Hello my name is Jim Vidlak I am the Prodos Games US sales and marketing manager. Currently Warzone Resurrection is about to see its retail release around the Globe. While our Alien Verses Predator miniatures game will see Retail release for AvP for the non boardgame minis is mid to late summer; more likely late summer. Plastic release AvP boardgame is still set for late 2014.
I’ll be using this thread to keep you up to date with what is coming down the pipe from Prodos Games.
KS delivery date was pushed back 2 months, which brings it to July, and retail was originally scheduled for late 2014 with plastic components instead of "KS-exclusive resin components". Has this changed?
insaniak wrote: They're lovely renders, but I would want to see some pics of actual models before I would consider buying...
Huh, I wonder what happened to the other general Prodos news thread? It had painted shots of actual models in the first post. It may be a good idea to get this one merged with that one (if such a thing is possible), or repost to that one and close this.
Oh, and the AvP thread over in the general minis forum should have some actual AvP models as well. Just to give you an idea of how things translate from render to mini.
They've come a long way since a lot of the earlier Kickstarter sculpts for Warzone. The older sculpts are still fairly nicely detailed, but had a few issues with being a bit fine in places (nothing I haven't seen from other companies when just starting out; kinda reminded me of Corvus Belli's love for too-thin legs on female minis and fiddly bits on heavy infantry and aerial troops). The latest stuff retains great detail while also feeling a lot more robust.
But yeah, this thread should probably get amalgamated in to the previous one so we can keep it all in one place.
As an aside, glad to hear things have been worked out for North America retail. I've already been seeing adds for Warzone retail releases over at Wayland and wondered how this side of the pond was coming along. Guess this answers my question.
Sorry for the confusion, I should have said Retail release for AvP for the non boardgame minis is mid to late summer; more likely late summer. Plastic release AvP boardgame is still set for late 2014.
I will get some actual miniature pics up in the next few days.
I have just started working for Prodos in the past few days, so it will take a little time to get up and running. That said yes Ratbot you should be able to pick up Warzone from your Local shop very soon.
Anyone that would like the Local shop added to my contact list feel free to PM me the shops details, phone, email, address and maybe a person of contact in the shop.
I'd prefer to keep this thread separate as I can control the first post and won't have to dredge through a bunch of old posts.
Ronin_eX wrote:Huh, I wonder what happened to the other general Prodos news thread? It had painted shots of actual models in the first post.
Not of these particular models though.
Renders are great, but they really don't give you a great idea of wat the finished piece will look like. It's one of the things I really dislike about Wyrd's current promotional approach as well...
BDJV wrote:I'd prefer to keep this thread separate as I can control the first post and won't have to dredge through a bunch of old posts.
Perfectly ok. As such, I have locked the previous thread so news can continue in this one.
But yeah, nice to see Warzone might be making its way over. I was wondering what the hell happened to it, I've been seeing pics of the models and videos of people with a physical product on YouTube, but hadn't heard a damn thing about US distribution yet. Valpurgius has a nice hat.
I'm a little disappointed in the alien warriors, though. I remember everyone during the KS was holding out hope that they would be sculpted to look like the ones from Aliens and not the later movies, and that's apparently not the case. Judging from the pics I saw on Facebook it would appear the queen, the crusher, etc. are all the same way. Commandos and hounds look good, but still, I wonder what the deal is with that? Is it just personal preference on Prodos's part? I don't think it could be a licensing thing, since NECA recently produced action figures of the warriors from Aliens that look pretty true to the film and I imagine they'd have to have gotten the license from Fox just like Prodos did for their game. It seems weird to me that Fox would purposely limit them to the design used in AVP (which were the suits from Alien: Resurrection recycled if I'm not mistaken) but not all licensees.
If you don't know what I'm talking about, here's a couple links to the toys. The pictures are a little low quality but you can see the differences between the two. The Prodos warriors look a little more "meaty", and while they do have the iconic phallic-shaped head, exoskeletal rib cage and "vents" coming out of the back, they're missing a lot of the "detail" the original Giger designs had. I know it doesn't matter for a lot of people, and I'm not saying I'm not going to buy into the game based on that alone (no, the prices will probably do that...I remember the KS "discount" prices to be pretty high so retail is probably going to be atrocious for these things), but I'm not fond of it personally.
In other words: Prodoooos, you're doing it wroooong.
In other words: Prodoooos, you're doing it wroooong.
I'm a massive Aliens nut (to the point where I would love to have a Facehugger as a pet), and TBH I don't think there is anything wrong with the Alien design. You are always going to have some digression or interpretation from one design or another, and to me this looks close enough to what I imagine an Alien to be. It's at least 10,000 times better than any other Alien miniature we've seen - Jesus, I have been waiting for 20 years to get miniatures like this! - and has also got the 'OK' from Fox to get this far (yes.. I know they also gave the 'OK' to the AvP movies, but you can't have everything... )
Here's another pic from the big Kickstarter thread in the Miscellaneous section
As far as I'm aware us KS backers get the board game in June/July/whenever they deliver the KS, as we're getting "KS exclusive resin miniatures" rather than waiting for the plastics.
The Swiss artist and designer of Ridley Scott's Alien, H. R. Giger, has died aged 74, a spokesperson at Giger's museum in Gruyere has confirmed.
He died in hospital on Monday after he fell down stairs at his Zurich home.
Born in 1940, Giger was best known for his 'Xenomorph' alien in Scott's sci-fi horror masterpiece for which he won a visual effects Oscar in 1980.
He studied architecture and industrial design in Zurich and was known for creating strange dreamscapes.
Meticulously detailed, Giger's surrealist paintings were usually produced in large formats and then reworked with an airbrush and usually feature scenes of humans and machines fused together.
Giger described his style as "biomechanical".
One of his pieces in particular - Necronom IV - inspired the alien killer in Sir Ridley's hit film.
He also worked on Aliens 3 (1992) and, more recently, appeared in a documentary about director Alejandro Jodorowsky's unmade film of the book Dune.
....
BDJV - Can I ask, does the 'end of year' for the boardgame also apply to those of us who pledged on the KS?
No the KS exclusive game will ship in about 2 months as specified in the latest KS update. End of the year is the plastic retail version of the boardgame.
ruprecht wrote:Is there any chance of seeing a colonial marine next to a GW Cadian, for scale comparison? Thanks!
As I am in the US and not in the studio, I will see what I can do. That said as soon as I have minis in hand I promise a few comparison shots.
I always found his work rather disturbing, but he was undoubtedly massively talented and we wouldn't be here having this discussion now if it wasn't for his work.
I always found his work rather disturbing, but he was undoubtedly massively talented and we wouldn't be here having this discussion now if it wasn't for his work.
his passing did inspire me to watch Alien and Aliens last night while painting...
i was amazed at how well the first movie holds up after 35 years...
the sets and models build for that first movie are still quality...
looking forward to these minis hitting retail...
it's been a long time since there were good Colonial Marine minis on the market, like almost 30 years since the old metal box set was on the market...
Warzone Resurrection is going FULL RETAIL!
As many will know Warzone Resurrection was a successful Kickstarter in 2013. Since then Prodos Games has been working away, designing rules, manufacturing models, producing packaging and working with avenues to market.
We are now on the cusp of going ‘full retail’!
Feedback
We have always wanted to be a reactive company, we try and respond to all the discussions on our forums and Facebook pages. Since our launch we have received a lot of feedback on our models. In the main, people have been very pleased with the level of detail, design and variability of the Warzone Resurrection range. As a new company, we are learning all the time and our sculpting team has evolved and progressed.
At this point in time key feedback we have gathered is our customers want the following:
• Dynamic poses
• Ease of construction
• Variability
• Durability
• Customisable
• Models that reflect the rules and fluff
• Consistent scaling
• Intricate detail
The last three points have been covered since our inception and due to our use of Procast resin it is easy to cut and kit bash models and repose using hot water. We have taken the first four points on board when designing new models. Our most recent releases, such as the Blood Berets, the Trenchers, the Greyhound and the Dragon Riders are not only beautiful sculpts but durable and transportable gaming pieces.
Moving forward
The great thing about the 3D sculpting and manufacturing processes Prodos Games uses are that it is very easy to fix a problem. If we need to tweak a break point so it does not break we can, if we want to repose a model so instead of just standing it is running or hiding we can. If we have to repose so a model can be manufactured on a commercial scale it is doable and when feedback tells us that a model has too many parts we can redesign so it is easier for the modeller to put together.
