Warhams-77 wrote:Translation of the rule snippets shown in the White Dwarf page above
- A Two-sided stat card for each Assassin
- Image 4: The Teleportarium to Lord Drask (building/ship?), 5: a console, 6: The Chaos star shows (the amount of? Strange german text) Cultists in a room
- The Familiar miniature is used as turn counter, the game ends after 15 turns, the mission is to kill Drask
- 44 markers like 'On alert', blind grenades and Exitus ammo
Warhams-77 wrote: The text next to the content page says, these 40k Assassin rules are also available a Black Library dataslate, with more fluff. EDIT: No information if that is a new dataslate. The cover changed
Update 4: First pics from WD
Spoiler:
Source: B&C
Update 3: White Dwarf Cover
Source: Bell of Lost Souls
Update 2: Thanks to BrookM we have got info about the content. The Assassins and the game itself is new - the Chaos side consists of already released models.
Contents (from a reliable source)
A brand new co-operative game for one to four players who control four Imperial Assassins, as they attempt to assassinate a Chaos Sorcerer and end a dark ritual, which will destroy a star system.
It contains everything you need to play to defeat the Chaos Space Marines Sorcerer. The game comes with:
- 4 brand new multipart plastic Imperial Assassins – a Callidus, a Cullexus, an Eversor and a Vindicare
- A Chaos Space Marines Terminator Lord and familiar (existing 43-12)
- 3 Chaos Space Marines (existing 35-31)
- 15 Chaos Cultists (existing 3x 35-34)
- A rulebook, board sections, cards, counters and dice
- A missions book
Price: 100 EUR / 125 US$ (?)
Chaos models:
Spoiler:
BrookM wrote: For those curious, the Chaos contents will be these..
Update 1: A pic from the teaser made by Atia from B&C and posted by Natfka
Aren't those Space Hulk/Space Crusade/ASC style board game tiles in the background?
The original rumor is from Hastings and was posted on Warseer a few weeks ago. Atia on B&C has collected his posts:
via 75hastings69
Right guys there are several separate rumours that folks are getting mixed
up. So I'll at least split it up a little for you. THIS IS NOT RELEASE
ORDER, just to help separate the rumours. IT ALSO ISN'T A FULL LIST OF THIS
YEARS 40K RELEASES, in fact some of these may be early next year. NONE OF
THESE ARE WFB BASED.
[...]
***** Standalone Boxed "historical game" models from which will form part
of "a full range" (notice I didn't say existing range )
***** Standalone Boxed Game models from which will form part of an existing range
Second 'box game' is based on Officio Assasinorum.
Assassins Standalone box game, on sale for a few months, then models become part of the 40k range.
The second box game is set in 40k. It's the Same scale as 40k. It's based around Assassins. Kill Team style game. Once again the game itself will only be on sale for a few months, but the new plastic models will become part of the 40k range after that. Unlikely to be expanded beyond the initial game.
Also Sad Panda:
Miniatures are not snap fit, but the game(s) in the box(es) is(are) definitely more board-game-ish, played on 2D card-board tiles.
Caught a glimpse of next weeks white dwarf cover and NEW ASSASSIN MODELS!!' All 4 of them get new models introduced in some sort of either minigame or spece hulk like boxed game. They looked awesome!!!
The store owner didnt let me take pics, he thought that that white dwarf was this weeks. I can reassure you though, they are coming. Pics will problaly arrive on monday!
There was a blurry chaos space marine in the foreground. No idea if that was a uniqe game only model or if it was regular csm!
If this does come to light, with the idea that the figures eventually enter the actual 40k range, I may put together that Inquisitorial force I've had mulling over in my mind.
Really curious as to see how this game could possibly play. My first thought is something similar to MegaCon's Recon, where you're infiltrating buildings to acquire/ take out targets, whilst avoiding security or just wiping them all out for the hell of it.
Sounds awesome. Whether I buy depends on just what you get; if it is just the 4 Assassin models, some tiles and boardgames style components then I'm out, but if it's like Space Hulk and has a good number of fantastic 40k-useable minis, is a great game in and of itself, and the price isn't insane (SH is actually a damn good deal!) Then hell yes I'm in!
Paradigm wrote: Sounds awesome. Whether I buy depends on just what you get; if it is just the 4 Assassin models, some tiles and boardgames style components then I'm out, but if it's like Space Hulk and has a good number of fantastic 40k-useable minis, is a great game in and of itself, and the price isn't insane (SH is actually a damn good deal!) Then hell yes I'm in!
Whole-heartedly agree. 40k might be going to hell in a hand basket, but GW's attempts at different games (minus Dreadfleet...which nobody wanted) have been quite decent.
Here's to hoping this might lead us down the road of Inquisitor-28mm!
Paradigm wrote: Sounds awesome. Whether I buy depends on just what you get; if it is just the 4 Assassin models, some tiles and boardgames style components then I'm out, but if it's like Space Hulk and has a good number of fantastic 40k-useable minis, is a great game in and of itself, and the price isn't insane (SH is actually a damn good deal!) Then hell yes I'm in!
Whole-heartedly agree. 40k might be going to hell in a hand basket, but GW's attempts at different games (minus Dreadfleet...which nobody wanted) have been quite decent.
Here's to hoping this might lead us down the road of Inquisitor-28mm!
I'm really hoping the opposition force to the assassin team is some kind of chaos cult. Models like the DV cultists, but with a little more variety or modularity, would be an Inq28 goldmine!
Paradigm wrote: Sounds awesome. Whether I buy depends on just what you get; if it is just the 4 Assassin models, some tiles and boardgames style components then I'm out, but if it's like Space Hulk and has a good number of fantastic 40k-useable minis, is a great game in and of itself, and the price isn't insane (SH is actually a damn good deal!) Then hell yes I'm in!
Whole-heartedly agree. 40k might be going to hell in a hand basket, but GW's attempts at different games (minus Dreadfleet...which nobody wanted) have been quite decent.
Here's to hoping this might lead us down the road of Inquisitor-28mm!
I'm really hoping the opposition force to the assassin team is some kind of chaos cult. Models like the DV cultists, but with a little more variety or modularity, would be an Inq28 goldmine!
Even better, specific characterful targets with scenarios built around them; chaos cult leaders, corrupt planetary governors, radical inquisitors, Genesteal cult patriarchs etc. with scenarios involving infiltrating their base, dealing with their goons (in different ways e.g. the Eversor would just butcher there way through them, whereas the Calidus would use trickery) and assassinating the target .. That would be really nice...
Souleater wrote: Another vote for Assassins vs Genestealer Cult!
That'd probably be the best way to get that Cult off the ground with good plastics, that's for sure. Which is how you know it probably won't be the case.
Souleater wrote: Another vote for Assassins vs Genestealer Cult!
That'd probably be the best way to get that Cult off the ground with good plastics, that's for sure. Which is how you know it probably won't be the case.
It still kills me that I see a great idea like this, get excited about the potential, and then realize it'll never see the light of day!
Sounds like a good way to replace all the old Assassin models in one fell swoop and make a cool boardgame. If this actually pans out (unlike that Inquisition boardgame that was rumored but never materialized) I'd probably be in for the models alone.
Caught a glimpse of next weeks white dwarf cover and NEW ASSASSIN MODELS!!' All 4 of them get new models introduced in some sort of either minigame or spece hulk like boxed game. They looked awesome!!!
The store owner didnt let me take pics, he thought that that white dwarf was this weeks. I can reassure you though, they are coming. Pics will problaly arrive on monday!
There was a blurry chaos space marine in the foreground. No idea if that was a uniqe game only model or if it was regular csm!
Be nice to see them actually have a reason to be called "GAMES Workshop" again.
The thought of seeing actual GW games on a shelf gets me all nostalgic again for those bygone days of the early 90s.
[Is still sore he never found a copy of Space Crusade for sale in the US]
Not to be a Debbie Downer but this will likely be "OMFG LIMITED EDITION!! GET IT NOW WHILE SUPPLIES LAST!!" like Space Hulk and Dread Fleet...granted supplies lasted much longer for Dread Fleet than Space Hulk...
Now that they've killed off WHFB, they truly are GAME Workshop....or they can just go through with the rebranding they started in the UK and change their company name to "Warhammer"
migooo wrote: It honestly depends on the cost. I'm not keen on paying £75 for 4 figures and a few pieces of card.
If it's about 40 I might look at it.
Unlikely.
£18 for the clampack Space Marine Librarian and Captain £16 for the new Eldar Autarch. You'd likely be looking at around £60-70 for 4 clampack characters anyhow, given GW prices these days.
migooo wrote: It honestly depends on the cost. I'm not keen on paying £75 for 4 figures and a few pieces of card.
If it's about 40 I might look at it.
