BrookM wrote: Ho-hum, interesting to see that the Escalation cover is just a recolour of a BL novel.
.
If by interesting you mean bloody tease. I thought I was going to be able to grab some new guard models but seems will have to wait a few months for their codex release.
Veteran Sergeant wrote: I kinda figured they would go big for the holiday season. Have something out there new and shiny to grab share of wallet on those Christmas lists.
Interesting. I wonder if it suggests they had supply chain issues or something else that made them fail to get the Tyranids to market in time.
Or they were never due for a Dec release? Crazy, I know!
Well, that's a pretty tame release. Nothing that grabs my attention at all! Not sure whether I'm disappointed or relieved at this point I guess my 'model dosh' will be safe over Christmas, having said that Dakka's recently inspired me with all of it's 15mm historical goodness so there's always that!
I hope the nids will be worth the wait for the folks who are clamouring to get their claws on 'em!
GW seem intent on putting all their eggs in a LOTR shaped basket. I hope it pans out for them; I fear it won't. Speaking personally, I'm sure the new LOTR elves and what-not are lovely sculpts, it matters not a jot to me since I have zero interest in LOTR and therefore zero interest in buying them. I suspect I may not be in the minority either.
It seems an odd decision to me. I understand them wanting to concentrate on LOTR at Christmas given the money they spent on obtaining the license but doing so at the expense of their other ranges seems folly to me.
It seems an odd decision to me. I understand them wanting to concentrate on LOTR at Christmas given the money they spent on obtaining the license but doing so at the expense of their other ranges seems folly to me.
December usually is an empty month. To say that these Hobbit releases somehow is done at "an expense of their other ranges" might be a bit much, IMO. We've seen six bundles released for 40k and WHFB(three Fantasy, three 40k) that might end up being big Christmas sellers.
Just so Kroothawk doesn't have to catch all the flak for pointing these things out:
Do I understand it correctly that ignoring the "rules stopgap" Death from the Skies, Escalation is the first expansion (not counting the digital supplements) that is not translated?
The fortification expansion and Sigmar's Blood are both available in German, though - what's up with that? I simply don't get this company anymore.
Well they know that the prospects of selling those models is slim, especially based on the last set of Hobbit minis, so might as well make as much back on each sale they do get, right?
Byte wrote: I may finally have a reason to put my Baneblade together.
This was also the 1st thing I thought when I saw the above pics.
Its a pretty meh release for me, but only because I don't care about the LOTR stuff. I am looking forward to seeing some of the new 40k rules. Hopefully its a good supplement and not just a picture book.
Well they know that the prospects of selling those models is slim, especially based on the last set of Hobbit minis, so might as well make as much back on each sale they do get, right?
And yet he looks to be less than the plastic librarian from the SM release. Makes a man wonder just how badly they sold if they were GWs way of testing that price bracket for plastic characters but haven't gone ahead with it.
squall018 wrote: Hopefully its a good supplement and not just a picture book.
"Note that this expansion requires the Warhammer 40,000 rulebook, Warhammer 40,000 Apocalypse and your Armies Codex."
Damn, I was afraid of that. I don't own Apocalypse, I was hoping this would be a few datasheets for a few of the most common super-heavies, and rules to use them in normal games, less all the "apocalypse formation" gak. Guess I'd be better off just getting Apocalypse instead, then.
squall018 wrote: Hopefully its a good supplement and not just a picture book.
"Note that this expansion requires the Warhammer 40,000 rulebook, Warhammer 40,000 Apocalypse and your Armies Codex."
Damn, I was afraid of that. I don't own Apocalypse, I was hoping this would be a few datasheets for a few of the most common super-heavies, and rules to use them in normal games, less all the "apocalypse formation" gak. Guess I'd be better off just getting Apocalypse instead, then.
I was just guessing. But I doubt GW would pass up the opportunity to make cashola
squall018 wrote: Hopefully its a good supplement and not just a picture book.
"Note that this expansion requires the Warhammer 40,000 rulebook, Warhammer 40,000 Apocalypse and your Armies Codex."
Damn, I was afraid of that. I don't own Apocalypse, I was hoping this would be a few datasheets for a few of the most common super-heavies, and rules to use them in normal games, less all the "apocalypse formation" gak. Guess I'd be better off just getting Apocalypse instead, then.
I was just guessing. But I doubt GW would pass up the opportunity to make cashola
Veteran Sergeant wrote: I kinda figured they would go big for the holiday season. Have something out there new and shiny to grab share of wallet on those Christmas lists.
Interesting. I wonder if it suggests they had supply chain issues or something else that made them fail to get the Tyranids to market in time.
Keep in mind that the only reason Tyranids had been rumored for December was because of a separate rumor that stated something had delayed The Hobbit's release forcing them to move up the Tyranid release. So, apparently, the rumor about the delayed Hobbit release was incorrect, meaning that Tyranids are not being moved up.
Well they know that the prospects of selling those models is slim, especially based on the last set of Hobbit minis, so might as well make as much back on each sale they do get, right?
Or sell them dirt cheap, get people to buy them on a lark, and use it as a loss leader to push other sales of Hobbit models.
I would be very wary of these expansions. The fact that you have to have the Apoc book AND this expansion tells me that it may reference page numbers to the Apoc book for rules rather than have content of its own.
I have a suspicion that what this will end up being is a Crusade of Fire type book with a few scenarios, maybe a new force organization chart, and a lot of pictures.
Commissar Merces wrote: I would be very wary of these expansions. The fact that you have to have the Apoc book AND this expansion tells me that it may reference page numbers to the Apoc book for rules rather than have content of its own.
I have a suspicion that what this will end up being is a Crusade of Fire type book with a few scenarios, maybe a new force organization chart, and a lot of pictures.
Buyer beware.
I think your suspicions are most likely correct but it isn't a fact yet that the book requires the other books, that was speculation
Ok, no Nids. I was kinda expecting that sadly. BUT, the Iron Warrior in me rejoices to see this "siege book" so literally titled siege war in German. So... what is this? 48 pages makes me think it will be a collection of all the fortifications released so far (including those three released around the time of Apocalypse, like the Aquilla gun) and some pictures/fluff. If only there is a way to designate your army as a "siege force" and trade out FA for more fortification slots!
I was a huge fan of LOTR and The Hobbit books when I was a kid which got me into D&D as a teenager.
The only thing I have done with this stuff that GW is offering is I made a chess set for my dad out of the miniatures and made a board to play them on.
I really have no idea why I feel zero want to play this system.
I think it was that the characters were special, you never really knew what they could do (neither could they it seemed). Assigning stats to them seems too limiting.
I would agree with others that the new movies and nostalgia may still not be enough to sell some GW miniatures.
SlaveToDorkness wrote:"Ya more Hobbit stuff!" -said about four people.
Meh... glad I'm moving on to Infinity and Firestorm Armada.
lol...That's not "moving on." That's "settling because I don't know how to budget for a real game like 40k."
warboss wrote:Is there any word on exactly which superheavies are available for use in 40k games in that supplement?
I imagine we will know more once some people get their hands on them.
That bit abouf 40k being a real game whist implying Infinity (never played FA so can't comment) is not just made me laugh so hard I think I may have broken something, I must thank you I've not had such a laugh in a long time!
