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Necromunda Underhive, new pics p 53 @ 2017/08/13 08:38:30


Post by: Mad Doc Grotsnik


OP updated by moderator

August 30, 2017: New info released on Necromunda on the GW Community page:

https://www.warhammer-community.com/2017/08/31/a-closer-look-at-necromundagw-homepage-post-2/

Including a new video:




 Mymearan wrote:
WOOOOOOOOOOOOOOOOOO

https://www.warhammer-community.com/2017/08/13/breaking-news-necromunda-returnsgw-homepage-post-1/



Necromunda Is Back!

It’s been more than a decade since we last visited the Underhive, but very soon you’ll be able to battle it out in the depths of Hive Primus.



If you’re new to the hobby, you may not be familiar with Necromunda – or perhaps you’ve only heard about it from the fond memories of other hobbyists. Necromunda dives into the underworld of the Imperium, allowing players to control their own Hive Gang – a pack of ruthless criminal killers augmented with black-market cybernetics, gene modifications and scavenged weaponry. Where Warhammer 40,000 puts you at the head of an army, in Necromunda, the scale is much smaller but the action is just as intense – every single Ganger counts.



Between intense skirmish battles, your gang will grow from a pack of battle-hungry Juves to a feared and respected syndicate of hardened veterans. To get there, however, you’ll have to battle against your fellow players, each with a gang of their own.

The Underhive is a big place, and the gangs that inhabit it are as diverse as the alien races that inhabit the 41st Millennium. We’re launching Necromunda with two classics.

Gangs from House Escher are fast, deadly, and cruel. While lightly armoured, these cunning warrior women hold their own in melee combat, while at range, they are notorious for their use of armour-melting plasma weaponry.





The gangers of House Goliath are a living testament to brawn over brains. Every member of House Goliath is a slab of vat-grown muscle, armed and armoured with repurposed industrial gear.





What makes these miniatures even better is that they’ll be available in multi-part, plastic kits – so easy to assemble, customise and paint into a gang of your own.

Keep your eyes on Warhammer Community for all the latest news and previews.


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:46:13


Post by: Yodhrin


Oh I dearly hope so, but was that not the name of the videogame? Or was it Underhive Wars or something like that?

Cool art regardless.


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:46:38


Post by: ImAGeek


That was called Underhive Wars, yeah.


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:49:20


Post by: Hragged


The computer game is Underhive Wars and has a different logo compared to this, so looks like this is something else!

Computer game logo:





Necromunda Underhive, new pics p 53 @ 2017/08/13 08:49:36


Post by: SpinCycleDreadnought


Never played Necro, but um, obtained copies of the rulebooks. By gosh I wish I was born in the 80's - the setting and gangs looked so colourful! I hope this is a mini game, if so I'd probs go Cawdor, as nothing is more 40k, than a bunch of militant zealots

Edit: Saw the newer posts, so if anyone wants to buy a kidney, I know a guy (me)


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:52:02


Post by: Vorian


Woo hoo, it's happening!


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:52:20


Post by: schoon


Ratskin Trooper - nice.

A black and white illustration seems odd for GW though. Their graphics folks tend to use more color.


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:52:57


Post by: Mad Doc Grotsnik


Could be recycled, previously unseen artwork?


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:54:02


Post by: Yodhrin




Hnnnng. Someone kidnap Andy Hoare and get him talking immediately!




So, baseless speculation - do we think the art is an Escher redesign, a female Ratskin, or something else entirely?

EDIT: Also is that a laslock I see on her shoulder?


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:54:48


Post by: NivlacSupreme


NECROMUNDA!

Hope they make Arbites. I want to make Arbitrator Forboding.


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:55:36


Post by: Kanluwen



From one of the Community team's Twitter accounts.


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:56:24


Post by: ImAGeek


 Yodhrin wrote:


Hnnnng. Someone kidnap Andy Hoare and get him talking immediately!

Spoiler:



So, baseless speculation - do we think the art is an Escher redesign, a female Ratskin, or something else entirely?


Looks like a female Ratskin to me!


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:57:36


Post by: Mad Doc Grotsnik


I'm hoping that barring Goliath and Escher, we get mixed gender Gangs,


Necromunda Underhive, new pics p 53 @ 2017/08/13 08:57:42


Post by: Vorian


 Yodhrin wrote:



So, baseless speculation - do we think the art is an Escher redesign, a female Ratskin, or something else entirely?

EDIT: Also is that a laslock I see on her shoulder?


Has to be a Ratskin


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:01:27


Post by: Yodhrin


 Mad Doc Grotsnik wrote:
I'm hoping that barring Goliath and Escher, we get mixed gender Gangs,


All of the this. They have such an opportunity with this to give us a range of interesting quality female model sculpts in multiple styles. Christ my wallet is crying just thinking about all the new INQ28 projects this will make me start.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:02:42


Post by: ImAGeek


 Yodhrin wrote:
 Mad Doc Grotsnik wrote:
I'm hoping that barring Goliath and Escher, we get mixed gender Gangs,


All of the this. They have such an opportunity with this to give us a range of interesting quality female model sculpts in multiple styles. Christ my wallet is crying just thinking about all the new INQ28 projects this will make me start.


Yup. I'm really excited. When I first started getting into the hobby they were doing a Necromunda campaign in White Dwarf, I still dig them out and read it occasionally.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:03:06


Post by: Mad Doc Grotsnik


Would also provide a cool source of Imperial Guard Conscripts.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:07:49


Post by: reds8n


..Plastic Arbites too with a bit of luck.

easy to do a datasheet/whatever for them to be used in 40k too.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:08:10


Post by: Mad Doc Grotsnik


SQUEEEEE!!!!!!

[Thumb - IMG_2465.JPG]
[Thumb - IMG_2466.JPG]
[Thumb - IMG_2467.JPG]
[Thumb - IMG_2468.JPG]


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:08:26


Post by: H.B.M.C.


The return of the 40k RPGs and the return of Necromunda.

What an interesting week.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:09:20


Post by: BrookM


Does nicely explain the lasgun shown a few weeks ago.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:10:44


Post by: unmercifulconker


Oh my lawd.

Ma boys. MA BOYS! MAAAA BOOOYYYYSSS!


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:12:11


Post by: Mad Doc Grotsnik


Interesting.

Seems Goliath's are now 'Vat-Grown'....or at least have extra muscle from Vats.

Here's hoping we get even more snippets and infos soon.

And let's also hope, purely for my sake, that it comes out later November when I gets me bonus!


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:12:56


Post by: unmercifulconker


Ok got slightly worried thinking they would be FW resin and then read multi part plastic and thus a new wave of joy hits.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:13:19


Post by: H.B.M.C.




Sweet Jesus that is awesome!

I'm not in love with the paint scheme on the second Escher, but these are undeniably Eschers/Goliaths.

Fantastic.

No, and it's obvious for me to say this, but:


SHOW US THE TERRAIN!!!


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:14:09


Post by: unmercifulconker


Those House Goliath will be a proper sort for some Khorne cultists.

This is perfection.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:16:45


Post by: ZoBo


ohhh goodlord...GW you monsters!! new death guard, including bloody daemon primarch mortarion...and now freakin' necromunda???

...hang on, I think I just saw my wallet trying to make a break for it!...get back here!!...


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:17:27


Post by: ImAGeek


M_r_parker who is at the event said 'expect Necromunda by the end of the year, and all old gangs within 12 months'.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:17:56


Post by: Mad Doc Grotsnik


Can...cam we all just go and get a quick drugs test? Make sure we've not been hallucinating GW over the past year or so?


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:19:04


Post by: unmercifulconker


Oh man I hope Cawdor look amazing enough as fanatical Imperial fanatics.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:19:36


Post by: Mad Doc Grotsnik


According to Lil Legend, who are in attendance, it's out late next year, two gangs in the box.



Necromunda Underhive, new pics p 53 @ 2017/08/13 09:19:49


Post by: The Phazer


Yay! They look awesome. And plastic too! Great.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:20:01


Post by: BrookM


Dodgy paintjob aside, this model has all the cues from the classic Escher gangers, even including a bit of tiger print



Necromunda Underhive, new pics p 53 @ 2017/08/13 09:22:00


Post by: IFC_Casting


I'm hyperventilating, it's BACK. Holy crap GW 2018 financials are going to be nuts.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:22:06


Post by: H.B.M.C.


They've painted her skin like a Necromancer recently returned her from the grave. Everything else is fine though.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:24:27


Post by: Mad Doc Grotsnik


Article does mention gene-engineering. Could be reflective of that?

If not, pretty sure I'd shoot her on site because Clearly A Hybrid!


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:27:22


Post by: BrookM


Well, they do live in sunless, toxic environments.

Also, that second Goliath has to be a juve or something, that stub revolver is massive in his hands.


Automatically Appended Next Post:
 H.B.M.C. wrote:
SHOW US THE TERRAIN!!!
The models are mounted on these:



So I doubt we'll be getting new terrain to go with these.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:35:51


Post by: Yodhrin


 ImAGeek wrote:
M_r_parker who is at the event said 'expect Necromunda by the end of the year, and all old gangs within 12 months'.




Wait...

 Mad Doc Grotsnik wrote:
According to Lil Legend, who are in attendance, it's out late next year, two gangs in the box.



Don't do this to me guys, end of this year or end of next year?!

Also I think they had the same guy do these as has been doing the Blood Bowl models and some HH stuff recently, not a style I'm fond of personally so I'm hoping we get to see some bare plastics or at least some renders.



Necromunda Underhive, new pics p 53 @ 2017/08/13 09:37:59


Post by: insaniak


The Goliaths are glorious. Eschers... are disappointing. I'm hoping that's just the paintjob, but they're missing the pop! of the original models.


Multi-part plastics to reinforce my existing gangs is certainly exciting.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:38:10


Post by: Vorian


They can't possibly have announced this over a year early, surely. Must be end of year


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:38:19


Post by: Mad Doc Grotsnik


I suspect it'll be this year though.

I mean, teaser, painted models. That's more than we've seen of Adeptus Titanicus,


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:40:09


Post by: torgoch


The sculptor who did the Gal Vobrak and Palatine Blades has been working on Necromunda stuff.

I think its fairly random how things get painted in FW, sometimes it goes to an official painter, sometimes one of factory people do them.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:40:31


Post by: NivlacSupreme


 BrookM wrote:
Well, they do live in sunless, toxic environments.

Also, that second Goliath has to be a juve or something, that stub revolver is massive in his hands.


He does look very small. He looks to be mounted on the same sized base as the the one above.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:42:02


Post by: The Infinite


I've been away from GW for quite a while now, what the hell is with those godawful paint jobs?

Are they employing 6-year-olds of for their promo figures or something?

Other than that, here's hoping that it captures the spirit and depth of the original.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:43:05


Post by: Hragged


Asked a guy on Twitter at the event and he says November this year: https://twitter.com/FanaticCast/status/896663016200077312

He has some more info there too:
https://twitter.com/FanaticCast


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:43:42


Post by: Mad Doc Grotsnik


One does wonder if they're just updating the old rules, or perhaps going after Infinity's depth?

I've not played Infinity before, but I'm open to the idea.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:46:59


Post by: ImAGeek


 Yodhrin wrote:
 ImAGeek wrote:
M_r_parker who is at the event said 'expect Necromunda by the end of the year, and all old gangs within 12 months'.




Wait...

 Mad Doc Grotsnik wrote:
According to Lil Legend, who are in attendance, it's out late next year, two gangs in the box.



Don't do this to me guys, end of this year or end of next year?!

Also I think they had the same guy do these as has been doing the Blood Bowl models and some HH stuff recently, not a style I'm fond of personally so I'm hoping we get to see some bare plastics or at least some renders.



There are some pics of the bare plastics from people there, but only the models we've already seen, and some bases:
Spoiler:




Necromunda Underhive, new pics p 53 @ 2017/08/13 09:49:56


Post by: H.B.M.C.


 BrookM wrote:
So I doubt we'll be getting new terrain to go with these.


Don't poop this party, Brook!!!


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:50:46


Post by: Yodhrin


Oh yeah, gak, even from that blurry image you can see the guy who painted the Escher screwed up the face and blew out all the detail.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:52:24


Post by: Mad Doc Grotsnik


The bases above are plainer. We may yet see new terrain to go with them.

Though I'd be happy enough with more or the same from Shadow War.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:53:28


Post by: ImAGeek


 Yodhrin wrote:
Oh yeah, gak, even from that blurry image you can see the guy who painted the Escher screwed up the face and blew out all the detail.


Yeah, the bare plastics look fantastic in my opinion. The painted ones are okay (better than my painting anyway) but don't show them as well as the plastics unfortunately.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:56:08


Post by: BrookM


Ooh, custom bases, consider me corrected. It may hint towards more terrain, but again, I doubt it, as we've got a crapton of industrial terrain a few months ago that's quite nice for Necromunda.

I do hope that these bases are sharper than the current selection of themed bases out there, they're nice, but soft on detail.


Necromunda Underhive, new pics p 53 @ 2017/08/13 09:58:02


Post by: Mad Doc Grotsnik


Actually me, in November.



Necromunda Underhive, new pics p 53 @ 2017/08/13 10:00:27


Post by: Yodhrin


Do you know what maybe my favourite thing about the plastics is? Those Escher girls are fething ripped, look at the arm on that rifle girl. So glad they didn't end up all willowy and dainty.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:00:40


Post by: Latro_


well excited for the return of necro but the models...

the old old ones were better imo




new oens also look a bit out of scale wit hthe old ones which is sad


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:01:18


Post by: Skinnereal


 The Infinite wrote:
I've been away from GW for quite a while now, what the hell is with those godawful paint jobs?