Unlikely.
£18 for the clampack Space Marine Librarian and Captain £16 for the new Eldar Autarch. You'd likely be looking at around £60-70 for 4 clampack characters anyhow, given GW prices these days.
When has GW skimped on components for a board game? Even if we only look at the last 2 games they released (or rereleased). Space Hulk has a ton of minis for a decent price tag. Dreadfleet was also packed full of components.
migooo wrote: It honestly depends on the cost. I'm not keen on paying £75 for 4 figures and a few pieces of card.
If it's about 40 I might look at it.
Unlikely.
£18 for the clampack Space Marine Librarian and Captain £16 for the new Eldar Autarch. You'd likely be looking at around £60-70 for 4 clampack characters anyhow, given GW prices these days.
When has GW skimped on components for a board game? Even if we only look at the last 2 games they released (or rereleased). Space Hulk has a ton of minis for a decent price tag. Dreadfleet was also packed full of components.
They don't. But I'd also expect a £75+ price-tag, not a £40 price-tag.
Still will be a good deal "relatively", as the whole board game (cardboard, dice, other minis, etc..) will probably only be a tenner or so above the individual assassins bought separately.
Space Hulk as a box was cheaper than 10 of the new Blood Angels Terminators and a Terminator Librarian separately, even if you dumped all the Genestealers and cardboard (imperfect comparison, admittedly, as the BA weren't quite the same sculpts).
I'm curious to see how much this will cost and how many models it will have. I find the $20 and up price point for single human sized monopose plastic figs ridiculous and if this $75+ boxed game only has the four assasins (both just guesses) then it'll just be a footnote for me personally.
warboss wrote: I'm curious to see how much this will cost and how many models it will have. I find the $20 and up price point for single human sized monopose plastic figs ridiculous and if this $75+ boxed game only has the four assasins (both just guesses) then it'll just be a footnote for me personally.
Yeah, it amazes me that Games Workshop sells any character models at those price points.
Especially given how easy it is to kitbash characters for most factions (other than Eldar, but nobody likes those guys anyway).
That said, their self-contained board games are usually a decent deal. They're pricey, but you get a decent amount of stuff in them.
Here's hoping it's not limited to 100 copies worldwide or some crap like that.
Will be curious to see if/when they release a new Assassins codex (they have a hardback for two units in Knights so I don't see why they wouldn't do a hardback for four units).
You need someone you will assassinate so there must be villains in this box. Space Hulk, which Atia on B&C refers to when describing this new game, had
11 Terminators + 1 Terminator Librarian (who is the young Mephiston of the Blood Angels)
1 Throne, probe vehicle, a BA grail - which were mission objectives produced in plastic
22 Genestealers in various poses and on pretty cool bases
1 Broodlord on a scenic base - huge model
Plus lots of tunnels and rooms, doors, markers and the Space Marine player's PDA made from cardboard.
The lady who did the Mantic board game tiles was hired by Games Workshop in 2013. See
There are so many possibilities to create rooms with card board, and adding features like interior, Assassination targets (character models) and enemy troopers (guards) in plastic for such a game. I had a look through the Necromunda and Confrontation books and WDs recently and there is lots of stuff they could just put into card and miniature form for this game.
With the AdMech Skitarii miniatures resembling (at least style-wise) the John Blanche artworks of old and new, imagine how these miniatures could turn out to look like
I try to be careful to not switch into full mode already but the possibilities for such a game are h-u-g-e.
75 GPB like Space Hulk sounds about what the rumors say. The Assassin models themselves will be sold separately after the game is gone according to Hastings. Those will probably end up being pretty expensive...
If the game has loads of cool enemy characters and mooks on top of the four Assassins...well, I was going to say "I'll buy it", but it's probably more accurate to say "I'll try to buy it but find the GW site overloaded by ebay-skelping scum and be disappointed".
If it's just the four Assasins; meh, I'm only really excited to see the new Culexus anyway, so I'll just wait for the clampack of that to show up.
Warhams-77 wrote: You need someone you will assassinate so there must be villains in this box. Space Hulk, which Atia on B&C refers to when describing this new game, had
*SNIP*
75 GPB like Space Hulk sounds about what the rumors say. The Assassin models themselves will be sold separately after the game is gone according to Hastings. Those will probably end up being pretty expensive...
I agree that previous board games were a value (especially Space Hulk... I made a Deathwing army out of it when it came out the first time!). Unfortunately, GW has been doing things differently in the past year that doesn't mesh with their previous ever shrinking value. They never previously invalidated editions of games and codex books in two years and now they do. They never sold plastic 28mm human sized monopose characters with little to no options for up to $30 (if not more) and now they do. They didn't used to sell dozens of little DLC or split off content from codex armies to justify selling yet another $40 book with only a couple pages of actual rules and now they do. I certainly hope that the boxed assassin game will be a good value but I just can't put much faith behind that unfortunately given what GW currently does.
I agree that previous board games were a value (especially Space Hulk... I made a Deathwing army out of it when it came out the first time!). Unfortunately, GW has been doing things differently in the past year that doesn't mesh with their previous ever shrinking value. They never previously invalidated editions of games and codex books in two years and now they do.
Just have to point out that one item. GW has done that in the past. The jump with WHFB from 5th to 6th edition and 40k from 2nd to 3rd. Vampire Counts and Sisters of Battle saw less than a year with their books before the new editions made them and every other book obsolete. Ironically what would be considered a massive FU to their customer base is regarded as the beginning of the Golden Ages for those games.
Thanks for the update. I don't play WHFB and I got into 40k because of the 3rd edition release (didn't like 2nd) so wasn't aware of the previous douchebaggery in Nottingham.
warboss wrote: Thanks for the update. I don't play WHFB and I got into 40k because of the 3rd edition release (didn't like 2nd) so wasn't aware of the previous douchebaggery in Nottingham.
And that period is looked back at fondly. Don't forget the WHFB and 40k annuals. You had to buy them to get erratas and new rules. The armies they printed in there army updates for Lizardmen and Wood Elves and replaced them with official books a year or two later.
warboss wrote: Thanks for the update. I don't play WHFB and I got into 40k because of the 3rd edition release (didn't like 2nd) so wasn't aware of the previous douchebaggery in Nottingham.
2nd had its problems but it's still superior in many ways. The box set was simply fantastic. And although the figures are better now I do miss the black codex and Codex imperialis. As well as the wargear book, and the Older Codexes had much nicer fluff.
I guess this means there's that much more hope for 40k then, looking at some of the silliness of the past couple of years.
I am going to laugh heartily with disgust if this boardgame is just an evolved money eater. Already content with the wallet eating the rest of 40k does with me.
silent25 wrote: And that period is looked back at fondly. Don't forget the WHFB and 40k annuals. You had to buy them to get erratas and new rules.
The errata was downloadable from the GW website, and the rest of the content in the annuals was just compiled from White Dwarf articles. And a lot of that was also available for free download.
Yeah, I'd much rather $30 or w/e once a year, WD having worthwhile content, and things eventually being free downloads, over the current model of tiny codex expansions that cost a proportional ton because they cram them with padding.
I agree that previous board games were a value (especially Space Hulk... I made a Deathwing army out of it when it came out the first time!). Unfortunately, GW has been doing things differently in the past year that doesn't mesh with their previous ever shrinking value. They never previously invalidated editions of games and codex books in two years and now they do.
Just have to point out that one item. GW has done that in the past. The jump with WHFB from 5th to 6th edition and 40k from 2nd to 3rd. Vampire Counts and Sisters of Battle saw less than a year with their books before the new editions made them and every other book obsolete. Ironically what would be considered a massive FU to their customer base is regarded as the beginning of the Golden Ages for those games.
SoB were a codex for about 7 months. I remember they sold really well.
However who took over then obviously didn't like them and Squats. I honestly dont care for Jervis's Backpedaling on the subject of squats You could have made them awesome, you just didn't care. And from what I know it was NOTHING to do with sales or popularity at least according to mail order in the UK at that time. And one final thing if they were so unliked why do people ask about them in every event GW have Designers / Studio members at?
The change from 2nd to 3rd was vast, not like now where we might get an allies chart or the odd additional or subtracted rule or two, or even unbound armies ( odd but still). The basics are the same ap weapons ignore certain Armour etc etc. I play second still and I've tried upto 6th and just like the rules better.
Remember when Orks used Bolters?, okay fine I like that Orks have their own weaponry but the army drastically changed. It was the army that was fun to a very more dangerous and dark tone that required completely new tactics. It is GW's game and they can do what they want to it but don't expect people to like it.
Orks had comparable ws and bs to humans, they still have the ws as far as I remember.
I'll not argue the figures are better now. However Personally when they removed metal, and stopped doing Blisters of special weapons and characters, or command for fantasy & additional troops for both.
