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Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 17:00:10


Post by: Alpharius


OK, I'm VERY excited about this one - so much so that I decided this game needs its own thread!

Thank you to Eilif for bringing this one up here:

 Eilif wrote:
The 2.0 version of "MobileSuit Skirmish" was just released and it's free.

It's a colaborative fan effort and is probably the best looking fan ruleset I've ever seen.
http://mobilesuitskirmish.proboards.com/thread/219/mobile-suit-skirmish-rulebook-version

Haven't read it through yet, but I skimmed over it and it looks very well done. They've even got it in print and device resolution versions.




Now, I've got questions - lots of questions!

1/144 scale models will work with 10mm terrain, right?

Best places for 1/144 Gundam stuff?

And, what anime series should a relative Gundam rookie watch, and in what order, to get into the proper spirit of things here?

Thanks!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 17:46:23


Post by: War Drone


Probably stating the obvious here, but ... that's never stopped me

HLJ aren't bad price-wise for the excellent Ground War sets, especially if you combine shipping:

1x RX-79(G) and 2x hover trucks (IIRC they're really seismic sensing units for detecting enemy MSs?) and a few figures (in kind of boring poses).

https://hlj.com/product/BAN959945

$17.29 +shipping




https://hlj.com/product/BAN957732

$17.29 +shipping

1x MS-06 Zaku and 2x Type-615+ E.F.G.F. M61A5 main battle tanks (which are bloody lovely little kits!).




These kits 'are' available in Europe but I've only found them on eBay and they cost the same per kit as a single HLJ-bought kit with shipping. I reckon HLJ's the cheapest option.

Would be even cheaper if someone sitting on a stash of cash could order say ... 100x of each for resale to Dakka members? ,)


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 18:36:24


Post by: LunarSol


 Alpharius wrote:

And, what anime series should a relative Gundam rookie watch, and in what order, to get into the proper spirit of things here?

Thanks!


My favorite all around Gundam is 0083 Stardust Memories. It's fairly self contained with some of the more high tech stuff without getting away from the original's grounded, military style.

08th MS Team is easily one of the best in the franchise and one of the best suited to adapting to a wargame.

The original series holds up but its quite dated at this point. The Char's Counterattack movie is excellent but isn't all that self contained if you're not a fan of the series before watching it.

People either love or hate Wing. It's over the top and angsty with a lot of style and iconic mecha designs. A lot of the hate is just that there's better, but for many people this was their first.

SEED is pretty good as a modern series. Unicorn has also been fairly popular.

G Gundam is one of the silliest/awesome options. It throws out any sense of military realism and just creates bizarre tournament fighter mecha to beat each other up.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 18:42:42


Post by: Eilif


 Alpharius wrote:
OK, I'm VERY excited about this one - so much so that I decided this game needs its own thread!

Thank you to Eilif for bringing this one up here:

 Eilif wrote:
The 2.0 version of "MobileSuit Skirmish" was just released and it's free.

It's a colaborative fan effort and is probably the best looking fan ruleset I've ever seen.
http://mobilesuitskirmish.proboards.com/thread/219/mobile-suit-skirmish-rulebook-version

Haven't read it through yet, but I skimmed over it and it looks very well done. They've even got it in print and device resolution versions.




Now, I've got questions - lots of questions!

1/144 scale models will work with 10mm terrain, right?

Best places for 1/144 Gundam stuff?

And, what anime series should a relative Gundam rookie watch, and in what order, to get into the proper spirit of things here?

Thanks!


You're welcome.
I've got no experience with the game but I can confirm that 10mm and N scale terrain and models will work with 1:144 scale stuff. You'll also see refferences to 1:160 and 1:150 all of which work fine with each other.

For 1/144 Gundam, Hobby link or Hobby Search tend to have the best prices especially if you're ok with slow shipping.

For Buildings, Dropzone terrain is good if you like cardboard. Affordable plastic buldings are avaialble under the "KiWarm" and "Outland Models" names on Ebay and Ali Express.

For infantantry if you're willing to use other brands, Dropzone Commander, Reaper Cav, Heavy Gear, Mechwarrior Dark Age Clix figures, Bablylon 5 (harder to find) and even various company's modern 10mm stuff could work.

For vehicles, there's the sources above for proxy/alternate models the previous poster's options and I think there's also some 3d printed versions also, though I don't recall where those are.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 18:57:47


Post by: Visceral_Mass


I've been able to find some great deals ($10-20) on the 1/144 scale kits at Amazon, many with free shipping.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 19:19:05


Post by: Alpharius


Any good places for 1/144, 10mm SF infantry that would fit here too?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 19:59:11


Post by: War Drone


Dropzone Commander's 10mm infantry squads might work.

Maybe UCM and Resistance specifically?

UCM:


Resistance:


I'm sure someone's currently doing 10mm Not-Epic, incl. IG. Might be worth a search.



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 20:41:03


Post by: Alpharius


I prefer the look of the Zeon side of things.

Not sure what infantry would make the best standins for them...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 20:55:44


Post by: War Drone


Maybe a 10mm WWII German range? (if there is one?)
At least then you'd have roughly the right helmet shape...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 21:04:27


Post by: Alpharius


Ha!

I'm imagine that there have to be quite a few 10mm WWII German infantry miniatures out there...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 22:23:55


Post by: War Drone


These guys are pretty much perfect for Zeon, but I have no idea who makes/made them ...



Damn your bones, Alpharius!
I'm supposd to be painting my Black Sun survivor family, but instead I'm spasming all over the Interweb in search of suitable Zeon troop proxies ... (1st world problems FTW!)


Automatically Appended Next Post:
Oh!

Almost forgot the iconic (?) Magella Attack from Bandai!
Personally not a fan of the flying/emergency jettison turret, but YMMV.

A bit pricy (and very large, compared to the Type 61), but a lovely kit. (two in a box - but I can't find it on HLJ right now).

Other than the DZC stuff, I've actually owned & built everything I'm recommending here...FWIW ,)



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 22:51:40


Post by: JoshInJapan


Thanks for starting this thread. Gundam stuff is everywhere here, so having a game in which to use them is a perfect excuse to buy some. For my son, I mean. To build together, you know, bonding.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 22:56:34


Post by: War Drone


THIS for Zeon!



https://hlj.com/product/BAN949005

But ~$54 ...

TBH, I didn't realise this was 1/144 when I was dribbling over it at Volks ... but I tended to dribble & drool a lot during the ten years I lived over there (as one does ... )





Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/09 23:04:14


Post by: warboss


Dammit...another Eilif robot thread. He's the reason I have a half dozen VOTOM gashapon for an aborted 28mm game! *impotent rage fist shake*


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 00:01:43


Post by: Barzam


Also worth checking out is Amiami. They're very reliable and often have better prices than hlj. Their stock can be a bit tricky at times though.

www.amiami.com

Also, TakaraTomy/TomyTech's model train terrain is 1/144 scaled, has a lot of variety, comes precolored, and is generally reasonably priced. On the downside, finding a webshop with stock of them can sometimes be difficult.

There's also a model train company called Greenmax that makes full on N-scale plastic terrain models. They do prepainted and unpainted, if that's your thing.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 00:30:38


Post by: Alpharius


 War Drone wrote:
These guys are pretty much perfect for Zeon, but I have no idea who makes/made them ...





Those are very nice indeed - I'd like some of them!

Any idea where they are from?

Anyone?


Automatically Appended Next Post:
This blog here:

http://gravityfront.blogspot.com/

has some pretty good ideas!

For Zeon infantry - Modern West Germans!

Sample:

West German Infantry


For Earth Federation - Modern US Troopers!

http://www.miniaturefigurines.co.uk/Catalogue.aspx?ScaleID=1&CategoryID=3&SubCategoryID=14

Sample:

US Troopers (Fritz helmets)


Look good to me - thoughts and opinions?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 03:53:20


Post by: NH Gunsmith


Alpharius,

Thanks for mentioning us! I was part of the playtesters/development team and this game means the world to us. Martin (the individual who led this effort and did most of the work), put his heart and soul into this edition. We are still working out the kinks for things that may not have been clear or not work as intended. So keep checking our forums for updates and errata!

Infantry is pretty hard to track down if you are trying to use the Bandai sculpts and can be pretty spendy (I have bought a total of 12 Ground War sets, 6 of each kind). But I am running a strange army that has tons of dudes, tanks and planes to represent a force from the Odessa operation.

If you have any questions feel free to ask and I will do my best to answer them for you! Thanks again for bringing us up here on Dakka!

Oh, figured you guys might enjoy this. Working on getting all my Federation stuff built and ready for basing and paint, still waiting on 8 of my Ground War kits to come in from Japan. Found an eBay seller that had them DIRT cheap, but the shipping was pretty steep so I had to buy in bulk to make it worth it. I am prepping to start kit bashing my GM Ground Types soon as well using old Ez8 Parachute Packs and Beam Rifles, along with arms and shields from the newer Gundam Ground Types in the Ground War sets. Also ordered the much better looking Builders Parts EFSF hands for the kits as well. My least favorite part of the standard HGUC kits are the hands.

Oh! I forgot to mention, we are currently working on updating all the units from the previous edition to 2.0 rules and points. So don't be discouraged if you don't see something up yet, and we are hard at work playtesting new units like the Core Booster. Later this year fully updated source books for the various Universal Century factions will be up, and hopefully the Iron Blooded Orphans stuff as well. One of the forum members/moderators has been hard at work playtesting the IBO stuff!

[Thumb - 20180109_210336.jpg]
[Thumb - 20171230_184626.jpg]


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 10:31:17


Post by: usernamesareannoying


Watch iron blooded orphans.
I really enjoyed it and it has some great suits in it.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 11:41:07


Post by: Albertorius


IBO is pretty great, one of the best non-UC series around.

Personally, my favorite piece of Gundam media ever is MS Gundam 0080: War in the Pocket. It condenses the Gundam themes in a short, easy to digest OVA series, and it punches right where it hurts.

Other than that, I love the designs on Stardust Memories, but I think 8th MS Team is far superior. Unicorn is very pretty and very stupid.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 16:57:36


Post by: Alpharius


I started watching Iron Blooded Orphans but stopped for no specific reason a few episodes in - I'll pick that back up!

I'll try and track down the original first TV series too...

Also, still looking for thoughts and opinions on this:

 Alpharius wrote:
 War Drone wrote:
These guys are pretty much perfect for Zeon, but I have no idea who makes/made them ...





Those are very nice indeed - I'd like some of them!

Any idea where they are from?

Anyone?


...and this:

Alpharius wrote:
This blog here:

http://gravityfront.blogspot.com/

has some pretty good ideas!

For Zeon infantry - Modern West Germans!

Sample:

West German Infantry


For Earth Federation - Modern US Troopers!

http://www.miniaturefigurines.co.uk/Catalogue.aspx?ScaleID=1&CategoryID=3&SubCategoryID=14

Sample:

US Troopers (Fritz helmets)


Look good to me - thoughts and opinions?


Thanks!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 19:05:57


Post by: NH Gunsmith


 Albertorius wrote:
IBO is pretty great, one of the best non-UC series around.

Personally, my favorite piece of Gundam media ever is MS Gundam 0080: War in the Pocket. It condenses the Gundam themes in a short, easy to digest OVA series, and it punches right where it hurts.