Are they employing 6-year-olds of for their promo figures or something?
It has been said that they dropped the 'Eavy Metal people. They now paint showing easy-to-do paint jobs, so new painters are not put off.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:02:15


Post by: Illumini


Great illustration and fantastic news!


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:04:46


Post by: ImAGeek


 Latro_ wrote:
well excited for the return of necro but the models...

the old old ones were better imo




I disagree after seeing the bare plastics:
Spoiler:






Just let down by some dodgy paint jobs.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:05:56


Post by: BlaxicanX


All these delicious new female models that aren't updated Sisters of Battle.

I want it to continue forever, to draw out the agony of their fanbase.


Necromunda Underhive, new pics p 53 @ 2010/06/13 10:06:39


Post by: Mad Doc Grotsnik


Mostly, I'm impressed that the 'classic' range and the new ones don't clash at all.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:09:55


Post by: DarkStarSabre


Multipart plastic gangs?

Hopefully they're like, Blood Bowl team cheap. If so, hello Chaos Cultist sources!


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:09:55


Post by: lord_blackfang


I think a lot of grognards will end up hating this.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:11:39


Post by: Mad Doc Grotsnik


Is that not par for the course though?


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:11:45


Post by: ImAGeek


 DarkStarSabre wrote:
Multipart plastic gangs?

Hopefully they're like, Blood Bowl team cheap. If so, hello Chaos Cultist sources!


I doubt they'll be that cheap. Blood Bowl teams are monopose with repeats, where as these will have loads of options in by the sounds of things.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:20:31


Post by: DarkStarSabre


 ImAGeek wrote:
 DarkStarSabre wrote:
Multipart plastic gangs?

Hopefully they're like, Blood Bowl team cheap. If so, hello Chaos Cultist sources!


I doubt they'll be that cheap. Blood Bowl teams are monopose with repeats, where as these will have loads of options in by the sounds of things.


However will be slightly less in number. Let's hope for Neophyte levels of stuff really. But still, GW have surprised us (The CSM codex is £10 cheaper than the SM book yet damn near the same size.)


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:21:43


Post by: ImAGeek


 DarkStarSabre wrote:
 ImAGeek wrote:
 DarkStarSabre wrote:
Multipart plastic gangs?

Hopefully they're like, Blood Bowl team cheap. If so, hello Chaos Cultist sources!


I doubt they'll be that cheap. Blood Bowl teams are monopose with repeats, where as these will have loads of options in by the sounds of things.


However will be slightly less in number. Let's hope for Neophyte levels of stuff really. But still, GW have surprised us (The CSM codex is £10 cheaper than the SM book yet damn near the same size.)


Good point about less models, forgot about that. About the same price then. Probably £25 is my guess.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:22:38


Post by: H.B.M.C.


 lord_blackfang wrote:
I think a lot of grognards will end up hating this.
Based on? Because of? Due to?

If you're going to poison the well, at least give us a reason.




Necromunda Underhive, new pics p 53 @ 2017/08/13 10:23:39


Post by: Mad Doc Grotsnik


Proof of the pudding for me will be how gang expansion packs work.

It's all well and good if the core gangs are cheap enough (I'd pay up to £35, depending on the options). But if adding new gangers is difficult or expensive, perhaps not so much.

Of course, if the core gangs come with lots of spares, that gives some leeway on expanding.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:24:26


Post by: Not-not-kenny


 H.B.M.C. wrote:
 lord_blackfang wrote:
I think a lot of grognards will end up hating this.
Based on? Because of? Due to?

If you're going to poison the well, at least give us a reason.




New rules that aren't the old ones. New models that aren't the old ones. New terrain that isn't the old. That said, most grognards will probably love it


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:26:06


Post by: H.B.M.C.


Yeah I'm one of those grognards, apparently, and I'm stoked by this.

I mean, the rules may turn out to be like Silver Tower - perfectly serviceable but failing to capture the original's magic - but who cares when there's new multi-piece plastic Gang kits?


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:26:50


Post by: Mad Doc Grotsnik


I hope we get a proper advancement system.

Shadow War's just didn't quite tickle that itch for me,


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:28:07


Post by: ImAGeek


Rules don't necessarily matter, people who have been playing for the last few years have been using community rules anyway and can stick to them if they don't like the new rules. What it does mean is new models and more new players because it's now a supported accessible game.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:38:23


Post by: IFC_Casting


THIS is the GW it should have always been.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:39:42


Post by: Thebiggesthat


 lord_blackfang wrote:
I think a lot of grognards will end up hating this.


It's too expensive
It's too expensive in Australia
The scenery is the wrong shape/colour
The female models are exploitative/have the wrong armour
My favourite gang isn't released yet
I can't use my 3rd party minis in it
The community ruleset is better

Just to start you off

So excited for this release, another one I'll go all in on


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:46:47


Post by: zedmeister


Been speaking to Andy Hoare:

No new terrain in box
4 Gangs done already
Based on 8th edition but detailed up
Alternate activation not UGOIGO
Leaders and heavies can group activate, frostgrave style
Juves on their own may bottle it
Intelligence, willpower and cool stats from RT return!
Full campaign and skills


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:48:04


Post by: Mad Doc Grotsnik


Sounds interesting a wee bit more depth than previous?


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:52:05


Post by: unmercifulconker


Just been reading up on all the different gangs and characters in them. Im melting from thinking of all the possible models.

Dogs, plague zombies, cyborgs, I AM THE LAWWWWW fellas, crazy fanatics. My.God!

Edit: And listening to Mad Max soundtrack made me realise my Red Corsair army will now have proper post apocalyptic cultists in it.

Today was a good day.


Necromunda Underhive, new pics p 53 @ 2017/08/13 10:53:53


Post by: Kid_Kyoto


Whoa...

I guess Shadow War can go off the to buy list (does GW realize at this point they're canabalizing themselves?)

Any chance of Arbites?



Necromunda Underhive, new pics p 53 @ 2017/08/13 10:55:31


Post by: H.B.M.C.


The part that I like the most about this is the variation the new miniatures allow.

I mean, I love Necromunda, but at the end of the day they only ever released 17 Delaque miniatures, and 17 Cawdor miniatures and 20 (IIRC) Escher miniatures.

New plastic versions that can be given tons of different weapon options? That's fantastic. And including the things that just weren't around at the time (Needle Pistols, Web Pistols/Webbers, etc.) now that they have them in the CAD files, well that's even better.

Thebiggesthat wrote:
It's too expensive
It's too expensive in Australia
I can't use my 3rd party minis in it
The community ruleset is better


These will in all likelihood be true.



Necromunda Underhive, new pics p 53 @ 2017/08/13 10:59:10


Post by: Chikout


 Kid_Kyoto wrote:
Whoa...

I guess Shadow War can go off the to buy list (does GW realize at this point they're canabalizing themselves?)

Any chance of Arbites?


I don't think it matters to them that much. They already made a ton of money from shadow war and now everyone has some good terrain to play Necromunda on.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:01:15


Post by: ImAGeek


 Kid_Kyoto wrote:
Whoa...

I guess Shadow War can go off the to buy list (does GW realize at this point they're canabalizing themselves?)

Any chance of Arbites?



They want all the existing gangs out in 12 months so yeah should be.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:01:37


Post by: argonak


Well there goes my wallet...

40k 2nd got me into wargamimg, but necromunda is what made me a wargamer. Bring it on GW! I will even buy all that expensive plastic terrain now!

Damn well better have rat skins in the base game though! My lads need a new paint job anyway, hah.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:01:44


Post by: PsychoticStorm


Welll Esher look halfway decent, lost a bit of the charm they had in their first iteration, but thankfully did not get the full "grimdarkification" I was dreading GW would do.

Call me interested and its been 20 years since I said that for a GW product.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:03:48


Post by: Mad Doc Grotsnik


Here's hoping Outlaw gangs won't be so dull!


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:06:23


Post by: H.B.M.C.


Dull? Speak for yourself.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:07:11


Post by: Mad Doc Grotsnik


Perhaps it was more their players, but I never really enjoyed them that much.


Automatically Appended Next Post:
Anyways.

Let's get back to the excited frothing!

If this is indeed out in November, guess I've found an ace way to while away those long, cold, miserable winter months


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:11:59


Post by: Mr Morden


I want this now - new Escher look good and will mix well with my current ones

Great news.


Automatically Appended Next Post:
I want this now - new Escher look good and will mix well with my current ones

Great news.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:13:33


Post by: PandatheWarrior


Will definitely instabuy and play this. Was waiting ages for a Moordheim/necromunda rebuilt. And with GW new policy on balancing we can expect a solid change in the ruleset, even more bold than in bloodbowl ruleset.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:17:39


Post by: Warhams-77


HELL YES!

And I welcome updated/new rules


Via Anthony - Yaktribe.org

Hang on lads... fair bit more info coming in here: https://twitter.com/FanaticCast

pics of other Escher and Goliath here: https://twitter.com/FanaticCast/status/896661040926253057

"Game loosely based on 8th but expanded mechanics. Intergrates turn sequence, model by model activation. Leaders and champions help.."
"By activating additional models, juices need to be near others to guarantee activation"
"Action based and with the full Rogue Trader stat line...."
"More skill tables including leader and trade ones."
"Plastic gangs and then outlanders then expanding to new gangs!!!! Takes time."
"Working of John Blanche original sketch book for more awesome stuff. Release should be November slot. First 6 gangs release schedule sorted.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:24:42


Post by: Kanluwen


Chikout wrote:
 Kid_Kyoto wrote:
Whoa...

I guess Shadow War can go off the to buy list (does GW realize at this point they're canabalizing themselves?)

Any chance of Arbites?


I don't think it matters to them that much. They already made a ton of money from shadow war and now everyone has some good terrain to play Necromunda on.

It's also worth mentioning that Shadow War wasn't expected to be anything beyond people buying it for the new scenery.

Remember how long we had to wait for the rulebooks to get released by themselves?


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:25:08


Post by: Yodhrin


Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:26:24


Post by: Elbows


I'm cautiously optimistic. I was very much expecting resin and thus, very much was not going to buy anything. Plastic changes everything (even though I'd still take metal!).

I think GW might be shocked by the amount of sales from all over the place for these minis - and how many people will be buying the box just for discounted terrain (i.e. those who missed out on SWA).

The plastic minis will all make great cultists and optional 40K minis for a variety of bits/equipment. Goliaths will make perfect cultists for Khorne, etc. Cawdor hopefully could be used as Imperial cultists themselves. I do hope they release arbites with cyber-mastiffs etc. There's quite a large old school Necromunda base which will buy the models even if they don't adapt to the new game, etc.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:27:40


Post by: kendoka


I'm so excited, and I just can't hide it
I'm about to lose control and I think I like it
I'm so excited, and I just can't hide it
And I know, I know, I know, I know, I know I want it!!!!





Necromunda Underhive, new pics p 53 @ 2017/08/13 11:29:06


Post by: Vorian


 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


I'm delighted there are new rules. Alternative activation in a GW game? Amazing news.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:30:32


Post by: Warhams-77


Great conversion

And yes, tons of conversion potential with new plastic models


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:31:12


Post by: Mad Doc Grotsnik


Easy weapon swaps is the best bit


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:34:29


Post by: Cosmic Schwung


Really looking forward to some new spyrer models. Always thought they had a lot of potential but the models they came up with looked ugly.


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:35:30


Post by: Warhams-77


Vorian wrote:
 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


I'm delighted there are new rules. Alternative activation in a GW game? Amazing news.


The current 2nd Ed based Necromunda rules are available everywhere, the Community Edition is even free. It is good imo there will be a mix of 1st-8th Ed. It could add elements from Rogue Trader, Confrontation and 8th Ed to the Necromunda system. Let's see what they will come up with Rules are not the issue after Shadow War let people (re-)learn 2nd Ed-Necro. We will find players either way




Necromunda Underhive, new pics p 53 @ 2017/08/13 11:36:43


Post by: insaniak


 H.B.M.C. wrote:
The part that I like the most about this is the variation the new miniatures allow.

I mean, I love Necromunda, but at the end of the day they only ever released 17 Delaque miniatures, and 17 Cawdor miniatures and 20 (IIRC) Escher miniatures.

New plastic versions that can be given tons of different weapon options? That's fantastic. And including the things that just weren't around at the time (Needle Pistols, Web Pistols/Webbers, etc.) now that they have them in the CAD files, well that's even better.

Indeed, there's all sorts of potential there. My concern, from those pics, is that they look awfully tall... Will be a bit of a bummer if these are Primaris scale.


 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.

While the 'comfort' of the old rules cleaned up seems easier, I'm not against some streamlining of the clunkier aspects of the 2nd edition rules. And 8th edition's cover rules certainly wouldn't be as stupid with 'units' all of 1 model...


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:39:38


Post by: The Infinite


Vorian wrote:
 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


I'm delighted there are new rules. Alternative activation in a GW game? Amazing news.


You mean like in Epic (god know what edition though, I lost track years ago)...


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:46:03


Post by: Vorian


Yup, one of their best rulesets. But alternative action in Necromunda will make for a much better game


Necromunda Underhive, new pics p 53 @ 2017/08/13 11:52:41


Post by: The Infinite


Having been spoiled for years now with a balanced and supported ruleset from Corvus Belli, alt activation in a skirmish game really doesn't impress me.
Getting functional reactions (lol at "overwatch" in 40k...), like a reason to care about what's happening in my opponent's turn and some interaction beyond rolling saves, that'd be nice to see.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:01:06


Post by: Chikout


 The Infinite wrote:
Vorian wrote:
 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


I'm delighted there are new rules. Alternative activation in a GW game? Amazing news.


You mean like in Epic (god know what edition though, I lost track years ago)...