GW basically went buy a whole box for 1 thing. That is what we have that is what people are supporting when they defend the company now. GW are a company and should make money, but what they shouldn't do if they want to survive long term is ignore their core fan base.
GW are rapidly pricing themselves out of the market. Also note when there's a mistcast or a problem with a box that a staff member doesn't want to change for whatever reason there quick to say Citadel are responsible contact mail order.
I've never ever been forced to give copies of my bank statements to prove I bought something to any other company than GW.
Assasins boardgame sounds reaaly intresting to me.
But i'm more curious about the antagonist minkiatures. Chaos cultist? psykers ? Mutants ?
Since they will be part of the general 40k range, i suppose they all have codex enrty.
silent25 wrote: And that period is looked back at fondly. Don't forget the WHFB and 40k annuals. You had to buy them to get erratas and new rules.
The errata was downloadable from the GW website, and the rest of the content in the annuals was just compiled from White Dwarf articles. And a lot of that was also available for free download.
Not everything in the Annuals was reprints. There was a good chunk of new material as well. Also, not all the material became available for download till a couple years later.
*edit*
On topic: Hoping this game is good. Dreadfleet could have been a good game and I wasn't opposed to GW doing something outside their wheelhouse, but the event deck ruined the game with the GW patented "Random Crap".
eflix29 wrote: Assasins boardgame sounds reaaly intresting to me.
But i'm more curious about the antagonist minkiatures. Chaos cultist? psykers ? Mutants ?
Since they will be part of the general 40k range, i suppose they all have codex enrty.
Can't wait for first pics.
I actually hope that they use the opportunity to come up with people like a Corrupt Judge, Planetary Governor, Rogue Psyker and others
I'd buy it just for them. But most likely it will probably be a CSM sorcerer, Lord and maybe the Dark Chaplain (name escapes me ) or just grunts ( chosen from box set?)
eflix29 wrote: Assasins boardgame sounds reaaly intresting to me.
But i'm more curious about the antagonist minkiatures. Chaos cultist? psykers ? Mutants ?
Since they will be part of the general 40k range, i suppose they all have codex enrty.
Can't wait for first pics.
I actually hope that they use the opportunity to come up with people like a Corrupt Judge, Planetary Governor, Rogue Psyker and others
I'd buy it just for them. But most likely it will probably be a CSM sorcerer, Lord and maybe the Dark Chaplain (name escapes me ) or just grunts ( chosen from box set?)
To be honest, if the sculpts are SH quality and under model count is similar then I'd be perfectly happy with some New-style CSM commanders, marines and cultists as the op-force. Obviously it wouldn't be quite as cool as a game with multiple smaller factions (ten or so minis each for Chaos, Stealer cult and Rogue Trader/renegade governor-led rebels would be perfect!), but I won't say no to more CSM in the newer style.
eflix29 wrote: Assasins boardgame sounds reaaly intresting to me.
But i'm more curious about the antagonist minkiatures. Chaos cultist? psykers ? Mutants ?
Since they will be part of the general 40k range, i suppose they all have codex enrty.
Can't wait for first pics.
The only mention of things becoming part of the general 40k range is the Assassins themselves, at least as far as I have been able to figure out from the text.
Hmm, I really hope they'll be making models for all six Temples! I mean, with GW making models for the Adeptus Mechanicus, Harlequins and maybe even Genestealers, the notion of the Vanus and Venenum Temples getting models might not be that far-fetched...
migooo wrote: Which makes me hope for the aforementioned stuff.
I wouldn't expect "one of each" kind of potential HVT for an assassin target.
I would expect it to be a kind of story box, with one opposing force to the assassins. Chaos is a great bet, since it can be anything from an apostate cardinal to a daemonically possessed governor.
Ah so this is what the manager at my local was being so secretive about! All he said was that they had received special T-Shirts some new release and that was appearantly a big deal these days - AdMech didn't warrant it for example.
Whethe it's this or something else (Dreadfleet 2nd Edition anyone? ) It's definitely on sale this Saturday so I'll swing by on the way home from Salute as take a gander.
notprop wrote: Ah so this is what the manager at my local was being so secretive about! All he said was that they had received special T-Shirts some new release and that was appearantly a big deal these days - AdMech didn't warrant it for example.
Whethe it's this or something else (Dreadfleet 2nd Edition anyone? ) It's definitely on sale this Saturday so I'll swing by on the way home from Salute as take a gander.
migooo wrote: Which makes me hope for the aforementioned stuff.
I wouldn't expect "one of each" kind of potential HVT for an assassin target.
I would expect it to be a kind of story box, with one opposing force to the assassins. Chaos is a great bet, since it can be anything from an apostate cardinal to a daemonically possessed governor.
But Chaos just makes me feel meh the recent Codecies(sp) were rather bland? Again being rather Legion Neutral and only the black legion supplement had any theme .
As far as I understand only a single Assassin would be deployed vs a high value target 4 Assassin's 4 targets?
I more excited about what kind of villains make an appearance than I am the actual assassins. I'm sure the assassins will be cool, but there's a lot of awesome potential xenos HQ characters or one-off, RT type baddies they could make like Cult Magii, Apostate Cardinals, Dark Mechanicus, or Rogue Psykers.
the_Armyman wrote: I more excited about what kind of villains make an appearance than I am the actual assassins. I'm sure the assassins will be cool, but there's a lot of awesome potential xenos HQ characters or one-off, RT type baddies they could make like Cult Magii, Apostate Cardinals, Dark Mechanicus, or Rogue Psykers.
As much as I want them I honestly doubt we will see anything other than a chaos lord and some goons.
GW board games are a great value. A couple of nights at the movies with the kids, one nice date, one sports event ticket, two video games (or one with DLC ) are all comparable in price and most offer fewer hours if entertainment.
the_Armyman wrote: I more excited about what kind of villains make an appearance than I am the actual assassins. I'm sure the assassins will be cool, but there's a lot of awesome potential xenos HQ characters or one-off, RT type baddies they could make like Cult Magii, Apostate Cardinals, Dark Mechanicus, or Rogue Psykers.
As much as I want them I honestly doubt we will see anything other than a chaos lord and some goons.
I'm starting to look forward to this one. Really curious how the rules will work and there could be a lot of potential there if GW decides it's more than a limited release. Having the assassins face off against various factions (besides those in the core set) could give the system some legs.
I'm very excited for this, looks like we could be coming up on a new age of mini games! I really see no reason why GW can't devote their resources on several boxed sets of games. Come to think of it, a return of Battefleet Gothic style game with plastic models of various factions may be a huge hit, considering the popularity of X-Wing.
Yeah, and maybe they're drop their prices in half, fully embrace digital technology, start giving out codex and rulebook rules for free to encourage model sales like other companies, and stop suing people for using the adjective "space" in front of the noun "marine". Hey, since we're just throwing pennies into the pool, I figured I'd list my nickel's worth.
the_Armyman wrote: I more excited about what kind of villains make an appearance than I am the actual assassins. I'm sure the assassins will be cool, but there's a lot of awesome potential xenos HQ characters or one-off, RT type baddies they could make like Cult Magii, Apostate Cardinals, Dark Mechanicus, or Rogue Psykers.
As much as I want them I honestly doubt we will see anything other than a chaos lord and some goons.
"Use your assassins to take on the Imperium's most dastardly foe, Kranon the Relentless and his Crimson Slaughter warband"
the_Armyman wrote: I more excited about what kind of villains make an appearance than I am the actual assassins. I'm sure the assassins will be cool, but there's a lot of awesome potential xenos HQ characters or one-off, RT type baddies they could make like Cult Magii, Apostate Cardinals, Dark Mechanicus, or Rogue Psykers.
As much as I want them I honestly doubt we will see anything other than a chaos lord and some goons.
"Use your assassins to take on the Imperium's most dastardly foe, Kranon the Relentless and his Crimson Slaughter warband"
endtransmission wrote: This is going to be awkward... if preorders go up next saturday morning this clashes horribly with Salute :(
Probably intentional to try and pull in some salute money and distract from the event
I doubt it ever factored in, only FW have cared about salute for a while now. Lots of people who might have pre-ordered if they hadn't gone overboard on deals from Salute itself.
Still, if this turns out to be a decent game I might get it, I like both Space Hulk and assassins.
4 Assassin models in the box, one for each temple.
Various non-imperial opposition models.
A board game in the general style of Space Hulk.
[i]Holy gak, Larry Vela is firing all engines today with this hard-hitting rumour.
Cutting edge, hot off the press breaking news. Wonder who his contacts are...