Other than that, I love the designs on Stardust Memories, but I think 8th MS Team is far superior. Unicorn is very pretty and very stupid.


War In the Pocket, 08th MS Team and Stardust Memory are some of my favorites! Even though Kou's English voice actor makes him seem a bit like a cry baby it is very well done.

The ending to War In the Pocket was pretty sad... poor Bernie! I liked how it shows that there are "good guys" on both side of the conflict and that the Zeon aren't just mindless baddies.

I agree with you on Unicorn, visually it looked great (I still found the Unicorn Gundam design to be boring) but it wasn't anywhere near my favorite series. I actually enjoyed the two Build Fighters series more than Unicorn just for how creative they got with the mobile suits.

I haven't finished IBO yet... The second season got ruined for me by a bunch of spoilers and it kind of makes me not want to finish it since all the suprise factor is gone.

In other news, I can't wait to test out the Gundam Wing rules now that a new HG Leo has been announced for this year! The kit looks amazing.

[Thumb - 20180110_130159.jpg]


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 19:25:56


Post by: Barzam


 NH Gunsmith wrote:
Alpharius,

Thanks for mentioning us! I was part of the playtesters/development team and this game means the world to us. Martin (the individual who led this effort and did most of the work), put his heart and soul into this edition. We are still working out the kinks for things that may not have been clear or not work as intended. So keep checking our forums for updates and errata!

Infantry is pretty hard to track down if you are trying to use the Bandai sculpts and can be pretty spendy (I have bought a total of 12 Ground War sets, 6 of each kind). But I am running a strange army that has tons of dudes, tanks and planes to represent a force from the Odessa operation.

If you have any questions feel free to ask and I will do my best to answer them for you! Thanks again for bringing us up here on Dakka!

Oh, figured you guys might enjoy this. Working on getting all my Federation stuff built and ready for basing and paint, still waiting on 8 of my Ground War kits to come in from Japan. Found an eBay seller that had them DIRT cheap, but the shipping was pretty steep so I had to buy in bulk to make it worth it. I am prepping to start kit bashing my GM Ground Types soon as well using old Ez8 Parachute Packs and Beam Rifles, along with arms and shields from the newer Gundam Ground Types in the Ground War sets. Also ordered the much better looking Builders Parts EFSF hands for the kits as well. My least favorite part of the standard HGUC kits are the hands.

Oh! I forgot to mention, we are currently working on updating all the units from the previous edition to 2.0 rules and points. So don't be discouraged if you don't see something up yet, and we are hard at work playtesting new units like the Core Booster. Later this year fully updated source books for the various Universal Century factions will be up, and hopefully the Iron Blooded Orphans stuff as well. One of the forum members/moderators has been hard at work playtesting the IBO stuff!


Actually, Zeon troops are very easy to get. The K-9 Pack from Build Fighters includes a bunch of the Zeon troops from the Ground War set.

Also, you're using the old 08th Team HGs? Why not the newer HGUC releases? They're FAR superior to the old kits. There's also a new HGUC Ground Type Gundam coming out soon that uses the newer style articulation featured on the recent HGUC Ground Type GM and the recent Blue Destiny kits.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 19:50:31


Post by: Alpharius


I'm a Gundam rookie - none of that made any sense to me!

Any links to what you're discussing - it would help!

Also, is there a downloadable 'army book' to go along with the rulebook?

I'm not seeing any units/points costs/etc. anywhere?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/10 22:16:52


Post by: VictorVonTzeentch


Hmm I may have to check this out, and finally get back to work on my kits.

 Alpharius wrote:
I'm a Gundam rookie - none of that made any sense to me!

Any links to what you're discussing - it would help!

Also, is there a downloadable 'army book' to go along with the rulebook?

I'm not seeing any units/points costs/etc. anywhere?


I was able to find this Alph, http://mobilesuitskirmish.proboards.com/board/19/unit-database my guess is they have most of the stuff in the lists.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 00:52:13


Post by: War Drone


@Gunsmith: I'll see your four unpainted T61s and raise you my 1x (of eight) painted ,)



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 01:14:18


Post by: Macrossmartin


Greetings, Dakkists.

Great to see MSSk with its own thread over here. I noticed a few people wondering about points costs though.

We're still working on the Faction Books for Earth Federation Forces and Zeon. Aiming to have these available sometime in February or March at this stage.

Meanwhile, you can find pre-filled Stat Sheets, with points costs, for common EFF and Zeon Units here:

http://mobilesuitskirmish.proboards.com/board/19/unit-database

Costs for Character Pilots and Weapons can be found in the main rulebook.

I'll drop by to field questions about Version 2.0 whenever I can, so feel free to post 'em here.

Cheers!

- Macrossmartin (Version 2.0 Editor)


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 04:50:02


Post by: NH Gunsmith


 War Drone wrote:
Spoiler:
@Gunsmith: I'll see your four unpainted T61s and raise you my 1x (of eight) painted ,)



I can't wait to start painting mine, just need to order bases for everything first.

 Barzam wrote:
Spoiler:
 NH Gunsmith wrote:
Alpharius,

Thanks for mentioning us! I was part of the playtesters/development team and this game means the world to us. Martin (the individual who led this effort and did most of the work), put his heart and soul into this edition. We are still working out the kinks for things that may not have been clear or not work as intended. So keep checking our forums for updates and errata!

Infantry is pretty hard to track down if you are trying to use the Bandai sculpts and can be pretty spendy (I have bought a total of 12 Ground War sets, 6 of each kind). But I am running a strange army that has tons of dudes, tanks and planes to represent a force from the Odessa operation.

If you have any questions feel free to ask and I will do my best to answer them for you! Thanks again for bringing us up here on Dakka!

Oh, figured you guys might enjoy this. Working on getting all my Federation stuff built and ready for basing and paint, still waiting on 8 of my Ground War kits to come in from Japan. Found an eBay seller that had them DIRT cheap, but the shipping was pretty steep so I had to buy in bulk to make it worth it. I am prepping to start kit bashing my GM Ground Types soon as well using old Ez8 Parachute Packs and Beam Rifles, along with arms and shields from the newer Gundam Ground Types in the Ground War sets. Also ordered the much better looking Builders Parts EFSF hands for the kits as well. My least favorite part of the standard HGUC kits are the hands.

Oh! I forgot to mention, we are currently working on updating all the units from the previous edition to 2.0 rules and points. So don't be discouraged if you don't see something up yet, and we are hard at work playtesting new units like the Core Booster. Later this year fully updated source books for the various Universal Century factions will be up, and hopefully the Iron Blooded Orphans stuff as well. One of the forum members/moderators has been hard at work playtesting the IBO stuff!


Actually, Zeon troops are very easy to get. The K-9 Pack from Build Fighters includes a bunch of the Zeon troops from the Ground War set.

Also, you're using the old 08th Team HGs? Why not the newer HGUC releases? They're FAR superior to the old kits. There's also a new HGUC Ground Type Gundam coming out soon that uses the newer style articulation featured on the recent HGUC Ground Type GM and the recent Blue Destiny kits.


Ah, thank you for that info! I haven't looked at a lot of the Build Fighters kits so that is good to hear! I needed 12 Bloodhounds and T61s so thankfully it worked out I will end up with all the infantry I will ever need.

I personally like the old ones because they match the art of 08th MS Team better in my opinion. The ankle armor on the new kits leaves a very undesirable gap which is rarely seen in the show. The lack of articulation is fine for me since they are going to be mounted on bases in fairly neutral poses to make storage easier. Plus, with how simple the old kits are I can build half of a leg at a time so I can glue it and keep the glue hidden.

I spent a lot of time looking at the instructions for the kits online and the old kit matched my needs better. It will be getting a bit jazzed up with some newer parts (head, hands, arms and shield) but the simplicity of the legs was the real selling point. They will hold up to the rigors of gaming better and be less likely to shift or break.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 08:02:24


Post by: Albertorius


 NH Gunsmith wrote:
I spent a lot of time looking at the instructions for the kits online and the old kit matched my needs better. It will be getting a bit jazzed up with some newer parts (head, hands, arms and shield) but the simplicity of the legs was the real selling point. They will hold up to the rigors of gaming better and be less likely to shift or break.

Hm, that's a good point... I was thinking on getting some and do the same to them as if they were regular gaming minis (that is, gluing, basing, painting ), and maybe a great poseability is not that good a thing for that.

Plus, those are cheaper, too


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 08:30:51


Post by: NH Gunsmith


 Albertorius wrote:
 NH Gunsmith wrote:
I spent a lot of time looking at the instructions for the kits online and the old kit matched my needs better. It will be getting a bit jazzed up with some newer parts (head, hands, arms and shield) but the simplicity of the legs was the real selling point. They will hold up to the rigors of gaming better and be less likely to shift or break.

Hm, that's a good point... I was thinking on getting some and do the same to them as if they were regular gaming minis (that is, gluing, basing, painting ), and maybe a great poseability is not that good a thing for that.

Plus, those are cheaper, too


That was part of my thought process too. If I am going to paint these mobile suits and base them, I want them to be as rigid as possible. If I was going to run them without permanent bases and paint that would be one thing since I would just use Action Bases and go wild with the poses, but I am going to be changing the colors on mine and they would look strange when everything else is based. Plus having the bases with the 120 degree and 180 degree markings on them will make gameplay that much more smooth.

Price was just a bonus. Those old kits were $7.99 a piece from USA Gundam Store. It made buying the Ez8s for the backpacks and weapons far less painful since $16 is very reasonable when you look at a similarly sized GW mini.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 21:08:01


Post by: Barzam


Those are good points for using the older kits. The new ones are very nice though. I would recommend just picking one up to build. I will say that I was never satisfied with the head sculpt of the old kit. Something about it always seemed off. The new one at least fixed that for me.

Someday, I'd like to see Bandai do an HGUC of the 08th Team Zaku. So far, that old HG is the only representation of it.

Zeon's aquatic suits had better be utter beasts in this game. Acguys should never be underestimated.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 21:23:17


Post by: VictorVonTzeentch


 Barzam wrote:


Someday, I'd like to see Bandai do an HGUC of the 08th Team Zaku. So far, that old HG is the only representation of it.


I'd like the Zaku II Kai from 0080 to be updated., because I'd love to use them in the game.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 21:37:21


Post by: KTG17


Why not use the 1/400 Gundam Collection figures. There are still hordes showing up on Ebay. And they were actually created for a game too. They have their stats at the bottom of each base.

Granted I know they are from awhile ago, and there are some series not included. . .


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 21:49:12


Post by: Alpharius


1/144 is, for some, a more satisfying scale.

And given the price of many of these kits, it's not expensive at all.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 21:50:28


Post by: Barzam


 VictorVonTzeentch wrote:
 Barzam wrote:


Someday, I'd like to see Bandai do an HGUC of the 08th Team Zaku. So far, that old HG is the only representation of it.


I'd like the Zaku II Kai from 0080 to be updated., because I'd love to use them in the game.


