For years, you’ve clashed across the most war-torn battlefields of the 41st Millennium in hard-fought skirmishes and titanic conflicts – but the galaxy is a huge place, with many dark corners still to explore.
Just as Warhammer Quest allowed you to visit the sinister labyrinth of the Silver Tower and the bustling underworld of Hammerhal, now it will put you at the heart of one of Warhammer 40,000’s most enduring mysteries – a Blackstone Fortress.
Part role-playing adventure, part battle game, Warhammer Quest: Blackstone Fortress promises a cooperative narrative experience in the 41st Millennium like no other – and will feature a host of stunning new miniatures that bring all manner of champions and villains from the lore to life as never before.
I always wondered why there was never a 40kwhq and i'm kind of intrigued by this. The fortress looks pretty ominous, but not much to go on other than it's coming. Problem I see is some of these boxed games don't have staying power. I think I played silver tower twice, bought DW overkill and never even finished building it. Hopefully this game is good enough to where the people who buy it actually play it, and I can find games.
I hate to say it, but I'm already giving this a pass. I'm tired of being disappointed by old GW titles coming back and being sub-par, or questionable. Silver Tower, etc. were so disappointing to me, I'm just going to be watching this for models. If it's as boring as the AoS versions I'll be really sad that they're whoring out the WHQ name like that.
Hey GW...please prove me wrong. Please make this a rich, detailed game with a load of playability and long-term options...
My group tried the final boss of Silver Tower twice, then life came up, and we were never able to get around to finishing it or moving on to Hammerhal.
- Options for more than just 'Rogue Trader Guys'. Yeah, call me cheesy but I wanna drop down Reivers, Hive Scum, Skits, Grey Knights, Scions, and all kinds of 40k Nonsense.
-More than one type of Enemy. Necrons, Chaos Marines, Cultists... sure. But throw in some weird stuff, maybe something we haven't seen. Or at least open the options to add other stuff.
-Actual DECISIONS, and not just straight combat. I like making choices that can affect the quest in a Dungeon Crawler
-Expansions. Keep the system and branch it out- hey, the Silver Tower is still a thing in 40k too, right?
I loved the original Quest, and although Silver Tower is a very different beast it's still good fun for games night with a group. However I have to agree that the most important thing here will be the miniatures (and how we can incorporate them into 40k proper)
I'm wondering if between this box plus Realm of Chaos: Wrath and Rapture we will see a Slaaneshi bonanza, with new daemon models in W&R box while Blackstone premiers some sweet new Noise Marines.
Silver tower have different races, and even a character with complete different alliance join the fight. Will this be strictly just Imperium characters?
And no not the hundred new cards they added to the game using existing model, I'm talking the main team from the box.
Lemme repost this since Manchu unceremoniously killed the other thread:
Warhammer 40k Quest huh?
Well, y'all know what that means right?
NEW TILES!!!
AHAHAHHA! Couldn't be happier.
Of course, I still think Old Quest is superior to Silver Tower in just about every way (other than tile quality and miniatures). Old Quest had a real campaign system, and a reason to keep playing again and again and again. Silver Tower reaches a point and just stops, with equipment often being one-shot and characters being plug-n-play with no real connection. I haven't played Hammerhall, although I own it, but from what I've read in the rulebook there's a bit more bite to it than Silver Tower (it has a town to go back to between missons).
I hope that this isn't just another one-and-done style game with no built-in longevity. I also hope it isn't a theme-breaking coalition of a Guardsmen, a Marine, a Guardian and a Fire Warrior wading into battle together. That'd be dumb.
Adeptus Doritos wrote: -Actual DECISIONS, and not just straight combat. I like making choices that can affect the quest in a Dungeon Crawler
Quest has always been about moving form room to room hoping to find the objective room as quickly as possible before all the horrible things kill you in mean and completely unfair ways.
Decision making just doesn't seem very Quest-like.
Blurb promises heroes and villains, so looking forward to it.
I'd bet the Necrons would be interested in it though. A Necron "hero" or some adversaries that are not part of the main group would fit the background. Silver Tower had the spider Grots and Skaven guy as well as a the Tzeentch forces.
A real curve ball would be having Eldar as the Blackstone's inhabitants. They could be pre fall types fresh out of stasis that later get folded into the Ynnari faction.
Yes, Hammerhal is pretty different from Silver Tower. With ST, you play out of a 'choose your own adventure' style book filled with numbered paragraphs. No one has to play as the 'game master' as the plot is run by this book and all the enemy models work via AI. Hammerhal by contrast tells a story, via one player taking charge of the enemies, with a beginning, middle, and end. I am not really sure which I prefer.
I am very excited about this. My group loves co-ops and played silver tower all the way through. Better yet, it seems it will focus on Rogue Traders, who are a faction I really like.
Manchu wrote: Yes, Hammerhal is pretty different from Silver Tower. With ST, you play out of a 'choose your own adventure' style book filled with numbered paragraphs. No one has to play as the 'game master' as the plot is run by this book and all the enemy models work via AI. Hammerhal by contrast tells a story, via one player taking charge of the enemies, with a beginning, middle, and end. I am not really sure which I prefer.
I think both went too far in either direction (GW? Finding the extreme rather than the middle ground? How unlike them! ).
I hate to harp on about it again, but Old Quest got this balance. It let the stories tell themselves through gameplay, without having a specific "Turn to Page X" style of moving the game forward, and it didn't require one player 'sit out' and be the bad guy all the time.
H.B.M.C. wrote: I also hope it isn't a theme-breaking coalition of a Guardsmen, a Marine, a Guardian and a Fire Warrior wading into battle together. That'd be dumb.
Not sure about the Fire Warrior (although a more radical Rogue Trader might have some xenos mates kicking around), but that sort of random mob seems appropriate for a Rogue Trader and crew.
I think the biggest selling point of this game will be the minis inside of it – which we should apparently be seeing previewed sometime over the Nova event.
This could be the rumoured opportunity for a revamped Abaddon model, and, if so would drive a lot of sales.
Beyond that, I’m not really that interested in the game, nor am I overly interested in the expected Rogue Trader minis that are apparently going against the Chaos Marines.
Between 40k, AoS, Titanticus, Shadespire, Speed Freaks, Necromunda, Kill Team, AoS Champions, Bloodbowl, the new LOTRs, this and all the other Quests, I just don’t have the time, money or effort to put into a new boxed game every other month (not sure how anyone else has it either). As such, I’ll likely be giving this a miss unless it offers me a reasonable reason to pick up the minis for 40k, and I’ll just stick to the main games for now.
I will admit I am not familiar with 40ks up to date current lore, so forgive me if this seems dense, but why Abaddon?
Why is the mention of a Blackstone Fortress practically synonymous with a revamp of Abaddon? I have seen a few mentions of him already in this thread, and I'm curious why.
If he was going to be revamped, surely he'd fall into a Rogal Dorn esque size and statured miniature, and be the flagship release for a new CSM codex, not as a dastardely end boss for a dungeon crawler.
Especially considering the protagonists (from what we know so far, which admittedly is very little) is a rogue trader; I cannot see it being very likely the GW would happily have their big bad villain being defeated by a rag tag group of space pirates. I could easily see the final boss being one of Abaddons underlings, but Abaddon himself? It just doesn't seem likely to me.
H.B.M.C. wrote: I also hope it isn't a theme-breaking coalition of a Guardsmen, a Marine, a Guardian and a Fire Warrior wading into battle together. That'd be dumb.
given a rogue trader is involved it does allow them to field a somewhat stranger team then would otherwise be seen without it seeming too odd. a Rogue trader with a Space Marine, Armsman (Guard) and Eldar working with him all at once would be a little odd but not impossiably so.
Between 40k, AoS, Titanticus, Shadespire, Speed Freaks, Necromunda, Kill Team, AoS Champions, Bloodbowl, the new LOTRs, this and all the other Quests, I just don’t have the time, money or effort to put into a new boxed game every other month (not sure how anyone else has it either). As such, I’ll likely be giving this a miss unless it offers me a reasonable reason to pick up the minis for 40k, and I’ll just stick to the main games for now.
But that's the new sales model. A new game every other month so you don't have time to properly try any of them out and see how half-assed they all are before you're already moving to the next big release.
ghosty wrote: I will admit I am not familiar with 40ks up to date current lore, so forgive me if this seems dense, but why Abaddon?
Why is the mention of a Blackstone Fortress practically synonymous with a revamp of Abaddon? I have seen a few mentions of him already in this thread, and I'm curious why.
If he was going to be revamped, surely he'd fall into a Rogal Dorn esque size and statured miniature, and be the flagship release for a new CSM codex, not as a dastardely end boss for a dungeon crawler.
Especially considering the protagonists (from what we know so far, which admittedly is very little) is a rogue trader; I cannot see it being very likely the GW would happily have their big bad villain being defeated by a rag tag group of space pirates. I could easily see the final boss being one of Abaddons underlings, but Abaddon himself? It just doesn't seem likely to me.
To destroy Cadia, Abaddon crashed a Blackstone Fortress into it, and I believe he had others at his disposal/knew where to find some (needs checking).
Also, Abaddon has been “missing” for a while lore wise since the end of the Gathering Storm. Another Blackstone Fortress with new Chaos Space Marine models makes sense. BUT, it would also make the game highly 1 sided, unless the opposition had some other major character that’d have to be drawn up from nowhere.
It's about time. I hope it's cooperative like Silver Tower, though. I have but didn't play Hammerhal because of the GM.
Would be great to have a comprehensive rule set come out of this one. I was pretty disappointed after having so much fun with Silver Tower that the next Warhammer Quest already changed the rules.
Will be interesting to see what models we get out of this, though.
Hanskrampf wrote: I don't think we need to tap into xenos for the heroes.
Rogue Trader, Space Marine, Tempestus Scion, some kind of Assassin, Battle Sister, Psyker
Between 40k, AoS, Titanticus, Shadespire, Speed Freaks, Necromunda, Kill Team, AoS Champions, Bloodbowl, the new LOTRs, this and all the other Quests, I just don’t have the time, money or effort to put into a new boxed game every other month (not sure how anyone else has it either). As such, I’ll likely be giving this a miss unless it offers me a reasonable reason to pick up the minis for 40k, and I’ll just stick to the main games for now.