</sarcasm>
I'm debating whether to get this. Not sure if it'll be worth it, it's another boardgame that'll be warming my shelf and I need funds for Salute. Typical of GW - too short notice, so I think this'll be a pass for me unless I can miraculously magic more cash together. I'm hoping to see Hawks Dropfleet Game or previews and need funds for anything available...
Placed a blind pre-order with my FLGS, something I hardly ever do these days. The rules may suck, but we will be getting good minis (updated assassins at that!) and another great tile set, which is good enough for me.
notprop wrote: Ah so this is what the manager at my local was being so secretive about! All he said was that they had received special T-Shirts some new release and that was appearantly a big deal these days - AdMech didn't warrant it for example.
Whethe it's this or something else (Dreadfleet 2nd Edition anyone? ) It's definitely on sale this Saturday so I'll swing by on the way home from Salute as take a gander.
T-Shirts for a board game is what they did for Space Hulk in 2009 at Games Days before the game was even announced and in the stores during their preorder week. Makes sense as it will create some buzz
Not like putting martial arts fighters and AAA models into Spandex suits to do promotions in-store but it should do the job
There were also big Space Hulk dice and game parts in some stores during the SH week - in Spain I think
Although I've got both Eversor sculpts (in metal ) I'd be up for getting this so I could have the other 3, presuming, of course, that the models end up better than the current iterations.
If the new art is anything to go by, yes they will still be the same designs you negative Nancy.
Automatically Appended Next Post: And here are the contents:
A brand new co-operative game for one to four players who control four Imperial Assassins, as they attempt to assassinate a Chaos Sorcerer and end a dark ritual, which will destroy a star system.
It contains everything you need to play to defeat the Chaos Space Marines Sorcerer. The game comes with:
- 4 brand new multipart plastic Imperial Assassins – a Callidus, a Cullexus, an Eversor and a Vindicare
- A Chaos Space Marines Terminator Lord and familiar (existing 43-12)
- 3 Chaos Space Marines (existing 35-31)
- 15 Chaos Cultists (existing 3x 35-34)
- A rulebook, board sections, cards, counters and dice
- A missions book
BrookM wrote: Stores should be getting their info packets for the upcoming pre-orders today.
Okay well, only new Assassin's then
It makes sense though, if prior rumours are to be believed, that after a few months the assassins will go up for sale as individual blisters. No need to redo Chaos models when there's already a range of snapfit models out there.
If the new art is anything to go by, yes they will still be the same designs you negative Nancy.
Automatically Appended Next Post: And here are the contents:
A brand new co-operative game for one to four players who control four Imperial Assassins, as they attempt to assassinate a Chaos Sorcerer and end a dark ritual, which will destroy a star system.
It contains everything you need to play to defeat the Chaos Space Marines Sorcerer. The game comes with:
- 4 brand new multipart plastic Imperial Assassins – a Callidus, a Cullexus, an Eversor and a Vindicare
- A Chaos Space Marines Terminator Lord and familiar (existing 43-12)
- 3 Chaos Space Marines (existing 35-31)
- 15 Chaos Cultists (existing 3x 35-34)
- A rulebook, board sections, cards, counters and dice
- A missions book
I appreciate info is new but is this suggesting/confirming the chaos models will not be new then? The numbers are not familiar to me.
I don't have the Sorcerer and more cultists are always welcome. The CSM are a poor choice though, soe Crimson Slaughter from the Dark Vengeance set would be more compelling.
Still I'll be getting this assuming the Assassins are worthwhile, hell I'll be getting it for the board!
i wonder what the price tag will be on this. considering the relatively small number of mini, i cant see them selling this for more than a 100$ can (aboutt 80 us)
BrookM wrote: Sometimes you can't mobilize an army in time to combat a threat.
And that is when you go through all the troubles of having the High Lords approve of an assassination that requires sending 4 assassins to the other side of the galaxy?
But really, one assassin should be enough to deal with all the enemy has. Two at most.
BrookM wrote: Sometimes you can't mobilize an army in time to combat a threat.
And that is when you go through all the troubles of having the High Lords approve of an assassination that requires sending 4 assassins to the other side of the galaxy?
But really, one assassin should be enough to deal with all the enemy has. Two at most.
Actually, it's a branch of the Inquisition that authorizes these missions, with the authority of the High Lords of Terra, because if they were going to go through the official channels it would take a century at the very least.
edit.
The Ordo Sicarius
another edit:
THE ORDO SICARIUS One of the Ordos Minoris, the Ordo Sicarius is responsible for investigating and controlling the Officio Assasinorum. By ancient decree, no Imperial Assassin may be deployed without the consent of the High Lords of Terra. This is, of course, immensely impractical and quite often an Inquisitor of the Ordo Sicarius will sanction the Officio Assassinorum under the guise of an edict from Terra. While some believe this to be an abuse of their power, in a galaxy-spanning civilisation, such measures are essential to maintain a level of response required by threats to Mankind.
Yeaaaahh, just gonna wait for the standalone assassins, don't need more generic chaos. Really disappointing too, especially after the sleuth of gorgeous models in Space Hulk and Dreadfleet (yes I actualy liked Dreadfleet, though I can definitely see peoples problem with it.)
I hope it's a 2-5 player game, so each player only gets to be either a) one Assassin, or b) all the Chaos. Then the competition of the game is actually between the Assassins.
HGChamberlainIV wrote: I hope it's a 2-5 player game, so each player only gets to be either a) one Assassin, or b) all the Chaos. Then the competition of the game is actually between the Assassins.
If the Assassins will cost 25 EUR each clampack, the game and the other content is for free and so it is probably still worth buying the box. I am looking forward to pics of the tiles and the rule-/mission-books
I'll wait for the White Dwarf this saturday before I make any judgement. Excited for the new plastic assassins though If the Harlequins are anything to go by, they'll be nice and dynamic!
It's a standalone game, not a chance to get cheap bundled models; that exists already.
I'm stoked for a new 40k game, single player is a boon. It being a stealth game I expect the CSM to have movement rules somewhat similar to Zombiecide. This could be very cool.......or not.
Like, compare that to Shield of Baal: 25 multi-part models, 2 of which are unique to the set (the BA captain and the Broodlord) 2 of which are pretty large (the Furioso dread and the carnifex) alongside a campaign book and a mini rule book, which all ni all is a pretty good deal. The only justification for the assassin box's price is that the individual assassins might be extortionate (like the clampack SMHQs)...
They just killed that game dead as far as I'm concerned. I don't really care about Assassins anyway, but I felt sure that GW would tempt me with some amazing new sculpts. I even had hope that they'd be some human-sized dudes that could be reworked into a Necromunda gang.
notprop wrote: It's a standalone game, not a chance to get cheap bundled models; that exists already.
I'm stoked for a new 40k game, single player is a boon. It being a stealth game I expect the CSM to have movement rules somewhat similar to Zombiecide. This could be very cool.......or not.
Personally I'd just get a hold of the rules and use some of the models I already have. The only reason I'd of been interested in getting the set would be new, interesting models.
Seems like less of a feeding frenzy for veterans and more a new player lure really - particularly if it's really a complete game and not a starter box. GW have desperately needed something like this in the range for a long time. All for nought if it's another limited edition release, of course, and we all know how wedded GW are to limited edition.
I know it says new multipart plastic models, but I think they will wind up being the same sculpts just done in plastic. After all they would be NEW in plastic and come in more than one part, and that seems to be the laziest way/GW could release stuff. Plus I'm sure the reason for the old chaos marines being used is " we have a bunch of these models laying around gathering dust, what do we do with them. They've been sitting so long the boxes are too bad to ship like this, and we can't discount them because that's not our way."
I am considerably less excited about this from the most recent news. I will be keeping an eye on this of course, but at the moment it feels like a cheap vehicle to get people to buy all four assassins (plus some throw-away Chaos), and that doesn't sound all that exciting.
Hm, sad to see that the Chaos stuff is old models only, most of which I've got enough of. As I already have one each of the old Assassin models (and even the Rogue Trader one, yay!) I'm really only interested in the paper and cardboard components... so let's hope some early adopters put those on eBay.
Finally a game from GW that caters to more than two players and then it's utterly uninteresting on the model side of things... ah well.
Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
In the words of David Mitchell, "Oh, and that's a bad miss!"
Still, money now saved to spend on AdMech or Malifaux. Seeing as I already have all those CSM models or close enough equivalents, and the presumably similar SH tiles, if the gameplay gets rave reviews I'll just kitbash some Assassin models, figure out the rules from leaks and reports, and do it that way.
It might be a deal if you feel the Assassins are worth the inevitable £15+ price, but I'd never pay that for a single mini so the value isn't there for me.
Yup, they half-arsed it, so I'll pass. I have zero need for a bunch of the existing fugly CSM sculpts, and I still have cultists coming out of my ears from Dark Vengeance. Completely wasted opportunity.
