35310
Post by: the_scotsman
I am curious how many hours of building/painting models people have had invalidated by GW's "No Model No Rules" policy. This is a thread for reminiscing about your beloved conversions, older models, and the good times you had with them before the current rules policy.
Keep in mind that the topic of this thread is not the existence of the index, and that yes, people are generally aware of the (current) existence of the index, and the index chart. Also might be useful to point out that already, two of the indexes have been moved out of print: both indexes which have had all the factions contained within released in Codexes. Almost like they were never planning on keeping them around, and their plan was always to quietly take them out to the woodshed after people stopped making as much noise about old models being invalidated. Weird.
My Personal RIP list is below, suprisingly all of it from just one single codex:
-Big Mek with Kustom Mega Blasta and Choppa (metal GW model circa ~5th ed). My very first 40k model, purchased 17 years ago, painted and repainted no less than four times, and taken in many, many more games than his level of competitiveness warranted. I'll take him as long as the index is allowed, but I am also considering proxying him as Kaptin Badrukk for the games I play in independent shops (that kind of heresy being simply unacceptable in a Games Workshop)
-Big Mek with Kustom Force Field (Metal GW era, same vintage). Less sentimental, but also more frequently used in games.
-Painboy on Warbike (Metal 5th ed painboy sculpt chopped at the waist and fitted to a warbiker, with the included Grot Orderly in a little sidecar). Sadly, without the index there's really no proxy that makes sense for this guy, as he's very obviously a painboy and not, say, a biker nob. I spent a good amount of time on the conversion so I'll probably have to keep running him as a nob biker.
-Warboss on Warbike (kitbash of a nob and an old gorkamorka era wartrakk/scorcha kit). Ironically, if this guy had another ork boy modeled on him and he was just a little bit larger he'd make the perfect proxy for a Deffkilla Wartrike, since he's pretty much got the pose and the armament and his vehicle is a trike. He'll be my Zhardsnark as long as that model is allowed to have rules - so, probably until he gets bumped to 400 points or so in the next edition of the annual Forgeworld Purge.
-6 Big Gunz, various (metal 3rd ed? sculpts). They'll just be mek gun proxies, again at any store that will allow them.
-Battlewagon with 4x Rokkit Launchas, Kannon and Deffkannon. The second he would have been semi-viable with the new Gunwagon rules too. RIP in pepperonis.
-10x Tankbustas with double rokkit pistols. GW released the rules for dual rokkit pistols with the index, then made them 1 per 5 models after I enthusiastically went to town making a full squad of ten cowboy hat wielding rokkit gunslingers a year ago. Because if you don't field your models exactly how they're presented in the monopose finecast kit, you are a BAD BAD PERSON and how dare you.
-Kommando with burna, 2x kommandos with big shootas (GW metal sculpt from 5th ed). At least the burna kommando just looks like a burna boy.
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Post by: BaconCatBug
Zero, because Indexes are still legal, for now. AFAIK the only models that have been truly invalidated are Vect and I think one Tyranid Warrior loadout? That being said the only models I have that wouldn't be kosher anymore might be a couple of Dreadnoughts with mismatched ranged arms.
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Post by: Giantwalkingchair
Cannoness withjl jump pack. Got 2 of them converted up collecting dust ever since the option was taken away after the witch hunter codex.
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Post by: davou
Big mek on bike with KFF.
CC oriented command squad on bikes.
COUNTLESS looted vehicles.
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Post by: godardc
the_scotsman wrote: -Kommando with burna, 2x kommandos with big shootas ( GW metal sculpt from 5th ed). At least the burna kommando just looks like a burna boy. The metal (or were they finecast ?) kommandos aren't in sale anymore ? They were pretty good sculpt, not showing their age at all ! I have always wanted to buy a boxe, especially the burna kommando
14
Post by: Ghaz
godardc wrote:the_scotsman wrote:
-Kommando with burna, 2x kommandos with big shootas ( GW metal sculpt from 5th ed). At least the burna kommando just looks like a burna boy.
The metal (or were they finecast ?) kommandos aren't in sale anymore ? They were pretty good sculpt, not showing their age at all ! I have always wanted to buy a boxe, especially the burna kommando
You mean THESE? They were only gone for about a month and were rereleased with 32mm bases the same week Codex Orks dropped.
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Post by: CatGotYourLas
Probably soon to be Wolf Guard on Bikes and all other bike units outside of Swiftclaws when it comes to SW.
GW seems to be keen on the idea that space viking bike gangs should not be a thing.
