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Total War Warhammer @ 2015/10/23 08:26:22


Post by: marlowc


Looks like we have about 6 months to wait before getting our hands on this wondrous game. Is anyone else totally intrigued by what GW's reaction to this is going to be? Someone has taken their discarded Old World and produced what looks to be an absolute gem of a game


Total War Warhammer @ 2015/10/23 12:38:32


Post by: LordofHats


Not interested until Elves! Or at least Lizardmen *sad hats*


Total War Warhammer @ 2015/10/24 05:34:26


Post by: Eumerin


 LordofHats wrote:
Not interested until Elves! Or at least Lizardmen *sad hats*


This is the first game in a planned trilogy. The other races should appear in the subsequent games, and all of the games in the series are planned to be compatible with each other.


Total War Warhammer @ 2015/10/24 06:10:06


Post by: LordofHats


And that just pisses me off XD Just because Starcraft II did it doesn't make it a good idea!4


Total War Warhammer @ 2015/10/24 06:29:30


Post by: Eumerin


 LordofHats wrote:
And that just pisses me off XD Just because Starcraft II did it doesn't make it a good idea!4


It might be related to SAN checks by the game developers. That's a lot of races to include, and they might have thought that it would be too much work to get every race's special abilities done for one release.

But that's only a guess. There's not enough evidence either way - at least, not until we see the finished product.


It might also be related to the single-player campaign component. I wouldn't be surprised if they're developing fully-developed single-player campaigns for each game. And putting them all into one release would have made that release prohibitively expensive.


Total War Warhammer @ 2015/10/24 15:39:18


Post by: Sigvatr


...did I get that right, Chaos exclusive for Pre-Orders?


Total War Warhammer @ 2015/10/24 15:46:07


Post by: angelofvengeance


 Sigvatr wrote:
...did I get that right, Chaos exclusive for Pre-Orders?


Yep. Until they release it later as DLC anyways.


Total War Warhammer @ 2015/10/24 15:46:43


Post by: LordofHats


 Sigvatr wrote:
...did I get that right, Chaos exclusive for Pre-Orders?


It's probably the same deal as when Rome II and Attila Total War launched. Pre-Order and you get the faction free, with it being later released as a paid DLC for everyone else (because you know, gotta decide which parts of the game disc we gonna charge players for later ).


Total War Warhammer @ 2015/10/24 15:46:45


Post by: Nostromodamus


 Sigvatr wrote:
...did I get that right, Chaos exclusive for Pre-Orders?


Yup, the old "give us money 6 months ahead of time and you get this free" offer.

Apparently they'll be a paid DLC if you don't pre-order.


Total War Warhammer @ 2015/10/24 16:01:05


Post by: SkavenLord


Eh, I'm not to keen on the pre-order price tag. 71$?!? I've never pre-ordered something so I'm not sure if they'll tone down the price after it's released, but I certainly hope they do.


Total War Warhammer @ 2015/10/24 22:00:12


Post by: Compel


While I'm interested enough in it, in happy to wait until there an equivalent of an Emperor Edition


Total War Warhammer @ 2015/10/24 22:41:09


Post by: Sigvatr


 angelofvengeance wrote:
 Sigvatr wrote:
...did I get that right, Chaos exclusive for Pre-Orders?


Yep. Until they release it later as DLC anyways.


Yeah, interest in the game suddenly dropped. Will wait until there's a GOTYish edition with all 30+ DLC pieces included.


Total War Warhammer @ 2015/10/24 22:43:32


Post by: BlaxicanX


I hear that. This went from early purchase to "eh, maybe when they release a ultimate edition for $19.99".


Total War Warhammer @ 2015/10/25 02:00:33


Post by: Eumerin


 SkavenLord wrote:
Eh, I'm not to keen on the pre-order price tag. 71$?!? I've never pre-ordered something so I'm not sure if they'll tone down the price after it's released, but I certainly hope they do.


?

Which country are you in? Steam has it listed for the usual $59.99 in US dollars.


Total War Warhammer @ 2015/10/25 03:27:13


Post by: Nostromodamus


Eumerin wrote:
 SkavenLord wrote:
Eh, I'm not to keen on the pre-order price tag. 71$?!? I've never pre-ordered something so I'm not sure if they'll tone down the price after it's released, but I certainly hope they do.


?

Which country are you in? Steam has it listed for the usual $59.99 in US dollars.


His country flag is Canada, so I assume Canada, and he's probably talking Canadian dollars.


Total War Warhammer @ 2015/10/27 06:39:40


Post by: flamingkillamajig


I'm hearing a lot of backlash and a lot of down votes on the chaos day one DLC announcement. As somebody that had at least 3k worth of skaven and cost me far over 500 USD and basically destroyed my whole game universe this is a slap on the wrist.

Bunch of crybabies seriously. So what you get one more DLC with one more faction at launch than you thought. If you pre-order it's free and if not it's not. It's what 5 dollars and at worst 10 dollars USD? Even if the game's bad they ruined one 60 USD game excluding DLC in a universe that could handle it. GW killed the whole universe that I spend hundreds if not over a thousand dollars in. Creative assembly aren't that bad while GW's company heads can go rot in hell for all I care.

Just for reference a box of 20 clanrats (something you need hundreds of) costs about 35 USD and that's considered cheap. Then again as warhammer fans I think we all know the ridiculous difference in price. 5 playable factions and rules for 60 USD and a tabletop game where two small units easily costs more than that. No wonder why GW is losing business. Get with the times GW seriously.

Also Skavenlord and sigvatr go play rock, paper, scissors, thumb war or similar to see who has to change avatars as that gets horribly confusing seeing as you both have the same one.


Total War Warhammer @ 2015/10/27 06:46:02


Post by: argonak


Creative Assembly games are generally incredibly poor at the outset. I would highly recommend everyone pick this game up on sale six months after release. Otherwise you might just end up aggravated. CA usually fixes things in patches, but most of their recent games have been released as total messes. That's just my opinion though. They burned me pretty hard with Empire and a few other of their games.


Total War Warhammer @ 2015/10/27 07:46:49


Post by: Silent Puffin?


 Compel wrote:
While I'm interested enough in it, in happy to wait until there an equivalent of an Emperor Edition


Definitely. Creative assembly aren't known for releasing bug free and fully functional games on release (I think the last one was Medieval 2...) so its always wise to wait a few months unless you really, really have to play with little computer orcs.


Total War Warhammer @ 2015/10/27 13:49:56


Post by: LordofHats


 flamingkillamajig wrote:
I'm hearing a lot of backlash and a lot of down votes on the chaos day one DLC announcement.


A big issue is that when people buy a game, they assume that they're buying the whole game. Not buying access to parts of the game and then having to pay for access to the rest of the game later. It's not even really DLC. The faction is already in the game and everything. You're just being 'charged' for a few lines of code that let you play it.


Total War Warhammer @ 2015/10/27 14:17:13


Post by: Sigvatr


That's the problem with Day 1 DLC. You are charged for anything that's already /there/. You don't buy the actual DLC, you buy an on/off switch.

That being said, I'll most likely get the game and the DLC for free anyway (yarrrr) and then buy the GOTY Edition afterwards /if/ they stick with that stupid plan.

Changed my avatar, creature of bone and flesh.


Total War Warhammer @ 2015/10/27 15:01:07


Post by: lonestarr777


I'm with Flaminkillamajig on this.

It blows my mind that this seems to happen EVERY time a game is released now a days.

"Day one DLC? Why we've let them get away with it for years, better get up in arms over it now!"

"Sixty dollars? Why I can't remember when games didn't usually cost Fifty bucks, I better pirate this or wait for it on sale!"

And on and on. It's honestly getting to be a joke.

Personally everything I've seen looks neat. Looking forward to getting my hands on it and seeing what race are next. Fingers crossed for Lizardmen!


Total War Warhammer @ 2015/10/27 15:27:06


Post by: BlaxicanX


lonestarr777 wrote:

"Day one DLC? Why we've let them get away with it for years, better get up in arms over it now!"

"Sixty dollars? Why I can't remember when games didn't usually cost Fifty bucks, I better pirate this or wait for it on sale!"
Who's "we"? I have never bought day 1 DLC or purchased a game for more than $50.

You're right that a very large majority of gamers (people like yourself, essentially) allow themselves to be fethed over by the gaming industry by buying into these anti-consumer practices, but some of us have been pretty consistent in having integrity, thanks.


Total War Warhammer @ 2015/10/27 15:40:15


Post by: lonestarr777


And I'm sure Blaxicanx they've been all delightful indie titles I've never heard of. Good for you, no really, cause that pile of integrity you're shoveling doesn't smell pretty so it must be a lot of work!

Whatever, I helped derail this thread enough.

Have they unvieled anything about the Undead yet or are they still under wraps?


Total War Warhammer @ 2015/10/27 15:46:35


Post by: Sigvatr


lonestarr777 wrote:

"Day one DLC? Why we've let them get away with it for years, better get up in arms over it now!"


Never bought Day One DLC. Don't speak for others if ye can't. Makes you look...not good.


Total War Warhammer @ 2015/10/27 16:50:26


Post by: reds8n


if we could get back to the topic please.

Thanks.



Total War Warhammer @ 2015/10/27 22:07:24


Post by: flamingkillamajig


Just gonna throw it out there. An army book these days costs 50 USD and a rulebook costs 85 USD. This is before the models are thrown into it. Imagine the whole universe of the game system you played went up mat ward's ass and lost all coherent thought in the process. In some ways I wish fantasy did die without 'age of sigmar' coming out the other end.

In comparison to that I would gladly pay 60 USD on release day for free DLC of a faction I didn't know would be ready on release. I'd have bought it anyway as a warhammer fantasy player this is the only way I get to live out the game. Not only that but whether the engine is messed up as it usually is these days you still get at least 4 factions and 5 if you pre-order. One you get for probably 5 USD. The old warriors of chaos army book cost about 50 USD.

If this game sucks it's 60 USD or more down the drain or at least till it's patched. Considering steam sales you could even get it super cheap one day. This is such a non-issue it blows my mind. I swear video gamers and movie fans are such big whiners. When you spend 300 USD minimum on something and make minimum wage while living in an apartment and paying bills then you get to complain. Till then play something else instead and shut up.

------------

More on topic as requested I do hope skaven come around but I only expect that to happen in the 2nd game or closer to end times. Sadly skaven's newer units only came around in end times and our army book was sadly 7th edition in an 8th world. I have no doubt some of the more up to date factions will make a show (wood elves, high elves and dark elves probably getting their own separate game).

I personally like the starting factions significantly. I hope pigeon bombs make an appearance but they might not. Fanatics and various squig units would also be greatly appreciated. Maybe even night goblin netters will be a thing.

I'm glad vampire counts will be a thing as I always wanted to try them out in the tabletop but never quite had the money and then the game went under nullifying a great deal of what I'd spent (in hundreds of USD at least). Coven thrones could also be super sweet as would the terrorgheists and crypt horrors. I will say vampires would be pretty metal.

I'm curious how long it'll be before tomb kings or nagash hits the field. Tomb kings had some of the bigger monsters.

I'll just be glad the game should balance out infinitely better in comparison to the tabletop game. Name the last time all the army factions in any tabletop warhammer game were balanced. That said considering eldar in dawn of war 1 this might still be a problem.

Oh and it'd be cool to see lizardmen and their tier 1 magic users hit the field. I can only imagine slann making their magic pool refill super fast and just denying their enemies.


Total War Warhammer @ 2015/10/28 02:10:40


Post by: argonak


 flamingkillamajig wrote:
Just gonna throw it out there. An army book these days costs 50 USD and a rulebook costs 85 USD. This is before the models are thrown into it. Imagine the whole universe of the game system you played went up mat ward's ass and lost all coherent thought in the process. In some ways I wish fantasy did die without 'age of sigmar' coming out the other end.

In comparison to that I would gladly pay 60 USD on release day for free DLC of a faction I didn't know would be ready on release. I'd have bought it anyway as a warhammer fantasy player this is the only way I get to live out the game. Not only that but whether the engine is messed up as it usually is these days you still get at least 4 factions and 5 if you pre-order. One you get for probably 5 USD. The old warriors of chaos army book cost about 50 USD.

If this game sucks it's 60 USD or more down the drain or at least till it's patched. Considering steam sales you could even get it super cheap one day. This is such a non-issue it blows my mind. I swear video gamers and movie fans are such big whiners. When you spend 300 USD minimum on something and make minimum wage while living in an apartment and paying bills then you get to complain. Till then play something else instead and shut up.

------------

More on topic as requested I do hope skaven come around but I only expect that to happen in the 2nd game or closer to end times. Sadly skaven's newer units only came around in end times and our army book was sadly 7th edition in an 8th world. I have no doubt some of the more up to date factions will make a show (wood elves, high elves and dark elves probably getting their own separate game).

I personally like the starting factions significantly. I hope pigeon bombs make an appearance but they might not. Fanatics and various squig units would also be greatly appreciated. Maybe even night goblin netters will be a thing.

I'm glad vampire counts will be a thing as I always wanted to try them out in the tabletop but never quite had the money and then the game went under nullifying a great deal of what I'd spent (in hundreds of USD at least). Coven thrones could also be super sweet as would the terrorgheists and crypt horrors. I will say vampires would be pretty metal.

I'm curious how long it'll be before tomb kings or nagash hits the field. Tomb kings had some of the bigger monsters.

I'll just be glad the game should balance out infinitely better in comparison to the tabletop game. Name the last time all the army factions in any tabletop warhammer game were balanced. That said considering eldar in dawn of war 1 this might still be a problem.

Oh and it'd be cool to see lizardmen and their tier 1 magic users hit the field. I can only imagine slann making their magic pool refill super fast and just denying their enemies.


So because you're used to being ripped off by GW, you'll let yourself get ripped off by CA? Fair enough I suppose.


Total War Warhammer @ 2015/10/28 03:36:00


Post by: flamingkillamajig


No because I'm ripped off super hard by GW and they basically destroy an entire game universe I loved and enjoyed I'm willing to bite for a Day One DLC offer for a game that will likely need heavy patches on release day and cost 60 USD. In comparison Age of Sigmar was so much worse than this it isn't even funny. You seriously have no clue unless you had at least 2,000 points or more of fantasy which cost at least hundreds of dollars and spent at least 3 years playing warhammer fantasy (I had at least 3k of skaven, various army books and spent about 6 years playing warhammer fantasy). Creative Assembly/Sega might ruin one game boo hoo. GW killed a game universe that lasted 28 years that many people spent time, money and effort building, painting and accruing hundreds at least just to get ONE army. I can spend 60 something dollars and get 5 fairly decently balanced armies in one game if I pre-order. Even if the game is a jumbled mess it's just 60 USD down the drain. I've known codex/army book releases that have ruined whole armies and at least forced hundreds to be spent just to make a person's army worthwhile in a game.

Basically GW killed my game universe. If Creative Assembly wants to slightly rip me off with a half baked game that needs heavy patching and DLC at release just so I can re-live my glorious warhammer fantasy universe one last time in all its wondrous glory then so be it. I'd almost give a blow job to every creative assembly team member just to give me Total War: Warhammer. This is how badly GW screwed warhammer fantasy enthusiasts and how much I'm willing to put up with crap just for one last hurrah of warhammer fantasy.


Total War Warhammer @ 2015/10/28 03:55:36


Post by: War Kitten


I just want to say this, we have no indication that the game might be half-baked, by what I've seen the game is looking to be quite promising, it will require patches to help fix the bugs, but I'm looking forward to it.


Total War Warhammer @ 2015/10/28 04:21:02


Post by: flamingkillamajig


 War Kitten wrote:
I just want to say this, we have no indication that the game might be half-baked, by what I've seen the game is looking to be quite promising, it will require patches to help fix the bugs, but I'm looking forward to it.


Making pre-order a bigger deal is a sign that it might be and that the gameplay is probably staged in some form or another. At least that's one possibility. That or the fact they're trying to get more people to pre-order and maybe it's not 100% patched yet. At this point I'm fine with it. Nothing creative assembly can realistically do will ever compare to 'Age of Sigmar' and the death of warhammer fantasy.


Total War Warhammer @ 2015/10/28 08:42:23


Post by: angelofvengeance


 flamingkillamajig wrote:
 War Kitten wrote:
I just want to say this, we have no indication that the game might be half-baked, by what I've seen the game is looking to be quite promising, it will require patches to help fix the bugs, but I'm looking forward to it.


Making pre-order a bigger deal is a sign that it might be and that the gameplay is probably staged in some form or another. At least that's one possibility. That or the fact they're trying to get more people to pre-order and maybe it's not 100% patched yet. At this point I'm fine with it. Nothing creative assembly can realistically do will ever compare to 'Age of Sigmar' and the death of warhammer fantasy.


Ugh don't open that can of worms. AoS is fine for those who like it (including myself) and those who don't can still play WHFB.

CA has mentioned some interest in the AoS area, but they're going to have to wait to see where AoS goes models/fluff wise.


Total War Warhammer @ 2015/10/28 09:35:00


Post by: Compel


I played Empire, I played a lot of Empire, several hundred hours worth in fact.

I was at the point where I had literally conquered the entire world but had left India completely alone and intact. I made armies, loss of armies, rat for a massive simultaneous assault on every region of India at once. Landed... And then Creative Assemble released a patch, breaking trade income. I then went to -150000 gold every turn, my whole army rebelled, cities and towns did so as well. The campaign, I has spent literally hundreds of hours on was completely wrecked.

There's no chance in heck I would recommend anyone buy this as a preorder.


Total War Warhammer @ 2015/10/28 10:07:32


Post by: Eumerin


Oh brother...

Whine whine whine, complain complain complain.

There's nothing abnormal here for the industry these days. $60US launch day price, and day one DLC, is standard for high profile titles like this one. If you don't like it, then don't buy it. No one's forcing you to do so, and I've certainly voted with my own wallet in the past. But kindly take your whines somewhere else so that we can focus on talking about the substance of the game instead of whines about price points and sales tactics.


Total War Warhammer @ 2015/10/28 10:27:47


Post by: Sigvatr


Eumerin wrote:
But kindly take your whines somewhere else so that we can focus on...


...whining about whining?


Total War Warhammer @ 2015/10/28 11:49:25


Post by: Trondheim


 Sigvatr wrote:
Eumerin wrote:
But kindly take your whines somewhere else so that we can focus on...


...whining about whining?


Would seem so, but I understand what he means thougth.
Looking forwards to the game, but somewhat sceptical to CA making it after their latest blunders with Rome 2 and the following avalanch of "culture" packs, and okayish expansions. But hopefully I will be proven wrong, and the game will be well made and fun to play.


Total War Warhammer @ 2015/10/28 11:52:01


Post by: Nostromodamus


I think te best option with these games is to wait for the Gold versions, with all the DLC and bug fixes in place, sometimes for cheaper than the initial release.


Total War Warhammer @ 2015/10/28 12:16:24


Post by: Asherian Command


 LordofHats wrote:
 flamingkillamajig wrote:
I'm hearing a lot of backlash and a lot of down votes on the chaos day one DLC announcement.


A big issue is that when people buy a game, they assume that they're buying the whole game. Not buying access to parts of the game and then having to pay for access to the rest of the game later. It's not even really DLC. The faction is already in the game and everything. You're just being 'charged' for a few lines of code that let you play it.


A "few" Is several hundreds of lines of code.

Those races do deserve the price tag. If you have seen the development cost for each race, you would be singing a different tune.

Day 1 DLC has always been unpopular with gamers since the beginning of time. Chaos was originally not suppose to be in Total War Warhammer. So in this case it is Extra DLC. They originally had it slated for only four races, (Empire, Orks, Dwarves, and Vampire Counts). It is pretty interesting though the backlash has happened. As a developer I can see why they wanted to go the route, but it is not a very popular thing to do.


Automatically Appended Next Post:
Eumerin wrote:
Oh brother...

Whine whine whine, complain complain complain.

There's nothing abnormal here for the industry these days. $60US launch day price, and day one DLC, is standard for high profile titles like this one. If you don't like it, then don't buy it. No one's forcing you to do so, and I've certainly voted with my own wallet in the past. But kindly take your whines somewhere else so that we can focus on talking about the substance of the game instead of whines about price points and sales tactics.


I am inclined to agree.

