If you’re heading to AdeptiCon* this March, you’d be madder than an Ork Mek to miss our Studio Preview events on Wednesday night.
Now, we’ll grant you, ‘Studio Preview’ doesn’t give much away, and we can’t tell you too much here either (lest we ruin the surprise) but we can tell you it’s not just a bunch of pictures on a powerpoint slide. Because, sure, anything we show you will end up on the internet, and even right here on the Warhammer Community site, quicker than a Speed Freek can rev his engine (it’s unofficial Ork day here in the office).
If you go to the preview event, you’ll not only get to handle a host of new miniatures, (some of which won’t be out for almost a year) you’ll get to play some games with them. And not just any game, a brand new game. On top of that, we’ve even commissioned some special dice for attendees to keep as a momento. And, that’s not even all. You’ll also get to see some new game mechanics we’ve got in mind for existing games and give us your thoughts.
Now, obviously, there will also be a powerpoint presentation (and maybe a video or two) with loads of cool unreleased miniatures and great new art, but that’s just window dressing.
This really is your one-off chance to come and be part of the future of the Warhammer hobby.
If you haven’t already secured your seat, online registration has closed, but there will be a chance to get a spot at the event itself, so be sure to ask at the registration desk when you arrive. There are two Previews – both on Wednesday the 23rd – one at 8:00pm and one at 10:00pm. (Get there early to grab a good seat – it’s easier to heckle from the front!)
If you can’t make it (we get that not every Warhammer fan in the world can fit in single room) then we’ll be showing some of the highlights on our Facebook pages afterwards.
Yea I figured it was going to be Adeptus Titanicus. It's the one game that makes the most sense unless GW have been hiding something else really sneaky.
Yeah this probably deserves its own thread, as it sounds like they'll talk about several things: Adeptus Titanicus hopefully, but also possible new mechanics for current games (moving towards 8th ed?).
I'll be there, and I'll keep you all updated
(although to be honest, I'm really just there for the AT news!)
Man'o'war Bring your flippers and floaties as the game will be played at one of the hotel pools winners come back for the hot tub finale. Their will be a sweet looking turn counter babe in a bikini circling the hot tub with the large turn counter card like in boxing matches.
If you’re heading to AdeptiCon* this March, you’d be madder than an Ork Mek to miss our Studio Preview events on Wednesday night.
Now, we’ll grant you, ‘Studio Preview’ doesn’t give much away, and we can’t tell you too much here either (lest we ruin the surprise) but we can tell you it’s not just a bunch of pictures on a powerpoint slide. Because, sure, anything we show you will end up on the internet, and even right here on the Warhammer Community site, quicker than a Speed Freek can rev his engine (it’s unofficial Ork day here in the office).
If you go to the preview event, you’ll not only get to handle a host of new miniatures, (some of which won’t be out for almost a year) you’ll get to play some games with them. And not just any game, a brand new game. On top of that, we’ve even commissioned some special dice for attendees to keep as a momento. And, that’s not even all. You’ll also get to see some new game mechanics we’ve got in mind for existing games and give us your thoughts.
Now, obviously, there will also be a powerpoint presentation (and maybe a video or two) with loads of cool unreleased miniatures and great new art, but that’s just window dressing.
This really is your one-off chance to come and be part of the future of the Warhammer hobby.
If you haven’t already secured your seat, online registration has closed, but there will be a chance to get a spot at the event itself, so be sure to ask at the registration desk when you arrive. There are two Previews – both on Wednesday the 23rd – one at 8:00pm and one at 10:00pm. (Get there early to grab a good seat – it’s easier to heckle from the front!)
If you can’t make it (we get that not every Warhammer fan in the world can fit in single room) then we’ll be showing some of the highlights on our Facebook pages afterwards.
RiTides wrote: Yeah this probably deserves its own thread, as it sounds like they'll talk about several things: Adeptus Titanicus, hopefully, but also possible new mechanics for current games (moving towards 8th ed?).
I'll be there, and I'll keep you all updated (although to be honest, I'm really there for the AT news!).
Just to warn you.
I am 17 stone of idiot.
If your report is lacking, I will find you, and I will sit on you!
Pics pics and moar pics. Of the models. Of the screens. Of anything of even vague interest.
I'd totally be up for a Man o' War revival if the ships looked as good as the ones in Dreadfleet.
More realistically its probably another boxed game. The mention of new models to go with it make me think its something in the vein of DW Overkill, Blood bowl, Silver tower or(fingers and toes crossed) the HH games.
Edit
a host of new miniatures, (some of which won’t be out for almost a year) you’ll get to play some games with them. And not just any game, a brand new game
That bit about some of the new models for the new game not being out for almost a year has really got my wild wishlisting and mad speculation gears going. Sounds like whatever it is its not going to be a one box and done deal.
(also, any chance of spoiler tag to prevent text debigulation?)
Automatically Appended Next Post: Hmmm....
I didn't recognise that at all. Looks Necronish, but not.
You don't suppose they're completely blind siding us with not so much a new game, but a new game universe?
I mean....it's a possibility, surely? And something they've not really done since 1987?
It's stylized, so calling it one thing or another is basically ridiculous. We have similar "icons"(because that's what it is, really) in Tau Empire, CM, Skitarii, AM, MT, and more books.
Well that's a thing First impression is its something fantasy related, although it can be hard to tell with 40/30k sometimes Are those symbols for the winds of magic behind the head?
Well that's a thing First impression is its something fantasy related, although it can be hard to tell with 40/30k sometimes Are those symbols for the winds of magic behind the head?
GOOD.
FETHING.
SPOT!
There are at least FOUR glyphs I can identify.