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Post by: Galef
^This. Although if the Indexes get "phased out", I still won't have any "models" that I can't use, just wargear options that will have to be replaced on this models:
I have:
- Skyrunner Autarchs with Banshee masks and Reaper Launchers
- A Dreadnought with 2 TwinAutocannon
- Librarian on Bike (that can a has been used as a Captian)
-
81759
Post by: BaconCatBug
In fairness, you can still legally use those, it's just you have to use them as Mortis Dreadnoughts from Forgeworld. Which means no Venerableness and HS instead of Elite. It's the lack of BS2+ that is the dealbreaker for me. DakkaDreads are so much more effective with BS2+. Then again, Forgeworld are also technically indexes, so swings and roundabouts, eh?
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Post by: Turnip Jedi
The various Dark Eldar characters that got chopped from 6th Ed onwards, Baron Sathonyx particularly as I did some basic kitbashing to make one to add to my lovely Chapterhouse Jetseer Council
Also Iyanna, again just a head swap (Wych or Similar) on Warlock, but metal decapitating is a PITA
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Post by: A.T.
Giantwalkingchair wrote:Cannoness withjl jump pack. Got 2 of them converted up collecting dust ever since the option was taken away after the witch hunter codex.
Jump canoness, seraphim with eviscerator, battle sister with eviscerator, twin plasma pistol superior( WD dex special), sister with brazier of holy fire, sister with banner, kyrinov, ephrael, praxedes, helena, twin inferno pistol / power armour inquisitor, penitent henchman, various familiar henchmen, inquisitorial servitors, inquisitorial kasrkin, templar with holy orb... off the top of my head.
Also celestians with sarissas and sisters with stake crossbows - though never actually legal in the first place :p
111961
Post by: Inquisitor Lord Katherine
davou wrote:Big mek on bike with KFF.
CC oriented command squad on bikes.
COUNTLESS looted vehicles.
All things considered, I was under the impression that a looted leman russ would be a battlewagon, a looted rhino would be a trukk, and a looted baneblade would be a battlefortress.
Considering that Battlewagons, Trukks, Battlefortresses, etc. are frequently made by scrapping wrecked other-people's armor, I don't see why there needs to be special rules for "this is specifically a looted leman russ", so much as "this is battlewagon, it's made from a Leman Russ."
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Post by: davou
Inquisitor Lord Katherine wrote: davou wrote:Big mek on bike with KFF.
CC oriented command squad on bikes.
COUNTLESS looted vehicles.
All things considered, I was under the impression that a looted leman russ would be a battlewagon, a looted rhino would be a trukk, and a looted baneblade would be a battlefortress.
Considering that Battlewagons, Trukks, Battlefortresses, etc. are frequently made by scrapping wrecked other-people's armor, I don't see why there needs to be special rules for "this is specifically a looted leman russ", so much as "this is battlewagon, it's made from a Leman Russ."
I have looted devilfish, looted dreadnoughts, looted raiders etc etc. I have 6 looted 3rd ed rhinos tha tI play as trukks, but it would be fun to have a way to fir the rest into the game.
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Post by: Sal4m4nd3r
BaconCatBug wrote:Zero, because Indexes are still legal, for now. AFAIK the only models that have been truly invalidated are Vect and I think one Tyranid Warrior loadout?
That being said the only models I have that wouldn't be kosher anymore might be a couple of Dreadnoughts with mismatched ranged arms.
How long is that going to last? When have they ever allowed you to use whatever entries/rules/datasheets from previous codexes?
For me, I have 5 Big Mek with KFF, Warboss on warbike, warboss in mega armor, several lobbas and kannons. Its quite a bit actually.
111961
Post by: Inquisitor Lord Katherine
davou wrote: Inquisitor Lord Katherine wrote: davou wrote:Big mek on bike with KFF.
CC oriented command squad on bikes.
COUNTLESS looted vehicles.
All things considered, I was under the impression that a looted leman russ would be a battlewagon, a looted rhino would be a trukk, and a looted baneblade would be a battlefortress.
Considering that Battlewagons, Trukks, Battlefortresses, etc. are frequently made by scrapping wrecked other-people's armor, I don't see why there needs to be special rules for "this is specifically a looted leman russ", so much as "this is battlewagon, it's made from a Leman Russ."
I have looted devilfish, looted dreadnoughts, looted raiders etc etc. I have 6 looted 3rd ed rhinos tha tI play as trukks, but it would be fun to have a way to fir the rest into the game.
A looted Land Raider would be a Battlewagon, probably with a 'ard case and a Zzap gun.
A looted devilfish would be a trukk.
A looted dreadnought would be a deff dread.
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Post by: pm713
My Corsairs army. No more lovely super close range fighting.
35310
Post by: the_scotsman
Ghaz wrote: godardc wrote:the_scotsman wrote:
-Kommando with burna, 2x kommandos with big shootas ( GW metal sculpt from 5th ed). At least the burna kommando just looks like a burna boy.
The metal (or were they finecast ?) kommandos aren't in sale anymore ? They were pretty good sculpt, not showing their age at all ! I have always wanted to buy a boxe, especially the burna kommando
You mean THESE? They were only gone for about a month and were rereleased with 32mm bases the same week Codex Orks dropped.
