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the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/07/21 21:14:01


Post by: tzurk


Hi Dakka,

I’ve started a couple of blogs on here already with the original intention of having a separate one for each army/project – but given my erratic attention span and inability to actually finish anything I thought the best plan moving forward was to put them all together, sort out what actually needs to be done, and devote some time each week to clearing away the clutter.

After several months of 0 painting and a bunch of hoarding, I’ve got a shed full of half-finished or barely started projects that need to get done. I’ve managed to re-jig my timetable a bit so hopefully should have 2-3 hours a week to devote to hobby time in one way or another. My hope is that with this blog I can offer weekly updates and celebrate some progress, no matter how small it may be.

After ~15 months, here's some highlights!

geometric tzeentch daemons:









Snowy Krieg:







Non-Primaris Space Wolves successor Dreadnought army:





BFSP dwarves into counts-as fyreslayers:









$20 Big W toy into an ork battlewagon:





Chaos Orcs - counts as beasts of chaos for AoS:











Terrain & table:



And the start of a new project, a TES:III Morrowind-inspired Eldar Kill Team:









the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/07/21 22:44:27


Post by: gobert


Hey Tzurk, good to see you back! good luck getting through the pile o’grey, I failed in my attempt to not buy more before I paint the grey. Damn GW and their shiny new toys!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/07/28 11:45:53


Post by: Llamahead


Good luck Tzurk little and often tends to be the way.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/07/30 21:01:27


Post by: BadOrk


Little and often he says .... staring at the 7 foam trays full of models.... over a decade old....not even primed.

Well... I got 3 Nobz out of 10 done in 12 months so as long as you're painting more than that then I'll be looking forward to the updates

Edit: I may of accidentally reported this thread..... I do apologise!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/07/30 21:03:50


Post by: filbert


BadOrk wrote:

Edit: I may of accidentally reported this thread..... I do apologise!


'Tis OK, I cleared the alert - careful where you click!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/07/31 01:59:26


Post by: amazingturtles


All of your projects have been great and inspiring to follow so far so i say with enthusiasm: go for it!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/08/03 20:34:39


Post by: BadOrk


 filbert wrote:
BadOrk wrote:

Edit: I may of accidentally reported this thread..... I do apologise!


'Tis OK, I cleared the alert - careful where you click!


I will do don't worry! Oh the joys of a laptop touchpad


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/08/25 10:59:37


Post by: tzurk


Thanks for all your kind words guys - it's nice to see a few familiar faces here and a few new ones too!

It's been a while in between updates, but I have been busy - I swear! I've been working away and getting about a unit a week done and am actually pretty happy with my progress so far. There's a balance somewhere between wanting to be proud of your work and wanting to have an army on the table - I'm still trying to find mine! There are a few rushed parts in the pics like base rims not being tidied up or colours overlapping that have since been tidied up; I am usually just excited to take photos as soon as I finish the last step. I think once the army is finished I will go buy a pot or two of Blood for the Blood God and go bananas on the weapons/teeth/bases.

First batch of minis below - beware big uncropped pics!

Spoiler:

First up I painted the razorgors as I knew they'd be a quick and easy way to build some momentum at the start of the project. Very simple but happy with the way they turned out





I then moved on to the centigorks, my first attempt at batch painting something other than shiny tzaemons!





I also managed to get some paint on the tzaemon prince and took a happy family shot 8-)




And finally been working on the bestigorks for the last little while. These definitely tested my patience and I needed a night off every now and then but it feels good to finally have the whole unit finished!








Hope you guys enjoy - it feels really nice to have a picture log of my progress here. I'm on a bit of a roll with the chaos orcs at the moment, so it'll be ungorblins up next and then I've only got big guys to paint - gorgon, doombull and chariot - looking forward to those!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/08/25 12:16:01


Post by: amazingturtles


That is an impressive amount of work! The shapes (tzcapes?) are still one of my favorite things i've seen here.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/08/26 01:15:32


Post by: tzurk


Thanks turtles! Painting the prince really brought back some interest in the sinister geometry project that had sort of waned in the past couple months. I still have my screamers and exalted flamers ready to paint and I’m starting to think of ideas for more units now too it’s exciting to be excited again!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/08/26 22:28:45


Post by: gobert


And now I’m going to have nightmares seeing that daemon prince mixed in with the cool red bestigorks! Seriously though, good work on the Ork Beastmen tzurk. Intrigued as to how you’ll do the gobbos


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/24 04:34:20


Post by: tzurk


Thanks gobert! I've been busy the last couple days after another extended break. PIP of ungorblins, gorkghon, GBS, and chariot. Batching them all together - what could go wrong?



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/24 05:52:21


Post by: gobert


Was thinking the other day that you’d gone quiet! Then you come back with more chaorks! That Ghorkgon looks really promising


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/24 06:15:40


Post by: tzurk


Thanks mate! I am really happy with how he's come together with colour. I was terrified of painting the large flat surfaces of his muscles and was admittedly pretty liberal with the application of colour in the hunt for a finished model but I'm pretty stoked with the results so far.

I don't know how to embed videos from imgur or even if that's possible, but I've also thrown together most of the kill team terrain in a little teaser for the future board.

https://i.imgur.com/gluRzcG.mp4


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/24 07:03:08


Post by: Grenb


Wow, I love your Centigorks. Has science gone too far??

Your kill team table is coming along nicely, looks like some old appliances have been sacrificed for a good cause. What kind of colors/theme do you have planned for it?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/25 00:00:48


Post by: tzurk


G'day Grenb - thanks for stopping by mate. Yep the terrain cost me $0 total as it was pulled together from a bunch of old appliances and broken stuff I had in the shed...an old air compressor that had carked it, a microwave, toaster, DVD player, couple printers and monitors...

I am thinking classing Necromunda style tricolour palette as the base for most of the pieces: concrete, iron and hazard stripes. Still not sure on how I'm going to do the board itself either; I am thinking some PVC edging around the corners and some sort of wire mesh for the ground layer.

Here's a quick update of the finished (bar a few touchups) gorkgon and GBS. The GBS lost a fair bit of detail because I didn't strip the orc half before priming (which I was then a bit heavy handed with anyway). Oh well, still happy with how he looks









Hopefully finish the ungors and chariot over the weekend - then it's just the doombull and headstone and I'll have a fully painted army for the first time in my life!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/26 10:06:34


Post by: gobert


Nice gorkon, loving the beast skull on the base of the shaman!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/27 12:27:51


Post by: tzurk


Thanks mate even though he's not the general of the army the bray shaman has an important role so I thought I'd jazz his base up a bit more than I have been for the rank and file.

Speaking of generals - here he is, my doom bull! Awful lighting so I might take a few more later but I was excited to show him off. I had planned to go over his tattoos with a bright lime green as sort of evil chaotic fel energy but I don't think my hands are up to the task so I've left it and honestly I'm still pretty happy about him.







Chariot also got finished!







Herdstone is still WIP, have added more to it since the photo. Trying to add more interest in colour as we go w different washes and drybrushing. Ordered a base for it too that should be here this week.



Look! A whole shelf of them





All that's left for this army now is a couple of spawn conversions that I'm working on and a DIY balewind vortex. There's a club meet this coming Sunday so hopefully have them finished by then - then back to tzeentch for a while!

Thanks for looking


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/28 11:56:59


Post by: tzurk


Spawn WIP, full of old school metal goodness





I'm taking the chaos orcs out for a spin at club day on Sunday! First time they'll hit the table. This is my 1k list:

Allegiance: BoC
Greatfray: Gavespawn

Doombull - General - Mutating Gnarlblade & Unravelling Aura

Great Bray Shaman - Vicious Stranglethorns

Beastlord

3 x Bullgors w dual axes and full command
3 x Bullgors w dual axes and full command

1 x Ghorgon

1 x Spawn

10 x ungor raiders

Balewind Vortex

Not very competitive on paper and I am hardly a master tactician with only a couple games under my belt but I'm excited to see them in action!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/28 14:02:46


Post by: Boss Salvage


Great painting progress! Fills up that shelf nicely

Good luck in the game!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/28 21:12:57


Post by: tzurk


Thanks Salvage!

Spawn are primed and here is the bale wind vortex WIP.

The sculpting on the spawn is even rougher than usual but I'm in a hurry and figured if I was ever going to get away with something not being quite right it's now - got to take your opportunities when you they present themselves

Bit of a nervous wait as I only ordered bases for the herdstone and vortex on the weekend - due to arrive this Friday...









more to come 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/29 00:42:09


Post by: Captain Brown


Very unique conversions there tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/29 09:45:21


Post by: CommissarKhaine


Loving the conversions in here!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/10/31 19:21:23


Post by: amazingturtles


Aw, the two headed beastie is adorable


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/01 01:29:57


Post by: tzurk


Thank you CB and CK! Appreciate you guys taking the time to look and comment.

Good to see you're still around turtles - and glad you like him! I was a bit worried he was too silly tbh but I figured I wouldn't get many chances to use those bits elsewhere. He is a good boy

The paint jobs on the spawn were super rushed; maybe 2.5-3 hours from priming to finished on all 3 of them. I am letting it go though - good for the soul and the club meet on Sunday. I can kid myself that I will go and fix them up later but I know that won't happen...lol

Herdstone is coming along, just need to finish the base and touch up the smelly on the back. Vortex still very WIP but should go quick; thinking the tentacles will be flesh fading to the red orc-flesh where it connects to the platform. Going to highlight the purple as starkly as possible and then add in some lime green into the magic whirlwind. Nearly there!








Automatically Appended Next Post:
they are FINISHED

these photos are awful - will try and take some decent ones of the entire army after Sunday.

Excited to take a break - then excited to get back into the tzaemons!


















the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/01 13:51:58


Post by: CommissarKhaine


I like how the altar is vomiting down/eating up magical energy. Not sure if it was intended like that, but I like it

you should call the herstone 'Mork's Tooth' - it's looking great!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/01 16:52:19


Post by: gobert


Nice work on the altar and herdstone. The altar is particularly gribbly! It must have a heavy base to not topple at the slightest bump though?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/01 18:26:33


Post by: Maharg


Your Chaos orks are great unique looking force- nice conversions and paint scheme ties it all together well.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/01 19:29:49


Post by: youwashock


The vortex worked out fantastically. Excellent building skills.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/02 07:01:04


Post by: tzurk


Thank you guys!

@CK, that's the general idea I was going for - the wizard concentrates on summoning the raw magic vortex, his pet disc-monster then feeds on it to fly...or maybe he shoots it out...whatever!

@ gobert - it's actually really stable. The platform itself is super light and I used coat hanger wire as the base for the vortex so it worked out really nicely.

Here's a big update with some better photos - still not good ones, I'm afraid...will have to dig the lightbox out when I get some time. You can tell in the photos that none of the minis are perfect; there are rough paint jobs or sculpting in every unit. But I am super happy with how they look together, and the fact that I have finally finished an army!

Lot of motivation now to return to the geo daemons!

Doombull

Spoiler:











Great Bray-Shaman

Spoiler:







Beastlord

Spoiler:







Heroes together

Spoiler:







Bullgors

Spoiler:











Bullgors + Doombull

Spoiler:





Ghorgon

Spoiler:











Chariot

Spoiler:











Spawn

Spoiler:





Bestigors

Spoiler:







Ungor Raiders

Spoiler:







Centigors / Centigorcs
Spoiler:








Razorgors

Spoiler:








Herdstone / Mork's Tooth

Spoiler:







Balewind Vortex

Spoiler:







All together!

Spoiler:





the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/02 10:06:21


Post by: gobert


Such a cool army, and lovely battle masters mat as a back drop! Great work getting the, to such a good standard so quickly. I swear one of your spawns keeps getting another head in each photo.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/03 14:44:45


Post by: CommissarKhaine


@CK, that's the general idea I was going for - the wizard concentrates on summoning the raw magic vortex, his pet disc-monster then feeds on it to fly...or maybe he shoots it out...whatever!


Well, it clearly comes across . Loving the group shot, the army's got great tabletop presence!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/05 10:39:17


Post by: tzurk


Thanks guys! Glad you like them. I am very happy to have them at arm's length now instead of held up close while I try to dot the eyes...

Managed to squeeze two games in at the club on Sunday @ 1500 points - one vs Ironjawz and one vs Legions of Nagash.

They were both pretty relaxed, vs Ironjawz more so - we were playing a sort of capture the flag mission so numbers were always going to be an advantage for my dudes. His big unit of goregruntas ate my bestigors turn 1 and the smaller ones pulled off a couple other charges into my bullgors and razorgors. The middle became a bit of a slugging match - Ghorgon missed all his attacks two turns in a row - before I managed to clean them up and press onto his objective and summoned in some bestigors then to help finish them off his brutes & warboss. His mawkrusha did some serious damage but I managed to limit its kills to centigors and the Ghorgon. Beast boys took the win by controlling both objectives on turn 4

Playing vs LoN was a blast, very swingy - different mission where we had diagonal deployment zones and two obs each, extra points for holding your opponent's ones - I got first turn and made some stupid moves that meant bestigors failed their charge and got cleaned up next turn, centigors charged into some skellies sitting on an ovjective but didn’t clear the unit and forgot about the lord on zombie dragon sitting near him...

His next turn he ate half of my army but got a lot of things into charging range.

Ghorgon missed a bunch of attacks on one of his zombie dragons again, but the gavespawn doombull cleaned him up which felt awesome. My sacrificial Ungors got cleaned up so I didn’t have points for summoning til the last turn when my bestigors came back and ate the direwolves on his other ovjective but it was too little too late, lost something like 13-8 on points.

Doombull managed to dispel a few would-be-nasty spells with his gavespawn ability and the shaman actually performed really well on his vortex, managed to get a lot of mortals out with a combo of arcane bolt and stranglethorns.

Was really happy to get them on the table and learned a lot as I played 8-) I forgot a lot of rules and abilities and spent an exorbitant amount of time looking at my war scroll notes but the blokes at the club were great. Really excited for the next one!

I took a few pics on my phone and one of the girls at the club is a photographer (Elocin Photography - she does great stuff) who managed to take some awesome pics.



















I also managed to get a start on the next project - this time a small DKoK tank company. I know I said I'd come back to tzeentch, but I felt the need to get started on these guys - something gritty and realistic after the fantastic red-skinned chaotic orcs. I've made a bit of progress - I'm finding the resin super hard to clean and assemble - but happy so far. I've got my heroes - two sergeants, two company commanders and a primaris psyker for the DKoK, and the first squad with their own sergeant. Pysker needs a bit more work around the staff, then just basing left. Two more squads of guardsmen to babysit their sergeants and a couple of heavy weapons teams then the rest is tanks! I lacked sword/pistol options in my DKoK minis so I borrowed a few from an unpainted admech kill team - only to realise DKoK sergeants can actually take lasguns... oh well!







the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/05 16:01:11


Post by: Boss Salvage


Cheers for the mini-reports, glad you some games in with the freshly painted army Crew looks great all told, nice work on the custom balewind as well. Excited for Tzeentch again buuuuut you're forgiven for the DKOK distraction


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/06 19:10:35


Post by: CommissarKhaine


Batreps look like you had good fun - and the DKoK are looking awesome!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/07 21:22:08


Post by: tzurk


Thanks Boss and CK!

Bit of progress on the DKoK - finished off assembly for the foot slogging part of the army - even though it nearly killed me. There's still a bit of tidy up around the shoulders and flash removal to do; and their bayonets - though honestly I'm not sure I have the patience to clean and assemble 30 of them so might just leave them off!

I've got three vanilla squads w sergeants, the two marshals, primaris psyker, and a unit of engineers w the two flamer section guys counting as my heavy flamer team. I have enough spare guardsmen parts that I'm thinking I'll make six with plasma guns so that if needed I can play the engineers as 3 x command squads with double plasma and run them around in a chimera to eat some armour; as aside from my 3 russ commanders and two basilisks I don't really have any anti-armour in the list. Much happier with the psyker's staff now!







I have always loved the old metal Valhallans; they were always my favourite IG regiment, and I'm going to try and channel a bit of that in the paint job for these guys. I'm thinking same snow bases as tz and chaos orcs (because they look pretty good for minimal time & effort ) and the green scheme at the bottom right here. Going to try and paint up a test model this weekend.



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/08 21:36:56


Post by: amazingturtles


Yeah, i'm still here and also here to give belated congratulations on getting the beast orcs done! They are the best, I want to hug all of them.

Also also here for this new project, while gritty and realistic aren't my things personally i like to see other people do them and these guys are great, the guy with the staff especially

(Valhallans were one of my favorites too, seeing pictures of them in the rulebooks got me into guard at first)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/10 11:31:29


Post by: tzurk


Thanks turtles! I may well come back to them later - they are not quite 2k points yet and I have plans for dragon ogres...but I need to clear out my hobby shelf first. Way too many unpainted minis still to go!

Here's some progress on the DKoK. All the infantry is primed and ready to paint, but I don't think I've posted pics of the tanks yet.

3D printed of course because I'm cheap and I have a mate with a good printer...

I went with the KV2 turrets because they felt very Kriegian and I'm happy with my choice. There was a hiccup somewhere along the line though and the hellhounds printed out larger than the russ chassis; so they've had their turrets swapped and I will play the punisher tank as a chimera w auto cannon. Still waiting on hull weapons and sponsons for the Russes before they get some paint. There is also an earthshaker carriage made from a $2 shop toy that I haven't taken pics of yet.



And a colour test for the guardsmen. I am pretty happy overall! The greatcoats are going to be a real test for me to paint; the ridges are so fine that getting my clumsy elephant hands to manoeuvre the brush in for highlights is a real challenge, especially around the chest and the skirt at the front. Oh well, they look pretty good at arm's length - and they're only.5 pts! - so I'm going to start batching them this week






I am totally stumped on what to do for the lenses. I thought maybe silver; but would look messy under the helmet. Don't want to go light blue as I think it's too cartoonish. Maybe just highlight them w a flash of white in the corner? Would love to hear your ideas!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/10 11:37:57


Post by: Vejut


Looking nice, especially the KV-2 turrets. On the goggles, maybe go for a tinted style, like a dark red, or a metallic or gloss yellow-green to play off the pants?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/10 23:03:55


Post by: gobert


First Kreigsman looks cool. With the lenses it depends what you want, red would be a nice contrast to the green (opposites on the old colour wheel!), but Kreig are pretty gritty, so maybe yellow or grey/black?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/11 18:53:52


Post by: CommissarKhaine


Interesting models! Curious to see how those printed tanks will look once painted; I find the ridges on 3D-printed models to be quite the issue.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/12 19:43:30


Post by: tzurk


Thanks guys! I tried red on the lenses but with the green coats and snow it felt too Christmassy so I think I settled on orange. I also changed up the scheme a bit; painted the hose bone and changed the metal panel on the chest back to leather; then added bone again to the pack on the back. I think it helps break it up a bit and looks more natural. I think this is the plan moving forward




I also picked up some old Battle for Skull Pass dwarves - I know I said no more buying minis but I got all these for the bargain of $25...



I'm going to spend some time turning them into Fyreslayers as a Christmas present to a mate I play with 40k with who's struggling to find the time/money/willpower to get started on a whole new army in a new system. I did up a draft list and should be able to get to 1500 - perfect match for my chaos orcs.

Here are the WIP test minis - miners turned into auric hearth guard. Trying to go over the top with the 'fire' scheme to make up for the fact they are really just plain old dispossessed... 8-) I am tempted to leave the skin grey like dark iron dwarves from WoW; not sure what to do with the beards then.

OR I could paint the skin and leave the beards grey - will be quick and easy but not sure if it will ruin the effect. What do you guys think - any help much appreciated!





the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/12 20:08:21


Post by: gobert


Cool dwarves, or should that be hot? . Neat idea on the grey skin tones, though they look like Chaos Dwarves to me, not that that’s a bad thing!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/12 20:13:56


Post by: youwashock


Oooh...eerie. Keeping them close to how they are now could work out pretty cool. The basing could be used to reinforce the starker look.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/12 20:34:55


Post by: Yorkright


Just looked thru your plog, very nice work! Your AoS army is very cool, love the deep reds you got going on.
Kreig army is going to look so good in that color scheme, orange lenses will be fine, maybe just a dot of white to draw some attention to the face and eyes.
Fire scheme looks great on the dwarves, looking forward to more!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/15 00:32:43


Post by: Maharg


Looks like you've been busy Tzurk. I enjoyed the battle report pics, great to see the minis out in the wild. Looking forward to seeing the DKoK and dwarves progress. Orange on the dwarves really pops against the black, you could maybe leave them as is though their faces do get a little lost in the beards. Highlighting the skin with blues could work to differentiate from the hair whilst still giving good contrast with the orange


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/17 15:07:54


Post by: CommissarKhaine


I like the eerie look you got going on. Call them ancestor spirits and leave it like that?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/11/19 13:48:12


Post by: amazingturtles


Ah, i always liked those skull pass dwarfs. I wish i had some myself.