Shadespire has alternative activation too. Good to see gw changing their typical formula up a little.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:02:29


Post by: General Helstrom


 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


I'm of the opposite opinion - my one disappointment with Blood Bowl was that they didn't take the opportunity to build a slicker, more '2017' set of rules. As it is I now have a wonderfully produced game with beautiful figures that no-one wants to play with me because it takes forever to even get to half-time :( A new set of skirmish rules, especially if it has a new activation system, sounds amazing!


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:03:29


Post by: Mymearan


I'm going to need at least one of every box of models they release for this game. I'm going to die a happy man, drowning in little plastic gangers. It's going to be expensive, but I have to. It's in my blood.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:05:15


Post by: Bottle


 Mymearan wrote:
I'm going to need at least one of every box of models they release for this game. I'm going to die a happy man, drowning in little plastic gangers. It's going to be expensive, but I have to. It's in my blood.


Hell yeah! The price shouldn't be too bad though if you've gotten used to paying eBay prices for Eschers!


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:09:49


Post by: Inquisitor Kallus


 H.B.M.C. wrote:
They've painted her skin like a Necromancer recently returned her from the grave. Everything else is fine though.


It's a well known fact that, living in the Necromunda Underhive, Eschers get a lot of exposure to sunlight......


So glad Necromunda is being released again, cant wait. Love the new Goliaths, very brutal looking




Necromunda Underhive, new pics p 53 @ 2017/08/13 12:17:10


Post by: Mymearan


Painter confirmed on FB that eschers are on 25mm and Goliaths on 32mm. So Eschers should be in scale with other human ranges.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:22:48


Post by: Warhams-77


Again via Anthony - Yaktribe.org

From LittlePlasicSoldiers

"We have an info dump of information for you from speaking to the amazing Specialist Games veteran designer Andy Hoare at The Forge World Open Day 2017.

So we are broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to skirmish warfare. We see the edition of Action Points, that can be used to active gangers in a similar way to how Space Hulk works. Different actions will cost different points, such as activating a Heavy will cost two Action Points, whereas your run of the mill Ganger will cost only one.

We are looking at a release schedule much like BloodBlowl, this is the ‘Preview’, launch of the initial box set will follow in the same sort of timescale as from when BloodBowl was ‘Previewed’ then launched.

The box itself will contain the Escher and Goliath gangers we have seen already, the rules, accoutrements and most likely Shadow War terrain. The Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set, and subsequently in individual kits until present. The rules will allow for play in the way we are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.

We will see all the gangs from Hive Primus return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.

HIVE SECONDUS was written about in the Fanatic days, a Hive overrun by Genstealer cult, nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the hive toppled on its side with most of the Cultists surviving resulting in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest f the planet. It is hinted we will be visiting this intreaging story in the future!

We will be posting updates as we get them!"




Necromunda Underhive, new pics p 53 @ 2017/08/13 12:23:48


Post by: Vorian


Those Goliaths are going to be huge then. They're going to dwarf my Catachan/Marauder conversions like my conversions dwarf the original models!


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:25:43


Post by: Inquisitor Kallus


 Mymearan wrote:
Painter confirmed on FB that eschers are on 25mm and Goliaths on 32mm. So Eschers should be in scale with other human ranges.


Do you have a link to their page?

Do they mean theyll be on 25mm and 32mm in the boxset, or that the eschers in the community pics are on 25mm? Because if so that would mean new 25mm adeptusmechanicum industrial bases, which I really really want. Th e photos do however seem like theyre the 32s which would be disappointing :(


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:30:17


Post by: Warhams-77


These bases

https://pbs.twimg.com/media/DHGUdKGXUAEaXXg.jpg

There is a combo pack with 25mm and other bases in that range




Necromunda Underhive, new pics p 53 @ 2017/08/13 12:30:44


Post by: PsychoticStorm


"Working of John Blanche original sketch book for more awesome stuff. Release should be November slot. First 6 gangs release schedule sorted.


Oh that, can they just retire him and never ever use his art as inspiration ever again? his vision is what ruined the elegance of 40k and turned it into the "grimdark" visual waste it is today.

His vision was stellar in Mordheim, but nowhere else.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:37:35


Post by: Gamgee


This does nothing for me. It's in that weird zone between large scale wargame and an rpg tabletop game that just doesn't cut it as either for me. I'll be waiting for 2018 as well, for the new 40k rpg.

Good to see others happy though.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:41:27


Post by: AegisGrimm


No, his art was pretty much the basis of Necromunda. As with Mordheim vs. Fantasy, Necromunda was supposed to be waaaay darker than 40k.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:43:16


Post by: nicromancer


 PsychoticStorm wrote:
"Working of John Blanche original sketch book for more awesome stuff. Release should be November slot. First 6 gangs release schedule sorted.


Oh that, can they just retire him and never ever use his art as inspiration ever again? his vision is what ruined the elegance of 40k and turned it into the "grimdark" visual waste it is today.

His vision was stellar in Mordheim, but nowhere else.


John blanches vision built the 40k universe, His artwork is in every edition and the contrast between his and jes goodwins style is what has given 40k it's unique blend of baroque eccentricity and sleek retro futurism.
necromunda back in the day was based almost entirely on blanches work, Making it without looking at his sketches would be stupid.


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:43:20


Post by: Inquisitor Kallus


Warhams-77 wrote:
These bases

https://pbs.twimg.com/media/DHGUdKGXUAEaXXg.jpg

There is a combo pack with 25mm and other bases in that range





Thankyou squire, you have just made my day


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:56:59


Post by: Starfarer


Warhams-77 wrote:
Again via Anthony - Yaktribe.org

From LittlePlasicSoldiers

"We have an info dump of information for you from speaking to the amazing Specialist Games veteran designer Andy Hoare at The Forge World Open Day 2017.

So we are broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to skirmish warfare. We see the edition of Action Points, that can be used to active gangers in a similar way to how Space Hulk works. Different actions will cost different points, such as activating a Heavy will cost two Action Points, whereas your run of the mill Ganger will cost only one.

We are looking at a release schedule much like BloodBlowl, this is the ‘Preview’, launch of the initial box set will follow in the same sort of timescale as from when BloodBowl was ‘Previewed’ then launched.

The box itself will contain the Escher and Goliath gangers we have seen already, the rules, accoutrements and most likely Shadow War terrain. The Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set, and subsequently in individual kits until present. The rules will allow for play in the way we are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.

We will see all the gangs from Hive Primus return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.

HIVE SECONDUS was written about in the Fanatic days, a Hive overrun by Genstealer cult, nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the hive toppled on its side with most of the Cultists surviving resulting in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest f the planet. It is hinted we will be visiting this intreaging story in the future!

We will be posting updates as we get them!"




Freaking fantastic news! This is basically everything I had hope for in a new version of Necromunda. New rules, new gangs, new locations. I'm of course happy to have all the original gangs redone as well, but after playing Necro off and on since 1996, I'm open to them adding more to it! The Hive Seconus setting sounds awesome. I'd love to see Ash Wastes make a full return.

Best news from GW in years!


Necromunda Underhive, new pics p 53 @ 2017/08/13 12:58:00


Post by: PsychoticStorm


 nicromancer wrote:
 PsychoticStorm wrote:
"Working of John Blanche original sketch book for more awesome stuff. Release should be November slot. First 6 gangs release schedule sorted.


Oh that, can they just retire him and never ever use his art as inspiration ever again? his vision is what ruined the elegance of 40k and turned it into the "grimdark" visual waste it is today.

His vision was stellar in Mordheim, but nowhere else.


John blanches vision built the 40k universe, His artwork is in every edition and the contrast between his and jes goodwins style is what has given 40k it's unique blend of baroque eccentricity and sleek retro futurism.
necromunda back in the day was based almost entirely on blanches work, Making it without looking at his sketches would be stupid.


Jess and Priestly build and made 40k what it was, Chambers and Blanche devolved it to what it is, no surprise in Necromunda the only gangs I liked and the Gangs that were most popular were the ones designed by Jess and not the ones Blanch inspired.

The sleek elegant design of Jess were small details show the devolution of the sci fi elements of 40k are what it made it intriguing what separated it from other post apocalyptic settings, Blanche entire work is a blunt post apocalyptic sci fi barbarian with hellish visions thrown in for good measure.

Likewise Ricks Narrative was smart and elegant placing logical and everyday scenes in the uncanny valley were simple everyday things are jarringly out of place, Chambers took it to the comedic extreme.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:17:39


Post by: Yodhrin


 insaniak wrote:
 H.B.M.C. wrote:
The part that I like the most about this is the variation the new miniatures allow.

I mean, I love Necromunda, but at the end of the day they only ever released 17 Delaque miniatures, and 17 Cawdor miniatures and 20 (IIRC) Escher miniatures.

New plastic versions that can be given tons of different weapon options? That's fantastic. And including the things that just weren't around at the time (Needle Pistols, Web Pistols/Webbers, etc.) now that they have them in the CAD files, well that's even better.

Indeed, there's all sorts of potential there. My concern, from those pics, is that they look awfully tall... Will be a bit of a bummer if these are Primaris scale.


 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.

While the 'comfort' of the old rules cleaned up seems easier, I'm not against some streamlining of the clunkier aspects of the 2nd edition rules. And 8th edition's cover rules certainly wouldn't be as stupid with 'units' all of 1 model...


It's not so much easier as it is a worry the community will end up split if the new rules aren't up to much - for all their flaws we know the old rules are fun, and a lot of those flaws could be fixed without any radical shifts, so my preference was that they stuck with the old rules to make sure we couldn't have a post-End Times WHFB community situation. As I say though, I'll reserve judgement.


Necromunda Underhive, new pics p 53 @ 2017/10/06 17:10:03


Post by: ekwatts


I understand that not everyone is into Blanches art or design work; it's all subjective, of course. But so much of the look and style of 40k is basically torn right out of Blanche that his persistent detractors really do have to make some impressive leaps into their own fantasy in order to slate him.

John Blanche is as 40k, through and through, as much as Jes Goodwin and Rick Priestley. You might not like him, but don't go rewriting history in order to count him out.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:25:15


Post by: Starfarer


 Yodhrin wrote:
 insaniak wrote:
 H.B.M.C. wrote:
The part that I like the most about this is the variation the new miniatures allow.

I mean, I love Necromunda, but at the end of the day they only ever released 17 Delaque miniatures, and 17 Cawdor miniatures and 20 (IIRC) Escher miniatures.

New plastic versions that can be given tons of different weapon options? That's fantastic. And including the things that just weren't around at the time (Needle Pistols, Web Pistols/Webbers, etc.) now that they have them in the CAD files, well that's even better.

Indeed, there's all sorts of potential there. My concern, from those pics, is that they look awfully tall... Will be a bit of a bummer if these are Primaris scale.


 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.

While the 'comfort' of the old rules cleaned up seems easier, I'm not against some streamlining of the clunkier aspects of the 2nd edition rules. And 8th edition's cover rules certainly wouldn't be as stupid with 'units' all of 1 model...


It's not so much easier as it is a worry the community will end up split if the new rules aren't up to much - for all their flaws we know the old rules are fun, and a lot of those flaws could be fixed without any radical shifts, so my preference was that they stuck with the old rules to make sure we couldn't have a post-End Times WHFB community situation. As I say though, I'll reserve judgement.


I understand the desire to just fix what was arguably the best system GW ever produced. But after 20 damn years I'm ready for something fresh. It sounds like they are keeping with the spirit of the original, but modernizing it, as well as pulling old concepts from Rogue Trader. If they really do take great aspects from all the sources, I am optimistic it will be a ton of fun.

And to be perfectly honest, after 20 years I think a minimal update would grow old quickly, as ultimately it would just be more of the same. As good as those rules are, I can see myself playing them for another 20 years.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:35:51


Post by: Geifer


Warhams-77 wrote:
Again via Anthony - Yaktribe.org

From LittlePlasicSoldiers

"We have an info dump of information for you from speaking to the amazing Specialist Games veteran designer Andy Hoare at The Forge World Open Day 2017.

So we are broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to skirmish warfare. We see the edition of Action Points, that can be used to active gangers in a similar way to how Space Hulk works. Different actions will cost different points, such as activating a Heavy will cost two Action Points, whereas your run of the mill Ganger will cost only one.

We are looking at a release schedule much like BloodBlowl, this is the ‘Preview’, launch of the initial box set will follow in the same sort of timescale as from when BloodBowl was ‘Previewed’ then launched.

The box itself will contain the Escher and Goliath gangers we have seen already, the rules, accoutrements and most likely Shadow War terrain. The Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set, and subsequently in individual kits until present. The rules will allow for play in the way we are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.

We will see all the gangs from Hive Primus return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.

HIVE SECONDUS was written about in the Fanatic days, a Hive overrun by Genstealer cult, nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the hive toppled on its side with most of the Cultists surviving resulting in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest f the planet. It is hinted we will be visiting this intreaging story in the future!

We will be posting updates as we get them!"




I want to say basing this game on 8th 40k is a recipe for disaster, but hopefully that's just marketing talk and they rewrote the whole thing (as implied by "tailored to skirmish warfare) and put way, way more thought into it.. I guess we'll see.

I like that they let Escher take front stage, and I say that as someone who liked the vanilla appearance of Orlocks. GW could do with a lot more good female models. More importantly, female human models. Those are stupidly hard to come by for some reason.

The paint job on the shown Escher is all kinds of dodgy, though. Like someone painted them who was told what the eighties were like, but never saw them themselves.

Goliaths are Goliaths. No surprise there. They're growing muscles on muscles now, it seems.

As someone with limited terrain options at my local store, I like the suggestion there might be integration of tunnel fighting. Necromunda had a nice vertical element, but a bit of variety doesn't go amiss.