SlaveToDorkness wrote:"Ya more Hobbit stuff!" -said about four people.
Meh... glad I'm moving on to Infinity and Firestorm Armada.
lol...That's not "moving on." That's "settling because I don't know how to budget for a real game like 40k."
warboss wrote:Is there any word on exactly which superheavies are available for use in 40k games in that supplement?
I imagine we will know more once some people get their hands on them.
That bit abouf 40k being a real game whist implying Infinity (never played FA so can't comment) is not just made me laugh so hard I think I may have broken something, I must thank you I've not had such a laugh in a long time!
Then you realise he's being serious....
OT: I like those Mirkwood Rangers. May have just found my Cylena Raefyll & Nyss Hunters replacement for Warmachine. you know, a real game.
That's a lot of required reference books for the Escalation supplement. You'd think if the idea was to allow super-heavies in regular games that they'd be able to fit all the rules for them in the book rather than requiring you reference two other books to use it (aside from your Codex).
brassangel wrote: lol...That's not "moving on." That's "settling because I don't know how to budget for a real game like 40k."
What do you use to polish that oh-so-shiny white armour of yours?
pretre wrote: To be fair, you pretty much need a 40k rulebook already, so it is one more book other than escalation.
Nothing wrong with needing the 40K rulebook. It's just odd that an expansion requires reference to yet another book on top of that. That's in the Apoc rulebook that couldn't be reprinted in the Escalation book? I mean if the whole point of the book is to bring super-heavies to games of regular 40K, shouldn't the book do that by itself?
pretre wrote: To be fair, you pretty much need a 40k rulebook already, so it is one more book other than escalation.
Nothing wrong with needing the 40K rulebook. It's just odd that an expansion requires reference to yet another book on top of that. That's in the Apoc rulebook that couldn't be reprinted in the Escalation book? I mean if the whole point of the book is to bring super-heavies to games of regular 40K, shouldn't the book do that by itself?
Agreed. Seems strange, but I'll hold judgement until I see the book or a more detailed review.
Commissar Merces wrote: I would be very wary of these expansions. The fact that you have to have the Apoc book AND this expansion tells me that it may reference page numbers to the Apoc book for rules rather than have content of its own.
I have a suspicion that what this will end up being is a Crusade of Fire type book with a few scenarios, maybe a new force organization chart, and a lot of pictures.
Buyer beware.
That is disappointing. I have a small number of superheavies that I'd like to use occasionally but having to buy the apoc book on top of this one would kill that mild interest. I echo the sentiments above that expansions should be self contained additions to the core rulebook (but compatible with other expansions).
pretre wrote: To be fair, you pretty much need a 40k rulebook already, so it is one more book other than escalation.
Nothing wrong with needing the 40K rulebook. It's just odd that an expansion requires reference to yet another book on top of that. That's in the Apoc rulebook that couldn't be reprinted in the Escalation book? I mean if the whole point of the book is to bring super-heavies to games of regular 40K, shouldn't the book do that by itself?
Agreed. Seems strange, but I'll hold judgement until I see the book or a more detailed review.
I will not , GW has really done it this time. From now on i will only buy one superheavy per year and not one more!
Commissar Merces wrote: I would be very wary of these expansions. The fact that you have to have the Apoc book AND this expansion tells me that it may reference page numbers to the Apoc book for rules rather than have content of its own.
I have a suspicion that what this will end up being is a Crusade of Fire type book with a few scenarios, maybe a new force organization chart, and a lot of pictures.
Buyer beware.
That is disappointing. I have a small number of superheavies that I'd like to use occasionally but having to buy the apoc book on top of this one would kill that mild interest. I echo the sentiments above that expansions should be self contained additions to the core rulebook (but compatible with other expansions).
Wait, so you own a bunch of superheavies, but don't have the apoc book already... What's the point of having superheavies (before now) if you don't have apoc? Display models? So you really lose nothing... I'm confused.
I was just guessing on the needing the apocalypse book. Though, loving super heavies will probably mean the additional purchase of the imperial armour apocalypse book as well. So the stealth cost of this expansion could be higher than anticipated...
I suppose it makes fiscal sense to ignore the biggest holiday for buying toys for young ones and just release a bunch of Hobbit stuff that no one will buy. Also solid to release a book that allows super-heavies in regular 40K games, because no one EVER hates unbalanced things in games.
Another solid WD it would seem. I'll save my voucher for the next one.
pretre wrote: Wait, so you own a bunch of superheavies, but don't have the apoc book already... What's the point of having superheavies (before now) if you don't have apoc? Display models? So you really lose nothing... I'm confused.
I *USED* to own the previous apocalypse books and my store was big on open apoc events (see my gallery for pics of one) and I picked them all up during the time I owned the books. I didn't just go out and buy the superheavies and stand ins over the past 6 months while this newest version was out. Apoc has taken a nose dive in the past year or two there (two people showed up to the last marque apoc event for the apoc release instead of the 2-3 dozen that usually did). On top of that, my interest in 40k has waned significantly. I wasn't ever a big fan of apoc and even when I played it versus friends we put self imposed limits on it (no str D weapons, only X number of hull points). Combine the declining lack of interest with a possible requirement to buy two additional books (when frankly I've stopped buying GW products for the most part) and you have your answer. I got a little excited when I heard that this supplement would have rules for limited apoc in 40k (as that's what I ended up doing with friends anyways) but I'm not interested in buying two books to do so when one could likely easily have sufficed.
SlaveToDorkness wrote:"Ya more Hobbit stuff!" -said about four people.
Meh... glad I'm moving on to Infinity and Firestorm Armada.
lol...That's not "moving on." That's "settling because I don't know how to budget for a real game like 40k."
Most of us absolutely know how to budget for 40k but are mature enough to realize that deeming something too expensive for our perceived worth of the item is not the same as not being able to afford it.
Also, the 'real game' jibe does mark you as drifting from any claims of common sense into the realm of squeeing fanboy loyalist. Infinity's rules are fairly excellent and sharper in definition than 40k's by a country mile.
Further, he was talking about The Hobbit, not 40k...
Just when I think the 'haters' are going too far in one direction, someone like you pops up and spouts something so utterly fething obtuse that it lends a whole new level of credence to the notion the haters carry that the only people left defending GW are rabid lunatics.
Oh Killer! More APOCALYPSE stuff from GW that I want to buy but have more sense than will to spend that kind of money on. I don't own APOCALYPSE. No one in my gaming circle owns APOCALYPSE. We are all raving 40k lunatics and none of us own it. I just always happen to want $80 more than I want that rule book, cuz you know I'm not going to stop spending money on models. Expansions for APOCALYPSE? A small percentage of people who over paid for (rule?)book will buy them. I doubt that anyone who doesn't own APOCALYPSE will buy any expansion that requires it, models aside. The problem is that the APOCALYPSE book is the gateway drug and the price of admission is too high. If I were willing to pay for the APOCALYPSE book, I would be more interested in buying a Lord of Skulls. Although I roll Nurgle almost exclusively, the LOS just looks like a joy to assemble and paint. Had I the APOCALYPSE rule book, I would be much more tempted to start a Necron army, cuz damn I wants the Vault of model building ecstasy. I guess the fact of the matter is that I can't keep up with "The Jones'" who are the status quo of APOCALYPSE loving maniacs that gobble up every piece of APOCALYPSE merch on release day and play APOCALYPSE every Saturday. I guess this is the majority of APOCALYPSE players and (obviously) their target customers. Someday I will buy one or both of those models....oh wait, what does that kind of money buy from Forgeworld? Looks like APOCALYPSE loses to Forgeworld. Again.