Lower right corner is Heavens(a bisected triangle with a circle within it), above that is Metal(circle intersecting an arrow).
The left top most is Shadows(an arrow). If you look one ring out and down from it, you can see the glyph for Light(a spoked wheel inside of a circle). Underneath of Shadows is one I do not recognize.
As much as I can't wait to see the re-release of Necromunda, Adeptus Titanicus, BFG, GorkaMorkaand Man o War (but I'm not seeing this one as being very likely)...it would be kinda cool for GW to knock our socks off with a new, unique game (with new figures of course) that isn't based on a hit from the 90's. Bring it on GW!
Something about that image makes me think of the Slaan (or whatever they are called now). I think a board game based around a Slaan temple would be pretty cool. I haven't kept up with all of the AoS fiction, but didnt these guys float off into space with temples on chunks of earth. wrapped in temporal bubbles? Maybe it would cross over into WQ: Silver Tower territory too much...but maybe it is something like a King of the Hill game with a 3D 'temple' board...a mix of the Khorne pit-fighting game, and Talisman or something. Now I'm just spit-balling, but I'd really like to see GW do something unexpected and cool to compliment (or better, juxtapose) all of the nostalgia-ware they've been pumping out.
Possibly shadow Elves? There were rumours a while ago about a slight Cthulhu deep one's influence to them. Green/grey skin with golden eyes hidden behind a mask could fit.
GoatboyBeta wrote: Possibly shadow Elves? There were rumours a while ago about a slight Cthulhu deep one's influence to them. Green/grey skin with golden eyes hidden behind a mask could fit.
The more I look at it now though, the little blade things next to the eyes do look very 'dark eldar,' and thus shadow-aelf-ish. Any design elements from that image tie in with the miniature design of the shadow aelf in Silver Tower?
GoatboyBeta wrote: Possibly shadow Elves? There were rumours a while ago about a slight Cthulhu deep one's influence to them. Green/grey skin with golden eyes hidden behind a mask could fit.
The more I look at it now though, the little blade things next to the eyes do look very 'dark eldar,' and thus shadow-aelf-ish.
I don't think you noticed what's behind the "blade things".
Don't just look at the "blades". Really look. There's a patterning behind them that looks like feathers; giving it a very "Paladin"-esque look.
Any design elements from that image tie in with the miniature design of the shadow aelf in Silver Tower?
None. And there are two Shadowkin in Silver Tower. Mistweaver and Tenebrael Shard.
Mymearan wrote: Honestly that teaser looks like a variation on a Stormcast helmet to me. Could be anything though, elven or human maybe?
It's Elven. I can say that with 99% certainty.
It looks to be a variation on the High Elf helmets, with the 'feathered' motif. Specifically it looks like the closed Swordmaster helms with the archetypal paladin winged look added in for good measure.
Given that we know Teclis and Tyrion have a kind of "Light Elf" faction going on, I'd put good money on it being a teaser for that and the next big story arc--of which Slaanesh is supposed to be the focus this time. Which puts it as the perfect place for the Aelves to make an appearance.
Automatically Appended Next Post:
Mac V wrote: What about the "bad" versions of Stormcasts?
You know it's coming with the hints of them suffering the effects of too many reforgings. Losing bits of their souls each time it happens.
Them losing bits of their souls each time it happens has been described as them becoming more like automaton rather than "evil".
I di wonder, if the new game was Adeptus Titanicus whether the new mechanics would be revised rules for super heavy vehicles?
Going back to the old style apocalypse rules with primary weapons, system degradation from hits, etc. would be cool (could possibly help balance super heavies in the game, if they lose effectiveness rather than being a wall of hull points until they explode.)
Adeptus Titanicus is a different studio under forgeworld. Also if it was Adeptus Titanicus, they would just say so as it has already had a gameplay demonstration event at the Horus Heresy weekender. It is either a new board game in the vein of deathwatch overkill and prospero or it is something more ambitious. I kind of hope it is something completely new.
His Master's Voice wrote: Why do people assume GW would differentiate between the main studio and SGS for Adepticon?
People still think GW and FW are different companies, even though the distance between them is like down the hall, or the next office over.
Taco Bell and Pizza Hut are also the same company, but if you walk into a Taco Bell and ask for a large pepperoni, they'll probably just give you a funny look.
Fast food aside, I've read in tg/ speculations that indeed it may be aelven. It also may be A) related to the colegiate arcanum (battlemages) as it involves magic winds or B) A tomb-king's (read: Obsidian Monarchy) mask.
A couple of people have suggested Dark Elf but the problem is that under the mask we see black skin with solid yellow eyes right?
What humanoid is know to have pitch black skin?
Spoiler:
Malekith
What creaturescare usually depicted with coal black skin and solid yellow eyes?
Spoiler:
Black Dragons
Im surprised that no one else has mentioned so far, but who at the onset of AoS got merged with their mount into a twisted amalgamation of the two?
Spoiler:
My money is on that being a teaser image of Malerion.
That is a classic internet truth which is false. Malekith did not merge with its mount, as Seraphon died during the battle at the Middenheim cavern. Malerion has no body also, but is a being of pure shadow. Name change is not linked to Seraphon. It is likely only IP originated and should be explained by referente to Aenarion (not Seraphon!).
A couple of people have suggested Dark Elf but the problem is that under the mask we see black skin with solid yellow eyes right?
What humanoid is know to have pitch black skin?
Spoiler:
Malekith
What creaturescare usually depicted with coal black skin and solid yellow eyes?
Spoiler:
Black Dragons
Im surprised that no one else has mentioned so far, but who at the onset of AoS got merged with their mount into a twisted amalgamation of the two?