I like the grey skin, but i think the beards do need some sort of color to them.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/12/03 07:58:47


Post by: tzurk


Hey team! Thanks for all your comments - I ended up sticking with the grey skin as I do like the spooky vibe but also went ahead with amazingturtles' suggestion of colouring the beards. They got a quick wash of agrax and then again with Fuegan Orange - I think they break up the face a bit while keeping the colours quite muted. Good call gobert - we've played with a few lists and the minis match up perfectly to make a 1k chaos dwarf list as well

The project is very nearly finished after a couple of weeks - I am super happy with how they have turned out given the rush. Here are a few pics of the happy group (minus 3 crew members for the grudge pony turned Helstorm Rocket Battery who I haven't gotten hold of yet).

















No real progress elsewhere; with this finished I am tempted to do up a quick Loyal 32 of DKoK as a Christmas present for my brother before I dive back into my own army but will have to see how we go for time.

Thanks for looking!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/12/03 12:21:58


Post by: kestral


That is a great looking army - very striking! Good use of plastic Dwarfs. I love the pony cart too.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/12/03 23:05:35


Post by: amazingturtles


They look perfect! and the beards set off the skin great, i think that worked out very well.

And the pony is definitely up there in my favorite things too


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2019/12/04 00:43:34


Post by: gobert


Wowsers! They look awesome! Especially so given you only started them a few weeks back. Pretty kind of you to be gifting two amazingly painted armies to your mate.

You’ve also completely put my shoddy attempt at lava bases to shame too. looking at yours, I think the larger transitions work to help convey the heat better (if that makes sense?!?) by giving more of a glow.

I like the beard work, helps to add definition to them too!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/09 05:45:16


Post by: tzurk


Thanks guys!

It's been a while and there have been intermittent bursts of productivity in amongst all the cheese-eating and beach-going over Christmas holidays. I've finished off the DKoK bar some hull/sponson weapons that are still in the mail, got distracted and built a battlewagon for my brother in law out of a $20 toy, and started a new all-dreadnought army...fun times ahead!

First up the battlewagon. I was really impressed with the detail on this toy on the shelf and got thinking about 40kifying it straight away. I really only added the guns, cobbled together from a bunch of pieces I had lying around. I got it converted and painted up in a day as a Christmas present.

The original toy:



After the Big Mek got his hands on it:









The next project after the DKoK will likely be these guys (sorry tzeentch...and kill team table...) - a bunch of old box dreadnoughts that come together at a pretty neat 2k points, with no Troops or knees in sight! I have done a bit of converting so far, with more needed to remove the Blood Angel/Space Wolf markings. I am thinking either a custom chapter or Celestial Lions...

A furioso and a counts-as Murderfang



Counts-as Bray'arth and two chaplain dreadnoughts



Bjorn and two ven dreads with axe/shield



Another furioso and a potentially too-silly lion headed dread that will get quad lascannons soon...



Some more (awful) photos of the home-made axe dread next to the real deal





And a librarian





And finally the DKoK - I love how these guys look altogether, even if they are all a bit rushed - I painted the whole army in 3 days for a games day!

The whole army:


Engineers:


Marshal, primaris psyker, and a cyclops demolition vehicle:


Lots of armour!


Footsloggers


All the turrets are magnetised, and I put together a gatling cannon KV2 for my tank commander:


We're having another games day tomorrow, so will hopefully remember to get a few pics of the boys in action and do up a bit of a battle report for the next post.

Now, on to the next project!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/09 19:02:39


Post by: Captain Brown


Very nice army shot tzurk.

That army must have been painted in record time as you were showing the primed models in November.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/10 17:10:31


Post by: gobert


Wow! That’s amazing output for the timescale! And to a good quality! The Big Mel did an amazing job of painting up the little train, great how it came with a lifta droppable too!

Loving the idea of an all dreadnoughts army! Check out ListenToMeWarriors’ blog on here if you’re after celestial lions inspiration


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/14 12:30:03


Post by: tzurk


Thanks CB! I batched the infantry in 22s across 2 days and got the tanks all done in a third. Holidays - well spent 8-)

Yeah the lifta was an eyecatcher for sure gobert - and thank you for the heads up, I have had a quick look and will need to check it out further. I do love the colour scheme!

I took another turn and went back to the tzaemons for a bit tonight, got a 1k game on Thursday so had to do up some exalted flamers and screamers. They've since been primed and hopefully get some paint on them tomorrow - my son's bedtime willing...I also slapped a bit of paint on the game boards, going to layer up a bit with sponges and sprays and then add some hazard stripes/metallic areas and finish with some washes. Hopefully get those done soon so I can start getting terrain pieces underway!



A few people have pointed out the suggestive nature of the exalted flamer shape... oops, bit late to change






the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/14 14:48:54


Post by: Boss Salvage


Similar thought re: flamer shape But I appreciate the momentum the design has all the same.

But just generally excited to see work on the Tizz things! And yea, really impressive run on the guard - three days indeed


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/17 00:08:02


Post by: tzurk


Hahaha - yeah I was surprised I didn't notice it before and now i can't unsee it...oh well!

I've got a bit of paint on them, still a bit of work left to do. You can half see in the background the daemon prince I've touched up a bit as well - he needs a repaint, washes are way too dark on him, but I tried to combat that by painting back in some silver. Gonna throw a black wash over the top and see how it pulls up.



The game boards are sponged up ready for some detailing - I was originally going to do some hazard stripes surrounded by plated metal areas on the short edges and maybe a strip through the middle but I'm tempted now to leave it as a sort of dirty concrete and just rely on scatter terrain to build up the industrial look...might build a few pieces first to see what they look like together before I go putting down anymore paint on the boards. What do you guys think?



It's also not technically hobby related but a while back I built this sensory board for my son - sacrificing some bits I was saving for terrain in the process. Building this actually gave me the idea to use the woodland grey fence paint for the game board - inspiration is everywhere



not sure where to go from here, the dreadnoughts are kind of on the backburner while I work on the tzaemons but I want to get a start on some terrain as well. We'll see where we end up...


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/18 00:32:37


Post by: Maharg


Wow Tzurk, I wasn't expecting two completed armies and assorted other bits since I was last here. The dwarfs are my favourite, thats a really effective sscheme you came up with there. The train is pretty cool too


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/18 18:04:12


Post by: gobert


Well, I’m going to be having nightmares again tonight with those new tzhapes! Cool sensory board though, I could have hours of fun with that myself. Once it’s done being a sensory board it might make decent terrain too!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/01/20 11:56:12


Post by: tzurk


Thanks Maharg! Inspiration/motivation come and go, so I try and seize as many moments of productivity as I can. We never have as much time as we'd like to devote to the hobby!

That's the plan gobert. Gonna go pick up some more of those PVC fittings as I have a bunch of pipe leftover. Rust them up and I think they'll be great; if I can work out a way to add some platforms to them, even better!

I slapped some glue on some of the terrain pieces from earlier and threw down some quick base colours; lots of detail work and tidying up to do but I'm pretty happy with how they're coming together.

I took a few progress shots - they were sprayed black and then got a light dusting of silver before I sponged on the colours one at a time. I kind of wish I had left the metallic bits as they were from the sprays; oh well. If I hate how they look after washing and weathering I'll just put black back over and tape the rest up and spray again.

EDIT: pardon my entire life that you can see in the background of these photos, hahah! My son was painting at the same time for some of it, and our dogs had to come check out what was going on too - poor pup got desexed on Tuesday and feeling a little sorry for himself.

Started with the blue:



Onto orange:











A cream colour that I will try to work up closer to white; doesn't really photograph well:









On the table:





I am finally back to work tomorrow after an extended Christmas break; so hobby progress might slow down for a while. I am super excited to get a table's worth of terrain so hopefully will find some time somewhere to get stuck in!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/03/27 08:42:17


Post by: tzurk


Painted up the terrain for a game on the weekend! Pretty happy overall - would still love to go back and detail some of the bigger blander pieces but will get to that in time. Got school holidays coming up; hoping to get through the dreadnought army over the next couple weeks.











the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/03/27 10:46:59


Post by: JustALittleOrkish


That is fantastic. So vibrant


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/03/27 11:55:24


Post by: monkeytroll


That's some nice terrain there, great use of bits and bobs! Good scheme too, pulls off vibrant and industrial at the same time, and not overly complicated.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/03/27 20:46:08


Post by: gobert


Lovely terrain making good use of old odds and ends. Pretty cool how you’ve made them so bright but so grimy and dirty at the same time! There seems to be a giant wandering around in the background of one of the pics... sweet outdoor room you’ve got for hobbying. Really nice table, I’d be getting in to trouble for using that!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/08 23:55:31


Post by: tzurk


Thanks guys! Still trying to find the balance between "good enough I can be proud of it" and "achievable in a decent timeframe to avoid spirals of catastrophising about the endless plastic sea in front of me"

@gobert, that giant has claimed more than a few minis in his time...I swear his reach grows by a foot every time I turn around!

I've made a start on the dreads - I'm gonna go with the Iron Jackals, as an ancient space wolves successor chapter.

Before Primaries marines came around space pups couldn't have successors because their shared tribal magic superman juice was tainted and super unstable

So the Iron Jackals were a failed experiment gone horribly right - the marines were genetically perfect but not suitable for combat because they aged at a ridiculous rate and started to deteriorate/go senile/become crazy and dangerous

Luckily for them the computer nerds at adeptus mechanics stepped in and helped churn out the dreadnought production to inter the marines them pretty much as soon as they came out of the chemical birthing tanks

Over the years the attrition has taken its course and the jackals feel the losses even more than a usual chapter cause each one is basically an army unto themselves

So the 12 dreads I have at 2k points will be close to the whole chapter

I also have plans for a tech marine dreadnought with some grabby claws or octo arms or something, probably to run as an Ironclad

Here they are 8-)









Stay funky friends


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/09 10:16:50


Post by: Honingtomaten


Scrolled through your blog. Holy moly very fast and nice painting. Really love your Krieg army! Sweet paintjob


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/09 12:14:45


Post by: gobert


Cool looking dreads! Great fluffy reasons for them all being interned too. They’re going to be impressive once all 12 are stomping across the battlefield!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/09 15:23:54


Post by: Boss Salvage


Dig the power glow against that gray


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/09 15:41:15


Post by: Captain Brown


Love the terrain tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/09 17:36:30


Post by: amazingturtles


The boxy little dreads! they look so good, and that shield came out amazingly. Good backstory too, it's always good to gave marines a little tragedy, ha


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/10 17:01:34


Post by: youwashock


That terrain set is absolutely gorgeous. Can't wait to see more bots, too.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/11 13:19:52


Post by: tzurk


Honingtomaten wrote:Scrolled through your blog. Holy moly very fast and nice painting. Really love your Krieg army! Sweet paintjob


G'day mate - nice to have you on board. My motivation seems to come in bursts - so if I don't capitalise, things don't get done...testament to that - I still have about 100 kriegsmen waiting to be built in the queue!

gobert wrote:Cool looking dreads! Great fluffy reasons for them all being interned too. They’re going to be impressive once all 12 are stomping across the battlefield!


Thanks gobert! I am looking forward to it too. Have been playing a little mini-escalation with them vs my mate's Chaos/Fallen, at 500 then 1000. We're 1-1 at this point and have a full 2k match next weekend, so hopefully get them battle ready for that! I am still off work for the week too so no excuses...right?

Boss Salvage wrote:Dig the power glow against that gray


Thanks mate - I took some inspiration from the sigmar dwarves on the last page. I tried to replicate their lava bases but didn't like the effect; then went for martian crust but also wasn't happy - so back to old reliable snow! I think I'd like to add another secondary colour to help break things up a bit - maybe ice blue, runic inscriptions...

Captain Brown wrote:Love the terrain tzurk.

Cheers,

CB


Thanks CB there's just something really satisfying about playing on a board you've made yourself! They may not be perfect but they're mine and I love them.

amazingturtles wrote:The boxy little dreads! they look so good, and that shield came out amazingly. Good backstory too, it's always good to gave marines a little tragedy, ha


Thank you turtles! I was a bit worried about the shield honestly - it's from a Reaper bones mini, and the plastic they use seems to hate primer and refuse to take it. The rest of the dread had already been painted though and I haven't been in the mood/had the patience/managed to find the effort to strip them so they've all just been sprayed over - it seemed to turn out okay this time though!

youwashock wrote:That terrain set is absolutely gorgeous. Can't wait to see more bots, too.


Cheers mate! Your wish is my command - though none finished yet. I have managed to do the last few conversions and cover up some of the more obvious blood angel bits - so these bad boys are mostly ready to paint. Only the quad autocannon guy is yet to receive his arms from ebay but they should hopefully be arriving this week too!

I got a few base layers down on Bjorn and the other axe/shield dread, but that's about all the painting progress so far.

Group shot



My counts-as Bray'arth and 2 x lascannon chappy dreads, with the armless soon-to-be rifleman dread


Bjorn, the two axe/shield ven dreads, and Murderfang - who I'm naming as Neckbiter because his little backstory is that he went straight for the throat of the tech-priest trying to move him from birthing tank to dreadnought, so in retaliation they kept his body exposed at the front of his dread...unlucky for them he's proved unstoppable and always makes life difficult when he comes back to the mothership for repairs


The librarian dreadnought w the bell on top, and 3 furiosos w frag cannons




I also made up a set of objective markers to go with the terrain set out of some Necromunda pieces and just junk I had laying around. They replace the dice that we've been using in our home games so far - but I still wanted to make them easily recognisable as being numbered 1-6. So all odds are blue and evens are orange; and they even have a bit of a rhyming pneumonic to help remember.

1 is for gun - because of the guns in the container.
2 is for .22 - for the bullets.



3 is for IT because it's a computer!
4 is for door because the doors of the tabernacle are open...



FIVE is for screwDRIVEr, and
6 is for thicc, because it's the biggest one by far



Love to everyone. Hope you're finding ways to stay busy at home!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/11 17:34:54


Post by: monkeytroll


Nice line-up

Always fun to have some good objective markers.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/11 17:44:00


Post by: youwashock


That spread looks like a lot of fun. Forces like that are great to see. So striking.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/11 18:51:50


Post by: amazingturtles


The bell dread is my favorite i think. The objectives are great too, it almost got me thinking of the twelve days of christmas


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/12 08:43:01


Post by: tzurk


Thanks guys. Plugged away today, got Bjorn and Axel pretty much done bar a few final touches like the underslung weapons.









A group shot of the finished dreads - 1/3 of the army!



And just starting on Neckbiter. Seems like a lot of work to get to the stage the other two are at!



more to come 8 - )


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/12 19:48:38


Post by: gobert


Great looking bunch o’dreads. The latest axe looks particularly glowy! Won’t be long until you’ve got a full army!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/13 15:26:55


Post by: Captain Brown


tzurk, that is an impressive lineup of Dreadnoughts.

I had to smile at the objective makers...although I have to admit I would never remember that in the heat of a game.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/14 05:51:10


Post by: tzurk


Thanks guys!

@gobert thanks mate! I sometimes worry about the glow being a bit tacky or Power Rangers-y, but then I think it's Warhammer 40,000 and that sort of thing is par for the course...

@CB, I may have printed out a cheat sheet with them - including the mnemonic - to take along to our games...

Been chugging along through these guys...I'm choosing to think of school holidays during quarantine as enforced hobby time.

Neckbiter finished



Chaplains finished



The other furiosos finished



And a group shot - it's definitely starting to feel like an army!



Got the librarian and melee chaplain on the block next, then it's just armless - his autocannons are due to arrive some time this week so I'll try have him ready for them when they get here.



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/14 09:28:38


Post by: gobert


They almost look like a horde, certainly enough mass! Are any of the lead?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/14 11:05:07


Post by: monkeytroll


Powering through these guys Looking great as a group.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/14 13:01:23


Post by: amazingturtles


You're really moving through those fast, and they're coming out perfect!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/14 13:15:51


Post by: youwashock


Full speed ahead! Amazing progress. Loving the axe glows. Great work.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/15 04:30:34


Post by: tzurk


Thanks everyone!

@gobert, these are all plastic - thankfully! I still have nightmares about dropping an old metal box dread on my foot as a kid...

Got a good production line going but it came to a halt today when I ran out of white. Need to restock and also grab another pot of valhallan blizzard to add more snow to all the bases - I'd like them all to match the ven dread on bottom left on the group shot, I think the contrast helps against the grey.

I still managed to get mum dread & dad dread finished! They are noticably darker then the other guys, so it will either be a case of lightening them back up when I get my hands on some more white, or seeing if another wash of Nuln Oil will bring the others down to them. Or just handwaving it as them being the two oldest dreadnoughts and having more time to get dirty/oily/lose their shine/whatever.

Only rifleman to go now!





the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/15 05:08:43


Post by: Captain Brown


Wow that was quick.

Love the additions on the last two to fit their roles.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/15 14:05:20


Post by: amazingturtles


Yay for the bell dread! And man do they look neat together like that. A whole happy family!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/15 16:54:12


Post by: youwashock


In a word: rad.

The bell ringer is a fantastic model.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/16 09:34:04


Post by: gobert


Shame you ran out of white, I think mom and pops would look better being a bit lighter. The face on the bell ringer looks great.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/17 12:12:18


Post by: Viterbi


Late to the party, but I love your terrain, so much turquoise The dreaded army also looks fantastic, love the fire effect instead of the expected ice one!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/18 01:10:52


Post by: tzurk


Thanks guys - appreciate all the feedback!

I agree gobert, it would be better if they matched the rest of the army - I went to two hobby stores nearby and they were both out of flat white in all their ranges. Lots of folk must be hobbying hard in quarantine!

Thanks Viterbi, I pretty much stole the dreadnought scheme from my fyreslayers a couple pages back - I wanted it to be visually striking but simple enough to paint on a large scale. Glad you like the terrain - it is probably the pride of my collection at the moment!

I managed to get the dread army on the board yesterday for a 2000 pt game against my brother in law (seems important to note that it was played while adhering to all current COVID recommendations ). I had planned to take photos at the end of each phase to have a go at writing a battle report, but forgot a lot of them!

It was the conclusion of a little narrative campaign that we've been running, my Iron Jackal dreads vs his Fallen w a mix of Red Corsairs & traitor guard. At 500 pts we played a Rescue mission where his Fallen came in to rescue Cypher - who was pretty quickly set upon by Neckbiter but managed to mysteriously escape into the warp at the last second, taking Neckbiter with him. The dreadnoughts then tracked his beacon down and we played a custom two-objective mission that ended with the Fallen winning on Victory Points - I only lost one out of my seven dreadnoughts to a plasma battery, but couldn't kill his last unit before the end of Turn 5 and we failed the roll for a Turn 6. Cypher again managed to escape into the warp and proceeded to surround himself with allies, awaiting the final assault.

Match report spoilered below.

Spoiler:

For the final confrontation, we played a Cleanse and Capture mission. We set the board up chock full of terrain with a sort of kill box in the middle with four big LOS blocking pieces surrounded by some good sniping spots and smaller pieces that could be used for cover. We ignore a few of the Matched play rules like the turn 1 deepstriking ban and multiple psykers not being allowed to cast the same spell so if a few moments raise eyebrows in the match, it's because we're a bit fast and loose.



I placed all three of my objectives in a tri-point around the centre of the table, while my opponent put his on top of ruins - knowing my dreads couldn't climb them.

He picked the Hammer and Anvil deployment map, choosing the tile on the left of the picture as his zone - meaning he could easily claim three objectives on his first turn via deployment. Our armies were as follows:

Dreadnoughts Army
- A Salamanders Supreme Command of Volgrim the Ancient (my counts-as Brayarth, with Hero of the Chapter used to give him the +2T warlord trait - taking him to T11, 2+ save, 5+ invuln, 4+ FNP!), two twin lascannon chaplain dreads, and a quad autocannon venerable dreadnought
- A Space Wolves Vanguard of Chapter Master Ulfyr (counts-as Bjorn), the two axe and shield dreads Vilkax and Farkax, and Neckbiter in a dreadnought drop pod
- A Blood Angels Vanguard of still-unnamed Librarian dreadnought (my Warlord, with the Biomantic Sarcophagus relic and Speed of Sanguinius trait) and 3 x furiosos with frag cannons and meltaguns

6 starting CP

Chaos Army
- A Fallen Vanguard of Cypher and 3 x 6 units of Fallen, all with combi-plasmas. Two units had a lascannon and the other had a missile launcher.
- A Red Corsairs Battalion of Huron (warlord), Sorcerer w Jump Pack and the Murdersword linked to Volgrim, 2 x 5 CSMs w special/heavy weapons (plasma/las) and 1 x 10 with chainswords.
- A Red Corsairs Vanguard of a Khorne Daemon Prince w wings and a sexy daemon sword whose name I forget, two greater possessed, and a hellbrute with twin lascannons
- A Red Corsairs Spearhead of a Master of Possessions, two obliterators, and a venomcrawler
- A Noctilith Crown

Something crazy like 17 starting CP

Chaos Deployment

Most of his army was tucked in around the LOS blocking terrain, anticipating I would get the first turn. A unit of Fallen with a lascannon was placed on top of the fuel station roof to claim Objective 4 and have good line of sight down the middle of the map, while another managed to get a marine on top of the held Objective 6. His Venomcrawler, Master of Possessions and one Greater Possessed hid behind the wall on his right flank to all buff each other with cool Daemon stuff, Huron and the Hellbrute set up in centrefield around his Noctilith Crown and Objecive 5, and on the left flank sat his Daemon Prince, the other Greater Possessed, and the last unit of Fallen. The Chaos Marine squads were spread out to try and stop Neckbiter from deepstriking into his backfield. The two Obliterators and Sorcerer were set up in Reserve, ready to deepstrike in and claim yet more objectives!

