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8th edition day 1 FAQ @ 2017/06/17 18:44:24


Post by: Galas


https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

Here you have it.

A nice one for people that said that cover is useless for hordes:
Q: When determining whether a model benefits from
cover, does the model’s entire unit need to be fully on
or within terrain, or just the model making a particular
saving throw?

A: All of the models in a unit need to be at least partially
on or within terrain if any of the models are to receive
the +1 bonus to their saving throw.
Note, however, that it is possible for a unit to gain the benefit
of cover as it suffers casualties during the Shooting phase by
removing those models that are not on, or within terrain. As
soon as the last model that was not on or within terrain is
slain, the rest of the unit immediately starts to receive the benefit
of cover.


You know! Put your sargeants and heavy weapons guys in cover first! Let the unnamed grunts die first for the team!


EDIT:

This is very usefull:
Q: Can you declare charges against units that are not
visible to the charging unit?

A: Yes.
Note however that the unit being charged still obeys the
normal rules for targeting when it fires Overwatch, and so,
if a model cannot see the charging unit, it will not be able to
fire Overwatch



8th edition day 1 FAQ @ 2017/06/17 18:48:02


Post by: Crazy Jay


Q. Can I use the Command Re-roll Stratagem to re-roll a dice roll made by my opponent?
A. No.

Puts that ridiculous argument to bed


8th edition day 1 FAQ @ 2017/06/17 18:51:03


Post by: MaxT


No errata, just FAQs. Puts that point changes bs rumour to bed.


8th edition day 1 FAQ @ 2017/06/17 18:53:04


Post by: Trickstick


Well, time to jump aboard this "reroll before modifier" train. Sounds weird to me but that is how the game is supposed to work.

Atsknf will be argued over though. I think that the "adding number of casualties" for moral tests is not actually a modifier, it is working out the target number. If you count it as a modifier then atsknf doesn't work at all.


Automatically Appended Next Post:
MaxT wrote:
No errata, just FAQs. Puts that point changes bs rumour to bed.


Not really, as that would be in the Index FAQs anyway. This is really just a main rule FAQ.


8th edition day 1 FAQ @ 2017/06/17 18:57:19


Post by: MechaEmperor7000


 Galas wrote:

EDIT:

This is very usefull:
Q: Can you declare charges against units that are not
visible to the charging unit?

A: Yes.
Note however that the unit being charged still obeys the
normal rules for targeting when it fires Overwatch, and so,
if a model cannot see the charging unit, it will not be able to
fire Overwatch



My friend loves to abuse the fact that his ruler is wavy and bendy and nothing in the rulebook before said anything about a "straight line". Now he might actually use it for tactical advantage.


8th edition day 1 FAQ @ 2017/06/17 19:03:23


Post by: Voss


Can't say I like the 'apply rerolls before modifiers' and 'modifiers can trigger results of rolling a 1'.

That's just plain unintuitive.


But it does put a lot of nonsense to bed in other areas.


8th edition day 1 FAQ @ 2017/06/17 19:06:36


Post by: Trickstick


Voss wrote:
Can't say I like the 'apply rerolls before modifiers' and 'modifiers can trigger results of rolling a 1'.

That's just plain unintuitive


It does make sense from a balance perspective. Rerolls have been really powerful for a long time. If this order of operations was in previous editions, things like 2++ reroll saves would not have been as bad (that was a modifier thing right? I can't remember the specifics).


8th edition day 1 FAQ @ 2017/06/17 19:09:01


Post by: MechaEmperor7000


Think it was a modifier. You get a 4+ save (through Fortune or some jazz) that gets buffed by +2 and the Tzeentch Daemon rule giving you the reroll.



8th edition day 1 FAQ @ 2017/06/17 19:31:59


Post by: Galas


Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed


8th edition day 1 FAQ @ 2017/06/17 19:35:30


Post by: Davor


Are these really Day One FAQs or just Designer notes? I don't think they are really FAQs but giving us an understanding what the designers were thinking.

I am not saying because it's not an FAQ they can't be viewed like was mentioned but don't think it correct in saying they are FAQs.


8th edition day 1 FAQ @ 2017/06/17 19:38:43


Post by: MechaEmperor7000


I feel bad for the FAQ writers. Most of the document is basically "no you ass that's not what we meant, read english like a normal person!"


8th edition day 1 FAQ @ 2017/06/17 19:39:03


Post by: MaxT


What exactly a FAQ is, is a matter of debate anyway. IMO clarifying a rule as it is written is a FAQ, changing the nature of a rule (or points changes) is an errata. But that's just me. Other peeps may think differently


8th edition day 1 FAQ @ 2017/06/17 19:44:30


Post by: Galas


 MechaEmperor7000 wrote:
I feel bad for the FAQ writers. Most of the document is basically "no you ass that's not what we meant, read english like a normal person!"


Like the final ones about the keywords

I have to say it. I have never encouter people so willing to force and broke a rulebook as Wargamer players! RAW and RAI are things that I have never encountered in other types of games!


8th edition day 1 FAQ @ 2017/06/17 19:51:24


Post by: MechaEmperor7000


At least it's on the internet. I once had to deal with someone who tried arguing that "fat" was an inherently ugly trait.

To the man that made Little Mermaid.

I have never seen an old man lay down such a verbal smackdown. Nor did I expect a Disney exec of such age to know so many devastating swear words.


8th edition day 1 FAQ @ 2017/06/17 19:57:38


Post by: ross-128


Hmm, looks like transports don't actually reduce your deployment footprint either. You have to spend one of your deployment turns putting the unit in the transport.

Also, looks like if a charging unit uses pile-in to dodge overwatch, they have to wait one turn before they can actually attack the unit they piled-in to. In which case, I guess the free round of melee attacks you get to make against them (or the opportunity to disengage without a scratch) would be just as good as overwatch, so that technique is not as scary as it sounded at first.

Consolidation is still potentially scary though, because consolidation doesn't necessarily happen the same turn that they charged, and if they didn't charge that turn, then they can fight whoever they consolidated into.


8th edition day 1 FAQ @ 2017/06/17 19:59:57


Post by: Captyn_Bob


It specifically says units in transports don't count as a separate choice.


8th edition day 1 FAQ @ 2017/06/17 20:14:45


Post by: Aaranis


Captyn_Bob wrote:
It specifically says units in transports don't count as a separate choice.


Nice, Mechanicus is getting screwed again, guess we'll have to learn to play second all the time. Or spend a CP rerolling our Initiative roll.

Really disgusted by the Plasma overheat with modifiers, this makes NO sense. Could've been a flat one on the dice like Overwatch works, with no modifiers involved.

My army have no way to add bonuses to hit except for rerolls fortunately.

Wasn't there a talk somewhere about an errata coming on day one too ?


8th edition day 1 FAQ @ 2017/06/17 21:09:21


Post by: vipoid


 MechaEmperor7000 wrote:
At least it's on the internet. I once had to deal with someone who tried arguing that "fat" was an inherently ugly trait.


Do you really think they were wrong?


8th edition day 1 FAQ @ 2017/06/17 21:12:43


Post by: ross-128


 Aaranis wrote:
Captyn_Bob wrote:
It specifically says units in transports don't count as a separate choice.


Nice, Mechanicus is getting screwed again, guess we'll have to learn to play second all the time. Or spend a CP rerolling our Initiative roll.

Really disgusted by the Plasma overheat with modifiers, this makes NO sense. Could've been a flat one on the dice like Overwatch works, with no modifiers involved.

My army have no way to add bonuses to hit except for rerolls fortunately.

Wasn't there a talk somewhere about an errata coming on day one too ?


Huh, that thing about bonuses is a good point.

Have +1 to hit, never fail a Gets Hot roll (it'll always be at least 2 after modifiers).

Quick, we need to figure out the cheapest way to put a +1 to hit on a plasma weapon!


8th edition day 1 FAQ @ 2017/06/17 21:12:44


Post by: MechaEmperor7000


 vipoid wrote:
 MechaEmperor7000 wrote:
At least it's on the internet. I once had to deal with someone who tried arguing that "fat" was an inherently ugly trait.


Do you really think they were wrong?


Loaded question bro. But you're free to think whatever you like.


8th edition day 1 FAQ @ 2017/06/17 21:15:50


Post by: vipoid


 MechaEmperor7000 wrote:
Loaded question bro. But you're free to think whatever you like.


It wasn't a loaded question, merely one which included a measure of surprise at the answer your post suggested.


8th edition day 1 FAQ @ 2017/06/17 21:15:50


Post by: Trickstick


 MechaEmperor7000 wrote:
 vipoid wrote:
 MechaEmperor7000 wrote:
At least it's on the internet. I once had to deal with someone who tried arguing that "fat" was an inherently ugly trait.


Do you really think they were wrong?


Loaded question bro. But you're free to think whatever you like.


Now this is a line of conversation heading straight towards a rule #1 violation...


8th edition day 1 FAQ @ 2017/06/17 21:19:30


Post by: MechaEmperor7000


Yup, hence why we should stop it riiiiight here. Not to mention it is off topic since it's only part of an anecdote where I saw someone get verbally torn a new one by an old Disney Head.


8th edition day 1 FAQ @ 2017/06/17 21:21:27


Post by: vipoid


Very well.

Back on topic then:

Has there been any mention of the nerf to Conscripts that the Day 1 faq was rumoured to contain?

I wondered if they might be releasing separate faqs for the factions or something.

Or was that rumour just nonsense?


8th edition day 1 FAQ @ 2017/06/17 21:26:37


Post by: BrianDavion


 vipoid wrote:
Very well.

Back on topic then:

Has there been any mention of the nerf to Conscripts that the Day 1 faq was rumoured to contain?

I wondered if they might be releasing separate faqs for the factions or something.

Or was that rumour just nonsense?


proably just nonsense, a wish listing more then anything else, BTW has GW said if we should use the points costs in the indexes or the mini dexes for primaris and death guard?