But that's the new sales model. A new game every other month so you don't have time to properly try any of them out and see how half-assed they all are before you're already moving to the next big release.
That's your fault then. Stop buying things you won'[t have time to use.
They still haven't brought the new fantasy Quest(s) up to the same GM creativity level as the original, have they? No equivalent of the old Roleplay Book with campaigns, monster stats, and other tools for creating your own quests and dungeons, right?
As much fun as I'm sure they are for their limited campaigns, a WHQ just isn't 'done' for me until it has that RPG-lite GM campaign factor. Back in the day, I would have gone nuts for a 40K Quest, but today I don't think this will be what I want in a dungeon crawler either.
Definitely worth asking for it though. I mean, the drip of new rules in WD is certainly not unwelcome, but a proper campaign book, bestiary and expansion dungeon tiles is preferred.
After all, we can use pretty much all the characters in the range, why not the gribblies?
I expect that this game will probably include Imperial heroes - Rogue Trader Janus Draik and his crew. I'm sure we'll see additional hero cards available, like with the AoS-set WQ games.
By the way, "Janus Drake" was the Rogue Trader protagonist in William King's Farseer novel.
Spoiler:
He journeyed to a Crone World with the Farseer Auric Stormcloud and his bodyguard, the Exarch Athenys
Tastyfish wrote: Reckon this is where that gunslinger hybrid is from, but whether he's one of the heroes or villains I'm less sure.
Tooth and Claw & Blackstone Fortress are apparently being released relatively close to each other so accidentally displaying the miniatures together, causing the accidental exposure of the models originally, makes sense.
I hope that this isn't just another one-and-done style game with no built-in longevity. I also hope it isn't a theme-breaking coalition of a Guardsmen, a Marine, a Guardian and a Fire Warrior wading into battle together. That'd be dumb.
I'm hoping otherwise, I like the ability to use a ton of different models and character types in AoS for a dungeon crawler romp through hammerfel and silvertower. If you don't want to break the theme, don't have to, but let others run their weird xenos groups through the halls.
Though having it be Imperium based for the first more.. canon group would be a good idea for theme unity, and then release the the ideas for oddball things later.
They said in the Q and A that 40k Quest would be getting continued support. What exactly that means is another question. Silver tower got new heroes and enemies as recently as a couple of months ago, but has never got a proper expansion.
Chikout wrote: They said in the Q and A that 40k Quest would be getting continued support. What exactly that means is another question. Silver tower got new heroes and enemies as recently as a couple of months ago, but has never got a proper expansion.
AndrewGPaul wrote: I expect that this game will probably include Imperial heroes - Rogue Trader Janus Draik and his crew. I'm sure we'll see additional hero cards available, like with the AoS-set WQ games.
By the way, "Janus Drake" was the Rogue Trader protagonist in William King's Farseer novel.
Spoiler:
He journeyed to a Crone World with the Farseer Auric Stormcloud and his bodyguard, the Exarch Athenys
That's definitely interesting. Would love to see a new Eldar model in the mix.
Why are people harping about a Space Marine in the box? Unless confirmed, it seems unlikely. Take out the marine and sister, you then have an opportunity to have quite a rag tag of characters without breaking the fluff too much.
Seeing as it features a Rogue Trader I'd expect more of a non-standard cast of characters and archetypes, as opposed to a Guardsman, a Sister and a Marine.
Would be great to see them do a new plastic preacher / missionary.
BrookM wrote: Seeing as it features a Rogue Trader I'd expect more of a non-standard cast of characters and archetypes, as opposed to a Guardsman, a Sister and a Marine.
Would be great to see them do a new plastic preacher / missionary.
I'm sure there'll be a soldier, but it won't just be a Cadian with a lasgun. Also, in a way, I'd like to see a Marine - one from a more obscure Chapter, who's been away for a long time, and has a more individualised look. Like how Cipher looks kinda like a Dark Angel, but then again, ... doesn't.
Between 40k, AoS, Titanticus, Shadespire, Speed Freaks, Necromunda, Kill Team, AoS Champions, Bloodbowl, the new LOTRs, this and all the other Quests, I just don’t have the time, money or effort to put into a new boxed game every other month (not sure how anyone else has it either). As such, I’ll likely be giving this a miss unless it offers me a reasonable reason to pick up the minis for 40k, and I’ll just stick to the main games for now.
But that's the new sales model. A new game every other month so you don't have time to properly try any of them out and see how half-assed they all are before you're already moving to the next big release.
It is? How many half-assed games have they released in the last year? I see Shadespire, Necromunda, Titanicus, Kill Team, Blitz Bowl, AoS Champions, Renegade... of those, I can see an argument for Renegade, which despite having post-release support in WD is mostly a vessel to sell Knights. Other than that... not really. So I'd be curious what you're basing this on. I've seen you saying this Before without backing it up with examples. You might have had a point in 2016, but that's two years ago.
Between 40k, AoS, Titanticus, Shadespire, Speed Freaks, Necromunda, Kill Team, AoS Champions, Bloodbowl, the new LOTRs, this and all the other Quests, I just don’t have the time, money or effort to put into a new boxed game every other month (not sure how anyone else has it either). As such, I’ll likely be giving this a miss unless it offers me a reasonable reason to pick up the minis for 40k, and I’ll just stick to the main games for now.
But that's the new sales model. A new game every other month so you don't have time to properly try any of them out and see how half-assed they all are before you're already moving to the next big release.
It is? How many half-assed games have they released in the last year? I see Shadespire, Necromunda, Titanicus, Kill Team, Blitz Bowl, AoS Champions, Renegade... of those, I can see an argument for Renegade, which despite having post-release support in WD is mostly a vessel to sell Knights. Other than that... not really. So I'd be curious what you're basing this on. I've seen you saying this Before without backing it up with examples. You might have had a point in 2016, but that's two years ago.
Hmmm, I don't know that, rhetorically speaking, saying somebody's behavior was two years ago so it is too ancient to count is really agreed upon as being a universal truth. I thought the point was a little salty at first, but looking through that list, Renegade and Shadow War definitely support it, Blood Bowl and Necromunda are just redos, don't know about Titanicus yet... seems like Geedubs definitely prioritize cramming a lot of stuff out there, and it's pretty hit or miss.
AndrewGPaul wrote: I expect that this game will probably include Imperial heroes - Rogue Trader Janus Draik and his crew. I'm sure we'll see additional hero cards available, like with the AoS-set WQ games.
Why are people harping about a Space Marine in the box? Unless confirmed, it seems unlikely. Take out the marine and sister, you then have an opportunity to have quite a rag tag of characters without breaking the fluff too much.
Space Marines are iconic to 40k, so I guess people just assume there'll be one.
Having a Space Marine does set a higher bar for the heroes though. You can't just have "normal" humans rubbing shoulders with power armoured supersoldiers without breaking the balance or the fluff. Plus you have to explain why the marine is alone. Is he Deathwatch? An Exile? Some new rank of Primaris commando spy?
Still, my best guess for the heroes are the Rogue Trader in the picture (including the Servo Skull lamp), a Space Marine, a psyker, a Craftworld Eldar (probs a ranger) then 1 or two other more esoteric choices.
Between 40k, AoS, Titanticus, Shadespire, Speed Freaks, Necromunda, Kill Team, AoS Champions, Bloodbowl, the new LOTRs, this and all the other Quests, I just don’t have the time, money or effort to put into a new boxed game every other month (not sure how anyone else has it either). As such, I’ll likely be giving this a miss unless it offers me a reasonable reason to pick up the minis for 40k, and I’ll just stick to the main games for now.
But that's the new sales model. A new game every other month so you don't have time to properly try any of them out and see how half-assed they all are before you're already moving to the next big release.
It is? How many half-assed games have they released in the last year? I see Shadespire, Necromunda, Titanicus, Kill Team, Blitz Bowl, AoS Champions, Renegade... of those, I can see an argument for Renegade, which despite having post-release support in WD is mostly a vessel to sell Knights. Other than that... not really. So I'd be curious what you're basing this on. I've seen you saying this Before without backing it up with examples. You might have had a point in 2016, but that's two years ago.
Hmmm, I don't know that, rhetorically speaking, saying somebody's behavior was two years ago so it is too ancient to count is really agreed upon as being a universal truth. I thought the point was a little salty at first, but looking through that list, Renegade and Shadow War definitely support it, Blood Bowl and Necromunda are just redos, don't know about Titanicus yet... seems like Geedubs definitely prioritize cramming a lot of stuff out there, and it's pretty hit or miss.
Oh, don’t get me wrong, I’m not salty about all the games, and I don’t play/haven’t purchased the vast majority of them.
My point was in regards to the fact that there are now so many of them, that it feels like the game itself is pointless and won’t/will struggle to, last. As such, I will only even begin to consider buying it IF the models inside are worth it as a boxed set, over getting 1 or 2 kits individually on release.
For example, I brought Renegade simply because it was a fantastic deal. I’ve not touched any of the other games.
BrookM wrote: Seeing as it features a Rogue Trader I'd expect more of a non-standard cast of characters and archetypes, as opposed to a Guardsman, a Sister and a Marine.
Would be great to see them do a new plastic preacher / missionary.
I really hope this is more along the lines of the original WHQ. LOVED that game !!! That being said, even if it isn't, this is a must-have for me.
Jeesh, GW's hands have been in my wallet all summer and, while uncomfortable, I am getting used to it !! They've really been drawing me back in with all the cool releases.
Kendo wrote: Is it too much to hope for a Eldar Exodite? The remark about bringing characters from the fluff gives me a sliver of hope.
Well if we look at the two other recent WHQ and their (excellent) Heroes crew, we could really see an Eldar in the lot.
Will it be an Exodite ? Quite possible as GW currently seems to love to re-releasing / exploring anew old concepts.