Is it too much to hope that this Codex : Stronghold Assault will give us a set of coherent rules for using the existing fortifications that solves all the niggling issues that currently make the building/fortification rules such a mess? Or are we just going to get a book that repeats all the current stuff, with the apoc rules and a few scenarios featuring attacking an outnumbered defender entrenched in a Wall of Dead Cadians complex tacked on the end?
Sadly my money's on the latter, but the fact they've called the book a Codex gives me pause...
To be fair, it is actually a stupid assumption, as according to rumours the book only adds 16 super heavies and probably no Apocalypse formations to the game. Difficult to fill a book with even these included.
Commissar Merces wrote: I would be very wary of these expansions. The fact that you have to have the Apoc book AND this expansion tells me that it may reference page numbers to the Apoc book for rules rather than have content of its own.
I have a suspicion that what this will end up being is a Crusade of Fire type book with a few scenarios, maybe a new force organization chart, and a lot of pictures.
Buyer beware.
Sounds like the sort of thing we used to call "A White Dwarf Article".
Kroothawk wrote: To be fair, it is actually a stupid assumption, as according to rumours the book only adds 16 super heavies and probably no Apocalypse formations to the game. Difficult to fill a book with even these included.
You're talking about the company that produces 48 page codex supplements with two pages of rules. They could easily fill the rest with fluff, stories, and tank porn and it would be completely in line with recent releases as well as White Dwarf.
HarryLeChien wrote: Sadly my money's on the latter, but the fact they've called the book a Codex gives me pause...
They called Codex: Inquisition a codex too, it was almost just a reprint of the Grey Knight book.
Eh you can diss the Inquisition Codex as lazy copypasta as much as you like but it still doesn't change the fact that GW were never going to invalidate the rules in one Codex with new ones in a second.
They do that all the time ! They call it “a new release of Codex XXX”.
But still, my point is them calling it a codex doesn't necessarily mean it won't just be some lazy copy-pasta.
Always expect the worse. That's the only way to avoid disappointment, and maybe, maybe, have some good surprises from time to time.
so....it'll be £25 for 2 not so good looking plastic spiders......just gonna go burn those dreams I had about making a drider army :/ pretty damn pleased that I picked this month to move over to warmahordes.
Automatically Appended Next Post: wait I was wrong, they're finecast spiders.
nice to see I'll be getting a healthy dose "quality" and "extra sharp detail" with my purchase
Byte wrote: I may finally have a reason to put my Baneblade together.
This was also the 1st thing I thought when I saw the above pics.
Its a pretty meh release for me, but only because I don't care about the LOTR stuff. I am looking forward to seeing some of the new 40k rules. Hopefully its a good supplement and not just a picture book.
brassangel wrote: lol...That's not "moving on." That's "settling because I don't know how to budget for a real game like 40k."
I'm... not sure what makes 40k a real game and those others not? They all have rules, miniatures and extra bits such as templates and dice, and are played the exact same way - multiple people playing against each other.
Can you please elaborate on what makes 40k more of a 'real' game than others? Is it the sub-standard rules? A company insisting on milking a community it also insults behind its back? The overpriced miniatures? The overpriced books?
Don't get me wrong, I love me some 40k, mut it's mostly in spite of everything the company itself does. But that statement... just reeks of ignorance, or intentional trolling.
Those are some expensive elves. I would be tempted to pick them up somewhere down the line just to paint them but at that price I would rather buy almost anything else.
-Loki- wrote: Can you please elaborate on what makes 40k more of a 'real' game than others?
How about no.
Now, now pretre. Let's not be so quick to shut down discussion. If brassangel wants to make the distinction between what constitutes a "real" and "not real" game whilst his porcelain armour gleams in the midday sun, then I believe we should let him speak his mind, or at the very least clarify his statement for the betterment of all.
Plus, as carlos13th said, it might be good for a laugh.
Any more on the Stronghold Assault? If this is an actual expansion I could see it being used a lot... I know I'd want to. Is it an optional thing like Planetstrike, or a compendium of rules for normal games like Crusade of Fire? The Iron Warrior in me in leaping up and down!
Veteran Sergeant wrote: Interesting. I wonder if it suggests they had supply chain issues or something else that made them fail to get the Tyranids to market in time.
No, it suggests that the rumormongers who wishlisted that Nids would be in December were wrong. Nothing more.
-Loki- wrote: Can you please elaborate on what makes 40k more of a 'real' game than others?
How about no.
Now, now pretre. Let's not be so quick to shut down discussion. If brassangel wants to make the distinction between what constitutes a "real" and "not real" game whilst his porcelain armour gleams in the midday sun, then I believe we should let him speak his mind, or at the very least clarify his statement for the betterment of all.
Plus, as carlos13th said, it might be good for a laugh.
If you want to take shots at one another and waste time on "entertaining" posts, do it somewhere else, and don't spam up a thread with decent information.
Does anyone knoe who sculpted Tauriel and the Wood Elf Rangers? Those are well done feminine models, and whoever ought to be drafted to make some guard females (start with say a commissar, techpriest, or tank crewer to test the waters) and Inquisition models.
jifel wrote: Any more on the Stronghold Assault? If this is an actual expansion I could see it being used a lot... I know I'd want to. Is it an optional thing like Planetstrike, or a compendium of rules for normal games like Crusade of Fire? The Iron Warrior in me in leaping up and down!
Heh, Crusade of Fire is many things, but a "compendium of rules" is not one of them. Try a "very loose description of how some peoples' Planetary Empires campaign panned out" and you'll be closer. Admittedly you get the little dark eldar arena game in there and some other little things but it's far from essential reading.
I'm trying to stay optimistic about these two new books but I'm also prepared to be disappointed.
Escalation:
Each race gets at least one Lord of War (super heavy), 16 data sheets included (a.o. Baneblade, Eldar Titan, Thunderhawk, Harridan). Includes rules to include these 16 Lords of War, a.o. (modified?) Titan killer weapon rules. Also 11 scenarioes, 8 of them "Altar of War", the other 3 "Gauntlet Challenge Missions" like "When Titans Clash". The rest of the 96 pages are filled up with game photos and artwork. There will be a German version in April 2014.
Codex Stronghold Assault:
48 pages, 17 of which are datasheets of existing Imperial terrain including some groups. All can be taken as the terrain slot in regular games. Those strongholds get updated rules (invalidating those in the box I guess), one page with stronghold upgrades, plus a summary of battlefield remains/ruins (?). A story of Cadians fighting against Nurgle and 2 pages of the most prominent sieges in history.
Sigmar's Blood:
64 pages of Volkmar invading Sylvania, with stories, scenarios and battle photos. The idea is that you and a friend start an Imperial and Vampire army to play this (that's what GW says almost literally in WD). Filled with small historic details about e.g. units to give some atmosphere. Also campaign ideas on how one battle influences the next.
