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Post by: kestral
These look great! Coming in 2019 according to Bleeding Cool.
Although there are various bikers out there, I don't know any in GW quality plastic and sculpting quality. Great fodder for conversions at the least.
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Post by: DarkTraveler777
Sweet, sweet Rough Riders parts!
I imagine this kit will sell a few units.
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Post by: Aeneades
A nice Moon Buggy is coming as well as part of the release -
The sniper biker is a character, the other bikers form a unit.
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Post by: Danny76
I thought it was new bikers or something exciting :(
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Post by: rtb02
Old news. not new news.
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Post by: Strg Alt
Christ, that was unexpected and came out of the blue. Instant purchase. Catachans would also look neat on motocross bikes but you can´t have everything.
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Post by: lord_blackfang
Evidently there's a market even for 6 week old previews.
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Post by: Kale
not everyone saw them the first time, and these are better pics
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Post by: Nostromodamus
I find it humorous that the sniper is almost exactly like the Enforcer sniper on a mono-wheel that Mantic did a while ago.
They all look great though!
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Post by: Insurgency Walker
Will definitely work these into my guard, somehow. I find it interesting that there are three different bike fronts based of the headlights and front forks.
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Post by: AegisGrimm
The best part is that these don't have obvious GSC anatomy, so they will work great as-is for post-apocalyptic bikers, or with very minor conversions/head swaps, Rough Riders.
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Post by: Danny76
Kale wrote:not everyone saw them the first time, and these are better pics
.
Same pics.
Community previewed all the minis on the white background after those cabinet photos were doing the rounds. Automatically Appended Next Post: Either way, I want these.
Two bikers in a box isn’t enough though.
I’d hope boxes of five maybe?
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Post by: insaniak
Danny76 wrote:
Two bikers in a box isn’t enough though.
I’d hope boxes of five maybe?
More likely to be boxes of three, I would think. That's always been the standard for GW bikes - single bikes, and 'squadron' boxes of three.
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Post by: privateer4hire
Let's hit this pessimistically and then we'll feel good if they're packaged/priced more nicely.
2 bikers for $35 USD.
Sniper bike by his lonesome for, say, $20 USD.
Quad Bike for $25 USD.
GSC is my main army and they get slaughtered.
Hopefully, they'll price these things too crazy so I won't buy them plus a new codex that will just allow me to continue losing games
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Post by: Bobthehero
I am going to need those sniper arms.
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Post by: insaniak
Fairly sure the original rumours said that the sniper was buildable from the regular sprue.
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Post by: Danny76
And if so would make the 3 in a box fit a bit better with the pictures (as is being discussed elsewhere; the community picture is normally box size too?)
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Post by: privateer4hire
Doesn't the picture show 5 bikes plus 1 quad? I admit I may be overlooking the 6th bike that would make 3 bike squadron seem logical.
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Post by: xttz
It's new news if you've spent the last four generations underground, waiting to overthrow the false emperor
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Post by: zedmeister
Well, it is bleeding fool. I thought they went under years ago.
Anyway, here's the obligatory Warhammer Community article from November:
https://www.warhammer-community.com/2018/11/24/breaking-news-from-the-vigilus-open-daygw-homepage-post-1fw-homepage-post-1/
And the Quad:
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Post by: AndrewGPaul
Nostromodamus wrote:I find it humorous that the sniper is almost exactly like the Enforcer sniper on a mono-wheel that Mantic did a while ago.
They all look great though!
I imagine there's only so many "firing while seated on a motorbike" poses you can do. Unless the Mantic one was previewed over a year ago, it's unlikely there's any connection other than coincidence.
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Post by: lord_blackfang
AndrewGPaul wrote: Nostromodamus wrote:I find it humorous that the sniper is almost exactly like the Enforcer sniper on a mono-wheel that Mantic did a while ago.
They all look great though!
I imagine there's only so many "firing while seated on a motorbike" poses you can do. Unless the Mantic one was previewed over a year ago, it's unlikely there's any connection other than coincidence.
More like 5 years, but I agree, how else would you sit and fire?
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Post by: Inquisitor Gideon
Still trying to think of some house rules for these for Necromunda. Orlock are basically a biker gang already and the idea of zooming around the underhive does have it's appeal.
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Post by: Nostromodamus
I just mean I’m used to seeing Mantic making GW-esque stuff and this was a bit of a reversal in my mind, not so much a pose critique.
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Post by: Nurglitch
Plus, female Genestealer Cultists.
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Post by: Insurgency Walker
Inquisitor Gideon wrote:Still trying to think of some house rules for these for Necromunda. Orlock are basically a biker gang already and the idea of zooming around the underhive does have it's appeal.
The ash wastes were an area they talked about developing in the early days of The new Necromunda. They also talked of developing the eye of Selune too if a remember the name correctly. However it seems like pipe dreams at this point.
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Post by: mortar_crew
Bring on some Guard/Traitor Guard/Chaos Cultists as well!
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Post by: Galef
Something tells me those wouldn't make ideal wargaming units. Afterall, it is highly likely that female GSC members would spend the vast, vast majority of their time popping out babies and thus would not be fit for battles
-
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Post by: OrlandotheTechnicoloured
Once the rebellion starts it's going to be do or die so no time to wait for babies to grow up (and even in the early stages where they're still sneaking about the lack of safety systems in so much imperial stuff there are probably a fair few sterile women who end up in the cult who could play the part of troops)
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Post by: Fenriswulf
Welp, I pretty much need all of these. They look absolutely spectacular, and suit some plans I have down to a 'T'.
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Post by: Howard A Treesong
Well I’d not seen them before. Stuff tends to get buried quickly in the News section.
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Post by: endtransmission
Galef wrote:Something tells me those wouldn't make ideal wargaming units. Afterall, it is highly likely that female GSC members would spend the vast, vast majority of their time popping out babies and thus would not be fit for battles
-
The sniper and, I think, the grenade launcher are female?
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Post by: Cephalobeard
My loins
They hunger
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Post by: Kanluwen
This will be a hell of a weekend I think...
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Post by: Pacific
Wow.. absolutely awesome !
One of the coolest looking releases I've seen in some time.
How many years has it been since there was a proper bike model released? I bet John Blanche has been doing backflips.
... And then you start getting the unhealthy comments..
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Post by: Cephalobeard
Pacific wrote:Wow.. absolutely awesome !
One of the coolest looking releases I've seen in some time.
How many years has it been since there was a proper bike model released? I bet John Blanche has been doing backflips.
... And then you start getting the unhealthy comments..
Yeah, unhealthy for how hungry I am for these models.
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Post by: Irbis
Pacific wrote:How many years has it been since there was a proper bike model released?
Two?
I bet John Blanche has been doing backflips.
Pardon?
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Post by: RIPferdy
Galef wrote:Something tells me those wouldn't make ideal wargaming units. Afterall, it is highly likely that female GSC members would spend the vast, vast majority of their time popping out babies and thus would not be fit for battles
-
This is a joke, right? Like imitating a weird neckbeard comment to shed light on how creppy stuff like this comment is?
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Post by: insaniak
Galef wrote:Something tells me those wouldn't make ideal wargaming units. Afterall, it is highly likely that female GSC members would spend the vast, vast majority of their time popping out babies and thus would not be fit for battles
-
Something tells me you don't understand how pregnancy works...
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Post by: Carnikang
Weren't there rumors about these bikes being 5 to a box with the quad as part of the kit? They'll probably have neophytes stats, meaning you'll need lots of them.
So.. $50 per box sounds about right.
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Post by: Cephalobeard
5 Bikes and a Quad, yes.
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Post by: Mad Doc Grotsnik
I just want loads!
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Post by: Byte
These look great!
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Post by: privateer4hire
Surely $65-$75 would be a likely price range.
All marine bike squadrons including chaos boxes (except the DA ones) cost $40 for 3 bikes.
Necron bikes and Eldar windriders are $41.25 (also same price for ork biker trio) and $41, respectively for 3 bikes.
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Post by: Cephalobeard
If they come out with a box of 5 bikes and Quad which will likely cost less than 125pts for a unit of exactly that for $75 they'd be shooting themselves in the foot.
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Post by: privateer4hire
I agree but I don't think $50/box is realistic based on their recent pricing maneuvers.
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Post by: Cephalobeard
Time will tell! For the sake of my wallet, I hope you're wrong.
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Post by: H.B.M.C.
Cephalobeard wrote:If they come out with a box of 5 bikes and Quad which will likely cost less than 125pts for a unit of exactly that for $75 they'd be shooting themselves in the foot.
Mek Gunz say hello!
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Post by: mightymconeshot
My money is on 3 bikes for 40 but I could see it for 41 as well. I think if it is 5 plus a quad we are looking at the 65+ range.
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Post by: Cephalobeard
H.B.M.C. wrote: Cephalobeard wrote:If they come out with a box of 5 bikes and Quad which will likely cost less than 125pts for a unit of exactly that for $75 they'd be shooting themselves in the foot.
Mek Gunz say hello!
Orks in general are the least cost effective army to collect. Don't Boyz more or less cost to same amount in points as dollars?
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Post by: CodeKantorBlue
Are GW planning to release new paints for 2019 too? Specifically KTM orange & Kawasaki green.
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Post by: Voss
Cephalobeard wrote: H.B.M.C. wrote: Cephalobeard wrote:If they come out with a box of 5 bikes and Quad which will likely cost less than 125pts for a unit of exactly that for $75 they'd be shooting themselves in the foot.
Mek Gunz say hello!
Orks in general are the least cost effective army to collect. Don't Boyz more or less cost to same amount in points as dollars?
While a full ork army is pretty pricey, Boyz are 7 points each and 11 for $29, so no.
The Mek Gunz are a crazily priced kit. $46 for a single gun and 5 grots is just way out of line, even for GWs weirdest prices.
---
Hopefully we should learn more about the bikes this weekend.
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Post by: insaniak
That wouldn't work.... those colour names are vaguely descriptive. They would have to be released as 'Shroud of Wurgle' and '1468'.
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Post by: Horst
Cephalobeard wrote: H.B.M.C. wrote: Cephalobeard wrote:If they come out with a box of 5 bikes and Quad which will likely cost less than 125pts for a unit of exactly that for $75 they'd be shooting themselves in the foot.
Mek Gunz say hello!
Orks in general are the least cost effective army to collect. Don't Boyz more or less cost to same amount in points as dollars?
Imperial Guard is also not very friendly on the wallet. $24 for 40 points of infantry. If you want to put heavy weapons in there or special weapons, you're getting extremely close to that $1 per point rate.
Death Korp of Krieg is probably the most expensive... I wouldn't be shocked if it was significantly more than $1 per point.
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Post by: Pacific
Irbis wrote:
I bet John Blanche has been doing backflips.
Pardon?
He's a biker - behind the original 'Vincent Black Shadow' miniature back in Rogue Trader days, I believe.
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Post by: skullking
I’m also very excited to see what gets previewed tomorrow. The bikers look great, and having female hybrids is awesome!
I know I keep bringing it up, but I REALLY hope they do a limo!
I like the futuristic blue collar aethstetic they’ve created with the neophytes. And the bikers, and masked gunman have an almost distopian/western feel to them, which is cool as well. But I hope GW doesn’t forget that the patriarch and his inner circle are classically portrayed as DECADENT. The limos exemplify this, but the patriarch was always shown as overweight & opulent sitting in his throne & such.
Of course, back then, the genestealers were always paired with chaos cultists, since apparently they all had to work together to fight the imperium.
And tyranids had squigs...
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Post by: Cephalobeard
A hope we don't see a limo, personally. The current GSC theme seems to very much be a subterranean mining colony, waiting for their moment to rebel.
I like all the grungy suits and mining equipment, feels more realistic and less silly.
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Post by: zamerion
A new fat patriarch is my dream.
Aberrants with heavy shooting weapons would be good.
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Post by: Voss
The old genestealer cults didn't work with chaos cults, they were explicitly chaos cults. Which is why that patriarch has his butt parked on an 8 pointed star.
Decadence and limos don't really fit the theme for modern GSC. If someone wants it, it can be done via guard models and conversions. But the cult model line doesn't go that way, and neither do the new models or fiction. They're firmly in the worker caste, and they even had that vigilus fiction piece with the Gunslinger as a popular folk hero.
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Post by: Kanluwen
Cephalobeard wrote:A hope we don't see a limo, personally. The current GSC theme seems to very much be a subterranean mining colony, waiting for their moment to rebel.
I like all the grungy suits and mining equipment, feels more realistic and less silly.
While I'm with you in hoping that we don't see a limo, I could see a place for it when the Cultists have taken over the fatcats' motor pool.
