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Post by: spiralingcadaver
Decided to add the main single chunk to the top post:
======================================================================================================
Consolidating my KD stuff... hit my stride a few posts down with my second Twilight Knight.
Super-excited about KD, with some thoughts on the matter as usual.
So, the first of many:
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Post by: spiralingcadaver
It's been a while, but the Twilight Knight (PVC), with notes
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Post by: spiralingcadaver
The Wet Nurse in all its creepy glory ( notes)
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Post by: spiralingcadaver
Another creep (with notes)
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Post by: spiralingcadaver
Starting in on KD: Monster's plastic line, with the promo Twilight Knight ( notes)
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Post by: youwashock
Isn't she lovely? Nice work, very moody.
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Post by: GiraffeX
Oh yeah she looks very nice, really like the osl.
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Post by: spiralingcadaver
Thanks! Yeah, I love working with atmosphere, and the built-in impetus for OSL is really letting me go to town!
Next up, the starting set ( notes, including a bunch of mini-reports)
A group shot:
A fun bit of editing:
Some individual shots:
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Post by: youwashock
...wow...
I don't wear hats, but if I did I would tip them all.
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Post by: Wehrkind
Very nice! Looking forward to more!
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Post by: youidiotkid
I'm not a huge fan of some of the rather scantily-clad sculpts that KD has put out, but I have to say that those monsters and your most recent batch of painted humans look phenomenal. As others have noted, your ability to create atmosphere is astounding. Do you have a tutorial on how to paint flesh in that kind of lighting yet? I'd really appreciate it if you would make one.
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Post by: evildrcheese
Excellent depiction of shadow and light on those latest minis.
Very nice indeed.
D
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Post by: spiralingcadaver
Thanks, all!
youidiotkid, yeah, I'm starting to feel like the regular models are a hit way more than the first few scantily clad ladies I painted.
I'm still experimenting with this new way of coloring, so don't have anything like a tutorial together, but I'll definitely try to down the line.
The very basic version is, like everything I paint, I start with the midtone (skin color) then blend the middle to the shadow, then the middle to the highlight. the shadow is blue-grey, and the highlight is orange, with yellow and white extremes.
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Post by: spiralingcadaver
Finished a Savior just in time for her game debut. ( Notes, including continuing battle reports)
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Post by: bossfearless
Reading playthroughs online makes me wish I had backed the game. And that I wasn't stuck in a desert hellhole so I could actually play. You have my envy.
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Post by: Cleatus
Interesting work! Very nice OSL and skin pigmentation.
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Post by: Ramos Asura
Heyas SC!
Really love the work you've done on these minis. Really love the lighting. Very grim. I really need to get off my butt and get some paint on my own minis. I particularly like the cloak on that savior. It almost glows!
So I while I was reading your report, I had a question about one particular bit:
"NOTE: we realized nemesis years are for the next year, not the current one, so it should have actually appeared year 5."
My campaign is currently on the butcher and we're encountering it on Year 4 (so the 5th fight including the tutorial Lion).
I cant seem to find any indication that you encounter Nemeses in the year following the note on the Settlement Sheet.
Where's this noted?
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Post by: spiralingcadaver
Hi, sorry, realized a decent amount of my document was weird: We'd started thinking of settlement as the end of each year, rather than the beginning of it (probably because the first year has no hunt), so a lot of our notation was off.
The end of the fourth year (the fifth fight) is correct. We fought ours between the third and fourth years (our fourth fight), which we mistakenly noted down as our fourth year. I'll need to correct that.
Edit: corrected the blog. I think everything's right now. Realized that it was a combination of aforementioned hunt thing and that you check off a year when you get to it, not when you complete it.
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Post by: Ramos Asura
Ahaaaaaa Gotcha!!
Wow, that'd be considerably more of a challenge... We've been having some troubles just fighting him on schedule! Really gotta rethink our tactics. His bleed counters can be brutal.
Ok then! Thanks!
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Post by: spiralingcadaver
Yeah... we barely got out of that one.