Also, the Rogue Trader Janus "Darke" from William King's Farseer novel is allied with Eldars ; he is probably an inspiration for the new Rogue Trader Janus" Draik" from the Blackstone set.
Speaking about "characters from the fluff", I'm wondering if the big boss will be Zaraphiston ?
If the Black Legion / the Lost and the Damned are indeed the bad guys in the game, then Zaraphiston would be a good big boss, sent by the Despoiler to take control of the Blackstone Fortress...
Yeah of all the Eldar types the Exodites would IMO be the least likely to turn up on a Blackstone.
The mini dex's with the RT Kill team box do have me wondering about 40k support for whatever comes in Blackstone Fortress. Hopefully the "heroes" will be more diverse than a RT and there retinue.
BobtheInquisitor wrote: So...why in the title is the 40k in triple brackets? It conjures up connotations that...well, I think that topic just got banned from Dakka.
To call attention to the fact it's for 40K, unlike all of the other Warhammer Quest games which were for WHFB or AoS.
Villains:
- Mutated nurgle scum because we hadn´t had enough of these guys, yet.
Sly Marbo will get rules for WHQ in the corresponding WD.
I'm honestly hoping it'll be like Silver Tower, in that you have tons of options you can bring in from other games. I know it's not canon-friendly, but it'd be cool to have your friends over and bring in your favorite model to use as your hero. I can see it now...
An Incubi, a Deathwatch Reiver, an Ork Commando, and a Necron Immortal walk into a Blackstone Fortress...
Villains:
- Mutated nurgle scum because we hadn´t had enough of these guys, yet.
Sly Marbo will get rules for WHQ in the corresponding WD.
I'm honestly hoping it'll be like Silver Tower, in that you have tons of options you can bring in from other games. I know it's not canon-friendly, but it'd be cool to have your friends over and bring in your favorite model to use as your hero. I can see it now...
An Incubi, a Deathwatch Reiver, an Ork Commando, and a Necron Immortal walk into a Blackstone Fortress...
Sounds like the beginning of a joke...:
Two squats enter a pub:
Squats: "Two half pints, please."
Barkeeper: "I see that. What do you want to drink?"
Board tiles will be of exquisite material but my crystall ball hasn´t revealed any kind of furniture. Hmm, Hero Quest won´t have a worthy successor after all.
I am quite sure that there will be a load of additional characters presented in WD.
Strg Alt wrote: Board tiles will be of exquisite material but my crystall ball hasn´t revealed any kind of furniture. Hmm, Hero Quest won´t have a worthy successor after all.
I am quite sure that there will be a load of additional characters presented in WD.
The fact that you're implying White Dwarf is going to be anything more than GW ads and spanking over their new toys makes me know your Crystal Ball has been dropped too many times.
I had a subscription to WD for the last 2 years and I can count on one hand how many issues had rules for their games. And I can still eat with chopsticks on that same hand.
BobtheInquisitor wrote: So...why in the title is the 40k in triple brackets? It conjures up connotations that...well, I think that topic just got banned from Dakka.
To call attention to the fact it's for 40K, unlike all of the other Warhammer Quest games which were for WHFB or AoS.
Perhaps using stars would serve that purpose while decreasing the chance for misunderstandings? Like, ***40k*** is {{{Marneus Clagar's}}} favorite game. The only reason he beats Cato Sicarius at ***40k*** is because {{{Grammaticus}}} and his Cabal pull strings behind the scenes.
Adeptus Doritos wrote: I had a subscription to WD for the last 2 years and I can count on one hand how many issues had rules for their games. And I can still eat with chopsticks on that same hand.
Then you must have a lot of fingers on your hand. I just had a quick skim through this years eight issues so far, and all of them have at least one article with new rules for a GW game.
According to those at the event, there are Ratlings present in unit numbers for this boxed set--so I'm not quite sure how exactly this is going to work?
Kanluwen wrote: According to those at the event, there are Ratlings present in unit numbers for this boxed set--so I'm not quite sure how exactly this is going to work?
Ratlings or Ratings, or Ratling Ratings - the difference is important.
Kanluwen wrote: According to those at the event, there are Ratlings present in unit numbers for this boxed set--so I'm not quite sure how exactly this is going to work?
Ratlings or Ratings, or Ratling Ratings - the difference is important.
Adeptus Doritos wrote: I had a subscription to WD for the last 2 years and I can count on one hand how many issues had rules for their games. And I can still eat with chopsticks on that same hand.
Then you must have a lot of fingers on your hand. I just had a quick skim through this years eight issues so far, and all of them have at least one article with new rules for a GW game.
Really? Cause all I'm seeing for game support is like 3 issues. One for a new kill-Team for Overkill, and one for the Slaughterpriest, and not much else that I can think of.
Had a blast playing Silver Tower and Shadow over Hammerhal, so if this has heroes that are relevant to my interest, I'll have to see if I can get the group back for this.
Just off the top of my head, April or May had GSC for Necromunda rules, another had Chaos for Necro, and August had new stuff for LOTR Battle Companies or whatever it's called.
But anyways, Ratlings, as in space hobbits with guns? We're getting a unit of plastic Ratlings in a WHQ game? Huh.
Bobthehero wrote: Had a blast playing Silver Tower and Shadow over Hammerhal, so if this has heroes that are relevant to my interest, I'll have to see if I can get the group back for this.
If you didn't have a blast with those games, especially as goofy as Silver Tower was- you're technically not even allowed to play any GW game ever again.
Adeptus Doritos wrote: I had a subscription to WD for the last 2 years and I can count on one hand how many issues had rules for their games. And I can still eat with chopsticks on that same hand.
Then you must have a lot of fingers on your hand. I just had a quick skim through this years eight issues so far, and all of them have at least one article with new rules for a GW game.
Really? Cause all I'm seeing for game support is like 3 issues. One for a new kill-Team for Overkill, and one for the Slaughterpriest, and not much else that I can think of.
Rules for middle earth battle companies.
A full campaign for Shadows over Hammerhal across three issues, rules for three Necromunda gangs, nighthaunt and Stormcast heroes and enemies in warhammer Quest, new Knights and gorkanauts in the imperial Knights game, new scenery rules for 40k, new aos battleplans etc.
They even did some new rules for lost patrol.
Chikout wrote: Rules for middle earth battle companies.
A full campaign for Shadows over Hammerhal across three issues, rules for three Necromunda gangs, nighthaunt and Stormcast heroes and enemies in warhammer Quest, new Knights and gorkanauts in the imperial Knights game, new scenery rules for 40k, new aos battleplans etc.
They even did some new rules for lost patrol.
I didn't even think Middle-Earth had people that actually played it, I thought it was sort of like the GW Bigfoot.
But I've missed a few, it seems. I might have to go back and flip through them.
Adeptus Doritos wrote: I had a subscription to WD for the last 2 years and I can count on one hand how many issues had rules for their games. And I can still eat with chopsticks on that same hand.
Then you must have a lot of fingers on your hand. I just had a quick skim through this years eight issues so far, and all of them have at least one article with new rules for a GW game.
Really? Cause all I'm seeing for game support is like 3 issues. One for a new kill-Team for Overkill, and one for the Slaughterpriest, and not much else that I can think of.
The new Nighthaunt and Stormcast Eternal models got rules for Warhammer Quest in the July issue of White Dwarf. There were rules for 'Venator' bands for Necromunda in the May issue of White Dwarf., There were rules for Chaos Cult bands for Necromunda in the April issue of White Dwarf. There were rules for Genestealer Cults in the March issue of White Dwarf. There's more issues of White Dwarf with new rules than there is without.
Ghaz wrote: The new Nighthaunt and Stormcast Eternal models got rules for Warhammer Quest in the July issue of White Dwarf. There were rules for 'Venator' bands for Necromunda in the May issue of White Dwarf., There were rules for Chaos Cult bands for Necromunda in the April issue of White Dwarf. There were rules for Genestealer Cults in the March issue of White Dwarf. There's more issues of White Dwarf with new rules than there is without.
Huh. I might have to open some of them. The whole reason I stopped doing that was because none of them for a few months had anything useful in it.
Chikout wrote: They said in the Q and A that 40k Quest would be getting continued support. What exactly that means is another question. Silver tower got new heroes and enemies as recently as a couple of months ago, but has never got a proper expansion.
Space Marines are iconic to 40k, so I guess people just assume there'll be one.
Having a Space Marine does set a higher bar for the heroes though. You can't just have "normal" humans rubbing shoulders with power armoured supersoldiers without breaking the balance or the fluff. Plus you have to explain why the marine is alone. Is he Deathwatch? An Exile? Some new rank of Primaris commando spy?
Still, my best guess for the heroes are the Rogue Trader in the picture (including the Servo Skull lamp), a Space Marine, a psyker, a Craftworld Eldar (probs a ranger) then 1 or two other more esoteric choices.
Rogue Traders having a detachment of Marines, Guard (Army) and anything else under their command as they set off to plunder the stars is as old as the fluff for Rogue Traders.
I can imagine an all-imperial party, but there's also lots of pre-existing fluff for others to fit in there. Some of the sourcebooks for the FFGRPGs even featured rules for Orkish members of RT entourages. It also depends on what the backstory is - how our heroes ended up inside the Blackstone Fortress...
When Abaddon nicked the blacstones in the 12th Black Crusade, he required two artefacts (?eye of night and hand of darkness) , one of which he took from the ratling homeworld. It would make sense then that a ratling(s) would be present in any attempt to receive said artefacts/return the blacstones. Digging through my IG collection a couple of weeks ago I found my ratling models and thought how awesome a palstic kit will be. Looking forward to this.
Like how Silver Tower had six different Stormcast?
Something more like the mix in Rogue Trader is more likely, with perhaps a Xenos or two. That will depend on the precise nature of the setting, I suppose; Silver Tower was six strangers gathered up at random. This game might have all the characters being from Rogue Trader Draik's crew, or they could be a mix of Rogue Traders and other assorted adventurers, space pirates, aliens, etc.