8th edition day 1 FAQ @ 2017/06/17 21:36:26


Post by: Trickstick


 vipoid wrote:
Has there been any mention of the nerf to Conscripts that the Day 1 faq was rumoured to contain?


Well there were some hints about it in a Frontline Gaming Batrep, although not about the conscripts directly. In this batrep, at 2:50, there were hints that Scion command squads were going to be limited in number. That was the second rumour that appeared in the initial "conscript point" rumour post. Now, you will have to decide for yourself if evidence for one part of a rumour lends credibility to a different rumour from the same source.


8th edition day 1 FAQ @ 2017/06/17 21:36:44


Post by: MechaEmperor7000


Technically this isn't even a FAQ, just Dev Commentary.

I'd suspect that we'll see organized FAQs coming out in the next month or so, when they can gather some play data, more questions, and organize them into proper indexes and factions.


8th edition day 1 FAQ @ 2017/06/17 22:12:03


Post by: BoomWolf


Galas wrote:
Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed


Wat arguemnt exactly?
Assuming one had "less than 0 command points", what would that even MEAN? they need to use that many reverse stratagems during the game?


MechaEmperor7000 wrote:I feel bad for the FAQ writers. Most of the document is basically "no you ass that's not what we meant, read english like a normal person!"


Well, we had plenty of these back in 7th when there actually WERE messed up rules, and people still managed to tangle up the most obvious dumb things.


8th edition day 1 FAQ @ 2017/06/17 22:13:22


Post by: Trickstick


 BoomWolf wrote:
...people still managed to tangle up the most obvious dumb things.


But how can you draw line of sight if the model doesn't have eyes!?


8th edition day 1 FAQ @ 2017/06/17 22:28:09


Post by: Galas


 BoomWolf wrote:
Galas wrote:
Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed


Wat arguemnt exactly?
Assuming one had "less than 0 command points", what would that even MEAN? they need to use that many reverse stratagems during the game?


I have seen people arguee about that
"But what if negative Command Points gives your opponent more command points?!"


8th edition day 1 FAQ @ 2017/06/17 22:41:18


Post by: Slayer-Fan123


 Galas wrote:
 BoomWolf wrote:
Galas wrote:
Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed


Wat arguemnt exactly?
Assuming one had "less than 0 command points", what would that even MEAN? they need to use that many reverse stratagems during the game?


I have seen people arguee about that
"But what if negative Command Points gives your opponent more command points?!"

I'm not sure how that order of operations even became a thing. People here aren't the brightest crayons in the box sometimes.


8th edition day 1 FAQ @ 2017/06/17 22:58:28


Post by: jeff white


Yeah! The fixed cover! That was my biggest peeve. Now. About those land raiders stuck by grots and unable to shoot...


8th edition day 1 FAQ @ 2017/06/17 23:01:44


Post by: MagicJuggler


So shooting Plasma at an aircraft doubles your chance to blow yourself up now...that seems a bit silly.

Ditto the "immobilized squad" FAQ.

Guess it also means a Daemon Prince with the Mark of Khorne is no longer a Khorne Daemon.


8th edition day 1 FAQ @ 2017/06/17 23:04:02


Post by: Trickstick


 MagicJuggler wrote:
So shooting Plasma at an aircraft doubles your chance to blow yourself up now...that seems a bit silly.


Well pointing the gun upwards obviously drains vital coolant from the front of the gun.


8th edition day 1 FAQ @ 2017/06/17 23:06:29


Post by: MagicJuggler


 Trickstick wrote:
 MagicJuggler wrote:
So shooting Plasma at an aircraft doubles your chance to blow yourself up now...that seems a bit silly.


Well pointing the gun upwards obviously drains vital coolant from the front of the gun.


What about when shooting Ratlings? Midget luckiness?


8th edition day 1 FAQ @ 2017/06/17 23:07:08


Post by: fe40k


Sorry that your plasma guns can actually explode on you now - thematically it makes sense too; you'll shoot more shots at a hard to hit target, increasing the odds your plasma gun blows up from overusage.


8th edition day 1 FAQ @ 2017/06/17 23:07:36


Post by: Trickstick


 MagicJuggler wrote:
 Trickstick wrote:
 MagicJuggler wrote:
So shooting Plasma at an aircraft doubles your chance to blow yourself up now...that seems a bit silly.


Well pointing the gun upwards obviously drains vital coolant from the front of the gun.


What about when shooting Ratlings? Midget luckiness?


They stole your regulator valves. Those things fetch a high price.


8th edition day 1 FAQ @ 2017/06/17 23:08:01


Post by: Talamare


 MechaEmperor7000 wrote:
Technically this isn't even a FAQ, just Dev Commentary.

I'd suspect that we'll see organized FAQs coming out in the next month or so, when they can gather some play data, more questions, and organize them into proper indexes and factions.


I mean... They were Answering Questions...
Questions that are ... Asked Frequently
So it was more of a QTAAF
Maybe get rid of the "that are", and make it a QAF.

------------------------------------------------------------
I wish that in the Re-roll and Modifier question, they used a "Rolls a 3 on a BS3, that can reroll failed hits but is suffering a -1 from the opponent"
Rerolling into a 3 as the example said is not the same, since the attacker can't reroll a second time regardless.

I feel like I already know the correct way to play it, but I still wish it was the example in the QAF


8th edition day 1 FAQ @ 2017/06/17 23:11:08


Post by: MagicJuggler


 Trickstick wrote:
 MagicJuggler wrote:
 Trickstick wrote:
 MagicJuggler wrote:
So shooting Plasma at an aircraft doubles your chance to blow yourself up now...that seems a bit silly.


Well pointing the gun upwards obviously drains vital coolant from the front of the gun.


What about when shooting Ratlings? Midget luckiness?


They stole your regulator valves. Those things fetch a high price.


Never overcharge combi-plasma at Ratlings in cover. You now have a 50-50 chance of dying per shot.


8th edition day 1 FAQ @ 2017/06/17 23:12:18


Post by: bhollenb


"Q: If I create an Astra Militarum Regiment of my own
and name them, for example, the ‘Emperor’s Finest’,
and I then also create an Adeptus Astartes Chapter of
my own choosing, and also call them the ‘Emperor’s
Finest’, do the abilities that work on the <Regiment>
and/or <Chapter> keywords now work on both the
Astra Militarum and Adeptus Astartes units?
A: No. "

To expound a bit on GW's answer I would like to add, "...if you are the kind of person who would attempt to do this type of thing, screw you! You're why we can't have nice things!"


8th edition day 1 FAQ @ 2017/06/17 23:14:40


Post by: Trickstick


 MagicJuggler wrote:
Never overcharge combi-plasma at Ratlings in cover. You now have a 50-50 chance of dying per shot.


Honestly, I think people wrongly are seeing overcharge as the default option. It is looking like you should be using it very sparingly. Plasma is pretty cheap, it is a very effective weapon even without overcharge. Thinking you are going to use it more than once or twice a battle seems to be a mistake. I would only ever use it on multi-wound models that need to die, or in very dire circumstances.

Why would you ever shoot it at Ratlings? It offers no advantage at all. Already wounding on 2+ and they only have one wound.


8th edition day 1 FAQ @ 2017/06/17 23:16:30


Post by: Voss


 MagicJuggler wrote:
So shooting Plasma at an aircraft doubles your chance to blow yourself up now...that seems a bit silly.

Ditto the "immobilized squad" FAQ.

Guess it also means a Daemon Prince with the Mark of Khorne is no longer a Khorne Daemon.


Well, that last is true, and makes sense from a game perspective. Applying different special rules from another book is problematic, this makes future-proofing simpler and simply cements the CSM DP as a different creature.
Though the prince of chaos rule does allow it to have some affect on daemons on the same god. The net effect of 'not being a Khorne Daemon' is not getting the 'Unstoppable Ferocity' rule.


The 'immobilized squad' answer doesn't really immobilize the squad except in really exceptional circumstances, what it really does is tell you that you must make moving into coherency a priority. if you don't want your squads immobilized, don't remove casualties from the center of an absurdly long daisy chain. But in most cases, moving the separated groups 5 or 6" towards each other should easily put a squad in coherency. If they're somehow more than a foot apart, you did something very bizarre.


8th edition day 1 FAQ @ 2017/06/17 23:35:42


Post by: Talamare



 Trickstick wrote:


Why would you ever shoot it at Ratlings? It offers no advantage at all. Already wounding on 2+ and they only have one wound.

We do what we must... BECAUSE WE CAN!

 Trickstick wrote:


Honestly, I think people wrongly are seeing overcharge as the default option. It is looking like you should be using it very sparingly. Plasma is pretty cheap, it is a very effective weapon even without overcharge. Thinking you are going to use it more than once or twice a battle seems to be a mistake. I would only ever use it on multi-wound models that need to die, or in very dire circumstances.

It's basically, Normal against Infantry, Overcharge against Vehicles.


8th edition day 1 FAQ @ 2017/06/17 23:37:17


Post by: BrianDavion


if you're using plasma as your tank killer you need to revise your list.


8th edition day 1 FAQ @ 2017/06/17 23:51:53


Post by: Elbows


Overcharging plasma is for when you're trying to take out that final wound or two from a vehicle or monster/character...for that epic moment when Private Jenkins incinerates himself while blowing up a traitor Knight.


8th edition day 1 FAQ @ 2017/06/18 00:04:15


Post by: Arachnofiend


I'm not sure if the Auxiliary Support Detachments answer really answered the question as much as needed... The big thing I was wondering about is if you could dump your CP to just buy into a bunch of ASD's and effectively have an Unbound army. Originally I thought the answer was "hell no" but the way the FAQ is phrased I'm actually not so sure anymore...


8th edition day 1 FAQ @ 2017/06/18 00:28:47


Post by: MechaEmperor7000


I assumed that to be the case, although the only real use of that is avoiding the HQ tax and you're not using exclusively Lords of War and Flyers.

