"Hey sports fans — Jim and Bob here, Blood Bowl’s official commentators. We hope you're as excited as we are about the return of the world’s greatest game."
“Is this for real, Jim? I mean, it is April 1st an' all. Can we really trust anything we see today?”
zedmeister wrote:Another day, another post from Games Workshop, well Forgeworld, building hype. Love the squig ball
reds8n wrote:via FB
Good afternoon, Sports Fans! We're proud to show off some of the trophies being awarded at Warhammer World's upcoming Blood Bowl, The Bugman's XXXXXX League Cup on 21st-22nd May. Being as how the event is sponsored by Bugman's Bar, these are no ordinary trophies but rather one-of-a-kind, exclusive, engraved Bugman's hip flasks! Perfect for any Blood Bowl player travelling to an away match. There's still a few tickets left, so if you fancy your luck at winning one of these, go here to find out more details: http://warhammerworld.games-workshop.com/the-bugmans-xxxxx…/
.. Glad to see the Gouged Eyes legendary Captain is mentioned !
“Well will you look at that, Bob. These tireless individuals, selflessly giving up their own free time to test the new season guidelines for this great game.”
“That guy at the front isn’t playing against anyone, Jim.”
“No, Bob, I think his opponent might have used one of those invisibility potions, developed by some of the less reputable Necromancer coaches. We’re pretty sure they are going to rule against that after playtesting though…”
another 2700 or so page likes and we get to see another mini......
ImAGeek wrote:From Twitter (@geeks40kchannel)
Warhams-77 wrote:Rictus from recalcitrantdaze.blogspot.com has posted one hell of a Warhammer Fest report (well four)... so so many photos (Quoted under the spoilers below, there are more in his articles)
I will do a few posts covering today's event, starting with Blood Bowl...
Had a number of conversations with the team, especially Andy Hoare who put up with me going back about four times (though one conversation was mainly to do with Adeptus Titanicus). Thankfully he is a man with a lot of patience.
First up what I can remember:
The release is hoped to be end of the year.
Box set contains the first two teams, Orcs and Human in plastic.
The pitch is double sided with a Human pitch on one side and an Orc pitch on the other.
The rules have not been changed, they are the rules which has been around for a while now.
In total there will be six teams in plastic (Human, Orc, Skaven, Elf, Nurgle and Dwarf). Other teams will follow in resin. There is also likely to be resin conversion sets.
There will be more pitches which will also be double sided (Dwarf/Skaven & Elf/Nurgle) with more possible later including tournament specific ones.
They are looking at neoprene pitches but as yet they don't know, it comes down to cost and if they can get them in large enough quantities and other factors but it is something they would like to have.
Several expansions are mapped out including the first one covering seven more teams and league rules.
If all goes well Dungeon Bowl will also see the light of the day.
Mark Bedford (another guy with lots of patience) has done the concept work for the teams and had his sketch book on hand.
Also on show were 3D renders for the Dwarf team, done by Dave Thomas (players) and Chris Drew (Death Roller).
Spoiler:
reds8n wrote:via FB :
Good afternoon, sports fans; it's big announcement time! This weekend sees the return of Blood Bowl to Warhammer World in the form of the Bugman's XXXXXX League Cup event. To celebrate, the kind folks over in the Specialist Games Studio have put together this pack of Classic Star Players, which will be available from Warhammer World on Saturday. Full rules for using these metal figures in your games are included. If you want a set, make sure you're there! It's not too late to buy a ticket to the event- find out more about it and buy yours by clicking here: http://warhammerworld.games-workshop.com/the-bugmans-xxxxx…/
cannot deny a wee wave of nostalgia swept over me at the sight of these models
reds8n wrote:
"Hey sports fans,
Those of you lucky enough to join us at Warhammer Fest last weekend got an early sneak peek at the upcoming Blood Bowl season."
"Yes indeed, Bob, but now the rest of the boys and girls at home can see too. Take a look:"
"Oh, and if you’re around Warhammer World this weekend (which we assume is some sort of huge stadium) then come along and check out the Blood Bowl Bugman’s XXXXXX League Cup."
"A few of the team behind the new season will be there too, so you can chat with them about it."
"Sounds like a fun day, Jim."
"Most certainly."
– Jim & Bob
zedmeister wrote:Another day, another post from Games Workshop, well Forgeworld, building hype. Love the squig ball
Check it out sports fans,
The first painted model for the new Blood Bowl.
“Well this is great to see, Jim: our first look at the new season kit for The Gouged Eye Orcs.”
“That’s right Bob, this boy is looking pretty ferocious, and that red is going to really compliment the spilled blood of their opponents, I can't wait to see the full team.”
“Great point Jim, and I wonder who will be next to show off their new kit? And I wonder if it's true what they say...?"
GIven that it's now after midday in the UK, and that post was timed at 12.55pm, I guess this isn't an April Fools. I wonder if we really are going to see BB sooner than expected then?
kitch102 wrote: GIven that it's now after midday in the UK, and that post was timed at 12.55pm, I guess this isn't an April Fools. I wonder if we really are going to see BB sooner than expected then?
Given that Lost Patrol is being shown off several months in advance, I think this might be them getting exposure for a Specialist Games launch.
I have to say - this new GW advertising, way ahead of release, is refreshing. I now know I need to keep a massive pile of cash aside for this in addition to my usual hobby spend.
Bravo GW. Colour me extremely excited. Keep up a slow trickle of teasers and titbits and you'll keep my excitement up till release!
In one of the pics of The Lost Patrol there was a new bloodbowl box in the background. Plus there were pics of the minis or at least the renders a while back. The Orc looks to have a neck.......I thought they didn't have those
Man... Bloodbowl officially coming back has me so hyped. I mean, in terms of pure, condensed, competitive miniature sports-gaming, Guild-Ball is just kind of incredible, but Bloodbowl was never about competitive as much as fun.
Hell, I played Dwarves and Ogres... I was literally on both ends of the playability spectrum... but I am all for supporting a relaunch.
Bringing back their old games and community outreach? And we're sure this isn't April Fool's?
"Hey sports fans — Jim and Bob here, Blood Bowl’s official commentators. We hope you're as excited as we are about the return of the world’s greatest game."
“Is this for real, Jim? I mean, it is April 1st an' all. Can we really trust anything we see today?”
“You better believe it’s real, Bob, and we've got some amazing stuff on the way for the boys and girls watching at home. We'll be reporting on all the news that matters, as we count down to the big kick-off for the new season.”
THERE IS NO LOSING WITH THIS ONE. Even if the new rules suck arse, I can still play the old ones, and I have more than enough 40k bits to customize my minis to the old rules.
THERE IS NO LOSING WITH THIS ONE. Even if the new rules suck arse, I can still play the old ones, and I have more than enough 40k bits to customize my minis to the old rules.
Sure, just as long as they either work with or ignore the NAF - you know, the guys who've kept Blood Bowl alive while GW ignored it, and whose World Cup had 900 players attend in 2015.
THERE IS NO LOSING WITH THIS ONE. Even if the new rules suck arse, I can still play the old ones, and I have more than enough 40k bits to customize my minis to the old rules.
Sure, just as long as they either work with or ignore the NAF - you know, the guys who've kept Blood Bowl alive while GW ignored it, and whose World Cup had 900 players attend in 2015.
This is my main concern. Of all GW's unsupported games BB is definitely the most beloved by wargamers, and still has a massive network of leagues and players. 900 players for the World Cup is absolutely nuts, and it's a testament to how well the game is designed and how well it has stood up to the test of time.
There's a massive amount of absolutely awesome third-party teams out there (check out Greebo.it), so where exactly are GW needed in all of this?
My main hope at least is that they don't f*** up the rules. I know a lot of people who would be very upset at the prospect of that and the resulting split in the player base that would occur.
Anyone like to make some predictions for the new set and rules?
- No limits on players per side, play with what you've got.
- New Sigmarites and Chaos teams, starter set (inc. 3 page rule pamphlet) $150. Pitch available separately.
- All one block dice attacks (you can role the dice in a special Sigmarite themed dice rolling cup, available separately)
- New mega-size players that fill 4x4 squares, priced $80. Can only be knocked down by mega-size player on other team.
- Faction specific special rules; Bearded dwarf players get to re-roll blocks, double bonus for dwarf giant slayer teams who are bearded and naked. Undead players get a free resurrection roll if they have dragged the corpse of a deceased family pet to the game .
How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
There are two things I'd really like to see out of this.
One, a swift death to the idiotic idea that power tiers are a good thing. Every team should be equally good, but should achieve that power level in different ways. If you want to make a team that sucks, you should either not spend all of your gold or make a deliberate decision to play against type. It should not be assumed that the reason you are playing Ogres is because you want to lose 2/3rds of all your games.
Two, bundle everything except the teams into a single product that can be bought on its own. Not everyone wants to play Orcs or Empire, so giving people the ability to buy the pitch, dice, rulebook, etc and two team boxes they actually want is better than making these two teams your de facto mandatory first teams.
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
They've had a lizard man team, special players and everything, models too.
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
It was available on PDF from GW directly until a year or two ago and loads of other manufacturers produce teams. Why didn't you use that?
Haha, 2 of the 3 rules for being part of the page are pertaining to pretending other companies haven't been out-Blood-Bowling GW for a while now. I understand that stance but it's amusing to me that they're so up front about it.
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
The lizzies are included in the team pack for the event at Warhammer World
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
Sorry but I think mine is a legitimate concern. The player community for BB is massive internationally. I love the game, I have friends who love the game and travel abroad to play in tournaments. And finding the rules, team rosters and miniatures online is about as difficult as finding pictures of Kim Kardashian's butt, I'm afraid that's not an argument for relaunching the game.
Couple this with GW giving not one gak about existing player communities (WHFB) and their ineptitude concerning the rule mechanics of current games (AoS and the state of 40k) and you can see why I have concerns.
GW might see it as a quick cash injection, one and done release, but they have the potential here to destroy player communities. Their track record does not fill you with encouragement.
It won't invalidate the old rules. If the new rules suck, people will just go back to playing the old game, maybe using some of the new minis. Given that GW are already running blood bowl events, I doubt the rules will change very much.
P.s. New set pretty much guaranteed to be humans vs orcs, with dwarfs the first add on race.
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
Sorry but I think mine is a legitimate concern. The player community for BB is massive internationally. I love the game, I have friends who love the game and travel abroad to play in tournaments. And finding the rules, team rosters and miniatures online is about as difficult as finding pictures of Kim Kardashian's butt, I'm afraid that's not an argument for relaunching the game.