No, this one and this one
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Post by: Ghaz
Not seeing anything.
108778
Post by: Strg Alt
The change from SM command squads numbering 10 which included TWO characters to five-man plus one character was a pain the butt but also a very prudent change. I also have a RT Techmarine with a custom built conversion beamer and this option is to my knowledge not valid anymore. In addition, there is this BA Cpt. from 2nd in my collection who is clad in master-crafted power armour but only armed with a bolter. The former is still legal but you are gimping yourself by fielding him.
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Post by: Imateria
pm713 wrote:My Corsairs army. No more lovely super close range fighting.
This one takes the cake I think, really miss my Corsairs as well.
81759
Post by: BaconCatBug
He copied the actual image data instead of URLs. He meant these lads
102537
Post by: Sgt. Cortez
Herold on palanquin is the only thing that didn't make it to 8th Edition. He's always Epidemius now...
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Post by: Not Online!!!
Renegade infantry veterans and grenadiers.
About 3h pure work for the modells.
Edit: building them, i am a terrible and slow painter therefore didn't manage to finish them
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Post by: Drager
Absdruael Vect, Kheradruakh the Decapitator, Archon on bike, Archon on skyboard, Archite on bike x2, Haemonculus on bike x3, Baron Sarthonyx, Duke Sliscus, Xenos Inquisitors in Power Armour x5, 9 of my 12 Jokaero (Rule of 3), 9 of my 12 Ministorum Priests (Rule of 3), Ordo Xenos Vehicles (various x 8).
I'm sure there are more as a Dark Eldar player since they launched and an Ordo Xenos player since the second I could be.... yeah I've lost alot of cool toys.
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Post by: TwinPoleTheory
Wazdakka Gutsmek
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Post by: SHUPPET
Doom of Malantai. Andgmgmy custom one was so beautiful too.
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Post by: Lord Damocles
My Deathwatch Dread's Multi-melta went from the default weapon in the 7th ed. Codex to not even being included in the Index.
Yay.
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Post by: Ezki
Pretty much ditto with stuff mentioned earlier: Baron Sathonyx, Looted Wagon (I quess this is a battle wagon now), Bik Mek with kustom force field (should convert some mega armor to him) and Kabalite Trueborns. Some of these are still legal due to the Index, but for how long.
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Post by: Jimsolo
I want Duke Sliscus back more than anything else 40k-related.
RIP the Duke.
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Post by: ZergSmasher
I've got a few models that are now index-only.
Dark Angels
Interrogator-chaplain on Bike: I had a ton of fun making this kitbash, and even more fun painting it. I gave him a Mace of Redemption that I converted from a Deathwing Knight's mace. He used to be my go-to beatstick HQ back in 7th edition.
Librarian on Bike: This is one of my earlier paintjobs, and it shows. I still had fun making it.
Imperial Space Marine: This was an awesome model from GW, even if he never really had very good rules in 8th. I had loads of fun painting him.
Chaos Space Marines
Chaos Lord on Juggernaut of Khorne: I found this model very cheap on eBay, so I had to buy it for my Khorne Daemonkin army in 7th. Like the Interrogator-chaplain for my Dark Angels, this was my go-to HQ for my Daemonkin.
Black Legion Sorcerers on Bikes: I built and painted these models to run the Cyclopian Cabal formation in 7th edition. Not the best kitbashes ever, but I had fun with them.
That's all the ones that are Index-only, although I have a few models that used to be better that are just garbage in 8th (including a Chaos Lord with a Jump Pack, Lightning Claw and Powerfist) but they are available in the relevant Codex.
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Post by: Booger ork
Warboss in mega armour
2 looted leman russ
looted valkyrie
boss nob with shoota and choppa
big gun
Trukk with rokkit
Battlewagon with rokkits
Rough riders
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Post by: Blndmage
Big Gunz
I'd finally gotten 2 full units...
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Post by: CynosureEldar
mumbles something about the Vect model, in the distance, the sound of said model falling off shelf again
47547
Post by: CthuluIsSpy
Big Mek with KFF
Scratch built big gunz
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Post by: tneva82
Sal4m4nd3r wrote: BaconCatBug wrote:Zero, because Indexes are still legal, for now. AFAIK the only models that have been truly invalidated are Vect and I think one Tyranid Warrior loadout?
That being said the only models I have that wouldn't be kosher anymore might be a couple of Dreadnoughts with mismatched ranged arms.
How long is that going to last? When have they ever allowed you to use whatever entries/rules/datasheets from previous codexes?
For me, I have 5 Big Mek with KFF, Warboss on warbike, warboss in mega armor, several lobbas and kannons. Its quite a bit actually.