However given that a lot of the detachments gives you somewhat generous slots and HQs are a lot more useful this edition, I'd find that to be an acceptable drawback. Not to mention Tournaments will likely limit you to 3 detachments for 2000 points, so you'd only get 3 slots out of it for "unbound".


8th edition day 1 FAQ @ 2017/06/18 00:52:00


Post by: Talamare


BrianDavion wrote:
if you're using plasma as your tank killer you need to revise your list.


More like using Plasma as my all purpose gun.


8th edition day 1 FAQ @ 2017/06/18 01:02:39


Post by: Elbows


Arachnofiend wrote:
I'm not sure if the Auxiliary Support Detachments answer really answered the question as much as needed... The big thing I was wondering about is if you could dump your CP to just buy into a bunch of ASD's and effectively have an Unbound army. Originally I thought the answer was "hell no" but the way the FAQ is phrased I'm actually not so sure anymore...


I don't see why not. That seems to be the very purpose of the design - you gain benefits (CP - a little weak sauce...) by not playing borderline unbound armies. As mentioned - you'll suffer a minor HQ tax, but it's my understanding that you can run the army as long as it fits into some form of detachment.


8th edition day 1 FAQ @ 2017/06/18 01:04:47


Post by: Lythrandire Biehrellian


There is no more all purpose gun. I love that about this edition!


8th edition day 1 FAQ @ 2017/06/18 01:28:58


Post by: Talamare


Lythrandire Biehrellian wrote:
There is no more all purpose gun. I love that about this edition!

Actually...
Lasgun, Autocannons, and Plasma Guns are all purpose guns.

Edit - Oh, and Missile Launchers are working really hard into trying to be an all purpose gun.


8th edition day 1 FAQ @ 2017/06/18 01:32:22


Post by: Elbows


But the missile launcher has always been that. The "best" tool for a versatile unit. Not quite as good as the lascannon or dedicated anti-tank, and not quite as good as dedicate anti-infantry, but can do both pretty darn well.


8th edition day 1 FAQ @ 2017/06/18 01:45:34


Post by: MagicJuggler


 Elbows wrote:
But the missile launcher has always been that. The "best" tool for a versatile unit. Not quite as good as the lascannon or dedicated anti-tank, and not quite as good as dedicate anti-infantry, but can do both pretty darn well.


Missile Launchers had their heyday in 5e due to Long Fangs being able to have true splitfire and to shake/stun 2 Razorbacks/turn with good efficiency. They lost a lot of their luster in 6th and 7th because of HP stripping favoring autocannons/scatter lasers instead of the actual AT options.

Were I hypothetically to do a Purge List in 7th (went for Word Bearers), I would have payed the extra 10 pts per Havoc Squad to swap 2 of their Autocannons for 2 Missile Launchers. Contrary to the old advice against mixing Heavies in the same squad, I felt you could get away with Missiles and Autos in the same unit, because they have the same rangebands and the same targets roughly. The big difference is that you got some shred blasts out of it, and having 2 Krak Missiles was enough to threaten Bikers to Jink.


8th edition day 1 FAQ @ 2017/06/18 01:46:11


Post by: Arachnofiend


 Elbows wrote:
Arachnofiend wrote:
I'm not sure if the Auxiliary Support Detachments answer really answered the question as much as needed... The big thing I was wondering about is if you could dump your CP to just buy into a bunch of ASD's and effectively have an Unbound army. Originally I thought the answer was "hell no" but the way the FAQ is phrased I'm actually not so sure anymore...


I don't see why not. That seems to be the very purpose of the design - you gain benefits (CP - a little weak sauce...) by not playing borderline unbound armies. As mentioned - you'll suffer a minor HQ tax, but it's my understanding that you can run the army as long as it fits into some form of detachment.

I figured you could do it three times (or however many times until you got to zero CP) and then couldn't take any more ASD's. The way the FAQ is worded it sounds like you can just take a dozen ASD's to make your entire army unbound with the only cost being -3 CP.


8th edition day 1 FAQ @ 2017/06/18 01:53:01


Post by: Talamare


 Elbows wrote:
Arachnofiend wrote:
I'm not sure if the Auxiliary Support Detachments answer really answered the question as much as needed... The big thing I was wondering about is if you could dump your CP to just buy into a bunch of ASD's and effectively have an Unbound army. Originally I thought the answer was "hell no" but the way the FAQ is phrased I'm actually not so sure anymore...


I don't see why not. That seems to be the very purpose of the design - you gain benefits (CP - a little weak sauce...) by not playing borderline unbound armies. As mentioned - you'll suffer a minor HQ tax, but it's my understanding that you can run the army as long as it fits into some form of detachment.

You can only have 3-4 Detachments Total


8th edition day 1 FAQ @ 2017/06/18 01:59:36


Post by: Arachnofiend


 Talamare wrote:
 Elbows wrote:
Arachnofiend wrote:
I'm not sure if the Auxiliary Support Detachments answer really answered the question as much as needed... The big thing I was wondering about is if you could dump your CP to just buy into a bunch of ASD's and effectively have an Unbound army. Originally I thought the answer was "hell no" but the way the FAQ is phrased I'm actually not so sure anymore...


I don't see why not. That seems to be the very purpose of the design - you gain benefits (CP - a little weak sauce...) by not playing borderline unbound armies. As mentioned - you'll suffer a minor HQ tax, but it's my understanding that you can run the army as long as it fits into some form of detachment.

You can only have 3-4 Detachments Total

...Right, that resolves that issue completely.


8th edition day 1 FAQ @ 2017/06/18 02:24:26


Post by: MechaEmperor7000


The Detachment limit is just a suggestion, although possibly one that most people will try to abide by.

But again it's mostly just the HQ tax that is the drawback. Since none of the detachments are like the 7th ones (i.e: largely consist of one type of unit and nothing else) and give you pretty generous slots, it's just a matter of selecting an HQ and selecting a detachment that best fit your roster.

So far the only reason I can see if you really want to go "unbound" is if you really don't want an HQ, you spammed something like 7+ non-troop choice units, and don't want any troop choices at all.


8th edition day 1 FAQ @ 2017/06/18 08:29:32


Post by: vipoid


 Galas wrote:
I have seen people arguee about that
"But what if negative Command Points gives your opponent more command points?!"


If you're referring to me then that's rather disingenuous.

I suggested that as a possible house rule; I never argued that it was in any way RAW (or even RAI for that matter).


8th edition day 1 FAQ @ 2017/06/18 10:20:51


Post by: Soulless


So overcharged plasmaguns explode more often during night fighting...
Cant say I understand the inconsistency in some of the rules. Some "to hit" modifiers should be "to wound" and vice verse. And triggering overcharge on a modifier roll instead of unmodified makes no sense, other then perhaps for balancing purpose. But the trigger should be disregarding the difficulty of the shot taken. Your not firing more shots unless you roll more dice, which would increase the likelyhood appropriate.


8th edition day 1 FAQ @ 2017/06/18 11:26:59


Post by: Elbows


With the oddities of modifiers/etc. the plasma gun wording should have been simply "An unmodified roll of '1' the...".


8th edition day 1 FAQ @ 2017/06/18 11:38:56


Post by: Tamereth


The fact that the game needs an FAQ the day it is released says a lot about the quality of the rules writing.

Aren't the things their clarifying the sort of things that should be picked up in quality control (playtesting) and sorted out before the rules went to print?

Also they seem to add even more oddities into the system. Things like flamers auto hitting flyers are just dumb. Plasma weapons being more likely to overheat at night / when shooting something in cover just do not make any logical sense. They are bad mechanics.


8th edition day 1 FAQ @ 2017/06/18 12:40:04


Post by: Wayniac


I think this shows that 40k players are just looking for anything to exploit, just because they can. Like that keyword nonsense. There's zero reason it would work that way other than rules lawyers would point out that technically by the wording it does.

Ridiculous.


8th edition day 1 FAQ @ 2017/06/18 12:43:05


Post by: Elbows


Yeah, from those posted questions only a couple were genuinely reasonable questions. The others were gamey/cheesy/loophole nonsense.

Normally I'd say GW shouldn't even address this stupidity, but they are probably trying to make sure Tournament Organizers have something to quote when someone brings up some stupid game-breaking nonsense.


8th edition day 1 FAQ @ 2017/06/18 12:53:04


Post by: Alcibiades


If you measure from the model rather than the base, won't it be difficult to get a flyer into flamer range to begin with?


8th edition day 1 FAQ @ 2017/06/18 13:02:09


Post by: Soulless


 Tamereth wrote:
The fact that the game needs an FAQ the day it is released says a lot about the quality of the rules writing.

Aren't the things their clarifying the sort of things that should be picked up in quality control (playtesting) and sorted out before the rules went to print?

Also they seem to add even more oddities into the system. Things like flamers auto hitting flyers are just dumb. Plasma weapons being more likely to overheat at night / when shooting something in cover just do not make any logical sense. They are bad mechanics.


They are trying to write rules to include a vast variety of content from decades of work so I dont think its weird things get messed up. Compared to, for example, a new game that comes with a small number of units for a small number of factions. And even those games tend to mess up pretty badly.

But it does feel strange that the rules seem so inconsistent in application and wording. Not as if by accident but by choice, which only serves to make a simpel rulesystem annoyingly difficult to overview.



8th edition day 1 FAQ @ 2017/06/18 13:03:23


Post by: Trickstick


 Elbows wrote:
Normally I'd say GW shouldn't even address this stupidity, but they are probably trying to make sure Tournament Organizers have something to quote when someone brings up some stupid game-breaking nonsense.


I'd argue that by addressing this as much as possible, it creates an atmosphere of sensible rules interpretation. If there are a large number of examples of rulings going this way then people will be far more likely to argue and interpret rules the "sensible way". It may not be a great help but it is something.


8th edition day 1 FAQ @ 2017/06/18 13:36:38


Post by: Davor


MechaEmperor7000 wrote:I feel bad for the FAQ writers. Most of the document is basically "no you ass that's not what we meant, read english like a normal person!"