The Zaku FZ? They did, three years ago. It's a pretty nice kit, too. They also did a web exclusive release of the version seen briefly in Unicorn.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 22:08:41


Post by: VictorVonTzeentch


 Barzam wrote:
 VictorVonTzeentch wrote:
 Barzam wrote:


Someday, I'd like to see Bandai do an HGUC of the 08th Team Zaku. So far, that old HG is the only representation of it.


I'd like the Zaku II Kai from 0080 to be updated., because I'd love to use them in the game.


The Zaku FZ? They did, three years ago. It's a pretty nice kit, too. They also did a web exclusive release of the version seen briefly in Unicorn.


Did they? cause the only FZ I've seen is the 2008 kit, which to me looks like it needs an update.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 22:11:48


Post by: NH Gunsmith


KTG17 wrote:
Why not use the 1/400 Gundam Collection figures. There are still hordes showing up on Ebay. And they were actually created for a game too. They have their stats at the bottom of each base.

Granted I know they are from awhile ago, and there are some series not included. . .


Yeah, I just like the option of buying local and supporting my local hobby store. Plus here in my area 1/144 is far easier for a brand new player to get into the game, since all they need to do is go to the Hobbytown and pick up a few kits.

Nothing wrong with 1/400 if that is what your group decides to roll with, since as Macrossmartin pointed out in our forums, they are easier to repaint using traditional 28mm methods.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 22:54:54


Post by: Barzam


 VictorVonTzeentch wrote:
 Barzam wrote:
 VictorVonTzeentch wrote:
 Barzam wrote:


Someday, I'd like to see Bandai do an HGUC of the 08th Team Zaku. So far, that old HG is the only representation of it.


I'd like the Zaku II Kai from 0080 to be updated., because I'd love to use them in the game.


The Zaku FZ? They did, three years ago. It's a pretty nice kit, too. They also did a web exclusive release of the version seen briefly in Unicorn.


Did they? cause the only FZ I've seen is the 2008 kit, which to me looks like it needs an update.


Geez, you're right. I didn't realize that kit was that old. For a ten year old kit, it actually holds up pretty well. There is that new Robot Damashii coming out this year, so I guess it's sort of getting an update.

What really needs an update though is the Gelgoog. All versions. They're woefully lacking in sculpt quality and engineering. I wish they had made the Thunderbolt version. At least then we could have had a modern Gelgoog and a new variant.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 23:07:49


Post by: VictorVonTzeentch


 Barzam wrote:
 VictorVonTzeentch wrote:
 Barzam wrote:
 VictorVonTzeentch wrote:
 Barzam wrote:


Someday, I'd like to see Bandai do an HGUC of the 08th Team Zaku. So far, that old HG is the only representation of it.


I'd like the Zaku II Kai from 0080 to be updated., because I'd love to use them in the game.


The Zaku FZ? They did, three years ago. It's a pretty nice kit, too. They also did a web exclusive release of the version seen briefly in Unicorn.


Did they? cause the only FZ I've seen is the 2008 kit, which to me looks like it needs an update.


Geez, you're right. I didn't realize that kit was that old. For a ten year old kit, it actually holds up pretty well. There is that new Robot Damashii coming out this year, so I guess it's sort of getting an update.

What really needs an update though is the Gelgoog. All versions. They're woefully lacking in sculpt quality and engineering. I wish they had made the Thunderbolt version. At least then we could have had a modern Gelgoog and a new variant.


Might need to grab a couple then if they are still pretty good, they are fairly cheap and I saw the FZ B Type on ebay, they were 10 dollars more, but might be worth it for a squad leader. I agree though, Gelgoog is in desperate need, and the TB Version with joint covers could be nice. I bet we will have to wait for the inevitable Char's Gelgoog RG release though.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/11 23:46:44


Post by: Albertorius


Weeee found a RG Char's Zaku for 20 bucks! Couldn't resist, RGs are quite fun to build ^_^


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/12 11:38:42


Post by: Macrossmartin


KTG17 wrote:
Why not use the 1/400 Gundam Collection figures. There are still hordes showing up on Ebay. And they were actually created for a game too. They have their stats at the bottom of each base.

Granted I know they are from awhile ago, and there are some series not included. . .


There are those of us who've followed that path...














Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/12 13:12:12


Post by: Alpharius


Pics not working...

How do you represent infantry and tanks and such at the 1/400 scale?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/12 14:24:02


Post by: Macrossmartin


 Alpharius wrote:
Pics not working...

How do you represent infantry and tanks and such at the 1/400 scale?



Odd... I can see the Federation pics on another device, but not the 3 Zeon ones following.

EDIT: Moved the Zeon pics into Dakka gallery. Anyone else not seeing them now?


I don't do the little guys in 1/400, but in 1/285. I've sculpted Type 61 MBT's and Type 74 Hovertrucks in that scale, printed via Shapeways. Infantry will be GHQ Moderns. (When I can afford them!)


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/13 01:37:13


Post by: Albertorius


I only can see the Zeon ones.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/13 03:53:15


Post by: Alpharius


Same here - Zeon only - but that's OK by me!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/13 07:24:45


Post by: Macrossmartin


GAAHHH!

Right—!! Pics shoved into Dakka gallery. NOW we should be able to see everything. (Oo-er, Missus...)


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/13 20:55:56


Post by: Alpharius


Success - everything is visible now!

And very nice looking too.

Off to figure out what to get now...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/14 09:24:05


Post by: Albertorius


Macrossmartin wrote:
GAAHHH!

Right—!! Pics shoved into Dakka gallery. NOW we should be able to see everything. (Oo-er, Missus...)


...well, I just bought 30. Hope you're happy now . What base size are you using for those? Would be needed to make any changes to the regular MSSk rules to play with them?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/14 13:06:57


Post by: Macrossmartin


 Albertorius wrote:
Macrossmartin wrote:
GAAHHH!

Right—!! Pics shoved into Dakka gallery. NOW we should be able to see everything. (Oo-er, Missus...)


...well, I just bought 30. Hope you're happy now . What base size are you using for those? Would be needed to make any changes to the regular MSSk rules to play with them?


Hey, it's not like I get a cut from Bandai for sales of their gashapon, you know.

*Sounds of furious typing of email to Bandai Marketing...*

As for basing, all of mine are standing on 40mm wide bases I purpose-cut from 3mm Acrylic sheet. Obviously, commercially-made 40mm plastic bases will suffice, but there is also an 'official' supplier of MSSk bases and tokens - Scorched Earth Terrain.

Here's the link to their Etsy store:
https://www.etsy.com/au/shop/ScorchedEarthStore/items

The bases have notches that correspond to the Sight Arc and 90° Turn Arcs to make things a little easier. There's also a Sight Template (60°) to lessen the risk of argument.



Above: Dodgy photo of the Gundam fighting Ramba Ral's Gouf, with tokens placed to keep track of what's going on.

The tokens I designed myself, and I recommend them if you've got more than 10 or so Units per side. Otherwise, some actions and statuses (like Morale State) can become confused in the heat of battle. (The 2.0 Rulebook has a section explaining the tokens and when / where to use them.)

Sooo, what did you buy, Albertorius?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/14 20:38:44


Post by: Albertorius


Macrossmartin wrote:
 Albertorius wrote:
Macrossmartin wrote:
GAAHHH!

Right—!! Pics shoved into Dakka gallery. NOW we should be able to see everything. (Oo-er, Missus...)


...well, I just bought 30. Hope you're happy now . What base size are you using for those? Would be needed to make any changes to the regular MSSk rules to play with them?


Hey, it's not like I get a cut from Bandai for sales of their gashapon, you know.

*Sounds of furious typing of email to Bandai Marketing...*



As for basing, all of mine are standing on 40mm wide bases I purpose-cut from 3mm Acrylic sheet. Obviously, commercially-made 40mm plastic bases will suffice, but there is also an 'official' supplier of MSSk bases and tokens - Scorched Earth Terrain.

Here's the link to their Etsy store:
https://www.etsy.com/au/shop/ScorchedEarthStore/items

The bases have notches that correspond to the Sight Arc and 90° Turn Arcs to make things a little easier. There's also a Sight Template (60°) to lessen the risk of argument.



Above: Dodgy photo of the Gundam fighting Ramba Ral's Gouf, with tokens placed to keep track of what's going on.

The tokens I designed myself, and I recommend them if you've got more than 10 or so Units per side. Otherwise, some actions and statuses (like Morale State) can become confused in the heat of battle. (The 2.0 Rulebook has a section explaining the tokens and when / where to use them.)

I saw Scorched Earth's Etsy store, but it said they didn't send to Spain... I'll have to see if it's possible. Thanks!

Sooo, what did you buy, Albertorius?

Assorted UC One Year War stuff, basically stuff with "official" stats:

Feddies:
- GC Vol.3 RX-79(G) Ez-8 Gundam Ez-8
- GC Vol.9 RX-78-2 Gundam (x2, because I like it and it was really cheap ... I think it's your banner bearer?)
- GC Vol.1 RGM-79GS GM COMMAND
- GC Vol.6 RX-77D MASS PRODUCED GUNCANNON (x2)
- GC Vol.7 RGM-79G GM COMMAND
- GC Vol.2 RGM-79D GM Cold-area Type (x2)
- GC Vol.2 RX-78-1 Prototype Gundam Beam Rifle
- GC Vol.2 RGM-79D GM Cold-area Type (x2)

Zeon
- GC NEO.2 MS-09R Rick-Dom
- GC Vol.2 MS-18E Kampfer Shotgun
- GC Vol.3 MS-09R Rick Dom
- GC Vol.5 MS-14S Char's Gelgoog
- GC Vol.2 MS-07B Gouf Marking Gouf Lady
- GC Vol.1 MS-09R-2 Rick Dom â…¡ (x2)
- GC Vol.2 MS-06J GROUND TYPE ZAKU â…¡ Killy Garrett
- GC Vol.7 MS-06JC Ground Type ZAKUâ…¡ Machine Gun (x2)
- GC Vol.3 MS-06C ZAKUâ…¡ C
- GC Vol.3 MS-06F-2 ZAKU â…¡ F2
- GC NEO.1 MS-14 Gelgoog Blue Unit (x2)
- GC Vol.7 MS-06JC Ground Type ZAKUâ…¡ Bazzuka
- GC Vol.2 MS-06F ZAKUâ…¡ Minelayer /Tomahawk
- GC Vol.3 MS-07B-3 Gouf Custom 3 Gatling Gun (x2)


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/15 12:12:26


Post by: Macrossmartin


Scorched Earth send to anywhere. I know the guy who runs Scorched Earth, and he'll work out postage to anywhere, if you drop him an email.

Tell him Martin sent you. (This will make no difference at all...)



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/16 07:44:50


Post by: Albertorius


So, I have a question about the stats of the Type 61 Semovente MBT.

For starters, it feels kinda weird that it is exactly as brittle as the Type 74 Hovertruck, but that's not the actual question. The question is, is it supposed to have two 150mm cannons, or just one? It would be really weird for it to have just the one, and the price kinda indicates that it has two, but it it has, does it have any way to shoot both at the same time?

It feels like it should have two guns and Fire Support, TBH.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/16 08:04:22


Post by: Macrossmartin


 Albertorius wrote:
So, I have a question about the stats of the Type 61 Semovente MBT.

