There have been various reports in your sector from several worried Guardsman concerning a number of mysterious events in your current campaign. We’ve had countless letters from Guardsmen* about encampments of the Archenemy found abandoned, with all combatants having apparently fled and then been torn apart. While initial reports would lead us to believe that a wild beast, like an Ambull, was responsible for the carnage, Ambulls are not known for their proficiency with headshots, use of improvised explosives, or carving “death to traitors” into solid rockcrete with a knife. Our brave journalistic staff have been sparing no effort to determine the culprit, travelling from as far as the departmental library (an arduous journey that requires not one, but two flights of stairs) and as wide as the departmental kitchen (where they brave scalding liquids and chit-chat with lessers merely to refresh themselves with a warm beverage).
Following our hard work, the Regimental Standard has provided three theories. Please consult your Commissar for which is deemed most officially plausible.
Ambulls are not known for their proficiency with headshots, use of improvised explosives, or carving “death to traitors” into solid rockcrete with a knife.
I was hoping it would be a tease towards a possible codex kroot but I’d say that’s definitely marbo with the improvised explosives and redacted by high command, possibly a data sheet for him in chapter approved?
There have been various reports in your sector from several worried Guardsman concerning a number of mysterious events in your current campaign. We’ve had countless letters from Guardsmen* about encampments of the Archenemy found abandoned, with all combatants having apparently fled and then been torn apart. While initial reports would lead us to believe that a wild beast, like an Ambull, was responsible for the carnage, Ambulls are not known for their proficiency with headshots, use of improvised explosives, or carving “death to traitors” into solid rockcrete with a knife. Our brave journalistic staff have been sparing no effort to determine the culprit, travelling from as far as the departmental library (an arduous journey that requires not one, but two flights of stairs) and as wide as the departmental kitchen (where they brave scalding liquids and chit-chat with lessers merely to refresh themselves with a warm beverage).
Following our hard work, the Regimental Standard has provided three theories. Please consult your Commissar for which is deemed most officially plausible.
1.The Archenemy have betrayed one another!
Tactical cohesion is notoriously poor among the Heretic Astartes, who, addicted to the forbidden thrill of treachery**, frequently turn on each other due to petty internal feuding. A Chaos Space Marine will think nothing of shooting his fellow in the head, even when said fellow is not fleeing or outranks him – truly, these traitors are barbarians!
2. A Contingent of Adeptus Astartes are operating near us in secret!
The sheer scale of the devastation wrought by the mystery combatant’s could only be caused by an enhanced human. It is likely that, if our former theory is not true, a group of the Adeptus Astartes are operating in your area, and have simply deemed it unimportant to inform us of their presence. Quite right, too! We would recommend consulting uplifting pamphlet 6698//c: Correct Forms of Polite Address In the Presence of Imperial Heroes, Volume 6: Codex Compliant Space Marine Chapters in order not to offend any Reivers you may run across.
3. [Redacted]
Our third, and most likely theory is simple but undoubtable, given several key pieces of evidence. It can be none other than
There you have it, Guardsman! The mystery is conclusively solved. Worry not; those responsible for such journalistic endeavours have been appropriately awarded with the Copper Aquila for Conspicuous Gallantry (Second Class) and have taken such efforts in their stride. It now falls to you to embody such valour on the battlefield.
++ Thought for the Day: ‘Reason begets doubt, doubt begets heresy.’ ++
* While we admire your piety and attention to detail, we would advise you remind your commanders of just how distracting such a deluge of written content can be to the brave writers of the Regimental Standard and the Departmento Munitorum’s profound distaste for those who waste its operative’s time, so that they may make more discerning choices about what information they pass on from their men to their betters. ** Please note that while treachery may produce a brief, chemical reaction that feels “thrilling”, such a thrill is akin to that of leaping off a cliff, or forgetting to bow in the presence of a Commissar, and will certainly result in similar effects – or worse.
‘Proficiency with headshots” (Marbo has a sniper pistol), ‘use of improvised explosives’ (he had explosive charges), ‘carving ‘Death to traitors’ into solid rocrete with a knife’ (He had that big ass knife). With the reference to Catachan high command it seems pretty clear cut that it’s about Marbo.
So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
Guys, you’re all wrong. Totally wrong. Wronged than wrong, even. It’s not Marbo, it’s Morbo.
You know, the news-alien from Futurama?
This is just the lead-in for a Xenocide summer campaign next year, where a new race of big headed green aliens appears from nowhere with advanced technology and over-developed snark glands. And just what is their relationship to the Orks?
Mr_Rose wrote: Guys, you’re all wrong. Totally wrong. Wronged than wrong, even. It’s not Marbo, it’s Morbo.
You know, the news-alien from Futurama?
This is just the lead-in for a Xenocide summer campaign next year, where a new race of big headed green aliens appears from nowhere with advanced technology and over-developed snark glands. And just what is their relationship to the Orks?