It's good that they focus on classic gangs first and that there may be Genestealer Cultists. Well, rules for them anyway. The models are here and ready to be used. Would be a shame if we had to wait. Hopefully they'll go the same route as with Bloodbowl and release a PDF get you by list for them.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:36:00


Post by: Kanluwen


I would looooove to know how/if we're getting Arbites.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:37:37


Post by: Theophony


Time for a third job .


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:43:27


Post by: Vorian


 Kanluwen wrote:
I would looooove to know how/if we're getting Arbites.


Given that about 9/10 requests are for Arbites there must be a pretty good chance GW will pick up on it!


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:47:56


Post by: ImAGeek


 Kanluwen wrote:
I would looooove to know how/if we're getting Arbites.


They've said they're doing all the old gangs.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:48:55


Post by: giantearlessgnome


Hopefully that includes the spyre hunters, I used to love the two malcadon sculpts and their fluff.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:50:51


Post by: Insurgency Walker


I must admit that while I don't like how vehicles play out in 8th the small scale shooting stabbing parts work well enough that I think it could be tweaked into a solid game. Fear some size creep but if the miniatures scale with that new inquisition 'grey what's her name' figure I'll be happy.


Automatically Appended Next Post:
Wonder if we will see a maddonna and Bonnie figure, or if they will be inspired by a more contemporary pop idol.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:54:14


Post by: foenixphate


Here's a thought, maybe we will see the old gang metals back as made2order as well satisfying everyone who always wanted them.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:56:55


Post by: Insurgency Walker


 Kanluwen wrote:
I would looooove to know how/if we're getting Arbites.


Arbites were an original gang, so I imagine yes we will see Arbites.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:57:09


Post by: Kanluwen


foenixphate wrote:
Here's a thought, maybe we will see the old gang metals back as made2order as well satisfying everyone who always wanted them.

Given that I don't believe we ever got the "Made to Order: Order"...I'd doubt that will be the case.


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:57:20


Post by: Warhams-77


There will be plastic Arbites according to Atia on B&C last year with new Necromunda


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:57:57


Post by: Insurgency Walker


foenixphate wrote:
Here's a thought, maybe we will see the old gang metals back as made2order as well satisfying everyone who always wanted them.


I think I hear the crying of eBay sellers


Necromunda Underhive, new pics p 53 @ 2017/08/13 13:59:41


Post by: foenixphate


 Insurgency Walker wrote:
foenixphate wrote:
Here's a thought, maybe we will see the old gang metals back as made2order as well satisfying everyone who always wanted them.


I think I hear the crying of eBay sellers


I know, isn't it delicious.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:00:12


Post by: Theophony


 Insurgency Walker wrote:
foenixphate wrote:
Here's a thought, maybe we will see the old gang metals back as made2order as well satisfying everyone who always wanted them.


I think I hear the crying of eBay sellers

It sounds delicious.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:03:56


Post by: ekwatts


Were they considered a legit gang? I never, ever treated them as such. As far as I remember, the whole point of the Arbites was to act as a campaign balancer; if you ended up slated to fight a stupidly powerful gang, you fielded an Arbites force instead because they were pretty much guaranteed to tear through even a very advanced gang.

I doubt they'll miss the opportunity to add Arbites in, however, and I'd buy a box in a flash, but I'm not as mad about their old rules. Hopefully, a new ruleset will lead to them being a more realistically balanced force.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:05:57


Post by: Vorian


There were Enforcers, not Arbites. Different things.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:08:06


Post by: Kanluwen


Vorian wrote:
There were Enforcers, not Arbites. Different things.

They were sold as "Adeptus Arbites Enforcers".


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:08:09


Post by: Insurgency Walker


 ekwatts wrote:
Were they considered a legit gang? I never, ever treated them as such. As far as I remember, the whole point of the Arbites was to act as a campaign balancer; if you ended up slated to fight a stupidly powerful gang, you fielded an Arbites force instead because they were pretty much guaranteed to tear through even a very advanced gang.

I doubt they'll miss the opportunity to add Arbites in, however, and I'd buy a box in a flash, but I'm not as mad about their old rules. Hopefully, a new ruleset will lead to them being a more realistically balanced force.


They were sold as a gang box set.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:09:40


Post by: foenixphate


Wouldn't shock me at this point if Enforcers became a unit for regular 40k as well as an ally to other Imperial forces on the planet.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:10:32


Post by: Insurgency Walker


foenixphate wrote:
Wouldn't shock me at this point if Enforcers became a unit for regular 40k as well as an ally to other Imperial forces on the planet.


They were, its called imperial guard shot gun vets


Automatically Appended Next Post:
 Insurgency Walker wrote:
foenixphate wrote:
Wouldn't shock me at this point if Enforcers became a unit for regular 40k as well as an ally to other Imperial forces on the planet.


They were, its called imperial guard shot gun vets

ya dig?


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:17:57


Post by: Elemental


 General Helstrom wrote:
 Yodhrin wrote:
Hmm. Not convinced by the idea of new rules, was hoping based on Blood Bowl it would be a quick tidy of the existing ones, but I'll reserve judgement until we know more about the postgame.


I'm of the opposite opinion - my one disappointment with Blood Bowl was that they didn't take the opportunity to build a slicker, more '2017' set of rules. As it is I now have a wonderfully produced game with beautiful figures that no-one wants to play with me because it takes forever to even get to half-time :( A new set of skirmish rules, especially if it has a new activation system, sounds amazing!


I just really, really hope they come up with a decent campaign system. The random stuff between missions was the biggest cause of attrition in the last campaign I played in, and a good or bad run of luck there could often make the actual games feel inconsequential.

But hyped, all the same.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:18:36


Post by: Vorian


 Kanluwen wrote:
Vorian wrote:
There were Enforcers, not Arbites. Different things.

They were sold as "Adeptus Arbites Enforcers".


http://www.solegends.com/citcat2005spc/c2005spcp0018-02.htm

They're Enforcers, they were locally recruited and not part of the Arbites - if I remember correctly


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:33:17


Post by: Insurgency Walker


Vorian wrote:
 Kanluwen wrote:
Vorian wrote:
There were Enforcers, not Arbites. Different things.

They were sold as "Adeptus Arbites Enforcers".


http://www.solegends.com/citcat2005spc/c2005spcp0018-02.htm

They're Enforcers, they were locally recruited and not part of the Arbites - if I remember correctly


Ok, the enforcers were to the AA as a PDF is to IG(AM). However they were based on the structure of the arbites, and performed the job of the arbites for the imperial comander, (also commander of the arbites)


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:40:14


Post by: Loopstah


New Necromunda is fantastic news.

Tons of new conversion and bits options for cultists and Renegade mutants and militia is even better news.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:43:26


Post by: anab0lic


Pretty sure if this sells well enough we will be getting a new Mordheim sometime in 2018.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:47:36


Post by: Vorian


 Insurgency Walker wrote:
Vorian wrote:
 Kanluwen wrote:
Vorian wrote:
There were Enforcers, not Arbites. Different things.

They were sold as "Adeptus Arbites Enforcers".


http://www.solegends.com/citcat2005spc/c2005spcp0018-02.htm

They're Enforcers, they were locally recruited and not part of the Arbites - if I remember correctly


Ok, the enforcers were to the AA as a PDF is to IG(AM). However they were based on the structure of the arbites, and performed the job of the arbites for the imperial comander, (also commander of the arbites)


Exactly:

"However, while the Adeptus Arbites are responsible for
ensuring that Imperial Decrees are obeyed across the galaxy,
the role of everyday control and policing usually falls to local
security forces, working under the orders of the Imperial
Commander and his staff. Such is the case on Necromunda,
where policing is carried out by Necromunda Enforcers."

I presume a lot of people are wanting Arbites to double up for 40k too, rather than just Enforcers


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:48:45


Post by: Warhams-77


Warhams-77 wrote:
There will be plastic Arbites according to Atia on B&C last year with new Necromunda


She has re-affirmed this in the War of Sigmar comments an hour ago

https://disqus.com/embed/comments/?base=default&f=warofsigmar&t_i=2317&t_u=https%3A%2F%2Fwar-of-sigmar.herokuapp.com%2Fbloggings%2F2317&t_d=War%20Of%20Sigmar%20-%20Rumors%20and%20rules%20for%20age%20of%20Sigmar&t_t=War%20Of%20Sigmar%20-%20Rumors%20and%20rules%20for%20age%20of%20Sigmar&s_o=default&n_s=1


Also via Twitter - unpainted Goliath and Escher Gangers and new bases









Necromunda Underhive, new pics p 53 @ 2017/08/13 14:49:34


Post by: Malika2


Is it just me, or do they look like single piece models rather than multipart?


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:54:30


Post by: ImAGeek


 Malika2 wrote:
Is it just me, or do they look like single piece models rather than multipart?


'What makes these miniatures even better is that they’ll be available in multi-part, plastic kits – so easy to assemble, customise and paint into a gang of your own.'

From Warhammer Community.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:55:30


Post by: Warhams-77


Edit: got ninjaed with the quote clearing it up

We dont know anything about their poseability. Bodies could be like the new Primaris'. Anyway looking at the plastic's colour these do not seem to be the final models but pre-production miniatures.

But good that Necro gets 6+ plastic gangs basically right from the start Who would have thought last year?


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:56:23


Post by: ShaneTB


If those are from the starter set, which it appears they are, those ones might not be multi-part. Same as previous boxed releases.


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:57:17


Post by: Warhams-77


They are multipart


Necromunda Underhive, new pics p 53 @ 2017/08/13 14:58:31


Post by: Malika2


 ImAGeek wrote:
 Malika2 wrote:
Is it just me, or do they look like single piece models rather than multipart?


'What makes these miniatures even better is that they’ll be available in multi-part, plastic kits – so easy to assemble, customise and paint into a gang of your own.'

From Warhammer Community.


Keep in mind that the single pose models in the 40k starter sets are also 'multi-part', but aren't that posable. So I'm curious to see what will happen here.

Well...either way I'm totally happy here!


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:01:16


Post by: Cosmic Schwung


Yeah, I was assuming those particular models are monopose ones for the starter set.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:03:45


Post by: Warhams-77


The Dark Imperium models don't come with options but the Necromunda ones will - according to the WarCom info.

Tbh anything else would make no sense for Necromunda. You need lots of different weapons. It is as vital to the game as a pitch to Blood Bowl.

I cannot see them going back to models without options, that would be nonsense.

These are not the final kits...




Necromunda Underhive, new pics p 53 @ 2017/08/13 15:05:57


Post by: PsychoticStorm


I am not sure how they managed to get four sets of two models identical from multi part, presumably also multi posed, models.

Usually GW uses the words multi part to mean multi posed models, instead of what the word really means, been many parts, but I am puzzled on how identical all the models shown are, maybe indeed the starter box models will be monoposed?


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:07:12


Post by: MrDwhitey


It wouldn't surprise me if the starter set models are assorted singlepose, with later gang boxes being multipart.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:09:09


Post by: ImAGeek


I assumed they just showed the models built to match the 4 painted ones they were showing off, because they don't want to show off any more yet. Necromunda needs options, as said. I'm not sure they'll have specific starter gangs, I assume the gangs in the starter will be the usual Escher and Goliath gangs, and they'll be released separately later, like with blood Bowl.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:09:19


Post by: Warhams-77


 MrDwhitey wrote:
It wouldn't surprise me if the starter set models are assorted singlepose, with later gang boxes being multipart.


Did they say so?



Necromunda Underhive, new pics p 53 @ 2017/08/13 15:10:28


Post by: Voss


Interesting. Models look pretty good, but the scale creep on the Goliaths could have unfortunate game implications (either better stats or lack of better stats, which people will complain about either way)

Not sure why the blurb mentions cybernetics and gene-mods- those weren't widely available for the baseline gangs, but that makes it sounds like basic gear assumptions.

Is this Forgeworld or GW? Makes a big difference in availability, and expanding the line beyond the box sets (which, since they are plastic, to me suggests GW)


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:13:00


Post by: ImAGeek


Voss wrote:
Interesting. Models look pretty good, but the scale creep on the Goliaths could have unfortunate game implications (either better stats or lack of better stats, which people will complain about either way)

Not sure why the blurb mentions cybernetics and gene-mods- those weren't widely available for the baseline gangs, but that makes it sounds like basic gear assumptions.

Is this Forgeworld or GW? Makes a big difference in availability, and expanding the line beyond the box sets (which, since they are plastic, to me suggests GW)


Specialist Games is part of FW, but they sell stuff via GW and retailers etc (see Blood Bowl).


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:13:29


Post by: AndrewGPaul


I'm assuming the four models shown are pre-production models; could be resins, could be that they don't have enough done yet for a full sprue.
It looks to me like there's joints on the arms, so you should be able to give that Escher with an autogun a lasgun, shotgun, flamer, etc...


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:14:22


Post by: Sarouan


What I see is a perfect conversion material for Astra Militarum/Chaos Cultists/Inquisition in 40k. Can't wait to see these multi part plastic boxes, but I expect some monopose like the Blood Bowl teams.

I wonder if they will include juves. I'm not sure it will be the case, but whatever, honestly. Sooo many things to play with now...can you imagine what you can do with those and the other existing ?


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:15:04


Post by: Elbows


I would bet money on a similar approach to the original Necromunda actually - essentially monopose w/ optional weapons being push-fit. It'd be nice if they threw in different heads, but I doubt it.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:18:35


Post by: Wonderwolf


 ImAGeek wrote:



Specialist Games is part of FW, but they sell stuff via GW and retailers etc (see Blood Bowl).


Other way round. FW is part of the Specialist Games.

Spoiler:








Necromunda Underhive, new pics p 53 @ 2017/08/13 15:24:47


Post by: Nostromodamus


 Elbows wrote:
I would bet money on a similar approach to the original Necromunda actually - essentially monopose w/ optional weapons being push-fit. It'd be nice if they threw in different heads, but I doubt it.