What is normal English? I mean those writers don't ride escalators or is it elevators? They ride lifts. They don't have French Fries they have chips. So what is normal English? After all Americans don't have U's in some of their words when they should. So again normal English is different for a lot of us.


8th edition day 1 FAQ @ 2017/06/18 13:40:51


Post by: Galas


 vipoid wrote:
 Galas wrote:
I have seen people arguee about that
"But what if negative Command Points gives your opponent more command points?!"


If you're referring to me then that's rather disingenuous.

I suggested that as a possible house rule; I never argued that it was in any way RAW (or even RAI for that matter).


To be honest I didn't remembered who said that, so I wasn't thinking about anyone specifically, but if I remember correctly some people said the same thing. I apologize if you tought I attacked you, wasn't my intention!


8th edition day 1 FAQ @ 2017/06/18 15:05:36


Post by: nareik


 Elbows wrote:
Overcharging plasma is for when you're trying to take out that final wound or two from a vehicle or monster/character...for that epic moment when Private Jenkins incinerates himself while blowing up a traitor Knight.
Okay, you've just sold me on 8th!


8th edition day 1 FAQ @ 2017/06/18 15:59:54


Post by: Flood


Alcibiades wrote:
If you measure from the model rather than the base, won't it be difficult to get a flyer into flamer range to begin with?


p126, left-side column. You measure from bases unless the model did not come with a base. I believe wave serpents have their own rule that says they always measure from the hull, however.


8th edition day 1 FAQ @ 2017/06/18 16:06:18


Post by: pointless818


This is not an official document in any regard. Considering Warhammer-community has made rules errors in the past, should we really start 8th off on the wrong foot with a series of 'house rules' by the PR team?


8th edition day 1 FAQ @ 2017/06/18 16:23:03


Post by: Luciferian


pointless818 wrote:
This is not an official document in any regard. Considering Warhammer-community has made rules errors in the past, should we really start 8th off on the wrong foot with a series of 'house rules' by the PR team?


Nah, your're right. Let's start off assuming you can name an SM chapter and Tau sept both "Wu Tang Clan" and have them buff each other. That sounds much more reasonable.


8th edition day 1 FAQ @ 2017/06/18 16:25:30


Post by: CthuluIsSpy


pointless818 wrote:
This is not an official document in any regard. Considering Warhammer-community has made rules errors in the past, should we really start 8th off on the wrong foot with a series of 'house rules' by the PR team?


Its from the design team who works at GW and made the game.
How is that not official?
And they aren't House Rules, they are clarifications of rules that are in the rule book. That was designed by them.


8th edition day 1 FAQ @ 2017/06/18 16:26:10


Post by: Loopstah


pointless818 wrote:
This is not an official document in any regard. Considering Warhammer-community has made rules errors in the past, should we really start 8th off on the wrong foot with a series of 'house rules' by the PR team?


By PR team you mean Devs? Lets all ignore clear and sensible clarifications from the game designers because they haven't posted them in the place you decided they have to. Bravo, you win.


8th edition day 1 FAQ @ 2017/06/18 17:24:04


Post by: pointless818


 Luciferian wrote:


Nah, your're right. Let's start off assuming you can name an SM chapter and Tau sept both "Wu Tang Clan" and have them buff each other. That sounds much more reasonable.


That was already not permitted in the rules and did not require any further clarifications. Just because your Sept has a custom name does not make magically it a <kabal>.


8th edition day 1 FAQ @ 2017/06/18 17:28:02


Post by: dosiere


I like that they explained the intention behind them, and included examples. Good for them. Most of these actually are needed rules clarifications that were not apparent from the basic rules. Cover and re rolls/modifiers being my top two. The real win would be for them to re write the PDF/eBooks to include these changes so you don't need the FAQ going forward.


8th edition day 1 FAQ @ 2017/06/18 17:28:40


Post by: pointless818


Loopstah wrote:

By PR team you mean Devs? Lets all ignore clear and sensible clarifications from the game designers because they haven't posted them in the place you decided they have to. Bravo, you win.


It's from warhammer-community, which is the PR team. It's not official, which is why it's not posted with correct formatting on GWs site, with all the other official documentation, for all their other games.


8th edition day 1 FAQ @ 2017/06/18 17:31:11


Post by: Lord Kragan


pointless818 wrote:
Loopstah wrote:

By PR team you mean Devs? Lets all ignore clear and sensible clarifications from the game designers because they haven't posted them in the place you decided they have to. Bravo, you win.


It's from warhammer-community, which is the PR team. It's not official, which is why it's not posted with correct formatting on GWs site, with all the other official documentation, for all their other games.


Riddle me this: why it's not official if it's posted in warhammer-community. Furthermore, how can it not be official when it was introduced by a member of


If you have questions about the rules in the new edition, you’ll want to read the Designers’ Commentary. We’ve had all sorts of queries about the rules and our team have written a document designed to explain the core principles behind the game, from coherency to characters, to dice rolls themselves. Whatever your level of experience, it’ll be sure to be a valuable resource in any of your games.

Refers to the dev-team


8th edition day 1 FAQ @ 2017/06/18 17:36:32


Post by: Racerguy180


 Luciferian wrote:


"Wu Tang Clan".


Over the Vox they would have ODB yelling "ZOOOOOOOOOOO" while they arrive as reinforcement.


8th edition day 1 FAQ @ 2017/06/18 18:14:09


Post by: kodos


Lord Kragan wrote:

Riddle me this: why it's not official

because he don't likes the answers


8th edition day 1 FAQ @ 2017/06/18 18:19:12


Post by: CthuluIsSpy


pointless818 wrote:
Loopstah wrote:

By PR team you mean Devs? Lets all ignore clear and sensible clarifications from the game designers because they haven't posted them in the place you decided they have to. Bravo, you win.


It's from warhammer-community, which is the PR team. It's not official, which is why it's not posted with correct formatting on GWs site, with all the other official documentation, for all their other games.


Aren't the free 8th ed primer rules also on the community website? If so, I take it those aren't official either?
If those rules are not official, then does that mean GW would have to sue itself, for posting clearly pirated (unofficial) rules on their own website?


8th edition day 1 FAQ @ 2017/06/18 18:21:58


Post by: pointless818


Lord Kragan wrote:


Riddle me this: why it's not official if it's posted in warhammer-community. Furthermore, how can it not be official when it was introduced by a member of


If you have questions about the rules in the new edition, you’ll want to read the Designers’ Commentary. We’ve had all sorts of queries about the rules and our team have written a document designed to explain the core principles behind the game, from coherency to characters, to dice rolls themselves. Whatever your level of experience, it’ll be sure to be a valuable resource in any of your games.

Refers to the dev-team


Our team, the PR team, has been asked the questions, they compiled the document.


8th edition day 1 FAQ @ 2017/06/18 18:24:23


Post by: BrianDavion


pointless818 wrote:
Lord Kragan wrote:


Riddle me this: why it's not official if it's posted in warhammer-community. Furthermore, how can it not be official when it was introduced by a member of


If you have questions about the rules in the new edition, you’ll want to read the Designers’ Commentary. We’ve had all sorts of queries about the rules and our team have written a document designed to explain the core principles behind the game, from coherency to characters, to dice rolls themselves. Whatever your level of experience, it’ll be sure to be a valuable resource in any of your games.

Refers to the dev-team


Our team, the PR team, has been asked the questions, they compiled the document.


they likely took the questions, down the hall to the dev team and asked them, wrote their responses down and then put the responses up. seriously man do you think the other FAQs are written down and posted by the game devs?


8th edition day 1 FAQ @ 2017/06/18 18:28:32


Post by: CthuluIsSpy


pointless818 wrote:
Lord Kragan wrote:


Riddle me this: why it's not official if it's posted in warhammer-community. Furthermore, how can it not be official when it was introduced by a member of


If you have questions about the rules in the new edition, you’ll want to read the Designers’ Commentary. We’ve had all sorts of queries about the rules and our team have written a document designed to explain the core principles behind the game, from coherency to characters, to dice rolls themselves. Whatever your level of experience, it’ll be sure to be a valuable resource in any of your games.

Refers to the dev-team


Our team, the PR team, has been asked the questions, they compiled the document.


Except, you know, its called the designer's commentary. Unless you mean to tell me that the PR team designed the game.


8th edition day 1 FAQ @ 2017/06/18 19:13:23


Post by: Davor


Why are some people up in arms when some people say this isn't "official"? We are not saying it's wrong or it's not correct. All it is is not an FAQ or should I say Errata/FAQ.

When GW made comments that wasn't in an Errata/FAQ like White Dwarf or some other format and the GW rulings have been proven wrong many times. That is why we say it's not an official FAQ. Imperial Knights for everyone for instance? How many people said Tyranids couldn't take Imperial Knights when they came out when Games Workshop through White Dwarf said they could? Same for Chaos as well.

Some people are getting their knickers in a knot for no reason when some people say it's not "official". If it's so Official how come it's not on the GW website FAQ page then? If you mean by official that it's a Frequently Asked Question then yes, it's official, but if you are saying it's official for game rulings then no it's not just like how White Dwarf or Community statements are not official and in fact been proven wrong.

If anyone who would say that the rules are not correct because the Designer's Notes are not "official" is just not worth playing. I wouldn't play them and let them have their "win/victory" and go and play with someone else who is more fun to play with.


8th edition day 1 FAQ @ 2017/06/18 19:24:10


Post by: Voss


Davor wrote:
Why are some people up in arms when some people say this isn't "official"?


2 reasons really-
One, dealing with two sets of rules is really a pain
Two, denying 'officialness' is usually means the individual is intending to cheese something out that the clarifications say no to.

This isn't a tweet or a WD error, its clarification of some of the vague areas of the rules from the devs, as well as stomping down on some of the ridiculous scenarios brought on by intentionally ignoring the metadata attached to keywords.