That, and both AoS Warhammer Quest games have had quite a varied cast of characters. Admittedly nine out of ten are from the Grand Alliance of Order, but you've got a Stormcast Eternal, one of the Free Peoples, a Duardin, two Aelfs and a human follower of Chaos in Silver Tower, and a Stormcast, a Duardin and two more Aelfs in Shadows Over Hammerhal. I expect all the heroes in this to be Imperial, but after that? Who knows?
AndrewGPaul wrote: That, and both AoS Warhammer Quest games have had quite a varied cast of characters. Admittedly nine out of ten are from the Grand Alliance of Order, but you've got a Stormcast Eternal, one of the Free Peoples, a Duardin, two Aelfs and a human follower of Chaos in Silver Tower, and a Stormcast, a Duardin and two more Aelfs in Shadows Over Hammerhal. I expect all the heroes in this to be Imperial, but after that? Who knows?
I really wouldn't be surprised if one character was an Eldar Ranger.
Leggy wrote: Having a Space Marine does set a higher bar for the heroes though. You can't just have "normal" humans rubbing shoulders with power armoured supersoldiers without breaking the balance or the fluff. Plus you have to explain why the marine is alone. Is he Deathwatch? An Exile? Some new rank of Primaris commando spy?
Funny you mention that, pit say Inquisitor, Comissar Lord or any of the named IG character against Tactical squad sarge and tell me who won with ease. That balance/fluff issue ceased to exist in 'normal' 40K ages ago anyway, sooo...
As for lone SM, explanation is trivially easy. Chapter just gave the RT a bodyguard (or a squad) as a token of thanks for help with something, done. See Ragnar Blackmane series, half of it is him protecting one Imperial official or another.
If you bought the extra character cards, I think it did have 6+ Stormcast, same deal with Khornates
As for humans and SM, give the humans the good stuff, leave Marines in basic PA with boltguns, while the Guardsman has a plasma gun or the Scion has a Volleygun.
If you bought the extra character cards, I think it did have 6+ Stormcast, same deal with Khornates
There were quite a few, but at least 2 were because it was the same kit(Knight Venator/Azyros) with two different build options.
As for humans and SM, give the humans the good stuff, leave Marines in basic PA with boltguns, while the Guardsman has a plasma gun or the Scion has a Volleygun.
I'm dreaming of Kasrkin personally.
I realize that some might argue I'm crazy...but since the Eye of Terror book we've never actually seen them as their own unique unit. We had them there and never again. And there is a niche open for Guard to get Regiment specific units like Kasrkin or Catachan Devils potentially.
I wouldn't be totally surprised if we saw at a least a few of the Japanese Space Marine Heroes in there.
So far 5 have been included in Space marine Adventures: Tomb of the Necrons but that's US and Germany only so I think we might either get repeats of these or at least some of the remaining ones.
StraightSilver wrote: I wouldn't be totally surprised if we saw at a least a few of the Japanese Space Marine Heroes in there.
So far 5 have been included in Space marine Adventures: Tomb of the Necrons but that's US and Germany only so I think we might either get repeats of these or at least some of the remaining ones.
I highly doubt that. They've said they're planning on/trying to figure out a way to bring the Space Marine Heroes range into other markets.
Personal guess with regards to Marines? AndrewGPaul has the right of it. It'll be a hero of some kind, possibly a new unit themed loadout for a Captain or Lieutenant, that could further be fluffed as an exemplar of the Chapter he hails from.
A Reiver outfitted Lieutenant with a Stalker Bolt Rifle and Camo Cloak from the Raven Guard would be a hell of a thing...
AndrewGPaul wrote: Peachy's using one in the Hang Out & Play videos, although he's not in the Silver Tower app. Not sure where the card for him is from.
There was a big box of cards for Heroes that you could get, maybe he's in there?
AndrewGPaul wrote: I wasn't talking about the extras; if you include those, it had heroes from just about every faction anyway
Still waiting on the Freeguilds hero...
He was in a White Dwarf issue. I have his rules. Christmas issue, I believe; when they gave us stuff for bloodbowl, necromunda and space hulk too. Pretty sure it was a freeguild captain and the mage.
Or it was in the Morathi issue. I don’t remember which. I can look later. But there were two freeguild model rule sets in WD.
Want an Eldar Farseer/warlock/spiritseer (and Wraithguard for the latter). A White Dwarf add-in for a Datapriest and a Castellan Robot would be cool - or some sort of Admech and a battle servitor of some kind.
Stormonu wrote: Want an Eldar Farseer/warlock/spiritseer (and Wraithguard for the latter). A White Dwarf add-in for a Datapriest and a Castellan Robot would be cool - or some sort of Admech and a battle servitor of some kind.
I think you mean a Kastelan robot, otherwise we're straying dangerously close to the Castellan knight. Those damn GW names, eh?
A Kastellan would be way, waaaaaaay too hard for a dungeon crawler.
In old Quest, when a Bloodthirster showed up, you panicked. Big time. Add in a big old fearless hunk of Dakka junk to pour it on, and in a pinch give it a good fisting, and all the fun goes!
AndrewGPaul wrote: I wasn't talking about the extras; if you include those, it had heroes from just about every faction anyway
Still waiting on the Freeguilds hero...
He was in a White Dwarf issue. I have his rules. Christmas issue, I believe; when they gave us stuff for bloodbowl, necromunda and space hulk too. Pretty sure it was a freeguild captain and the mage.
Or it was in the Morathi issue. I don’t remember which. I can look later. But there were two freeguild model rule sets in WD.
It was the General and the Ironweld Gunmaster. They also added rules for hiring the General, Gunmaster, Battlemage, Assassin, or Unforged as mercenaries.
Strg Alt wrote: Board tiles will be of exquisite material but my crystall ball hasn´t revealed any kind of furniture. Hmm, Hero Quest won´t have a worthy successor after all.
I am quite sure that there will be a load of additional characters presented in WD.
The fact that you're implying White Dwarf is going to be anything more than GW ads and spanking over their new toys makes me know your Crystal Ball has been dropped too many times.
I had a subscription to WD for the last 2 years and I can count on one hand how many issues had rules for their games. And I can still eat with chopsticks on that same hand.
I am quite sure that there were a couple of extra characters introduced to Silver Tower via WD. The most likely candidates for such a treatment for 40K Quest would be relative new minis with a big price tag like Sly Marbo and Inquisitor Greyfax.
Which other characters would be appropriate?
- Orks (Snikrot)
- Dark Eldar (Lelith Hesperax)
- CSM (Cypher)
- Eldar (Barefoot Woman with cat)
Bobthehero wrote: If they follow the same model as Silver Tower, you could have heroes from every faction trying to kill the baddies.
From what was reported from the Nova Q&A, it's supposed to be limited to Imperial stuff at the launch.
It makes me think that they might intend to use WH40k Quest as a way to introduce new kits early on and bring out new hero/character models all in one go for a known to be popular faction and new stuff for older factions that needed stuff updated en masse before the "full" kit comes out.
Anyone seen a sum up of what was revealed in the Q&A - lots of snippets coming out, but I've not seen a proper summary like we have with the UK Games Expo.
Which other characters would be appropriate?
- Orks (Snikrot)
- Dark Eldar (Lelith Hesperax)
- CSM (Cypher)
- Eldar (Barefoot Woman with cat)
It doesn't have to be Characters, especially if they're trying to make it a bunch of Rogue Traders... the power level will probably be lower by a long shot. Primaris Marines might be as 'powerful' as it gets.
Grot 6 wrote: Combining it with the Rogue Trader boxed set, and obligatory expansions.. The lean tword smaller skirmish level looks like a good one.
And there's certainly an obvious and easy place for additional synergy between games with the cast of Rogue Trader available to be easily re purposed for WQ:BSF via a WD article...
Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
It likely means it goes up for preorder that weekend. People will be going mental for the new Chaos stuff in it.
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
Yeah, I hope so too! The Spiel 2017 reveal was Necromunda, IIRC.
Did WarCom announced something about their activities at the 2018 edition ?
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
It likely means it goes up for preorder that weekend. People will be going mental for the new Chaos stuff in it.
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
That’s a hell of a lot, all to come before Christmas?
I’d say the Slaanesh stuff; codex and Battletome with any non daemon releases for them would come January.
Realms of Chaos. Blood Bowl. Delaque. Blackstone Fortress.
That could be all of November and a bit of December.
Then Christmas releases.
Though thinking on it, yeah I suppose it would all fit. Depends how many things are coming for Slaanesh..
Automatically Appended Next Post: Though the previews there have to have substance so the more I think about it..
And it wouldn’t have to all be released this year if previewed.
Though I think it would be
Could be Necrons, could be Eldar as baddies. Who built what hasn’t exactly remained stable over the years.
Pretty sure we know it's Chaos Marines, since it was mentioned that Blackstone Fortress has "some of the most gorgeous Chaos Marine kits ever" and it was implied that like Silver Tower, they'll see a multipart release later on.
Hopefully we'll see each hero on their own sprue like Silver Tower, not shove everyone into 1 tiny sprue like Rogue Trader, leading to some models suffering from flat, 2d poses
Yes, I had also read that Chaos was in the box, I seem to recall three Chaos marines being in the box. This was from a reasonably solid source. I have seen Abaddon mentioned only by Kirioth, but he seems to be on track with rumors lately.
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
That’s a hell of a lot, all to come before Christmas?
I’d say the Slaanesh stuff; codex and Battletome with any non daemon releases for them would come January.
Realms of Chaos. Blood Bowl. Delaque. Blackstone Fortress.
That could be all of November and a bit of December.
Then Christmas releases.
Though thinking on it, yeah I suppose it would all fit. Depends how many things are coming for Slaanesh..
Automatically Appended Next Post: Though the previews there have to have substance so the more I think about it..
And it wouldn’t have to all be released this year if previewed.
Though I think it would be
I personally don't think we'll see it all this year.
My gut inclination (I have nothing really backing most of this up) is:
We'll get Blood Bowl and Necromunda in November (this is pretty much a given considering the BB team confirmed a 4th team this year and the Necro team said all gangs would be out by the end of the year).
We'll get Realm of Chaos mid November with nothing released alongside it.