This pleases Morbo, Morbo will only kill a few humans now.
Too bad...I was hoping it would be a loyalist Primarch, namely Russ, returning with his legion from the Warp to bring the fight to the traitors. That would have jived with the "torn apart by animals" vibe.
However, I agree that the "censored by Catachan command" line is a likely hint in the direction of Marbo.
That said, I'm still waiting for another loyalist Primarch to emerge--Russ, Corax, Vulcan, or for The Lion to wake up.
Regarding the "Death to traitors"-thing... Wasn't there a piece of fluff regarding Marbo in the 5th edition guard codex that whenever he was not in battle, he would be just like in a trance and carve stuff in a piece of wood until he was sent of again or something like that? I don't have that Dex with me right now, but I could have sworn that there was something like that...
Please forgive my ignorance of mon-keigh matters, but shouldn't this guy be dead by now? The 8th ed time skip wasn't that long by Eldar standards, but for non-marine mon-keigh it was.
Cream Tea wrote: Please forgive my ignorance of mon-keigh matters, but shouldn't this guy be dead by now? The 8th ed time skip wasn't that long by Eldar standards, but for non-marine mon-keigh it was.
Yeah... Most special characters who aren't eldar, marine, or daemon should be dead.
Cream Tea wrote:Please forgive my ignorance of mon-keigh matters, but shouldn't this guy be dead by now? The 8th ed time skip wasn't that long by Eldar standards, but for non-marine mon-keigh it was.
Crimson wrote:
Cream Tea wrote: Please forgive my ignorance of mon-keigh matters, but shouldn't this guy be dead by now? The 8th ed time skip wasn't that long by Eldar standards, but for non-marine mon-keigh it was.
Yeah... Most special characters who aren't eldar, marine, or daemon should be dead.
Cream Tea wrote: Please forgive my ignorance of mon-keigh matters, but shouldn't this guy be dead by now? The 8th ed time skip wasn't that long by Eldar standards, but for non-marine mon-keigh it was.
Not necessarily, rejuvenation drugs are a thing and cause a human to live a few hundred years. A master of stealth like Marbo probably has the ability to either sneak in and grab this kind of thing or just receive it outright due to his incredible career. Doesn't he hold the record for being awarded the highest military award in the Imperium or something like that?
As for his origins, he's supposedly from the Catachan XII originally, the sole survivor of 10 brothers according to my 5th ed codex in front of me. However two weeks later he returns to the lines with the head of the ork warboss, a single bullet hole between its eyes.The codex repeatedly mentions that Marbo is probably no longer sane, his haunting eyes and silent demeanor unnerving even the most hardened of soldiers. It goes on to state him ambushing and destroying entire armored columns with well laid traps, taking entire command posts, assassinating entire enemy command structures, and even hunting Lichtors. The descriptions of the bodies in the Regimental standard article are absolutely well within his M.O.
In the 3rd edition (at least I think it's 3rd edition) Catachan codex that I also have, we have this lovely little line
The colonel stepped up to Trooper Marbo. Marbo's eyes were empty again, like they always were when he wasn't stalking through the jungle or carving his name in some enemy's internal organs. Inwardly the Colonel sighed - there was something wrong with this boy: blood and death had warped him to the point where he could only be normal with a blade in his hand.
Once again the Colonel pronounced the well rehearsed words. "For valour in battle and service to the Emperor of unbounded courage you are hereby awarded the Star of Terra, bear it with pride that you may inspire others to worthy endeavour in the service of Man." The colonel completed the dedication in a single breath before pinning the medal to Marbo's chest.
This one was for wiping out a whole squad of aliens, killing their commander, and capturing their command post single-handed. He leaned closer to Marbo and asked "You want me to look after it for you son? Like the rest?"
Marbo nodded solemnly.
"Alright son, you can go." The words had barely left the Colonel's lips before Sly Marbo had plunged back into the jungle as smoothly as a fish slipping into a stream.
So yeah, option 3 is absolutely the most likely, as the article itself states. Marbo has had a rough life and this kind of grisly aftermath is par for the course for him. I know anyone who used him in 5th can confirm that, Marbo may have been a bit unpredictable but he was a well loved model in almost every guard player's collection and the codex has been worse off ever since his absence.
I am totally getting one the moment it comes out. Even my cynical heart at this point can't turn down a new Marbo mini that actually looks pretty good from the look of it, and isn't that badly priced. And we get a poster, GW knew what they were doing here. I am glad to see that they listened to the players and brought back a beloved character. This brings hope that classic characters from other codexes could someday see rules and an exclusive model again.
stompygitz wrote: So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
stompygitz wrote: So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
Wow, so he's actually Failcast resin?
Meh.
The GW Failcast as really improved. The worse ones where the first, the metal-to-resin miniatures. Slambo for example, I haven't seen one with flaws. Canoness Verydyan, Krell, etc... they are of much better quality.
stompygitz wrote: So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
Wow, so he's actually Failcast resin?