Preorder bonuses are a thing. And the people who have preorder are considered fans or dedicated. My friend preordered halo 5 and he got extra stuff that someone who did not preorder halo 5 would not get. Should other people be angry he got this extra stuff for free or day one dlc? No. It is pretty childish to think that the game company is being greedy. It is a business after all, and DLC helps pay for development costs.


Total War Warhammer @ 2015/10/28 14:06:04


Post by: thenoobbomb


Chaos was going to be in the original game as NPCs. The few (a couple of hundred, if true, is still not much) lines of code required are nothing, and far from worth €5,-. This was developed alongside the other races!

And a whole new faction is a lot different from the two weapon variants and skins you get as a Halo 5 pre-order bonus...


Total War Warhammer @ 2015/10/28 14:31:30


Post by: Mantorok


 Silent Puffin? wrote:

Definitely. Creative assembly aren't known for releasing bug free and fully functional games on release (I think the last one was Medieval 2...) so its always wise to wait a few months unless you really, really have to play with little computer orcs.


I thought for a second you were talking about MediEvil 2.

I'm excited for Total Warhammer. I don't understand how people are STILL up in arms about preorder DLC nearly 7 years after they started pushing it.

At this point people, its par for the course, and you're going to accept it as a standard for release regardless of the game.
Since EVERY AAA game and most others (outside of indie) is using it as a business model.

Its already proven it's success, and nobody in the industry is paying attention to the voices when the numbers speak for themselves.


Total War Warhammer @ 2015/10/28 17:43:35


Post by: Asherian Command


 thenoobbomb wrote:
Chaos was going to be in the original game as NPCs. The few (a couple of hundred, if true, is still not much) lines of code required are nothing, and far from worth €5,-. This was developed alongside the other races!

And a whole new faction is a lot different from the two weapon variants and skins you get as a Halo 5 pre-order bonus...


You forgot to factor in

Modelling
Texturing
Posing
Animation
Effects
Distrubition
Finalization
Art
design
player interfacing
and Balancing

They are also wanting to make more races, so the more money they make, the more races you will see in DLC.

DLC is made during the period where designers are doing nothing, its things that were supposed to be in the game but they couldn't put it in. Same thing with Day 1 DLC, they wanted it to be in the game, but they ran out of time with the original shippable product.


Total War Warhammer @ 2015/10/28 18:49:50


Post by: LordofHats


 Asherian Command wrote:


DLC is made during the period where designers are doing nothing, its things that were supposed to be in the game but they couldn't put it in. Same thing with Day 1 DLC, they wanted it to be in the game, but they ran out of time with the original shippable product.


That most Day 1 DLC is already on the disk when you get it would seem to suggest otherwise. Hell some devs put upwards of 2 years worth of DLC on the disk (looking at you Capcom!)


Total War Warhammer @ 2015/10/28 19:54:11


Post by: Sigvatr


 Asherian Command wrote:


DLC is made during the period where designers are doing nothing, its things that were supposed to be in the game but they couldn't put it in. Same thing with Day 1 DLC, they wanted it to be in the game, but they ran out of time with the original shippable product.


Most Day 1 DLC is cut DLC from the original content. It gets developed as part of the game but then cut from the game and is sold off individually. It's delivered on the disc / in the download and just needs to be activated with a very simple mechanism. IIrc, Day 1 DLC has a piracy rate of 80+% which isn't really surprising.


Total War Warhammer @ 2015/10/28 19:57:23


Post by: thenoobbomb


 Asherian Command wrote:
 thenoobbomb wrote:
Chaos was going to be in the original game as NPCs. The few (a couple of hundred, if true, is still not much) lines of code required are nothing, and far from worth €5,-. This was developed alongside the other races!

And a whole new faction is a lot different from the two weapon variants and skins you get as a Halo 5 pre-order bonus...


You forgot to factor in

Modelling
Texturing
Posing
Animation
Effects
Distrubition
Finalization
Art
design
player interfacing
and Balancing

They are also wanting to make more races, so the more money they make, the more races you will see in DLC.

DLC is made during the period where designers are doing nothing, its things that were supposed to be in the game but they couldn't put it in. Same thing with Day 1 DLC, they wanted it to be in the game, but they ran out of time with the original shippable product.

And you forgot that Chaos is already in the game, you just need to pay to access them as a playable race.

With the amount of sales games have nowadays, day 1 DLC is ridiculous.


Total War Warhammer @ 2015/10/28 20:06:00


Post by: Hulksmash


Meh, I'm not pre-ordering most likely because of the issues I had with Empire. i'll hold off until it's ready and I feel like my computer can rock it. But I do love it and if I thought it was going to be perfect on launch I'd pre-order.


Total War Warhammer @ 2015/10/28 20:35:43


Post by: Asherian Command


And you forgot that Chaos is already in the game, you just need to pay to access them as a playable race.

With the amount of sales games have nowadays, day 1 DLC is ridiculous



Citation needed


Also for people who have argued that Here:

http://kotaku.com/5898480/day-one-dlc-isnt-always-evil-says-borderlands-2-guy

http://www.gamespot.com/articles/bethesda-defends-day-one-dlc/1100-6406719/




I used to think similarily until I got into the development cycle and began to understand it a bit better. Is deplorable? No. Its very much like extra features to people who buy something early and remain loyal to a brand. Yes to the average onlooker it looks sketchy, but it is understandable. For Example:

Do you remember of dawn of war 1, and how the imperial guard were technically in the first game, (not expansions). They were extremely playable at that level just need fine tuning. Or hell Warcraft 3. Originally there was suppose to be a main race implemented into its expansion (the naga) But was removed for balance reasons, then they had 5 other heroes they were planning on adding to the main game, they came out later as a free download, but they were delayed. The amount of time they spent actually make those models was pretty expensive at the time. There is three entire months were game developers sit around doing nothing while they wait for the certification process to go through.



Same with Chaos they needed improvements and would like money for it.

ITs very much why game companies want money

Very few of that 60$ actually goes to the developer.



Publishers get most of the money, developers get 15$ per game sold. If you buy DLC that money goes directly to the developers. I am all in or support of that. Because they make the games I enjoy and they deserve my money. Not the publishers.



. IIrc, Day 1 DLC has a piracy rate of 80+% which isn't really surprising.


That I am calling bullgak on. Unless you can provide a source.

Meh, I'm not pre-ordering most likely because of the issues I had with Empire. i'll hold off until it's ready and I feel like my computer can rock it. But I do love it and if I thought it was going to be perfect on launch I'd pre-order.


Thats my general rule of thumb, I only buy things if they are on sale and are working. Infact I have 155 Games on steam and I have played everyone of them. (Exxcept three of them but thats only because they don't work ;.;, ubisoft!!!!!!)


This day and age. Anything that works on launch is a miracle in general.


Total War Warhammer @ 2015/10/28 20:59:10


Post by: Sigvatr


 Asherian Command wrote:

. IIrc, Day 1 DLC has a piracy rate of 80+% which isn't really surprising.


That I am calling bullgak on. Unless you can provide a source.


I'll try to get back to it. Mind's blurry, but iirc, it was based on Dragon Age 2 and any Mass Effect DLC thingy comparing units sold to downloaded torrents / unlockers via two or three oneclickfilehosters.

Your calculation is kinda outdated, tho, as Steam greatly revolutionized the video game market and now provides much better margins for games...while at the same time, drastically lowering a game's value.


Total War Warhammer @ 2015/10/28 21:00:34


Post by: Asherian Command


 Sigvatr wrote:
 Asherian Command wrote:

. IIrc, Day 1 DLC has a piracy rate of 80+% which isn't really surprising.


That I am calling bullgak on. Unless you can provide a source.


I'll try to get back to it. Mind's blurry, but iirc, it was based on Dragon Age 2 and any Mass Effect DLC thingy comparing units sold to downloaded torrents / unlockers via mega.


Once you provide a source I will be happy to read it

Though I think you could blame that on ORIGIN more than Day one dlcs.


Total War Warhammer @ 2015/10/28 21:37:16


Post by: thenoobbomb


I'll try find you a source on that one, but it's a bit hard with all the stuff about the pre-order "bonus".

The reveal trailer had Chaos in it, though, and I recall they answered questions about if Chaos would be playable with saying they'd be a NPC Faction in the game.


Total War Warhammer @ 2015/10/28 21:39:09


Post by: flamingkillamajig


 angelofvengeance wrote:
 flamingkillamajig wrote:
 War Kitten wrote:
I just want to say this, we have no indication that the game might be half-baked, by what I've seen the game is looking to be quite promising, it will require patches to help fix the bugs, but I'm looking forward to it.


Making pre-order a bigger deal is a sign that it might be and that the gameplay is probably staged in some form or another. At least that's one possibility. That or the fact they're trying to get more people to pre-order and maybe it's not 100% patched yet. At this point I'm fine with it. Nothing creative assembly can realistically do will ever compare to 'Age of Sigmar' and the death of warhammer fantasy.


Ugh don't open that can of worms. AoS is fine for those who like it (including myself) and those who don't can still play WHFB.

CA has mentioned some interest in the AoS area, but they're going to have to wait to see where AoS goes models/fluff wise.


As a previous fantasy player I wouldn't give a crap about 'age of sigmar' if our choices after warhammer fantasy died were not play 'age of sigmar' or get out. If I could play fantasy or 'age of sigmar' with the models I wouldn't care but I'm bitter because our universe was killed and gutted to make that one. I would've been happier if they just killed of fantasy completely at times.

I had the misfortune of playing skaven a 7th edition book in 8th edition with an 8 page FAQ. The issue with warhammer fantasy ending is that it became harder to get rules, previous FAQ's (something GW no longer needed for a game it didn't support), players would never receive new models for warhammer fantasy, finding players for a now defunct game is hard and last I heard you are not allowed to play warhammer fantasy in a GW (probably to support their crappy abomination made out of its remains). Finding players for a defunct game has also become increasingly hard and it's just not worth it. I was waiting patiently for a skaven army book for 9th edition to at least help out. Age of Sigmar was dressed up as 9th edition after End Times ended. After useless additions to 40k like specialty chainsword packs for space marines I was expecting something nice. Then on July 4th almost as a way of saying 'F- You Yankees!' (since it was the usa independence day holiday and GW are british) GW announces this garbage or starts it. I saw people drop their jaw and put a hand against their face in shock. It took me at least a week to stop being pissed about this and I didn't take this nearly as bad as many (some of which played 40k or hadn't played fantasy in a while). I loved the Old World and if they didn't change everything and force us to gobble it down like the idiot tools they imagined us to be then we weren't a customer. GW is losing money and they can't figure out why. One reason is because you don't make some massive several month campaign ending in a game universe's destruction (which lasted 28 years and was the flagship game of the company for the longest time) forcing it to be hundreds dollars worth that you expect the customer to just eat up and then make all the books defunct as well as the game, rulebook, army books and everything but the models and paints and if you play the game and enjoyed it then tough luck for you because you're a massive sucker for buying into GW.

-------

As far as Day One DLC goes i'll happily buy it and the game for pre-order. The idea that you 40k players can complain about a limited edition tau defense line (that you'd probably never have bought anyway) or tease fantasy players for our anger over 'Age of Sigmar' and the death of fantasy and then turn around and complain about free DLC if you pre-order that would otherwise cost maybe 5 dollars if bought after launch is disgusting. You can't complain about being slightly ripped off for a game when GW massively rips off everybody esp. fantasy players.

Seriously I was so close to never buying from GW again but Dark Eldar brought me back to 40k. Sad thing is I hear they suck. Somehow this makes me laugh though as I always remember fantasy being the infinitely harder and more tactical game. You'd be surprised how ridiculously important the movement phase and chaff was as well as fleeing enemies in the right direction allowing you to block enemy charges with their own guys. Same goes for the double edged sword of 'immune to psychology' and 'frenzy' (basically you can never choose to retreat units with either special rule and the 2nd can be used to bait units to charge and overrun where they don't wish to). So yeah somehow I think dark eldar in 40k will still be an easier game to play than an outdated faction in fantasy.


Total War Warhammer @ 2015/10/30 07:00:53


Post by: argonak


 flamingkillamajig wrote:
No because I'm ripped off super hard by GW and they basically destroy an entire game universe I loved and enjoyed I'm willing to bite for a Day One DLC offer for a game that will likely need heavy patches on release day and cost 60 USD. In comparison Age of Sigmar was so much worse than this it isn't even funny. You seriously have no clue unless you had at least 2,000 points or more of fantasy which cost at least hundreds of dollars and spent at least 3 years playing warhammer fantasy (I had at least 3k of skaven, various army books and spent about 6 years playing warhammer fantasy). Creative Assembly/Sega might ruin one game boo hoo. GW killed a game universe that lasted 28 years that many people spent time, money and effort building, painting and accruing hundreds at least just to get ONE army. I can spend 60 something dollars and get 5 fairly decently balanced armies in one game if I pre-order. Even if the game is a jumbled mess it's just 60 USD down the drain. I've known codex/army book releases that have ruined whole armies and at least forced hundreds to be spent just to make a person's army worthwhile in a game.

Basically GW killed my game universe. If Creative Assembly wants to slightly rip me off with a half baked game that needs heavy patching and DLC at release just so I can re-live my glorious warhammer fantasy universe one last time in all its wondrous glory then so be it. I'd almost give a blow job to every creative assembly team member just to give me Total War: Warhammer. This is how badly GW screwed warhammer fantasy enthusiasts and how much I'm willing to put up with crap just for one last hurrah of warhammer fantasy.


I've got dwarves and orcs in extensive numbers so I know how you feel about AoS. I started in 4th edition so I had quite the investment. I'm not saying don't BUY WTW, I'm saying don't preorder it because its probably going to be a buggy piece of snotling poop. I'll happily wait until its on sale and patched all nicely. But do as you please.


Total War Warhammer @ 2015/10/31 00:14:32


Post by: flamingkillamajig


@argonak: Thank you I still think i'll pre-order it but there are other games around. It was just frustrating is all. For me comparing total war: warhammer's DLC vs 'age of sigmar'/'the death of warhammer fantasy' is like comparing a stubbed toe to getting your whole leg blown off. At least this is how it is for me.


Total War Warhammer @ 2015/10/31 00:24:16


Post by: War Kitten


I fully intend to pre-order Total War: Warhammer, as soon as I saw that my Dwarves would be present I was sold. I'm looking forward to it, bugs and all


Total War Warhammer @ 2015/10/31 00:31:37


Post by: flamingkillamajig


 War Kitten wrote:
I fully intend to pre-order Total War: Warhammer, as soon as I saw that my Dwarves would be present I was sold. I'm looking forward to it, bugs and all


I figure by the time skaven come around I will so do an underground battle vs your beard-things with my rat-men ;P.

I just want you to remember what happened at 'the city of pillars'/'karak eight peaks' and grumble about all the grudges you will never pay back .


Total War Warhammer @ 2015/10/31 00:34:30


Post by: War Kitten


Your rat-men stand no chance against my glorious Dwarf warriors, we will burn you out of your warrens


Total War Warhammer @ 2015/10/31 02:22:12


Post by: flamingkillamajig


 War Kitten wrote:
Your rat-men stand no chance against my glorious Dwarf warriors, we will burn you out of your warrens


I'll be sure to save some room on queek's headpole for your dwarf lord ;P.


Total War Warhammer @ 2015/10/31 02:35:53


Post by: Orlanth


From the outset Total war Warhammer is a must buy to me.
But it also has a 2017 release.
That was and still is my estimated minimum time before the farsical amount of DLC is bundled into something worth taking and the bugs are fixed.

While on the topic of DLC Angry Joe is rallying the people:




Total War Warhammer @ 2015/10/31 02:43:10


Post by: War Kitten


Total War: Warhammer is 2016 I'm pretty sure. Not 2017


Total War Warhammer @ 2015/10/31 03:53:36


Post by: Freakazoitt


They still making game in universe that not exist anymore


Total War Warhammer @ 2015/10/31 11:01:19


Post by: Trondheim


 Orlanth wrote:
From the outset Total war Warhammer is a must buy to me.
But it also has a 2017 release.
That was and still is my estimated minimum time before the farsical amount of DLC is bundled into something worth taking and the bugs are fixed.

While on the topic of DLC Angry Joe is rallying the people:




Good for him then, Silly Joe should get a normal job instead. And yes, the game is comfirmed for 2016


Total War Warhammer @ 2015/10/31 11:09:52


Post by: thenoobbomb


 War Kitten wrote:
Total War: Warhammer is 2016 I'm pretty sure. Not 2017

Not if you wait for the bug fixes and DLC in a Gold/GOTY/whatever Edition, when it'll be worth the money.


Total War Warhammer @ 2015/10/31 12:56:03


Post by: agnosto


I'm not a hardcore fan of any game enough to spend $30 now on something that I can get on a steam sale later for cheaper.

I'm a consumer, not the uncle of a game developer, I don't care how they get paid or if they they get paid or even if they make a game. There's enough out there that I'm interested in to give me plenty to play at prices I'm willing to pay. Heck, I got in on the wasteland2 and other big name kickstarters for $25 (bards tale 4!). It's not my fault CA has so much overhead that they have to charge so much to release a game when other companies do it for less.

I'm interested but not so much so that I can't wait 6-10 months for a sale and a more complete game.


Total War Warhammer @ 2015/11/08 01:23:59


Post by: Anfauglir


CA confirmed that they'd hired on an additional DLC team to develop the Chaos release alongside the "normal" team developing the other four races. They also confirmed that the Chaos faction was always going to be included in the vanilla game as a NPC-only enemy faction, and that the pre-order "bonus"/DLC was giving players access to that race as a playable faction. Chaos' inclusion was always obvious really, seeing how the first ever trailer for the game featured a Lord of Change. The fact that it's Chaos is why the level of backlash is so high. It is a bit of a move though, you gotta admit. If the main roster had been: Empire, Chaos, Greenskins, Dwarfs... and the "bonus" fifth race was Vampire Counts, I bet a huge chunk of the discontent would disappear.


Total War Warhammer @ 2015/11/08 15:30:09


Post by: djones520


 Anfauglir wrote:
CA confirmed that they'd hired on an additional DLC team to develop the Chaos release alongside the "normal" team developing the other four races. They also confirmed that the Chaos faction was always going to be included in the vanilla game as a NPC-only enemy faction, and that the pre-order "bonus"/DLC was giving players access to that race as a playable faction. Chaos' inclusion was always obvious really, seeing how the first ever trailer for the game featured a Lord of Change. The fact that it's Chaos is why the level of backlash is so high. It is a bit of a move though, you gotta admit. If the main roster had been: Empire, Chaos, Greenskins, Dwarfs... and the "bonus" fifth race was Vampire Counts, I bet a huge chunk of the discontent would disappear.


Or people can just get over it. Many peoples favorite factions aren't even being represented yet. Mine isn't. I'm still super stoked.


Total War Warhammer @ 2015/11/08 20:41:58


Post by: flamingkillamajig


 djones520 wrote:
 Anfauglir wrote:
CA confirmed that they'd hired on an additional DLC team to develop the Chaos release alongside the "normal" team developing the other four races. They also confirmed that the Chaos faction was always going to be included in the vanilla game as a NPC-only enemy faction, and that the pre-order "bonus"/DLC was giving players access to that race as a playable faction. Chaos' inclusion was always obvious really, seeing how the first ever trailer for the game featured a Lord of Change. The fact that it's Chaos is why the level of backlash is so high. It is a bit of a move though, you gotta admit. If the main roster had been: Empire, Chaos, Greenskins, Dwarfs... and the "bonus" fifth race was Vampire Counts, I bet a huge chunk of the discontent would disappear.


Or people can just get over it. Many peoples favorite factions aren't even being represented yet. Mine isn't. I'm still super stoked.


Exactly my skaven which needed a 9th edition or even 8th edition update so bad didn't get into the game. I'm still happy because vampire counts will be in and though orcs bore me their goblin counterparts are rather fun and even empire gunlines will be cool. Dwarfs though will bore me. I am super excited there will be underground battles though. Even if it's just one or two it will be exciting. Can you imagine all the potential dwarf and skaven battles with that? I'm excited just thinking about it.


Total War Warhammer @ 2015/11/08 21:51:34


Post by: Anfauglir


 djones520 wrote:
Or people can just get over it. Many peoples favorite factions aren't even being represented yet. Mine isn't. I'm still super stoked.

