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Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/28 04:17:43


Post by: TheWaspinator


Yeah, looks like we need a FAQ to handle the old trees. The intent is probably to have the old base of three trees be equivalent to the new circle of three, but the new wording doesn't support that as-is.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/28 04:19:35


Post by: AduroT


Longstrider wrote:
In any case, I was thinking about it - the most Awakened Wyldwoods you'd have is... 8? 5 rounds, item, allegiance ability, and duplicate allegiance for the megabattalion. I guess if Alarielle kills a unit you could have more - you'd tap out at another 5 if she killed a unit each turn.


Also one per Ancient Treeman.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/28 19:52:25


Post by: Captain Joystick


Wow, Drycha. Much change.

Let's see. Flitterfuries are now a single target missile attack (10 shots) with deteriorating range with actual hit wound rolls, squirmlings are now a melee attack with deteriorating hit thresholds, you get both instead of having to pick one and they deal mortal wounds on hit rolls of 6. Both have 10 attacks each and one is bumped to 20 depending on whether she's angry or sad (which you now choose instead of rolling for). Slashing talons are now 2 rend but no longer benefit one way or the other from angry/sad.

Her unique spell changes a little bit, dealing D3 mortal wounds for targets of lower bravery than the casting roll instead of dealing the difference.

Overall her mood mechanic has been simplified, having the same specific effect on one of two attacks and between them she's still rolling a lot of dice with some decent mortal wound potential.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/28 20:19:41


Post by: LunarSol


Is there a real reason to choose the melee mode over range? Range seems strictly better. Her output seems pretty incredible now and she synergizes with the equally great looking spites.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/28 20:33:40


Post by: Captain Joystick


Actually yeah... Squirmlings only match the furies in hit/wound when she's unwounded and then they fall off while the furies have a rend. Unless there's a way to buff her melee attack she aught to be angry all the time.

Off the top of my head winterleaf has a '6 to hit in melee counts as two hits' but I think her mortal wound proc takes precident.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/28 21:33:47


Post by: NinthMusketeer


She gets both now.


Automatically Appended Next Post:
 AduroT wrote:
Longstrider wrote:
In any case, I was thinking about it - the most Awakened Wyldwoods you'd have is... 8? 5 rounds, item, allegiance ability, and duplicate allegiance for the megabattalion. I guess if Alarielle kills a unit you could have more - you'd tap out at another 5 if she killed a unit each turn.


Also one per Ancient Treeman.
One regardless of the number of ancients you have now.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/29 02:04:50


Post by: Captain Joystick


 NinthMusketeer wrote:
She gets both now.


It's not about what she gets, it's about what she spends her mood buff on.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/29 05:42:45


Post by: NinthMusketeer


 Captain Joystick wrote:
 NinthMusketeer wrote:
She gets both now.


It's not about what she gets, it's about what she spends her mood buff on.
Whoops, that's what I get for reading too fast! Her melee version you'll get to use in both your turn and the opponent's, assuming she is still in combat, verses the shooting is only during your turn. If she is in combat both turns of a round picking the melee profile results in higher damage even with fully-degraded stats. There are also factors of what the enemy armor is, how resilient they are vs mortal wounds, if they have specific debuffs against shooting/melee (look out sir comes to mind), and if she has any buffs that only affect one or the other.

So in short: it depends.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/29 14:16:15


Post by: Captain Joystick


 NinthMusketeer wrote:
Her melee version you'll get to use in both your turn and the opponent's, assuming she is still in combat, verses the shooting is only during your turn.


Oh! Of course!



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/30 12:53:30


Post by: Hanskrampf


Can someone give me the measurements of the hills/temples?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/30 13:13:56


Post by: DaveC


 Hanskrampf wrote:
Can someone give me the measurements of the hills/temples?


Height all 48mm

Shattered Temple lower dimensions 282mm x 209mm upper dimensions 233mm x 159mm

Dias lower radius 141mm upper radius 116mm

Enduring storm vault “half” lower dimensions 282mm x 209mm upper dimensions 233mm x 184mm

Small plinth lower dimension 110mm square upper dimension 70mm square the plinth cap is 60mm square

Bridges 118mm x 60mm

Columns 95mm tall 24mm square base

Column Plinths 30mm square

Gryph Hound Statue Plinth 83mm x 42mm height 40mm


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/05/30 13:15:13


Post by: Hanskrampf


Awesome! Thanks, mate.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 15:56:28


Post by: Chopstick


So this not-fyreslayer with pants will be resin right? It's the tradition at this point.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 15:57:39


Post by: timetowaste85


I assume that’s the new Gotrek model?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 16:05:34


Post by: sockwithaticket


Look, a proper slayer.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 16:08:07


Post by: Valander


 timetowaste85 wrote:
I assume that’s the new Gotrek model?
Yes, from the Warhammer Community article on the Black Library day today.

https://www.warhammer-community.com/2019/06/01/black-library-live-the-reveals/


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 16:12:35


Post by: Irbis


 timetowaste85 wrote:
I assume that’s the new Gotrek model?

If only there was a link with detailed explanation right under the picture, eh?

[on a side note, I don't get why some people have atavistic urge to paste stuff from WC here, not only making it look really ugly but also inevitably messing up pasting and leaving important bits off, leading to threads being clogged with questions of people who only read gakky cliff notes without realizing full thing answered them long ago...]


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 16:45:56


Post by: zend


 sockwithaticket wrote:
Look, a proper slayer.


I was gonna say that :(



Great model, this is what the Fyreslayers should have been. Simple is so much better in Slayers' case, but GW can't sue people for making dwarfs with mohawks so they tacked on a bunch of gaudy bull gak with trademarkable names. Gimme Ur-Gold!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 17:00:50


Post by: Cataphract


Ooooooooooo


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 21:06:54


Post by: His Master's Voice


That might be the best proportioned GW dwarf ever.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/01 23:52:02


Post by: Gael Knight


I wonder if he'll simply be himself or whether he'll have some demi-Godification? I wonder if this means that the free peoples will come back in some way with normal dwarfs and humans and (a)elves seeing as his companion looks like a Dark Elf on the ghoul book cover.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 00:01:45


Post by: Sarouan


Who knows ? Maybe the third novel will be called "Godslayer" and he would pummel Nagash to undeath, so that he brings Felix back. I wouldn't mind at all.

Heh, I'm actually pretty sure that's what will be happening.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 00:07:46


Post by: Overread


Honestly right now I figure GW is doing with Gotrek what they did in the Old World. Using him as a popular character with a large following of fans to visit most of the worlds peoples through his adventures.

They did that really well in the past Old World with Gotrek and Felix visiting many of the lands and peoples, even several that never made it into the game or only made it as far as Warmaster.

I figure Gotrek is an ideal character to do this all over again in the new Realms,


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 00:36:30


Post by: Kanluwen


 Gael Knight wrote:
I wonder if he'll simply be himself or whether he'll have some demi-Godification? I wonder if this means that the free peoples will come back in some way with normal dwarfs and humans and (a)elves seeing as his companion looks like a Dark Elf on the ghoul book cover.

She's a Shadowblade Assassin. There's more to her than just that, but it'd be spoilers.

Seriously, at this point if you haven't listened to Realmslayer--can you even Gotrek?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 01:52:58


Post by: Ignispacium


I hope Maleneth ends up being a little less abrasive in this next audio series. I ended up really disliking her as a character in Realmslayer, even after the story around her became clearer.

Part of it could be that Penelope Rawlins' depiction reminded me far too much of Jennifer Jason Leigh in the Hudsucker Proxy.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 03:37:03


Post by: dogfender


Wish they would leave the dead from the end times dead.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 07:11:58


Post by: NinthMusketeer


dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 11:15:20


Post by: silverstu


Its a fantastic sculpt and brilliant to see a proper slayer - mohawk and trousers!!! Don't have a problem with an old character returning this way- battling through the realm of chaos isn't really going to happening to any other characters.. I know I'm probably wishing but the sculpt looks like it is in plastic- the flat surfaces/lack of texture? I'd love to see more dwarfs [or refreshed squats] like this.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 14:36:17


Post by: Manfred von Drakken


 NinthMusketeer wrote:
dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


Teclis. He kinda exploded.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 15:42:06


Post by: dogfender


 NinthMusketeer wrote:
dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


I don’t count reforged because they are just a nod.

The world exploded, so really all characters that weren’t on god status should just be gone.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 16:34:20


Post by: His Master's Voice


Whether they should be gone is up for debate, but there's just no way GW will let WFB characters rot in the attic. You don't throw away a solid chunk of recognizable, unique content just because your previous management suffered from early onset of dementia.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 16:43:12


Post by: Sarouan


 Manfred von Drakken wrote:
 NinthMusketeer wrote:
dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


Teclis. He kinda exploded.


Last time in End Times we saw Teclis, he was with his brother's body in his arms while Ulthuan was sunk, before a gigantic wave engulfed them both.

TBH, Tyrion was already very dead at that time, and yeah, when they reused him as a fellow aelf god, it was certainly Tyrion that was the most eyebrow raising one.

The other most notorious death and not god level coming back is, without a doubt, Morathi. No matter the shenanigan about Slaanesh eating souls, there was no way Morathi would have survived after what happened to her in Endtimes. And yet she came back with more WTF powers. Because you can't leave good ol' Morathi behind.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 18:06:52


Post by: nels1031


 Sarouan wrote:
 Manfred von Drakken wrote:
 NinthMusketeer wrote:
dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


Teclis. He kinda exploded.


Last time in End Times we saw Teclis, he was with his brother's body in his arms while Ulthuan was sunk, before a gigantic wave engulfed them both.

TBH, Tyrion was already very dead at that time, and yeah, when they reused him as a fellow aelf god, it was certainly Tyrion that was the most eyebrow raising one.


Nope, you missed a few End Times books. They were both there at the very end, with Teclis being blown up trying to harness too much magic and Tyrion stood hand in hand with Alarielle as the rift that destroyed The World That Was engulfed them.

You’re thinking of the conclusion of End Times: Khaine.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 18:09:03


Post by: NinthMusketeer


dogfender wrote:
 NinthMusketeer wrote:
dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


I don’t count reforged because they are just a nod.

The world exploded, so really all characters that weren’t on god status should just be gone.
It didn't explode though; the chaos rifts expanded and consumed it over a period of time.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 18:14:34


Post by: nels1031


And Gotrek wasn’t anywhere on the The World That Was when it met its demise, so regardless of what happened, he’s one of the few good guys to have a “Get out of Jail Free” cards. Chaos and the Undead characters get them too, due to the nature of their situation.



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 18:53:44


Post by: Voss


 NinthMusketeer wrote:
dogfender wrote:
 NinthMusketeer wrote:
dogfender wrote:
Wish they would leave the dead from the end times dead.
Is there any dead character that actually had a death ret-conned? Or are you referring to characters who were reforged into SCE?


I don’t count reforged because they are just a nod.

The world exploded, so really all characters that weren’t on god status should just be gone.
It didn't explode though; the chaos rifts expanded and consumed it over a period of time.


If it didn't explode, how did Sigmar surf to the new Realms on the core of purest Sigmarite?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 19:55:11


Post by: NinthMusketeer


If it did explode how did he do that?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 20:08:38


Post by: nels1031


I’ve actually been trawling the End Times books for clues to what was in Forbidden Power, so I have ET: Archaon handy:

Spoiler alert for those that don’t know WHFB was replaced by AoS. I know you’re out there!