Blackstone will be out the first weekend in December with preorders the weekend of the weekender.
January we will get the next AoS army (I'm pretty certain it will be Moonclan, as apparently they had their release slot swapped with BoC and they just had their Shadespire band come out)
Feb/March: We'll get the Slaanesh/Khorne plastics from Realm of Chaos repacked alongside a new Keeper of Secrets. With a Slaanesh book and mortals for both game systems in the next month or two - though maybe Darkoath for AoS first.
I’m guessing further up people are answering two different questions.
The Nova Q&A had marines mentioned,
But not Abaddon or larger chaos marines. Correct?
Newer Marines have had something of a stealth scale increase. While they are not as big as Primaris, both the Deathwatch and 1K sons are taller then there predecessors.
GoatboyBeta wrote: Newer Marines have had something of a stealth scale increase. While they are not as big as Primaris, both the Deathwatch and 1K sons are taller then there predecessors.
I thought that was largely due to changes in posture- the older Marine models stand with their legs further apart?
New Abaddon/undivided CSMs is all but confirmed at this point, rumors have had them being shown after the orks releases since like June and earlier this year someone asked about Abaddon at a panel and the answer was pretty much "you'll know more towards the end of the year".
I'm ok with Primaris sized CSMs as long as the sculpts and poses aren't Khorne Berserkers or flying baby carriage tier of garbage.
Sabotage! wrote: I'd personally be upset if new Chaos Marines weren't Primaris size. Having Cadians out-bulk the current models makes them pretty unimposing.
That's as much a reason for smaller Cadians as it is for larger Chaos Marines... Or moreso, depending on your point of view regarding model scale, really.
Sabotage! wrote: I'd personally be upset if new Chaos Marines weren't Primaris size. Having Cadians out-bulk the current models makes them pretty unimposing.
That's as much a reason for smaller Cadians as it is for larger Chaos Marines... Or moreso, depending on your point of view regarding model scale, really.
It might have been, twelve years ago. Now that we've had Chaos Cultists, Skitarii, GSC, N17 gangs etc the reality is that even Cadians are undersized(and with worse proportions) - the "Marines have to get bigger" side of the argument is pretty unarguably right at this point.
I just hope if they do make them bigger, they go all the way and actually make them Primaris size, rather than the not-quite-Primaris size of the new Death Guard. I know they want to maintain the fiction that Primaris are their own separate thing rather than a replacement, but it's annoying having to figure out how to modify new-style monopose plastics without having to resculpt tons of detail for the sake of small changes in height and proportion.
Well, I'm one of the people who enjoyed both silver tower and hammerhal, so this is looking interesting at least.
Though honestly one of the things i liked about silver tower is the odd mix of heroes you could have, something that just doesn't work as well with the 40k setting.
I have a strange feeling that Slaanesh will be pushed into January actually. They teased the Fiend because there was a big leak. The same thing happened with Rogue Trader and that didn't come out for months after the initial leak.
zend wrote: New Abaddon/undivided CSMs is all but confirmed at this point, rumors have had them being shown after the orks releases since like June and earlier this year someone asked about Abaddon at a panel and the answer was pretty much "you'll know more towards the end of the year".
I'm ok with Primaris sized CSMs as long as the sculpts and poses aren't Khorne Berserkers or flying baby carriage tier of garbage.
Wonder what's the explanation for in-universe size increase then
Sabotage! wrote: I'd personally be upset if new Chaos Marines weren't Primaris size. Having Cadians out-bulk the current models makes them pretty unimposing.
That's as much a reason for smaller Cadians as it is for larger Chaos Marines... Or moreso, depending on your point of view regarding model scale, really.
It might have been, twelve years ago. Now that we've had Chaos Cultists, Skitarii, GSC, N17 gangs etc the reality is that even Cadians are undersized(and with worse proportions) - the "Marines have to get bigger" side of the argument is pretty unarguably right at this point.
I just hope if they do make them bigger, they go all the way and actually make them Primaris size, rather than the not-quite-Primaris size of the new Death Guard. I know they want to maintain the fiction that Primaris are their own separate thing rather than a replacement, but it's annoying having to figure out how to modify new-style monopose plastics without having to resculpt tons of detail for the sake of small changes in height and proportion.
Personally I really only play skirmish versions of 40k, and I only use Primaris marines because I like the scale of them. Though in my games they are just "marines (as I fluffwise I think marines should have 2 wounds and be physically larger), and the old small marines don't exist. In GW's case they really can't do this, so they had to come up with a silly fluff reason why Primaris exist. I'm pretty sure GW would have squatted normal marines if so many players hadn't invested so much time/ money in buying/building/ and painting them (and I'm glad they didn't). Because with the scale of all the new miniatures they are putting out the old marines just don't really fit in.
I also agree with having the new Chaos full Primaris size and not Death Guard size.
I would bet good money that regular Marines won't ever get another release (outside of repackaging existing things) and that it's all Primaris all the time from now on.
HorticulusDK wrote: Sorry if this is too threadomantic, but according to this Warhammer World article, Warhammer Quest : Blackstone Fortress will be fully operational I mean released before the 24-25 of November !
"There is also a seminar with the ’Eavy Metal team, who will be fielding questions and discussing how the miniatures for Warhammer Quest: Blackstone Fortress were painted"
"You can even try out Warhammer Quest: Blackstone Fortress!"
Nice catch, I wonder if that means they will reveal it at Spiel this next weekend or what. I kind of have feeling we'll be seeing it, Delaque , and the next Blood Bowl team, and the next AoS army and the new Slaanesh stuff the following weekend at Blood and Glory.
That’s a hell of a lot, all to come before Christmas?
I’d say the Slaanesh stuff; codex and Battletome with any non daemon releases for them would come January.
Realms of Chaos. Blood Bowl. Delaque. Blackstone Fortress.
That could be all of November and a bit of December.
Then Christmas releases.
Though thinking on it, yeah I suppose it would all fit. Depends how many things are coming for Slaanesh..
Automatically Appended Next Post: Though the previews there have to have substance so the more I think about it..
And it wouldn’t have to all be released this year if previewed.
Though I think it would be
I personally don't think we'll see it all this year.
My gut inclination (I have nothing really backing most of this up) is:
We'll get Blood Bowl and Necromunda in November (this is pretty much a given considering the BB team confirmed a 4th team this year and the Necro team said all gangs would be out by the end of the year).
We'll get Realm of Chaos mid November with nothing released alongside it.
Blackstone will be out the first weekend in December with preorders the weekend of the weekender.
January we will get the next AoS army (I'm pretty certain it will be Moonclan, as apparently they had their release slot swapped with BoC and they just had their Shadespire band come out)
Feb/March: We'll get the Slaanesh/Khorne plastics from Realm of Chaos repacked alongside a new Keeper of Secrets. With a Slaanesh book and mortals for both game systems in the next month or two - though maybe Darkoath for AoS first.
a Repack, if it might happen that close to the box release, would go alongside the release of a battle tome and/or codex. Honestly, my bet would be that we see Slaanesh for AoS teased during the Christmas break, with a release in January and 40k EmpChild in February. March could be Darkoath, but as that would make 3 uninterrupted months of chaos - a dream, IMO - Moonclan would be more likely. if April is back to 40k it might either give us SoB (very early date of arrival) or something Eldari* to counter Her who thirsts narrativ-wise,
*=personal wish would be exodites, who came out of hiding due to a rising strength of Slaanesh and the talks about the savoir god of Eldar
Sabotage! wrote: Personally I really only play skirmish versions of 40k, and I only use Primaris marines because I like the scale of them. Though in my games they are just "marines (as I fluffwise I think marines should have 2 wounds and be physically larger), and the old small marines don't exist. In GW's case they really can't do this, so they had to come up with a silly fluff reason why Primaris exist. I'm pretty sure GW would have squatted normal marines if so many players hadn't invested so much time/ money in buying/building/ and painting them (and I'm glad they didn't). Because with the scale of all the new miniatures they are putting out the old marines just don't really fit in.
I also agree with having the new Chaos full Primaris size and not Death Guard size.
I am with you completely, except for doing away with the old marines. I believe it is in the very first book of the Horus Heresy series (though certainly by book 3), that the Emperor's marines brought war to a lost human colony. This culture still had functioning STC production facilities. All of their soldiers were geared in space marine armor, though the soldiers were normal humans. I am working my old marines to be that type of lost human culture that have access to marine armor.
amazingturtles wrote:Well, I'm one of the people who enjoyed both silver tower and hammerhal, so this is looking interesting at least.
Though honestly one of the things i liked about silver tower is the odd mix of heroes you could have, something that just doesn't work as well with the 40k setting.
A new Blackstone fortress is something that nearly every faction in the game would have an interest in. So the fluff is certainly there to have a wide variety of "heroes". Although IMO if GW wanted to really blow peoples minds the game could have the CSM as part of its hero line up, with the majority of its monsters being pre fall Eldar constructs.
zend wrote: New Abaddon/undivided CSMs is all but confirmed at this point, rumors have had them being shown after the orks releases since like June and earlier this year someone asked about Abaddon at a panel and the answer was pretty much "you'll know more towards the end of the year".
I'm ok with Primaris sized CSMs as long as the sculpts and poses aren't Khorne Berserkers or flying baby carriage tier of garbage.
Wonder what's the explanation for in-universe size increase then
zend wrote: New Abaddon/undivided CSMs is all but confirmed at this point, rumors have had them being shown after the orks releases since like June and earlier this year someone asked about Abaddon at a panel and the answer was pretty much "you'll know more towards the end of the year".
I'm ok with Primaris sized CSMs as long as the sculpts and poses aren't Khorne Berserkers or flying baby carriage tier of garbage.
Wonder what's the explanation for in-universe size increase then
The warp.
Or there could be a reason that of all character's Fabius has been getting so much attention lately. Dude's been trying to do this for like 7 editions now. Could be they're getting the lead in primaris didn't.