Except no, because this is supposed to be the first of a trilogy of games. This one clearly focuses on the centre of the Old World and the factions there. The following two games are supposedly branching out into other parts of the Warhammer world, one would think with another four races apiece - but who knows what CA will do now. Therefore, it was conceivable that they were saving Chaos for a later game, and the Elves, Skaven, etc. Chaos are the most central, universal antagonist faction for the entire setting (and clearly an important part of the game's narrative), army favouritism has nothing to do with it. Putting them behind a day one DLC pay wall is a move, whether you like them or not. Trying to strong-arm your customers into pre-ordering your products - when you have a history of releasing buggy, unpolished games, no less - is not something we should be okay with as consumers. But there you go.

I maintain the stance that, while no better in principle, CA could have avoided a significant chunk of the backlash if their "bonus" faction was a less central, more niche army. Like Vampire Counts, Beastmen, Orge Kingdoms, Dogs of War, etc. Oh well.


Total War Warhammer @ 2015/11/11 22:52:45


Post by: Formosa


I'm just gonna unlock it myself, if and only if, it's already on the disc, I'm having everything I've payed for, not everything bar the chunks they decided to charge me more for.

I bought the disc, therfore I own everything on it, but obviously not the ip.


Total War Warhammer @ 2015/11/11 23:18:33


Post by: LordofHats


I remember before CA became Dbags about it. You could just go into Descr_strat and all you had to do was copy past the factions from "unplayable" to "playable" and boom. You could even play the rebels if you wanted (not recommended). Goodbye to that by the time Shogun II came out and they started locking the game files. Now if you want to play a faction, you have to pay them $10-$15 to do the job that used to take all of five seconds.


Total War Warhammer @ 2015/11/14 03:09:06


Post by: Formosa


 LordofHats wrote:
I remember before CA became Dbags about it. You could just go into Descr_strat and all you had to do was copy past the factions from "unplayable" to "playable" and boom. You could even play the rebels if you wanted (not recommended). Goodbye to that by the time Shogun II came out and they started locking the game files. Now if you want to play a faction, you have to pay them $10-$15 to do the job that used to take all of five seconds.


It's still easy enough to do, wait a day or 2 and the crack for the extra race will be out, on disc dlc never lasts long.


Total War Warhammer @ 2015/12/02 11:05:27


Post by: CaoCaoTipper


Just wait a few days/weeks to see how it is after launch, and I'd encourage people to do the same. Steam refunds aren't much protection if big issues start to crop up 50 hours in, like with Rome 2. Pre-order if you MUST, but just wait a couple of days and let people go ahead and find out if it's fundamentally broken or not before you use up those two hours. I'm sure you'll have plenty of other stuff to play in the meantime.

I won't be buying until they do an offer down the line no matter what, I just don't support SEGA's terrible business practices. Just remember, Rome 2 got its first sale only a month or so after release


Total War Warhammer @ 2015/12/04 19:32:42


Post by: Tagony


https://www.youtube.com/watch?v=4qsHkxTcoDM

New orc campaign details. Looks pretty good.


Total War Warhammer @ 2015/12/05 00:23:16


Post by: Commander Cain


Here's a link to the official trailer.



I have to say that it looks mighty impressive. Seems like they have really captured the essence of the greenskins and there are some interesting new gameplay mechanics that I spotted in use.

Loving how the armies seem to affect the area around them with the orcs defiling the dwarven city and the vampire count army leaving a trail of dead forest in its wake.


Total War Warhammer @ 2015/12/10 23:21:27


Post by: willhman1


It is looking great to me
I will not buy the game right away, but I can wait a couple of months to get everything that it has to offer, and maybe even more! I seriously am excited for Orcs and Goblins, hope that it meets up to my expectations.


Total War Warhammer @ 2015/12/11 18:59:23


Post by: Tagony


So rumor has it that they are not going to have rune smiths at release. If they really dont have them it seems like the dwarves will lose too much flavor.


Total War Warhammer @ 2015/12/12 02:54:36


Post by: Grey Templar


Dang, that looks awesome. Everything I had hoped for and more.


Total War Warhammer @ 2015/12/17 12:39:19


Post by: Nerak


Warhammer+total war=wet dreams


Total War Warhammer @ 2016/01/04 13:41:42


Post by: Ryr


Did already pre-order the game, before Chaos was annuanced.


Total War Warhammer @ 2016/01/04 16:45:53


Post by: flamingkillamajig


Personally I just don't understand all the Day One DLC hate that this game has garnered. Clearly these people have never gotten into the GW tabletop. Seriously spend hundreds, effort modeling and painting (possibly even converting) and fixing up your army so that it's a good size (2-3k points) which often could take me years to accrue all the funds for only for the whole universe to hit the crapper and be replaced by an idiotic version of itself. Keep in mind I mentioned an average sized army. I don't even know the anger people with 4+ armies in warhammer fantasy at an average size of 2-3k points felt when their game died.

Oh and if you don't buy in you're not considered a real fan. Some say you can play fantasy elsewhere and true you can but if you had an army book 6 years without an update that had an 8 page FAQ that people always wanted to see before playing (something not available anymore) then understand the disgust. It also is terrible if you waited endlessly for a reboot and the game you got excited for was worse than a bait and switch as the big news is they killed our game to make a dumb one.

Basically I wanted a new system like a 9th edition or at least update all the army books first. Not only that but with a game dead it means you can no longer find all the old rules, FAQ and the old game will never, ever receive new models which is horrible if your army was getting more and more irrelevant and outdated in the constant arms race of the game. Seriously some armies couldn't really deal with some things.

Keep playing 40k at GW and you have to constantly see 'Age of Sigmar' and hear about its existence. I seriously can't get away from it. It's almost like they're mocking me that a game I loved died. I mean if you were constantly surrounded by pictures of dead loved ones it'd be hard to forget.

Not only that but a bunch of AoS players don't see why we complain and find us the problem. Uh no if as a company you alienate customers and set them against each other the company is at fault.

---------

Anyway sorry for the rant. Point being I'd probably buy Total War: Warhammer 3 times with all DLC (once again all DLC 3 times) if I really had to. Keep in mind btw that at some point these games will all be on sale. I don't care. It's the only way i'lll get to re-live my glorious Warhammer Fantasy universe for one last time. I don't care if it's not ready on release and performs like crap as it can be patched later. Creative Assembly and Sega could never throw up an amount of middle fingers greater than GW did to Warhammer Fantasy fans.

Not only that but we had no idea Warriors of Chaos would even be ready by game release and they will be Day One DLC. How can you be mad about something you didn't even know was going to exist? They could've withheld it till the 2nd game instead.

Anyway I just don't get the whiners. I'm very highly anticipating this game. I just wish skaven got its army beefed up before GW killed the game. I'm not even sure if Skaven would have as many cool toys unless they were introduced in End Times. I could be wrong as game balance is done better in virtual games I'm sure but somehow I feel some armies will just feel outmatched (like beastmen and bretonnia).


Total War Warhammer @ 2016/01/04 17:10:02


Post by: nomotog


Total war has gone off the deep- end with DLC. Take a peek at all the DLC for Rome 2 They are selling DLC to add blood. It's insaine and they don't even have the decency to bundle it. People are worried that total warhammer is going to follow suit with gobs of DLC to fill in all the holes.

DLC is just tiring these days. I would rather just buy a game and have it. I don't want to be sifting through DLC to find want I need.


Total War Warhammer @ 2016/01/04 18:11:07


Post by: flamingkillamajig


nomotog wrote:
Total war has gone off the deep- end with DLC. Take a peek at all the DLC for Rome 2 They are selling DLC to add blood. It's insaine and they don't even have the decency to bundle it. People are worried that total warhammer is going to follow suit with gobs of DLC to fill in all the holes.

DLC is just tiring these days. I would rather just buy a game and have it. I don't want to be sifting through DLC to find want I need.


I'm fine by it because it's infinitely cheaper than playing the tabletop (I can play 5 armies or more for infinitely cheaper to make one viable decent sized army in the tabletop) and it's the only way I can play my glorious Warhammer Fantasy again. It's a shame people will fall in love with a setting that is dead because their company ran it into the ground (being the idiots GW are).

Video Gamers are just whiners. You don't like the DLC add-ons and cost then wait till it's on sale. Something tells me you would anyway just so that everything is patched correctly.


Total War Warhammer @ 2016/01/04 19:39:38


Post by: nomotog


 flamingkillamajig wrote:
nomotog wrote:
Total war has gone off the deep- end with DLC. Take a peek at all the DLC for Rome 2 They are selling DLC to add blood. It's insaine and they don't even have the decency to bundle it. People are worried that total warhammer is going to follow suit with gobs of DLC to fill in all the holes.

DLC is just tiring these days. I would rather just buy a game and have it. I don't want to be sifting through DLC to find want I need.


I'm fine by it because it's infinitely cheaper than playing the tabletop (I can play 5 armies or more for infinitely cheaper to make one viable decent sized army in the tabletop) and it's the only way I can play my glorious Warhammer Fantasy again. It's a shame people will fall in love with a setting that is dead because their company ran it into the ground (being the idiots GW are).

Video Gamers are just whiners. You don't like the DLC add-ons and cost then wait till it's on sale. Something tells me you would anyway just so that everything is patched correctly.


Well tabletop is expensive as duck so that isn't really a hard bar to pass.

Video gamers are whiners. This is true. For me it's less the price and more how the game is going to poke you over and over trying to bleed as much money as they can from you. I tend to just want for them to release the complete edition, but I worry they might not do that in this case. Rome2 still doesn't have a complete version yet.


Total War Warhammer @ 2016/01/04 19:55:00


Post by: flamingkillamajig


Well in my opinion anyway what GW did was beating their fans to near death and leaving them to die at the side of the road. What CA and Sega did with Day One DLC was a slap on the wrist.

I still don't understand some of the ridiculous hate some people have given this game and the companies involved for this (except GW because screw them). Chances are their opinions will be heard more than GW will hear their fans as well.

I mean a lot of them are hating on a game to a universe they probably never even heard of or cared about till maybe just then or a few months before.

--------

In fact let's put things in perspective. The 8th edition warhammer fantasy rulebook cost 85 USD. This game by itself will cost 60 USD. That rulebook as we know isn't even close to what you'll need for your first 500 points or all the rules you'll need for even one army (generally 40+ USD for an army book) and plenty won't even play unless you at least have 2,000 points of an army. I mean let's say you play skaven. Ok buy 20 stormvermin and now you've paid about 40-50 USD for 7-8 points per models without banners. That's about 160 points you got and you still need a crap ton more. I mean Clanrats were needed in droves even for use as slaves and they're what 4 1/2 points per model? You get 20 for 35 USD and then you get 90 points of models.

Anyway then GW kills this game which people spent so much time, money and everything on and basically said thanks for the money but you didn't give enough so like our garbage or **** off or ya know more likely just **** off.


Total War Warhammer @ 2016/01/04 20:03:42


Post by: nomotog


People are also going to get heated about the stuff being left out. Like the army list for each fraction aren't complete. Orks don't have any squigs for example.

My big complaint is that your limited in what places you can take over based on your fraction. Like if your empire, you can't take over ork lands. They say it's for fluff reasons?


Total War Warhammer @ 2016/01/04 20:04:50


Post by: flamingkillamajig


nomotog wrote:
People are also going to get heated about the stuff being left out. Like the army list for each fraction aren't complete. Orks don't have any squigs for example.

My big complaint is that your limited in what places you can take over based on your fraction. Like if your empire, you can't take over ork lands. They say it's for fluff reasons?


Wait where'd they say this?


Total War Warhammer @ 2016/01/04 20:19:09


Post by: Asherian Command


Heres what you do:

You wait for it to go on sale on steam!

Wait a year for the game to get better and updated


Total War Warhammer @ 2016/01/04 20:36:49


Post by: nomotog


 flamingkillamajig wrote:
nomotog wrote:
People are also going to get heated about the stuff being left out. Like the army list for each fraction aren't complete. Orks don't have any squigs for example.

My big complaint is that your limited in what places you can take over based on your fraction. Like if your empire, you can't take over ork lands. They say it's for fluff reasons?


Wait where'd they say this?


Here is the ork unit list http://wiki.totalwar.com/w/Eleventh_Day_of_Festag

Other lists are missing units too. People think that they are going to be put in as DLC, so they will sell you a squid DL for 5 bucks.


I can't find a direct source for the settlement restrictions, but it is all over the forums. https://forums.totalwar.com/categories/total-war-warhammer


Total War Warhammer @ 2016/01/04 20:46:48


Post by: flamingkillamajig


Meh it's still better than the tabletop option in my opinion. I only really care about the missing squigs, mangler squigs and the fanatics. Fanatics would be so hilarious. Here's to hoping spider riders are cool this time. I heard they weren't cost effective last time even if spiders could crawl over walls and buildings without penalty in the game. Hoping they can scale any landscape (mountains) and actually climb on buildings while their riders shoot on the sides of em.

I'm more worried about the not being able to take over ork lands. I mean it is Total War or is the focus just about all out war rather than all out conquest?



Total War Warhammer @ 2016/01/04 20:59:05


Post by: nomotog


I think the fanatics are in. They do have a trailer for them. https://www.youtube.com/watch?v=Qpo03rbn3xU

I am worried about not being able to take over everyone. We will have to see how that plays.


Total War Warhammer @ 2016/01/04 22:36:25


Post by: thenoobbomb


 flamingkillamajig wrote:
nomotog wrote:
Total war has gone off the deep- end with DLC. Take a peek at all the DLC for Rome 2 They are selling DLC to add blood. It's insaine and they don't even have the decency to bundle it. People are worried that total warhammer is going to follow suit with gobs of DLC to fill in all the holes.

DLC is just tiring these days. I would rather just buy a game and have it. I don't want to be sifting through DLC to find want I need.


I'm fine by it because it's infinitely cheaper than playing the tabletop (I can play 5 armies or more for infinitely cheaper to make one viable decent sized army in the tabletop) and it's the only way I can play my glorious Warhammer Fantasy again. It's a shame people will fall in love with a setting that is dead because their company ran it into the ground (being the idiots GW are).

Video Gamers are just whiners. You don't like the DLC add-ons and cost then wait till it's on sale. Something tells me you would anyway just so that everything is patched correctly.

You know what the problem is with Day 1 DLC? It's made alongside the rest of the game, you just need to pay extra money to get something that is already on the disc.


Total War Warhammer @ 2016/01/04 23:00:39


Post by: flamingkillamajig


If GW killed your game universe that you spent hundreds if not thousands on and it took time, money and various things out of your life to do you'd feel like it wasn't just a waste but you'd feel like a sucker. I wanted to leave GW forever and would if it wasn't for Dark Eldar (I have a love for pain but mostly my own it would seem ).

Just as the only way I can re-live fantasy I can deal with it. This issue is peanuts to me. I spent more money on End Times than I likely will with this game and its following DLC and the end of End Times was infinitely more disappointing. At least the Total War guys had the balls to spring this on you in advance. GW disguised AoS as 9th edition. Imagine the kind of hate that followed that.


Total War Warhammer @ 2016/01/05 01:00:03


Post by: Grey Templar


 Asherian Command wrote:
Heres what you do:

You wait for it to go on sale on steam!

Wait a year for the game to get better and updated


No, what you do is you buy it when it immediately comes out so that you get all the DLC for free eventually because SEGA likes to say they're sorry for all the bugs.


Total War Warhammer @ 2016/01/05 03:16:12


Post by: flamingkillamajig


 Grey Templar wrote:
 Asherian Command wrote:
Heres what you do:

You wait for it to go on sale on steam!

Wait a year for the game to get better and updated


No, what you do is you buy it when it immediately comes out so that you get all the DLC for free eventually because SEGA likes to say they're sorry for all the bugs.


I'm not experienced with the recent total war games but you're joking right? Never really seen a company do much in the way of generosity.


Total War Warhammer @ 2016/01/05 03:24:18


Post by: Grey Templar


I bought Rome2 the day it was released. I eventually was given all the DLC for free.


Total War Warhammer @ 2016/01/05 03:28:34


Post by: Asherian Command


 flamingkillamajig wrote:
 Grey Templar wrote:
 Asherian Command wrote:
Heres what you do:

You wait for it to go on sale on steam!

Wait a year for the game to get better and updated


No, what you do is you buy it when it immediately comes out so that you get all the DLC for free eventually because SEGA likes to say they're sorry for all the bugs.


I'm not experienced with the recent total war games but you're joking right? Never really seen a company do much in the way of generosity.


I think CD Project red is the most generous game company. Its DLC is free and its expansions are around 4 hours long

So I don't know about that. I've never known sega to be generous.


Total War Warhammer @ 2016/01/06 09:44:15


Post by: Rick_1138


Well, thats the High king Edition bought.

I loves me a Ltd edition of a pc strategy game.


Total War Warhammer @ 2016/01/27 04:51:44


Post by: Commissar-Danno


You folks have heard you can't take the entire map right?


Total War Warhammer @ 2016/01/27 06:38:47


Post by: Grey Templar


What? Are there some locations that are permanently one factions?


Total War Warhammer @ 2016/01/27 11:45:48


Post by: Dowager Countess M


 Grey Templar wrote:
What? Are there some locations that are permanently one factions?


All factions can't take anything in the Chaos Wastes, and the faction you play will be able to take lands in some areas. (I think that's how it works, haven't seen the video in a while)


Total War Warhammer @ 2016/01/27 15:14:35


Post by: Tagony


My understanding is, no one can take the chaos wastes. Also, stuff like dwarfs can not take human lands because they would not do that in lore. I wonder if dwarves can take elvish lands in a expansion though, because they wouldn't bat an eye there.


Total War Warhammer @ 2016/01/27 17:37:18


Post by: Commissar-Danno


From what I understand the factions can only take one other factions territory. In the case of the Empire its the Vampire Counts and vice versa, dwarfs will be fighting against green skins so vice vera again. Chaos will be able to take empire lands for certain, but the others are unkown.


Total War Warhammer @ 2016/01/27 19:47:28


Post by: Grey Templar


That's kinda dumb if true. I could see maybe a few areas being permenantly locked off, but across the board restrictions seems silly.


Total War Warhammer @ 2016/01/31 16:52:18


Post by: Spinner


I'm willing to see how it works out. On the one hand, it's nice to take everything, but I never had much incentive not to do that in other Total War games. Sure, you could sack a city in Attila, but...I kinda wanted the city...

So if it makes sacking/raiding more viable while ensuring that all of the main factions stay represented instead of having the Empire utterly stamped out in a few turns, I'm okay with it. Plus, the settlements change how they look depending on who owns them, how cool is that?


Total War Warhammer @ 2016/02/06 19:51:30


Post by: Orlanth


Much as I like Angry Joe and understand the communities wider concern wirth DLC, I preordered this game, and normally I dont pre-order games.

First its Warhammer - Total War, second its Warhammer - Total War. I cant emphasise this enough, back while playing Medieval Total War the better part of two decades ago I was wanting Warhammer total War. Now we are getting it and from what I can see it appears this is going to be one of the good releases.

Third, if or should I say when Creative Assembly screw the pooch on release, I might get the free DLC compensation that pre-order customers got for Rome 2.

Fourth, yeah Chaos is on the disk and thus should be part of the game, but I am looking at pre-order as like 'backing' the product in advance, and paying into the development, and getting a benefit for doing so. Besides I am buying an e-copy so no disk.

Had Creative Assembly Kickstarted this, and Games Workshop allowed crowdfunding of its IP anyways I would have been all over this like a rash, and probably so would most of you. Our stretchgoal bonuses not given or costing extra for commercial customers is fairly indistinguishable from pre-order DLC.

My main concern regards Bretonnians, they are clearly in the original game, but there is no move to allow them, to be playable. i am wondering how much SEGA will gouge us to unlock them. It may be that I will remain locked out of one of my favourite Warhammer races until DLC is cheapened and batched some time after release.


Total War Warhammer @ 2016/02/07 23:55:49


Post by: flamingkillamajig


 Orlanth wrote:
Much as I like Angry Joe and understand the communities wider concern wirth DLC, I preordered this game, and normally I dont pre-order games.

First its Warhammer - Total War, second its Warhammer - Total War. I cant emphasise this enough, back while playing Medieval Total War the better part of two decades ago I was wanting Warhammer total War. Now we are getting it and from what I can see it appears this is going to be one of the good releases.

Third, if or should I say when Creative Assembly screw the pooch on release, I might get the free DLC compensation that pre-order customers got for Rome 2.