8th edition day 1 FAQ @ 2017/06/18 20:50:50


Post by: steerpike92


Strangely enough, some auras just got a lot weaker.

Guilliman's re-roll to-hit/to-wound aura is for "failed" rolls.
Cawl's re-roll to-hit during shooting phase doesn't mention failing the roll.

So an icarus array targeting non-fly units normally has a 3+ BS but with a -1 to-hit modifier. Yet with Cawl, because his re-roll rule doesn't mention failing the roll, still lets you re-roll 3's. The equivalent situation for Guilliman doesn't let you re-roll 3's, as they aren't modified to be a failed hit roll yet.




In other news, 8" flamers are officially unable to target units making a 8.5" charge during overwatch.


8th edition day 1 FAQ @ 2017/06/18 20:59:01


Post by: fwlr


1 thing I wished they overlooked was 'saves of a one always fail' because scarab occult would be hilarious


8th edition day 1 FAQ @ 2017/06/18 21:32:42


Post by: Tannhauser42


So, just to see if I'm getting this right, people are arguing that this "FAQ" isn't an "FAQ" using much the same logic as the argument of "you can't use Forgeworld models because the rules say Citadel models" because of semantics and/or the location the FAQ is downloaded from?


8th edition day 1 FAQ @ 2017/06/18 21:43:51


Post by: MechaEmperor7000


More or less, but remember this is also the forum that:

Argued that the Drafts weren't official because they are just "drafts"

That they would not even use it until all the kinks have been ironed out (despite the draft explicitly being put out for players to test out).

Once the Draft became final, that it wasn't "Official" because it wasn't posted on the GW website.

And once that it was posted on the website, I still remember a few saying that it's "FAQs, not Erratas, therefore only count as house rules".

Of course, everyone who said that were known to have used armies explicitly exploiting some loophole that was closed by the FAQs and were unhappy that their army was "nerfed".

Again, I pity the FAQ writers. I'm willing to bet most of them would give anything to shout at the fandom "Read English!" without repercussions.


8th edition day 1 FAQ @ 2017/06/18 22:08:18


Post by: pointless818


 CthuluIsSpy wrote:

Aren't the free 8th ed primer rules also on the community website? If so, I take it those aren't official either?
If those rules are not official, then does that mean GW would have to sue itself, for posting clearly pirated (unofficial) rules on their own website?


Thank you for reinforcing my point, the rules, the actual official rules are the only document on GWs site. Why do you think that is.... because that is the only official document. It's where they provide it for ever other game. Warhammer-community is virtual white dwarf in terms of it's rulings.... Cool in friendly games, it's house rules.


Automatically Appended Next Post:
 Tannhauser42 wrote:
So, just to see if I'm getting this right, people are arguing that this "FAQ" isn't an "FAQ" using much the same logic as the argument of "you can't use Forgeworld models because the rules say Citadel models" because of semantics and/or the location the FAQ is downloaded from?


To be clear, nobody denied this was an FAQ. To be more clear, it is not an official document. The people who posted the document have already made rules errors, we should not start down this path, let's wait for actual supported rules clarifications.


8th edition day 1 FAQ @ 2017/06/18 22:16:54


Post by: BrianDavion


 MechaEmperor7000 wrote:
More or less, but remember this is also the forum that:

Argued that the Drafts weren't official because they are just "drafts"

That they would not even use it until all the kinks have been ironed out (despite the draft explicitly being put out for players to test out).

Once the Draft became final, that it wasn't "Official" because it wasn't posted on the GW website.

And once that it was posted on the website, I still remember a few saying that it's "FAQs, not Erratas, therefore only count as house rules".

Of course, everyone who said that were known to have used armies explicitly exploiting some loophole that was closed by the FAQs and were unhappy that their army was "nerfed".

Again, I pity the FAQ writers. I'm willing to bet most of them would give anything to shout at the fandom "Read English!" without repercussions.


ohh most likely, I mean the keyword bit I can just HEAR them sitting there reading people trying to argue it and screaming "jesus these people are something else!"


8th edition day 1 FAQ @ 2017/06/18 22:17:27


Post by: CthuluIsSpy


Isn't the community site owned by GW? Doesn't that also make it GW's site? I don't see where you're making the distinction here.
Its a document called the Designers' commentary that clarifies some aspects of the rule set that they designed, posted on a GW site in addition to the core rules.
That makes it official. Claiming its not official because its not on a specific site is foolish, especially when considering that Black Library and Forge World also posts rules and are also part of GW.


8th edition day 1 FAQ @ 2017/06/18 22:25:35


Post by: Trickstick


pointless818 wrote:
To be clear, nobody denied this was an FAQ. To be more clear, it is not an official document. The people who posted the document have already made rules errors, we should not start down this path, let's wait for actual supported rules clarifications.


What if GW regards this as an official document and you end up waiting for something that will never come?


8th edition day 1 FAQ @ 2017/06/18 22:52:50


Post by: pointless818


 CthuluIsSpy wrote:
Isn't the community site owned by GW? Doesn't that also make it GW's site? I don't see where you're making the distinction here.
Its a document called the Designers' commentary that clarifies some aspects of the rule set that they designed, posted on a GW site in addition to the core rules.
That makes it official. Claiming its not official because its not on a specific site is foolish, especially when considering that Black Library and Forge World also posts rules and are also part of GW.


All of GWs official errata/faq documents are on www.games-workshop.com or here: http://www.warhammerdigital.com/Home/Faqs.html

They are smart enough not to let warhammer-community or their Facebook team make official rulings. Additionally the format is not correct, nor does it have the official banner and version number that ALL the others do.

It's just a friendly help-you-along document from the PR people.


8th edition day 1 FAQ @ 2017/06/18 22:56:42


Post by: Lord Kragan


pointless818 wrote:
 CthuluIsSpy wrote:
Isn't the community site owned by GW? Doesn't that also make it GW's site? I don't see where you're making the distinction here.
Its a document called the Designers' commentary that clarifies some aspects of the rule set that they designed, posted on a GW site in addition to the core rules.
That makes it official. Claiming its not official because its not on a specific site is foolish, especially when considering that Black Library and Forge World also posts rules and are also part of GW.


All of GWs official errata/faq documents are on www.games-workshop.com or here: http://www.warhammerdigital.com/Home/Faqs.html

They are smart enough not to let warhammer-community or their Facebook team make official rulings. Additionally the format is not correct, nor does it have the official banner and version number that ALL the others do.

It's just a friendly help-you-along document from the PR people.



So your argument is... mental gymnastics? Great.


8th edition day 1 FAQ @ 2017/06/19 14:43:53


Post by: Martel732


MaxT wrote:
What exactly a FAQ is, is a matter of debate anyway. IMO clarifying a rule as it is written is a FAQ, changing the nature of a rule (or points changes) is an errata. But that's just me. Other peeps may think differently


It always depends on the nature of the answer, now doesn't it?


8th edition day 1 FAQ @ 2017/06/19 16:41:40


Post by: Franarok


So then if you can reroll your attack (you hit on a +3) and you have a - 1 because your objective is a flyer, you reroll 1s and 2s since a 3+ is a hit.... But then you apply the - 1?

So if you get a 3 you can't reroll it because is a hit... Even if later with the - 1 will be a fail?


Is funny xD


8th edition day 1 FAQ @ 2017/06/19 16:43:09


Post by: CthuluIsSpy


Franarok wrote:
So then if you can reroll your attack (you hit on a +3) and you have a - 1 because your objective is a flyer, you reroll 1s and 2s since a 3+ is a hit.... But then you apply the - 1?

So if you get a 3 you can't reroll it because is a hit... Even if later with the - 1 will be a fail?


Is funny xD


Not really. Its a lot easier to understand if you interpret rerolls to only affect natural failures.
Which does limit their power somewhat, especially considering how there's so many modifiers in the game that it can have an odd effect on rerolls.


8th edition day 1 FAQ @ 2017/06/19 16:55:31


Post by: Wayniac


I really find the re-rolls before modifiers to be stupid and make zero sense. It's literally a race condition that by design is put into the rules (race conditions are not meant to be intentional, they are concern for bugs) where you can fail a roll and NOT trigger the re-roll you'd normally get because of this weird order of operations things that can crop up.

Imagine the following scenarios with this example: A model hits on 4+, can re-roll failed hit rolls, and is suffering a -1 to hit.

1) You roll a 3, you trigger the re-roll and let's say you roll a 5; the -1 now applies and you end up with a 4, which still hits.

2) You roll a 5, this does not trigger the re-roll and with the -1 becomes a 4, which still hits.

Sounds okay, right? But here's the one that is pants on head slowed IMHO:

3) You roll a 4. You do NOT trigger the re-roll, as a 4 is not a miss at this point. However, then the -1 kicks in and the 4 becomes a 3. You now miss the attack.

#3 is beyond stupid and makes zero sense to anyone. For some reason, rolling EXACTLY what you need will deny a re-roll and still miss, because reasons, while anything other than that chance will properly work. That's not a feature, that's a logic error. It's the equivalent in programming of something like this (in pseudocode):

for x = 1 to 10:
if x = 5 return false
else return true

That's a bug, no matter how you try to justify it.


8th edition day 1 FAQ @ 2017/06/19 17:15:37


Post by: Anpu42


Wayniac wrote:
I really find the re-rolls before modifiers to be stupid and make zero sense. It's literally a race condition that by design is put into the rules (race conditions are not meant to be intentional, they are concern for bugs) where you can fail a roll and NOT trigger the re-roll you'd normally get because of this weird order of operations things that can crop up.

Imagine the following scenarios with this example: A model hits on 4+, can re-roll failed hit rolls, and is suffering a -1 to hit.

1) You roll a 3, you trigger the re-roll and let's say you roll a 5; the -1 now applies and you end up with a 4, which still hits.

2) You roll a 5, this does not trigger the re-roll and with the -1 becomes a 4, which still hits.