As such, after nearly two years in some cases, we are revisiting a number of our original sculpts and tweaking them in some cases, redesigning in others. The version 1 models will always stand proudly, shoulder to shoulder with their new version 2 counterparts, will always be playable and, in my case, form a core part of my personal collection.
Version 2 poses for the Capitol Heavy troopers. Responding to feedback, Prodos Games has additionally significantly reduced the number of parts per model. Doing this reduces work for the modeller and allows 5 diverse poses.
In conclusion
A number of squads have been tweaked or redesigned to ensure they meet the key wants of our customers, namely dynamism and intricate details, durability and ease of construction.
The following starter sets will include Version 2 models stated, with immediate effect:
As well as these the following sets will move to Version 2 with immediate effect:
• Heavy Troopers (available at shop.warzonegame.com)
• Blessed Vestal Laura (available at shop.warzonegame.com)
• Etoiles Mortant (available at shop.warzonegame.com)
• Sacred Warriors ((available at shop.warzonegame.com))
• Valkyries (available at shop.warzonegame.com)
• Free Marines (coming soon)
• Venusian Rangers (coming soon)
• Juggernauts (coming soon)
• Vulcan (coming soon)
• Hussars (coming soon)
Additionally the model contents of the following Retail Starters will vary from the Version 1 Starters with immediate effect:
• Cybertronic will now include 1x Dr. Diana, 10x Chasseurs and 1x Exterminateur ‘Attilla’ Mk1. Walker.
• Brotherhood will include 2x Inquisitors, 10x Troopers and 1x Judicator.
• Dark Legion will include 2x Necromutant Leaders, 10x Undead Legionnaires and 1x Razide
Not that helpful, I'm complaining about the mixing of two very different games.
Imagine if we had only one Gw thread? and you had to filter your 40k from your WFB.
These games are sufficiently different to warrant different threads.
We already have an AVP thread so If BDJV Could just post the AVP news in there and make this your warzone tread.
Unless you feel that you must have the OP so that you can update the title... in which case make a new thread.
As is I'm about to unsubscribe from this mess and miss out on all AVP Prodos news because the prodos news thread is chore to filter through for the game I'm interested in.
I'm trying very hard not to imagine you Panic as a red-faced child, looking extremely sullen while holding your teddy bear.
I don't really mind whether a new thread is started or not TBH, I don't collect Warzone minis but am happy enough looking through pics of new stuff and scrolling onwards.
Yeah - I can't see this thread going up past 10 pages or so.
I'm not bothered.
Plus I might be tempted to pick up some Warzone as Chaos SM alternatives.
Now I don't know if any such mention has been made, here or elsewhere, but looking at these gorgeous Warzone models I am thinking (and wishing) of the possibility Prodos to consider to resurrect Chronopia. I would really like to see miniatures of this line (I loved the game and its universe) of such quality!!
corgan wrote: Now I don't know if any such mention has been made, here or elsewhere, but looking at these gorgeous Warzone models I am thinking (and wishing) of the possibility Prodos to consider to resurrect Chronopia. I would really like to see miniatures of this line (I loved the game and its universe) of such quality!!
I've still got the catalogue which featured both games & some of the minis were great indeed!
Might have to dig it out to reminisce!
corgan wrote: Now I don't know if any such mention has been made, here or elsewhere, but looking at these gorgeous Warzone models I am thinking (and wishing) of the possibility Prodos to consider to resurrect Chronopia. I would really like to see miniatures of this line (I loved the game and its universe) of such quality!!
I've still got the catalogue which featured both games & some of the minis were great indeed!
Might have to dig it out to reminisce!
It would be great if it's not a big burden. Many thanks!!
Not that helpful, I'm complaining about the mixing of two very different games.
Imagine if we had only one Gw thread? and you had to filter your 40k from your WFB.
These games are sufficiently different to warrant different threads.
We already have an AVP thread so If BDJV Could just post the AVP news in there and make this your warzone tread.
Unless you feel that you must have the OP so that you can update the title... in which case make a new thread.
As is I'm about to unsubscribe from this mess and miss out on all AVP Prodos news because the prodos news thread is chore to filter through for the game I'm interested in.
Panic...
I can see different threads for talking about rules and fluff and such, i don't see other people complaining in threads of other miniature (parts) threads when they make different lines for different games.
BDJV wrote:Retail release for AvP for the non boardgame minis is mid to late summer; more likely late summer. Plastic release AvP boardgame is still set for late 2014.
So if you just want the minis, not that long to go. And even less to go hopefully for the KS backers!
Wait wait wait - Retail release for AvP is figures only as the game on KS was specifically a collector's edition not intended for retail - right? So basically there is nothing that seperates it from a general release since the figurines are going to be available anyway...
Hmm... I'm a bit confused as I can't recall if there was something in the collector's edition that won't be available at retail later. Can anyone in the know specify? I'm in on the KS, but if everything is going retail I don't have to get angsty about what to get now if that is true.
This is where Jim Vidlak, the Prodos Games US sales and marketing manager who started this topic, could have been useful. However, instead of him jumping in right away with an explanation it took someone else posting a KS comment from Prodos in the other Prodos topic.
CptJake wrote: This is where Jim Vidlak, the Prodos Games US sales and marketing manager who started this topic, could have been useful. However, instead of him jumping in right away with an explanation it took someone else posting a KS comment from Prodos in the other Prodos topic.
And still no AvP rules posted.
Probably going to be in their next update. They've already unveiled how the roster system works.
I always got the feeling with those that they had about £50 of the budget left at the end of the film (after paying Sigourney Weaver to shave her head), and had to make do with a fencing (or hockey?) mask + some quilting!
Hmm just saw the new Juggernauts on facebook.. and although the guns still look a bit weedy, the models themselves look much better. I really can't wait to see what the new Hussars and Vulcan looks like.. although since the Mortants have been tweaked too, it looks like I will be buying the entire Bauhaus part of my KS pledge again!
So apparently 150 people have yet to fill in their Pledge Manager forms, the emails we received were just a nudge for them.
Update #55
This is rumour control, Here are the facts...
Comment
7 likes
Hi all, sorry for short update but the Prodos team is away at UK Game Expo in Birmingham. Another update with more info this Sunday.
Reminder - Any issues with the pledge manager please direct to michal.pawlaczyk@prodos.co.uk, please give us 24h to replay. Please do not PM via KS with PM queries, Thanks.
1. "KS pledge manager link reminder mail" - if you've recently received this mail with PM activation link, but you've already closed you pledge manager, then there is no action to be taken, please ignore the email/link.
2. "3d terrain" we will have something to show on Sunday, but if you've already closed your PM, you will still have a chance to get it in future - we will make it available at the Kickstarter prices for bakers via our Prodos' shop www.shop.prodosgames.com.
3. Young Bloods and Sergeant - pic on Sunday - same here it will be available for backers @ KS prices at our shop later.
4. There's still 150 backers to close their PM, we will keep it opened until Saturday Midnight UK time.
5. Progress update on Sunday.
Regards
Prodos Games Admin
Reminder - Any issues with the pledge manager please direct to michal.pawlaczyk@prodos.co.uk, please give us 24h to replay. Please do not PM via KS with PM queries, Thanks.
I got one saying I hadn't closed it even though I had, and once again, it's locked me out. This has been the worst pledge manager ever. Great project though.
Joyboozer wrote: I got one saying I hadn't closed it even though I had, and once again, it's locked me out. This has been the worst pledge manager ever. Great project though.
Sorry for the delayed response, I have been down with the flu for the past few days.
Here is a quick AvP update, I know you guys prefer miniatures, but I can only share what I get. Here are the renders for the Predator Young Bloods, they will have interchangeable parts including helmeted heads. Plus a cast of the Colonial Marine Sarge.
I loved Mutant Chronicles and Warzone. The fluff is as solid as GW's and scratches my grimdark itch quite nicely. I also like WZ's rules a lot better than 40k, course it's been 15+ years since I played.
Y'know, after sitting on several pounds of old Warzone models for 10 years (I finally conceaded I will never make a Mishimi Space Marine army and sold them this week) I wasn't going to touch the new Warzone.
The Juggernauts are a lot better. Do you have pictures of the new Hussars? I have some of the 'old' ones and they are a real pain in the arse to assemble, they don't even fit on their bases....
For all those who missed the KS, just got this notice from Prodos:
We also have exciting news that a limited number of AvP products will be available on our website for Pre-Order in 2 weeks time. Tell your friends who didn't get involved! Naturally, we will be posting everywhere we can about this!
I have to say, these are probably my favourite incarnation of 'em to date. I know what I'll be grabbing a few boxes of (after I finish actually building all of my KS stuff).