Meh.
Really doubt it. The only new Finecast model we’ve gotten in the last few years is Canoness Veridyan. I bet Marbo is plastic.
Above the Ork head not to the left of it. (bit you are looking at Is actually Ork flesh I think as the sword is embedded in and splintering the Ork head)
Hes rambo, dutch and snake all rolled into one glorious god! I literally just finished painting a 2000 point catachan army themed around straken and combat lmao, what timing!!
Automatically Appended Next Post: Guys! relooking at that other pictures I am pretty sure that is a demolition set with a plunger handle on top hidden behind Aubry, thats what the funny pipe is behind his foot and knife.
Now all we need is Bastonne to make a glorious comeback and a new Veteran kit with Grenadier options to make Kasrkin and we're set to the Glory Days of Old.
Kanluwen wrote: Now all we need is Bastonne to make a glorious comeback and a new Veteran kit with Grenadier options to make Kasrkin and we're set to the Glory Days of Old.
Atilla, Al'Rahem, Chenkov, Bastone, Shaefer, Shaefers 12, Marcharius, Gaunt... Guard has lost a lot of awesome characters over the past 15 years so I am pretty happy we got one of the more ionic ones back at least, but heres to the ones we lost!
Kanluwen wrote: Now all we need is Bastonne to make a glorious comeback and a new Veteran kit with Grenadier options to make Kasrkin and we're set to the Glory Days of Old.
Atilla, Al'Rahem, Chenkov, Bastone, Shaefer, Shaefers 12, Marcharius, Gaunt... Guard has lost a lot of awesome characters over the past 15 years so I am pretty happy we got one of the more ionic ones back at least, but heres to the ones we lost!
The Last Chancers are still sold, just no rules.
Macharius we don't need back, he's been long dead same with Gaunt.
Al'Rahem would be welcome back if we get a plastic Tallarn kit, and Chenkov for Valhallans.
"Meh" on the Rough Riders and Mogul Khamir.
Kanluwen wrote: Now all we need is Bastonne to make a glorious comeback and a new Veteran kit with Grenadier options to make Kasrkin and we're set to the Glory Days of Old.
Atilla, Al'Rahem, Chenkov, Bastone, Shaefer, Shaefers 12, Marcharius, Gaunt... Guard has lost a lot of awesome characters over the past 15 years so I am pretty happy we got one of the more ionic ones back at least, but heres to the ones we lost!
The Last Chancers are still sold, just no rules.
Macharius we don't need back, he's been long dead same with Gaunt.
Al'Rahem would be welcome back if we get a plastic Tallarn kit, and Chenkov for Valhallans.
"Meh" on the Rough Riders and Mogul Khamir.
Well the same argument can be made for Bastone lol
My point was more about how many named characters have been culled from the Guard over the years, I'd challenge anyone to find as many from any other faction. Next closest is the dark eldar and even they haven't lost as many.... yet
Well the same argument can be made for Bastone lol
My point was more about how many named characters have been culled from the Guard over the years, I'd challenge anyone to find as many from any other faction. Next closest is the dark eldar and even they haven't lost as many.... yet
Yeah, but I like Bastonne!
I was just having some light-hearted fun with you, putting forth my own "review" on the characters in question.
Automatically Appended Next Post:
Mr Morden wrote: 40k always had "historic characters" - even sometimes different versions of them.
Bring back the Cain min
40k might have "always had historic characters", but they've purged them out with the fact they've advanced the timeline.
Kanluwen wrote: Now all we need is Bastonne to make a glorious comeback and a new Veteran kit with Grenadier options to make Kasrkin and we're set to the Glory Days of Old.
Atilla, Al'Rahem, Chenkov, Bastone, Shaefer, Shaefers 12, Marcharius, Gaunt... Guard has lost a lot of awesome characters over the past 15 years so I am pretty happy we got one of the more ionic ones back at least, but heres to the ones we lost!
The Last Chancers are still sold, just no rules.
Macharius we don't need back, he's been long dead same with Gaunt. Al'Rahem would be welcome back if we get a plastic Tallarn kit, and Chenkov for Valhallans.
"Meh" on the Rough Riders and Mogul Khamir.
They still sell the Gaunt Miniatures. Would be nice to have rules for them and the last chancers.
This will be my second Finecast mini after Slambo. Little shop of horrors plant looks ace too. It would be perfect, if GW would sell mature Audrey plants for Deathworld aficionados like myself. The phrase "Jungle comes to life" would get a whole new meaning.
I would be very surprised if the new Marbo was finecast. Seems like a plastic character release just like all recent character kits. I think the resin Marbo rumor originated here:
stompygitz wrote: So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
Sounds to me like that's about a rerelease of the old Marbo model in resin (which would make sense if they'd release the old model), but this is clearly a completely new version.
