During our Black Friday Sale which runs through Cyber Monday, November 29th 2021, all of our ITC Terrain and FLG Mats are a whopping 25% off! ITC Terrain and FLG Mats are a mainstay of matched play gaming, made of high quality materials right here in the USA by dedicated gamers at FLGHQ!
As a part of our Black Friday sale we’ve got not one, not two but THREE new FLG Mat designs for you at 25% off! The Temple series gives you a selection of 3 awesome playing surfaces of the same temple environment in three different flavors: standard, wildly overgrown with vegetation and a sand swept version. Available multiple sizes to accommodate a wide variety of games, these quality mats are made of neoprene for durability, portability and beauty.
Oh you know we saved the best for last! After a great deal of research, work and investment, we here at Frontline Gaming are now able to manufacture full color terrain. You read that correctly, this terrain comes out of the box with amazing high definition color images on it like you see in the pictures. All you have to do is assemble it and you’re ready to play! No more hours spent painting terrain, just glue it together and get your game on.
This terrain is available for a limited time at this low Black Friday sale price. Take advantage of it while it lasts. We will have more sets of Full Color Terrain coming in the future as well!
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Be sure to join us today, June 3rd at 10:00am PST for a live 8th ed 40k walk-through and Q&A session! Frankie and Reece will tell you how to not only play 8th ed but also give you tips and tricks to ramp up your game and adapt to the new version of the game! https://www.twitch.tv/frontlinegaming_tv
Ok, I took notes on Frankie and Reece's gameplay opinions. They also did a rules overview but you guys can read the books yourselves. The stream was like 6 hours so I'm sure I missed a few things, but here you go. Good stuff list is just some of the units/rules they called out. Absence from the list does not imply unit is bad. Very few units/armies were called out as being actually bad.
Long post is long.
Spoiler:
General Stuff Snipers will generally need a couple turns to kill a character. 3 Vindicares is about the level to kill a character a turn. Hit or miss depending on the army you're playing against.
60-90 minute games once you're used to rules and playing quickly. Game shouldn't go longer than 2.5 hours. (2k points)
If a unit has a default weapon on their datasheet, but can replace it with something else, you don't need to buy that default weapon. FLG will put out a spreadsheet for list building.
Screening units are going to be important. First turn charges are possible.
Tanks are a lot harder to kill.
Shooting pistols in combat is just ok in practice, combat is usually over before they can be used.
Weapons were pointed for their specific army, not cross-compared
Ballistari are awesome (both shooting and cc)
Reroll was most used CP
Abilities that prevent falling back are very good
Smite is a solid power for most armies. Smite spam can be pretty strong.
Deathguard one of the weaker armies for now
Tau overwatch is even better than 7th
Averaging around 6 CPs with most armies. Build towards a better army, not to spam CP.
Imperial Knights always go first
LOS blocking terrain really important, recommend 2-4 pieces at least.
Top 5 factions (Not in order, subject to change): Frankie (Marines, Dark Eldar, Harlequins, Orks, Nids) Reece (Harlequins, Scions, Nids, Orks, Marines)
Bottom 5 (Eldar, Inquisition, Demons, Legion of the Damned)
Favorite Rule Change: ICs can't join units
Least Favorite: Exploding Vehicles
Reece: "Open Topped vehicles that can fly are the best vehicles in the game"
Harlequins one of the best armies in the game. Big on Dark Eldar too.
VSG is still really good
Marines
Reece: "Missile Launchers are probably the best ranged weapon in the game"
Lascannon Centurions w/ an Apothecary is a strong unit
Crusader weakest LR variant. Godhammer probably best of three stock variants.
Grey Knights fragile but hit hard. Recommend Paladins
Jump Pack BA are good. Dante + Sanguinor beats your face.
Aura buffs and their interactions are the big part of list building.
Good Space Wolves stuff: Blood/Swift Claws, Wulfen, Rune Priest, Wolf Guard w/ Combis
Get more mileage out of bigger units in general (Blood Claws, 6 Centurions, etc)
Servitors are terrible. Fenrisian wolves are bad.
Super expensive units are usually resilient enough to still do some work.
Drop reserves first during deployment.
Dark Angels better then they have ever been. Deathwing Knights, Azrael, Black Knights
Land Speeders w/ 2 heavy flamers is secret sauce.
Don't need anti-air weapons
Flyers are hit and miss. They don't use them that much
Grav is still good, just not auto take.
BA one of the best CC armies
Vindicator sucks
Rowboat is so stronk.
Guard
Manticore probably best Guard artillery. Basilisks and Wyverns good too.
Need to be cognizant of all your Guard characters not being part of a unit now.
Good Guard stuff: Bullgryn w/ Primaris, Rough riders, Scout Sentinels w/ heavy flamer, Scions, Yarrick one of best HQs in game, Taurox Prime OP, Astropaths
Executioner plasma is bad. Battlecannons is good. Double battlecannons on Knights one of the best loadouts.
Stormlord is best superheavy
Index Imperial 2 other stuff
Mechanicus good stuff: Cawl, Electro Priests (shooty and choppy), Iron Striders, Dragoons.
Rangers lackluster, but overall Mechanics units are solid
Knights are one of the stronger armies. 3-4 Knights tough to deal with.
Shooty Knights are better. Stomps better than the sword.
Sisters good stuff: Acts, Celestine (must take), heavy flamers, Repentia, Penitents, Full mech, Priests
Sisters of Silence flamers are best, swords are meh.
Plasma Acolytes + Coteaz
Custodes play pretty much the same.
Orks
Orks good stuff: Jumping Shoota Boys, Meganobz or Gitz, Bosses, Big Meks, Nauts, Burnas, Tankbustas, Big Choppas, Stormboyz, Rokkits, Lootas.
Boyz do a lot more damage. Trukks and sloggers both work. Nobs way better
Dakkajet one of the best flyers.
Stompa is worth the points.
Buggies/Skorchas way better.
Wagon w/ rolla good in combat, hard to kill even w/o 'ard case.
Put skorchas on your walkers. Put wrecking balls on your trukks.
Meganobs good for soaking overwatch
Likes Lootas over Bustas because of range
Tau
Tau good stuff: Crisis Suit armies, Missile pods, Commanders, Stormsurge, Kroot w/ aura buffs, Savior protocols, Sniper drones.
Didn't miss JsJ
Regular Commander > Coldstar
Riptides not so good. Don't usually take more than one.
Fish of Fury is decent. Frankie big on suit armies.
HRR and HYMP both good choices for Broadsides.
Vespids are decent
Tyranids
Tyranids good stuff: Psychic powers, Swarmlord, Swarmlord, Swarmlord, Broodlord (best HQ), genestealers, Prime (2nd best HQ), adrenal glands on all the things, Rippers, Hive Guard, Venomthropes (auto include), Biovores, Damn near everything apparently.
Flyrants still good, but not like 7th.
Tervigon is just ok. Warriors a lot better than before. Termagaunts just ok, Hormaguants awesome. Zoanthropes meh. Pyrovores in a pod are pretty good. Harpy/Crone ok. T-fex not very good
Reece: "Tyrannocyte one of the best transports in the game"
Tyranids can put out lots of mortal wounds from different sources
Lots of deployment options. All medium bugs build is probably hardest to pull off. Nidzalla is really good.
Genestealer cults
Cult good stuff: Ambush, Unquestioned loyalty, Patriarch, psychic powers, Magus, Primus, Acolyte hybrids, the good Guard stuff, the good Nid stuff, Standard Bearer, Goliath
Psychic powers some of the best in game. Unquestioned loyalty one of the strongest rules
MSU is a good strategy. Glass cannon army. Spamming demo charges is good
Eldar
Eldar good stuff: Phoenix Lords except Baharroth, Noobdrad, Avatar, Farseers, Warlocks, Storm Guardians, Wraiths, Dire Avengers, Scorpions, Wave Serpents, Shining Spears, Distort
Eldar got the bat, the world rejoices.
Shuri Cannon > Scatter laser
Wraithlords way better. Banshees super fast, Hawks are ok. Warp Spiders not as good as before. Playstyle is pretty similar to 7th
Fire Prisms are ok. Low damage output
Sun Cannon + Shield is best Knight loadout
Ynnari way better than straight Craftworld
Dark Eldar
Good DE Stuff: Power from Pain, Transports, Drugs, Lillith, No Escape, Drazor + Incubi, Kabalite Warriors, Mandrakes, Reaver jetbikes, Hellions, Flyers, Heat Lance
Archons not that good
No rerollable 2++
MSU not as good. Take 10 man squads
Best flyers
Raiders are hard to kill. Reece "Best transport in the game"
Probably most improved army. One of the best.
Blood Brides > Wyches
Harlequins
Reece and Frankie: "One of the best armies in the game"
Good Harle Stuffs: Psychic powers, Rising Crescendo, Star Weaver, Fusion pistols, Solitaire, Shadow Seer (Best HQ)
Faster than you, shoot better than you, fight better than you.
Just bumrush with Star Weavers and win.
Necrons
Good Necron Stuff: RP, Overlord + Lord + Cryptek, Named Characters, Immortals, Big warrior bricks, Deathmarks, Flayed Ones, Quantum Shielding
Character auras are really powerful and important
Heavy Destros and Warriors for anti-vehicle
Heavy Destros > Doomsday Ark
Wraiths not as good as before
Illuminor is key
Tesserach Vault is too expensive
Very resilient army
CSM
Chaos Marines good stuff: Abbadon, Predators, Havocs, Dark Apostle, Warp smith, Marine troops, Cultists, Chosen, Terminators w/ Warp Time, Berserkers, Warp Talons, Raptors, Maulerfiends, Defilers, Kharne, Magnus,Typhus, Nurglings
Huron not that great. Cypher is ok. Possessed are meh. Mutilators are not that good. Forge Fiends are better but still just ok
Chaos Knights > Lord of Skulls
Magnus is beast
Cultists probably best troops especially w/ Abbadon
Berserker hype is real
Hide in MEHTAL BAWKSES
Demons
Demon good stuff: Princes hiding like little girls, Skarbrand, Khorne and Slaanesh, Tzeentch heralds on discs, Epidermus
Fatey not as good as before. LoC is ok.
Blue Horror split is still good
Reece: "Nurglings are one of the best units in the game"
skarsol wrote: Interesting they say Daemon princes hide like little girls when they have 10 wounds. The csm prince is the one with 8 wounds that can hide.
Actually the little girl part was me, but it was towards the end of the 6 hour stream so I might have made a mistake on CSM vs regular daemon princes.
any chance you can spend a bit of time and go into the ork threads and weigh in on some of the arguments that are happening man?Lots of people saying that the sky has fallen and crushed orks in 8th, and since none of us have the games under our belt, it would be nice to hear what you got to say.
General Stuff (1) If a unit has a default weapon on their datasheet, but can replace it with something else, you don't need to buy that default weapon. FLG will put out a spreadsheet for list building.
(2) Abilities that prevent falling back are very good
(3) Deathguard one of the weaker armies for now
(4) Tau overwatch is even better than 7th
(5) Bottom 5 (Eldar, Inquisition, Demons, Legion of the Damned)
Tau
(6) Tau good stuff: Crisis Suit armies, Missile pods, Commanders, Stormsurge, Kroot w/ aura buffs, Savior protocols, Sniper drones.
(7) Didn't miss JsJ
(8) Riptides not so good. Don't usually take more than one.
(1) Uh, what's considered 'base weapon'? Pete Foley dismissed a previous Warhammer Facebook staff answer that models already had base weapons considered in their profile. You answer seems to mean that a Stormsurge is only 180 before changing weapons... I hardly believe so. Looking forward for that spreadsheet!
(2) I know that Wyches have that. Which other units have that too? Didn't see people commenting on anything similar.
(3) And I've seen people commenting that Primaris Marines are even worse than then. Pretty ironic that the 2 new factions aren't even close to the top
(4) Erm, how? Now everyone can repeat overwatch as long as you aren't locked in combat by any of the declaring chargers. If Tau join forces in overwatching, the helpers won't be able to overwatch for themselves later. Frankly, For The Greater Good isn't that fluffy for Tau at all. I'd rather get something else than 'super'-overwatch.
(5) Eldar as bottom 5? VERY hard to believe. Daemons too...
(6) Crisis suits armies are very expensive now. Kroot? I rather grab Firewarriors for +2p/model. Sniper Drones are awful (no mortal wounds on to wound of 6+ like imperial snipers).
(7) We'll see. It was a well-liked ability by the community, including myself. This is even crucial for the short ranges of most suit weapons
(8) It's hardly worth using even one now. Needed a nerf, but I think it was a bit too much.
Saying don't use unit A cause B is better is kind of an indication that the playtesting/balancing failed, no?
Anyway, the CSM one can only buff himself in my Deamon army and loses Quicksilver Swiftness. I mean sure, but that doesn't make it less annoying that they made the Daemon one targetable. (And took deep strike away once it finally became reliable)
How??? They degrade with wounds taken, they can't move and shoot without penalty, the most iconic tougness 8 model is now T7, has the same durability as a rhino.
One of the best looking models in the whole range of 40k is now just an ornament :(
One thing from the general stuff in the notes. Are you sure that you do not need to include the default wargear of units in points calculation? Rules say: 'simply add together the points values of all your models, ad well as the wargear they are equipped with to determine your army's total points value'.
Yeah, sure! Orks are amazing in 8th ed. We will have a live bat rep tomorrow at 5pm PST on our Twitch Channel for my fellow Ork players: https://www.twitch.tv/frontlinegaming_tv
@Vector
Just add the base unit cost+wargear.
Spreadsheet will be out, soon. Just be aware, it isn't like, mega spectacular or anything, haha, just something I whipped up that helps us out for our own lists.
@skarsol
Well, no, we're expressing our opinions on unit strengths which you all are free to disagree with of course. I have no doubt that we missed things you all will pick up on and educate us about once you all get to play a bunch of games.
@humanas
You are free to disagree of course, friend. For me, in 6th and 7th we used them almost never. In 8th, I find myself using them all the time, they are great. Yes, Wraithlords of degrading profiles but in the context of 8th ed, they are a great choice for Eldar. If you compare them to 7th it is not a contextual comparison and won't really give you a good picture. I suggest trying them out in a few games and then deciding for yourself. For me, I love using them and find them to be an excellent unit. YMMV.
@lord_blackfang
I think terrain is very relevant, but I suppose that depends on your perspective. You need lots of LoS blocking terrain first and foremost in this edition, and beyond that, use the advanced terrain rules, they're a lot of fun and add a lot to the game, IMO.
@grnsknz
Base model cost+wargear. It's not too complex, really. Just add up your dudes with their gear. Most Sargent style models are a free upgrade too, by the way. Some folks are confused on that one.
@Rippy
Sorry, cannot answer those questions =(
@Alpharius
Why do you guys think terrain isn't good or useful? I honestly do not see what the issue is. We really enjoy the terrain rules and have found them to be quite impactful (in a positive way) on the game.
For terrain, I think most people don't play with full BLOS terrain. It's all ruins and forests and such that you can peak through. Because of that, going to 50% obscured and the lack of an intervening models rule means that most tables are a shooting gallery.