Spoiler:
My money is on that being a teaser image of Malerion.
That is a classic internet truth which is false. Malekith did not merge with its mount, as Seraphon died during the battle at the Middenheim cavern. Malerion has no body also, but is a being of pure shadow. Name change is not linked to Seraphon. It is likely only IP originated and should be explained by referente to Aenarion (not Seraphon!).
Hmmm fair enough. I swear something official had mentioned it, but apparently not.
Still my guess stands as the leak having to do with the new Dark Elves. I guess we'll find out in three weeks though.
While I could be completely wrong, I want to say (and I really hope) it's Szarekh the Silent King.
In the story Word of the Silent King, he's described as wearing an intricate death mask of Sanguinius. If you look at other models who wear the death mask, they all have the same spiked 'halo' that appears in the teaser image.
He's also described as being not-skeletal, and almost organic looking - which means the region around the eyes in the teaser image that looks 'fleshy' isn't a dealbreaker for the possibility of being Szarekh.
I personally would be very pleased if this was the case - I recently got into the hobby and Necrons are my first (WIP) army.
Psykhonautical wrote: While I could be completely wrong, I want to say (and I really hope) it's Szarekh the Silent King.
In the story Word of the Silent King, he's described as wearing an intricate death mask of Sanguinius. If you look at other models who wear the death mask, they all have the same spiked 'halo' that appears in the teaser image.
He's also described as being not-skeletal, and almost organic looking - which means the region around the eyes in the teaser image that looks 'fleshy' isn't a dealbreaker for the possibility of being Szarekh.
I personally would be very pleased if this was the case - I recently got into the hobby and Necrons are my first (WIP) army.
It's almost definitely Age of Sigmar, because of the runes in the picture (correspond to runes from Fantasy/AoS).
Psykhonautical wrote: While I could be completely wrong, I want to say (and I really hope) it's Szarekh the Silent King.
In the story Word of the Silent King, he's described as wearing an intricate death mask of Sanguinius. If you look at other models who wear the death mask, they all have the same spiked 'halo' that appears in the teaser image.
He's also described as being not-skeletal, and almost organic looking - which means the region around the eyes in the teaser image that looks 'fleshy' isn't a dealbreaker for the possibility of being Szarekh.
I personally would be very pleased if this was the case - I recently got into the hobby and Necrons are my first (WIP) army.
It's almost definitely Age of Sigmar, because of the runes in the picture (correspond to runes from Fantasy/AoS).
Ah, I should have read through more of the posts in this thread before typing anything. That's disappointing, only because I haven't gotten into AoS.
Heard something interesting: this has all the winds of magic, and looks "aelven"... so what if this is the helm/mask of new teclis? You know, he's the god of magic, and he's involved with ALL the winds.
It is pretty awesome how from a small announcement of a new game, likely similar to the legion of new games we have seen these last two years, and people speculate about a third universe or a comeback of WHFB!
About the teaser: yeah, I also thought about Teclis as some sort of al winds of magic incarnate/god. Plus the mask is silver and Pantheon has him linked to silver/moon. Still: I think it is no model/individual teaser, but rather related to a faction. Maybe light aelfs?
Evening of March 22nd (eastern US time). Note that from the announcement in the OP they're going to cover several things - it seems like they'll be emphasizing the new game preview (hopefully Adeptus Titanicus!) but also revealing things for their existing games.
So while the preview image shown so far looks to be for AoS, that doesn't really tell us much about what they'll be previewing in the rest of the session.
I for one can't wait to see what goodies come pouring out of here. And note we're promised reports on Warhammer Community as well, which seems ultimately a bit superfluous, but nevertheless not unwelcome.
Mad Doc Grotsnik wrote: I for one can't wait to see what goodies come pouring out of here. And note we're promised reports on Warhammer Community as well, which seems ultimately a bit superfluous, but nevertheless not unwelcome.
@I'm a Geek - Most probably because a good deal of information will make it's way to us from unofficial sources - ie, attendees. Nevertheless, it'll be good to get some solid facts rather than grainy pics and half-remembered text.
I imagine we'll get a greater range of pics via Dakka et al - but still good to know there'll be an 'official' source.
It does mean good hi res photos though, rather than phone camera ones! Not that I don't appreciate the photos from people who are there, but it's nice to have a really clear photo too.
Lord Kragan wrote: Heard something interesting: this has all the winds of magic, and looks "aelven"... so what if this is the helm/mask of new teclis? You know, he's the god of magic, and he's involved with ALL the winds.
That's a good point.(along with Turgol's) and being the eyes for the god of light (Tyrion) could be the cause of the bright yellow in them.
Fingers crossed for the realm of light being explored!
Features in the Shadows over Hammerhal artwork in several places but more specifically the Adventures Book and Assembly Guide front covers (apologies for the crappy picture - it's a terrible camera!).
They look very similar and making some assumptions around the grey looking flesh under the eyes in the teaser image, plus the amount of time that has now passed in the background I'm thinking it's undead Stormcast and we're starting to what becomes of those that have been reborn one too many times...
Features in the Shadows over Hammerhal artwork in several places but more specifically the Adventures Book and Assembly Guide front covers (apologies for the crappy picture - it's a terrible camera!).
They look very similar and making some assumptions around the grey looking flesh under the eyes in the teaser image, plus the amount of time that has now passed in the background I'm thinking it's undead Stormcast and we're starting to what becomes of those that have been reborn one too many times...
LordShaft.
Who says that it's flesh you're seeing underneath of the helm in the first teaser? Or do you think those baleful orange bits are in fact the eyes of whatever is wearing that helm?
It's like the Stormcast bit you posted. That's the mask being worn by the hornblowers for the Stormcast.