Not to mention for many they are already illegal
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Post by: An Actual Englishman
Inquisitor Lord Katherine wrote:
All things considered, I was under the impression that a looted leman russ would be a battlewagon, a looted rhino would be a trukk, and a looted baneblade would be a battlefortress.
Considering that Battlewagons, Trukks, Battlefortresses, etc. are frequently made by scrapping wrecked other-people's armor, I don't see why there needs to be special rules for "this is specifically a looted leman russ", so much as "this is battlewagon, it's made from a Leman Russ."
Battlefortresses don’t exist in matched play....
My list is as follows;
Painboy on bike
KFF Big Mek on bike
KFF Big Mek (recently created and painted up )
Warboss on bike
Nob with Kombi Skorcha and Big Choppa (debatable)
Probably some other units I’m forgetting.
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Post by: lord_blackfang
The full gamut of White Scars biker characters.
Ork biker Boss, naked Big Meks, 6 Big Gunz, a ton of Battlewagons and Trukks with illegal weapons (rokkits), Kommando heavy weapons, probably forgetting more stuff.
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Post by: Grimtuff
Off the top of my head-
Lord on Palanquin.
PM Champs with Combi weapons
Skulltaker on Jugger
Skulltaker on Chariot
My counts as Fiends and Plaguebearers (The army was all Khorne in 5th ed when it was built and now keyword interaction makes it useless)
Kommandos with Burnas (appears to be the case from this thread. not got the Ork dex yet)
Warboss on Bike
Lobbas
Looted Wagon
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Post by: bullyboy
Like others have said, mine is simply a Ravenwing Chaplain and Librarian on bike.
92977
Post by: Lythrandire Biehrellian
pm713 wrote:My Corsairs army. No more lovely super close range fighting.
This hits me right in the feels. I had about 3000 points of corsairs at the end of seventh ed.
This biggest kick in the teeth is their "make your Corsair prince a felarch..." Answer to people asking where the statline for the prince was.
You FORCED every Corsair player to make one AND ONLY ONE prince in order to run the army. You made the model mandatory to play and didn't have the decency to give us a statline for him.
Immagine if the told space Marines that chapter masters didn't exist, but it's ok because you could just use any of them that aren't named as a Sargent for your tactical marines.
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Post by: Sgt_Smudge
Made a Primaris Captain with storm shield. No rules for it, but I just proxy as a Gravis Captain, or as a Captain with a relic that gives more durability.
My Deathwatch in 7th suffered from this, I converted and built a pretty decent DW army, and then when the actual Codex dropped, couldn't take Scouts, Stormravens, or Apothecaries.
Guard Veterans with demo charges, camo-cloaks and/or carapace armour, but I just ignore them and play them as normal Vets.
Kill Team related, but having Doc Dorden in my Tanith Kill Team, when (at the time), Guardsmen couldn't have Medic specialists. Thankfully that's changed.
Twin plasma pistols on a guard Veteran Sergeant.
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Post by: Blackie
Well not tons of models actually.
Drukhari: just the archon with blaster that I converted. I still can take it by using the index but if it's not legal I'll just count him as an Archon with blast pistol.
Space Wolves: none. I have 7 bikes which are fully magnetized that used to be characters on bike and Wolf Guards on bikes, now all removed. But since they're magnetized I can still run them as Swiftclaws.
Orks: way more stuff since the codex doesn't cover my biker boss, biker mek with KFF, biker painboy, footslogging big mek, 2 doks with killsaws, mek with rokkit launcha, 3 kannonz and 6 buggies. But I could use the biker boss as Zhadnsark or even deffkilla wartrike, big mek as a biker nob since KFF is removable (magnetized), painboy also as a biker nob, doks as nobz with killsaws, mek as a tankbusta, kannonz as any possible mek gunz and buggies as the new vehicles. Only the footsloggin big mek with KFF could be shelved forever since it does have just a choppa, which make him too different than a mek in megarmor to let him cout as it. I also can't use the rokkits on transports anymore, but luckily they were also magnetized and replaceble by legal big shootas. I also have a looted rhino but I used it mostly as a converted trukk even in the previous editions since its kill kannons is also removable.
So basically over 20K points of stuff it's just a single model and a few magnetized bitz that were completely affected by the No Rule No Model issue.
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Post by: Nightlord1987
I sold off all my Chaos characters on bikes, then sold off my Space Marine characters on bikes without realizing Captain on Bike is still in their codex...
Needless to say I'm not doing anymore bikes
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Post by: kaotkbliss
Do squats count? LOL
102599
Post by: edwardmyst
Just adding on to the huge pile of Sisters. Cannoness with jump pack primary. I could also add some white scars bikers still being bought from the index, not to mention the leader of the most bikerish space marine faction EVER who...no longer gets a bike apparently. He even NAMED the thing! And he just forgot about it in the back of the garage covered by a tarp??? Hmm is garage called something else across the Atlantic?