To be honest, the lack of new Chaos models isn't surprising; the recent 40k campaign boxes have shown that they can get people to buy old stock if a couple of nice new plastic figures are thrown in. Why would they not keep doing that if people purchase?
I know that a board game and a campaign box for 40k are different to hobbyists; but to the suits/accountants at GW I think they see those as evidence of the above.
I'll get it, depending on the price.
The lure of a descent-like 40k game is strong.
While I couldn't care less about the chaos miniatures, new assassin sculpts which I can use on the tabletop is a fine reason to get the game.
So a hopefully good board game with interesting miniatures I want.
It really hinges on the pricepoint, though. 80€ for 4 clampack miniatures I'd want anyway plus some cash for the rest of it.
If they go cray cray with the pricing - it's GW after all - they can shove it. Otherwise it's a "sold" sign on a box right there.
Bull0 wrote: Seems like less of a feeding frenzy for veterans and more a new player lure really - particularly if it's really a complete game and not a starter box. GW have desperately needed something like this in the range for a long time. All for nought if it's another limited edition release, of course, and we all know how wedded GW are to limited edition.
Amen.
Everyone looking to fill existing armies for cheap isn't who GW are targeting this towards, this is a Space Crusade styled recruiting tool, given how long it's been since such things have existed to bring in new blood, I welcome it. Remember, new blood will initially go to GW and spend, then expand their interest to multiple other companies, this, if it's distributed and sold in sufficient numbers, will be a good thing for both The HHHobby and the hobby.
Given the rise in popularity of tile board games (ala Imperial Assault, Shadows of Brimstone, etc), and given that Space Hulk was a decent enough success, I wouldn't be surprised at a tile game. I'd be pretty excited for it, actually, even though I don't really play 40k anymore and don't use assassins even when I do.
The current rumor is that the game will be available for some months, so I think the print run must be fairly large--or they are planning on staggering the stock out to last.
JohnnyHell wrote: Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
The assassins rules for 40k are going to be in next week's WD
sockwithaticket wrote: To be honest, the lack of new Chaos models isn't surprising; the recent 40k campaign boxes have shown that they can get people to buy old stock if a couple of nice new plastic figures are thrown in. Why would they not keep doing that if people purchase?
I know that a board game and a campaign box for 40k are different to hobbyists; but to the suits/accountants at GW I think they see those as evidence of the above.
Well for one thing the campaign boxes gave both forces multipart kits this box does not so many people would expect them to at least try. The chaos side apart from the lord are the awful snapfits. Its hardly worthwhile.
Busy Bee Atia on B&C has probably found out the game's name
Spoiler:
If the rules are decent this can be a good intro game to 40k indeed. A Metal-Gear-Solid-like gameplay allows for tense games without the need of many miniatures. Also the nature of an Assassin's mission - going in AND out unseen - allows for a totally different and more interesting gameplay than 40k does. I hope it is at least as fun as Space Crusade. Which we still enjoy playing ocassionally after all these years
Davylove21 wrote: If this is going to be a steady, non-limited board game, then does that make this a return to 'specialist games'? I hope so.
Commence dreaming of new Necromunda, a Rogue Trader themed game and GorkaMorka 2
I unfortunately doubt it. This game seems to function as a jumping-off point for 40k, in that the models can easily be integrated into new armies. Something like Necromunda or Gorkamorka is harder to incorporate into 40k with the way models are equipped, and GW seems to worry about these sorts of games cannibalizing their 40k sales.
sockwithaticket wrote: To be honest, the lack of new Chaos models isn't surprising; the recent 40k campaign boxes have shown that they can get people to buy old stock if a couple of nice new plastic figures are thrown in. Why would they not keep doing that if people purchase?
I know that a board game and a campaign box for 40k are different to hobbyists; but to the suits/accountants at GW I think they see those as evidence of the above.
Well for one thing the campaign boxes gave both forces multipart kits this box does not so many people would expect them to at least try. The chaos side apart from the lord are the awful snapfits. Its hardly worthwhile.
I wouldn't call the Cultists *awful* snapfits - even though their variety is rather limited they are IMO far superior to many mid-age multipart models (Eldar Guardians, Cadians, Ork Boys, Necron Warriors).
Davylove21 wrote: If this is going to be a steady, non-limited board game, then does that make this a return to 'specialist games'? I hope so.
Commence dreaming of new Necromunda, a Rogue Trader themed game and GorkaMorka 2
I unfortunately doubt it. This game seems to function as a jumping-off point for 40k, in that the models can easily be integrated into new armies. Something like Necromunda or Gorkamorka is harder to incorporate into 40k with the way models are equipped, and GW seems to worry about these sorts of games cannibalizing their 40k sales.
... while I really like the Cultists, it would be pretty annoying to buy the Dark Vengeance starter and find 20 more of the models you already got with the Assassin game...
Kanluwen wrote: "I have so much of X, so this is a complete waste and a horrible squandering of an opportunity for things I imagined they would put in!"
Well, yes. Partially. You do get that one can object to something for both personal AND practical reasons, aye? For me personally I'm only actually fussed about the Culexus model, so the decision to include existing CSM models means the box isn't worth anything to me, whereas new potential conversion fodder for INQ28 would have made it an automatic purchase. In general practical terms, I also think it's disappointing they went with existing models, simply because it's a missed opportunity to both expand the range and maximise sales of the product.
EDIT: Although, to not be entirely negative, if the box is sticking around for a good long while there's a chance the ebay prices on even the Assassin models will get pretty reasonable before it goes OOP, to the point that they'll be cheaper than the eventual clampacks.
This may be something I would buy. Assuming that the assassins on their own would be around $25 CAD, all four of them would cost about the same as the board game. Plus I really like the Chaos leader model! I just hope the assassin sculpts look good as the old ones are really showing their age these days...
Warhams-77 wrote: Busy Bee Atia on B&C has probably found out the game's name
Spoiler:
If the rules are decent this can be a good intro game to 40k indeed. A Metal-Gear-Solid-like gameplay allows for tense games without the need of many miniatures. Also the nature of an Assassin's mission - going in AND out unseen - allows for a totally different and more interesting gameplay than 40k does. I hope it is at least as fun as Space Crusade. Which we still enjoy playing ocassionally after all these years
Indeed
and if it allows for other faction models to be played with it would be pretty fethin awesome. love to go kill some Tau Metal gear style.
If it truly is a standalone game, but includes rules for slicing and shooting up other enemies of the Imperium, than I might succumb to my more baser urges and actually give GW money.
But hot damn what a swing and a miss not including some new enemies. You'd get vets and new blood in that way. Genestealer Cult would have been a welcome sight, that's for sure.
highlord tamburlaine wrote: If it truly is a standalone game, but includes rules for slicing and shooting up other enemies of the Imperium, than I might succumb to my more baser urges and actually give GW money.
But hot damn what a swing and a miss not including some new enemies. You'd get vets and new blood in that way. Genestealer Cult would have been a welcome sight, that's for sure.
That could be evidence of a 'marketing strategy' though.
Why give you in the basic game what you'd be willing to buy in an expansion?
Or they're cutting development costs by using up stuff that's sitting in a warehouse for the bad guys.
Davylove21 wrote: If this is going to be a steady, non-limited board game, then does that make this a return to 'specialist games'? I hope so.
It'll be kind of like the campaign boxes; not a limited edition per say, but without a second print run, so they'll be around for a month or 2 and then they may as well have never existed. GW won't bring out any expansions for them.
JohnnyHell wrote: Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
White Dwarf next week will have the rules for the assassins, for use in 40k.
Davylove21 wrote: If this is going to be a steady, non-limited board game, then does that make this a return to 'specialist games'? I hope so.
It'll be kind of like the campaign boxes; not a limited edition per say, but without a second print run, so they'll be around for a month or 2 and then they may as well have never existed. GW won't bring out any expansions for them.
Probably right, but even so, I'm in the "wait and see" camp on that one.
JohnnyHell wrote: Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
White Dwarf next week will have the rules for the assassins, for use in 40k.
JohnnyHell wrote: Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
JohnnyHell wrote: Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
White Dwarf next week will have the rules for the assassins, for use in 40k.
Does anyone know if these rules will match the Assassin codex or will GW revise them yet again?
JohnnyHell wrote: Codex: Assasins will set you back another £900 don't forget, so you get rules for the 4 models. Unless they include 40K rules in the boxed game, which would be TOO SENSIBLE.
White Dwarf next week will have the rules for the assassins, for use in 40k.
Does anyone know if these rules will match the Assassin codex or will GW revise them yet again?
If they do replace that dataslate, it'll set a new record (low) in modern 40k right on the heels of the just released current record holder Eldar Craftworlds Codex. That dataslate just came out last year.