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Post by: Cephalobeard
New art from the 0:18 sec pre-trailer. Loving it.
3
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Post by: Red Corsair
More variety isn't bad. You don't have to buy a limo if one is released.
That said, the old GSC was just tongue and cheek and very much parody. The fat patriarch with whispering magus is clearly a rip on the Return of the Jedi which came out at that time. It's clear as day that's a Jabba the Hut, Bib Fortuna rip. That's after GW ripped on Gigers Alien. I am glad they are taking it into their own lore now.
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Post by: BrookM
Updated topic title so it can be used as a general N&R topic for the upcoming GSC releases.
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Post by: Cephalobeard
BrookM wrote:Updated topic title so it can be used as a general N&R topic for the upcoming GSC releases.
best mod 2019
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Post by: Red Corsair
Man, I am getting hyped. Gona need to wrap up my necron projects before this release or they will hit the back burner again lol.
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Post by: BrookM
Ehhhhhhhhh, according to reviews of other members, I am beyond the bottom of the barrel.
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Post by: Cephalobeard
BrookM wrote:Ehhhhhhhhh, according to reviews of other members, I am beyond the bottom of the barrel.
We're on Dakka, my friend. Everything is bottom of the barrel.
Born in the dark, molded by it.
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Post by: Dryaktylus
That's a female Magus in the trailer, isn't it?
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Post by: EnTyme
I wasn't even aware this was a barrel. It's so dark and fetid, I just assumed this was some kind of swamp cave.
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Post by: Atticus
Well I was just working on a female Magus with the plan to use one of those new Escher heads, that plan is on hold now.
Can't wait for tomorrow!
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Post by: OrlandotheTechnicoloured
Sadly the Patriarch is now too large for a (cool looking) limo,
but that doesn't mean the cult shouldn't have one for the Magus who I peg as this generations skeezy plotting one
(unlike the primus who's probably going to want something more shooty or more able to blend in depending on the mission)
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Post by: Cephalobeard
I super hope so. Would love to have my Magus models all be female.
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Post by: BrookM
I think the patriarch shown in the trailer is a massive statue made in its benevolent likeness.
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Post by: shinros
For the four armed emperor! Also female magus hype! Let it be true!
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Post by: Fenriswulf
Nicked these from Spikey Bits. Looks to be some kind of planner or strategist for the GSC. Uses a holographic map to call in arty strikes perhaps? Or plan where to ambush? Interesting though.
2
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Post by: Ben2
Fenriswulf wrote:Nicked these from Spikey Bits. Looks to be some kind of planner or strategist for the GSC. Uses a holographic map to call in arty strikes perhaps? Or plan where to ambush? Interesting though.
Not sure why you've got it from Spikey Bitz when it's on Warhammer Community and has been for months.
I think there's only two kits from the new GSC release where they haven't already shown the miniatures, and they're getting shown or teased tomorrow.
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Post by: zamerion
Ben2 wrote: Fenriswulf wrote:Nicked these from Spikey Bits. Looks to be some kind of planner or strategist for the GSC. Uses a holographic map to call in arty strikes perhaps? Or plan where to ambush? Interesting though.
Not sure why you've got it from Spikey Bitz when it's on Warhammer Community and has been for months.
I think there's only two kits from the new GSC release where they haven't already shown the miniatures, and they're getting shown or teased tomorrow.
Female magus and??
New ragged mutants or a big patriarch?
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Post by: monkeytroll
They infiltrate at different levels in different cultures. They will not be miners on every planet, nor would they have access to limos on every planet. The more options the better
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Post by: Warhams-77
Fenriswulf wrote:Nicked these from Spikey Bits. Looks to be some kind of planner or strategist for the GSC. Uses a holographic map to call in arty strikes perhaps? Or plan where to ambush? Interesting though.
It's a nice modell. According to earlier information it is going to be Warhammer World exclusive though. The building to be invaded is the WHW in Nottingham - so this is most likely not for general release.
I cannot wait for the new models and Codex book. Excellent stuff so far. GSC will be my next army to be fully expanded and played in 8th Edition.
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Post by: Carnikang
Warhams-77 wrote: Fenriswulf wrote:Nicked these from Spikey Bits. Looks to be some kind of planner or strategist for the GSC. Uses a holographic map to call in arty strikes perhaps? Or plan where to ambush? Interesting though.
It's a nice modell. According to earlier information it is going to be Warhammer World exclusive though. The building to be invaded is the WHW in Nottingham - so this is most likely not for general release.
I cannot wait for the new models and Codex book. Excellent stuff so far. GSC will be my next army to be fully expanded and played in 8th Edition.
Can you show where that was said? That would be disappointing if he was a new unit and only available at WHW.
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Post by: Nostromodamus
The map depicts WHW but I’ve never heard it to be WHW exclusive.
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Post by: Voss
Same. Its popped up in several Warhammer Community articles, most recently the 'Top 5 in 2019' here:
https://www.warhammer-community.com/2019/01/01/1st-dec-the-top-5-things-to-look-forward-to-in-2019gw-homepage-post-3/
Its pictured with the bikes and is part of the 'second wave' mention. The fact that the map is based on warhammer world is just an easter egg
(I would hope the abominant and the abominations kit from tooth and claw would also start being sold separately at this point)
Also the gunslinger, shown off at the Vigilis thing
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Post by: the_scotsman
Wow, those bikers are awesome looking.
I predict UTTERLY WORTHLESS RULES.
It's got everything going against it: Neophyte based close combat weapons means it'll probably be 2 WS4+ attacks slinging some sort of crazy 15-point power weapon. Fast unit with no armor on a bike that doesn't have a ton of armor means it'll probably be W2 T4 5+sv and at least 10-15 points, meaning it'll get mowed down by the ridiculous number of D2 attacks currently in the game just waiting for a juicy target like them. Also, hey, GSC players, who uses the fast-moving close combat options present in your army list when the whole list just derpstrikes everything and wins/loses based on the charge rolls turn 2? Nobody?
Then you've got two other weapon options that will most likely be Heavy on a platform that pays a premium to be mobile...and one of them is a Sniper weapon in 8th ed 40k.
I'm holding out hope that they might get it right with the quad, giving it a "stable platform" move and fire heavy rule and a wound profile not commonly on available weaponry like W4. Ideal statline would be W4 T4 4+ M10" with move and fire heavy for a reasonable price, and have it be its own unit and NOT a "for every 5 bikers you can have 1 quad" add-on. Because oh boy I would not want to randomly stick 24" range heavy anti tank weapons into what is either a longrange stationary sniper unit or a fast melee unit.
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Post by: ImAGeek
Yeah, it being a WHW exclusive was mentioned on here when it was first shown too but I don’t remember an official source for that being mentioned.
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Post by: gorgon
Cephalobeard wrote:A hope we don't see a limo, personally. The current GSC theme seems to very much be a subterranean mining colony, waiting for their moment to rebel.
I like all the grungy suits and mining equipment, feels more realistic and less silly.
Other than the addition of shoulder-mounted flashlights, the current Hybrid design is almost identical to that of the original models, both in terms of overall look and small details. Some of the new weaponry and the Goliath are mining themed, of course.
It's still crazy to me that GCults are supported and are about to be expanded. Ten years ago when I took my Cult to the final Baltimore GT, most people I chatted with didn't know what a Genestealer Cult was. They had nearly been erased from the background. Automatically Appended Next Post: the_scotsman wrote:Wow, those bikers are awesome looking.
I predict UTTERLY WORTHLESS RULES.
It's got everything going against it: Neophyte based close combat weapons means it'll probably be 2 WS4+ attacks slinging some sort of crazy 15-point power weapon. Fast unit with no armor on a bike that doesn't have a ton of armor means it'll probably be W2 T4 5+ sv and at least 10-15 points, meaning it'll get mowed down by the ridiculous number of D2 attacks currently in the game just waiting for a juicy target like them. Also, hey, GSC players, who uses the fast-moving close combat options present in your army list when the whole list just derpstrikes everything and wins/loses based on the charge rolls turn 2? Nobody?
I tend to think they won't be very useful unless they're very cheap. But I think it's possible that Cult Ambush will see some changes, and that the army's playstyle will become more flexible.
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Post by: the_scotsman
God I hope so. I like to use my GSC as a relatively TAC style army, and I'd love to see models in Goliaths, neophytes amushing in to shoot, Rockgrinders and Sentinels providing mixed fire support/melee, and bikers giving mobility and board control alongside the suicide melee elements. Currently, the melee infantry is just too massively glass cannon to ever function in that kind of a role. Hybrids and Aberrants are about half as durable as they look like they should be, and to compensate they just dish out crazy amounts of damage.
Win or lose, GSC means you play a 2-turn game. and that really kills my enthusiasm for an army that I love the character of.
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Post by: MajorWesJanson
Cephalobeard wrote:A hope we don't see a limo, personally. The current GSC theme seems to very much be a subterranean mining colony, waiting for their moment to rebel.
I like all the grungy suits and mining equipment, feels more realistic and less silly.
I can see a limo fitting in, as mine owners who are in charge, like a hybrid Murray Energy Exec.
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Post by: skullking
monkeytroll wrote:They infiltrate at different levels in different cultures. They will not be miners on every planet, nor would they have access to limos on every planet. The more options the better
This!
On Arakis the GSC would be spice miners.
On Nuceria (Angron’s homeworld) they probably be pit fighters.
And on tatooine they’d be moisture farmers. But on tatooine, who controls all the scum & villany?
(See what I did there? )
I’m not saying the rebrand of the cults as workers is bad, I just think they should have the option of a limo. A fast, glass, troop transport / character skimmer vehicle. A dual kit would be fine, one option is a pickup truck type transport, the other is a more fancy character limo, similar to the original concept models.
If GW won’t make one, my intention is to build one using an ork dragsta (PIMPED of course), with a magus in it, as a Tervigon. Then ,dwarf neophytes will pop out and shoot enemies (termegaunts). It won’t be fast, but hey, it would work.
As for the fat patriarch, I think it would be fun to have, but not necessary. Though I would love it if the patriarch was a bit more distinguished from a brood lord, as they’re even in almost the same pose currently.
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Post by: Strat_N8
The model with the holographic projector is referred to as a Nexos. The Vigilus book makes fairly frequent mentions of them as some sort of strategic advisors for the Primus, so I'm fairly confident that there will be a model for general use if that particular one is an exclusive. What I am most curious to see is how many named characters the book is going to be getting. The three-armed gunslinger is obviously one based on the fluff tidbit they posted on the community site and the Magus narrating the teaser video might be a named character if she is indeed getting her own sculpt. Plus I remember seeing rumors that the bike-mounted Sniper was a character as well (named or otherwise unsure). Either way I'll be monitoring this thread with a keen interest. Need to keep the tactics thread updated with new tidbits! the_scotsman wrote:God I hope so. I like to use my GSC as a relatively TAC style army, and I'd love to see models in Goliaths, neophytes amushing in to shoot, Rockgrinders and Sentinels providing mixed fire support/melee, and bikers giving mobility and board control alongside the suicide melee elements. Currently, the melee infantry is just too massively glass cannon to ever function in that kind of a role. Hybrids and Aberrants are about half as durable as they look like they should be, and to compensate they just dish out crazy amounts of damage. Win or lose, GSC means you play a 2-turn game. and that really kills my enthusiasm for an army that I love the character of. Have you played them recently? Currently they do work mostly as a combined arms force with a mixture of ambushers and fire support assets, using both infantry and vehicles.
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Post by: BlaxicanX
Is there a single piece of GSC news that's actually new here? Not trying to be glib- it's just, every single model posted in this thread has been on the internet since at least as far as back as late October. Also, weighing in on the limo debate: I agree that it's better off not existing. "If you don't like it don't buy it". Sure, doesn't change the fact that it in no way matches the new aesthetic of the faction. They're space blue-collar union workers- every single weapon and vehicle they currently have looks like it was purpose-built welded together with cheap scrap that was laying around.
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Post by: ImAGeek
BlaxicanX wrote:Is there a single piece of GSC news that's actually new here? Not trying to be glib- it's just, every single model posted in this thread has been on the internet since at least as far as back as late October.
Also, weighing in on the limo debate: I agree that it's better off not existing. "If you don't like it don't buy it". Sure, doesn't change the fact that it in no way matches the aesthetic of the faction anymore. They're space blue-collar union workers- every single weapon and vehicle they currently have looks like it was purpose-built welded together with cheap scrap that was laying around.
No, but there will be tomorrow - which is why the thread has been renamed.
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Post by: Strat_N8
BlaxicanX wrote:Is there a single piece of GSC news that's actually new here? Not trying to be glib- it's just, every single model posted in this thread has been on the internet since at least as far as back as late October.