Kinda what I was thinking.

E.G. Escher Ganger is single pose but you can attach either an autogun, lasgun or shotgun.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:27:57


Post by: Cosmic Schwung


Shame these look like they'll look oversized compared to the original models. Would've been nice to supplement our old gangs rather than have us replace them completely. Love all the detail they've been able to cram on them this time though.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:31:54


Post by: Vorian


They are described as multipart kits. I'd imagine they'd be like every other kit GW describes as a multipart kit rather than the most disappointing version you can imagine


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:34:13


Post by: Sarouan


 Nostromodamus wrote:

E.G. Escher Ganger is single pose but you can attach either an autogun, lasgun or shotgun.


If there is a lasgun possibility, then say hello to the Xenonian Regiment (the first one on the last line on the picture below)



Necromunda Underhive, new pics p 53 @ 2017/08/13 15:34:52


Post by: foenixphate


Cosmic Schwung wrote:
Shame these look like they'll look oversized compared to the original models. Would've been nice to supplement our old gangs rather than have us replace them completely. Love all the detail they've been able to cram on them this time though.


People do come in different sizes though, so a good mix wouldn't look too outlandish.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:36:25


Post by: complex57


My body is ready.


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:40:12


Post by: judgedoug


 BrookM wrote:
Dodgy paintjob


Lol no


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:40:36


Post by: Genoside07


I just hope the scale is close so I can mix and match old with new.. but after seeing the new marines versus old ones.. it makes me worry..


Necromunda Underhive, new pics p 53 @ 2017/08/13 15:48:34


Post by: Moloch


Vorian wrote:
 Kanluwen wrote:
Vorian wrote:
There were Enforcers, not Arbites. Different things.

They were sold as "Adeptus Arbites Enforcers".


http://www.solegends.com/citcat2005spc/c2005spcp0018-02.htm

They're Enforcers, they were locally recruited and not part of the Arbites - if I remember correctly


Ah, the memories...I actually painted those Arbites. Was thrilled to see that the paint scheme seened to stick.


Necromunda Underhive, new pics p 53 @ 2017/08/13 16:15:48


Post by: Dr Mathias


Well I'm in.

I had about six gangs back in the old days, unloaded it all... pretty much assumed I'd never play again.

Re-collected Escher, Cawdor, Redemption, Delaque and Spyerers over the last few years. Just need to find time to paint 'em


Necromunda Underhive, new pics p 53 @ 2017/08/13 16:23:24


Post by: Freddy Kruger


Oh god.

If you get a decent amount of hangers in a box, (say, 10 minimum) my dream of an entire IG regiment of house Cawdor minis as an Redemption Crusade army will become a reality...

DO IT GW.

DO IT!!!


Necromunda Underhive, new pics p 53 @ 2017/08/13 16:26:02


Post by: kestral


Looks good... ...but... ...they may be larger than space marines which would limit their use for me. Stupid scale creep.


Necromunda Underhive, new pics p 53 @ 2017/08/13 16:42:08


Post by: adamsouza


From LittlePlasicSoldiers
We have an info dump of information for you from speaking to the amazing Specialist Games veteran designer Andy Hoare at The Forge World Open Day 2017.

So we are broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to skirmish warfare. We see the edition of Action Points, that can be used to active gangers in a similar way to how Space Hulk works. Different actions will cost different points, such as activating a Heavy will cost two Action Points, whereas your run of the mill Ganger will cost only one.

We are looking at a release schedule much like BloodBlowl, this is the ‘Preview’, launch of the initial box set will follow in the same sort of timescale as from when BloodBowl was ‘Previewed’ then launched.

The box itself will contain the Escher and Goliath gangers we have seen already, the rules, accoutrements and most likely Shadow War terrain. The Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set, and subsequently in individual kits until present. The rules will allow for play in the way we are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.

We will see all the gangs from Hive Primus return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.

HIVE SECONDUS was written about in the Fanatic days, a Hive overrun by Genstealer cult, nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the hive toppled on its side with most of the Cultists surviving resulting in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest f the planet. It is hinted we will be visiting this intreaging story in the future!

We will be posting updates as we get them!



Necromunda Underhive, new pics p 53 @ 2017/08/13 16:42:09


Post by: Flashman


I want Ratskins

That is all.

Spoiler:


Necromunda Underhive, new pics p 53 @ 2017/08/13 16:42:18


Post by: Elbows


Yeah the scale creep could be an issue for sure.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:04:09


Post by: Brutallica


Ive never tried Necromunda, what made it so good?

Id much rather play with my SW models than some junkie hiveworld ganger.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:07:18


Post by: Kirasu


 Brutallica wrote:
Ive never tried Necromunda, what made it so good?

Id much rather play with my SW models that some junkie hiveworld ganger.


An actual setting? Shadow War has no storyline or setting, it's just a bad version of any other skirmish game. Also Necromunda sounds like it will be based on unit activations which is how almost every modern and successful skirmish game works.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:07:38


Post by: totalfailure


Congrats to those who were right this time, and at least think they got what they wanted. I'm still out. There are just too many games, and too little playing time out there these days for me. I don't think there is any big or small box release from GW in boxed games that could get my attention these days. Good luck for Necromunda; hope it goes better than Blood Bowl 2016.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:09:36


Post by: Galas


Source:
https://www.lavozdehorus.com/video-especial-tony-cottrell-respuestas-nuestras-preguntas/

-Necromunda box is gonna be below the 100€ mark.
-An escher is taller than a old space marine. So the new Necromunda is probably be in line with the newer Deathguard, Thousand Sons, Deatwathc and Primris.
(Plus, not necromunda related, but FW upgrade packs for primaris dark and blood angels and space wolves confirmed)


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:11:34


Post by: JoeRugby


Scale creep would make me sad......


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:11:36


Post by: Intercessor


This is massive... its amazing... its what I've been waiting for since I came back to the hobby four years ago! SO happy!


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:13:12


Post by: MLaw


 BrookM wrote:
Dodgy paintjob aside, this model has all the cues from the classic Escher gangers, even including a bit of tiger print



That weapon in her hand is exactly the pistol I was expecting.. minus the piratey grip.. but yup.. called that one (and the return of Necro)


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:21:45


Post by: Mymearan


 totalfailure wrote:
Congrats to those who were right this time, and at least think they got what they wanted. I'm still out. There are just too many games, and too little playing time out there these days for me. I don't think there is any big or small box release from GW in boxed games that could get my attention these days. Good luck for Necromunda; hope it goes better than Blood Bowl 2016.


Considering Blood Bowl is an incredible success, that would be pretty awesome.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:24:51


Post by: MonkeyBallistic


 JoeRugby wrote:
Scale creep would make me sad......


Honestly, I'm not seeing any scale creep here. The Eschers look like they're on 25mm bases, which would make them about 30mm tall. The Goliaths seem to be on 32mm bases and are about as tall as their base is wide. I'd say they're basically the same size as other recent human ( and human hybrid) minis in 40k


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:38:39


Post by: Crimson


You can pretty accurately asses the sizes of the models by the bases. The Escher are pretty tall. Greyfax sized, maybe. Taller than Cadians definitely. Despide being wide, the Goliaths are not freakishly tall.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:45:01


Post by: Voss


Galas wrote:An escher is bigger than a old space marine.

What?
No, really.
What?

That doesn't seem right. It doesn't even look correct with those models on 25mm bases.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:48:37


Post by: Malika2


Hmm, weren't the old Space Marines models as tall as a regular human model anyways?


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:52:15


Post by: Galas


Yep. And I'm sure that those hairs are gonna add some mm to the Escher size. Plus, like Greyfax, they have upright poses. Not squatting, not running forward.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:53:09


Post by: Lupus Mortem


Necromunda was the first GW game that I played. Buying the 2-gang set is a given for me and I'm glad to hear all gangs will be released. House Delaque shall rise again.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:54:06


Post by: Crimson


I guess the Escher are about 35 mm tall, not counting the hair.


Necromunda Underhive, new pics p 53 @ 2017/08/13 17:59:53


Post by: Carnikang


Ooo, more bits for GSC conversions...

Was there ever a Genecult in Necromunda?


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:00:40


Post by: JoeRugby


It's beyond my abilities

so I'd be very greatful if someone could do the actual measurements from some kind of photoshop.

:Thumbsup:


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:06:39


Post by: totalfailure


 Mymearan wrote:
 totalfailure wrote:
Congrats to those who were right this time, and at least think they got what they wanted. I'm still out. There are just too many games, and too little playing time out there these days for me. I don't think there is any big or small box release from GW in boxed games that could get my attention these days. Good luck for Necromunda; hope it goes better than Blood Bowl 2016.


Considering Blood Bowl is an incredible success, that would be pretty awesome.


Maybe in your area....there was a burst of activity to start out that is all but dead around here. No players; leagues collapsed. How much coverage is it getting in White Dwarf the last few months? Almost none other than release announcements?


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:07:45


Post by: MonkeyBallistic


Not exactly scientific, but measuring the Warhammer Community photo of the Escher with the pistol on my iPad screen, her base is about 86mm in diameter in the pic and she's about 114mm to the top of her head. That makes her 114/86*25 around 33mm tall.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:07:46


Post by: Clockpunk


Hoody Hoo, and my word - GW *can* make female minis! Awesome-looking news as well.

Everything about his release sounds/looks awesome - especially the action point system. Here's hoping the box set includes loads of walkways and supports for true multi-level terrain out of the box.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:08:17


Post by: Cosmic Schwung


 Carnikang wrote:
Ooo, more bits for GSC conversions...

Was there ever a Genecult in Necromunda?


Apparently Hive Secondus was riddled with them so it got nuked.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:23:36


Post by: Voss


 Galas wrote:
Yep. And I'm sure that those hairs are gonna add some mm to the Escher size. Plus, like Greyfax, they have upright poses. Not squatting, not running forward.


Ah. By 'big' you just mean 'tall'


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:25:21


Post by: bubber


when they say 'easy to convert' i wonder if the weapons will all have pinned hands so you just pluck off one weapon & add a new one?


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:29:56


Post by: zedmeister


They'll get weapon close combat and ranged options for ganger and resin upgrades. The kits have been crafted so that even the hair is separate of the heads.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:30:08


Post by: Galas


Voss wrote:
 Galas wrote:
Yep. And I'm sure that those hairs are gonna add some mm to the Escher size. Plus, like Greyfax, they have upright poses. Not squatting, not running forward.


Ah. By 'big' you just mean 'tall'


Yes, sorry. I have corrected that.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:35:28


Post by: Voss


They look like they're scaled like Sisters of Silence- I put mine on 25mm bases, and the ones in a wide stance hit the base edges like that escher with a rifle.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:40:46


Post by: ekwatts


 Kirasu wrote:
 Brutallica wrote:
Ive never tried Necromunda, what made it so good?

Id much rather play with my SW models that some junkie hiveworld ganger.


An actual setting? Shadow War has no storyline or setting, it's just a bad version of any other skirmish game. Also Necromunda sounds like it will be based on unit activations which is how almost every modern and successful skirmish game works.


Shadow War is set on Armageddon, during the war there.

Also, fairly certain the previous poster was trolling.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:43:32


Post by: Starfarer


 Carnikang wrote:
Ooo, more bits for GSC conversions...

Was there ever a Genecult in Necromunda?


Not as an official gang, but there were rules to fight against them in the Outlanders expansion. However, from what they mentioned about Hive Secondus, it is a sure bet there will be rules for GSC at some point.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:47:33


Post by: Wonderwolf


 ekwatts wrote:


Shadow War is set on Armageddon, during the war there.

Also, fairly certain the previous poster was trolling.


True, though GW quickly added rules for all kinda stuff that didn't strictly fit the Shadow War background and setting, i.e. Tau Pathfinders, AdMech, Genestealer Cult, etc.., because quite a lot of people wanted to adapt it as a more "generic" kind of Skirmish game or Kill Team replacement instead of playing it for what it was.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:49:37


Post by: JoeRugby


 MonkeyBallistic wrote:
Not exactly scientific, but measuring the Warhammer Community photo of the Escher with the pistol on my iPad screen, her base is about 86mm in diameter in the pic and she's about 114mm to the top of her head. That makes her 114/86*25 around 33mm tall.


Ta dude


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:55:11


Post by: NenkotaMoon


The excuse for no plastic SoB are fewer and fewer with some of these model reveals.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:56:45


Post by: nicromancer


 Malika2 wrote:
Hmm, weren't the old Space Marines models as tall as a regular human model anyways?


Smaller in most cases thanks to their "I just pooped myself" pose and lack of a waist.

making the ganers taller allows them to be a bit more realistically proportioned ,whilst having more detail.
I can dig it.


Necromunda Underhive, new pics p 53 @ 2017/08/13 18:59:27


Post by: Gamingdog


So many questions.

will there be additional poses in the starter box? so far we see 2 esher and 2 goliath, both with arm swaps. will we be able to create gang leaders heavy's and juives out of the starter box and how many various poses will be in the starter? will these starter box gangs get there own gang box release with differant models in it? what will the price point be? will it be released this year or next?


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:01:45


Post by: Kirasu


Wonderwolf wrote:
 ekwatts wrote:


Shadow War is set on Armageddon, during the war there.

Also, fairly certain the previous poster was trolling.


True, though GW quickly added rules for all kinda stuff that didn't strictly fit the Shadow War background and setting, i.e. Tau Pathfinders, AdMech, Genestealer Cult, etc.., because quite a lot of people wanted to adapt it as a more "generic" kind of Skirmish game or Kill Team replacement instead of playing it for what it was.