Desolation of Smaug:
64 pages. 5 scenarios of the second movie including spiderweb escape and barrel escape and three part scenario of big battle. Includes rules for all new units, painting guide and lots of photos.
Escalation: Each race gets at least one Lord of War (super heavy), 16 data sheets included (a.o. Baneblade, Eldar Titan, Thunderhawk, Harridan). Includes rules to include these 16 Lords of War, a.o. (modified?) Titan killer weapon rules. Also 11 scenarioes, 8 of them "Altar of War", the other 3 "Gauntlet Challenge Missions" like "When Titans Clash". The rest of the 96 pages are filled up with game photos and artwork. There will be a German version in April 2014.
Good stuff. Looks like I'll be buying this. Finally even more reasons for me to break out my FW superheavies. Hope FW support this release with some sort of FAQ to take into account any modified rules introduced - can't see them ignoring this much (which Marine player worth his salt wouldn't want to bring a Fellblade out to play without having to go full Apocalypse).
Nice to see they're taking the Forgewolrd "Lords of War" moniker. I suppose we can expect to see the Lord of War option added to the FOC.
Escalation:
Each race gets at least one Lord of War (super heavy), 16 data sheets included (a.o. Baneblade, Eldar Titan, Thunderhawk, Harridan). Includes rules to include these 16 Lords of War, a.o. (modified?) Titan killer weapon rules. Also 11 scenarioes, 8 of them "Altar of War", the other 3 "Gauntlet Challenge Missions" like "When Titans Clash". The rest of the 96 pages are filled up with game photos and artwork. There will be a German version in April 2014.
Yeah! It's the book I wanted after all! I'm pretty pleased.
azreal13 wrote: I've officially run out of excuses for not buying a superheavy,
How about the Battle Systems kickstarter
Nothing in december for me:
No LOTR army, no Fantasy Empire and Vampire army, no Imperial terrain in my army and won't use Apocalypse units in regular games out of respect for game balance.
Kroothawk wrote: Escalation:
Each race gets at least one Lord of War (super heavy), 16 data sheets included (a.o. Baneblade, Eldar Titan, Thunderhawk, Harridan). Includes rules to include these 16 Lords of War, a.o. (modified?) Titan killer weapon rules. Also 11 scenarioes, 8 of them "Altar of War", the other 3 "Gauntlet Challenge Missions" like "When Titans Clash". The rest of the 96 pages are filled up with game photos and artwork. There will be a German version in April 2014.
Really? It has that many pages? Colour me surprised.
Kroothawk wrote: Codex Stronghold Assault:
48 pages, 17 of which are datasheets of existing Imperial terrain including some groups. All can be taken as the terrain slot in regular games. Those strongholds get updated rules (invalidating those in the box I guess), one page with stronghold upgrades, plus a summary of battlefield remains/ruins (?). A story of Cadians fighting against Nurgle and 2 pages of the most prominent sieges in history.
Cool. More varied (and more combo) terrain pieces is a good thing IMO. Of course, 40K's default terrain set-up rules are non-conducive to the use of fortifications, but still, I love terrain and I cannot resist it.
Kroothawk wrote: Sigmar's Blood:
64 pages of Volkmar invading Sylvania, with stories, scenarios and battle photos. The idea is that you and a friend start an Imperial and Vampire army to play this (that's what GW says almost literally in WD). Filled with small historic details about e.g. units to give some atmosphere. Also campaign ideas on how one battle influences the next.
I think campaign books are a good idea. This appears to be more flash than substance though.
Kroothawk wrote: Desolation of Smaug:
64 pages. 5 scenarios of the second movie including spiderweb escape and barrel escape and three part scenario of big battle. Includes rules for all new units, painting guide and lots of photos.
azreal13 wrote: I've officially run out of excuses for not buying a superheavy,
How about the Battle Systems kickstarter
Nothing in december for me:
No LOTR army, no Fantasy Empire and Vampire army, no Imperial terrain in my army and won't use Apocalypse units in regular games out of respect for game balance.
Escalation:
Each race gets at least one Lord of War (super heavy), 16 data sheets included (a.o. Baneblade, Eldar Titan, Thunderhawk, Harridan). Includes rules to include these 16 Lords of War, a.o. (modified?) Titan killer weapon rules. Also 11 scenarioes, 8 of them "Altar of War", the other 3 "Gauntlet Challenge Missions" like "When Titans Clash". The rest of the 96 pages are filled up with game photos and artwork. There will be a German version in April 2014.
So what Lord of War does the Adepta Sororitas get I wonder...
From what I hear, Destroyer weapons will be dropped to S10 AP 1 instead.
I really am not sure what the meaning of this is, but I bet tournaments will have a bit of a spin-up now that Super Heavies are allowed in standard 40K.
Are the books going to be available right away on the iPad does anyone know? I prefer digital copies and carrying an iPad to 100 books.
Every month there is a question mark over what the releases will be I build myself up thinking 'this is the month they will release the inquisitor box set, this is it!!' and every month I get just a tiny bit more jaded and a tiny bit more frustrated at GW!! Gggrrr
Knockagh wrote: Every month there is a question mark over what the releases will be I build myself up thinking 'this is the month they will release the inquisitor box set, this is it!!' and every month I get just a tiny bit more jaded and a tiny bit more frustrated at GW!! Gggrrr
You are getting angry and jaded with GW because they are not publishing a game made up by some rumour-monkey for a few extra ad-sense clicks?
Knockagh wrote: Every month there is a question mark over what the releases will be I build myself up thinking 'this is the month they will release the inquisitor box set, this is it!!' and every month I get just a tiny bit more jaded and a tiny bit more frustrated at GW!! Gggrrr
You are getting angry and jaded with GW because they are not publishing a game made up by some rumour-monkey for a few extra ad-sense clicks?
...OK.
Anyway, while we feel your pain, your expectations may be a bit unrealistic at this point, sadly.
It seems an odd decision to me. I understand them wanting to concentrate on LOTR at Christmas given the money they spent on obtaining the license but doing so at the expense of their other ranges seems folly to me.
Every Hobbit release so far has been in addition to a Warhammer or Warhammer 40,000 release. GW stated a year ago that all Hobbit releases would be on top of the other two system releases and no instead of.
I for one am very happy with the Hobbit stuff. All of December's hobby cash will be going on lovely Elves and the DoS expansion.
With New Releases being more or less disappointing, is there anything worth picking up the magazine this month? Are the Army of the Month, Parade Ground, Kit Bash or Battleground articles any good compared to previous issues?
Matt1785 wrote: From what I hear, Destroyer weapons will be dropped to S10 AP 1 instead.
I'm not familiar with D weapons, but S10 AP1 pretty much means instant death, no armour save, and pretty much gauranteed glancing/penetrating hits on vehicles. So it's essentially hit-to-destroy?
I really am not sure what the meaning of this is, but I bet tournaments will have a bit of a spin-up now that Super Heavies are allowed in standard 40K.
It's an expansion, so it'd need to be explicitly allowed, and I imagine in most cases it'll be explicitly forbidden. I don't see anyone just turning up to tournaments with a Superheavy, and if they do I can see it killing off the tourney rather than boosting it.