The teaser video they put up is new ( link). The previous page had some screen captures as well.
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Post by: Symbio Joe
Yay finally a proper thread about... wait a second!
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Post by: MonkeyBallistic
The old limo was a product of his time. Do wealthy people actually still ride around in limos these days? In the UK at least, they’re more associated with hen parties these days
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Post by: Nostromodamus
MonkeyBallistic wrote:The old limo was a product of his time. Do wealthy people actually still ride around in limos these days? In the UK at least, they’re more associated with hen parties these days
Going by some of the people in those hen parties I still think Genestealer Cult use is fair game...
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Post by: H.B.M.C.
We're doing trailers for trailers now?
Aiight...
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Post by: Tastyfish
They're called Teasers, Grandad...
Though in all fairness, this wasn't up on the main site. But on social media to draw attention to tomorrow's event.
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Post by: Danny76
Tastyfish wrote:
They're called Teasers, Grandad...
Though in all fairness, this wasn't up on the main site. But on social media to draw attention to tomorrow's event.
This is my favorite post of the day.
I always think the same thing when anyone does a teaser release..
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Post by: Warhams-77
Strat_N8 wrote:The model with the holographic projector is referred to as a Nexos. The Vigilus book makes fairly frequent mentions of them as some sort of strategic advisors for the Primus, so I'm fairly confident that there will be a model for general use if that particular one is an exclusive.
I had heard this back when the model was shown prematurely on one of GW's social media accounts (during one of the previous 40k Open Days) and then got removed within an hour, and not appearing on the WarCom site for a while. The info may be wrong though, months ago and it did not come from someone with access to the exact release plan, just what he was told. Fingers-crossed this great looking model will be regularly available.
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Post by: lord_blackfang
10953
Post by: JohnnyHell
Warhams-77 wrote: Fenriswulf wrote:Nicked these from Spikey Bits. Looks to be some kind of planner or strategist for the GSC. Uses a holographic map to call in arty strikes perhaps? Or plan where to ambush? Interesting though.
It's a nice modell. According to earlier information it is going to be Warhammer World exclusive though. The building to be invaded is the WHW in Nottingham - so this is most likely not for general release.
I cannot wait for the new models and Codex book. Excellent stuff so far. GSC will be my next army to be fully expanded and played in 8th Edition.
That hasn’t been said anywhere to my knowledge. It’s just a cute sight gag.
99
Post by: insaniak
That female Magos is glorious.
557
Post by: alphaecho
A Tectonic Frag Drill!
Sounds fun.
114004
Post by: Danny76
Yeah. Really like all four actually
55577
Post by: ImAGeek
There was also this guy in the trailer:
5269
Post by: lord_blackfang
I'll need a few of those drills for my underhive.
101095
Post by: zamerion
5 heroes but where is the new patriarch
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Post by: Yodhrin
Damn. Not one of those is anything other than brilliant, and some of them I want two or three just for the conversion potential.
Bit disappointed Ol' Three Arms and that new tubby Techpriest are only going to be in the pricey KT boxes though.
61979
Post by: DaveC
The Kelermorph (Gunslinger) is part of Killteam set
5513
Post by: privateer4hire
And he's packed with high performing 'morphs. Bound to be awesome with the new codex in units of 100 or more
19057
Post by: oldone
So what we getting is 5 glorious characters plus bikes (and a bike character??). A moon buggy and a drill I'm sure my orks won't loot
So I'm thinking:
Female magus - might be just alternative scupt or named character?
Assassin dude is pretty obvious maybe poison weapon? Or could be bone sword (love the night vision goggles on the familiar)
Vox dude - many a good something that plays interference with enemy commands ala strategems? (Bit wishy I know)
The priest dude with two swords on back is??? Preacher? Maybe Chaplin like model
----------------
I did not see that doctor!! He lucks so cool like I generally dont think the cult has a single bad models, by far one of the best ranages
Old 3 pistols is cool, sad he behind kill team but I am tempted by kt lately
98856
Post by: aracersss
sad for no new generic 3 (magus/primus/patriarch) ,,, seems like they gonna drag that kit until another wave
97889
Post by: jesper77
oldone wrote:So what we getting is 5 glorious characters plus bikes (and a bike character??). A moon buggy and a drill I'm sure my orks won't loot
So I'm thinking:
Female magus - might be just alternative scupt or named character?
Assassin dude is pretty obvious maybe poison weapon? Or could be bone sword (love the night vision goggles on the familiar)
Vox dude - many a good something that plays interference with enemy commands ala strategems? (Bit wishy I know)
The priest dude with two swords on back is??? Preacher? Maybe Chaplin like model
----------------
I did not see that doctor!! He lucks so cool like I generally dont think the cult has a single bad models, by far one of the best ranages
Old 3 pistols is cool, sad he behind kill team but I am tempted by kt lately
Think their will be more releases later on.
Wild guess; fortification will give GSC player 1sr turn DS
98856
Post by: aracersss
will doc come with these two brutes?
101467
Post by: ChaosDad
Aren't those just aberrants?
also: Time to start praising the four-armed emperor and flesh out my GSC kill team into something I can use in 40k... All of these new minis are just gorgeous!
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Post by: Mr_Rose
I just hope there will be 40k rules for the gunslinger; I don’t much like that he’s being released separately under the kill team banner…
63742
Post by: Aeneades
The Warhammer community page confirms 40k for the Gun Slinger and new Ad Mech Commander.
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Post by: kestral
Damn, GW, why you gotta be so good? GSC is awesome, and the fodder for conversions is amazing.
In my defense, I did a search for "Cult bikes" on the NR forum and didn't see anything recent - my bad. Automatically Appended Next Post: Also, is it just me, or is that guy with the speakers scratching a record on a turntable with his left hand?
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Post by: Patriarch
Fantastic! I wonder if Doc really is a healer or that shepherd's crook is for holding "patients" still whilst they get a dose of vitamin G...?
55577
Post by: ImAGeek
kestral wrote:Damn, GW, why you gotta be so good? GSC is awesome, and the fodder for conversions is amazing.
In my defense, I did a search for "Cult bikes" on the NR forum and didn't see anything recent - my bad.
Automatically Appended Next Post:
Also, is it just me, or is that guy with the speakers scratching a record on a turntable with his left hand?
I think it’s like a dial he’s turning.
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Post by: OrlandotheTechnicoloured
Fabulous stuff
wonder how long I have to wait
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Post by: monkeytroll
He is the Master of the Rave, and that's a Technics 40001 wired up to his portable speaker rig. There will be an empty warehouse sector kit released soon.
That still is massive, hadn't realised the scale from earlier shots. Some gorgeous models here.
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Post by: Malika2
Interested in the artwork form the Genestealer trailer? Check out the artist's Instagram account: https://www.instagram.com/dark_mechanic/
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Post by: Imateria
Really don't like this guys art style, I hope they don't use him again.
New models look amazing, I just hope at least a couple of them have decent rules.
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Post by: Miguelsan
I wonder how much GW will overcharge us here in Japan because after a long time I'm dying to get some official figures.
M.
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Post by: H.B.M.C.
Miguelsan wrote:I wonder how much GW will overcharge us here in Japan because after a long time I'm dying to get some official figures. IIRC, Japanese prices have the same issue as Australian prices, so take the UK price, exchange it to your local currency, and then double it.
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Post by: Mr Morden
Those character models are glorious
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Post by: Yodhrin
Imateria wrote:
Really don't like this guys art style, I hope they don't use him again.
Strongly disagree. Whether you like this individual artist or not, GW going back to employing artists with various different styles would absolutely be a brilliant move, the endless parade of the fairly generic "house style" we've had in recent years has been a complete snorefest even when many of the individual works have been good - nobody sane wants ice cream for every meal.
The old GW gave us a huge range of art styles, and that meant there was something for everybody. Bring on the next Wayne England or Blanche, IMO. And get this guy(and others) doing wee bits for codexes to break up the monotony.
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Post by: EnTyme
I'm supposed to call a doctor if it lasts more than four hours, right? Dammit, GW! I wasn't going to start a new army until Sisters came out later this year!
50012
Post by: Crimson
Yodhrin wrote:
Strongly disagree. Whether you like this individual artist or not, GW going back to employing artists with various different styles would absolutely be a brilliant move, the endless parade of the fairly generic "house style" we've had in recent years has been a complete snorefest even when many of the individual works have been good - nobody sane wants ice cream for every meal.
The old GW gave us a huge range of art styles, and that meant there was something for everybody. Bring on the next Wayne England or Blanche, IMO. And get this guy(and others) doing wee bits for codexes to break up the monotony.
Yep. And personally I think the guy's art style is great. Really refreshening. I usually favour stylised and weird over polished bland realism.
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Post by: Mad Doc Grotsnik
We’re also promised more GSC stuff to come....
85326
Post by: Arbitrator
Imateria wrote: Really don't like this guys art style, I hope they don't use him again. New models look amazing, I just hope at least a couple of them have decent rules.
I actually really like it. There's something really grungy and 'wrong' with his style. The GSC always looked a bit too clean, whilst the trailer makes them look suitably deformed and wrong in a way that fits 40k's tone well. My gripe is his use of colour. It's too bombastic and bright, which I feel goes against the lines. There's the doctor we see in the trailer who wasn't previewed and the Warhammer World map guy (although I suspect he'll be a WHW Exclusive). I read that the reliable GSC leaker said a Lord of War was coming based off bucket-wheel excavators too.
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Post by: Malika2
It is indeed nice to see some more diversity in art styles. An issue with a lot of the more modern artwork was that it at a certain point really became generic video game art whose only purpose was product placement, it didn't give us any atmosphere anymore.
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Post by: Overread
I utterly love the artistic style - I think like a lot of things coming out of GW right now its got a very 80s style to it (harkening back to old anime/animations). Heck if Gw wanted I'd be happy to watch an entire series/movie animated in that style of the Genestealer Cults in the 41st millennium!
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Post by: H.B.M.C.
The trailer art style was nice.
And the open day page says there's one more big reveal to go, so we'll see what that is.
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Post by: Cephalobeard
Love the art style.
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Post by: UltraPrime
H.B.M.C. wrote:The trailer art style was nice.
And the open day page says there's one more big reveal to go, so we'll see what that is.
It will be Urban Conquest
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Post by: mortar_crew
Miguelsan wrote:I wonder how much GW will overcharge us here in Japan because after a long time I'm dying to get some official figures.
M.
That's the question for us indeed...
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Post by: MeanGreenStompa
The art style reminds me of Mike Mignola, I love it.
31079
Post by: warspawned
I'd love to paint all these new releases! They're stunning but I have too much stuff piled up already
I'm tempted to get a small 500pts force or so. Damn it GW!
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Post by: mightymconeshot
I love the models but that gives us what 10 HQ models? Thatare unique and not just armor variations like Space Marines. They are all gorgeous but at this point another new unit would have been better spent resources to me.
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Post by: Mad Doc Grotsnik
I suspect some will be Elites, possibly unit upgrades?
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Post by: Hive City Dweller
New light vehicle?
100884
Post by: Cephalobeard
I think it's just a goliath with some artistic freedom.
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Post by: Hive City Dweller
I thought the same initially, but it's way off. Armament and layout are different. Considering how closely all the models are portrayed in the art, I think it's a new light vehicle geared towards assault.
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Post by: Kanluwen
Elites, yes.
Unit upgrades? HIGHLY unlikely.
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Post by: Red Corsair
The female magus i also way different then the on ein the trailer... I am going to go broke early this year lol.
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Post by: Voss
mightymconeshot wrote:I love the models but that gives us what 10 HQ models? Thatare unique and not just armor variations like Space Marines. They are all gorgeous but at this point another new unit would have been better spent resources to me.
Agreed. Even if some are Elites, GSC now seem really top heavy, and some of those characters are a bit... bland.
I would have preferred more units- I get more use out of those.
Not really happy that the gunslinger is in a combined commander/unit/terrain Kill Team box, either.
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Post by: gorgon
monkeytroll wrote:He is the Master of the Rave, and that's a Technics 40001 wired up to his portable speaker rig. There will be an empty warehouse sector kit released soon.
That still is massive, hadn't realised the scale from earlier shots. Some gorgeous models here.
Like I said in the other thread, I think it’s a conceptual expansion of the old Magus with microphone model. I’ll just tweak mine and call it a day.
Looking like a great release.
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Post by: EnTyme
I wonder if we'll get rules for using these new models in Overkill.
105962
Post by: Ben2
Arbitrator wrote: Imateria wrote:
Really don't like this guys art style, I hope they don't use him again.
New models look amazing, I just hope at least a couple of them have decent rules.