Well the starters weigh in at ~400 points each and that will net you around 13 miniatures. It's very easy to spend another 100 points on squad upgrades / equipment so 500 points is generally going to be considered to be a 'starter' level game.
1000 points is probably the lowest points value that people would consider a 'regular' game - along the lines of a 200 point Infinity army. Assuming you don't want to swarm your opponent with a ton of cheap, disposable troops then you can expect to have around 25 miniatures in a 1000 point force.
To put things in to context, an off-the-shelf warlord (your army commander) can cost between 150 and 250 points. With the recent rules to build your own warlord you can probably blow up to 300 points on him. A 5-man unit of line infantry will typically cost around 100 points and you can easily bump that up to 300 points by adding more guys to that unit and buying them squad upgrades
I have to say, these are probably my favourite incarnation of 'em to date. I know what I'll be grabbing a few boxes of (after I finish actually building all of my KS stuff).
Definitely getting a Pinky Demon feel from them. Love it. There was a Howling (or screaming?) demon preview on facebook that looks like an awesome related character.
Heh, alas not. The Screaming Devil is an exception and even then she is very much alive. It's just that her face got fethed up because plot. It's all in the free Heroes of the Solar System PDF
If so, the model is an improvement but I wonder why they were all modeled as if looking for the sergeant's contact lens that popped out in the last engagement.
The Wolfbanes will come with the full Imperial book in the fall. The Hussars are in the remodeling process, but I do not know when they will be finished.
Hey Jim! I am bax over on the prodos forums. I have been out of the loop for quite some time. Started looking around and putting the pieces together (I don't have access to Facebook) and finally realized why they are basing the US extension out of California.
I must say... Congrats to you and to Prodos! I am loving what Prodos has done to the Mutant Chronicles game franchise.
Wayland Games is proud to present the Prodos Games Day.
We have a load of special offers and promotions on the day for these games and if you're tempted to get involved, there has never been a better time!
What is the event and who is it for?
This open day is to celebrate the fantastic games of Aliens vs Predator and Warzone: Resurrection. From demonstrations for both games, open play, a meet and greet with Prodos Games as well as a showcase of the scenery and much more!
When is the event?
The Prodos Games Day runs from 10am until 5pm on Saturday 15th November.
Where is the Event?
This event is being run at the Wayland Gaming Centre in Hockley, Essex.
What do you need to bring?
You do not need anything to take part in most of the activities running over the weekend. However, if you want to take part in the Open Gaming, it is recommended that a 1000 point force is brought from any of the official factions.
How much is the event and what’s included?
The Prodos Games Day is free to take part in. However for the full experience it is recommended that you purchase a VIP ticket to give you access to additional content.
VIP Tickets (£7) will include Lunch as well as participation to the VIP seminar with Prodos. Lunch is a choice of hot food option (see Bar Facilities for details), as well as any soft drink, and two of our wide range of snack choices. For the older participants, the soft drink can be exchanged for an alcoholic beverage at a small supplement on the day.
Bar and Lunch Facilities
On site we have a fully licensed bar with a wide range of drinks, snacks and food available.
Hot food options include a Premium Hotdog, Cheese Burger or Cheese stacked Nachos (suitable for Vegetarians).
Who do I contact for more information?
If you have any special dietary requirements please contact our Venue Team at least 2 weeks prior to the event at eventsguru@waylandgames.co.uk
Apparently Prodos have added some Kickstarter pledges to their webstore, for those who missed first time around. No notifications of stock levels on the site.
As promised the pledge manager has now been re-opened and it will remain that way until we can show you the final and approved product.
Responding to a high demand of people wanting to get in on the AvP Kickstarter we are proud to announce that for a limited time we have a limited supply of Alien versus Predator Kickstarter pledges available in the Prodos Games webshop for purchase.
This is a great time for people to jump in to Alien versus Predator if they missed out on the Kickstarter and a great way to get the awesome limited edition version of the boardgame at the discounted Kickstarter price! So “what are you waiting for, breakfast in bed?” head on over to the webshop and get your Alien versus Predator pledge purchased!
I suppose it's possible that they ordered too many initially, not sold enough to traders or might just see the opportunity there for a few more sales in the meantime while their pledge manager has been re-opened.
Was hoping to get this stuff together for an event, to be used alongside a load of the 15mm Kurasan aliens in a bigger scenario, looks like no change at all of that now.. :(
In their latest update, they revealed that they had to do a minimum order of 5000 for the Special Edition Boxed Game. So they opened up the extras they had to produce for sale.
Todosi wrote: In their latest update, they revealed that they had to do a minimum order of 5000 for the Special Edition Boxed Game. So they opened up the extras they had to produce for sale.
Relatively astonishing that now, almost a year into the project and a few months past the initial delivery date they are just figuring this stuff out.
Also astonishing that solution is to offer complete pledges and all the associated stretch goals and exclusive items rather then JUST the Special Edition Boxed Games.
I posted the full communication in the Miscellaneous section of the forum, in the AvP Kickstarter thread - it's worth reading, and is at least an attempt to be honest about the situation.
In summary, I think I'm probably going to focus in on some other stuff for the time being and then see what stage things are at in 6-8 weeks perhaps..
Anyone know the process or method that Prodos Games uses to cast their miniatures? I've seen some of their War Zone pieces and it almost looks like an resin injection molding system.
Some of it is clearly poured resin from 'soft' moulds (based on the blocks you need to remove and the irregular edges of the resin), almost certainly done with a vacuum as there are few if any bubbles
Great to see PSC, which I think is a pretty small company, has got hold of this. The stuff they have done for WW2 has been fantastic, hopefully they will be able to reach a good standard with this also.
Here is a Warzone Resurrection promotional video that asks if you can survive the Warzones of the future. Well can you?
Hey guys sorry for the lack of updates, I have been very busy with the sales side of my job. I am back now and you can expect regular updates going forward.
Now before anyone asks, I am not at liberty to talk about AvP outside of official updates as the come from higher up the Prodos Chain.
It would likely show an immediate difference not only in the sculpt but also the scale compared to the older models. I still have a ton of the old Capital and Cybertronic models.
Yeah there was not way that Prodos was gonna go with anything close to matching the old sculpts as they were fun at the time but are very dated now and on the verge of comical in the way they look.
Pacific, buddy, I really wish I had something new to share on that front. We are waiting on responses from the IP holder, once we get them there will be updates.
warboss wrote: Did warzone change scale since the kickstarter or are you guys referring to a change from the scale of the old 1990's minis?
It changed scale during the KS process from 28mm to 32mm.
After the KS closed? In the middle of production or before any figs were sent out? Is stuff from one faction or earlier releases out of scale with other stuff?
Edit: Found it with a google search. Sorry I'm out of the loop and this is probably old news for most but apparently they switch after at least some KS figs went out so if you were an early supporter you were rewarded with out of scale minis. Ughhhh.
The scale was changed from 28mm to 32mm just after the KS. We have sorted the scaling issues out quite a while back actually. The newest WZR stuff and AvP are all scaled perfectly. Lets be realistic, Prodos was a brand new company (not even 2 years old yet as a business) to making miniatures when the Warzone Resurrection KS was done and has learned a lot from all the sculpts that have been made from then.
The scale change didn't bother me anywhere near as much as the complete resculpts Bauhaus, Cybertronic, and Brotherhood all received after the KS was fulfilled. The stuff released to retail for those factions looks much better than the stuff the KS backers got. One need only look at the difference in quality between the KS Bauhaus and the retail Bauhaus sets.
The change was not a spiteful thing, it was a what is best for Warzone in the long run. Less fiddly easier to build models are a much better thing for the game and gamers.
I myself have a very large amount of those KS sculpts, they are still good they just take more effort and skill to work with.
Tried to find similar miniatures on the Prodos webpage - but, athough pretty, the site is IMHO completely useless for one such as I, i.e. somebody not the slightest interested in the factions etc. - but just looking for miniatures. Even the Shop is a mess, hard to navigate and with strange photos of the minis.
So: could anybody help me out?
I am looking for miniatures suitable for adding to my existing GW Imperial Guard + Inq28 + Necromunda.
Do *not* want realistically proportioned miniatures (with tiny heads/hands/weapons) but more heroically scaled ones.
I.e. the "Imperial Doomtrooper Andrew Drougan" is out of the question - but "Brigadier Sir P.D. 'Righteous' Rist" might work.
Could the "Dark Legion - Troops - Necromutants" be something for me?
BDJV wrote: We have a large Imperial faction release coming at Salute 2015 in April.