Dreadnoughts Deployment

Pretty much everything was placed right up on the edge of my deployment zone ready to push forward. On the left flank I had two furiosos. Volgrim held dead centre, slightly ahead of the other dreadnoughts to make him a juicy target, knowing he could tank a couple lascannon shots with ease. With him were Ulfyr, Farkax, the last furioso, and behind them was one of my chaplain dreads. On the right, Vilkax stood ahead of the librarian dreadnought and the other chaplain stood slightly back with the rifleman, ready to forget his buffing litanies every. single. turn! Neckbiter went into his drop pod and into orbit.

I won the roll-off for first turn with my +1 from finishing deployment first, but my opponent (let's call him Ray for ease in this report) managed to sieze initiative!

Chaos Turn 1

He moved most of his shooting units that were out of range/LOS into position – his Venomcrawler came out from behind the wall, aimed straight at my Furiosos. His Daemon Prince flew downfield from the tower and the Greater Possessed trailed for the +1 Strength aura. His Hellbrute poked his head around the corner so he could see down the line to my dreads.

He pulled Hold Objective 4 – which he did, Defend Objective 6, which would be easily done, and the Long War – which is 1 VP for killing a unit – or d3 if they are Imperium!

His obliterators dropped in on an objective each, one on Objective 3 in the killbox and one on Objective 2 on the roof next to my centre and right flank squads. The Sorcerer landed his jump pack in the perfect spot to try and deny my librarian’s plans to buff himself up and charge into the DP.

His sorcerer tried to Death Hex away Vilkax’ 4+ invuln but was denied, then cast Infernal Gaze and managed to get a mortal wound off on Vilkax.

For shooting, Volgrim took a lot of lascannon fire – as was the plan! – and they managed to take 3 wounds off his mighty chassis. One of my furiosos on the left flank was taken out by a combination of Venomcrawler, Fallen and Obliterator fire, giving Ray First Blood – and that was thankfully it.

Nothing charged – so it was time for the dreadnoughts to march!

Dreadnoughts Turn 1

One of the Furiosos advanced up the left flank, knowing he could still unleash his Frag Cannon and meltagun and the autohits provided a pretty good charge deterrent against the incoming CSM squad and daemon blob behind it. He threw all his weapons into the 5 man CSM squad and managed to wipe them out.

Farkax moved into the centre and targeted the Obliterator on Obj 3 with his HF but couldn’t wound. Ulfyr followed suit and managed to get the Obliterator down to 1 wound remaining. Volgrim advanced directly down the centre and shot his smoke launchers.

The other furioso advanced straight down the middle and rolled well enough to be within Frag Cannon range of the Hellbrute. In combination with his Melta and some Lascannon fire from the chaplain, he managed to peel 7 of its 8 wounds off in the shooting phase.

The rifleman dread smooshed 3 of 6 fallen even with their cover saves, and the other chaplain tried to mince the Greater Possessed that was just slightly closer than the DP, but only managed to take off a single wound.

The librarian moved his 6” out, following behind Vilkax, and tried to cast Wings of Sanguinius and Quickening – though one was denied and the other failed even with his re-rolls.

In the charge phase, the Obliterator was set upon and quickly despatched by Ulfyr and Farkax, and the librarian made it into the Greater Possessed and sliced him in two with his Furioso halberd.

Neckbiter arrived into the hole left by the advancing Daemon Prince and Greater Possessed and attempted a charge on Huron but failed – even with his innate rerolls. He was safe for the next turn’s shooting at least thanks to his drop pod being slightly in front and his character status.

At the end of Round 1, Ray was ahead 8-4 on Victory Points. I still had all 6 CP remaining, but he had burned through 6 of his, taking him down to 11.

Chaos Turn 2

Movement was pretty quick here. The Daemon Prince moved in to charge Farkax, and the Sorcerer eyed off Volgrim with his Murdersword. His backline CSMs reshuffled to be within range to use their pistols. By now Cypher and a unit of Fallen were totally on top of Objective 6’s building and had been happily sniping away.

In the Psychic phase, the Master of Possessions buffed up the Venomcrawler to re-roll hits and wounds, the Sorcerer managed to smite a wound off Volgrim, and Huron managed to get in position to smite two off Neckbiter.

Farkax took some heavy plasma fire and stood standing with 3 wounds remaining. Ulfyr was the target of the Venomcrawler and Master of Possessions who managed to take him down to 3 wounds remaining as well.

The Sorcerer managed to take a single wound off Volgrim with the Murdersword but was squashed in return. The Daemon Prince put some hurt down on Vilkax and took some heat back, but both were still standing at the end of the turn.

The obliterator on the roof pulled a wound off the Chaplain dreadnought and would prove to be a thorn in his side throughout the game.

The Fallen on the back rooftop destroyed Neckbiter’s drop pod as it was their only available option. The Fallen on Objective 6 destroyed the second Furioso, and Huron and the Hellbrute combined to kill the last Furioso.

Dreadnoughts Turn 2

Ulfyr and Farkax headed downfield to shoot up and charge into the Venomcrawler, who they managed to tear to pieces between the two of them, and then consolidated into the Master of Possessions and Greater Possessed.

Volgrim continued his march downfield towards Huron and managed to aim his Dreadclaw flamers at a unit of CSM and melt them completely, then charge in to Huron, crush him with his claws, and consolidate into the Noctilith Crown.

Neckbiter met him there, via destroying most of the 10-man CSM unit on his own after charging in, popping the exploding hits on a 4+ stratagem, and managing to roll 3 1s to hit!

The chaplains and rifleman did their part, clearing out the Fallen in cover on Ray’s left flank and killing the Hellbrute.

Vilkax finished off the Daemon Prince but forgot to pile in/consolidate and was stuck in the open.

At the end of Turn 2, Ray was ahead 15-7 on Victory Points, but only had 3 CP remaining.

Chaos Turn 3

Things were looking pretty dire for Cypher at this point – he knew he had to work out a way to keep somebody alive. The Master of Possessions buffed up the Greater Possessed and then teamed up with him to put Ulfyr out of action. An overcharged plasma pistol from the remnants of the chainsword squad managed to not only kill the firer but cause the remaining marine to flee.

In return, Farkax chose to use the cleave property on his axe, which only managed to do a single wound to the Greater Possessed.

The Fallen atop the fuel station had no choice but to target Vilkax as their other options were either in combat or characters and managed to get him to half wounds.

The obliterator continued to plink wounds off the backfield Chaplain dreadnought.

Dreadnoughts Turn 3
Volgrim and Neckbiter smashed the Noctilith Crown, which exploded – taking Neckbiter out of action and bringing Volgrim down to his last wound.

The librarian managed to get both his spells off this turn, and flew downfield to be a big damn hero. With his new FLY keyword, bonus movement, +3 to charges and rerolling them, he managed to make it up to the top of the fuel station – death had arrived on fiery wings for the Fallen holding Objective 6! He caught a few plasma wounds on the way but took out the entire squad on his own and consolidated on top of the Objective.

Vilkax did something very silly and split his attacks, Scythe style, between the Greater Possessed and the Master of Possessions, killing neither and allowing them to kill him in return.

The fire support dreads killed a few fallen from Objective 6, and that was the turn.

Chaos Turn 4

The Greater Possessed advanced to the top of Objective 6’s building with Cypher and the fallen, hoping to counter the librarian’s inevitable charge. The Master of Possessions climbed the wall he had hidden behind at the beginning of the game and took aim at the librarian with Smite. Between that and the Fallen’s shooting, the librarian only had a single wound left.

Dreadnoughts Turn 4
Volgrim left the fiery mess of the Noctilith Crown and Neckbiter’s smouldering sarcophagus to chase down the Master of Possessions.

The Librarian flew over to Objective 6 but needed to advance, meaning he couldn’t shoot or charge, but managed to smite away the two remaining Fallen, leaving Cypher to be shot and killed (or was he…?) by the rifleman from across field. The chaplain then melted the Greater Possessed, leaving just the Master of Possessions alive on his perch on the wall, facing down certain doom from the librarian and Volgrim.

The backfield chaplain dread finally shot the obliterator on the roof to pieces!

Chaos Turn 5
It was getting dicey now! Ray’s Master of Possessions was his last remaining unit. He dropped down off his perch and advanced backwards – he tried to smite the last wound off the librarian but was denied. He could only sit and wait for the inevitable and hope the dice gods were kind!

Dreadnoughts Turn 5
All I could do here was advance Volgrim to get in position to shoot and charge next turn (if there was one!), and attempt to get my librarian down to smoosh the Master of Possessions. Wings didn’t go off – even with the reroll, and then I failed a Smite as well. There was nothing else I could do – it would come down to the dice roll to see if we went on to Turn 6!

Ray picked out a low-rolling die from dice jail – its love of 1s and 2s would come in handy here.

It skittered across the table, bounced off a few terrain pieces, and landed – on a 2! There would be no round 6, and Cypher somehow managed to pull victory from the jaws of defeat twice in a row.

At the end of the game, despite the Iron Jackals managing to whittle the betrayers down to their last man, that man was far ahead on Victory Points – winning 25 to 10.

I had an absolute blast, though – nearly everyone did their job and got their moment to shine. On to the next campaign – we’re going to start a Sigmar slow grow with his Fyreslayers v my Chaos Orcs, going from 500 to 1500. I’ll try and take better pictures and keep better records for some more reports to go into the blog!

The pics i did manage to take:

Neckbiter and Volgrim just before the explosion.



The Master of Possessions faces down both Volgrim and the librarian.





Farkax and Ulfyr in combat with the daemonic marines.





Hope everyone is doing well. The next painting pics should be the re-touched dreadnoughts, and then I have some decisions to make - do I start on my unbuilt and unpainted kill teams? Do I finally return to the geo daemons and give them the love they deserve? Do I go back and add some detail work to the terrain? Options...


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/18 02:57:14


Post by: youwashock


Woot woot! Stomp-bots in action! Great looking battle shots. Sounds like a good time, and next time the dreads will take it.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/18 12:36:03


Post by: monkeytroll


Nice to see the terrain in action.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/18 18:41:25


Post by: gobert


Pics look great, painted armies and painted terrain

Hopefully you manage to find some white to finish off the dread army.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/18 21:23:34


Post by: amazingturtles


Great report! And they look amazing with all that terrain


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/20 10:02:46


Post by: IGtR=


Fun report, thanks for sharing! And terrain and dreads look awesome


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/04/21 10:46:19


Post by: Honingtomaten


Nice had a good read. Terrain is looking ace


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/05/02 05:41:39


Post by: tzurk


Thanks everyone! Appreciate all the comments. First time playing on the full board with a fully painted army so was pretty special!

I was looking at a pot plant as I was tidying up the shed the other day and I thought - I could make a stompa out of this.

So i started making a stompa. I have no plans to make an ork army, but it'll be a fun build and look good in my brother in law's horde.

Spoiler:


This was the basic shape, with a solar light for the head, a couple of duplo bricks for feet and eyes, and some wind chimes for exhausts.



A bit of slapdash cardboard work, and a cheap tank toy for a shoulderpad complete w grot tower.



At this stage I could tell that the silhouette wasn't quite right and went about dropping the head into the body to get a bit more of the classic ork hunchback feel. I also got rid of the grot tower (RIP little buddy) and replaced him with an ork manning a big shoota. Do you think this is enough guns...?





Then I got started on the chainsword.









That's where we're at the moment - still needs a lot of work, but I'm having fun along the way!

Hope everyone is doing well.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/05/02 13:03:30


Post by: Maharg


That dread army turned out nicely, really like the orange particularly on the shields. Good to see them in action on a well painted table too.
Stompa has started well, look forward to the finished piece


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/05/02 13:47:49


Post by: monkeytroll


Proven Winner indeed

Great start, although I mourn the loss of the grot tower.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/05/02 14:17:06


Post by: amazingturtles


I don't think i've ever seen a home made stompa project that i didn't love and this is no exception.

I hope that the grot tower finds a good home elsewhere though!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/05/02 17:36:54


Post by: gobert


Great start on the stompa. Cool idea using the mega bloxx and duplo with the plant pots. Good recycling projects are always a winner in my book


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/05/02 18:13:48


Post by: youwashock


Yeah, I'm gonna cry justice for the grot tower. It was taken from us too soon. Awesome build. Nice work taking the inspiration and running with it.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/21 02:54:34


Post by: tzurk


edit: jeez these pics are huge. Is there an easy way to resize when embedding or do I have to go back and edit the source? Any tips much appreciated!

Hi all,

Been a while!

Thanks for all the kind words. I finished off the stompa and it is sitting primed and ready on my brother in law's painting table - I was sad to see it go still unpainted but realistically I have no idea when I would have gotten around to it. At least this way I will be able to face it painted on the table sooner rather than later!

Apologies to all its fans - the grot tower didn't make the final build. I have inklings of plans for my own kult of speed some day though so there is hope for him yet...
Spoiler:



In the meantime, I have been mucking around with some more daemons and Krieg.

Here is a new Lord of Change concept:







And nurglings v2:





Start of a soulgrinder:



And these guys, who were originally going to be the redesigned nurglings, but I think now will either head to the scrap pile or be maybe be used as daemonettes or bloodletters. Or, could maybe throw a few together for a Changeling.



have some more guardsmen ready to paint



The psyker - lost a lot of fingers during construction that I had to rebuild with GS



I also took some more photos of the rest of the tzaemons. A few are missing fluff, will hopefully get around to writing that up soon.

Disc herald - probably my favourite mini, I feel it most wholly captures the concept behind the army


Flamers


Exalted flamers


Daemon prince


Screamers


Brimstones


Blue horrors


Pinks


Foot herald


Horror family shot


Furies - another favourite. Function and form intertwined


And I couldn't resist a Krieg shot




Sorry for the delay and skeleton post. Will try and get back into the swing of things!

Hope you are all doing well.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/21 10:58:42


Post by: amazingturtles


Welcome back!

Even as tiny crystals the nurglings are still adorable. And suitably strange! I could see the pointy things as bloodletters too. I mean, they are pointy.

Everything else is still quite amazing, the ornament demons are probably my favorite army on here.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/21 12:58:34


Post by: tzurk


Thanks turtles! Good to be back - always seem to come and go in waves. I am excited to catch up on everybody else's work!

Your comment gives me the warm fuzzies. The daemons are definitely the army I am most proud of, and I am super chuffed that you enjoy them too

I think I will paint one of the mix'n'matchers up and see if it works as anything before I give up on them as a group. Bloodletters definitely seem like the most natural fit.

I wrote a bit of fluff to accompany the disc herald; I thought he deserved some of his own considering how iconic I think he is of the project.


The Inquisitor took another step forward, a long breath in, and then thumbed the standalone control panel to his left. Immediately the walls transpared, and Kyne saw several things in instant succession. As he watched, each image seemed to linger in his mind for what seemed like minutes; but as each passed into the next he was aware it had come and gone in only a fraction of a second.

He was staring at an enormous quicksilver hexagon. It swirled with colour, as inks float in water; turquoise, mint, magenta. The shape itself seemed to rotate in the opposite direction to the swathes of colour inside it.

Then the shape was gone; replaced by a melon-sized ball of blackness so intense it seemed to seep out into the air around it. It hovered at Kyne’s eye height. Inside it seemed to glitter and blink innumerable pinpricks of light. One second, candles, the next, stars.

The sphere spun around on itself and suddenly it was inside the hexagon that span slowly end over end around it, the iris of an alien eye.

It came to a stop, shapes and colours both, and rested.

Kyne watched it, unmoving, for a time. When it appeared that the daemon would change no further, he opaqued the walls of the cube and then retired.

In his chambers, he wondered. The daemon had not reached out to brush its alien conscious against his own, as he had expected. Inquisitor Rachmaroth’s immediate and ultimate reaction had lead Kyne to believe that making contact would be the daemon’s first move. He felt that today’s display was the creature’s way of sizing him up. Clearly, Kyne was more challenging quarry than Rachmaroth and the planetary consultants that had been here before him.

Here, he caught himself mid-thought – he could not pride himself on the judgment of the spawn of Chaos. How highly the daemon regarded him should be of no consequence to an Inquisitor of Kyne’s status.

He pushed the thought from his mind and walked the perimeter of the base, contemplating the problem.

The next day, Kyne walked in to the viewing room and stared directly into the eye of the Cyclops.

Kyne pulled his high collar up to his mouth and spoke into it slowly.

“Overlord Waldon, has anybody else been in here?”

Crackling came the reply: “No, sir. Not since your last visit, sir.”

Kyne approached the cube and rested a hand on the cold of the transpared plasteel. The daemon was still, but its presence seemed to burn and warp the air around it.

After a time, Kyne thumbed the control and the thing was gone.

That night, he dreamed he was lost in a wine-dark sea. He had sunk below the waves and was trying to claw his way to the surface but had forgotten which way was up. Around him, in the inky darkness, glowed what might have been sea creatures or might have been stars.

After a week of daily visits and no progress, Kyne requested a buggy and drove away from the base. His doubts had been growing. This daemon had given him nothing to work with and yet had eaten away at him. He was Kyne, the problem solver. The Inquisition turned to him with cases too difficult for ordinary men. Many had already failed here. He would not. He could not. And yet he was.

He spent the night in his buggy; running his air supply down to the wire. He alternated between quiet contemplation and frustrated outbursts.

On his return to base, he knew what to expect. He had checked with the Overlord; no one had entered the chamber since he had last been inside, and Kyne himself had opaqued the cube on his way out. Still, he nodded to the last guard, and braced himself for what would come.

Before him loomed the daemon, its silver hexagon taking up an impossible amount of the cube. Its swirling black eye trained directly on Kyne. He felt he would rather take a plasma cannon to the chest than withstand its gaze. He was powerless, he was weak. This daemon was greater. Chaos was greater. What chance did he have, mere human against such a beast?

He began to weep. This was a hopeless task. Why delay the inevitable? Mankind was lost already. Kyne was lost already; no more was he an Inquisitor than was Waldon. The Emperor will wither and Chaos will reign. Therein lies the great mistake of man; to hope. To hope against hope that there is light when there is none.

Kyne had failed. His will was broken, his faith shattered. He was a heretic. He had to get out and get free. Tears rolled down his face and splashed on the lapel of his coat. As he reached out to brush them off, he paused.

Wait, he thought…that was it.

The tears stopped, and laughter poured out of Kyne like smoke from a grenade. He had worked it out.

That was the true evil of the thing. That was the truly glorious, absolute, mind-bendingly wondrous evil of it. Kyne was no a heretic. How could he be? He was an Ordo Malleus Inquisitor - the Emperor’s watchdog against exactly this kind of threat. He was pure – of heart and mind. This thing, this daemon, this mess of shape and colour – had no real power. It could only try to worm its way inside his mind and squeeze it like a lemon; to try to make him believe he was a heretic, and trust that his guilt and conditioning would destroy him.

Had Kyne been a lesser man, one prone to the heretical wanderings of a weak mind and the inevitable tumbling spirals of self-loathing and flagellation that follow, the daemon’s plan might have worked. The prismatic beast had certainly done a number on Kyne’s predecessors.

But he was Kyne, the Fixer. He had built a name and a career out of succeeding where others had failed. And he was sent here to succeed.

He was still laughing as he opaqued the plasteel containment cube and brushed past the startled guards outside. He paused at the top of the stairs to lean on the rail and wipe away a stray tear.

He chuckled softly as he punched the Inquisition Master Override into the ID module of the supreme command centre. Making his way to the control panel, he extended a finger and began to enter the moon base’s self-destruct sequence. As the countdown approached 0, he keyed in the containment cube’s emergency release code.

There, he thought through fits of hysterics, is the ultimate punchline.

And then he thought no more.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/21 21:40:08


Post by: gobert


Welcome back tzurk, your Daemons continue to haunt me. I guess that the point of them, freaky little creation! Great job! Excited to see the krieg progressing and I hope we get to see a painted version of the stompa on here at some point.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/23 02:41:37


Post by: Captain Brown


tzurk,

Love the work you did on the Krieg.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/24 13:26:37


Post by: amazingturtles


That was an excellent story, creepy in just the right way. I appreciate that the demon never speaks, that's what makes the fear work to me


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/09/29 12:53:52


Post by: tzurk


Thanks everyone! Appreciate all the feedback.

Me too on the stompa gobert. If I get through the guardsmen before Christmas and it's still sitting unpainted on his desk I might steal it back...

Thank you turtles! I get more nervous about sharing writing than minis...one day I would like to start an in-character blog somewhere that is just pics and fluff. Where does the time go?

Bit of progress to show, been pottering around with the soul grinder and got it in a place where I want to paint it up and see how I like it. I am worried that it is a little too organic compared to the others - I am hoping the paint will help make it fit but worst case scenario it will make a good boss monster for DnD.