Couple this with GW giving not one gak about existing player communities (WHFB) and their ineptitude concerning the rule mechanics of current games (AoS and the state of 40k) and you can see why I have concerns.
GW might see it as a quick cash injection, one and done release, but they have the potential here to destroy player communities. Their track record does not fill you with encouragement.
This isn't GW prime, it's Forge World/specialist games, and FW have a much better track record for writing and updating rules.
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
Sorry but I think mine is a legitimate concern. The player community for BB is massive internationally. I love the game, I have friends who love the game and travel abroad to play in tournaments. And finding the rules, team rosters and miniatures online is about as difficult as finding pictures of Kim Kardashian's butt, I'm afraid that's not an argument for relaunching the game.
Couple this with GW giving not one gak about existing player communities (WHFB) and their ineptitude concerning the rule mechanics of current games (AoS and the state of 40k) and you can see why I have concerns.
GW might see it as a quick cash injection, one and done release, but they have the potential here to destroy player communities. Their track record does not fill you with encouragement.
This isn't GW prime, it's Forge World/specialist games, and FW have a much better track record for writing and updating rules.
Yeah. FW are a bit more on point when it comes to rules, not by much.
As for the player communities, GW is in a difficult situation no matter what they do.
BB as is should continue, since it is fan run there is no direct connection by GW and no investment needed from the existing tourney and playing scene. GW has a need to stop any promotion of events called BloodBowl. Since it impacts a product hey are trying to relaunch/sell.
It maybe that the NAF community will be reached out to or has been.
Putting myself in GW's shoes I would have to look long and hard at anyone running events using a brand I want to relaunch and make money from. From a point of view of goodwill and my legal position regarding ownership. I would think that GW have learnt the lessons of CHS and Spots.
lonestarr777 wrote: How does it feel not to have any joy left in hat cold black heart Pacific?
I'm excited about this for two reasons. First, Bloodbowl always seemed cool but I missed it the first time around. Second, GW seems to finally be pulling their heads out of their butts on this.
I'm hoping for a lizardman team.
Sorry but I think mine is a legitimate concern. The player community for BB is massive internationally. I love the game, I have friends who love the game and travel abroad to play in tournaments. And finding the rules, team rosters and miniatures online is about as difficult as finding pictures of Kim Kardashian's butt, I'm afraid that's not an argument for relaunching the game.
Couple this with GW giving not one gak about existing player communities (WHFB) and their ineptitude concerning the rule mechanics of current games (AoS and the state of 40k) and you can see why I have concerns.
GW might see it as a quick cash injection, one and done release, but they have the potential here to destroy player communities. Their track record does not fill you with encouragement.
This isn't GW prime, it's Forge World/specialist games, and FW have a much better track record for writing and updating rules.
It's Andy Hoare, previously of Forge World, who's managing the new Specialist Games dept. Given what we know of him, I think we can show a huge amount of trust in him to do the right thing, both by the game and by the community. He's one of the good ones.
I don't see any more 'chapterhouse/spots' fiascos in GW's future. I think there's been a significant satori moment at the boardroom and with the changing of the guard, we'll see some far more community orientated attitudes.
GW have maneuvered themselves into the position they're in with Blood Bowl and it's a shame, but managements change, and so do markets. When they dropped BB (and the rest) they did so because they didn't feel it was making enough money.
The market and management (or at least the strategy) have now changed and GW are bringing it back. The Living Rulebook as of the most latest edition is a fantastic set of rules, but is only in the state it is in because of the extensive work done to it by fans themselves. This, combined with the small but fanatical set of fans who have continued to run BB as a tournament for decades, makes pulling it back into GW somewhat problematic from the point of view of the old-skool fans... Unless they wanted to be ruthless about it.
Disclaimer: I'm an old-skool fan, but I also want to see a new edition of BB with plastic players and an updated aesthetic.
So what it comes down to is this: BB belongs to GW. Copyright, rules, everything. So they can pull it back. The LRB is good, but it's not the be all and end all. So they can basically do what they like about it. The old-skool fans never spent enough on it to keep it alive last time around, so who cares what they think? Half of them are so bitterly anti-GW at this point that they'll hate whatever GW do as a matter of principle.
I doubt GW will be that ruthless. They're making quite genuine overtures to the fans, and appear to be embarking on an actual marketing campaign, even if it mainly consists of a few posters at gaming conventions and a facebook page with sneak peaks. But I think the answers to alot of these questions are going to depend on how long you've been a bitter and twisted old BB fan (although that consists of two decades for me and I'm STILL excited about it coming back, regardless of how it's done, so maybe it comes down to how reasonable you are).
Monkey Tamer wrote: I missed out on this game before, so I'm excited to finally get my hands on it.
What was stopping you from playing before?
You could get the rules. You could get the pitch. You could get the dice. You could get the miniatures. You could get opponents.
Was it just lacking the official GW stamp of officialdom?
I was lacking disposable income in the 90s. If there was ever a reissue I missed that as well. As far as the miniatures I didn't see them for over a decade, so even if ebay was an option they were out of sight and out of mind by then.
Monkey Tamer wrote: I missed out on this game before, so I'm excited to finally get my hands on it.
What was stopping you from playing before?
You could get the rules. You could get the pitch. You could get the dice. You could get the miniatures. You could get opponents.
Was it just lacking the official GW stamp of officialdom?
I was lacking disposable income in the 90s. If there was ever a reissue I missed that as well. As far as the miniatures I didn't see them for over a decade, so even if ebay was an option they were out of sight and out of mind by then.
They were on GW site for sell up until like 3ish years ago. Box set and teams, and a crapton of other sites had models, dice and some nice feilds. My friend ran a Shadowforge Bunny based Pack team, that was epic.
Monkey Tamer wrote: I missed out on this game before, so I'm excited to finally get my hands on it.
What was stopping you from playing before?
You could get the rules. You could get the pitch. You could get the dice. You could get the miniatures. You could get opponents.
Was it just lacking the official GW stamp of officialdom?
I was lacking disposable income in the 90s. If there was ever a reissue I missed that as well. As far as the miniatures I didn't see them for over a decade, so even if ebay was an option they were out of sight and out of mind by then.
They were on GW site for sell up until like 3ish years ago. Box set and teams, and a crapton of other sites had models, dice and some nice feilds. My friend ran a Shadowforge Bunny based Pack team, that was epic.
I hadn't even thought of the game since the 90s. If you told me Necromunda had been on the site up until 3 years ago I wouldn't have known. Out of sight and out of mind for over 10 years for me. I guess I'm just not as obsessive as others. I didn't even know what Age of Sigmar was until recently. I went to finally purchase an Isle of Blood set and found it had been replaced. I regret that I missed the opportunity, but apparently it's coming around again.
I recommend you don't pick Halflings, Goblins or Ogres until further notice. These three teams have a 30-35% win rate and need fixing more than most teams.
Also: I don't know the company that is offering it, but this is the sort of product I'm glad is being made. The main problem I see with it at the moment is that it doesn't seem to have room for the rulebook.
I recommend you don't pick Halflings, Goblins or Ogres until further notice. These three teams have a 30-35% win rate and need fixing more than most teams.
I don't necessarily agree with that. It's a bit of a bummer if you happen to like the particular aesthetic, but I've always liked the idea that some of the teams were harder by design, as a challenge to more experienced/better/luckier players.
I recommend you don't pick Halflings, Goblins or Ogres until further notice. These three teams have a 30-35% win rate and need fixing more than most teams.
I don't necessarily agree with that. It's a bit of a bummer if you happen to like the particular aesthetic, but I've always liked the idea that some of the teams were harder by design, as a challenge to more experienced/better/luckier players.
Oh, I'm fine with some teams having a higher skill floor than others. If a newbie coach is better off with a "hit man, walk to endzone, win game" team than one that involves more complex strategies like goblin flinging and secret weapons, that's perfectly reasonable. But between skilled coaches both should be equally viable - winning with Goblins should be harder because they're a more complex team, not because they're a worse team.
AlexHolker wrote: Also: I don't know the company that is offering it, but this is the sort of product I'm glad is being made. The main problem I see with it at the moment is that it doesn't seem to have room for the rulebook.
See, that's something else that worries me. If GW's jumping back into the fray, are we going to see all the awesome crowdfunding projects that bring out great looking teams and pitches go away?
Good afternoon, Sports Fans! We're proud to show off some of the trophies being awarded at Warhammer World's upcoming Blood Bowl, The Bugman's XXXXXX League Cup on 21st-22nd May. Being as how the event is sponsored by Bugman's Bar, these are no ordinary trophies but rather one-of-a-kind, exclusive, engraved Bugman's hip flasks! Perfect for any Blood Bowl player travelling to an away match. There's still a few tickets left, so if you fancy your luck at winning one of these, go here to find out more details: http://warhammerworld.games-workshop.com/the-bugmans-xxxxx…/
.. Glad to see the Gouged Eyes legendary Captain is mentioned !
I recommend you don't pick Halflings, Goblins or Ogres until further notice. These three teams have a 30-35% win rate and need fixing more than most teams.
I don't necessarily agree with that. It's a bit of a bummer if you happen to like the particular aesthetic, but I've always liked the idea that some of the teams were harder by design, as a challenge to more experienced/better/luckier players.
Oh, I'm fine with some teams having a higher skill floor than others. If a newbie coach is better off with a "hit man, walk to endzone, win game" team than one that involves more complex strategies like goblin flinging and secret weapons, that's perfectly reasonable. But between skilled coaches both should be equally viable - winning with Goblins should be harder because they're a more complex team, not because they're a worse team.
That's not really what blood bowl is about though. It has teams that are flatly worse by design - particularly so that someone can introduce a group to blood bowl and not have to worry about stomping them into the dirt.
Vampires, Ogres, Goblins, and especially Halflings are "handicap" or "joke" teams. There are "high skillcap" teams (mostly the elf lineup), there are "super strong early, weak later" teams (norse, Dwarf) for someone who likes to start strong, there are "hyper-scaling" teams that become juggernauts later on (Chaos)
the_scotsman wrote: That's not really what blood bowl is about though. It has teams that are flatly worse by design - particularly so that someone can introduce a group to blood bowl and not have to worry about stomping them into the dirt.