Oh wow, I'm listed as a source on BoLS without even being asked. I guess this is how Larry Vela, top reporter usually does his job, right? Well, at least he didn't butcher my name, like a lot of peeps around here do.
Automatically Appended Next Post: I wonder how much I'll get paid for this info.
this looks good. i will be ordering mine. a new game, some new assassins, and some more troops for my giant alpha legion warband. i hope this marks a return to GW making new games. those were the days!
Dang shame that the Chaos stuff is all rehashed. If the Assassins themselves aren't AMAZING, it's going to be hard to justify $125 for recycled material.
BrookM wrote: Oh wow, I'm listed as a source on BoLS without even being asked. I guess this is how Larry Vela, top reporter usually does his job, right? Well, at least he didn't butcher my name, like a lot of peeps around here do.
Automatically Appended Next Post: I wonder how much I'll get paid for this info.
Eh, if you said it in a public place (like Dakka) and he cites you (which he did) he doesn't need your permission.
Also calling him a reporter is ... kind of stretching it. He's a recurring contributor to a gaming blog. He's not writing hard-hitting investigative journalism by any stretch. I know it's en vogue to hate on Vela and all, but let's not dress the pig up in a wedding gown only to marvel that it doesn't fit.
All of us here appreciate you bringing us the info though, that's for sure. I don't want to misconstrue that. I also enjoy your contributions in the Raging Heroes threads too.
For my part i'm interested in the Assassins game The price tag is a big high for a stand alone game for me, as i don't have much use for re-purposing the minis. What sucks is that if i knew how they fit into 40k post-assassins, that'd probably end up sealing the deal for me to get them or not. Problem is, they'll likely all be gone by the time we know that. If i knew, absolutely, for gak-fire sure, that i could get a non-dataslate, physical, in my hands set of rules that would allow me to use them with other imperium forces, it might be enough to put me over the edge and do an Inquisition / Ad Mechanicus / Officio Assassinorum type of list. Problem is i don't know that, and as a rule i don't like digital rule books. So for me i'm in wait and see.
I do hope it does well. Seeing them step (sorta) outside the box is pretty cool.
Automatically Appended Next Post:
catharsix wrote: Dang shame that the Chaos stuff is all rehashed. If the Assassins themselves aren't AMAZING, it's going to be hard to justify $125 for recycled material.
Yeah, this is it for me right here. Exactly.
I love Vindicare's and Culexus'. Eversor's are neat. Culexus i love the idea of, the look of them i absolutely hate. So do i want to fork over 125.00 for a bunch of rehashed chaos i know i can't use, and then really 4 minis, two of which i'lll only really ever use due to personal taste, and only usually one at a time.
The game itself and the new minis would really need to be stunning. As a Tau player averaging a handful of games a year as my primary focus is fantasy.... just don't know if i can justify it. And i was positively over the moon when rumors of Inquisition first hit until that ended up being a boondoggle.
BrookM wrote: Oh wow, I'm listed as a source on BoLS without even being asked. I guess this is how Larry Vela, top reporter usually does his job, right? Well, at least he didn't butcher my name, like a lot of peeps around here do.
Automatically Appended Next Post: I wonder how much I'll get paid for this info.
Eh, if you said it in a public place (like Dakka) and he cites you (which he did) he doesn't need your permission.
Also calling him a reporter is ... kind of stretching it. He's a recurring contributor to a gaming blog. He's not writing hard-hitting investigative journalism by any stretch. I know it's en vogue to hate on Vela and all, but let's not dress the pig up in a wedding gown only to marvel that it doesn't fit.
All of us here appreciate you bringing us the info though, that's for sure. I don't want to misconstrue that. I also enjoy your contributions in the Raging Heroes threads too.
For my part i'm interested in the Assassins game The price tag is a big high for a stand alone game for me, as i don't have much use for re-purposing the minis. What sucks is that if i knew how they fit into 40k post-assassins, that'd probably end up sealing the deal for me to get them or not. Problem is, they'll likely all be gone by the time we know that. If i knew, absolutely, for gak-fire sure, that i could get a non-dataslate, physical, in my hands set of rules that would allow me to use them with other imperium forces, it might be enough to put me over the edge and do an Inquisition / Ad Mechanicus / Officio Assassinorum type of list. Problem is i don't know that, and as a rule i don't like digital rule books. So for me i'm in wait and see.
I do hope it does well. Seeing them step (sorta) outside the box is pretty cool.
Automatically Appended Next Post:
catharsix wrote: Dang shame that the Chaos stuff is all rehashed. If the Assassins themselves aren't AMAZING, it's going to be hard to justify $125 for recycled material.
Yeah, this is it for me right here. Exactly.
I love Vindicare's and Culexus'. Eversor's are neat. Culexus i love the idea of, the look of them i absolutely hate. So do i want to fork over 125.00 for a bunch of rehashed chaos i know i can't use, and then really 4 minis, two of which i'lll only really ever use due to personal taste, and only usually one at a time.
The game itself and the new minis would really need to be stunning. As a Tau player averaging a handful of games a year as my primary focus is fantasy.... just don't know if i can justify it. And i was positively over the moon when rumors of Inquisition first hit until that ended up being a boondoggle.
Exactly. Even tought I don't care about Vela, what he did is perfectly acceptable
SWEET! All the models are on regular beveled bases. I'm in love. The only question is do I buy 1 or 2...
What's the model we see on the far right/back, and near the front?
Automatically Appended Next Post:
H.B.M.C. wrote: I have a real dislike for scenic bases/bases that have a lot of cover on them.
Just remove the model from the basing bits and make your own base.
Automatically Appended Next Post: Ooooo.... ignore my question, I just saw the rest of the contents..
– 4 brand new multipart plastic Imperial Assassins – a Callidus, a Cullexus, an Eversor and a Vindicare
– A Chaos Space Marines Terminator Lord and familiar (existing 43-12)
– 3 Chaos Space Marines (existing 35-31)
– 15 Chaos Cultists (existing 3x 35-34)
– A rulebook, board sections, cards, counters and dice
– A missions book
I'm not sure that's a particularly good value compared with the 40k starter. I realize it comes with tiles but the 40k box seems like it comes with alot more models by count as well as much larger models by size.
If the only way to get them is in a board game, color me disappointed. Would have to wait for a board game review to see if it's worth $100 ($20 per mini, $20 for the game, and free for the junky Chaos models that are in bits piles on eBay...).
TheKbob wrote: If the only way to get them is in a board game, color me disappointed. Would have to wait for a board game review to see if it's worth $100 ($20 per mini, $20 for the game, and free for the junky Chaos models that are in bits piles on eBay...).
The rumor is that the minis become part of the regular 40k collection later on. But the board game has value, too. Even if it's $80 for just the 4 assassins, that's $45 for the rest. At least the cultists are useful models (eg not genestealers... lol), and the Terminator Lord may be a nice model.
This looks absolutely rubbish. I got quite excited a while back when I read some rumours about a 40k skirmish game but this is just super disappointing.
I wouldn't mind if it wasn't such a blatant money grab. It strikes me as the kind of mini-game they'd make up for a White Dwarf or something.
I'll carry on getting my 40k fix from FFG, since they actually know what they're doing.
nudibranch wrote: The only justification for the assassin box's price is that the individual assassins might be extortionate (like the clampack SMHQs)...
Well, no, the 'justification' is that it's a boardgame, not a box of miniatures.
As to the minis... sculpts look decent enough. Bases are ridiculous, and the posing on the Callidus is going to make her look a bit odd if she's based without the stupid pillar. And the pose on the Vindicare is disappointing... something closer to the current foot-on-ork-skull model would have been much preferred.
Intrigued by the assassin models, but not quite sold on the whole - think I will wait for the first sprue photos to come out before deciding (although I don't underestimate the value of it as an independent game in its own right)
insaniak wrote: ...the posing on the Callidus is going to make her look a bit odd if she's based without the stupid pillar.
I think if you chop the pony tail off and have her vaulting over the freshly decapitated body of an orc (or equivalent xeno scum) it could actually look pretty good.
Thachng wrote: on another matter full rules being in the latest white dwarf. isn't that a kick in the face for people who bought the $20 AUD data slate?
Well... which do you want... rules in WD or another data slate?
Thachng wrote: on another matter full rules being in the latest white dwarf. isn't that a kick in the face for people who bought the $20 AUD data slate?
Thachng wrote: on another matter full rules being in the latest white dwarf. isn't that a kick in the face for people who bought the $20 AUD data slate?
No more so than any other rules that GW chooses to update. Buying a White Dwarf is at least cheaper than buying a new codex... GW have already shown that they're not against the idea of releasing a complete hardcover codex for a single model.
The Canadian pricing on this will make it or break it for me. No new chaos scor model is disappointing. Or even some more variations in chaos cultists.