I went back and added in a bunch more texture after taking these pics and built up the cork around the base of the spirals too.

Spoiler:






Got a few base coats down tonight and got started on washes. Think I am going to work brown into the body of the big guy and either camo or teal to match the purple on the spirals. Not 100% sold on the camo and teal combo on the nurglings so calling it a night here and will revisit it tomorrow.

Would love to hear any of your thoughts on colour schemes!





Going to try and do a little bit less a little bit more often, try and stay motivated - I think I have said that before!

Well I tested a few different nurgling schemes - camo and teal, camo and purple, camo and brown, camo and camo, and settled on camo and brown. Repainted all the bases and did a bit of work on the grinder.





The grinder is slowly growing on me but there is work to do yet. I think I will paint the inside of these 'lotus flower' parts back over in silver and then wash in some purple, maybe reflect it a bit at the base of the orb. It is all a bit same same at the moment and I would like a bit of differentiation/contrast!





big love to everyone reading this 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/01 23:49:46


Post by: tzurk


G'day! Quick post today, I got distracted reading other blogs and lost track of time a bit.

Have been a bit more productive than usual which I attribute to moving the paint desk into the living area and pottering away for a bit each night...

Anyway, I took some whole army shots and some close ups of the Lord of Change, Soul Grinder and nurglings.

* * * * * * * * * * * * * * * *

The Canphor system was Lord Inquisitor Squaw’s biggest headache, and had been ever since the first notice of unusual activity in the sector had come across his desk.

When they first arrived, the locals of Canphor II – unwashed feudal tribes, living knee deep in snow and building shrines to their Emperor-proxies out of woolly cammoth bones – called them
angels. They descended from the heavens draped in silver and sang harmonies so pure they sent the unclean into fits of apoplexy.

The Goraldan 91st were the closest regiment, having been stationed a few systems away, and were deployed as an immediate precaution. That had proved fruitless – no men returned and an entire armoured company was reduced to unsalvageable scrap.

The Third Company of the Lions Resplendant were called in from the Curac salt moon to deal with the threat but found the planet empty – of not only hostiles but human life also.

Fatline comms were lost on return to their Stormbird and the Lions were never seen or heard from again. Sensitive readings showed an enormous spike in warp activity originating from one of the outer planets in the system.

Navy cruiser
Sutrovex was stationed nearby and monitored Canphor IX, sending data back to the sector’s Inquisitorial Command Station regularly.

That had proven to be a costly mistake. The cruiser was soon taken from Imperial control, and then the Command Station itself was host to an incursion of the Canphorite daemons. Though they had beaten back the initial offensive, the Station’s distress beacon had caused further outbreaks at each of the bases that had received the message.

The system was lost, and the loss was spreading faster than the Inquisition could contain it. Squaw sighed, licked his quill, and continued to pore over the records.

There must be
something here…

* * * * * * * * * * * * * * * *

Whole army:



Screamers swoop down over Exalted Flamers and the Nurgle daemons:



Said Nurgle daemons:



The Horror horde:



And I will drop these in spoilers because there are a lot of big pics!

Grinder & nurglings:
Spoiler:







Couldn't resist this shot as I placed him back on the shelf. Need to get another glass display cabinet - IKEA trip, woohoo! - but in the meantime what's more Nurgle than hanging out with dust and gecko poop...

Feels like he is looking down and saying,

"Pathetic..."




Lord of Change - went through a few colour changes. had a red and purple disc at first, then a gold and purple, then just gold, then teal and purple, then all teal. Happy with him now though. I think the spheres might be a bit busy, might end up going back through with some more black.

Spoiler:















Again, apologies for the huge pics.

The army is far from finished but I am pretty happy with where it is sitting at the moment - going to take a break from them and finish off the Krieg detachment and then assess where we're at.

Thanks for looking!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/02 13:18:00


Post by: 416_SpaceWolves


What a brilliantly unique army, so well painted.



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/02 14:45:05


Post by: SalemGamorrah


Loving all your work, and the huge variety as well! fantastic


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/02 15:01:04


Post by: Boss Salvage


One of my favorite daemon armies out there, wonderfully creative and delightfully chaotic in ways GW only goes in fiction. Grats on 'finishing' it, looks grand all together - particularly that grinder, which I find really evocative of the original concept, despite not strictly looking anything like it


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/04 21:21:33


Post by: DJJazzyJeff


A really creative way to make this army. The colors look great.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/05 07:24:57


Post by: gobert


I saved reviewing these pics for the morning so as to avoid nightmares! They’re such an original idea, appropriately sinister and haunting. A great army to be proud of and looking even better on your terrain. Bring on the Krieg next


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/05 12:38:10


Post by: amazingturtles


I think that the soul grinder looks just about perfect. The lord of change is wonderfully creepy, it's got the appearance of looking without having an eye, which is fun

The imperium is doomed! Doomed by geometry!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/06 00:32:01


Post by: Maharg


Nice army shot, your daemons look even better en masse. I really like the Lord of change


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/06 12:54:58


Post by: tzurk


Thanks everyone, I really appreciate all your comments! I feel a bit like I'm sharing baby photos when I show the scrabble daemons off, and it makes me really happy to see the warm welcome they're getting here on dakka

Boss Salvage, thanks for singling out the grinder. It is a funny thing; I think the screamers for example should fit the aesthetic better as they are essentially elongated horrors, which are some of my favourite minis in the army. The grinder is a bit of an odd ball..but I think somehow he just works. I have had another five screamers built and ready for paint but I'm still not totally sure I don't want to change their aesthetic. Weird! But then - I guess that is fitting

Thanks gobert, getting the terrain painted was a bit like pulling teeth but seeing painted minis on painted terrain just makes the child hobbyist pushing grey plastic around on dictionary hills in me sing.

Good point on the LOC turtles! He is kind of like those inverted paintings that follow you around the room no matter where you move... it was unintentional but now I can't unsee it! He needs some fluff written about him and that gives me an idea...thank you!

A single rollover pic from the army showcase to get us started on this page & in the mood for fluff...




* * * * * * * * * * * * * *
It has no eyes, but it's watching us.

Between the observation camps on ground, the flyers and the orbital surveillance sats, we have visuals on the bastard from nine different angles.

From every single one, we get the same feedback.

At any given moment in time, it's occupying those nine different positions simultaneously.

And in each one, you could swear it was looking directly at the lens we were training on it.

That's good, I guess, because it's the only way we can contain it.

Less than nine points of visual contact, and it travels between sites.

Not along roads or through the air or anything. One minute, it'd be at Site 4 spinning around like a dreidel. Blink, and the chemical tanks are on fire at Site 3 while at Site 6 our bogie is sitting pretty and putting on a light show for the flyboys.

And containing it's about all we can do, really.

Even with our nine eyes on it, any weapon that gets locked, loaded, warmed up or trained on our bogie gets shrieked to bits. Grunts with flashlights, Russes, Valkyries, laser sats, they all shred the same.

The big =I='s been told. They'll send someone out - 'soon', they say. In the mean time we just sit tight and run our observation routine.

It's getting cold now - not that it was warm before. But we keep on watching.

And that thing - well, it just watches right back.

* * * * * * * * * * * * * *


Maharg - the LOC was kind of just thrown together one day when I had to replace a part in my belt sander and ended up with a spare disc. I originally had a very different plan for him, but it sort of fell together once I found that piece...I am glad you think he works! He is another example I think of something that is a bit "outside" the simple geometric shapes but has enough going on visually that he kind of pulls through anyway.

I have a 1500 pt game with the Krieg this weekend and am going to try to get a few special weapons squads painted up in time so the whole army is fully painted.

Big love to all, hope everyone is kicking goals!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/06 16:45:47


Post by: Captain Brown


Nice work tzurk...and as always a nice little story for background.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/10 14:50:45


Post by: tzurk


Thanks CB!

Small update tonight - trying to get these guys painted up for a 1500 pt game tomorrow. I have spent about 90 min on them so far - just hit them with washes and will highlight in the morn.

I really love the minis - they are Solar Auxilia models from 30k, but I will use them as flamer/melta special weapons guys with my Krieg. The two together on the big base behind the gorup get run as a heavy flamer for my Engineers squad already.

They are a bit rushed but giving me hope to push through the next 30 guardsmen pretty quickly.



Mind the nuln oil spot too..ahh! Managed to mop most of it back up into the pot thankfully.

Will try take some pics of the game - though I think I say that every time!

Cheers!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/10 19:02:18


Post by: gobert


Those Solar Auxilla are cool minis, you’ve painted them up nice a 30k dirty!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/11 01:50:45


Post by: tzurk


Thanks gobert! Dirty is probably the biggest compliment you could give to a Kriegsman...

The Solar Auxilia are a brilliant range and if they didn't cost an arm and a leg I'd love to have more of them.

Here are the finished special weapons dudes and an army shot for the game today!







and the orks they'll be up against:



I am running the Krieg guys as scions today - I only just realised that I can cut the amount of infantry I have to maneuver and keep track of in half that way. The daemons are hordey enough for me, I just want to push tanks around!

I think what that means is I'll paint up the other 30 guys and convert up two more officers for a nice loyal 32 (although I think these are much less useful in 9th) and give them back to my brother as a Christmas present - the Krieg guys were originally his army before he got tired of seeing them sitting around unbuilt and unpainted. Will be nice to pay him back at least a little!

Hopefully have a bit of a batrep to post after the game.

Cheers!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/11 09:19:31


Post by: gobert


The special weapons guys fit in really quite nicely with the kreig. Good to see the battle train back too!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/11 09:31:43


Post by: Vaktathi


Love the DKoK infantry, beautiful work on the Ragnarok tanks.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/11 13:00:21


Post by: tzurk


Thanks Vaktathi and welcome aboard! I am a big fan of the KV2 turrets too, if simply for the sheer intimidation factor - it is very satisfying to train that big gun on something that needs blowing up. Need to get their sponson guns sorted actually, that is glaringly obvious from the picture...will have to source some heavy weapons from ebay.

God bless you gobert! I really appreciate your endless interest and positivity mate - in this blog and others'! Forums like this only exist because of the joy we get from sharing and sometimes it can feel like we're shouting into the void. I love that you put in the effort to comment consistently (and direct us around to each others' work!). Thank you - dakka is lucky to have you.

Anyway, the game went really well this afternoon for the Kriegsmen - almost too well, in fact! It ended up being a pretty one-sided affair - I think it was a favourable matchup in terms of army composition and had a few lucky rolls early on that sealed it by Turn 3. I took a fair few photos but will just talk quickly through the key events and save the detailed write up for a more interesting match.

We still both had a blast and my opponent has a great sense of humour so it was a couple hours well spent in any case.

My list was:

Emperor's Fist Tank Company battalion

Tank Commander w relic battlecannon and lascannon (Warlord)
2 x Tank Commander w Demolisher cannon and triple heavy flamers (Uparmoured tank ace)
4 x minimum squads of scions (or for you Vaktathi - stormtroopers!), each with a melta gun
3 x hellhounds
2 x basilisks

Lots of big tanks, lots of fun to push around. Going heavy on vehicles had been both my downfall and my crowning moment of glory at earlier points in the campaign, but this is how I feel Guard should be played!

His was (unsure of the specific upgrades but there were a few fun toys in there):

Evil Sunz

Deffkilla Wartrakk
Big Mek in Mega Armour with kustom mega blasta and the red armour relic, hanging out in a souped up gunwagon with 3 mega nobz
20 shoota boyz, a few big shootas and a nob with a combi rokkit, riding along in a Forktress battlewagon with all the guns
3 nob bikers
3 deff koptas
2 kustom boosta blastas
a burna bommer

The mission was Scorched Earth - being a fitting ending to a mini campaign we've run from 500-1500 points between the two forces.

For secondaries, we both picked Bring It Down as we are both very vehicle heavy. We also both picked the Raze Objective secondary because it seemed like the right thing to do on this map and at this point in the narrative, then I chose Linebreaker, planning to deepstrike my guardsmen in behind from Turn 2, and he chose Engage on All Fronts as everything in his army is ridiculously mobile.

This was the initial set up. My basic plan was to avoid a Turn 1 charge at all costs and try and grind out a victory through sheer weight of tanks. Ork shooting doesn't really scare me (except for his shock attack gun which didn't make an appearance today - I breathed a sigh of relief at that!), so I figured I just had to stay away from krumpin' range long enough to put some dents in his important stuff. His basic plan was gun for a Turn 1 charge.
Spoiler:



He won the roll off and elected to go first, and advanced a whole bunch of Mad Max madness up into midfield, trying to get in range to tag a tank or two.



This is the end of his first movement phase - basically everything pushed up bar the bikers who remained in that table quarter for Engage on All Fronts. The bomber is out of shot on the left but flew up to perch on top of the building my tank commander was hiding behind.

I managed to survive his shooting phase relatively unharmed. One hellhound was brought down to 3 wounds and another to 7, and due to a few short Advance rolls he was just out of range of a Turn 1 charge. So far, so good! He was in all 4 table quarters for VP purposes at the end of this turn.

On my turn, I moved the 3-wound hellhound and his neighbour up to face his middle-of-the-board blockade. Before I got to shoot with him, however, my Demolisher tank commander unloaded into the Deffkilla Wartrike and managed to bring him down. Celebration turned into despair when my opponent used a shoot-on-death strategem to melt the remaining wounds off the hellhound, who then got a 6 on his Explodes! roll and rolled over some mortals onto my last healthy hellhound as well as my opponent's boosta blasta. (Pictured: big empty hole where the wartrike and hellhound used to be).



Meanwhile the 7-wound hellhound streaked down the right flank and burned down 2 of the deffkoptas.



The tank commander hiding out to the left (my Warlord, with the relic battle cannon) poked his nose out and shot an impressive amount of firepower into the battlewagon, including a 6-damage lascannon shot. It only had a handful of wounds left after that, and they were plucked off by the basilisks, leaving the boys to bail out of the flaming wreck of their ride. I don't think this poor thing has ever made it past Turn 1...



That was it for my first turn as the scions couldn't drop in yet. I got a few Grind It Down points for destroying vehicles but no Linebreaker or Raze Objective points yet.

At the Start of Turn 2, he held 2 and held more for 15 primary VPs. In the movement phase, his last remaining deffkopta retreated to his backfield objective (you can see tzurk jr getting his paint on in the background too )




His burna bommer flew over a few tanks but decided not to drop a bomb this turn.



The nob bikers and gun wagon full of power klaws came careening down my right side to crash into the hellhound sitting out in the open.



And his two boosta blasters rammed into the other hellhound, leaving it with a single wound remaining.



At the start of my Turn 2, I held a single objective for 5 primary points. My scions dropped in in his backfield, two squads planting themselves on one of his objectives and laying some fire into the boyz, and the other dropping 9" away from his kopta and bringing it down with melta fire. My lame hellhound retreated from the boosta blastas, opening up a firing lane into them.

My warlord TC then unloaded a full 12 shots from his battle cannon into the boys, killing a swathe of them, and threw a 5 damage lascannon shot into the injured boosta blasta, just enough to destroy it.

My demolisher commander brought down the bommer on his own, and...also blew up! Sharing more mortals around.

The basilisks combined to destroy the rest of the boys squad, leaving the scions free to roam in his backfield for Linebreaker points and Raze Objective actions later on.

My last commander deleted the gunwagon, whose mega armoured inhabitants jumped out lookin' ready to krump.

At the start of his Turn 3, his bikers managed to Raze one of my objectives, and his boosta blasta crashed into my tank commander, dealing a heap of mortal wounds through two abilities/strategies that both went off on 4+s.



His nobz made it into combat with the tank commander but lost two to Overwatch on the way. The mek soon followed, but the TC made all his saves vs those power klaws thanks to some good rolls and the 2+ armour save from Uparmoured tank ace.



It was looking pretty dire for my opponent at this stage. One of my scions squads Razed a back objective and the other two advanced to do the same to the remaining one next turn.



My two tank commanders in combat fell back, allowing my Warlord TC to shoot his boosta blasta off the table and the basilisks to lay into his last remaining big mek.

A single meganob made it into Turn 4...and was quickly melted by heavy flamer overwatch. It was a nice call back to our previous game when my last remaining model, a regular sergeant, stood defiant against a squad of nobz - even managed to plink one with an overcharged plasma pistol shot before they butchered him.



I didn't feel great about the win after deleting two priority targets Turn 1, but it's a swingy game and we've both been on the receiving end of these things before. Another inch on his advance roll and the wartrike would have made it in for a charge and things might have been different...ah well. I am glad the defensive positioning paid off - I do not always place my minis well in deployment, going too aggressively, and end up paying for my mistakes when I lose the roll off. This time I had planned on going second even if I won the roll off and I think that mindset helped a lot in the end.



Anyway, it was a fun afternoon rolling dice and I'm glad it gave me the motivation to do some painting!

Next on the painting line - the rest of the Krieg.

Thanks for stopping by 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/11 19:26:10


Post by: gobert


Aw shucks! Now I feel all shy. Though in real life my team at work think I’m a hard to please task master. I guess I must use up all of my compliments here! That and I have 2 small kids who demand we sit with them until they go to sleep, so I tend to get a bit of free internet time most evenings. They also mean this is pretty much my only escape at the moment! Anyway, I’m glad you get the warm glow of a friendly comment!

Great battle report, you really handed it to your BIL. It does make me wonder why GW persist with turns as they do. I hear other systems use alternate activations, which seems a much more balanced affair. I guess it might get complex and they want to maximise the appeal/profits


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/11 19:42:00


Post by: Vaktathi


That's a beautiful table, love the terrain made from random stuff and the blue works really well. The train car conversion is awesome.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/12 20:23:41


Post by: Captain Brown


tzurk,

Nice battle photos.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/15 15:32:35


Post by: Boss Salvage


Thanks for the batrep! Also if it matters, the Vigilus special detachments are AFAIK no longer legal in 9E - so that means no Emperor's Fist or its lovely relic cannon


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/21 12:14:19


Post by: tzurk


Thanks all, appreciate the comments!

Salvage - looks like you are right and that the detachments are no longer allowed in tournament play. Thanks for pointing it out - bye bye sweet hammer of sunderance :(

Cheers Vaktathi, the terrain set is definitely one of the projects I'm most proud of. I do fully intend to one day go back and add a bunch of detail and greebling to make it look better close-up...one day!

Yeah gobert, I think there are probly a hundred different ways to run it. It just doesn't feel good to wipe half someone's army off in one turn...and even less so to be on the receiving end!

My boy turns two tomorrow and has only just started sleeping through with any sort of consistency...we get 8-4 and then it's playing trains or out drawing chalk dinosaurs on the driveway. We've got another one due in Feb too, so the whole cycle will start over again!

Wouldn't change it for the world, though.

Anyway, i have done exactly 0 Krieg but have played around with the blueprint for another big daemon.







Maybe a second lord of change...maybe magnus?



Speaking of big daemons, my niece's book week costume got me looking at a few props that might work in the army.

I reckon these could be positioned to match the general lines of the Keeper of Secrets...13cm vs KoS 16.5 that can easily be made up w the rod & base






And maybe few of these stacked together with some spheres in between for a bloodthirster...they are pretty much flying blenders anyway. 3.5" across seems about the right size, I am thinking maybe 8 stacked up will match a bloodthirster's massive height and be thematic w Khorne as well...





Not much of an update, but ideas on the horizon!

Thanks for looking 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/21 15:57:58


Post by: amazingturtles


I missed it earlier, but i loved the fluff with the watcher. It's shiver inducing!

I'm bad at picturing size comparisons but i think that could work for magnus!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/22 14:47:54


Post by: gobert


Congrats on number 2 (?), our 4 year old still isn’t reliable at sleeping through, so I know the struggle, though thankfully she’ll sleep in our bed rather than demanding play time at 4am!

The new daemon looks really cool, it has a strong possibility of being my favourite so far. What was the big black bit originally? It kind of looks like it would suit a flyer such as a Heldrake


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/22 20:04:11


Post by: tzurk


Thanks turtles! Glad you liked it as it was your comment that inspired it in the first place

Cheers gobert! Yep, new boy is our second. I remember people telling us we'd never sleep again when mrs tzurk was pregnant but I don't think the reality ever sunk in!

I'm glad you like the new one! The black "wings" piece actually comes from the visor of an old bike helmet - I was tidying up the shed and it nearly went to the tip before I thought - hmmmm, maybe...it still need some tidy up work to remove the plugs and tidy the lines but I thought it had a nice sense of movemet while maintaining the geometric feel of the army.

The heldrake idea is pretty cool and I can definitely see myself heading in that direction! I have actually been thinking about converting up a small cultist/1k sons army to represent the mortal worshippers of the screaming shapes. The 1k sons marines are pretty heavy on geometrics to begin with and could open up a few conversion opportunities. I'm picturing some guys with the traditional GW chaos "replace head/arm with God's blessing" - humans bent over like giraffes cause their arms have been transformed into big long spirals, guys with hammers for heads...

an idea for an Ahriman counts as...



we will see I guess 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/22 21:02:43


Post by: amazingturtles


"Hey! Hey you! Yeah, you over there. Yer chaos now, get used to it!"