I actually really like it. There's something really grungy and 'wrong' with his style. The GSC always looked a bit too clean, whilst the trailer makes them look suitably deformed and wrong in a way that fits 40k's tone well.
My gripe is his use of colour. It's too bombastic and bright, which I feel goes against the lines.
There's the doctor we see in the trailer who wasn't previewed and the Warhammer World map guy (although I suspect he'll be a WHW Exclusive). I read that the reliable GSC leaker said a Lord of War was coming based off bucket-wheel excavators too.
Lord of War will be later this year I believe.
Yeah, I've been told two more kits. One involving the little baby stealers. Will be interesting to see if the rumour checks out, it was told to me by the same guy who told me about KT: Inquisitor. The Chaos stuff he told me about was all in Blackstone and he was right about the big Chaos release in a couple of months, so it'll be interesting to see what else pans out. Given how pissed Wade was at me for mentioning Inquisition when I met him at the weekender, I've remembered to be a bit more circumspect in what I say.
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Post by: MajorWesJanson
Voss wrote:mightymconeshot wrote:I love the models but that gives us what 10 HQ models? Thatare unique and not just armor variations like Space Marines. They are all gorgeous but at this point another new unit would have been better spent resources to me.
Agreed. Even if some are Elites, GSC now seem really top heavy, and some of those characters are a bit... bland.
I would have preferred more units- I get more use out of those.
Not really happy that the gunslinger is in a combined commander/unit/terrain Kill Team box, either.
I'm thinking elites for a lot of them. And they are no more topheavy than say guard, who have commander, commissar, ogryn bodyguard, priest, artillery advisor, fleet advisor, enginseer, crusaders, astropath, primaris psyker off the top of my head.
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Post by: Ben2
MajorWesJanson wrote:Voss wrote:mightymconeshot wrote:I love the models but that gives us what 10 HQ models? Thatare unique and not just armor variations like Space Marines. They are all gorgeous but at this point another new unit would have been better spent resources to me.
Agreed. Even if some are Elites, GSC now seem really top heavy, and some of those characters are a bit... bland.
I would have preferred more units- I get more use out of those.
Not really happy that the gunslinger is in a combined commander/unit/terrain Kill Team box, either.
I'm thinking elites for a lot of them. And they are no more topheavy than say guard, who have commander, commissar, ogryn bodyguard, priest, artillery advisor, fleet advisor, enginseer, crusaders, astropath, primaris psyker off the top of my head.
I've been told some are definitely elites.
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Post by: Cephalobeard
What's the other kit you know about, then?
113031
Post by: Voss
MajorWesJanson wrote:Voss wrote:mightymconeshot wrote:I love the models but that gives us what 10 HQ models? Thatare unique and not just armor variations like Space Marines. They are all gorgeous but at this point another new unit would have been better spent resources to me.
Agreed. Even if some are Elites, GSC now seem really top heavy, and some of those characters are a bit... bland.
I would have preferred more units- I get more use out of those.
Not really happy that the gunslinger is in a combined commander/unit/terrain Kill Team box, either.
I'm thinking elites for a lot of them. And they are no more topheavy than say guard, who have commander, commissar, ogryn bodyguard, priest, artillery advisor, fleet advisor, enginseer, crusaders, astropath, primaris psyker off the top of my head.
Well, that's the problem. They aren't guard, a big bureaucratic galaxy spanning organization, they're small revolutionary cells.
And multiple dudes with swords are a weird choice for a faction that packs so many CC specialists already.
Some of them look neat, but the utility of odd specialists is often very low.
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Post by: Ben2
I've been told the final two kits are both units, not characters. One involves baby stealers (though it might just be more critters because the minis team loves them).
They were much more interested in talking about the bikes and characters and other stuff coming out next (now this) year, particularly the Chaos stuff.
I should really do a rumour round up on what I've been told by various people for the next few months.
8330
Post by: kestral
Baby Stealers?!!! So much win!
108778
Post by: Strg Alt
EnTyme wrote:I wonder if we'll get rules for using these new models in Overkill.
I was hoping for this too happen as well. Even if not, the female magus can be used as a stand-in for the vanilla one. Heck, I could write my own rules for all of these guys. I wonder about the price of these minis though: Probably 20 Euro/figure.
98904
Post by: Imateria
Yodhrin wrote: Imateria wrote:
Really don't like this guys art style, I hope they don't use him again.
Strongly disagree. Whether you like this individual artist or not, GW going back to employing artists with various different styles would absolutely be a brilliant move, the endless parade of the fairly generic "house style" we've had in recent years has been a complete snorefest even when many of the individual works have been good - nobody sane wants ice cream for every meal.
The old GW gave us a huge range of art styles, and that meant there was something for everybody. Bring on the next Wayne England or Blanche, IMO. And get this guy(and others) doing wee bits for codexes to break up the monotony.
Oh feth no, I have to pay for codexes, trailers are at least free to view. And it's not like the trailers have been using the same art styles as found in the codexes anyway, going all the way back to Wrath of Magnus the trailer art styles are very different and have them selves changed a couple of times over the last few years.
I'm all for exploring new art styles, whats found in the codexes these days is indeed getting a little too homogneous, but this guys completely missed the mark, that image of the medic with the two hulking... things (can't even tell whether they're meant to be Genestealers or Aberrants)... is probably the least threatening image I've ever seen for GSC, it's just chibi deformed rubbish.
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Post by: Agamemnon2
I'm ever so slightly salty that GSC got the humans on bikes models that I wanted for my Guard so many years ago, but I think they definitely fit their tactical doctrine better than they would to the traditionally slow and plodding Guard. The sniper biker in particular is both a great idea and a fantastic realization.
Ironically, I find the actual Genestealers, Patriarch, Aberrants (?, I forget what the big hulking hybrids are called), etc, to be the weakest part of the faction, but the industrial-worker-rebellion stuff has been fantastic.
61896
Post by: dan2026
Its pretty weird that there are so many new Cult models but not some new basic Genestealers.
101095
Post by: zamerion
Ben2 wrote:
I've been told the final two kits are both units, not characters. One involves baby stealers (though it might just be more critters because the minis team loves them).
They were much more interested in talking about the bikes and characters and other stuff coming out next (now this) year, particularly the Chaos stuff.
I should really do a rumour round up on what I've been told by various people for the next few months.
Baby stealers ??? :O
And the other kit? big aberrants or hybrids mutants or something else?
So no new patriarch? :(
3090
Post by: skullking
Hive City Dweller wrote:
I thought the same initially, but it's way off. Armament and layout are different. Considering how closely all the models are portrayed in the art, I think it's a new light vehicle geared towards assault.
YES!!!
The placement of everything on the vehicle is different than the Goliath. If it ‘is’ being made, it’s a new vehicle, just painted to match the Goliath scheme. The gun & side bucket are different, and the windshield is lower, and wider. Plus the headlights are way off for a Goliath. Sorry unbelievers, that’s a limo... (or whatever they’re going to call it, ITS A GSC CAR! )
Love the fe-magus!
Love the characters!
Love that killteam set with more acolytes!
Love the freaking DRILL! (I just bought the Mantic drill thing on Black Friday too!)
I hope that new guy is some sort of abberant wrangler, or doctor. Would love some real big stealer beasts, but I’m content with what they’ve shown.
All in all, VERY pleased! And +1 to Yodhrin’s comment about art diversity. I like this new style, and hope for a lot more!
494
Post by: H.B.M.C.
Baby Genestealers? So, like, the Familiars?
I'd be ok with that. I've got 12 of the original Familiars, so if they suddenly become real units, I can do that.
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Post by: Dr Mathias
When I saw that drill terrain piece my jaw literally dropped.
Who sells a time turner so I can actually get some stuff painted?
47181
Post by: Yodhrin
Imateria wrote: Yodhrin wrote: Imateria wrote:
Really don't like this guys art style, I hope they don't use him again.
Strongly disagree. Whether you like this individual artist or not, GW going back to employing artists with various different styles would absolutely be a brilliant move, the endless parade of the fairly generic "house style" we've had in recent years has been a complete snorefest even when many of the individual works have been good - nobody sane wants ice cream for every meal.
The old GW gave us a huge range of art styles, and that meant there was something for everybody. Bring on the next Wayne England or Blanche, IMO. And get this guy(and others) doing wee bits for codexes to break up the monotony.
Oh feth no, I have to pay for codexes, trailers are at least free to view. And it's not like the trailers have been using the same art styles as found in the codexes anyway, going all the way back to Wrath of Magnus the trailer art styles are very different and have them selves changed a couple of times over the last few years.
I'm all for exploring new art styles, whats found in the codexes these days is indeed getting a little too homogneous, but this guys completely missed the mark, that image of the medic with the two hulking... things (can't even tell whether they're meant to be Genestealers or Aberrants)... is probably the least threatening image I've ever seen for GSC, it's just chibi deformed rubbish.
I mean, that's your wrong opinion and you're entitled to be as wrong as you like( ), but the point is that if they open up to be more like they used to be, there are inevitably going to be some artists and styles you dislike. If the requirement for including an artist other than the house style in codexes etc is universal acclaim, then there won't be any artists doing stuff that isn't the house style.
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Post by: YeOldSaltPotato
Hive City Dweller wrote:
I thought the same initially, but it's way off. Armament and layout are different. Considering how closely all the models are portrayed in the art, I think it's a new light vehicle geared towards assault.
There's a lot in that which is significantly departed from the models or other art, pretty sure they've just given him a lot of freedom, and I'm one of the cult limo lovers. The Nexos in the same shot is pretty wildly deformed, there's some of what I'm assuming are neophytes that I thought were wearing sack cloth over there faces till I gave it a second watch.
Not bagging on it, I like the art being pretty wild, but definitely not drawing any conclusions on new models from it.
83198
Post by: Gimgamgoo
Minor point, but can any mod spoiler tag those enormous vid clip screen grabs. They make it a real pain to read the forum on a tablet or phone.
100884
Post by: Cephalobeard
I see the truck in the same light as the monsters with the apothecary dude.
They're huge and have back vents, and look like some kind of GSC Carnifex, but they're probably just Aberrants he had some fun with.
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Post by: Mad Doc Grotsnik
GSC and Gobbos.
Things just got hella expensive.
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Post by: Tastyfish
Character names are in the image URLs, female Magus is a Magus, purple cloak guy is a Locus, megaphone guy is a Clamavus and the assassin is a Sanctus apparently.
494
Post by: H.B.M.C.
Makes sense. The word 'clamare', and it's variations (including the closer clamatus) means "shout out" or "proclaim". It's where we get 'clamour' from.
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Post by: Bloodmaster
Ben2 wrote:
I should really do a rumour round up on what I've been told by various people for the next few months.
yes, please
5513
Post by: privateer4hire
H.B.M.C. wrote:Makes sense. The word 'clamare', and it's variations (including the closer clamatus) means "shout out" or "proclaim". It's where we get 'clamour' from.
And Clamato
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Post by: Jadenim
Yep, my character in Deathwatch RPG was called Decalvare Clamens. Roughly translates as “Bald & Screaming”...
I originally just got Overkill and the Killteam starter to build a GSC gang that would work for KT and Necromunda, but the models keep being awesome, so looks like I have a new army on the cards.
I wonder if at any point they’ll do an asset flip to create some 40k civilians? Could be good for BSF or Necromunda scenarios.
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Post by: zamerion
From genestealer cult group FB:
At the open day. Got some hot rules news...
GSC bikers - 14” with -1 to hit.
The new ambush rules... complete overhaul. Blip markers and stuff.
If you have first turn you can decide your layout after deployment, if it’s your opponents turn first you just leave a lot of them as blip markers. You get the markers with the codex. There’s a deep strike blocking bloke. The Nexos lets you move the blip markers around. Sounds fundamentally different in almost every way.
The assassin can have a sniper rifle.
The scenery causes earthquakes and can redeploy your troops anywhere.
Couple more minor things: the units marked by a blip are not subject to moving with heavy weapons penalties when they appear.
There will be six cult traits.
Pauper Princes are in the codex a bit more.
One of the character models is some kind of vox hacker who denies deep strike in some way.
5513
Post by: privateer4hire
Jadenim wrote:Yep, my character in Deathwatch RPG was called Decalvare Clamens. Roughly translates as “Bald & Screaming”...
I originally just got Overkill and the Killteam starter to build a GSC gang that would work for KT and Necromunda, but the models keep being awesome, so looks like I have a new army on the cards.
I wonder if at any point they’ll do an asset flip to create some 40k civilians? Could be good for BSF or Necromunda scenarios.
If you haven't played the Overkill campaign, you're missing out.