We're in the middle of a King's Man fight, and man is that guy terrifying. Right now, it seems like the people are tougher than the animals.
Also, we're getting bandages before we consider going up against a level 2 butcher... hope it doesn't have anything awful like more bleeding tokens.
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Post by: Ramos Asura
IIrc, one of the big things on Butcher2 is that he gets 3 cards a turn rather than 2. Plus a couplea counters on him....
Definitely agree with you on the Nemesis monsters being way tougher than the monsters...
Bandages and monster grease proved invaluable when I ran through Butcher just now... Just so happened to get the tall grass terrain, too, so was playing hard to hit.... REALLY lucked out!
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Post by: spiralingcadaver
Ouch, that's rough on level 2...
And yeah, grass is everyone's best friend. It's fantastic when you draw two pairs. We'd prioritized monster grease last time, but this run we've been drawing really poorly on organs...
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Post by: endtransmission
Somehow I missed this before. The osl on those survivors and lion are fantastic and exactly what I was thinking they should look like in my head
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Post by: spiralingcadaver
Thanks!
Next up, some terrain plaster tests. ( notes, and more pics)
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Post by: spiralingcadaver
More KD scenery casts ( notes)
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Post by: Mymearan
That is straight up terrific. Amazing OSL
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Post by: spiralingcadaver
Thanks!
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Post by: spiralingcadaver
The Messenger of the First Story, a pretty obvious reference. I had a lot of fun with the pair of lighting effects. ( Notes/a new campaign)
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Post by: youwashock
She looks great. Love the blue stone.
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Post by: spiralingcadaver
Thanks! Yeah, was pretty tricky trying to get the opposed lighting. Automatically Appended Next Post: Quite proud of this guy, snagged first in category for the paint job. He's pretty huge, though, so zooming's probably in order. My blog post has a full-res shot of the beast, and dakka's gallery does, though you can't see it all at once there...
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Post by: Mymearan
Holy bananas batman O_o
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Post by: Cleatus
Amazing.
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Post by: spiralingcadaver
Thanks!
Forgot to post a couple commission pieces:
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Post by: spiralingcadaver
My weird White Speaker... still not sure if we'll be using the strange model as a survivor or it's just a prop since the rules are just for an event. ( notes incl. a new settlement)
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Post by: TheDraconicLord
Fantastic work, I'm loving everything you are doing, both the monsters and adventurers AND the scantly clad women! I'm so impressed with the quality of the skin looks when there's so much of it to paint! The Holiday White Speaker for example, did you paint it like an usual skin tone and then you used glazing to make it look yellowish or did you start layering that skin tone from the very start?
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Post by: djphranq
Great look to your pieces! The 'lighting' seems to suit the game very much.
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Post by: evildrcheese
Incredible work.
EDC
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Post by: spiralingcadaver
Thanks, all!
Draconic, I start with regular colors, then blend to dark and light, mixing the hues towards the extremes as I go. I'm working on getting a tutorial together, hope to be done with it maybe next week.
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Post by: spiralingcadaver
So, I pulled together a guide to how I approach OSL.
Also, a couple more minis:
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Post by: TheDraconicLord
Thanks for the tutorial! That was a very interesting read and I found the effect amazing in the Malifaux' Enforcer and Judge. Amazing, thank you!
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Post by: mazik765
These models look great. I really like the KD models, wish I had more time to invest in some myself. I'll just have to live vicariously through your awesome models ^^
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Post by: spiralingcadaver
Draconic, thanks, yeah, I really liked working with the orange light/purple shadow.
mazik, hehe, fair 'nuff. The multipose kits take some work, but I find the monopose ones super rewarding to put the time in to.
A nice couple today, with usual notes.
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Post by: Wehrkind
Very nice! That antelope is just lovely, and the girl with the buster sword is really nicely put together. A very comfortable model. Which makes so little sense, but yea... natural I guess?
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Post by: spiralingcadaver
Hehe, yeah... was kind of weird figuring out what what looked like a natural pose other than resting it on its point or two-handing it.