(i like it)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/23 18:54:22


Post by: gobert


The lack of sleep never sinks in, otherwise we’d all stop at 1 kid! . Ahriman looks really cool, neat idea for the allies


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/10/23 21:09:05


Post by: Captain Brown


tzurk,

Your chaos is...random.

My two cents,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/02 12:34:49


Post by: tzurk


@turtles - you get a galaxyball head, you get a galaxyball head, you get a galaxyball head!

Thanks CB = high praise indeed

have had a couple good night's sleep gobert (touch wood now...) and actually managed to get a bit of paint in.

First 5 guardsmen done;



halfway through basecoats on the next 5;



and two extra nurglings that I whipped up because my brother in law are starting a Crusade campaign that sort of continues the story of the orks who ended up clearing the old mining planet of its Kriegian inhabitants - just as they were about to shoot off into space with their loot, a bunch of shiny headache boxes showed up to ruin the party...

Crusade missions are FUN - F U N. Highly recommended to anybody who gets the chance to play them. The individual data sheets and upgrades and potential fights for XP and wanting to do things in character while also maximising XP opportunities and agendas...it was just a blast. And quick too - we played a 25 PL match on the weekend and I think it was about 2 hours including set up of the board. I lost on VP and on the table but still managed to level up my Lord of Change (which was a blast to play! Although at 25PL, he was more than half my army - the rest of which was just nurglings and furies, so 0 killing power. The nurglings did impress me though, managing to survive for two turns against a squad of nobs with double choppas). Anyway, 6 nurglings are the same PL as 5 nurglings, so I had to bash them up. Took about 40 minutes to go from some cork and aquarium decorations to magic metal mushrooms.

(Full disclosure: I actually have no idea if these are the two new ones or just a couple I had previously built as they'd already been packed away after the game!)



Anyway, it has been a productive couple of days and hopefully that rolls on into the rest of the guard! Would love to get them done and dusted - I still have quite a backlog of things I need to do - including another full BFSP set of dwarves to turn into fyreslayers...


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/02 12:49:00


Post by: gobert


The kreig boys are looking great, nice and dirty as they should be! Good luck getting through them, I really want to see some more fyreslayers!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/02 12:49:04


Post by: Not Online!!!


I absolutely love the Geometric army ...



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/03 21:58:38


Post by: tzurk


Thanks guys!

Finished the second lot, base coats on 5 more.

These guys won't win any awards, and I know they aren't my best work - but I am really quite happy with the time/effort vs results ratio on them. They are going pretty quick, and once there are 30 of them plopped down at arms length, it's hard to tell anyway.





Nearly halfway!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/03 22:01:25


Post by: Captain Brown


Fine work tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/04 00:41:11


Post by: gobert


A horde army, even a FW Resin one needs a quick and effective paint scheme. You seem to have found that holy grail. What colours have you used on the base? I’m thinking similar for my Necrons and Indomitus Marines, so might try the recipe if that’s alright?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/05 06:07:58


Post by: Viterbi


The scheme may be simple, but is very effective, very grim! And everything is better with snowy bases, so they are already a win in my book


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/06 19:57:51


Post by: tzurk


Thank you all! My inner perfectionist is constantly battling my inner realist on these guys.

gobert, the bases are a cake walk - rhinox hide, drybrushed with rhinox + bone or rhinox + white depending on what i have in front of me, then valhallan blizzard. I used to do a bunch of different bases, but once i found this recipe every mini I've made has had a snow base

Another 5 guys done - that makes it halfway!



I'll take some better photos as a group once they're done.

We ran another crusade game last night at 50PL, using my dreadnoughts vs his orks, with the story that my dudes were there exploring the chaos activity and ran into his guys.

It was almost a complete 180 from the last game - I managed to put a lot of hurt on his guys and win pretty convincingly but a lot of his dudes managed to level up afterwards for completing agendas and being part of both missions. It's fun to sit down afterwards and talk through all the cool stuff they did on the table as you roll through their upgrades/battle scars etc. Forgot to take any pics though - next time!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/06 21:28:54


Post by: Captain Brown


Great progress tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/06 22:28:23


Post by: gobert


It’s a shame you didn’t manage to get any pics, your dreadnought army is immense! Still, I’ll settle for more Kreigers! Thanks for the base recipe, I had in my head that you’d used black on the base coat


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/06 23:52:30


Post by: tzurk


Thanks CB! Slow and steady is winning the race on these guys.

Cheers gobert - I had forgotten that the quad autocannon dread is still on the to-paint list! He might be up after the Krieg as an easy one and done motivation booster.

I didn't bother with these guys' bases but on some of the bigger ones I drop in some cork rocks to break up the dirt - I'll try and find some of the pics where you can see the slight difference between the black/drybrushed white cork for reference...

gorkghon (I actually think the black here was highlighted w bone as I was fresh out of white at the time):



furies (any excuse to post them again ):



neckbiter (oooh, bolter holes...!):



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/07 08:26:54


Post by: gobert


Thanks for the comparison. I quite like the white drybrushed bits, they look frosty! Cheers


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/09 20:20:00


Post by: tzurk


No worries, hope you find it useful - i'm excited to see how yours turn out!

Spoilered this one cause it's a lot of big pics.

Spoiler:

I have decided to batch all of the last guard together in an attempt to move on to the next project! Let's see how that goes...I keep telling myself I did a batch of 22 in the last big push!



I have also been playing with a few other things. Got a new concept for Exalted Flamers - and I think I love it. They tie in closer with the regular flamers, look a lot less butt pluggy, and let me reuse the current parts in a project/s for bigger daemons. I'm ordering some wooden spheres off ebay because the marbles are just asking for trouble with balance/sending aquarium rocks scattering when they tip over!





For reference, current exalted flamers (wow the paint is super thick - and there's a panel on the front one that's missing colour altogether! need to break these guys up and strip them back before I build something else with them...):



And regular flamers:



I also don't know if I've shared this with the blog before but I've slowly been collecting a few bits and pieces to start an Elder Scrolls III: Morrowind-themed Eldar kill team as it is one of my favourite video games and settings ever and using mostly OOP Eldar pieces are they are some of my favourite sculpts ever.

This is the general feel I'm going for with armour/aesthetic, will be a mixture of paintjob and some forays into sculpting to achieve some of the effects:









So far, i have snagged these guys off ebay.





These guys will be two dire avengers, painted up similarly to the guy in glass armour/Daedric helmet above. Might try and sculpt a bit of detail/crystal work onto their armour, but otherwise leaving them unconverted. Think their masks suit Daedric helmets pretty perfectly!



A bunch of OOP wyches that I will do up as howling banshees. I want to try and paint these guys with Vivec's half-chimer half-dunmer skin style.


(guy on the right). Will be a fairly small conversion, I want to put a Redoran Watchman's helm on him and maybe try to chitin up the shoulderpads.



I think this guy fits the bill as a Striking Scorpions exarch, heavily armoured, pistol and sword. The helmet will be done up as a Skyrim-styled Dwarven helmet (steam attack sounds like a good replacement for the mandiblaster) and dreugh cuirass with bonemold arm/leg armour.

That's it so far. I want to grab one of these and paint it up as a Netch, stick a heavy weapon on it and use it as a support platform.



'

I plan on eventually expanding to include some wraithguard done up to look like dwarven centurions:



and working a silt strider in somehow; either as a wraithlord or maybe a transport. Not sure if I will try to sculpt most of it or use some tyranid/plague fly parts to try and do a lot of the heavy lifting...




Anyway, I'm excited. Sorry for the big long post with little progress!

Thanks for looking - hopefully have something fun to post soon! 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/10 08:10:43


Post by: Grenb


Absolutely inspired stuff, keep it coming!

Can't wait to see what you do with the old Eldar.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/10 09:26:05


Post by: Not Online!!!


ohh this will turn very interesting.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/18 06:38:14


Post by: Viterbi


Very cool update, excited to see the Eldar Kill Team develop.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/18 19:25:49


Post by: Captain Brown


Good luck on your Kill Team tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/18 21:57:00


Post by: amazingturtles


Oh, you have to get a silt strider in somehow! I have no idea how, but they were one of my favorite parts of morrowind. The mournful sounding cries they had added so much to the atmosphere of the game


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/11/19 17:16:48


Post by: gobert


That’s a cool bunch of stuff you’ve got coming up tzurk, I never played morrowind, but it looks like it’ll be a cool theme for some exodites


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/06 10:19:20


Post by: tzurk


Thanks all! Appreciate the comments. No work to show on the Eldar KT yet, though I have a group shot of everything I have so far.

Definitely working on a silt strider turtles, just got to figure out how! Maybe a combination of tyranid chitin bits and war walker/wraithlord legs...



Outside that, I finished the Kriegsmen off and took some group shots.

Here's the army my brother is getting for Christmas:





Here's the boys I'm keeping:









And here's the lot all together:









Not sure what else is next. Maybe finally get around to painting the second set of BFSP dwarves as that's all of my "commitment" painting done and I can just play around with whatever takes my fancy after that.

Thanks for looking & hope everyone gets some downtime and a lot of love over Christmas. Cheers!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/06 13:44:00


Post by: gobert


Great work getting the kreig all done. They look absolutely awesome all massed up like that. Very generous of you to be handing a bunch of them over too


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/06 20:17:39


Post by: tzurk


Thanks mate! It is really nice to see them ranked up together. I still don't enjoy the process of painting that much but I do love having a painted army!

And the Chrissy present isn't totally out of the kindness of my own heart (or pockets)! All the Krieg dudes were originally my brothers' minis. They had been sitting around unbuilt & painted for a few years so he passed them on with the reasoning that a least they'll get some use some day. I figure sending a few back is the least I can do, plus I played a game on the weekend with the full infantry load out and decided that the horde army gameplay is just not for me!

I'd much rather push a handful of tanks around the table than worry about fiddling around with a heap of infantry squads; and transport becomes a nightmare.

The way I see it everyone wins here 8-)

It does leave my guard sitting at around 1750 pts rather than a full 2k, but I think I can solve that by separating the two Solar Auxilia guys from their 60mm base and making another two squads of scions out of some leftover guys, and maybe picking up another $2 artillery piece from ebay.

Or bullgryns. Or sentinels. Options!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/06 21:43:30


Post by: DJJazzyJeff


That army is awesome! That's a legit Christmas present.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/09 14:04:35


Post by: amazingturtles


I feel like tyranid bits are probably the best bet for silt striders, yeah.

Anyhow, that is one heck of a gift!

I say go for sentinels. I just think they're neat is all


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/10 21:31:38


Post by: Captain Brown


Very nice army there tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/15 03:39:37


Post by: tzurk


Thanks DJJazzyJeff! Hope he's happy with them. I am planning to take down 500 pts of daemons to hopefully get a game in over the break.

Thanks turtles! They're sort of iconically sci fi. They somehow remind me of both the AT-AT and AT-ST from star wars at the same time. They are expensive, but I will keep an eye on ebay. I think they fit the snow theme - probably because of the Star Wars link!

Thanks CB! Always appreciate you stopping by.

Anyway, a bit of an update today. Not much paint work, but a bit of building.

The new big guy - probably a second LoC or a Magnus counts-as. I scrapped the old one; while I loved the wings and they will probably pop up somewhere else at a later stage, I didn't love the giant diamond hanging underneath and had trouble removing/covering up/blending in the lines of pre-glued glitter. He's missing about an inch off the real LoC model/slightly more compared to Magnus, which bugs me. I tried a longer rod, but it looked weird floating up so high. As I type this I realise that maybe the answer is to build the base up a bit with some ruins to make the gap less noticeable. Hmm...




I also love the way the wings look on him from the front, and they certainly fit the profile of a LoC/Magnus more closely, but can't find a way to make them look good from the back. Will keep playing around, but I'm pretty happy with how he is at the moment from an aesthetic perspective - it's just the OCD in me that wants to try and match the official silhouette as much as possible.



And these guys are new contenders for my favourite model from this army - burning chariots.



The exalted flamer from the last post got rebuilt into the Changeling



And the re-reduxed exalted flamers now match regular flamers more closely.



And the first exodite ready for paint. I gave this guy a wrist-mounted pistol I took from an old Dark Eldar warrior because I'll end up running him as a double shuriken catapult Dire Avenger Exarch in Kill Team.





Here's the paint inspiration for him:



Thanks for looking - hopefully have some paint down soon!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/15 06:41:04


Post by: Viterbi


Always nice to see new demons, it's such a cool concept and I'm glad that army is still growing!
Excited for the first exodite, althoug the paint inspiration image isn't loading for me.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/16 08:50:50


Post by: Not Online!!!


And i once again completely missed some really awesome updates:

The kriegers look amazing. As do the tanks.
Your daemon army is ace regardless.
And the exodites will be an interesting project.

Then again i am biased to such fringe armies

Good luck!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/16 10:12:37


Post by: tzurk


Thanks guys! Really appreciate the words of encouragement.

First exodite has some paint on him!





I'm quite happy with how the gems turned out, and his paintjob overall - especially because I have either misplaced or ruined all my good brushes and worked mainly with makeup brushes and a toothpick on him

I really struggled highlighting the red against the black though - I think the face got to an okay point, but still not happy with the mohawk. I have heard good things about Wild Rider Red, so I might pick that up when I go in for some more Valhallan Blizzard. Which I need, because I must have been running low when I first based the Exalted Flamers as they got a skimpy little serve. I remedied that and have them nearly ready for colour washes - just awaiting a layer of Ironbreaker.



I'm gonna try and get these guys finished before we leave on Monday, so stay tuned!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/16 16:21:45


Post by: Boss Salvage


SO MANY GEMS

But they look great and contrast well with how dark the rest of his scheme is - a darkness that helps sell the Exodite-not-Harley angle too

Exalted flamers are WAY bigger than I expected! Also cool work on the new LOC, those wings are great.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/18 05:05:42


Post by: tzurk


Thanks mate, appreciate the feedback!

Yeah, they were my first time painting gems too. What did people do to learn new techniques before the internet?

I had intended to do a bit more conversion work on these Eldar minis, but I am not very impressed with my GS skills and I really do love the old sculpts and am worried about not being able to fix the mess I come up with. We will see with the next few!

I think I have also found a way to position the wings on the big guy's back in a way that looks good. Just need to do some filling on the back of the bike visor to get away from the "this is moulded plastic" look and then I can mount them up and get started.

Probably won't see any more painting progress until next year, though. Need the weekend to get things sorted for going home for Chrissy.

Anyway, I have finished the Changeling.





And the Exalted Flamers. I thought, there is a lot of blue in the army at the moment and the Pink Horrors are the only ones with the red/purple scheme. I originally thought about matching them more closely to the regular flamers; but I think I will repaint those boys as I don't like how uniform they are with their each-segment-same-colour-same-order thing.









And took some more shots of the Exodite. Not on his home turf here!









As I said there won't be much to post about in the next few weeks. I will try and remember to take some photos if I do manage to get a game in with my brother and do a bit of a batrep, as well as writing some fluff for the new guys.

If I don't see you again, Merry Christmas, and thanks as always for looking!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/18 06:31:43


Post by: Viterbi


Great work on the gems, especially for the first time!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/18 18:17:47


Post by: gobert


That Exodite came out fantastic! I like how you used the gems to reimagine the green glow, cool idea. For a mini painted with big brushes and a toothpick it’s mighty impressive


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/18 21:55:57


Post by: Not Online!!!


these look nuts.
Job well done.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/19 02:46:44


Post by: Maharg


Those colours translated really well onto the exodite mini, he looks great, especially considering your painting tools.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/20 01:56:43


Post by: tzurk


Thank you everyone! Appreciate the feedback and glad you are liking the Exodite so far.

I have found a bit of time (yay, Christmas!) and wrote some fluff for the flamers and have made a bit of mini progress too.

* * * * * * * * * * * * * * * * * * * * *

Czerno's squad went over the Wall, never came back.

Chee Kam's boys too.

Taggart, Ross and McAllister all went over together with a Valk in tow. No word back, no dog tags or black box recovered.

I've been in the Guard thirteen years, and never have I felt more like meat in the grinder.

We were in the Canphor system, on some frozen moon of a gas giant. Our bogies had taken over the carcass of a processing plant that turned gas cans from the big boy into fuel for starships. They weren't operating it, or even using it for scrap, but the big =I= wanted it back anyway.

We just wanted to know what it was that we were fighting.

Briefing said whatever alien species we were sent there to delete had some inbuilt camo finagling that wouldn't show up on our pictos. They appeared as sort-of empty blurred out spaces on all the images. Like there'd been a sticker there that someone scratched off, leaving a bit of silver gunk behind.

Get out there, Emperor's finest. Climb fifty feet of ice and rust and look for gunk monsters to shoot with your flashlight.

Not exactly inspiring stuff.

The twin suns were bright but about as warm as a cantina microwave burrito. Made sleeping hard and drying your socks harder.

Then, they did come back. Gordon's squad - three of 'em, anyway, and no Gordon.

Boyle's lasgun grip was joined to his hand and he was missing an eye - and half of his face.

Most of Telouse's forehead had melted over his brow.

Jurgen was a mess. Like his skin had been turned inside out.

All of them naked, frostbitten to the knees and not a hair on them.

None of them made it through the night, but word trickled back from the medics about what they'd seen.

The silver scratches we saw on the pictos weren't too far off the mark.

What we missed was that while the planet's surface might have been untouched, the bogies had been busy underneath.

Drills, gone. Storage facilities, hollowed out. A giant cavern, filled with singing stones and crystal snakes - and something else.

Something worse. And something growing.

Those men who didn't make it back? They were made into something else, down underground. Stripped down and used like building blocks.

They're all together now - that's what Gordon's boys kept saying.

They're all together now.


* * * * * * * * * * * * * * * * * * * * *

I have been pottering around with some more of the Eldar. I've really had fun on the bases as pretty much every mini I've painted in the last two years has had the same quick & dirty snow base, so it's a bit exciting to muck around with something new. Plus there are so few of them that it feels good to spend a bit more time making them unique.





The guy on the right will be painted up in the same scheme as the other Dire Avenger, and has a bit of alien foliage on his base made out of the back spines of Warmachine's Issyria Sybil of Dawn mini - which will show up later as a converted psyker, I loved her pose but not the goofy spikes or anime hair.

The guy on the left will counts as a Howling Banshee exarch and will get the new spear to act as his Executioner. He has been based leaping through some Dwemer ruins made from sprue and a Necromunda valve wheel. He will be painted up in the style of Vivec from the game. I wanted to clip the hair off to match, but it is attached to his neck/shoulder and I don't trust my ability to rebuild what I mess up. In the lore he is sometimes depicted as having a flaming halo so I might have a play with incorporating that into his paintjob.



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/20 08:54:24


Post by: gobert


Nice concept on how the daemons come to be. The latest exodite minis look cool


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/23 01:25:29


Post by: tzurk


Hello everyone,

Had a bit of fun today and want to share with you guys.

Firstly (and not from today), I started working on the Howling Banshee Exarch's spear. Going to do a bit more GS work - haven't decided yet if I want to go for a more Daedric look or classic Chitin.





This morning I managed to squeeze in a 500 pt game with my brother. It was his first game of 9th so we just ran CP as re-rolls rather than using stratagems.

Here was the table set-up at my parents' house using whatever we had on hand, including some of our childhood toys they'd gotten out for tzurk jr:







He was running as Cadians with a full dakka Pask - gatling cannon and triple HBs - two company commanders and three squads with a flamer each.

I brought down the disc herald to run as a Daemon Prince because I like the model better and my prince wouldn't fit in the box I brought them all down in, a foot herald, 20 pinks and 10 brims.

We just played a simple game with 4 objectives in a diamond shape, one each in our deployment zones, with hold 1, hold 2 and hold more. No secondaries, just a bit of fun.

This was the state of the board after my brother's first movement phase - he'd marched some infantry up on the right to put pressure on that objective, moved his tank up out of hiding to take advantage of a deployment mistake I made in not keeping the horrors out of the open firing lane, and Move Move Move!'d his other infantry squad up to claim the objective on the left.



This was the horror unit after being pummelled by a double-shooting BRRRRRRT from Pask and a failed morale check.



On my first turn, I floated my Daemon Prince up the left flank, threw a Smite into the guard squad there and then proceeded to reduce them to just the sergeant through melee and morale. Pask was still there; I was gambling on the DP's 3+ invulnerable allowing him to live through a turn of shooting and bring his axe to bear against the tank.



I pushed my two remaining horrors up to the right objective because I didn't know what else to do with them, and also managed to plink one guardsman with the foot herald on that side. I should have wrapped the brimstones around to provide him with cover against shooting but forgot to.

On his turn 2, my brother moved his guard squads up over the wall and mowed down my remaining horrors and put a wound on the herald through split fire with the flamers.





The sergeant fell back from my daemon prince, allowing Pask to unload - but he survived with 2 wounds remaining. The company commander then managed to plink one more off with a lucky laspistol shot, leaving my Warlord with a single wound remaining and the mammoth task of punching through the tank on my next turn!