For starters, it feels kinda weird that it is exactly as brittle as the Type 74 Hovertruck, but that's not the actual question. The question is, is it supposed to have two 150mm cannons, or just one? It would be really weird for it to have just the one, and the price kinda indicates that it has two, but it it has, does it have any way to shoot both at the same time?

It feels like it should have two guns and Fire Support, TBH.


Fire Support is used to represent a twin-mount weapon in MSSk, because taking two of the same weapon is redundant with the way the rules work; you can only fire one weapon per Action, meaning the second mounting would never be used. So, a 'twin' weapon is only bought once, and Fire Support accommodates the use of both weapons in the same Action.

Here's a link to the discussion on the MSSk forum regarding the variations of the T61 and T74 that I use in my games:

http://mobilesuitskirmish.proboards.com/thread/234/m61a5-mbt-type-74-apc


This version of the T61 is a bit beefier, and has Fire Support. I have ruined quite a few Zakus with this lovely MBT. Both variations will eventually get 'official' status in the upcoming Federation Faction Book.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/16 13:46:03


Post by: Albertorius


Macrossmartin wrote:
Fire Support is used to represent a twin-mount weapon in MSSk, because taking two of the same weapon is redundant with the way the rules work; you can only fire one weapon per Action, meaning the second mounting would never be used. So, a 'twin' weapon is only bought once, and Fire Support accommodates the use of both weapons in the same Action.

Ah, gotcha. That looks like an elegant way of handling it, all told.

Here's a link to the discussion on the MSSk forum regarding the variations of the T61 and T74 that I use in my games:

http://mobilesuitskirmish.proboards.com/thread/234/m61a5-mbt-type-74-apc


This version of the T61 is a bit beefier, and has Fire Support. I have ruined quite a few Zakus with this lovely MBT. Both variations will eventually get 'official' status in the upcoming Federation Faction Book.


Oh, nice! That seems to fix the two issues I had with the base design, too ^^

EDIT: Reading the infantry rules now... I think I'm not understanding something.

The text talks about unit size and the like, but I think I don't really understand how infantry is supposed to work.

How are they damaged? Same as Mobile Suits?
And if so, what Integrity/Armor values should they have? Or are they units that are killed when hit, or something?
How do they move, and how much can they do it?

There's no cost associated with them, either, unless they simply follow the same guidelines than any other unit,...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/16 14:12:36


Post by: KTG17


Spoiler:
Macrossmartin wrote:
KTG17 wrote:
Why not use the 1/400 Gundam Collection figures. There are still hordes showing up on Ebay. And they were actually created for a game too. They have their stats at the bottom of each base.

Granted I know they are from awhile ago, and there are some series not included. . .


There are those of us who've followed that path...














These are brilliant. And working with these figures myself, I can see all the custom effort you put into them. That line was really interesting, since the material they are made out of, the pieces really bond well together with a little superglue and model cement mix, so you could do all sorts of custom works. I wasn't always crazy about really dynamic poses myself, so I spent a lot of time trying to make a lot of figures 'normal'. I went thru phases too. It was the SEED figures that got me started, and then as other series got more and more figures, I would dive into them. I still have the Gundam Wing (EW stuff), Sentinel, and some Advance of Zeta stuff, but have let much of it go. Seeing your figures, is making me regret that. I must have had hundreds of these at one point.


Automatically Appended Next Post:
Another thing I collect which would be good for gaming scale are the OLD morinaga 1/300 Gundam kits. These used to be sold with candy, and back in the day, probably sold for about $1 each.

https://www.google.com/search?q=%E6%A3%AE%E6%B0%B8+%E3%82%AC%E3%83%B3%E3%83%80%E3%83%A0+%E3%83%97%E3%83%A9%E3%83%A2+%E3%83%97%E3%83%A9%E3%83%A2%E3%83%87%E3%83%AB&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjrzI3_1NzYAhXiTN8KHdB7CT8Q_AUICigB&biw=1920&bih=946

I used to buy these, then set them on fire or blow them up with fireworks as a kid. Really took them for granted lol. Well, found someone in Japan who helped my buy way too many off of Yahoo Japan Auctions and other sellers in Japan. When I went to Hong Kong last year, one of my goals was to find some of these, and found a mom and pop seller who had a few.

They vary in articulation, and I have to say the Z Gundam series is by far the best. They do get re-issued from time to time in Japan, but not to the degree as they originally did. They literally made a model for every mobile suit or vehicle from the original Gundam series.

I still think 1/400 scale is best for gaming, but the 1/300 SOG line I think would do nicely too. They are about the same scale as the pics in my link. Just not a lot of options.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/17 06:11:50


Post by: NH Gunsmith


 Albertorius wrote:
Macrossmartin wrote:
Fire Support is used to represent a twin-mount weapon in MSSk, because taking two of the same weapon is redundant with the way the rules work; you can only fire one weapon per Action, meaning the second mounting would never be used. So, a 'twin' weapon is only bought once, and Fire Support accommodates the use of both weapons in the same Action.

Ah, gotcha. That looks like an elegant way of handling it, all told.

Here's a link to the discussion on the MSSk forum regarding the variations of the T61 and T74 that I use in my games:

http://mobilesuitskirmish.proboards.com/thread/234/m61a5-mbt-type-74-apc


This version of the T61 is a bit beefier, and has Fire Support. I have ruined quite a few Zakus with this lovely MBT. Both variations will eventually get 'official' status in the upcoming Federation Faction Book.


Oh, nice! That seems to fix the two issues I had with the base design, too ^^

EDIT: Reading the infantry rules now... I think I'm not understanding something.

The text talks about unit size and the like, but I think I don't really understand how infantry is supposed to work.

How are they damaged? Same as Mobile Suits?
And if so, what Integrity/Armor values should they have? Or are they units that are killed when hit, or something?
How do they move, and how much can they do it?

There's no cost associated with them, either, unless they simply follow the same guidelines than any other unit,...


The rules for infantry haven't been ported over to 2.0 yet. They operate on the tabletop like any other unit, besides the whole being SUPER fragile and generally only getting a single shot off (maybe two) before being destroyed by the mammoth warmachines called mobile suits. Here is a screenshot of the infantry unit entry from the old Earth Federation sourcebook. Just remember that in this version it will be 30 points plus the cost of the weapon (Missile Pods and their equivalent are 50).

[Thumb - Screenshot_2018-01-17-00-01-53.png]


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/17 10:04:13


Post by: Macrossmartin


Well... the rules for Infantry weren't 'ported' from the previous incarnation, because they didn't exist before Version 2.0...

Nevertheless, it is true that Infantry points costs and options are still in the process of being fleshed out, in preparation for the first Faction Books. There's quite a few Units that must endure this wait, but it was a case of the ol' 'between a rock and a hard place'; Do we hold off until all the Units have a listing? Or release 2.0 now, so at least people can get their Mobile Suits exchanging blows?

Given the game is primarily about giant fighty robots, we went with the December launch.

In any case, I do apologise if the infantry rules have caused you befuddlement. Quick answers to your fuddles:

How are they damaged? Same as Mobile Suits?
Yes, exactly the same way as any other Unit.

what Integrity/Armor values should they have?
Horrible ones! As NH Gunsmith has kindly shown, Infantry Squads are not long-term survivors. However, they do have a slight advantage with their numbers - Infantry Platoons test Morale based on their combined Integrity, rather than as separate Squads, which helps them to hang around a little longer when the stompy giants show up.

How do they move, and how much can they do it?
Infantry Move in exactly the same way as any other Ground Unit, requiring a Fast Action to move their Move Value in Inches. Note that Infantry have a 360° Sight, which means they can move in any direction.

I hope those answers help.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/17 13:24:07


Post by: Alpharius


Thanks for the update!

I really miss Epic, so I am really looking forward to the full rules for...everything!

As much as I love the Mobile Suits, I'm looking forward to including infantry, tanks and as many vehicles as possible too!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/17 14:30:50


Post by: Albertorius


Thanks for the info, NH Gunsmith, macrossmartin! Much appreciated

In my experience with other mecha games (mainly Heavy Gear/Battletech), unless you actually field the "small" units the impact of the big robots is highly diminished, even when using appropiate scenery. It's just not the same unless you can actually see just how big they are


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/17 15:20:06


Post by: Alpharius


 Albertorius wrote:
Thanks for the info, NH Gunsmith, macrossmartin! Much appreciated

In my experience with other mecha games (mainly Heavy Gear/Battletech), unless you actually field the "small" units the impact of the big robots is highly diminished, even when using appropiate scenery. It's just not the same unless you can actually see just how big they are


Exactly!

Part of the appeal *IS* the sense of scale - especially when using the 1/144 versions.

Otherwise, it might as well just be a much of "28mm" marines shooting at each other...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/18 04:56:51


Post by: Korthu


Where are the MS unit stats?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/18 13:03:18


Post by: Alpharius


Yeah, there's no much yet, but the upcoming (soon, I hope! ) faction books will solve that.

Of course, it helps to remember that this rather awesome product is, as far as I know, 100% fan produced!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/18 14:31:51


Post by: KTG17


 Alpharius wrote:
 Albertorius wrote:
Thanks for the info, NH Gunsmith, macrossmartin! Much appreciated

In my experience with other mecha games (mainly Heavy Gear/Battletech), unless you actually field the "small" units the impact of the big robots is highly diminished, even when using appropiate scenery. It's just not the same unless you can actually see just how big they are


Exactly!

Part of the appeal *IS* the sense of scale - especially when using the 1/144 versions.

Otherwise, it might as well just be a much of "28mm" marines shooting at each other...


Well, one thing that bugs me in 28mm games, is a max range of 24 inches for small arms. Now you are playing with 6 inch figures and are limiting some of their weapon ranges to 36 inches? That means they can only shoot as far as 6 times their height. What are they shooting? Ping Pong balls? It would be one thing limiting 1/400 scale figures to 36 inches, but 1/144?!? Makes no sense to me.

Not saying 1/144 can't be done, but if you are going to be using that scale, don't pretend you are not. One a 6x4 table, a 1/144 scale mobile suit is going to be in range of anything on the board. You might be better off penalizing accuracy at greater ranges.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/18 14:46:36


Post by: Alpharius


When playing in 1/144 scale, I'll definitely realize I'm playing in 1/144 scale and not pretend otherwise!

Epic 'suffered' from the same...'problem'.

But given that in this type of warfare, barring LOS blocking terrain, everything is pretty much in range of pretty much everything.

Plus, 'sacrificing' some 'realism' for the sake of fun is OK for me - and I'm guessing for others?

The good news here is that both scales are possible, so it looks as if more people here have the potential to find a game they like and enjoy - well done there!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 02:38:15


Post by: NH Gunsmith


KTG17 wrote:
 Alpharius wrote:
 Albertorius wrote:
Thanks for the info, NH Gunsmith, macrossmartin! Much appreciated

In my experience with other mecha games (mainly Heavy Gear/Battletech), unless you actually field the "small" units the impact of the big robots is highly diminished, even when using appropiate scenery. It's just not the same unless you can actually see just how big they are


Exactly!

Part of the appeal *IS* the sense of scale - especially when using the 1/144 versions.

Otherwise, it might as well just be a much of "28mm" marines shooting at each other...


