First few stretch goals unlocked! Looks like they are also running a Polish crowd sourcing campaign as well also they are using the combined total for the stretch goal unlocks.
I suspect a lot of people did know about this Kickstarter coming. The By Fire and Sword community did, but the general population probably not.
There are a few cool things inbound soon, namely the 3 and 4 player expansion!
Also the day one free mini, you can now add her on for anyone pledging late, so you do not miss out on the game content. 6 dollars for plastic and 10 dollars for metal. There was also a video comparison of the plastic prototypes from the factory posted in the comments, but im having trouble locating it. These are not the printed masters, but actual production minis. They look quite good!
Gallahad wrote: I think they need to add more supernatural stuff to the base game, as right now it just looks like a fencing/brawling game set in historical Vienna.
Also, they said in the comments no Dutch warband, despite this being set during the height of the Dutch Golden Age. So maybe Spanish?
No. I must respectfully and strongly disagree. The werewolf is already too much. It would be a shame to ruin this with ridiculous supernatural nonsense. I love the three musketeers and am fond of the little I know of the Sienkiewicz trilogy. It would be a shame to see effort and stretch goals wasted on that sort of thing.
Gallahad wrote: I think they need to add more supernatural stuff to the base game, as right now it just looks like a fencing/brawling game set in historical Vienna.
Also, they said in the comments no Dutch warband, despite this being set during the height of the Dutch Golden Age. So maybe Spanish?
No. I must respectfully and strongly disagree. The werewolf is already too much. It would be a shame to ruin this with ridiculous supernatural nonsense. I love the three musketeers and am fond of the little I know of the Sienkiewicz trilogy. It would be a shame to see effort and stretch goals wasted on that sort of thing.
The creator has stated that there will be more supernatural stuff added and that if you don’t like that aspect it can be left out to maintain a more historically accurate game.
Personally, I like the supernatural aspect. I wouldn’t mind seeing some underworld type vampires to do battle with the musketeers, etc.
I think I would prefer more human nationality troops first though.
Gallahad wrote: I think they need to add more supernatural stuff to the base game, as right now it just looks like a fencing/brawling game set in historical Vienna.
Also, they said in the comments no Dutch warband, despite this being set during the height of the Dutch Golden Age. So maybe Spanish?
No. I must respectfully and strongly disagree. The werewolf is already too much. It would be a shame to ruin this with ridiculous supernatural nonsense. I love the three musketeers and am fond of the little I know of the Sienkiewicz trilogy. It would be a shame to see effort and stretch goals wasted on that sort of thing.
The creator has stated that there will be more supernatural stuff added and that if you don’t like that aspect it can be left out to maintain a more historically accurate game.
Personally, I like the supernatural aspect. I wouldn’t mind seeing some underworld type vampires to do battle with the musketeers, etc.
I think I would prefer more human nationality troops first though.
To each their own, but "supernatural" is what's advertised. While I only know of a couple historical skirmish rulesets for this time period off the top of my head I'm sure there are many many more. The supernatural tastefully combined with historicals is what sets this apart (hopefully!)
What other human factions do you gentleman want to see?
Automatically Appended Next Post: They put this link in the comments:
This looks interesting. With at least a bit of knowledge about some of the source material, it was enough to get me to back.
Card mechanic reminds me of Malifaux a bit.
I'm definitely interested in the supernatural bits. If they do like Joan of Arc, where you can pick and choose to keep certain aspects out of the game, that'd be great.
highlord tamburlaine wrote: This looks interesting. With at least a bit of knowledge about some of the source material, it was enough to get me to back.
Card mechanic reminds me of Malifaux a bit.
I'm definitely interested in the supernatural bits. If they do like Joan of Arc, where you can pick and choose to keep certain aspects out of the game, that'd be great.
They said in the comments that you can play the game 100% historical.
I've been going back over the sculpts, and they really are works of art. These have to be the best Musketeers sculpts out there bar none. I also really enjoy the nice traditional poses like the guy loading his breech loading musket, etc.
Are you guys going metal or PVC for this one? I've been quite underwhelmed by the PVC stuff I've received from various kickstarters... and I have a lot from the company's considered to be doing the best with the material that is possible right now. Hard to tell from the comparison pictures if much detail is lost.