It's actually a very decent self-contained game. Automatically Appended Next Post: zamerion wrote:From genestealer cult group FB:
At the open day. Got some hot rules news...
GSC bikers - 14” with -1 to hit.
The new ambush rules... complete overhaul. Blip markers and stuff.
If you have first turn you can decide your layout after deployment, if it’s your opponents turn first you just leave a lot of them as blip markers. You get the markers with the codex. There’s a deep strike blocking bloke. The Nexos lets you move the blip markers around. Sounds fundamentally different in almost every way.
The assassin can have a sniper rifle.
The scenery causes earthquakes and can redeploy your troops anywhere.
Couple more minor things: the units marked by a blip are not subject to moving with heavy weapons penalties when they appear.
There will be six cult traits.
Pauper Princes are in the codex a bit more.
One of the character models is some kind of vox hacker who denies deep strike in some way.
That all sounds amazing. Hoping the character models aren't crazy expensive.
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Post by: Agamemnon2
The use of blip markers sounds like a nice callback to Space Hulk, and again, very thematically appropriate.
86330
Post by: Carnikang
zamerion wrote:From genestealer cult group FB:
At the open day. Got some hot rules news...
GSC bikers - 14” with -1 to hit.
The new ambush rules... complete overhaul. Blip markers and stuff.
If you have first turn you can decide your layout after deployment, if it’s your opponents turn first you just leave a lot of them as blip markers. You get the markers with the codex. There’s a deep strike blocking bloke. The Nexos lets you move the blip markers around. Sounds fundamentally different in almost every way.
The assassin can have a sniper rifle.
The scenery causes earthquakes and can redeploy your troops anywhere.
Couple more minor things: the units marked by a blip are not subject to moving with heavy weapons penalties when they appear.
There will be six cult traits.
Pauper Princes are in the codex a bit more.
One of the character models is some kind of vox hacker who denies deep strike in some way.
This sounds exceptional. I'm really hoping it makes them more fun than being glass cannon guard or human Nids...
This release is going to be expensive. Good thing I've got an okay from the wifey. Kids already had Christmas, now it's my turn.
110309
Post by: ListenToMeWarriors
At a guess the characters will be £15 (or local currency equivalent) single blisters. This will get expensive fast.
10953
Post by: JohnnyHell
Bikes that are harder to hit than Ravenwing LOL
101095
Post by: zamerion
More information from facebook
So I was at GW HQ yesterday and whilst I wasn't allowed(!) to actually look at the codex, I got sooo close!
Found out a few bits though (this guy was particularly tight lipped, but others there were more sharing).
Here's what I found out -
* We'll have a weird "blip" system for deployment, like motion detector marks, where we can choose which is what unit when we reveal them (not necessarily on the first turn).
* The map guy allows us to move these markers.
* The gun slinger allows us to reroll misses once he's killed someone.
* The loud speaker guy stops enemy deepstrikers coming down within 12" of him.
* The sniper bike is HQ, the Female Magus is just an alternative Magus model. The other characters are Elite (although not sure).
* Astra Millitarum detachments can be taken, but don't contribute as many (or any?) Command Points, don't get Regimental bonuses, but do get +1 Ld. No AM named characters allowed.
* Baneblades and equivalent can be taken.
* There will be 6 Cult "Cults" with there own rules (like Chapter Tactics/Hive Fleets). This includes Bladed Cog and Pauper Princes.
* There is still one version of Patriarch, but between 6 pychic powers, warlord traits and heirlooms he'll be customisable. One Patriarch per detachment.
* The big frag drill terrain will allow us to cause earthquakes.
99
Post by: insaniak
H.B.M.C. wrote:Makes sense. The word 'clamare', and it's variations (including the closer clamatus) means "shout out" or "proclaim". It's where we get 'clamour' from.
Would be more fun to call him a 'Proclaimus'...
8725
Post by: Mad Doc Grotsnik
He’d walk 500 miles to do his job?
99
Post by: insaniak
Once he wakes up, yes...
2648
Post by: Fenriswulf
I'd also love it if there were a 'Limo' coming out, as I do have some definite ideas on how to use something like that, but it's unlikely, unfortunately.
It's a shame about the Astra Militarum not contributing Command Points, as the mixing between ambushing and non-ambushing forces is a fun combo to have. You can still have it, of course, but it would have been nice for them to be able to work in concert with each other.
770
Post by: Kendo
I was thinking of using the Ambot as a Sentinel. I just live that new model, and can’t stand the sentinel. I just wish they had included it in the first place. The Ambot fits perfectly with the mining theme the GCS have.
41203
Post by: Insurgency Walker
Kendo wrote:I was thinking of using the Ambot as a Sentinel. I just live that new model, and can’t stand the sentinel. I just wish they had included it in the first place. The Ambot fits perfectly with the mining theme the GCS have.
I didn't realize the ambot was that big. It does fit well thematically, maybe why they went plastic if ambots got snuck into the codex. As for Sentinels, I recently cruised the web looking for aftermarket mod kits. Besides the Forgeworld missile kits ( oop) and the drop variant there is nothing out there.
5269
Post by: lord_blackfang
ListenToMeWarriors wrote:
At a guess the characters will be £15 (or local currency equivalent) single blisters. This will get expensive fast.
Or a single box of heroes like the goblins just got.
2648
Post by: Fenriswulf
The Ambot is on a 40mm base, it's nowhere near big enough to fill the role of a Sentinel, sadly.
7375
Post by: BrookM
Would make for a fine alternative to Ogryn, especially if you use GSC as regular guard stand-ins.
320
Post by: Platuan4th
But would he walk 500 more?
100884
Post by: Cephalobeard
I'm hoping the CP bit isn't accurate.
722
Post by: Kanluwen
I do!
This isn't Custodes or Marines or Knights that will be unable to fill Brigades on their own. GSC, currently, are pointed very similarly to Guard. Filling out a Brigade will not be hard for them to do with their base book.
8725
Post by: Mad Doc Grotsnik
If it is, could also be a sign of things to come in the world of CPs?
100884
Post by: Cephalobeard
That's my gripe. Having it be for only them is awkward. If it impacts everyone, sure. Go for it.
At the end of the day I'm not gonna lose my mind if my Emperor's wrath ally only gives me 3 CP instead of 5 or something, but if it's 0 I'd be a little bummed, especially if Nids finction with full CP as an ally.
Though, if that is the case, I'm buying some Hive Guard.
8725
Post by: Mad Doc Grotsnik
I’m planning to add three Manticores to my GSC, just for some alpha strike oomph. CPs are nice, but not critical to my nefarious plan. So I may not be seeing the wider picture.
100884
Post by: Cephalobeard
I was more or less planning to add a few Wyverns with a Battalion.
Not the end of the world either way, just slightly less bonus.
722
Post by: Kanluwen
Cephalobeard wrote:
That's my gripe. Having it be for only them is awkward. If it impacts everyone, sure. Go for it.
But therein lies the issue...
What other faction gets the ability to replace a <Regiment>/<Chapter>/<Whatever> tag for a faction with one that allows for them to take a Detachment with anything barring named characters? Automatically Appended Next Post: Cephalobeard wrote:I was more or less planning to add a few Wyverns with a Battalion.
Not the end of the world either way, just slightly less bonus.
And there it is. You don't want to add an Emperor's Wrath Artillery Battery--you want to bring a CP battery.
You could do the same thing with a Spearhead Detachment, you just don't get as many CPs from it. Automatically Appended Next Post: Mad Doc Grotsnik wrote:I’m planning to add three Manticores to my GSC, just for some alpha strike oomph. CPs are nice, but not critical to my nefarious plan. So I may not be seeing the wider picture.
With the addition of the Specialist Detachments(notably Emperor's Wrath, which allows one of your artillery pieces to forego a round of shooting to instead make it so a target can't Overwatch and halves its Movement value--Manticores need not apply!) that Guard got, expect to see more nonsense showing up with regards to Brood Brothers.
100884
Post by: Cephalobeard
No offense, Kanluwen, but I know better than to bother trying to argue the point with you.
181
Post by: gorgon
I hope it changes at some point. In my mind, CPs should be rewards for purer armies, so that they’re more able to do thematic things. Multi-faction armies already have advantages, they don’t need more of them.
I still plan on fielding some AM. I figured there’d be no regiment rule or that it’d be garbage, so no biggie.
722
Post by: Kanluwen
Cephalobeard wrote:No offense, Kanluwen, but I know better than to bother trying to argue the point with you.
Sorry if it felt like I was picking on you specifically over it. I'm just not sure how people didn't see this coming. Automatically Appended Next Post: gorgon wrote: I still plan on fielding some AM. I figured there’d be no regiment rule or that it’d be garbage, so no biggie.
I was surprised they kept Brood Brothers at all. I figured they'd just bring more of the Guard book into the GSC one.
86330
Post by: Carnikang
It's fluffy and promotes buying the AM Codex and units full-tilt. Also means that player may expand their Imperial army at some point too if they are so inclined.
38817
Post by: dracpanzer
Love the blip counter idea for cult ambush. Now how hard would it be to get blinking LED counters rigged up... "It's reading right man, it's reading right!"
28269
Post by: Red Corsair
zamerion wrote:From genestealer cult group FB:
At the open day. Got some hot rules news...
GSC bikers - 14” with -1 to hit.
The new ambush rules... complete overhaul. Blip markers and stuff.
If you have first turn you can decide your layout after deployment, if it’s your opponents turn first you just leave a lot of them as blip markers. You get the markers with the codex. There’s a deep strike blocking bloke. The Nexos lets you move the blip markers around. Sounds fundamentally different in almost every way.
The assassin can have a sniper rifle.
The scenery causes earthquakes and can redeploy your troops anywhere.
Couple more minor things: the units marked by a blip are not subject to moving with heavy weapons penalties when they appear.
There will be six cult traits.
Pauper Princes are in the codex a bit more.
One of the character models is some kind of vox hacker who denies deep strike in some way.
This sounds fun but it sounds a bit fishy. They had the codex and data cards image in the preview and there were no blip counters there. Maybe they are a limited edition inclusion though. The bikes sound like they will be very good IMHO. Only thing that could kill them is points. 14" movement with shot guns and flamers means these guys will be solid for screen removal which is something the codex needs. Although the blip counter mechanic could eliminate the problem of screens entirely. I will be happy if the random ambushing is toned down anyway.
23704
Post by: ceorron
Or this: Just add tracks really, for both of these.
121471
Post by: Fajita Fan
dracpanzer wrote:Love the blip counter idea for cult ambush. Now how hard would it be to get blinking LED counters rigged up... "It's reading right man, it's reading right!"
Not hard at all with a CR2032 watch battery and an LED. I'll work on it once I see the book.
28269
Post by: Red Corsair
zamerion wrote:More information from facebook
So I was at GW HQ yesterday and whilst I wasn't allowed(!) to actually look at the codex, I got sooo close!
Found out a few bits though (this guy was particularly tight lipped, but others there were more sharing).
Here's what I found out -
* We'll have a weird "blip" system for deployment, like motion detector marks, where we can choose which is what unit when we reveal them (not necessarily on the first turn).
* The map guy allows us to move these markers.
* The gun slinger allows us to reroll misses once he's killed someone.
* The loud speaker guy stops enemy deepstrikers coming down within 12" of him.
* The sniper bike is HQ, the Female Magus is just an alternative Magus model. The other characters are Elite (although not sure).
* Astra Millitarum detachments can be taken, but don't contribute as many (or any?) Command Points, don't get Regimental bonuses, but do get +1 Ld. No AM named characters allowed.
* Baneblades and equivalent can be taken.
* There will be 6 Cult "Cults" with there own rules (like Chapter Tactics/Hive Fleets). This includes Bladed Cog and Pauper Princes.
* There is still one version of Patriarch, but between 6 pychic powers, warlord traits and heirlooms he'll be customisable. One Patriarch per detachment.
* The big frag drill terrain will allow us to cause earthquakes.
Wow, disappointed in the loudspeaker guy. I was hoping he was more like a chaplain when his image leaked. I mean, 12" is lack luster on a single model, especially since he probably costs the same as a 10 man neophyte squad or a sentinel. Both of which will screen as well or better based on footprint. I hope he has a buff as well.
100884
Post by: Cephalobeard
If you go first and have the option to cult ambush him, and you bring one or two of them, you suddenly have the ability to shut off your opponent deep striking within 2 key areas depending on how the new system works. considering that's all it does if it ends up costing between 30 and 50 points that could very well be worth it. Automatically Appended Next Post: In fact quick point, if you take two of them and place each of them 12in from the table edge on the short sides, you create a belt across the table that your opponent can't deep strike into because each of them covers a 24 in diameter.
