cavalry?"

"Yuuuup. You're really fraked now."


I will have bears that launch other bears that are throwing even more bears at you. Also known as the most terrifying thing ever.

And okay, the horror/spaceship otherworld is a pretty awesome idea.



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 07:24:41


Post by: Squat Kid


With all these weird worlds as add ons, a Dr.Who type character wouldn't be the worst Idea


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 09:13:16


Post by: RogueRegault


 Squat Kid wrote:
With all these weird worlds as add ons, a Dr.Who type character wouldn't be the worst Idea


No.

No.

No.

No.

Unless it was Tom Baker.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/23 16:19:39


Post by: Grot 6


RogueRegault wrote:
 Squat Kid wrote:
With all these weird worlds as add ons, a Dr.Who type character wouldn't be the worst Idea


No.

No.

No.

No.

Unless it was Tom Baker.


I like these two.

http://www.reapermini.com/Miniatures/Chronoscope/latest/50280

http://www.reapermini.com/Miniatures/Chronoscope/latest/50281


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 01:15:01


Post by: Alpharius


The Final Day is almost upon us!



1.5M?

Maybe.

2M?

That would be a shocker, to say the least!


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 01:16:13


Post by: Azazelx



Project Update #25: Additional Outlaw, Deluxe Outlaw, and Mine Cart Pledge Levels may now be added by a single backer!
Posted by Flying Frog Productions ♥ Like
Hey Guys,

We just wanted to announce that backers may now officially sign up for additional Outlaw, Deluxe Outlaw, and Mine Cart ($480) Pledge Levels once the Kickstarter Campaign is complete! You can simply increase your pledge amount now and use that funding to select the additional Pledge Levels in the Pledge Manager after the Kickstarter Campaign finishes. This will allow for backers that want to get extra Outlaw sets (with all of the Stretch Goals), Deluxe Outlaw sets (with all Stretch Goals), and Mine Cart sets (with all Stretch Goals and Mine Cart icon Add-Ons). There are, however, three important notes about these options:

- As noted on the main KS page, certain later Round Mine Cart Levels include a bonus credit toward Add-Ons. Additional Mine Cart Pledge Levels DO NOT include this additional bonus Credit.

- The bonus Credit from initial Mine Cart Pledges may NOT be used toward additional Pledge Levels (the Credit is for Add-On items only).

- International backers must include the Shipping costs for EACH additional Pledge Level they select.

A lot of backers have been asking for this option, and we are excited to be able to provide it now! We are getting closer every moment to unlocking more Stretch Goals, and the Belly of the Beast is almost within reach! And if you listen very carefully, you can even hear the Impossible Hell Train in the distance.

-Jason


So people will just use a second KS account to get 2x $75 credit.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 01:43:12


Post by: Forar


It's not my campaign, but if someone offered to pay up nearly a thousand dollars, I think tossing them $150 in credit wouldn't be that much of a problem.

The S&H fees are very reasonable, but all the same, I have doubts doubling up will be particularly attractive outside of the US.

Would love to see some new stretch goals, add ons, and whatnot.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 01:52:56


Post by: Alpharius


There are quite a few new stretch goals actually, aren't there?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 02:05:08


Post by: Forar


Stretch Goals? No.

Optional add ons (ie: a use for all that credit)? Yes. The dice and the 'bag of darkstone' are both new.

Would be nice of them to add to the SG list though. We're almost up to 1.15, might as well show us what's there up to 1.5.

Bluntly put, unless they actually plan to update swiftly, by the time we hit 1.2 or 1.3, it might be too late, given the pattern thus far.


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 02:12:49


Post by: Alpharius


I'm pretty sure there are some new(er) stretch goals...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 02:49:16


Post by: Azazelx


 Forar wrote:
It's not my campaign, but if someone offered to pay up nearly a thousand dollars, I think tossing them $150 in credit wouldn't be that much of a problem.

The S&H fees are very reasonable, but all the same, I have doubts doubling up will be particularly attractive outside of the US.

Would love to see some new stretch goals, add ons, and whatnot.


I could (theoretically) see adding an Outlaw to a Minecart, but you'd have to be bloody dedicated to get 2x Minecart. And, frankly it'd be silly to do so on the same KS account given their new terms and how easily they're sidestepped. Especially since I'd imagine that 2x Minecart pledges would predominantly be expensive gifts or even getting additional product for resale...


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 05:25:39


Post by: Forar


 Alpharius wrote:
I'm pretty sure there are some new(er) stretch goals...


We've had up to 1.2m since the update where we hit 1m even. Along with the 1.5 and 2m teasers.

Which ones do you think are new?


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 10:31:29


Post by: Aeneades


They have added 2 more stretch goals since then. A new ally and a new XL monster (1.25 and 1.3 million respectively).

(And two new minecart addons although they appeared a couple of hours earlier then the new stretch goals)


Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 11:16:31


Post by: Kroothawk


1,15 Mio $ passes, Serpentmen Shaman unlocked. 17 hours to go.

2 new stretch goals revealed:
Blacksmith ally (1,25 Mio $)
Darkstone Hydra (1,3 Mio $)

3 new Add-Ons:
New Otherworld Derelict Ship
BEACON Drones for it
Trederra Encounter Pack (cards) "No Man's Land"

Missing Update #24:
New OtherWorld: Derelict Ship! Reddit AMA! New Art Just Arrived!

Helloooooo Brimstone!

I love the smell of Dark Stone in the morning! This is it - the final 48 hours! Time to really hit it guys - be sure to share the project with your friends via Facebook and your followers via Twitter!

We just unlocked the $1.05M SG earlier today and we are well on our way to unlocking the $1.1SG! Unlocking this Stretch Goal means that backers at the OUTLAW or MINE CART levels get the cool new female drifter hero miniature for FREE!


Reddit AMA!

Today, we had a very successful AMA ('Ask Me Anything') session on Reddit.com! We talked with lots of nice folks with questions about our games, the Kickstarter, and many more! Here is a link if you want to read the Q&A: http://www.reddit.com/r/boardgames/comments/1r8xhz/ama_we_are_flying_frog_productions_ask_us_anything/

New OtherWorld: Derelict Ship!

This is one of the coolest other worlds yet! More info about it in the next update!


New Art Just Arrived!

Today, we received new artwork from UK artist, Ralph Horsley. This new piece features the Female Indian Dark Stone Shaman using her tribal magik to hold off a swarm of Hellbats! It is an awesome piece!


Thanks, Scott


Female Drifter and Harvesters are nice, but personally I find all other goals above 1 Mio a bit boring.
Spaceship is okay for Space Hulk etc, but not really fitting Brimstone's atmosphere.



Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS @ 2013/11/24 11:40:56


Post by: Joyboozer


Do I want to back this? The setting is great, but the minis seem a little bland.