Fourth, yeah Chaos is on the disk and thus should be part of the game, but I am looking at pre-order as like 'backing' the product in advance, and paying into the development, and getting a benefit for doing so. Besides I am buying an e-copy so no disk.

Had Creative Assembly Kickstarted this, and Games Workshop allowed crowdfunding of its IP anyways I would have been all over this like a rash, and probably so would most of you. Our stretchgoal bonuses not given or costing extra for commercial customers is fairly indistinguishable from pre-order DLC.

My main concern regards Bretonnians, they are clearly in the original game, but there is no move to allow them, to be playable. i am wondering how much SEGA will gouge us to unlock them. It may be that I will remain locked out of one of my favourite Warhammer races until DLC is cheapened and batched some time after release.


Their whiners the whole lot of them. Video gamers are some of the most spoiled of the gamers that exist. If they dealt with the killing of their favorite franchise in a 'big announcement' style to reveal a dumbed down version of their beloved franchise that the other gamers from the other game the company made considered a good 'secondary game'. Then add to the insult if you don't buy into this new game (most fantasy players didn't) then GW pits you against the gamers of their other game and considers you to not be 'true' gamers.

Also don't give me the bull that fantasy was not as interesting of a universe. All we needed is a big video game or movie to spread to other audiences since tabletop gaming isn't that huge and costs a ton. I mean seriously it's like saying 'lord of the rings' is currently unpopular at GW so let's can the game. I mean even though 'The Hobbit' and LotR movies sold a ton and brought a ridiculous renewed love for the franchise. All it really takes is a good game like 'Dawn of War 1'. 'Total War: Warhammer' would've done it too. My friends that liked Total War were interested in the lore and the Warhammer Fantasy world. I'm just glad they didn't have to suffer through what GW did to the Warhammer Fantasy fans. GW is just evil and stupid.

Seriously if you make a great game or movie and advertise it a bunch then you will succeed.

Oh and if you still think Warhammer Fantasy just wasn't interesting enough then look at the Warcraft movie. GW claims this stole from Warhammer Fantasy right? If what they say is true then why is the copy and possibly inferior version having a ****ing movie while you killed your universe's counterpart? The explanation is simple and that is there are more video gamers than tabletop gamers and it's cheaper and easier to get into. GW fails because they don't broaden their horizon and they will continue to do so until the either realize it or fall straight into the ground and dig their own grave.

------

Anyway my point to this is if you need to boycott anybody boycott GW. This game however is a godsend and possibly the last hope of Warhammer Fantasy. In all likelihood Warhammer Fantasy will remain dead but I can only hope this will be a last hurrah for us warhammer fantasy gamers. Let the game succeed and watch it GW and then go **** yourselves!

------

As said before I will buy this game several times over with all DLC if I have to in order to play the game. I'm fine with it because it's the last way to re-live a game I loved.


Total War Warhammer @ 2016/02/08 04:57:25


Post by: Grey Templar


I think the reason Fantasy wasn't as popular was because the ruleset, while it was relatively solid and functional, was too advanced for many players. They didn't have the patience, or money, to build large armies and engage in actual tactical play. That's why the numbers were low.

The fluff was top notch IMO.


Total War Warhammer @ 2016/02/09 01:31:09


Post by: Orlanth


 flamingkillamajig wrote:
 Orlanth wrote:
Much as I like Angry Joe and understand the communities wider concern wirth DLC, I preordered this game, and normally I dont pre-order games.

First its Warhammer - Total War, second its Warhammer - Total War. I cant emphasise this enough, back while playing Medieval Total War the better part of two decades ago I was wanting Warhammer total War. Now we are getting it and from what I can see it appears this is going to be one of the good releases.

Third, if or should I say when Creative Assembly screw the pooch on release, I might get the free DLC compensation that pre-order customers got for Rome 2.

Fourth, yeah Chaos is on the disk and thus should be part of the game, but I am looking at pre-order as like 'backing' the product in advance, and paying into the development, and getting a benefit for doing so. Besides I am buying an e-copy so no disk.

Had Creative Assembly Kickstarted this, and Games Workshop allowed crowdfunding of its IP anyways I would have been all over this like a rash, and probably so would most of you. Our stretchgoal bonuses not given or costing extra for commercial customers is fairly indistinguishable from pre-order DLC.

My main concern regards Bretonnians, they are clearly in the original game, but there is no move to allow them, to be playable. i am wondering how much SEGA will gouge us to unlock them. It may be that I will remain locked out of one of my favourite Warhammer races until DLC is cheapened and batched some time after release.


Their whiners the whole lot of them. Video gamers are some of the most spoiled of the gamers that exist. If they dealt with the killing of their favorite franchise in a 'big announcement' style to reveal a dumbed down version of their beloved franchise that the other gamers from the other game the company made considered a good 'secondary game'. Then add to the insult if you don't buy into this new game (most fantasy players didn't) then GW pits you against the gamers of their other game and considers you to not be 'true' gamers.

Also don't give me the bull that fantasy was not as interesting of a universe. All we needed is a big video game or movie to spread to other audiences since tabletop gaming isn't that huge and costs a ton. I mean seriously it's like saying 'lord of the rings' is currently unpopular at GW so let's can the game. I mean even though 'The Hobbit' and LotR movies sold a ton and brought a ridiculous renewed love for the franchise. All it really takes is a good game like 'Dawn of War 1'. 'Total War: Warhammer' would've done it too. My friends that liked Total War were interested in the lore and the Warhammer Fantasy world. I'm just glad they didn't have to suffer through what GW did to the Warhammer Fantasy fans. GW is just evil and stupid.

Seriously if you make a great game or movie and advertise it a bunch then you will succeed.

Oh and if you still think Warhammer Fantasy just wasn't interesting enough then look at the Warcraft movie. GW claims this stole from Warhammer Fantasy right? If what they say is true then why is the copy and possibly inferior version having a ****ing movie while you killed your universe's counterpart? The explanation is simple and that is there are more video gamers than tabletop gamers and it's cheaper and easier to get into. GW fails because they don't broaden their horizon and they will continue to do so until the either realize it or fall straight into the ground and dig their own grave.

------

Anyway my point to this is if you need to boycott anybody boycott GW. This game however is a godsend and possibly the last hope of Warhammer Fantasy. In all likelihood Warhammer Fantasy will remain dead but I can only hope this will be a last hurrah for us warhammer fantasy gamers. Let the game succeed and watch it GW and then go **** yourselves!

------

As said before I will buy this game several times over with all DLC if I have to in order to play the game. I'm fine with it because it's the last way to re-live a game I loved.


Your reply doesn't bear much relation to what your quoting. It reads like your are angrily mostly agreeing with me, and chastising my post in doing so.
Confusion reigns.


Total War Warhammer @ 2016/02/09 02:02:52


Post by: flamingkillamajig


Sorry Orlanth it was just a rant with nothing against you at all. I have friends that agree the whole point with Angry Joe and I just don't understand. One of them will splurge and buy insanely stupid things to paint for hundreds for AoS then come back and complain for Total War: Warhammer which costs infinitely less than the model he just splurged on. He wasn't even a freaking warhammer fantasy fan (though does play Total War). It's absolutely insane in reasoning.

Seriously the massive down-votes on the total war game to a franchise they've never played (warhammer fantasy not 'total war') is just insane. Those Total War fans would never dream of a game company screwing over their fans as much as GW has. Seriously sometimes GW is so comically tie damsels to railroad tracks evil and greedy it just astounds me.

Basically if the Total War fans want to boycott something then they should see the plight of fantasy fans that watched warhammer fantasy die. Boycotting GW would be a fairly worthy cause in comparison.


Total War Warhammer @ 2016/02/09 02:51:28


Post by: Compel


But if they've never bought warhammer fantasy, then they've boycotted it by default.

If someone doesn't like something, they're perfectly entitled to vote with their wallet. They're also perfectly entitled to inform the company why. - That's actually helping the company, at the end of the day.
The company is NOT however, required to listen to them and is, instead, perfectly happy to sit in their Corporate Headquarters and ignore their customers opinions.

When the sun sets, it's the money that talks loudest.


Total War Warhammer @ 2016/02/09 03:07:29


Post by: flamingkillamajig


 Compel wrote:
But if they've never bought warhammer fantasy, then they've boycotted it by default.

If someone doesn't like something, they're perfectly entitled to vote with their wallet. They're also perfectly entitled to inform the company why. - That's actually helping the company, at the end of the day.
The company is NOT however, required to listen to them and is, instead, perfectly happy to sit in their Corporate Headquarters and ignore their customers opinions.

When the sun sets, it's the money that talks loudest.


I honestly wish this was true. Certain groups seem not content with this line of thinking.

Still I say GW made the wrong choice to killed warhammer fantasy but that's a topic for another thread *sigh*.


Total War Warhammer @ 2016/02/09 09:43:50


Post by: Compel


Yup, I agree completely. I do believe it was completely the wrong choice.

I firmly believe that, if Warhammer: Total War is a success, they're going to have kids going into the store, loving the Dwarf faction and then going, "what the heck is a Sigmarite, I wanted an Empire army!"

And then, GW, hypothetically, won't get that sale. But then, it's going to come down to money whether my thoughts are right or not. And, my feeling is, if warhammer fantasy was still around, we'd see a "Dawn of War" major level bump of purchases that would very possibly have saved the game. Instead, we might just see a minor increase. - There are going to be people who don't mind that dwarfs are now 'fyreslayers'.

Of course, meanwhile, Mantic can't keep up with demand for Kings of War.


Total War Warhammer @ 2016/02/09 09:54:09


Post by: CaoCaoTipper


 Compel wrote:
Yup, I agree completely. I do believe it was completely the wrong choice.

I firmly believe that, if Warhammer: Total War is a success, they're going to have kids going into the store, loving the Dwarf faction and then going, "what the heck is a Sigmarite, I wanted an Empire army!"

And then, GW, hypothetically, won't get that sale. But then, it's going to come down to money whether my thoughts are right or not. And, my feeling is, if warhammer fantasy was still around, we'd see a "Dawn of War" major level bump of purchases that would very possibly have saved the game. Instead, we might just see a minor increase. - There are going to be people who don't mind that dwarfs are now 'fyreslayers'.

Of course, meanwhile, Mantic can't keep up with demand for Kings of War.


It did seem like terrible timing, business wise. They destroyed one of their properties just before two hugely popular games for it came out, being Vermintide, which I know for a fact has ignited curiosity in the Warhammer universe with atleast 3 of my friends (all of whom I've had to explain too that the universe they find so interesting has literally been destroyed) and Total Warhammer. You'd think they could hold off a year and see what happens. GW isn't exactly free falling in sales, it's just losing them inch by inch each year. There wasn't need for such a drastic decision just yet.

THEN AGAIN, I don't run a multi-million pound corporation! I always have to remind myself of that when-ether I criticise GW's decisions


Total War Warhammer @ 2016/02/11 16:08:51


Post by: Orlanth


New video:




Empire Campaign Walkthrough


Total War Warhammer @ 2016/03/01 20:36:00


Post by: Orlanth


New video.



The empire walkthrough made me pumped for this game more than any in a long time. That was two steps forward, this is two steps back. Or one and a half as the Brets are clearly only thinly implemented and might be due a makeover in the next seven weeks.

I am very underwhelmed by the Brets as a faction. While it makes sense for Medieval total War armies to be clearly colour coded I think the Brets need to be a lot more colourful, giving all the units a single tabard colour looks boring.
The battle also doesn't inspire me to believe the AI is fixed much either. Also the battle is over too quickly, it has the fast forward combat of Rome 2. Most of it is chat and waiting.

Also what is with the field trebuchet, are they hovercraft? I would have rather they imported the Medieval 2 trebuchet than use what they have got.

Still the video is good and you get to see more about the spellcasting. Brets are highly likely to be the freeLC faction at launch, so we will open with six factions to play on day one. That is enough to sink my teeth into, especially if I am playing the Vamps.



Total War Warhammer @ 2016/03/02 00:49:36


Post by: Grey Templar


That does seem a little rough. The Brettonians didn't even have any Knights. Just infantry. So I think they're really unfinished currently, I wouldn't worry too much.


Total War Warhammer @ 2016/03/02 03:03:25


Post by: flamingkillamajig


 Grey Templar wrote:
That does seem a little rough. The Brettonians didn't even have any Knights. Just infantry. So I think they're really unfinished currently, I wouldn't worry too much.


Ouch. A knight-less army of bretonnians is like a vehicle-less version of imperial guard. You'd have my sympathies.


Total War Warhammer @ 2016/03/02 04:15:53


Post by: Grey Templar


Hopefully the knights aren't high tier units. They did mention that was an early game battle.


Total War Warhammer @ 2016/03/02 04:42:39


Post by: Orlanth


I think that was an excuse. Early tier? Akhag had unlocked Skullmuncha and the crown and possibly the rest of his equipment. Also the orks had boar boyz, I cant see orcs unlocking heavy cavalry before Brets.

I really don't like how bland the Brets are looking, and I have to hope they are allowed include more units than the army book offers. Brets could do with foot knights, crossbowmen and bolt throwers to complete their rosters.


Total War Warhammer @ 2016/03/02 04:59:12


Post by: Grey Templar


Well this is what? One video we've seen the Brettonians in, and not focusing in on their units at all either. And the game is a ways out too.

And we don't know what order that the character's gear gets unlocked either. Its possible that the Crown is what you begin with and Skullmuncha is the first thing you unlock.


Total War Warhammer @ 2016/03/02 15:02:34


Post by: Orlanth


 Grey Templar wrote:
Well this is what? One video we've seen the Brettonnians in, and not focusing in on their units at all either. And the game is a ways out too.


I am buying that, for now. I suspect this video is late in because they only very recently had enough Bret units functional to make the video and based the battle report on what they could field. Bret knight models are already made, we see some on the orc campaign map video, but lance formation will require special coding.

Still time is running out and we have half the factions at first release unseen. Empire, Orcs and Dwarfs are fleshed out, Brets, Chaos and Vampire Counts are at an unknown stage of implementation, and the fact that they have released so few images of them makes me suspect there is a lot of gaps to fill.

I wonder if it will be ready to launch in seven weeks time.


 Grey Templar wrote:

And we don't know what order that the character's gear gets unlocked either. Its possible that the Crown is what you begin with and Skullmuncha is the first thing you unlock.


the crown will likely be starting gear, or the first quest item. I would prefer the latter as it sets up Azhags story for the player. It would make sense for Azhag to be an ordinary boss orc and you have to do an intro story quest which results in him gaining the crown when you first unlock him. Azhag is the second O&G legendary lord, and thus you likely dont start with him on the map at all. I cant confirm that, but it strongly implies when playing Empire you start with Karl Franz, but have to work to get Balthasar Gelt.

Getting any wyvern too early looks like a balance issue to me.


Total War Warhammer @ 2016/03/02 16:07:54


Post by: Grey Templar


Flying units do look rather strong, unless your opponent has a lot of shooting. Your gonna have to protect your artillery much more actively in this total war.


Total War Warhammer @ 2016/03/02 17:26:45


Post by: Orlanth


 Grey Templar wrote:
Flying units do look rather strong, unless your opponent has a lot of shooting. Your gonna have to protect your artillery much more actively in this total war.


For the scenario give and the amount of artillery it may have been better to detach Azhag to go artillery nuking from the beginning o the battle. His hexes are powerful, but the rocs could clearly hold on without. Yet they took a lot of damage from the trebuchet, and quickly.


Total War Warhammer @ 2016/03/02 17:39:38


Post by: Grey Templar


Well I wouldn't call that guy the best tactician ever. Honestly I could probably have won that battle far quicker and taken fewer losses.


Total War Warhammer @ 2016/03/02 19:18:42


Post by: Orlanth


In fairness that would have been a poor demonstration over too quickly and reminiscent of Angry Joes very popular and harsh lashing review of Rome 2, which CA had to take on board, which decried how large battles lasted only five minutes. A lot of people are watching to see of CA has learned its lessons from there.

Besides once you replace those Mounted Yeomen with KotR, the strategy used might be the strategy you need to use. Azhag might be needed for the first half of the battle nuking and debuffing knights until da boyz could hold off what remained and azhag could fly to the trebuchet.

The scenario was on 'hard' yeah right. I am pretty convinced that the Yeomen are placeholders for other cavalry. The generals speech, which is custom for the battle, mentioned fighting knights. When from what we could see there was only one knight on the actual battlefield and he was on foot.

Also if you havent seen this: https://www.youtube.com/watch?v=P_QK-lcW8a8 NSFW language warning


Total War Warhammer @ 2016/03/09 14:23:42


Post by: Tagony


Well this got pushed back a month. Hopefully that means it will be a decent release. Also, it will be a 64 bit system. This should show how much I know about computers, but does this make it more of a high computer to run or low?


Total War Warhammer @ 2016/03/09 18:27:28


Post by: thenoobbomb


 Tagony wrote:
Well this got pushed back a month. Hopefully that means it will be a decent release. Also, it will be a 64 bit system. This should show how much I know about computers, but does this make it more of a high computer to run or low?

Higher, 64 bits allows it to use more than 4GB of RAM


Total War Warhammer @ 2016/03/09 18:49:10


Post by: Orlanth


I am not the leas bit surprisd by the pushback. It is clear that some factions are nowhere near ready.


Total War Warhammer @ 2016/03/09 19:17:58


Post by: Tagony


Ah thanks noob. My computer does just fine with shogun TW 2, WoW, Pillars of eternity. Should I start thinking of upgrading? Or better question have you guys seen the exact requirements for the game?


Total War Warhammer @ 2016/03/09 19:19:13


Post by: Grey Templar


The requirements aren't out yet. But I doubt they're much higher than Shogun 2 was.

What are your specs?


Total War Warhammer @ 2016/03/09 19:23:16


Post by: Compel


Total War games tend to be rather inefficient at running things, so tend to need pretty beefy computers (for what I would argue no real reason - I really don't care about individually tracked grassblade or whatever bs they'll end up advertising next).

I don't think Pillars or WoW are known as high spec games either (Indeed, I'm sure the low-specness was one of the keys to WoW's success, historically, right?)

I'd probably suggest looking at Rome 2's specs at the very least, then maybe adding an extra 20% or so?


Total War Warhammer @ 2016/03/09 19:25:29


Post by: Grey Templar


I never found the graphics requirements to be high, it was more on the processing end. And having more RAM was always desirable of course. Of course I just always ran them on low setting to improve performance.


Total War Warhammer @ 2016/03/09 19:41:38


Post by: thenoobbomb


Minimum specs are

Windows 7 64 Bit
Intel Core 2 Duo 3.0Ghz
3GB RAM
(DirectX 11) AMD Radeon HD 5770 1024MB / NVIDIA GTS 450 1024MB / Intel HD4000 @720p
Direct X 11
35GB storage

Added note: PC Integrated graphics chipsets require 4 GB RAM, e.g. Intel HD series

It's on Steam


Total War Warhammer @ 2016/03/09 19:50:50


Post by: Grey Templar


3gb of ram? That's an odd number.


Total War Warhammer @ 2016/03/09 23:38:06


Post by: Tagony


AMD FX(tm)-8350 Eight Core Processor 4.00 GHz
8 gig of ram
64 bit operating system
GeForce GT 640 card

I got it about 3 years ago, so hopefully it can still hang


Total War Warhammer @ 2016/03/10 00:25:40


Post by: flamingkillamajig


 Tagony wrote:
AMD FX(tm)-8350 Eight Core Processor 4.00 GHz
8 gig of ram
64 bit operating system
GeForce GT 640 card

I got it about 3 years ago, so hopefully it can still hang


Most of that sounds good except for the video card. Mine is like a 950 or 970 and I got it fairly recently. It manages games infinitely better. Cost me like 200 USD though.


Total War Warhammer @ 2016/03/10 04:48:51


Post by: Grey Templar


Yeah, you're gonna want a new video card for sure.


Total War Warhammer @ 2016/03/10 12:56:44


Post by: Tagony


ok then its time to start looking at new vid cards. Thanks guys!


Total War Warhammer @ 2016/03/10 14:03:18


Post by: Orlanth


Let me help here. My graphics card will play it, but it would be nice to at least look at upgrading. Trouble is where to go for advice. Some sites probably know their stuff but don't know how to speak English without jargon, and look down the nose at anyone else who cant.

Others just point to a graphics card and make a hash of explaining why you should get it.