Spoiler:
And so the mortal world fell away into oblivion.
The gnawing rift at the heart of mankind’s domain devoured reality.
Slowly it spread at first, but then with the hunger of ravening wildfire.
Invigorated, great polar rifts slipped their ancient bounds and joined their younger sibling in its feast.
The peoples of the world beheld their doom, and screamed in despair.
No two watchers beheld the same vision. Some saw skies riven with fire, some looked upon an ice-cold maelstrom of stars, some saw colossal tentacles and fanged maws that drooled the molten stuff of Chaos. Perhaps the Dark Gods raised their champions to daemonhood from the battles that raged amongst the flames. It matters little, for the truths of those hopeless wars are lost.
The Oak of Ages was swallowed last of all. Mournful dryad-song echoed under livid skies as Athel Loren perished. With its destruction, the Weave that bound time and space together thinned and stretched. Twisted by unnatural energies, it dissolved entirely into nothingness.
That terrible act of uncreation might have taken the blink of an eye, or unfolded across millennia. The Dark Gods were not fettered by the flow of time, and let it pass unmarked. Already tired of their victory, they turned away from the ruin they had wrought and began the Great Game anew in other worlds and other creations. In doing so, they paid no heed to the tiny speck of light tumbling in the infinite darkness – the glowing essence of what had once been a man.
Through the storm of nothingness he fell, adrift for aeons upon unseen tides.
Then came a glimmering orb, a fiery world-heart grown cold as the abyss.
Desperate, the figure seized upon the sphere with a grip that could shatter mountains. He stared into the void, and from the darkness, the void stared back.
The figure clung tight, marshalling his faded strength. He reached forth his hand, and a miracle took shape.
 
And what of tomorrow? What of tales yet to be told, and the cycle of the stars?
 
These were truly the End Times.
 
But they were also the beginning.


There was a ton of unused and great art in these End Times books. I wouldn’t be mad if they re-used them in new battletomes.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 20:18:20


Post by: Mr Morden


 nels1031 wrote:
I’ve actually been trawling the End Times books for clues to what was in Forbidden Power, so I have ET: Archaon handy:

Spoiler alert for those that don’t know WHFB was replaced by AoS. I know you’re out there!


Spoiler:
And so the mortal world fell away into oblivion.
The gnawing rift at the heart of mankind’s domain devoured reality.
Slowly it spread at first, but then with the hunger of ravening wildfire.
Invigorated, great polar rifts slipped their ancient bounds and joined their younger sibling in its feast.
The peoples of the world beheld their doom, and screamed in despair.
No two watchers beheld the same vision. Some saw skies riven with fire, some looked upon an ice-cold maelstrom of stars, some saw colossal tentacles and fanged maws that drooled the molten stuff of Chaos. Perhaps the Dark Gods raised their champions to daemonhood from the battles that raged amongst the flames. It matters little, for the truths of those hopeless wars are lost.
The Oak of Ages was swallowed last of all. Mournful dryad-song echoed under livid skies as Athel Loren perished. With its destruction, the Weave that bound time and space together thinned and stretched. Twisted by unnatural energies, it dissolved entirely into nothingness.
That terrible act of uncreation might have taken the blink of an eye, or unfolded across millennia. The Dark Gods were not fettered by the flow of time, and let it pass unmarked. Already tired of their victory, they turned away from the ruin they had wrought and began the Great Game anew in other worlds and other creations. In doing so, they paid no heed to the tiny speck of light tumbling in the infinite darkness – the glowing essence of what had once been a man.
Through the storm of nothingness he fell, adrift for aeons upon unseen tides.
Then came a glimmering orb, a fiery world-heart grown cold as the abyss.
Desperate, the figure seized upon the sphere with a grip that could shatter mountains. He stared into the void, and from the darkness, the void stared back.
The figure clung tight, marshalling his faded strength. He reached forth his hand, and a miracle took shape.
 
And what of tomorrow? What of tales yet to be told, and the cycle of the stars?
 
These were truly the End Times.
 
But they were also the beginning.


There was a ton of unused and great art in these End Times books. I wouldn’t be mad if they re-used them in new battletomes.


They have def reused art from it in the Undead battletomes

The Oak of Ages was also floating in the void...

Morathi's story is discussed in the Daughters of Khaine battletome and ties into the story of what happened to Slaanesh after the End Times.

I am really hoping they do some mroe Age of MYth stories - the Pantheon of Sigmar should have some great stories and powerplays in the same vein as the stories of the Greco-Roman Gods


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/02 21:54:05


Post by: NinthMusketeer


Oak of Ages landed in the Realm of Life, though it's a toppled dead tree now. It's in one of the old campaign books. Also it's HUGE, like the size of a mountain range.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 15:01:30


Post by: zamerion


A lot of salt

Possible changes of points



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 15:13:34


Post by: Overread


If that's accurate its a little saddening if its the main thrust of the adjustments. I've said for a long while that things ilke the DoK powerblock of 90 witches supported by hags won't be shut down by a point rise; it just makes it more of a cornerstone and the rest of the army diversity smaller as there's less points to fit things in.


Seeing a lot of rising points in general over multiple armies makes me wonder also if there isn't a better way to adjust things.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 15:29:07


Post by: Elmir


 Overread wrote:
If that's accurate its a little saddening if its the main thrust of the adjustments. I've said for a long while that things ilke the DoK powerblock of 90 witches supported by hags won't be shut down by a point rise; it just makes it more of a cornerstone and the rest of the army diversity smaller as there's less points to fit things in.


Seeing a lot of rising points in general over multiple armies makes me wonder also if there isn't a better way to adjust things.


Not saying this is true.

But I like the fact that the AoS team dares to just increase points costs, rather than the constant points reductions seen in 40k... decreasing most things in points costs has just increased the game size in a way.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 15:37:32


Post by: Prometheum5


 Overread wrote:
If that's accurate its a little saddening if its the main thrust of the adjustments. I've said for a long while that things ilke the DoK powerblock of 90 witches supported by hags won't be shut down by a point rise; it just makes it more of a cornerstone and the rest of the army diversity smaller as there's less points to fit things in.


Seeing a lot of rising points in general over multiple armies makes me wonder also if there isn't a better way to adjust things.


I'll be very happy if those are accurate. I've got Nurgle, BoC Nurgle-themed, a big stash of starter set Stormcasts for a rainy day, and just bought the first bits of a Troggherd. I'm seeing points drops on almost all of that, especially keen on the major drop to the BoC god battalions and the Troggboss.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 15:53:23


Post by: Overread


 Elmir wrote:
 Overread wrote:
If that's accurate its a little saddening if its the main thrust of the adjustments. I've said for a long while that things ilke the DoK powerblock of 90 witches supported by hags won't be shut down by a point rise; it just makes it more of a cornerstone and the rest of the army diversity smaller as there's less points to fit things in.


Seeing a lot of rising points in general over multiple armies makes me wonder also if there isn't a better way to adjust things.


Not saying this is true.

But I like the fact that the AoS team dares to just increase points costs, rather than the constant points reductions seen in 40k... decreasing most things in points costs has just increased the game size in a way.


comparing like for like most of the AoS armies have much higher point values across the board compared to 40K. I figure that GW has pitched AoS for slightly smaller armies overall to make entry into it easier since form their point of view its a new game. I'd expect over time to see the point costs come down or the default point value for games rise. Therefore letting players take more things on the table.

It's basically what happens with most wargames; as the army diversity increases the number of options on the table increases and thus the number of models required goes up. 40K suffers this more becaus they've more broken down divisions of units with artillery, air, super heavy, etc...


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 16:00:47


Post by: timetowaste85


Honestly, I expected the Cogs spell to go up. It’s just too damn good at this point, having a dual-role ability (more spells or more speed) and things like DoT or HoS can make use of it to brutal efficiency. It’s not quite as auto-include as the old Balewind Vortex was, but it’s close.
And yeah, seeing the changes to Maggotkin, I definitely feel the need to get a 2k army of them going. It also shows me how badly I need more marauders of Chaos. Glottkin became an auto-include if those points are accurate. Along with at least one 40-model unit of Marauders. If that isn’t THE anvil setup for the army, I don’t know what is. I know how broken my Slaanesh book is, and that is one of two things I know I can’t shift in a single turn (Morathi being the second thing).
Looking forward to this book coming out. I’ll pick up a hard copy on release day for sure.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 16:02:04


Post by: grimdark83


If true the glottkin dropping in points is nice, I would have preferred if they had just bumped ghurrk to hitting on 3s, when your arm is the size of a tree, you have to actively be trying to miss.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 17:13:58


Post by: Hulksmash


If those are right every single army I play got cheaper....Which feels like it's not a good thing. Guess we'll see.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 17:47:11


Post by: lord_blackfang


Considering these have some weird random changes and changes to very recent books, combined with the fact that some people are actively trolling the AoS community with fake news, I'm going to say... fake news.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 17:49:04


Post by: LunarSol


Seems reasonable. Just the right mix of expected changes and obvious misses to probably be real. Maybe Ironjawz will finally be efficient enough to work?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 17:59:50


Post by: NinthMusketeer


Too much salt for me to really take seriously--it could be real, could also be completely made-up. I'll wait for further confirmation/data before forming an opinion.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 20:35:12


Post by: Sasori


I would really like to believe this, but the fact that Fyreslayers are included make me doubt it pretty hard. The Fyreslayers just released in April. I highly doubt there was enough time to fit those changes in there. Unless the new method of softback printing, but even then, with distribution times I find it unlikely.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/05 20:48:35


Post by: lord_blackfang


 Sasori wrote:
I would really like to believe this, but the fact that Fyreslayers are included make me doubt it pretty hard. The Fyreslayers just released in April. I highly doubt there was enough time to fit those changes in there. Unless the new method of softback printing, but even then, with distribution times I find it unlikely.


Plus why would they start changing points as soon as the tome is out before seeing any tournament results. I wouldn't even expect Skaven and FEC fixes this year.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/06 13:48:11


Post by: Kanluwen


 Sasori wrote:
I would really like to believe this, but the fact that Fyreslayers are included make me doubt it pretty hard. The Fyreslayers just released in April. I highly doubt there was enough time to fit those changes in there. Unless the new method of softback printing, but even then, with distribution times I find it unlikely.

Idoneth had a section in the last GHB.

It was FAQ'd to "ignore this" but still.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/06 13:49:47


Post by: auticus


Yep books are finished well in advance of being published.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/06 13:56:11


Post by: timetowaste85


I’d say there’s about a 0.000001% chance of anything Slaanesh related being point adjusted. GHB was already at the printers before HoS came out. So...I’m good


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/06 13:57:46


Post by: Kanluwen


 timetowaste85 wrote:
I’d say there’s about a 0.000001% chance of anything Slaanesh related being point adjusted. GHB was already at the printers before HoS came out. So...I’m good

There's no mention of Slaanesh in the leaked picture--which is what the hubbub is about since Fyreslayers are in there.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 17:21:14


Post by: BrookM


Apologies if already posted before:




edit.

Video removed by GW, it was the upcoming General's Handbook designer notes featuring Jes and Jervis.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 17:29:06


Post by: H.B.M.C.


Unavailable video.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 17:38:05


Post by: plastictrees


Things of note:

Pitched Battle profiles will be a seperate booklet and a free digital download. This will let them update profiles for books that were released after GH2019 was finished (BoK, Gloomspite, FEC and Fireslayers were mentioned specifically).

Focus is on 'games that can be played on a dining room table'.
1000 point games.
City fight rules.
Rules for stringing a campaign together using the smaller games above. "Play a campaign in a day".

Nothing we hadn't heard about before I don't think, just more confirmation.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 20:19:41


Post by: Mymearan


zamerion wrote:
A lot of salt

Possible changes of points



Pretty sure this was quickly debunked as 4chan wishlisting.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 20:20:56


Post by: lord_blackfang


 Kanluwen wrote:
 timetowaste85 wrote:
I’d say there’s about a 0.000001% chance of anything Slaanesh related being point adjusted. GHB was already at the printers before HoS came out. So...I’m good

There's no mention of Slaanesh in the leaked picture--which is what the hubbub is about since Fyreslayers are in there.


Leaked picture was confirmed to be a wishlist from reddit shared around with no context.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 20:25:17


Post by: Overread


Biggest surprise is Darkling Covens and Wanderers considering that the store still lists both under the aelf block. Then again inclusion in the GHB confirms nothing about their future just that GW hasn't forgotten them. What will be interesting is to see if any other forces join up with them. Eg Order Draconis joining with Darklings.