Da krimson barun wrote: What I mean is that apparantly its not good enough for its own cover.
You realise you're literally judging a book by it's cover here
In this case there is nothing wrong with doing that. There is a legitimate concern that, like other recent releases in the same vein (ie non core books), there will be little new content of any worth while most of the book will be reprinted stats/rules and fluff, the fact that they haven't put any effort into getting it it's own cover says a lot.
Da krimson barun wrote: What I mean is that apparantly its not good enough for its own cover.
You realise you're literally judging a book by it's cover here
In this case there is nothing wrong with doing that. There is a legitimate concern that, like other recent releases in the same vein (ie non core books), there will be little new content of any worth while most of the book will be reprinted stats/rules and fluff, the fact that they haven't put any effort into getting it it's own cover says a lot.
Yeah, I do get that, but it's not like this is a book expanding on some new section of the lore - we know what the contents are, it's just a bunch of apocalypse rules made to fit in to normal 40k. How badly can they get it wrong? If the book is mostly reprints from Apocalypse, I'll be happy, to be honest. Yeah, completionist collectors might be a tad miffed if it's mostly recycled, but it's a utility book that fulfils a specific purpose, we're not charting new territory here. If it were a codex update, I'd agree with you. I felt that way about the new AS and Inq books (more so the latter). But hey - they got new covers! So where would we have been if we'd judged them by the cover, eh?
Da krimson barun wrote: What I mean is that apparantly its not good enough for its own cover.
You realise you're literally judging a book by it's cover here
In this case there is nothing wrong with doing that. There is a legitimate concern that, like other recent releases in the same vein (ie non core books), there will be little new content of any worth while most of the book will be reprinted stats/rules and fluff, the fact that they haven't put any effort into getting it it's own cover says a lot.
such would exactly be my concern. 'Hey, pay us for something you already own!' This sort of stuff would have just been included in White Dwarf in years past.
weeble1000 wrote: such would exactly be my concern. 'Hey, pay us for something you already own!' This sort of stuff would have just been included in White Dwarf in years past.
I think we're at the point where we have to accept that WD is never going to be a magazine with content, so constantly wishing that it would be won't exactly do anything.
Matt1785 wrote: From what I hear, Destroyer weapons will be dropped to S10 AP 1 instead.
I'm not familiar with D weapons, but S10 AP1 pretty much means instant death, no armour save, and pretty much gauranteed glancing/penetrating hits on vehicles. So it's essentially hit-to-destroy?
I really am not sure what the meaning of this is, but I bet tournaments will have a bit of a spin-up now that Super Heavies are allowed in standard 40K.
It's an expansion, so it'd need to be explicitly allowed, and I imagine in most cases it'll be explicitly forbidden. I don't see anyone just turning up to tournaments with a Superheavy, and if they do I can see it killing off the tourney rather than boosting it.
FYI: As a regular APOC player (played in a 12,000 point game today) there is an TREMENDOUS difference between a S10AP1 weapon and a D weapon.
Night and day. The D weapon is vastly superior - if you get a chance check it out (yes, that may be hard to believe, but they really really are).
For example, a S10AP1 hit against a land raider will only do something 50% of the time, and he can get cover, or various other things to save a vehicle (what ever).
A D Hit against a land raider explodes it on a 2+. (On a 1 you just get an auto pen). No saves of any kind. At all. Really. Nothing, zip.
No invul, no cover, no smoke, no will be back, no serpent shields, no disruption pods, no flicker fields - nothing. You are bitz in the dirt.
A D class blast will vaporize a squad of necron wraiths or storm shield termies, it will vaporize your eternal warrior storm shield chapter master (well, on 1 he lives....).
The are absolutely a bazillion times better than a S10AP1 (which I saw bounce several times today of av13, it was so sad...).
They are totally awesome, I am wholly recommend to anyone to give apoc a try, with the right attitude - it is a ton of fun.
I speculate that the "40k game" version of the models will be toned down some, and there will be a lot of limitations.
Also, I do indeed agree that UNLESS they faq/rules update the main book to include a "Lord of War" slot in the FOC, this will just be another expansion that players can choose to play with or not (just like cityfight, planetstrike, spearhead, etc.).
I expect the rules will bassicly be a reprint of the age of darkness rules in the Betryal book from Forge World. The advantage of this will probably be the fact it's a cheaper book.
bassicly the game needs to be 2000+ points for a lord of war choice, and it can't be more then %25 of your point allowance.
Matt1785 wrote: From what I hear, Destroyer weapons will be dropped to S10 AP 1 instead.
I'm not familiar with D weapons, but S10 AP1 pretty much means instant death, no armour save, and pretty much gauranteed glancing/penetrating hits on vehicles. So it's essentially hit-to-destroy?
I really am not sure what the meaning of this is, but I bet tournaments will have a bit of a spin-up now that Super Heavies are allowed in standard 40K.
It's an expansion, so it'd need to be explicitly allowed, and I imagine in most cases it'll be explicitly forbidden. I don't see anyone just turning up to tournaments with a Superheavy, and if they do I can see it killing off the tourney rather than boosting it.
FYI: As a regular APOC player (played in a 12,000 point game today) there is an TREMENDOUS difference between a S10AP1 weapon and a D weapon.
Night and day. The D weapon is vastly superior - if you get a chance check it out (yes, that may be hard to believe, but they really really are).
For example, a S10AP1 hit against a land raider will only do something 50% of the time, and he can get cover, or various other things to save a vehicle (what ever).
A D Hit against a land raider explodes it on a 2+. (On a 1 you just get an auto pen). No saves of any kind. At all. Really. Nothing, zip.
No invul, no cover, no smoke, no will be back, no serpent shields, no disruption pods, no flicker fields - nothing. You are bitz in the dirt.
A D class blast will vaporize a squad of necron wraiths or storm shield termies, it will vaporize your eternal warrior storm shield chapter master (well, on 1 he lives....).
The are absolutely a bazillion times better than a S10AP1 (which I saw bounce several times today of av13, it was so sad...).
They are totally awesome, I am wholly recommend to anyone to give apoc a try, with the right attitude - it is a ton of fun.
I speculate that the "40k game" version of the models will be toned down some, and there will be a lot of limitations.
Also, I do indeed agree that UNLESS they faq/rules update the main book to include a "Lord of War" slot in the FOC, this will just be another expansion that players can choose to play with or not (just like cityfight, planetstrike, spearhead, etc.).
The problem i've had is apoc always quickly devolves into who can spam the most turbo lasers. Then Apoc starts to get boreing quickly as you wait long turns to have huge chunkes of your finely painted models taken off in handfuls. For alot of gaming groups D-weapons end up becoming a "Pandora's box", that destroyed apoc for them once it was opened. That has been my experience, and I still have a bad taste for apoc from that.
But I got a feeling the D-weapons on the super heavies will still be listed as apoc d-weapons as they were in the Betrayal book.
The problem with strength D weapons is that they are completely overpowered on super heavy walkers, while being priced the same points wise as all the other Titan weapons. A Warhound titan can easily kill a bio titan twice its cost in a single turn of shooting, so you can remove your extremely expensive FW model from the table before it gets to do anything. IMO they should just have been STR 10 AP1 Ignores cover, armourbane, multiple wound 1d3.