But I found this review:

http://www.hardware-revolution.com/best-video-card-graphic-card-gpu-for-gaming-february-2016/

It hits the goldilocks zone of computer advice, telling you everyitnhg you need to know about thecards and doesnt assume you already know the industry.


This one also helped:

http://www.guitricks.com/2015/01/best-budget-graphics-cardsgpus-for-2015.html



Total War Warhammer @ 2016/03/11 14:44:01


Post by: Tagony


http://www.newegg.com/Product/Product.aspx?Item=N82E16814487028

EVGA 02G-P4-3757-KR G-SYNC Support GeForce GTX 750 Ti 2GB 128-Bit GDDR5 PCI Express 3.0 FTW w/ ACX Cooling Video Card

This is a suggestion i got from a bud, you guys think it will be enough to run it smoothly?


Total War Warhammer @ 2016/03/11 21:21:34


Post by: flamingkillamajig


My computer fixing family member told me to get one of the current video cards as it'd just go out of date super fast. I have a NVidia GeForce gtx 960 for that reason. It's a really good video card and they're so efficient they can work on their own much better. You might want to check to see if you have two fans though. Just make sure it works with your computer on hand. I had to get my whole computer put into a new case and given another fan just so it'd work. 200 dollars for the graphics card alone but it can run just about everything.


Total War Warhammer @ 2016/03/15 14:49:25


Post by: shinros


vampire counts trailer up my body can't handle the awesomeness of it.





Total War Warhammer @ 2016/03/15 15:12:33


Post by: Orlanth


My trouble with Creative Assembly 'in engine cinematics' is that we don't know if they are telling the truth or not.

The in engine trailer work for Rome 2 Total War didn't look like what gamers actually got. I am yet to have my confidence restored.

Also the cinematics are likely there to cover up the faction not being ready yet for play.


Total War Warhammer @ 2016/03/15 21:04:25


Post by: flamingkillamajig


 shinros wrote:
vampire counts trailer up my body can't handle the awesomeness of it.





This will be the faction I play of the 4 (or 5 with DLC). I always wanted to play them in the tabletop but skaven took priority. Really looking forward to: coven thrones, mortis engines, terrorgheists, zombie dragons, vampires, crypt horrors, hex wraiths, vargheists and pretty much just raising undead. The only real weakness vampire counts had was no shooting but they could horde, raise dead and have fairly elite units all just fine.

I really do hope we can summon our dead enemies though. That would be so sick. Such an ultimate offense to your opponent.


Total War Warhammer @ 2016/03/15 21:20:12


Post by: Grey Templar


Going by the last bit of that trailer, I think raising your opponent's dead is definitely happening. The real question is if you can keep them after the battle...


Total War Warhammer @ 2016/03/15 21:44:44


Post by: flamingkillamajig


 Grey Templar wrote:
Going by the last bit of that trailer, I think raising your opponent's dead is definitely happening. The real question is if you can keep them after the battle...


I'm happy either way. God that'd be such a massive offense to your enemy.


Total War Warhammer @ 2016/03/16 00:18:04


Post by: War Kitten


I am so hyped for this game. I loved fantasy, and they seem to be doing right by my Dwarves.


Total War Warhammer @ 2016/03/16 02:39:50


Post by: flamingkillamajig


 War Kitten wrote:
I am so hyped for this game. I loved fantasy, and they seem to be doing right by my Dwarves.


I seriously hope Angry Joe's complaints have subsided. I seriously feel he's done more bad than good for that game and though the business practice may not be good I'd easily buy that game 3 times over with all DLC just to get my Warhammer Fantasy fix again.

I mean if he helped ruin any chance of a reboot of warhammer fantasy tabletop I will go to his house and punch him in the face (though I most likely wouldn't go there and do it) and normally I like that guy.


Total War Warhammer @ 2016/03/16 04:47:14


Post by: Orlanth


Angry Joe had valid complaints, and he should be credited for cutting through the BS that was Rome 2 Total War and forcing Creative Assembly to review its marketing policy.

Pre-order is to me 'backing' the product, and I am ok for this to include sweeteners.

Also this looks like a massive game in terms of workload, each faction is very different, not just the same deal with different coloured units. There will be a lot of extra coding involved in making the game as it is. As it expands we will see a lot of DLC and unlike many DLC offers these appear to be worth paying for. But we shall see, we don't know the pricing structure yet.


Total War Warhammer @ 2016/03/16 05:06:02


Post by: flamingkillamajig


If I bought the game 3 times over with all DLC it'd still be cheaper and a more in depth experience with more factions playable and better balanced armies that warhammer fantasy was on the tabletop. Considering fantasy tabletop is now dead this is the only way I can live out my fantasy dreams. Just let this game grow Joe and let GW swallow their tongues on all the crap they keep spewing out. People should understand this is what made fantasy so great. It truly deserves another chance with a broader audience that can truly appreciate it's great story and gameplay without knowing if they want to since hundreds of dollars or more and spent time painting and make models for just one army.

I mean 'Dawn of War 1' got me into 40k and playing the tabletop game. Total war could do this for warhammer fantasy as well. Please GW let your universes grow and try not to butcher them into some sort of Frankenstein.


Total War Warhammer @ 2016/03/16 13:04:33


Post by: Orlanth


Age of Sigmarines has a 'following' but its very small, there is very little loyalty to the IP because its new IP, Mantica is older.

The main advantage of Warhammer Fantasy was that it was built up over time and has a fanbase. I am hoping that with the undoubted success of this release Games Workshop will come to their senses and relaunch WHFB, they can still keep Age of Sigmar boxsets as an alternate timeline. We have already had one of those with Storm of Chaos, which directly contradicts the End Times story arc.

I really hope the endgame doesnt play out as hold as long as you can then - Sigmar. I hope the game allows your faction to crush Archaon and cancel the apocalypse. Then if we can do so on the PC, we should be able to do so in the tabletop universe.

This game may well be the best news WHFB has ever had, as when new people want to join in in Warhammer and find the unloved smegfest that is the current fluff and model range they might want the ral thing enough for even the morons in GW corporate to see a good thing.


Total War Warhammer @ 2016/03/16 17:21:14


Post by: Eldarain


They could save face by releasing it in a "Horus Heresy" style. Relive the classic battles of the world that was!


Total War Warhammer @ 2016/03/16 22:11:12


Post by: flamingkillamajig


 Eldarain wrote:
They could save face by releasing it in a "Horus Heresy" style. Relive the classic battles of the world that was!


I really hope they back-pedal so hard but I'm sure GW will act like it was their plan all along. I swear the hate Creative Assembly and Sega have gotten over 'total war' DLC are freaking non-issues in comparison to warhammer fantasy. Seriously 28 years of a franchise including brand loyalty and your big move is to kill the game that you expected us to invest in and then fully accept that it's dead and this new crap with a totally space marines faction and rules scribbled down at the last second with childish 8 year old humor moments is something we should totally spend hundreds on when a casual game generally doesn't amount to spending hundreds of dollars per person. Seriously when 40k players that play AoS compare it to a 'take a drink' game and say it's a good 'secondary' game there's an issue. Seriously all that effort in their main game for 28 years thrown into the wind for a game you casually flick your testicles to get a re-roll for.

------

On the subject of mannfred in the trailer he was always my favorite of the von carsteins. Manipulative and successful as well as smart, good with magic and a pretty decent fighter. He is such a worthy von carstein successor. I like how he just casually fights and kills each empire soldier fighting him within the span of a second or two. Brave men for sure but mannfred kills them so effortlessly in a "Wtf do you guys think you're doing?! Don't you know who I am?!" sort of way. I mean seriously it mentions some vampires are such good fighters that very skilled mortal men fighting them are as fumbling children in comparison. I mean they're super strong, super smart, super fast, super magic heavy and can't die through age or sickness. I mean far as I remember vampire counts can be as fighty as chaos lords. There was once a thread on it in the fantasy forum. Something along the lines that chaos lords would win duels but vampire lords could kill more basic dudes.


Total War Warhammer @ 2016/03/16 22:21:23


Post by: Manchu


Just a reminder to stay on-topic, please avoid straying into discussion of AoS. Thanks!


Total War Warhammer @ 2016/03/17 12:16:09


Post by: Formosa


Can anyone suggest a gaming laptop that will run this, I haven't been into computers in years and I'm out of it.

Cheers


Total War Warhammer @ 2016/03/18 01:05:37


Post by: flamingkillamajig


No idea man. The system requirements are up though. I'd say in most cases regardless of computer a better video card is usually the most important and hardest thing to buy. It's also what you usually need regardless of the computer you buy as what a computer starts with is usually garbage in respect to video cards. RAM in comparison is super cheap.


Total War Warhammer @ 2016/03/18 20:48:32


Post by: Grey Templar


 Formosa wrote:
Can anyone suggest a gaming laptop that will run this, I haven't been into computers in years and I'm out of it.

Cheers


My recommendation is don't use laptops for gaming. You'll pay a lot more to get the same specs in Laptop form and you may not even be able to get certain specs at all. For the same cost as a mediocre "gaming" laptop you can build a very nice desktop computer.


Total War Warhammer @ 2016/03/18 21:32:07


Post by: flamingkillamajig


 Grey Templar wrote:
 Formosa wrote:
Can anyone suggest a gaming laptop that will run this, I haven't been into computers in years and I'm out of it.

Cheers


My recommendation is don't use laptops for gaming. You'll pay a lot more to get the same specs in Laptop form and you may not even be able to get certain specs at all. For the same cost as a mediocre "gaming" laptop you can build a very nice desktop computer.


Agreed. The issue obviously being laptops are more portable and smaller so they can't fit as much of the top of the line gear as easily. It's kind of a space issue. If I had a computer that could fill up a whole room it'd probably be an infinitely better machine than a small little desktop. I could be wrong of course.


Total War Warhammer @ 2016/03/18 21:44:01


Post by: Grey Templar


Well, a computer that used modern technology and filled an entire room would be complete overkill on any game ever. But yes, it would be better.

That said, desktop towers are usually way larger than they need to be. Micro PCs seem to be something that's becoming popular, but cooling is the main issue(and main reason for towers being big. Its cheaper and easier to just make a lot of empty space than have a more robust cooling system)


Total War Warhammer @ 2016/03/18 22:37:29


Post by: endur


 Grey Templar wrote:
Going by the last bit of that trailer, I think raising your opponent's dead is definitely happening. The real question is if you can keep them after the battle...


Rumor is you don't currently get to keep the troops that are animated during a battle (and you only get to animate a max of two new units), but we can hope that will change.


Total War Warhammer @ 2016/03/18 22:42:43


Post by: Trondheim


 Orlanth wrote:
Angry Joe had valid complaints, and he should be credited for cutting through the BS that was Rome 2 Total War and forcing Creative Assembly to review its marketing policy.

Pre-order is to me 'backing' the product, and I am ok for this to include sweeteners.

Also this looks like a massive game in terms of workload, each faction is very different, not just the same deal with different coloured units. There will be a lot of extra coding involved in making the game as it is. As it expands we will see a lot of DLC and unlike many DLC offers these appear to be worth paying for. But we shall see, we don't know the pricing structure yet.


Angry Joe having a good point That was humerous to say it midely.

CA redeemed themselves in my eyes with Attila and the following Dlc, This game I wont pay for. Im done feeding GW my coin


Total War Warhammer @ 2016/03/24 15:14:27


Post by: Tagony


Lots of new videos up on youtube. Humans vs vamps, dwarves vs vamps (siege), and vamps vs vamps (siege).


Total War Warhammer @ 2016/03/24 21:26:48


Post by: flamingkillamajig


Possibly going to get some AoS players to play warhammer fantasy with each other soon. They said the fairly same story about how the 'elite' fantasy players that played made them not want to play warhammer fantasy. I suggest to one of them if they'd play the game against each other (2 newbie fantasy players but currently AoS players). I only told one of them this but he said he'd play warhammer fantasy. Considering one has vampire counts and the other skaven I should be able to help out both as I have the rules for both, movement trays, the vampire magic cards and plenty models for both armies.

Anyway at least one of these people plays vampire counts and they were watching the vampire counts trailer for total war with another person that played AoS in the store.

I think this total war thing and the AoS game will help lots of people get into fantasy should they be able to get their hands on the rules and play with not so hardcore players.


Total War Warhammer @ 2016/03/25 07:47:29


Post by: Matt.Kingsley


For those wondering about the Vampire Counts, here's a little gameplay of them (along with discussion about the game itself):




It sounds like you can raise (read: recruit) dead units from large battles as vampires if your army approaches the spot.


Total War Warhammer @ 2016/03/30 15:26:41


Post by: Azeroth


What are the playable races/armies in this game?


Total War Warhammer @ 2016/03/30 15:56:15


Post by: thenoobbomb


Azeroth wrote:
What are the playable races/armies in this game?

On release:
- Empire
- Vampire Counts
- Dwarfs
- Orcs & Goblins
Day 1 DLC/pre-order bonus:
- Warriors of Chaos


Total War Warhammer @ 2016/03/31 11:05:17


Post by: Orlanth


Azeroth wrote:
What are the playable races/armies in this game?


Currently the five races listed above.
Eventually all the 8th edition races.
The devs made comment that a race will be FLC shortly after release, Bretonnians are rumoured to be this race, but we have no confirmation.


Total War Warhammer @ 2016/04/29 18:11:54


Post by: Spinner


So the Chaos pack pre-order bonus has been extended to an 'early adopter' bonus for buying the game in the first week of release; in celebration, here's a great video of Kholek Suneater fighting a dwarf army.

And there's some other dudes in the background, but KHOLEK.




Total War Warhammer @ 2016/04/29 18:40:10


Post by: angelofvengeance


Kholek is pretty sweet! Love me some dragon ogre smashing


Total War Warhammer @ 2016/05/14 09:12:52


Post by: Ratius


Is this out today?


Total War Warhammer @ 2016/05/14 10:24:55


Post by: Disciple of Fate


Guessing the FLC race will be Bretonnians, they have already been shown as AI opponents and have their lands on the map, would take the least amount of effort to push into a full race. One could hope for Kislev, but it doesn't seem to be in the game (yet).

So far excited, just disappointed that Chaos doesn't have one legendary for each of the 4 gods, but you cant have it all I guess.


Total War Warhammer @ 2016/05/14 11:32:10


Post by: Compel


I'd be surprised if Slaanesh are even going to be admitted as existing...


Total War Warhammer @ 2016/05/14 11:41:15


Post by: Disciple of Fate


 Compel wrote:
I'd be surprised if Slaanesh are even going to be admitted as existing...

Well I have good news for you, when I said I was disappointed that all 4 gods didn't have one legendary champ, it was aimed at the fact that Prince Sigvald is the only god specific one. So Slaanesh should be in, else they could have picked Valkyria or someone else.


Total War Warhammer @ 2016/05/14 16:22:03


Post by: Frankenberry


So, from what I've been reading/watching via the YouTube's is that when you go for a campaign you get short and long objectives - varying depending on what race you are. Seems neato.

Then, during one of the 'let's plays' they mentioned that CA is limiting how much you can 'conquer' as one race. As in, you can't kill everyone.

I might've misunderstood, but that seems sort of anti-TW, doesn't it?


Total War Warhammer @ 2016/05/14 17:28:01


Post by: Spinner


Welllllll...killing everyone is certainly an option. You just can't occupy everyone's settlements. Dwarfs and Greenskins are restricted to mountain/badlands settlements, while Empire, Bretonnia, and Vampires can only occupy each other's territories. Chaos is a horde faction, and thus can't hold settlements at all.

Burning them to the ground is still on the table, though.

If that's not your cup of tea, I believe there's going to be a mod out with the game to turn it off. Personally, I'm going to try a round or three with it on before messing with it; I think the lore justification is a little weak, but the possibility of strategic rebalancing - especially near the end game - is enough to pique my curiosity.

Now I just need to decide if I want to play Kholek or Balthasar Gelt first. Greenskins would be my obvious and immediate choice, but I'm not that interested in either Grimgor or Azhag, so I'm holding out hope for a Karak Eight Peaks DLC pack or something that ushers in the rule of Skarsnik.


Total War Warhammer @ 2016/05/14 23:17:38


Post by: flamingkillamajig


Well i just pre-ordered. I don't care if some consider me a sucker or not. I have to have my Warhammer Fantasy fix after GW killed the game off. I'm just waiting for the pre-load as xcom 2 took me like 18 hours to load up before i could play. At least with this i'll be able to play the game on launch day provided everything's working (which it very well might not be).


Total War Warhammer @ 2016/05/14 23:54:24


Post by: Trondheim


After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of


Total War Warhammer @ 2016/05/15 01:03:37


Post by: flamingkillamajig


Don't care. Need my Warhammer Fantasy fix. This is the only way to get it anymore.


Total War Warhammer @ 2016/05/15 02:01:55


Post by: War Kitten


I already pre-ordered it. I've enjoyed the Total War series for a while (even though I'm awful at it), and now I get another one, combined with Warhammer? Oh god yes


Total War Warhammer @ 2016/05/15 02:13:53


Post by: Matt.Kingsley


On a slightly unrelated note I can't wait for the community market to get flooded with the special Warhammer-themed Dota 2 Treasures that are going to be distributed with the pre orders for TW:W.


Total War Warhammer @ 2016/05/15 04:15:54


Post by: Spinner


 Trondheim wrote:
After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of


There's going to be a mod, either at launch or very shortly after, to change Regional Occupation if you really want to conquer everything; they've promised at least one FLC race (probably Bretonnians) and want to release every race eventually.

And everyone's excited for it because it's Warhammer Total War and a lot of people have wanted that for a very, very long time. The Call of Warhammer/Rage of Dark Gods mod for Medieval 2 isn't bad, but it'll be nice to have a release without random scripted stacks spawning everywhere and no CTD every five turns.

Hopefully.

(Not to knock Rage of Dark Gods, because holy crap that's an ambitious mod and I've had a lot of fun with it, but still)


Total War Warhammer @ 2016/05/15 06:58:26


Post by: Trondheim


 Spinner wrote:
 Trondheim wrote:
After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of


There's going to be a mod, either at launch or very shortly after, to change Regional Occupation if you really want to conquer everything; they've promised at least one FLC race (probably Bretonnians) and want to release every race eventually.

And everyone's excited for it because it's Warhammer Total War and a lot of people have wanted that for a very, very long time. The Call of Warhammer/Rage of Dark Gods mod for Medieval 2 isn't bad, but it'll be nice to have a release without random scripted stacks spawning everywhere and no CTD every five turns.

Hopefully.

(Not to knock Rage of Dark Gods, because holy crap that's an ambitious mod and I've had a lot of fun with it, but still)


I asked for a reason why people wanted to spend money on this game, and I don't see any of that but still. I suppose if people want a Warhammer game that bad, they will be willing to spend 60 USD on a buggy and half done game, seeing how the developers have of late have had a tendency to release games that require a year worth of patches to be playable


Total War Warhammer @ 2016/05/15 08:27:12


Post by: angelofvengeance


 Trondheim wrote:
After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of


Seems pretty fluffy to me


Total War Warhammer @ 2016/05/15 14:23:42


Post by: Trondheim


 angelofvengeance wrote:
 Trondheim wrote:
After reading and seeing what this game will be I fail to see why people are so giddy for. Five races in total to play, and shoehorned limitations on what you can conquer? Seems like a rip of


Seems pretty fluffy to me


In a total war game the fluff of a now dead gamesystem should not matter. But then again, its a GW releated product we are discusing. And they should have dropped the silly limitations altoghter, cant imagien the game will benefit from this at all


Total War Warhammer @ 2016/05/15 15:34:34


Post by: angelofvengeance


For the folks who still enjoy The Old World it does matter...


Total War Warhammer @ 2016/05/15 15:44:45


Post by: Trondheim


 angelofvengeance wrote:
For the folks who still enjoy The Old World it does matter...


You mean the same people that have not seemigly reacted to the odd decision to remove beastmen as a faction. Even though Beastmen are one of the biggest dangers to man in the Old World. Or the ones that are willing to pay for three individal games to get the factions they should get in the base game?


Total War Warhammer @ 2016/05/15 16:12:28


Post by: angelofvengeance


 Trondheim wrote:
 angelofvengeance wrote:
For the folks who still enjoy The Old World it does matter...


You mean the same people that have not seemingly reacted to the odd decision to remove beastmen as a faction. Even though Beastmen are one of the biggest dangers to man in the Old World. Or the ones that are willing to pay for three individal games to get the factions they should get in the base game?