Sounds okay, right? But here's the one that is pants on head slowed IMHO:

3) You roll a 4. You do NOT trigger the re-roll, as a 4 is not a miss at this point. However, then the -1 kicks in and the 4 becomes a 3. You now miss the attack.

#3 is beyond stupid and makes zero sense to anyone. For some reason, rolling EXACTLY what you need will deny a re-roll and still miss, because reasons, while anything other than that chance will properly work. That's not a feature, that's a logic error. It's the equivalent in programming of something like this (in pseudocode):

for x = 1 to 10:
if x = 5 return false
else return true

That's a bug, no matter how you try to justify it.


Yes it is part of the rules, but most of us will have it figured out in out heads before we even roll the dice.


8th edition day 1 FAQ @ 2017/06/19 20:07:32


Post by: Jidmah


Wayniac wrote:
I really find the re-rolls before modifiers to be stupid and make zero sense. It's literally a race condition that by design is put into the rules (race conditions are not meant to be intentional, they are concern for bugs) where you can fail a roll and NOT trigger the re-roll you'd normally get because of this weird order of operations things that can crop up.

That is not a race condition. The term race condition describes a bug which exists because two (or more) processes access the same resource in undefined order, while the order of operations influences the result.
Considering how everything in the rules is done in order it is literally impossible for a race condition to exist due to the lack of parallelism.
In this case you have one process with a clearly defined order, you simply don't like it.


for x = 1 to 10:
if x = 5 return false
else return true

That's a bug, no matter how you try to justify it.

Unless the function is called "IsNotFive()", of course.

The code for the actual rule looks like this:



Perfectly fine, non-racing code.


8th edition day 1 FAQ @ 2017/06/19 20:21:44


Post by: BunkhouseBuster


Wayniac wrote:
I really find the re-rolls before modifiers to be stupid and make zero sense. It's literally a race condition that by design is put into the rules (race conditions are not meant to be intentional, they are concern for bugs) where you can fail a roll and NOT trigger the re-roll you'd normally get because of this weird order of operations things that can crop up.
Spoiler:

Imagine the following scenarios with this example: A model hits on 4+, can re-roll failed hit rolls, and is suffering a -1 to hit.

1) You roll a 3, you trigger the re-roll and let's say you roll a 5; the -1 now applies and you end up with a 4, which still hits.

2) You roll a 5, this does not trigger the re-roll and with the -1 becomes a 4, which still hits.

Sounds okay, right? But here's the one that is pants on head slowed IMHO:

3) You roll a 4. You do NOT trigger the re-roll, as a 4 is not a miss at this point. However, then the -1 kicks in and the 4 becomes a 3. You now miss the attack.

#3 is beyond stupid and makes zero sense to anyone. For some reason, rolling EXACTLY what you need will deny a re-roll and still miss, because reasons, while anything other than that chance will properly work. That's not a feature, that's a logic error. It's the equivalent in programming of something like this (in pseudocode):

for x = 1 to 10:
if x = 5 return false
else return true

That's a bug, no matter how you try to justify it.
As someone who has been playing Age of Sigmar the past year, it is a bit odd, and something that the AoS community has completely missed out on, even though it has the same mentioning. While a bit unusual, it does kind of make sense to me; calling it a bug seems a bit harsh, especially since it keeps toned down the possibility of "deathstar" type units and ability stacking.

I would argue that it's counter-intuitive, not illogical.


8th edition day 1 FAQ @ 2017/06/19 20:44:34


Post by: koooaei


I didn't get, how exactly does overheating work now? A moving plasma cannon overheats on a roll of 1-2? Or only on a 2?


8th edition day 1 FAQ @ 2017/06/19 20:57:32


Post by: Loopstah


 koooaei wrote:
I didn't get, how exactly does overheating work now? A moving plasma cannon overheats on a roll of 1-2? Or only on a 2?


On a 1 or 2 because you can't modify below 1.


8th edition day 1 FAQ @ 2017/06/19 23:02:19


Post by: MagicJuggler


A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


8th edition day 1 FAQ @ 2017/06/19 23:22:40


Post by: CthuluIsSpy


 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


Look, its dark and the firer is in a panic trying to hit a fast moving target. Of course he's going to hit the wrong button or hold down the trigger for too long


8th edition day 1 FAQ @ 2017/06/19 23:27:14


Post by: Trickstick


 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


It's not like you have to overcharge...


8th edition day 1 FAQ @ 2017/06/19 23:29:45


Post by: CthuluIsSpy


 Trickstick wrote:
 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


It's not like you have to overcharge...


No you do not, but its still funny that shooting at a something at night somehow makes the gun overload.
Mechanically it's consistent, its just odd.


8th edition day 1 FAQ @ 2017/06/19 23:44:23


Post by: Trickstick


 CthuluIsSpy wrote:
 Trickstick wrote:
 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


It's not like you have to overcharge...


No you do not, but its still funny that shooting at a something at night somehow makes the gun overload.
Mechanically it's consistent, its just odd.


I guess that the Machine Spirits are afraid of the dark. Knowing the Imperium, they probably put baby brains inside to act as temperature regulators or something.


8th edition day 1 FAQ @ 2017/06/20 01:08:35


Post by: mhalko1


 Trickstick wrote:
Voss wrote:
Can't say I like the 'apply rerolls before modifiers' and 'modifiers can trigger results of rolling a 1'.

That's just plain unintuitive


It does make sense from a balance perspective. Rerolls have been really powerful for a long time. If this order of operations was in previous editions, things like 2++ reroll saves would not have been as bad (that was a modifier thing right? I can't remember the specifics).
yes but couldn't a BS 2+ model that received a +1 to hit means it never misses? At leaSt until it gets a negative modifier?


8th edition day 1 FAQ @ 2017/06/20 01:17:24


Post by: Trickstick


mhalko1 wrote:
 Trickstick wrote:
Voss wrote:
Can't say I like the 'apply rerolls before modifiers' and 'modifiers can trigger results of rolling a 1'.

That's just plain unintuitive


It does make sense from a balance perspective. Rerolls have been really powerful for a long time. If this order of operations was in previous editions, things like 2++ reroll saves would not have been as bad (that was a modifier thing right? I can't remember the specifics).
yes but couldn't a BS 2+ model that received a +1 to hit means it never misses? At leaSt until it gets a negative modifier?


"A roll of 1 always fails, irrespective of any modifiers that may apply.", pg 181.


8th edition day 1 FAQ @ 2017/06/20 01:31:57


Post by: mhalko1


 Trickstick wrote:
mhalko1 wrote:
 Trickstick wrote:
Voss wrote:
Can't say I like the 'apply rerolls before modifiers' and 'modifiers can trigger results of rolling a 1'.

That's just plain unintuitive


It does make sense from a balance perspective. Rerolls have been really powerful for a long time. If this order of operations was in previous editions, things like 2++ reroll saves would not have been as bad (that was a modifier thing right? I can't remember the specifics).
yes but couldn't a BS 2+ model that received a +1 to hit means it never misses? At leaSt until it gets a negative modifier?


"A roll of 1 always fails, irrespective of any modifiers that may apply.", pg 181.

It just seems weird that this is the correct order of play. I'd have thought you just add the bonus to hit to the BS as you're rolling


8th edition day 1 FAQ @ 2017/06/20 02:18:59


Post by: Ghaz


mhalko1 wrote:
 Trickstick wrote:
Spoiler:
mhalko1 wrote:
 Trickstick wrote:
Voss wrote:
Can't say I like the 'apply rerolls before modifiers' and 'modifiers can trigger results of rolling a 1'.

That's just plain unintuitive


It does make sense from a balance perspective. Rerolls have been really powerful for a long time. If this order of operations was in previous editions, things like 2++ reroll saves would not have been as bad (that was a modifier thing right? I can't remember the specifics).
yes but couldn't a BS 2+ model that received a +1 to hit means it never misses? At leaSt until it gets a negative modifier?


"A roll of 1 always fails, irrespective of any modifiers that may apply.", pg 181.

It just seems weird that this is the correct order of play. I'd have thought you just add the bonus to hit to the BS as you're rolling

As the rule says, it doesn't care what the result of the dice roll was. If the physical roll is a 1 it always fails.


8th edition day 1 FAQ @ 2017/06/20 03:51:33


Post by: upsidedownindividual


Tis is my favourite you can hear the "you are a fething idiot" in their tone of voice

Q: If I create an Astra Militarum Regiment of my own
and name them, for example, the ‘Emperor’s Finest’,
and I then also create an Adeptus Astartes Chapter of
my own choosing, and also call them the ‘Emperor’s
Finest’, do the abilities that work on the <Regiment>
and/or <Chapter> keywords now work on both the
Astra Militarum and Adeptus Astartes units?

A: No.

The intent of naming Regiments, Chapters, etc. of your own
creation is to personalise your collections and not to enable
players to circumvent the restrictions on what abilities affect
what units. It is also not intended to circumvent the restrictions
on which units are able to be included in the same Detachment.


8th edition day 1 FAQ @ 2017/06/20 03:56:38


Post by: BrotherGecko


I think its funny that an unwounded Azreal can overcharge his plasma gun, roll a 1 and lose all six wounds.


8th edition day 1 FAQ @ 2017/06/20 04:09:50


Post by: Ghaz


upsidedownindividual wrote:
Tis is my favourite you can hear the "you are a fething idiot" in their tone of voice

Q: If I create an Astra Militarum Regiment of my own
and name them, for example, the ‘Emperor’s Finest’,
and I then also create an Adeptus Astartes Chapter of
my own choosing, and also call them the ‘Emperor’s
Finest’, do the abilities that work on the <Regiment>
and/or <Chapter> keywords now work on both the
Astra Militarum and Adeptus Astartes units?

A: No.

The intent of naming Regiments, Chapters, etc. of your own
creation is to personalise your collections and not to enable
players to circumvent the restrictions on what abilities affect
what units. It is also not intended to circumvent the restrictions
on which units are able to be included in the same Detachment.