Well, one thing that bugs me in 28mm games, is a max range of 24 inches for small arms. Now you are playing with 6 inch figures and are limiting some of their weapon ranges to 36 inches? That means they can only shoot as far as 6 times their height. What are they shooting? Ping Pong balls? It would be one thing limiting 1/400 scale figures to 36 inches, but 1/144?!? Makes no sense to me.

Not saying 1/144 can't be done, but if you are going to be using that scale, don't pretend you are not. One a 6x4 table, a 1/144 scale mobile suit is going to be in range of anything on the board. You might be better off penalizing accuracy at greater ranges.


The problem with realistic ranges in MSSk is that everything would have range to not only the next game table over, but far past that as well. A little bit of sacrifice for the sake of fun I feel is acceptable.

Also, some of that has to do with the Minovsky Particles that the suits put out, making most tracking equipment useless. Almost all combat in the Universal Century is done face to face because of that. Which is why you end up with short ranged weapons like the Vulcan Guns. They are a point blank defensive/last ditch weapon like a snub nosed revolver or derringer. They are effective against normal vehicles and infantry, but lack the punch to reliably damage mobile suits. Why do you need to develop insanely long ranged weapons if you won't ever be able to hit anything?

One thing that a lot of 40k vehicles have is guidance and tracking systems... Now take ALL of those away and try shooting at something. The effective ranges are going to decrease because it will be far harder to actually hit anything using "Kentucky Windage". Hitting a moving target with a rifle using iron sights is actually harder than one would think, even for a trained soldier.

And one thing to note... You CAN fire at a target outside double the max range of a weapon, there is just a penalty to it. So that 24" range gun can in fact hit stuff out to 48", it just becomes harder. See page 17 of the rulebook.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 03:01:39


Post by: Alpharius


Alpharius wrote:When playing in 1/144 scale, I'll definitely realize I'm playing in 1/144 scale and not pretend otherwise!

Epic 'suffered' from the same...'problem'.

But given that in this type of warfare, barring LOS blocking terrain, everything is pretty much in range of pretty much everything.

Plus, 'sacrificing' some 'realism' for the sake of fun is OK for me - and I'm guessing for others?

The good news here is that both scales are possible, so it looks as if more people here have the potential to find a game they like and enjoy - well done there!


NH Gunsmith wrote:

The problem with realistic ranges in MSSk is that everything would have range to not only the next game table over, but far past that as well. A little bit of sacrifice for the sake of fun I feel is acceptable.



Exactly!

NH Gunsmith wrote:
Also, some of that has to do with the Minovsky Particles that the suits put out, making most tracking equipment useless. Almost all combat in the Universal Century is done face to face because of that. Which is why you end up with short ranged weapons like the Vulcan Guns. They are a point blank defensive/last ditch weapon like a snub nosed revolver or derringer. They are effective against normal vehicles and infantry, but lack the punch to reliably damage mobile suits. Why do you need to develop insanely long ranged weapons if you won't ever be able to hit anything?

One thing that a lot of 40k vehicles have is guidance and tracking systems... Now take ALL of those away and try shooting at something. The effective ranges are going to decrease because it will be far harder to actually hit anything using "Kentucky Windage". Hitting a moving target with a rifle using iron sights is actually harder than one would think, even for a trained soldier.


I didn't know this detail - so thank you for sharing.

I really do need to watch a bunch of Gundam...

NH Gunsmith wrote:
And one thing to note... You CAN fire at a target outside double the max range of a weapon, there is just a penalty to it. So that 24" range gun can in fact hit stuff out to 48", it just becomes harder. See page 17 of the rulebook.


Even better!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 03:18:41


Post by: NH Gunsmith


Alpharius,

A good place to start is the original Mobile Suit Gundam, although it can be rough to watch since it is so old (1979), it is still excellent and covers most of that.

08th MS Team is also excellent, and I believe you can find it on YouTube. It shows a lot more of the One Year War through the eyes of the standard soldier.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 03:58:26


Post by: Alpharius


That was my plan - to start with the Original.

I'm OK with the late 70's nature of it all, as some of my favorite anime series of all time are from around then too.

From there, should I go directly to 08th MS Team?

There are a lot of Gundam series out there, and I've heard that quite a few are quite skippable - and in fact, should definitely be skipped!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 05:28:58


Post by: squidhills


 Alpharius wrote:
That was my plan - to start with the Original.

I'm OK with the late 70's nature of it all, as some of my favorite anime series of all time are from around then too.

From there, should I go directly to 08th MS Team?

There are a lot of Gundam series out there, and I've heard that quite a few are quite skippable - and in fact, should definitely be skipped!


Gundam is a massive franchise that covers Universal Century timeline (original Gundam, several other series, a movie, a bunch of OAVs) and a bunch of unrelated, alternate universe series (G-Gundam, SEED, Gundam Wing, etc). It looks like the rule set that is being used here defaults to Federation and Zeon suits, which puts the game in the Universal Century timeline. With that in mind, starting with original Mobile Suit Gundam is a fine idea. I personally started with 8th MS Team, but it left me with a lot of universe-building questions that I didn't get cleared up till I watched Gundam. 8th MS is well-written with interesting mech designs and is well worth a view. Gundam 0080: War in the Pocket is a 6 episode OAV that I think is probably the best Gundam OAV ever made. Gundam's mission statement is: war sucks and giant robots are cool, and 0080 gets that message across better than anything else I've seen. Plus, it is only 3 hours of your time to watch the whole thing. There is another OAV that recently came out that deals with the One Year War (the main conflict that all other conflicts in the show grow out of) and that is Gundam Thunderbolt. It's very pretty and uses a lot of jazz music as a foundational part of the action, but it is super-duper depressing, and not in a fun way.

Anything you would need to know to play this game would probably be contained in those shows. However, if you want to keep going down the rabbit hole, it's a long way to the bottom...

The remaining UC Gundam anime offerings deal with conflicts after the OYW. Stardust Memory (Gundam 0083) is an OAV that takes place between original Gundam and the first sequel series, Z Gundam (or "Zeta" if you prefer). I personally consider 0083 to not be all that great. The animation quality is astounding for the era it came from, and the mech designs are all top-notch, but the characters are mostly terrible (except for one of the villains) and the love triangle gave me cancer. Watch it like an adult movie: savor the action, but fast forward whenever someone starts talking. Then there is Z Gundam itself, which is the reason the guy who created the show is called "Kill 'em all" Tomino. It is generally regarded as the best of the 3 Gundam TV series, and it came from the mid 80s, so the animation quality isn't that bad.

Then there is the more... controversial... Gundam ZZ (or "Double-Zeta"). The first half of the show is a slapstick comedy that undermines the villains and the heroes alike. Then the second half of the series kicks in, and the director remembers his name is "Kill 'em all" Tomino and we get a show that is actually pretty good. ZZ hasn't gotten an English localization yet (one was in the works but the US company behind it went under) but fan subs are available on bootleg DVDs.

Then there is the movie Char's Counterattack, which you should only watch if you are deeply invested in the conflict between the main two characters from original MS Gundam, because this movie is Gundam's Return of the Jedi (ie; it finishes the story of the two leads and puts the central Federation/Zeon conflict of the UC timeline to bed). There aren't any Ewoks in CCA, but there is Quess Paraya, and she's objectively worse than any amount of Ewoks.

Then they made Gundam Unicorn, which was another continuation of the Federation/Zeon fight that we all that CCA was supposed to end. But, it is absolutely gorgeous, the mech designs are red-hot, the fights are epic, and the characters are actually enjoyable to watch. And this time it really really ends the Federation/Zeon wars, for real, until the next OAV that Bandai decides to make.

After this come the Gundam F91 "movie" (really footage leftover from an aborted attempt at a TV series) and the Victory Gundam series, but those deal with events thirty or more years after Unicorn (itself set 16 years after original Gundam) so by the time you get around to watching those, you would have long ago decided if you like this Gundam stuff or not.


Ummm.... sorry for the info dump, there.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 07:11:52


Post by: JohnHwangDD


 Alpharius wrote:
OK, I'm VERY excited about this one - so much so that I decided this game needs its own thread!

1/144 scale models will work with 10mm terrain, right?

Best places for 1/144 Gundam stuff?

And, what anime series should a relative Gundam rookie watch, and in what order, to get into the proper spirit of things here?


Gah! I totally missed this until now.

Terrain-wise, I might suggest:
* Actual 1/144 terrain: http://pegasushobbies.net/catalog/Models-Peg.-Figure-Sets-1/144-Scale-Figures/c107_1_10/index.html?CDpath=3
* KOG light terrain: https://www.dakkadakka.com/dakkaforum/posts/list/60/668519.page#8936019
* Railroad terrain: http://woodlandscenics.woodlandscenics.com/show/Item/S1485/page/1

I used to buy from Hobbylink Japan (HLJ), but I haven't bought from them in ages. Lots of stuff is potentally at your local hobby shop.

I like 08 MS Team and 0080 War in the Pocket.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 07:20:09


Post by: NH Gunsmith


squidhills wrote:

Gundam 0080: War in the Pocket is a 6 episode OAV that I think is probably the best Gundam OAV ever made. Gundam's mission statement is: war sucks and giant robots are cool, and 0080 gets that message across better than anything else I've seen. Plus, it is only 3 hours of your time to watch the whole thing.

I personally consider 0083 to not be all that great. The animation quality is astounding for the era it came from, and the mech designs are all top-notch, but the characters are mostly terrible (except for one of the villains) and the love triangle gave me cancer. Watch it like an adult movie: savor the action, but fast forward whenever someone starts talking.

Then there is Z Gundam itself, which is the reason the guy who created the show is called "Kill 'em all" Tomino. It is generally regarded as the best of the 3 Gundam TV series, and it came from the mid 80s, so the animation quality isn't that bad.


I split up and cut out some of your post to make it easier to discuss parts of it, sorry!

War In the Pocket is amazing... and heart wrenching, the first time I saw the ending my heart absolutely broke.

I agree on 0083, I found it entertaining but ohh boy is the main character an idiot, and Nina/Gato was just trash writing. They have great looking suits so I generally just use the series as background noise when I watch it now.

I tried watching Zeta... But I hated it. When the reason that the main character (Camille) end up in a Gundam and starts the series is... "My name is a boy's name too!" *queue tempter tantrum*... I lost all expectations of it being a good story. I got halfway through before just giving up.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 07:22:49


Post by: JohnHwangDD


 NH Gunsmith wrote:
The problem with realistic ranges in MSSk is that everything would have range to not only the next game table over, but far past that as well.

Also, some of that has to do with the Minovsky Particles that the suits put out, making most tracking equipment useless.

One thing that a lot of 40k vehicles have is guidance and tracking systems... Now take ALL of those away and try shooting at something. The effective ranges are going to decrease

And one thing to note... You CAN fire at a target outside double the max range of a weapon, there is just a penalty to it. So that 24" range gun can in fact hit stuff out to 48", it just becomes harder. See page 17 of the rulebook.


There isn't actually a "problem" with realistic (i.e. effectively unlimited") range on the tabletop. The notion of a range limit is a rather noxious 40k-ism that should be done away with. A couple years ago, I went over range for 1/144 gaming in some detail: https://www.dakkadakka.com/dakkaforum/posts/list/2040/570123.page#8378954 - this ultimately fed KOG light. Note that WW2 iron sights on a 75+mm tank were accurate to roughly 2 km.