Free Peoples being in the book is also curious, perhaps this is a hint that their book is much further off than we might have hoped and thus GW are giving a bit of a hold over.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 20:48:17


Post by: Kanluwen


Darkling Covens, Wanderers, and Free Peoples were in the previous two GHBs.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 23:12:30


Post by: NinthMusketeer


Brayherd were in GHB3 and got a battletome, what... 4 months after?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/09 23:17:18


Post by: Overread


 NinthMusketeer wrote:
Brayherd were in GHB3 and got a battletome, what... 4 months after?


I would guess 6 months or so as the rough target GW has aimed for (that takes it up to around Christmas - big selling period) in terms of if factions got a battletome in that bracket they'd not be in the GHB. 4 months is closer, but not a bad time either, certainly more than enough time to get use and value out of the GHB before getting a full faction update.

That said there's still a good number of battletome waiting factions that aren't mentioned as being in the GHB so we've got that to mull over; however thus far we've actually got very little to go on for battletomes after the delayed sylvanath


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 02:19:12


Post by: Kid_Kyoto


 His Master's Voice wrote:
Whether they should be gone is up for debate, but there's just no way GW will let WFB characters rot in the attic. You don't throw away a solid chunk of recognizable, unique content just because your previous management suffered from early onset of dementia.


Well said.

Look how fast DC retreated from their New 52


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 15:48:20


Post by: Geifer


GW put up the first preview article for the General's Handbook, mercenary companies:

https://www.warhammer-community.com/2019/06/10/the-generals-handbook-2019-mercenary-companiesgw-homepage-post-2/

Things that caught my attention:

1. The idea is put forth that the rules are mainly but not only for narrative play, citing pitched battles. I'm not that versed in the current terminology. Is that equivalent to matched play, or something different?

2. The Chaos Marauder company with a Darkoath character as leader is introduced as Darkoath as a whole. Is this new? They're all Slaves to Darkness, but I wasn't aware that the Marauders had the Darkoath keyword as well as this may suggest.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 17:04:39


Post by: frozenwastes


Pitched battles are the type of matched play that uses points, battleline minimums, hero, behemoth and artillery maximums, allies points, and uses specific scenarios/battleplans.

I don't think it's clear yet what the keywords will be for darkoath or slaves to darkness going forward. If marauders gain the darkoath keyword I imagine that'd happen when a battletome eventually comes out. The mercenary companies likely spell out the particular units and don't care about keywords.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 17:11:53


Post by: lord_blackfang


I am thrilled that there are now two differnt books with two different sets of rules for mercenaries.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 17:17:16


Post by: NinthMusketeer


 Geifer wrote:
GW put up the first preview article for the General's Handbook, mercenary companies:

https://www.warhammer-community.com/2019/06/10/the-generals-handbook-2019-mercenary-companiesgw-homepage-post-2/

Things that caught my attention:

1. The idea is put forth that the rules are mainly but not only for narrative play, citing pitched battles. I'm not that versed in the current terminology. Is that equivalent to matched play, or something different?

2. The Chaos Marauder company with a Darkoath character as leader is introduced as Darkoath as a whole. Is this new? They're all Slaves to Darkness, but I wasn't aware that the Marauders had the Darkoath keyword as well as this may suggest.
The translation is that it is not automatically matched play legal (so TFG can't just show up with merc cheese every battle) but is completely compatible for those who want to use it. In simple terms it means "this is for theme armies and not min-maxxing." IMO that is perfect and completely as it should be.

Darkoath is the term for marauders and associated units. They are Slaves to Darkness, but the beefier armored StDs are not Darkoath.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 17:20:37


Post by: Geifer


Right. Thanks, guys. Keeps the door open for me as if I play Age of Sigmar again, I'll likely only get Matched Play games but would still like a combined living/not so living Shyish army.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 17:32:31


Post by: Ghaz


 lord_blackfang wrote:
I am thrilled that there are now two differnt books with two different sets of rules for mercenaries.

You did read the Warhammer Community article?

The General’s Handbook 2019 contains rules for 10 mercenary companies, including the Greyfyrd Lodge Fyreslayers and the Tenebrous Court Flesh-eater Courts from Forbidden Power.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 19:00:51


Post by: gilljoy


Anyone know if the book will contain any updates for the FW lists? In particular the chaos dwarfs


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 19:02:48


Post by: nels1031


gilljoy wrote:
Anyone know if the book will contain any updates for the FW lists? In particular the chaos dwarfs


I believe FW comes out with their own downloadable points list, independent of GHB.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/10 19:59:12


Post by: auticus


Yeah chaos dwarfs aren't going to be in a GW book unfortunately.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 17:16:11


Post by: NinthMusketeer


Nifty and fun for casual use. But they are pushing it for tournaments, which is going to make me much more critical. Maybe there are some additional rules not mentioned in the article which address the massive balance issues.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 17:36:14


Post by: Binabik15


How do Blood Knights stack up compared to Chaos Knights? Right now my Order of the Fly list has two units of CKs, one being full knights of the Order, the other mounted, armourded sergeants-at-arms. And Varanguards for truly exceptional individuals. The "knight" knights could become Blood Knights to have a different profile compared to the unwashed armsmen.

(Yeah, I'll probably never get to play a game, anyway, but *IF* I did it might be cool )


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 17:44:41


Post by: NinthMusketeer


Blood Knights are 260 points for 5 and they fight like it.

Why not melee-geared marauder horsemen for the sergeants?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 18:10:38


Post by: Umbros


 NinthMusketeer wrote:
Nifty and fun for casual use. But they are pushing it for tournaments, which is a joke. Maybe there are some additional rules not mentioned in the article which actually address the massive balance issues.


Maybe wait for the rules to release...


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 18:14:53


Post by: Binabik15


 NinthMusketeer wrote:
Blood Knights are 260 points for 5 and they fight like it.

Why not melee-geared marauder horsemen for the sergeants?


Short answer: I have another unit for mere Marauder Horsemen.


Long answer: Because I wanted several units of heavy horse, but building full knights out of the CK kit, Stormcast bits, Death Guard bits, many small bits from whatever fit, self made lances, sculpted cloth barding for the plastic CK horsies, elaborate helmet ornaments for each one's coat of arms, shields, even an old Archaon on a Dorghar with it's flesh skinned in stripes to look like barding was wayyy too much work to plan on another unit like it So I made up a system of three tiers for the professional commoner soldiers of the Order, first they form light mounted regiments (so marauder horsemen), second step is heavy infantry (Chaos Warriors, whereas the full knights are Blightkings when dismounted) and if they get promoted from that they keep the armour and gain a horse and identical shields and helmets to form a unit of heavy horse (The Locust). Much easier to build with everyone getting the fly shield from the Lord of Blights (thanks, silicone mould!) and a insectoid helmet once I cut that one robed Blightlord helmet free and resculpt and copy it. Peasant levy = regular Marauders.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 18:46:26


Post by: frozenwastes


The meeting engagement rules sound good to me. Though they'll be a bit tougher on slower armies. I also wonder how it works with deploying into the grave or in the heavens or whatever.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 18:59:53


Post by: NinthMusketeer


Umbros wrote:
 NinthMusketeer wrote:
Nifty and fun for casual use. But they are pushing it for tournaments, which is a joke. Maybe there are some additional rules not mentioned in the article which actually address the massive balance issues.


Maybe wait for the rules to release...
Yeah I was a bit hyperbolic there.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:02:47


Post by: Equinox


 NinthMusketeer wrote:
Nifty and fun for casual use. But they are pushing it for tournaments, which is going to make me much more critical. Maybe there are some additional rules not mentioned in the article which address the massive balance issues.


Based on your initial impressions, what do you consider to be the issues?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:26:20


Post by: lord_blackfang


Looks like the sort of product you get when you task an intern to fill 20 pages in one day.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:28:21


Post by: Umbros


 lord_blackfang wrote:
Looks like the sort of product you get when you task an intern to fill 20 pages in one day.


Nope, seems like a great idea. maybe it will be bad in practice - time and the rules will tell - but the idea of providing a framework for smaller game sizes is great - many of the scenarios used in matched play do not scale well.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:43:51


Post by: Sarouan


There are already quite a few restrictions/mecanisms shown on Warhammer Community that make it different from the usual optimization, so I'm not too concerned about these so called massive balance issues.

You can't take more than two units of the same warscroll, unless they're part of a battalion - given the price of those at such a small scale game, it's likely to be a double edged sword. Also, you can only take minimum size units, or double the minimum size for battleline, reducing a lot of potential for warscrolls having advantage with a higher number of models.

Also, the way you build the list (separation of your army in three bodies - spearhead, main body and rearguard) definitely plays a role in battleplans, since it determines which units start on the board and which turn the others come.

So it plays differently. Interesting tactics and strategies coming up with that new format.

Of course, the usual people will keep saying it's a bad idea/badly written, but I don't see why we should keep listening to them anyway. They clearly don't know what they're talking about at this point.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:50:06


Post by: kodos


The idea is interesting as a 1000 points with more limited unit choices could be a good thing for competitive play

problem is that is not really balanced by default and will favour different armies as those who need to spam their good units will suffer

Advantage is that with smaller space used and smaller armies mean less play time, one day tournaments can fit more people in the usually smaller location and play more games a day


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:58:12


Post by: NinthMusketeer


 Sarouan wrote:
There are already quite a few restrictions/mecanisms shown on Warhammer Community that make it different from the usual optimization, so I'm not too concerned about these so called massive balance issues.

You can't take more than two units of the same warscroll, unless they're part of a battalion - given the price of those at such a small scale game, it's likely to be a double edged sword. Also, you can only take minimum size units, or double the minimum size for battleline, reducing a lot of potential for warscrolls having advantage with a higher number of models.

Also, the way you build the list (separation of your army in three bodies - spearhead, main body and rearguard) definitely plays a role in battleplans, since it determines which units start on the board and which turn the others come.

So it plays differently. Interesting tactics and strategies coming up with that new format.

Of course, the usual people will keep saying it's a bad idea/badly written, but I don't see why we should keep listening to them anyway. They clearly don't know what they're talking about at this point.
What is your opinion on Seraphon being able to summon in 500 points a game even using these rules, just for bringing a Slaan? How would you deal with a list that brings Nagash or Archaon?

Since you are not concerned about such issues you must have an answer for them, which I would very much like to hear if you do.

In a larger sense, what is your response to the people who make predictions about content having balance issues who turn out to be entirely correct? Why do you feel they are not worth listening to?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 19:58:49


Post by: Ghaz


 kodos wrote:
problem is that is not really balanced by default and will favour different armies as those who need to spam their good units will suffer

And it will rein in those armies that are overpowered due to one or two units that get spammed because they're that much better than anything else available to the player.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 20:11:02


Post by: Sarouan


 NinthMusketeer wrote:

What is your opinion on Seraphon being able to summon in 500 points a game even using these rules, just for bringing a Slaan? How would you deal with a list that brings Nagash or Archaon?


Nagash and Archaon are so expensive that they will be certainly automatically in the main body. So I'd say I'll play objectives and take advantage of the fact he will certainly not start the game on the board at the beginning of the game - see Deployment and Battleplans. Looks like you need to think a bit further than that before jumping on the gun.

About the Seraphon, I doubt they would be able to do all their tricks with summoning when only a small part of their armies are on the table turn 1.

Flesh Eaters Courts are a different matter, sure, but I'll wait for the full rules before giving a definitive judgment like you often do on this forum.


Since you are not concerned about such issues you must have an answer for them, which I would very much like to hear if you do.


It's only a concern if you convince yourself it is actually one. You're clearly not taking the games themselves into your hypothesis here and just talk about what you can bring fully optimized without even knowing what purpose will play the different bodies of your army. And that is your mistake here.


Why do you feel they are not worth listening to?


See above, this is exactly why. You're looking at a part, call it bad while completely forgetting the rest. A game in AoS doesn't stop to list building. Battleplans play a big part too. And here, the way you will divide your units into the different bodies will clearly play another role other than just "putting you whole army on the table and steamrolls the opponent with all of it". If you play with only one part at a time, the different parts play differently.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 20:39:01


Post by: NinthMusketeer


 Sarouan wrote:
 NinthMusketeer wrote:

What is your opinion on Seraphon being able to summon in 500 points a game even using these rules, just for bringing a Slaan? How would you deal with a list that brings Nagash or Archaon?