But that's stupid. If you don't want to have to worry about stomping a newbie into the dirt you don't need the game developer to deliberately misrepresent how much gold your players are worth; if you want to give your opponent an advantage, just let them take an extra 200k of inducements.
The game is designed by the designer. If it makes sense to the designer that hobbits would be terrible at blood bowl, and all a team of pathetic wimpy goblins could do to win would be to sneak illegal weaponry onto the pitch, and a team of nothing but Ogres would be big and dumb and easy to outsmart even if they could smash stuff... that's their perogative.
Blood bowl is a game of random beer n' pretzels silliness, to its very core concept. Almost everything in the game is a highly variable random roll, right down to your players living or dying of their injuries. All the different teams are stronger at different times in the league by nature of how they're set up, and if you don't like that setup...well, I don't know what to say besides it's not the game for you. Blood Bowl makes 40k look like a game with no randomness to it, and that's saying something.
The game designers did not go into making the game going "hey, how can we make all these teams that do different stuff in a balanced manner" they went into it saying "what if our fantasy races were playing football against each other? What would they do?" There are 24-odd teams to choose from. Don't play the handicap teams if they bother you, there are an absolute ton to pick from.
I agree with your sentiment, it is a beer and dice game! (who the feth eats pretzels!)
However Blood Bowl is also one of the most balanced games in existence!
It's ruleset is water tight! It's Team are characterful yet finely tuned.
Goblins should play Elves and can win!
Any 1,000,000 gold starting team has a fair chance of beating any other IMO
Inducements IMO are more about equalling out league games.
Some teams are winning, players are ranking up skills and all that gold is buying extra players guys.
Other teams are losing and players have died.
Inducements allow these teams to play a league game and the underdog gets help.
I'm bottom of the bracket in one local league going into game nine, I've suffered something like 5 deaths!
my Vampires are about to play the #1 Lizardmen with 500 something in inducements!
But As I joked to my opponent "Wizards, Chainsaws and bribes oh my!" I'm not worried about the Team Value difference.
In another league my Vampire are running all pistons banging and are top of the table after 3 games...
some Luck Some skill, loads of Beer!
GW's best game!
BLOODBOWL!
I will also confess to a certain amount of interest about the setting, will it still be the 'alternative warhammer reality' setting? Have the End Times occurred there? Will it (please, all the gods and devils) hold onto it's full, wacky, sometimes edgy sense of humor?
Nostromodamus wrote: Hopefully Nuffle has a Blood Bowl realm where everything is preserved as it was!
It would totally be in keeping with the Blood Bowl spirit if the writers mention Nuffle seeing the End Times going down and thinking, "Screw that, I'm taking my ball and leaving."
One worry I have regarding the potential development of Blood Bowl is, of course, the fluff. The game was developed back when the writers and developers still had a sense of humor - Blood Bowl wouldn't be Blood Bowl without all the tounge-in-cheek and outright humor.
Now, 40k and Fantasy have gotten pretty up their own butts, ramping the dark-gothicy-epicness to eleven. All the people with a sense of humor have apparently left. So what happens to Blood Bowl? Does it also get "serious?" Or do they try to take the humor to stupid levels as well?
Best thing to do is to just keep the fluff as is, and just work on the rules a little bit.
Blood Bowl has always been a separate, parallel universe from WFB. Check the latest BB novel/ebook releases from Black Library to see them mentioning it.
This classic Black Library novel was the first ever set in the lunatic alternate fantasy of the Blood Bowl world: a world where the brutal wars of the Old World have been replaced with an arguably even more brutal game of football. If you're after serious fantasy, this is not it. But if you fancy a no holds bared, action packed, rough and tumble roller-coaster of a sporting hero story meets monster mash - then game on!
“Well will you look at that, Bob. These tireless individuals, selflessly giving up their own free time to test the new season guidelines for this great game.”
“That guy at the front isn’t playing against anyone, Jim.”
“No, Bob, I think his opponent might have used one of those invisibility potions, developed by some of the less reputable Necromancer coaches. We’re pretty sure they are going to rule against that after playtesting though…”
Nostromodamus wrote: Hopefully Nuffle has a Blood Bowl realm where everything is preserved as it was!
It would totally be in keeping with the Blood Bowl spirit if the writers mention Nuffle seeing the End Times going down and thinking, "Screw that, I'm taking my ball and leaving."
One worry I have regarding the potential development of Blood Bowl is, of course, the fluff. The game was developed back when the writers and developers still had a sense of humor - Blood Bowl wouldn't be Blood Bowl without all the tounge-in-cheek and outright humor.
Now, 40k and Fantasy have gotten pretty up their own butts, ramping the dark-gothicy-epicness to eleven. All the people with a sense of humor have apparently left. So what happens to Blood Bowl? Does it also get "serious?" Or do they try to take the humor to stupid levels as well?
Best thing to do is to just keep the fluff as is, and just work on the rules a little bit.
Hell, if they want to put a Stormcast team into bloodbowl I'm game. The over-the-top cartoon nonsense will fit better in BB than it does anywhere else. If Judge Dredd can play, why stop anyone else
The playtest images are encouraging... only problem is I already jumped to Guild Ball assuming this was completely dead! Might be too much to resist if they don't mess with the rules too much and just put out sweet new models, though...
Guild-Ball, while amazing, is nothing like Blood-Bowl though, outside of broadly the theme.
GB is very much Warmahordes reimagined as a sports-game. You feel it in every design choices. Blood-Bowl is much less about spacing, and more about efficiency in how you use your activations, etc...
NewTruthNeomaxim wrote: Guild-Ball, while amazing, is nothing like Blood-Bowl though, outside of broadly the theme.
GB is very much Warmahordes reimagined as a sports-game. You feel it in every design choices. Blood-Bowl is much less about spacing, and more about efficiency in how you use your activations, etc...
Yeah, that's why I'm interested actually . I do like Guild Ball as it's already a faster game than, say, Warmachine... but Blood Bowl has its own charm
At Warhammer Fest this weekend, we’re going to be showing off loads of details about the new Blood Bowl. Until then, here’s a tantalising tease, as we play – Guess that body part!”
“Reminds me of a game we used to play at halftime in the injury pit.”
“Good times, I’m sure. Let's start off with an easy one.”
Jim & Bob
Pacific wrote: Anyone like to make some predictions for the new set and rules?
- No limits on players per side, play with what you've got.
- New Sigmarites and Chaos teams, starter set (inc. 3 page rule pamphlet) $150. Pitch available separately.
- All one block dice attacks (you can role the dice in a special Sigmarite themed dice rolling cup, available separately)
- New mega-size players that fill 4x4 squares, priced $80. Can only be knocked down by mega-size player on other team.
- Faction specific special rules; Bearded dwarf players get to re-roll blocks, double bonus for dwarf giant slayer teams who are bearded and naked. Undead players get a free resurrection roll if they have dragged the corpse of a deceased family pet to the game .
I posted a lot of info/photos onTwitter (@35on40k). Will post here once home.
And I asked about the app: they're meeting with the digitial team next week to discuss. I passed on the suggestion(s).
Automatically Appended Next Post: Quick image:
Resin prototype
Spoiler:
Automatically Appended Next Post: Quick fire memories:
Six plastic teams; human, orc, dwarf, elf, skaven, nurgle
Humans and Orcs in core box
Core box out by end of year
Three piece snap-fit plastic
Each team will have its own ball
There will be an app for it
Star players will return; some will become coaches as the timeline moves on
3rd ed was the startinf reference point
Teams designed to look like sport teams rather than armies dropping weapons to play
Elf sketchs looked good
Pitch board is reversable; they'd love to do one for each team
Model bases had a hole in to place the ball peg
Optional rules for team balls may happen (drawf is metal ball, skaven warpstone ball may explode/mutate)
Additional teams may happen in resin (ie dark elves)
Core game - will be stocked in stores
Not limited
If sells well, season 2 to follow
D16 was there
Nostromodamus wrote: Hopefully Nuffle has a Blood Bowl realm where everything is preserved as it was!
It would totally be in keeping with the Blood Bowl spirit if the writers mention Nuffle seeing the End Times going down and thinking, "Screw that, I'm taking my ball and leaving."
That would be great. I too hope it retains its humor, or even humour.
I like the new minis a lot. I do wish that some of the more weapon-y things were bits that you could either glue on or leave off. But otherwise, this looks great. And I love the team tokens, which I'll find some way to use in the Fantasy Flight BB:Team Manager card game too.
The Orcs look soooo good. I was worried after that strangenecked thrower with the uggo head.
The humans look very flat and 2D in comparison and even the dwarf has a more dynamic pose than most human models, how is that possible?!
The dwarf render is great, but the concept sketches we had for them were great as well, so no real surprise. Besides me liking BB dwarves, that is.
Are the elves vanilla elves (hockey masks! ) or any of the three elf factions? I hope they turn out great. Skaven are one of GW's strongest design so they have to be good, since they're my favourite race since 5th as well! I have high hopes for Nurgle, too.
I expect a huge price point for the team boxes if they include a full team, though. And they kinda have to start with aat least eleven players, hopefully a few spare and full positional players. For add-ons like beast of Nurgle, (rat) ogres, trolls, steamroller etc. I'd actually prefer clam-packsor Malifaux like small plastic kits over resin/finecast. Resin for minis you put on their back orfaces? No, thank you.
Pitch looks very nice, but I WILL some day make my own, I swear!
The range ruler worries me a bit, with the old one you didn't have to worry about your models, the new one should not be droppes on minis.
Ah, what a day, got Uncharted 4 and Blood Bowl pics. If Deadpool was out in Europe it'd be some sort of holy trinity. And it's the start of a free week to boot!
Humans look good in person. But orcs are the best. Elf sketches have masks. Skaven sketches are stormvermin influenced. There was a rat ogre sketch. For Nurgle, the sketched catcher had a huge mouth in its stomach...to catch with.
And I do really like each team coming with its own version of the ball.
So, so happy to see they aren't messing with the rules too much (was never worried about the minis; whatever else you can say about AoS and 40k the new minis have been awesome) as I see the old familiar event cards and agility rules are there even if I would have liked to see the agility stat changing to a straight roll, no messing about with tables. Oh well.
Curious about the new-style block dice though; are they just the same faces with a redesign or does stuff like the bad moon face mean something special?
Rictus from recalcitrantdaze.blogspot.com has posted one hell of a Warhammer Fest report (well four)... so so many photos (Quoted under the spoilers below, there are more in his articles)
I will do a few posts covering today's event, starting with Blood Bowl...