I'm going with PVC. The sample plastic looks good, and they are wargamers, so they understand the importance of good details. I find metal to just be such a pain to keep the paint from chipping, it just isn't worth it for me. Even in a worst case scenario and the plastic details don't turn out great, these would still be significantly better miniatures than the current existing historical miniatures out there.
I'm going with PVC as well. The plastic samples do look good. Plus I like the lighter weight for travel and storage, and if I feel the need to convert, plastic is easier. Plus no assembly required for the plastic. All that and cheaper too, makes it an easy choice for me.
I do have some of their metal figures from Hot and Dangerous, which are very nice, but the assembly was a PITA on some of them. Not Malifaux PITA, but still a PITA.
Hyped for that. Many heroes from childhood and quite unique mix. Hope that with time this go in tabletop full flaged skirmish direction. I grab plastic, on vid prototypes looks crisp and sturdy.
Automatically Appended Next Post: I'm in super natural camp to. In that time belive in Devils,Witches, Vempires etc. was quite strong. Strong enough to hang or burn peoples and dig up graves and mutilate dead bodys. Plus unnatural creatures can bring not only fluff, but interesting mechanic to.
I feel that for a PVC model to look good it has to be specifically designed for PVC, taking into account shrinkage, having deeper than normal detail etc... are there examples of models that have been released in both metal/resin and PVC that look great in both formats?
Ibrahim is carrying the Necronomicon! Which comes with spells (from actual grimoires of the time) that can be used in game! I'm very excited to learn more about this.
@Myrmean, I get what you are saying about PVC miniatures. The factory example of PVC they feature on the KS page (also in OP here) looks good to my eye. Also there is a video going around somewhere (I haven't found it) in which they show more examples, and people say they look good. In addition, several blogs (like Anatolis Game Room ) report raising these issues of PVC quality with the creators, and them responding that they understood the issue and wouldn't do plastic if they couldn't get great results. (See here http://anatolisgameroom.blogspot.com/2017/03/anno-domini-1666-upcoming-game-from.html?m=1 and Anatolis responses in AnnoDomini 1666 thread on Lead Adventure Forum)
Hi, thank you all for taking interest in our game. I will try to drop by here once in a while and address some of the issues raised.
The game does have fantasy elements that some players may not enjoy. You may want to know our "magic" follows the rules as people in the 17th century imagined them. Yes, we actually did historical research on magic. If this does not convince you, the vast majority of these fantasy elements are in add ons, so you can keep your game "realistic" by simply not buying these add ons. Admittedly, there is the Gypsy character who can perform Divinations, but her powers relate to card manipulation, not summoning demons.
Anno Domini 1666 was conceived as a two-player skirmish miniatures wargame that soon morphed into a board game. The "one-vs-many" rules were heavily discussed internally, and finally the backers' feedback pushed us over the fence and if the stretch goal gets unlocked, they will be in the final game.
If you are not sure about the quality of our plastic, our friends at Private Brush, a professional miniature painitng outfit, did a stream that might answer some of your questions on their Facebook page, but I can't post links in the first post of a new account, pehaps I'll be able to link to it later If you still prefer metal miniatures, there is the option to upgrade every AD1666 product to metal cast. Please note that plastic minis come assembled and ready to play straight our of the box, while metal minis require assembly and gluing (I apologize if this sounds silly on a wargaming forum, it's just good practice to mention these differences).
Yep they uber cool models. Bust up my interest for french faction. On first page there fellas Leonzio and Antonio quite easy to gues. But you know that guy ?
Mymearan wrote: I feel that for a PVC model to look good it has to be specifically designed for PVC, taking into account shrinkage, having deeper than normal detail etc... are there examples of models that have been released in both metal/resin and PVC that look great in both formats?
I want to beleive that the PVC models really will be as good as the metal ones, but...
Anyone have a link to the video that shows them both together?
Also, if you pledge for a metal set, are the free stretch goals also in metal?
@Mysterio
I would like to see the video as well, hopefully someone can find it. The also posted links to some hd pictures of the plastic example in the KS comments, but the link doesn't work for me.
Here is one picture I found of metal, plastic, and 3d print:
Gallahad you can't see link to facebook profile in my last post?
What faction is most wanted by you guys?