Da krimson barun wrote: What I mean is that apparantly its not good enough for its own cover.
The Chaos Space Marines codex; a book that has been used decidedly more often than this one will, uses the cover from an unremarkable Henry Zou Black Library novel. It's a cool cover regardless. I wouldn't worry about it.
weeble1000 wrote: such would exactly be my concern. 'Hey, pay us for something you already own!' This sort of stuff would have just been included in White Dwarf in years past.
I think we're at the point where we have to accept that WD is never going to be a magazine with content, so constantly wishing that it would be won't exactly do anything.
No, you don't have to accept it. You can accept the reality that this is what GW is doing, but you don't have to accept it in the sense of paying for it. GW is repackaging rules that it already sold with art it already sold, and maybe adding in a couple of pages of fluff. That should all be in White Dwarf, which costs plenty well enough to justify that. This is a cheap cash grab that GW is pushing on its customers by way of "legitimizing" a subset of rules in "normal" games of 40K. If you want to avail yourself of the "new" rules, you have to buy the "new" book. For a company that is not all about the tournament scene, this is clearly a cheap way to get money out of more competitive players who feel that they need to have the "official" rules.
But hey, people can buy what they want. It just seems like the best gaming company in the world should be able to produce legitimately new content rather than just trying find new ways to squeeze blood out of a stone.
Knockagh wrote: Every month there is a question mark over what the releases will be I build myself up thinking 'this is the month they will release the inquisitor box set, this is it!!' and every month I get just a tiny bit more jaded and a tiny bit more frustrated at GW!! Gggrrr
I still have hope that Inquisition is coming in Frebruary
I wonder how many independent retailers are looking forward to the new Hobbit book, as it will allow them to trade back their 'limited edition' Goblin Town boxes to GW.
gw release rules in white dwarf...the internet complains that they're unavailable.
Gw releases rules in a rulebook...people complain about having to pay for them.
If you guys think that the rules for an £80 model should be perminantly unavailable to someone simply because he didn't pick up a white dwarf one month, i'd love to hear your reasoning why.
George Spiggott wrote: I wonder how many independent retailers are looking forward to the new Hobbit book, as it will allow them to trade back their 'limited edition' Goblin Town boxes to GW.
Why?Its an expansion not a new Rulebook.We still have escape from goblin town.
Why?Its an expansion not a new Rulebook.We still have escape from goblin town.
In which case they'll be somewhat disappointed then.
Why? Its quite clear that its not a new rulebook. If anything they'll be glad that they only have a $33 softcover book to order and try to sell instead of a $85 harback book or a $100+ boxed set. I know I'm much happier with the route GW went with this release.
Great, two more books to make people more entitled to stupid gak.
The mini apoc one is guaranteed to be dead on arrival. Some factions have access to plastic super heavies, others will be given the awesome option of taking out a second mortgage to buy forgeworld stuff. Again, if this thing preceded the release of some more large plastic kits for codex's that don't currently have any it'd be one thing, but really it just sounds like a waste of paper.
The fortifications one just seems kinda stupid, the only rumour that I liked was flyers actually making use of landing pads, imagine that for once. Releasing rules for trenches seems fine but this whole giant complex crap will just complicate the game too much. How many entitled little gaks are going to show up to a tournament with a half dozen terrain pieces? Hopefully this thing gets put down early by TO's or it will just be another nail in the coffin of 6th edition, the entitlement run wild edition.
Ghaz wrote: Why? Its quite clear that its not a new rulebook. If anything they'll be glad that they only have a $33 softcover book to order and try to sell instead of a $85 harback book or a $100+ boxed set. I know I'm much happier with the route GW went with this release.
That would be in addition to the $100 'limited edition' box that's been sat on the shelf for a year not instead of.
xruslanx wrote: gw release rules in white dwarf...the internet complains that they're unavailable.
Gw releases rules in a rulebook...people complain about having to pay for them.
If you guys think that the rules for an £80 model should be perminantly unavailable to someone simply because he didn't pick up a white dwarf one month, i'd love to hear your reasoning why.
I think the main argument was that, this being 2013, why not have the rules available as a free download after they had been featured in the WD? Or, even something as simple as having the rules included in the box?
Don't really think that anyone was a fan of the 'WD or bust' approach! Although the current trends of having to spend out big $ for the rules, before you even put a miniature down on the table, isn't exactly very generous when you compare to the approach used by practically every other company.
Ghaz wrote: Why? Its quite clear that its not a new rulebook. If anything they'll be glad that they only have a $33 softcover book to order and try to sell instead of a $85 harback book or a $100+ boxed set. I know I'm much happier with the route GW went with this release.
That would be in addition to the $100 'limited edition' box that's been sat on the shelf for a year not instead of.
No. Its 'instead of' a $100 'Desolation of Smaug' limited edition box that can sit on the display shelf next to the $100 'An Unexpected Journey' limited edition box.
Ghaz wrote: No. Its 'instead of' a $100 'Desolation of Smaug' limited edition box that can sit on the display shelf next to the $100 'An Unexpected Journey' limited edition box.
You're muddying the waters with fictional products. The points is If a product is replaced then UK independents get to send the old product back. If this book doesn't replace Goblin Town then they're stuck with it.
davethepak wrote: A D Hit against a land raider explodes it on a 2+. (On a 1 you just get an auto pen). No saves of any kind. At all. Really. Nothing, zip.
No invul, no cover, no smoke, no will be back, no serpent shields, no disruption pods, no flicker fields - nothing. You are bitz in the dirt.
A D class blast will vaporize a squad of necron wraiths or storm shield termies, it will vaporize your eternal warrior storm shield chapter master (well, on 1 he lives....).
The are absolutely a bazillion times better than a S10AP1 (which I saw bounce several times today of av13, it was so sad...).
So, the D weapon actually reward taking many small, not to expensive units rather than big deathstars. It will rid you of those stupid rerollable 2++ screamstars, but it won't do much to a green tide of ork boyz. Maybe not so bad for the game, then.
It would be nice if the wall of martyrs got a points cost for each of it's segments. I would like a nice trench line for my IG rather than the aegis line.
tankboy145 wrote: It would be nice if the wall of martyrs got a points cost for each of it's segments. I would like a nice trench line for my IG rather than the aegis line.
It does. And it grants stubborn for the models in it.
tankboy145 wrote: It would be nice if the wall of martyrs got a points cost for each of it's segments. I would like a nice trench line for my IG rather than the aegis line.
It does. And it grants stubborn for the models in it.
Where are there points listed? The only place I see it mentioned is in the apoc book but you get as many trenches as you want free so long as you buy that big cannon or missile base. And I don't recall that being allowed in standard games.
xruslanx wrote: If you guys think that the rules for an £80 model should be perminantly unavailable to someone simply because he didn't pick up a white dwarf one month, i'd love to hear your reasoning why.
Why does publishing the rules in White Dwarf mean that something is going to be permanently unavailable afterwards?
Once upon a time, the downloads section on the GW website had a whole stack of articles that had originally appeared in White Dwarf.
Once upon a time, GW made back-issues of White Dwarf available through mail order.
Once upon a time, if a back issue wasn't available, GW Mail Order would just send you a printout of the relevant article.