Fair enough. Yeah, we've learned that you absolutely must have LoS blocking terrain in this edition. Like, you HAVE to.
If you use GW terrain, block out the bottom level windows, that helps out a lot. You can also use ITC Terrain which has tons of LoS blocking pieces.
Terrain isn't bad in 8th or the terrain rules aren't bad, I should say, they are just different. I really like them, personally. They make movement very important (assuming you use LoS blocking terrain).
You are free to disagree of course, friend. For me, in 6th and 7th we used them almost never. In 8th, I find myself using them all the time, they are great. Yes, Wraithlords of degrading profiles but in the context of 8th ed, they are a great choice for Eldar. If you compare them to 7th it is not a contextual comparison and won't really give you a good picture. I suggest trying them out in a few games and then deciding for yourself. For me, I love using them and find them to be an excellent unit. YMMV
Hey Reece, thnx for taking the time to answer! I will be using my Wraithlords in a few days and I really hope you are right, because I really love that model!
I am not quite sure I read the point costs correctly. The way I see it is that when building an army, you add the cost of every model and the cost of ALL wargear (nothing is free). But this way many things dont really make sense. Two easy examples are angelus boltguns costing more than plasma pistols and power fists costing the same as t.hammers. Things get even more whacky comparing models and wargear from different armies or comparing power levels and point costs. I must be doing something wrong!
Yeah, sure! Orks are amazing in 8th ed. We will have a live bat rep tomorrow at 5pm PST on our Twitch Channel for my fellow Ork players: https://www.twitch.tv/frontlinegaming_tv
holy crap I am stoked to watch that; gonna get a case of beer for the event! Lemme know if you're ever in montreal by the way, Ill have a second case of beer ready for ya!
Reecius wrote: Fair enough. Yeah, we've learned that you absolutely must have LoS blocking terrain in this edition. Like, you HAVE to.
If you use GW terrain, block out the bottom level windows, that helps out a lot. You can also use ITC Terrain which has tons of LoS blocking pieces.
Terrain isn't bad in 8th or the terrain rules aren't bad, I should say, they are just different. I really like them, personally. They make movement very important (assuming you use LoS blocking terrain).
So they're brilliant as long as you use terrain that most folk don't have and GW don't really sell. Oh, but handily enough, you guys sell just what's needed, what a stunning coindcidence.
Reecius wrote: Fair enough. Yeah, we've learned that you absolutely must have LoS blocking terrain in this edition. Like, you HAVE to.
If you use GW terrain, block out the bottom level windows, that helps out a lot. You can also use ITC Terrain which has tons of LoS blocking pieces.
Terrain isn't bad in 8th or the terrain rules aren't bad, I should say, they are just different. I really like them, personally. They make movement very important (assuming you use LoS blocking terrain).
So they're brilliant as long as you use terrain that most folk don't have and GW don't really sell. Oh, but handily enough, you guys sell just what's needed, what a stunning coindcidence.
Uh.. wtf.. you can literally make your own terrain from foamboard.. or buy it from Mantic, TTCombat, Escenorama.. or even use Wargame Exclusive cars..
Automatically Appended Next Post:
skarsol wrote: For terrain, I think most people don't play with full BLOS terrain. It's all ruins and forests and such that you can peak through. Because of that, going to 50% obscured and the lack of an intervening models rule means that most tables are a shooting gallery.
Stacks of cargo crates are helpful and large chemical tanks and that sort of thing. I think a lot of the Shadow War terrain or Mantic's stuff would do the trick too.
So they're brilliant as long as you use terrain that most folk don't have and GW don't really sell. Oh, but handily enough, you guys sell just what's needed, what a stunning coindcidence.
wow, can you be a worse person? Here's someone who agreed to answer some questions for us and be candid about what hes been saying for weeks, and you let this gak fly out your mouth? Screw him for wanting to make a living on top of all the content he's provided for free already rite?!
Yeah, the points costs for weapons aren't meant to be compared to one another across books and such and sometimes, they just don't make sense when compared to other stuff. Instead of looking at it that way, I would suggest looking at the way the unit with the kit works on the table. I know it is a bit confusing but it all works just fine IME on the table.
I loved Wraithlord, myself. Really enjoyed playing them. I liked Flamers, Shuriken Cannons and the Sword. Made them very effective and multi-purpose models. But yeah, base cost+kit.
@Davou
Awesome! Yeah, it should be good fun =) ANd thanks, would be happy to have a beer with you sometime.
@Yodhrin
I didn't write the terrain rules, friend =) I am just trying to help explain what we have learned.
@BrianDavion
I didn't really mention bottom tier too much, I did say I thought Craftworld Eldar out of the gates are weaker (although still playable for sure and I bet you all will find combos I missed). But, the top armies?
Hmm, strictly my opinion, but the top 5in no particular order:
1.) Harlequins
2.) Tyranids
3.) Orks
4.) Dark Eldar
5) Tie between Chaos Space Marines and Space Marines
But that is just me, the armies are all pretty solid. AdMech is killer, Scions are SUPER good, lol, like, maybe too good. The game in general is just more fun and more even between factions now, IMO. I look forward to seeing the meta develop, though when you all get your hands on it!
Really nice. You guys planning on having any kind of noob friendly day any time soon? I played through 3rd and 4th and tried to get back in during 6+ but the game was too different and I tried watching at Game Empire but they didn't seem too friendly..
What is the process for determining random damage? Do I roll for every unsaved wound, or do I roll before firing, and apply the result to the weapon? In the case of the latter, do I roll for each firing weapon?
Yeah, dude. Call us and we can get a time to show you how to play, probably on the weekend. You in San Diego? We should probably just schedule a learning day, period.
@CthululsSpy
Good question! So, damage is different now than it used to be. You roll to hit, then to wound, defender chooses who takes the wound then takes armor/inv saves. Failed saves generate damage. You then roll for damage per model, then take any FnP style saves if you have them.
Yeah, dude. Call us and we can get a time to show you how to play, probably on the weekend. You in San Diego? We should probably just schedule a learning day, period.
@CthululsSpy
Good question! So, damage is different now than it used to be. You roll to hit, then to wound, defender chooses who takes the wound then takes armor/inv saves. Failed saves generate damage. You then roll for damage per model, then take any FnP style saves if you have them.
Good question! So, damage is different now than it used to be. You roll to hit, then to wound, defender chooses who takes the wound then takes armor/inv saves. Failed saves generate damage. You then roll for damage per model, then take any FnP style saves if you have them.
Does that make sense?
Yes, it does. Thank you for your response.
I don't suppose you know what's coming in the pipeline? We've seen a new primaris tank, what else is coming up?
Reece: Watching your Ork/CSM game and you charged your Gorkanaught into the Daemonettes and then you let them go first due to Quicksilver Swiftness. My reading of the rule seems to indicate you get to pick the first charging unit to fight, then you trade activations as long as there are more units with Quicksilver. Am I reading it wrong or were you just being nice?
Quicksilver Swiftness really only seems to matter in the 2nd round of combat. In round 1, you either charged (and thus go first anyway) or got charged, in which case you get to trade off, which only really changes things if there are multiple melees going on. It's nice, but not as cool as it sounds initially (to me), especially with Fall Back.
Edit: Someone just called you out on it and you read the rule on the stream but didn't really *read* the rule.
"If the enemy has units that have charged, or [irrelevant], then alternate choosing [...] starting with the player whose turn is taking place."
I'm having trouble seeing where the confusion is on that one; it's written fairly clearly to me. Guess official answers are good though. I'd be happy to be wrong though as it makes me much less excited about Slaanesh Daemons.
Reecius wrote: Yeah, fair play. I see the confusion. I will check on that one.
We've been playing it as units with a rule like that always swing first, regardless of anything other than another unit with a similar rule.
I will get us some clarification, though.
Here's the rule as written:
Units with this ability always fight first in the Fight phase, even if they didn't charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.
So if the Daemonettes get charged by 2 units, player who charged picks 1 unit and attacks. Then the Daemonettes go. Then the last unit that charged goes. Seems pretty clear.
Reece have you posted any videos with other Ork lists? I think I could run that Kan wall but I really like battlewagons, trukks, bikes, Manz, mobs of boyz.. I mean.. something with some serious meat to it. Those really are stunning though. Would've like to have seen the Chaos models in better detail. I can't actually remember where I saw your kan army in full detail but they're pretty sweet. EDIT: Also.. man, I don't know that I could play Frankie.. it drives me nuts when people keep moving their stuff after they put up the tape..
You are free to disagree of course, friend. For me, in 6th and 7th we used them almost never. In 8th, I find myself using them all the time, they are great. Yes, Wraithlords of degrading profiles but in the context of 8th ed, they are a great choice for Eldar. If you compare them to 7th it is not a contextual comparison and won't really give you a good picture. I suggest trying them out in a few games and then deciding for yourself. For me, I love using them and find them to be an excellent unit. YMMV
Hey Reece, thnx for taking the time to answer! I will be using my Wraithlords in a few days and I really hope you are right, because I really love that model!
I am not quite sure I read the point costs correctly. The way I see it is that when building an army, you add the cost of every model and the cost of ALL wargear (nothing is free). But this way many things dont really make sense. Two easy examples are angelus boltguns costing more than plasma pistols and power fists costing the same as t.hammers. Things get even more whacky comparing models and wargear from different armies or comparing power levels and point costs. I must be doing something wrong!
Here is a few examples...
Named characters. You never pay points for any of their items. Kharne is 173 points, that's all you pay. You don't pay for his axe or plasma pistol. Same with Lysander for Imp fists, you don't pay for his stormshield etc.
wile a chaos Marine Daemon Prince is 146 Base. He comes with Talons and the Sword. One set of talons is free. The sword is 42. So really the DP cost is 188 "base". You can upgrade his weapons though for different points. If you upgrade or change, you only pay his model cost of 146+ the cost of the new item.
CthuluIsSpy wrote:What is the process for determining random damage? Do I roll for every unsaved wound, or do I roll before firing, and apply the result to the weapon? In the case of the latter, do I roll for each firing weapon?
You roll to hit, then roll to damage. Opponent rolls to save. Then you roll for how many wounds done.
So lets say you had 12 shots and hit with 6. Then you roll your 6 dice to wound. You get 4 wounds. Each shot is d3 damage. So the opponent makes the saves vs the 4 wounds you did. Every one he fails, a single model takes d3 damage. Key point is SINGLE model. Even if he rolled 0 saves and you rolled 4d3 and got 12 wounds, you are only killing a max of 4 guys (if they are all marines or such)
Wow, Reecius, thanks for all the work you guys have put in!
And thanks MORE for giving us your two cents on how you think all the factions will be faring.
I noted for the Necrons one that you guys thought Heavy Destroyers and Warrior blocks were the way to go for anti-vehicle.
Heavy D's I can understand, but Warriors? Gauss as a rule is gone now, so just wondering what the reasoning behind that one might be?
And I want to like Illuminor Szeras and Anrakyr the Traveler, but their lack of a Dynasty keyword means they have zero transport options (not allowed to use Monoliths, Night Scythes, or Ghost Arks unless you've got the <Dynasty> keyword). Vargard Obyron can't take them with his Ghostwalk Mantle, and the Veil of Darkness has been removed, so they can't use that either... all they can do is footslog. Not looking so great.
(also, did you guys notice Imotekh the Stormlord's profile lists him as Leadership 9? Lowly Warriors and Scarabs have a higher leadership value than the (currently available) highest ranking Necron in the galaxy?? That's gotta be a typo, right?)
No other videos, yet, sorry. We just now can start posting stuff =) But, lots more on the way.
And Frankie is an awesome opponent, very fun to play. He and I let each other to take bakes in practice a lot, in tournament play neither of us do it.
@Rippy
Yeah, sorry =/
@Skotts
You are very welcome!
Yeah, Warriors when buffed up will hit on 2's, and are Rend -1. Against most vehicles they will wound on a 5, so the damage really piles up in rapid fire range. You may find other tactics come to the forefront for anti-vehicle tactics but that worked for us in our test games.
I think you aren't understanding how the Keyword system works, which is totally understandable. Say you take a detachment of Necrons, you can give them all the same Dyansty keyword unless they already have one. Does that make sense?
Yes, the Stormlord LD thing I think is a typo, lol, we were laughing about that one, too.
@Thread
So, after doing some poking around I believe the reading you fellas have of Quicksilver Swiftness is RAI. Good catch, guys!
Reecius wrote: Yeah, Warriors when buffed up will hit on 2's, and are Rend -1. Against most vehicles they will wound on a 5, so the damage really piles up in rapid fire range. You may find other tactics come to the forefront for anti-vehicle tactics but that worked for us in our test games.
I think you aren't understanding how the Keyword system works, which is totally understandable. Say you take a detachment of Necrons, you can give them all the same Dyansty keyword unless they already have one. Does that make sense?
Ha, we've got spreadsheets upon spreadsheets over in the Necron thread. Buffed warriors turned out to be worse at shooting at T8 vehicles point-for-point than unbuffed conscripts, and worse than buffed conscripts against T7. It feels pretty dumb.
I think skoffs point is that Anrakyr and Szeras don't have the <Dynasty> faction keyword, so can't pick a dynasty. Because all the necron transports say something like "set up <Dynasty> infantry", RAW means they can't use any of the transports. At a guess it's an oversight, but it's hard to know for sure.
Haha, yes, conscripts can be quite good but I think if you apply the reality of model positioning to the equation you can't get enough in position, LoS and range to actually leverage their numbers at maximum efficiency.
In our games, we found that Warriors often go in to position to kill things with weight of fire due to a number of things such as resilience, etc. It's not just pure offensive output in a vacuum (but I am sure you know this).
If you want to take on the world with your Conscripts, I wish you well =)
I will look into the lack of a Dynasty keyword topic. I believe they can still ride in a transport due to being Necrons as they share that Keyword but we will see.
@Davou
I will look into that one, too. RAW to me is pretty clear but I think the RAI was meant to say that sometimes you reroll some of the dice, sometimes you reroll all of them based on the rule letting you reroll dice. But, I will find out for sure.
Will you be uploading the reports on youtube? Also, do you accept player feedback for play testing? I'm noticing necrons missing their more iconic methods for getting around the table, such as monolith summoning (you used to be able to bring models to its gate) and the veil of darkness. In addition, I noticed that the hyperphase sword and the voidblade have the same profiles yet different points costs. Is that an oversight?
CthuluIsSpy wrote: Will you be uploading the reports on youtube?
Also, do you accept player feedback for play testing? I'm noticing necrons missing their more iconic methods for getting around the table, such as monolith summoning (you used to be able to bring models to its gate) and the veil of darkness. In addition, I noticed that the hyperphase sword and the voidblade have the same profiles yet different points costs. Is that an oversight?
Just a heads up, but you can replay them on twitch if you didnt know
CthuluIsSpy wrote: Will you be uploading the reports on youtube? Also, do you accept player feedback for play testing? I'm noticing necrons missing their more iconic methods for getting around the table, such as monolith summoning (you used to be able to bring models to its gate) and the veil of darkness. In addition, I noticed that the hyperphase sword and the voidblade have the same profiles yet different points costs. Is that an oversight?