By default for me Poland side. Minis have lots of character. And I read
books as a kid. Plus there are movie adaptations. In my opinion "Potop" is the best.
Second Turks.
For now I'm not big fan of Broken Cross, but will see.
Black horse of race can be Cossack fellas. They just badass.
I'm really tempted to skip the metal pledge and just go plastic...
...but...can I trust the process here?!?
I know the feeling. I’ve backed a project that had some great looking plastics that turned out less great when I actually got the product
I'm comfortable taking the risk in this case for a variety of reasons:
1) They are wargamers, so they understand the importance of figure details (as opposed to boardgamers)
2) The factory sample does look good, and comes from a Chinese manufacturer that has lots of industry experience
3) The 3d renders seem designed with the medium in mind with deep sharp details
4) There has been big improvements in the miniature quality coming out of Chinese manufacturers in the last 1-2 years. Nothing on the fail level of Sedition Wars or early Mantic restic has come out recently (to my knowledge).
In campaign news they put up an "All-In" pledge that includes a couple of yet to be unlocked expansions and with a nice discount:
We have also unlocked/revealed several interesting stretch goals with some cool historical and homage characters:
First of all, thank you gentlemen for answering the questions that popped up. Whenever I drop by, it turns out there isn't anything else to add.
Secondly, you may want to have a look at this interview with our boss, which covers a lot of topics, many of them pertaining to the wargaming and minaitures aspects of the game.
I fully admit to knowing next to nothing about the Cossacks, but these look a little too domesticated for what I envisioned they would look like. That being said, I'm trying to scrape together the cash to go all in on this one, as I think it has high probability of being a fantastic product that will get a lot of play.
Yep that was my vision to . Bare chested & footed in "szarawary". Probably pop-cultural depiction. But we learn something, what is cool to. Now waiting for two more minis of Cossacks and hope dark folklore creatures start crawling on day light soon. .
The Wikipedia article is about the Cossacks who registered with and fought for the Polish government, and the Anno Domini 1666 Cossacks are rebels, but it should give you an idea how well trained and organized Cossacks were. We also have a pretty cool in-character explanation of what they're doing in Vienna that we will reveal in a future update.
A very intriguing mini for me. In front you do not see the special attributes of this nice girl.
Cardinal Richelieu we wgot some glimpse on FB about him, So maybe ?
I will agree this is a very interesting and we’ll done succubus. I guess I’m just a fuddy duddy I guess and always prefer non-magical characters (if not necessarily historical)
Grot I'm sure that the creators will answer you much better to those questions, but I leave a comment that they put on the Kickstarter comment section:
"new factions and large expansions are planned after KS. Preparing one new faction (at least 9 different miniatures) took over 2 months. We have ideas for at least 5 years of development.."
ced1106 wrote: > I guess I’m just a fuddy duddy I guess and always prefer non-magical characters (if not necessarily historical)
IIRC, I thought the creators said the magical factions are optional add-ons, (although the gypsy is a free SG and has Divination powers)?
They are and I’m still getting the game. I just would much rather have stretch goals and extra content that I like. It just makes me a little sad that the best business for them (and they should absolutely be doing what makes them they most money) is focusing on vampires and succubus nonsense. I’ll still be happy if they eventually make more basic musketeers.
ced1106 wrote: > I guess I’m just a fuddy duddy I guess and always prefer non-magical characters (if not necessarily historical)
IIRC, I thought the creators said the magical factions are optional add-ons, (although the gypsy is a free SG and has Divination powers)?
They are and I’m still getting the game. I just would much rather have stretch goals and extra content that I like. It just makes me a little sad that the best business for them (and they should absolutely be doing what makes them they most money) is focusing on vampires and succubus nonsense. I’ll still be happy if they eventually make more basic musketeers.
To everyone their own, but you are grousing about one of two visibly supernatural characters coming in the game. If you conceive of the contents of the game as a pendulum that swings between historical accuracy and the supernatural, the historical is turned up to 98/100. Throw a bone to those of us that want just a little more of what they promised on the tin man!
Grot 6 wrote: 1. Do you have a solid production to continue to keep the support and production of the game going, Post KS Project?
If I understand the question correctly, then yes, we do intend to support the game. We would love to make at least one large expansion (perhaps even a standalone module?) and a few more factions. Our other best known product is "By Fire and Sword", a regular miniatures wargame which we've been supporting for years now.