Had a number of conversations with the team, especially Andy Hoare who put up with me going back about four times (though one conversation was mainly to do with Adeptus Titanicus). Thankfully he is a man with a lot of patience.
First up what I can remember:
The release is hoped to be end of the year.
Box set contains the first two teams, Orcs and Human in plastic.
The pitch is double sided with a Human pitch on one side and an Orc pitch on the other.
The rules have not been changed, they are the rules which has been around for a while now.
In total there will be six teams in plastic (Human, Orc, Skaven, Elf, Nurgle and Dwarf). Other teams will follow in resin. There is also likely to be resin conversion sets.
There will be more pitches which will also be double sided (Dwarf/Skaven & Elf/Nurgle) with more possible later including tournament specific ones.
They are looking at neoprene pitches but as yet they don't know, it comes down to cost and if they can get them in large enough quantities and other factors but it is something they would like to have.
Several expansions are mapped out including the first one covering seven more teams and league rules.
If all goes well Dungeon Bowl will also see the light of the day.
Nurgle Rotters look SO good. GW has Nurgle down to a science now.
Skaven sketches are great as well. I like the more Eshin/Death Runners type more for BB, but I'll take a Stormvermin team as well. Or both. C'mon FW, do both.
Gobbos with the moon helmets are extremly cute.
Too bad that it's the lamest elf team. I'd take any of the three faction teams with good models, but the masked weirdos would have to have really great models at a great price foe me to buy them.
And LEAGUE rules are not in the base game? Ahahahaha. Nice try. Tell I'll play using the old rules, simple as that. But it's nice that I don't have to convert all my minis now.
However, if the teams are ~40ish for 11+ guys FW will have all my money. If they want 60 or more they will only have a bit of my money.
Mr_Rose wrote: So, so happy to see they aren't messing with the rules too much (was never worried about the minis; whatever else you can say about AoS and 40k the new minis have been awesome) as I see the old familiar event cards and agility rules are there even if I would have liked to see the agility stat changing to a straight roll, no messing about with tables. Oh well.
Curious about the new-style block dice though; are they just the same faces with a redesign or does stuff like the bad moon face mean something special?
Where as I'm disappointed they aren't taking this great chance to fix a lot of the rule problems that have plagued blood bowl forever. Looks like low agility teams will still lose every game simply due to not being able to pick up the ball effectively from a stationary position on the ground...You dont see the issues as much doing one off games, but when you've played entire seasons you notice that they are so many game breaking problems with high agility passing teams or insane runners like skinks.
Hopefully they at least take a look at that kind of stuff
I tried BB on the PC and the impression I got was, you more or less try to get three 5+ in a row to do anything meaningful and anything less loses you the ball and ends your turn.
Thanks for all the pics guys - looks great. Agree with the general consensus about the human models, although I think they look great painted. Strangely, they've been the one race where I haven't found a single proxy that I like enough to consider buying.
Wow, they are really bringing bad bloodbowl, complete with new models.
Can't wait for Epic and BFG. Always wanted to get into those, but no one played them in my area, and Epic didn't have necron models; I like to be consistent across systems.
lord_blackfang wrote: I tried BB on the PC and the impression I got was, you more or less try to get three 5+ in a row to do anything meaningful and anything less loses you the ball and ends your turn.
Well, it depends on what team you are and what you're trying to do. For example, Chaos really isn't all that great at the passing game (or really, anything that doesn't involve hitting things).
lord_blackfang wrote: I tried BB on the PC and the impression I got was, you more or less try to get three 5+ in a row to do anything meaningful and anything less loses you the ball and ends your turn.
Well, it depends on what team you are and what you're trying to do. For example, Chaos really isn't all that great at the passing game (or really, anything that doesn't involve hitting things).
If you are trying to do things on 5+ rolls haven't put enough work in first to whatever action you want to do.
Anything over a 4+ even with a reroll is an unacceptable risk for some players, and even that is a 50/50 chance that gets bumped to 75/25 after the reroll.
Manfred, honestly the best way to ease in is to have someone who knows the game guide you in and give you reasons on what is happening and what other options you have.
lord_blackfang wrote: I tried BB on the PC and the impression I got was, you more or less try to get three 5+ in a row to do anything meaningful and anything less loses you the ball and ends your turn.
If you are trying to do a move which involves you needing to roll three 5+ then you are either backed into a a hole, or doing something wrong
It is pretty random as games go but its is a pretty tight rule set after all these years.
Many people in the online cummunity also seem to get pretty irate about the team balance, but it is all part of the game, some teams are made to be more of a challenge than others.
lord_blackfang wrote: I tried BB on the PC and the impression I got was, you more or less try to get three 5+ in a row to do anything meaningful and anything less loses you the ball and ends your turn.
If you are playing anything less prancy than Elves, here's how your turn should go:
1. Do everything that requires no dice at all
2. Do things that let you roll two dice with low target numbers
3. Do things that let you roll one dice with a low target number
4. Do things that let you roll two dice
5. Do things with high target numbers
6. Go for it
Playing hundreds and hundreds of games on FUMBBL.com beat that into my head quite effectively. If you're rolling for multiple 5+ actions in a turn with a bashy team, you're doing it wrong. Your angle needs to be to pay only cursory attention to the ball and just beat the out of everyone on the other team. Some games it won't work out for you anyway, but you'll definitely win your share with that game plan.
Does anyone like the elves we've been shown? If we're only getting six teams in proper plastic it would be annoying if one's a lemon instead of adding to the variety of options being offered.
Gomez wrote: If you are playing anything less prancy than Elves, here's how your turn should go:
1. Do everything that requires no dice at all
2. Do things that let you roll two dice with low target numbers
3. Do things that let you roll one dice with a low target number
4. Do things that let you roll two dice
5. Do things with high target numbers
6. Go for it
Good advice. You can still get screwed - one game I failed three turns in a row to pick up an uncontested ball with a reroll - but doing important, easy things first (like walking someone over to contest the ball) and unimportant, difficult things last (like fouling) does mitigate the RNG.
Somebody over on Facebook, noted they had a conversation with Mark Bedford at the Fest and put forward these points from the conversation.
1) the board does have a grid - the pictures shown so far are of Mark Bedford's modelled pitch, which was then scanned and printed out to make the board. It's scaled up ever so slightly - about 10% bigger than the last pitch
2) all they would say is that they've used the 2010 rules set with very few changes - clarifications only
3) first teams that will be available are: Human, Dwarf, Skaven, Elf and Nurgle
4) further teams will be available in resin / plastic hybrid (ie to make different looking Orc teams)
5) Star players will be resin
6) there will be 'classic' teams in full resin in a 'black box' series
7) the main game will be in GW stores, teams and players on the FW website
8) Mark hopes to make team specific pitches available through FW made of hollow resin (in the same manner that they make realm of battle tiles currently)
9) it'll be out at Christmas they hope..
10) teams shortly after
11) It's NOT connected to the Old World OR AOS settings - they've gone back to it being its own setting to remove any need to change.
For me all of that looks good, point eleven made me punch the air. Semi modern fantasy Blood Bowl is the best Blood Bowl.
10% bigger? Hmh, then the table I built and foamed for my 3D pitch will be a bit to small for the pitch and ko boxes etc. Bummer.
But I know what I'll get for christmas
Only wish FW would get more plastic manufacturing capabilities to make plastic chars, plastic titans etc. The first 6 teams will be fully plastic, right? Not just humans and orcs. Just thinking about buying a resin team at FW prices and then laying them on their faces...eek.
Good afternoon, sports fans; it's big announcement time! This weekend sees the return of Blood Bowl to Warhammer World in the form of the Bugman's XXXXXX League Cup event. To celebrate, the kind folks over in the Specialist Games Studio have put together this pack of Classic Star Players, which will be available from Warhammer World on Saturday. Full rules for using these metal figures in your games are included. If you want a set, make sure you're there! It's not too late to buy a ticket to the event- find out more about it and buy yours by clicking here: http://warhammerworld.games-workshop.com/the-bugmans-xxxxx…/
cannot deny a wee wave of nostalgia swept over me at the sight of these models
Hmmm, I was talking with a friend about some of the new GW stuff coming out like Adeptus Titanicus and Blood Bowl, and they were arguing that there was simply no point in GW bothering because so many other companies have filled those voids. But I'm not convinced. Blood Bowl and AT and Necromunda and so on are sooo so so fondly loved that I expect they'll make an exceptional splash regardless of the competition.
Case in point, Mantics Dreadball is down to 50% off at Tritex Games. Are they clearing it out in preparation for Blood Bowl? It's a guaranteed sell-out, of course, so it's not much of a stretch to make.
I'm just excited to see what was effectively my entire childhood being resurrected by GW. The main argument I've heard is that it'll yet again be gakky GW rules (except for Blood Bowl if they're sticking with the LRB) backed up by the best miniatures on the market, with a bit of a sneer about it. And my reaction is... yeah, I can't wait.
ekwatts wrote: Hmmm, I was talking with a friend about some of the new GW stuff coming out like Adeptus Titanicus and Blood Bowl, and they were arguing that there was simply no point in GW bothering because so many other companies have filled those voids..
Weird position take. Yes, why should GW bother competing for our money?
Besides, I currently don't have any modern 6-10mm games in my collection, even though it is my preferred scale for mass battles. With GW putting out a new Adeptus Titanicus, a large chunk of my wallet heads their way.
Vorian wrote: They have a very strong position in terms of their IP.
I expect there are many people like me that have no interest in something like dreadbowl but are itching to get their hands on bloodbowl.
Indeed, I use a lot of 3rd party models these days and I'm far more flexible in what rules I use and sometimes even write myself than I used to be when I was wee, but I still use them all in the 40K and WHF settings because they're the thing I find appealing about tabletop wargaming(for my money gaming purely for the mechanics is far more fun and convenient on a computer, and for other purely social experiences boardgames are usually cheaper and easier) - GW have to actively try to lose my custom(which makes it doubly sad how easy I've found it to buy lots of stuff from other companies of late), and frankly for something like AT or Mordheim or Necromunda as long as the pricing is merely relatively expensive instead of utterly obscene I'll likely go all-in.
GW's on much stronger footing for Necromunda than Blood Bowl for me. If they produce plastic Eschers I will gladly buy them, while none of the Blood Bowl teams getting plastic kits are unique to GW, and none interest me.