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Post by: Souleater
My converted Dark Eldar characters on bikes. I made an Archon, Succubus and Haemonculus all with suitably nodded bikes.
I was really disappointed when tbey were dropped a couple of codexes ago.
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Post by: Gulgog TufToof
Yeah, big mek with KFF, lobbas and kannons here, too. I keep hoping GW will “made to order” that kommando with burna model. He could be the fifth burna in a regular squad and it’s one of my all time favorite models but I never got the chance to buy one.
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Post by: Drager
Souleater wrote:My converted Dark Eldar characters on bikes. I made an Archon, Succubus and Haemonculus all with suitably nodded bikes.
I was really disappointed when tbey were dropped a couple of codexes ago.
I think we've lost something nearly every release and not gained as much as we've lost. I think we may be the only codex with less stuff than we had on initial release.
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Post by: Delvarus Centurion
the_scotsman wrote:I am curious how many hours of building/painting models people have had invalidated by GW's "No Model No Rules" policy. This is a thread for reminiscing about your beloved conversions, older models, and the good times you had with them before the current rules policy.
Keep in mind that the topic of this thread is not the existence of the index, and that yes, people are generally aware of the (current) existence of the index, and the index chart. Also might be useful to point out that already, two of the indexes have been moved out of print: both indexes which have had all the factions contained within released in Codexes. Almost like they were never planning on keeping them around, and their plan was always to quietly take them out to the woodshed after people stopped making as much noise about old models being invalidated. Weird.
My Personal RIP list is below, suprisingly all of it from just one single codex:
-Big Mek with Kustom Mega Blasta and Choppa (metal GW model circa ~5th ed). My very first 40k model, purchased 17 years ago, painted and repainted no less than four times, and taken in many, many more games than his level of competitiveness warranted. I'll take him as long as the index is allowed, but I am also considering proxying him as Kaptin Badrukk for the games I play in independent shops (that kind of heresy being simply unacceptable in a Games Workshop)
-Big Mek with Kustom Force Field (Metal GW era, same vintage). Less sentimental, but also more frequently used in games.
-Painboy on Warbike (Metal 5th ed painboy sculpt chopped at the waist and fitted to a warbiker, with the included Grot Orderly in a little sidecar). Sadly, without the index there's really no proxy that makes sense for this guy, as he's very obviously a painboy and not, say, a biker nob. I spent a good amount of time on the conversion so I'll probably have to keep running him as a nob biker.
-Warboss on Warbike (kitbash of a nob and an old gorkamorka era wartrakk/scorcha kit). Ironically, if this guy had another ork boy modeled on him and he was just a little bit larger he'd make the perfect proxy for a Deffkilla Wartrike, since he's pretty much got the pose and the armament and his vehicle is a trike. He'll be my Zhardsnark as long as that model is allowed to have rules - so, probably until he gets bumped to 400 points or so in the next edition of the annual Forgeworld Purge.
-6 Big Gunz, various (metal 3rd ed? sculpts). They'll just be mek gun proxies, again at any store that will allow them.
-Battlewagon with 4x Rokkit Launchas, Kannon and Deffkannon. The second he would have been semi-viable with the new Gunwagon rules too. RIP in pepperonis.
-10x Tankbustas with double rokkit pistols. GW released the rules for dual rokkit pistols with the index, then made them 1 per 5 models after I enthusiastically went to town making a full squad of ten cowboy hat wielding rokkit gunslingers a year ago. Because if you don't field your models exactly how they're presented in the monopose finecast kit, you are a BAD BAD PERSON and how dare you.
-Kommando with burna, 2x kommandos with big shootas ( GW metal sculpt from 5th ed). At least the burna kommando just looks like a burna boy.
GW can go and take an running jump, I'll play whatever models I want.
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Post by: catbarf
The entire Lost and the Damned army I had back in 4th.
I'm still annoyed about that.
77474
Post by: SHUPPET
Tomb Kings
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Post by: SemperMortis
Ghaz wrote: godardc wrote:the_scotsman wrote:
-Kommando with burna, 2x kommandos with big shootas ( GW metal sculpt from 5th ed). At least the burna kommando just looks like a burna boy.
The metal (or were they finecast ?) kommandos aren't in sale anymore ? They were pretty good sculpt, not showing their age at all ! I have always wanted to buy a boxe, especially the burna kommando
You mean THESE? They were only gone for about a month and were rereleased with 32mm bases the same week Codex Orks dropped.
I love GW Man, "Spend $45 on 5 models which in the game only account for 40pts." LMAO!!! Nah, i'll just kitbash a bunch of boyz with some capes and extra gubbinz and save myself LITERALLY $65 on 10 Kommandos
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Post by: Racerguy180
My Squats
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Post by: Cephalobeard
All of the Chaos Lords on Daemonic steeds.