Nagash and Archaon are so expensive that they will be certainly automatically in the main body. So I'd say I'll play objectives and take advantage of the fact he will certainly not start the game on the board at the beginning of the game - see Deployment and Battleplans. Looks like you need to think a bit further than that before jumping on the gun.

About the Seraphon, I doubt they would be able to do all their tricks with summoning when only a small part of their armies are on the table turn 1.

Flesh Eaters Courts are a different matter, sure, but I'll wait for the full rules before giving a definitive judgment like you often do on this forum.


Since you are not concerned about such issues you must have an answer for them, which I would very much like to hear if you do.


It's only a concern if you convince yourself it is actually one. You're clearly not taking the games themselves into your hypothesis here and just talk about what you can bring fully optimized without even knowing what purpose will play the different bodies of your army. And that is your mistake here.


Why do you feel they are not worth listening to?


See above, this is exactly why. You're looking at a part, call it bad while completely forgetting the rest. A game in AoS doesn't stop to list building. Battleplans play a big part too. And here, the way you will divide your units into the different bodies will clearly play another role other than just "putting you whole army on the table and steamrolls the opponent with all of it". If you play with only one part at a time, the different parts play differently.
So you feel that Nagash/Archaeon arriving at the end of round 1 is a sufficient disadvantage. That makes sense.

A slaan can start on the board and immediately begin summoning at full capacity, it sounds like you do not know the rules.

You also did not address predictions being correct, avoiding it in favor of straw men and incorrect statements.

You are demonstrating a lack of expertise on the subject and are making baseless insults at those who disagree with you, on top of flat-out lies.

My post history is littered with dozens of times I've shown I'm happy to admit when I am wrong, but it gets extremely frustrating when someone tries to discredit me based on statements or arguments I never made.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 21:55:37


Post by: frozenwastes


It take a bit for the slaan to get the summoning points built up. Without things like astrolith bearers, even if the slaan goes full summoning points with its spells, it's probably not going to be too bad on turn 1. I recently played a 1250 point game against a slann and it was fine-- and I bring casual crap lists with underworlds units and a knight questor.

Also, if there is some obviously best build for this format, then you can just agree not to do that. Games are played by people and if the sheer variety of point sizes, missions, synergy, terrain layout, etc., means that some combinations break the game, you can always just not intentionally break things.

My thinking is that the structure added in terms of breaking the army into three parts, the restrictions on unit sizes and all the rest actually reduces the number of viable combos, so it's probably going to turn out more balanced than 2000 point anything goes pitched battles.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 22:05:56


Post by: Galas


By default every format will have OP lists. Maybe theyll be similar to the ones for 2000 or theyll be different, but theres always optimization.

Balance comes when the difference between the better lists and weaker ones isnt as great as to make a game not worth playing (That should be more based on player skill on the table) and when most of the tools and units in one book have use in some kind of lists or situation.

This format will probably change what lists or even factions are op but I doubt it will help with balance.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 22:17:46


Post by: NinthMusketeer


 frozenwastes wrote:
Also, if there is some obviously best build for this format, then you can just agree not to do that. Games are played by people and if the sheer variety of point sizes, missions, synergy, terrain layout, etc., means that some combinations break the game, you can always just not intentionally break things.
This is my view in that context as well, and even without any additional balancing I think it will work great along these lines; I seriously doubt any restrictions we haven't seen will make things worse on this front. The problem comes when they are pushing this as a tournament format. The dynamic is completely different as min-maxxing needs to be assumed as the baseline, because that is what tournaments are.


Automatically Appended Next Post:
 frozenwastes wrote:
It take a bit for the slaan to get the summoning points built up. Without things like astrolith bearers, even if the slaan goes full summoning points with its spells, it's probably not going to be too bad on turn 1.
The point being it already begins to store up those summons round one; it is not summoning less than it would at 2000 points. Lack of an astrolith bearer (until round two) only deprives the army of d3 summon points, compared to the slaan which is already banking 10. Round two he can pull an 18-point summon guaranteed with some leftover, so by the time both armies have gotten their whole force on the field the seraphon are already rocking ~1200 points, a 20% advantage that will only get worse in subsequent rounds. In a casual game it is entirely reasonable to expect/demand people not to cheese out like that, but in a tourney setting it that level of power will be the standard, locking out the overwhelming majority of armies and potential builds that cannot compete at such a level from doing well. And to be clear, that is just one example.

Which is why I am hoping there will be additional restrictions we have not yet seen, because as it stands what we have seen does not produce a tourney setup that is viable for most armies. It is worth noting GW does not even push 2000 point matched play as a tournament setup (as far as I have seen, maybe someone can correct me). But, and I want to emphasize this*, I am not passing judgement on the system yet because we have not seen all of it; just explaining problems that are in play should what we have seen be the end of it.

*Not as a response to you specifically; as seen above I have had issues with people putting words in my mouth.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/11 23:01:15


Post by: frozenwastes


I pretty much agree with everything you've said. You're right about the slann eventually getting the same amount of summoning as in a larger game. And if the models arriving in waves (possibly in different places on the table) this format could result in longer games so the slann will have lots of opportunity to summon.

My take on competitive AoS is that the lists are just going to always be in their own category compared to lists built based on other factors (which models are cool, background fiction, what starter boxes happen to come with, etc.,). I think we'll just see more of that here.

It's entirely possible that this is the format Seraphon are waiting for. Their teleportion of models combined with amazing summoning might mean they suffer none of the drawbacks of splitting the army up. Oh? My double sized units arrive in my last wave? Well, let's teleport them to the other side of the table.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 10:19:01


Post by: lord_blackfang


I play 1.000 games exclusively and so far these rules don't address anything problematic in the format. And I would call it outright schtizophrenic that GW thinks max size units should be restricted and simultaneously that they need a points discount. That should be a big clue about how much thought is behind their design process.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 10:29:33


Post by: AduroT


Well in one of the formats you’re not restricted on how much of something you can take. Taking giant units means you’re taking less units means you’re taking less Warscroll Battalions. In the other they’re trying to force more diversity inside your list. Putting smaller unit caps when you’re restricted to taking fewer duplicate units means less of that model overall.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 11:31:41


Post by: auticus


Also, if there is some obviously best build for this format, then you can just agree not to do that.


This is the central pillar of all my frustrations. Getting people to not always bring the best build. Its why I went my own way and do campaigns with a codified way of playing with the sudden death rules.

If a casual list shows up against a powergamer list, instead of not bothering to play, the casual list has at least a chance to pull something out via sudden death and the game doesn't hinge so hard on listbuilding.

It is also my opinion that the 1000 point format they've provided has obvious builds that are going to do well. I think casually the format is fine. I think if you have a group that won't powergame it to the ends of the earth it'll be fine, but otherwise if your group is going to be adopting 1000 point games, there is a specific set of lists that will do well and dominate in that environment, same as GW 2000 points, for similar issues.

Bad points values, over powered abilities (FEC) and obvious takes.

But thats nothing new. I am doubtful that 1000 points takes off though enough to really be worried.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 17:07:12


Post by: frozenwastes


I think 1000 points is already really popular among non event attending players. I bet loads of people play it as their normal game size already. I know in a local Facebook group the posts looking for 2k games only outnumber the posts looking for 1k games when people want to get in practice games for an event.


Automatically Appended Next Post:
If it does take off as a regular event size, people will figure out the best lists quite rapidly.


Automatically Appended Next Post:
I've been looking through some different factions that have a very small list of units to choose from and I don't think any of them really get screwed by the 2 units of a given warscroll limit.

Even Ironjaws and Fireslayers can make a variety of 1k lists with the restrictions of the format. A double sized unit and a character or two and you just won't fit every unit option in the army. Much like at 2k, those types of armies are never going to be as variable as armies that have 20+ options for units though. As always, Beastclaw Raiders have the biggest issue with variety, but the ability to have two different battle line units depending on the general still means lists won't have to be identical.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 18:59:12


Post by: AndrewGPaul


The advantage of this Meeting Engagement format for me is that I finally have a legal Matched Play force. No matter which of the ex-High Elves factions I pick, I've only got one Battleline unit.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 21:21:25


Post by: NinthMusketeer


A preview of some new narrative rules up today. Definitely excited for more resources I can work into my path to glory leagues.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/12 22:39:23


Post by: Sarouan


 NinthMusketeer wrote:

 frozenwastes wrote:
It take a bit for the slaan to get the summoning points built up. Without things like astrolith bearers, even if the slaan goes full summoning points with its spells, it's probably not going to be too bad on turn 1.
The point being it already begins to store up those summons round one; it is not summoning less than it would at 2000 points. Lack of an astrolith bearer (until round two) only deprives the army of d3 summon points, compared to the slaan which is already banking 10. Round two he can pull an 18-point summon guaranteed with some leftover, so by the time both armies have gotten their whole force on the field the seraphon are already rocking ~1200 points, a 20% advantage that will only get worse in subsequent rounds. In a casual game it is entirely reasonable to expect/demand people not to cheese out like that, but in a tourney setting it that level of power will be the standard, locking out the overwhelming majority of armies and potential builds that cannot compete at such a level from doing well. And to be clear, that is just one example.


Yes, and like I said before, you don't take the battleplans into account.

The army body where the slann will be actually plays a big part for that. If you want to begin summoning at turn one, with the example shown on Warhammer Community with Meeting Engagements deployments, that means he must be in the Spearhead. Because spearheads begin the game on the board turn 1, and thus will have a hero phase (mind you, the Seraphon gather summoning points during their hero phase). But by doing so, your slann will also be more exposed, because the spearhead doesn't have the same defensive capacities as the others talking about number of units starting on the board and their size. Main body only comes on the table at the end of turn 1, thus after the hero phase has passed and without the possibility for a slann in the main body to summon anything. I don't think I need to tell you that putting a slann in the rearguard is a bad idea for summoning for the simple fact it will come on the board end of turn 2 (thus only gathering points in turn 3 hero phase).

So, when you're saying their summoning will be the same problem in that format, that's not true - it depends of the deployment and where you will actually put your summoning characters. The opponent can also try different tactics to alpha strike an exposed important character in Spearhead - or, if those characters are in others bodies, to deal with what is on the board and maybe take advantage of that to gather victory points before the main cheese is coming.

I have won enough games in AoS by playing objectives even against very cheesy lists to know that it's still possible. You seem to dismiss this too easily, IMHO.



Which is why I am hoping there will be additional restrictions we have not yet seen, because as it stands what we have seen does not produce a tourney setup that is viable for most armies..


More than restrictions, I think that's the battleplans and deployments that may be different and thus completely changing the strategy of your own list, shifting the balance from one scenario to another while having the same list. I know, it's an alien concept for people only focusing on list building, but it's not a hazard if in tournaments, the battleplans played are very important to take into account while building your list. Remember, restrictions don't only come from the number of units/min or max size.

Which is why I am doubting people only talking about one part of the game while claiming the whole system is completely bonkers. Most of the time, I found they're just looking at the small picture, not the big one.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/13 00:29:54


Post by: NinthMusketeer


Edit: Nevermind. Not worth it.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/13 06:08:32


Post by: frozenwastes


One thing to remember is that for all the times the game breaks down and people have a total blow out or a given combination of units dominates the game, lots of people are indeed enjoying the game with like minded individuals.

These meeting engagement rules will probably make those enjoyable games more likely to occur rather than less simply because the format reduce the variables. There are restrictions on unit sizes, multiples of the same unit taken and so on that simply reduce the possible army builds where people build a single max sized unit combo or spam the most points efficient options.

I have no doubt that there will be obviously best builds of given armies that will be more clear once we know the scenarios. Knowing the scenarios is more likely to cause anyone with list building talent and experience the ability to make things less balanced rather than more as they'll be able to identify what they need in their list, in what section of the list it needs to go and why.

That said, the maximum power of a given list simply has to be less than one with no restrictions.