Just a heads up, but you can replay them on twitch if you didnt know
CthuluIsSpy wrote: Will you be uploading the reports on youtube?
Also, do you accept player feedback for play testing? I'm noticing necrons missing their more iconic methods for getting around the table, such as monolith summoning (you used to be able to bring models to its gate) and the veil of darkness. In addition, I noticed that the hyperphase sword and the voidblade have the same profiles yet different points costs. Is that an oversight?
Lots of movement stuff is gone from everybody. Like Daemons lost Deep Strike entirely, etc.
CthuluIsSpy wrote: Will you be uploading the reports on youtube?
Also, do you accept player feedback for play testing? I'm noticing necrons missing their more iconic methods for getting around the table, such as monolith summoning (you used to be able to bring models to its gate) and the veil of darkness. In addition, I noticed that the hyperphase sword and the voidblade have the same profiles yet different points costs. Is that an oversight?
Lots of movement stuff is gone from everybody. Like Daemons lost Deep Strike entirely, etc.
Oh really? Huh, I guess everyone got shafted. That's a weird design decision. I guess there's a reason for it that we'll see later.
I am not like, in charge of play testing or anything like that. I can do my best to try and bridge the gap but I do not write the rules or anything.
As for points costs on weapons, when compared to one another, or between books, they won't make sense as that is not how their price was determined. I can't go beyond that with explaining things but I can say that they methodology to determine their cost was done an an individual basis on a number of factors, not necessarily based on a comparison to a like item. Try to assess it based on the context of the units that can take them.
Its actually a little more complicated than that. Overlords can take either hyperphase swords or voidblades, but they both have the same profile, and voidblades are more expensive. There's no reason to take the voidblade over the sword with the current stats. It's rather curious.
I wasn't trying to bash Frankie, he does seem like a cool guy.. I just have known people who do that as a habit. I actually thought you guys weren't aware of it as the people I'm referring to usually weren't and I would feel like a dick for pointing it out..
Have you played the other Ork variant lists like a Speed Freak type of thing or some kind of Deathskull gunline in 8th? Those were some of my favorite lists back in 4th.
I'm excited about the IG vs Necron match especially the AM list. That's similar to what I was running for them when I stopped playing.
In regards to transports, what happens to passengers when a transport is locked in combat? Can they disembark and then the trasport can fall back? And if so, can they act normally or they count as having fall back to?
humanas wrote: In regards to transports, what happens to passengers when a transport is locked in combat? Can they disembark and then the trasport can fall back? And if so, can they act normally or they count as having fall back to?
My Berzerkers would like to know the answer to that as well.
Reecius wrote: I will look into the lack of a Dynasty keyword topic. I believe they can still ride in a transport due to being Necrons as they share that Keyword but we will see.
At the moment, the wording for the Monolith, Night Scythe, and Ghost Ark all say they can only move infantry with the <Dynasty> faction keyword (eg. "setup any number of <DYNASTY> INFANTRY on their tomb world" or "Ghost Ark can transport 10 <DYNASTY> INFANTRY models"). For some of the named HQ, like Zahndrekh or Orikan, no prob, they've got a Dynasty faction keyword in their profile already (Sautekh), so they can use them with zero issue. For things like Warriors or the generic HQ with the <Dynasty> faction keyword in their dataslate, okay, cool, so they just take on whatever Dynasty you want, eg. Sautekh, or RandomSpaceEgyptianName and they're fine to use it. But for Anrakyr, Szeras, and Praetorians, they lack ANY Dynasty faction keyword in their info. It only says "Necrons". RAW, it appears they can't use ANYTHING to get around. For Praetorians it's not so bad, they're pretty fast. But for the other two it's making it a lot more difficult to warrant taking them if they have no choice but to slowly walk up the table.
*sigh*
Sorry, just a little frustrated. I realize everyone is having issues, too, though. Those new codex can't come soon enough...
Anyway, looking forward to checking out the AM vs Necrons batrep! (am predicting a crushing victory to the Guard)
Automatically Appended Next Post: [edit] Just watched the fight... Wow.
humanas wrote: In regards to transports, what happens to passengers when a transport is locked in combat? Can they disembark and then the trasport can fall back? And if so, can they act normally or they count as having fall back to?
I couldn't find the transport rules interacting with any others. In a game yesterday my Tactical Squad Fell Back out of combat and into a Razorback that was still within 1". I hope I didn't miss a restriction but I didn't see one.
For all the people wondering why I was bemoaning the Necron's anti tank and how pointless reanimation rolls seemed to be - that battle report was the reason why. I don't think Frankie had a good list at all, but even with maxed out AT, that game would've been over one turn later, tops, and Reece could've taken a harder army for Necrons too. Pretty depressing.
I kinda feel like that Chaos army Frankie was running in the other match would have been pretty solid against that AM list..maybe.. I really am enjoying watching these matches. It's filling in a lot of blanks and looks like it's helping pinpoint some misinterpretations or at least muddy wording
Ah, nice catch then! Will take note of that, buddy.
@MLaw
Yeah, I tried every permutation of Orks I could think of. I prefer Speed Freaks, love me some Trukk Boyz, but as of now I think that pure Speed Freaks is a weaker way to play Orks but still very good as Orks are so good. I tried running all Elite Orks and it worked quite well, too.
Horde Orks is amazingly good. As you all have seen, even pure Kan Wall is solid. Orks are just good.
@Humanas
Good question. That is a big adjustment. If you surround a vehicle, unless it can move over enemy units (Fly keyword, for example) it is stuck, lol. And, the passengers cannot get out. It is pretty crappy when this happens. In testing, I surrounded a Land Raider full of Assault Centurions with Hormagants and it couldn't shoot, move or let out its occupants for 3 turns. Calgar had to run over and kill the Gants to get them off of the Land Raider.
That takes some getting used to.
@Skoffs
Yeah, that is a weird one, I will see if I can get an answer for that ASAP. I would say for now though, off the cuff just allow them to ride in a Transport. I would guess that they should have a Dynasty keyword and it was an error of omission.
That is frustrating though, I agree.
And yeah, that game was rough. I think Frankie was a little rusty with Crons, honestly. In our previous games they were very tough, and the fights very close. That was our first blowout and unfortunately it was on camera =(
@Axisofentropy
That is correct.
@Eylio
I feel your frustration, but I wouldn't worry too much. In our games, Crons do well, they can struggle with vehicle armies, though as you saw. But, to be fair, a lot went wrong. I seized the initiative, Frankie flubbed a lot of early rolls, etc. That wasn't the best list either, IMO, and things went south. We'll play more Crons, they're quite good! Don't lose heart, friend.
@MLaw
Yeah, the Chaos army, particularly going first, would do very well against my Astra Militarum list.
Glad you're enjoying the games! We've got another tonight, Nids vs. Ultramarines!
I think you forgot to update the text on the banner.
Unless tyranids are now necrons. Which considering people's comments on the motivation of third ed necrons, might not actually be that far off
The next time you play necrons, can we see more vehicles? The annihilation barge looks weak on paper in particular.
So the question didn't really get answered but I guess it got answered but I'll ask again:
If a transport is locked in combat and the occupants have room to get out, CAN they? Meaning if my Rhino of Berzerkers is not surrounded, it was just bumped by another Rhino or something, can the Berzerker's leave the Rhino at the start of my move phase even though the Rhino is stuck in combat with another Rhino?
And sure, the vehicles are quite good. We will play more of them.
@Andysonic
Ah, sorry, didn't catch that bit.
If the vehicle is in combat but there is space to get out, yes, you can. But remember, you first disembark the unit from the vehicle (all models must be within 3") and they cannot be within 1" of enemy models. Then they can move, etc. So, it just depends on how much the vehicle is surrounded.
You have to be very mindful of this when barreling up the table with your Zerkers (or whatever) as the canny player can deny you the ability to get out fairly easily if you position them poorly.
@Reecius: In the stream tonight you talked about deploying 10 chars in a transport counting as one drop. A few days ago one of the GW folks in their stream mentioned that a unit in a transport counted as two drops. Is there something in the rulebook you can point me to that lays it out? (I couldn't find anything)
Interesting, they sometimes say things incorrectly on the stream when they're on the spot (which is totally understandable) but, I can try to confirm this as it is possible I am simply wrong (although I do not believe so).
Glad you're enjoying the games! We've got another tonight, Eldar vs. Space Wolves!
Rippy wrote: @Reecius, can you comment generally on how different units are in codices from the index?
Ohh this is an interesting question!
I'm especially interested in death guard, and if they are viable with their upcoming codex! I'm having trouble to find answers to tyranid swarms currently (I get overwhelmed after exocrines kill all my heavy hitters)
I have 88 unread Private Messages on Dakka, lol. I just don't have time to read them, sorry.
You can email me with a question if you have one. But I will try to be more diligent in chat, haha, I can't really manipulate the chat box while playing though, we have to have someone on hand to moderate it which we did not last night. Thanks for the feedback, though.
Thanks for running a mixed Ork list.. I've been extremely curious about many of the units in that list. Would've been nice to see a BW in there but that's a lot of units I enjoy taking so it'll be great to watch them smash the fish'eds
Are the Tau's Devilfish and Hammerheads viable? I built my Tau a loooong time ago so most of my collection is those, suits, warriors, and piranhas (back when they sold the bundle of 5 ).. oh and Vespids :/ Not sure those guys are worth taking either..
lol, me too! But,the T'au list has a lot, too. I think I'd be OK if I could keep my characters hidden.
Automatically Appended Next Post: @MLaw
Yeah, Orks are so damn good in 8th, you are spoiled for choice.
The Battlewagon is absolutely awesome. I run it with a Deff Rolla and it hits on 2's in melee, haha. Typically I stick Lootas, Flash Gitz, Tank Bustas or Burna Boyz in it and that combo of the two is savage. However, there are plenty of other ways to play it.
Devilfish are solid. They put out decent firepower and get you around the table. With Breachers they perform well.
Hammerheads with Longstrike are solid. I prefer the Ion Cannon but we have ours modeled with a Rail Cannon.
Automatically Appended Next Post: Getting ready for the stream!
Really confused on what exactly the issue was on the big guns.. I know generally what you guys were hung up on but I am not sure what the specific issue was.
I will say though.. that unless GW has dropped the golden rule.. you guys should have D6'd that debate. I know you probably think you were right but it was really bad form IMO to insist that it be played that way when you both openly admitted there was confusion on the issue and that it needed clarification.. just my .02.
The issue with the Big Guns only mattered really due to Kill Points and how to actually shoot the unit(s). It was really confusing in how it was written, neither of us knew the correct interpretation and honestly didn't even have 2 options to dice it off over. And, moreover, that wasn't the point honestly, we're trying to teach folks how to play. And what was bad form? Trying to move things forward? I didn't want to get bogged down in a debate on a live show is all and if yo know Pablo like I do, lol, he loves to debate so it would have never ended. I didn't give a hoot about being right or winning the game, I was more concerned with keeping the show moving forward and just coming up with a ruling we could work with (which, by the way, was in my opponent's favor, not mine). I understand what you're saying but a show were two folks sit and debate a vague rule is not exactly entertaining, haha. That said, thank you for your feedback.
@Grimgold
If you are a subscriber to our Twitch Channel, you can vote on the participants in the next night's game =)
Glad you're enjoying the games! We've got another tonight, Scions vs. Tyranids!
skarsol wrote: Ah okay. I'm just salty that they screwed over the Daemons prince like that.
Mathmatically the CD DP of nurgle with Disgusting Resilience has effectively 15 wounds.
The *time to live* formula for them is increased by 50% due to the 1/3 of saves.
Because the Disgusting Resilience is taken vs every wound suffered, it means that it's more stable than another saving throw. If you take 3 wounds, you are likely to only suffer 2.
It also can work against mortal wounds. This is huge.
I ran a test list with my buddy Pat where I brought 9 DPs of Nurgle an Be'Lakor. Hilarity ensued as I was spamming smite and facerolling his marine bikes. We played 3 games in a row and I tabled him 3 times in a row.
The DP is one of the all-stars in the CD codex (which has many lackluster units).
Units with this ability always fight first in the Fight phase, even if they didn't charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.
So if the Daemonettes get charged by 2 units, player who charged picks 1 unit and attacks. Then the Daemonettes go. Then the last unit that charged goes. Seems pretty clear.
Which is still pretty damn sweet.
Can they burn 2 CP to jump and get the first attack?
The issue with the Big Guns only mattered really due to Kill Points and how to actually shoot the unit(s). It was really confusing in how it was written, neither of us knew the correct interpretation and honestly didn't even have 2 options to dice it off over. And, moreover, that wasn't the point honestly, we're trying to teach folks how to play. And what was bad form? Trying to move things forward? I didn't want to get bogged down in a debate on a live show is all and if yo know Pablo like I do, lol, he loves to debate so it would have never ended. I didn't give a hoot about being right or winning the game, I was more concerned with keeping the show moving forward and just coming up with a ruling we could work with (which, by the way, was in my opponent's favor, not mine). I understand what you're saying but a show were two folks sit and debate a vague rule is not exactly entertaining, haha. That said, thank you for your feedback.
@Grimgold
If you are a subscriber to our Twitch Channel, you can vote on the participants in the next night's game =)
Glad you're enjoying the games! We've got another tonight, Scions vs. Tyranids!
My point was, historically, when there is an area of contention in rules, and you cannot reach a mutually agreed on conclusion, you roll a d6. For me watching the video, you were basically "it's my way or the highway" about how to interpret it.. Take that as you will, I'm an outsider looking in here. I would say though I would've knocked your sportsmanship for that if we were playing in a RTT.. if that's even still a thing
skarsol wrote: Ah okay. I'm just salty that they screwed over the Daemons prince like that.
Mathmatically the CD DP of nurgle with Disgusting Resilience has effectively 15 wounds.
The *time to live* formula for them is increased by 50% due to the 1/3 of saves.
Because the Disgusting Resilience is taken vs every wound suffered, it means that it's more stable than another saving throw. If you take 3 wounds, you are likely to only suffer 2.
It also can work against mortal wounds. This is huge.
I ran a test list with my buddy Pat where I brought 9 DPs of Nurgle an Be'Lakor. Hilarity ensued as I was spamming smite and facerolling his marine bikes. We played 3 games in a row and I tabled him 3 times in a row.
The DP is one of the all-stars in the CD codex (which has many lackluster units).
Alas, I play Slaanesh, so 10 wounds is just 10 wounds. Pricing/statting the DP as if it always has DR is a bad job. Perhaps the gifts needed to be equipment with a different price for each god.
Units with this ability always fight first in the Fight phase, even if they didn't charge. If the enemy has units that have charged, or that have a similar ability, then alternate choosing units to fight with, starting with the player whose turn is taking place.
So if the Daemonettes get charged by 2 units, player who charged picks 1 unit and attacks. Then the Daemonettes go. Then the last unit that charged goes. Seems pretty clear.
Which is still pretty damn sweet.
Can they burn 2 CP to jump and get the first attack?
No, you can only trigger the Stratagem "after an enemy unit that charged has fought".
You will probably never see a tournament run on Power Levels. I could be wrong for sure, maybe in a learning league or something, but Power Levels are for like, casual games, Apocalypse, etc. For matched play it will be points.