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Post by: spiralingcadaver
The first story minis, this time as a commission ( notes)
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Post by: ckig
Your painting definitely captures the horror aspect of the game. Lovely OSL and skin tones.
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Post by: spiralingcadaver
Some more monsters (with standard notes)
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Post by: spiralingcadaver
Some more KD monsters- the flower knight (one of my favorites) and the gorm (one of my least favorite, which I liked a lot more after painting).
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Post by: spiralingcadaver
Another starting set, pretty close to the first one I did, but I thnk some better contrast this time (the usual notes
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Post by: spiralingcadaver
Next up the Spidicules:
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Post by: SilverMK2
The OSL and general selection of colours to set the tone is fantastic!
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Post by: youwashock
Very impressive run of models. All the Gorm stuff is amazing.
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Post by: Wehrkind
Loving Spidicules. Very very creepy.
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Post by: evildrcheese
Great work, especially the lighting effect. Overall very creepy.
EDC
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Post by: spiralingcadaver
Thanks, all
youwashock, yeah, I have no idea what it is, but I really didn't like the Gorm and still think it's really ugly, but with all the early game content, I finally decided to get one and, for whatever reason, painting it came really naturally to me.
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Post by: spiralingcadaver
Some more nemeses, with the standard notes.
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Post by: spiralingcadaver
Catching up-- the People of the Stars and a second Gorm:
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Post by: Mymearan
Holy **** that OSL!!! Amazing wrk
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Post by: spiralingcadaver
Thanks! KD has really given me every excuse I could dream of to play with OSL
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Post by: spiralingcadaver
A couple more projects, with the usual notes.
Also, less usual--
a strategy guide and
a review (of the spidicules)
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Post by: Mymearan
Can't believe you have so few posters in this thread, your work is incredible. I'll just assume everyone is reading in stunned silence
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Post by: spiralingcadaver
Haha, thanks
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Post by: spiralingcadaver
Painted up a sunstalker, with some extended notes on art and gaming.
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Post by: Inevitable_Faith
Fantastic work on all of this. Your style suits the KD miniature range really well. The way you do OSL really gives them a lonely ominous and threatening vibe. I'm a huge fan of the KD range and you've done it wonderful justice. Can't wait to see more.
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Post by: evildrcheese
Really creepy. Nice work.
EDC
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Post by: spiralingcadaver
So, second DBK set ( with a few notes on style)
Automatically Appended Next Post: Oh, also, didn't see the notes, thanks, guys! Yeah, I love working in a gloomy/spooky feel.
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Post by: spiralingcadaver
Pretty proud of my latest Watcher ( some notes)
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Post by: spiralingcadaver
High highness, the dragon king:
...and a scale shot:
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Post by: Undead_Love-Machine
Absolutely amazing, bravo! You've definitely done the Dragon King justice.
The paintjob on the second Gorm actually makes me want to own the model, which I never thought I'd do as it's my least favourite KD monster.
Also, Dung Beetle Knight is superb, I think your painting skills have actually improved since the first KD miniatures that you painted.
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Post by: spiralingcadaver
Thanks!
On the Gorm, yeah, I didn't like the model much, but ended up getting it b/c it's an early quarry, and I was surprised how much I liked it once it saw some paint.
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Post by: spiralingcadaver
Candy & cola, with usual notes
and an action shot
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Post by: spiralingcadaver
A couple big bads (with notes)
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Post by: spiralingcadaver
So, a modified Butcher ( with WIP shots)
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Post by: youwashock
Oh, wow. I missed Candy. She looks great. Butcher, too. Savage power.
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Post by: lord marcus
Your shading and detail work is amazing. I'm assuming multiple layers and glazing?
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Post by: spiralingcadaver
Thanks!
marcus, yeah, most of my models start with a white undercoat and I shade down before doing final highlights back up.