As in full book large or just some models?
Its a shame that the tournament is over the Saturday and Sunday. I am seriously considering entering but it will drastically cut down on my gawping time. Also some information on the tournament would be nice; the URL doesn't even work and there isn't a hint of a points limit.
1000 point limit, standard OOC force. You can create two lists; the warlord and troops choices have to be the same but you can change how many in the squad and what upgrades they have, and also swap out the support choices. Here's a working link to the tournament doc:
I'm going, although it does suck a little bit that you have to buy tickets for the show AND the event, yet with games running 10-4, you are hardly going to have any time to make use of your show tickets. But it is what it is, I guess
Tried to find similar miniatures on the Prodos webpage - but, athough pretty, the site is IMHO completely useless for one such as I, i.e. somebody not the slightest interested in the factions etc. - but just looking for miniatures. Even the Shop is a mess, hard to navigate and with strange photos of the minis.
So: could anybody help me out?
I am looking for miniatures suitable for adding to my existing GW Imperial Guard + Inq28 + Necromunda.
Do *not* want realistically proportioned miniatures (with tiny heads/hands/weapons) but more heroically scaled ones.
I.e. the "Imperial Doomtrooper Andrew Drougan" is out of the question - but "Brigadier Sir P.D. 'Righteous' Rist" might work.
Could the "Dark Legion - Troops - Necromutants" be something for me?
Other suggestions?
IMHO almost all of the Imperial minis will work, except for the Imperial Doomtrooper who was sculpted back in the early days of the kickstarter and is thus realistically proportioned (well, ish. His head is a bit small I think). All of the Dark Legion models will work too, EXCEPT the Undead Legionnaires and Golgotha. Valpurgius in particular is a very cool looking model who would fit in as some kind of chaos character in Inquisition.
Depends on what you want to buy. Prodos launched with "true proportions" 28mm and switched to "heroic" 28mm along the way, so the scale still isn't consistent.
They're fixing it though. I think both Mishima and Capitol have proper scaling across the range, as does Imperial with the exception of one KS era model.
High Chieftain Morten Oakenfist, former Warhound and leader of the Wolfbanes is smashing his way to Salute 2015
Now as to the comments on Scale, there have been issues, but they are being fixed and are becoming consistent now. The minis will be taller that GW and will have less heroic perportions.
Damn that's makes me a sad panda I really hoped that they would scale they would be prefect counterbalance to my jungle girls from TGGS back to the drawing board.
inqscott wrote: Damn that's makes me a sad panda I really hoped that they would scale they would be prefect counterbalance to my jungle girls from TGGS back to the drawing board.
The best way to be sure is to order a pack and check the scale physically! I have heard that our models scale pretty well with TGG minis.
I only have my TGG freebies so far but I am happy to take some pics alongside my existing Warzone minis. They fit well alongside Bauhaus and I will probably be mounting the upper half of the Iron Empires tank commander on a Venusian Marshall's legs / horse. Too bad it won't be tournament legal though!
The beta version of the Imperial book has been released. It has a lot less Wolfbane than I was hoping for unfortunately and some of the writing is less than great but its nice to see that Prodos haven't forgotten about Warzone.
Prodos Games Ltd says:
This is rumour control...IT IS NOT a rumour!
X has finally marked the spot...that last elusive signature is in. We at Prodos Games have wasted no time: all outstanding components for the Alein vs Predator The Hunt Begins board game have been put into production. Once we get back from the printers we will look at giving a clear schedule...BUT all is good, all is actually great...and it’s Friday...and finally its about time to celebrate with some beer...
AND ALIEN vs PREDATOR, THE HUNT BEGINS the board game is in production!
DIRECT LINK TO THE BOARD GAME PIC: http://s22.postimg.org/sla49jb35/POS_rev_1.jpg AvP: THB includes: Models: - 10 Infant Aliens - 5 Stalker Aliens - 3 Predators - 5 Colonial Marines
Dice: 3 D20 Dice
Cards: - 2 Alien Stat Cards - 3 Predator Stat Cards - 5 Colonial Marine Stat Card - 20 Environmental Cards - 20 Mission Cards (Advanced game) - 60 Strategy Cards (20 for each Faction) (Advanced game)
Board game Tiles: - 32 Straight Corridors - 8 Crossroads - 8 T-Shape - 8 L-Shape - 10 Dead-end - 8 Air Vent Tiles - 7 Rooms (Lab, Escape Capsules, Armoury, Bridge, Hibernation Room, Engine Room and Predator Pod)
Other Peripherals: - 1 Flame/Acid Spit Template (AvP Unleashed) - 151 Wound, Ping!, Activated, Sentry, Hide and Objective Tokens - 20 Door Pieces
... a lot, almost 6 kg (13 lbs) of goodies!
Barzam wrote: Those Power Loaders they showed at Salute, will those be seeing a plastic release, or were those just for display?
As far as I understand, only the figures in the base box game will be made into plastic. The rest, including that power loader, will only be available in resin.
Prodos Games Ltd says:
Morning all, here are a few answers to frequently asked questions from yesterday:
1. The Board game is in production as we speak, we should have 1st copies by Monday 25th, to go to FOX as a product reference. We have been assured that at that stage there is no "delay" or need for any approval, however the product must be examined and stored as a master copy. Any further changes to the product (if needed) will be done as a running change. For clarification : A running change is an alteration made to a toy in the middle of its production run, that can result in two distinct (in some way, often quite minor) toys, which are considered the "same toy" by the manufacturer, carrying the same wave identifier and (usually) the same internal product code.
2. The official, and confirmed release date of the board game is the 30th June (retail) AND 22th of June for KS backers. The KS release is subject to change (an EARLIER date may be possible if we can make point 3 below happen) and is only dependent on external company manufacturing capabilities. As always we will keep you updated. Most KS backers, depending on their location and/or delays with customs, should have their game before it hits and shop shelves.
3. We are trying to arrange with manufacturing and logistics if at all possible to have at least 50 copies for UK Games Expo, if this happens, collection will be available for those backers who would like to pick up their copy at the UK Games Expo, more info to follow.
4. Under the terms and conditions of the contract we are obligated to release the KS V1 boardgame (High quality resin miniatures) to retail. The plastic injection models are in the approval pipeline and we are aiming to have it approved in 4 to 6 months. (For clarification: resin to plastic changeover cannot be classified as a running change due to usage of different material for manufacturing and quality "degradation" of the product).
5. Add-ons: The Models are approved, and we are going to start working on Monday to get the packaging and cards green-lit as well. We have been assured that it won't be long process as the RULES (written material) for add-on models were approved with Main rulebook.
6. Customs: the Invoice for customs will reflect the "manufacturing" cost, as promised during the KS and not the retail cost. This may affect non-EU and non-USA backers.
7. USA backers: The very first copies of the game will be shipped to our USA dispatch centre, to reduce any delivery downtime, however, I won't be hiding the fact that your collogues in Europe may get the game few days or weeks before your copy reach your doorsteps. I can promises that we will do the best we can to reduce the downtime.
8. Also, for clarification: we have number of shops participating in the KS as well (a shop customers collective pledge), thus, in some cases you may see the product on the shelves before it reaches you. Please keep it calm, as we have promised the priority are backers.
9. Pledge manager changes and address update. By Friday we'll have an update for you with instruction how to do changes in the PM, postal address update and locking the PM. PLEASE make sure that you have done final alternations to your pledge, including the updated postal address by 31st of May. IT will affect the shipping date if the pledge manager is not locked. Please do not send emails to request that we update your postal address as we don't have capacity and capability to do it manually. All information will be available in a forthcoming update.
Anyone wanna make bets on when the KS backers get everything they've paid for?
Getting the board game is a great start, don't get me wrong. But I know there are backers who spent a LOT of $$$ on stuff other than the board game. And there seemed a distinct lack of mention of the wargame rules, and since rule approval was a long pole in the first tent, I wonder how that will work out.
I don't know how many of the additional resin KS packs are going to be available?
Bear in mind the plastics eventually are being done by the Plastic Soldier Company, who have done some absolutely tremendous work with 15mm and 20mm WW2 releases. The early pics of the Predator sprues they released looked very good, I don't think there is going to be that much detail lost over their resin equivalents.
Pacific wrote: I don't know how many of the additional resin KS packs are going to be available?
Bear in mind the plastics eventually are being done by the Plastic Soldier Company, who have done some absolutely tremendous work with 15mm and 20mm WW2 releases. The early pics of the Predator sprues they released looked very good, I don't think there is going to be that much detail lost over their resin equivalents.