1000 points is already what a lot of people play when they are doing their first "full sized" games of AoS. Many people stick to 1000 points and play it as their normal game size. It's in the pitched battle section of the general's handbook as one of the normal game sizes.

These additional army building restrictions and interesting scenarios where you have to actually do stuff with three different groups surely isn't going to make things worse in terms of balance. Considering the comparison is to just anything goes armies.


Automatically Appended Next Post:
Both players will simply have more information about how the game will be set up, when different sections will deploy and what they need to accomplish when they build their part of what makes up the game. The odds of a mismatch will surely go down if both players have this increased structure and restrictions.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/13 06:35:57


Post by: Chikout


A lot of talk about list building and summoning but I think one important factor is being left out. Board size will have a big impact. With the smaller size that GW recommends if you can get one model into the middle of each quarter of the board, you can completely shut down summoning as there won't be anywhere on the board that is more than 9 inches from one of your models.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/13 08:00:43


Post by: OrlandotheTechnicoloured


that's a very good point, and even if you can't do it in all the quarters you will be able to severely limit where they can come in


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/13 10:55:00


Post by: AndrewGPaul


The Twitch show the other day mentioned that the various Meeting Engagement Battleplans are more varied than the one we saw on the website. The arrival times and locations for the three sections of your army will vary (for example, starting with your Main Body, then having the Vanguard turn up later, or even beginning with the Rear Guard). The different sections might turn up on entirely different table edges, behind the enemy, etc.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/13 19:35:56


Post by: Lord Kragan


Did they show anything interesting in the licensing preview?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 17:29:42


Post by: nels1031


 nels1031 wrote:
gilljoy wrote:
Anyone know if the book will contain any updates for the FW lists? In particular the chaos dwarfs


I believe FW comes out with their own downloadable points list, independent of GHB.


Disregard! Looks like Legion, Tamurkhan and all the FW monsters are in the GHB this year.

Monstrous Arcanum
This year’s General’s Handbook includes points for nearly all of Forge World’s Warhammer Age of Sigmar range! Tamurkhan’s Horde and the Legion of Azgorh remain unchanged, but there are some gems to look out for in Monstrous Arcanum. At only 540 points, and with a new Battletome to play with, the Exalted Greater Daemon of Khorne could well make for a deadly centrepiece for your army. Meanwhile, Nighthaunt forces may want to check out the Mourngul, which now costs 20 points less.


And HOLY gak!

And More!
We’re committed to keeping Warhammer Age of Sigmar as awesome as possible, and so, with this year’s General’s Handbook, we’ve gone the extra mile. Usually, books published in the immediate lead-up to the General’s Handbook would not see points changes. However, to make sure your Pitched Battles are as balanced as possible, we’ll be releasing an early (and free) points update to the most recent battletomes – for reference, that’s Skaven, Blades of Khorne, Fyreslayers, Hedonites of Slaanesh, and Flesh-eater Courts. Keep an eye out for this – and the General’s Handbook 2019 FAQ – in early July.

In the meantime, you’ll be able to pre-order your copy of the General’s Handbook tomorrow!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 17:55:54


Post by: timetowaste85


And, look at me eating crow. They ARE changing points in HoS. That’s...wow. I’m shocked, honestly (and cautiously wary about changes this early). If anything short of heralds go down in price, it’ll be broken, and if KoSs go up too much, they could become worthless (although they’d probably have to go above 400pts for that). I’m definitely wary.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 18:28:11


Post by: nels1031


 timetowaste85 wrote:
. That’s...wow. I’m shocked, honestly (and cautiously wary about changes this early).


Indeed. I expect late July tourney results will be very interesting.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 18:37:20


Post by: auticus


July tourney results won't mean as much because people are still going to be trying to figure out whats busted so they can spam it.

Its the late Aug rolling into the fall tourney results that will set us up for the next power trio into 2020.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 18:40:13


Post by: ERJAK


Skaven and FEC were definitely on the OP side and from what I've heard Fyreslayers and Hedonites were leaning that way as well. Should probably see minor increases in the most popular units to match the hits to LoN and DoK.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 18:49:22


Post by: auticus


Fyreslayers elite battleline could definitely go up in points. Hedonites probably need to see the keeper go up in points, its too efficient to spam two of them for the depravity you get.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 19:06:32


Post by: timetowaste85


KoS up to 400 I can stomach. After that...pretty paperweights and the army falls apart. It’ll also make it the most expensive of all the GDs if they hit 400+ (excluding Skarbrand). If we only go to 380, I’ll breathe a sigh of relief. I agree though, 360 is stupid good. And this IS my chosen army. So if I think it’s too low...it’s too damn low.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 20:37:41


Post by: auticus


I can see 400. 400 is reasonable


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 21:36:10


Post by: Skullhammer


Hedonites are not mentioned now, it appears that was a typo as they've been replaced by gloomspite. Thats not to say they wont get changes but.......its gw.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/14 23:40:29


Post by: Sasori


Supposedly there are some leaked pages of the points changes out there, have not seen them myself yet.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 00:03:45


Post by: nels1031


 Sasori wrote:
Supposedly there are some leaked pages of the points changes out there, have not seen them myself yet.


Fan run Age of Sigmar FB page had them up.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 00:14:52


Post by: Ghaz


 Sasori wrote:
Supposedly there are some leaked pages of the points changes out there, have not seen them myself yet.

Do you mean THESE?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 01:02:13


Post by: dogfender


So am I understanding that Gors are being advertised as being a better option over the popular ungor raiders?

Ungor raiders are not battle line, meaning that if a battle line unit is better than them in all ways now, there’s no reason to take them.

also ungor raiders not being upgraded to count as battle line further makes them worthless.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 01:33:23


Post by: ERJAK


 Ghaz wrote:
 Sasori wrote:
Supposedly there are some leaked pages of the points changes out there, have not seen them myself yet.

Do you mean THESE?


No actual ones, not debunked ones. I've seen DoK's I just haven't found the others yet.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 01:52:51


Post by: nels1031


dogfender wrote:
So am I understanding that Gors are being advertised as being a better option over the popular ungor raiders?

Ungor raiders are not battle line, meaning that if a battle line unit is better than them in all ways now, there’s no reason to take them.

also ungor raiders not being upgraded to count as battle line further makes them worthless.


Article doesn’t mention Ungor Raiders, just Ungor, which in some cases were a superior option to Gors.



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 03:32:35


Post by: dogfender


 nels1031 wrote:
dogfender wrote:
So am I understanding that Gors are being advertised as being a better option over the popular ungor raiders?

Ungor raiders are not battle line, meaning that if a battle line unit is better than them in all ways now, there’s no reason to take them.

also ungor raiders not being upgraded to count as battle line further makes them worthless.


Article doesn’t mention Ungor Raiders, just Ungor, which in some cases were a superior option to Gors.



Thank you for the clarification. Still would like to have seen Raiders become battle line. Because now the only reason to spend extra points is for summoning and it may not be worth it.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/15 10:30:54


Post by: DaveC


Ash goes through all the GHB Pitched Battle point changes here:




Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 11:08:13


Post by: reds8n


.. so there's scuttlebutt about changes with regards to faction terrain in the new GHB.


apparently


More than 6" away from the board edge. More than 6" from any other terrain, more than 3" from an objective. Plus the standard restrictions from their warscrolls
RAW means you literally can't place gnaw holes.


...don't quite get the issues with the gnaw holes ?

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Skaven_Warscrolls_Scenery_Warscroll_Gnawhole.pdf


people are saying they now cannot be set up ?

Extra rules in the skaven tome or something ?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 11:30:14


Post by: DaveC


 reds8n wrote:
.. so there's scuttlebutt about changes with regards to faction terrain in the new GHB.


apparently


More than 6" away from the board edge. More than 6" from any other terrain, more than 3" from an objective. Plus the standard restrictions from their warscrolls
RAW means you literally can't place gnaw holes.


...don't quite get the issues with the gnaw holes ?

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Skaven_Warscrolls_Scenery_Warscroll_Gnawhole.pdf


people are saying they now cannot be set up ?

Extra rules in the skaven tome or something ?


Miniwargaming covered this yesterday skip to 51:50

Spoiler:



I don't know much about Skaven but Gnawholes must be set up within 8" of the table edge but the new terrain rules say you can't set up terrain within 6" of the table edge leaving you a 2" area to set up in but Gnawholes are bigger than 2" wide so they can' fit in that space and if there is any objectives or other terrain near by you're further restricted. If it can't fit you can't use it. Gnawholes are a extreme example but any of the faction specific terrain can be affected and your opponent could effectively block you from placing your terrain during the set up.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 11:44:04


Post by: Mr_Rose


Does it say just “within” or “wholly within” because that will make a bunch of difference. Also there’s no reason the gnawholes/skaven book can’t be errata’d to match (and no reason such a change would be mentioned in the generic rules).


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 12:24:02


Post by: reds8n





ah well... GW haven't changed that much t'would seem.


Overall I guess regular "corrections" to the rules/games is better than what we used to have "back in the day " ( so to speak).

... just not sure they've quite got the method of letting people know about this yet.

Agree that the gnawholes will be FAQed pretty sharpish.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 13:47:58


Post by: Wayniac


I suspect the new terrain stuff is a secretive way to ban the faction terrain without explicitly banning it from matched play. I've seen a LOT of complaints about the advantage they give to factions who have them.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 13:57:43


Post by: Kanluwen


Don't army book/codex rules usually supersede main rules unless otherwise stated?

I can't say I'd be upset about Gnawholes being more restrictive--from what I've seen, they're hugely abusive if used right.

Same goes for the FEC terrain camped in the back corner of a deployment zone.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 15:31:58


Post by: Relapse


According to the mini wargaming review, legions of nagash will have a fair advantage in the new terrain rules.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 16:46:10


Post by: AduroT


Those new AoS terrain kits screw over stuff like Wyldwood too as they cover the board with large flat areas that are no go zones for faction terrain.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/06/16 17:19:33


Post by: lord_blackfang


 AduroT wrote:
Those new AoS terrain kits screw over stuff like Wyldwood too as they cover the board with large flat areas that are no go zones for faction terrain.


Yeah noticed this yesterday after I put down about one large box's worth of stormvault stuff and suddenly there was no good spot for my Gnarlmaw.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 14:59:58


Post by: Ghaz


The Warhammer Age of Sigmar Update is now live on Warhammer Community.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 15:40:32


Post by: nels1031


 Ghaz wrote:
The Warhammer Age of Sigmar Update is now live on Warhammer Community.


Man, now I have to learn Japanese to read the Hedonites errata.



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 16:25:19


Post by: Ghaz


 nels1031 wrote:
 Ghaz wrote:
The Warhammer Age of Sigmar Update is now live on Warhammer Community.


Man, now I have to learn Japanese to read the Hedonites errata.


They're in English now. If they still show in Japanese, refresh the page before opening the Errata or Designers' Commentary.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 17:21:58


Post by: NinthMusketeer


Long story short--Keeper did not go up, Slaanesh remains intact for 6 months. With the nerfs to other armies it may push multi-keeper to top tier.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 17:23:28


Post by: Overread


 NinthMusketeer wrote:
Long story short--Keeper did not go up, Slaanesh remains intact for 6 months. With the nerfs to other armies it may push multi-keeper to top tier.


Honestly I don't know if the issue is purely the keeper or the way GW has loaded up depravity generation for Slaanesh purely on the leaders. I think if they spread depravity out to be generated by regular troops as well, with a depravity point increase for summoning; it might well twist things around without having to touch the points on the keepers


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 17:27:05


Post by: NinthMusketeer


 Overread wrote:
 NinthMusketeer wrote:
Long story short--Keeper did not go up, Slaanesh remains intact for 6 months. With the nerfs to other armies it may push multi-keeper to top tier.