2. Do you have a long term plan to keep this game in stores?
Obviously we would like to keep selling the game for as long as people are willing to buy it, but please be advised we plan to only sell the game through our stores (including our online stores and our US branch) and participating brick and mortar stores.
3. How do you handle support for this game?
Again, I'm not sure if I understand correctly. If you mean customer support, then by all means we plan to deliver world-class customer support. If you mean expanding the product line, then I think I answered above. Realistically, future expansions and bands most likely will be crowdfunded too.
4. Can we get anything out of the shop now?
We used to sell a limited range of single metal miniatures for the game, but we took it down from the online store because by the definition they are duplicates of what you're getting in the box and it led to confusion.
Regarding the supernatural vs historical stuff: yes, we introduced several supernatural elements as stretch goals everyone gets. We apologize if someone feels short-changed by this. The Gypsy can be played as an Inconspicuous- Pickpocket- type character without the Divination, but if you think about it, Gypsies are actually very historical, and the Divination mechanics are quite fun gameplay-wise (we posted them in an earlier update), so consider giving her a shot. The Succubus, along with the vast majority of supernaturals, will be an add-on, not a stretch goal. This leaves Boruta, the Polish devil as a true supernatural stretch goal, but then it was hard to resist for the $166,600 mark. We hope you will still enjoy the other 35 miniatures (hopefully more, with even more stretch goals) you will find in the base game.
Mysterio probably you will be have final answer for that, when first parcels came to backers. I grab plastic, have no time but tons of unbild metal resin plastic crap.
Easy the most interesting add on for me. A special two devils are uber sweet to me . Surprised by lack of blood suckers. :( But heh maybe in future. I will not cry if we get twice folklore stuff more. But that the vision of creators and its cool .
So its like less then 72H. Whats new:
Campaign mode-that quite big thing in core.
Two iconic heroes from Dumas books as SG. One with quite some thirst...twist
Ow some gossip that Rabbi and Golem and Spanish folks have chances to sneak in
Tons of great content had been added to the game recently. There are so many different versions of the game coming that one of them is bound to be good.
@Mysterio, I would put the odds of plastic miniatures of average CMON quality being delivered at 80%. For reference I think that the recent Confrontation KS has only a 10% chance of shipping miniatures of average quality comparable to CMON.
At a 80% chance of success, the all in plastic pledge is worth $264 (retail of 330*0.8), so worth the risk, but just barely. If you put the probability of quality miniatures being delivered at sub 80%, you shouldn't do the plastic all in.
@Mysterio The good thing that is not just one off KS exclusive or something. The guys from Wargamer Games Studio LTD wants expend that line for years. So from that side they want the best quality. I only worried a little by China producers. But sample looks really good and don't see point that they change that. I decided to grab plastic, metals still are tempted to me. I like that all prints job are in Europe, with metals all game will be from EU. Toss that coin god damned
Some pictures, unlocked cards for Hot and Dangerous and first sketches of Golem and Rabbi:
This is it, the home stretch, less than 12 hours to go. If you're still on the fence, you may want to know a lot of extra stuff got unlocked, so now the base pledge gets you 43 high quality plastic miniatures (possibly more if we finish strong), vast majority of them in unique sculpts. See you on the other side!
Few hours left and I finally gave in and pledged for plastic all in and the metal hotties (since they have rules in the game). The subject of the game is interesting and a welcome change from the usual fantasy games.
Still on the fence, but leaning towards plastic all-in...
Col Hammer wrote: Few hours left and I finally gave in and pledged for plastic all in and the metal hotties (since they have rules in the game). The subject of the game is interesting and a welcome change from the usual fantasy games.
The Hot & Dangerous pack does not seem to be included within the all-in pledge and as only available in metal. Appears they are from a different designer and are being added to this game with rules only for friendly play.
The Hot & Dangerous that was previous KS. But six models you can ad now. They are only metal and 50$. They will be have special cards and rules. But probably I will use them as veteran or officer grunts to.
Still on the fence, but leaning towards plastic all-in...
Col Hammer wrote: Few hours left and I finally gave in and pledged for plastic all in and the metal hotties (since they have rules in the game). The subject of the game is interesting and a welcome change from the usual fantasy games.