The orange was the resin master for the plastics. There clearly will be some loss of detail in the plastics.
Yes of course, I suppose it comes down to exactly how much is 'some' and 'not much' !
The point I was hoping to make is that, in the hands of PSC, going off their other plastic releases you can have confidence that it's probably going to be as good as you can hope for with plastic, even if it isn't going to be quite up there with the resin for detail.
I'm assuming there might also be some concessions in terms of the production limits of plastic (undercuts and the like). But, the positive side will be a reduced preparation time to get the game ready to play, which should help serve its function as (primarily) a board game.
Pacific wrote: Yes of course, I suppose it comes down to exactly how much is 'some' and 'not much' !
The point I was hoping to make is that, in the hands of PSC, going off their other plastic releases you can have confidence that it's probably going to be as good as you can hope for with plastic, even if it isn't going to be quite up there with the resin for detail.
I'm assuming there might also be some concessions in terms of the production limits of plastic (undercuts and the like). But, the positive side will be a reduced preparation time to get the game ready to play, which should help serve its function as (primarily) a board game.
With 10+ pieces per plastic predator, the 'reduced prep time' isn't going to be reduced by much. I still think those are going to scare away much of the board game audience.
The boxed game is now up for pre-order for anyone who missed out on the KS. £75, release on 30th June (so a week or so after KS backers receive their's)
Gasmasked Mook wrote: I must say... depsite the drama, I am extremely tempted by the final product. Do we have details on the final rules?
I overheard a guy from Prodos saying that the tabletop rules will be pretty similar to those of Warzone Resurrection (i.e. share the same basic mechanics). Perhaps someone else could comment on how good those are?
Not sure yet with the board game, maybe it's copied from Space Hulk?
Pacific wrote: They certainly look like that angelofvengeance!
Gasmasked Mook wrote: I must say... depsite the drama, I am extremely tempted by the final product. Do we have details on the final rules?
I overheard a guy from Prodos saying that the tabletop rules will be pretty similar to those of Warzone Resurrection (i.e. share the same basic mechanics). Perhaps someone else could comment on how good those are?
Not sure yet with the board game, maybe it's copied from Space Hulk?
It's a D20 Roll under system with armor and weapon strength using a base 10 system (i.e. a power 11 weapon is -1 to armor, pow 12 is Minus 2, Pow 9 is +1 etc). Alternating squad activation. It can get more advanced with turn-to-burn card based resources that allow you to buy special active abilities and play tactical upgrades/strategy cards. I'm sure someone could explain it better, but that's the basics of it.
It's a great bit of fun. Lots of granular changes to squad load outs and sizes. Lots of room for custom games, make your own warlord, etc.
AvP is also supposed to have an "XP" system where models can be purchased as levels 1-5. Predators are upgraded individually (representing their individualistic nature), USCM are upgraded by squad (so you could have a level 1 Lieutenant leading a level 5 infantry squad ) and Aliens are upgraded army-wide (Hive intelligence).
The board game supposedly has elements of surprise with players using "ping" counters until you get visual contact, whereby you flip the counter and place the appropriate models.
Souleater wrote: Had to drop out of the KS but have pre,-ordered now.
Really looking forward to this.
Hoping to pick up some of the models that were unlocked during the KS.
That should not be too difficult. With the exception of maybe one predator model I think it will all eventually be released for retail. And if this release is any indication, you'll be able to preorder and get it shipped shortly after the KS folks have theirs shipped.
Question I have is about the flyer. They had a Marine flyer out there for sale as a model, might have been AMT/Revel, might have been an offhand company. Does anyone know where to get one?
Halcyon, Konami, Aoshima have all made model kits for the drop ship. They are discontinued but are available on ebay quite frequently. Most of them are 1/72 from what I recall, it may take some digging but you'll want to find a 1/48 or 1/35 scale kit so it's closer to the miniatures. I know there a 1/48 kit out there somewhere but it's fairly expensive, there might also be toy versions available.
Actually, there is news. This comes from the Warzone Resurrection facebook page.
As the Warzone rages on, it's heroes have advanced in the field, their broad strokes of glory becoming bolder in every battle and thus ascending to near demi-god status.
First among those to ascend will be Alakhai the Cunning, Arch-Nepharite Overlord of Algeroth, Commander in Chief of the legions of the Apostle of War.
Alakhai Ascendant is released in July 2015, the first miniature of a range of Ascendant Warlords whose rules will be made available in a brand new supplemental PDF released soon from Prodos Games LTD.
Yeah things are ticking along pretty well with Warzone. Right before the tournament at the UK Games Expo last month there was a lot of work put into the Imperial force book which pretty much doubled in size and that was accompanied by a bunch of new models to support the additions to the book (the Wolfbanes, basically, plus the Grey Ghosts and Imperial Special Forces for MoW).
In addition to these new "epic" versions of the warlords that Barzam mentioned, we are also expecting a new revision to the main rulebook which should at the very least change the way Rapid Deployment works.
There was also talk of an armoured warfare / vehicle heavy book coming out but I'm not sure if that's something we are going to see in the immediate future.
On facebook , jerek said that the venusian marshall/captain , the imperial imperial pathfinders (model actually selled only in the starter packs) will be selled also in indipendent blisters.
I have been doing my damnedest not to get into this game, but that Gigamek just screams "Sucker Punch" to me. Perfect to accompany the Reaper ladies which means I should really get those painted up and and and...
Wow, those models look pretty awesome! Would be nice to see some bare plastic pics, though - thanks for the heads up the digital coloring, Darth Visari.
I never had problems with their store. Three different orders, all processed and shipped in a day or two. But that was some months ago, dunno if anything changed.
Prodos problems are with getting the AVP KS rewards shipped. They are using money rec'd from store orders to ship the AVP stuff, so please buy lots of stuff so I (and lots of others) can get our remaining AVP stuff.
timd wrote: Prodos problems are with getting the AVP KS rewards shipped. They are using money rec'd from store orders to ship the AVP stuff, so please buy lots of stuff so I (and lots of others) can get our remaining AVP stuff.
T
I'd help you out but they e been out of stock at Miniaturemarket on the core set for a while now. I think they are having troubles even getting them to retail. I also want to buy one of their Gigamechs, but sadly no luck there either.
timd wrote: Prodos problems are with getting the AVP KS rewards shipped. They are using money rec'd from store orders to ship the AVP stuff, so please buy lots of stuff so I (and lots of others) can get our remaining AVP stuff.
T
I'd help you out but they e been out of stock at Miniaturemarket on the core set for a while now. I think they are having troubles even getting them to retail. I also want to buy one of their Gigamechs, but sadly no luck there either.
I've ordered Warzone Miniatures from Frontline Gaming and Noble Knight with great luck. And after having spent three days demoing Warzone for perspective players at CaptainCon, I can say I am much more comfortable with the 1.5 rules. Point costs and stats have been a bit rebalanced. Haven't had a change to dig in deep with the resource cards yet, however.
Also, considering how gigantic the Eradicator is, that Gigamech is going to have a helluva lot of table presence!
What I do when I run demo games is use the full allotment of resource cards as per the Advanced game (e.g. 6 + 1 + 1 for a Ranged Warlord with two Troop squads) and let the players get used to spending those resources on extra action points, extra attacks and the occasional heal roll.. and then by turn 3, once they have grasped how easy it is to burn through 8-10 in a turn, I give them a hand of 5 cards (2x Strategy, 3x Tactics) and then they get a true appreciation of resource management
Siygess wrote: What I do when I run demo games is use the full allotment of resource cards as per the Advanced game (e.g. 6 + 1 + 1 for a Ranged Warlord with two Troop squads) and let the players get used to spending those resources on extra action points, extra attacks and the occasional heal roll.. and then by turn 3, once they have grasped how easy it is to burn through 8-10 in a turn, I give them a hand of 5 cards (2x Strategy, 3x Tactics) and then they get a true appreciation of resource management
Yeah we normally do 5 resource cards just so people can wrap their mind around it (4 for the warlord, 1 for the unit) and just let them run a warlord and a full unit. For a convention it allowed us to get more people involved. For a store demo, I think your method would be perfect!
Yeah I must admit that I took a full 4x4 table with two 500 point forces to a con on the weekend and while I oversaw a few games, the size of the table and the (mere!) ~12 models per side might have put a few people off. I think I will paint up my 2x2 Secret Weapon display board with me as well for people who don't want to commit to a 90 minute game.