Which was my point. It has no setting because every single army can be used. Necromunda is a setting since it restricts available factions and models.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:08:26


Post by: ImAGeek


Gamingdog wrote:
So many questions.

will there be additional poses in the starter box? so far we see 2 esher and 2 goliath, both with arm swaps. will we be able to create gang leaders heavy's and juives out of the starter box and how many various poses will be in the starter? will these starter box gangs get there own gang box release with differant models in it? what will the price point be? will it be released this year or next?


We haven't seen any arm swaps yet.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:12:22


Post by: insaniak


 NenkotaMoon wrote:
The excuse for no plastic SoB are fewer and fewer with some of these model reveals.
The excuse for no plastic SoB was negated when they released plastic SoB.


 Galas wrote:
-An escher is taller than a old space marine. So the new Necromunda is probably be in line with the newer Deathguard, Thousand Sons, Deatwathc and Primris.

... sigh...

Well, it was nice while it lasted. But that just put this into the same territory as the newer 40K releases - pretty models that I'll look at, but never bother buying because they don't fit with what I already own.



Necromunda Underhive, new pics p 53 @ 2017/08/13 19:15:26


Post by: Kirasu


If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:16:31


Post by: Crimson


It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:17:33


Post by: ImAGeek


 Kirasu wrote:
If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.


No they aren't?


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:21:30


Post by: MonkeyBallistic


 Crimson wrote:
It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:24:04


Post by: Kirasu


 ImAGeek wrote:
 Kirasu wrote:
If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.


No they aren't?


All of primaris marine models are single pose multi-part.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:28:02


Post by: Grot 6


Those Escher are going to look great tooled up in Primaris armor.

I need a few of those goliaths to punk out my Orks, as well.

I might even have to take over a gang of orks and bring them into Necromunda.

These do not look scaled at all, its as if a 3/ 3 quarter inch G.I Joe and a green plastic army man had a love child.

do those sculpts look like Gak!


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:28:32


Post by: Wonderwolf


 Kirasu wrote:


Which was my point. It has no setting because every single army can be used. Necromunda is a setting since it restricts available factions and models.


But that's not the product GW made.

Shadow War as initially released had a very specific setting and the armies available (BA Scouts, Orks, Guard) fit that setting.

GW only came out with rules for the rest later due to popular demand from people who wanted to ignore the setting.

If there's similar demand by people to play Necromunda with Tau Pathfinders vs. Necrons, they might do it again.

The restriction on factions is arguably tighter in SWA (only three factions vs. some 6 or 8 even in the most basic Necromunda). Ignore-the-background-and-have-a-laugh-with-whatever-minis-you-have-bolt-on-rules dont change the original setting. There're plenty of rules of this kind with the old Necromunda, allowing people to add Space Marines and Bikes and whatnot.



Necromunda Underhive, new pics p 53 @ 2017/08/13 19:30:08


Post by: Grot 6


 MonkeyBallistic wrote:
 Crimson wrote:
It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.


Considering that those figures are on 32 mm bases, they are friggin huge.

I dearly hope that those were just the working die sculpts, and not the real product.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:33:44


Post by: MonkeyBallistic


 Grot 6 wrote:
 MonkeyBallistic wrote:
 Crimson wrote:
It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.


Considering that those figures are on 32 mm bases, they are friggin huge.

I dearly hope that those were just the working die sculpts, and not the real product.


The Eschers are on 25mm bases and are not huge. The Goliaths are on 32mm bases and are meant to be big lads.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:36:30


Post by: Kirasu


Wonderwolf wrote:
 Kirasu wrote:


Which was my point. It has no setting because every single army can be used. Necromunda is a setting since it restricts available factions and models.


But that's not the product GW made.

Shadow War as initially released had a very specific setting and the armies available (BA Scouts, Orks, Guard) fit that setting.

GW only came out with rules for the rest later due to popular demand from people who wanted to ignore the setting.

If there's similar demand by people to play Necromunda with Tau Pathfinders vs. Necrons, they might do it again.

The restriction on factions is arguably tighter in SWA (only three factions vs. some 6 or 8 even in the most basic Necromunda). Ignore-the-background-and-have-a-laugh-with-whatever-minis-you-have-bolt-on-rules dont change the original setting. There're plenty of rules of this kind with the old Necromunda, allowing people to add Space Marines and Bikes and whatnot.



What are you talking about when you say other factions were "later"?. They were all released at exactly the same time, just in a different book.

Yes necromunda had rules to add single models such as a space marine but not a faction. With necromunda tossing aside shadow wars rules it's pretty apparent that it was just another one of their spring "throw away games", not a serious attempt at anything other than marketing new mechancium terrain and depleting the inventory of the cringe worthy sm scouts.




Necromunda Underhive, new pics p 53 @ 2017/08/13 19:40:28


Post by: Grot 6


 MonkeyBallistic wrote:
 Grot 6 wrote:
 MonkeyBallistic wrote:
 Crimson wrote:
It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.


Considering that those figures are on 32 mm bases, they are friggin huge.

I dearly hope that those were just the working die sculpts, and not the real product.


The Eschers are on 25mm bases and are not huge. The Goliaths are on 32mm bases and are meant to be big lads.


I honestly can't tell. I am still trying to get over the crap paint job on them.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:40:45


Post by: ImAGeek


 Kirasu wrote:
 ImAGeek wrote:
 Kirasu wrote:
If the newer sets are an indication we will get single-pose multi-part models with weapon swaps. I would expect 2 different poses for gangers, 1 heavy, 1 leader, 1-2 juves for Escher. Gw really is getting away from multi-pose models.


No they aren't?


All of primaris marine models are single pose multi-part.


They have one less joint of flexibility than previous space marines. That doesn't make them single pose.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:42:26


Post by: Thargrim


 ekwatts wrote:
I understand that not everyone is into Blanches art or design work; it's all subjective, of course. But so much of the look and style of 40k is basically torn right out of Blanche that his persistent detractors really do have to make some impressive leaps into their own fantasy in order to slate him.

John Blanche is as 40k, through and through, as much as Jes Goodwin and Rick Priestley. You might not like him, but don't go rewriting history in order to count him out.


I believe he also did the cover art for the very first edition of WH fantasy. So he's basically been around and shaping the look of GW stuff since before 40k was even dreamed up. The thing about Necromunda is its supposed to have a wacky 80s inspired weirdness, with a dose of cyberpunk/cybergoth styling. I like the looks of these new models so far, and hopefully the rest of the gangs are just as good. The sad thing is i've already got my plate full with dark imperium, still painting the blood bowl set etc. GW keeps knocking it out of the park and there simply isn't enough time or money to do everything. Especially because painting everything is what takes so much time. So now i'm contemplating selling off the 40k stuff I just bought in an attempt to switch to Necromunda...and then when Titanicus comes out i'll be banging my head against the wall.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:44:31


Post by: Wonderwolf


 Kirasu wrote:


What are you talking about when you say other factions were "later"?. They were all released at exactly the same time, just in a different book.



Um .. no? The separate Shadow War Armageddon book outside the box was not originally planned and fast-tracked by GW due to the crazy demand. At that stage they added the rules for factions other than BA Scouts, Orks or Guard.

It took two or three weeks of people afraid they wouldn't get rules at all after the box sold out in a few minutes, and several more weeks for GW to get the unplanned re-print (with added factions) to the store (including a rare two-week pre-order window for people to get in).

The game was released as a game for BA scouts and/or Guard vs. Orks. Had it been less successful, that is all it would've ever been.

Great news for those of you after a copy of the rules for Shadow War: Armageddon.

Following the unprecedented demand for this game, our book team have thrown themselves into creating a new rulebook you’ll be able to order separately. Not content just to make the book a copy of the one that appears in the boxed game, though, they have also added in all the extra content too: all the factions that have had their rules published as PDFs will be included. And, following numerous requests we’ve received from the community (that’s you), we’ll be adding in two new factions – the Battle Sisters of the Adepta Sororitas and warbands from the Inquisition.

How cool is that?

The book will be available to pre-order on Saturday the 22nd of April.


https://www.warhammer-community.com/2017/04/09/shadow-war-armageddon-the-rules-available-soongw-homepage-post-4/


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:45:28


Post by: ImAGeek


The rules for the other factions were released as a download at the same time as the game was released.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:46:11


Post by: insaniak


 MonkeyBallistic wrote:


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.

Being bigger than recent 40k releases isn't the problem. It's being bigger than the existing Necromunda range that is likely to cause consternation amongst veteran players.

I would have loved new models to supplement my current Escher, Orlock, Goliath and Ratskin gangs. I'm not interested in replacing those models.


Automatically Appended Next Post:
How about we take the Shadow Wars discussion to its own thread?


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:51:43


Post by: Galas


 MonkeyBallistic wrote:
 Crimson wrote:
It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.


Yeah, people shouldn't make a fuss about this at least before we have comparing pics. I'm pretty sure they are gonna be in the same size range as all of those models.


Necromunda Underhive, new pics p 53 @ 2017/08/13 19:53:06


Post by: Grot 6


Any word on the rules set?

Misisons?

New Maps?

New Hives?



Necromunda Underhive, new pics p 53 @ 2017/08/13 20:04:30


Post by: Galas


 insaniak wrote:
 MonkeyBallistic wrote:


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.

Being bigger than recent 40k releases isn't the problem. It's being bigger than the existing Necromunda range that is likely to cause consternation amongst veteran players.

I would have loved new models to supplement my current Escher, Orlock, Goliath and Ratskin gangs. I'm not interested in replacing those models.


Automatically Appended Next Post:
How about we take the Shadow Wars discussion to its own thread?

Old Necromunda Escher are actually taller than current Space Marines. I don't think the news ones are gonna be in different scales to be noticiable. I can be wrong, and to be honest I'm not gonna bet about this because sure GW loves to make models bigger, since the old Fantasy Empire plastic of 5th to 7th and even before. Personally I don't really mind. Newer figures have been made slightly bigger since... since ever. As technology improved.
Spoiler:


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:31:15


Post by: GoatboyBeta


 Galas wrote:
 MonkeyBallistic wrote:
 Crimson wrote:
It is kinda annoying that now that we finally got marines that are properly scaled to the normal humans they release bigger normal humans...


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.


Yeah, people shouldn't make a fuss about this at least before we have comparing pics. I'm pretty sure they are gonna be in the same size range as all of those models.


IIRC neither the Escher or Goliath houses are exactly baseline humans. So I wouldn't want to call scale creep until the other gangs are shown anyway.


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:31:40


Post by: Vorian


Now I have basically every old model there is outside of the very rare stuff - but I don't feel GW should be obligated to keep in scale with 21 year old models at all.

They are 21 years old! Make them at the modern 40k scale.


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:35:56


Post by: youwashock


New Escher look great? I'm in.


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:40:21


Post by: insaniak


Vorian wrote:
Now I have basically every old model there is outside of the very rare stuff - but I don't feel GW should be obligated to keep in scale with 21 year old models at all.

They are 21 years old! Make them at the modern 40k scale.

Nobody is saying GW are obligated to release new models in the same scale as the old range. They can use whatever scale they want.

A customer saying that the scale determines whether or not they will buy a product is not a statement that the company has an obligation to use a particular scale.


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:44:56


Post by: Gogsnik


Wow, if those are a taste of what the new models are going to look like that's pretty awesome. I'd really like to see them take the rasta ash waste nomads look someone had in the old Gang War magazine and use that, although I guess the Ratskin's are going to be pretty sweet.


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:45:42


Post by: Chairman Aeon


 insaniak wrote:

A customer saying that the scale determines whether or not they will buy a product is not a statement that the company has an obligation to use a particular scale.


And nor is it indicative of a majority of customers.

I prefer the taller scale as it allows less "heroic" proportions.

PS: 40K has never been a scale game. ^_~


Necromunda Underhive, new pics p 53 @ 2017/08/13 20:49:22


Post by: Platuan4th


Chairman Aeon wrote:
 insaniak wrote:

A customer saying that the scale determines whether or not they will buy a product is not a statement that the company has an obligation to use a particular scale.


And nor is it indicative of a majority of customers.

I prefer the taller scale as it allows less "heroic" proportions.

PS: 40K has never been a scale game. ^_~


All this talk of scale, I had to check and make sure I wasn't at Allspark, Seibertron, TFW, or some other Transformers board.


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:06:04


Post by: Elbows


I suppose I should start grumbling about having to build a Necromunda table now.

My best friend mentioned vaguely wanting to play Mordheim and I built a whole damn table...grrrr...might end up doing that again.


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:06:37


Post by: Inquisitor Kallus


 Platuan4th wrote:
Chairman Aeon wrote:
 insaniak wrote:

A customer saying that the scale determines whether or not they will buy a product is not a statement that the company has an obligation to use a particular scale.


And nor is it indicative of a majority of customers.

I prefer the taller scale as it allows less "heroic" proportions.

PS: 40K has never been a scale game. ^_~


All this talk of scale, I had to check and make sure I wasn't at Allspark, Seibertron, TFW, or some other Transformers board.




Fellow Transfan?

Loving all the necro stuff, cant wait for more news and photos


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:09:58


Post by: insaniak



Automatically Appended Next Post:
Chairman Aeon wrote:
 insaniak wrote:

A customer saying that the scale determines whether or not they will buy a product is not a statement that the company has an obligation to use a particular scale.


And nor is it indicative of a majority of customers.

If people are going to keep countering arguments that nobody actually made, this thread is going to get weird really quickly...


 Galas wrote:

Old Necromunda Escher are actually taller than current Space Marines.

Only if you count the hair.




Necromunda Underhive, new pics p 53 @ 2017/08/13 21:19:32


Post by: Rydria


 youwashock wrote:
New Escher look great? I'm in.
They do look incredible i'm definitely going to get a few boxes to not only use in necromunda but to also use as chaos cultists in 40k, it will be nice to mix in some female cultists to diversify the mob.