It's wrinkle liked flesh, so unlikely to be anything else in my opinion,
*shrug*
Could be flesh, could be cloth. My whole point though is that right now with just what amounts to:
-A helm done up in a mixture of Aelf styles(it strikes me as being very similar to the way that they did the Wild Riders' helms for the Wood Elves, in that it has a kind of scrimshaw 'horned' bit and the jagged angles of some Dark Elf stuff) coupled with the winged paladin-y helm bits(look at the bits immediately behind the scrimshawed horn bits and tell me those don't look like feathers done in metal/stone)
-Orange eyes(not something any of the Aelves were known for/mentioned as having before)
-Runes showcasing the various Winds of Magic/Realms' sigils
Could it be something "undead"? Maybe. I highly doubt it though. I think where people are seeing "dead flesh" is just them forgetting that GW has always described its Aelves as being exceedingly pale. Wood Elves were considered an exception as they tended towards being tan by virtue of being out in the wilds all the time.
I am super bummed this is on Wednesday. I arrive Thursday and its too late to change flights+hotel, ugh! I would have totally wanted to catch this, mainly because I am glad GW is going to events like this again.
Either way its a good move by GW, They are turning the ship around and getting back on course for sure.
Rezyn wrote: I am super bummed this is on Wednesday. I arrive Thursday and its too late to change flights+hotel, ugh! I would have totally wanted to catch this, mainly because I am glad GW is going to events like this again.
Either way its a good move by GW, They are turning the ship around and getting back on course for sure.
At the risk of sounding a bit GW Cheerleader - pass on the good feedback to them, see if they can do more sessions at the next one?
Souleater wrote: A year ago I would not have given a fig about this....But given the way GW seem to be turning things around i find myself metaphorically salivating.
No joke, GW is at a very good situation now (though doing a few cool things they did back then wouldn't hurt). Just go and see their stocks, not even when the LoTR craze ran rampant they did have such high stocks!
Souleater wrote: Apologies - i meant until the delicious pictures get uploaded by the lucky folks who are there!
I just hope to wake up to a glorious blanket of fresh and lit models. To those who are posted at the event. I salute you, may the Emperor guide your cameras well.
Just over 3 hours until the conference, but I don't think it's being streamed, is it?
This is the 40k community we're talking about. They'll find a way to stream it.
No, the 40K community will complain that there's no stream, they'll be offered an excellent alternative option, but will dismiss it because "reasons" and then continue to complain that there should be a stream while dumping money in the "never gonna stream this" buckets dotted around the room.
Big reveal is AoS builder on website and community stuff, 40k rules tidbits and Death Guard, and Shadespire which they'll let us play after the presentation and have Organized Play for later this year.
Really nice guys and very pro community vibe, though!
Awww man. Thank the Emperor for new GW. I do hope someone's filming this presentation so they can post it on their YouTube like they did for the HH Weekender presentations.
In resume. If you lose a model, you rol a dice, for every point up your bravery value, you lose a model. You ad 1 to the roll for every model of your unit slain. Ad 1 for every 10 models in the unit to your bravery value.
Ex: If a unit of 20 models with bravery of 5 loses 5 model in a battle they roll a dice. They roll a 6+5 for the model slain. +1 to their bravery (so 6 in total) for being more than 10 models. In total, they lose 5 models that run in the battleshock.
Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)
Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing
streetsamurai wrote: IIRC it was like demonic instability. YOu lose a wound for every point you miss the test by
Yeah more or less. For each model slain, you subtract from your Ld (morale value) and you roll - for each point over this value you lose an additional model.
Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)
Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing
I don't know a single person who would rather face some fluff-breaking combination than a thematic army. I am excited for fluffy balanced armies to be rewarded.
That death guard model is insane. THe only thing that worries me is that while I like most of the change they introduce, most of them are present in AOS. I hope they also don't bring the worst rules of AOS
You have a value, say 5. At the end of the turn, you roll a die if you lost models in a unit. If that die is more than the number of your Bravery (morale) you lose the difference in models.
If you had a Bravery 5 unit, they wade in, and kill stuff, but lose 5 models in return, at the end of the turn, you roll a die and add 5 to that number. If it's above 5 (it will be) you lose 1-6 guys.
You have a value, say 5. At the end of the turn, you roll a die if you lost models in a unit. If that die is more than the number of your Bravery (morale) you lose the difference in models.
streetsamurai wrote: IIRC it was like demonic instability. YOu lose a wound for every point you miss the test by
You lose a model for every point.
Basically you keep track of how many models you lose in a combat phase. At the end of the phase you roll a D6 and add the number of models lost. You compare this number to the unit's Bravery stat. For each point your roll + loses is over that stat, you lose a model from the unit. There's no fleeing, and thus no sweeping advance.
Banners often allow you a sort of save against this and many heroes can grant units immunity.
It's called Battleshock. During the Battleshock Phase roll a die and add the number models that were killed during that turn. If the total is greater than your Bravery stat, then a number of models equal to the difference flee from battle and are removed. Add 1 to your Bravery for every 10 models in the unit.
(Casualties+D6)-Bravery(+1 every 10 models)= Fleeing Models
Its not absurd, its just another way of apling morale in a wargame.
To me all the changes are good. The change I not want its heroes costing the same amount of points being on foot or in mount, or the diferent weapon options costing the same.
You have a value, say 5. At the end of the turn, you roll a die if you lost models in a unit. If that die is more than the number of your Bravery (morale) you lose the difference in models.
That's absurd.
Bravery 5 is terrible. And it works out fairly well, especially with all the modifiers readily available from Command Abilities, Standards, Unit Abilities, etc.