Well anyone stateside still looking for a copy of the game miniaturemarket.com got a restock of it recently. Their brick and mortar store is 2 miles from my house and a frequent stop of mine as they discount heavily the dinged and dented boxed goods. I grabbed the core box for 60% off because of a corner ding. Haven't had a chance to check everything out but the only internal damage was a bit of damage to the protective cardboard trim around the card stock tiles.
UNCLEBADTOUCH wrote: The dropship looks awful it's shorter and fatter than it should be with additional unnecessary surface detail that does nothing for the sculpt.
I thought it looked a bit off, but figured it might be the angle of the picture. Also seems a bit small when you look at the pilots and consider an APC needs to fit in there.
Anyway, for that price and even with my coupon, I wouldn't be buying it anyway.
Space Wolves riding giant wolves was stupid even for wh40k but at least there a Thunderwolf is an existing animal. Wolfbanes riding giant wolves is such idiocy that it exceeds even Prodos standards of stupidity and fluff butchery.
Am I wrong in thinking, at a glance, this barely resembles the original fluff, and game?
I haven't seriously looked into it, mostly because no one remotely near me is playing, but I loved the original fiction of this universe. Looking at these thread though, I barely recognize anything from Warzone/Mutant Chronicles.
Shadow Walker wrote: Space Wolves riding giant wolves was stupid even for wh40k but at least there a Thunderwolf is an existing animal. Wolfbanes riding giant wolves is such idiocy that it exceeds even Prodos standards of stupidity and fluff butchery.
Hah! Yet dudes riding dinosaurs is totally cool...
Shadow Walker wrote: Space Wolves riding giant wolves was stupid even for wh40k but at least there a Thunderwolf is an existing animal. Wolfbanes riding giant wolves is such idiocy that it exceeds even Prodos standards of stupidity and fluff butchery.
Hah! Yet dudes riding dinosaurs is totally cool...
Those 'dinos' were ones of many animals bioengineered to seed Venus jungles with life. Tell me where in fluff do you have giant wolves?
Wolves bio-engineered to live where ever Strathgordon is.
I'm not a fan of them either but its not as if they don't fit in with the existing fluff.
The fluff hasn't significantly changed from 2nd ed (at least as far as I can remember) although there have obviously been additions and minor changes. As for game mechanics I never actually got to play 2nd ed so I can't really answer that one.
Wolves bio-engineered to live where ever Strathgordon is.
Strathgordon is on Mars. It is an Imperial stronghold on planet that belongs to Capitol and these wolves are Imperial so it is very unlikely that they would be bio-engineered to live there during terraforming time [and now Imperial for sure has no tech to do that].
Strathgordon is on Mars. It is an Imperial stronghold on planet that belongs to Capitol and these wolves are Imperial so it is very unlikely that they would be bio-engineered to live there.
Well they have obviously come from somewhere. Mars doesn't belong to Capitol, they just happen to control most of its surface. Bauhaus, Imperial and Mishima have their own interests and territory there as well.
Strathgordon is on Mars. It is an Imperial stronghold on planet that belongs to Capitol and these wolves are Imperial so it is very unlikely that they would be bio-engineered to live there.
Well they have obviously come from somewhere. Mars doesn't belong to Capitol, they just happen to control most of its surface. Bauhaus, Imperial and Mishima have their own interests and territory there as well.
I meant that it belonged to Capitol before Imperials and other attacked and took some land for themselves. As to the wolves they obviously came from somewhere - from Prodos. Never existed before in fluff.
I thought it looked a bit off, but figured it might be the angle of the picture.
There are other pictures. Click the link. It's thick, stubby and covered in mahoosive rivets. It looks like it's for sending space marines in against genestealers, not colonial marines against xenomorphs.
Strathgordon is on Mars. It is an Imperial stronghold on planet that belongs to Capitol and these wolves are Imperial so it is very unlikely that they would be bio-engineered to live there.
Well they have obviously come from somewhere. Mars doesn't belong to Capitol, they just happen to control most of its surface. Bauhaus, Imperial and Mishima have their own interests and territory there as well.
I meant that it belonged to Capitol before Imperials and other attacked and took some land for themselves. As to the wolves they obviously came from somewhere - from Prodos. Never existed before in fluff.
Right, they never existed in the fluff up until now but it's their prerogative to add things to the fluff. The Dinoriders didn't exist in the Doomtrooper CCG (at least not the core set and Inquisition), nor did they exist in the 1st or 2nd edition of the RPG. I'm reasonably sure they didn't exist in Warzone until 2nd edition either.. (although there were people riding around on giant cats in Dark Eden IIRC). So at some point, these things had to be added to the fluff.. and since we already have a precedent for warriors riding into battle on animals (big cats, dinos, kunshu dragons and horses, oh my!) it's entirely in keeping.
Yes, 'dinoriders' are from 2nd edition. Animals from Dark Eden were mutated Earth animals. Kunshu [another Prodos 'invention' - fire spitting, flying lizards with fish tails] are as stupid as wolves. And why wolves had to be added? Just because there are other mounts [btw there are already Imperial 'wolf mounts' for Wolfbanes - they are called Fenris bikes]? One of that Xzibit jokes comes to mind: Yo dawg, I heard you like wolves, so we put wolves on wolves.
I thought it looked a bit off, but figured it might be the angle of the picture.
There are other pictures. Click the link. It's thick, stubby and covered in mahoosive rivets. It looks like it's for sending space marines in against genestealers, not colonial marines against xenomorphs.
My guess on the chibi proportions is that it's because if they tried to make in the same scale as the movie prop it'd be something like 4' long
The Digital painting of renders or miniatures pictures is a new level of mediocrity! Sorry to be blunt but this pisses me off because:
a) Completely changes the surface/ volumes and details of the actual miniature so effectively its not showing what you get.
b) Assumes that this pixel amateur manipulation is the same thing as a commission painter work which is SO OFF mark its not even funny, its like giving the finger to the hobby and what it stands for.
c) Its totally unnecessary and makes what could actually be a good sculpt something like a digital illustration, guess what I'm not buying images!
Someone at Prodos should definitely get some grips and move away from enforcing stupid ideas I suspect its the same bloke that thought boobs on termis is kewl.
If they are paying somebody to do the digital painting I'll agree it's daft (I'd far prefer an unpainted casts, and then a professionally painted one if they want to show it off to best effect)
but it might well be that it's being done by one of them or their sculptors (as part of the design) in which case saving the money to get something pro painted (as they still haven't finished the AvP shipping) is a smart move.
Getting a professional who can actually paint well (as opposed to an ebay-pro-painter) isn't cheap and takes time
Unpainted model pictures would be much more informative to the consumer than the current nonsense.
I'm sure there's at least one good painter in Poland who could paint for them at a decent rate for the exposure alone.
Shadow Walker wrote: Yes, 'dinoriders' are from 2nd edition. Animals from Dark Eden were mutated Earth animals. Kunshu [another Prodos 'invention' - fire spitting, flying lizards with fish tails] are as stupid as wolves. And why wolves had to be added? Just because there are other mounts [btw there are already Imperial 'wolf mounts' for Wolfbanes - they are called Fenris bikes]? One of that Xzibit jokes comes to mind: Yo dawg, I heard you like wolves, so we put wolves on wolves.
You don't like Prodos. Now it is clear. Why are you still here? Please move along... no, i'll just hit the "ignore" button.
Johanxp wrote: You don't like Prodos. Now it is clear. Why are you still here? Please move along... no, i'll just hit the "ignore" button.
You can like the IP /game but not like what is being done to it by the current owner or licensee. As far as I know, liking a gaming company has never been a prerequisite for posting in a thread here. If you feel a post violates the rules, don't pretend to be a mod yourself but rather alert a real one via the handy dandy triangles located on the top right of every post.
Johanxp wrote: You don't like Prodos. Now it is clear. Why are you still here? Please move along... no, i'll just hit the "ignore" button.
You can like the IP /game but not like what is being done to it by the current owner or licensee. As far as I know, liking a gaming company has never been a prerequisite for posting in a thread here. If you feel a post violates the rules, don't pretend to be a mod yourself but rather alert a real one via the handy dandy triangles located on the top right of every post.
Could not word it better, thanks Warboss
Johanxp: To your info I am WZ/MC fan since 96 and you have no idea how excited I was when I heard news about new edition. I was one of WZR KS backers. I was contacted by Mark Rapson for help with Shadow Walker fluff and since then I spent countless hours helping Prodos with both fluff and rules [for example:togehter with Mark I co-founded Prodos proofers group, was one of 3 guys working on MCrpg minis' rules for WZR and many more]. I left in the moment I heard from Jarek that 'fluff is what they will do with it'. Results of that policy we see with almost every new release. WZ is being turned into weird amalgam of poor wh40k copy and generic, bland s-f. You can like it and you have every right to say that but also I have every right to express my displeasure with Prodos.