Plastic all in PLUS metal add-ons?
Meaning you'll get duplicates?
Do you not fully 'trust' the plastic?
I meant plastic all in + the 6 hot and dangerous metal miniatures. Because they are not available in plastic. I dislike metal miniatures nowadays, but I figure I would be bothered to have the hotties cards and equipment, but no hottie minis... So I try to cope with the metal minis.
I especially want the female musketeer and the female scot figures.
Too bad they decided to include the samurai figure which is wholly unsuitable figure for the games background. I think the female pirate would have been far better choise. She is wearing clothes that seem suitable for the period. The fully armoured samurai seems odder choise...
They said the hottie metal figures are a bit taller than AD1666 figures. I hope that won't be too noticeable that they are different scale (since they are from another line of figures).
But at least I will have the female musketeer to join the 4 musketeers. Tall girl or not... Or maybe she will join Richelieu instead? I guess it will depend on her alignment.
Col Hammer wrote: Too bad they decided to include the samurai figure which is wholly unsuitable figure for the games background.
How? Japan at that time had active contact with Europe, do you honestly think a girl from another continent is less plausible than vampires, golems, and werewolves?
Col Hammer wrote: Too bad they decided to include the samurai figure which is wholly unsuitable figure for the games background.
How? Japan at that time had active contact with Europe, do you honestly think a girl from another continent is less plausible than vampires, golems, and werewolves?
This is around the time that Japan started its isolationist policies and stopped trade with Europe. So while possible (and certainly possible in a fantasy game) i think the pirate would have fit better as well.
Col Hammer wrote: Too bad they decided to include the samurai figure which is wholly unsuitable figure for the games background.
How? Japan at that time had active contact with Europe, do you honestly think a girl from another continent is less plausible than vampires, golems, and werewolves?
Yes, I actually think the female samurai in europe is less plausible than vampires, werewolves and golems. The mosters come from local folklore, so they are from europe. The samurai is really far from home.
That said, I will totally use that samurai in the game (just would have preferred the pirate).
Col Hammer wrote: Too bad they decided to include the samurai figure which is wholly unsuitable figure for the games background.
How? Japan at that time had active contact with Europe, do you honestly think a girl from another continent is less plausible than vampires, golems, and werewolves?
This is around the time that Japan started its isolationist policies and stopped trade with Europe. So while possible (and certainly possible in a fantasy game) i think the pirate would have fit better as well.
While that is true, Hasekura Tsunenaga's diplomatic mission to Spain and the Vatican ended in 1620 (and given the setting has differences with historical sources, it has wiggle room). Even today we have people in southern Spain with the "Japón" surnames, descended from japanese delegates that settled here (a total of six didn't return, IIRC, but still ).
Col Hammer wrote: Too bad they decided to include the samurai figure which is wholly unsuitable figure for the games background.
How? Japan at that time had active contact with Europe, do you honestly think a girl from another continent is less plausible than vampires, golems, and werewolves?
This is around the time that Japan started its isolationist policies and stopped trade with Europe. So while possible (and certainly possible in a fantasy game) i think the pirate would have fit better as well.
While that is true, Hasekura Tsunenaga's diplomatic mission to Spain and the Vatican ended in 1620 (and given the setting has differences with historical sources, it has wiggle room). Even today we have people in southern Spain with the "Japón" surnames, descended from japanese delegates that settled here (a total of six didn't return, IIRC, but still ).
Funnily enough, Holland is right next to Habsburg Netherlands, aka country in which this game is set. So, this is by no means a stretch, and that is without considering the fact that in 1600s Japan invaded Ryukyu islands with significant military force, and, as Ryukyu was a vassal of China (and officially remained so till 1800s) the place served as a bridge between Japan and the rest of Asia, at least unofficially.
Col Hammer wrote: Yes, I actually think the female samurai in europe is less plausible than vampires, werewolves and golems. The mosters come from local folklore, so they are from europe. The samurai is really far from home.
A) female samurai is more plausible than half of the non-supernatural stuff in the game already, B) if something that really happened in real history is less plausible to you than fairy tales, well...
Er... you do realize that Dejima was significant specifically because it was "the single place of direct trade and exchange between Japan and the outside world during the Edo period", don't you. From 1633 until 1853 and Perry.