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Post by: Wehrkind
Man, those all look so good! Now that I am settling into "wait forever" mode with regards to the KD1.5 Kickstarter, I am deeply torn on whether I want to go through your blog for ideas and inspiration but stoke the fires of impatience for the game to deliver, or pretend KD is something that doesn't exist and purge all links and subscriptions till it is in my hands. Life decisions, man... you make them hard
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Post by: spiralingcadaver
King's Man and a survivor in a bit of a showdown, with a link with more pics
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Post by: spiralingcadaver
Next up, some pretty over homage models (with notes)
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Post by: Azazelx
Lovely OSL across these models, Great work and very atmospheric.
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Post by: Mymearan
Your astounding minis are going to cause me no end of anxiety when I get my KD:M pledge, SC! Love the greenish glow on that survivor and Kingsman.
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Post by: spiralingcadaver
Thanks!
The Kingsman duo is pretty tricky-- I'm used to orange light at this point, but there are a lot of different greens and yellows that go into the kinda' lime color.
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Post by: spiralingcadaver
So... I actually got to the point where I completed my core KD collection (zoomable, in case that isn't obvious). I also posted some notes on my blog, along with the collage, broken down into possibly more scree-friendly sizes.
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Post by: youwashock
A thing of beauty.
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Post by: evildrcheese
Wonderful work!
EDC
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Post by: spiralingcadaver
Thanks!
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Post by: spiralingcadaver
Catching up on a few singles I've painted:
Two versions of Aya
And two of the pseudo hero classes
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Post by: spiralingcadaver
Finished some Gorm survivors and retouched the Gorm ( notes, as usual)
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Post by: Wehrkind
Wow man. That is the first Gorm I have seen that I actually liked. Moving the left hand a bit there really made a huge difference, as well as the emphasis on the light lure on his head. Goddamn... I am totally trying that when I get mine!
The big collection is also massively impressive! Too much to take in this quickly, it deserves closer study.
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Post by: spiralingcadaver
Thanks! Yeah, I only got the Gorm because of its mechanics, I thought the model was possibly the worst of the first KS. But, I felt painting it was pretty nice, since it's got a lot of large, flat surfaces.
I've considered actually revising it a little more and giving it some kind or war paint on its sides to break up some of the space (the fluff implies they're capable of basic crafting), but I think that the texture might be enough...
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Post by: petrov27
Love the Gorm - very nicely done. The subtle change of the front legs works well - always thought the front legs/hands sculpting on the model was a little weak/off
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Post by: spiralingcadaver
Thanks! Yeah, I feel like so often it's a minor change that gives a model a little dynamism.
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Post by: spiralingcadaver
Just finished my Dragon King, plus a fun little photoshop job for its campaign. ( notes, as usual)
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Post by: Mymearan
Not enough superlatives in vocabulary... you are definitely the best painter on dakka in my book. There are people who do better blends, super intricate freehand or skillful airbrushing... but none who handle light & shadow like you do!
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Post by: Ynneadwraith
Mymearan wrote:Not enough superlatives in vocabulary... you are definitely the best painter on dakka in my book. There are people who do better blends, super intricate freehand or skillful airbrushing... but none who handle light & shadow like you do!
Just come across this blog and good-god you are not wrong.
Stunning work!
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Post by: spiralingcadaver
Thanks! I guess what I like really shows: I love playing with color and composition, but find getting perfectly smooth models loses a bit of its character and usually isn't worth the effort. I do actually like the result detail work, my own and others', but I tend to get bored during the execution
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Post by: spiralingcadaver
After a long delay, a few more unusual survivors, since orange light isn't the only way to do things ( notes)
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Post by: BobtheInquisitor
Brilliant...and I mean that in multiple ways. Automatically Appended Next Post: That Dragon King looks like he needs an entire 10 minute Fantasia sequence.
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Post by: spiralingcadaver
Hehe, thanks
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Post by: aku-chan
Wow, that purple OSL is stunning!
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Post by: spiralingcadaver
Thanks! Yeah, I really enjoy when I can get those unnatural lights to really pop.