"Hey sports fans,
Those of you lucky enough to join us at Warhammer Fest last weekend got an early sneak peek at the upcoming Blood Bowl season."
"Yes indeed, Bob, but now the rest of the boys and girls at home can see too. Take a look:"
"Oh, and if you’re around Warhammer World this weekend (which we assume is some sort of huge stadium) then come along and check out the Blood Bowl Bugman’s XXXXXX League Cup."
"A few of the team behind the new season will be there too, so you can chat with them about it."
12 minis per team and a pitch. Please be reasonably priced, please be reasonably priced, please be reasonably priced.
'cause I only really need the Orc team if the humans don't look a lot better in person and the rules really have no campaign element (it was stated that campaign rulea will be in an expansion or am I misremembering?).
Binabik15 wrote: 12 minis per team and a pitch. Please be reasonably priced, please be reasonably priced, please be reasonably priced.
'cause I only really need the Orc team if the humans don't look a lot better in person and the rules really have no campaign element (it was stated that campaign rulea will be in an expansion or am I misremembering?).
Apparently they said at warhammer fest that the reason there are not more minis in the box is to keep the price down. If they can sell this for under £40 they could have a massive hit on their hands.
Binabik15 wrote: 12 minis per team and a pitch. Please be reasonably priced, please be reasonably priced, please be reasonably priced.
'cause I only really need the Orc team if the humans don't look a lot better in person and the rules really have no campaign element (it was stated that campaign rulea will be in an expansion or am I misremembering?).
Apparently they said at warhammer fest that the reason there are not more minis in the box is to keep the price down. If they can sell this for under £40 they could have a massive hit on their hands.
That means it probably wouldn't come off as greedy to ask for this AND a Nurgle team if they release it in time for christmas. Muahahaha
Still, they have to sell me on the rules and new pitch/ruler as well or I'll give them money for a few plastic teams "only"
Apparently they said at warhammer fest that the reason there are not more minis in the box is to keep the price down. If they can sell this for under £40 they could have a massive hit on their hands.
Apparently they said at warhammer fest that the reason there are not more minis in the box is to keep the price down. If they can sell this for under £40 they could have a massive hit on their hands.
Under £40? No chance.
Lost patrol is £35. I would have thought that £50 was more likely but GW have shown a certain amount of willingness to cut prices recently. £40 for the box and £20 for each additional plastic team would sell it to people like me that didn't play it back in the day, but are curious.
Apparently they said at warhammer fest that the reason there are not more minis in the box is to keep the price down. If they can sell this for under £40 they could have a massive hit on their hands.
ekwatts wrote: Hmmm, I was talking with a friend about some of the new GW stuff coming out like Adeptus Titanicus and Blood Bowl, and they were arguing that there was simply no point in GW bothering because so many other companies have filled those voids. But I'm not convinced. Blood Bowl and AT and Necromunda and so on are sooo so so fondly loved that I expect they'll make an exceptional splash regardless of the competition.
I think you're right - they should do well! Makes me a little worried for cool new games like Dropfleet which were filling the space game void - but also demonstrates how insane GW was to abandon these properties and market share in the first place!
I'm hoping they'll all be fine - certainly Guild Ball is going to continue to do well (and might even benefit a bit as "sports games" make a comeback), particularly because it caters to another crowd... but I do think this could be rough for Dreadball.
The only caveat to all this, is I really think they should go with a new feel to the sculpts for these games - not just nostalgia. The only reason I'm extremely interested in Adeptus Titanicus is updated titan models - if I wanted old looking sculpts, I'd just scour ebay! The human Bloodbowl team looks too oldschool, imo... would've rather seen it get more of an update.
Monkey Tamer wrote: I missed out on this game before, so I'm excited to finally get my hands on it. Now if they'll only redo Mordheim as well.
I'd buy a Mordheim Redux day one !!! As for Blood Bowl, I'm very tempted, but between that, my recent purchase of Deathwatch Overkill and my soon to be acquired Silver Tower, my wallet is a lot lighter ! GW is releasing new boxed games way too fast !!
reds8n wrote: Wood Elf teams take top 4 spots, high elf in 5th ...
Wood Elf teams got the top four spots because the league was handing out points just for catching the ball, and didn't allow the Wood Elves' AV7 to deplete their numbers. By a more reasonable metric (3 points for a touchdown, 2 points for a casualty, 0 points for a catch or send-off) the Orange County Slappaz would have been in second place.
As someone who never got to play the real deal, and been relying on the steam game to get my fix, this excites me greatly. Those Orc models look AMAZING, and I want them ASAP. I'm hoping that, if this is priced well, a small league might be able to bloom in my area. Would be a very nice change of pace! Been hoping for something to give me an excuse to buy some models.
reds8n wrote: Wood Elf teams take top 4 spots, high elf in 5th ...
Wood Elf teams got the top four spots because the league was handing out points just for catching the ball, and didn't allow the Wood Elves' AV7 to deplete their numbers. By a more reasonable metric (3 points for a touchdown, 2 points for a casualty, 0 points for a catch or send-off) the Orange County Slappaz would have been in second place.
Ah, didn't realise it was the altered scoring that caused Elf-skewed the results. Fair enough.
I completely gave up on GW around this time last year... now I take a quick peak back at dakka and see a blood bowl re-release, specialist games coming back, a 40kFAQ, points for AoS (as well as really cool looking faction books)... what a difference a year makes.
Don't really have time for this kind of thing nowadays, but blood bowl being smaller scale might mean it's something I'll finally be able to finish
A bit off-topic but I don't suppose there's been any word on them picking up BFG again? What with the video game adaption and all.
Considering the other Chaos Dwarfs we've seen from FW, I'm excited to see what they do with the BB team. I never had a tabletop CD team, but I had my best Fumbbl success in a long-running league using a CD team, and I've grown to love their play style.
Even leaving the Elf-centric scoring rules aside, I think in a regular tourney setting using rookie teams and playing a smallish set number of games Elves are going to have an advantage early on, with some luck on the armour rolls, anyway. Once the bashy teams' TV starts to really climb is when it becomes tough going for AV7 to remain viable.
As much as I hated the aging rules when it happened to my guys, I think it did help put a bit of a ceiling on the bashy teams in the high TRs.
number9dream wrote: I completely gave up on GW around this time last year... now I take a quick peak back at dakka and see a blood bowl re-release, specialist games coming back, a 40kFAQ, points for AoS (as well as really cool looking faction books)... what a difference a year makes.
the guys at shop mentioned the marstadon and stormbird too.... next book may be prosparo, so Magnus, Russ, saw a pic of Russ Mini on guys phone. looks impressive.
i went to buy a BAC kit, and well might as well buy at source.
Now gimme Chaos, Nurgle, Woodies, Lizzardmen, Vamps, Norse and Undead!
Yeah, Im tired of all this talk about blood bowl skaven humans and whatever, it just goes on and on like the horus heresy.
They really need to move faster to keep up with fanbase attention span.
/sarcasm.
Yes, it's prepesterous to be excited about teams that have been lacking new models for over a decade but have enough demand that probably a dozen or more companies make alternatives of varying quality.
ImAGeek wrote: Yeah those are conversions from the FW Chaos Dwarves.
Thank goodness, because they look like
I'm looking forward to the rerelease but I really do hope its successful enough to justify enough continued support to get all the old teams out. I'm only marginally interested in the Human team, and not at all interested in the Orc team.
The humans look good, but it's the Orcs that steal the show for me. Really looking forward to this box, and there's a lot of interest in my gaming circle.
Those Orcs look awesome. I'm not so sure about the others. I think I'll need to see them up close before I can decide.
I wonder how they've altered any rules? Some teams were a little unbalanced for what they could do and how much they cost. Hopefully they addressed that, although I expect not.
Breotan wrote: Those Orcs look awesome. I'm not so sure about the others. I think I'll need to see them up close before I can decide.
I wonder how they've altered any rules? Some teams were a little unbalanced for what they could do and how much they cost. Hopefully they addressed that, although I expect not.
/
I believe FW said at the last event where they showed off the Blood Bowl stuff (Games Day I think?) that the rules are going to be the same as last edition GW put out saying something along the lines "if it isn't broken...." Now as far as making slight tweaks to stat lines and cleaning up ambiguous stuff, I'm not certain if they will do any of that.
I asked about rules changes yesterday. The core rules are unchanged, but the rules for perpetual leagues have been tweaked quite a bit, as they didn't really work before. Also they said that there will be two or maybe three special play decks.
The four first star players will be Griff Oberwald, The Mighty Zug, Morg'n'Thorg and Varag Ghoulchewer. Zug and Morg are finished and look fantastic.
He said that even with the last versions of star players we got from GW being fantastic sculpts, their new ones are even better! They are planning to release these alongside the main game in December.
His Master's Voice wrote: Wonder what made them do the humans as essentially one piece models. They really do not stand up to the orcs and those test sprues show why.
They want practical plastics that are cheap and easy to fit on a sprue. Then they give 2 spruces of them to give you 12 players. They want you to accept how they look, but not be completely blown away so that they can sell you the boutique resin humans that will come out around the same time. So the box is playable, but they will get add on sales for the resins.
Theophony wrote: They want practical plastics that are cheap and easy to fit on a sprue.
That doesn't explain why the orcs are four piece models in dynamic poses, while the humans look like something made in the 80s. There's an internal inconsistency in the product coming from the same box, regardless of any follow up resin teams.
Theophony wrote: They want practical plastics that are cheap and easy to fit on a sprue.
That doesn't explain why the orcs are four piece models in dynamic poses, while the humans look like something made in the 80s. There's an internal inconsistency in the product coming from the same box, regardless of any follow up resin teams.
It does though - you get two sprues and two each of those have to contain both teams. Fitting more human models in means less sprue space for part splitting.
His Master's Voice wrote: Both teams consist of 12 players. Both sprues have to fit six models. That, and the human sprue has space wasted compared to the orc one.
I guess they really wanted those undercut under the shoulder pads.
Not really seeing the issue with the Human's bodies.
The Orcs needed more pieces because they have lark spikes everywhere and that means more of a difficult split due to the nature of the undercuts.
Complaining that the 3 piece models are not as cool as the 4 piece models are pretty small potatoes in my book.
Also, are we confirmed that it is legit 2 frames of each?
That means we are getting 10 Balls, 4 coin tokens and 2 Human/Orc fist icons. That seems somewhat overkill.