Minkovsky Particles are OK as an in-universe hand-wave, forcing people to use basic optics. But then that's because Gundam does space battles across VAST distances. On the ground, there should be no limit.

40k does NOT use fire control, as evidenced by how they shoot. They don't even use iron sights. They aim by gut feel. This is why they miss more than 30% of the time, where a modern MBT would hit basically 100% of the time at 40k point-blank ranges.

I recommend to keep the recommended range, and then unlimited with penalty beyond that. So standard shooting to 24" and penalty over 24". Simple and sensible!




Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 07:49:00


Post by: Albertorius


 Alpharius wrote:
I didn't know this detail - so thank you for sharing.

I really do need to watch a bunch of Gundam...

Yeah, Minovsky particles are the main conceit by which MSs are a thing in UC.


Automatically Appended Next Post:
 Alpharius wrote:
That was my plan - to start with the Original.

I'm OK with the late 70's nature of it all, as some of my favorite anime series of all time are from around then too.

From there, should I go directly to 08th MS Team?

There are a lot of Gundam series out there, and I've heard that quite a few are quite skippable - and in fact, should definitely be skipped!

Watch the 0079 movies instead of the series, it cuts a lot of stupid "monster of the week" battles with increasingly stupider prototypes.

Or you could watch the newer Gundam: The Origin OVAs, based on a current manga series that retells the events of the original series, but also fills a lot of gaps. There are currently five OVAs, and timeline-wise they have just enacted Operation British.

08Th MS Team happens at the same time as the original series, as do War in the Pocket, Thunderbolt, and some others (particularly all the pure CGI ones). After that you have Stardust Memories, Z, ZZ and Char's Counterattack.

As has already been said, Gundam is HUGE, full of great and stupid, sometimes even at the same time. Of the latest stuff Iron Blooded Orphans is quite good and you can watch it without any further Gundam knowledge (you can do the same with a lot of Gundam series, because most of it is not UC and happen in their own separate worlds).


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 13:00:26


Post by: Alpharius


Much appreciated to all for the anime recommendations - I certainly have a lot to watch!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 13:21:36


Post by: CommodorePerry3


Are there rules for space combat? I've tons of the 1/400 scale Gundam figures and the two 1/400 spacecraft and itching to play space combat with them.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 14:24:53


Post by: KTG17


 NH Gunsmith wrote:
The problem with realistic ranges in MSSk is that everything would have range to not only the next game table over, but far past that as well. A little bit of sacrifice for the sake of fun I feel is acceptable.

Also, some of that has to do with the Minovsky Particles that the suits put out, making most tracking equipment useless. Almost all combat in the Universal Century is done face to face because of that. Which is why you end up with short ranged weapons like the Vulcan Guns. They are a point blank defensive/last ditch weapon like a snub nosed revolver or derringer. They are effective against normal vehicles and infantry, but lack the punch to reliably damage mobile suits. Why do you need to develop insanely long ranged weapons if you won't ever be able to hit anything?

One thing that a lot of 40k vehicles have is guidance and tracking systems... Now take ALL of those away and try shooting at something. The effective ranges are going to decrease because it will be far harder to actually hit anything using "Kentucky Windage". Hitting a moving target with a rifle using iron sights is actually harder than one would think, even for a trained soldier.

And one thing to note... You CAN fire at a target outside double the max range of a weapon, there is just a penalty to it. So that 24" range gun can in fact hit stuff out to 48", it just becomes harder. See page 17 of the rulebook.


I see some of your arguments, and I know you want limited distances in order to allow for maneuvering, otherwise everyone would just hide behind cover, but given the actual size of a model, lets say 6 feet in my case, saying that I can only shoot a modern weapon 36 feet would be ridiculous. But I understand game development. Its just that if we were playing with epic sized minis, that is easier to justify. Minovsky particles don't obscure sight, so saying I couldn't shoot something such a short distance away just bugs me. And we do see a lot of instances where a crack pilot fires off a couple of shots with his rifle, then throws it aside and whips out his beam saber and charges in, which is ridiculous too. But I know this is robot fantasy here.

I haven't been able to download the rulebook at work so I didn't see the fact that the ranges can be doubled. So that is cool.

As far as recommending Gundam anime to watch, while I think the original series is fun, the 0079 films are probably better for the first time viewer. You can always go back to the original series to catch up. I say this, because I think the faster you get to Z Gundam (the series, not the movies), the better it gets. Z Gundam is hands down one of the best sequels across any format I have ever seen. I remember seeing the mobile suit designs as they were coming out at the time (I wouldnt get to see the series itself for years), and was blown away. Keep in mind we were all in Macross, Dougram, Votoms, and so on just before Z Gundam came out. Those MS designs just blew out minds. The Gundam Mk II is still one of my favorite gundams after all these years. Its the perfect mix of awesome and not over the top bad-ass. I prefer the more realistic-ish suits, so I love the Gundam NT-1 and S Gundam before most others.

The hard things to explain with Gundam are all the series that take place out of the UC timeline, and have nothing to do with it, or each other, and really arent worth the time. Like Gundam X, SEED, AGE, and so on. Gundam Wing was really popular here, and while I have an appreciation of the OZ suits and the EW versions of the Gundam, I hate everything else about that series.

UC is where its at. Its why the other reboots keep failing. I hope origin becomes fully animated, along with Z Gundam Define. Reboots can be hard to do, but if they can pull off half of what Yamato has done with Yamato 2199.... its going to be awesome. If you havent watch Yamato 2199... it will prob blow your mind. So amazingly well done.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 17:01:27


Post by: Alpharius


<skipping the range discussion as it feels a little bit dead-horsey at this point>

Yamato was a favorite of mine growing up, though I only saw the first two series, and never got a chance to watch the third.

If you're telling me the reboot is that good, I'll definitely seek it out!



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 18:39:03


Post by: KTG17


The reboot is superior to the original. And they are doing the reboot of the Comet Empire as we type this.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 18:41:32


Post by: Alpharius


Bolar War planned as well?

And what's the latest on this Gundam reboot?

Is it all the Origin stuff?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/19 21:38:43


Post by: KTG17


Yes, but I am not sure Bandai has committed to a complete Gundam Origins series.

No idea on the Bolar.

You should check here for Yamato updates:

http://www.ourstarblazers.com/

Best site on Yamato on the net. Just check this lovely stuff out:

http://ourstarblazers.com/vault/163a/

And that's for the Comet Empire. I was blown away with that they did with the Gamilas for 2199.

http://ourstarblazers.com/vault/736/
http://ourstarblazers.com/vault/760/
http://ourstarblazers.com/vault/745/


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/20 00:44:58


Post by: lasgunpacker


Damn it, I was just thinking about this sort of thing when planning out my 2018 purchases, so coming across this thread is NOT a fortuitous turn of events.

I read the 12th volume of MSG: The Origin in August, and was totally blown away by the art and the designs (the new bits of story added in the Origin are amazing, the older bits less so) . Reading them in aizôban format helped give a good impression too. Giant robots battling over fleeing citizens who get cruelly crushed when the ramshackle building they fled to gets pulverized by a falling mech arm? Yes please.

Glancing at my planning spreadsheet, there are a lot of great kits out there for terrain and contemporary or near future military kit, which is great when they get blown away in a hit or two by that ace pilot in the experimental Gundam. Happily 1:44 is very close to N scale (as others have mentioned) so you can get trees and factories and the like fairly easily


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/20 00:46:41


Post by: Albertorius


 Alpharius wrote:
<skipping the range discussion as it feels a little bit dead-horsey at this point>

Yamato was a favorite of mine growing up, though I only saw the first two series, and never got a chance to watch the third.

If you're telling me the reboot is that good, I'll definitely seek it out!


The reboot is, basically, perfect.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/20 10:50:08


Post by: Macrossmartin


CommodorePerry3 wrote:
Are there rules for space combat? I've tons of the 1/400 scale Gundam figures and the two 1/400 spacecraft and itching to play space combat with them.


Yep, there are rules for space actions in the V2.0 rulebook. They are a bit basic, and we need to stat up a lot more space-specific units (shuttles, missile carriers, fighters, etc.) but they work nicely at fudging the 'cinematic physics' model of near-orbit movement seen in Gundam and other anime.

Later this year, the Thunderbolt Sector sourcebook will add more detail and options to space actions, including spacecraft and colonies, low-G environments, and the Mobile Suits seen in Gundam Thunderbolt's first season.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/27 11:44:51


Post by: Macrossmartin


Infantry Stat Sheets are up (at last...) in the Fed and Zeon Stat Sheet threads on the MSSk forum.

Each has three different platoon types - Rifle, Heavy Weapons, and Commandos - costed, ready to play. The Fed platoons have a greater proportion of anti-MS missiles than the Zeon equivalents, due to their issues with being squished by Zakus for much of the war.



http://mobilesuitskirmish.proboards.com/board/19/unit-database


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/27 14:49:34


Post by: Alpharius


WOO HOO!!!

Awesome - and thanks!

(Now to purchase some suitable infantry for both sides!)

What size bases do we put infantry on?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/27 23:48:09


Post by: squidhills


Are there plans to stat out MS from later in the UC timeline? I mean, I love the One Year War stuff as much as the next guy, but the GM III is my waifu, and I'd really like to be able to field one in a Neo-Zeon War setting


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/01/28 04:32:56


Post by: Macrossmartin


 Alpharius wrote:
WOO HOO!!!

What size bases do we put infantry on?


Infantry can be given bases of any dimension up to that used to base Mobile Suits in the same scale. So, if you're building in 1/144th, each Squad can have a base up to 120mm in diameter.

I base all my 1/400 stuff on 40mm bases, although very big things (like Gunperry transports) go on 60mm ones, for stability.


Automatically Appended Next Post:
squidhills wrote:
Are there plans to stat out MS from later in the UC timeline? I mean, I love the One Year War stuff as much as the next guy, but the GM III is my waifu, and I'd really like to be able to field one in a Neo-Zeon War setting


The short answer is - Yes! In fact, the GM III already has its stats. They have not been updated to V2.0 yet, but should be re-released later this year.

Meantime, here's a link to author Liam Thomas's original blog. Scroll down to the entry labelled 'Sept 28' and you'll find PDFs for Unit Statistic booklets. The Earth Federation one has the GM III within.

https://donkusgaming.wordpress.com/category/mobile-suit-gundam-skirmish-2/

Be forewarned, however: These stats were written before the V2.0 changes and points system came about, so you might need to consult the 2.0 Rulebook to calculate the points for the GM III.

Liam's currently working on stats for the Zeta Gundam sourcebook, and there are other eras of Gundam being statted out as I write. The problem is, like any game, not dreaming up attributes for these things, but finding the time to get them on the table for round after round of grinding playtesting! Your patience is appreciated.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 16:34:53


Post by: Alpharius


About to pick up the following:

2 x Ground War Zaku sets (for those Zaku I's and those sweet, sweet 1/144 tanks!)
1 x Char's Zaku II (Origin version) Love the Origin versions of Zeon stuff!
1 x Zaku II Ortega's Custom (Origin version) - I mean, that Giant Axe - no way am I not getting that!
2 x Zaku II Black Tri-Stars (Origin version) - aka. Ortega Delivery System!