If he is indeed plastic, I think I'll have to get him even if I normally don't want to buy single models for 20 Euros - Marbo's the best. I think the "AAAAAAAAAAAAAA" meme may have to die here though - his new face isn't as shouty...
This will be my second Finecast mini after Slambo. Little shop of horrors plant looks ace too. It would be perfect, if GW would sell mature Audrey plants for Deathworld aficionados like myself. The phrase "Jungle comes to life" would get a whole new meaning.
Insane Ivan wrote: I would be very surprised if the new Marbo was finecast. Seems like a plastic character release just like all recent character kits. I think the resin Marbo rumor originated here:
stompygitz wrote: So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
Sounds to me like that's about a rerelease of the old Marbo model in resin (which would make sense if they'd release the old model), but this is clearly a completely new version.
If he is indeed plastic, I think I'll have to get him even if I normally don't want to buy single models for 20 Euros - Marbo's the best. I think the "AAAAAAAAAAAAAA" meme may have to die here though - his new face isn't as shouty...
Cannoness Veridyan was a finecast original last year. Marbo seems more likely to be a limited release like Veridyan than something like "Primaris Chaplain".
Insane Ivan wrote: I would be very surprised if the new Marbo was finecast. Seems like a plastic character release just like all recent character kits. I think the resin Marbo rumor originated here:
stompygitz wrote: So, I talked to my local GW manager about this. He said they got an email stating a rerelease of Marbo in resin (with PDF rules), with its preorder being December 9.
Sounds to me like that's about a rerelease of the old Marbo model in resin (which would make sense if they'd release the old model), but this is clearly a completely new version.
If he is indeed plastic, I think I'll have to get him even if I normally don't want to buy single models for 20 Euros - Marbo's the best. I think the "AAAAAAAAAAAAAA" meme may have to die here though - his new face isn't as shouty...
Cannoness Veridyan was a finecast original last year. Marbo seems more likely to be a limited release like Veridyan than something like "Primaris Chaplain".
Guess that's true. Still, the Warhammer-Community post made no mention of him being limited, so I'm hoping he isnt! (And that he's plastic!)
I like it but I'd still love to see a Catachan character based on the Marc Gibbons kneeling Captain from the 2nd Ed Codex, one of my favourite pieces of 40K art.
Definitely going to snatch him up once he drops. I'll probably be painting him up with snow white hair, grey stubble and mud smeared on his arms and maybe face. I really like the idea of old man Marbo.
On the rule side, i think it would be safe to say he'll probably have his posioned bullets and knife, probably deepstrike like the cadillus, MAYBE have himself a demo charge?
Ir0njack wrote: Definitely going to snatch him up once he drops. I'll probably be painting him up with snow white hair, grey stubble and mud smeared on his arms and maybe face. I really like the idea of old man Marbo.
On the rule side, i think it would be safe to say he'll probably have his posioned bullets and knife, probably deepstrike like the cadillus, MAYBE have himself a demo charge?
He'll be up for preorder on the 16th of December. Release date said December 23rd, so that should be correct unless they do a 2 week preorder period.
Ir0njack wrote: Definitely going to snatch him up once he drops. I'll probably be painting him up with snow white hair, grey stubble and mud smeared on his arms and maybe face. I really like the idea of old man Marbo.
On the rule side, i think it would be safe to say he'll probably have his posioned bullets and knife, probably deepstrike like the cadillus, MAYBE have himself a demo charge?
If you look behind him it looks like there is a plunger sticking out of a box, but no idea if he will have a demo charge or if he will do mortal wounds via traps in terrain like the Catachan stratagem. Thats my personal guess, that he causes mortal wounds on units in terrain near him.
Ir0njack wrote: Definitely going to snatch him up once he drops. I'll probably be painting him up with snow white hair, grey stubble and mud smeared on his arms and maybe face. I really like the idea of old man Marbo.
On the rule side, i think it would be safe to say he'll probably have his posioned bullets and knife, probably deepstrike like the cadillus, MAYBE have himself a demo charge?
If you look behind him it looks like there is a plunger sticking out of a box, but no idea if he will have a demo charge or if he will do mortal wounds via traps in terrain like the Catachan stratagem. Thats my personal guess, that he causes mortal wounds on units in terrain near him.
I'm going with "Improvised Explosives". He comes with rules in the set it says, so he can totally be rocking a demo charge if they want him to.
I know the rules are supposed to be "balanced", however if there is one model out there that deserves to be broken beyond belief, it's this guy.
I want a Marbo that will pop up 6 inches from an enemy warlord, cripple him, and still be enough of a threat that the enemy must devote a turn to killing him.......all for a discount price of well under 100 points.
cuda1179 wrote: I know the rules are supposed to be "balanced", however if there is one model out there that deserves to be broken beyond belief, it's this guy.
I want a Marbo that will pop up 6 inches from an enemy warlord, cripple him, and still be enough of a threat that the enemy must devote a turn to killing him.......all for a discount price of well under 100 points.