Units have a set Bravery/Moral number (say 8). during a turn say you lose 3 guys between shooting and cc, at the end of the turn you roll a d6 and add the number of models lost. So in this case 3 to your die roll. If you roll higher than your bravery number you lose that many more models from that unit. So you roll a six add the three dead models, that nine, one over your bravery, you lose one more model. Single model units (like monsters and leaders) ignore this.
the sigmar leadership thing isnt too aweful.... Id be willing to play it... but I promise that I will hate it immediately when marines get the ability to ignore its effects all the time
Its not absurd, its just another way of apling morale in a wargame.
No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.
While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.
Its not absurd, its just another way of apling morale in a wargame.
No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.
While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
Its not absurd, its just another way of apling morale in a wargame.
No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.
While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.
I'm not gonna defend any further the morale system in Age of Sigmar because this is not the thread, but in a battle, the desorganization of a unit causes more loses than the efforts of the enemy.
If a unit suffer great loses and with a low bravery fails to reorganize, its totally from a simulation point of view, coherent that they will lose even more soldiers.
Its not absurd, its just another way of apling morale in a wargame.
No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.
While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack.
Or you could be a flagellant and inflict mortal wounds instead of running, failing that instead of running they bash their faces in with their weapons. Bless sigmar!
The last phase of a turn is the Battleshock phase. If any models in a unit were slain during that turn, that unit has to make a battleshock test. You roll 1d6 and add the number of slain models to the roll. You lose models (your choice) equal to the number by which you exceed your leadership score.
So if your unit lost three models in the shooting phase, at the end of the turn you'd roll a die. Say you roll a 5, and your unit's Leadership is 6. You now lose two additional models.
There are a bunch of things in AoS that can modify battleshock tests. For every 10 models you add 1 to the units' Ld score. Your general can use a command ability to make a unit immune to battleshock. Then there are a bunch of unit-specific modifiers like Banners and the like.
Its not absurd, its just another way of apling morale in a wargame.
No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.
While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.
It's really just an abstraction for what already happens when a unit fails a morale check and then spends the next few turns running away, but without the extraneous rules for managing those fleeing units and in a less all-or-nothing approach.
We have very little info on it so let's see what they do to the bakillion leadership/morale ignoring rules in 40k to even worry about this new morale test. Odds are most of the armies will stay fearless, atsknf, stubborn, mobrule, or just ridiculously high ld9-10 to ignore this whole change.
What if Morale is a Combination of 7th Leadership and AoS Bravery?
Roll a D6 and And add how many models you lost (Then Compare it to your LD) if its higher then the difference is how many models Flee (Models then flee as normal 7th ed rules and can attempt to regroup)
gungo wrote: We have very little info on it so let's see what they do to the bakillion leadership/morale ignoring rules in 40k to even worry about this new morale test. Odds are most of the armies will stay fearless, atsknf, stubborn, mobrule, or just ridiculously high ld9-10 to ignore this whole change.
Yes. In AoS there are mechanics on various war scrolls to interact with the Bravery statistic.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.
Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)
Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing
As someone who left the hobby because of waac lists and cads that made no sense at all I think this is a great thing.
Excited for the return of fluff armies and lists that make sense!
Its not absurd, its just another way of apling morale in a wargame.
No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.
While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.
They don't fall over dead. They run away. There are lots of abilities you can use in AoS to mitigate the effects. Rerolls if the unit is near the general for example. I am sure some of the details will be different in 40k but it is a rule which makes you chose your battles more carefully.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.
Usually Bravery isn't an issue until later in the game, or if you really get knocked on your rear. There are so many ways to nullify, or mitigate Bravery Losses that it's more clean than having to worry about whos' falling back because they got shot in the face and who's rallying way out of position.
Besides, we don't know if it will work EXACTLY like it. Hell, Commanders and the like might adjust the leadership/bravery of all units around them.
Oh my! DEATHGUARD! I knew they were coming but I wasn't banking on them being here so soon!
Any chance they mentioned a timetable for that release??
I was very excited by the Kharadron release, but this... I've been wishing for a plastic 40K deathguard since 2001... I'm so happy! Please, please let us know more if they disclose more glorious Deathguard info. Thank you good sir!
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.
Usually Bravery isn't an issue until later in the game, or if you really get knocked on your rear. There are so many ways to nullify, or mitigate Bravery Losses that it's more clean than having to worry about whos' falling back because they got shot in the face and who's rallying way out of position.
Besides, we don't know if it will work EXACTLY like it. Hell, Commanders and the like might adjust the leadership/bravery of all units around them.
BACK ON TOPIC OF RELEASES.
SEE THOS LADY-CAST IN THERE?
Spoiler:
Well I do hope this is the case the armor still does look pretty much the same which I like. The model is also a lot thinner compared to the stormcast using the two handed hammer.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.
Yeah, maybe. Although AOS apparently plays really fast compared to 40k. I could do with some shorter games and I think GW has earned some of their credibility back over the last year - enough to let me trust them to make 8th Ed a needed improvement to the game.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.
You mean like how you lose an entire unit if they're caught in a sweeping advance? It's pretty hard to lose models to battleshock in AoS with leadership 8+.
Yeah I'm honestly not convinced on it, or the 40k rules hints. The latter really depends on implementation and they didn't give us much to go on. Nice that they're actively talking to and listening to the community and event organizers, though!
TheDraconicLord wrote: Female Stormcast I didn't think there was any restriction for women to become "Sigmarised", and I'm happy to see the first miniature! HUZZAH!!