Now, that said, we are planning an Apoc game with really big armies and will use Power Level for that where it speeds things up and keeps it roughly equal which would be super fun.
@MLaw
I understand what you're saying, and agree. I would never do that in a tournament, haha, for the purpose of having an educational and fun stream, I was just trying to move things along. As stated, Pablo will debate on and on because he enjoys it and knowing him, I simply wanted to move things along. And as I said, the ruling I offered up was in his favor, lol, so I was boning myself just to get things moving along so we could get on with the game.
I appreciate the feedback though, genuinely. Don't mean to come across as mean of what have you, that wasn't the goal.
@Skarsol
Yes, but you still have a 5++ so thos 10 wounds are actually 15 =P
You will probably never see a tournament run on Power Levels. I could be wrong for sure, maybe in a learning league or something, but Power Levels are for like, casual games, Apocalypse, etc. For matched play it will be points.
Now, that said, we are planning an Apoc game with really big armies and will use Power Level for that where it speeds things up and keeps it roughly equal which would be super fun.
@MLaw
I understand what you're saying, and agree. I would never do that in a tournament, haha, for the purpose of having an educational and fun stream, I was just trying to move things along. As stated, Pablo will debate on and on because he enjoys it and knowing him, I simply wanted to move things along. And as I said, the ruling I offered up was in his favor, lol, so I was boning myself just to get things moving along so we could get on with the game.
I appreciate the feedback though, genuinely. Don't mean to come across as mean of what have you, that wasn't the goal.
@Skarsol
Yes, but you still have a 5++ so thos 10 wounds are actually 15 =P
Hey no worries.. I have seen myself on video and felt like I sounded like a raging donkey-cave when watching it but it wasn't where we were in context.. so like I said I was merely looking in and see it outside of the reality of the situation.. The fact that you guys are doing these videos.. even though they are basically commercials for your brand, they are also helpful in a broader community-driven way.. and you're answering questions etc etc.. So I'm inclined to believe that this really just came across as worse than it is. Just having been in the situation where friends with a TO or was an Outrider (when that was a thing) would throw their weight around on shady rules interpretations or those really nitpicky interpretations that nets someone 1 extra kill but makes them look like a total d-bag.. it's something I look for. Again, I truly don't think that's you.. you guys have been awesome with the QA and everything.. just giving you a complete picture of my experiences so you don't think I'm just trying to start stuff.. I have enjoyed the videos and the insight so the last thing I want to do is sound ungrateful or whatever.
Anyway.. I hope we're cool there.. I did want to ask... Initially the prospect of teleporting a blob of Boyz onto my opponents head seemed exciting. Watching it in practice and thinking about it a bit more, it really does seem like more of a late game counterpunch or maybe last minute objective grab kind of thing.. Do you think there are many instances where doing an early jump like you did might legitimately work in your favor?
Let's say I have a Berzerker model with a Chainsword and a Chainaxe. This model has 2 attacks. The Chainsword says I make one additional attack with this weapon, but does not specify that I have to fight with it to get the attack (this is the same wording on the Power Scourge that makes it so nuts). Does this mean that I can split my attacks to have two Chainaxe attacks and one Chainsword attack, or does this mean I have to split my attacks to have one Chainaxe attack and two Chainsword attacks? This distinction is very important because it could mean having a free attack. If that is the case, there's no reason not to take both melee weapons.
The text says each time you fight, you get an additional attack with the Chainsword. So you could do all your attacks with another weapon, but the bonus attack would have to be resolved with the Chainsword.
So a question for Reecius, will you be resetting the ITC standings for 8th ed, was planning on going over the numbers again, but if there is leftover 7th ed ratings it will be more challenging.
We're not resetting points, no. We're transferring them to new factions in some cases though.
I understand not resetting player points because they are in a competition, and good players in 7th ed will still be good players in 8th. But not resetting army points is an odd decision, you obviously track them separately, so you could blow them out without too much issues. Keeping them muddies the water of the 8th ed meta by leaving a hangover from 7th. Like marine armies will be overvalued due to gladius, and tau and eldar by taudar comps, etc. Maybe another site will track just the 8th ed stuff.
No, lol. I guess we just got used to it with AoS. People coming to the game new will know them as whatever they are called, so the Drukhari (or whatever) will become the norm in time. Might as well get used to it.
@Grimgold
In a vacuum, I understand what you're saying but in reality folks invested the time, energy and money into earning those faction points based on a trust we'd honor them. We can't take that away simply to have a purely 8th ed meta for one season, it would break trust. And, it is still an even competition in the sense that folks had equal access to the same stuff the entire time. The race itself changed mid-event but it did so for everyone.
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Was a Land Raider/Predator force vs Tau with drones in a kill points mission. It went as well as you would expect. SM won handily.
Automatically Appended Next Post: @Reecius: Did you get an answer on how that Ork artillery is supposed to work? The Hellforged Rapier Battery uses similar verbiage and I have no clue what their intention was.
skarsol wrote: Was a Land Raider/Predator force vs Tau with drones in a kill points mission. It went as well as you would expect. SM won handily.
Automatically Appended Next Post: @Reecius: Did you get an answer on how that Ork artillery is supposed to work? The Hellforged Rapier Battery uses similar verbiage and I have no clue what their intention was.
Its horribly written, but the answer has to be that the grot gunners are a separate unit from their big gun. Because in the 'Artillery' ability, it talks about a 'Grot Gunner' unit, something that simply can't exist unless the gunners and gun form separate units. Plus, since there's no longer a general mixed toughness rule in the game, if the guns and gunners were part of the same unit, you'd have no idea what Toughness to use for the unit (as they lack any ability telling you what Toughness to use like with Grot oilers and such).
skarsol wrote: Was a Land Raider/Predator force vs Tau with drones in a kill points mission. It went as well as you would expect. SM won handily.
Automatically Appended Next Post: @Reecius: Did you get an answer on how that Ork artillery is supposed to work? The Hellforged Rapier Battery uses similar verbiage and I have no clue what their intention was.
Its horribly written, but the answer has to be that the grot gunners are a separate unit from their big gun. Because in the 'Artillery' ability, it talks about a 'Grot Gunner' unit, something that simply can't exist unless the gunners and gun form separate units. Plus, since there's no longer a general mixed toughness rule in the game, if the guns and gunners were part of the same unit, you'd have no idea what Toughness to use for the unit (as they lack any ability telling you what Toughness to use like with Grot oilers and such).
Okay, if we go by that, here's how I read it. You have a unit of 3 Big Gunz: a kannon, a lobba, and a zzap gun. When you deploy this unit, it then explodes into 6 units: a kannon, a lobba, a zapp gun, and 3 units of 2 Grot Gunners. (Hope you don't roll kill points)
Take Cover says you can only shoot Grot Gunners if they're the closest unit, so they effectively have the Character rule?
Artillery says a Big Gunz can be fired by any close Grot Gunners. Okay, that makes sense.
Now, the Hellforged Artillery Battery has the same Crew rule, but it incorporates the Take Cover rule also, so we're good there.
The Artillery rule gets stupid though. A Rapier can only fire its ranged weapon of "a friendly LEGION CSM Crewman model from the same unit is within 3" Well, there's no Crew in that Rapier unit anymore cause it split into separate units. I guess we have two different definitions of "unit" here. Which then leads me to ask if you only get 1 kill point for killing the big "unit" or you get 1 for each of the split out "units".
It gets even more fun with the Daemon Unleashed rule. That says if "all CSM Crewmen in the same unit are slain" the gun goes berzerk. Well, if you have 3 guns, and 3 crewman units, does a gun go berzerk when the 2 crew that were initially assigned to it die or when all 6 die?
skarsol wrote: Okay, if we go by that, here's how I read it. You have a unit of 3 Big Gunz: a kannon, a lobba, and a zzap gun. When you deploy this unit, it then explodes into 6 units: a kannon, a lobba, a zapp gun, and 3 units of 2 Grot Gunners. (Hope you don't roll kill points)
Take Cover says you can only shoot Grot Gunners if they're the closest unit, so they effectively have the Character rule?
Artillery says a Big Gunz can be fired by any close Grot Gunners. Okay, that makes sense.
Now, the Hellforged Artillery Battery has the same Crew rule, but it incorporates the Take Cover rule also, so we're good there.
The Artillery rule gets stupid though. A Rapier can only fire its ranged weapon of "a friendly LEGION CSM Crewman model from the same unit is within 3" Well, there's no Crew in that Rapier unit anymore cause it split into separate units. I guess we have two different definitions of "unit" here. Which then leads me to ask if you only get 1 kill point for killing the big "unit" or you get 1 for each of the split out "units".
It gets even more fun with the Daemon Unleashed rule. That says if "all CSM Crewmen in the same unit are slain" the gun goes berzerk. Well, if you have 3 guns, and 3 crewman units, does a gun go berzerk when the 2 crew that were initially assigned to it die or when all 6 die?
It wouldn't be the first time that the guys writing IA rules copy-pasted something from the main studio stuff but didn't really understand what it said (and then screwed it up for their version).
There are two pretty big issues if you try to play the crew and the gun as the same unit:
1) What Toughness do you use? There is no mixed Toughness anymore unless the unit specifies in its datasheet (such as with Ork helper grots).
2) If that's the case then the rule saying you can't target the crew unless it is the closest target doesn't make any sense...because firers can't target specific models within a unit in 8e.
So IMHO with the Rapier Battery, its much easier to play it like the Big Gunz, and just treat the crew as a separate unit. Then you just have to assume that when their rules talk about the 'same unit', they're referring to the parent unit they were purchased under (before splitting into individual units.
And yes, if you're playing that each crew unit and each gun unit splits into a separate unit (which I believe to be the only correct way to do it for the Orks), then each of those units is definitely worth a KP if destroyed.
I don't think its so bad though, because for the most part you have to kill the Big Gunz before you can target the crew, and since you have to target each gun as a separate unit, it can make putting exactly enough firepower to kill them a little difficult to gauge in a single turn. In other words, I've found them to be pretty durable unless the enemy is really gunning for them. You just also need to give them other targets that they have to kill ASAP or else they're going to lose!
Ork big gunz previously were only targetable by templates I thought.. in fact.. I don't even remember them having stats tbh.. I was fairly sure they worked like WHFB Cannons and whatnot..
Are the actual artillery pieces themselves intended to be shooting targets? I don't have the rules yet (stupid warstore :( ) but it seems strange. I have fond memories of strange shenanigans created from older editions artillery crew rules. It's hard to picture how different these are or what the thoughts behind this possibly new direction might be.
MLaw wrote: Ork big gunz previously were only targetable by templates I thought.. in fact.. I don't even remember them having stats tbh.. I was fairly sure they worked like WHFB Cannons and whatnot..
Are the actual artillery pieces themselves intended to be shooting targets? I don't have the rules yet (stupid warstore :( ) but it seems strange. I have fond memories of strange shenanigans created from older editions artillery crew rules. It's hard to picture how different these are or what the thoughts behind this possibly new direction might be.
Not only can the guns be fired at, they protect the crew from being targeted at all as long as the gun is around. Plus, they can fight in close combat!
Actually, I just looked in the older versions.. previously the big guns had a unit type of artillery. The artillery unit type defined all of the interactions that these newer rules seem to be causing problems with. Are those unit types no longer there?
MLaw wrote: Actually, I just looked in the older versions.. previously the big guns had a unit type of artillery. The artillery unit type defined all of the interactions that these newer rules seem to be causing problems with. Are those unit types no longer there?
There's are no unit types, just keywords.
And the problems you're reading about are really just because one word was written wrong/confusingly for Orks. You fix that, and it's all fine.
The Imperial Armor is a bit more of a problem, but frankly I've already found a metric ton of typos/issue in the IA indexes already. They seem super rushed.
MLaw wrote: Actually, I just looked in the older versions.. previously the big guns had a unit type of artillery. The artillery unit type defined all of the interactions that these newer rules seem to be causing problems with. Are those unit types no longer there?
There's are no unit types, just keywords.
And the problems you're reading about are really just because one word was written wrong/confusingly for Orks. You fix that, and it's all fine.
The Imperial Armor is a bit more of a problem, but frankly I've already found a metric ton of typos/issue in the IA indexes already. They seem super rushed.
Ugh.. that's unfortunate.. I'm on pre-order for the Xenos IA :/
I understand the idea of going to keywords but leaving out unit types seems a bit like tossing the baby out with the bath water. Things like Cavalry, Jetbikes, Infantry, Tanks, Walkers.. It just seems like having specific rules for each of these unit types is part and parcel of 40k.. and really GW games as a whole. Ah well.. I'm sure it'll work out without them once the bugs are ironed out. At least GW is getting TONS of playtesting/proof-reading for their codex rough drafts.. All of that stuff will be hunted down by the time they're ready to roll into a codex format and it'll be copy paste..
skarsol wrote: Was a Land Raider/Predator force vs Tau with drones in a kill points mission. It went as well as you would expect. SM won handily.
Automatically Appended Next Post: @Reecius: Did you get an answer on how that Ork artillery is supposed to work? The Hellforged Rapier Battery uses similar verbiage and I have no clue what their intention was.
Is Reece still in denial about Tau being weak? I've watched every single battle report I can get my hands on as of now and the Tau have a loss rate approaching 90% at this point. I want to put GW's claim of a more balanced and fair edition to the test and see if they will fix the Tau who are definitely in need of some changes. Or do I have to wait for like 5 years? Of the Tau wins I've seen a good amount of them come down to rules errors in their favor or the Tau player and opponent admitting they just got lucky.
I don't really think any other army I've seen seems too strong or weak. Except perhaps the Orks might be a little weak alongside the Tau and the Necrons might be too cost effective.
Gamgee wrote: Is Reece still in denial about Tau being weak? I've watched every single battle report I can get my hands on as of now and the Tau have a loss rate approaching 90% at this point.
Is it because the Tau are really that weak or because players can't rely on Riptide spam anymore and haven't adapted yet?
Gamgee wrote: Is Reece still in denial about Tau being weak? I've watched every single battle report I can get my hands on as of now and the Tau have a loss rate approaching 90% at this point.
Is it because the Tau are really that weak or because players can't rely on Riptide spam anymore and haven't adapted yet?
I've watched and read most of them in depth. The early ones were obviously failing to adapt. However as time is going in and people are math hammering out the best units to take lists are improving. However even with units that are better in. 8th and hyper competitive 8th Tau builds are barely getting any wins against average joes list. The only good units in our codex are gun drone spam, commander spam, and fusion blaster spam. All of these are jokes compared to what other armies can do. Except drone spam that is legit crazy and if the rest of the index is buffed might need to be toned down. List diversity at the casual level has tanked since for even a small chance to win Tau need to take their best stuff.
The insane costs on the majority of our weapons aren't helping. 3 crisis suits are less effective than a commander. 2 broadsides cost way more than a land raider and with heavy rail rifles our second strongest gun will be unable to significantly wound the land raider let alone stand a chance to kill it. Low ballistic skill no good markerlight effects and low firepower for insane costs. Our feared ability to flee combat and shoot is junk like I predicted and rarely is a factor since we die so easy.