His 5e rules were awesome. Throw a 5” blast with a max range of 6” after teleporting behind them.
Tentative profile.
Sly Marbo
M WSBS S T A HPSV 8 2+ 2+ 4 4 8 15 6+
His blade is just normal CCW with no special rules.
His gun is assault 2.
- Not ready to die: ignore wounds on a roll of 4+
- Always deals mortal wounds on hitting.
- Any enemy walking in a terrain when Marbo is on the table roll a dice, on 6 they take 3D3 mortal wounds.
To be honest I'll love for the
"Any enemy walking in a terrain when Marbo is on the table roll a dice, on 6 they take 3D3 mortal wounds. "
Rule to be actually in his datasheet (Obviously more balanced, maybe just 1 MW )
His blade is just normal CCW with no special rules.
His gun is assault 2.
- Not ready to die: ignore wounds on a roll of 4+
- Always deals mortal wounds on hitting.
- Any enemy walking in a terrain when Marbo is on the table roll a dice, on 6 they take 3D3 mortal wounds.
Would that be good enough for Marbo?
His blade at least needs to be coated in poison. Or just say it does mortal wounds instead of him so it seems more special.
There’s a big “powergamer” (plays the biggest scariest looking thing he can but throws a fit about plasma guns being unfair) in my group right now. I really hope Marbo will screw with him a bit.
We've had some questions from fans asking about how they'll be able to get their hands on Sly Marbo.
Sly will be drawing first blood in a special preview release this holiday season for those fans lucky enough to track him down in Games Workshop and Warhammer stores.
Don't worry if you don't manage to get your hands on him - you can't keep an Imperial hero down, and Sly will be returning next year so every fan can enlist him in their armies.
That's...actually pretty reasonable. It lets the "exclusive dontcha know fnar fnar" crowd feel like they're special snowflakes, but doesn't deprive the rest of us of the chance to own a cool model.
Now we just have to hope "The Triumphant Return" isn't some gratuitous "spend five bajillion dollars on GW.com and be graciously and magnanimously granted the opportunity to purchase Sly Marbo for only an additional one bajillion dollars!" situation.
Yodhrin wrote:That's...actually pretty reasonable. It lets the "exclusive dontcha know fnar fnar" crowd feel like they're special snowflakes, but doesn't deprive the rest of us of the chance to own a cool model.
Now we just have to hope "The Triumphant Return" isn't some gratuitous "spend five bajillion dollars on GW.com and be graciously and magnanimously granted the opportunity to purchase Sly Marbo for only an additional one bajillion dollars!" situation.
AndrewGPaul wrote:Since when is £15 “a bajillion dollars”?
noun, Rhetoric.
1.
obvious and intentional exaggeration.
2.
an extravagant statement or figure of speech not intended to be taken literally, as “to wait an eternity.”.
I mean seriously chief, GW are literally running a scheme at present where in order to be granted the opportunity to pay them money for a Terminator Chaplain you have to go into their store on an event day and buy enough stuff to fill out a little punch card, it's not as if they don't have any sodding form on this kind of thing yeah.
Since rumoured release date is 25th Dec I guess they've just decided to put what stock they have for release in stores ahead of that and do a proper website release in late Jan/Feb when they have restocked after the Christmas break.
WatcherZero wrote: Since rumoured release date is 25th Dec I guess they've just decided to put what stock they have for release in stores ahead of that and do a proper website release in late Jan/Feb when they have restocked after the Christmas break.
23rd of December, not 25th.
25th is a Monday. New releases come out on Saturdays.
23rd is a Saturday.
Expect preorders to go up on December 16th.
As for the price, it looks like he is coming in a fancy box like the Veteran Intercessor Sergeant. A poster, rules, and model for $25 USD isn't too bad considering he'd likely be $20 to $25 by himself.
WatcherZero wrote: Since rumoured release date is 25th Dec I guess they've just decided to put what stock they have for release in stores ahead of that and do a proper website release in late Jan/Feb when they have restocked after the Christmas break.
23rd of December, not 25th.
25th is a Monday. New releases come out on Saturdays.
23rd is a Saturday.
Expect preorders to go up on December 16th.
As for the price, it looks like he is coming in a fancy box like the Veteran Intercessor Sergeant. A poster, rules, and model for $25 USD isn't too bad considering he'd likely be $20 to $25 by himself.
An earlier post in this thread suggests pre-orders starting on the 9th.
Automatically Appended Next Post:
WatcherZero wrote: Except they said he would be available on webstore next year, thats not a 16th preorder.
From the facebook page, quoted in this very thread page, they actiually said it'd be released this Christmas (as already shown in the 23rd release date from the WD leaks) and then available freely on the website in the new year.
All they really need is a new Catachan Jungle Fighter box and they'd be set. The Heavy Weapons and Command Squads are nice kits.
That would be nice,wouldn’t it. I didn’t know the command squads were newer kits. Might pick some up to make some Plasma vets.