And rough riders. I want to convert rough riders so bad but I feel like they're gonna be phased out, and as a result I can't do pretty of the hobby I want to do, because it'd be a waste.
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Post by: kastelen
Onager dunecrawler with their melee weapon.
63938
Post by: Oggthrok
Warboss in mega armor.
Back in the Third War for Armageddon there was a white dwarf battle report, with a mega armored boss conversion. It was a basic ghaz, with the head and jaw replaced with the banner pole top to the Black Orc standard bearer. It was glorious, and from that moment I knew I wanted that to be my Warboss.
I made him out of pewter, and he led my orks for over fifteen years, backed by a maxed out squad of Mega armored Nobz.
I guess I can always field him as a counts-as Ghaz, but I liked him being my own thing. I mean, he is the Oggthrok for which my forum name is based.
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Post by: nareik
My lovingly crafted and recrafted, painted and repainted Gobsmasha!
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Post by: Dakka Wolf
I’d say the Lucius Drop Pod but it has been rubbish since the start of 8th.
Looks like I may be farewelling my Chaplain Dread. Alas poor Hoth he killed some interesting stuff.
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Post by: Excommunicatus
I have two Heralds on Steeds and one on a Seeker Chariot that I can still use, but they have worse weaponry than Codex Heralds because reasons. The rule of three is vastly more irritating, 'cause I built five Hellflayers.
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Post by: nareik
I was going to say this doesn't quite fit as the models are still in production, but I can now see with the new releases they have actually finally been dropped;
Goff Rockers!
How can I use these?
Perhaps as nobs and their 'Axes' are Big Choppas?
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Post by: Dr Coconut
Cephalobeard wrote:And rough riders. I want to convert rough riders so bad but I feel like they're gonna be phased out, and as a result I can't do pretty of the hobby I want to do, because it'd be a waste.
know what you meen. I've about 15 horse, 10 wolf and a couple of cold one for mounts. I've stopped getting them for now, though I may still build them for the fun of it. I had hoped to have rough riders from at least 6 planets available to me. could always stick with 7th ed though...
I haven't really checked what is not valid in 8th. I've a number of characters on bikes, so expect to be modifying them or using as 'counts as...'.
If I find a club local to me that plays older editions though, I can still use them.
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Post by: Asmodai
Not a lot - I was never super into bikes and that seems to be the most common complaint.
I do have a Dreadnought with Twin-Autocannons. If the option was gone, I'd probably just count it as twin-lascannons and go about my day.
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Post by: WisdomLS
I made a really nice Blood Angel Sanguinary priest in terminator armour, loads of bits from various kits and some forgeworld shoulder pads, alas no rules for him even in the index :(
There is a silver lining though, you can give a BA terminator ancient a relic banner that grants 5+ ignore wounds within 6" - Bang! I've got a use for my priest model and he even has his old FNP aura back to boot :-D
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Post by: Amishprn86
Dark Eldar HQ's...... enough said
No its not enough, F GW, why does every army get their number 1 named character but DE cant?
Why does DE the army forced to lock out detachments and HQ dependent not have more than 1 basic HQ like Draco, or Merch HQ like Mandrake/Scourge?
Why cant the fast moving army have Jump/Bikes/Skyboards for their HQ's? Even the Index took them out, so we dont even have Index rules for them.
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Post by: AnomanderRake
A whole bunch of Deathwatch characters didn't make it into the Codex (anyone on a bike or with a jump pack, for instance). There's also a "FW models that really should be in 40k but aren't" list with a bunch of Custodians and my entire Ordo Reductor army on it.
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Post by: tvih
Hmm... nothing yet exactly, I think, but I do have a few "made to order" figures that don't have a contemporary model, inquisitors and ministorum priests basically. So I guess they'll go bye-bye in once the next round of codices for them comes around.
And I'll be sad when I can't use twin autocannons on dreads anymore, that's what I've been using for shooty dreads since I got the arms from FW. I can just swap the arms but the dakka is nice (if my rolls didn't suck, anyway).
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Post by: Cephalobeard
Excommunicatus wrote:I have two Heralds on Steeds and one on a Seeker Chariot that I can still use, but they have worse weaponry than Codex Heralds because reasons.
The rule of three is vastly more irritating, 'cause I built five Hellflayers.
I have 12 exalted Flamers. I feel for you.
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Post by: the_scotsman
AnomanderRake wrote:A whole bunch of Deathwatch characters didn't make it into the Codex (anyone on a bike or with a jump pack, for instance). There's also a " FW models that really should be in 40k but aren't" list with a bunch of Custodians and my entire Ordo Reductor army on it.
oh yeah, I forgot about my 2500 point mechanicum army collecting dust because GWs just too fething lazy to give it rules for 40k.