Now? Introducing Stronghold Assault! We couldn't be bothered to actually finish off the fortification rules prior to releasing the 6th edition rulebook that they appear in, so now we're charging you $30 for errata! Yay!
Old white dwarf /journal articles used to be available at a cost, no different to digital format, i can rember having to pay £2.50 for an article in the old days from mail order, was only a small period it was available for free on the web site, if you want content then you have to pay for it, full stop. Nothing in life is free!!!
insaniak wrote: Once upon a time, the downloads section on the GW website had a whole stack of articles that had originally appeared in White Dwarf.
Once upon a time, GW made back-issues of White Dwarf available through mail order.
Once upon a time, if a back issue wasn't available, GW Mail Order would just send you a printout of the relevant article.
Once upon a time, the world was a special place and dotcoms bloomed on trees. Free money floated through the air and sodies only cost a nickel.
In recent memory, WD articles weren't available except through WD originals. So this is an improvement. Was it better/different in the past? Sure. But this is still an improvement over what it was last year.
I did reviews on both Escalation and Stronghold assault for anyone who wants a look instide (so to speak) without dropping cash on it or pirating it:
Review: Stronghold Assault Review: Escalation
ClockworkZion wrote: And before people ask, yes there are Forgeworld models in this book, just like there are in Apocalypse. So for those who like to argue that somehow the main game and Forgeworld are separate things, that gap you've been imagining got a lot smaller with this release.
No problem. I'm the sort of person who'd pick this kind of thing up anyways so I figure when I do grab something like this I might as well share it so people can decide if they like it or not without needing to do a blind purchase for it.
ClockworkZion wrote: And before people ask, yes there are Forgeworld models in this book, just like there are in Apocalypse. So for those who like to argue that somehow the main game and Forgeworld are separate things, that gap you've been imagining got a lot smaller with this release.
That's nice.
I figured it was worth noting because something I've seen claims in the past that FW isn't legal because GW never puts anything FW into the "regular game" (which ignores half the IG vehicle options, but besides that), and this book did just that.
H.B.M.C. wrote: Sad to see Destroyer Weapons made it in without change.
I'm mixed on it, but really they only made it in via the Aquila Strongpoint options, so it's not hard to avoid them for the Stronghold side of things.
Now for Escalation on the other hand, they're much easier to get.
wait,wait,wait,wait.
I only skimmed threw this thread mostly, and thought Stronghold gave rules and point costs for using the all the Wall of Martyrs stuff in regular game fortification slots. (Plus scenario missions with attacker/defender stuff.)
Are people now able to take D-weapons in regular games using that book?
O____O
H.B.M.C. wrote: Sad to see Destroyer Weapons made it in without change.
I'm mixed on it, but really they only made it in via the Aquila Strongpoint options, so it's not hard to avoid them for the Stronghold side of things.
Now for Escalation on the other hand, they're much easier to get.
wait,wait,wait,wait.
I only skimmed threw this thread mostly, and thought Stronghold gave rules and point costs for using the all the Wall of Martyrs stuff in regular game fortification slots. (Plus scenario missions with attacker/defender stuff.)
Are people now able to take D-weapons in regular games using that book?
O____O
H.B.M.C. wrote: Sad to see Destroyer Weapons made it in without change.
I'm mixed on it, but really they only made it in via the Aquila Strongpoint options, so it's not hard to avoid them for the Stronghold side of things.
Now for Escalation on the other hand, they're much easier to get.
wait,wait,wait,wait.
I only skimmed threw this thread mostly, and thought Stronghold gave rules and point costs for using the all the Wall of Martyrs stuff in regular game fortification slots. (Plus scenario missions with attacker/defender stuff.)
Are people now able to take D-weapons in regular games using that book?
O____O
Using either or both books actually.
So wait. Is this a supplement, or a expansion like Apoc or Planet strike?
H.B.M.C. wrote: Sad to see Destroyer Weapons made it in without change.
I'm mixed on it, but really they only made it in via the Aquila Strongpoint options, so it's not hard to avoid them for the Stronghold side of things.
Now for Escalation on the other hand, they're much easier to get.
wait,wait,wait,wait.
I only skimmed threw this thread mostly, and thought Stronghold gave rules and point costs for using the all the Wall of Martyrs stuff in regular game fortification slots. (Plus scenario missions with attacker/defender stuff.)
Are people now able to take D-weapons in regular games using that book?
O____O
Using either or both books actually.
So wait. Is this a supplement, or a expansion like Apoc or Planet strike?
It's not an expansion, there are some optional rules but it's now as legal as Allies or Fortifications.
H.B.M.C. wrote: Sad to see Destroyer Weapons made it in without change.
I'm mixed on it, but really they only made it in via the Aquila Strongpoint options, so it's not hard to avoid them for the Stronghold side of things.
Now for Escalation on the other hand, they're much easier to get.
wait,wait,wait,wait.
I only skimmed threw this thread mostly, and thought Stronghold gave rules and point costs for using the all the Wall of Martyrs stuff in regular game fortification slots. (Plus scenario missions with attacker/defender stuff.)
Are people now able to take D-weapons in regular games using that book?
O____O
Using either or both books actually.
So wait. Is this a supplement, or a expansion like Apoc or Planet strike?
It's not an expansion, there are some optional rules but it's now as legal as Allies or Fortifications.
The macro cannon is an answer to jetseers, screamerstars, and riptide spam. I think for the points and money it's one of the quickest balances to the game available right now.
tetrisphreak wrote: The macro cannon is an answer to jetseers, screamerstars, and riptide spam. I think for the points and money it's one of the quickest balances to the game available right now.
And it just happens to be $115. What better way to push an expensive piece of scenery? ;-) Ok, ok. Am I the only one that thinks D weapons have no place in regular games?
"Ok. We took 30 minutes to set up the board, roll off and get our units on the table. Your turn."
"Alright. I fire my 10" pie plate of death at your army and it looks like 3/4 of it's gone now."
"?!@#@#$@#$@!!!!!"
It just makes it all kind of pointless, right? Keep in mind here that I don't play Apoc so you may have to talk really slowly on this one. :-)
tetrisphreak wrote: The macro cannon is an answer to jetseers, screamerstars, and riptide spam. I think for the points and money it's one of the quickest balances to the game available right now.
It's also an overpowered answer to everything else as well. The way to balance is not to add a new unbalanced element like an AV15 building with Destroyer weapons or 15" blast guns into a normal sized game of 40K. Other than the Aquilla Strongpoint, I love all the rules and fortifications changes and additions in the supplement. Adds a lot of flavor and flexability to add some variety, rather than just Aegis lines or Firestorm Redoubts everywhere in the local meta.
Wait: Is it true that Eldar and Orks get Titans, and Tau get the Tiger Shark that depoys simple gun drones instead of the Titan hunter?
agnosto wrote:
tetrisphreak wrote: The macro cannon is an answer to jetseers, screamerstars, and riptide spam. I think for the points and money it's one of the quickest balances to the game available right now.
And it just happens to be $115. What better way to push an expensive piece of scenery? ;-) Ok, ok. Am I the only one that thinks D weapons have no place in regular games?