Tau lists need to be hyper specialized to hope to win a battle. Other armies don't.
Is Reece still in denial about Tau being weak? I've watched every single battle report I can get my hands on as of now and the Tau have a loss rate approaching 90% at this point. I want to put GW's claim of a more balanced and fair edition to the test and see if they will fix the Tau who are definitely in need of some changes. Or do I have to wait for like 5 years?
FLG has a financial incentive to stay on GW's good side by not panning entire armies at launch. They're helping to drive the hype train. Plus, as playtesters, saying a whole army sucks is kind of like saying you didn't do your job well. Easier to say "oh, you guys just haven't figured out how to use them yet!"
Wow, sorry I missed this guys, too much to keep up with. And T'au weak? Lol, what? They were on the top table at the BAO and did very well in general at the event, players were winning the game on turns 1 and 2 with strong T'au lists. There are some weak units like the Riptide (which we've been saying since day 1) but they army in general is great. Lots of viable units, my only complaint is that the dang Suit Commander is too appealing and incentivizes spamming them. But in general, no, T'au are not weak and the data shows this to be true. They also pretty much hard counter flyer spam (although that is now much less of a concern).
Both the Chaos Space Marines and Grey Knights codex will make a big splash in the 40k meta. These books bring us two iconic armies with loads of new stratagems, artefacts, warlords traits, points adjustments and lore! Jump in to the web-cart and grab yours, today. http://store.frontlinegaming.org/warhammer-40000/pre-order/
We’ve also got some of the Space Marine codexes left in stock, too. If you didn’t grab this huge and informative book you still can! And remember, we offer free shipping on all orders over $99 within the continental USA.
These mats are beautiful, with incredible detail. They work for any miniatures game, whether it be an RPG campaign, far future, ancient or anywhere in between. But they are perfect for World War II games that take place in Bocage country. Games such as Bolt Action, Konflict ’47, Flames of War, Team Yankee, and many other historical games look fantastic on them.
And as stated, these mats are available in both 28mm scale (Bolt Action) and 15mm scale (Flames of War) in three sizes, too! 4×6′, 4×4′, and 3×3′. This gives you loads of options!
Urban Chaos is perfect for tabletop miniatures games in the 28mm scale, but can be used for any tabletop game! It is available in 6×4′ size. These mats are available for purchase now in our web-cart and go great with our ITC Terrain series!
http://store.frontlinegaming.org/frontline-gaming-flg-mats-urban-chaos-6x4.html
And remember, we offer FREE shipping on orders over $99 within the continental USA! But, it’s not only the General’s Handbook on the way, there are a lot of new box sets offering an affordable price point for you to get going in Age of Sigmar or to expand your existing armies. The Open War cards are out as well and give you a new way to play Age of Sigmar.
Some mats may not have detail shots in the web-cart.
Urban Chaos is perfect for tabletop miniatures games in the 28mm scale, but can be used for any tabletop game! It is available in 6×4′ size. These mats are available for purchase now in our web-cart and go great with our ITC Terrain series!
http://store.frontlinegaming.org/gaming-mats/
FLG Mats have been selling so well, we actually ran out of raw materials faster than expected. But, we’ve got dozens of new designs coming out and we want you to be able to get them to you. What this means for you is: a pre-order sale! And, as we’re stocked out on the raw materials we need to get you many of our mats, we decided to extend the sale to every FLG Mat from now through the end of the month until we can resupply.
All of the new designs will be available in the web-cart ASAP, and we will feature a new design every day during the sale until we’ve shown them all off.
We also overstocked on ITC Autumn Tree Sets and ITC Summer Tree Sets so are blowing some of our remaining stock out at 50% off! Now is a great time to get some beautiful tree sets for your tables. They come ready to play, out of the box! Simply glue the flock on to the base if you want to.
And as always, orders over $99 ship for FREE within the continental USA so this is a great opportunity to pick up 2 or more FLG Mats, ITC Terrain, and/or GW product and save some dough!
To start things off, we’ve got a very cool variation of the popular Urban Chaos FLG Mat, this time: Urban Plague 6×4′!
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
If you'd like to learn more about this new faction, read Frankie's review of the codex, here. Frankie is a long time Death Guard player and is extremely excited about this new book!
This exciting new 8th ed 40k codex brings us a new faction and models including the incredible Mortarion, primarch of the Death Guard. You can pre-order both the codex and new model or dice, here.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental US
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
Check out this beautiful new FLG Mat! Urban Change in 6×4′.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental USA.
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental USA.
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental USA
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental USA
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
This mat is perfect for your miniatures games in either a modern military or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental USA.
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental USA
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
FLG Mats have been selling so well, we actually ran out of raw materials faster than expected. But, we’ve got dozens of new designs coming out and we want you to be able to get them to you. What this means for you is: a pre-order sale! And, as we’re stocked out on the raw materials we need to get you many of our mats, we decided to extend the sale to every FLG Mat from now through the end of the month until we can resupply. That shipment has come in so we are about to shut this sale down!
We also overstocked on ITC Autumn Tree Sets and ITC Summer Tree Sets so are blowing some of our remaining stock out at 50% off! Now is a great time to get some beautiful tree sets for your tables. They come ready to play, out of the box! Simply glue the flock on to the base if you want to.
And as always, orders over $99 ship for FREE within the continental USA so this is a great opportunity to pick up 2 or more FLG Mats, ITC Terrain, and/or GW product and save some dough!
To start things off, we’ve got a very cool variation of the popular Urban Chaos FLG Mat, this time: Urban Plague 6×4′!
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
That brings up another question for me - the timeline is supposed to have advanced about 100 years - are Creed and the others still mentioned to be alive and kicking (with new adventures) or are have they been somehow separated from the actual passage of time and you're supposed to be playing "historical" versions?
Many thanks for the both of these in depth (p)reviews, I'm more pumped than ever to pick up my book and cards this weekend and seriously look forward to doing something with my Imperial Guard collection again.
It’s that time of the year, again. Time for savings! All FLG Mats are 25% off for a limited time!
We have nearly 100 designs across three sizes of our popular line of neoprene “mouse-pad” style tabletop gaming mats. These all come with a carry bag and full color aluminum bag tab.
All FLG Mats are made right here in the USA by our dedicated staff of gaming professionals at Frontline Gaming. If you’ve had your eye on an FLG Mar or two, now’s the time to purchase. And remember, we offer FREE shipping in the continental USA for orders $99 and up!
Purchase your new FLG Mat, here.
You can pre-order Necromunda with us if you are interested!
This is it! Last day to save, so don't wait any longer and grab a mat you've had your eye on before this sale ends.
We have nearly 100 designs across three sizes of our popular line of neoprene “mouse-pad” style tabletop gaming mats. These all come with a carry bag and full color aluminum bag tab.
All FLG Mats are made right here in the USA by our dedicated staff of gaming professionals at Frontline Gaming. If you’ve had your eye on an FLG Mar or two, now’s the time to purchase. And remember, we offer FREE shipping in the continental USA for orders $99 and up!
The Junkyard FLG Mat is great for tabletop miniatures game in a variety of setting from science fiction to modern to horror! It is highly detailed, and printed here in the USA on high quality neoprene "mouse-pad" style mats in a wide variety of sizes.
During this pre-order period through January 26th, the mat is available at a discount!
They come with a sturdy, nylon zip-up Bag for storing and transporting your FLG Mat.
We here at Frontline Gaming are very excited to bring you another set of ITC Terrain: Field Base. Read on for more details!
This set goes great with the Field Base FLG Mat (obviously =P) but can work with a wide variety of FLG Mats. This set looks great on the tabletop, is easy to build and paint, and gives you an affordable, themed battlefield for your tabletop miniatures games. I love playing mine with my Astra Militarum army as I feel the aesthetic really meshes well. We’ve had fun recreating Star Wars Troopers style games with them vs. Tyranids!
During the release week (through January 11th, 2018), we’ve got the individual kits at a discount! So grab those while they’re hot. If you’d rather just get a bundle set, you can do that to and we have a variety to choose from up to the ITC Standard Set with Mat, which is multiples of each building and the Field Base Mat, and is how we use this set in our games and events.
We’ve got a new FLG Mat available this week: Irradiated Plains! And during the release week, it is available at a discounted price through January 19th, 2018.
Irradiated Plains is a beautiful, highly detailed gaming mat that is perfect for many types of miniatures games including Science Fiction and Fantasy settings.
Frontline Gaming’s Mats are beautiful, durable mats, and perfect for tabletop games.
These mats are extremely durable, printed on a neoprene backing. That means the mat won’t slide around on the table, lays flat and looks amazing.
They come with a sturdy, nylon zip-up Bag for storing and transporting your FLG Mat.
With many of these new Nurgle themed kits being used for both Age of Sigmar and Warhammer 40,000 now is a GREAT time to get started in both game systems for the cost of a single army! You can pick up these pre-order items and the entire GW range in our webstore for a tidy discount! We offer free shipping on orders over $99 for US customers in the continental USA.
The Junkyard FLG Mat is great for tabletop miniatures game in a variety of setting from science fiction to modern to horror! It is highly detailed, and printed here in the USA on high quality neoprene "mouse-pad" style mats in a wide variety of sizes.
During this pre-order period through January 26th, the mat is available at a discount!
They come with a sturdy, nylon zip-up Bag for storing and transporting your FLG Mat.
We’ve got our range of popular FLG Mats now available in 6×3′ sizes!
This size mat is popular with many miniatures games such as X-Wing Armada, Rune Wars and more. We’ve got a LOT of variety and during the introductory period, the mats are priced at 10% off. This sale run through Friday, March 9th. We have dozens of designs available, so there’s sure to be one that fits you.
These high quality "mouse-pad" style mats are made right here in the USA by our staff at FLG and are beautiful, portable and durable.
T’au players get a brand new dex full of stratagems, Warlord Traits, new gear, backstory and Sept rules. We’ve also got the T’au Empire Datacards to help keep your rules organized in the middle of a game. Grab your’s today at our discounted prices and remember, all orders over $99 ship FREE within the continental USA!
If you want to start a new T’au army (as I am!) then you may also want to check out the T’au Empire section of our web-cart to see what else may catch your eye. I recommend considering a T’au Start Collecting box set as the contents are packaged at a lower MSRP than buying the kits within it individually, and then we further discount the box with our everyday FLG low prices! It is a big savings and gives you a lot to get the ball rolling with a T’au army. https://store.frontlinegaming.org/games-workshop-start-collecting-tau-empire.html
These display boards are awesome for transporting your army form table to table when playing at your FLGS, at an event, or at home. They're also great for displaying your army as well with our 24"x14" FLG Mats.
Here at Frontline Gaming, we tend to base our armies to match a specific FLG Mat. Now, you can have a mat cut to fit your display board that matches your army! The entire display board also breaks down for ease of storage and transportation. It is cut from sturdy MDF and designed to last.
The exciting new Forgebane boxed game is here featuring a new Cryptek and Imperial Knight Armiger model!
Across the galaxy a fresh conflict is coming to a head between man and alien – or rather between factions that once laid claim to those terms, but have become entities far stranger and more deadly than beings of flesh and blood. Battle lines are being drawn on Amontep II, a planet rich in the mysterious substance that once held the tides of the warp at bay, and a hundred worlds besides. The Adeptus Mechanicus have become aware of a strange mineral bounty that lies within their domain, and are going to extreme lengths to secure it – but the Necrons who have long slumbered under Amontep II are rising. The stage is set for a war that could define the future of the Great Rift, and perhaps even the Imperium itself…
Forgebane is a great-value boxed set containing 2 armies split across the forces of the Adeptus Mechanicus – cybernetically augmented post-human soldiers of the Machine God – and the Necrons – an ancient, slumbering civilisation of soulless automata whose rousing is changing the face of the galaxy. You can use these miniatures to act out the scenarios described in the Forgebane book – 3 connected missions that recreate the desperate battle for Amontep II – and use them to expand your games of Warhammer 40,000. Included in the box:
Forgebane
A 40-page softback book containing:
– A New Awakening: the events of Forgebane – the discovery of blackstone deposits, and the savage battle between the Necrons and Adeptus Mechanicus to secure them;
– The Machine Cult: an overview of the Adeptus Mechanicus, and their constant crusade of acquisition which has led them to Amontep II;
– An Ancient Evil: a brief history of the Necrons, their own motivations regarding the mysterious blackstone, and the terror of their awakening;
– The Empire Beneath: a galactic map featuring the location of forge worlds, knight worlds, fallen forge worlds and Necron dynasties;
– Knight Worlds: describing the illustrious histories of the Imperial Knights, and introducing the Knight Armigers – long-legged walkers designed to strike hard and fast;
– Quarry Worlds: an overview of planets designated by the Imperium as Quarry Worlds – this also introduces the Necron Cryptek – once the grand vizier of the Necron courts, now degraded and dangerously insane;
– Detailed background information on each unit included in the box;
– A miniatures showcase featuring a beautifully painted examples of the miniatures in Forgebane.
Rules
– Atmospheric Conditions: rules which represent the industry-ruined atmosphere of Amontep II, including corrosive rains able to burn units and dust storms which reduce visibility;
– 3 Echoes of War missions, which can be linked together to form a small campaign echoing the narrative of Forgebane;
– Defenders of the Forge Worlds: rules for the included Adeptus Mechanicus miniatures. This includes 3 datasheets, Canticles of the Omnissiah and specific army abilities, as well as example colour schemes for the Ryza, Lucious, Metalica and Mars forge worlds, along with the heraldries of a House Raven Armiger Warglaive;
– The Dynastic Legions: rules for the included Necron miniatures. This includes 4 datasheets and specific army abilities, as well as example colour schemes for Novoth, Mephrit, Sautekh, and Nihilakh dynasties;
– Points values for every included miniature, for use in Matched Play;
– A fold-out sheet containing the core rules for Warhammer 40,000.
Miniatures
Necrons
– 1 Necron Cryptek, covered in ornate armour featuring intricate geometrical patterns and wielding a tall staff of light. His segmented cloak connects to a Canoptek Scarab, allowing for flight, and the included base features pieces of ruined Necron architecture;
– 1 set of 5 Necron Immortals, who can be armed with your choice of gauss blasters or tesla carbines;
– 1 set of 5 Necron Lychguard, who carry bulky weaponry including heavy-bladed warscythes, though some carry hyperphase swords and dispersion shields;
– 1 set of 3 Canoptek Wraiths, armed with vicious claws, transparticle beaners and particle casters, able to phase through terrain;
– 1 Necrons transfer sheet.
Adeptus Mechanicus
– 2 Armiger Warglaives, smaller than Imperial Knights but taller than most Imperial vehicles, they wield reaper chain cleavers, thermal spears and carapace-mounted heavy stubbers – the latter can be replaced with a meltagun;
– 1 set of 10 Skitarii Rangers, with a host of weapons including arc pistol, arc rifle, plasma caliver, transuranic arquebus, taser goad and arc maul, with options for an Alpha, the unit leader;
– 1 Tech-Priest Dominus, who comes with a volkite blaster, a macrostubber, an eradication ray, a phosphor serpenta and a power axe;
– 2 transfer sheets: an Adeptus mechanicus sheet and a specific Armiger Warglaive sheet.