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Post by: Voss
Plaguebearer herald on palanquin just got plucked off to be rebased today (it was the original metal palanquin too, not epidemius).
Space Wolves with hand flamers. Dead at the hands of third edition.
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Post by: Dysartes
Chaplain Xavier, who I picked up in the M2O re-release - what do you mean I can't give a Chaplain a Thunder Hammer, so he can't even be a WYSIWYG proxy?
Further back, though in one case still covered by a M2O re-release - Lord Solar Macharius (M2O purchase), Captain Al'Rahem, Colonel Chenkov. The latter two can at lease by WYSIWYG Company (or Platoon) Commanders - not sure about LSM, as I've yet to build him.
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Post by: Huron black heart
I have a unit of Death Guard bikers led by the ubiquitous lord with fist and claw, not to mention my Death Guard autocannon toting havoc squad.
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Post by: Kid_Kyoto
Just dropped $$$ putting together a force of 50 Adeptus Arbites...
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Post by: NurglesR0T
Huron black heart wrote:I have a unit of Death Guard bikers led by the ubiquitous lord with fist and claw, not to mention my Death Guard autocannon toting havoc squad.
Ah yes, the staples from last edition. I've still got these same units boxed away as well.
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Post by: hvg3akaek
I have five Necron Pariahs that would like to have a word with you
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Post by: NurglesR0T
hvg3akaek wrote:
I have five Necron Pariahs that would like to have a word with you
For all intents and purposes, Pariahs are now Lychguard and can still be used as such. Granted the fluff and rule mechanics are hugely different to their early iteration of being soul sucking dead zones of life
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Post by: Excommunicatus
And/or human Professors of Archaeology called Tom.
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Post by: Drager
hvg3akaek wrote:
I have five Necron Pariahs that would like to have a word with you
And all the Dark Eldar stuff mentioned earlier.
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Post by: Aelyn
Two conversions - an Ork Big Mek with Kustom Force-Field, and a Herald of Slaanesh on Steed.
Nothing else stands out to me.
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Post by: BaconCatBug
To be fair, both of those were axed long before the Chapterhouse Lawsuits.
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Post by: Cheeslord
Biggest losses:
- I made up a Herald of Nurgle on a Palanquin from bits of corpse wagon, nurglings and a fantasy herald, because I didn't want to use the Epedemius model for a generic herald. Now I have to use the generic herald as Epedemius (if I ever fielded him which I have not done so far...)
I also made two Silver Towers of Tzeentch from scratch out of polysterene, populated them with official horror models capering on the battlements, back in the day when GW had Silver Tower rules on its website. They sucked then, now they don't exist...
Mark.
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Post by: lolman1c
What kinda buggs me is that some of the ork stuff was still sold on the store page in 2018 before it mysteriously disappeared and went from the codex. Careful what you buy I geuss.
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Post by: Amishprn86
Oh......... My Corsairs
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Post by: Kid_Kyoto
Cheeslord wrote:
I also made two Silver Towers of Tzeentch from scratch out of polysterene, populated them with official horror models capering on the battlements, back in the day when GW had Silver Tower rules on its website. They sucked then, now they don't exist...
Mark.
Silver tower rules? When was that?
I supposed they can work as bastions or superheavy tanks though.
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Post by: Excommunicatus
Aelyn wrote:Two conversions - an Ork Big Mek with Kustom Force-Field, and a Herald of Slaanesh on Steed.
Nothing else stands out to me.
So, I finished painting two Heralds on Steeds to celebrate the new Daemon codex the very day it was released. Then I popped off to buy the Codex, that doesn't have Heralds on Steeds in it.
That said, they're still in the Index, so there are still rules for 'em.
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Post by: xeen
I have one of the OOP Forgeworld Thousand Sons dreadnought that has a chain sword type arm and a twin Auto Cannon. The chain sword thing can be a scourge, I think that might even have been what it was used as in 3rd when the model was created, but there is no option to take twin Auto cannons even in the Index. Now, one can say that they are just a reaper cannon, although they are twice the size, and twin auto cannons are better than reapers as you get same number of shots, AP, St, but the twin auto is D2. In the purest technical sense it would not be legal as the weapon is clearly not a reaper cannon. I just proxy it as a twin laser cannon however, because it actually looks more like a laser cannon than a reaper cannon, and actually most of my opponents never notice until I show them the little ammo box on the side and most just assume it is a laser cannon anyway (I don't hide it from my opponents, I tell them laser cannon, it is just funny how many, even chaos players, can't tell that the model is in fact not WYSIWYG).