Lockark wrote: The Canadian pricing on this will make it or break it for me. No new chaos scor model is disappointing. Or even some more variations in chaos cultists.
Lockark wrote: The Canadian pricing on this will make it or break it for me. No new chaos scor model is disappointing. Or even some more variations in chaos cultists.
Agreed; sometimes I feel like GW blatantly miss opportunities to lure the fans in and secure sales. I mean all they would have had to do is include a single sprue of new quality assassination targets and people would be handing them the $100 without hesitation. Think about it; one additional sprue to design, guaranteed sales fro m people who are on the fence about getting it.
On the other hand the assassins look quite interesting. The vindicare hasn't changed much at all, and I'm sure he is a separate piece from that bulky concrete cover he's standing against. And as someone pointed out, those do indeed look like larger bases, either 40mm or more likely 32mm. Hoping they get released separately!
Lockark wrote: The Canadian pricing on this will make it or break it for me.
I'm guessing $125-130. Either way I think I'll pass. Not sure what I was expecting from the assassin models but from what I can see they don't scream "buy me!"
Maybe just found my summer project! (Assuming they don't all sell out in 2 seconds)
I'm really pleased that there are new models for these assassins--the old ones are really just so out of date--and hopefully the rules will allow me to incorporate them into my BA or DA forces.
The Vindicare and Eversor look great. The Cullexus is too blurry and the giant ponytail on the Callidus ruins her.
Just to put what figures are in there cost wise:
– 4 brand new multipart plastic Imperial Assassins:4 x $26 = $104
– A Chaos Space Marines Terminator Lord and familiar: $25
– 3 Chaos Space Marines: $10
– 15 Chaos Cultists: 3 x $10
Total: $169
That is assuming the assassins will cost the same as the last single figure release for the Harlequins.
Thachng wrote: I am hoping for new rules hopefully the Vindicare will have a strength D sniper rifle with +5 to the chart roll when shoot GC!
Callidus has strength D blade
Callexus or what ever its called will have strength D against psykers
and the eversor will explode a strength D blast.
and they can say its the only army where everyone does strength D!
Rumour is the Exitus Rifle is now Strength D; 72'' beam.
Please don't spread liez. Exitus Rifle is now Apoc Template, Strength D.
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silent25 wrote: The Vindicare and Eversor look great. The Cullexus is too blurry and the giant ponytail on the Callidus ruins her.
Just to put what figures are in there cost wise:
– 4 brand new multipart plastic Imperial Assassins:4 x $26 = $104
– A Chaos Space Marines Terminator Lord and familiar: $25
– 3 Chaos Space Marines: $10
– 15 Chaos Cultists: 4 x $10
Total: $169
That is assuming the assassins will cost the same as the last single figure release for the Harlequins.
I believe your total is correct, but the chaos cultists are 3x$10
At least they're not giving us 15 more terminators with storm bolter and power fist.
Thachng wrote:I am hoping for new rules hopefully the Vindicare will have a strength D sniper rifle with +5 to the chart roll when shoot GC!
Callidus has strength D blade
Callexus or what ever its called will have strength D against psykers
and the eversor will explode a strength D blast.
and they can say its the only army where everyone does strength D!
Just what the game needs, more D. I suppose at least we now have our counter to the Elder Codex though
Seems odd that they'd just put in plain 'ol Chaos models. Seems like a missed oppor... wait... this is the old GW story: Great idea, bad execution (assassination pun not intended).
H.B.M.C. wrote: Seems odd that they'd just put in plain 'ol Chaos models. Seems like a missed oppor... wait... this is the old GW story: Great idea, bad execution (assassination pun not intended).
If previous models are anything to go by, even the plastic commissar, who comes perched on a small piece of debris, can be assembled without that tiny chunk of rock. GW isn't like Raging Heroes thankfully who integrates the scenic debris into the model.
at least 2 of the 3 assasins we can see are really nice. The callidus is rather bad (whats' the deal with these hair. It looks more like a rope), but to be honest, I always tought it was a lame concept.
i was thinking i would be happy to wait for these Assassins to hit retail outside of this box, but now that i see them, i don't know if i can wait...
that Vindicare is leaning back so cool on the rubble column...
the Matrix action on the Eversor is awesome, and i like the Callidus leap...
time to find out who will be giving the best discount on the box...
I'll get it.
Price is ok, the Eversor and Vindicare look awesome. I generally find the look of the Culexis to be really weird with all that stuff on its head... Callidus is ok, though the hair is a bit off-putting.
jah-joshua wrote: i was thinking i would be happy to wait for these Assassins to hit retail outside of this box, but now that i see them, i don't know if i can wait...
I'm not sure it really makes sense anyhow. The models will likely be ~ $25 each individually, and the box set is $125, with "all that extra stuff". The Chaos Terminator Lord will have some modelling value and someone will want the cultists.
And who knows, it might even be a good game
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streetsamurai wrote: at least 2 of the 3 assasins we can see are really nice. The callidus is rather bad (whats' the deal with these hair. It looks more like a rope), but to be honest, I always tought it was a lame concept.
Underwhelming and overpriced for me I'm afraid. 4 new assassin sculpts doesn't justify the likely £70 price tag on this one. I could just about justify that for Space Hulk since it was a game I knew and the mini content was reasonable but this smacks of GW releasing the assassin minis and trying to cash in by bolting an arbitrary board game on the side.
I like the sculpts, but not enough to buy the box with everything else. Maybe if they're released seperately id pick up the Culexus and Vindicare if the Culexus is as cool as it seems. Although they'll be like £18 each probably won't they.
jah-joshua wrote: i was thinking i would be happy to wait for these Assassins to hit retail outside of this box, but now that i see them, i don't know if i can wait...
I'm not sure it really makes sense anyhow. The models will likely be ~ $25 each individually, and the box set is $125, with "all that extra stuff". The Chaos Terminator Lord will have some modelling value and someone will want the cultists.
And who knows, it might even be a good game
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streetsamurai wrote: at least 2 of the 3 assasins we can see are really nice. The callidus is rather bad (whats' the deal with these hair. It looks more like a rope), but to be honest, I always tought it was a lame concept.
We can see all 4 --
yeah i know, but we can barely see the feature on the one to the extreme left. So i don't know if it's a good sculpt or not.
I'm on the fence. I really like the sculpts, but the trend to more and more rubble on the bases puts me off and 100€ for a game I probably never play...
Don't know yet. I'll wait for the sprues.
They look decent to me, though the Vindicare's pose is somewhat lacking. I like that they come with interesting bases and that the Callidus and Eversor have dynamic poses that actually make some kind of sense.
Whoever painted the Eversor needs a slap, that orangey-red is really and incongruous and thematically daft.
New opponent minis would've been nice, but I do have a painted Dark Vengeance, so I can actually get playing quickly, only needing to paint 1 Terminator Lord and the 4 Assassins. I am still working on my goddamn Space Hulk six-seven months after buying (though it's getting there).
Co-op game and gaming with more than 2 people is a nice change for a GW game.
I don't see what people are complaining about with the Callidus' hair. They've always had long plaited hair. We should be grateful she doesn't look like a porn star like the days of old Dark Elves and current Sisters of Battle.
Definitely not going for the box. If I can get the Eversor, Vindicate or Callidius for less than £10 on eBay I'll grab them, though. Eversor is certainly the coolest of the bunch.
angelofvengeance wrote: I don't see what people are complaining about with the Callidus' hair. They've always had long plaited hair. We should be grateful she doesn't look like a porn star like the days of old Dark Elves and current Sisters of Battle.
Just because they've always had it doesn't mean people like it, and also it's like stupidly thick on this model, looks like a big rope more than hair.
The bases - if they are 32mm what they look to be - confirm this game is using the same individual square sizes as Space Hulk and all the other GW/MB boardgames. It would make the Chaos Sorcerer's 40mm base a bit too large for a square, which is okay as none other mini is on it so he will have the neccessary space to overlap.
Regarding the price. A boardgame with cardboard tiles, token and 'minis' costs 30+ EUR, the Chaos models about 20-25 EUR when purchased in new condition on Ebay, so it is about 12.50 EUR for each Assassin. That's a price I am fine with.
I hope the cardboard material is not crap. It does not have to be of Space Hulk Quality. But hopefully not below the 'average boardgame standard'. I am buying this as a game - not only for the minis
I'd argue that it does actually have to be of Space Hulk quality, as it's the same price as Space Hulk for fewer (and non-unique) models! As well as a less classic design/smaller existing fanbase.
While I kind of like the Assassins, I don't like them enough to go for the full game. So I'll probably check next Saturday's WD to see if the game itself looks interesting, and then I'll decide if I'll try to find the rules/board/counters package for 30 EUR or so on eBay. Fingers crossed.