Vain wrote: Not really seeing the issue with the Human's bodies.
The Orcs needed more pieces because they have lark spikes everywhere and that means more of a difficult split due to the nature of the undercuts.
Complaining that the 3 piece models are not as cool as the 4 piece models are pretty small potatoes in my book.
Also, are we confirmed that it is legit 2 frames of each?
That means we are getting 10 Balls, 4 coin tokens and 2 Human/Orc fist icons. That seems somewhat overkill.
Well the human sprue has a thrower and catcher and 4 others on it, you need 11 per team and having 12 is a good idea. The fists could be reroll markers so having at least 2 of each could help. Who couldn't use more balls anyway
I was secretly hoping for a second frame with different sculpts. And I will continue to secretly hope for this until I get a set in my hands.
Including the balls in hands of throwers and catchers we are looking at 16 balls in a double set, and that is incredible.
Looking at the builds I think what GW did with the GS Cult Abominations (or whatever they were called) would have been a good idea. Same monopose body but with two arm choices for slight differentiation
Yeah the humans suffer slightly with the lack of variety in the poses, but overall everything looks killer. I would quite like to get into this but only if my local GW gets into it in a big way too (I.e. has a pitch set up for games night and runs a league) - considering they didn't do anything for Silver Tower I doubt it though. I will probably put this on a bucket list to buy but I have enough projects on the go currently to keep me more than busy in the meantime.
Bottle, consider having a peek at your local area in various sites (like this) as there is a stupidly strong Bloodbowl scene out there.
You often don't need your local GW to go crazy about it as there are a bunch of people playing local leagues all over the place, and if that is true in Australia with our distance between habitable locations I am sure the UK will be a skaven-nest of secret BB activity.
Vain wrote: Bottle, consider having a peek at your local area in various sites (like this) as there is a stupidly strong Bloodbowl scene out there.
You often don't need your local GW to go crazy about it as there are a bunch of people playing local leagues all over the place, and if that is true in Australia with our distance between habitable locations I am sure the UK will be a skaven-nest of secret BB activity.
Thanks for the comment. I am sure there is lots of BB going on around me. There's a Firestorm Games where I live in Newport, the giant one in Cardiff and all the clubs in Bristol where I work, but to be honest my GW remains the most convenient which is why I continue to game there. It is 5mins from my work desk meaning I can get there by 4:35pm on games nights and always guarantee a table to play AoS on.
Bloodbowl does look fun, but I am not sure it's quite to local club altering levels of fun for me
As excited as I am for the new release of Blood Bowl (particularly those Orcs and Skaven), I do have to admit the initial nine offers from FW (Human, Orc, High Elf, Wood Elf, Dark Elf, Elven Nations, Nurgle, Dwarf and Skaven ) are extremely boring.
Really four Elf Teams and no Undead? A specialized Chaos team before a standard one?
I'm sure all the Elf teams and the Nurgle team will look fantastic, but if you are trying to reboot a game, it might make a bit more sense to make the teams a bit more diverse.
Zedmeister posted it in the FW news and rumors thread (page 159) from their chat with the FW team. It seems to mesh up pretty well with what other people have gathered from Games Day a while back as well.
Sabotage! wrote: As excited as I am for the new release of Blood Bowl (particularly those Orcs and Skaven), I do have to admit the initial nine offers from FW (Human, Orc, High Elf, Wood Elf, Dark Elf, Elven Nations, Nurgle, Dwarf and Skaven ) are extremely boring.
No Lizardmen? No Undead? No Ogres? No Chaos Dwarfs? The only team on that list that really interests me are (possibly) the Wood Elves, depending on what they look like.
Indeed, speaking to the Specialist Games lads, they're keen to get all teams going, but have decided to narrow down the initial run to avoid overwhelming themselves. Remember, they're a team of three who "borrow" other sculptors to get their products done.
He did say that, all in good time, expect Halfing, various flavours of undead, Norse, more Chaos, Chaos Dwarf, even a snotling team!
zedmeister wrote: Indeed, speaking to the Specialist Games lads, they're keen to get all teams going, but have decided to narrow down the initial run to avoid overwhelming themselves. Remember, they're a team of three who "borrow" other sculptors to get their products done.
He did say that, all in good time, expect Halfing, various flavours of undead, Norse, more Chaos, Chaos Dwarf, even a snotling team!
That's a good point, that would be an awful lot of work for three guys for an initial release (especially one anytime soon). It's good to hear they will be doing other teams in time, I'm more just puzzled on what teams they decided on for the initial offerings. That many Elf teams while leaving out a lot of the classics just doesn't feel very representative of the game.
Sabotage! wrote: That's a good point, that would be an awful lot of work for three guys for an initial release (especially one anytime soon). It's good to hear they will be doing other teams in time, I'm more just puzzled on what teams they decided on for the initial offerings. That many Elf teams while leaving out a lot of the classics just doesn't feel very representative of the game.
I agree that they are releasing a nice number of teams, I just question the selection (four elf teams?). Well, I'll still be buying the new box set to get the pitch (something I never had) and the new rules. Not sure if I'll keep the Orc team or sell it off.
I was under the impression we were only getting a single "elf" team at release. Assumed they were combined into a single team, like all the other races.
adamsouza wrote: I was under the impression we were only getting a single "elf" team at release. Assumed they were combined into a single team, like all the other races.
There used to be separate teams for High, Dark and Wood Elves in the original BB and from what I've heard I would expect the same here. Now, I could see just releasing one of them to start with, and giving some of the other races some love before doubling or tripling down on Elves.
How popular are Elves compared to every other race in the game? As far as I remember, every league season we played back in the day was Elves and Skaven and more Elves. Dunno if that was, or is, a common trend.
There's several metal models still on GW's website, so yes, they 'do metal'.
If all of these Elf teams are plastic, then it would be a simple case of going into CAD and tweaking a core Elf team to make High Elves, Wood Elves, etc.
With the New Season of Blood Bowl approaching, we take a look at some of the new season kits for the most renowned teams in the league. Today, the Averland Knights.
Now, Jim, the Averland Knights have been around for many year's, but have yet to truly earn their place in the imaginations of the fans. Every season, they seem to get so far, before inevitably coming up against their bitter rivals, the Carroburg Crusaders, a team themselves only a bit better than the Knights, but good enough to beat the Knights (which is all that matters to them). This has happened on so many occasions that any match between the two rivals is referred to as the ‘Old Firm Cup’ and is sure to result in an unmatched display of violence, most of it between the fans before the match has even started.
Don’t be fooled by the Knights' noble bearing and tasteful kit, Bob, these guys are bad to the bone. In fact, they’re so bad that their more successful players are often poached by the Evil Gits, although it takes a generous offer indeed to tempt them away from the chance to get stuck in to their rivals, the Crusaders, one more time!
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
In fairness, we've had tongue in cheek references to the siege of Stalingrad and the battle of Rorkes Drift in 40k for a long time, orks were given the language they use in GW worlds because they are based on football hooliganism. Of the many things to sweat over, I don't see this as one.
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
1. Yes it is
2. Of course they are: every sporting rivalry you can think of has a place in BBWorld.
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
In fairness, we've had tongue in cheek references to the siege of Stalingrad and the battle of Rorkes Drift in 40k for a long time, orks were given the language they use in GW worlds because they are based on football hooliganism. Of the many things to sweat over, I don't see this as one.
Historical events and a generic parody of football hooliganism are not the same as an active and recurring violent conflict driven by religious sectarianism. I can stomach comedy references to wars that were over decades before I was born much more easily than I can stomach making light of a serious and ongoing problem in my country that regularly sees people beaten, wives abused, and young girls glassed in the face in the street for wearing the wrong colour of top on the wrong day. The Old Firm is a fething blight, not a jokey wee football thing.
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
1. Yes it is
2. Of course they are: every sporting rivalry you can think of has a place in BBWorld.
Really hoping that Chaos Dwarfs will be included in the available teams at launch, even if they have no miniature support. Would love to play them for sure.
Apologies if it's been asked or answered, but does this bloodbowl take place in the era of AoS, or is it 'Pre-End Times'?
skullking wrote: Really hoping that Chaos Dwarfs will be included in the available teams at launch, even if they have no miniature support. Would love to play them for sure.
Apologies if it's been asked or answered, but does this bloodbowl take place in the era of AoS, or is it 'Pre-End Times'?
It's in the same alternate old world universe it always was, I believe.
skullking wrote: Really hoping that Chaos Dwarfs will be included in the available teams at launch, even if they have no miniature support. Would love to play them for sure.
Apologies if it's been asked or answered, but does this bloodbowl take place in the era of AoS, or is it 'Pre-End Times'?
It's in the same alternate old world universe it always was, I believe.
Given the references to Empire cities for teams, this is how it seems to be going down, which is bloody great imo.
Bloodbowl without Jim & Bob just isn't the same. Now if we could also get Lord Borak to return, I'd be pleased as a cheating gobbo who hasn't been caught with the chainsaw stuffed in his pants yet.
skullking wrote: Really hoping that Chaos Dwarfs will be included in the available teams at launch, even if they have no miniature support. Would love to play them for sure.
Apologies if it's been asked or answered, but does this bloodbowl take place in the era of AoS, or is it 'Pre-End Times'?
FW/SpecGames confirmed it's in the same universe as before, a parallel Old World universe.
skullking wrote: Really hoping that Chaos Dwarfs will be included in the available teams at launch, even if they have no miniature support. Would love to play them for sure.
Apologies if it's been asked or answered, but does this bloodbowl take place in the era of AoS, or is it 'Pre-End Times'?
I'm pretty sure it's been confirmed that its the literally the same rules as before (just sliced into different releases). Even if CD aren't in the initial release, you should be able to continue using them (it's silly that GW/FW is keeping the same rules, but splitting the previously released ruleset over a long release schedule).
I used to take part in a fall (US football season) BB league every year at my old FLGS. Heres hoping I can get something similar started at my new FLGS once this is released.
An early look at another new kit today. This time from one of the League's most formidable Orc teams, proving that you can never have too much green.