Yeah, did you happen to read this THREAD?


8th edition day 1 FAQ @ 2017/06/20 05:33:28


Post by: BrianDavion


 Ghaz wrote:
upsidedownindividual wrote:
Tis is my favourite you can hear the "you are a fething idiot" in their tone of voice

Q: If I create an Astra Militarum Regiment of my own
and name them, for example, the ‘Emperor’s Finest’,
and I then also create an Adeptus Astartes Chapter of
my own choosing, and also call them the ‘Emperor’s
Finest’, do the abilities that work on the <Regiment>
and/or <Chapter> keywords now work on both the
Astra Militarum and Adeptus Astartes units?

A: No.

The intent of naming Regiments, Chapters, etc. of your own
creation is to personalise your collections and not to enable
players to circumvent the restrictions on what abilities affect
what units. It is also not intended to circumvent the restrictions
on which units are able to be included in the same Detachment.

Yeah, did you happen to read this THREAD?


I know I did, and I couldn't belive it, as I think I outright commented, anyone who actually tried to make that arguement is someone you just walk away from


8th edition day 1 FAQ @ 2017/06/20 05:38:52


Post by: Slayer-Fan123


 BrotherGecko wrote:
I think its funny that an unwounded Azreal can overcharge his plasma gun, roll a 1 and lose all six wounds.

Then you shouldn't do it unless you think the risk is worth it.


8th edition day 1 FAQ @ 2017/06/20 05:39:04


Post by: Jidmah


Having it clarified by GW beats needing to argue a blockhead any day though.


8th edition day 1 FAQ @ 2017/06/20 05:45:08


Post by: Luke_Prowler


 Jidmah wrote:
Having it clarified by GW beats needing to argue a blockhead any day though.

Absolutely, 100%. I don't care if people think asking these questions is dumb, the fact that someone DID ask and GW answered is better than people saying nothing to save face then having to deal with this by ourselves when it actually crops up in a game.


8th edition day 1 FAQ @ 2017/06/20 06:10:09


Post by: Matt.Kingsley


pointless818 wrote:
 CthuluIsSpy wrote:
Isn't the community site owned by GW? Doesn't that also make it GW's site? I don't see where you're making the distinction here.
Its a document called the Designers' commentary that clarifies some aspects of the rule set that they designed, posted on a GW site in addition to the core rules.
That makes it official. Claiming its not official because its not on a specific site is foolish, especially when considering that Black Library and Forge World also posts rules and are also part of GW.


All of GWs official errata/faq documents are on www.games-workshop.com or here: http://www.warhammerdigital.com/Home/Faqs.html

They are smart enough not to let warhammer-community or their Facebook team make official rulings. Additionally the format is not correct, nor does it have the official banner and version number that ALL the others do.

It's just a friendly help-you-along document from the PR people.

So the Wrath of Magnus FaQ wasn't ever official?

You know, the document titled 'Official FaQ' posted by GW?





8th edition day 1 FAQ @ 2017/06/20 06:20:23


Post by: alleus


How is it not an FAQ? There are questions in it, that have been frequently asked, and now answered. Also, how is it not official? It's uploaded, in text and same format that all their errata/FAQs have been in the past, on one of GWs official websites.

The length people will go through to exploit and abuse a game system is seriously beyond me. It actually baffles me.


8th edition day 1 FAQ @ 2017/06/20 06:26:09


Post by: BrianDavion


 alleus wrote:
How is it not an FAQ? There are questions in it, that have been frequently asked, and now answered. Also, how is it not official? It's uploaded, in text and same format that all their errata/FAQs have been in the past, on one of GWs official websites.

The length people will go through to exploit and abuse a game system is seriously beyond me. It actually baffles me.


Personally I'm of the opinion the people who make those arguements don't when/if they actually play, they just like to make the argument online so they can criticize GW.


8th edition day 1 FAQ @ 2017/06/20 11:48:47


Post by: pointless818


 Matt.Kingsley wrote:

So the Wrath of Magnus FaQ wasn't ever official?

You know, the document titled 'Official FaQ' posted by GW?



You mean this document Matt?
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2016/12/Wrath_of_Magnus_v1.0_Dec16-1.pdf

It says right on it, with the correct formatting....Official Update for 7th Edition, Version 1.0

The 8th edition ""Designer's Commentary"" is not official, nor does it have the correct formatting or a version number.

It's incredible the lengths you people will go to, to prove my point, AND THEN COMPLETELY DISREGARD A FACTUAL ARGUMENT.


Automatically Appended Next Post:
 alleus wrote:
How is it not an FAQ? There are questions in it, that have been frequently asked, and now answered.


Again, this is an FAQ in the strictest sense (NOBODY is arguing that)

 alleus wrote:
Also, how is it not official? It's uploaded, in text and same format that all their errata/FAQs have been in the past, on one of GWs official websites.


except it's not in the correct format, doesn't have the official banner, a version number, nor is it on either website that hosts their FAQS and Errata, I provided links above.


 alleus wrote:
The length people will go through to exploit and abuse a game system is seriously beyond me. It actually baffles me.


The lengths people will go to be intentionally obtuse is beyond me. It actually baffles me.......




8th edition day 1 FAQ @ 2017/06/20 12:00:53


Post by: The Grumpy Eldar


Oh boy, you must be a joy to play wargames with...

Is it released by Games workshop? Yes.
Does this mean it's official? Yes, as it is a FAQ released by GW themselves.
Does the WoM FAQ look different than any other current FAQ? No, except for the 40K logo


8th edition day 1 FAQ @ 2017/06/20 12:02:29


Post by: pointless818


BrianDavion wrote:

Personally I'm of the opinion the people who make those arguements don't when/if they actually play, they just like to make the argument online so they can criticize GW.


I'd say that's very close to the matter. I am of the opinion, Warhammer community/Facebook have made a few rules mistakes regarding 8th in the recent past and, to me, are not a credible source of rules clarifications. I think it is foolish for us (8th edition 40k players) to "be cool" with half-arsed responses, make the answers official, or don't make them at all.

I want to be able to walk into any store, club, tournament and play by the SAME RULES in each one. I travel between states and in my experience, this is not the case (past editions).

As an example, MTG would not be as popular as it is today if people played by different rules in each other town you played in.


8th edition day 1 FAQ @ 2017/06/20 12:10:09


Post by: pointless818


 The Grumpy Eldar wrote:

Does the WoM FAQ look different than any other current FAQ? No, except for the 40K logo


Maybe you have not seen the document, I'll show you. It is very clearly missing the official banner and version #.





8th edition day 1 FAQ @ 2017/06/20 12:29:48


Post by: The Grumpy Eldar


It clearly said "Official Update for 7th Edition, Ver. 1.0" And the logo on top isn't even a necessity especially if that tittle took three lines, so they most likely conserved for space.

It's official if you like it or not. Not that it matters as we're in 8th Ed. anyway.


8th edition day 1 FAQ @ 2017/06/20 12:39:02


Post by: xmbk


Point is, if GW has really turned the corner then FAQ's shouldn't be a big deal. If it's a dumb question, just answer it and move on. Players and game creators should have a synergistic relationship, not an adversarial one. Build up some trust and good faith, and everyone benefits.


8th edition day 1 FAQ @ 2017/06/20 12:52:59


Post by: NenkotaMoon


Nothing is true or a lie.

There is only the Emperor's truth and Heresy.


8th edition day 1 FAQ @ 2017/06/20 12:55:10


Post by: Matt.Kingsley


pointless818 wrote:
 Matt.Kingsley wrote:

So the Wrath of Magnus FaQ wasn't ever official?

You know, the document titled 'Official FaQ' posted by GW?



You mean this document Matt?
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2016/12/Wrath_of_Magnus_v1.0_Dec16-1.pdf

It says right on it, with the correct formatting....Official Update for 7th Edition, Version 1.0

The 8th edition ""Designer's Commentary"" is not official, nor does it have the correct formatting or a version number.

It's incredible the lengths you people will go to, to prove my point, AND THEN COMPLETELY DISREGARD A FACTUAL ARGUMENT.



And yet by your logic before it isn't official because it was only ever on Warhammer Community and not with the other FaQs.
Maybe look to see what I was arguing, rather than jumping in head first and actually proving MY point - being on the Community site does not make something unofficial, unlike what you said earlier.



And something doesn't need to be titled "Official" to be official... or are the 8th Edition rules not official for you because it isn't titled "The Official 8th Edition Rulebook".

Is it an FaQ as typically defined by GW? No, but then GW's officially defined FaQs are a combination of actual FaQ and Errata. The Designer's Commentary is an FaQ by another name, and (what do you know) is full of Questions that have been Answered by the people who officially designed the game to clarify things for people, and it was posted on GW's official community page.

...huh.


It's one thing if this was just an article written by the PR team as you said, but when it's answered by the actual design team and only released by the PR team through an article you have to go through some crazy mental gymnastics to decide that in fact it can't be trusted by the PR team have made mistakes in the past, even though they're not even the ones who made the damn document.


8th edition day 1 FAQ @ 2017/06/20 13:21:13


Post by: Xenomancers


 CthuluIsSpy wrote:
 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


Look, its dark and the firer is in a panic trying to hit a fast moving target. Of course he's going to hit the wrong button or hold down the trigger for too long
\
How can you defend such nonsense?


8th edition day 1 FAQ @ 2017/06/20 13:38:04


Post by: CthuluIsSpy


 Xenomancers wrote:
 CthuluIsSpy wrote:
 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


Look, its dark and the firer is in a panic trying to hit a fast moving target. Of course he's going to hit the wrong button or hold down the trigger for too long
\
How can you defend such nonsense?


You appeared to have missed the emote.