I don't think you appreciate how much time, work and money goes into video games. There is already plenty to go at in its current form. I have no doubt they'll get around to adding stuff further down the line.


Total War Warhammer @ 2016/05/15 16:16:51


Post by: Spinner


 Trondheim wrote:


I asked for a reason why people wanted to spend money on this game, and I don't see any of that but still. I suppose if people want a Warhammer game that bad, they will be willing to spend 60 USD on a buggy and half done game, seeing how the developers have of late have had a tendency to release games that require a year worth of patches to be playable


Well, no, you asked why people were 'so giddy', and I think the answer to that question is the word "Warhammer" next to the words "Total War", which, again, is something a lot of people have wanted for ages. Could there be bugs? Maybe, but I don't think they'll be incredibly serious. The fact that they've turned their pre-order bonus into an early adopter bonus that lasts a week after release strikes me as a good sign, as do all the previews and campaign samples we've been getting. I think the team's pretty invested in this one, and I'm certainly willing to give them a chance.


In a total war game the fluff of a now dead gamesystem should not matter. But then again, its a GW releated product we are discusing. And they should have dropped the silly limitations altoghter, cant imagien the game will benefit from this at all


That's a bit like looking at Rome or Medieval 2 and saying 'It's a Total War game, the structure of a now dead empire shouldn't matter'. It...kinda should, that's the point. I still don't see how limiting conquest is exceptionally fluffy - Grom conquered several Empire cities, even if he didn't stick around too long, and although we haven't seen vampires nesting in a Karak or dwarves ruling an Empire town, I don't see why they couldn't - but I think it does make for more interesting gameplay. There's more chances to sack or raze instead of just occupy.

And, again, if you don't like it, there's a mod coming to fix that.


You mean the same people that have not seemigly reacted to the odd decision to remove beastmen as a faction. Even though Beastmen are one of the biggest dangers to man in the Old World. Or the ones that are willing to pay for three individal games to get the factions they should get in the base game?


I'd think skaven would get more protests myself, but I'm expecting all of them sooner or later. There's a lot of work to be put into making a Warhammer faction, moreso than a historical one (they have to animate entirely new skeletons for them if they're not human, for a start), and I don't mind having to wait to see some of the factions. Plus, the extra games are going to be covering a huge area...when they get around to high and dark elves, they're basically going to need a new map with two new continents. The combined planned trilogy is going to be huge.

Doesn't sound like it's your cup of tea, though. Oh well!


Total War Warhammer @ 2016/05/15 18:47:05


Post by: Eumerin


 Spinner wrote:

they've promised at least one FLC race (probably Bretonnians) and want to release every race eventually.


The word way back when was that all of the races would be released... spread across three games that are fully cross-compatible.



My focus is on the Tomb Kings and the Dark Elves, so I've got no interest in the races that will apparently be in this game. Still undecided about whether or not I want to get it at this point, or wait until one of the races I'm interested in is released (presumably in a later game), and pick this one up at that point when it's been discounted.


Total War Warhammer @ 2016/05/15 19:10:18


Post by: Spinner


Eumerin wrote:
 Spinner wrote:

they've promised at least one FLC race (probably Bretonnians) and want to release every race eventually.


The word way back when was that all of the races would be released... spread across three games that are fully cross-compatible.



My focus is on the Tomb Kings and the Dark Elves, so I've got no interest in the races that will apparently be in this game. Still undecided about whether or not I want to get it at this point, or wait until one of the races I'm interested in is released (presumably in a later game), and pick this one up at that point when it's been discounted.


Yup, that's what I meant! It'd bother me if there wasn't so much ground to cover and work to do on each faction. I'd rather have three games with each faction having justice done to it than one with them all crammed in.

I'd probably wait until it got a discount in your place, but I'm a greenskin fan and will do no such thing


Total War Warhammer @ 2016/05/15 20:47:56


Post by: flamingkillamajig


For me it's more O&G, vampires and skaven mostly so 2 for 3. Skaven are still my favorite but i was heavily considering vampires before the game just flat out died. I even have some stuff left by a previous roommate and more by a guy that offered it to me (partly so i could play it with him). I just wish skaven got updated to 8th edition before the game was killed off. Hopefully when the Total War guys make them they're not a crappy army and aren't fairly weak.

For the most part dwarfs are one of those factions that i almost feel no interest for. They are a static gun-line and aside from their melee they're kinda like tau of Warhammer Fantasy. Empire might be interesting with the goofy machines (skaven did that better though) and pistoliers. What i like about empire is their gun-line can be a bit less static than dwarfs who need it. Vampires though are just amazing. I hope they tap into mannfred's more cunning aspect than focus on him being a melee combatant. He's not even really a melee vampire to begin with but a magic based one.


Total War Warhammer @ 2016/05/16 04:07:22


Post by: endur


I think there will be several post game 1 races before game 2 comes out. I expect Bretonnians (nearly done as a npc race already), Wood Elves, Beastmen, and Skaven, and possibly tomb kings and ogre kingdoms. I would imagine game 2 would add the dark elves, high elves, slann, and the rest of the chaos.


Total War Warhammer @ 2016/05/17 01:37:22


Post by: Eumerin


endur wrote:
I think there will be several post game 1 races before game 2 comes out. I expect Bretonnians (nearly done as a npc race already), Wood Elves, Beastmen, and Skaven, and possibly tomb kings and ogre kingdoms. I would imagine game 2 would add the dark elves, high elves, slann, and the rest of the chaos.


I suspect that Wood Elves will go in whichever game has the other two Elven races, just for thematic reasons (though I admit, geographically, it makes sense to put them in the same game as the Bretonnians).

More importantly, though, using the list you built, who's left for the third game?


Total War Warhammer @ 2016/05/17 04:02:28


Post by: Ensis Ferrae


Eumerin wrote:
More importantly, though, using the list you built, who's left for the third game?


Chaos Daemons, Imperial Knights and Chaos Dwarves


Total War Warhammer @ 2016/05/17 06:26:31


Post by: Eumerin


 Ensis Ferrae wrote:
Eumerin wrote:
More importantly, though, using the list you built, who's left for the third game?


Chaos Daemons, Imperial Knights and Chaos Dwarves


He said "the rest of the chaos" for the second game. So of the three options you listed, that just leaves the hundred-foot-tall mechanical walkers.




Total War Warhammer @ 2016/05/17 21:44:02


Post by: flamingkillamajig


I thought Chaos Dwarfs weren't legit Chaos but only in name. It counts in a way still but not totally .


Total War Warhammer @ 2016/05/18 02:43:20


Post by: Commander Cain


From what I have seen of the map and the individual races it certainly doesn't seem like we are being sold an unfinished game. Sure there are very few races at the moment but they all seem to play so differently that you could play as each faction for a whole game without getting bored. Curious to see how not being able to conquer every bit of land will play out, honestly I think it could make the end game more exciting as there will still be powerful factions left rather than a few city states that are just a nuisance.

All that being said I think I will hold off buying the game until they release the second instalment. By then all the DLCs will hopefully be included in a cheaper bundle. Also this is a TW game which means it will be buggy and unplayable for at least the first year. Rome 2 is still broken for me after all...


Total War Warhammer @ 2016/05/19 21:59:55


Post by: flamingkillamajig


Definitely worth telling all you guys this news.

The pre-load for the game is now up. You can download the game now.

Update:

Ok well i loaded everything up. Just gotta wait till release now.

There's a dude on youtube with tens of thousands of views on his videos that says the singleplayer campaign is a 9 out of 10 and multi is like a 6 or 7 out of 10.


Total War Warhammer @ 2016/05/23 11:48:25


Post by: Tagony


So does the game let you start installing tonight at midnight? This is my first steam pre order. Thanks flaming for the tip that you could start the dl early!


Total War Warhammer @ 2016/05/23 13:31:47


Post by: Ensis Ferrae


 Tagony wrote:
So does the game let you start installing tonight at midnight? This is my first steam pre order. Thanks flaming for the tip that you could start the dl early!


pre-loading started sometime last week. So, as long as your Steam account is up and your computer is on, IIRC, it should install automatically in time for you to be playing on release.


Total War Warhammer @ 2016/05/23 14:50:31


Post by: flamingkillamajig


For me it comes out on may 24th at noon. Which is in about 25 hours from this post. Sadly that'll be my lunch break at work tomorrow :(. Could be worse i suppose. During xcom 2's release i was on a vacation with family that i didn't enjoy being around.

The download is fairly small in comparison to xcom 2's. Xcom 2 took me like 17 hours while Total War: Warhammer was only about 6 or so hours of download. I see constant small updates every day or so that usually last about 2 minutes so i'm assuming small fixes before launch.





Total War Warhammer @ 2016/05/23 17:11:26


Post by: Silent Puffin?


 Tagony wrote:
So does the game let you start installing tonight at midnight? This is my first steam pre order. Thanks flaming for the tip that you could start the dl early!


It will unlock in 22 hours, so 1600 GMT on the 24th.

I would advise against preloading if you want to play the game at close to its launch time. The pre-installed game needs to be unpack/unlocked before it is playable, with X-COM2 this took far longer than simply downloading the game at launch.

Its quite ironic that Sega have advertised Warhammer far more than Games workshop ever did, doubly so after GW killed the entire game. There was a TW:W advert on before Game of Thrones on Sky...


Total War Warhammer @ 2016/05/23 17:56:16


Post by: flamingkillamajig


 Silent Puffin? wrote:
 Tagony wrote:
So does the game let you start installing tonight at midnight? This is my first steam pre order. Thanks flaming for the tip that you could start the dl early!



Its quite ironic that Sega have advertised Warhammer far more than Games workshop ever did, doubly so after GW killed the entire game. There was a TW:W advert on before Game of Thrones on Sky...


That's because one is a video game and they also know what marketing is unlike GW. God this game was what fantasy needed. Kills me how GW killed the game. Thankfully they didn't pull out halfway through.


Total War Warhammer @ 2016/05/23 18:22:04


Post by: Avatar 720


Hopefully we won't see an Age of Sigmar Total Conversion patch after release.

Though that would make a neat April Fools joke for next year.


Total War Warhammer @ 2016/05/23 19:10:13


Post by: Cre5po


Pre-loaded and pumped to use Vampire Counts tomorrow morning

If anyone wants to add me on steam my ID is Crespo2008

Most my friends only play MOBAs so be nice to have some other fans of Warhammer on there!


Total War Warhammer @ 2016/05/23 19:46:27


Post by: flamingkillamajig


Cre5po wrote:
Pre-loaded and pumped to use Vampire Counts tomorrow morning

If anyone wants to add me on steam my ID is Crespo2008

Most my friends only play MOBAs so be nice to have some other fans of Warhammer on there!


There i just did. I'm excited for empire, O&G and vampire counts. Not sure who to play. At first i wanted to do vamps but the whole spiders running up enemy castle walls brought me great joy. Then empire has godly artillery.


Total War Warhammer @ 2016/05/23 19:51:41


Post by: djones520


 angelofvengeance wrote:
 Trondheim wrote:
 angelofvengeance wrote:
For the folks who still enjoy The Old World it does matter...


You mean the same people that have not seemingly reacted to the odd decision to remove beastmen as a faction. Even though Beastmen are one of the biggest dangers to man in the Old World. Or the ones that are willing to pay for three individal games to get the factions they should get in the base game?


I don't think you appreciate how much time, work and money goes into video games. There is already plenty to go at in its current form. I have no doubt they'll get around to adding stuff further down the line.


Yeah... some of the biggest RTS's ever are based on three factions or fewer. Command and Conquer, Warcraft, Starcraft, etc... Total War give us a massive game, with sometimes a dozen or more factions... but how dare they make us pay an extra $10 to play more then 5 of them. Meanwhile I'm going to go spend $140 to play all three factions of Starcraft 2, that'll show those Total War guys.


Total War Warhammer @ 2016/05/23 20:02:48


Post by: flamingkillamajig


Apparently the steam countdown timer for the game is wrong. This is the one CA set up.

http://itsalmo.st/#timetowaaagh

Still will wait to get home from work before i play though. I'm not playing the game at 3 AM even if i sleep through the day to do it. Though it is super tempting ;P.


Total War Warhammer @ 2016/05/23 20:12:29


Post by: djones520


I'm bummed. My laptop is the only device I have that can run this game, and it's hard on the fritz. Need to get that fixed before I can even contemplate trying this out.


Total War Warhammer @ 2016/05/23 23:23:42


Post by: flamingkillamajig


Btw this was the more in depth system specs info or at least back in march 8th.

http://wiki.totalwar.com/w/Total_War_WARHAMMER_Specs


Total War Warhammer @ 2016/05/23 23:33:16


Post by: djones520


Ooof.... yeah, my PC falls short on those.


Total War Warhammer @ 2016/05/24 02:39:39


Post by: flamingkillamajig


Spoiler:
 djones520 wrote:
 angelofvengeance wrote:
 Trondheim wrote:
 angelofvengeance wrote:
For the folks who still enjoy The Old World it does matter...


You mean the same people that have not seemingly reacted to the odd decision to remove beastmen as a faction. Even though Beastmen are one of the biggest dangers to man in the Old World. Or the ones that are willing to pay for three individal games to get the factions they should get in the base game?


I don't think you appreciate how much time, work and money goes into video games. There is already plenty to go at in its current form. I have no doubt they'll get around to adding stuff further down the line.


Yeah... some of the biggest RTS's ever are based on three factions or fewer. Command and Conquer, Warcraft, Starcraft, etc... Total War give us a massive game, with sometimes a dozen or more factions... but how dare they make us pay an extra $10 to play more then 5 of them. Meanwhile I'm going to go spend $140 to play all three factions of Starcraft 2, that'll show those Total War guys.


The bigger issue for me is how are they going to balance all the factions. Starcraft 2 constantly complained one faction was always the strongest, c&c could never go without making one side in 3 completely OP and Warhammer has 15 factions. For all we know 8th edition did a fantastic job of balancing things....until Mat Ward showed up. As far as the video game goes i'm also somewhat unsure. I heard Dwarfs are the strongest but it's really too early to tell. Also this is more a single-player campaign than multi-player and i'm sure Creative Assembly would actually balance this crap out. Game companies do a better job of balancing usually than GW has since everything is released at once and constant fixes are thrown in with patches.


Total War Warhammer @ 2016/05/24 06:58:39


Post by: Robin5t


Less than two minutes to go, folks.


Total War Warhammer @ 2016/05/24 07:15:47


Post by: flamingkillamajig


Yeah i saw it. Now i just gotta get it ready for play. Looks like 24 more minutes on my end at least. 40 at tops. Suppose i'll let it load while i sleep.


Total War Warhammer @ 2016/05/24 15:02:42


Post by: Strombones


Just bought mine. Looking forward to it.


Total War Warhammer @ 2016/05/24 15:17:12


Post by: Silent Puffin?


Steam reviews are not favourable...

Mostly due to CA's typically cack handed initial release but there seems to be quite a lot of grumbling about the game itself as well.


Total War Warhammer @ 2016/05/24 16:32:27


Post by: Fugazi


There's already a mod in the Steam Workshop to allow conquering of all territories for the non-chaos factions.


Total War Warhammer @ 2016/05/24 17:13:03


Post by: Lord of Deeds


 Silent Puffin? wrote:
Steam reviews are not favourable...

Mostly due to CA's typically cack handed initial release but there seems to be quite a lot of grumbling about the game itself as well.


Haven't gotten the game, but it is on my wish list. Been following both professional and user reviews and there does seem to be quite a disconnect given the Metacritic score of 86 and the mixed reviews on Steam.

The day one hot fix seems to be substantiating the claim the game is very buggy.


Total War Warhammer @ 2016/05/24 17:57:30


Post by: Compel


*Snickers*




Something seem a little... off about the models at 20 seconds?


Total War Warhammer @ 2016/05/24 18:47:44


Post by: Hulksmash


I bought it. Partially because I wanted the Chaos Warrior pack thrown in. I'm 90% sure it's going to be unplayable for the first week. Once that gets cleared up I'll dive in


Total War Warhammer @ 2016/05/24 18:58:36


Post by: Ensis Ferrae


Been playing through a number of the campaigns... so far, I havent found anything broken or buggy.

Trying to figure out how things work of course, for instance, you have to "unlock" the Reikland Runefang and Ghal Maraz and other "relic" type items for Karl (each faction leader has this as well)... There are a bunch of one off quest missions that could do it... but when I went back in to check on that, I got sidetracked and forgot


Total War Warhammer @ 2016/05/24 21:48:46


Post by: Bobthehero


Ghal Maraz is a chain of quests.


Total War Warhammer @ 2016/05/24 21:59:31


Post by: Avatar 720


Froze after half a minute in, when I tried to lower two graphics settings.

Fallout 4 hasn't frozen in over 100 hours of gameplay.

TW:W Is currently less stable than a Bethesda RPG.


Total War Warhammer @ 2016/05/24 22:03:27


Post by: War Kitten


I'm going to give it a week or so before I start playing it so some of the more obnoxious bugs can get fixed


Total War Warhammer @ 2016/05/24 22:55:54


Post by: Avatar 720


Second time lucky. Seems to be working so far. Managed to lower the settings, do the Dwarf tutorial, and get through their first few turns without any issues.


Total War Warhammer @ 2016/05/24 23:44:08


Post by: flamingkillamajig


Seems to be working for me on high settings. The fellbats or bat swarms seem to enjoy weirdly hovering around some enemies though when they attack. It's usually fine except against individual units where it just looks weird.

Some of the battles have become a cluster **** to a degree. I'm playing with mannfred and have all of eastern sylvania now. I think most provinces come in 3 parts and you start with just one. When you conquer/control a whole province you get to issue commands on the whole province.

So far i'm just getting used to it. I had a wall of zombies from raising dead in one battle that i just used as fodder to tie up the enemy so my heavy hitters could come around and beat them up in the flanks. Gotta say having 1,000+ zombies is pretty awesome.

I will need to get better units though. This one opponent is an annoying thorn in my side.

------

I'm thinking i probably should've gone for empire or o&g though.

The game is totally weird for me though as is. Dunno if i'd say it's a great game yet but it's very early in the game so there's that. That varghulf is amazing so far. Hasn't died yet and hits like a truck.


Total War Warhammer @ 2016/05/25 01:45:13


Post by: 10penceman


Been playing the game today good old dwarf campaign. The game is working a treat no problems what so ever. .

Am more than happy with this find it weird how the game starts off on low settings but promptly turned it up runs on high perfectly fine so far am about 57 turns in


Total War Warhammer @ 2016/05/25 01:49:26


Post by: flamingkillamajig


Holy crap already! I was only on turn 14 when i stopped.


Total War Warhammer @ 2016/05/25 02:17:21


Post by: Avatar 720


10penceman wrote:Been playing the game today good old dwarf campaign. The game is working a treat no problems what so ever. .

Am more than happy with this find it weird how the game starts off on low settings but promptly turned it up runs on high perfectly fine so far am about 57 turns in


It defaulted to Ultra for me. I don't really need ultra shadows or trees, so I turned those down to high. The rest I kept.

flamingkillamajig wrote:Holy crap already! I was only on turn 14 when i stopped.


I'm on the early twenties with my Dwarf campaign at 3 hours in. It'd be more, but I was busy all day today and didn't load the game up until about 11pm, well after release. I haven't really played TW since Shogun 2--I didn't like R2 so only logged 3 hours total with most of it being custom battles, and passed on Attila--so the approach to provinces is new to me and I still find it rather fiddly. I'm having fun enough, though.

One change I noticed that I'm not sure was present in R2 or Attila is that, when I laid siege to one of the Orc capital settlements, there was nowhere in the deployment zone that their towers couldn't shoot, which really kills any ideas you might have of sitting at max range with artillery. Not sure if that's the same with all sieges or if I just happened upon an unlucky draw like that for my first--and currently only--one, but if an allied Dwarf force hadn't rocked up out of nowhere to help out, I'd have happily trundled up with my single Grudge Thrower and a handful of siege towers, and been soundly thumped. They were able to destroy one tower, and cause 79% damage to the other, with my ally drawing fire, so even if I'd gone ahead with my plan of two rams and four towers, even with the thrower it wouldn't have been enough, especially since Siege Tower destruction now seems to instagib half the unit walking it along--again, not sure if new or introduced in R2/Attila. The thrower was only causing 3% damage or so to the towers per rock, and I had one tower damaged 44% with 2/3 of my ammo used, so I doubt I could even have destroyed a single tower.