I did manage to sneak an Overwatch-free charge by charging from out of line of sight, and the Prince then managed to chew through 8 of Pask's 12 wounds - not quite enough to drop him to bottom bracket unfortunately, but still a good chunk.



My herald failed his smite against the guardsmen and retreated over the wall.

On his turn 3, my brother blasted the DP off the table and brought his guard round to threaten the brimstones holding my backfield objective - only 3 remained!

On my turn 3, the herald tried some sneaky tricks with blocking LoS to ensure Pask was the only available target for Smite, but missed the supersmite I needed and left him with 2 wounds remaining.

The brims bravely popped out and managed to smite the guardsmen with a lucky 6 roll, which managed to be my last action before getting wiped off the board next turn.



It was an absolute drubbing, but it was fun and quick and a good distraction between all the eating.

That'll be it from me until the New Year.

Merry Christmas everyone, stay safe and enjoy the company of your loved ones and spoil each other with love and joy.

8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/23 06:35:35


Post by: Viterbi


That is a fun battle report and I love the look of the table. Somewhere I have pictures from a game of Guard vs. Tau where we only used Duplo as terrain.
Really cool to see your demons and the Krieg guys in action and I hope that the objective markers tasted good


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/23 12:22:54


Post by: Fifty


Hahaha! quality table!

Going back a bit, that lineup for the Kriegers looks fantastic. So good to see a well-painted and based army well-presented like that.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/23 16:53:04


Post by: gobert


Brilliant battle report from forge world Duplo! Sorry to see the daemons got their asses handed to them. I am of course assuming they have asses to be handed!

Have a good Christmas holiday!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2020/12/24 14:44:25


Post by: amazingturtles


That, too me, is the perfect battlefield. Fortunately the demons are demons, so just like frosty (who i have always assumed was also a demon) they'll be back again some day!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/05 06:38:35


Post by: tzurk


Thanks everybody! Glad you liked the battle report, it was a fun little interlude in a great couple of weeks over Christmas.

We've been home since Monday and in between unpacking and adventures with tzurk jr haven't gotten much hobbying done, but managed to finish the burning chariots.

Overall, I am really happy with these! I love the lines/silhouette/momentum of the design and am happy with how the colours turned out - chosen to link them with the Exalted Flamers as their shape is radically different despite the GW model being being an EF on a thumbtack pulled by pancake horses. I am not happy with the swirling on the black spheres; again, I need to go buy a detail brush and then will go back over and tidy up them up.







I also did a few little tidy ups on some things that needed it; cleaned up one of the EF's bases that hadn't been given a black rim, redid the snow on some Brimstones who had yellowed from back when I was experimenting with PVA/bicarb/white paint and got the ratios wrong; and pulled a yellow Ork symbol out of the base of a pink horror as it clashed horribly and I've wanted to fix it ever since I first looked at it. I also adjusted the DP to not float on an angle as it was precarious in-game and I didn't like the look of it. I still don't like the look of it. The DP is one of the most frustrating minis in the army at the moment; that trick rubiks cube was the inspiration that kicked off this whole journey and I just can't get it to look the way I want to in my head. It needs a repaint, too, as the colours are way too chunky atm. Oh well - put it on the to-do list for this time next year

Since they were all out together anyway, I thought I'd take some group shots.





birds eye - this is what I see when I play with them!


Close ups of chonky but horizontal DP







and just for fun I decided I'm going to try and turn these guys into a 500 pt Ad Mech force using junk from my bitz box - let me introduce you to the future Dinosaurius Rawl and his Kataphron Battle Servisaurs



this is the inspiration...



In Eldar news, I've primed the second Dire Avenger and that's about it - he'll probably be next to be painted while I fumble around with the other stuff.

I will hopefully be back tonight after tzurk jr's gone to sleep. I have the start of a fluff piece for the chariots in my head.

Happy New Year to everyone - let's hope 2021 is a safe and productive year for all!



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/05 07:30:26


Post by: Not Online!!!


First:
Most amazing BR and table well done.

Secondly: the geometric daemons are still an fantastic idea

And thirdly: Dinos with lazors? Hell yes

And also Happy new year to you!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/05 18:25:28


Post by: Llamahead


Odd your going with Ad-mech as Dinosaurs sorry Dragon Ridrs used to be a huge art of Exodite lore.....


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/05 20:52:11


Post by: IGtR=


Oooooh, looking forward to some dino-bots, stomping around for the Imperium and trying to squeeze into some space hulks.

The Adeptus Diplodocus rides to war!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/05 21:49:12


Post by: tzurk


Not Online!!! wrote:First:
Most amazing BR and table well done.

Secondly: the geometric daemons are still an fantastic idea

And thirdly: Dinos with lazors? Hell yes

And also Happy new year to you!


Thanks mate! Looking forward to playing around with the dinos.

Boss Salvage wrote:




That's it mane

Llamahead wrote:Odd your going with Ad-mech as Dinosaurs sorry Dragon Ridrs used to be a huge art of Exodite lore.....


There's a bit of a theme in my work of doing things a bit differently - and my own Exodites are already locked into bugs and ancient robots as their "thing". I'm still not 100% on ad mech yet though - have looked at maybe using them as tyranids or tau...will have to take a look at some rules and see where "dinos with lasers" best fits mechanically!

IGtR= wrote:Oooooh, looking forward to some dino-bots, stomping around for the Imperium and trying to squeeze into some space hulks.

The Adeptus Diplodocus rides to war!


Hahaha! Thank you for the name and the mental image

I scratched up some fluff for the burning chariots.

* * * * * * * * * * * * * * * * * * * * *

Clavert, who'd grown up on an ag world, saw them as enormous mutie oxen charging around, churning up the snow.

Thule was born on a gas giant and said they could have passed for one of the airships she used to coast in along the trade routes with her family.

Gorman and Gorman came from Aqua Infinitus and swore up and down we were shooting our flashlights at old world sailboats.

I spent my youth dragging ethyl racers in the Old City ruins, and that's what they looked like to me.

Regardless, they hurt. They were blinding fast and burning hot - they could throw out exhaust fumes that'd cook a squad in five seconds flat, but they mostly seemed interested in the tanks.

That was no good for Commander Silva, who lost her Russ and her legs on the first day.

It was no good for us, either. It was our job to look after the artillery - mostly a nice safe job - but what are we supposed to do against enemies like that?

After we'd figured out our small arms were useless and they weren't all that interested in us footsloggers, we spent more time arguing over whether our brains or the bogies were responsible for the different ways we saw them than we did actually trying to stop them from slagging the big guns.

I thought it was obvious they were pulling the strings - they were reaching out and grabbing ideas from our minds, our childhood, and playing them in front of us. Vanderbligh, who was a doctor before getting conscripted, was the only other one on my side though. He said there was no way he could be looking at a giant fire-breathing goldfish taking up the same space as Hilda's flying metronome.

Vanderbligh's parents had run an aquarium back home.

Hilda had been a prodigal pianist as a child.

They knew us, and they were using it against us. Whether it was some kind of sick joke or just how they
were - I couldn't bring myself to use the word natural when talking about them - didn't quite matter to me. I never really felt much malice in them. After all, we were still alive.

The others seemed to think it was just their brains making the connection, something like a group hallucination where they all chose their own adventure.

I'm not sure I ever understood their arguments, but then I guess I'd already made up my mind.

General Dore pulled us out on day nine once the last bassie had been burned down to the tracks.

I've been in plenty of fights since then, but none of them have left such a mark. And the worst part is, none of us can go home without thinking about them.

Bastards.


* * * * * * * * * * * * * * * * * * * * *

I have pretty much finished up the second Exodite dire avenger/buoyant armiger. The cast on the right side of his face was a bit sloppy but other than that I really loved painting him. Old Eldar really have a beautiful range, and it just feels right to hold metal minis in your hand.









The pair of them together. Don't you love when your two bosses point you in different directions for your charge...8-)





Up next - finish the sculpting on wych-vivec's spear and get him painted up. Then probably trying to work out how to smooth out Magnus' wings to add on.

Happy painting everyone


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/07 20:04:40


Post by: tzurk


Apologies for bad photos - I keep meaning to take more WIPs but the lightbox is packed away and it's been too grey and cloudy to get photos done outside.

We're getting there with the Vivec Exodite - having a lot of fun with this one! I am really proud of the yellow side of the skin, took so many layers to get decent coverage but very happy with how it came out. Also quite liking the chitin at the moment.

Not sure if I will keep the hair, was just playing around. I think I like it, but also thought about painting it red - or purple, or white, or blue, or splitting it down the middle like the skin... hmmm 8-)

Also need to find a way to up the contrast between metal and ash on the base.





And base coats on maggie



the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/08 13:24:00


Post by: gobert


Oooh, I’m only just catching up with the exodite progress. They look great, especially the new yellow guy. His stoney side (armour around the yellow side) is nice and grimdark, what was your recipe?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/08 13:25:16


Post by: Not Online!!!


Aye, the yellow one i like too.

But the ones with the green "emeralds " have a distinct interesting side to them aswell.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/09 02:34:55


Post by: tzurk


Thanks for the comments guys!

@gobert, the armour is a base of Kharak Stone, washed with Agrax, and then drybrushed/stippled with a variety of mixes of Kharak, Ushabti Bone, and white.

I'm not calling him finished yet because there's still a bit more work I'd like to do on him, but I'm going to put the banshee/wych aside for now and work on Maggy. I took advantage of 20 mins of sun today to take a few photos.

Here's the inspiration behind the banshee exarch; the one and only hermaphroditic bug-wearing divinity-stealing destiny-screwing fourth-wall-breaking warrior-poet God of the Tribunal Vivec:



And here's the probably 90% finished mini:



The Dunmer/grey side of his face needs more work as you can see in this pic






The group so far


And took more photos of maggy just to show you his overall shape/size




Will have a play with colours on him next - I am thinking I will stick with the very tzeentchy triad of blue/purple/teal, just got to figure out where i want them.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/09 05:34:42


Post by: Denny


Lovin' the old skool eldar; particularly the two tone skin.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/10 07:25:41


Post by: Viterbi


Love the progress and paintjobs on the exodites! Luckily the new recruit seems to be in two minds, so he should have now problems charging in both directions


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/11 10:13:37


Post by: tzurk


Thanks guys! Glad you like the new fella. I feel like these three (the exodites) have been a real step up in painting for me; the two DAs are really nothing special but there were a few new techniques in there and they turned out pretty much exactly as I envisioned them in my head, which very rarely happens for me! Then the Vivexodite is probably the highest quality paintjob I've ever produced, and that probably has to do with him being part of a kill team rather than a larger army and being able to take my time with him and just try things out, as well as not being afraid to stuff up and repaint.

I have finished Magnus - and of course, after being so happy with the Eldar and the burning chariots, the big guy turned out to be the total opposite. I repainted him a few times as I struggled with colour combos and never really felt 100% happy with his overall shape. In the end I just pushed him through and was done with it. He brings my Daemon army up to 3000 points; that is probably enough, and unless inspiration strikes I will probably happily let them decorate my shelves as they are for a while now. for the actual playability of the list I'd love to add another 30-man blob or two of pink horrors and maybe another 5 screamers but I just can't bring myself to start that job at the moment.

More pics spoilered for sheer size - tried to capture all the different angles cause he's a bit of an odd shape.



Spoiler:
















I've also had some fun playing around with basing for the next 3 exodites - from left to right a ranger, guardian who will babysit the weapons platform, and a striking scorpion exarch. You can't see well in the photos but the exarch is on one of the industrial Necromunda bases that has been scattered over a bit with sand. I had originally planned on sculpting a new helm for the ranger based on the Redoran watchman's helm from Morrowind, but I realised that his current helmet is almost a perfect match for the base chitin helmet from the game, and there is another oop metal ranger with a mouth covering that will (hopefully) be easier to blend into the helmet attempt. I am also thinking of paring back the rubble a bit on the middle guy as I think I got carried away a little!





I am really loving this project at the moment - I haven't felt this excited for modelling since I started the geo daemons. Having fun just taking my time and enjoying each mini as an individual piece!

These have got me thinking about going back and rebasing at least one of the dire avengers though...maybe putting the ex-Harlequin up on some cork rock or more industrial stuff...hmmm!

Happy hobbying everyone and thanks for stopping by 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/11 10:35:35


Post by: Not Online!!!


As allways a pleasure, and as allways the geometric daemons steal the attention


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/11 17:20:02


Post by: amazingturtles


Great work on vivec! the face looks perfect, you're really doing an excellent job of capturing the glorious strangeness of morrowind.

I like the burning chariots bit too, and that's the fun thing about demons. Why can't they appear as just about anything to anyone?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/11 23:08:30


Post by: gobert


Magnus looks pretty scary to me, your geo-daemons always bring back nightmares. I suppose that’s the point of them!

The ranger on the other hand is all win as far as I’m concerned! The balancing on the rocks is just pure Eldar, I love it!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/15 03:14:43


Post by: tzurk


Appreciate the kind words, everyone!

Glad you like the geo daemons Not Online!, they're my baby and it's always nice to hear other people enjoy them.

@turtles thank you! I am really proud of his face - and that's the first time I've ever been able t say that about a miniature have some more morroweirdness in this post I hope you'll enjoy 8-)

@gobert I wasn't sure if the ranger was too much up there, so good to see it's okay in your books! Hopefully a few more scenic bases in the bunch help balance it out.

Anyway, I took some army shots of the daemons as a reward for "finishing" them. It hasn't been that long since the last group shot, but since then I've rebalanced the DP and redone the Exalted Flamers as well as adding the chariots, Magnus, and the Changeling.

If I had infinite time and resources and energy there's a lot I'd change about these guys, but overall I am really happy and proud of them as a whole. They aren't all home runs but I think they stand up as solid proof of the concept they were originally designed to test. sparkle sparkle sleep slurrpp



More in spoilers:

Spoiler:


















In Dunmeldari news, I have started to paint the Striking Scorpion Exarch - who has been demoted to "regular old Storm Guardian" after I nabbed a more fitting exarch from ebay (another harlequin, who will be painted up as an ordinator).

Following his demotion I thought it would be fun to have a bit of a play with his equipment. I'm going for the classic "levelling in the Outlands" look - ie. you're playing your favourite RPG and you've just spent four hours crawling through a dungeon and come out with a bunch of new gear with sexy stats - BUT it's all mismatched and hideous. Here I've given him a dwarven helmet, Royal Guard armour, bonemold pauldrons & boots, chitin gauntlets, iron greaves, and a glass sword. It's just basecoats and washes atm so a long way to go, but I'm kind of happy with how gross he looks already.



And I've made up another guardian defender too. Despite how much i loved the "mohawk and sunglasses" look of the old metal eldar gunner, I thought it was too far out of the TES:III universe to work and set about seeing if I could fix it. There's still a lot of tidying up to do, but I've replaced his head with an old DE gunner helmet that I think will work as a chitin/Falmer inspired helm, and tried to cover the chop job with the start of a fur collar.



I have ordered all the parts I need to get this kill team working including the new exarch, the Weapons Platform Netch and an old fusion gun guardian. Really looking forward to bringing them all together and even thinking I will make a display board for them once I'm done.

Back to it - thanks for looking! 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/15 12:10:46


Post by: Tyranid Horde


That's really a tzeentch army to be proud of! Love all the geometric shapes and it was fun to go through all the shots there to see all of the different units.

Also enjoying the dunmeldari exodites, very well executed using the classic sculpts and making them unique.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/15 17:43:42


Post by: Boss Salvage


Immense work on the geodesic demons, congrats on a really memorable and evocative army Hopefully you get to see it in action on the tabletop before too long, warping minds and tormenting soft-bodied three dimensional beings.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/15 17:58:51


Post by: Not Online!!!


The whole army is amazing.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/15 20:26:45


Post by: Fifty


I really love that model with half of his torso yellow. Great colour scheme and well-painted.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/16 14:58:50


Post by: Viterbi


Great army shots, really cool seeing all your demons together. The concept is so simple yet daunting, finding all the right shapes for the units. Magnificent job!
And interesting new Exodites, really cool seeing this team coming together.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/16 20:19:19


Post by: CTMNine


Very nice and inspiring stuff here - and that's just looking at the last page. Love all flavours of Eldar so will definitely be following this.

Now time to look through the whole thread!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/17 00:35:13


Post by: tzurk


Thanks everyone for the feedback! Really keeps me going.

Tyranid Horde wrote:That's really a tzeentch army to be proud of! Love all the geometric shapes and it was fun to go through all the shots there to see all of the different units.

Also enjoying the dunmeldari exodites, very well executed using the classic sculpts and making them unique.


Cheers TH! I have a soft spot for a lot of old Citadel minis but the metal Eldar are definitely up there with my favourites.

Boss Salvage wrote:Immense work on the geodesic demons, congrats on a really memorable and evocative army Hopefully you get to see it in action on the tabletop before too long, warping minds and tormenting soft-bodied three dimensional beings.


Thanks Salvage. You were one of the first to jump on board when I first started the daemon army and I'm glad you've been around to see the journey out!

Not Online!!! wrote:The whole army is amazing.


Thanks mate! It felt really good to put them all together and take some family photos.

Fifty wrote:I really love that model with half of his torso yellow. Great colour scheme and well-painted.


Cheers Fifty! I do think he is the best mini I've ever painted, and I'm glad he worked out the way I wanted him to. That's a bit of a rare thing for me and painting...

Viterbi wrote:Great army shots, really cool seeing all your demons together. The concept is so simple yet daunting, finding all the right shapes for the units. Magnificent job!
And interesting new Exodites, really cool seeing this team coming together.


Daunting is probably the right word, though I guess I didn't know it at the time. Lots of units went through changes and revisions and scrapping of ideas before I even posted about them here. I think I was always cautious that there was a fine line between hitting the concept and being silly/over the top.

Glad you like the kill team, they are a bit of a departure from the norm for me but I'm really enjoying them so far.

CTMNine wrote:Very nice and inspiring stuff here - and that's just looking at the last page. Love all flavours of Eldar so will definitely be following this.

Now time to look through the whole thread!


Welcome aboard mate and thanks for commenting! Eldar are definitely an awesome faction (who deserve a lot more love from GW...)

Have a few more dudes for the Kill Team to share - had a nice lazy rain day yesterday where I manage to get a heap of painting done in between watching Disney movies with tzurk jr.

Here's a group shot of everybody that I've painted so far all together:



So you can see that I've finished "Mr Levelling in Outlands" and his mismatched gear. Quietly very happy with how his sword came out as I had originally planned to just paint it like a gem before I got intimidated by all the different faces on the sword. I've got four photos of each of the dude but I'll just show the front shot and spoiler the others cause pics are huge.


Spoiler:








I also worked through the ranger. I think his coat is supposed to go all the way to his neck but I preferred the idea of a chitin chest piece over robes. Also put some WIP shots in the spoiler. What did we do before Agrax Earthshade?


Spoiler:











Guardian #1. What's he carrying? Radioactive lunchbox, alien spanner set or a nuclear cat carrier? Who knows...


Spoiler:








Guardian #2. I'm sad that I lost some detail around his mask, esp the eyes and mouth, but that's what I get for not stripping painted minis from eBay. Might try to tidy it up with some more shading.


Spoiler:








And with that, a good chunk of the team is done! There is the new Scorpion Exarch, the netch weapons platform and the meltagun guardian on the way, plus I need to find a suitable head for the lotus-pose farseer and buy a box of wraithguard. I also want to pick up one of those old bug-eyed farseers and paint him up with a Telvanni Cephalod helmet. And another ranger and have a crack at sculpting a Watchman's helm. And work out a way to make a silt strider, although that will probably end up counting as a Wave Serpent for skirmish games.

I am pretty happy with the team so far, I feel like I have managed to convey some sense of Dunmer culture into them. For reference, here is some of the concept art and in-game screenshots that I had in mind when choosing sculpts & palettes.











Thanks for looking and happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/18 06:48:43


Post by: tzurk


Been having a bit of a play around with a few things.

The smaller dinosaurs fit nicely on a 60mm base. I had planned to rely on my bit box to kit these guys out but I think I will end up buying the Kataphron Servitors box as it will have enough bits to kit 3 out as breachers and 3 out as destroyers and help solidify the ad mech theme.



Trying out a few head options for the lotus pose farseer. I would love to use the OOP bug-eyed farseer here but I doubt my ability to remove it from the body without damaging it.

Original head is a no-go due to silly elf ears and giant ponytail.



Old Dark Eldar warrior head would need to be stripped first (learning from mistakes ) and require some work done around the neck/collar area to fix the proportions, but it has a nice Vivec feel to it.



The old Skitarii Vanguard helmet backwards trick looks a lot like the Ebony Closed Helm from Morrowind, but I think is too chunky on this figure and could maybe be used somewhere else.

In-game Ebony armour:


And the mock-up:


I don't love either of these at the moment. I am thinking I might pick up a box of Harlequins and use one of their masks to copy an ordinator style mask, then make a Kill Team with the leftovers - no waste! Speaking of ordinators, the new Striking Scorpion Exarch arrived, and after a quick weapon swap to match their equipment in-game, he's ready to paint.

We're watching you. Scum.