The Green Destroyers made quite a name for themselves in the Dungeonbowl around two decades ago, but aside from a single Troll, were wiped out to a player during a horrible teleporter accident. That Troll wondered the dungeon on his own for twenty years, his natural ability to regenerate damage keeping him alive (albeit very, very hungry) all the while. Eventually, he stumbled upon a trap door and climbed upwards into the light, nigh blinded by the sun and almost deafened by the roar of the crowd. He had emerged into the dying moments of a crucial play-off between the Celestial Comets Elves and the Iron Crag Decimators Orcs, the latter having lost all of its players over the course of an incredibly brutal match. But the ref hadn’t signaled the Comets’ victory yet, so that Troll was allowed to play on, and guess what – in his confusion and hunger, he slaughtered (and ate) half the Elf team. The survivors conceded the match before any more damage could be done.
The Green Destroyers are on old team, but having been rebuilt from the ground up, they have a lot to prove this season! Luckily, they're still locked into their eternal sponsorship deal with the College of Jade Wizards, which was just one season short of forfeiture when the team (or player) returned. Let’s hope they spend the sponsorship money wisely!
- Jim
Chopxsticks wrote: Never played Blood Bowl, need more leaked photos of the Skaven, REALLY liked what I saw so far, might start playing this if those models deliver!
I noticed the new Morg 'n Thorg only plays for Orc or Human teams, which is quite the change. I wonder if this is just a 'box thing' or if the star player roster for leagues is being re-done for this edition.
Out of curiosity do people think BB stands up against the competition given the developments in game design over the lasy 30 years? Is it a little archaic?
I ask this as a huge fan from the 80s, who will definitely be buying it, but i do remember a lot of BB coming down to that damn fumble roll and at times being mega frustrating.
Replicant253 wrote: Out of curiosity do people think BB stands up against the competition given the developments in game design over the lasy 30 years? Is it a little archaic?
It is still a solid ruleset, for the vast majority (I can only think of 1 issue off the top of my head that I don't like) and is still the front runner in its genre.
Everything else is a variation (Elf-bowl and Foot-bowel) or trying to harness the theme with a change of scenery (Dreadball) of the base rules.
All IMO of course, but you can trust me, I have a Bloodbowl ball in my avatar.
Replicant253 wrote: Out of curiosity do people think BB stands up against the competition given the developments in game design over the lasy 30 years? Is it a little archaic?
I ask this as a huge fan from the 80s, who will definitely be buying it, but i do remember a lot of BB coming down to that damn fumble roll and at times being mega frustrating.
That's the part that makes this game great. Any team of snotlings can defeat any team of pansies. Go fumble! Go!
Replicant253 wrote: Out of curiosity do people think BB stands up against the competition given the developments in game design over the lasy 30 years? Is it a little archaic?
IMO the 3rd edition of Blood Bowl cracked it, and provided a great foundation to build on. The game based on these straightforward rules has lasted due to (IMO) the ease of understand and ease of play. The depth has come from those tings added that 3rd edition lacked, new teams, the tier structure of teams, and balance/skill tweaks over time. Not forgetting the all important league play, which has ensured the game's continuing popularity.
What we have now is a game you can start playing easily with a team that can take on all comers (tier 1). When you improve you can challenge yourself with a tier 2 or 3 team, just to give them a go.
I'm happy that this formula is not being messed with too much.
Black really does go with anything, as the Marauder's new season kit demonstrates.
Once known as the Middenheim Marauders, they changed their name when they were forced to sell their stadium and take to the open road, following the collapse of the NAF in ’89. Many say that this was the making of them, and there is no doubt that the Marauders are now one of the top Blood Bowl teams playing the game. A return match against arch-rivals the Reikland Reavers (who defeated the Marauders at Blood Bowl XXXI) is eagerly anticipated by Blood Bowl fans throughout the world, and in quite a few places beyond! - Bob
The Marauders have changed their kit, and their name, more than once. When initially formed, they were named for their first coach – Morley’s Marauders – and wore a garish red and white kit. Most fans prefer the black, white and gold of the modern era, but the Marauders have been known to don the older style kit for exhibition games and charitable events (such as the infamous Halfling’s Benevolent of 2498)
- Jim
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
In fairness, we've had tongue in cheek references to the siege of Stalingrad and the battle of Rorkes Drift in 40k for a long time, orks were given the language they use in GW worlds because they are based on football hooliganism. Of the many things to sweat over, I don't see this as one.
Historical events and a generic parody of football hooliganism are not the same as an active and recurring violent conflict driven by religious sectarianism. I can stomach comedy references to wars that were over decades before I was born much more easily than I can stomach making light of a serious and ongoing problem in my country that regularly sees people beaten, wives abused, and young girls glassed in the face in the street for wearing the wrong colour of top on the wrong day. The Old Firm is a fething blight, not a jokey wee football thing.
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
1. Yes it is
2. Of course they are: every sporting rivalry you can think of has a place in BBWorld.
See above.
You need to calm down. We are talking about a game, and I highly doubt you being "put out" will bother GW, or anyone else, one lick.
Blood Bowl might have old rules but not every game needs a million charts or special rules. The fact it's stayed relatively static is a testament to them getting it so right the first time.
It's a tight game where even the best coach can be undone by rolling a 1 twice on a 2+ rerollable move. As any game should be.
And as for the Old Firm thing, get a grip. We should be poking fun of the knuckledraggers who think their little religious bigotry matters in the 21st century.
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
In fairness, we've had tongue in cheek references to the siege of Stalingrad and the battle of Rorkes Drift in 40k for a long time, orks were given the language they use in GW worlds because they are based on football hooliganism. Of the many things to sweat over, I don't see this as one.
Historical events and a generic parody of football hooliganism are not the same as an active and recurring violent conflict driven by religious sectarianism. I can stomach comedy references to wars that were over decades before I was born much more easily than I can stomach making light of a serious and ongoing problem in my country that regularly sees people beaten, wives abused, and young girls glassed in the face in the street for wearing the wrong colour of top on the wrong day. The Old Firm is a fething blight, not a jokey wee football thing.
Yodhrin wrote: Oh jesus I hope that's a throwaway blurb and they're not actually going to insert a trying-to-be-funny take on the Old Firm rivarly into Bloodbowl o_0
1. Yes it is
2. Of course they are: every sporting rivalry you can think of has a place in BBWorld.
See above.
You need to calm down. We are talking about a game, and I highly doubt you being "put out" will bother GW, or anyone else, one lick.
I need to do nothing of the kind. Whether GW or anyone else listen to someone telling them their behaviour is in poor taste has no bearing on the fact that it, demonstrably, is - or would you be arguing "hurr durr just a game" if they put out a 40K scenario making a joke out of a US school shooting?
The miniatures look great, but I think my interest will depend on how the campaign rules turn out. They've always been the weak point of Specialist Games for me, with too much "rich get richer, poor get poorer".
If you want to play blood bowl you could always just go outside and play american football... they only difference is that the crazy blood thirsty savages in blood bowl are green skinned.
Chikout wrote: This must be close. If they can go under £50 I'll buy it.
I think it's far more likely to be £95 like silver tower. Maybe even higher.
Are you crazy? There are only 24 models in the box. There are no large monster sized models. The whole emphasis of the project has been to keep the cost of the base game down. The assassin game is £75 for the same number of models, but it has 5 big character models and more board sections. They could go for £60 but £50 would really give them a chance to go mass market.
Chikout wrote: This must be close. If they can go under £50 I'll buy it.
I think it's far more likely to be £95 like silver tower. Maybe even higher.
Are you crazy? There are only 24 models in the box. There are no large monster sized models. The whole emphasis of the project has been to keep the cost of the base game down. The assassin game is £75 for the same number of models, but it has 5 big character models and more board sections. They could go for £60 but £50 would really give them a chance to go mass market.
I'm not sure GW wants to go mass market. I think they want to get as much money as possible from their current customer base plus any nostalgia buyers. Going mass market would mean having someone else control distribution. When they launched the Battle for Vedros stuff, they used some independent sales people but the distribution and sales was all still firmly controlled by GW.
I'm still expecting the same pricing as silver tower.
I might hope that they'll price things based on contents or production costs, but GW doesn't necessarily work that way. I'd like to think they'd see the opportunity here for going with a lower price and getting it into wider distribution, but that's contrary to everything they do in terms of keeping control over how their products are sold.
I'd like to think it will be less than silver tower, but I'm not sure. Maybe it will be 75 or so.
So far, I'm loving the look of the new models. If the gameplay stays the same, it will only be the price tag that makes me change my mind on picking this up.
His Master's Voice wrote: BB looks to have at most two thirds of the plastic content Silver Tower has and less cardboard as well. I'd be surprised to see it at the same price.
I'd be kinda surprised to see it priced less than Silver Tower.
The back of that box has a couple of things that stand out to me.
1) The line directly under the picture, which is the one most likely to be read, makes it clear that the BloodBowl box is a complete game. This attracts those people who may see the Games Workshop logo and suspect that they have to buy hundreds of £s in other material to play the game.
2) The next line says (I think) 'It can be expanded with the official...' Why would you need to write that for GW customers? They know there's going to be extra add ons, so this must be there to advertise to people who are unaware of the original game that this core box doesn't have to be the end of your fun.
3) The big sign saying 'From the makers of Warhammer and Warhammer 40,000'. Again, why would you state this if you are selling to GW customers? They already know this.
For me this shows that GW is after a new audience. One that may have heard of GW and Warhammer, but don't know much about it. People who don't walk into GW stores but will buy and play boardgames. With the new adverts on TV recently for GW products showing that GW have discovered what advertising is, I can see GW trying to get this into boardgame stores, Amazon, ToysRUs and all the regular places people buy games. The back of the box suggests to me there's a danger they may have learned something.
edit: Also double sided pitch and dugouts are cool, as are the player reference cards. But with the reference cards and no sign of a roster, who do you keep track of team development in a league? Curious.
On the left hand side it says 'Inside you will find' with a list of things, all of which a called 'Official' this and 'Official' that. Is this GW's latest effort to circumvent after-market suppliers?
Henry wrote: 2) The next line says (I think) 'It can be expanded with the official...' Why would you need to write that for GW customers? They know there's going to be extra add ons, so this must be there to advertise to people who are unaware of the original game that this core box doesn't have to be the end of your fun.
3) The big sign saying 'From the makers of Warhammer and Warhammer 40,000'. Again, why would you state this if you are selling to GW customers? They already know this.
Not everyone who buys this will necessarily be GW customers, that's why.
Henry wrote: 2) The next line says (I think) 'It can be expanded with the official...' Why would you need to write that for GW customers? They know there's going to be extra add ons, so this must be there to advertise to people who are unaware of the original game that this core box doesn't have to be the end of your fun.