Hopefully the "excuse" will be the same one they used for everything for thirty years, before they vanished up their own
"ongoing narrative" backsides - "What? No no, they've always been that size. What do you mean, 'Space Marines haven't organised that way since the Heresy'? Of course the Codex had provision for alternate squad formations that kind of resemble the Heresy ones, Rowboat Girlyman was a tactical genius!". They've already jumped the shark(on a jet-powered monster truck trailing flaming banners and gaking fireworks) with Normie Marines, but there's no reason they have to keep doing it with Ebil Marines.
To be fair, the primaris have had an ahe old lead in, in the form of the cursed founding, and how its tampering with the geneseed was an attempt to improve the Astartes. It just wasnt used, though I would love a retcon connecting it tp cawl.
Yodhrin wrote: Hopefully the "excuse" will be the same one they used for everything for thirty years, before they vanished up their own
"ongoing narrative" backsides - "What? No no, they've always been that size. What do you mean, 'Space Marines haven't organised that way since the Heresy'? Of course the Codex had provision for alternate squad formations that kind of resemble the Heresy ones, Rowboat Girlyman was a tactical genius!". They've already jumped the shark(on a jet-powered monster truck trailing flaming banners and gaking fireworks) with Normie Marines, but there's no reason they have to keep doing it with Ebil Marines.
Chaos making stuff bigger and meaner has been canon for thirty odd years. I'm pretty sure that's been their reasoning for the other CSM getting bigger this edition.
Yodhrin wrote: Hopefully the "excuse" will be the same one they used for everything for thirty years, before they vanished up their own
"ongoing narrative" backsides - "What? No no, they've always been that size. What do you mean, 'Space Marines haven't organised that way since the Heresy'? Of course the Codex had provision for alternate squad formations that kind of resemble the Heresy ones, Rowboat Girlyman was a tactical genius!". They've already jumped the shark(on a jet-powered monster truck trailing flaming banners and gaking fireworks) with Normie Marines, but there's no reason they have to keep doing it with Ebil Marines.
Chaos making stuff bigger and meaner has been canon for thirty odd years. I'm pretty sure that's been their reasoning for the other CSM getting bigger this edition.
Thing is there's no real need for reasoning, they should just make the models the size they always should have been without tying the fiction into knots to justify something that doesn't need in-fiction justification.
When new Rubric, Beast of Chaos, new Greater Demons and new Plague Marines did come out much bigger there was 0 reasons to explain that size increase. They don't do that when they actualice a model. It was always supposed to be like that.
Yodhrin wrote: Hopefully the "excuse" will be the same one they used for everything for thirty years, before they vanished up their own
"ongoing narrative" backsides - "What? No no, they've always been that size. What do you mean, 'Space Marines haven't organised that way since the Heresy'? Of course the Codex had provision for alternate squad formations that kind of resemble the Heresy ones, Rowboat Girlyman was a tactical genius!". They've already jumped the shark(on a jet-powered monster truck trailing flaming banners and gaking fireworks) with Normie Marines, but there's no reason they have to keep doing it with Ebil Marines.
Chaos making stuff bigger and meaner has been canon for thirty odd years. I'm pretty sure that's been their reasoning for the other CSM getting bigger this edition.
Thing is there's no real need for reasoning, they should just make the models the size they always should have been without tying the fiction into knots to justify something that doesn't need in-fiction justification.
Except now that primaris are out there if chaos marines are primaris marine sized then chaos marines are no longer in-universe space marine sized but instead custodian sized like primaris.
I have a strange feeling that Slaanesh will be pushed into January actually. They teased the Fiend because there was a big leak. The same thing happened with Rogue Trader and that didn't come out for months after the initial leak.
Nothing will be ‘pushed’ for sure. The dates they have are planned well in advance.
There’s always some talk of stuff getting moved but the reality is production is looking at the things for March/April onwards now.
But also the Fiends are what’s rumored to be/ are from Realms Of Chaos, which Is November-December release.
Slaanesh as a release was always going to be 2019 I’d expect (though technically could fit this year if mostly just book releases and 1/2 new things per game system..
Thing is there's no real need for reasoning, they should just make the models the size they always should have been without tying the fiction into knots to justify something that doesn't need in-fiction justification.
That's what they've done with Thousand Sons, Plague Marines, and even the Deathwatch. The scaling issues were all a millimeter here and there across all the ranges and they seem to be trying to better align to a consistent scale. They haven't needed in-fiction justification, but the new fiction has been read into that way.
I think you have misplaced feelings to conflate the introduction of Primaris, an advancement of the setting, with fixing the scale. Primaris' impact to scale was simply that by introducing new bigger marines that aren't that much bigger, it meant GW had to look at the scale of all the non-primaris marine stuff.
When you look at the scale issue we had basic marines were slightly under proportioned and thus undersized, and we had cadians and catachans which always stand in as "standard" humans but by GW's admission intentionally oversized for the sake of painting eyes. In comparison of one to the other it came to about a 3mm discrepancy. When people converted "true scale" marines they typically added 3mm to basic. However at least 1mm of that discrepancy was really on the IG side. Now all the newest non-Primaris marines and chaos marines are ~2mm taller.
Doesnt the fluff say that Cawl made Primaris from all 20 geneseed stocks but Roboute made him destroy or leave the rebel ones in stasis?
I thought it was a wink wink nudge nudge to allow more Space Marine chapters with Blood Raven like "unknown Primarch" backstories but it could just as easily allow for escaped or Renegade Primaris.
The Warhammer Community site just teased a little bit more about Blackstone Fortress:
“Also landing in time for Christmas will be one of the most anticipated releases of the year land, with Warhammer Quest: Blackstone Fortress. In this new game, you’ll have the chance to dive into one of the 41st Millennium darkest mysteries in thrilling cooperative adventures.
Working with your friends, you’ll choose from a cast of heroes and battle your way to the heart of a Blackstone fortress in search of glory and secrets… (also, monsters).
We’re incredibly excited to share Blackstone Fortress with you guys – this is a roleplaying boardgame of exploration and adventure unlike anything you’ve seen before – and includes some new Warhammer 40,000 models that you will not believe… For now, suffice to say, you should save a space on your Christmas list for this one.
We’ll have more details on all of these releases, and more, for you soon.”
I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game. They already dropped silver tower and hammerhal from production and those aren't even that old. My lgs is a GW so if this is yet another game I can't play in store then that's no good either.
It would be cool if they had blank cards or a template where you could make your own whq characters. Whatever though, I expect the models for this to be revealed during the coming weekend.
They're more likely to release a Hero Card set that contains rules for all the Primaris Imperial character models that currently exist in plastic (and that aren't regular Marines).
And yes, expanded adversaries in Silver Tower/Hammerhal would be nice.
H.B.M.C. wrote: They're more likely to release a Hero Card set that contains rules for all the Primaris Imperial character models that currently exist in plastic (and that aren't regular Marines).
And yes, expanded adversaries in Silver Tower/Hammerhal would be nice.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
Again: what kind of support do you expect in store?
The hero cards were on sale for over a year. When they "got dropped from the US webstore", they were still available in actual storefronts.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
Again: what kind of support do you expect in store?
The hero cards were on sale for over a year. When they "got dropped from the US webstore", they were still available in actual storefronts.
It would be nice if they kept it in stock and allowed people to play it in store. Just like shadespire/ nightvault. But to some degree this could come down to store manager decisions. Thing is nightvault is considered one of the core games whq not so much. I'd love to be able to play a game at the lgs that is set in the 40k universe but does not play at all like 40k. But knowing gws past patterns this new whq will probably stick around two years. And then quietly get culled just like the last two.
It would be nice if they kept it in stock and allowed people to play it in store.
They did keep it in stock. For awhile. It wasn't really something that you can sit down and play in store though--not when you consider the space it takes up when playing.
Just like shadespire/ nightvault. But to some degree this could come down to store manager decisions.
Store managers, on the GW side, likely do not get the choice. I'd be surprised if they get any kind of say at all.
Thing is nightvault is considered one of the core games whq not so much. I'd love to be able to play a game at the lgs that is set in the 40k universe but does not play at all like 40k. But knowing gws past patterns this new whq will probably stick around two years. And then quietly get culled just like the last two.
Have you played Warhammer Underworlds?
You can play a full match(3 rounds, remember? caps out then) in 30 minutes assuming nobody tries to slow-play. You can also fit that game into a smaller space than the WHQ setup required.
All honesty? I'm thinking that Blackstone Fortress isn't going to be something you can really play in stores--but why is that a surprise? Most of these board games with multiple players are a little too spaced up for one to expect to be able to sit down in a GW and play.
The best comparison I can give you is to a 3000 pt 4 person game. It's not really something feasible in many of their shops, or if it is? It's something that gets planned out in advance.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
Again: what kind of support do you expect in store?
Any at all would be nice, for those who have no choice but to play in GW stores.
As for your "space" argument - so? It certainly doesn't take up any more space than a game of 40K. Either it's one of the stores that allows you to play non-demo games or it isn't. If it isn't, the question is moot. If it is, then it should permit you to play anyGW game or else what's the point? If the manager wants to trot out the "but if we don't sell it in store it's not helping my KPIs to let you play it nyeeeh" garbage, they should have the decency to give up the pretense and limit the tables to demo games.
The hero cards were on sale for over a year. When they "got dropped from the US webstore", they were still available in actual storefronts.
And this is a nonsense. You can still occasionally find some of the old WHFB scenery kits languishing on a dusty shelf at the back of a random LGS, that doesn't make them "available" in any meaningful sense. "I saw some in a store after GW stopped selling them" is fairly meaningless to someone who can't go to that exact store.
I am beyond excited for this. Silver tower was not perfect especially when it came to replayibility but I really liked the core mechanics and the the design of the minis was fantastic.
Despite having less variety than the original warhammer quest they still included 7 unique heroes and 10 different enemy types.
There is so much potential with Blackstone Fortress to really push into the fringes of the 40k universe. I hope we see at least one new alien race, exodites or corsairs, abhumans ( I think it was mentioned that the box includes ratling snipers) , demons that show some of the imagination displayed in the Heresy books, necrons, a new lictor, and of course an interesting take on the chaos marines we know are included.