Here is the palette inspiration. Gold armour, red/orange mohawk, light grey/blue jacket, black/gold mace.




I am also not sure I am totally happy with Mr Mixalot's boots and pauldrons matching and will maybe repaint one or the other. Potentially as ebony, just for a bit of variety.

And lastly, I mentioned Kill Team earlier in this post. I did a bit of an inventory today and these are the teams that I have models for. Most of them are unbuilt and unpainted. This might be the next project...though it feels like I have said that a lot lately!



Thanks for looking & happy painting 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/18 07:32:39


Post by: Not Online!!!


ahhh,yes the play arround with the planned kitbash / scratchbuild and it's an itsy tiny detail that is looking out of place or not to your liking and then starts the search to fix it...


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/18 22:15:20


Post by: Ragsta


I love your creativity with the daemon horde and the little fluff excerpts you’ve been doing. The Exodites are painting up nicely, I think it’s a cool scheme! I had an Oblivion Orc and I loved using glass armour

Keep up the cool stuff, tzurk!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/18 22:46:16


Post by: youwashock


Neat looking Kill Team. Great job spicing up classic minis.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/19 00:42:01


Post by: tzurk


Not Online!!! wrote:ahhh,yes the play arround with the planned kitbash / scratchbuild and it's an itsy tiny detail that is looking out of place or not to your liking and then starts the search to fix it...


Haha, that is exactly right! We'll get there eventually, and it all will have been worth it!

Ragsta wrote:I love your creativity with the daemon horde and the little fluff excerpts you’ve been doing. The Exodites are painting up nicely, I think it’s a cool scheme! I had an Oblivion Orc and I loved using glass armour

Keep up the cool stuff, tzurk!


Thanks Ragsta, really appreciate your comments. A lot of effort went into the daemon army, both making the minis and writing the fluff. I am not a confident writer and was always more nervous/self-conscious about sharing the stories than the models themselves so it feels good to hear you liked them. And I'm having a blast with the Exodites so far!

youwashock wrote:Neat looking Kill Team. Great job spicing up classic minis.


Thanks mate! They have been an absolute joy to paint.

I finished up the Ordinator last night, barring the few touch ups that photos always bring to your attention. I am thinking of repainting the brown leather part of his jacket in a darker navy blue though, to match the skirt part of the in-game Ordinator's armour. Not sure if I can be bothered and worried I will regret it though. Any thoughts from dakka?









Tzurk jr also got in on the painting last night and showed his dad a thing or two about how to swing a brush.



He painted up this "brachiosaurus" with a few different colours. He picked the whole "wash brush, dry brush, pick new colour" process very quickly. And he's already done more wet on wet blending than I have!



He also had a go at some of his train tracks. I think he has an eye for colour combos already!



What next? I'm out of Eldar minis now until the new guys arrive... Surely this productivity monsoon has to dry up soon, so I have to find something, and quick...

Thanks for looking and happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/19 09:04:41


Post by: gobert


Good job in the Ordinator, he looks cool. The brown jacket looks pretty good to me, but I’ve not played the game so can’t say whether it would look more in keeping. From the screen grab you posted I think the blue liner gets it close enough.

Great stuff getting the youngling involved, his wet blending is coming on nicely! I fear his trains may be in for a bumpy ride though!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/19 10:27:56


Post by: Not Online!!!


Allways nice to see fresh painters

And even nicer Ordinator.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/19 13:58:46


Post by: tzurk


Thanks guys!

Cheers for the thoughts on colour gobert, that's exactly the kind of feedback I need to reinforce my original idea of do nothing and call it a day

We found out today that one of the tracks was flipped over when we painted it - they have grooves on both sides but the connectors . I thought we would have to paint the other side but mrs tzurk grabbed one of the double male connectors and fixed it all like that. How many tzurks does it take to build a train track...?

Cheers NotOnline! He loved it too.

Anyway I've been posting a lot lately - and now I'm going to try and bang out 7 necrons in the next 24 hours. I've managed to build them tonight - after working with geo daemons and metal minis for so long I forgot what a pain in the ass it can be to assemble plastic models - and will get them ready to paint tomorrow.

This (and the other non-Eldar Kill Teams) are an attempt to get some of our gaming group who play games but not miniature wargames into the hobby. These guys are not going to be my best paintjobs or builds; they are designed to a) be finished quickly so that I don't get burned out and b) make life easier for the non-40k people who pick them up to play with them. The lists are all pretty basic, avoiding the "one of this, one of that" thing that I'm doing with my own Eldar, and hopefully making checking stat blocks a bit easier. I am also trying to make specialists and different unit/equipment types really clear. e.g. with these guys, specialists have two layers of cork, non-specialists have one, and there are only two unit types: Immortals (using the old warriors) and warriors (using the new warriors). There are a few simple conversions just to help differentiate the models and their specialisms, and I will use their paintjobs to help that process as well.

From left to right, starting with the back row: Leader, Zealot and Veteran (all immortals), Comms warrior, and then one non-spec immortal and two non-spec warriors.

The Zealot has one of his arms replaced with a drill weapon from the old metal Talos kit. His lost hand didn't go to waste; I used it on the Leader's base as a nod to the "thumbs up" scene from Terminator 2. My "3 necron warriors" from ebay only came with 2 heads so I used a backwards vanguard one and some extra admech bits to make a Comms guy - hopefully the antennae get the point across. It also came without rods for the guns so kebab sticks got cut to size. The Veteran has a little spotlight on his shoulder and will also be painted up a lot rustier/oiler than the others - to show that he has seen a lot more combat than the others.

I am also thinking I will split the immortal guns two blue and two green so that it's possible to call "blue is tesla and green is gauss" or to just ignore the colours and run all four as the same gun.



Here's the leader with his thumbs up base.



I am thinking really quick and dirty paintjobs here - drybrushed silver bodies, pick out some details on the eyes/guns, drybrushed white rocks and just paint on the lava. Then a bit of extra rust and oil on the Veteran and maybe some gold pieces on the Leader to help him stand out a bit more too.

Let's do it


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/19 18:56:36


Post by: gobert


Plenty of action on here at the moment. The Necrons make for good quick minis, the plan sounds straightforward enough and should give good results. The Terminator 2 reference sounds great too


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 06:57:07


Post by: Viterbi


Nice challenge you set for yourselves, excited to see how the Necrons turn out!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 12:25:23


Post by: tzurk


Thanks for the interest guys!

A quick post to say that I made it, even though work went back today. And I found out that work went back today when I got a call from the boss at 10:34am (while I was at Bunnings with tzurk jr) - asking why I wasn't at work...

I had a change of heart about the lava bases and made them toxic green instead but other than that they pretty much followed the pattern I had in mind before starting, including some weak first attempts at OSL.

They aren't the best photos but the guest bath is about as good as I can get indoors late at night.

The leader w his weeny gun (green for gauss, teal for tesla!)



The Zealot (not happy w blood splatter - it looks a tiny bit less brown in real life, but oh well)



The Veteran - rustbucket. I think the OSL on his little shoulder spotlight came out much nicer than most of the rest.



This lil comms guy is my favourite. I even got to thinking it might be fun to do up an army like this...haha! He reminds me a bit of the droid that Jar Jar Binks boops in Watto's shop.



The grunts



the whole gang



SO, that was quick and fun. What next?

I have some already painted Eschers that would just need a few touch ups/changes to get them ready for KT, so they may be next - after i wrap my head around the half day I missed this morning

Thanks for looking and happy painting all.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 12:27:39


Post by: Not Online!!!


Turned out pretty "rad".
I hope i didn't influence you too much


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 12:34:51


Post by: tzurk


Hahaha! They do have a very similar palette to Mr Pinchy and pals...must have been in the back of my mind. Cheers for the tip


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 12:36:25


Post by: Not Online!!!


 tzurk wrote:
Hahaha! They do have a very similar palette to Mr Pinchy and pals...must have been in the back of my mind. Cheers for the tip

No, thank you for the name for him


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 16:46:48


Post by: youwashock


That's great stuff. The "thumbs up" is a touch of brilliance.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 17:25:50


Post by: Boss Salvage


Fun team, love the character of the specialists


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/20 21:35:30


Post by: amazingturtles


Nicely done! The thumbs up is definitely the most fun part but i like how they've all got a little bit of personality. That might not be the right word for necrons but whatever.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/21 08:26:15


Post by: Ragsta


I feel like my first comment on your thread hasn’t done you justice, so here I am again.

I find your productivity over 15 months truly formidable, there is fantastic stuff here! Some highlights for me:

Ork kitbashes are excellent, as is the terrain
Your painted Gorgons and co look glorious
A Krieger army in 3 days?? FML
The kitbashed dreads have some delightful use of parts
I love your use of old school Eldar and Necrons

What is your profession, is it linked to your painting style and output? Love your style anyway mate, kudos!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/21 12:52:56


Post by: tzurk


Thanks everyone! It was a bit of fun to do something out of the norm. And there's more on the way, help I'm stuck making things

@turtles, I had the same thought I was making the small conversions - I was thinking of them as little Wall-Es when in the fluff they are more like ...terminators. Oh well 8-) beep boop beep

@Ragsta, wow! Really appreciate your kind words mate - bit sheepish now! Glad you liked the minis though - that is a big part of why I post here after all.

I did not know I had a style - but my mantra is "try to make things look good with minimum time and effort involved"

I am a high school teacher so I have a fair amount of time off each year which is usually when the productivity waves come in between periods of radio silence. I'm not visual art trained but am teaching two lines of it this year so I guess we will see if any of the skills transfer across

Anyway, I started another little project before work this morning - touching up those Eschers. They had already been painted when I picked them up second-hand, mostly basecoats with a bit of drybrushing, but I did really like the colours used so set about trying to keep as much of the original paint as I could.

I changed the hair colours to denote team status (leader = blue, specialists = orange, non-spec = green), varied the skin tones a bit and then it was pretty much just some minor washing and highlighting to get the team to a point where I am happy with them. There's a lot more I'd do to them if I had time but given the 24 hour limit...welp, they are done!

These guys will count as Harlequins, with 3 pairs of players with identical load outs to try and make life easier.

Here's the before pic:


And after, all together


Fusion pistol/caress players (right one is Zealot - added some spikes to her giant fisty flamey thing and more bloooooood)


Neuro disruptor/harlequin's kiss players (leader on right)


Shuriken pistol/harlequin's embrace players (medic on left with first aid pack, scout on right - couldn't think of anything to convert her with so just chose the most dynamically "running" model)


And a side-by-side of before and after makeover!


tzurk jr II is due any day now so I am hesitant to start another project...but I have a tyranid kill team already built and ready for paint, and ideas for a zebra scheme inspired Dakka's own FeistyRips' fighting tigers and Fifty's crazy quartered animal marines...

We will see!

Anyway, thanks for looking & happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/21 17:21:42


Post by: Captain Brown


Interesting idea for proxy models.

With tzurk jr II due, there is definitely no point in starting a new project. You must remember all the work for tzurk jr

My two cents,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/21 17:46:45


Post by: youwashock


Cool proxies! Congrats on the new bundle of joy!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/21 18:14:15


Post by: Not Online!!!


that is certainly an idea to get unique units


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/21 19:37:59


Post by: amazingturtles


Wall-e necrons! is there a wall e figure out there somewhere? Someone's got to make that happen. Adorable little box murder droids.

The escher have such fun hair and you've made it extra fun here.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/22 13:06:26


Post by: gobert


Great job on the Kill Teams, even more impressive that they were done within 24hrs each! The hair on the Escher is really fun, and using it to denote roles should help the newcomers spot the difference


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/23 21:31:48


Post by: IGtR=


The escher look very fun with their hair - they are a good kit, and nice to see them... reminds me I have a coupla sprues of them somewhere

Thanks for sharing


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/24 21:06:23


Post by: tzurk


Thanks everyone!

I did manage to sneak in a bit more work over the weekend - finishing off the tyranids team as well as a 3rd ed Dark Eldar one. This was good as I had just packed all the painting things away on Saturday night and mrs tzurk went into labour first thing Sunday morning. We welcomed tzurk jr II to the world at 18:39 on Sunday! So that is likely the last painting I will do for quite a while...

Unlike the necrons, doing up the nids definitely did not make me want to start an army of them - they are so fiddly!

They were a very simple paintjob to combat the trickiness of getting in and around chitin - skrag brown flesh shaded with agrax (no highlight - would have looked much better but was pushed for time) - and Caliban green shells highlighted with a mix of caliban green and auriel yellow then Reaper's beautiful Moth Green which has made an appearance in all of the kill teams so far in one way or another!

Two gants were painted with purple guns to easily distinguish the devourers, and the specialist genestealers were colour coded - scout is scarlet, combat is cobalt, veteran is violet. The leader is the one with the full green carapace and non-spec stealers have brown backs.

Their bases are stirland mud highlighted with ushabti bone and they looked a bit plain so i broke up some kebab sticks and glued them on for some alien cacti...or something.

I did try out a few different monochromatic zebra/tiger stripe patterns but couldn't settle on one so just went with this.







The DE were done super quick and in the style of 3rd ed starter box art, which was my first ever Warhammer 40k set! These guys were painted super thick and super glued to the bijesus when I picked them up second hand so I haven't done much in the way of modelling work. The leader is the warrior saying "get over here", the heavy is a sniper, and the two blood-spattered Incubi (the blood spatter here is even worse than the necrons but again - time pressure!) are the other specialists. for added alliterative appeal we have a crouching combat Klaivex and a Ztanding Zealot.

I almost missed out on adding Moth Green to them until I decided to double down and try recreate a bit of the goblin green base of yore. They aren't the best painted bunch but they have a nice old school vibe to them and I'm happy overall.

inspo:







That's probably all from me for a while! I might try and take some better photos of the kill teams if I get a moment to set up outside but other than that things will be quiet on the painting front for foreseeable future. Will still try and check in every now and then to read some plogs and leave comments. Thanks for all the interest over the last month or two, it has contributed a lot to the output!

Happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/24 21:09:34


Post by: Not Online!!!


Congratulations tzurk!

Also you did hit the sheme home for the de.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/25 14:19:23


Post by: Gwyn chan 'r Gwyll


This kill team project really makes me want to collect a few small kill teams, but I think I need a bit more terrain to make a fun kill team table first!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/26 16:30:43


Post by: gobert


Congrats mate! Number 2 is easier in many ways, but harder in others, a lack of time being the main difference! Still, you made good progress ahead of their arrival, so you can rest on your laurels for a bit.

The Nids look great, the green works really well on them. The Dark Eldar are smart too, but their not minis that inspire me. The blood splatter looks a bit OSL to my eye, maybe some in the crevises would help get away from that? Great work all round on this project, and putting the rest of us to shame on the 2021 model count


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/26 16:33:36


Post by: amazingturtles


Ah, gaunts. no matter the color scheme, they're always adorable to me. It is a very good scheme too.

Dark eldar are not adorable to me but they look good


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/26 17:37:48


Post by: youwashock


Nice push there before the baby shutdown. Congratulations to you and your family. Best wishes for a happy, healthy baby and we'll see you when you get back.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/27 13:04:09


Post by: Viterbi


Wow, you got a lot of minis done, love both teams.

 gobert wrote:
Congrats mate! Number 2 is easier in many ways, but harder in others, a lack of time being the main difference! Still, you made good progress ahead of their arrival, so you can rest on your laurels for a bit.


Seconding gobert The second one most of the times wants to discourage a third one


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/27 16:10:54


Post by: Valkyrie


Loving the work on the Escher girls, the choice of colours really make them stand out. I do really like the 'Nids as well and how they look more organic and natural rather than the stark hive fleet colours commonly seen.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/28 03:03:21


Post by: tzurk


Thanks everyone, for your kind words both about the minis and the new bub!

It will definitely be an adjustment but without wanting to jinx anything we are off to a really lovely start. Mum and bub are both happy and healthy. Tzurk jr is the model big brother - calm and patient and loving - and mrs tzurk is and has always been an absolute superwoman.

I've got four weeks off work (classes were supposed to start yesterday after Christmas break, so discounting the two and a half pupil free days I'm ending up with essentially a 10 week holiday.) My parents are making the trip up this weekend too to lend a hand, and my sister who lives in the same city as us has two weeks annual leave coming up and wants to be involved as well. We have seen mrs tzurk's mum every day too which has been great. We feel very blessed and lucky and loved and are really looking forward to this next big adventure. I am writing this as tzurk jr plays with his Thomas trains and tzurk jr II sleeps on my chest and it feels very, very good

It has been a whirlwind few days but in that time I did manage to find space to touch up the Incubi. Thanks for your advice there gobert, I think you nailed what was so off about them. While tzurk jr painted some dinosaurs he'd been gifted by some of our friends, I got to poke about and make a few changes. I filled in a few of the crevices with red and also painted back in a bit of the dark grey to help sell the splatter. I still don't love it but I think it's definitely better and will pass for tabletop!

Nothing else has been touched up yet but I did take some photos in better lighting while both boys and mum were napping earlier today.

Kill Team Dark Eldar







Kill Team Tyranids (I found these guys really hard to take good photos of - couldn't get the right angles to show off skin/base/carapace all at once)









Nids v Escherquins



Kill Team Escherquins









Kill Team Necrons















Kill Team Krieg (old minis, but I didn't want them to feel left out!)



And tzurk jr's dinos! I really admired his bravery in painting straight over his old job on the "brachiosaurus" skeleton.



This was a really fun little side project. I still have the parts for a Custodes KT, which I think would be a fun option to give new players (and easy to pilot - you only have one stat block!), but I'm happy to put it on the backburner for a while.

Thanks for looking everyone, and happy painting 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/28 11:48:56


Post by: Tyranid Horde


Congrats on the new arrival, you're going to be a busy man in the short term that's for sure!

Great looking selection of Kill Teams, the Necrons in particular are probably my favourite, but the Dark Eldar give me great Soulstorm vibes.

Great work from Tzurk Jr too!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/28 16:11:22


Post by: youwashock


Huzzah for the original Incubi minis. Great shots all around.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/29 13:41:16


Post by: tzurk


Thanks TH! I'll pass on the compliments to Tzurk jr

Cheers youwashock, beyond nostalgia there's not a lot to like about the old DE range, but the Incubi are definitely one of the highlights. They seem much more lithe and mobile than the new ones, and their weapons are a lot more practical!

No work done yet, but a new arrival did come today (and not another baby! ). Before that though, some rollover pics - bunch of spoilered Kill Teams ahoy!

Spoiler:

Kill Team Ashlander Exodites


Kill Team Dark Eldar



Kill Team Tyranids



Nids v Escherquins



Kill Team Escherquins



Kill Team Necrons



Kill Team Krieg (old minis, but I didn't want them to feel left out!)



And tzurk jr's dinos!





So this lil flying jellyfish arrived today, ready to be turned into a netch weapons platform for my Ashlander Exodites Kill Team. He's a lot taller than I thought, about twice the height of a regular weapons platform, but oh well, he fits the theme and I love the mini. The seller threw in a few little friends for free too, so they will inevitably show up somewhere.



Here's the model he's based on from Morrowind - will paint him up in similar colours. I have a starcannon ready to attach but it seems a little bulky on his frame; I might end up using some Dark Eldar weapons instead.



I've also had a think about the silt strider. A user on reddit suggested canoptek doomstalker legs; they do seem like a great fit in terms of silhouette and the mech/organic mix is something I'm already trialling on the netch weapons platform. That plus a harpy carapace seems like a good start; season with a lot of sculpting practice and some Eldar heavy weapons. If I run the silt strider as a falcon, and build a whole unit of wraith blades instead of just one for Kill Team, I end up with a nice little 500 pt army to use in skirmish games.







Not locked in yet and still looking, maybe try a few third party places too, just not sure where to start. If anyone has ideas, I'd love to hear them!

Thanks for looking everyone and happy painting 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/29 13:45:56


Post by: Not Online!!!


the strider indeed seems like the natural choice, unless of course you want to get "inventive" (aka grab knive+greenstuff+ model and start playing frankenstein.)

Also, all the KT's looking good and junior has inherited the talent it seems


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/30 19:55:44


Post by: Don Qui Hotep


You're able to go from concept to execution in such a short amount of time! Really impressive, the winds of hobby magic must be blowing freely for you. Love the exodite warband, my experience with Morrowind was fairly brief and I was fairly young, but I remember being really into those floating land jellyfish. Can't wait to see what you do with it!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/31 11:36:42


Post by: tzurk


Thanks Not Online!! - after failing to find the bits I need at any reseller and not wanting to fork out $200 on minis that may not even work together the way I hope, I have decided to go with your idea and ordered some milliput and tools to see what I can come up with. Wish me luck!

Don Qui Hotep, thanks mate! They are really kind words and I am humbled by them!

I've managed to do a bit of work here and there on the netch (getting tzurk jr into painting has made it pretty easy to get a few ~5 min blocks in!) and have gotten him ready for priming. I found a position where I liked the gun and bulked it out a bit with some of the leftover platform pieces and some bits from an admech gun. I kind of like his aloof War of the Worlds pose - run puny human, blam blam blam!