I won't buy this - I've only just finished painting Space Hulk, which I reckon is a fantastic set, very creative models.
But I'd argue that boardgames like this, and other sets like Stormclaw, are a great way for GW to be going, especially to get beginners into the 40k universe.
Now all we need is a replacement for Dark Vengeance that's as good value as the MacGragge set.
H.B.M.C. wrote: We've seen one picture. How can anyone be calling it "rubbish" or a "blatant money grab"?
Very simple. It's a topic concerning anything from GW, located on Dakka Dakka.
Did you expect, honestly, anything else ?
All kidding aside, i can see how people might think its a bit pricy when compared to some other stuff out there. While not an excuse, it's Games Workshop. I sorta have my battered-wife-before-leaving mentality and expect it. Would i like it 25-50 bucks cheaper, absolutely. Was i pretty much expecting it to be where it is? Yup.
For my blood, its pricey, but I have always had a special place in my heart for the officio assassinorum since the 2nd ed codex came out. I love 50% of the assassin minis, like another 25%, and Culexus is Culexus i guess. The adversaries i think is pretty good deal (a term, a few space marines, and 15 cultists), and i'm sure i could convert and use other adversaries too.
It's a bit pricey but i'm game to see what its like and how it plays. If its complete pants game play wise, well, i have a few really nice assassin models i'm looking forward to painting, and i have a host of chaos and some tiles i can trade on b-town. If bartertown has taught me anything its that someone, somewhere, will want what you have eventually.
All in all i can think of ways to spend 125 in a more silly manner. And if i pick it up online for 20+% off, then that's even better.
I think the crunch issue for me is the game mechanics, judging from what I've read in this thread it's a coop game, which sounds cool but I want to know more about how the NPCs work and interact. Jt would make more sense for one player to be the Chaos dudes surely otherwise I can't see much repeat playability...
I guess I could get an Eversor or one of each to go with my Mechanicus ( skitarii) army. But only when there out by themselves. I'm not keen on the jumpy jump poses
Wow, I really like the callidus and eversor from that one cover shot. I need another angle on the other two although I am concerned with why the collexus head got even larger lol
Seriously that Eversor running on that quarter pipe is nasty!
H.B.M.C. wrote: We've seen one picture. How can anyone be calling it "rubbish" or a "blatant money grab"?
That was my thought.
Cause it's blatant loathing of GW regardless of what they release lol. I just had this discussion on Facebook earlier. They're a business- money is what they're supposed to go after (Yes, we all know GW is far from perfect but let's try an keep this on topic?) For me personally, I will be all over this release like the "mindless GW drone" that I am.
H.B.M.C. wrote: We've seen one picture. How can anyone be calling it "rubbish" or a "blatant money grab"?
That was my thought.
Cause it's blatant loathing of GW regardless of what they release lol. I just had this discussion on Facebook earlier. They're a business- money is what they're supposed to go after (Yes, we all know GW is far from perfect but let's try an keep this on topic?) For me personally, I will be all over this release like the "mindless GW drone" that I am.
And you think posting about your blatant loathing of those with a blatant loathing of GW is more appropriate for the thread? At least they're addressing the topic and not the posters in that topic.
They're the easy to assemble starter set minis and the I think easy to assemble chaos marine minis. It's to cater apparently to the board game crowd that really doesn't like to glue stuff.
My guess would be because this is a Imperium vs. Chaos narrative. The cultists are actually useful minis, though, from a 40k perspective. Much more so than 20+ more genestealers (or even 10+ more terminators) to draw a Space Hulk comparison
I think the crunch issue for me is the game mechanics, judging from what I've read in this thread it's a coop game, which sounds cool but I want to know more about how the NPCs work and interact.
That's where I am too. Loving the Eversor and Vindicare and it'll be great to get the current rules in WD (I don't use tablets or the like).
For my blood, its pricey, but I have always had a special place in my heart for the officio assassinorum since the 2nd ed codex came out. I love 50% of the assassin minis, like another 25%, and Culexus is Culexus i guess. The adversaries i think is pretty good deal (a term, a few space marines, and 15 cultists), and i'm sure i could convert and use other adversaries too.
It's a bit pricey but i'm game to see what its like and how it plays. If its complete pants game play wise, well, i have a few really nice assassin models i'm looking forward to painting, and i have a host of chaos and some tiles i can trade on b-town. If bartertown has taught me anything its that someone, somewhere, will want what you have eventually.
Compared to Space Hulk (any edition), it's less model value, for sure. From a 40k perspective, though, not only do you get a board game, but you get a bunch of models that are relevant and usable in the game, that have gaming value inversely proportionate to the coolness of the model value. And the models don't come on special, non-gaming bases, so we can directly use them in 40k.
We have to see if the game is any good, too. It could range anywhere from junk, to fantastic -- I'm actually quite happy with most GW board games.
Compared to Space Hulk (any edition), it's less model value, for sure. From a 40k perspective, though, not only do you get a board game, but you get a bunch of models that are relevant and usable in the game, that have gaming value inversely proportionate to the coolness of the model value. And the models don't come on special, non-gaming bases, so we can directly use them in 40k.
We have to see if the game is any good, too. It could range anywhere from junk, to fantastic -- I'm actually quite happy with most GW board games.
Given that it's a co-op game, even with solo-play mode, it (hopefully) should be easy and fun to tinker with. Beat it with only 3 Assassins. Only 2. Only 1. Add more Chaos Marines. Etc.., etc..
Given that it's a co-op game, even with solo-play mode, it (hopefully) should be easy and fun to tinker with. Beat it with only 3 Assassins. Only 2. Only 1. Add more Chaos Marines. Etc.., etc..
Yeah, I was thinking that the bad guys move with distinct rules, like Advanced Heroquest. Co-op board games are always cool, and a nice break.
angelofvengeance wrote: For me personally, I will be all over this release like the "mindless GW drone" that I am.
Amen to that. I am both a Chaos and Imperial player, so this certainly has a place in my collection. The 4 Assassin sculpts look brilliant, so I will be all over this. Let's just hope that the rules make it a great game too,
In the text provided by BrookM they point out the familiar is included as well. I cannot see them changing the mould to remove parts, it does not make sense financially. It's a good kit and it offers enough parts to convert the Chaos Terminator models from the squad kit. I used it for Black Reach Terminator conversions as well which turned out better than expected
I've actually been wanting to paint a chaos sorcerer in terminator armor as it is, so there is still a bit of temptation.
For me it's going to boil down to the rules.
My local store tends to have some of the all around best discounts on GW stuff, even beating out internet discounters, so I'll see how much they want for it before I finally decide if I want to take the plunge.
Jeez, it feels lik GW was targeting me for this release.
A) My non-40K gaming friends (who actually love the setting, play the RPGs, just don't play the wargame) are in a board game frenzy lately, so they will eat this up.
B) I play both Imperial and Chaos armies, and can use a Chaos Lord in termie armour AND more cultists for the Blood Tithe
C) I only have the old, original Vindicaire model, and have often wanted to get the others but never have for whatever reason.
So yeah, this is pretty much an auto-buy for me....
this is one of the most extensively play tested games in GW history, with over 3 play test games (4 if you count the one that was cut short on account of happy hour at bugmans). One of those games even included someone who did not help write the game for a true outsider's perspective! They ignored his imput but they heard it all the same.
Compared to Dreadfleet it has unparallelled replay value, the design team didn't get bored till halfway through the second game!
RULES:
Assassins kill cultists on a 2+, CSMs on a 4+ and wound the lord on 5+
Cultists wound assassins on 6+. CSMs on 5+ and the lord on 4+, assassins have 3 wounds.
Each Assassin has a special rule to simulate their special weapons and attack!
Special care was taken to balance each assassin so that no one assassin temple overshadows the others.
Spoiler:
Vindicare Assassins' Exodus Ammo allows them to reroll attack dice
Spoiler:
Eversore Assassins' Combat Drugs allow them to reroll attack dice
Spoiler:
Callidus Assassins' C'tan Phase Swords allow them to reroll attack dice
Spoiler:
Culexus Assassin's Paraiah rule allows them to reroll attack dice
I know I'll be playing Eversore but I have to say Callidus is tempting!
Very cool assassins but it's another missed opportunity for GW. I'm just not interested in the existing Chaos plastics. Space Hulk was all original kits, not sure why they opted for the shortcut this time.
BrookM wrote: They won't know what hit them if the current assassin rules are anything to go by.
I'm guessing their board game stats will be different to that of the 40K tabletop stats. To be fair to a Terminator Chaos Lord, he's not exactly a pushover lol. I can see the Eversor being fun in that he'll blow himself up if all else fails. (They still do that nowadays right?)