Yeah the Catachan command kit is probably the nicest looking plastic IG infantry out there right now. They've got good proportions and a nice variety of poses.
All they really need is a new Catachan Jungle Fighter box and they'd be set. The Heavy Weapons and Command Squads are nice kits.
Wait, dose that mean he's "finecast" like the canoness? Personally I think that's fine, as I've found the quality of finecast to now be in a better place today than when it st release. But I understand a lot of people who had bad experiences with it may be wary if that's the case.
NivlacSupreme wrote: His blade at least needs to be coated in poison. Or just say it does mortal wounds instead of him so it seems more special.
Okay then his knife always wound on a 2+ and is AP +3 but it doesn't really matter because all his attacks (shooting and close combat) that hits do mortal wound anyway ^^.
Hell I need this mini, might have to dig out the old catachans and get some fresh paint on em. Mix in a few of the anvil industries arms and heads and bang all set to go.
If you guys at gw half read these threads please release the old metals.
Lockark wrote: Wait, dose that mean he's "finecast" like the canoness? Personally I think that's fine, as I've found the quality of finecast to now be in a better place today than when it st release. But I understand a lot of people who had bad experiences with it may be wary if that's the case.
He is finecast, not plastic. RIP, was excited only to have my hopes dashed.
All the Finecast models I have bought the past years where of excellent quality with 0 problems. Veridyan and Slambo for example. Is not a material I like to work with, but I have no problems having 1-2 special characters released in that material if that means we can reveice this kind of random heroes that otherwise wouldn't be made in plastic.
Galas wrote: All the Finecast models I have bought the past years where of excellent quality with 0 problems. Veridyan and Slambo for example. Is not a material I like to work with, but I have no problems having 1-2 special characters released in that material if that means we can reveice this kind of random heroes that otherwise wouldn't be made in plastic.
Resin casts the best resolution models, then metal and last plastic. I actually prefer static posed special characters be in resin. So long as it isn't failcast from a few years back
Anyone who still claims plastic lacks the detail of metal/resin hasn't kept up with the times. This hasn't been true for years. Don't believe me? Pull up any AoS kit at random and tell me it's lacking in detail.
EnTyme wrote: Anyone who still claims plastic lacks the detail of metal/resin hasn't kept up with the times. This hasn't been true for years. Don't believe me? Pull up any AoS kit at random and tell me it's lacking in detail.
I don't need to believe you since I actually cast models Plastic has indeed come a long way but it absolutely does not capture detail the same as resin. Your confusing amount of detail with level of detail.
Yeah. GW resin models aren't a good comparison agaisn't plastic. Even FW ones. But compare the best plastic models out there (GW, Malifaux) agaisn't Infinity metal models or resin models like the Mierce ones.
I prefer plastic, all the day of the week. But plastic isn't as good as Metal and Resin as capturing fine and 3D detail. I don't know why, for some people, to acknowledge that is so difficult. Like they are in some kind of ProPlastic-Crusade where they need to deny any kind of advantage, however minimal, of metal and resin
Galas wrote: Yeah. GW resin models aren't a good comparison agaisn't plastic. Even FW ones. But compare the best plastic models out there (GW, Malifaux) agaisn't Infinity metal models or resin models like the Mierce ones.
I prefer plastic, all the day of the week. But plastic isn't as good as Metal and Resin as capturing fine and 3D detail. I don't know why, for some people, to acknowledge that is so difficult. Like they are in some kind of ProPlastic-Crusade where they need to deny any kind of advantage, however minimal, of metal and resin
Seems to me like GW's solution to that problem is the sweeping embiggening they embarked on. Bigger models means detail looks quite fine relative to the size of the model, while not having to actually be as fine as a resin model would allow.
Me, I'd prefer if Marbo was in plastic, but recent resin models by GW don't have the problems as early Finecast models. And with the possible exception of the pistol, nothing on the model looks so delicate that it should be prone to bending. He'll probably come out fine in resin.
xKillGorex wrote: Hell I need this mini, might have to dig out the old catachans and get some fresh paint on em. Mix in a few of the anvil industries arms and heads and bang all set to go.
If you guys at gw half read these threads please release the old metals.
My local guy said each store gets one Marbo. In our case, its going to be assembled, painted and hidden somewhere in the store. Whoever finds it, gets it. For free.
Not sure of thats the idea for all stores or just ours though...
Did say it would be limited availability in store and weborder next year but people cant read the information GW releases and insisted it would be preorder on the 16th.
No linky but I can give a general gist:
• Hits on twos
• Wounds Infantry on twos
• Has four attacks and the pistol shoots thrice
• Special Ambush deployment is standard deep strike outside of 9" as is typical but can then also choose one from these three options:
– Move an extra D6" and get +2 A
– Make an extra shoot action and gain the ability to target characters
– Deal D3/D6 mortal wounds to a unit
• Once per game can disappear and redeploy using the above rule again
• Can’t take orders or have a Warlord trait
• Power 4
mightymconeshot wrote: Does his weapon have any AP attached to it? An ambushing Marbo could be a lot of fun to throw in if he is able to do some major damage to characters.