I’m guessing we will get our first look at the game on Friday with a full blowout at the 40k weekender.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
Chikout wrote: I am beyond excited for this. Silver tower was not perfect especially when it came to replayibility but I really liked the core mechanics and the the design of the minis was fantastic.
Despite having less variety than the original warhammer quest they still included 7 unique heroes and 10 different enemy types.
There is so much potential with Blackstone Fortress to really push into the fringes of the 40k universe. I hope we see at least one new alien race, exodites or corsairs, abhumans ( I think it was mentioned that the box includes ratling snipers) , demons that show some of the imagination displayed in the Heresy books, necrons, a new lictor, and of course an interesting take on the chaos marines we know are included.
I’m guessing we will get our first look at the game on Friday with a full blowout at the 40k weekender.
You forgot a plastic Thunderhawk.
Aside from that I agree. I just dare not hope that GW is so adventurous, though I certainly wouldn't mind if we got a look at smaller and more esoteric stuff from 40k.
I hope they go back to full coop rather than requiring a GM. I loved that about Silver Tower.
Chikout wrote: I am beyond excited for this. Silver tower was not perfect especially when it came to replayibility but I really liked the core mechanics and the the design of the minis was fantastic.
Despite having less variety than the original warhammer quest they still included 7 unique heroes and 10 different enemy types.
There is so much potential with Blackstone Fortress to really push into the fringes of the 40k universe. I hope we see at least one new alien race, exodites or corsairs, abhumans ( I think it was mentioned that the box includes ratling snipers) , demons that show some of the imagination displayed in the Heresy books, necrons, a new lictor, and of course an interesting take on the chaos marines we know are included.
I’m guessing we will get our first look at the game on Friday with a full blowout at the 40k weekender.
You forgot a plastic Thunderhawk.
Aside from that I agree. I just dare not hope that GW is so adventurous, though I certainly wouldn't mind if we got a look at smaller and more esoteric stuff from 40k.
I hope they go back to full coop rather than requiring a GM. I loved that about Silver Tower.
I'd be really (pleasantly) surprised if GW goes beyond the usual cast of bad guys
The best part about this is how it shows that in 40k you have actually sci-fi tropes like a space port full of aliens and humans living together and it is not "PURGE THE XENOS THE HERETIC AND THE MUTANT DIE DIE DIE FOR THE EMPEROR!" all the time as 4-chan meme fiesta would have you believe.
Very promising, but it's the enemies that will sell me on this box - if we get Primaris-sized Chaos Marines and a selection of new & interesting gribblies then sold.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
I know this is an alien concept to some people, but a few of us have to operate on this thing called a "budget" which is, shockingly, not infinite and requires we prioritise spending. Finding out about a GW product and thinking "I can treat myself to that at next Christmas/[insert alternative festive event here]", then being disappointed when it randomly vanishes a few months later is hardly unreasonable.
Besides which - forget all the back & forth about whether or not GW was justified in removing items like this from sale entirely, or what the real point of Direct Only is if it doesn't actually result in GW keeping niche stuff up for sale: why does keeping this stuff available have to mean selling the physical objects? They're cards, so have The Office Intern spend an afternoon bodging the source files together into a print-ready PDF and give us that instead - no stock to keep on hand, no logistics to care about, and barely any effort whatsoever. I mean hell, GW used to do that with whole rulebooks and give them away for free, these days they could probably get away with selling people the cards and yet they just dump them.
There are always ways GW could keep supporting these systems, they just don't want to, and that's what folk object to.
Either/Or wrote: Conceptually I like the cigarette, I just wish it looked more like a cigarette and less like a crack pipe...
It's 40k, would look silly if he had a present day cigarette.
"Sometimes a cigar is just a cigar." -Inquisitor Freudius
They have done a number of models with normal looking cigars, though I don't recall any with a cigarette. I agree with what you are saying though-curious to see it in person/see the 360 pic. I really love these models that bring the broader world to life.
Because customization sucks and no player ever got into 40k or warhammer because of the appeal of getting to build, paint, and make up stories for their own dudes, the box from Blackstone Fortress will not include 40k rules for radical inquisitors. The vast narrative, gameplay and modeling possibilities of a mercenary faction with units taken from the enormous variety of races within 40k will be utterly squandered in favor of
EACH RADICAL INQUISITOR JOHN COPYRIGHTMAN DETACHMENT SHALL INCLUDE THE FOLLOWING
One Inquisitor John Copyrightman with power sabre and laser blunt
One Aeldarii Ranger Elaeiuliethae Trademarkii with Ranger Rifle and Aeldauriiii stave
One Kroot Warrior I Am Kroot with Krootstick and Kroofle
etc, etc, for each of the ten models who come in the box AND NO MORE AND NO LESS.
Don't even THINK about converting or making your own guys you SCUMBAG if you don't build them exactly as they are included in the box AND PAINT THEM TO OUR SPECIFICATIONS they will not be allowed in games of 40k and your opponents are specifically instructed to hit your models with a games workshop pattern chaos dreadnought in a sock.
Preorder your copy of Blackstone tm fortress tm today and additionally tune in next week for the amazing boxed game combo deal Dreadnought In A Sock tm.
Because customization sucks and no player ever got into 40k or warhammer because of the appeal of getting to build, paint, and make up stories for their own dudes, the box from Blackstone Fortress will not include 40k rules for radical inquisitors. The vast narrative, gameplay and modeling possibilities of a mercenary faction with units taken from the enormous variety of races within 40k will be utterly squandered in favor of
EACH RADICAL INQUISITOR JOHN COPYRIGHTMAN DETACHMENT SHALL INCLUDE THE FOLLOWING
One Inquisitor John Copyrightman with power sabre and laser blunt
One Aeldarii Ranger Elaeiuliethae Trademarkii with Ranger Rifle and Aeldauriiii stave
One Kroot Warrior I Am Kroot with Krootstick and Kroofle
etc, etc, for each of the ten models who come in the box AND NO MORE AND NO LESS.
Don't even THINK about converting or making your own guys you SCUMBAG if you don't build them exactly as they are included in the box AND PAINT THEM TO OUR SPECIFICATIONS they will not be allowed in games of 40k and your opponents are specifically instructed to hit your models with a games workshop pattern chaos dreadnought in a sock.
Preorder your copy of Blackstone tm fortress tm today and additionally tune in next week for the amazing boxed game combo deal Dreadnought In A Sock tm.
I know this is a punch to GW policy and is a 6,8/10 on funny scale but... is there a way to make this change? Because to be honest I can't see GW changing their policy unless they make another, I don't know, giant survey and everybody writtes that they want customization back, like with SoB.
Because customization sucks and no player ever got into 40k or warhammer because of the appeal of getting to build, paint, and make up stories for their own dudes, the box from Blackstone Fortress will not include 40k rules for radical inquisitors. The vast narrative, gameplay and modeling possibilities of a mercenary faction with units taken from the enormous variety of races within 40k will be utterly squandered in favor of
EACH RADICAL INQUISITOR JOHN COPYRIGHTMAN DETACHMENT SHALL INCLUDE THE FOLLOWING
One Inquisitor John Copyrightman with power sabre and laser blunt
One Aeldarii Ranger Elaeiuliethae Trademarkii with Ranger Rifle and Aeldauriiii stave
One Kroot Warrior I Am Kroot with Krootstick and Kroofle
etc, etc, for each of the ten models who come in the box AND NO MORE AND NO LESS.
Don't even THINK about converting or making your own guys you SCUMBAG if you don't build them exactly as they are included in the box AND PAINT THEM TO OUR SPECIFICATIONS they will not be allowed in games of 40k and your opponents are specifically instructed to hit your models with a games workshop pattern chaos dreadnought in a sock.
Preorder your copy of Blackstone tm fortress tm today and additionally tune in next week for the amazing boxed game combo deal Dreadnought In A Sock tm.
If only you weren't so creative you could take those abstract stat lines and use them to represent whatever you liked.
Because customization sucks and no player ever got into 40k or warhammer because of the appeal of getting to build, paint, and make up stories for their own dudes, the box from Blackstone Fortress will not include 40k rules for radical inquisitors. The vast narrative, gameplay and modeling possibilities of a mercenary faction with units taken from the enormous variety of races within 40k will be utterly squandered in favor of
EACH RADICAL INQUISITOR JOHN COPYRIGHTMAN DETACHMENT SHALL INCLUDE THE FOLLOWING
One Inquisitor John Copyrightman with power sabre and laser blunt
One Aeldarii Ranger Elaeiuliethae Trademarkii with Ranger Rifle and Aeldauriiii stave
One Kroot Warrior I Am Kroot with Krootstick and Kroofle
etc, etc, for each of the ten models who come in the box AND NO MORE AND NO LESS.
Don't even THINK about converting or making your own guys you SCUMBAG if you don't build them exactly as they are included in the box AND PAINT THEM TO OUR SPECIFICATIONS they will not be allowed in games of 40k and your opponents are specifically instructed to hit your models with a games workshop pattern chaos dreadnought in a sock.
Preorder your copy of Blackstone tm fortress tm today and additionally tune in next week for the amazing boxed game combo deal Dreadnought In A Sock tm.
If only you weren't so creative you could take those abstract stat lines and use them to represent whatever you liked.
True. So, just like I can use the nurgle half of the kill team box to represent ANY WILD AND CRAZY ALIEN I LIKE as long as it has
Exactly four small swarm type units
Exactly four small melee models
Exactly four medium melee models
Exactly four large melee models
Exactly four fast melee models
The possibilities are literally endless. Praise, no, worship be upon the amazing Games Workshop for bestowing upon us the most flexible and incredible game system ever conceived by man.
Yodhrin wrote: Very promising, but it's the enemies that will sell me on this box - if we get Primaris-sized Chaos Marines and a selection of new & interesting gribblies then sold.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
I know this is an alien concept to some people, but a few of us have to operate on this thing called a "budget" which is, shockingly, not infinite and requires we prioritise spending. Finding out about a GW product and thinking "I can treat myself to that at next Christmas/[insert alternative festive event here]", then being disappointed when it randomly vanishes a few months later is hardly unreasonable.