3) The big sign saying 'From the makers of Warhammer and Warhammer 40,000'. Again, why would you state this if you are selling to GW customers? They already know this.
Not everyone who buys this will necessarily be GW customers, that's why.
No kidding, plus even with info in the first post some thing still get miss thing like the league been a add on. So it never hurts to make thing as clear as possible.
There's only really 2 things that need confirming now and that's when is this coming out and how much will it cost. As BoW are stating that some retailers are in possession of copies and demoing it, surely that means a 2016 release not 2017.
I hope they're not changing the scale of the miniatures for this game as a way to perhaps edge out their competitors who make alternative miniatures for this game, as the Dark Elf team I am converting up at the moment will be badly out of scale if they do so...
From all the talk over on talkfanasyfootball, thaey are saying the game will be released in December, 2016.
They are also saying $75usd.
I've been playing Blood Bowl since first edition, I own over 2,000(yes. 2,000+figures) have a line of figures(the wild things), run a league thats in its24th year.
bound for glory wrote: From all the talk over on talkfanasyfootball, thaey are saying the game will be released in December, 2016.
They are also saying $75usd.
I've been playing Blood Bowl since first edition, I own over 2,000(yes. 2,000+figures) have a line of figures(the wild things), run a league thats in its24th year.
Yeah, I love blood bowl.
If this is true that would be £45. Exactly the price I was hoping for. They seem to be doing everything right to make this a hit. A perfect Christmas present.
Fenriswulf wrote: I hope they're not changing the scale of the miniatures for this game as a way to perhaps edge out their competitors who make alternative miniatures for this game, as the Dark Elf team I am converting up at the moment will be badly out of scale if they do so...
To be perfectly honest the change in scale to make them larger actually brings them closer in line with many of the more popular ranges currently available (Notably the Willy and Pedro Miniature lines).
However in the end of the day the size doesn't really matter as there is no LOS or other rule that makes modeling for advantage or size important. As long as your team is in scale with itself then you are fine.
bound for glory wrote: From all the talk over on talkfanasyfootball, thaey are saying the game will be released in December, 2016.
They are also saying $75usd.
I've been playing Blood Bowl since first edition, I own over 2,000(yes. 2,000+figures) have a line of figures(the wild things), run a league thats in its24th year.
Yeah, I love blood bowl.
If this is true that would be £45. Exactly the price I was hoping for. They seem to be doing everything right to make this a hit. A perfect Christmas present.
Yeah, in GW land $75 USD equals 45 GBP. Right now, 45 GBP is not even worth $60 USD. And they are even more insane on the exchange rate for oceania.
/exchange rate rant.
Joyboozer wrote: The best part about Bloodbowl is that as its in a different universe, they can't shoehorn in sigmarines. Right?
Considering they still have the old 'jumpy' slann rather then the fat toads they are today, I'd say your good though I wouldn't mind seeing them make more teams if this does well enough.
Fenriswulf wrote: Yeah you're right about the scale difference. I should be good.
I'd expect the new edition of Blood Bowl to be $120AUD, just to gouge us here nice and proper.
That's optimistic. The gw exchange rate going by equivalent products is $75 US equals $125 Australian. (dreadhold skull keep is $75 US, £45, and $125 Australian)
Rant edit. Australian equivalent price is £72. Here in Japan it is £78! Currently the most expensive place in the world to be a Gw fan.
Every time there is a new release, there's an Australian dude to whine about the prices.
I live in Russia, but you don't see me whining in every thread!
How much does PP stuff cost in Australia? Corvus Beli? Just wondering..
If blood bowl is £45, I think it's an auto buy for me.. I've been keen on BB since 2011 or something, but never got around on it due to lack of interest in the area.. Since it was an OOP specialist game, chances of anyone picking it up were VERY slim, but now that we get a "regular" boxed game, it should be much more popular.
SnotlingPimpWagon wrote: If blood bowl is £45, I think it's an auto buy for me.. I've been keen on BB since 2011 or something, but never got around on it due to lack of interest in the area.. Since it was an OOP specialist game, chances of anyone picking it up were VERY slim, but now that we get a "regular" boxed game, it should be much more popular.
My assumption is that it's going to be around the £70 mark as that seems to be the going rate for boxed games. This is going to be an auto buy for me as I love the game and I'm hoping to pick up a copy on the weekend of the Bugmans Full Beard Tournament at Warhammer World
It baffles me that people continue to think this box will be expensive. There have been plenty of interviews with the people making this and the mantra has been that they want to keep the price down. That is why there are only two teams in the box. If they get you into blood bowl, they can gouge you on resin star players later.
“Good afternoon, sports fans and welcome to one non-stop, action packed weekend of Blood Bowl action at the Full Beard Cup, sponsored by Bugman’s Bar! I’m certainly looking forward to this one, Bob!”
“That’s right, Jim- if last year’s Cup is anything to go by, the stretcher-goblins are in for one busy weekend!”
“You’re not wrong, Bob! But that’s what happens when the players are offered complimentary flagons of Bugman’s ale before the match! It certainly made for some interesting games!”
“Haha! I can hardly wait! Heeeere we go!”
We are pleased to announce the next great Blood Bowl event here at Warhammer World, the Full Beard Cup. Ahead of you lies a weekend of fantasy sports action, where you will pit your team against like minded Blood Bowl fans in an effort to be crowned the Bugman’s Champion and lift the Full Beard Trophy.
s usual with our events, there will be a number of prizes on offer for various aspects of the hobby, from painting individual models and whole teams, to specific in-game achievements (such as most Touchdowns,Most Interceptions, etc), sportsmanship, and of course, the Full Beard Cup itself.
This event is a traditional Blood Bowl Cup, where players will be matched up against other players who are on a similar score, so the higher up the tables you are, the better you are doing!
Whether you’re new to the game or you’re a veteran of a thousand matches, The Full Beard Cup is a great excuse to spend a few days playing Blood Bowl in the unique environment of Warhammer World, while enjoying the hospitality of famous brew-master Josef Bugman.
Event Essentials
Date: 26th – 27th November 2016
Entry Price: £60
Times: Saturday 8:30am-7:00pm, Sunday 9:00am-5:30pm
Early Registration open on Friday 20th May from 5:00pm- 8:00pm
Starting Team Size: 1,300,000 gold pieces
Number of Games: 5
Game Length: Two hours and 15 minutes
Included in Ticket Price:
Food! We will provide lunch on both Saturday and Sunday.
Additional: All miniatures in your collection must be Games Workshop miniatures and be fully assembled, painted and based. Each model must fully represent what you have presented on your team roster, and be 100% obvious which player they are.
Rules in use: We have slightly modified the Blood Bowl rules Modifications include:
Higher starting gold pieces count to allow for greater variety to teams.
Star Players can be bought as part of your team.
No players actually killed or can miss games – means you have your whole team all weekend.
Bugman’s Sponsorship available for one of your players.
One player of your choice earns one skill every game, guaranteed.
No need to record Star Player Points, expenses, treasury etc; very simple Cup play.
Score Cup Points for winning games by bigger margins and keeping a clean sheet!
Had a lovely chat with Andy Hoare, who is in charge of the project and Mark Bedford, who did most of the excellent concept art, they're hoping for a December 2016 release, but he was quick to rightly add that he's in charge of everything but the price and the release date.
Also interesting to note is that this project was a bit of a rush, as they cranked out the miniatures for this one in NINE MONTHS, whereas it usually takes up to two years for them to work things out from concept to final model.
Old heroes will also return, some as coaches, some as players. Amongst those mentioned are good old Grif and LORD BORAK! There was even talk of bringing back the advice column!
The box on display by the way is a complete product, not a rough sample or a thrown together concept, this was the first boxed set of their production run.
Dwarfs and Skaven will also be plastics (except for the Death Roller, which will be in resin, complete with a beer swilling Dwarf), everything else will be resin. If a team proves successful enough in sales, it will be turned into plastics further down the road.
I notice the Skaven base have a small hole at the front of the base, interesting to know if that's for the ball or if its something that happened in production by accident.
BrookM wrote: Had a lovely chat with Andy Hoare, who is in charge of the project and Mark Bedford, who did most of the excellent concept art, they're hoping for a December 2016 release, but he was quick to rightly add that he's in charge of everything but the price and the release date.
Also interesting to note is that this project was a bit of a rush, as they cranked out the miniatures for this one in NINE MONTHS, whereas it usually takes up to two years for them to work things out from concept to final model.
Old heroes will also return, some as coaches, some as players. Amongst those mentioned are good old Grif and LORD BORAK! There was even talk of bringing back the advice column!
The box on display by the way is a complete product, not a rough sample or a thrown together concept, this was the first boxed set of their production run.
Dwarfs and Skaven will also be plastics (except for the Death Roller, which will be in resin, complete with a beer swilling Dwarf), everything else will be resin. If a team proves successful enough in sales, it will be turned into plastics further down the road.
I have a lot of faith in this. Andy H did sterling work in FW, IA13 is, frankly, a work of art and one of the finest books they ever put out. He's also, I worked out, the single GW writer who's worked on 40k in all four of it's major incarnation, GW, FW, BL and FFG. Mark B is the FW ork king, responsible for a lot of the sculpts I love. Looking at the FB page as it's being posted, they're also very respectful of all that's gone before and quite dedicated to keeping BB's singular flavor.
Totally stoked for this and I will be showing my support to Specialist Games via my wallet. We need to show GW that we'll reward them branching out again.
The rules are unchanged, maybe one or two things altered for speed (like replacing the random chit to determine which player is randomly overcome with something by a custom D16), but they are intact and the same as the last version GW put out for download a few years ago.
And yes, if you like it, PLEASE DO SUPPORT THEM WITH YOUR WALLET, because if this proves to be a success they will most certainly pour more resources into this.
Also, from Mark's Blood Bowl sketchbook (he had a few with him, including one with art of the upcoming Prospero boxed set and another one full of Mechanicum art, so damned good!):
We need to show GW that we'll reward them branching out again.
But only if it's a high quality product. I love BB as much as the next man or woman, and I'd love to see epic 40k return, but I'm not going to let nostalgia overrule my judgement.
To be fair to GW, this looks like a high quality product from two individuals with an excellent track record.
daemonish wrote: I notice the Skaven base have a small hole at the front of the base, interesting to know if that's for the ball or if its something that happened in production by accident.
Pretty sure I read somewhere that the hole is for the ball.
EDIT: The photos of the Reikland models show that the balls have a peg underneath.