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:20:38


Post by: JoeRugby


After monkeyballistics post and then doing the same and putting my ruler to the screen I'm a lot happier about the size of the minis now (especially if their in combat heals)


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:35:17


Post by: Jehan-reznor


Need to see more factions!
Hope Escher will be in the starter box


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:37:48


Post by: Lockark


I think the new models look great. I can't wait to see cawdor, redemption and scavy. I never really played with any of the outlanders gangs since they were already oop and the rules impossible to easily find by the time I got into necromunda.

I would also like to note that these ganger models will be huge for people looking for chaos cultists and inquisition goons. Will make a lot of good bases for conversations let alone with the right paint jobs will probably pass with little to no conversations.


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:38:15


Post by: Platuan4th


 Jehan-reznor wrote:
Need to see more factions!
Hope Escher will be in the starter box


Escher is in the starter box.


Necromunda Underhive, new pics p 53 @ 2017/08/13 21:59:45


Post by: krazynadechukr


I am really hoping they are scaled (sized) appropriately in relation to the new Primaris'. (Please no rants on the scale issue, just shut up Meg. One way ticket to mute you town!)

[Thumb - Primaris_Intercessor_BA_1_comp (1).jpg]


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:22:30


Post by: unmercifulconker


I too hope they are scaled well. The Goliath lads are perfect as Brutes for Marauder squads, since they look worthy of 3 wounds.

I would be quite guttered though if the majority of the gangers ended up being way taller than normal guardsmen, cultists etc.

Oooohhh what if that rumour engine image from a while ago with the banner thingy that people thought it was either a SoB banner or part from a Minostorum Priest. What if it's a part from the Redemptionists or Cawdor?


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:24:16


Post by: MLaw


The one on platform shoes stands pretty tall.. I mean.. is anyone surprised by that? The one that is in regular boots looks normal to me.. The Goliath all look pretty normal. As per usual, we won't really know until we have them in hand.


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:33:23


Post by: complex57


I will say that I do hope that isn't going to be the common size for all the Goliath pistols.

I'm kinda hoping that is some form of grenade launcher or rotating shotgun.


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:36:38


Post by: MLaw


 krazynadechukr wrote:
I am really hoping they are scaled appropriately to the new Primaris (scale).


Primaris weren't re-scaled, they were re-proportioned. The heads and hands remained the same scale and the body had it's proportions adjusted to match the lore. Humans are human scale as they should be (28-32ishmm to the eye depending on intended height). I know most people aren't going to understand the distinction but humans are meant to be the baseline. If they make humans bigger, then everything else will have to be bigger. That's how setting a scale works.

That said.. if you meant to say you hope the humans are reproportioned as to not have giant balloon hands and feet and truncated abdomens.. then yes.. I agree. The average human (heroic scaled) should be 8 heads high and the width of 2 hands should be about the width of their face. The chest should be about 2 heads wide. Elbows should rest at the ribcage and fingertips in a lowered and relaxed arm should rest mid-thigh. Knees should be about the middle of the leg. These are all basic landmarks that I had to learn as an illustrator. They are guidelines and not rules but the further you get from these, the more the look will start to skew. By comparison.. you establish scale by saying.. on a average human, eye level at this scale (regardless of all this talk about overblown 25mm or 28mm isn't a real scale.. ).. once you declare that this is a base unit of measurement, then you have said that in the scale for this game, 28mm = ~5' (or average eye level according to google). If something in this scale is meant to stand 8' tall, then you'll want to add just under half of that again to properly represent 8'. This will be roughly 40mm for a roughly 8' figure. Guess how tall Primaris are..

Sorry for being off-topic but I keep seeing people talking about scale and proportions and it's been irking me.


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:39:53


Post by: kendoka


As requested, the new Necromundians in a lineup with older GW miniatures:







Both the Escers and the Goliaths are about a head taller than the previous metal miniatures - and about the same height as more recent releases.
Also, as you can see, the height of GW miniatures vary alot (just as people IRL).



Necromunda Underhive, new pics p 53 @ 2017/08/13 22:46:08


Post by: MLaw


For the record, that big fellow you put in the middle is a conversion if you weren't aware.


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:51:16


Post by: unmercifulconker


A godly conversion at that.

Ken doing the Emperor's work! I wish Exalts would show or something.


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:54:04


Post by: Tannhauser42


While I still have all my old metal Escher gangers somewhere, I think I'll use the Second Coming of Necromunda as a good excuse to hunker down and really work on my Raging Heroes Jailbirds models.

By the way, anyone want to start a betting pool to see how long it takes for Raging Heroes to have a Necromunda-inspired sale for their Jailbirds models?


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:55:33


Post by: kendoka


 MLaw wrote:
For the record, that big fellow you put in the middle is a conversion if you weren't aware.


They are all my minis, the big fella is just the free AoS mini I got with White Dwarf, he is no taller than the original one (not counting the Duardin/Dwarf mohawk).


Necromunda Underhive, new pics p 53 @ 2017/08/13 22:58:59


Post by: Zognob Gorgoff


Wow coming online to all this I needed new trousers...
kendoka wrote:As requested, the new Necromundians in a lineup with older GW miniatures:
Spoiler:








Both the Escers and the Goliaths are about a head taller than the previous metal miniatures - and about the same height as more recent releases.
Also, as you can see, the height of GW miniatures vary alot (just as people IRL).


My oh my great work putting that together thx!
MLaw wrote:For the record, that big fellow you put in the middle is a conversion if you weren't aware.
lol it's his model.


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:10:02


Post by: kendoka


Note that all the new Necromundians blend in fine with the older GW minis - well, except for the transgender Goliath with the red bra, that is

This said, I am really pleased that GW dropped the "Tom of Finland" look for the Goliaths (NSFW?):

Spoiler:


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:11:19


Post by: Warhams-77


Isnt Greyfax on a 32mm base?


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:12:52


Post by: kendoka


Warhams-77 wrote:
Isnt Greyfax on a 32mm base?


Yes, she was.
I cut her loose and reattached her on a 25 mm base just for this group shot.

I put all miniatures (except for the unreleased Necromundians) next to each other when I took the photos - so their relative sizes are exactly correct. Note however that I have washers (to add weight and to be able to use magnetic trays) under a few of the bases - and that some minis have rather high scenic bases.


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:17:18


Post by: Warhams-77


Brother Aiwass on B&C correcting the height of boots difference to better compare the actual scale of the bodies



They arent much different


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:20:24


Post by: insaniak


 kendoka wrote:
As requested, the new Necromundians in a lineup with older GW miniatures:

Thanks for that.

So yes, as feared, they're gigantic.


I might be excited enough about new models to wait and see how they actually look mixed in with the old models... if it's not too glaring on the tabletop, then it can just pass off as normal human variation, although it makes conversions between them trickier. But it's certainly dulled my enthusiasm considerably.


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:22:30


Post by: Warhams-77


Thanks, Ken


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:26:41


Post by: Inquisitor Kallus


 insaniak wrote:
 kendoka wrote:
As requested, the new Necromundians in a lineup with older GW miniatures:

Thanks for that.

So yes, as feared, they're gigantic.




Dont forget she is wearing pretty big platform shoes


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:41:49


Post by: BigDaddio


With all this excitement over a new edition of the game I nearly forgot about the awesome Redemptioist Gang I converted....which was stolen a couple years ago. :-(

At least I still have all my Van Saar conversions! Looking forward to seeing the new rules.



Necromunda Underhive, new pics p 53 @ 2017/08/13 23:48:28


Post by: nerdfest09


Ahhh wonderful I can get into this for sure!


Necromunda Underhive, new pics p 53 @ 2017/08/13 23:52:08


Post by: tyrannosaurus


 Thargrim wrote:
 ekwatts wrote:
I understand that not everyone is into Blanches art or design work; it's all subjective, of course. But so much of the look and style of 40k is basically torn right out of Blanche that his persistent detractors really do have to make some impressive leaps into their own fantasy in order to slate him.

John Blanche is as 40k, through and through, as much as Jes Goodwin and Rick Priestley. You might not like him, but don't go rewriting history in order to count him out.


I believe he also did the cover art for the very first edition of WH fantasy. So he's basically been around and shaping the look of GW stuff since before 40k was even dreamed up. The thing about Necromunda is its supposed to have a wacky 80s inspired weirdness, with a dose of cyberpunk/cybergoth styling.


The whole aesthetic of Necromunda came out of 2000AD which began in the 70s. Necromunda is, to all intents and purposes, Megacity 1. Citadel produced Judge Dredd miniatures from 1985, with the miniatures evolving into the Arbites. Maegacity 1 had different gangs such as the 'Fatties' and 'Angels', which shaped the aesthetic of the first gangs from Confrontation. 2000AD was hugely popular at the time that Rogue Trader was introduced as well so if anything shaped the look of 40K it was artists such as Ian Gibson and Alan Moore who were imitated by people such as Blanche. Everything is derivative but there was some incredible talent coming out of Britain in the 70s and 80s which was hugely influential.


Necromunda Underhive, new pics p 53 @ 2017/08/14 00:25:15


Post by: krazynadechukr


The Goliaths are on 32mm bases and the gals are on 25mm...


Necromunda Underhive, new pics p 53 @ 2017/08/14 00:31:47


Post by: argonak


 Inquisitor Kallus wrote:
 insaniak wrote:
 kendoka wrote:
As requested, the new Necromundians in a lineup with older GW miniatures:

Thanks for that.

So yes, as feared, they're gigantic.




Dont forget she is wearing pretty big platform shoes


And has her hair in like a two foot pony tail.


Necromunda Underhive, new pics p 53 @ 2017/08/14 00:59:50


Post by: nerdfest09


I'm going to be very interested to see the Van Saar gang, that's my choice to play with!


Necromunda Underhive, new pics p 53 @ 2017/08/14 01:04:28


Post by: EnTyme


insaniak wrote:
 kendoka wrote:
As requested, the new Necromundians in a lineup with older GW miniatures:

Thanks for that.

So yes, as feared, they're gigantic.


I might be excited enough about new models to wait and see how they actually look mixed in with the old models... if it's not too glaring on the tabletop, then it can just pass off as normal human variation, although it makes conversions between them trickier. But it's certainly dulled my enthusiasm considerably.


They're not "gigantic", they're in line with modern releases. I'm sorry if you expected a plastic mini cast in 2017 to be the same size as a pewter mini cast in 1995, but that's on you, not GW.


Necromunda Underhive, new pics p 53 @ 2017/08/14 01:11:25


Post by: timd


 complex57 wrote:
I will say that I do hope that isn't going to be the common size for all the Goliath pistols.

I'm kinda hoping that is some form of grenade launcher or rotating shotgun.


Stub cannon!

T


Automatically Appended Next Post:
 Crimson wrote:
I guess the Escher are about 35 mm tall, not counting the hair.


 JoeRugby wrote:
It's beyond my abilities

so I'd be very greatful if someone could do the actual measurements from some kind of photoshop.

:Thumbsup:


Playing with the las pistol/sword Escher in photoshop, I'm coming up with 33.86mm to the top of her head hair (not counting the topknot), so Crimson is pretty close.

T


Necromunda Underhive, new pics p 53 @ 2017/08/14 01:19:49


Post by: skullking


Holy Terra!

Necromunda's Back!

Man, GW sure does listen these days, it's great!

Really hoping for sets with TONS of options, lots of different guns/head/accesories. You should be able to get a few gang boxes, and be able to assemble all the figures in every set as noticeably different looking models.

These gangs will be great assets to 40k armies as well. Obviously, they make great chaos cultists, but also, if they have separate heads (and maybe even not if they're delaque) they can easily be made into genestealers brood brothers. Then there's acolytes for the imperial agents. Imperial Guard recruits from other worlds. Lots of cool stuff!

I hope there's a good mix of male & female gangers as well, it makes more sense that everyone would fight in these instances. And yeah, the Escher should have a few men as well (though if I recall my fluff correctly, they're rather pathetic dudes).

Would love to see lots of different body types as well. Not everyone in the underhive needs sixpack abs and supermodel curves. There needs to be Fat/skinny/and everything in between people. I still love the figure from the original series of the 'underhive scum' guy. He was overweight, had ruddy clothes and was Brashly threatening with a plasma pistol. He looked like a 'real' person... in this sci-fi far future game with laser guns...



On that note, glad to hear that classic figures will be remade, I love some of those old figures.

I hope chaos cultists and Genestealer cults will be in the underhive as well. It would make a fun element to the game, and give the redemptionists more stuff to get 'fired' up about.


Necromunda Underhive, new pics p 53 @ 2017/08/14 01:39:42


Post by: insaniak


 EnTyme wrote:

They're not "gigantic", they're in line with modern releases. I'm sorry if you expected a plastic mini cast in 2017 to be the same size as a pewter mini cast in 1995, but that's on you, not GW.

We've already covered that. There was no expectation.

I don't have a problem with GW releasing minis in whatever scale they want. My sole point is that I'm not interesting in changing scales. I have a bunch of Necromunda miniatures already, so new miniatures are only appealing if they fit with what I already have.


So yes, that's 'on me'... I've never made any claim that GW were doing anything 'wrong' with the gradual scale creep, just that I'm not a fan of it and that will affect my choice to open my wallet or not.


Automatically Appended Next Post:
 skullking wrote:

I hope chaos cultists and Genestealer cults will be in the underhive as well. It would make a fun element to the game, and give the redemptionists more stuff to get 'fired' up about.

Yeah, cultists (of both types) are pretty perfectly suited to the setting.


Although having rules for individual gang members to be secret cult members could add fun elements, as well...


Necromunda Underhive, new pics p 53 @ 2017/08/14 01:51:47


Post by: Zethnar


People in real life are different heights. I'm sure the miniatures will look fine together.