There are none sigmar is an equal opportunity employer Josh reynolds has said some chambers are only single gendered or mixed and in the new stormcast battle tome someone said a war chamber has a pretty female name it began with daughters and I think the last bit was Arcadia? The tempest lord background is sigmar raising a whole noble house men and women.
streetsamurai wrote: shadespire looks bad, and consist only of boring stormcasts adn khorne guys.
How much can you judge from picture. Card building mixed with wargame is a cool concept. The sculpts look very dynamic. As this is a core set I am sure more races will come. If the price is reasonable (under £40) and impressions are positive, I will buy it.
They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.
It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.
Well, we don't really know what all changes they're going to make, so maybe other changes will keep models on the board for longer.
This change is trading have individual models break and run rather than whole units. Whole units was pretty cinematic, but I can see how this might speed things up.
Now we just need some female chaos Chosen and not just the token Valkyrie in a viking faction (Valkya I love you don't drink my blood and use my face in your shield!
Just like in the old days of 5th edition where Chaos Warriors were mentioned as men and women of the north.
streetsamurai wrote: shadespire looks bad, and consist only of boring stormcasts adn khorne guys.
How much can you judge from picture. Card building mixed with wargame is a cool concept. The sculpts look very dynamic. As this is a core set I am sure more races will come. If the price is reasonable (under £40) and impressions are positive, I will buy it.
.
I'm talking only of the asthetics obvioulsy. But then, you'll never let pass an occasion to blindly defend GW and AOS
gungo wrote: We have very little info on it so let's see what they do to the bakillion leadership/morale ignoring rules in 40k to even worry about this new morale test. Odds are most of the armies will stay fearless, atsknf, stubborn, mobrule, or just ridiculously high ld9-10 to ignore this whole change.
TheDraconicLord wrote: Female Stormcast I didn't think there was any restriction for women to become "Sigmarised", and I'm happy to see the first miniature! HUZZAH!!
There are none sigmar is an equal opportunity employer Josh reynolds has said some chambers are only single gendered or mixed and in the new stormcast battle tome someone said a war chamber has a pretty female name it began with daughters and I think the last bit was Arcadia? The tempest lord background is sigmar raising a whole noble house men and women.
Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)
Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing
I don't know a single person who would rather face some fluff-breaking combination than a thematic army. I am excited for fluffy balanced armies to be rewarded.
Sure. But their "thematic armies" might/will be rather restricted (you now... existing models). Some people (like me) use the allies system (or the Inquisition codices before) to create fluffy armies with conversions or older miniatures (or just different paintjobs) without looking for the best combination rulewise. So I understand the worries.
TheDraconicLord wrote: Female Stormcast I didn't think there was any restriction for women to become "Sigmarised", and I'm happy to see the first miniature! HUZZAH!!
There are none sigmar is an equal opportunity employer Josh reynolds has said some chambers are only single gendered or mixed and in the new stormcast battle tome someone said a war chamber has a pretty female name it began with daughters and I think the last bit was Arcadia? The tempest lord background is sigmar raising a whole noble house men and women.
They're the Daughters Draconia...
Ah thanks.
Still I dig them keeping the same gear and the abs, with a bit of conversion she will make an awesome lord celestant or mounted celestant on dracoth.
Anyone want to dig through those images and analyze them for potential new wargeear? That last big terminator is holding a very interesting looking autocannon.
You mean like how you lose an entire unit if they're caught in a sweeping advance?
Yes, exactly like that.
Sweeping Advance was a bad mechanic when it was introduced, and it's a bad mechanic now.
I would rather have seen an emphasis in 8th edition on tactical maneuvering and battles being won through mission objectives replacing the 'see who can make their opponent remove their models from the board the fastest' approach that has dominated the game from 3rd edition onwards.
For what it's worth, the idea of having movement stats back is nice, and first hit on the charge is something that has been sorely missed. But I'm concerned that this is going to turn out to be just another round of 'lets shake things up a bit' rather than a genuine attempt to improve the game.
Oh Gods, 2:30 am in Portugal, I have to bail out. I'm counting on all of ya: when I wake up, I want to see lots of pretty Cthulhu Elves pics (I'm believing hard this will be the case)
Galas wrote: They shaked things a lot with Warhammer Fantasy and Age of Sigmar.
Now 40k its just drinking from the blood of our lord and saviour Warhammer Fantasy Battles, that died for our sins.
Many of the changes are just as much 2nd/3rd ed throwback as it is AoS. THe shadowwar armeggadon rules alone show they are looking back toward what worked before.
The Tzaangor set does come with Swords/Shields AND guns/chainswords. They could likely do that.
I know, but the cultist has fancy goggles that don't seem to fit in a fantasy setting at all. Unless they give them also a new set of heads (which seem excessive) I really doubt we will see these guys in AOS.
Sadly, I need to sleep too. Someone PM me if Cthulhu Aelves or Fires Of Cyraxus (by the FW people obv.) is talked about? Images look beautiful (ugly?) so far.
The Tzaangor set does come with Swords/Shields AND guns/chainswords. They could likely do that.
I know, but the cultist has fancy goggles that don't seem to fit in a fantasy setting at all. Unless they give them also a new set of heads (whic seem excessive) I really doubt we will see these guys in AOS.
We have seen two. One would fit in AoS fine (the dude on the left/out of focus), the other wouldn't. Why are you assuming that they'll all be suitable only for 40k? It's entirely possible that they'll come with a few heads that are 40k-specific, it's not as if they take up much of the sprue. The tzaangor box has 12 different heads with 24 horn sets.
I'm super excited that Shadespire uses hexes. When I talk to non-wargamers about warhammer, a common response is "wait I have to use a measuring tape? Nah". Potential gateway game... yum.
The Tzaangor set does come with Swords/Shields AND guns/chainswords. They could likely do that.