So yeah, sieges are now a hell of a lot tougher than I'm used to, coming from my days of M2.


Total War Warhammer @ 2016/05/25 03:35:35


Post by: Bobthehero


Depends on the range of the artillery piece, maybe, grudge throwers are probably rather short ranged.

Meanwhile I've been flinging hellstorm rockets from across maps, so...


Total War Warhammer @ 2016/05/25 04:04:05


Post by: War Kitten


I can't wait for the weekend when I'll finally have time to play it! I'm shaking so hard, I want to play it so badly!


Total War Warhammer @ 2016/05/25 04:20:34


Post by: Avatar 720


 Bobthehero wrote:
Depends on the range of the artillery piece, maybe, grudge throwers are probably rather short ranged.

Meanwhile I've been flinging hellstorm rockets from across maps, so...


I mean that the entire half of the siege map where the attackers can be was in range of towers. Their arc of range extended so far it went off the usable map space, and the thrower range was large enough to comfortably go beyond the walls from the back of the map.

Like I said, it just might've been a really small siege map.

EDIT: For reference, it was Mount Gunbad.


Total War Warhammer @ 2016/05/25 04:49:13


Post by: Groundh0g


After reading all the negative reviews, I was concerned. I had some issues launching it the first time - all the intros ran at about 0.005 fps, screen kept going black, etc. I force closed it, re-started, and haven't had any issues since.

Started with Empire but got bored due to how... well... Total War-ish it felt, the series has really been stale for me since probably the first Rome: Total War. Re-started with Greenskins and found it a lot more fun. I think the fantasy setting combined with magic and a more RPG-esque character development system is going to breath some life into this stagnant series.

Battles are definitely the focus here - a lot of the campaign map stuff, especially around town management, has been significantly dumbed down (or'simplified', if we were selling houses ) from the last TW games I've played, which is fine by me. The stances by your commanders on the campaign map are new for me, but might have existed in the past couple of TW games. I like that the different races play differently and have their own rules, which should give the game some replayability too.

I'm more of a turn-based guy than RTS and I use pause a ton in the battles. Seeing leaders smashing their way through ranks of infantry irks me a hell of a lot less here than it did in the other historical TW games... quite the opposite reaction, in fact!


Total War Warhammer @ 2016/05/25 04:59:38


Post by: War Kitten


 Groundh0g wrote:
After reading all the negative reviews, I was concerned. I had some issues launching it the first time - all the intros ran at about 0.005 fps, screen kept going black, etc. I force closed it, re-started, and haven't had any issues since.

Started with Empire but got bored due to how... well... Total War-ish it felt, the series has really been stale for me since probably the first Rome: Total War. Re-started with Greenskins and found it a lot more fun. I think the fantasy setting combined with magic and a more RPG-esque character development system is going to breath some life into this stagnant series.

Battles are definitely the focus here - a lot of the campaign map stuff, especially around town management, has been significantly dumbed down (or'simplified', if we were selling houses ) from the last TW games I've played, which is fine by me. The stances by your commanders on the campaign map are new for me, but might have existed in the past couple of TW games. I like that the different races play differently and have their own rules, which should give the game some replayability too.

I'm more of a turn-based guy than RTS and I use pause a ton in the battles. Seeing leaders smashing their way through ranks of infantry irks me a hell of a lot less here than it did in the other historical TW games... quite the opposite reaction, in fact!


I think that's because it's almost expected in a Warhammer game. These are literally the greatest fighters your race has, so seeing that Warboss smash his way through rank upon rank of Spearmen is expected. Heck, I'd be disappointed if he couldn't smash aside those weedy gits.


Total War Warhammer @ 2016/05/25 05:16:56


Post by: flamingkillamajig


Had some fun with vampire counts and i've gotta say these guys are super strong. I only played normal difficulty for the first bit but i have 8 territories now (3 provinces: ostermark, eastern sylvania and western sylvania completely owned). The province based ability for all settlements in it is very interesting.

What is nuts about vampire counts is how when a lot of things die after a battle you can resurrect powerful units from them. I actually res'd some hexwraiths and like grave guard on one site. It had something like 5k+ deaths on it.

Early on the whole swamp them with zombies to tar pit and then flank and rear charge with other units is awesome. I'm trying to handle doing vampire corruption though as having to just go out into land that doesn't have vampire corruption just forces attrition.

Also it's worth noting vampires though super potent their trade and diplomacy options are usually garbage. At best you can ally with another vampire and i've only seen 2 so far with the first being a fairly potent enemy and the 2nd being a previous weak friend that prevented me from owning a whole province (sorry bud but i wanted it :(). If you play the tabletop you'd know except for screams vampires had no shooting but it's fantasy so there were holes in most armies. Usually all the flying, ethereal and fast (esp. vanguard) units make up for it.

Btw before you assault a province capital take a crap ton of forces to do it. It always has a lot of dudes defending and always has castle walls and a great defensible city behind the walls.

Oddly i also find flyers disrupt shooters and artillery in such a great way with vampire counts. Use them for it as often as possible.

I've only fought vampire counts and empire so far so my knowledge of power level tiers may be very wrong.


Total War Warhammer @ 2016/05/25 05:57:22


Post by: angelofvengeance


From what I can see, a lot of the negative reviews on steam are from Chinese players. Apparently they've dropped the Simplified Chinese version.


Total War Warhammer @ 2016/05/25 06:15:17


Post by: flamingkillamajig


Well i'm enjoying it so far. A friend had issues with the greenskins campaign though. He got bottled up and was forced to either stay in his territories while his greenskins got mad at him for not fighting or go out to fight and have his territories rebel for not having enough dudes suppressing rebellions. A rather odd situation but he thinks he missed something. Anyway he got frustrated with it and decided to try another faction's campaign.


Total War Warhammer @ 2016/05/25 06:54:12


Post by: Eumerin


Took a peek at the entirety of the world map. You can zoom out on it to fit the entire thing on your monitor. It's not the entire map of the world. You're not going to see Ulthuan or the western continents, for instance. But the northern edge of Khemri (i.e. territory that's arguably under the control of the Tomb Kings) is on the map.


Total War Warhammer @ 2016/05/25 09:10:02


Post by: Disciple of Fate


So far the game plays great for me. I had a ton of crashes, but that stopped once I went into offline mode, so that really was server overload, kinda amateur hour for such a company (not like they could have seen it coming with Diablo 3, Simcity and tons of others).

The battles are amazing and I feel magic is ok but not all powerful. The conquer all and co-op same race mod are already out, so that's good. I first played the Empire just to get that regular TW feel pitted against all kinds of horrors (also, I couldn't choose so I went with normal humies to feel the atmosphere). It is amazing so far seeing Empire Reiksguard devastate Orks. So far most of my wars have been fought against other Empire factions or Dwarfs. Getting other Empire factions to confederate with yours is excruciating, either you have to murder them until they feel forced to or offer them tens of thousands of gold pieces. I'm a hundred turns in and I have only unified the Wasteland, Wissenland, Averland and Reikland. I have devastated the VC armies bothering Stirland, their stacks get big but are no match for two well trained armies. Mainly due to them having old armies with zombies and skeletons, they got an easy start with few losses to replace which is now bad for them.

The map seems big enough for them to be able to put in Skaven and Wood Elves (Athel Loren is just impenetrable forest now). Ogres and Beastmen might be a bit difficult, OGres might need map expansion, Beastmen would require more settlements or less empire settlements. I expect DLC quite soon as a result, they would only need to put in a unit roster for a couple armies. Only disappointment is that Kislev uses Empire units instead of their own army list. They are a good DLC candidate though, they already have two named chars who could become LL.


Total War Warhammer @ 2016/05/25 09:57:11


Post by: Groundh0g


I don't know how out of the question it would be for them to expand the map, either. Not sure if it's been done in other TW games, but I've seen it in other similar games.


Total War Warhammer @ 2016/05/25 11:13:44


Post by: Silent Puffin?


Supposedly the map will be expanded in forthcoming DLC.


Total War Warhammer @ 2016/05/25 12:30:35


Post by: Disciple of Fate


I was thinking of how they could expand the map and although one giant map might be nice, it might also kill pc's. Most viable way would seem to be Empire TW style where you have detached maps you can get to by sailing/walking of a certain point, at least for the new world part. If they did that then imagine an underground campaign map for skaven/orks/dwarfs, with some current settlements being surface points for the underground map and some just solely underground, ah a man can dream..

Otherwise it might be difficult to fit in both skaven and beastmen, its already quite crowded.


Total War Warhammer @ 2016/05/25 13:11:28


Post by: Tagony


I nocked out 12 hours of the empire map yesterday and not one crash. Loving it so far and I have screwed up a ton by making buildings i didnt need lol. Any of you guys know when the gal maraz( THE warhammer) quest chain starts? As in what round?


Total War Warhammer @ 2016/05/25 13:49:41


Post by: Ensis Ferrae


 Tagony wrote:
I nocked out 12 hours of the empire map yesterday and not one crash. Loving it so far and I have screwed up a ton by making buildings i didnt need lol. Any of you guys know when the gal maraz( THE warhammer) quest chain starts? As in what round?


I think it's level dependent. At least, when I remembered to look for the legendary items on my character screens, everything I saw said that I would unlock a quest at a certain level to get said item.


Total War Warhammer @ 2016/05/25 14:18:56


Post by: Strombones


 Ensis Ferrae wrote:
 Tagony wrote:
I nocked out 12 hours of the empire map yesterday and not one crash. Loving it so far and I have screwed up a ton by making buildings i didnt need lol. Any of you guys know when the gal maraz( THE warhammer) quest chain starts? As in what round?


I think it's level dependent. At least, when I remembered to look for the legendary items on my character screens, everything I saw said that I would unlock a quest at a certain level to get said item.


Yeah just hover over the quest and it will tell you what level it starts on. Azhag's quest for the crown starts when he reaches level 8.

Loving this game so far. Have had no problems yet.


Total War Warhammer @ 2016/05/25 14:54:27


Post by: Kap'n Krump


Just started last night, seems decent, but holy crap, is there no instructions for base building / diplomacy. I'm trying to expand my tech tree for greenskins, and I can't expand any further until I increase my surplus population, and I've no idea how to, and I can't find any help on the matter.

Seems to be a bit of a learning curve on the unit management, too - I didn't know that you can't move a hero while you're recruiting units, for example.

Anyways. Seems decent so far, but pretty sort on tutorials, other than 'this is how a mouse works'.


Total War Warhammer @ 2016/05/25 15:19:02


Post by: Hulksmash


Turns out my laptops video driver/card isn't quite good enough even though every other requirement is well above recommended. I wish I could kick my 2 year ago self. Oh well. Going to have to grab a new system to get in on this and several other games


Total War Warhammer @ 2016/05/25 16:11:30


Post by: DCannon4Life


@hulksmash: I feel your pain. I had to do a clean install of the 64-bit version of Windows 10 (didn't realize I was schlepping along in 32-bit mode).

I just dropped the difficulty to 'Easy' for my first foray into the game; that counts as a tutorial. Even so, I'm like 70 turns in and still scratching my head about what can and cannot be done. For example: An army is besieging a city. I THOUGHT that I had, on a prior turn, walked right past the besieging army (an ally) and attacked the city. But in this case, I wanted to attack the besieging army (essentially double-crossing an ally because, frankly, his usefulness was at an end and I AM the Everchosen...), but I have to sit, filled with impotent blood lust, waiting for the siege to resolve one way or the other. /shrug Seems an odd restriction.

Learning how to use Heroes is quite the process too, though once I started to get the hang of it, they shot up in levels very quickly (hint: do SOMETHING with them every turn).


Total War Warhammer @ 2016/05/25 16:30:48


Post by: Mr Morden


Are the Vampires just the Von Carsteins or other bloodlines as well

thanks


Total War Warhammer @ 2016/05/25 18:50:26


Post by: dethork


 Hulksmash wrote:
Turns out my laptops video driver/card isn't quite good enough even though every other requirement is well above recommended. I wish I could kick my 2 year ago self. Oh well. Going to have to grab a new system to get in on this and several other games


Related to this - does anyone know how much of a graphics card you need (pretend you are explaining to an idiot...because I am...) I can play Rome Total War II and all the expansions just fine without any problems.


Total War Warhammer @ 2016/05/25 19:57:50


Post by: Tagony


Thanks guys! Turns out I just don't pay attention, had the quest for a while lol.


Total War Warhammer @ 2016/05/25 20:11:45


Post by: djones520


Think I got my laptop working properly again, and it seems it meets the necessary specs, so will be giving the game a shot tonight.


Total War Warhammer @ 2016/05/25 20:33:08


Post by: Formosa


just got to say thanks to the people that helped me choose a gaming laptop on here to play this, game runs on top specs like a dream, haven't really had a drop below 50fps, even on massive battles, really appreciate it people who live in my computer


Total War Warhammer @ 2016/05/25 21:59:55


Post by: flamingkillamajig


 Formosa wrote:
just got to say thanks to the people that helped me choose a gaming laptop on here to play this, game runs on top specs like a dream, haven't really had a drop below 50fps, even on massive battles, really appreciate it people who live in my computer


Give us internet money then. Just insert your credit card into the slot and blam thank you received . Or maybe paypal.

 Mr Morden wrote:
Are the Vampires just the Von Carsteins or other bloodlines as well

thanks


I had a Vanhal vampire at one point. I'm not entirely sure what other vampires you can get as lords. Btw you need a lord to recruit units and you recruit them on said lord. Heroes just do actions mostly like agents in other total war games.

The 2 legendary lords are mannfred and kemmler. Lord choices for vampires are mostly just vampires and master necromancers.

If i remember the heroes are necromancers, cairn wraiths, banshees and wight kings though i may have gotten that wrong.


Total War Warhammer @ 2016/05/25 22:32:02


Post by: Avatar 720


You can get Vampire Heroes, too, and they can lead armies. I've got one who's rather more bad-ass than Mannfred on account of being the one who ran around reclaiming stuff and beating up other counts to steal their lunch money, whilst Mannfred held the siege of their capital.

Speaking of sieges, it really does seem like the days of rocking up and starving people out in a few turns, forcing them to sally, or building up some nifty equipment and doing it yourself shortly after you get there, are passed--at least for the early game. It took ages to make the siege towers I needed to just survive the settlement defences on the way in. It's a real drag.


Total War Warhammer @ 2016/05/25 23:18:05


Post by: Ensis Ferrae


 Avatar 720 wrote:

Speaking of sieges, it really does seem like the days of rocking up and starving people out in a few turns, forcing them to sally, or building up some nifty equipment and doing it yourself shortly after you get there, are passed--at least for the early game. It took ages to make the siege towers I needed to just survive the settlement defences on the way in. It's a real drag.



Sort of, but not really. I suppose it depends on who you're playing as though... I kind of did that with Marienburg... Rolled up with Karl, kicked in the door (so to speak) and took that gak after a couple turns, once a couple towers were built.... Now I'm royally paying for that because I have two fairly large orc forces swirling around me, and they stay close enough that no matter what, if one wants to fight, I'm gonna get the other as reinforcement as well.


Total War Warhammer @ 2016/05/26 01:58:34


Post by: flamingkillamajig


 Ensis Ferrae wrote:
 Avatar 720 wrote:

Speaking of sieges, it really does seem like the days of rocking up and starving people out in a few turns, forcing them to sally, or building up some nifty equipment and doing it yourself shortly after you get there, are passed--at least for the early game. It took ages to make the siege towers I needed to just survive the settlement defences on the way in. It's a real drag.



Sort of, but not really. I suppose it depends on who you're playing as though... I kind of did that with Marienburg... Rolled up with Karl, kicked in the door (so to speak) and took that gak after a couple turns, once a couple towers were built.... Now I'm royally paying for that because I have two fairly large orc forces swirling around me, and they stay close enough that no matter what, if one wants to fight, I'm gonna get the other as reinforcement as well.


I think there's an ability called lightning strike or something that prevents enemy reinforcements. You need to give your general that skill though.


Total War Warhammer @ 2016/05/26 03:27:19


Post by: Yodhrin


The game is great fun, but there are some infuriating scenarios that can arise that functionally mean you've lost the game. Like earlier I tried a Chaos playthrough with Kholek, and a wee while in the Norse Dwarfs started harassing my army with a Hero - when I tried to assassinate him with my own Hero, my guy crit failed and died, and now this Dwarf git just follows me around repeatedly succeeding in killing off huge chunks of my army, leaving me without enough resources to grow and recruit another Hero to Assassinate him and replace my losses, while at the same time my army is now too small to pillage up those resources.


Total War Warhammer @ 2016/05/26 04:12:37


Post by: OgreChubbs


Is there a a move button? like attack and click on a spot and they will fight anything on the way? Because my units are like slowed and stand there till they die and never fight


Total War Warhammer @ 2016/05/26 04:18:13


Post by: Ensis Ferrae


OgreChubbs wrote:
Is there a a move button? like attack and click on a spot and they will fight anything on the way? Because my units are like slowed and stand there till they die and never fight


If there is, I haven't discovered it, and I have that problem... Or, I have 4 units chasing after a completely broken unit halfway across the map to the point that they are all but useless for the rest of the battle.



Total War Warhammer @ 2016/05/26 04:19:05


Post by: Bobthehero


Best you can do is pause the game and assign orders.


Total War Warhammer @ 2016/05/26 04:21:33


Post by: flamingkillamajig


For whatever reason nobody has initiated a war against me. I still don't understand why not and i was in the #1 and #2 spots for army power or something. It's just nuts and i don't understand why i haven't received fights yet. That said enemy's are joining each other into bigger groups so the threats may start to get larger.

Vampire corruption is a massive pain though. You gotta keep spreading corruption and it's ultra slow. I've just gotten bored and marched through taking attrition though sadly i'm trying to slowly build up corruption before marching on new cities. It's a very frustrating task esp. when heroes come in my lands to stamp out corruption.


Total War Warhammer @ 2016/05/26 06:38:15


Post by: Eumerin


I've done several different starts, but haven't played much through.

On my most recent start - as Empire - I'd taken the initial secessionist town, and had Karl Franz hanging out in the southern forests in Reikland. An orc leader crossed over into my territory, razed the town I'd captured, and then continued up toward Altdorf. I got a mission to get rid of him, and moved to intercept him, but couldn't quite catch up to him during my turn. Then one of the territories adjacent to Reikland sent someone in also chasing after him. But again, they couldn't quite reach the orc. Then during the orc's move, he moved back in the direction that Karl Franz had come from, ended his move in the forest, and then suddenly vanished in a puff of purple. I figured he was still there but hiding, and ran my army down through the area, but couldn't find him.

No clue what happened. The middle of the forest he was skirting along is completely impassable, so there's no way that he could have dived in and hidden himself inside of it.


Total War Warhammer @ 2016/05/26 07:05:38


Post by: Mozzyfuzzy


They get the Underway, or whatever it's called.

Anyone else find the nomad style of play really boring?

Love the chaos roster but setting fire to everything get's stale by about turn 50.


Total War Warhammer @ 2016/05/26 07:14:02


Post by: LordofHats


 Mozzyfuzzy wrote:
They get the Underway, or whatever it's called.

Anyone else find the nomad style of play really boring?

Love the chaos roster but setting fire to everything get's stale by about turn 50.


This was my thought, and why I haven't really bothered with Chaos. I liked the Horde concept, and how they decided to go all the way, but it needs expansion. As it is, it feels like half a campaign.

I've been playing Vampire Counts, cause I want zombie dragon. I like the raising the dead mechanic, and the unit roster is fun. I really wish some elves were in game though, because they were definitely the factions I liked most in Fantasy (and maybe some tomb kings).


Total War Warhammer @ 2016/05/26 07:51:52


Post by: Crazyterran


I'm almost done the Empire campaign - I've staked the Vampire Counts, beaten Archaon (in fact, the two no name lords sitting in my northern most territories managed to beat him and a Lord of Change), and am right now sitting in Sylvania purifying the land before I wander off and reclaim Ghal Maraz.

Main problem I'm having is rebellions In the provinces I haven't completely reclaimed yet, but if I reclaim them I'll win before finishing all the quests and side objectives, or before I burn the Norse settlements to the ground.

#oldworldproblems, clearly.