I dont believe he does
though its still a lot of attacks and probably works better against soft targets or lock him into a artillery or non flying tank to avoid a whole turn of shooting.
At 65 points and being catachan he's awesome.
Deploy turn 1 on an objective with no enemy around or in ruins alone and nuke an enemy unit from anywhere on the board for d3/d6 mortal wounds since it has no range limitation.
Disappear turn 2.
Turn 3 reappear on another objective use another d3/d6 mortal wounds or choose the dual shooting target character ability to nuke a support character with a weak save for 6x 2+ hit, 2+ wound shots and then charge them with another 4x melee atks for good measure. This ability is really only good for targets like astropaths, priests, commissars, primaris or company commander types.
He's good for more mortal wounds without needing range and grabbing objectives. Not an auto take like harker but darn close when they eventually nerf smite.
gungo wrote: At 65 points and being catachan he's awesome.
Deploy turn 1 on an objective with no enemy around or in ruins alone and nuke an enemy unit from anywhere on the board for d3/d6 mortal wounds since it has no range limitation.
Disappear turn 2.
Turn 3 reappear on another objective use another d3/d6 mortal wounds or choose the dual shooting target character ability to nuke a support character with a weak save for 6x 2+ hit, 2+ wound shots and then charge them with another 4x melee atks for good measure. This ability is really only good for targets like astropaths, priests, commissars, primaris or company commander types.
He's good for more mortal wounds without needing range and grabbing objectives. Not an auto take like harker but darn close when they eventually nerf smite.
This was exactly my thoughts as well. Everyone was focusing on his AP and punch when he basically auto smites whatever you want. I know I would love d3 mortal wounds to finish off a pesky flier or baneblade etc etc...
gungo wrote: At 65 points and being catachan he's awesome.
Deploy turn 1 on an objective with no enemy around or in ruins alone and nuke an enemy unit from anywhere on the board for d3/d6 mortal wounds since it has no range limitation.
Disappear turn 2.
Turn 3 reappear on another objective use another d3/d6 mortal wounds or choose the dual shooting target character ability to nuke a support character with a weak save for 6x 2+ hit, 2+ wound shots and then charge them with another 4x melee atks for good measure. This ability is really only good for targets like astropaths, priests, commissars, primaris or company commander types.
He's good for more mortal wounds without needing range and grabbing objectives. Not an auto take like harker but darn close when they eventually nerf smite.
This was exactly my thoughts as well. Everyone was focusing on his AP and punch when he basically auto smites whatever you want. I know I would love d3 mortal wounds to finish off a pesky flier or baneblade etc etc...
I agree his only drawback is the booby trap ability is -1 roll on characters. Which takes away from his character asasination utility, but since its +1 roll for units of 10 or more (with d6 mortal wounds on a 7+) it's a good ability to take down unit of 10+ terminators/marine/biker equivalents or units with -1 to hit abilities (like flyers) since it's NOT a to hit roll.
mightymconeshot wrote: Except he doesn't deal d3 wounds automatically. He has a 50/50 chance of dealing d3 wounds and less if it is a character.
This is why in the first turn of the game you target a unit of 10 or more terminator/marine/biker equivilants so that's it's a 3+ roll for d3 mortal wounds (or d6 on 6) or target one of those annoying to shoot units with -1/-2 to hit where the 4+ roll is still better then shooting them. (Reroll stratagem helps).
Then turn 3 if there is another 10+ model count unit either mortal wound them to death or just assinate a support character.
Marbo is actually decent for target annoying units. He is not meant to kill major characters like primarchs. He's 65 points for skillful utility and his ability is only going to get better when smite is permanently nerfed.
If mortal wound spam is your thing then You can still reliably do that well as guard with the experimental smite nerf.
Astropath- smite
Primarus- smite #2
Primarus- mortal wound psychic power
Marbo- booby trap
mightymconeshot wrote: Except he doesn't deal d3 wounds automatically. He has a 50/50 chance of dealing d3 wounds and less if it is a character.
Well smite is also not a guaranteed shot ether. and command rerolls can help as much as it does in the psychic phase.
Its also against any target rather than the closest so having the option to throw it against characters directly is nice
and best part is its in the movement phase where rerolls are less used.
edit: wait am i reading it right in that it has no range? it can be any targeted unit? so its less like smite more like a 3 CP orbital bombardment?
Yes any unit on the board (no range so use marbo to grab objectives and nuke anyone anywhere) even flyers or -1/-2 to hit units and since the roll is NOT a to hit roll it doesn't matter vs marbo ability.
I still have a problem with this Resin...good that a little heat can fix it...