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Post by: spiralingcadaver
Started another core set, starting with the survivors and first 3 baddies ( notes)
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Post by: spiralingcadaver
The Butcher and the Hand, with notes
...And I forgot to post this guy here, the Gold Smoke Knight (also some notes)
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Post by: Inevitable_Faith
Beautiful models, the osl on them is so evocative.
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Post by: aku-chan
Love your more dynamic Butcher! It certainly captures what he's like in-game better.
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Post by: Clanmac
Wow your lighting effects are superb, as is the choice of colours. Lovely.
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Post by: spiralingcadaver
Thanks!
aku, yeah, I feel like a lot of the KD models don't really capture the dynamism of their rules. I've already done a lot of cutting on my Manhunter and Spidicules...
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Post by: aku-chan
Nice job on the Spidicules!
Mine remains half assembled until I can figure out where to store him.
And I am absolutely in love with those super colourful Silk Survivors (it's my favourite armour kit).
I'll definitely be giving that custom Gorm fight a whirl too.
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Post by: spiralingcadaver
Thanks! Yeah, the spidicules armor is one of my favorite styles; too bad it isn't the best in-game.
I hope you enjoy the scenario! Nothing revolutionary, but I think it's pretty fun.
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Post by: spiralingcadaver
My take on the Manhunter, from a Malifaux model ( notes)
Also, some more KD minis, and some fun with photoshop:
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Post by: spiralingcadaver
A quick one, today ( a few notes)
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Post by: spiralingcadaver
Another monochrome set, this time in blue ( notes)
edit: forgot the pic:
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Post by: spiralingcadaver
Happy with how this guy came out. Also, as usual, a few notes
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Post by: spiralingcadaver
The Screaming Antelope, based on the Mad Steed version. ( Notes, and other antelopes)
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Post by: spiralingcadaver
Pretty happy with a different take on OSL with the Lion Knight ( notes)
Also, more like what I tend to do here, some Lion-armored Survivors:
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Post by: spiralingcadaver
A few new pieces after another bit of a gap ( notes and WIPs)
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Post by: spiralingcadaver
Playing around with a bleaker look ( notes)
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Post by: aku-chan
They've got a lovely moonlit glow.
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Post by: Inevitable_Faith
Loving these darker models, such a cool palette it's kind of soothing.
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Post by: Da Boss
Wow. Just found this blog and it is some of the best art I have seen on Dakka. Your style really plays into the themes of light and darkness that seem to be all over KD:M and bring out the best in these miniatures. Fantastic.
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Post by: spiralingcadaver
aku/Inevitable, thanks, I find them pretty nicely mellow, too- I've tried similar effects to exaggerate OSL or as the base for sharper highlights, but rarely as subdued as these.
Da Boss, yeah, I'd been playing with similar effects on Malifaux models since there's so often a horror element to the setting, but KD felt nearly custom-designed for my painting styles since light and dark are such a heavy part of the setting and often each model. Thanks!
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Post by: spiralingcadaver
In the same vein, but more stylized ( notes)
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Post by: spiralingcadaver
A new take on the Flower Knight, and a repeat of Allison ( notes)
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Post by: spiralingcadaver
Next up, the Watcher and GSK. Also, I played around with some rules for representing the Twilight Witch ( link)
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Post by: spiralingcadaver
These guys were a long time coming, but I've finally updated my Screaming Antelope set. Pretty damn pleased with a few of them. (Notes and WIPs on my blog.)
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Post by: Gomez
Very cool work here - your OSL technique is always so effective, and the various colors on your newer models is really something else (especially the Dung Beetle Knight and Weirdo Face-Ball IMO).
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Post by: spiralingcadaver
Thanks! Yeah, I've really enjoyed playing with pinks. (I think the only color like that that I'm still messing with is purple, which doesn't turn out quite where I want it... maybe I'll try more of a dark/blacklight to it next time?)
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Post by: Illumini
Do you have any tutorial on your OSL work?