This mat is perfect for your miniatures games in either a modern horror or SciFi setting. This mouse-pad style mat is durable, comes in a carry case and will look great on your tabletop. During this pre-order period, this mat is being sold at a discount, too! And as always, orders over $99 ship for FREE within the continental US
*This sale runs through Saturday, September 30th, 2017 while supplies last. All orders containing an FLG Mat will ship the first week of October. All other orders will ship in accordance with our normal shipping terms.
What happened to this (and other god-specific) mat?
Codex: Necrons is your guide to the ancient and terrifying legions of an elder alien race. Choose your dynasty, harness a range of advanced Stratagems and take advantage of improved rules for an array of units.
This is a great time to grab some new FLG Mats you’ve had your eye on. And remember, FREE shipping in the continental USA for orders $99 and up.
This sale applies to our North American Web-cart and runs through Monday, April 16th, 2018.
New FLG Mat: Mars Base
The new Mars Base FLG Mat is beautiful, durable and portable! This highly detailed mat comes in multiple sizes and is great for miniatures games set in a science fiction setting. The mat comes with a nylon bag for ease of storage and transportation.
This terrain set is our newest in the ITC Terrain Series line of wargaming terrain. It is designed specifically to go on the Ruined City FLG Mat, but can easily be used on almost any of our mats. What makes this terrain series so cool is that it provides excellent coverage for your tables, is affordable and the kits are very easy to build and paint. This terrain is also very “playable.” What we mean by that is that it is easy to move models in and around the terrain so that it looks cool without inhibiting game play.
This set also includes our biggest terrain piece, yet: the Gothic Ruins Cathedral. It’s MASSIVE and makes a great centerpiece for your table.
Per usual, we offer each kit individually and in bundle deals which save you money. Some of these bundles even come with the Ruinced City FLG Mat which means you get an entire themed table of terrain in one purchase! These kits are scaled for 28mm miniatures and are great for games such as Warhammer 40,000, Bolt Action, Horus Heresy, etc.
And remember, we offer FREE shipping for orders $99 and up within the continental USA!
Sorry, missed your post, friend. Yes, we can do that. Just email us at Orders@FrontlineGaming.org with the item(s) you want and your PayPal email address and we will shoot you an invoice.
@Thread
We’re very excited to announce a brand new set of ITC Terrain: Interstellar City!
ITC Terrain is durable, easy to build and paint, affordable and provides a fully themed set of tournament appropriate terrain and mat for your miniatures games. Interstellar City evokes a far future urban setting that could work for human or alien civilizations. It’s perfect for games such as Warhammer 40,000, Infinity, and many more. The terrain is scaled for miniatures games in the 28mm range.
We’ve got individual pieces for sale and bundle deals–some of which include the Interstellar City FLG Mat–available at discounted prices, too. Grab yours, today!
Hey everyone, we’ve got some great news for you! We’ve just restocked on materials to make mats and our warehouse is bursting at the seams so we decided to run a sale to move some of our stock.
Not only that, but we’ve also got a brand new FLG Mat as well as redesigned Urban Chaos FLG Mats!
During this sale every FLG Mat in our North American web-cart is 20% off, including display mats! And remember, we offer FREE shipping within the continental USA for orders $99 and up so if you have an eye on 2 or more mats this is a great way to save on not only the price but on shipping, too. Or, if you’ve got your eye on some ITC Terrain, 40k units or AoS models, you can get it all together and save! This sale runs through July 31st.
Also, our last sale exceeded expectations and we experienced delays in fulfilling some orders but this go around we’re prepared. We want to set your expectations appropriately and so we are letting you all know to allow 7 to 10 business days for your order to ship during this sale. We are setting up extra shifts in the factory to meet demand as needed and will strive to ship as quickly as possible but we want our customers to be aware of that possibility.
Snow 2 is a beautiful mat and perfect for games that take place in an arctic setting. Unlike Snow 1 which features rocky formations, Snow 2 is a winter wonderland that is completely covered in ice and snow. The 6×3′ size is perfect for games of Star Wars Legion that take place on Hoth while the 3×3′ is great for X-Wins games on the same location! These mats are excellent for any miniatures game such as Warhammer 40,000, Age of Sigmar, Bolt Action, Flames of War, Infinity, Warmachine and Hordes and more. They’re printed right here in the USA at Frontline Gaming on high quality neoprene and come in a handy mat bag with tag for ease of storage and transportation.
We’ve also re-released some of our popular Urban Chaos series of mats! These are all now available in every size we carry.
Has anyone else ordered these? I bought 3 mats at the last sale, and was incredibly disappointed with the Tundra and Grasslands, which were just way too dark. Both had splotches of near black. The grasslands I felt should be aimed at matching typical lighter green static grass, but it was more a dark hunter green all over.
Bossk_Hogg wrote: Has anyone else ordered these? I bought 3 mats at the last sale, and was incredibly disappointed with the Tundra and Grasslands, which were just way too dark. Both had splotches of near black. The grasslands I felt should be aimed at matching typical lighter green static grass, but it was more a dark hunter green all over.
Sounds like they need better color profiling between the solvent printer and the rip, and a monitor profile based on the solvent printer's color range for the graphic designer's monitor (which should also be profiled and calibrated).
I've only seen two in person and I was put off by the art, personally. Though I don't recall the colour being off. Closer, higher-res pictures on their site could help immensely. Forking over that much money I'd like to be able to see what I'm getting. Deep Cut do this extremely well, even having a "25mm" circle placed on the close-ups for scale reference, etc.
You can always shoot questions my way, everyone =) Happy to help out.
@Bossk_Hogg
Sorry to hear you did not like the product. Did you reach out to us about it? Sometimes a mat does come out incorrectly but often there is a difference between the image on your screen and the actual product for a wide variety of reasons. For one, your monitor's settings and the fact it is back-lit will alter the colors, and during manufacturing we do have a degree of variance in both size and color which is unavoidable but typically minor.
If you shoot some photos our way we can see if they are outside normal manufacturing variability and if so we can work something our with you.
@judgedoug
Glad you like your mat!
@Elbows
Curious, what mat did you see and what did you not like about it? We have fantastic art and artists working for us, and as someone whose business it is to evaluate everything on the market, I say confidently that we put out some fantastic work.
However, personal preference is what it is and I am curious as to what specific things you didn't like?
Praise where praise is due! The Mars base mat is one of the best designs I have ever seen and I had to have it. I am quite tempting to pick up a 4'x4' and would immediately buy it (and several other designs) if you offered a 23 x 30 Kill Team compatible size.
I 100% recommend the Mars Base mat to anyone who is on the fence. It's on sale right now, so take the plunge, you won't regret it.
I've attached a couple pics of your Mars Base mat with some UAC (DOOM) themed terrain made out of Deadzone/Terrain that I finished up a couple weeks ago.
Dude, that looks awesome! It's a perfect fit for the setting, too. I hadn't even thought to use it for Mantic games but now that I see it is a bit of a facepalm moment, haha. That looks great!
@Wolf_in_Human_Shape
Which mats are you curious about? If I have high res close-ups I will get them to you.
One of the few downsides to having as many mat designs as we do is that we don't always find them time to get the close-ups for each variation of each mat. However, if I can help I am happy to.
skarsol wrote: I'm still waiting for a concrete/asphalt city map that doesn't come with streets already printed on it that limit terrain placement.
Like just a map of broken, cracked asphalt with random sewer grates? Urban Matz makes this, and thin mats OF sidewalk/concrete so you can place those on top for your own city block layout.
Honestly I personally want a city map with the streets at 45 degree angles to the mat edges, and streets arranged in such a way that there's no continuous LOS along any given road. I despise basically every city map that exists because they're all just grids.
By popular demand, we’ve created a new FLG Mat with no roads on it, purely just an urban Asphalt expanse allowing you maximum freedom for terrain set-up!
But do not fret, my dear gamers! This mat may be simple in design but it is extremely detailed! With tons of fun little extras to bring the scene to life, you are sure to feel fully immersed in your miniatures games when using this mat. Miniatures games set in a SciFi, historical or modern setting would all work well on this versatile mat.
Made of high quality neoprene right here in the USA, these gaming mats lay flat, are durable and portable. They also come with a handy carry bag for ease of storage and transportation!
The Asphalt FLG mat is available now in 6×4′, 4×4′ 6×3′, 3×3′ and 24×14″ sizes. The discounted price runs through Tuesday, August 14th. And remember, we offer FREE shipping within the continental USA for orders $99 and up. So if you had your eye on another mat, you may want to grab both to save money on shipping!
Check out this cool new FLG Mat! If you dig it, you can pick one up at a 10% discount during the release week with FREE shipping within the continental USA for orders $99 and up!
The new Undercity FLG Mat is a beautiful, extremely detailed tabletop wargaming mat that is created right here in the USA by Frontline Gaming staff! It is printed on high quality non-slip neoprene, rolls up into a handy nylon bag for ease of transportation and storage, lays flat and isn’t shiny like vinyl.
This mat evokes a high tech urban environment that would be great for games like Infinity, Necroumnda, 40k, 30k, and many skirmish games! These mats go great with ITC Terrain or with other terrain lines such as Games Workshop’s terrain kits which you can also pick up from Frontline Gaming at a discount!
This mat is available in the following sizes. The discounted price runs through Tuesday, August 21st, 2018.
We’ve got some brand new FLG Mats for you! Warzone, scaled to 8mm which makes it awesome for games like Adeptus Titanicus, Dropzone Commander and more!
We’re proud to present a brand new series of FLG Mats: Warzone 1 and 2! The Warzone FLG Mats are scaled for 8mm games, making them perfect for games such as Adeptus Titanicus, Dropzone Commander, and many more!
These beautiful and highly detailed mats are printed on durable neoprene “mouse-pad” style material and lay flat, don’t curl and are not shiny as with vinyl, look fantastic and roll up into a handy bag for ease of storage and transportation. Each of these mats is made by us here at Frontline Gaming with care.
During the release period–running through September 17th, 2018–you can purchase any of these mats at 20% off of MSRP! It’s a great time to pick one up and as we also offer many other FLG Mats and ITC Terrain sets in addition to discounted gaming products in our web-cart, you may want to grab something else to trigger our FREE shipping option for orders $99 and up within the continental USA!
Hmm, a lot of the maps are looking the same these days, and I still think Gamemat.eu tops the crowd currently. I'm just waiting for the first company to actually do an Eldar Craftworld map.
We’ve got a brand new FLG Mat for you: Jungle! Available at 20% off during the release period–from now till October 2nd, 2018–with FREE shipping for orders $99 and up within the continental USA.
This awesome mat evokes a jungle scene, perfect for your tabletop miniatures games such as Warhammer 40,000, Age of Sigmar, Infinity, Bolt Action, Malifaux and more. FLG Mats are printed here in the USA by Frontline Gaming staff on high quality “mouse-pad” style neoprene rubber. This means they lay flat, aren’t shiny as you get with materials like vinyl and are a pleasure to play on. They also come with a carry bag for ease of transport and storage.
This very cool new FLG Mat: Airstrip is available now with a discount of 20% off during the release period!
The Airstrip FLG Mat depicts a war-torn battle zone perfect for scenarios with daring raids on an air field, or in defense of air assets for your tabletop miniatures games! It is scaled for 28mm models and comes in a wide variety of sizes making it perfect for a variety of gaming systems such as Warhammer 40,000, Horus Heresy, Bolt Action, Star Wars Legion, Infinity, Kill Team, Malifaux and more!
FLG Mats are made of high quality neoprene “mouse-pad” style material, right here at our facility in San Diego, California by Frontline Gaming staff! All but the 24×14″ display mats come with a handy nylon carry bag, making it easy to store and transport your FLG Mat.
From now till Tuesday, October 16th at 10am PST you can grab one of these new FLG Mats at a sweet 20% discount! And as always, we offer FREE shipping for orders $99 and up within the continental USA. So feel free to grab another mat, some GW product, or ITC Terrain and save money!
Jump in the web-cart to grab some goodies and save!
Frontline Gaming’s Black Friday Sale
November 16th through the 26th, 2018
Up to 25% off on FLG Mats and ITC Terrain
New FLG Mats, ITC Terrain, Accessories and Bundles!
All of our FLG Mats are now discounted for Black Friday and here we’ll take a look at some of the cool new designs and products we’ve got for sale. All FLG Mats are manufactured here in the USA by our staff using high quality neoprene “mouse-pad” style material, and come with a handy nylon carry bag and aluminum bag tag for ease of identification, storage and transportation. And as always, we offer FREE shipping within the continental USA for orders $99 and up.
FLG Mats: Planet 37
Planet 37 is an awesome new mat depicting a hostile environment, perfect for your fantasy or SciFi tabletop miniatures games such as Warhammer 40,000, Age of Sigmar, and more! Available in multiple sizes.
FLG Mats: Sector 17
Sector 17 is a stylish new FLG Mat which evokes a very high-tech setting, great for games such as 40k, Infinity, Dropzone Commander and more! This mat comes in a variety of sizes.
FLG Mats: Space 2
Space 2 is a follow up to our popular Space 1 FLG Mat. Unlike Space 1 which depicts a more traditional star-field, Space 2 takes place in a gorgeous Nebula setting, rich in colors. This mat works great for games such as X-Wing, Armada, and any other space based game! Available in a variety of sizes.
FLG Mats: iNcontroLTV Desk Mat
We’re also proud to announce an entirely new type of mat: the FLG Desk Mat! Great for gaming and used by iNcontroL in his own gaming. All of the administrative staff here at Frontline Gaming use desk mats and they’re excellent for work, too, allowing you to use your mouse without the restriction of a mouse pad and also being very comfortable to work on as well! This mat is the official licensed mat used by pro gamer Geoff “iNcontroL” Robinson of StarCraft fame.
FLG Mats: Elemental Elf
And if that weren’t enough, we’re also launching FLG Mats in a size perfect for games such as Magic the Gathering! Our first is Elemental Elf. This absolutely stunning mat was commissioned from a very talented artist and is just beautiful. It also comes in the standard MtG size and desk mat size to make your desk a work of art!
ITC Terrain: Air Base
A brand new set of ITC Terrain! Air Base is one of the coolest sets we’ve made to date and sets the stage for an amazing battle in and around an airstrip complete with two new pieces of ITC Terrain: the Field Base Control Tower and massive Field Base Hanger! The Hangar is one of the largest pieces of terrain we’ve made to date. The roof can be modeled to be removable for ease of play and the giant hangar doors can be left off or left unglued to be easily removed, too! The complete set includes the Air Strip 6×4′ FLG Mat for a great savings on a complete, themed set of terrain. The new terrain kits are also available individually.
ITC Terrain Series: Field Base Hangar
If you want to grab the Field Base Hangar on its own at these awesome sale prices, you can!
ITC Terrain Series: Field Base Control Tower
And likewise, you can grab the Field Base Control Tower individually as well!
ITC Terrain Series: Industrial Container
We’ve also got a new twist on an old classic! The Industrial Container is a new product we’ve just gotten ready for production! Easy to build and paint, sturdy, and perfect for blocking line of sight in your tabletop games Plus, you can stack them easily if you like for a very cool effect on your table top.