"Pay to win" just escalated. Now you can sue your opponent, if he doesn't want to fight your Eldar Titan in regular games
insaniak wrote: Once upon a time, the downloads section on the GW website had a whole stack of articles that had originally appeared in White Dwarf.
I think, you must explain to the younger crowd, what a download-worthy WD article is
So £30 so I can take, wait for it, the Khorne dozer!
Wow - not for me GW.
Automatically Appended Next Post: Oh - thanks to Zion for actually putting out the contents so I know whats actually in the book.
Might get the strongholds one though.
Kroothawk wrote: Wait: Is it true that Eldar and Orks get Titans, and Tau get the Tiger Shark that depoys simple gun drones instead of the Titan hunter?
Yes. Unless FW adds more options or you house rule something.
I love Xenos terrain and fortifications, guess it's not for me then
The only one you couldn't really replace would be the Imperial Statuary, otherwise I'm sure converting things up would be completely appropiate. Especially the Void Shield generator which seems like a potentially very Xenos building.
Automatically Appended Next Post:
bubber wrote: So £30 so I can take, wait for it, the Khorne dozer!
Wow - not for me GW.
Automatically Appended Next Post: Oh - thanks to Zion for actually putting out the contents so I know whats actually in the book.
Might get the strongholds one though.
No problem!
As for the limitations it seems they were based largely on which armies had plastic kits. The more you had for Apoc, the more options you got.
I think adding in extra FW options and even house ruling things for more options evens it out a lot more though.
tetrisphreak wrote: VSGs are listed with battlements but they're also impassible. So are they really necessary to "build" whole we wait for an imperial sanctioned model?
Battlements give you something to put models on meaning more models fit inside the bubble.
I'm actually really liking the look of Stronghold Assault.
If I actually had fortifications I'd pick it up, but seeming I don't I may not get it for a while (if ever).
As always, the problem isn't super-heavies. The problem is Strength D. It's always been Strength D. It's been like that since the original Apoc came out.
Those at least follow the standard method of rules for wounding and removing casualties. Strength D circumvents the entire casualty resolution methodology, which is why it breaks games (even Apoc).
Strength D is the problem here, not super-heavies.
Kroothawk wrote: Here is another nice Escalation review posted on B&C:
I dislike that video because it doesn't really show anything other than an unbalanced match up is unbalanced. Who in their right mind goes into their games vs a Super Heavy and doesn't take enough stuff to kill it? This scenario only works if you don't talk to your opponent and end up "surprised" by it. And personally I feel that if that happens to you, it's your fault for failing to communicate with them.
That isn't a "review", it's a video made to reinforce a bias and panic over this new book by showing it in a match up clearly designed in the Eldar's favor.
In other news, FW says they have more Lords of War options coming, and not just the ones in IA2.
In other news, FW says they have more Lords of War options coming, and not just the ones in IA2.
Nice - what did they say?
Also, I wouldn't be too shocked if future Codex releases include the Lord of War slot by default...
That IA2 had Lords of War in it and there would be more information about more of them in the near future. I'm guessing a free PDF that amends certain ones to have the "Lords of War" stamp.
Automatically Appended Next Post: Addendum: they just emailed me back too (I emailed them and hit them up on Facebook as I don't always get replies from the Facebook), and the PDF should be out in the next few days.
ClockworkZion wrote: That isn't a "review", it's a video made to reinforce a bias and panic over this new book by showing it in a match up clearly designed in the Eldar's favor.
In other news, FW says they have more Lords of War options coming, and not just the ones in IA2.
Yeah, stupid teens who don't include a 500 $ Forge World models in their all-comer lists
ClockworkZion wrote: That isn't a "review", it's a video made to reinforce a bias and panic over this new book by showing it in a match up clearly designed in the Eldar's favor.
In other news, FW says they have more Lords of War options coming, and not just the ones in IA2.
Yeah, stupid teens who don't include a 500 $ Forge World models in their all-comer lists
Kroothawk wrote: Teens are supposed to be the major target group for GW, remember?
The target group for gw is whatever the hater at the time says it is. In truth the target group for gw is hobbyists, but y'know. Whatever gets your post count up.
Kroothawk wrote: Teens are supposed to be the major target group for GW, remember?
Maybe start appropriately quoting what you are responding to previous to responding so your statements look like they aren't non-sequitors then? The post you were responding to was about Reecius and jy2's video.
Kroothawk wrote:
ClockworkZion wrote:That isn't a "review", it's a video made to reinforce a bias and panic over this new book by showing it in a match up clearly designed in the Eldar's favor. In other news, FW says they have more Lords of War options coming, and not just the ones in IA2.
Yeah, stupid teens who don't include a 500 $ Forge World models in their all-comer lists
Kroothawk wrote: Teens are supposed to be the major target group for GW, remember?
Maybe start appropriately quoting what you are responding to previous to responding so your statements look like they aren't non-sequitors then? The post you were responding to was about Reecius and jy2's video.
Okay. Longer answer so you understand what I say:
There might be company owners like Reecius and others who can afford a FW 500$ model, but even they say that allowing those for standard games is stupid. And when ClockworkZion says that it's your own fault if you don't field something to counter a 500$ FW model in casual gaming, I reminded him that the target customer is a teen who can't afford a 500$ Forge World model, and even if he could it would be a stupid game. Clear now?
Kroothawk wrote: Teens are supposed to be the major target group for GW, remember?
Maybe start appropriately quoting what you are responding to previous to responding so your statements look like they aren't non-sequitors then? The post you were responding to was about Reecius and jy2's video.
Okay. Longer answer so you understand what I say:
There might be company owners like Reecius and others who can afford a FW 500$ model, but even they say that allowing those for standard games is stupid. And when ClockworkZion says that it's your own fault if you don't field something to counter a 500$ FW model in casual gaming, I reminded him that the target customer is a teen who can't afford a 500$ Forge World model, and even if he could it would be a stupid game. Clear now?
GW should just like...make it optional or something. Or maybe...bare with me here, but *maybe*... the unwritten social contract between players would prevent them from bringing super-heavies against someone who wasn't prepared?
It seems to me that you're bending over backwards here to attack an *optional* add-on. You can bash it for being almost identical to Apocolypse if that makes you feel any better, but bashing it for creating inbalances just does not make sense, when playing with it is optional.
Kroothawk wrote: Teens are supposed to be the major target group for GW, remember?
Maybe start appropriately quoting what you are responding to previous to responding so your statements look like they aren't non-sequitors then? The post you were responding to was about Reecius and jy2's video.
Okay. Longer answer so you understand what I say:
There might be company owners like Reecius and others who can afford a FW 500$ model, but even they say that allowing those for standard games is stupid. And when ClockworkZion says that it's your own fault if you don't field something to counter a 500$ FW model in casual gaming, I reminded him that the target customer is a teen who can't afford a 500$ Forge World model, and even if he could it would be a stupid game. Clear now?
CZ didn't say that. He said that it was an unbalanced game. Nothing about your fault or casual gaming. He was talking about the Reecius vs jy2 game. You're the one who keeps trying to twist it to fit your agenda.
ClockworkZion wrote:That isn't a "review", it's a video made to reinforce a bias and panic over this new book by showing it in a match up clearly designed in the Eldar's favor