While the jellyfish himself was a really high quality print, the base was a bit shoddy with super obvious print lines. I did like the interesting shapes it had though and wanted to keep them so I slopped on a couple layers of Stirland Mud, then went about detailing. I added a bit of a dwemer ruin on the back as well as some dunmeri/ashlander spears, and a few scattered bones. I think I was trying to play up a bit of the contrast between high and low tech that was present even in the original game.

I wish I had started the base before I stuck the netch down. It's gonna be a pain to get in there and paint the insides of the tentacles.









I'm excited to get some paint on him! Slow and steady I think will be the way to go at the moment.

Thanks for looking and happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/31 11:53:14


Post by: Not Online!!!


that turned out promising.

As for the whole leg question, it might be beneficial to use wire for a baseline skeleton for the legs, and then sculpt arround them?

That is merely spitballing though.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/01/31 12:24:25


Post by: Arakasi


Netch is looking good. It will be interesting to see it come together with paint.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/01 18:46:52


Post by: gobert


Cool work on the netch, I think you’ve integrated the weapons well and the base looks pretty good now. Good luck getting the odd 5 mins in here and there


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/01 21:17:23


Post by: Ragsta


I really like this idea, coming together nicely! What a lovely big gribbly, can you point me in the right direction to finding them?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/02 02:45:43


Post by: tzurk


Thanks Arakasi! Painting it is going to be a bit of an adventure; lots of large smooth areas to try and add texture to with paint.

Not Online!, that's the plan. The extent of my knowledge on sculpting has come from watching people like theCrowe's progress in their blogs on dakka, so will try and find some more info but excited to have a dig.

Thanks gobert, I was originally just going to have the gun hanging off the side and play pretend that all the wiring etc was internal, but there were one or two gaps that looked a bit odd.

Ragsta, he was a proxy mucolid spore from ebay. You can find him here: https://www.ebay.com.au/itm/1-Custom-Tyranid-Spore-Mine-Mucolid-Proxy-Warhammer-40K-Space-Hulk-D-D-RESIN/173911313027?hash=item287dec0a83:g:0PQAAOSwQc1dqllm&frcectupt=true

EDIT:

Bit of paint on him. Started a lot of areas and haven't finished any yet. Ummed and ahhed about whether I was going to paint the gun parts Glass (silver/green) or Dwemer (bronze/teal), and ended up going with both. Think I will have to work a bit on differentiating the bronze from the leather though. I was also originally planning to go a lot greyer on the leather parts but then thought that it should probably match the leather that the Exodites are wearing. Might meet somewhere halfway.

the skin is really daunting me. I might try and mottle it up to an extreme light blue, just not sure whether to mottle the inside or outside. of the legs. Also want to somehow differentiate the smaller inner tentacles, I might try and push them more towards purple.









the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/02 08:20:12


Post by: Not Online!!!


Awesome is the only thing i can say about this


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/02 08:53:19


Post by: Arakasi


Mottling would be good. I suspected the organic parts might be soft on details and it shows with the paint. It's not true to your source material, but catbarf's Hive Fleet Karkinos might provide some inspiration (and he has a blog and video tutorials too).


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/02 20:13:59


Post by: gobert


Great start on the painting, I like the sound of the mottling too. I’d make life easier by doing it on the outside of the legs, but purple inner legs sounds cool too


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/03 01:35:04


Post by: tzurk


Thanks everyone!

Arakasi, that is a really lovely scheme and I wish I had seen the tutorial before going in blind on my jellyfish boy!

I've plodded a long a little on it. I don't love it at the moment but don't hate it either. Not sure if I should extend the "neck" leather up to the "eye" leather or repaint it all blue again. After looking at catbarf's stuff I'm wondering about introducing a bone grey sort of colour inbetween them and stippling them together.

Not sure...

The bronze is still too similar to the leather as well. Need to fix that somehow.









Will keep at it. Any thoughts or feedback very welcome at this stage!

Thanks for looking and happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/03 09:02:48


Post by: gobert


The mottling is looking good. I’m not convinced about merging the eye and neck leather, the blue around they eyes looks nicely ethereal in contrast to the earthy leather. For me carbarfs technique works best on surfaces of similar materials. Just my 2 pence tho


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/03 14:38:03


Post by: Viterbi


Nice work on the printbash, really cool seeing it go from concept to paint on in one scrolling


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/11 01:00:08


Post by: tzurk


Thanks guys!

gobert, I think you're right in that I do need some contrast in that area. Still not sure what I will do with him, but thinking that extending the leather down a few of his major tentacles is the way to go.

I haven't done any painting in the last week or two but did throw together some new basing materials after looking at the team on the shelf and thinking the ones that lacked Dwemer parts were a bit plain.

The solution - mushrooms! A huge part of Morrowind's aesthetic and dotted all over the continent. I think I will paint them up as a mix of Luminus Russula and Violet Coprinus.



Put them on the flamer/fusion guy who arrived the other day.





Primed the rest up to add to the other guys' bases!

Also put some shelf mushies on the netch's base to break it up a bit. He will get a good does of toadstools as well.





Hopefully (fingers crossed, touch wood) make some time for painting soon.

Cheers everyone and happy painting!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/11 08:48:42


Post by: Not Online!!!


Haha, those mini Mushrooms are awesome
And a great ides. Granted i am probably one of the few people on this planet left that never really looked into skyrim (been always more off a fallout guy) a cursory google and i'd say yeah, that will come close.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/12 01:52:49


Post by: DJJazzyJeff


Well done. The mushrooms give a good breakup to the bases.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/12 02:28:33


Post by: youwashock


The plasma squid is a fantastic model. Melta-gunner has always been a favorite from the original range. Shrooms are brilliant!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/12 06:39:05


Post by: tzurk


Thanks all! Glad the mushies are going down well, I was worried they might be a bit sporing with all the other dull colours. Thought about putting the idea back on the shelf. There's not mushroom left on the bases for adding extra stuff so it's lucky they turned out alright. It was morel or less what I was hoping for!

A bit more painting done on them. Still some tidy up to do.









Happy painting all 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/12 10:17:14


Post by: MobileSuitRandom


It's been ages since I played Morrowind but this is definitely a worthy crossover Love the mushrooms & the gems also work really well!!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/12 14:34:57


Post by: amazingturtles


What an amazing warband they've turned out to be! I think i would recognize the netch as one even if i didn't know it, and the mushrooms look great


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/14 03:33:07


Post by: tzurk


Thanks dudes, appreciate the comments!

I finished up melta guy and that makes a legal Kill Team! Still need to find a head for the seer and buy a box of wraithguard and sculpt the silt strider to expand into a small army.

I am really happy with his eyes! Such a tiny detail but I think the are the first pair I've ever painted that still look good in the photos.

I stuffed up the eyes on his helmet though according to the pics, and I think I will go back in and make them orange anyway just to distinguish a bit from the colours on the mushrooms as they are very similar atm.






And the whole warband! I made a few little changes here and there too; like painting the storm guardian's gloves from chitin back to leather. Something about his mishmash paintjob was annoying me and I couldn't pin it down for ages, then it clicked that the white gloves made him look like a butler or waiter or something. I am much happier with him now! I also added the green glass gems to the ranger's chestpiece. I left these off originally to stick more closely to the chitin armour from the game and also as a nod to ranger's stealthiness but I think I like the added colour pop much more.

Big happy family!




I pulled out some more old metal DE models too to add to their Kill Team - some wyches and old grotesques that will play as Wracks now. They are already built and primed so they might be something I can plod along with next.

Cheers for looking and happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/14 06:32:41


Post by: Viterbi


That group shot is glorious, lovely work with the mushrooms, very cool idea to break up the bases.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/14 11:49:16


Post by: gobert


These are just fantastic tzurk! The mushrooms were a great addition and also added a bit of colour to the bases with the glowy bits. Great stuff


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/15 00:18:33


Post by: Don Qui Hotep


Excellent work! What a cool, distinctive, and coherent warband. My favorites are melta-gun, the spear, ranger, and lava-mace. I like the mottling on the netch.

Are the bases of the mushrooms just toothpicks?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/15 08:46:24


Post by: Not Online!!!


Now, that is an impressive amalgamation of eldar
Also oldschool best school.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/15 14:47:59


Post by: Tyranid Horde


Fantastic looking Eldar, the mushrooms are so good and the floating weapons platform is excellent. I've never played Morrowind but the Solstheim DLC for Skyrim gave me a good impression of the landscape.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/02/17 18:14:53


Post by: Captain Brown


Wonderful old metal tzurk.

Exalted.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/11 07:56:27


Post by: Ragsta


That’s a great shot, mate, the Walker really adds to the posse and I still love the theme!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/14 11:35:43


Post by: tzurk


Thanks for the comments, all! Glad you guys like them - and good to see lots of love for the mushies! I do think they help to tie things together. Appreciate you guys taking the time to take a look and give feedback!

@Don Qui Hotep - yep, just dots of hot glue plonked down on top of toothpicks. No glue required 8-)

It's been slow going the last month or so, who'd have thought looking after a toddler and a newborn would be something like hard work?

This is what I've been working on: a set of themed terrain for my Ashlander Exodites. It started life as the foam packaging from a blender:



Then onto some foamboard (5mm was all the craft store had - I would have rathered something thinner but I was impatient and wanted to get cracking!)



Then they got plastered up with a mix of PVA, water, flour and cheap black acrylic in roughly equal parts, with a handful of sand thrown in for texture. I also rummaged through the bitz box and threw on a bunch of junk, sprue, and some bits from the Necromunda bulkhead sprue.





Then they got primed up - first black, then a grey zenithal, then some drybrushing.





And added in the extra colours. Not my highest quality work but I was batching them all together and just needed broad strokes.

After this step, I just had the mushies to do - but then the plaster started cracking! Some pieces were not too bad but any of the ones with large flat places got pretty mulched up. It might have just been my proportions in the mix but I also left them out in the patio throughout this whole process and we had a few big storms roll through so I wonder if the moisture just got in and stuffed around with it. I re-applied the plaster, re-painted it up, and sealed the whole set, so hopefully it won't happen again. Here are a whole bunch of photos, with some group shots with the Kill Team at the end.































My first time attempting a terrain build like this, and I'm happy overall - learned a few things and had it all come together in the end. I'd like to build a few more pieces - some ash pillars, some mushrooms - to fill out a board.

I was going for a dwemer ruins-y look overall - it's not perfect and I think they look closer to the Skyrim style than Morrowind, but that doesn't bother me much - I like how the colours work together.

Hopefully playing a few games on them next weekend! I have had a few Kill Team practice matches this last month, nothing worth writing up as we are still learning the rules, but I am really enjoying the ruleset as well as being able to play a couple of quick games in an afternoon and still spend time unwinding/with the family as well. Transport is also significantly easier!

Thanks for looking and happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/14 11:58:24


Post by: Olthannon


Love the look of the ruins, still get a good 40k vibe but definitely got the Dwemer look you're going for. Best of both worlds!

I love the netch, really cool model and the paint job looks great. When I was a kid first playing Morrowind I just wandered about chasing netches through the wastes. They're happy little fellas.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/14 12:22:50


Post by: Not Online!!!


This is some amazing terrain work tzurk.
I'd never thought of a flour PVA glue mix to get concrete that's amazing.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/14 20:19:25


Post by: gobert


The whole palette of the kill team and not just their bases are really in keeping with the terrain. Great job tying them together!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/15 07:13:41


Post by: Guardling


That gang looks lovely! Good work with the terrain


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/03/15 17:59:55


Post by: Viterbi


Very cool stuff with the scratchbuilt terrain, looks great and love the step-by-step.

And yeah, the first thing one usually realizes quickly after the second kid arrives is, how easy one of them was to handle


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/11 16:12:42


Post by: IGtR=


Love the terrain, and all looking good on the painting front. Can't imagine having time to do any of this with little ones!!

Thanks for sharing


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/11 18:32:45


Post by: Captain Brown


Nice work on the terrain tzurk.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/26 22:03:44


Post by: tzurk


Thank you everyone! Really appreciate your kind words and interest. Glad you like the terrain - the second coat of concrete has turned out to be much more durable!

There hasn't been a great amount of hobby progress the last few months. We have managed to get a few games of Kill Team in though and are starting to get the rules down so things are moving quickly and we can often get two or three games in in an evening or afternoon session. I have experimented with a few different teams; Necrons and Marines feel strong but kind of boring with the current lists I have - both quite shooty, and the good WS/BS and armour saves often feel like cleric battles in DnD - hit, wound, save, hit, wound, save.

Imperial Guard are my favourite at the moment because while they also bring a bunch of firepower to the table, they melt like butter with a mean glance so positioning becomes a bit of a minigame, as well as layering support with orders/comms buffs/etc.

Ever since giving half of the Kriegsmen back to my brother so he has his own Loyal 32 I've felt like I need more bodies to go with my tanks, so I've decided to slowly start expanding my infantry force. I can't really justify more FW minis with the kids and mortgage and wedding now coming up this year, but I managed to get my hands on some old metal valhallans, a Creed, and one of the 20 boxes of plastic catachans for less than the equivalent in Cadians from the FLGS (they came from thetrolltrader.com - UK based, but decent worldwide shipping for anyone interested in browsing legit old minis).

I can't put into words how much I love the old metal Valhallan minis. I can't remember seeing them first in-store or in a White Dwarf or something but I have always loved their aesthetic and feel and I'm super chuffed to finally have my hands on some. The catachans are going to get some beards and fur sculpted on to blend them into what I'm now calling my "snowfighting guard" force, and Creed will either get a headswap to Anvil's lovely "bearskin hats with visors" mask to go alongside some plastic cadians with the same heads, or maybe a vostroyan moustache and cap if I can manage to pick up some of thosel

Anyway, here are some pics - the valhallans are now primed and ready to paint and hopefully I can plonk away at those in the evenings. I was a bit worried about the scale of heroic guard compared to the more realistic Krieg - but though the difference is definitely there it's far less noticeable than I was thinking it would be.







My little helper!



I will try and get around a few of the blogs tonight as well. I feel like I have a lot to catch up on!

Cheers for looking and happy painting everyone.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/27 06:29:35


Post by: Viterbi


Nice haul you got there. AM is fun in Kill Team, I got a mixed team of normal troops and some Scions. Positioning really is key and having a Bullgryn with you to deflect all your squishy humans being torn apart in melee Excited to see these new minis develop, shouldn't take too long with such great help!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/27 13:56:01


Post by: gobert


Exciting plans for the new old guard. They look to have cleaned up well, I hope you rewarded your helper accordingly! I keep thinking I should dig out my old metal Catachans and do something a bit more interesting with their bases, maybe make them up to a platoon at some point. Maybe seeing these will be the inspiration I need?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/27 14:04:16


Post by: Not Online!!!


this going to be interesting indeed.,


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/04/27 23:19:10


Post by: Don Qui Hotep


Congrats on picking up some Valhallans, I've always liked them. Was never sure if the Vostroyans were meant to replace them or what. Excited to see your Catachan conversions.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/03 09:48:46


Post by: tzurk


Thanks everyone!

@Viterbi, bullgryns do look good for 40k and kill team both. They are on the to-do list for the army!

@gobert, I'm always impressed by tzurk jr's enthusiasm and concentration when he's helping dad. I caught him having climbed up onto the table the other day while I was mowing the lawn - he had a guardsman in each hand and was being so gentle with them. "Have to be careful daddy, I might break them!" Would love to see some metal cadians in your blog! I am very jealous of your backlog of cool OOP minis.

Cheers @Not_Online!!!, hope I don't disappoint.

@Don, I was a bit surprised when Vostroyans came around too as they seemed to be in such a similar design space. Oh well, now I have more winter-themed guardsmen to try and get my hands on!

Gave my catchacoldachan a beard and fur vest w/ hood. I think next time I will hang the vest away from his body a bit, it looks a little silly exaggerating his V taper this way.







And enter Colonel Wario!



I originally envisioned keeping all the different flavours separate in their own squads and having individual colour schemes for each regiment. Seeing them all together on the painting block though makes me think that I might go down a more rag-tag combined forces look and use the same palette in different combinations and potentially even mix different guardsmen in the same squad. Would make converting resin & metal special weapons a more palatable option as I can just stick all the
plasma guns on plastic dudes.

Will try out a few schemes and see how that goes I guess.

Cheers for looking & happy painting everyone!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/04 12:37:24


Post by: gobert


Colonel Wario looks aces! I was dubious when you planned to modify such a character but it works really well. The coldatchan came out well, and extra buff too . I like the sound of sharing the palette between the units, but even then I’d look to keep the units cohesive in terms of models.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/04 14:59:28


Post by: amazingturtles


The valhallans were my first favorites from the imperial guard too!

Now you must find the skinniest and tallest imperial guard figure and create lieutenant waluigi.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/04 16:41:48


Post by: Olthannon


Creed looks superb with a bearskin and 'tache!

Great stuff.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/05 20:28:23


Post by: Captain Brown


Nice little tweak to make a named Character into someone else to represent you army.

Cheers,

CB


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/06 11:30:48


Post by: Not Online!!!


Wario for archtraitor 2021!

what, a traitor can dream


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/09 05:50:33


Post by: Viterbi


That Creed conversion is amazing. He could also be a russian bond villain from the late 60's. Cool to see this project develop.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/10 22:06:01


Post by: tzurk


Hey everyone,

Thanks for the comments and kind words! Quick post this morning in between changing bums, but I'm excited to show you guys what I've been working on.

I finished up the mortis dread...this army is gonna go up for sale to fund more guardsmen. They are fun and I love them but it's hard to play casual games with a stompy army of T7 -1D monsters.





Took some individual snaps too.

Spoiler:

























Also painted up the test catachan and valhallan.





I think they look good all together!



and WIP on Colonel Wario.



Thanks for looking everyone and happy painting


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/10 23:37:32


Post by: youwashock


Shame to read that the Dreads will be sold. It is an awesome looking army. The latest pics are great. Good luck finding them a new home!


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/12 12:15:31


Post by: tzurk


Thanks mate! Glad you like them.

They were a bit of a labour of love; and I'm glad I completed the project. Box dreads have been a favourite of mine ever since I dropped a mate's metal one on my foot when I was 8 years old and my foot swelled up like a balloon.

They are really just taking up cabinet space though. My local "meta" is very relaxed and the guys I play with just don't have the ability to skew hard enough into anti-tank to make a dent in them. And they seem to have just gotten stronger in 9th!

i thought about picking up a techmarine and some tacticals to fill out a battalion, but other armies were calling. I'm very excited to head back into the guard now, and the Eldar Exodites are a nice side project to expand on whenever I get inspiration.

A buyer came to pick them up this afternoon, and went round a bit earlier than expected while I was still at work so mrs tzurk handed them over. I didn't even get to say a proper goodbye to them!

But the buyer seemed lovely and excited to have them, so I think they are going to a good home.

I bought all the dreads second hand too and ended up making a small profit on the models, so that will be reinvested into hobby, which is good as things are a bit tight at the moment with some house projects and the wedding coming up.

Am I crazy? I am considering looking into either buying some GW tanks or some cheaper proxies to replace my 3D printed ones, and then having a play with those and turning them into a mechanised ork army. I have a large number of old fantasy orcs begging to be converted into a 40k army....

@turtles, I am definitely on board with a colonel Waluigi! The baneblade tank commander or the old metal Cadian colonel would be a good "tall and skinny" fit, I think.

@gobert I agree about keeping the different regiments consistent paint-wise. Will have a play with mixing them up within squads when I have more to work with but I have a feeling I will end up keeping them together. There was an old city fight article in a WD many years ago that had a bunch of different metal guardsmen painted up in a grey urban camo scheme. I've tried to find it without luck but that was the sort of energy I was channelling in my head there.

I have no pics yet, but the Valhallans have been given their Steel Legion Drab basecoats, and progress has been made on Wario - he should hopefully be done the next session I get on him.

Good hobby vibes at the moment! Catch some if you can.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/14 07:12:16


Post by: tzurk


Valhallan-ish Commander done!

While the tigerskin cap is not technically sanctioned uniform, nobody has been brave enough to ask Boris to remove it after watching him strangle the tiger himself.





On the foot soldier front, I've moved on to Tallarn Sand on the coats. They probably need another layer and then onto the detaily bits. Low key very excited to have a finished squad of Valhallans in my display cabinet.

Happy painting everyone 8-)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/14 08:25:23


Post by: Not Online!!!


Nice snow effect, mind if i ask you for how you did it?


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/14 13:05:10


Post by: Llamahead


Sounds like Tsaragrad in UK WD220. Brilliant article if so. It also turned up in the 3rd Ed Guard codex


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/14 13:19:52


Post by: amazingturtles


Now that is a gruff old soldier. I'd follow him anywhere (as long as there weren't too many tigers)


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/15 01:46:38


Post by: DJJazzyJeff


Snow bases look great. The crew are looking ready to take on any challenge. Good work.


the tzurkshop - Feb 12 - Ashlander Exodite Progress - 3rd ed codex farseer conversion @ 2021/05/15 06:05:12


Post by: Viterbi


Great updates, sad to see the dreads leave, but hopefully they found a good new home!

Love the painted Catachan and the look of all the models. The Creed conversion is great, love the glow on the cigar.