8th edition day 1 FAQ @ 2017/06/20 13:46:55


Post by: pointless818


Rude posts are against Dakka's OFFICIAL rules. --Janthkin


8th edition day 1 FAQ @ 2017/06/20 14:35:47


Post by: Trickstick


Arguing over how "official" it is seems sort of pointless, as you can probably guess by threads like this going round and round until someone gets angry and it is locked. All that really matters is if the general player base uses it or not. I would say that most "average players" will be using this and be confused at any argument about its "officialness". If the document was full of questionable rulings then an argument could be made for it being disregarded. However, it seems rather reasonable and simply clarifications of the rules, not actually changing anything.

I would like to ask if people not using it disagree with any of the particular answers that it gave. If you disagree with it being official, yet coincidentally play every ruling the way they suggest, then what is the point in arguing?


8th edition day 1 FAQ @ 2017/06/20 15:34:57


Post by: SilverAlien


Yeah, I'll take a document by the designers as official personally. Presumably the vast majority of tournaments will as well. I think that's simple enough.


8th edition day 1 FAQ @ 2017/06/20 19:20:01


Post by: Deuce11


 Galas wrote:
Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed



BUT this should make your army Illegal / not battle forged for purposes of matched play.


8th edition day 1 FAQ @ 2017/06/20 21:21:54


Post by: steerpike92


 Deuce11 wrote:
 Galas wrote:
Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed



BUT this should make your army Illegal / not battle forged for purposes of matched play.



Yeah they made that unnecessarily vague. On one hand, having negative command points vs having 0 command points has no obvious effect, so why are they specifying that you can never start a battle with fewer than 0 if it just means negative command points become 0 command points?

On the other hand, if they mean that you aren't allowed to create a battle forged army that has fewer than 0 command points, "you can never start a battle with fewer than 0
Command Points" is not at all clearly forbidding certain army compositions.


This is the classic "You Can’t Put Too Much Water into a Nuclear Reactor" ambiguity.


8th edition day 1 FAQ @ 2017/06/20 22:22:09


Post by: Zustiur


pointless818 wrote:


Maybe you have not seen the document, I'll show you. It is very clearly missing the official banner and version #.



Are you saying games workshop aren't allowed to change their behaviour and formatting regarding FAQs with a new edition?
Don't forget that the community website is relatively new and didn't exist when many of the old FAQs were posted. Maybe it is the new official location for such info.
That is their decision to make, not yours.


8th edition day 1 FAQ @ 2017/06/20 22:41:40


Post by: Tannhauser42


BrianDavion wrote:
 alleus wrote:
How is it not an FAQ? There are questions in it, that have been frequently asked, and now answered. Also, how is it not official? It's uploaded, in text and same format that all their errata/FAQs have been in the past, on one of GWs official websites.

The length people will go through to exploit and abuse a game system is seriously beyond me. It actually baffles me.


Personally I'm of the opinion the people who make those arguements don't when/if they actually play, they just like to make the argument online so they can criticize GW.


I'd like to think that, too. But, when I look at some of the arguments people put forth, and how they argue them, I sometimes fear if any of them are exactly the sort of person who studies the new penal code each year to find some technicality to allow them to get away with murder, and if they will promptly start committing murders if they find such a loophole. We now have people arguing what is required to merely label something as "official".


8th edition day 1 FAQ @ 2017/06/21 11:04:01


Post by: MaxT


Put it this way, if you tried to argue at a tournie or store that the rules within this document shouldn't apply to you (and you're going to play it a different way) just because GW didn't post it in the same specific URL as the 7th ed FAQ's then you'd be laughed out of the room. It's an internet hardman argument.


8th edition day 1 FAQ @ 2017/06/21 12:22:24


Post by: tneva82


 Galas wrote:
Q: Can a Battle-forged army ever have fewer than 0
Command Points?

A: No.
Regardless of how many Auxiliary Support Detachments
you take, you can never start a battle with fewer than 0
Command Points.


Another stupid argument put to bed


Mind you it doesn't mean you can't take say 20 aux det as your army(assuming no det limit). You just don't start it with -X but 0.


Automatically Appended Next Post:
 MechaEmperor7000 wrote:
Technically this isn't even a FAQ, just Dev Commentary.

I'd suspect that we'll see organized FAQs coming out in the next month or so, when they can gather some play data, more questions, and organize them into proper indexes and factions.


What you think FAQ is? Lots of those answers are answers to Questions Frequently Asked in this forum as well.


8th edition day 1 FAQ @ 2017/06/21 12:30:39


Post by: SeanDrake


MaxT wrote:
Put it this way, if you tried to argue at a tournie or store that the rules within this document shouldn't apply to you (and you're going to play it a different way) just because GW didn't post it in the same specific URL as the 7th ed FAQ's then you'd be laughed out of the room. It's an internet hardman argument.


But in that case the counter argument is that you have just made every half assed or incorrect interpretation of 8th that the community site and FB published is also official?

By the way do not expect any free official Faq's your going to be buying those in the chapter approved and codex's.


8th edition day 1 FAQ @ 2017/06/21 12:36:24


Post by: CthuluIsSpy


SeanDrake wrote:
MaxT wrote:
Put it this way, if you tried to argue at a tournie or store that the rules within this document shouldn't apply to you (and you're going to play it a different way) just because GW didn't post it in the same specific URL as the 7th ed FAQ's then you'd be laughed out of the room. It's an internet hardman argument.


But in that case the counter argument is that you have just made every half assed or incorrect interpretation of 8th that the community site and FB published is also official?

By the way do not expect any free official Faq's your going to be buying those in the chapter approved and codex's.


Interesting claim you got there. Got any proof?
Were there no FAQs in 3rd ed due to chapter approved?


8th edition day 1 FAQ @ 2017/06/21 14:51:52


Post by: Wayniac


 CthuluIsSpy wrote:
SeanDrake wrote:
MaxT wrote:
Put it this way, if you tried to argue at a tournie or store that the rules within this document shouldn't apply to you (and you're going to play it a different way) just because GW didn't post it in the same specific URL as the 7th ed FAQ's then you'd be laughed out of the room. It's an internet hardman argument.


But in that case the counter argument is that you have just made every half assed or incorrect interpretation of 8th that the community site and FB published is also official?

By the way do not expect any free official Faq's your going to be buying those in the chapter approved and codex's.


Interesting claim you got there. Got any proof?
Were there no FAQs in 3rd ed due to chapter approved?


None that I remember, White Dwarf/Chapter Approved WAS the faq. Not that I agree with the person you're quoting.


8th edition day 1 FAQ @ 2017/06/21 16:39:40


Post by: Nazrak


For the benefit of the people claiming the latest FAQ/whatever isn't official, here's a tweet from Nick, one of the Community Team:

"Only the rules team can make official rulings, and they do so via FAQs. If one comes, we will publish it on the 40k FB page."

https://twitter.com/nick_bayton/status/876878396030169088



8th edition day 1 FAQ @ 2017/06/24 15:33:04


Post by: pointless818


 Nazrak wrote:
For the benefit of the people claiming the latest FAQ/whatever isn't official, here's a tweet from Nick, one of the Community Team:

"Only the rules team can make official rulings, and they do so via FAQs. If one comes, we will publish it on the 40k FB page."

https://twitter.com/nick_bayton/status/876878396030169088



I'm not sure what your intent here is, could you be more specific?

What do you mean by "For the benefit of the people claiming the latest FAQ/whatever isn't official, here's a tweet from Nick, one of the Community Team:"


I am going to read this as; Correct, the recent Designers Commentary is not an official FAQ because it was not created by the rules team.





8th edition day 1 FAQ @ 2017/06/24 15:39:10


Post by: pointless818


 Matt.Kingsley wrote:

And yet by your logic before it isn't official because it was only ever on Warhammer Community and not with the other FaQs.
Maybe look to see what I was arguing, rather than jumping in head first and actually proving MY point - being on the Community site does not make something unofficial, unlike what you said earlier.

And something doesn't need to be titled "Official" to be official... or are the 8th Edition rules not official for you because it isn't titled "The Official 8th Edition Rulebook".

Is it an FaQ as typically defined by GW? No, but then GW's officially defined FaQs are a combination of actual FaQ and Errata. The Designer's Commentary is an FaQ by another name, and (what do you know) is full of Questions that have been Answered by the people who officially designed the game to clarify things for people, and it was posted on GW's official community page.

...huh.

It's one thing if this was just an article written by the PR team as you said, but when it's answered by the actual design team and only released by the PR team through an article you have to go through some crazy mental gymnastics to decide that in fact it can't be trusted by the PR team have made mistakes in the past, even though they're not even the ones who made the damn document.


Dude, give up. You don't have a leg to stand on.

Wrath of Magnus was published here:
https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Wrath_of_Magnus_EN.pdf

It was official, it was stamped as such, and was hosted in a spot designated for official documentation.

My argument has NEVER changed, the designers commentary is NOT an official document because it was compiled and distributed by the PR people, it does not have the official banner, header, version number and is not hosted in the correct place where official documentation is known to exist for many years.

Here is a clear picture of the two documents in question: Can you see the difference?



8th edition day 1 FAQ @ 2017/06/24 15:46:12


Post by: Elbows


It is official.


8th edition day 1 FAQ @ 2017/06/24 16:46:53


Post by: Marmatag


 MagicJuggler wrote:
A moving plasma cannon firing at a flyer at night overheats on a 1-4. Damn solar-powered coolant regulators.


Well only if you supercharge it.

Although this is definitely a stupid, un-intuitive rule.


8th edition day 1 FAQ @ 2017/06/24 17:05:50


Post by: Trickstick


Just shine a few sabre spotlights at your enemy. They have magical cooling light.


8th edition day 1 FAQ @ 2017/06/24 20:07:30


Post by: nareik


What kind of name is 'Designers Commentary' for something made by a PR team?!


8th edition day 1 FAQ @ 2017/06/24 20:09:13


Post by: Trickstick


nareik wrote:
What kind of name is 'Designers Commentary' for something made by a PR team?!


A name for what happens when the PR team get's a load of questions, gets the Design Team to answer them, then types it up because the designers are busy designing.