I know, but the cultist has fancy goggles that don't seem to fit in a fantasy setting at all. Unless they give them also a new set of heads (whic seem excessive) I really doubt we will see these guys in AOS.
We have seen two. One would fit in AoS fine (the dude on the left/out of focus), the other wouldn't. Why are you assuming that they'll all be suitable only for 40k? It's entirely possible that they'll come with a few heads that are 40k-specific, it's not as if they take up much of the sprue. The tzaangor box has 12 different heads with 24 horn sets.
Why are you assuming that they will be suitable for both system ?
Clanan wrote: I'm super excited that Shadespire uses hexes. When I talk to non-wargamers about warhammer, a common response is "wait I have to use a measuring tape? Nah". Potential gateway game... yum.
Exactly.
If games are less than an hour and they expand the races, I can easily trick some MTG nerds at work into trying it.
that's a stretch. If all AOS and 40k releases were to be used interchangeably fron now on, they would have given 40k rules to KO, since they would fit aestheticlly in that universe.
THere's nothing to suggest that these cultists are also going to be usable in AOS (not saying it's impossible, but it is unlikely), and considering that they sems to have options for both pistols and autogun, this make it even more unlikely
I would rather have seen an emphasis in 8th edition on tactical maneuvering and battles being won through mission objectives replacing the 'see who can make their opponent remove their models from the board the fastest' approach that has dominated the game from 3rd
Exactly, I'd like to see morale be something more than a race to remove models from the table. Also as a tyranids player I get a sinking feeling like this is going to come down to me removing models in droves while other armies just act like tarpits, but we'll see I guess. I'd love an excuse to pull a 40k army off the shelf and play a game.
Can't say much about the DG pics, looks interesting but I didn't see any quality images.
Shadespire or whatever looks interesting though, looks like a small game and hopefully inexpensive. Inexpensive being the key thing lately that can catch my interest. I tend to like games with low model counts as well. Plus a female stormcast, finally after all this time. Still disappointed its Stormcast vs Khorne. But the fact that the models are new sculpts is good...I originally thought it would be a rebox like Gangs of Commoragh.
And since it will apparently be its own game and get expansions, consider me even more interested.
AllSeeingSkink wrote: Glad to see a return to movement stats and save modifiers. It's amazing 40k has been stuck with such a silly movement system for around 20 years.
I would rather have seen an emphasis in 8th edition on tactical maneuvering and battles being won through mission objectives replacing the 'see who can make their opponent remove their models from the board the fastest' approach that has dominated the game from 3rd
Exactly, I'd like to see morale be something more than a race to remove models from the table. Also as a tyranids player I get a sinking feeling like this is going to come down to me removing models in droves while other armies just act like tarpits, but we'll see I guess. I'd love an excuse to pull a 40k army off the shelf and play a game.
As a Tyranids player, Synapse is likely the answer to it, and a bunch of monsters bearing down on you in a wave might modify morale.
In your example, it's no different than it is now with Tyranids.
auticus wrote: If its like AOS you wouldn't get multiple saves in most cases. Warscrolls in AOS CAN allow this but they are not common.
And the saves are not nearly as abusive. You'll almost never find a model with a natural 2+, and most of the supplementary saves tend to be 5+ at best.
This makes me wonder. If 8th is "on the horizon", will Fires of Cyraxus be outdated withing months of dropping, only compatible with one of the types of play, or maybe FW has also held it back to make it compatible with the coming edition? Cause it would really suck to suddenly get new admech toys and then lose them just as fast due to edition conflict
Just some of the thoughts bumbling around my head.
Tbh I hate Sigmar leadership. Unless somehow all armies have a way of just ignoring leadership altogether (which makes the whole issue pointless) then it really hurts. 20 dudes can win combat and then all run away despite the fact that they are winning, that's silly. Playing orks, nids, genestealer cults and guard is gonna be unpleasant to say the least lol
*Also someone mentioned charging units striking first? How is that not broken? Does unwieldy cease to exist?!
Really, really like both the female Liberator, and Liberator-Prime Severin. Stormcast look so much better when they have so e character to them, rather than big gold automatons.
The systems that are being imported are heavy improvements over the equivalent 40k rules. The three ways to play is fantastic, command points(what they're calling the thematic army rewards) should work very similarly to allegiance abilities and look awesome. Rend is a much better system than AP, battleshock works well at stopping close combat from bogging down into pointlessness like it always does in 40k when two units that actually CAN fight each other try to. The move statistic is w/e, but works well in AoS so hopefully that carries over well. Things are looking good!
what remains to be seen is if cover is going to work like sigmar, where it is a modifer to your base save. This could be interesting as it could make space marines that stand out in the open more vulnerable, while also actually giving them a benefit for taking cover. That change alone could make the game more tactical for some factions. For lower save armies however, the effect may end up being the opposite as a +1 to your save from a 6+ is almost not even worth the trouble.
Movement rates, save modifiers and bravery? Sounds like 40K is being AoS'd. Guess weapons with set wounding values (ie. no toughness v strength) are next. But there are no tanks in Baghdad.
Deathguard look interesting. I'm very surprised at Plague Cultists w/weapons. Figured we'd just get Zombies. Very happy Terminator as well. Can't wait to get a full look at them.
I bet I can guess the next 40k releases after DG and Mortarion. More Primarchs. *snooze* I hope they show off the Aelves at the con. That's what I'm here for.
Gonna have to pick up whatever kit that female liberator is in. GW actually made a bulky, not overly high-heels-and-leather female model. Is this the end of days?
H.B.M.C. wrote: Movement rates, save modifiers and bravery? Sounds like 40K is being AoS'd. Guess weapons with set wounding values (ie. no toughness v strength) are next. But there are no tanks in Baghdad.