Can't wait to get building!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 16:47:26


Post by: KTG17


You might want to track down some of these on eBay. That are out of print but do show up.

http://www.1999.co.jp/eng/image/10047723/10/1#
http://www.1999.co.jp/eng/image/10021912/10/1

The Dopp does come with two kits, a 1/100 and a 1/144 version. I just kept the 1/144 and resold the 1/100 on Ebay. I don't mess with 1/100 scale kits but a lot of people do.

Then there is also this:

http://www.1999.co.jp/eng/image/10055462/10/1

This is a fav of mine too.

http://www.1999.co.jp/eng/image/10029138/20/1

but I like the weird stuff.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 17:54:09


Post by: JohnHwangDD


That's a lot of Zaks! What would they fight against, eventually?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 18:18:34


Post by: Alpharius


Dirty Federation types, of course!

I'm not sure I'll ever find someone else to play this game with - which is a common lament for me - so I'll eventually probably buy up a bunch of opposition forces and 'convince' family and friends to give it a whirl.

If nothing else, a good hobby project and I do love me some giant robots.

Plus, I've started watching the original 0079 series, so I've got that to look forward to, as well as *some* of the other stuff too, but opinions vary widely on what is and is not worth watching!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 18:42:25


Post by: JohnHwangDD


OK, just checking - I was wondering if your intent was hot Zak on Zak action.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 18:45:45


Post by: Alpharius


It might come to that in the end!

Do you have any ideas on where to get 10mm infantry that would be good stand-ins for Feds and Zeon?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 20:12:45


Post by: Alpharius


Well, 1/144 is just about 10mm (maybe closer to 12mm, but for infantry, it will be close enough!), but sure, yeah, 1/144 stuff might work too.

Preferably unpainted...and cheap!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 20:13:32


Post by: KTG17


Well, all the models you are buying are in 1/144 scale. So they are a perfect fit.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 20:22:27


Post by: Alpharius


Well, I've had more luck with 10mm stuff than 1/144 stuff, in terms of infantry.

I haven't seen any 1/144 infantry that I like yet, so the search goes on!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 20:50:43


Post by: Albertorius


Ohhh, didn't see the update until now. That's awesone, Macrossmartin! Thank you very much for posting it.

Also, I got this in the mail:



Weeeeeeeeee


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 20:54:24


Post by: KTG17


Awesome.

There is only one place I know where you could have got those. Off eBay, from a guy in Japan called Hiro.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 21:02:36


Post by: Alpharius


Dropzone Commander has some infantry that *might* work.

I'm still leaning towards the stuff I linked to earlier here (I think) though.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 21:34:43


Post by: Albertorius


 Alpharius wrote:
Dropzone Commander has some infantry that *might* work.

I'm still leaning towards the stuff I linked to earlier here (I think) though.


For that scale I'd go for some of the "not Epic" options, maybe some novan infantry of some kind from Vanguard Miniatures.

For 1/144 I'll use Heavy Gear infantry, as I already have a sizable amount of those.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 21:54:40


Post by: Alpharius


Hmmm...

Got a link to pics of said HG infantry?

Pendraken has some stuff that looks like it could work for Zeon troops"

https://pendraken.co.uk/sci-fi/humans/


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 22:16:22


Post by: VictorVonTzeentch


 Alpharius wrote:

Plus, I've started watching the original 0079 series, so I've got that to look forward to, as well as *some* of the other stuff too, but opinions vary widely on what is and is not worth watching!


0080 >>>>>>>>>>>>>> Everything else.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 22:43:01


Post by: JohnHwangDD


 Alpharius wrote:
Got a link to pics of said HG infantry?


You can google Heavy Gear Infantry, and see for yourself - several flavors. They are spendy AF. The Pod makes GW look cheap.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 23:07:07


Post by: Albertorius


 Alpharius wrote:
Hmmm...

Got a link to pics of said HG infantry?

Pendraken has some stuff that looks like it could work for Zeon troops"

https://pendraken.co.uk/sci-fi/humans/


Sure! These are some of mine:







Automatically Appended Next Post:
 JohnHwangDD wrote:
 Alpharius wrote:
Got a link to pics of said HG infantry?


You can google Heavy Gear Infantry, and see for yourself - several flavors. They are spendy AF. The Pod makes GW look cheap.


Very true... >_>


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/01 23:31:47


Post by: JohnHwangDD


 Albertorius wrote:
 JohnHwangDD wrote:
 Alpharius wrote:
Got a link to pics of said HG infantry?


You can google Heavy Gear Infantry, and see for yourself - several flavors. They are spendy AF. The Pod makes GW look cheap.


Very true... >_>


To be fair, the GREL infantry really does look like Sci-Fi power-armored infantry - they are pretty nice for what they are. Just ridiculously expensive for 12mm infantry compared to anybody else.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 04:38:37


Post by: squidhills


 Alpharius wrote:

1 x Zaku II Ortega's Custom (Origin version) - I mean, that Giant Axe - no way am I not getting that!


Dozle Zabi had a custom Zaku II in the Mobile Suit Variations line of kits, and it too had an XBOX huge axe. MSV was a model kit line that came out after Gundam first aired that added "official" MS designs that filled out the MS ranks of both sides. All the designs have since migrated into the wider canon in one form or another, and the kits get re-designed and updated every few years, so you might be able to find a Dozle Zabi custom in 1/144. Y'know... if you wanted two giant axe wielding MS in your formation.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 13:31:40


Post by: Alpharius


Now that you mention it, I kinda do!

Thanks for the heads up - I'm off to eBay!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 17:25:39


Post by: JohnHwangDD


 Alpharius wrote:
About to pick up the following:

2 x Ground War Zaku sets (for those Zaku I's and those sweet, sweet 1/144 tanks!)
1 x Char's Zaku II (Origin version) Love the Origin versions of Zeon stuff!
1 x Zaku II Ortega's Custom (Origin version) - I mean, that Giant Axe - no way am I not getting that!
2 x Zaku II Black Tri-Stars (Origin version) - aka. Ortega Delivery System!


Tri-Stars are supposed to be 3x. Also, iconic look is the Dom.

OTOH, Char's iconic MS/MA is the Neue Ziel, and the Sazabi... tho Neue Ziel is tough to put on the tabletop in 1/144 scale. Especially if you want the Dendrobium as its counter.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 17:29:23


Post by: KTG17


 JohnHwangDD wrote:

OTOH, Char's iconic MS/MA is the Neue Ziel, and the Sazabi... tho Neue Ziel is tough to put on the tabletop in 1/144 scale. Especially if you want the Dendrobium as its counter.


Well, Char didn't pilot the Neue Ziel, Gato did. You mean the Zeong?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 17:31:04


Post by: Albertorius


Eh, Char's been depicted piloting everything at one time or another. At this point, the only ting that matters is that its red.

As to the Tri-Stars, well, before the Dom existed they used Zakus ^^ (Alpharius's configuration would be perfect for around Operation British), and they've been very prominently shown piloting both Zaku Is and IIs in the Origin OVAs, so...

Also, Ortega is one of the Tri-Stars (Gaia, Ortega and Mash), Alph's got the three.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 17:40:32


Post by: JohnHwangDD


Yeah, red ... like the AMA-002S (Neue Ziel II):


But yeah, he pilots everything. I'm just a sucker for the big suits and MAs.

Note: those MA are 1/144 scale.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 17:42:24


Post by: Albertorius


For some reason, his "red" always gets pink in minis ^^.

EDIT: ...yeah, they usually are that big. IIRC, the 1/144 Dendrobium is about a meter long.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 19:49:48


Post by: Alpharius


 Albertorius wrote:
Eh, Char's been depicted piloting everything at one time or another. At this point, the only ting that matters is that its red.

As to the Tri-Stars, well, before the Dom existed they used Zakus ^^ (Alpharius's configuration would be perfect for around Operation British), and they've been very prominently shown piloting both Zaku Is and IIs in the Origin OVAs, so...

Also, Ortega is one of the Tri-Stars (Gaia, Ortega and Mash), Alph's got the three.


Whew!

That's what I was thinking too - glad to see I got it right!

I'm a Gundam rookie though, so it wouldn't surprise me if I messed something up...

After the 0079 series, what should I watch next?



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 20:47:34


Post by: KTG17


Probably 8th MS Team or War in the Pocket. In either order.

I think the MS designs in War in the Pocket are some of the best ever in Gundam.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 21:13:47


Post by: Alpharius


I'll out those in on the top of the list - they do seem to get the most recommendations.

I also added one of these to my first order:



just because!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 21:23:09


Post by: KTG17


Well, as cool as that guy is, its not UC like the other guys are.

Gundam in recent years has spawned many different universes that have nothing in common with each other. Its like having a show with characters and robots, then having another show with other characters and similar looking robots, calling both the same thing, but they don't have anything to do with each other. The Zaku kits you got earlier are from the UC timeline, which dominates Gundam. That Zaku kit is actually a build series kit that takes place in a universe where kids build their own Gundam kits to compete with one another. Its a cool Zaku, if not overpowering, but it didn't appear in the one year war.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 21:35:22


Post by: Alpharius


KTG17 wrote:
Well, as cool as that guy is, its not UC like the other guys are.

Gundam in recent years has spawned many different universes that have nothing in common with each other. Its like having a show with characters and robots, then having another show with other characters and similar looking robots, calling both the same thing, but they don't have anything to do with each other. The Zaku kits you got earlier are from the UC timeline, which dominates Gundam. That Zaku kit is actually a build series kit that takes place in a universe where kids build their own Gundam kits to compete with one another. Its a cool Zaku, if not overpowering, but it didn't appear in the one year war.


Yes, I know!

I got it, as noted, 'just because'!

I imagine I'll be mostly playing in the UC timeline anyway.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 21:56:03


Post by: VictorVonTzeentch


 Alpharius wrote:
KTG17 wrote:
Well, as cool as that guy is, its not UC like the other guys are.

Gundam in recent years has spawned many different universes that have nothing in common with each other. Its like having a show with characters and robots, then having another show with other characters and similar looking robots, calling both the same thing, but they don't have anything to do with each other. The Zaku kits you got earlier are from the UC timeline, which dominates Gundam. That Zaku kit is actually a build series kit that takes place in a universe where kids build their own Gundam kits to compete with one another. Its a cool Zaku, if not overpowering, but it didn't appear in the one year war.


Yes, I know!

I got it, as noted, 'just because'!

I imagine I'll be mostly playing in the UC timeline anyway.


Most of its weapons have rules in the PDF though, so you could build it as the Warrant Officer Alp H. Aruis - Zaku III Custom. Use it in the Grypes Conflict rules as an Axis Zeon or Titans suit that was a Test Bed.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 22:05:04


Post by: Alpharius


Ha!

Even better - thank you!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/02 22:07:21


Post by: JohnHwangDD


 Alpharius wrote:
I also added one of these to my first order:


just because!


Good choice! Rule of Cool trumps continuity.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/03 08:20:42


Post by: Macrossmartin


Albertorius wrote:Ohhh, didn't see the update until now. That's awesone, Macrossmartin! Thank you very much for posting it.