Hi all, here is few new pictures from Warzone facebook group:
3rd Maculator, from the pack of 3, not show yet, also Wolfriders in size vs Wolfbane, physical form.
Every model can be see in 3D as well on our sketchfab account profile here: https://sketchfab.com/prodos_games_ltd/models
Barzam wrote: Any chance that you guys might someday tackle the Dark Eden stuff? It would be nice to actually see figures of the Megacorp guys this time around.
Hi there, next faction we are going to work on is Dark Legion - Ilian. Dark Eden as a full faction is really a long shot, however, our creative fan-based team proposed that we could make here and there Dark Eden mini and use them in WZR as advisor, so please stay tuned. Thanks
You can like the IP /game but not like what is being done to it by the current owner or licensee..
Thanks for your opinion. Please bear in mind that all Warzone line is done by and with a Fan-Based creative team, meaning that all we have been released so far is proposed/designed and done by fans.
I am convinced, and this is based on my personal opinion as a fan, that Wolfriders fits more to Warzone genre along with dinoriders than they go with wh40k.
Will we be seeing an update on the AvP Kickstarter deliveries before easter? End of March is very close and there still seem to be those of us with no shipping notification.
Please bear in mind that I was a part of that 'Fan-Based creative team' [as I wrote it in my previous post] so I know how it works and know the people there. Also that team should read some Mishima fluff because they are clearly unaware that not all Ashigaru are peasants. BTW Are you aware that you have quoted other dakkanaut and signed as me?
Shadow Walker wrote: Yes, 'dinoriders' are from 2nd edition. Animals from Dark Eden were mutated Earth animals. Kunshu [another Prodos 'invention' - fire spitting, flying lizards with fish tails] are as stupid as wolves. And why wolves had to be added? Just because there are other mounts [btw there are already Imperial 'wolf mounts' for Wolfbanes - they are called Fenris bikes]? One of that Xzibit jokes comes to mind: Yo dawg, I heard you like wolves, so we put wolves on wolves.
You don't like Prodos. Now it is clear. Why are you still here? Please move along... no, i'll just hit the "ignore" button.
He likes Warzone and this is the thread for Warzone news?
Please bear in mind that I was a part of that 'Fan-Based creative team' [as I wrote it in my previous post] so I know how it works and know the people there. Also that team should read some Mishima fluff because they are clearly unaware that not all Ashigaru are peasants. BTW Are you aware that you have quoted other dakkanaut and signed as me?
Well, the process has been changed in last year or so, team reduced and a team leader, with a MC long time experience is now in place, that was not a case in the past.
As for Ashigaru here is the fluff:
The feudal system of Mishima is built upon the ambition and martial skill of its Samurai. These fierce warriors will work for a lord within a standing army, or as a leader and manager in the clan’s business dealings; more often both.
However, a curious new form of warrior has taken to the field in more recent times. These are commoners who have been armed by their Lords and sent into battle to support the efforts of the Samurai. They are known as Ashigaru, or ‘light-feet’, a reference as much to their role as to their lack of equipment. As their lords attempt to out-shine each other, they are outfitted in ornate armour, a Shogun assault rifle, and a pair of swords. Despite the appearance, these are for show. The armour and swords are cheaply made and do not afford much in the way of combat effectiveness.
The majority of the Ashigaru in the Solar System are employed by Keiretsu aligned to either Lord Heir Maru across Venus’ many warzones, or Lord Heiress Mariko in her ongoing battle with Capitol in the Freedom Lands and sand rivers of southern Mars. Lord Heir Moya, on the other hand, has a lack of fixed enemies and an abundance of Samurai, and is not known to employ the commoners in battle very often.
Just like the Samurai armies that the Keiretsu keep, the Ashigaru are employed in wildly different fashions. The Ryu-do Clan value training, and teach their Ashigaru to fight with everything except the forbidden secrets of Ki. The Gediggo clan, on the other hand, view service in their Ashigaru hosts as a means of atonement for mistakes for both commoners and Samurai. This means their forces are fanatical but woefully under-equipped. Ashigaru come from all parts of commoner society- male, female, young, old, tall, short… even petty criminals are not turned away when they express a sincere desire to serve. The only people unable to join the Ashigaru are members of the Triads and technicians with skills too valuable to risk.
Ashigaru are employed in most of the roles that Samurai would rather not perform. They crew heavy weapons, perform guard duty, and provide security for flanks and rear areas during a campaign. Despite this, they view their jobs on the battlefield as a great honour and are fanatically committed to both their Lord and their immediate superiors, the Samurai. There have even been a few cases where battlefield glory has led to elevation to the ranks of Samurai.
Ashigaru are usually not left to their own devices, and instead a Samurai is often appointed to lead them. Depending on the task that they are to perform, this Samurai could be anyone in their Lord’s employ- hot-headed but inexperienced nobles, low-ranking Ronin, trusted disciplinarians or those who have committed an offence in their Lord’s presence. In many cases, these Samurai will not speak to the Ashigaru except to issue stern orders, and the Ashigaru are beholden to not speak to the Samurai unless directed to. This results in the Ashigaru following their Samurai like schools of small fish, earning their leaders the derogatory term ‘mother koi’.
There have been grumblings from many traditionalists that these commoner warriors are another step in the decline of the Mishima Megacorporation and the spirit of Bushido, but the Ashigaru give Mishima a powerful new edge. It allows them to mobilise a cheap, disposable source of combat power, and they provide essential fire support as the Samurai seek their opponents at the point of a sword.
Thanks for posting fluff. Few points:
1. I see no reasons why triad members would be excluded from conscription.
2. Swords are samurai weapons and commoners are forbidden to use them so even calling them 'mass produced' makes it not look good. Why couldn't they have shogun yari like in the past? It is a perfect example of change that was not needed.
3. Even your fluff agrees that there is a mistake in rules section. Simply change 'peasants' for 'commoners'.
Shadow Walker wrote: Thanks for posting fluff. Few points:
1. I see no reasons why triad members would be excluded from conscription.
2. Swords are samurai weapons and commoners are forbidden to use them so even calling them 'mass produced' makes it not look good. Why couldn't they have shogun yari like in the past? It is a perfect example of change that was not needed.
3. Even your fluff agrees that there is a mistake in rules section. Simply change 'peasants' for 'commoners'.
Quick questions on your questions.
I can see you are very passionate about this and that is good but is there a particular reason that you will not accept the changes that have been made?
As this seems to be a new incarnation of the game, there are obviously things that are going to change, in this case giving Ashigaru swords. As this is a fantasy scenario they aren't beholden to be 100% on the feudal Japanese schtick that is their base.
Secondly, as you mentioned that you are no longer part of the creation process, why is it important that you have a solid say in the current process of world building? (ie "1. I see no reasons why triad members would be excluded from conscription.")
Duncan_Idaho wrote: Dinoriders were already part of first edition Warzone. I do have the printed Target magazines showing them right behind me on the shelf.
I had all books and magazines published for the 1st and had never seen any stats for Mounted Hussars.
Automatically Appended Next Post:
Shadow Walker wrote: Thanks for posting fluff. Few points:
1. I see no reasons why triad members would be excluded from conscription.
2. Swords are samurai weapons and commoners are forbidden to use them so even calling them 'mass produced' makes it not look good. Why couldn't they have shogun yari like in the past? It is a perfect example of change that was not needed.
3. Even your fluff agrees that there is a mistake in rules section. Simply change 'peasants' for 'commoners'.
Quick questions on your questions.
I can see you are very passionate about this and that is good but is there a particular reason that you will not accept the changes that have been made?
As this seems to be a new incarnation of the game, there are obviously things that are going to change, in this case giving Ashigaru swords. As this is a fantasy scenario they aren't beholden to be 100% on the feudal Japanese schtick that is their base.
Secondly, as you mentioned that you are no longer part of the creation process, why is it important that you have a solid say in the current process of world building? (ie "1. I see no reasons why triad members would be excluded from conscription.")
Reason is simple - MC fluff. I love it and see no reasons to change it. Ashigaru were armed like that in all previous WZ editions [in latest MCrpg they are also armed with shogun yari]. What would really be a reason to change it? Just because it is a new edition? And again with triads - I say it because there is no fluff explanation why a local lord/daimyo would exclude triad members from a conscription. Even simple logic would dictate that he takes every man capable to hold a gun to repel invaders. When I comment about the changes I do this because I love MC fluff and do not want it to be made unrecognizable. I left the team because I could not agreed for such drastic changes like you see now with for example wolves but I never stopped caring about MC.