Honestly I don't know if the issue is purely the keeper or the way GW has loaded up depravity generation for Slaanesh purely on the leaders. I think if they spread depravity out to be generated by regular troops as well, with a depravity point increase for summoning; it might well twist things around without having to touch the points on the keepers
More of a general discussion thing--in short I don't like how they designed depravity but how OP/balanced it is really depends on who it goes against. Is it a free upgrade to an allegiance that is fine without it? Absolutely. Yet its easier to count the summoning mechanics that aren't like that than the ones that are.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/08 20:12:04


Post by: DaveC


This weeks prices

Sylvaneth Battletome £25 €32.50 $40
Endless Spells £22.50 €30 $35
Awakened Wyldwood £30 €40 $50

I know the new Wyldwood are larger than the old but I was hoping they wouldn't nearly double in price and the £18 ones are now no longer available on the GW site at least I got a few more before they discontinued them I'll probably just get 1 or 2 boxes of the new ones to mix in.

Endless Spells get a price rise as well


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/09 16:12:15


Post by: Smellingsalts


The old trees were terrible! The leaves would snap off in a light breeze. Lets hope these trees are sturdier.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/09 22:29:37


Post by: NinthMusketeer


Oh yeah the leaves. I forgot those were a part of the kit.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/10 13:11:31


Post by: Overread


https://www.warhammer-community.com/2019/07/10/warcry-a-new-warband-risesgw-homepage-post-1/

New Warcry band and they are freaking awesome - very twisted looking and nasty!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/10 13:14:34


Post by: nels1031


Crazy! I love it.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/10 18:53:16


Post by: NinthMusketeer


I think facebelting will be the bold new fashion trend of 2020.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/12 22:03:19


Post by: DaveC


Smellingsalts wrote:
The old trees were terrible! The leaves would snap off in a light breeze. Lets hope these trees are sturdier.


The leaves are now attached to the branches so they should stay together better. I'm also glad the crescent bases are separate parts so the tree can be assembled without them.

Spoiler:




Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/12 23:05:09


Post by: MonkeyBallistic


The new trees may well function better as terrain pieces, but the old ones looked so much better. They’ve stripped them off all character.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/12 23:12:13


Post by: Crimson


 MonkeyBallistic wrote:
The new trees may well function better as terrain pieces, but the old ones looked so much better. They’ve stripped them off all character.

I have to agree. I preferred the older version.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/12 23:18:48


Post by: Prometheum5


 MonkeyBallistic wrote:
The new trees may well function better as terrain pieces, but the old ones looked so much better. They’ve stripped them off all character.


The flat leaf slabs on the old Wildwoods always looked terrible to me. The new ones have more shape and depth to them and seem far more practical on the table.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/13 00:30:01


Post by: Manfred von Drakken


 Prometheum5 wrote:
 MonkeyBallistic wrote:
The new trees may well function better as terrain pieces, but the old ones looked so much better. They’ve stripped them off all character.


The flat leaf slabs on the old Wildwoods always looked terrible to me. The new ones have more shape and depth to them and seem far more practical on the table.


I agree. That's why I didn't put the leaves on.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/13 06:59:41


Post by: AduroT


Weird to me that the crescent bases are two pieces. Here’s a picture that gives you an idea of size of new vs size of old.



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/14 01:04:19


Post by: NinthMusketeer


 Crimson wrote:
 MonkeyBallistic wrote:
The new trees may well function better as terrain pieces, but the old ones looked so much better. They’ve stripped them off all character.

I have to agree. I preferred the older version.
Much prefer the new myself.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/14 01:23:15


Post by: Sasori


 NinthMusketeer wrote:
 Crimson wrote:
 MonkeyBallistic wrote:
The new trees may well function better as terrain pieces, but the old ones looked so much better. They’ve stripped them off all character.

I have to agree. I preferred the older version.
Much prefer the new myself.


I agree, I think the new trees are much nicer looking, look more stable and easier to setup.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/14 02:26:20


Post by: AduroT


Downside is if the trees are in the way they’re in the way. Can’t pop em off the base like the old ones.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/14 02:30:52


Post by: Ghaz


 AduroT wrote:
Downside is if the trees are in the way they’re in the way. Can’t pop em off the base like the old ones.

With the way that the three trees fit in a circular pattern, you should be able to remove one as necessary and fit them back in the same place without a problem.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/14 02:51:26


Post by: H.B.M.C.


Yeah, the new ones have no need for a base, as they create an area with nothing inside. That's better, IMO.

I quite like these, and 6 of them could make an good and tall addition to my Deathworld board, but I'll be interested to see how they stand without the two border pieces.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/14 02:58:00


Post by: Ghaz


I'd really like to see how the new trees look paint up in the old 'spectral' paint scheme...

Spoiler:






Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/19 22:38:19


Post by: xking


AoS Open day is tomorrow.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 08:57:41


Post by: DaveC


Free People incoming from Sprues and Brews

Cities of Sigmar



and Orruk Warclans



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:01:09


Post by: Sarouan


Hehe, I knew it they would put the Bonesplitters and the Ironjaws together.

Oh didn't expect the free people to come in a close future. Book looks gorgeous, I must say. It looks like the Dispossessed are also part of it, given the Runesmith right in the front...so yeah, I'd say it gathers way more than just Arcana Collegia and Ironweld Arsenal.

Since name is "Cities of Sigmar", I suspect the factions of this book will be great cities well known, like Hammerhal. A neat idea !


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:05:05


Post by: H.B.M.C.


Sorry we discontinued basic Orc Boyz... have a Battletome!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:06:20


Post by: lord_blackfang


Oh myyy.

Not my armies, but good release for the health of the game.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:07:46


Post by: Carlovonsexron


Hopefully "cities of sigmar" will leave the path open for other more interesting mortal human factions (looking at.you, elven example!)


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:08:08


Post by: Geifer


There's even a Sigmarine on the Cities of Sigmar cover. I'm not seeing elves, though. I wonder if they'll still be there next to dwarfs and humans (and Sigmarines) or if GW saves them for an elves/ Hysh book.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:13:37


Post by: DaveC


This image shows Aelves with the Cities of Sigmar stuff (again credit to Sprues and Brews)



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:15:07


Post by: Carlovonsexron


 Geifer wrote:
There's even a Sigmarine on the Cities of Sigmar cover. I'm not seeing elves, though. I wonder if they'll still be there next to dwarfs and humans (and Sigmarines) or if GW saves them for an elves/ Hysh book.


I don't mean there will be elves in the book, rather that like elves Humans could be solit into multiple factions with new and interesting models.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:17:31


Post by: Sarouan


Look like it will be a big book like the skavens.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:23:08


Post by: Mr Morden


 Sarouan wrote:
Look like it will be a big book like the skavens.

Needs to be - there is a huge amount to cover here

The various Aelves, Duardin and Humans alone make it a hefty amount of models and lore to cover.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:24:22


Post by: Knight


I hope it's just a plethora of different allegiances (banners of the Temptes Eye, Anvilguard, Living City, and Hallowheart are present) and that highborn will latter be in Hysh Elves too. Would be nice, if they'd updated certain profiles, however considering we just had GHB is it really that big of a problem to keep things cohesive? Honestly not a fan.

Good for Destruction players, hope you guys get a new profile in the update as well.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:24:57


Post by: Overread


It's looking like the Aelves migth just be the wanderers selection - they are the only ones in the photo doing the rounds. Which would make sense, they are like the dispossessed in that they are roaming without a real home after getting kicked out of the forests by the ent....er Sylvanath.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:27:13


Post by: Mad Doc Grotsnik


There’s a Shadow Warrior too, bottom right.


Automatically Appended Next Post:
Also Dark and High Elf standard bearers.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:30:09


Post by: Chopstick


That Freeguild General's art is awesome.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:34:40


Post by: DaveC


There's going to be a crazy amount of options in CoS - they can even take SE KO and Sylvaneth.

Cities of Sigmar is an incredibly exciting battletome, taking sub-factions as diverse as the Scourge Privateers and the Ironweld Arsenal and forging them into a single force. No fewer than six sets of allegiance abilities allow you to field mixed forces of Stormcast Eternals, duardian, humans and aelves, with a massive roster of units available. The possibilities for themed armies with this book are limitless – from fast-moving scout forces of Pistolliers backed up by Grundstok Gunhaulers from Tempest’s Eye, to charging lances of Hammerhalian Demigryph Knights.

What’s more, you’ll be able to add Stormcast Eternals, Kharadron Overlords and Sylvaneth into certain Free Cities armies not as allies but as part of your main force, giving you an incredible level of choice when mustering for battle.


Ironjawz and Bonesplitterz – together at last! Orruk Warclans isn’t so much one battletome as three, containing allegiance abilities and sub-factions for the Ironjawz and Bonesplitterz, as well as a third set of allegiance abilities for the Big Waaagh! – a combination of both forces. This offers these popular factions much more strategic diversity – the ultra-durable Ironjawz complemented perfectly by the fast-moving and frenzied Bonesplitterz.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:36:49


Post by: Mr Morden


 Overread wrote:
It's looking like the Aelves migth just be the wanderers selection - they are the only ones in the photo doing the rounds. Which would make sense, they are like the dispossessed in that they are roaming without a real home after getting kicked out of the forests by the ent....er Sylvanath.


Nope there are also the Scourge and Pheonix Guard as well as mages.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:40:32


Post by: Sarouan


Yep, Cities of Sigmar will certainly be the new Order.

I'll expect all the major cities being covered in the book. What's more interesting is that it's a perfect opportunity to explore further what is the beating heart of the Realms - cities and realms populated by the common folks.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:45:47


Post by: H.B.M.C.


I'm happy that all the scattered Empire, High Elf, Dwarf and Wood Elf players are finally getting an updated book.

I would have expected some Endless Spells though?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:52:50


Post by: Sarouan


Uh oh...



The arrival of Cities of Sigmar does mean a handful of Order units will be leaving the range and becoming Warhammer Legends later this year. We’ll be providing a full list of which ones closer to the time. The number of units available in the book is still vast, with loads of warscrolls. What’s more, each City of Sigmar can enlist units from Battletome: Stormcast Eternals into their main force, while Tempest’s Eye and The Living City can draw on aid from the Kharadron Overlords and Sylvaneth, respectively, as full members of your army that share your allegiance abilities. Here’s rules writer Sam Pearson with his thoughts on the book…


That was an addition in the live blog, just above the quote from Sam Pearson.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:53:06


Post by: Souleater


I suspect an Orruks vs Cities boxset may be in the offing...

Hope we see some Endless Spells and nes Heroes today.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:54:00


Post by: Lord Damocles


Ironjawz and Bonesplitterz – together at last!

Ignore that fact that we caved them off into separate books to start with!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 09:58:02


Post by: Oguhmek


Looks like new Orruk faction terrain in the background of one of those images. Some kind of stone totem pillars.



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 10:30:18


Post by: Geifer


 H.B.M.C. wrote:
I'm happy that all the scattered Empire, High Elf, Dwarf and Wood Elf players are finally getting an updated book.

I would have expected some Endless Spells though?


Maybe they don't want to show them off yet? Maybe we're halfway through 2nd ed and they changed the design paradigm for armies?

 Sarouan wrote:
Uh oh...



The arrival of Cities of Sigmar does mean a handful of Order units will be leaving the range and becoming Warhammer Legends later this year. We’ll be providing a full list of which ones closer to the time. The number of units available in the book is still vast, with loads of warscrolls. What’s more, each City of Sigmar can enlist units from Battletome: Stormcast Eternals into their main force, while Tempest’s Eye and The Living City can draw on aid from the Kharadron Overlords and Sylvaneth, respectively, as full members of your army that share your allegiance abilities. Here’s rules writer Sam Pearson with his thoughts on the book…


That was an addition in the live blog, just above the quote from Sam Pearson.


Ummm... Hurray?

It'll probably be a unit I like.

It's inevitable, really. I just considered maybe buying this book for my Shyish mortals. Something's bound to happen to take the wind out of my sails.

 Lord Damocles wrote:
Ironjawz and Bonesplitterz – together at last!

Ignore that fact that we caved them off into separate books to start with!


That was four years ago. No one remembers what was four years ago. Today, it's a feature and you should be thankful to GW.

Or something.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 10:31:04


Post by: DanceOfSlaanesh


 Sarouan wrote:
Uh oh...