320
Post by: Platuan4th
Carnikang wrote:It's fluffy and promotes buying the AM Codex and units full-tilt. Also means that player may expand their Imperial army Cult infiltrated forces at some point too if they are so inclined. Surely what you actually meant.
28269
Post by: Red Corsair
Cephalobeard wrote:If you go first and have the option to cult ambush him, and you bring one or two of them, you suddenly have the ability to shut off your opponent deep striking within 2 key areas depending on how the new system works. considering that's all it does if it ends up costing between 30 and 50 points that could very well be worth it.
Automatically Appended Next Post:
In fact quick point, if you take two of them and place each of them 12in from the table edge on the short sides, you create a belt across the table that your opponent can't deep strike into because each of them covers a 24 in diameter.
Sure, I realize it is too early yet, but that still doesn't really counter my position. You could just use another unit with a bigger footprint. I am guessing your limited on how many things get to be placed as blips, I also would bet the blips don't get to use abilities or that would not only give away information but be abuse-able. I am really glad to here the gunslinger provides some sort of shooting reroll, the army needed that, I only wonder if he will be pauper prince only since he seems like a ripe candidate for a unique model after reading the vigilus shorts.
Also, the way I am reading these leaks, the blips would replace cult ambush. If not maybe they will be a pregame stratagem that costs CP per power level or unit. Those leaks only gave me more questions then answers lol. I am hesitant also after the last slew of bogus leaks, this seems like a lot of specific info from folks that weren't allowed to handle the book.
8725
Post by: Mad Doc Grotsnik
Rumours. Not leaks.
I know the rumour mill has become far more accurate of late, but all the more reason I urge caution
Reckon this’ll be up for pre-order and beginnings of reveals the week after next. Because we know my lovely Gobbos have a two week release window (possibly three though)
121351
Post by: Causalis
Question is though: Will we be able to set up those blip markers outside of our deployment zone?
Right now it just sounds like a method to confuse the opponent as to where our units will start.
10667
Post by: Fifty
Causalis wrote:Question is though: Will we be able to set up those blip markers outside of our deployment zone?
Right now it just sounds like a method to confuse the opponent as to where our units will start.
One has to assume that either there will be two types of blip, or that a certain number will be inside and a certain number outside.
90435
Post by: Slayer-Fan123
Blip Markers seems interesting. I like new mechanics being introduced.
40919
Post by: spiralingcadaver
Kanluwen wrote: Cephalobeard wrote:
That's my gripe. Having it be for only them is awkward. If it impacts everyone, sure. Go for it.
But therein lies the issue...
What other faction gets the ability to replace a <Regiment>/<Chapter>/<Whatever> tag for a faction with one that allows for them to take a Detachment with anything barring named characters?
It's basically the same thing as adding an awkward faction label to an underpowered regiment of IG... It's not a big deal, and since they're explicitly designed to interact, there shouldn't be anything more exploitable than the current "soup" lists.
Compared to Chaos and Imperials, which have broad options for detachments (including each now having at least one funky little mini-detachments from their board games), Tyranids aren't exactly swimming in options. Playing as no breed of 'nid, and only standing to lose from this (one opponent is GSC), I hope the penalty is just a poor regiment trait and the character restrictions: losing out on CP seems overkill, unless allies are all getting similar deterrents at the same time.
33527
Post by: Niiai
Actually, the current tyranid codex and model range has so many great options.
Necrons and orks, now they have very limited options. Although I do not know the new ork codex.
121351
Post by: Causalis
Orks and limited options? Say what, sir?
494
Post by: H.B.M.C.
They released 6 mono-option non-modular buggies. So, yes, Orks.
28269
Post by: Red Corsair
H.B.M.C. wrote:They released 6 mono-option non-modular buggies. So, yes, Orks.
Yea except they are one of the oldest factions with one of the largest catalogs of units to begin with. Compare the number of units from the ork book with admech for example lol. Sure the new buggies lack individual options, but you could also could have been given 3 buggies each with alternate loadouts. Or one with 6, same outcome only better since you can avoid the rule of three.
518
Post by: Kid_Kyoto
Looking really good...
Really, really good...
Homage to the old Chaos sorcerer with a rod, cloak and 3 feet? I'll assume yes.
90435
Post by: Slayer-Fan123
The good thing about these new sculpts is that they're not limited to a mining world. That said, I LOVED the theme of a mining world.
My only concern is, based on the later codex creep, if they become as broken as last edition. I know they had a short lived run in 7th, but I definitely foresaw so many issues to the point I was starting to run a Combi-Flamer on any Marine Sergeant (and sometimes entire Flamer squads) I could to help with Overwatch and killing them. I liked preparing for a different armies besides Knights and Eldar and Gladius though so...
28269
Post by: Red Corsair
I think that is his tail, but yea I remember that three footed sorcerer, he's on my shelf actually lol.
4183
Post by: Davor
ceorron wrote:
Just add tracks really, for both of these.
For me, I don't like it, just because it seems like a copy from Dropfleet Commander with the Renegade faction. (did I get the name wrong?) Oh wait, where are the Air Wolf helicopters. Now that would be great for the Genestealer Cults.
100884
Post by: Cephalobeard
Per the GSC Facebook group
(cult ambush): "It's been completely overhauled. Essentially, you get a number of "blip tokens" (which are included with the codex) equal to the number of units you have in Cult Ambush reserves, plus one spare token for every two units in reserves (to use as "decoy tokens" . After both sides have finished deploying, you get to place your tokens down anywhere on the board that is more than 9" from enemy units. At the end of any of your movement phases (including first turn) you may flip over a blip token to reveal a unit in cult ambush reserves (you choose which one, if any, appears there - if nothing appears there it's one of your "decoy" tokens). They must also be flipped if an enemy unit goes within 9" of a blip token. There are a number of mechanics that allow you to place more blip tokens down and move them."
"There are NO named characters, sadly"
"If an enemy unit moves within 9" of them, you place down the GSC unit as close as possible to the blip token.
So if a guard squad advances onto the token and surrounds it, you then place the GSC unit as close as possible (but outside of 1" of enemy units. If they move to 3" away from it, you just place it down on the token (but outside of 1" of enemy units). One model from the unit must be centered on the token if possible."
>Any confirmation of a new vehicle like a buggy being added? Not the quadbike or bikes but something akin to the goliath but smaller?
"Yes, it's a Goliath variant with fewer weapons, an open topped transport bed, that moves significantly faster (i.e. 14" rather than 10" . It has a lower body as well. Apparently it was seen in an earlier trailer, but I've not seen that yet."
(faction traits) "
> One is catachan (but all models get to reroll one dice with random weapons, rather than just vehicles)
> One is Kronos.
> One is jormagordr.
> One gives 6+ fnp.
> One allows reroll charges and +1 Str on the charge if you roll more than 10" on the charge move
> The last one makes heavy weapons assault and you ignore penalties for moving and firing assault weapons.
They didn't seem too great to me."
(relics that stand out) "There's a cool one that allows for 10 shots at 18" range. It's called "Staff of the Subterran Master", and does 10 shots at S2, it has AP-1 (but -4 on 6+ to wound), and enemy units don't gain cover vs. its attacks. It's only for Magi though."
(best warlord trait) "There's one that prevents enemy units from firing overwatch at your warlord, and you roll 3d6 when charging, drop the lowest. It looks like it's meant to represent the warlord being so fast and agile you can't properly target it.
I like it because you can charge it in, tie up the units you charge and get your squishy guys in, risk free."
(stand out strat) "An agent of vect copy paste for 4CP. Represents the GSC theme of sabotage. It's really representative of pic related."
(what does the guy with the stick do?) "He gives +1 attack to all GENESTEALER CULT infantry within 6" of him. He has a hypermorph tail (I can't see it on the miniature which is confusing, but I must have missed it) and two swords which are S:user AP:0 D:1, but AP-3 on 6+ to wound. He has 3 attacks, hitting on 2+."
(rules for Brood Brothers) "Many guard units are now in the GSC dex (hydras and wyverns for example). Same restrictions as index. The GSC subfactions don't benefit Guard units either. You can't mix transports either (the Cult Chimera being the exception)." "You can't take Tempestus Scions anymore, don't know why. My mate's telling me it's because they didn't have a <REGIMENT> wildcard to swap with BROOD BROTHERS, and already had their regiment selected?"
(baneblades) "It's not as good as the Guard Baneblade, as it lacks their regimental bonuses/stratagems. Nevertheless, the Shadowsword does provide a nice counter to titanic units. It's a shame the Brood Brother bonus of +1Ld does nothing to it."
>Whose the wrangler/medic dude from the trailer? What's his point?
"He's a herder for aberrants, he's not a medic. He just gives them a bonus of your choice at the start of each turn - +2" movement, +1 attack, +1 to their feel no pain or +1 to hit. He's 43pts."
(acolytes points drop?) "Yeah, they're now 7ppm."
(brood brothers stratagems?) "There are a few stratagems for Brood Brother units. The best part about it is that there seems to be a loophole in it.
The stratagem is done at deployment, and you get to place down an extra blip marker, and put any BROOD BROTHER unit into Cult Ambush reserves, to appear at a blip later.
However, it doesn't give any restriction on what can be chosen for this - it doesn't say infantry or non-titanic. So you can Cult Ambush a fething Baneblade. For some reason your opponent couldn't see the Baneblade hiding until it gets within 9" of it.
Expect that to get FAQ'd within a week of release."
(psyker spells) "Psychic Stimulus, which allows you to target a unit within 24", which allows them to reroll advance rolls, they don't suffer penalty for moving and firing heavy weapons or advancing and firing assault weapons, and the unit can charge even if they advanced.
Psionic blast is just smite, but it targets a non-character unit of your choice within 24" and it doesn't do d6MW on an 11+.
Mental onslaught is the last one, it's a leadership roll off, if the opponent loses, they must attack last in the fight phase and take a mortal wound. Every time they lose do another roll off, they lose another mortal wound, this carries on until they beat the roll off."
(patriarch info?) "Yeah, the most interesting is a familiar relic, it allows the Patriarch to know one more psychic power, cast one more, and deny one more psychic power each turn. It's called "The Crouchling"."
722
Post by: Kanluwen
Looks solid. I'm hoping it's true.
100884
Post by: Cephalobeard
Can't say I'm a huge fan , at first glance without full information, of the potential blip system. Will be interesting to see where it goes.
722
Post by: Kanluwen
Cephalobeard wrote:Can't say I'm a huge fan , at first glance without full information, of the potential blip system. Will be interesting to see where it goes.
Truthfully? From my experience playing Infinity, that kind of system is a HUGE improvement over the current "say X is waiting" that GW has.
Sure you still have the "X is waiting" factor...but then there's the blips. It's like the idea of the mystery box.
It could just be some Neophytes with Autoguns...or it could be a unit of Purestrains ready to shred faces.
You either have to aggressively try to 'flip the blip' or be ready to counter it.
100884
Post by: Cephalobeard
I like how "cerebral" is has POTENTIAL to be.
All depends on the support and nuance we can apply to it.
85326
Post by: Arbitrator
Cephalobeard wrote:Per the GSC Facebook group
owever, it doesn't give any restriction on what can be chosen for this - it doesn't say infantry or non-titanic. So you can Cult Ambush a fething Baneblade. For some reason your opponent couldn't see the Baneblade hiding until it gets within 9" of it.
At least we know what happened to Creed after GS.
122851
Post by: tomo_023
Cephalobeard wrote:Per the GSC Facebook group
(cult ambush): "It's been completely overhauled. Essentially, you get a number of "blip tokens" (which are included with the codex) equal to the number of units you have in Cult Ambush reserves, plus one spare token for every two units in reserves (to use as "decoy tokens" . After both sides have finished deploying, you get to place your tokens down anywhere on the board that is more than 9" from enemy units. At the end of any of your movement phases (including first turn) you may flip over a blip token to reveal a unit in cult ambush reserves (you choose which one, if any, appears there - if nothing appears there it's one of your "decoy" tokens). They must also be flipped if an enemy unit goes within 9" of a blip token. There are a number of mechanics that allow you to place more blip tokens down and move them."
"There are NO named characters, sadly"
"If an enemy unit moves within 9" of them, you place down the GSC unit as close as possible to the blip token.
So if a guard squad advances onto the token and surrounds it, you then place the GSC unit as close as possible (but outside of 1" of enemy units. If they move to 3" away from it, you just place it down on the token (but outside of 1" of enemy units). One model from the unit must be centered on the token if possible."
>Any confirmation of a new vehicle like a buggy being added? Not the quadbike or bikes but something akin to the goliath but smaller?