The ResinBase Insert Marbo comes with has a Hole where the Orkhead Pin goes in and there you should position Marbo...if i do so...there is a free footprint where his standing foot is normally resting...didnt fit...you need to warm the complete miniature to bent it a little so that you have it on that spot where it belongs...otherwise you may damage his Catachan Blade that stucks inside the Orkhead (you need to glue this to a pin at the back of the Ork Head)...
Nice miniature but still with all the problems GWs resin brings with it...
ShortyPreds wrote: I still have a problem with this Resin...good that a little heat can fix it...
The ResinBase Insert Marbo comes with has a Hole where the Orkhead Pin goes in and there you should position Marbo...if i do so...there is a free footprint where his standing foot is normally resting...didnt fit...you need to warm the complete miniature to bent it a little so that you have it on that spot where it belongs...otherwise you may damage his Catachan Blade that stucks inside the Orkhead (you need to glue this to a pin at the back of the Ork Head)...
Nice miniature but still with all the problems GWs resin brings with it...
I had the same problem but managed to get him to stick just holding him into place. The knife on mine did need some heat to bend straight tho.
ShortyPreds wrote: I still have a problem with this Resin...good that a little heat can fix it...
The ResinBase Insert Marbo comes with has a Hole where the Orkhead Pin goes in and there you should position Marbo...if i do so...there is a free footprint where his standing foot is normally resting...didnt fit...you need to warm the complete miniature to bent it a little so that you have it on that spot where it belongs...otherwise you may damage his Catachan Blade that stucks inside the Orkhead (you need to glue this to a pin at the back of the Ork Head)...
Nice miniature but still with all the problems GWs resin brings with it...
I had the same problem but managed to get him to stick just holding him into place. The knife on mine did need some heat to bend straight tho.
for what we pay for a GW model having to heat the entire model just to get it to work is not acceptable. death to finecast long live the plastic master race
ShortyPreds wrote: I still have a problem with this Resin...good that a little heat can fix it...
The ResinBase Insert Marbo comes with has a Hole where the Orkhead Pin goes in and there you should position Marbo...if i do so...there is a free footprint where his standing foot is normally resting...didnt fit...you need to warm the complete miniature to bent it a little so that you have it on that spot where it belongs...otherwise you may damage his Catachan Blade that stucks inside the Orkhead (you need to glue this to a pin at the back of the Ork Head)...
Nice miniature but still with all the problems GWs resin brings with it...
I had the same problem but managed to get him to stick just holding him into place. The knife on mine did need some heat to bend straight tho.
for what we pay for a GW model having to heat the entire model just to get it to work is not acceptable. death to finecast long live the metal master race
Played a few games with him. He's incredible fragile - hasn't survived a melee phase yet, even against chafe.
Remote detonation is great for taking out small support models. Blowing a few wounds into a warlord is worth the cost of the reroll cp.
The ability to bumrush a model and knife it is pretty good *if* the target is weak enough. He whiffed a charge on a broodlord by one wound and was eaten.
ChargerIIC wrote: Played a few games with him. He's incredible fragile - hasn't survived a melee phase yet, even against chafe.
Remote detonation is great for taking out small support models. Blowing a few wounds into a warlord is worth the cost of the reroll cp.
The ability to bumrush a model and knife it is pretty good *if* the target is weak enough. He whiffed a charge on a broodlord by one wound and was eaten.
Right, but the physical model, is it available yet? That's what I'm asking.
ChargerIIC wrote: Played a few games with him. He's incredible fragile - hasn't survived a melee phase yet, even against chafe.
Remote detonation is great for taking out small support models. Blowing a few wounds into a warlord is worth the cost of the reroll cp.
The ability to bumrush a model and knife it is pretty good *if* the target is weak enough. He whiffed a charge on a broodlord by one wound and was eaten.
Right, but the physical model, is it available yet? That's what I'm asking.
Sly is a GW store exclusive. Not seeing it on the webstore, but I know my local GW has a few
ChargerIIC wrote: Played a few games with him. He's incredible fragile - hasn't survived a melee phase yet, even against chafe.
Remote detonation is great for taking out small support models. Blowing a few wounds into a warlord is worth the cost of the reroll cp.
The ability to bumrush a model and knife it is pretty good *if* the target is weak enough. He whiffed a charge on a broodlord by one wound and was eaten.
Right, but the physical model, is it available yet? That's what I'm asking.
You would have to go to a local GW shop. He's supposedly going to be getting a general release later on this year.
ChargerIIC wrote: Played a few games with him. He's incredible fragile - hasn't survived a melee phase yet, even against chafe.
Remote detonation is great for taking out small support models. Blowing a few wounds into a warlord is worth the cost of the reroll cp.
The ability to bumrush a model and knife it is pretty good *if* the target is weak enough. He whiffed a charge on a broodlord by one wound and was eaten.
Right, but the physical model, is it available yet? That's what I'm asking.
Sorry I was replying to the original topic of conversation. Rumor states he'll be released in March, but with a grain of salt..etc..