ITC Terrain Series: Orc Mars Village
We’ve been having a ton of fun making themed sets of ITC Terrain and wanted to share these bundles with you at a nice discount so you too can get some awesome tables of terrain for your own games. Each of these sets of terrain includes one of each of our Orc ITC Terrain sets, three ITC Cargo Containers and two of our new ITC Area Terrain bases which are great for a wide variety of hobby purposes and a Mars 6×4′ FLG Mat, all at great savings! To see how we painted these sets up, check out this hobby tutorial!
ITC Terrain Series: Orc Snow Village
As above with the same components but this time, the very beautiful Snow 2 6×4′ FLG Mat! Hope those Orcs brought their jackets!
ITC Terrain Series: Orc Swamp Village
This time, the plucky Orcs set up shop in a nasty swamp! This kit features the same components as above but with a Swamp 6×4′ FLG Mat.
ITC Terrain Series: Orc Tundra Village
Lastly, the Orcs head off to the Tundra to spread mayhem! With the same components as the other Orc Village bundles but with a Tundra 6×4′ FLG Mat.
ITC Industrial Dice Box Set
And another new product! This is a very cool gaming accessory that comes with an industrially themed dice box which has compartments for your dice (duh!), tape measure but also comes with a handy 9″/1″/2″ measuring stick, six different wound counters (5 small and one large), six objective markers numbered one through six, and an ITC Score Keeper! This handy kit is also on sale during our Black Friday sale! Dice and Tape Measure not included but shown for demonstrative purposes.
And if the Industrial theme isn’t for you, we also offer it in an unadorned version as well!
ITC Tabletop Dice Box Set
Wow, that’s a lot! We’ll dig into each individual release as we roll through the sale to give more information on them but we were excited to show off all the cool new stuff we’ve been making! Thanks for reading and happy gaming.
*This sale applies to our North American Web-cart only. We reserve the right to end this sale at any time. Sale prices good while supplies last.
Planet 37 is a very cool new FLG Mat available in a variety of sizes and at a nice 25% discount during our Black Friday Sale!
Planet 37 is a gorgeous mat that can be used for a wide variety of games in different scales. It works great for SciFi games such as Warhammer 40,000 and the Horus Heresy, but could also be used for a fantasy setting such as Age of Sigmar, Warmachine, Hordes, etc! Also, this could make a great play surface for a game like Dropfleet Commander which takes place in the upper atmosphere of planets.
All of our FLG Mats are now discounted for Black Friday and here we’ll take a look at some of the cool new designs and products we’ve got for sale as we go through the sale which lasts until Cyber Monday, November 26, 2018. All FLG Mats are manufactured here in the USA by our staff using high quality neoprene “mouse-pad” style material, and come with a handy nylon carry bag and aluminum bag tag for ease of identification, storage and transportation. And as always, we offer FREE shipping within the continental USA for orders $99 and up.
Sector 17 is a very cool new FLG Mat available in a variety of sizes and at a nice 25% discount during our Black Friday Sale!
Sector 17 is a stylish mat that can be used for a wide variety of games. It works great for SciFi games such as Warhammer 40,000, the Horus Heresy, Infinity, etc. but could also be used for a fantasy setting such as Warmachine, Malifaux, etc!
All of our FLG Mats are now discounted for Black Friday and here we’ll take a look at some of the cool new designs and products we’ve got for sale as we go through the sale which lasts until Cyber Monday, November 26, 2018. All FLG Mats are manufactured here in the USA by our staff using high quality neoprene “mouse-pad” style material, and come with a handy nylon carry bag and aluminum bag tag for ease of identification, storage and transportation. And as always, we offer FREE shipping within the continental USA for orders $99 and up.
Space 2 is a very cool new FLG Mat available in a variety of sizes and at a nice 25% discount during our Black Friday Sale!
Space 2 is a stylish mat that can be used for a wide variety of games. It works great for space based games such as X-Wing, Armada, Battlefleet Gothic, Firestorm Armada, and more! It comes in a variety of sizes to provide a beautiful spacescape for any sized game.
All of our FLG Mats are now discounted for Black Friday and here we’ll take a look at some of the cool new designs and products we’ve got for sale as we go through the sale which lasts until Cyber Monday, November 26, 2018. All FLG Mats are manufactured here in the USA by our staff using high quality neoprene “mouse-pad” style material, and come with a handy nylon carry bag and aluminum bag tag for ease of identification, storage and transportation. And as always, we offer FREE shipping within the continental USA for orders $99 and up.
A very Happy Thanksgiving to all of you from your friends at Frontline Gaming! And, we will be having a very special Black Friday in-store sale with crazy deals to be had.
For those of you that celebrate Thanksgiving, we hope it is a wonderful day with family and friends! And for those of you that don’t, we hope you have a great day as well.
To celebrate this day of thankfulness, we wanted to show our appreciation to all of you by offering a Black Friday in-store sale! We will be having some incredible deals with prices so low on products we actually can’t advertise them. Sounds cheesy I know, but it’s true! Come on by and browse some GW product, the Second Hand Shop in-store inventory and of course, consider grabbing an FLG Mat!
The sale is Black Friday only, Friday November 23rd, 2018 from 10am to 8pm at Frontline Gaming! 2785 Kurtz St #10, San Diego, CA.
Today we feast, for tomorrow we save money on toys! This is SPARTA!!! Er, I mean, this is Frontline Gaming!
We’ve got something entirely new for you, today: our very first MtG style playmat and our new Desk Mat sized FLG Mats!
The Elemental Elf MtG Playmat/Display Mat and Desk Mat is a true work of art! Custom created for us by a highly talented artist, this mat will stand out form the crowd at your next Friday Night Magic event or beautify your computer desk! Likewise, the official iNcontroLTV Desk Mat is the same used by pro gamer iNcontroL when he plays games at home. It turns your desk into a mouse-pad for freedom of movement and ease of play!
All of our FLG Mats are now discounted for Black Friday and here we’ll take a look at some of the cool new designs and products we’ve got for sale as we go through the sale which lasts until Cyber Monday, November 26, 2018. All FLG Mats are manufactured here in the USA by our staff using high quality neoprene “mouse-pad” style material, and come with a handy nylon carry bag and aluminum bag tag for ease of identification, storage and transportation. And as always, we offer FREE shipping within the continental USA for orders $99 and up.
We’ve got an entirely new set of ITC Terrain for you, AirBase!
This terrain set is just awesome. It sets the stage for a truly evocative battlefield! A daring raid on an enemy airfield, or the defense of one, perhaps trying to stop a ship from taking off with vital intel or supplies? So many options and all of them fun. Included in this kit are also our two new and very impressive ITC terrain kits: the Control Tower and MASSIVE Hangar, the largest terrain kit we’ve made to date, both of which you can purchase separately if you choose to. All of this at a discounted price and FREE shipping within the continental USA!
The set comes with:
1x FLG Mat Airstrip 6×4
1x Field Base Headquarters
1x Field Base Bastion
1x Field Base Barracks
1x Field Base Bunker
1x Field Base Control Tower
1x Field Base Hanger
1x Field Base Containers 1 and 2
2x ITC Area Terrain Bases
Kit comes unassembled, and unpainted. ITC Area Terrain Bases bases do not come with accessories shown in the promotional image.
These new Industrial style cargo containers are the latest addition to the ITC Terrain Series line.
They’ve got a very cool, tech theme going on and are very easy to paint and assemble. They fit perfectly in any SciFi setting game and one of the coolest features we built in to them is the ability to stack them on top of one another snugly or to bridge them together! It makes for a fun terrain configuration that both looks cool and is highly functional.
These kits are available at a deep discount during our Black Friday Sale. So this is a great time to pick some up for your table!
These cool sets of terrain were debuted at the SoCal Open to much acclaim. As they’re quite easy to build and paint, we wanted to make them available to you all! You can read the tutorial on how to make these sets, here.
The ITC Terrain Series is an affordable line of terrain designed specifically for functionality and compatibility with our popular FLG Mat series of gaming mats.
The Complete Set with mat is a great way to begin or expand your Orc terrain collection! This terrain set is scaled for 28mm miniatures games.
The Kit comes with:
1x FLG Mat Mars 6×4
1x Large Orc Watch Tower
1x Orc Barracks
1x Orc Barricades
1x Orc Great Hall
1x Orc Stronghold
2x ITC Area Terrain Bases
3x Containers
Here’s a Hobby Tutorial article explaining the techniques we used to paint these terrain sets.
*Hills not included.
Kit comes unassembled, and unpainted.
It’s the last day of our Black Friday sale! If you haven’t taken advantage of these awesome 25% off prices then you may want to as this is the last opportunity! Let’s take a look at the final new offer we have for you.
And another new product! This is a very cool gaming accessory that comes with an industrially themed dice box which has compartments for your dice (duh!), tape measure but also comes with a handy 9″/1″/2″ measuring stick, six different wound counters (5 small and one large), six objective markers numbered one through six, and an ITC Score Keeper! This handy kit is also on sale during our Black Friday sale! Dice and Tape Measure not included but shown for demonstrative purposes.
Included:
the ITC Wound Counters: 5 small and one large.
The ITC Skull Objective markers 1-6
The ITC Player Score Keeper.
Measuring Stick.
Dice and tape measure are not included with this box.
This box comes unassembled and unpainted. You will need glue to put this together.
And if the Industrial theme isn’t for you, we also offer it in an unadorned version as well!
We’ve also got the ITC Wound Counters and ITC Objectives available separately, too!
hese simple tools are great for tracking the health on your various units in a tabletop game.
Likewise, you can also buy the Objective Markers separately if you like and make it easy to track objectives in your tabletop games.
We’ve got some very cool new pre-orders from GW this week including two new kits for Adeptus Titanicus!
Check out the new offerings from GW this week including the awesome Battleforces! These box sets are only available once a year and give you a great collection of minis at very attractive prices. Act quickly though, as they tend to sell out very fast.
Grab any of these new items in our web-cart at a discounted price with FREE shipping for orders $99 and up within the continental USA!
We’ve got to make room in the warehouse and we’ve got some cool new stuff to show you, so we’re having a sale!
We’ve got a massive resupply of materials to make FLG Mats inbound and need to make some room in the warehouse. So, we’re having a sale on all 6×3′, 4×4′, 3×3′, and 24×14″ FLG Mats!
As if that wasn’t enough, we’ve also some brand new ITC Terrain and matching FLG Mat: Cobblestone Village. Cobblestone Village is a beautiful new set that evokes a rural village, perfect for WWII games such as Bolt Action, or RPGs set in a medieval setting or even games like Age of Sigmar! The buildings feature removable roofs and modeled interiors, perfect for all kinds of scenarios or encounters!
This mat is made here in the USA by us at Frontline Gaming! It’s scaled for 28mm games and printed on high quality neoprene rubber “mouse-pad” style material which lays flat on the table, isn’t shiny like vinyl, is durable and rolls up easily into it’s carry case for ease of convenience and transport. It is available in a wide variety of sizes to accommodate all types of games.
The mat depicts a city being reclaimed by the desert and works great with a wide variety of games such as Warhammer 40,000, Bolt Action, Infinity, Kill Team, Star Wars Legion, Horus Heresy, and more! We’ve made beautiful tables by creating terrain such as our ITC Gothic Ruins and ITC Urban Terrain painted to match with sand and debris to create a very evocative setting for our games.
You can get your new Sandswept Ruins FLG Mat at a 20% discount during the release period. And as always, we have FREE shipping options for orders $99 and up within the continental USA! Thanks for reading and happy gaming from your friends at Frontline Gaming.
No, per GW's new trade policies we do not. We do offer 15% though with free shipping options. Makes it easy to grab say, an FLG Mat or ITC Terrain plus some GW goodies and save on shipping.
The new Crait FLG Mat depicts an alien environment or different colors and textures, perfect for games set in fantasy or SciFi settings such as 40k, Horus Heresy, Kill Team, Star Wars Legion, Malifaux, AoS and more! It comes in a wide variety of sizes and most options also come with a handy nylon carry bag, perfect for transporting and storing the mat. FLG Mats are made of sturdy neoprene rubber right here in the USA by Frontline Gaming staff!
The new Crait FLG Mat depicts an alien environment or different colors and textures, perfect for games set in fantasy or SciFi settings such as 40k, Horus Heresy, Kill Team, Star Wars Legion, Malifaux, AoS and more! It comes in a wide variety of sizes and most options also come with a handy nylon carry bag, perfect for transporting and storing the mat. FLG Mats are made of sturdy neoprene rubber right here in the USA by Frontline Gaming staff!
We’ve got a ton of new sizes and designs now as well, so if you’ve been looking to pick up a Kill Team sized FLG Mat, or the new Apocalypse supplement has your gaming group fired up and you need a massive 4×8′ sized FLG Mat to handle the devastation, or you’re looking for a 6×3′ FLG Mat for Star Wars Legion or Armada now’s the time to pick one up.
We’ve also got a slew of new designs as well! All of these are available in every FLG Mat size as well, to help you build the exact battlefield you want for any games you play.
FLG Mats are made here at Frontline Gaming HQ by us with care in the good old US of A. They’re beautifully designed and made of high quality neoprene rubber so they’re tough, don’t slide and provide a great gaming surface to increase your immersion in your games.
FLG Mats also come with a handy nylon carry case and identification tag for ease of transportation and storage.
Thanks for reading and happy gaming from your friends at Frontline Gaming!
This mat evokes a wilderness setting on a scrub plain, similar to what you’d see in the Serengeti. It works perfectly for a wide variety of games such as 40k, 30k, AoS, Flames of War, Star Wars Legion, Bolt Action, Warmachine and Hordes as well as many others.
It comes in a wide variety of sizes to fit games from Kill Team to huge Apoc games!
Like all FLG Mats, these are made with care here at FLGHQ by us. They are durable, constructed of high quality neoprene rubber so they lay flat and don’t slide, and come with a nylon carry case and identification tag for ease of storage and transportation.
During the Summer Super Sale, you can grab one of these mats at a nice discount, too! The sale runs through the 12th of August, 2019.
This mat evokes a wilderness setting on an Ash Waste, a setting popular in many Black Library novels such as those set on the planet Armageddon. It works perfectly for a wide variety of games such as 40k, 30k, AoS, Star Wars Legion, Warmachine and Hordes as well as many others.
It comes in a wide variety of sizes to fit games from Kill Team to huge Apoc games!
Like all FLG Mats, these are made with care here at FLGHQ by us. They are durable, constructed of high quality neoprene rubber so they lay flat and don’t slide, and come with a nylon carry case and identification tag for ease of storage and transportation.
During the Summer Super Sale, you can grab one of these mats at a nice discount, too! The sale runs through the 12th of August, 2019.
This mat evokes a cyberpunk style urban setting:San Angeles! This is a setting popular in many novels and movies such as the Matrix, Shadowrun, Bladerunner, etc. It works perfectly for a wide variety of games such as Infinity, 40k, 30k, Kill Team, Necromunda, Star Wars Legion, as well as many others.
It comes in a wide variety of sizes to fit games from Kill Team to huge Apoc games!