"Yes, it's a Goliath variant with fewer weapons, an open topped transport bed, that moves significantly faster (i.e. 14" rather than 10" . It has a lower body as well. Apparently it was seen in an earlier trailer, but I've not seen that yet."
(faction traits) "
> One is catachan (but all models get to reroll one dice with random weapons, rather than just vehicles)
> One is Kronos.
> One is jormagordr.
> One gives 6+ fnp.
> One allows reroll charges and +1 Str on the charge if you roll more than 10" on the charge move
> The last one makes heavy weapons assault and you ignore penalties for moving and firing assault weapons.
They didn't seem too great to me."
(relics that stand out) "There's a cool one that allows for 10 shots at 18" range. It's called "Staff of the Subterran Master", and does 10 shots at S2, it has AP-1 (but -4 on 6+ to wound), and enemy units don't gain cover vs. its attacks. It's only for Magi though."
(best warlord trait) "There's one that prevents enemy units from firing overwatch at your warlord, and you roll 3d6 when charging, drop the lowest. It looks like it's meant to represent the warlord being so fast and agile you can't properly target it.
I like it because you can charge it in, tie up the units you charge and get your squishy guys in, risk free."
(stand out strat) "An agent of vect copy paste for 4CP. Represents the GSC theme of sabotage. It's really representative of pic related."
(what does the guy with the stick do?) "He gives +1 attack to all GENESTEALER CULT infantry within 6" of him. He has a hypermorph tail (I can't see it on the miniature which is confusing, but I must have missed it) and two swords which are S:user AP:0 D:1, but AP-3 on 6+ to wound. He has 3 attacks, hitting on 2+."
(rules for Brood Brothers) "Many guard units are now in the GSC dex (hydras and wyverns for example). Same restrictions as index. The GSC subfactions don't benefit Guard units either. You can't mix transports either (the Cult Chimera being the exception)." "You can't take Tempestus Scions anymore, don't know why. My mate's telling me it's because they didn't have a <REGIMENT> wildcard to swap with BROOD BROTHERS, and already had their regiment selected?"
(baneblades) "It's not as good as the Guard Baneblade, as it lacks their regimental bonuses/stratagems. Nevertheless, the Shadowsword does provide a nice counter to titanic units. It's a shame the Brood Brother bonus of +1Ld does nothing to it."
>Whose the wrangler/medic dude from the trailer? What's his point?
"He's a herder for aberrants, he's not a medic. He just gives them a bonus of your choice at the start of each turn - +2" movement, +1 attack, +1 to their feel no pain or +1 to hit. He's 43pts."
(acolytes points drop?) "Yeah, they're now 7ppm."
(brood brothers stratagems?) "There are a few stratagems for Brood Brother units. The best part about it is that there seems to be a loophole in it.
The stratagem is done at deployment, and you get to place down an extra blip marker, and put any BROOD BROTHER unit into Cult Ambush reserves, to appear at a blip later.
However, it doesn't give any restriction on what can be chosen for this - it doesn't say infantry or non-titanic. So you can Cult Ambush a fething Baneblade. For some reason your opponent couldn't see the Baneblade hiding until it gets within 9" of it.
Expect that to get FAQ'd within a week of release."
(psyker spells) "Psychic Stimulus, which allows you to target a unit within 24", which allows them to reroll advance rolls, they don't suffer penalty for moving and firing heavy weapons or advancing and firing assault weapons, and the unit can charge even if they advanced.
Psionic blast is just smite, but it targets a non-character unit of your choice within 24" and it doesn't do d6MW on an 11+.
Mental onslaught is the last one, it's a leadership roll off, if the opponent loses, they must attack last in the fight phase and take a mortal wound. Every time they lose do another roll off, they lose another mortal wound, this carries on until they beat the roll off."
(patriarch info?) "Yeah, the most interesting is a familiar relic, it allows the Patriarch to know one more psychic power, cast one more, and deny one more psychic power each turn. It's called "The Crouchling"."
how convenient that you not only removed my comment about the source of these leaks, you also left out where -I- pointed out this whole post was likely FAKE. Kinda scummy, bro.
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Post by: orchewer
Apologies if this is a dumb question, but is there a rumoured/confirmed release date for yet?
Thanks!
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Post by: Cephalobeard
Not only did I not claim it was correct, either, but I opted to not include your own personal sentiments because:
A.) I'm on mobile. It's difficult.
B.) I was already adding the addendum, as I did on the tactics section, before you felt the need to call me "scummy". It takes time to go back and edit it. Again, mobile.
If you don't want your likely false information shared, don't share it.
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Post by: tomo_023
A: Clearly, it wasn't too difficult to just erase the paragraph at the beginning and ending of the post.
B: uh huh.
C: Maybe you should take your own advice instead of blindly sharing this alongside the information confirmed as from the open day.
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Post by: H.B.M.C.
Red Corsair wrote:Yea except they are one of the oldest factions with one of the largest catalogs of units to begin with. Compare the number of units from the ork book with admech for example lol. Sure the new buggies lack individual options, but you could also could have been given 3 buggies each with alternate loadouts. Or one with 6, same outcome only better since you can avoid the rule of three.
I really don't feel like explaining again why GW releasing 6 mono-pose option-less Buggies is a step backwards, so I'll just say that releasing 3 Buggies with options would not have been the 'same outcome'.
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Post by: Cephalobeard
Yeah, that's not how copy and pasting on mobile typically works.
Capturing your information took long enough and I didn't delete any of it, when I swapped to simplified view your usage of symbols for page breaks didn't carry over well when I tried to capture it all.
Attributing malice to me is silly.
Regarding following my own advice, I'm not concerned. It's a rumor on Dakka. If it's wrong, it's wrong. I'm not SpikeyBits and trying to profit off it. I'm a dude stoked for an army and shared info with peers when I saw it. The end.
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Post by: tomo_023
ah, I see, so parentheses don't carry over? How odd, since they were in the rest of the capture.
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Post by: Cephalobeard
Getting upset about this to the point of creating an account to pester me about sharing information you put online is odd to me.
No one would have ever attributed this to you, and if the information is wrong it's on my account that shared it, as I wasn't about to do screenshots and accidentally dox you, but now you're willingly creating an account to say you posted the info, but also that it's probably not real.
So, thanks, I guess?
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Post by: Lorek
Back on topic, please.
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Post by: CaptainBetts
Yeah, I can back up that those leaks are sadly fakes. The information comes from 4chan, an anon posted a photo of the front page of the 7e GSC codex, claiming that it was the 8e codex and he would give out information from it. That's the photo that was used to gain reliability, but it's from the 7e GSC codex. They used this fake reliability and piggybacked off it to make a number of false claims. I'll find the link to the 4chan post and I'll edit it in. EDIT: It's from this thread here: http://boards.4channel.org/tg/thread/63898905#p63900257 - it extends into the next two threads or so.
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Post by: Cephalobeard
Awesome. Good catch, glad I shared it (shame aside) so we could clear it up.
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Post by: privateer4hire
I may have missed it but is there a window for when GSC stuff will launch?
94426
Post by: CaptainBetts
Right now it's just speculative. Using information we know already from the open day, it's assumed that: It's coming in January.It's coming straight after the AoS Grot release.It's potentially a multi-week release. Which indicates that we'll see: Pre-orders go up on the 19th of January.Codex is released on the 26th of January in stores and online, alongside the first batch of models.The second batch of models will be in stores and online on the 2nd of February. To my knowledge the 19th of January is the final wave of Grots - they'll be released on that day, and GSC preorders will go up at the same time (or on the next day, on Sunday). Automatically Appended Next Post: To add to my last post, the GSC release is shaping up to be pretty massive, and I reckon it'll be a multi-week release. We've got the following kits we know for sure to be released: Bikes.Quad bike (might be part of the biker box).Tectonic Fragdrill.Female Magus.Assassin cultists.Vox Cultist.Cloaked sword cultist.Triple Pistol Cultist.Sniper Biker Character (may be in biker box).Herder "medic" character.Holomap Cultist. Plus there are a number of kits that are rumoured or hinted to be coming out. GW themselves said on the WHCommunity summary of the open day that there were more GSC units to come: A "ripper like unit" (from the same person who knew that the female sniper biker was an HQ amongst other things).A "rooftop saboteur" unit[ (from the same person who knew that the female sniper biker was an HQ amongst other things).The new goliath variant seen in the trailer, it's very different in loadout and profile to the goliath we currently have.Potentially a unit of larger genestealers that don't look too much like aberrants we saw in the trailer that the herder was guarded by.
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Post by: Red Corsair
I will never understand why some people decide to produce fake rumors.
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Post by: Carnikang
Something something watch the world burn. Lol.
But regardless of fake rumors, I'm still pretty hyped by the above rumors of more new units not seen.
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Post by: CaptainBetts
I'm not too sure, maybe they want to promote discussion to pass the time before the codex arrives or something. In the absence of other leaks, people will fill the void, preferring to talk about something over nothing (other than vague information regarding rules - note I'm talking about rules here, not models - we've just got information on models). Plus I guess it's probably pretty fun if the person is good enough at faking leaks to get away with them.
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Post by: Red Corsair
Yea I am still super amped, I guess it just means I get to be excited about reading rules for a third time in the near future lol.
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Post by: Timeshadow
So speculation time...
How much will it cost in USD to get one of each thing we currently know about?
My first guess is 500$.....my poor wallet....
(Edit to add Codex)
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Post by: privateer4hire
I'm foolishly hoping they 3 or 4-pack some of the HQ/Elite stuff since it's $60 usd for the patriarch/magus/primus/famliars. Again I know that's wishful thinking.
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Post by: ShortyPreds
Or you wait till the release für Killteam with every special HQ in a Boxes ;-) Sometimes its cheaper then the normal Ones (look at the Primaris Librarian)...
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Post by: ImAGeek
ShortyPreds wrote:Or you wait till the release für Killteam with every special HQ in a Boxes ;-) Sometimes its cheaper then the normal Ones (look at the Primaris Librarian)...
These are most likely to be £15 each, based on recent hero models, so the Killteam boxes would be more expensive.
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Post by: aracersss
the saddest part for me is no separate blisters for all three main generic HQs (excluding the lady magus if she is a named character)
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Post by: xttz
privateer4hire wrote:I'm foolishly hoping they 3 or 4-pack some of the HQ/Elite stuff since it's $60 usd for the patriarch/magus/primus/famliars. Again I know that's wishful thinking.
With the number of new characters coming out it wouldn't surprise me to see some of them together on a single sprue like the Broodcoven. Can't see many people wanting to buy all the models individually at £15-20 each.
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Post by: the_scotsman
privateer4hire wrote:I'm foolishly hoping they 3 or 4-pack some of the HQ/Elite stuff since it's $60 usd for the patriarch/magus/primus/famliars. Again I know that's wishful thinking.
Hey man if Games Workshop wants to bundle it so to get the fancy new HQ biker and assassin I have to buy a new Magos sculpt and the Gribblogus I'm sure they'd be fleecing some, other...not completionist person... so maybe they should do that.
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Post by: YeOldSaltPotato
Timeshadow wrote:So speculation time...
How much will it cost in USD to get one of each thing we currently know about?
My first guess is 500$.....my poor wallet....
(Edit to add Codex)
Yeah, was not expect this many characters. Figured like two or three box drops and the character we'd seen previously. Meanwhile I've only go so much saved up for this release...
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Post by: Sasori
CaptainBetts wrote:
Right now it's just speculative. Using information we know already from the open day, it's assumed that:
It's coming in January.It's coming straight after the AoS Grot release.It's potentially a multi-week release.
Which indicates that we'll see:
Pre-orders go up on the 19th of January.Codex is released on the 26th of January in stores and online, alongside the first batch of models.The second batch of models will be in stores and online on the 2nd of February.
To my knowledge the 19th of January is the final wave of Grots - they'll be released on that day, and GSC preorders will go up at the same time (or on the next day, on Sunday).
Automatically Appended Next Post:
To add to my last post, the GSC release is shaping up to be pretty massive, and I reckon it'll be a multi-week release. We've got the following kits we know for sure to be released:
Bikes.Quad bike (might be part of the biker box).Tectonic Fragdrill.Female Magus.Assassin cultists.Vox Cultist.Cloaked sword cultist.Triple Pistol Cultist.Sniper Biker Character (may be in biker box).Herder "medic" character.Holomap Cultist.
Plus there are a number of kits that are rumoured or hinted to be coming out. GW themselves said on the WHCommunity summary of the open day that there were more GSC units to come:
A "ripper like unit" (from the same person who knew that the female sniper biker was an HQ amongst other things).A "rooftop saboteur" unit[ (from the same person who knew that the female sniper biker was an HQ amongst other things).The new goliath variant seen in the trailer, it's very different in loadout and profile to the goliath we currently have.Potentially a unit of larger genestealers that don't look too much like aberrants we saw in the trailer that the herder was guarded by.