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Post by: spiralingcadaver
I've never had the patience to do a full step-by-step of it, but I discuss a lot of the principles here: http://spiralingcadaver.blogspot.com/2016/01/like-laws-and-sausages-atmospheric-osl.html
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Post by: spiralingcadaver
Pretty happy with my newest version of the Gold Smoke Knight. ( notes, and some other KD monsters)
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Post by: spiralingcadaver
First new KD guys in a while: my take on the Messenger of Courage (i.e. their obvious Link homage) and Zelda...ish.
Notes
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Post by: BobtheInquisitor
Those are excellent.
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Post by: aku-chan
They look great, particularly Link.
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Post by: spiralingcadaver
Thanks!
aku-chan, yeah, I agree: Link is a pretty heavy conversion from a few multipose kits so I both had more flexibility and confidence modifying him than Zelda, who's only lightly modified from a monopose and pricier one...
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Post by: spiralingcadaver
Next up, my revised White Lion set ( notes)
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Post by: spiralingcadaver
My pretty heavily modded Lion God ( notes + WIPS)
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Post by: Wirecat
Definitely not my cup of tea, but Your work giving this monstrosity a new skull-face is very fitting. Thank You for sharing it!
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Post by: spiralingcadaver
The changes, or the monster itself? Either way, thanks.
While I liked most of the original KD content, more and more I've found that the designs are hit or miss for me. I think the closer to survival and a Dark Souls vibe, the more it resonates; the more towards body horror (a genre I love if done well) or sex the less I like it, largely because I don't think they get much nuance...
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Post by: endtransmission
This is one that I've not yet built as I'm not keen on the overly sexualised elements. You've done a fantastic job removing these and that glow... wow!
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Post by: aku-chan
Yeah that's a much better take on the Lion God (as much as I like the chubby little face of the original).
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Post by: spiralingcadaver
Thanks, yeah, it really felt like, i dunno, not even suggestive, just openly sexual organs for no other sake than having them. aku, yeah, I actually liked the old face decently as a concept and if it looked more like the one on the rules' inside cover I might have kept it, but it looked too much to me like someone had practiced sculpting will farrell's face and then didn't bother to give it an expression.
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Post by: Wirecat
spiralingcadaver wrote:The changes, or the monster itself? Either way, thanks.
While I liked most of the original KD content, more and more I've found that the designs are hit or miss for me. I think the closer to survival and a Dark Souls vibe, the more it resonates; the more towards body horror (a genre I love if done well) or sex the less I like it, largely because I don't think they get much nuance...
The changes. And let me second that. To me KD ends where it stops being about survival. Best horrors born with a darkness and a lantern are always in ones own head... IMHO.
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Post by: Inevitable_Faith
Very nice, love the colour choices.
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Post by: spiralingcadaver
Thanks! Yeah, I really tried to give this a richer sense of place and character than the original/stock version's sort of flat ahistorical pinup sensibility that mainly seemed concerned with attitude.
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Post by: Inevitable_Faith
Loving all of these. The green on the shielded warrior really pops, the use of red throughout that first piece is really well done and I am absolutely in love with the metals on the last guy. How did you achieve that effect?
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Post by: spiralingcadaver
Inevitable_Faith wrote:Loving all of these. The green on the shielded warrior really pops, the use of red throughout that first piece is really well done and I am absolutely in love with the metals on the last guy. How did you achieve that effect?
Thanks! The short version is that it's a combination of more traditional NMM and blending, and rejecting those skills. If you paint it pretty normal if a bit dark but then really don't hold back with black shading or white highlights without intervening steps esp. lighter greys, it can get that intense pop. It doesn't look amazingly realistic, but as slightly stylized, I really enjoy the effect.
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Post by: Inevitable_Faith
Thanks for the info spiralingcadaver. I'm really loving the looks of those blades and agree it's less realistic more stylistic and I feel that's exactly why they're speaking to me. Will definitely be giving it a shot on my current project. Thanks again!
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Post by: Tyranid Horde
Got to say, the bright white highlights really hit me too, really well done and a cool style to see. Love the green shield on one of the survivors and the molten look to the Butcher.
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