Maybe they realize that the MC and WZ names aren't as big of a draw as they thought and they thought that some minor changes to the models will help lure others into buying their models. I could see buying some units of these for other rule sets and using them. I'd like to do a necromunda gang with a household of the Ashigaru and just call them gangers with swords. Also back in the timeline when their were samurai and ashigaru the availability of metal and the time it took to churn out a good quality sword made it prohibitive to arm everyone with a katana. In the game timeline they have the resources and need for more fodder, so they give them swords. Soldiers might feel nostalgic about only samurai and honored warriors are given swords, so I'll only join if they give me a sword then I can brag to my friends.
I'm not a huge Prodos fan, especially of some of their sculpts (see other thread for that), but give them a break, they have brought back a game that no one else would touch because it could never gain enough support. THey have seen opportunity in a name and they are breaking new ground. I just wish they would fix their Kickstarter issues, ship people whats owed and move on.
I wanted to ask a question and make a quick comment related related to the Alien Dropship per-orders that Prodos opened up recently; I read elsewhere that based on public feedback that Prodos might give the model a bit of redesigning to help it better match the UD-4L Dropship from Aliens, if this is so will the reworked version still have the 5% increase in its mass so that it may accommodate the planned APC?
I am currently looking at making a pre-order for the Dropship, and well I do like the design that was posted up for sale, I would prefer to get the original to sit with my marines. The new rivets and bolts added to the fuselage, as well as the increased thickness on the struts gives this iteration of the craft an appearance of being an older model Dropship, or at the very least a model of Dropship that is produced by a different firm from the 'Cheyenne's'. If this Dropship were to be offered in addition to the Aliens Classic UD-4L, I would probably order both, as this one in my opinion would sit nicely with the PMC range of models.
I wanted to ask a question and make a quick comment related related to the Alien Dropship per-orders that Prodos opened up recently; I read elsewhere that based on public feedback that Prodos might give the model a bit of redesigning to help it better match the UD-4L Dropship from Aliens, if this is so will the reworked version still have the 5% increase in its mass so that it may accommodate the planned APC?
I am currently looking at making a pre-order for the Dropship, and well I do like the design that was posted up for sale, I would prefer to get the original to sit with my marines. The new rivets and bolts added to the fuselage, as well as the increased thickness on the struts gives this iteration of the craft an appearance of being an older model Dropship, or at the very least a model of Dropship that is produced by a different firm from the 'Cheyenne's'. If this Dropship were to be offered in addition to the Aliens Classic UD-4L, I would probably order both, as this one in my opinion would sit nicely with the PMC range of models.
Hi there, no it wont have an extra 5%, we will however redesign wall thickness and they way we are cutting the model in order to get APC in.
There will be an alternative version, with a background story for Mercenaries, but this will come later and I don't want to give out too much info.
Your hint about a mercenary Dropship really sounds really intriguing!
It's interesting to see you opt for a another direction for the marine Dropship's scale, as the approach I normally see done in media where the scale discrepancy issue arises is to uniformly upscale the Dropship to accommodate the APC's mass.
I also wanted to ask if, once you have released your currently announced products and sorted the game's teething issues relating to the Kickstarter, Prodos has any intention of producing models related to Alien Isolation*?
Hello? Is this thing on?
Will there be an update for KS backers soon?
The latest date shift was end of March for all, is this still the case?
Also, could it address the concerns over the poor packing of the extra miniatures not included in the game being crushed?
Also very anxious for some news on shipping to AvP backers that are still awaiting shipping notifications. I emailed Prodos as I recently moved and received no reply.
RobtheDestroyer wrote: Hey guys, an update. Today I received an email from Prodos that part of my order is shipping. Great news to start the week!
Hopefully the remaining backers till awaiting shipping confirmation will not be waiting much longer.
Rob
Not to be a killjoy
If you've had an email from Prodos you could still be in for a wait.
After I had my shipped email from Prodos it wasn't until 4 weeks later that I had an email from the courier company with the tracking number(actually shipped not). I've heard of others waiting longer as well.
Theophony wrote: Those bikes look more like lawn tractors to me, paint them John Deere green and yellow
Yeah, Mad Max lawn tractors...
T
Your lawn tractor doesn't have a cattle catcher?
These mostly look.. alright. The one guy's head seems a bit small and the women a bit manly... but that could be unflattering paintjobs I guess. So.. huh.. yeah lol, maybe not such a great batch of releases for Prodos..
Afternoon all, OK so I am not involved at all in writing 2.0, however here is couple bullet-points from the rules team about major changes:
- Faster, smoother Turn sequences resulting in quicker games.
- Removal of base sizes and base special attacks. Now each model has a Size modifier
- Armour stat has been increased by 10. You now simply subtract the Strength of the attack to find the Armour Save you have to roll.
- Vehicles are now statted the same as Infantry. No more AV/AVV
- RoF and RoA have been combined into RoA
- Added DEF to close combat allowing for more dynamic close combat.
- Changes to Terrain modifiers
- Condensed Card deck. 40 unique dual-purpose cards. 3 of the same cards each per play deck
- Removal of Squad Special Actions and CC special actions
- Cover modifier has changed (1 cover type)
- no more warlords / lords,just "heroes" (or whatever)
- there will be a new mission portfolio (some were unbalanced for tournament play)
- turn 1 and 2 have serious deployment restrictions (RD / Infiltrate)
- more deployment options (stalk, flank deployment)
- Restructurisation of the rulebook
- removed negative armour modifier for armour
- free pivot action at start of model activation
- revamped and more meaningful actions
- got rid of weapon ammo types
- changes in terminology to make things clearer
and few more
Mule sneak peek
( The Mule is a cartel trasport vehicle , who any faction can use , even Dark legion).
Will it transport the rest of my AvP kickstarter order to my house?
You requisitioned the dead one didn't you? I think I've seen your order sitting on the shelf at Miniaturemarket.com on their dinged and dented shelf. That's where I got my copy of the game.
I imagine that's because this is just the release schedule for Warzone. You will notice none of their other lines or their contracted lines are listed there either.
As for the Bauhaus Bully, are those cannon shells stacked on its back?
Barzam wrote: I imagine that's because this is just the release schedule for Warzone. You will notice none of their other lines or their contracted lines are listed there either.
As for the Bauhaus Bully, are those cannon shells stacked on its back?
Well, according to Jarek:
Hi all, this is not the full update, as I am away due to personal issues and I cannot reach key people to clarify few points. However, the official statement will be made on our website blog within next few days and here are the key points you may be interested in. Please bear in mind, non of the changed will affect Kickstarters delivery.
1. There is a changed in Prodos Games LTD management structure.
2. New management’s priority is to finish AvP Kickstarter delivery asap, and the route-map is created in order to finish it off:
a) new stuff is being employed to increase capacity for manufacturing and customer service in order to improve communication with backers and shipping.
b) new management decision was to cancel many external casting work to increase capacity to finish AvP Kickstarter, as you may know, every item approved post March 16 needed to be manufactured for you.
c) nothing will be release to retail until the last backer receive their pledges.
d) slow shipping in last 2 months was caused by :
-holiday period and sick absence
- low capacity (too much work taken on by Prodos – issue addressed)
- issues with pledge manager – Prodos team needed to go through each individual pledge, and confirm it with shipping goods as Prodos have received feedback about double-shipping the same pledge to several backers. (addressed by Prodos)
- we had yearly VAT check and need to take a stocktake, that effectively cut out two weeks from our manufacturing/packing capacity.
3. Prodos is looking into tokens issue. This can only be addressed post Kickstarter.
4. 3D terrain is in external supplier 3D print and will be with us within weeks, it will be revealed and send to backers as soon as we start manufacturing it (3-4 weeks at max).
5. Wargaming book, the work on layout for the book is starting this week Monday, the book should be manufactured within 60 days, you will be able to see a preview PDF weeks before it goes to print.
6. Remaining items – Clear Predators, Marines tokens and multi parts models are in manufacturing and the stock in build up for shipping.
7. PLEASE check your pledge manger for address and same and SURNAME for shipping!
Other issues not related with Kickstarter that won’t affect you at all are:
- post Brexit (customs issues that may affect EU and USA customers post Brexit, it wont affect backers at all, however its a valid point as it will affect many current UK based Kickstarters if not delivered within a year or so)
- Prodos HQ relocation to USA
- moving from GBP as main currency to USD due to unsectarian position of GBP post Brexit.