I could be misrembering, but I thought when the Bikes/buggy was first revealed that they said it was a single kit with like 2 or 3 bikes and the buggy.
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Post by: tneva82
That would be terrain piece that's actually useful. Something GW systematically has failed to do. Don't expect to get useful rules for it. So far GW is flat 0 on that making them actually detrimental to use. Automatically Appended Next Post: Voss wrote:Not really happy that the gunslinger is in a combined commander/unit/terrain Kill Team box, either.
Likely comes later on his own out as well. Automatically Appended Next Post: CaptainBetts wrote:
Right now it's just speculative. Using information we know already from the open day, it's assumed that:
It's coming in January.It's coming straight after the AoS Grot release.It's potentially a multi-week release.
Which indicates that we'll see:
Pre-orders go up on the 19th of January.Codex is released on the 26th of January in stores and online, alongside the first batch of models.The second batch of models will be in stores and online on the 2nd of February.
To my knowledge the 19th of January is the final wave of Grots - they'll be released on that day, and GSC preorders will go up at the same time (or on the next day, on Sunday).
Something that might alter bit if they don't put AOS/ 40k stuff alongside week they put in adeptus titanicus stuff out. Supplement+new titan kit+transfers for that is coming 26.1 but whether that's pre-order date or in-store date is another thing.
Of course it's possible GW puts both in same week.
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Post by: Mad Doc Grotsnik
Well, there's me, rubbing my many, many hands with glee at the prospect of a proper return to 40k.
And what happens? GW are sodding well sold out of Manticore Rocket Tanks :(
Ah well, to the second hand market! Which is oddly appropriate when you think about it.
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Post by: Cephalobeard
aracersss wrote:the saddest part for me is no separate blisters for all three main generic HQs (excluding the lady magus if she is a named character)
I'm hoping the rest aren't a bundle. I want just the lady magus.
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Post by: H.B.M.C.
I wonder if the Guard units in the book will actually be referred to as Brood Brothers, or if everything in a Cult army will be some variation of Hybrid.
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Post by: skullking
Now I need to dig into my pile of old Imperial Guard vehicles, and see what I want to use for GSC. Do we know if they'll be able to use the Deathstrike Missile launcher? I've always wanted to add a 'doomsday missile' to my cult. I'm sure they suck gameplay wise, but just sort of as a fun extra fluffy element.
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Post by: Kid_Kyoto
skullking wrote:Now I need to dig into my pile of old Imperial Guard vehicles, and see what I want to use for GSC. Do we know if they'll be able to use the Deathstrike Missile launcher? I've always wanted to add a 'doomsday missile' to my cult. I'm sure they suck gameplay wise, but just sort of as a fun extra fluffy element.
If the rumors about the drill thing causing earthquakes is true there might be a chance for a counts as type thing.
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Post by: CaptainBetts
I've just spotted something in the art of the Warhammer Community page Open Day report. It's art of the "assassin" Cultist character, and it shows him carrying a sniper, which is NOT his depicted loadout from the model we've seen. This backs up the rumour that this model can also take a sniper loadout. Here's the original artwork, before I adjusted it to make it easier to see: Here's the adjusted version for you to see Though partially obscured by the vertical fade and the text, you can see the end of the scope above the "A" in "YEAR", and the other end of the scope above the "R" in "WARHAMMER". This indicates that this kit is not monopose, or there is a second kit for him with a sniper loadout. This brings the number of GSC snipers up to 2 (the other being the sniper biker). This was previously just a rumour, but this is much more confirming. This is the model pictured, but with a knife: Automatically Appended Next Post: Actually, potentially scrap that, as the red dot looks to be part of his mining suit, and the "scope" I'm seeing is likely just the device hanging from his neck.
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Post by: Altruizine
Aw hell, this all looks great.
I'm ambivalent about the idea of ever playing 40K again, but I'll still be getting at least one of everything for the sheer joy of building it.
The injection of new bits should be great for GSC Necromunda gangs too. I'm gonna need a few moments to decide whether I want a full-fledged GSC rules release for Necromunda so I can have biker and gunslinger hirelings or if I'm good on buying new Necromunda rulebooks for pretty much forever.
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Post by: Danny76
CaptainBetts wrote:
Automatically Appended Next Post:
Actually, potentially scrap that, as the red dot looks to be part of his mining suit, and the "scope" I'm seeing is likely just the device hanging from his neck.
I was just about to say isn’t it just his strange trinket thing.
With rumour of two more things coming, though units, maybe there is something in there that can create said sniper rumour.
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Post by: JohnnyHell
No scope in that image. Just mining suit details as others have said.
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Post by: IanVanCheese
Only slightly related, but Tooth and Claw is no longer available, just in time for the upcoming Genestealer Cults release....
Why GW, just why?
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Post by: Kanluwen
IanVanCheese wrote:Only slightly related, but Tooth and Claw is no longer available, just in time for the upcoming Genestealer Cults release....
Why GW, just why?
Because it came out a decent chunk of time ago and was a splash release, with limited stock numbers available...?
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Post by: AndrewGPaul
Presumably the Aberrants and the big fellow will be available separately soon. So you won't need to buy a load of Space Wolves you might not want.
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Post by: Red Corsair
IanVanCheese wrote:Only slightly related, but Tooth and Claw is no longer available, just in time for the upcoming Genestealer Cults release....
Why GW, just why?
There are like three sitting at my store lol. It's not really that great a buy if you don't want the primaris.
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Post by: tneva82
IanVanCheese wrote:Only slightly related, but Tooth and Claw is no longer available, just in time for the upcoming Genestealer Cults release....
Why GW, just why?
Those boxes are always limited print run. Likely simply just ran out of stock.
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Post by: Fifty
Red Corsair wrote:IanVanCheese wrote:Only slightly related, but Tooth and Claw is no longer available, just in time for the upcoming Genestealer Cults release....
Why GW, just why?
There are like three sitting at my store lol. It's not really that great a buy if you don't want the primaris.
But if you do, it is bloody great, which is why I bought two!
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Post by: Red Corsair
Fifty wrote: Red Corsair wrote:IanVanCheese wrote:Only slightly related, but Tooth and Claw is no longer available, just in time for the upcoming Genestealer Cults release....
Why GW, just why?
There are like three sitting at my store lol. It's not really that great a buy if you don't want the primaris.
But if you do, it is bloody great, which is why I bought two!
I have been envious of folks that score on both sides. Every set only has one side I have needed or wanted lol. But there is eBay for that anyway.
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Post by: aracersss
... so are these artistic liberties or a new vehicle?
It doesn't look like the current one
Edit 1: Big clue the new respirators akin to the new bikers
Edit 2: Also double checking is this the same vehicle above? ... has the initial lateral design in the wheel, but the front seems off a bit
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Post by: Either/Or
I think it is just the goliath.
The last picture is of the rear quarter of the goliath. look at the 360 on the GW site. Both the shape of the truck and the silhouette of the dudes riding in the back match.
As for the cartoon art it would look closer to the goliath if you mirror flipped it so the rounded cupola bit was on the opposite side.
Would be cool if it was a variant-add on sprue?
Unrelated: The taurox hangs its head in embarrassment whenever a goliath is near.
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Post by: insaniak
Yeah, the art is definitely just ProCreate the Goliath with some liberties taken with the paneling and angles.
28269
Post by: Red Corsair
insaniak wrote:Yeah, the art is definitely just ProCreate the Goliath with some liberties taken with the paneling and angles.
Glad am not the only one who picks on Tom
494
Post by: H.B.M.C.
Hmm... GW having artwork that doesn't reflect the miniatures... hmm... I'm torn.
99
Post by: insaniak
Not really directed at Tom specifically... I was in the 'definitely a conversion' camp as well...
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Post by: Red Corsair
insaniak wrote:
Not really directed at Tom specifically... I was in the 'definitely a conversion' camp as well...
Aw that's right, you were kind of overshadowed in my memory though because he went off and made a whole page long response with colored diagrams I love Tom, but that was such a funny sequence of events.
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Post by: MajorWesJanson
Spoiler tag those photos please, they are massive.
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Post by: aracersss
Either/Or wrote:I think it is just the goliath.
The last picture is of the rear quarter of the goliath. look at the 360 on the GW site. Both the shape of the truck and the silhouette of the dudes riding in the back match.
As for the cartoon art it would look closer to the goliath if you mirror flipped it so the rounded cupola bit was on the opposite side.
I just realized the image is of the back, which is why it looked so odd.
Fingers crossed the art aren't just artistic liberties
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Post by: Red Corsair
At first I thought it was, but the entire front end is different and the gun on the back is nothing resembling a gun we already have. So it's possible. I have mixed feelings on that since I am already going to need to buy too much stuff lol.
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Post by: zamerion
https://spikeybits.com/2019/01/gsc-codex-fake-rumors-new-teasers-spotted.html
Said there is a new genestealer kit...
I think he could refer to the genetealers family kit mentioned here.
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Post by: changemod
zamerion wrote:https://spikeybits.com/2019/01/ gsc-codex-fake-rumors-new-teasers-spotted.html
Said there is a new genestealer kit...
I think he could refer to the genetealers family kit mentioned here.
If they had a new purestrains kit, why would tooth and claw contain purestrains?
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Post by: Carnikang
changemod wrote:zamerion wrote:https://spikeybits.com/2019/01/ gsc-codex-fake-rumors-new-teasers-spotted.html
Said there is a new genestealer kit...
I think he could refer to the genetealers family kit mentioned here.
If they had a new purestrains kit, why would tooth and claw contain purestrains?
Because it's an easy repack from the Tyranid line? They had a surplus of genestealers and tossed them in there?
Also, isn't TaC not available anymore? Meaning they could very well have a new purestrain kit for GSC on the way, to better differentiate them from the Tyranid Hive Fleet Genestealers.
That's not going to mean you can't use them interchangeably though. Could be an entirely new unit of baby stealers, like some have said.
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Post by: zamerion
changemod wrote:zamerion wrote:https://spikeybits.com/2019/01/ gsc-codex-fake-rumors-new-teasers-spotted.html
Said there is a new genestealer kit...
I think he could refer to the genetealers family kit mentioned here.
If they had a new purestrains kit, why would tooth and claw contain purestrains?
And in the new images of the cult the old models are seen
And he says that they are 12 in a box.
That's why I say that maybe he has been confused with family genestealers.
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Post by: Kanluwen
changemod wrote:zamerion wrote:https://spikeybits.com/2019/01/ gsc-codex-fake-rumors-new-teasers-spotted.html Said there is a new genestealer kit... I think he could refer to the genetealers family kit mentioned here. If they had a new purestrains kit, why would tooth and claw contain purestrains?
Do you mean why would Tooth and Claw not contain Purestrains? If that's what you mean, I'm guessing it's because they want to hold Purestrains back to release alongside the Tyranid invasion of Vigilus. Or something. And serious question time: Why do people link to that site without posting what the actual rumor is? Is it just because you're on mobile going for clickbait?
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Post by: Cephalobeard
Well, realistically, Deathwatch overkill did include 2 brand new Genestealers which had a very, very good sculpt. Much better than existing ones.
Unfortunately, they never got reproduced. I'd love to see them get repurposed as a new kit if that ever happened.
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Post by: AndrewGPaul
From Spikeybits ...
"The Genestealer kit is specifically for GSC Genestealers, and they are based off the most recent Space Hulk Genestealer design."
I don't remember the Space Hulk genestealers being any different to the ones currently available fore 40k - other than being painted blue, and being less varied in physiology.
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Post by: changemod
Kanluwen wrote:changemod wrote:zamerion wrote:https://spikeybits.com/2019/01/ gsc-codex-fake-rumors-new-teasers-spotted.html
Said there is a new genestealer kit...
I think he could refer to the genetealers family kit mentioned here.
If they had a new purestrains kit, why would tooth and claw contain purestrains?
Do you mean why would Tooth and Claw not contain Purestrains?
No.
There’s a purestrains sprue in tooth and claw, and it’s the ancient slot base and hours of mouldline removal ones.
If they were going to release new purestrains, it wouldn’t make much sense to include those in the set.
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Post by: Yodhrin
It would make fantastic sense, to them, because it would let them clear out loads of back-stock of the old kit before releasing a new one.
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Post by: changemod
Yodhrin wrote:It would make fantastic sense, to them, because it would let them clear out loads of back-stock of the old kit before releasing a new one.
That doesn’t tend to line up with their general behaviour on this specific issue. Generally they just flush the backstock when they do a replacement.
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