Total War Warhammer @ 2016/05/26 14:12:32


Post by: Tiger9gamer


I started the game as dwarfs, and I think that may have been a mistake. the high king's army is just so damn slow with that grudge thrower (and I don't wanna get rid of it because it's artilery) and I was litterally three miles behind an ork army for two turns before I could catch it. I dunno, there just seems so little variation in that army.

so I restarted as Vampire counts, and they are much more fun. Raising the dead, Making monsters, and being evil. Going to start going into the empire I think, mostly to get more land.


Total War Warhammer @ 2016/05/26 14:59:42


Post by: Kap'n Krump


I'm trying to like this game, but I am 100% lost. The tutorial is perhaps the most unhelpful tutorial I've ever played. Had to restart once, and I'm cruising for a second restart really quick, I expect.

Anyone have any good links on how to (as greenskins) effectively manage settlement's obedience, how to encourage population growth, and what buildings to prioritize with the extremely limited building slots available in towns?


Total War Warhammer @ 2016/05/26 16:03:26


Post by: MadMuzza


Starting a Co-op Campaign series with my friend on Total War: Warhammer, part one is a tad long due to us wanting to set up our start zones properly




Total War Warhammer @ 2016/05/26 16:06:04


Post by: SickSix


So if I am used to traditional Total War games like Empire, Rome 1, and Medieval, how lost would I be trying to play this game?

Jusy reading some of your comments it seems like some basic functions have completely changed (like unit recruitment).


Total War Warhammer @ 2016/05/26 16:21:25


Post by: Ensis Ferrae


 SickSix wrote:
So if I am used to traditional Total War games like Empire, Rome 1, and Medieval, how lost would I be trying to play this game?

Jusy reading some of your comments it seems like some basic functions have completely changed (like unit recruitment).


My last total war game that had any real play time, was Rome 1 (I had Empire, but my system, for whatever reason just would not play it... almost like they made me download a Mac version of it or something)

And I haven't been *too* lost, but I would suggest if you jump into a campaign, be prepared for the first campaign to be a "learning" campaign and ready to ditch it


Total War Warhammer @ 2016/05/26 18:00:48


Post by: Tiger9gamer


 SickSix wrote:
So if I am used to traditional Total War games like Empire, Rome 1, and Medieval, how lost would I be trying to play this game?

Jusy reading some of your comments it seems like some basic functions have completely changed (like unit recruitment).



Preeeeeety lost, going off of rome 1. They did away with a ton of single, stand alone towns in a region and now have Provinces that are all connected (like 3 cities, one is a capital and the other two are regular towns) and if you control all of them in a province you can give an edict that adds buffs / debuffs (like make a higher tax rate, focus more on crops, ect) also they did away with smaller non-castle sieges and it's pretty much pitched deployment now for all non-castle battles (which I friggen hate! )

Your heroes in this game are single units but have abilities and powers to cast around.

You can control artillery yourself if you click the cinematic button on it.

Each of your army has different stances it could do (encamp, forced march, ambush, Raid) with each having disadvantages, like forced march doubling your movement but making every attack against you an ambush battle with your force being ambushed.

so yea... a ton of differences.


Total War Warhammer @ 2016/05/26 18:04:08


Post by: Compel


However, all that is sounding very similar to Rome 2 Total War.


Total War Warhammer @ 2016/05/26 18:07:26


Post by: Tiger9gamer


 Compel wrote:
However, all that is sounding very similar to Rome 2 Total War.


it really really is, as it's like one Total war game behind warhammer.


Total War Warhammer @ 2016/05/27 03:24:44


Post by: Eumerin


 Kap'n Krump wrote:
I'm trying to like this game, but I am 100% lost. The tutorial is perhaps the most unhelpful tutorial I've ever played. Had to restart once, and I'm cruising for a second restart really quick, I expect.

Anyone have any good links on how to (as greenskins) effectively manage settlement's obedience, how to encourage population growth, and what buildings to prioritize with the extremely limited building slots available in towns?


Remember that it's the *province's* slots that matter, and not the slots in the individual settlements. If one town has a building that lets you recruit infantry, then you can recruit infantry anywhere in the province. The decision point is in deciding which buildings should be build in the province capital, as those are the only ones that can advance past tier 3.


Total War Warhammer @ 2016/05/27 08:43:23


Post by: Compel


Yeah it is anything like Rome 2. You always want military buildings in the province capitals, unless, maybe, maybe there's a settlement at a chokepoint. Then you might consider a military building there for garrison reasons.

Usually there's a couple of buildings that can only be built in the capitals, possibly 'happiness' producing buildings (eg Rome 2 it was fountains). I'd say always leave room for that in the capitals. Settlements were primarily food production for me.

The thing is, and this is why I haven't got WTW yet. Any specific tips can and will change drastically with upcoming patches. My last Rome 2 game jumped from +30 food a turn to +2077 (slightly excessive...) as the result of some patches in the last year...


Total War Warhammer @ 2016/05/27 08:49:48


Post by: Bobthehero


There's no food management, only growth. My usualy go-to set-up is the growth building in settlements along with an income one and then walls. Walls will serve better than unit production buildings and I never ran issue with happiness. Although you could eventually swap stuff around depending on your situation.


Total War Warhammer @ 2016/05/27 10:59:06


Post by: flamingkillamajig


Started having to deal with a whole bunch of enemies. I may have to either stay away from the most northern parts of the map so chaos hits the other empires first or just go at peace with everybody else and just focus on chaos. Considering how bent on fighting me chaos is i think i'll have to go with option 2. They are a tough enemy and it's worst when they attack you with enemies around. Funny how when i owned the big bird guy they just ****ed off back to the north for a bit.


Total War Warhammer @ 2016/05/27 12:40:26


Post by: BaronIveagh


Sadly, I'm one of the 30% of players who, for reasons not revealed, still cannot play the game.

I finally gave up and had steam refund my money.


Total War Warhammer @ 2016/05/27 18:23:20


Post by: flamingkillamajig


 BaronIveagh wrote:
Sadly, I'm one of the 30% of players who, for reasons not revealed, still cannot play the game.

I finally gave up and had steam refund my money.


I'm really sorry to hear that man. This is a game not to be missed.

I'm at turn 130 something and i'm hitting the challenging and fun part. I intend to play more after i post this.


Total War Warhammer @ 2016/05/27 20:48:58


Post by: Silent Puffin?


 Compel wrote:
However, all that is sounding very similar to Rome 2 Total War.


Its extremely close to Rome 2; although somewhat simplified. There are a lot more unit types but in general they don't seem to do anything that new (aside from flyers and heroes but even then..). If you ever played Call of Warhammer with M:TW2 you will get a good idea of how different this game is (although W:TW has semi decent faction specific mechanics).

 SickSix wrote:
So if I am used to traditional Total War games like Empire, Rome 1, and Medieval, how lost would I be trying to play this game?


One significant change that hasn't been mentioned is the way that units are 'healed', they will now reinforce automatically if in your territory. No more spending your entire treasury refitting single stacks....


Total War Warhammer @ 2016/05/27 21:03:03


Post by: Bobthehero


You can also fortify in enemy territory to replenish your troops


Total War Warhammer @ 2016/05/27 22:17:15


Post by: flamingkillamajig


So i managed to destroy archaeon, kholek suneater and another force of dudes all in one go. I actually managed to destroy the chaos forces and another of the chaos forces got owned by another opponent. Not sure how many have been destroyed but it's at least the main one and a side one (probably destroyed by greenskins.

Currently Greenskins, the Empire, Bretonnia and the border princes are doing well as well as a side chaos faction supposedly. Dwarfs have almost been completely annihilated by the greenskins and are getting close to invading my lands. There's another 1-2 dwarf factions around but they're fairly weak. The broken nose orc tribe is also doing ok so i may raze their territories to prevent any annoying circumstances.

Also empire are whining pretty hard about me moving through their borders without permission even though most of the time it was because it was the shortest route to a new big bad coming my way whether chaos or greenskins. Jeez i'm so sorry they'd have despoiled our lands but that's no reason to hate me. I have to fight em at some point though to win the campaign so no big i guess.

Oddly i haven't fought most of the empire factions all that much and have come off as a fairly nice good guy vampire. I only attacked the enemies that were enemies or not in good standing of dwarfs and empire including border princes. I even destroyed chaos for them and i'm taking all the ruined settlements that the destroyed chaos faction left in its wake.

Anyway just a few big threats and i hope i don't face them all at once. We'll see how it goes.


Total War Warhammer @ 2016/05/28 10:41:58


Post by: Crazyterran


I'm playing Empire, and I've conquered Reikland, Marienburg... And three Brettonian provinces, including the capital. And since they sallied forth to battle me, I took the city intact - getting a level 3 stables and gunsmith for free. I will probably tear down the barracks to make a armoury, and use that city to add Demigryphs and such to my Imperial forces.

Once I finish up in Brettonia, I'll probably head north and take care of any of my political rivals, since it's around turn 90 and Nordland, Ostland, Ostermark and Middenland have been bitch slapping chaos pretty hard.


Total War Warhammer @ 2016/05/28 10:51:13


Post by: angelofvengeance


My brother is currently playing as Vampire Counts. He got smashed pretty hard by Archaon and his mates. In response, he sent a banshee to assassinate him with a 12% chance of success... And killed him lol. Amazing!


Total War Warhammer @ 2016/05/28 12:31:15


Post by: AllSeeingSkink


Has there been any news on whether the Chaos pack will be available to buy later on and how much it will cost?


Total War Warhammer @ 2016/05/28 16:57:14


Post by: Fugazi


 Compel wrote:

Usually there's a couple of buildings that can only be built in the capitals, possibly 'happiness' producing buildings (eg Rome 2 it was fountains). I'd say always leave room for that in the capitals. Settlements were primarily food production for me.

And remember province capitals can go up to level 5. The other ones only go to level 3. So plan accordingly. Build the 'elite' buildings in the capital.

The agent spam is ridiculous.

Don't forget to check out the mods in the Steam workshop or whatever it's called. They have ones to allow you to conquer every province and delay the chaos invasion if you're interested. Quite a few have been added in this first week.


Total War Warhammer @ 2016/05/28 17:34:32


Post by: OgreChubbs


AllSeeingSkink wrote:
Has there been any news on whether the Chaos pack will be available to buy later on and how much it will cost?
all I seen was it ends this week. The free army with purchase


Total War Warhammer @ 2016/05/28 18:27:42


Post by: BaronIveagh


Just remember, hotfix aside, it's not actually working for a lot of people yet. I'd wait for the steam summer sale, which isn't that far off.


Total War Warhammer @ 2016/05/28 18:42:52


Post by: AllSeeingSkink


Yeah, I'm still tossing up whether to buy it. I don't have any experience with past Total War games, so I have no idea if being like past Total War games is a good thing or a bad thing

Trying to decide if the bonus of getting Chaos is worth it, or just hold off for a while. I don't have a lot of free time to play games at the moment anyway so I'm not in a hurry,


Automatically Appended Next Post:
 BaronIveagh wrote:
Just remember, hotfix aside, it's not actually working for a lot of people yet. I'd wait for the steam summer sale, which isn't that far off.
If I recall correctly from times gone by, new release games from big publishers don't typically see much of a discount at the first sale after they're released, it's usually a year or more before the big discounts come.


Total War Warhammer @ 2016/05/28 20:41:19


Post by: BaronIveagh


AllSeeingSkink wrote:
If I recall correctly from times gone by, new release games from big publishers don't typically see much of a discount at the first sale after they're released, it's usually a year or more before the big discounts come.


I dunno, Rome 2 was half off, which made me feel like a sucker.


Total War Warhammer @ 2016/05/28 21:42:05


Post by: AllSeeingSkink


How long after release was it half off?


Total War Warhammer @ 2016/05/29 17:01:31


Post by: Silent Puffin?


AllSeeingSkink wrote:
How long after release was it half off?


I'm not sure specifically but AAA games tend to drop to around 33% around a year after release and the discounts get deeper from then out, on Steam at least. If you want to get a discount at release have a look at Isthereanydeal.com although if you buy from a reseller make sure its legit. I got my copy for £32.

There won't be a discount on the upcoming Summer sale and it will probably be 1015% off in the Christmas sale.


Total War Warhammer @ 2016/05/29 18:05:58


Post by: Spinner


 Silent Puffin? wrote:


There won't be a discount on the upcoming Summer sale and it will probably be 1015% off in the Christmas sale.


Oh, man, I should have waited for Christmas! The things I could do with all that Steam credit...



I haven't gotten to play as much as I wanted, but I'm still getting a fair bit of time in. Started with Empire, continued about fifty turns before switching to Greenskins like I told myself I wouldn't until there was news of Skarsnik, and I'm having roughly three times as much fun. Right now, I'm fighting off rebellions and hostile tribes far more than actually making progress against the 'umies or stunties; it feels very orcy, in the best of ways. Both my Waaagh! armies had to turn right around and give those savage gits a proppa kickin' after taking Barak Varr. Of course, all that's about to change...Azhag's about to punch through the Border Princes and start raiding his way through the southern Empire for cash...

Most fun I've had so far is putting Azhag's stack in Ambush, putting a tiny goblin-lead stack right behind him, and waiting for Thorgrim to take the bait. It was glorious. First time I've gotten to play an ambush battle, and it was an absolute slaughter. Artillery's not worth all that much when it's deployed in marching order and gets swarmed by goblins five seconds into the battle!

Speaking of goblins, I've seen some people complaining about them around the internet. I don't think it's quite clicked yet that they're a fantastic way to get an army up to the magic seventeen units on the cheap; do a little raiding and bullying weak stacks (they'll cause SOME casualties, make good charge blockers, and are pretty decent at dropping morale by surrounding units) and voila! Free AI controlled army!

My favorite goblin moment, however, has nothing to do with that. I had them shame-rout an enemy warboss. He couldn't rally because there were goblins trying to tackle him around the kneecaps, and they couldn't manage to do any actual damage, but by Mork they didn't have any problems chasing him off the field. Now THAT'S a story to tell over a good mug of fungus beer!


Total War Warhammer @ 2016/05/29 23:14:50


Post by: Moopy


I'm on Turn 53 (about) with VC on single player. On turn 20(ish) on a multiplayer game.

No lock ups on single player. I had 1 crash with multiplayer but my friend was on a very laggy connection- not sure if that contributed to it or not.

No other issues so far, and I've been playing heavily since release. Minior graphical issues (texture stretching) on some of the environmental assets but I had to go looking for those.

I've played over 600 hours of Shogun 2, and this is a nice refreshing change on how things work, but the core stays the same. Very pleased with it so far.


Total War Warhammer @ 2016/05/30 02:44:37


Post by: BaronIveagh


AllSeeingSkink wrote:
How long after release was it half off?


In Rome 2's case, less than 6 months. It depends on sales. Something that sells a lot over a sustained period and has few returns tends to go cheap later than something that bombs or has a lot of returns. Rome 2 had (and still has) a fairly bad rep among TW fans for various reasons.

Total Warhammer here is a bit of column A and a bit of column B. Sales are high, but returns are high too (ie greater than 10% according to rumor) because of the issues that SEGA has been having getting it to work and NVIDIA taking it's sweet time with working drivers for it.

Anticipate 25% off or so.


Total War Warhammer @ 2016/05/30 03:16:39


Post by: flamingkillamajig


Heh my game finally crashed. I was just fighting bathasar gelt's army. Basically i was trashing the empire and decided i may as well start signing temporary peaces with other opponents. It looked like greenskins, bretonnia, empire and the 2 dwarf holds were ready to kick my *** at the same time. I hate how the one dwarf hold got this whole alliance to fight me at one time. I was basically destroying the empire fairly well but now i need more men sadly. Was a bit of an oversight on my part. It's just hard enough to keep public order and vampire corruption in all these new territories.

Oh and i conquered altdorf and its territories as well as nuln and it's territories. At peak i was at 12 provinces. Thank god for signing those peace treaties though. Bretonnia, the greenskins and empire are the only forces left that can stop me and all at once is not preferable.


Total War Warhammer @ 2016/05/30 15:50:41


Post by: TedNugent


Anyone playing the campaign?

I'd like some help. Does anyone have any tips for how to manage public order and population growth? I'm especially concerned about how to manage multiple lords since their upkeep cost explodes quickly.

I've completed the campaigns in MTW2 and Shogun 2. A few things are different in Warhammer.

Lords carry an army-wide tax on troop upkeep that increases based on the number of lords, and you can't move armies without a Lord.

Also, each settlement that I conquer and occupy seems to have a huge public order penalty that drops by -10 or worse per turn.

It also seems more difficult to restore public order compared to older TW games, since you can't just leave a garrison behind of a unit of peasant archers to get +1 military presence order bonus.

I keep getting frustrated by this in the first 10 turns or so and going back to playing skirmish games. Growth also seems to be slow - within 7 turns I don't even have one of the required 2 population surplus to build a level 2 structure and you can only build one structure per main structure level.


Total War Warhammer @ 2016/05/30 17:13:42


Post by: flamingkillamajig


The public order penalty only happens when you conquer an area and it only happens for 2-3 turns. You may not want to conquer some provinces too quickly as it will keep public order low.

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I just beat my vampire counts campaign. I totally hosed the empire. I basically had an empire that was a giant ball at the end of the game. I either auto-resolved my battles vs bretonnia, never fought them or never remembered fighting them. It was odd since they had sort of a last alliance against me at one point. That's the thanks i get for destroying most of the chaos tribes in the world and holding the greenskins at bay. Funny how they just stabbed me in the back after i did all the work and they never would do the smallest thing for me like trade or help me fight chaos mostly.

I find raising dead is only good early in the campaign whereas later it kind of doesn't matter so much. You need to recruit elite units en masse and unless you have the right build order it won't work out. I also oddly saw it less frequently later on so i'm confused as to why that is.

One of my issues as vampire counts was how to effectively deal with pistoliers and outriders since VC have no ranged units. It's rather frustrating really.

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Anyway here's the picture of my end-game short campaign victory and territories. I forgot to grab one of my razed settlements (greenskins are jerks) so i added a province right after the campaign victory. It's that big brown circle mostly. The part to the northwest is territory i couldn't grab obviously.



Total War Warhammer @ 2016/05/30 17:46:06


Post by: TedNugent


Approximately how many lords did you build in the campaign to govern that many provinces?


Total War Warhammer @ 2016/05/30 19:06:52


Post by: Avatar 720


Not sure if it's a bug, a feature, or anything since the game decides not to let you know, but I discovered that garrison troops in a settlement begin at half strength. This comes after letting a small force with one fewer units than I had in my garrison attack me because I thought I could easily crush them. Nope.exe, I started with 6 units at 54 men each. Would've been nice to have been told that was a thing. -_-


Total War Warhammer @ 2016/05/30 20:04:12


Post by: Ustrello


Just finished downloading the game onto my computer and I think I got one of the bad ones. I can't get past the initial total war warhammer screen with all of the producers and what not


Total War Warhammer @ 2016/05/30 20:10:15


Post by: TedNugent


One thing I'm finding very irritating is that the game has the same movement AI has Rome 2.

This means that when you set up an entire army, highlight your entire army then right click forward, the army, rather than maintaining their positions and formations, will splay out in a single file fan. If you distributed a wide front, the units on the end will actually move further out.

This is completely ridiculous and why I stopped playing Rome 2.

They've also completely taken out all unit formations, aside from "melee front" and "ranged front," which I guess are joke formations.

The game also throws your units in random orders at the start of each match with no rhyme or reason, so at the start of every battle you must move each unit by hand into the correct position. No, spear units on the flanks. No, I need my shield infantry in the center. Elite infantry in reserve. Boss next to the low leadership units. Etc.

There are no formations like in Rome 2 - one thing you could do in Rome 2 that was nice was you could use a horse or bird formation and once you grouped the army, it would retain the formation while moving. That doesn't exist in this game. It's like the UI is trying desperately to fight you by placing your troops in a random jumble.

Also, units placed at the back when directed to charge the same unit as a front rank unit will actually pile up at the back of the first unit instead of pouring down and surrounding that unit. You must actually click to disengage, then click for the unit to go around in a clicky-semi circle then click behind the unit you want to encircle and then click to charge that unit then select run for them to encircle a unit of infantry. Otherwise they pile up like an orc sand in an hourglass bottleneck to wait their turn to fight.

Why can't the units just move in a straight line in their current position? I find it maddening.