Funnily enough, Holland is right next to Habsburg Netherlands, aka country in which this game is set. So, this is by no means a stretch, and that is without considering the fact that in 1600s Japan invaded Ryukyu islands with significant military force, and, as Ryukyu was a vassal of China (and officially remained so till 1800s) the place served as a bridge between Japan and the rest of Asia, at least unofficially.
Yep, Ryukyu was invaded by Japan in 1609, and was from then on a vassal state of both China and Japan. It was done before the start of the Sakoku period, though, but it is true that it was the "gate" of Japan with the rest of asian in many respects.
Funnily enough, Holland is right next to Habsburg Netherlands, aka country in which this game is set. So, this is by no means a stretch, and that is without considering the fact that in 1600s Japan invaded Ryukyu islands with significant military force, and, as Ryukyu was a vassal of China (and officially remained so till 1800s) the place served as a bridge between Japan and the rest of Asia, at least unofficially.
Col Hammer wrote: Yes, I actually think the female samurai in europe is less plausible than vampires, werewolves and golems. The mosters come from local folklore, so they are from europe. The samurai is really far from home.
A) female samurai is more plausible than half of the non-supernatural stuff in the game already, B) if something that really happened in real history is less plausible to you than fairy tales, well...
So there was a female samurai in europe around 16XX then? I stand corrected.
This was a great Kickstarter experience. I really enjoyed the update email every morning, and while I'm gutted that we didn't get the cockatrix, I'm pretty happy with all the stuff that comes in the core box.
Er... you do realize that Dejima was significant specifically because it was "the single place of direct trade and exchange between Japan and the outside world during the Edo period", don't you. From 1633 until 1853 and Perry.
Again, sure its possible, Likely? More likely than the pirate who was not included?... Well in a game of "what if?" why not. Personally I like the Spanish connection mentioned better even if it is 20 - 40 years before the date of the game. But as mentioned other dates have been muddled, so not a big issue.
Not sure why the pirate was left out. The Pirate mini's name is Jackie, and seems to be based on https://en.wikipedia.org/wiki/Jacquotte_Delahaye (though Wargamer did not confirm. This was supposedly a real life female pirate during the time of the game.
I like the cockatrice. Will get it if its in plastic. Hope the whole Spanish faction becomes available in the pledge manager, not just the two locked heroes.
I like the cockatrice. Will get it if its in plastic. Hope the whole Spanish faction becomes available in the pledge manager, not just the two locked heroes.
I don't see why it wouldn't be plastic when it was planned as a stretch goal (which we didn't reach). Every other SG can be plastic or metal. The cocatrice/basilisk will propably be small though. Man sized.
I think they were talking Spanish faction, so I expect 2 more heroes and 3 commoners. Or we might actually get 4 heroes as most of the other factions have 6 heroes total and 3 commoners.
We'll see when the PM comes.
So, how will the pin ups be divided among the factions?
Samurai = Spanish faction
Musketeer = French faction
Two winged lancers = Polish faction
Lute player = Cossak faction?
Scottish warrior = Cossak faction (since one of their heroes is Scottish, I think)
Automatically Appended Next Post:
Mysterio wrote: Will they be opening up the PM to 'late pledges'?
I was at work when this one ended, and missed the cutoff time!
I think every KS I've taken part recently allowed late pledges. But this is a Polish KS, so who knows?
Most likely though, since late pledges mean more money for the Company.
"Scottish warrior = Cossak faction (since one of their heroes is Scottish, I think)"
I think the Scottish guy is in Polish fraction.
So maybe girl will be just mercenary.
Automatically Appended Next Post: Cool thing for me, that in one update Succubus was named. And another names was mentioned . Hope in future they give for us more sisters. Cuz for me succubus is the best sculpt in this line
And ofc. hints about more blood suckers.
Thank you for your support and making this campaign such a success. I must say I love the Dakka forum, because you guys answer each other's question so competently that there isn't much left for me.
Having said that, let me clarify the late pledge / pledge manager situation: the late pledge option will become available in a few days, and the full-blown pledge manager is coming 2-3 months from now
Please note this is not the pledge manager. If you backed us during the campaign (even for $1), please do not use this late pledge. There are only two tiers: the base game and the all in. The other options are coming in the pledge manager.