It comes in a wide variety of sizes to fit games from Kill Team to huge Apoc games!
Like all FLG Mats, these are made with care here at FLGHQ by us. They are durable, constructed of high quality neoprene rubber so they lay flat and don’t slide, and come with a nylon carry case and identification tag for ease of storage and transportation.
During the Summer Super Sale, you can grab one of these mats at a nice discount, too! The sale runs through the 12th of August, 2019.
This mat evokes a a subterranean setting perfect for a wide variety of games! It’s especially awesome for RPGs but could also be used to represent a battle taking place in caverns, inside an asteroid, etc. It works perfectly for a wide variety of games such as Age of Sigmar, 40k, 30k, Kill Team, Necromunda, Star Wars Legion, Warmachine, Hordes as well as many others.
It comes in a wide variety of sizes to fit games from Kill Team to huge Apoc games!
Like all FLG Mats, these are made with care here at FLGHQ by us. They are durable, constructed of high quality neoprene rubber so they lay flat and don’t slide, and come with a nylon carry case and identification tag for ease of storage and transportation.
During the Summer Super Sale, you can grab one of these mats at a nice discount, too! The sale runs through the 12th of August, 2019.
Frontline Gaming’s Black Friday Sales is a go and we have some awesome savings for you!
It’s that time of the year! Time for turkey and family you may ask? No, you silly gamer. It’s time to save the monies on a huge Black Friday Sale! Frontline Gaming has some big discounts on FLG Mats and ITC Terrain!
Additionally, we have the ITC Orc Terrain back in stock! This popular set has been unavailable for an extended period of time, so we’re very happy to make it available for sale once again at these sale prices!
This sale runs through Cyber Monday, the 2nd of December, 2019. During these sales we sometimes experience longer than normal delivery times due to higher volume than we’re accustomed to. However, as we’ve invested in more manufacturing equipment along with the set up of our new facility in Nevada, we anticipate that this will not be an issue this year. But, just in case there are some snags, we issue the public announcement to set expectations appropriately.
Thank you so much for reading, and happy gaming from your friends at Frontline Gaming!
Let’s take a close look at one of our lovely new FLG Mats: Coral Reef.
The Coral Reef FLG Mat is an absolutely beautiful new gaming surface evoking an aquatic scene with a (shock!) coral reef right under the surface. It’s perfect for any ocean based game, aerial combat game, or for games with ground battle that could be played over a refinery or used assuming the water is shallow. You could create hills to use as “islands” for a beautifully themed game!
And remember, during our Black Friday Sale which is going on now, you can grab one of these lovely new FLG Mats at a discounted price! Here are some more images of these striking gaming mat.
Here are some close-ups to show off the awesome detail of the mats!
And the various sizes we have available:
Thanks for reading and happy gaming from your friends at Frontline Gaming!
This is a beautiful mat, highly detailed and perfect for any game set in a rural setting such as WWII games such as Bolt Action, RPGs or almost any historical or fantasy miniatures game such as Age of Sigmar, Warcry, Warmachine or Malifaux. It also works well for SciFi games set in an agricultural setting!
And remember, during our Black Friday Sale which is going on now, you can grab one of these lovely new FLG Mats at a discounted price! Here are some more images of these striking gaming mat.
Here are a few close-ups to check out the awesome detail on the mat!
This, like most FLG Mats, comes in a wide variety of sizes to accommodate different games and space needs.
Thanks for reading and happy gaming from your friends at Frontline Gaming!
Let’s take a closer look at the new Dunes FLG Mat!
The new Dunes FLG Mat is perfect for almost any miniatures game, whether it be set on Earth, a far flung alien planet or fantasy setting, modern, past or far future. Games such as 40k, AoS, Warmachine and hordes, Bolt Action, Warcry and more work splendidly on this FLG Mat. Dunes evokes a desert setting as it’s name would imply and is a highly detailed, durable neoprene gaming mat made by us here at Frontline Gaming in the USA!
And remember, during our Black Friday Sale which is going on now, you can grab one of these lovely new FLG Mats at a discounted price! Here are some more images of these striking gaming mat.
This, like most FLG Mats, comes in a wide variety of sizes to accommodate different games and space needs.
Let’s take a closer look at the new Stalingrad FLG Mat!
The new Stalingrad FLG Mat is perfect for almost any miniatures game, particularly those set in a WWII setting as the name would imply. And, it comes in both a 15mm and 28mm scale to accommodate a wide range of games!
Games such as Flames of War, Bolt Action, 40k, Warmachine and hordes, Bolt Action, Warcry and more work splendidly on this FLG Mat. Stalingrad evokes the desperate urban battlefield it’s name would imply and is a highly detailed, durable neoprene gaming mat made by us here at Frontline Gaming in the USA!
And remember, during our Black Friday Sale which is going on now, you can grab one of these lovely new FLG Mats at a discounted price! Here are some more images of these striking gaming mat.
This, like most FLG Mats, comes in a wide variety of sizes to accommodate different games and space needs.
Thanks for reading and happy gaming from your friends at Forntline Gaming!
Let’s take a closer look at the new Civic Cobblestone FLG Mat.
The new Civic Cobblestone FLG Mat is perfect for any miniatures game set in a cobblestone city setting, particularly WWII games such as Bolt Action or for games such as Age of Sigmar, Warmachine and Hordes, Malifaux, RPGs, etc.
Civic Cobblestone is a highly detailed, durable neoprene gaming mat made by us here at Frontline Gaming in the USA!
And remember, during our Black Friday Sale which is going on now, you can grab one of these lovely new FLG Mats at a discounted price! Here are some more images of these striking gaming mat.
This, like most FLG Mats, comes in a wide variety of sizes to accommodate different games and space needs.
Thanks for reading and happy gaming from your friends at Frontline Gaming!
Monday, December 23rd between 10am and 7pm at the Frontline Gaming San Diego location. This sale applies to in-store purchases only.
We’re blowing the doors off with a moving sale! We don’t want to truck all this stuff to Nevada, so come on by and enjoy some awesome savings on new in box Games Workshop product and Second Hand Shop product!
We’re going to have prices so low we can’t advertise them! Sounds cheesy we know but you can save some serious dough.
We’ve got some awesome stuff in the Second Hand Shop right now too, and you can get first crack at it before it goes up for sale at the LVO!
So come on by Monday the 23rd between 10am and 7pm to:
This new high quality neoprene “mouse-pad” style gaming mat is ready to order and made right here in the USA by our dedicated staff who are all gamers just like you! Each mat comes with a zip up carry bag and identification tag for ease of storage and transportation.
Volcanic Snow evokes a scene of fire and ice! Perfect for games in nearly any setting whether they be far future science fiction dramas, or heroic fantasies! This mat could work well for RPGs too, or even modern games set in an exotic locale. Games such as Warhammer 40,000, Age of Sigmar, Star Wars Legion or X-Wing, Malifaux, Warmachine and Hordes, Dungones & Dragons and many more will be at home on this beautiful mat.
It is available in a wide variety of sizes to accommodate your gaming needs.
This mat evokes a toxic desert setting perfect for a wide variety of games! It’s especially awesome for wargames but could also be used for RPGs. It works perfectly for a wide variety of games such as Age of Sigmar, 40k, 30k, Kill Team, Necromunda, Star Wars Legion, Warmachine, Hordes as well as many others.
Like all FLG Mats, these are made with care here at FLGHQ by us. They are durable, constructed of high quality neoprene rubber so they lay flat and don’t slide, and come with a nylon carry case and identification tag for ease of storage and transportation.
During the release period which runs through April 8th, 2020, this mat is available at a sweet 20% off discount!
We’ve got a brand new FLG Mat for you: Moon and it is fantastic! Also, during the release period, it is 20% off! The release period runs through the 6th of May, 2020.
We’ve got a brand new FLG Mat for you: Misty Meadow and it is fantastic! Also, during the release period, it is 20% off! The release period runs through the 20th of May, 2020.
Do you have this in kill team size? 30"x22"? My partner and I prefer to use your mats vs the mats that come in the Warcry terrain sets and this would be perfect for Souldrain Forest.
Hey, sorry for the delayed reply! I missed your question.
We will be restocked on that size mat in about 6 days, we had some supply chain issues due to Covid. I will update this post when we have them back!
We’ve got a brand new FLG Mat for you: Badlands 2 and it is fantastic! Also, during the release period, it is 20% off! The release period runs through the 3rd of June, 2020.
We’ve got a brand new FLG Mat for you: Xenos World and it is fantastic! Also, during the release period, it is 20% off! The release period runs through the 17rd of June, 2020.
We don't have a trade in program at this point in time, although that isn't a terrible idea if we can sort out how to do it.
But, we will have conversion sets ready to go in August that you can lay on a 6x4' mat and play it as a 44x60" mat. That way you get both in case you want to play a game on the larger size.
We’ve got an AWESOME contest for you all to enjoy and it is super easy to participate in!
- $1500 Shopping Spree for GW products
- Army Painter Mega Paint set
- 3 Months coaching from the Art of war
- Rightful Ruler App license
- 3 Months access to the War Room
This week we have some awesome models up for pre-order including the absolutely stunning Void Dragon! These new products are available in our web-cart at discounted prices with free shipping options.
With one of these conversion kits you can easily and quickly turn any existing 6×4′ gaming mat into a surface suited to the new standard play size for Warhammer 40,000 at 44×60″!
These kits also leave a convenient area on the side of the table to place books, models, etc. and keep your play surface clutter free.
Thanks! Yeah, it makes it easy to use your existing 4x6' mat collection and get the 44x60" experience as well.
@Thread
We decided to up the ante on our Halloween Spooktacular Sale! We’re adding the popular Urban Chaos mats to the list of mats discounted.
These awesome mats are made of durable neoprene that doesn’t slip on the table, look great and last! They come in a handy nylon carry bag with color aluminum identification tag for ease of storage and transport. Each of these designs comes in a variety sizes to accommodate any tabletop game!
The FLG Hobby Box is an awesome new product from the Frontline Gaming team! We put together an impressive coalition of manufacturers in the tabletop gaming industry and packed some of their goods, discount coupons, swag and awesome goodies into the FLG Hobby Box. This bad boy is fit to burst!
It’s like a VIP Swag Bag from a Super Major tournament!
This box gives you nearly 3 times the value in product than it costs!
As the saying goes, we’ve got more awesomeness for you! We’re running a promotion along with the launch of the FLG Hobby Box to make this even more exciting! Join the FREE contest we have running along this release, and get a chance to get coupon codes from or awesome partners as well as earn chances to win some coveted items such as:
4 FLG Hobby Boxes
A Catachan Col.
Terminator Chaplain Tarentus
Limited Space Marine themed Dice Sets
The MEGA FLG Hobby Box!
yep. $150 of coupons and stuff all the companies have overstock on. It would be tempting to me if I had an interest in any of the partners on the box and that I'm pretty sure a lot of the "value" is coupon estimated value (save $50 on a $500 order!).
Still, interested to see what's in one just out of curiosity but just I already know there's very little in it I'd use just based off the names.
Sorry I didn't see these comments, guys, was crazy busy. The Hobby Box sold out in a day and was quite popular, had a lot of fun stuff in it, dice, minis, etc. and the next one will be even better =)
FLG Mats are manufactured here in the USA by us at Frontline Gaming HQ! They’re durable, portable, and beautiful. Made from “mouse-pad” style neoprene rubber, they lay flat, don’t slide and are built to last. Each comes with a color identification tag and handy nylon carry case for ease of storage and transportation.
FLG Mats are manufactured here in the USA by us at Frontline Gaming HQ! They’re durable, portable, and beautiful. Made from “mouse-pad” style neoprene rubber, they lay flat, don’t slide and are built to last. Each comes with a color identification tag and handy nylon carry case for ease of storage and transportation.
FLG Mats are manufactured here in the USA by us at Frontline Gaming HQ! They’re durable, portable, and beautiful. Made from “mouse-pad” style neoprene rubber, they lay flat, don’t slide and are built to last. Each comes with a color identification tag and handy nylon carry case for ease of storage and transportation.
FLG Mats are manufactured here in the USA by us at Frontline Gaming HQ! They’re durable, portable, and beautiful. Made from “mouse-pad” style neoprene rubber, they lay flat, don’t slide and are built to last. Each comes with a color identification tag and handy nylon carry case for ease of storage and transportation.
FLG Mats are manufactured here in the USA by us at Frontline Gaming HQ! They’re durable, portable, and beautiful. Made from “mouse-pad” style neoprene rubber, they lay flat, don’t slide and are built to last. Each comes with a color identification tag and handy nylon carry case for ease of storage and transportation.
The Second Hand Shop has some killer deals every day of the year. Rare models, painted models, used games, and more. But during our rare sales the deals are even better! Jump in and find a hidden gem.
We also buy your old models and games for cash or a greater amount of store credit which you can use in our web-cart or to apply towards a paint commission with the FLG Paint Studio!
The Gothic Ruins set of ITC terrain is one of our most popular. It is affordable, provides excellent coverage for game play, is easy as pie to assemble and paint and it looks great, particularly on a Ruined City FLG Mat! You can grab both in the great value bundle deals that come with terrain and mat!
We also buy your old models and games for cash or a greater amount of store credit which you can use in our web-cart or to apply towards a paint commission with the FLG Paint Studio!
As if that wasn’t enough to get excited about, we’ve also got a brand new FLG Mat, and this one is loaded with character. We call it: Country Roads, and it’s perfect for a wide variety of tabletop settings from fantasy, to historical, to modern to SciFi! It comes in a range of sizes from 24×14″ up to 4×8′, and with a nylon carry bag for ease of transportation and storage.
During our Black Friday Sale which runs through Cyber Monday, November 29th 2021, all of our ITC Terrain and FLG Mats are a whopping 25% off! ITC Terrain and FLG Mats are a mainstay of matched play gaming, made of high quality materials right here in the USA by dedicated gamers at FLGHQ!
As a part of our Black Friday sale we’ve got not one, not two but THREE new FLG Mat designs for you at 25% off! The Temple series gives you a selection of 3 awesome playing surfaces of the same temple environment in three different flavors: standard, wildly overgrown with vegetation and a sand swept version. Available multiple sizes to accommodate a wide variety of games, these quality mats are made of neoprene for durability, portability and beauty.
Oh you know we saved the best for last! After a great deal of research, work and investment, we here at Frontline Gaming are now able to manufacture full color terrain. You read that correctly, this terrain comes out of the box with amazing high definition color images on it like you see in the pictures. All you have to do is assemble it and you’re ready to play! No more hours spent painting terrain, just glue it together and get your game on.
This terrain is available for a limited time at this low Black Friday sale price. Take advantage of it while it lasts. We will have more sets of Full Color Terrain coming in the future as well!
This sale runs through Cyber Monday, November 29th, 2021. Due to high volume of sales during Black Friday, please allow for an extended shipping time as we work through the orders. We go as fast as we can, but are not a huge company so we can fall behind during this time of the year. Thanks for your patience and your business!
Anyone know if something is amiss at Frontline Gaming? On their new online store my account is not recognized, their customer service phone number does not work, and they are not answering emails. Anyone else having trouble?