Also, I got this in the mail:



Weeeeeeeeee


KTG17 wrote:Awesome.

There is only one place I know where you could have got those. Off eBay, from a guy in Japan called Hiro.


Yep, Hiro is my pusher. Rarely has one man been so responsible for keeping Japan in the black regarding foreign balance of trade numbers.

I'm currently working on an EFSF army of 12 RMG-79's, 20 RB-79 Balls, three Guncannons and Gundam Units 4 and 5. All courtesy of Hiroaki-san.

Help...


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/04 03:43:26


Post by: Alpharius


OK, I'll bite - link to his eBay account?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/04 05:15:45


Post by: Macrossmartin


 Alpharius wrote:
OK, I'll bite - link to his eBay account?


http://stores.ebay.com.au/HIRO-GUNDAM-COLLECTOR?_trksid=p2047675.l2563

Welcome to your new addiction.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/05 18:52:08


Post by: Darth Visari


hi
Very interested in this game.
How vast and varied are the range of the 1/300 and 1/400 gunpla series?
I find the 1/144 models very big for a 6x4 table.

saluti


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/05 20:41:41


Post by: JohnHwangDD


1/144 Gundam are only about 5" tall, so they're much smaller than an Imperial Knight Titan!

Even smaller than a Land Raider, too. Roughly comparable to a Rhino in size.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/05 20:47:54


Post by: Alpharius


Right!

On a 6' x 4' table with a good amount of terrain, it will look great and play great too!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/05 21:43:54


Post by: Albertorius


A 3v3 MS battle using 1/144 gunplas should look and play good enough on a 4x4 table, and even better on a 6x4. a 6x4 battle will look even better with 1/144 armor and infantry, of course.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/05 22:57:06


Post by: JohnHwangDD


Any robot battle looks better with infantry for scale!

In 1/144, there are RL armor / aircraft / helos one can also leverage for scale.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 05:06:38


Post by: 455_PWR


Bought a ton of 1/400 scale from a wide range of gundam shows. Just looking for the machine gun armed leo and sandrock with two blades yet. I have found the rules under the gundam tactics game (for neo, vol, and dx minis), but quite a few are still missing from this game yet. Does anyone know when the faction books/pdfs will be finished? Gundam wing looks like it's been completed for the most part (just missing ares iirc).

Would be great to make an 08th ms team too, or replay the war in the pocket.

Looking for rules for my unicorn, psycho gundam, etc. To be honest I have no idea what show they are from either lol.



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 07:33:51


Post by: Albertorius


 455_PWR wrote:
Looking for rules for my unicorn, psycho gundam, etc. To be honest I have no idea what show they are from either lol.


Well, the Unicorn is from Gundam Unicorn :p. The Psycho was from Gundam Z IIRC.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 13:02:45


Post by: Alpharius


Damn Albertorius! Do you have a PhD in Gundam?!?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 13:15:52


Post by: Albertorius


Jus a passing familiarity. You should see some guys I know, those are usually able to differentiate between variants of Zaku IIs on sight.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 13:51:13


Post by: KTG17


I've been following Gundam for almost 30 years... I pretty much know them all too. I wish I could remember details about other things in life like I do with the technical details on mobile suits.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 22:17:32


Post by: JohnHwangDD


 Albertorius wrote:
Jus a passing familiarity. You should see some guys I know, those are usually able to differentiate between variants of Zaku IIs on sight.


To be fair, a lot of Z2 variants are just repaints. The red one? That's Char's! And the black ones? Trinary!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/06 22:58:06


Post by: VictorVonTzeentch


 JohnHwangDD wrote:
 Albertorius wrote:
Jus a passing familiarity. You should see some guys I know, those are usually able to differentiate between variants of Zaku IIs on sight.


To be fair, a lot of Z2 variants are just repaints. The red one? That's Char's! And the black ones? Trinary!


To be perfectly fair to the BTS, their Zaku IIs are technically a different version its the R-1A Variant


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/07 07:58:29


Post by: Macrossmartin


 455_PWR wrote:
...Does anyone know when the faction books/pdfs will be finished?


We're a bit further behind the proverbial eight-ball than we'd anticipated here at MSSk HQ. I'd hoped to have the Federation and Zeon Faction books for OYW out by now, but 'real life' has been a demanding so-and-so of late.

At the moment, I'm estimating mid to late March for both books.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/07 08:19:09


Post by: Albertorius


Macrossmartin wrote:
 455_PWR wrote:
...Does anyone know when the faction books/pdfs will be finished?


We're a bit further behind the proverbial eight-ball than we'd anticipated here at MSSk HQ. I'd hoped to have the Federation and Zeon Faction books for OYW out by now, but 'real life' has been a demanding so-and-so of late.

At the moment, I'm estimating mid to late March for both books.

Surely you mean the proverbial RB-79 Ball, there


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/07 13:01:59


Post by: Alpharius


Macrossmartin wrote:
 455_PWR wrote:
...Does anyone know when the faction books/pdfs will be finished?


We're a bit further behind the proverbial eight-ball than we'd anticipated here at MSSk HQ. I'd hoped to have the Federation and Zeon Faction books for OYW out by now, but 'real life' has been a demanding so-and-so of late.

At the moment, I'm estimating mid to late March for both books.


That doesn't sound so bad - March is just around the corner!

As always though, your efforts (and the entire MSSk team) are appreciated!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/07 17:47:07


Post by: 455_PWR


Macrossmartin, no problem at all! As alpharius said, we are thankful for all the work you have put into this game (I saw you are on the mobile suit skirmish forums too alph!).

I found practically every unit under version 1.3, so I can always use that rule set if using suits from other eras like 00 for the time being. Version 2.0 plays very smooth though, haven't played 1.3 yet.

The game is a blast! So glad I bought into the 1/400 scale line to use with this game (although the ptolemaios was ridiculously expensive).


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/07 18:07:43


Post by: Albertorius


I think the Ptolemaios kit has been discontinued for a long while now, so I'm not surprised it costed you a pretty penny.

...plus, you know, BIG.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/08 13:05:28


Post by: Macrossmartin


 455_PWR wrote:
Macrossmartin, no problem at all! As alpharius said, we are thankful for all the work you have put into this game (I saw you are on the mobile suit skirmish forums too alph!).

I found practically every unit under version 1.3, so I can always use that rule set if using suits from other eras like 00 for the time being. Version 2.0 plays very smooth though, haven't played 1.3 yet.

The game is a blast! So glad I bought into the 1/400 scale line to use with this game (although the ptolemaios was ridiculously expensive).


The 1.3 Stats are, essentially, identical to those used in 2.0, except that the listed Points Costs do not include Weapons, Abilities, nor Character Pilot costs. So you can use them as a starting point, adding the missing costs from the 2.0 rulebook. (See Weapons tables and the Section on Character Pilots for point costs.)

Be mindful, though - not all the Abilities listed in the 1.3 guides are costed in the 2.0 rulebook - this is because the emphasis with 2.0 is just on the OYW, to help keep things relatively simple.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/08 14:34:03


Post by: 455_PWR


Awesome, thanks!!


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 19:43:56


Post by: str00dles1


Anyone written anything on how this compares to Heavy Gear Blitz?

Could you use those models for this also?


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 19:55:37


Post by: Albertorius


Weeeeeee my bases and templates arrived!

So I just did a fast proof of concept:



Just a bit of basing material and a black gloss wash to start it off.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 21:02:57


Post by: Alpharius


Awesome!

I've gone in for the 1/144 versions, but you maybe be able to eventually tempt me into 1/400 too!



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 21:31:58


Post by: JohnHwangDD


1/144 has the widest selection of models and terrain / scenery, so that's really a good choice. You can leverage both HO and N-scale scenery (HO will look very good with the 1/144 Gundam).

1/400 is much narrower in selection, but the models tend to be toylike, so they are better gaming pieces.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 21:40:19


Post by: Alpharius


...in all honesty, after taking a quick look at some 1/400 stuff, I think I'll be sticking with the 1/144 scale.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 22:15:38


Post by: Albertorius


I'm actually buying stuff of both ^^

That said, I am this close of deciding to buy a DLP 3d printer, and if I do, all bets are off.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/12 22:37:56


Post by: VictorVonTzeentch


Thinking about what I might wanna try to do, I might get some Dom Tropen and use them for OYW/Zeon Remnants force.

Also looking at the rules, shouldnt the 70-99mm guns be better (or have the crit chance) than the 100-130mm guns, at least for Zeon? I only ask because Zeon developed and started using the MMP-80 90mm Rifle because in addition to the higher ROF, it had better penetration.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/13 01:14:35


Post by: 455_PWR


Nice base! Where did you order them from? Have anymore pics of rebates 1/400 scale units? Really improves the look of the models. Was the base clear acrylic before sand and paint?

I was thinking of getting 20 or so bases, trying to glue on a custom foot peg, and then I can use the minis in this game and keep the possibility of switching them back to their origional bases just in case if ever resell the minis (not sure if they will be worth anything someday, but the supply is very sparse and limited aleast... very hard to find 1/400 scale specific minis).

Speaking of which, if anyone has a sandrock, leo, or gouf gatling custom.... I know someone looking for them



Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/13 02:11:18


Post by: Alpharius


 VictorVonTzeentch wrote:
Thinking about what I might wanna try to do, I might get some Dom Tropen and use them for OYW/Zeon Remnants force.

Also looking at the rules, shouldnt the 70-99mm guns be better (or have the crit chance) than the 100-130mm guns, at least for Zeon? I only ask because Zeon developed and started using the MMP-80 90mm Rifle because in addition to the higher ROF, it had better penetration.


Good question!

You should ask over on the Offical Forum: http://mobilesuitskirmish.proboards.com/


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/02/13 02:23:47


Post by: VictorVonTzeentch


Great idea, I think I shall.


Mobile Suit Skirmish - A Game of Mobile Suit Combat (Gundam) @ 2018/11/23 15:06:48


Post by: mayajid


 Alpharius wrote:
 War Drone wrote:
These guys are pretty much perfect for Zeon, but I have no idea who makes/made them ...





Those are very nice indeed - I'd like some of them!

Any idea where they are from?

Anyone?


Automatically Appended Next Post:
This blog here:

http://gravityfront.blogspot.com/

has some pretty good ideas!

For Zeon infantry - Modern West Germans!

Sample:

West German Infantry


For Earth Federation - Modern US Troopers!

http://www.miniaturefigurines.co.uk/Catalogue.aspx?ScaleID=1&CategoryID=3&SubCategoryID=14

Sample:

US Troopers (Fritz helmets)


Look good to me - thoughts and opinions?


Hey guys... I know this might be a bit late to the party But I just randomly found this thread. Just in case any one is still interested- those soldiers that y'all where asking about at the start of this are from Plastic Soldier Company Ltd .... specifically these- https://jmminiatures.ca/collections/plastic-soldier-company/products/late-war-german-infantry-15mm .... And the Guy who did those is me I have a facebook page called the paint pusher. This was for a diorama I did back in 2014 for a competition ( the full album of that can be found here- https://www.facebook.com/pg/thepaintpusher/photos/?tab=album&album_id=1654738634834796) .