Im not sure many people have disputed that 40k rules were likely heading the way of AOS. In fact, I think a lot of people have been actively hoping for it. Not sure why youre trying to conflate the fact they aren't blowing up the setting with rules changes.
Can we not just enjoy the fact GW are previewing new releases without having to invent something to be upset about?
Starfarer wrote: Not sure why youre trying to conflate the fact they aren't blowing up the setting with rules changes.
When people have been arguing back and forth for the last 6 months or so about whether or not 40K was being turned into AoS, it was the rules changes they were primarily talking about.
NpSkully wrote: Tbh I hate Sigmar leadership. Unless somehow all armies have a way of just ignoring leadership altogether (which makes the whole issue pointless) then it really hurts. 20 dudes can win combat and then all run away despite the fact that they are winning, that's silly. Playing orks, nids, genestealer cults and guard is gonna be unpleasant to say the least lol
*Also someone mentioned charging units striking first? How is that not broken? Does unwieldy cease to exist?!
I think we are looking at a full revamp of the system. Or at least key aspects.
Gamgee wrote:I bet I can guess the next 40k releases after DG and Mortarion. More Primarchs. *snooze* I hope they show off the Aelves at the con. That's what I'm here for.
Yeah DG are exciting because Nurgle plastics are always excellent, but I don't think they should go bringing back many loyalist primarchs in particular. They risk ruining the setting by doing this...it gives mankind too much hope...and we can't have that.
Tactical_Spam wrote: Gonna have to pick up whatever kit that female liberator is in. GW actually made a bulky, not overly high-heels-and-leather female model. Is this the end of days?
It's kind of overdue, I always figured a female stormcast would look like that and it seemed they nailed the look. No reason they couldn't do variant bodies in past kits, but I guess they wanted to individualize the models in Shadespire a bit more.
I haven't seen much about the rules though aside from it being on hexes, looking at the cards there are several numbers but without context I really couldn't say how complex this game is going to be.
Gamgee wrote:I bet I can guess the next 40k releases after DG and Mortarion. More Primarchs. *snooze* I hope they show off the Aelves at the con. That's what I'm here for.
Yeah DG are exciting because Nurgle plastics are always excellent, but I don't think they should go bringing back many loyalist primarchs in particular. They risk ruining the setting by doing this...it gives mankind too much hope...and we can't have that.
Tactical_Spam wrote: Gonna have to pick up whatever kit that female liberator is in. GW actually made a bulky, not overly high-heels-and-leather female model. Is this the end of days?
It's kind of overdue, I always figured a female stormcast would look like that and it seemed they nailed the look. No reason they couldn't do variant bodies in past kits, but I guess they wanted to individualize the models in Shadespire a bit more.
I haven't seen much about the rules though aside from it being on hexes, looking at the cards there are several numbers but without context I really couldn't say how complex this game is going to be.
I could see GW doing an upgrade kit for female stormcasts for your liberators or other units.
Galas wrote: Paying more to have females? Hmmm. Just put them mixed in the next Stormcast-unit box.
And yes, that mortarion leak seems confirmed now with the image of the Scythe of Mortarion.
So... can we call the Nu-Space Marine leak legit too?
I don't think GW will rebox them again but an upgrade kit seems quite elegant and I could see GW doing it if demand is enough, I would put up money for it. If GW does it I will have a mix gendered army. All they gotta do is make new chest pieces with some new helmets or faces and they would be good to go. Since looking at the sprue's that is all they will need. Hell I would not turn down a new box either but I don't see GW doing another box since stormcast just got updated.
Well nurgle's holy number is 7 maybe they discarded their old one I am quite surprised GW will got something like this wrong but hell people can make mistakes.
Starfarer wrote: Not sure why youre trying to conflate the fact they aren't blowing up the setting with rules changes.
When people have been arguing back and forth for the last 6 months or so about whether or not 40K was being turned into AoS, it was the rules changes they were primarily talking about.
Youve been visiting different threads than me then.
shinros wrote: Well nurgle's holy number is 7 maybe they discarded their old one I am quite surprised GW will got something like this wrong but hell people can make mistakes.
Perhaps they're intimating that they're only half of what they once were.
Shadespire could be really cool if reasonably priced and it gets sufficient support in various expansions.If the core set is priced at roughly 30-35 USD, and they release expansions containing 3-5 models for various factions for roughly 20-25 USD I could be interested. Those prices don't seem unreasonable for the contents of the core set at least.....a small board, 8 minis, a couple decks of cards, a rulebook, and some dice.
I'd love to have an AoS influenced game that I could set up on my coffee table and play a game in 30 minutes.
The game is played using unique dice and card decks, and these will, to an extent, be unique to each faction. Both decks of cards used in the game are fully customisable – meaning you can choose to create all manner of combinations of overlapping abilities to use and objectives to achieve. This can be a really rewarding part of the game – and means that even the same faction can be played in wildly different ways. We’re expecting to see all sorts of combinations tried out at game stores, clubs and in tournaments.
I love when games advert as that.. you know there will be 1-2max builds for each mob that is the 'right' build
Out later this year...hopefully not too far off, they said the same thing about WHQ Shadows Over Hammerhal and it didn't take too long for that to come out. Exciting thing is they hint at small sets of unique push fit models for the game for other factions as well. "including some for factions that have not received any new miniatures since we first ventured into the Age of Sigmar". This is exciting, how about some Seraphon/Skaven/Undead? And it doesn't seem like this game will take too long to play. I loved Blood Bowl, but sometimes I would play a single half instead of a full game because it can take a while so maybe this game will hit the spot.