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Post by: hvg3akaek
NurglesR0T wrote:hvg3akaek wrote:
I have five Necron Pariahs that would like to have a word with you
For all intents and purposes, Pariahs are now Lychguard and can still be used as such. Granted the fluff and rule mechanics are hugely different to their early iteration of being soul sucking dead zones of life
Whilst they can 'work' like that, Pariahs had their anti-psyker trick which is something Necron are not blessed with now. Bring that back (allow them to take a gloom prism each?), and I'd say we could play them again. But now? They are proxying a different model.
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Post by: Fhanados
I have about 30 Chaos Space Marines built with Bolter, Bolt Pistol and various close combat weapons and I've lost track of how many times I've had to pull the arms off my Aspiring Champions because of subtle changes to the wording of wargear options...
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Post by: fithos
For guardsmen I have Col. Schaeffer, Gaunt, Rough Riders, and a ton of sergeants with power mauls or power axes.
For my chaos I had a biker lord who earned his promotion up from just being a biker sgt when he tanked a dreadnought for two turns(mark of tzeentch and crazy luck) and the killed it with his power fist. I built him a custom model in honor.
Also, I know it's not really the same but I had a ton of converted chaos models for my thousand sons army (obliterators, chosen, warp talons) before thousand sons got their own book. I basically just said they were sorcerers whose powers manifested more physically like the wap talons would use the warp to materialize by there opponents and then buoyancy themselves to turn their hands to crackling sharp claws. The fact that all those options hot removed from the thousand sons and replaced with boatmen kinda makes me sad. I know I can just play them as an allied detachment of black legion or my own custom warband the thousand and one sons, and I do, but having to split up my factions is mildly annoying and anytime there is a mono book event it's back to guard for me.
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Post by: Kcalehc
fithos wrote:For guardsmen I have Col. Schaeffer, Gaunt, Rough Riders, and a ton of sergeants with power mauls or power axes.
Power mauls and power axes are still valid options, they are in the Index.
My sergeants with Lasguns, not so much :( (they were valid in 3e!) - even officers could take a lasgun.
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Post by: BaconCatBug
Kcalehc wrote:My sergeants with Lasguns, not so much :( (they were valid in 3e!) - even officers could take a lasgun.
Yeah that's the one thing that kind of annoys me, you'd think SOME regiments would actually give the officers a proper gun. Is 3 extra lasgun shots really that overpowered?
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Post by: Stormonu
Only model I can think of that's bit the dust for me is my Crusader-class robot.
Not sure if my 10-man tac squad of power fist marines is legal as something like deathwatch or not...
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Post by: AndrewGPaul
I've got a few models that aren't represented with 8th edition rules, but nothing that your question relates to.
My Forge World Great Fire Dragon hasn't had appropriate rules since 7th edition WFB, but that's not relevant to this forum.
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Post by: XDarkXReaverX
My Lost & the Damned army. It was such a wonderful mutant army too.
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Post by: Graysparrow
My Kroot Mercs army. They had sniper rifle cavalry and jumppack eviserator shaper squads that infiltrated. *sniff* I miss my pretty parrots.
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Post by: Grimtuff
LATD are incredibly easy to replicate right now. In fact I made a list just last night. Cultists are available, big mutants are too (though only in a single unit of 3 for now). R+H can provide several tanks and traitor guardsmen. CSM codex provides the rest with units like Spawn.
You've essentially got the whole army back in 8th.
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Post by: Techpriestsupport
Necron pariahs of course.
Chaos mutants, i'd like some in my army.
Suicide bomber squads.
Ambulls, roaming the field at random.
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Post by: Billagio
Plain Big Mek with KFF on foot Warboss in MA Warboss on Warbike
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Post by: Grimtuff
Unless I'm missing something, Immortals are still in the codex.
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Post by: Techpriestsupport
Grimtuff wrote:
Unless I'm missing something, Immortals are still in the codex.
MY BAD! I meant pariahs, it's been so long since they were a thing I forgot the name for a second. Pariahs, you know, something that helped keep the psychic phase from just being "Other player removes XX necrons from the table."
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Post by: Sir Heckington
Krieg officers can take lasguns, interestingly enough. Hot-shot lasguns too!
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Post by: Excommunicatus
Model them with Lasguns, pay a point for a Boltgun.
This was my solution to the fact that R&H 'Sergeants' can take Lasguns but AM Sergeants cannot since my guys can run alternative Factions, depending on the presence of allies.
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Post by: Kcalehc
This is indeed what I have done. If my opponent allows it I'll play them as lasguns, if not they are weird looking boltguns. If the rules changes I get a very few points back in my list.
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Post by: Zustiur
Assault marines with power weapons.
Hand flamers.
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Post by: AndrewGPaul
Do what ewveryone did the first time they went away - they're "close combat weapons". Personally I prefer that sort of abstraction, as it means I have more freedom for conversion.
The only models I can think of that I had to retire with an edition change were my Imperial Guard land speeder and my Space marines crewing support weapons. And swapping power fists for swords on a few Blood Claws.
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