The arrival of Cities of Sigmar does mean a handful of Order units will be leaving the range and becoming Warhammer Legends later this year. We’ll be providing a full list of which ones closer to the time. The number of units available in the book is still vast, with loads of warscrolls. What’s more, each City of Sigmar can enlist units from Battletome: Stormcast Eternals into their main force, while Tempest’s Eye and The Living City can draw on aid from the Kharadron Overlords and Sylvaneth, respectively, as full members of your army that share your allegiance abilities. Here’s rules writer Sam Pearson with his thoughts on the book…


That was an addition in the live blog, just above the quote from Sam Pearson.


White Lions gone from webstore for me

Any ideas what more will go?

I just ordered some high elves I needed. For example Dragon Blades I feel might be removed.

I


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 10:40:04


Post by: Knight


Sold out online for me.

I expect Reavers and High Warden to get removed, maybe Lion Rangers and Swordmasters too.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 10:55:59


Post by: H.B.M.C.


Ah. There's the other shoe.

Thought it was too good to be true.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 10:57:55


Post by: Overread


Some could also be being repackaged into boxes with round bases.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 11:33:00


Post by: Mad Doc Grotsnik


Ooooh! Ogres too! Including a plastic Tyrant.

Time to dust off the gutplates!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 11:34:52


Post by: H.B.M.C.


That Tyrant is excellent. The face especially has so much anger in it.

 Overread wrote:
Some could also be being repackaged into boxes with round bases.
"...a handful of Order units will be leaving the range..."

There's optimism, then there's being an apologist. Please don't be the latter.



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 11:38:45


Post by: lord_blackfang


That is one sexy ogor.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 11:43:49


Post by: Overread


 H.B.M.C. wrote:
That Tyrant is excellent. The face especially has so much anger in it.

 Overread wrote:
Some could also be being repackaged into boxes with round bases.
"...a handful of Order units will be leaving the range..."

There's optimism, then there's being an apologist. Please don't be the latter.



I'm not apologising? I'm simply stating that some of the aelf sets appear to still have square bases and GW tends to update them by removing the box (sold out) and adding a new box even if its the very same models and box art and just a change in putting square bases in. Until we know for sure its impossible to say, though yes it does appear stronger that they are removed. GW did say they'd tell us before they were removed though; so right now either is a possible result.

I just try not to default to doom-gloom mode all the time (there's enough people online that do that in spades already)


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 11:52:55


Post by: Kanluwen


I'm not sure how I feel about Wanderers being in this.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:07:17


Post by: DaveC


Ben Johnson hinted that Beastclaw Raiders would be included in the Mawtribes Battletome at this mornings seminar.

https://spruesandbrews.com/2019/07/20/battletome-mawtribes-new-ogor-battletome/


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:16:19


Post by: stonehorse


 H.B.M.C. wrote:
Sorry we discontinued basic Orc Boyz... have a Battletome!


I must have missed that. Just checked the GW site and yeah, gone, along with White Lions, High Elf Spearmen, High Elf Archers, and Empire Knights. I stongly susspect that this book is going to be one last hurrar for the none AoS minis. Once the book and the models have sold out, they'll be gone. It is so sad to see them go, WFB was my go to game since the late 90's, seeing it being shredded like that is just deflating. Sure the world went, but we could at the very least still buy the minis and continue to play.

Maybe I am no longer GW's target, classic fantasy must not have the same appeal as it once did.

At least the artwork is nice.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:17:23


Post by: Chikout


 Overread wrote:
 H.B.M.C. wrote:
That Tyrant is excellent. The face especially has so much anger in it.

 Overread wrote:
Some could also be being repackaged into boxes with round bases.
"...a handful of Order units will be leaving the range..."

There's optimism, then there's being an apologist. Please don't be the latter.



I'm not apologising? I'm simply stating that some of the aelf sets appear to still have square bases and GW tends to update them by removing the box (sold out) and adding a new box even if its the very same models and box art and just a change in putting square bases in. Until we know for sure its impossible to say, though yes it does appear stronger that they are removed. GW did say they'd tell us before they were removed though; so right now either is a possible result.

I just try not to default to doom-gloom mode all the time (there's enough people online that do that in spades already)

The base situation is probably a good way of assessing risk. Anything already on round bases is probably safe.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:21:29


Post by: MonkeyBallistic


I hope we’re still waiting for a big reveal, because so far I’m not impressed by two new books for old models and one new (although admittedly excellent) mini.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:24:04


Post by: Binabik15


Someone had sources - or good luck - because the Hammerhall Battlebox in my LGS was sold last week. Shoulnd't habe waited so long With no Free Peoples in Warcry for now my need for Empire state troops is not that great, though.

The Tyrant is nice, but I liked the rumour of even bigger, fatter ogres that are even more elite than currently. Just read itbyesterday onTGA, so I'm not to disappointed, that this guy is not that huge or fat. He should be fatter, though.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:24:05


Post by: BlueGrassGamer


Man, I'm really tempted by the Cities of Sigmar book. One thing that I am curious about is whether or not the three named Cities - Hammerhal, Tempest's Eye, and the Living City - can be lead by their allies' Heroes. Can Alarielle the Everqueen or an Arch-Revenant lead a Wanders host from the Living City? Will the Free Guild of Hammerhal be able to march out under the stern gaze of Avernis Firestrike, the Magistaer of Hammerhal?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:24:48


Post by: Overread


 MonkeyBallistic wrote:
I hope we’re still waiting for a big reveal, because so far I’m not impressed by two new books for old models and one new (although admittedly excellent) mini.


Hard to say, we might just get more details on the announced releases that we've seen thus far.

We also know there's Underworlds getting their 3rd season preview today so that will be some pretty big news for some AoS armies.


That already shapes the day up to be pretty big in terms of what it does for AoS; in updating a lot of armies to 2.0 and in bringing the game up to a single rules edition. Furthermore we'll likely get a few more details on the release plan for Warcry. So I'd say beyond Underworlds I'd just expect more detail on what we already know is coming; so if there is anything else even bigger then it will be a real surprise.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:28:05


Post by: Geifer


 stonehorse wrote:
 H.B.M.C. wrote:
Sorry we discontinued basic Orc Boyz... have a Battletome!


I must have missed that. Just checked the GW site and yeah, gone, along with White Lions, High Elf Spearmen, High Elf Archers, and Empire Knights. I stongly susspect that this book is going to be one last hurrar for the none AoS minis. Once the book and the models have sold out, they'll be gone. It is so sad to see them go, WFB was my go to game since the late 90's, seeing it being shredded like that is just deflating. Sure the world went, but we could at the very least still buy the minis and continue to play.

Maybe I am no longer GW's target, classic fantasy must not have the same appeal as it once did.

At least the artwork is nice.


That seems unlikely. They'll discontinue some units, because that's what they said they'll do, but writing an army book (and possibly reboxing units with round bases) only to then drop that book and all armies in it? Come on.

GW isn't shy about squatting armies. Brettonians and Tomb Kings got hit early on, assorted orcs fairly recently. If they want something gone, they'll drop it. Just like that.

That doesn't mean this book is going to end up an equal to factions with modern models made for AoS and get updated in a timely fashion for new editions or ever receive new models. But it's unrealistic to expect that GW won't even go to the minimum effort of restocking the book and the miniatures that go with it as long as the free cities are relevant to the narrative and the design paradigm for army division doesn't change (like it did with mini factions to catch-all factions of old for Skaven, Beastmen and now the remaining orcs).


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:30:58


Post by: Overread


Just a note but looking here

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c2

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c1

We can see quite a host of models being moved from Webstore only to 3rd party both from 40K and AoS! This is really great news because it means more discounts from 3rd parties and more support for games at local game stores and not just from the GW online store.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:34:26


Post by: H.B.M.C.


Hmm... the Helbrute's going back into circulation.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:34:46


Post by: DanceOfSlaanesh


 Overread wrote:
Just a note but looking here

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c2

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c1

We can see quite a host of models being moved from Webstore only to 3rd party both from 40K and AoS! This is really great news because it means more discounts from 3rd parties and more support for games at local game stores and not just from the GW online store.


Might be the reason for the recent price raise


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:41:39


Post by: Obispudkenobi


 DanceOfSlaanesh wrote:
 Overread wrote:
Just a note but looking here

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c2

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c1

We can see quite a host of models being moved from Webstore only to 3rd party both from 40K and AoS! This is really great news because it means more discounts from 3rd parties and more support for games at local game stores and not just from the GW online store.


Might be the reason for the recent price raise


Don't mention the price thing, you will only set them off again!!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:44:50


Post by: Mad Doc Grotsnik


There’s also the website’s temperamental reporting. It’s not uncommon for stuff to be shown as no longer available, when it’s just sold out.

Frustrating here though because we’ve now been told some stuff is being dropped. Afraid this is a genuine case of ‘we’ll just have to wait and see, and in the meantime raid what shops we can in case they’ve got what we want’


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:47:49


Post by: Cataphract


Let’s see looking over the Cities of Sigmar display.

For Duardin I spy: Runepriest, Gunsmith, Hammerer, Longbeard, Irondrakes.

Aelves: Phoenix Guard, Shadow Warrior, Wanderer Ranger, Executioner, Glade Lord

Humans: All the Free People Stuff, Battle Mages, Steam Tank, Luminark, a Flagellant.

I NEED them to update the Ironweld artillery into a single profile. Getting all of my crew shot off SUCKs.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:48:49


Post by: Undead_Love-Machine


 Overread wrote:
Just a note but looking here

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c2

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c1

We can see quite a host of models being moved from Webstore only to 3rd party both from 40K and AoS! This is really great news because it means more discounts from 3rd parties and more support for games at local game stores and not just from the GW online store.


A 5% discount isn't much of a discount, sadly.

I mean, it's not going to convince you to buy, even if you were on the fence already.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:50:56


Post by: willb2064


I hope they do the Cities of Sigmar justice and it isn’t just a catch all book for older models.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 12:51:39


Post by: ImAGeek


 Overread wrote:
Just a note but looking here

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c2

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c1

We can see quite a host of models being moved from Webstore only to 3rd party both from 40K and AoS! This is really great news because it means more discounts from 3rd parties and more support for games at local game stores and not just from the GW online store.


From what I know, webstore only models could always be ordered by 3rd parties but at a reduced discount. So they might have just started showing them on the site?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:01:19


Post by: Overread


 ImAGeek wrote:
 Overread wrote:
Just a note but looking here

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c2

https://www.firestormgames.co.uk/latest-and-pre-release?show=pre-release#c1

We can see quite a host of models being moved from Webstore only to 3rd party both from 40K and AoS! This is really great news because it means more discounts from 3rd parties and more support for games at local game stores and not just from the GW online store.


From what I know, webstore only models could always be ordered by 3rd parties but at a reduced discount. So they might have just started showing them on the site?


Thing is this is the first time I've seen webstore exclusives on show on an online store and whilst the discounts are not extreme they are still discounts.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:02:27


Post by: stonehorse


 Geifer wrote:
 stonehorse wrote:
 H.B.M.C. wrote:
Sorry we discontinued basic Orc Boyz... have a Battletome!


I must have missed that. Just checked the GW site and yeah, gone, along with White Lions, High Elf Spearmen, High Elf Archers, and Empire Knights. I stongly susspect that this book is going to be one last hurrar for the none AoS minis. Once the book and the models have sold out, they'll be gone. It is so sad to see them go, WFB was my go to game since the late 90's, seeing it being shredded like that is just deflating. Sure the world went, but we could at the very least still buy the minis and continue to play.

Maybe I am no longer GW's target, classic fantasy must not have the same appeal as it once did.

At least the artwork is nice.


That seems unlikely. They'll discontinue some units, because that's what they said they'll do, but writing an army book (and possibly reboxing units with round bases) only to then drop that book and all armies in it? Come on.

GW isn't shy about squatting armies. Brettonians and Tomb Kings got hit early on, assorted orcs fairly recently. If they want something gone, they'll drop it. Just like that.