Besides which - forget all the back & forth about whether or not GW was justified in removing items like this from sale entirely, or what the real point of Direct Only is if it doesn't actually result in GW keeping niche stuff up for sale: why does keeping this stuff available have to mean selling the physical objects? They're cards, so have The Office Intern spend an afternoon bodging the source files together into a print-ready PDF and give us that instead - no stock to keep on hand, no logistics to care about, and barely any effort whatsoever. I mean hell, GW used to do that with whole rulebooks and give them away for free, these days they could probably get away with selling people the cards and yet they just dump them.
There are always ways GW could keep supporting these systems, they just don't want to, and that's what folk object to.
Hey man I get you. Like most people, I'm constrained by finite financial resources. I wonder though, do you have the same concept of "lack of support" when say, Ikea stops selling the table lamps that match the rug in your bedroom? Or do you just shrug your shoulders, like most people, and think "Maybe I should have bought it while I could."? In a way, Ikea are dropping support for the aesthetic that you've bought into, but can you criticise this decision on their part, whether or not your own personal budget has a bearing on your purchasing decisions?
Mixed feelings on that rogue trader guy. Hes alright though, I just think he will end up being my least favorite of the characters. This would be a great chance to do an exodite or eldar corsair character. But it looks like we might just get a female ranger...which is fine but a bit generic.
Not a bad model, but doesn't do much for me. Certainly not with GW's color scheme.
Not sure what everyone's problem with the cigarette on a stick is. It could do without the smoke*, like many other GW models, but aside from that it's just the way people who are better than you or me smoke their cigarettes. Pretty standard there.
*Like, think about it. Whatever it is that smokes so much, you probably don't want it in your lungs.
Yodhrin wrote: Very promising, but it's the enemies that will sell me on this box - if we get Primaris-sized Chaos Marines and a selection of new & interesting gribblies then sold.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
I know this is an alien concept to some people, but a few of us have to operate on this thing called a "budget" which is, shockingly, not infinite and requires we prioritise spending. Finding out about a GW product and thinking "I can treat myself to that at next Christmas/[insert alternative festive event here]", then being disappointed when it randomly vanishes a few months later is hardly unreasonable.
Besides which - forget all the back & forth about whether or not GW was justified in removing items like this from sale entirely, or what the real point of Direct Only is if it doesn't actually result in GW keeping niche stuff up for sale: why does keeping this stuff available have to mean selling the physical objects? They're cards, so have The Office Intern spend an afternoon bodging the source files together into a print-ready PDF and give us that instead - no stock to keep on hand, no logistics to care about, and barely any effort whatsoever. I mean hell, GW used to do that with whole rulebooks and give them away for free, these days they could probably get away with selling people the cards and yet they just dump them.
There are always ways GW could keep supporting these systems, they just don't want to, and that's what folk object to.
Hey man I get you. Like most people, I'm constrained by finite financial resources. I wonder though, do you have the same concept of "lack of support" when say, Ikea stops selling the table lamps that match the rug in your bedroom? Or do you just shrug your shoulders, like most people, and think "Maybe I should have bought it while I could."? In a way, Ikea are dropping support for the aesthetic that you've bought into, but can you criticise this decision on their part, whether or not your own personal budget has a bearing on your purchasing decisions?
Yes, because those two things are entirely equivalent.
Come on man, at least put some vague effort into your snark.
Or, you know, really stretch yourself and attempt to counter the argument rather than strapping some Dakkajet engines to those goalposts and going for a joyride.
Yodhrin wrote: Very promising, but it's the enemies that will sell me on this box - if we get Primaris-sized Chaos Marines and a selection of new & interesting gribblies then sold.
Thargrim wrote: I'm kinda excited about this but also hesitant. GW has a bad history of supporting this kind of game.
What kind of support would you want for a game like this? It's a board game, complete in itself.
For them to keep it and its accessories available and support it in store. The hero cards for silver tower got dropped from the US webstore before I could get them. And that was a long time ago. Or at the least it feels like a while ago.
They would continue to support it if people were buying it. The cards got dropped because they stopped selling. If you didn't get around to buying them for the year they were out that's kinda on you. Seems a lot of people have these "I'll buy that one day" items that they never actually buy then get upset when GW discontinues them because they aren't selling.
No business can afford to keep dead stock either on their shelf or warehouse. I can promise you GW has a team analyzing what is selling and what isn't and they don't stop carrying something just because.
I know this is an alien concept to some people, but a few of us have to operate on this thing called a "budget" which is, shockingly, not infinite and requires we prioritise spending. Finding out about a GW product and thinking "I can treat myself to that at next Christmas/[insert alternative festive event here]", then being disappointed when it randomly vanishes a few months later is hardly unreasonable.
Besides which - forget all the back & forth about whether or not GW was justified in removing items like this from sale entirely, or what the real point of Direct Only is if it doesn't actually result in GW keeping niche stuff up for sale: why does keeping this stuff available have to mean selling the physical objects? They're cards, so have The Office Intern spend an afternoon bodging the source files together into a print-ready PDF and give us that instead - no stock to keep on hand, no logistics to care about, and barely any effort whatsoever. I mean hell, GW used to do that with whole rulebooks and give them away for free, these days they could probably get away with selling people the cards and yet they just dump them.
There are always ways GW could keep supporting these systems, they just don't want to, and that's what folk object to.
Hey man I get you. Like most people, I'm constrained by finite financial resources. I wonder though, do you have the same concept of "lack of support" when say, Ikea stops selling the table lamps that match the rug in your bedroom? Or do you just shrug your shoulders, like most people, and think "Maybe I should have bought it while I could."? In a way, Ikea are dropping support for the aesthetic that you've bought into, but can you criticise this decision on their part, whether or not your own personal budget has a bearing on your purchasing decisions?
Yes, because those two things are entirely equivalent.
Come on man, at least put some vague effort into your snark.
Or, you know, really stretch yourself and attempt to counter the argument rather than strapping some Dakkajet engines to those goalposts and going for a joyride.
Ok. You seem entirely too hostile. I wasn't going for snark at all, but whatever. Edit / If you really can't shake your snese of entitlement and expect GW to ignore the rules of commerce that we generally accept from other retailers, I suggest you "spend an afternoon bodging the source files together into a print-ready PDF". Or maybe try ebay.
I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
fresus wrote: I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
fresus wrote: I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
There was a small leak and they now respond by releasing more controlled and higher quality info.
Just like how there was a leak of Looted Vehicles and an article popped up right after.
Whether or not you ascribe to the theory that GW does the leaks so they can put up articles is up to you.
fresus wrote: I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
We know what's up for pre-order this weekend thanks to those who already have the new White Dwarf. No idea why GW hasn't mentioned it on Warhammer Community unless they want it to be a 'surprise'. From Lady Atia via War of Sigmar:
fresus wrote: I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
Bigger stuff like this sometimes gets weeks, if not a full month of tease.
This showed off one character. There's more to see. I'm guessing something like November 17th preorders, December 1st release--allows for two weeks of preorders and skips over the US Thanksgiving holiday weekend.
fresus wrote: I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
We know what's up for pre-order this weekend thanks to those who already have the new White Dwarf. No idea why GW hasn't mentioned it on Warhammer Community unless they want it to be a 'surprise'. From Lady Atia via War of Sigmar:
Spoiler:
Are these the space marines that were released in Japan? The last of the non-primaris?
I think they are building to a full reveal at blood and glory on Friday. It is probable that the 40k weekender will be preorder week, which would be too late for a first reveal.
I think the rogue trader looks awesome.
I am surprised people are surprised we are getting mono-pose figures. In terms of minis this will follow the same format as silver tower, rogue trader, Dark imperium, space hulk etc. The hints towards Kroot and Eldar rangers are also very exciting.
One of the more interesting hints is the inclusion of the Precipice itself. Hopefully this location will give players the chance for character progression that many felt was lacking from Silver tower.
Yeah, I'm not sure why people are surprised that the heroes in a Warhammer Quest game are going to be monopose character models. That's literally how WQ has been for twenty years.
Because it means that when these make the transition to 40K their options will be exceptionally limited, which seems weird for a group that should have access to anything money can buy.
Danny76 wrote: Yeah. This, Realms of Chaos, new Blood Bowl, Delaque. They will all be revealed at Blood & Glory
fresus wrote: I'm quite puzzled by the timing. Normally we get next week's pre-order list on Sunday, then daily articles the following week.
On top of that, we get the occasional tease at a long term release. That's what the first Blackstone Fortress video was, and what we got yesterday with the couple lines basically saying "it's coming in the next couple months".
But here we have an article that looks exactly like the ones we have in the week leading to the pre-order. Since there isn't much to tease about this Saturday's pre-orders (just terrain packs), can we assume this article is a filler, and we'll get teases about Blackstone Fortress over the next two weeks, for a Nov 10 pre-order?
We know what's up for pre-order this weekend thanks to those who already have the new White Dwarf. No idea why GW hasn't mentioned it on Warhammer Community unless they want it to be a 'surprise'. From Lady Atia via War of Sigmar:
Spoiler:
Are these the space marines that were released in Japan? The last of the non-primaris?
Yep. RIP Space Marines.
I love the Inquisitor model. I wonder if this game will have a dedicated DM role like in Shadows over Hammerhal.
H.B.M.C. wrote: Because it means that when these make the transition to 40K their options will be exceptionally limited, which seems weird for a group that should have access to anything money can buy.
You mean IF they transition in 40K, right? j/k But seriously these might actually be models for this game and also useable in 40K. I know it's strange to the young' but sometimes stuff is actually designed for the game they are bundled with. I think there is probably more money in these boxed games than as a minis release for 40K, just a function of board games being a bigger market and this being of interest to people who wouldn't buy the minis if they were some 40K Imperial add-ons.
I get that you are not impressed by all this H.B.M.C., but this is going to reach far outside 40K even in ways that Kill Team couldn't. And if its any consolation all the new characters for 40K are monopose now, so why would boardgames minis be any different...