Necromunda Underhive, new pics p 53 @ 2017/08/14 02:00:24


Post by: Dreadclaw69


Well, that's me sold. I know what my next project is after my 30K Blood Angels.


Necromunda Underhive, new pics p 53 @ 2017/08/14 02:50:17


Post by: MattW


Oh man, this is great. The minis look great (in the raw plastic at least), and I'm loving the slightly larger scale and better proportions.

I can't wait to see the arbites. Would be far too OP for Necromunda probably, but would be fun to see them make a plastic Repressor to go with them.


Necromunda Underhive, new pics p 53 @ 2017/08/14 02:53:55


Post by: Breotan


Scale creep is unfortunate. I'd rather they be scaled to fit the chaos cultists released in the Dark Vengeance.


Necromunda Underhive, new pics p 53 @ 2017/08/14 02:54:55


Post by: Theophony


MattW wrote:
Oh man, this is great. The minis look great (in the raw plastic at least), and I'm loving the slightly larger scale and better proportions.

I can't wait to see the arbites. Would be far too OP for Necromunda probably, but would be fun to see them make a plastic Repressor to go with them.

Wouldn't be too hard for them to modify the Goliath rockgrinder to make a newer version of the repressor.


Necromunda Underhive, new pics p 53 @ 2017/08/14 03:39:00


Post by: Yodhrin


 judgedoug wrote:
 BrookM wrote:
Dodgy paintjob


Lol no


Actually, yes. Like almost every bit of work we've seen in this style(I assume it's one guy but maybe this is the new "house style" for FW/SGS, either way) it is technically proficient but does a piss-poor job of showing off the detail of the model - look at the Escher ganger with the laspistol relative to the bare plastic version, all the detail on the face has been "blown out" by the highlights and she looks like a painted china doll. And that's been a near universal problem with this painter/style - people see the painted model and react badly, then they see the bare plastic or resin and realise there's actually loads of detail there on the model that the painter has obscured; it's like a photo taken with too much flash.

When the point of this stuff is to "sell" people on the miniatures enough they'll fork over FW/GW prices for them, I'd say if you get to the stage that people would rather judge by the bare plastic that "dodgy" is a fair description.

---

On the multipart vs multipose discussion: tbh don't care. If they provide a set of solid body poses with a good selection of heads and a wide array of weapon & gear options, that'll do me. Unlike the Primaris their clothing/armour isn't uniform so not being multipose will make things a bit more limiting, but I can put up with the additional effort of doing reposing myself and there's something more to consider this time around that we didn't have back in the 90's - the sheer range of conversion fodder. If you need more Goliath poses you've got Bloodreavers aplenty to tech-up with spare bitz; indications are other gangs will be getting female miniatures that you can plunder and punkify to expand your Escher if the range provided doesn't provide enough variety for your taste; GSC and Skitarii bitz will make creating more unique "techy" styled gangs much easier. Not to mention, the great likelihood is the third-party market for not-Necro models is going to bloody explode once there's a new version being sold and supported in stores, so as long as you're not stuck playing only in a GW store(condolences) there will be even more options out there to choose from and this time around they'll just be a google search away.

 Crimson wrote:
You can pretty accurately asses the sizes of the models by the bases. The Escher are pretty tall. Greyfax sized, maybe. Taller than Cadians definitely. Despide being wide, the Goliaths are not freakishly tall.


When you measure Greyfax in a way that accounts for her armoured stiletto heels she's about 30mm to the eyes, 32mm to the top of the head(sans hat), which is consistent with the Scion-and-afterwards plastic humans for 40K(which often appear shorter due to their pose and relative bulk) most of which are either the same size or taller than the old Marine kits(basically everything except Deathwatch and Primaris). Like Greyfax, the Escher appear to have some pretty gnarly footwear going on there, so hopefully they're consistent with GW's "post-CAD" scale.

 insaniak wrote:
 MonkeyBallistic wrote:


I still don't understand why so many people are insisting that these models are bigger than the normal humans GW has released in the last few years. Skitarii, GS Cults, Plague Walkers are all similar sizes.

Being bigger than recent 40k releases isn't the problem. It's being bigger than the existing Necromunda range that is likely to cause consternation amongst veteran players.

I would have loved new models to supplement my current Escher, Orlock, Goliath and Ratskin gangs. I'm not interested in replacing those models.


Honestly while I can understand it's disappointing, there was never any realistic expectation that they would deliberately produce models that don't fit in with their modern product range, consternation at them being in-scale with recent human plastic kits rather than the old metals would be like consternation at GW if they finally released a new plastic Imperial Guard box and didn't scale them with 1990's metal Cadians.

Also, its not like those models will have no potential use - I'm assuming there will still be Juves in Newcromunda, models with a similar aesthetic in a slightly smaller scale would be ideal for them no?

 Breotan wrote:
Scale creep is unfortunate. I'd rather they be scaled to fit the chaos cultists released in the Dark Vengeance.


They are. DV Cultists, Scions, Skitarii, GSC - all the recent GW human kits, once you account for pose and gear eccentricities, are 29-31mm to the eye. These look like they'll fall right on that scale as well. EDIT: The Escher, I mean, the Goliath look to me scaled more in line with the Bloodreaver kit(GW's new "big human-but-not-transhuman" size).


Necromunda Underhive, new pics p 53 @ 2017/08/14 03:40:38


Post by: BrianDavion


these minis'l also make great chaos cultists I'm thinking


Necromunda Underhive, new pics p 53 @ 2017/08/14 03:50:00


Post by: Slayer Dragonwing


When people suggested the teaser was for Necromunda I hoped, but didn't want to get my hopes too high. Now it's finally here!

The more I hear and see of Newcromunda the more I like it. The new rules sound like they will hopefully be solid, and the new miniatures look like they will be awesome. I was really excited to hear that we will be getting all the old gangs back, and that there will be new ones is icing on the cake. With the new plastic kits I look forwards to going to town with conversions, and they will be really useful for other post-apocalyptic games and the new 40K RPG as well.

It seems like this is a good time to be a Necromunda fan!


Necromunda Underhive, new pics p 53 @ 2017/08/14 04:25:23


Post by: Taarnak


Cancelled my Game of Thrones pledge as soon as I saw this.

New minis look great. Cannot wait to see more.

~Eric


Necromunda Underhive, new pics p 53 @ 2017/08/14 04:34:40


Post by: insaniak


 Yodhrin wrote:

Honestly while I can understand it's disappointing, there was never any realistic expectation that they would deliberately produce models that don't fit in with their modern product range, consternation at them being in-scale with recent human plastic kits rather than the old metals would be like consternation at GW if they finally released a new plastic Imperial Guard box and didn't scale them with 1990's metal Cadians.

Given that people have been complaining about the boofy proportions of the current Cadian plastics compared to the much more nicely proportioned and more human-scaled 2nd edition metal Guard, it would also be equally unsurprising for people to have issues with that...


Look, I get that scale creep is a thing. But it doesn't have to be a thing, and it's a little infuriating that GW keep doing it. It might allow for prettier models... but the end result is pretty models that don't fit in with existing collections, and that's just frustrating.




Also, its not like those models will have no potential use - I'm assuming there will still be Juves in Newcromunda, models with a similar aesthetic in a slightly smaller scale would be ideal for them no?

That only works if Juves are allowed to take weapons other than pistols and ccws in this edition...


Necromunda Underhive, new pics p 53 @ 2017/08/14 04:56:43


Post by: Carlovonsexron


The goliaths are a great size to depict nude-stodes, for those who prefer the older fluff for custodians arms and armor

But otherwise I am SO excited! I can't wait to see an Arbites kit. I very much imagine it and spyrers are going to be the back bones of alot of new guard armies even if the codex ends up being terrible. :lol


Necromunda Underhive, new pics p 53 @ 2017/08/14 05:03:10


Post by: Lfseeney


 unmercifulconker wrote:
Ok got slightly worried thinking they would be FW resin and then read multi part plastic and thus a new wave of joy hits.


I am sure all Heroes and Specials will be FW.


Necromunda Underhive, new pics p 53 @ 2017/08/14 05:19:19


Post by: Mymearan


 insaniak wrote:
 Yodhrin wrote:

Honestly while I can understand it's disappointing, there was never any realistic expectation that they would deliberately produce models that don't fit in with their modern product range, consternation at them being in-scale with recent human plastic kits rather than the old metals would be like consternation at GW if they finally released a new plastic Imperial Guard box and didn't scale them with 1990's metal Cadians.

Given that people have been complaining about the boofy proportions of the current Cadian plastics compared to the much more nicely proportioned and more human-scaled 2nd edition metal Guard, it would also be equally unsurprising for people to have issues with that...


Look, I get that scale creep is a thing. But it doesn't have to be a thing, and it's a little infuriating that GW keep doing it. It might allow for prettier models... but the end result is pretty models that don't fit in with existing collections, and that's just frustrating.




Also, its not like those models will have no potential use - I'm assuming there will still be Juves in Newcromunda, models with a similar aesthetic in a slightly smaller scale would be ideal for them no?

That only works if Juves are allowed to take weapons other than pistols and ccws in this edition...


It's not really scale creep in the case of human models, it's a scale jump they did several years ago (when they moved to CAD basically) that they've kept consistent ever since.
looking at the corrected comparison pic, the Escher look to be about 2mm taller than the old ones, with head, hands and feet being the same size. I don't see the problem, and I'll certainly use them with my substantial metal Escher collection.


Necromunda Underhive, new pics p 53 @ 2017/08/14 05:34:06


Post by: Lfseeney


Wonderwolf wrote:
 Kirasu wrote:


What are you talking about when you say other factions were "later"?. They were all released at exactly the same time, just in a different book.



Um .. no? The separate Shadow War Armageddon book outside the box was not originally planned and fast-tracked by GW due to the crazy demand. At that stage they added the rules for factions other than BA Scouts, Orks or Guard.

It took two or three weeks of people afraid they wouldn't get rules at all after the box sold out in a few minutes, and several more weeks for GW to get the unplanned re-print (with added factions) to the store (including a rare two-week pre-order window for people to get in).

The game was released as a game for BA scouts and/or Guard vs. Orks. Had it been less successful, that is all it would've ever been.

Great news for those of you after a copy of the rules for Shadow War: Armageddon.

Following the unprecedented demand for this game, our book team have thrown themselves into creating a new rulebook you’ll be able to order separately. Not content just to make the book a copy of the one that appears in the boxed game, though, they have also added in all the extra content too: all the factions that have had their rules published as PDFs will be included. And, following numerous requests we’ve received from the community (that’s you), we’ll be adding in two new factions – the Battle Sisters of the Adepta Sororitas and warbands from the Inquisition.

How cool is that?

The book will be available to pre-order on Saturday the 22nd of April.


https://www.warhammer-community.com/2017/04/09/shadow-war-armageddon-the-rules-available-soongw-homepage-post-4/


We had the rules for all the others at the store when the demo kit arrived 2 weeks before it came out.


Necromunda Underhive, new pics p 53 @ 2017/08/14 05:42:21


Post by: Yodhrin


 insaniak wrote:
 Yodhrin wrote:

Honestly while I can understand it's disappointing, there was never any realistic expectation that they would deliberately produce models that don't fit in with their modern product range, consternation at them being in-scale with recent human plastic kits rather than the old metals would be like consternation at GW if they finally released a new plastic Imperial Guard box and didn't scale them with 1990's metal Cadians.

Given that people have been complaining about the boofy proportions of the current Cadian plastics compared to the much more nicely proportioned and more human-scaled 2nd edition metal Guard, it would also be equally unsurprising for people to have issues with that...


Look, I get that scale creep is a thing. But it doesn't have to be a thing, and it's a little infuriating that GW keep doing it. It might allow for prettier models... but the end result is pretty models that don't fit in with existing collections, and that's just frustrating.


But this isn't scale creep, is the point. They established a new scale, and they've stuck with it consistently for four distinct plastic human releases over several years and now intend to continue sticking with it with the Newcromunda plastics, which is good - you bring up the Cadians, well look at the recent discussion surrounding vague rumours/hopes of plastic Steel Legion; which is more common, people hoping they're in-scale with the recent widely praised human plastics, or people hoping they're in the same scale as the 17 year old metals? Which hope is more realistic? What you were hoping for wasn't an end to scale creep, it was a reversion to a previous scale they haven't used in decades, and while it may be frustrating for you they're not doing that it was never a realistic or reasonable expectation.



Necromunda Underhive, new pics p 53 @ 2017/08/14 06:19:02


Post by: JohnHwangDD


This is pretty exciting, as I've got Escher and Spyrers ready to play.

I wonder what the rules will be like.


Automatically Appended Next Post:
 Yodhrin wrote:
 insaniak wrote:
Look, I get that scale creep is a thing. But it doesn't have to be a thing, and it's a little infuriating that GW keep doing it. It might allow for prettier models... but the end result is pretty models that don't fit in with existing collections, and that's just frustrating.


But this isn't scale creep, is the point. They established a new scale,

people hoping they're in the same scale as the 17 year old metals?


Establishing "a new scale" is the very definition of "scale creep".

Given how stupid it is that ordinary humans have gotten HUGE in the move to plastic, and how it devalues plastic SMs and Orcs and Nids and everything else, going back 20 years for the size of a regular human recruit is the best idea. I've said as much before, and I'll say it again. Plus, the plastic Catachans and Cadians look stupid.


Necromunda Underhive, new pics p 53 @ 2017/08/14 06:34:07


Post by: BrookM


I do wonder how Spyrers will turn out in this new rendition.


Necromunda Underhive, new pics p 53 @ 2017/08/14 06:56:58


Post by: Tamereth


Well all of that money I haven't been spending on 8th edition and all those new stupid marines, looks like GW have found a way to get hold of it.

I'll probably being buying one of everything they release for this game.

Now if they can make the game itself good to play as well.......