That doesn't mean this book is going to end up an equal to factions with modern models made for AoS and get updated in a timely fashion for new editions or ever receive new models. But it's unrealistic to expect that GW won't even go to the minimum effort of restocking the book and the miniatures that go with it as long as the free cities are relevant to the narrative and the design paradigm for army division doesn't change (like it did with mini factions to catch-all factions of old for Skaven, Beastmen and now the remaining orcs).


A lot of the older models are quite generic in theme, so 3rd parties can easily produce their own cheaper versions without infingement on IP laws, this is what was the overll outcome of the Chapter House lawsuit. So it is only natural that GW want to secure their sales and not have a host of 3rd party companies sell imitations of their products, hence why all the models for AoS are very distinct. Brettonians and Tomb kings were sadly poor performers in regards to sales, due in part to either old rules (Brettonians), or bad rules (Tomb Kings). Also WFB had at that point a lot of army books, I think it was something like 15, each demanding shelf space and warehouse space. To make way for the new hotness, Stormcast, things had to go.

As AoS rolls on we will see the older stuff from WFB slowly fade away, either to be forgotten, or replaced by newer reimagined product lines. I hope and wish I am wrong, as some of those models are lovely, and would be a shame to see them disappear.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:05:15


Post by: lord_blackfang


Indies were always able to order them, but with a really small margin that made it not worth it except as a favor for loyal customers.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:13:47


Post by: Voss


Wait, so, the upshot of announcing two new books is....
One new ogre model (not from either book) and a bunch of unnamed units being discontinued.

Ok. So... What's actually the selling point of these new books? because while the unrelated ogre is a neat model, other than that it seems like bad news.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:23:47


Post by: Sarouan


Voss wrote:

Ok. So... What's actually the selling point of these new books?


Mostly playing at AoS with updated warscrolls, allegeance rules and, of course, artifacts, spells and sub-factions rules.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:28:13


Post by: Geifer


 stonehorse wrote:
Spoiler:
 Geifer wrote:
 stonehorse wrote:
 H.B.M.C. wrote:
Sorry we discontinued basic Orc Boyz... have a Battletome!


I must have missed that. Just checked the GW site and yeah, gone, along with White Lions, High Elf Spearmen, High Elf Archers, and Empire Knights. I stongly susspect that this book is going to be one last hurrar for the none AoS minis. Once the book and the models have sold out, they'll be gone. It is so sad to see them go, WFB was my go to game since the late 90's, seeing it being shredded like that is just deflating. Sure the world went, but we could at the very least still buy the minis and continue to play.

Maybe I am no longer GW's target, classic fantasy must not have the same appeal as it once did.

At least the artwork is nice.


That seems unlikely. They'll discontinue some units, because that's what they said they'll do, but writing an army book (and possibly reboxing units with round bases) only to then drop that book and all armies in it? Come on.

GW isn't shy about squatting armies. Brettonians and Tomb Kings got hit early on, assorted orcs fairly recently. If they want something gone, they'll drop it. Just like that.

That doesn't mean this book is going to end up an equal to factions with modern models made for AoS and get updated in a timely fashion for new editions or ever receive new models. But it's unrealistic to expect that GW won't even go to the minimum effort of restocking the book and the miniatures that go with it as long as the free cities are relevant to the narrative and the design paradigm for army division doesn't change (like it did with mini factions to catch-all factions of old for Skaven, Beastmen and now the remaining orcs).


A lot of the older models are quite generic in theme, so 3rd parties can easily produce their own cheaper versions without infingement on IP laws, this is what was the overll outcome of the Chapter House lawsuit. So it is only natural that GW want to secure their sales and not have a host of 3rd party companies sell imitations of their products, hence why all the models for AoS are very distinct. Brettonians and Tomb kings were sadly poor performers in regards to sales, due in part to either old rules (Brettonians), or bad rules (Tomb Kings). Also WFB had at that point a lot of army books, I think it was something like 15, each demanding shelf space and warehouse space. To make way for the new hotness, Stormcast, things had to go.

As AoS rolls on we will see the older stuff from WFB slowly fade away, either to be forgotten, or replaced by newer reimagined product lines. I hope and wish I am wrong, as some of those models are lovely, and would be a shame to see them disappear.


I'm not sure if you aren't expecting too much of GW. I can't think of a time when GW's catalogue couldn't be described as old stuff slowly fading away or getting replaced by modernized versions.

As much as I'd like GW to keep stuff around forever, it's not realistic. I mean, it still sucks. I would have bought at least a dozen Tomb Kings kits in the last couple of years if only GW let me. But that's just how it goes. At least this time around they're announcing dropping kits so if you want something badly there's actually a chance of getting it before it's gone. Again, not ideal from our point of view as customers, but sadly completely out of our hands.

Voss wrote:
Wait, so, the upshot of announcing two new books is....
One new ogre model (not from either book) and a bunch of unnamed units being discontinued.

Ok. So... What's actually the selling point of these new books? because while the unrelated ogre is a neat model, other than that it seems like bad news.


It's just a rules update to bring armies in line with 2nd ed? What was the selling point of Beastmen or Skaven or Flesheater Courts? It's an effort on GW's part to provide current rules for the armies they want to keep around and present them using the current design paradigm. It's not spectacular without new models, sure, but neither were the majority of the 8th ed 40k codices. It's just something that needs to be done to get the game in a good state where everything is current and you don't have to sell models on the basis of rules released in, essentially, a different era.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:30:29


Post by: AndrewGPaul


Voss wrote:
Wait, so, the upshot of announcing two new books is....
One new ogre model (not from either book) and a bunch of unnamed units being discontinued.

Ok. So... What's actually the selling point of these new books? because while the unrelated ogre is a neat model, other than that it seems like bad news.


The ogor is a teaser for the next book, after these two books, I think.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:34:09


Post by: Voss


Yeah, that isn't my point. I get book updates, after 30 odd years, that isn't confusing- but it isn't exciting either.

But it's the first time where they're advertising reducing the range alongside a book update. Functionally as part of the update, rather than trying to get people excited to buy shiny new models. That seems like negative advertising, and a really weird decision.

This isn't like 40k index entries, this is saying they won't be available and if you had them in your Cities army, tough, they won't be in the book. Huzzah!?!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:36:05


Post by: ImAGeek


Voss wrote:
Yeah, that isn't my point. I get book updates, after 30 odd years, that isn't confusing- but it isn't exciting either.

But it's the first time where they're advertising reducing the range alongside a book update. Functionally as part of the update, rather than trying to get people excited to buy shiny new models. That seems like negative advertising, and a really weird decision.

This isn't like 40k index entries, this is saying they won't be available and if you had them in your Cities army, tough, they won't be in the book. Huzzah!?!


And if they hadn’t done an early warning, other people would be complaining about that.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:41:11


Post by: EnTyme


 stonehorse wrote:

A lot of the older models are quite generic in theme, so 3rd parties can easily produce their own cheaper versions without infingement on IP laws, this is what was the overll outcome of the Chapter House lawsuit. So it is only natural that GW want to secure their sales and not have a host of 3rd party companies sell imitations of their products, hence why all the models for AoS are very distinct. Brettonians and Tomb kings were sadly poor performers in regards to sales, due in part to either old rules (Brettonians), or bad rules (Tomb Kings). Also WFB had at that point a lot of army books, I think it was something like 15, each demanding shelf space and warehouse space. To make way for the new hotness, Stormcast, things had to go.

As AoS rolls on we will see the older stuff from WFB slowly fade away, either to be forgotten, or replaced by newer reimagined product lines. I hope and wish I am wrong, as some of those models are lovely, and would be a shame to see them disappear.


This old chestnut again? Here is a comprehensive list of the battletomes released since 2nd edition launched (not necessarily in order):

Dudes in Armor
Ghosts
Teslapunk Man-Rats
Goblins
Cannibal Not-zombies
Satyrs and Minotaurs
Angry Dwarven Naturists
Angry Trees
Red Barbarians and Literally Just Demons
Purple Barbarians and VD Demons

The closest thing to an original idea on that list is the Skaven. Being a generic fantasy trope does not stop GW from making a battletome.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:41:58


Post by: stonehorse


 Geifer wrote:


I'm not sure if you aren't expecting too much of GW. I can't think of a time when GW's catalogue couldn't be described as old stuff slowly fading away or getting replaced by modernized versions.

As much as I'd like GW to keep stuff around forever, it's not realistic. I mean, it still sucks. I would have bought at least a dozen Tomb Kings kits in the last couple of years if only GW let me. But that's just how it goes. At least this time around they're announcing dropping kits so if you want something badly there's actually a chance of getting it before it's gone. Again, not ideal from our point of view as customers, but sadly completely out of our hands.


True, GW have for as long as I have been collecting (30 years) replaced older models. What I think was different then to now, is that the newer models were just better sculpted versions. Now we see old lines vanish, having said that GW still have some very old models still in production, Space marine Bikers, Termagants, Hormagaunts, and Ripper Swarms come to mind.

It is going to be interesting to see what models are available in a few years time, I imagine that as time goes on AoS will move further away from its WFB heritage.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:43:58


Post by: Geifer


Voss wrote:
Yeah, that isn't my point. I get book updates, after 30 odd years, that isn't confusing- but it isn't exciting either.

But it's the first time where they're advertising reducing the range alongside a book update. Functionally as part of the update, rather than trying to get people excited to buy shiny new models. That seems like negative advertising, and a really weird decision.

This isn't like 40k index entries, this is saying they won't be available and if you had them in your Cities army, tough, they won't be in the book. Huzzah!?!


Pretty standard fare, though, isn't it?

First off, they are going to drop those kits, whatever they are. The decision is made. It's going to happen. May as well alert customers to it now because they're going to find out sooner or later anyway. And better to get it out of the way now so when the book is for sale, people won't have it fresh on their mind to dissuade them from getting the book.

Even here we have a quick bad news, quick switch to look at the amazing things you can do with the new book thing going on.

GW is actively trying to soften the blow as much as they can. The only way to avoid dealing with it at all is to not drop those models, and again, the decision is made, so that just isn't an option.


Automatically Appended Next Post:
 stonehorse wrote:
 Geifer wrote:


I'm not sure if you aren't expecting too much of GW. I can't think of a time when GW's catalogue couldn't be described as old stuff slowly fading away or getting replaced by modernized versions.

As much as I'd like GW to keep stuff around forever, it's not realistic. I mean, it still sucks. I would have bought at least a dozen Tomb Kings kits in the last couple of years if only GW let me. But that's just how it goes. At least this time around they're announcing dropping kits so if you want something badly there's actually a chance of getting it before it's gone. Again, not ideal from our point of view as customers, but sadly completely out of our hands.


True, GW have for as long as I have been collecting (30 years) replaced older models. What I think was different then to now, is that the newer models were just better sculpted versions. Now we see old lines vanish, having said that GW still have some very old models still in production, Space marine Bikers, Termagants, Hormagaunts, and Ripper Swarms come to mind.

It is going to be interesting to see what models are available in a few years time, I imagine that as time goes on AoS will move further away from its WFB heritage.


Yes, since they introduced new visuals with AoS (and realistic some of the more extravagant 8th ed Fantasy kits as well) we're facing much more encompassing design changes. That's rarely happened before because by and large GW has a good grip of an army's visuals from the start. The most this ever affected me was with Tyranids where I started in 2nd ed, expanded in 3rd ed and added a Carnifex in 4th ed before no longer pursuing the army after I had three wildly varying Carnifex designs in my army.

AoS is bound to do the same thing because as much as GW tries to pretend the World That Was is kinda sorta part of the setting, AoS is its own thing and the designers embrace it, for good or ill.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 13:58:15


Post by: AegisGrimm


That's a really awesome Ogre lord! I shudder to think of what he'll cost, because I really want him for my fledgling Ogre force (even if it's specifically not for Age of Sigmar), but it's going to hurt to probably pay more for him than a whole box of bulls.




Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 14:03:57


Post by: Voss


 Geifer wrote:
Voss wrote:
Yeah, that isn't my point. I get book updates, after 30 odd years, that isn't confusing- but it isn't exciting either.

But it's the first time where they're advertising reducing the range alongside a book update. Functionally as part of the update, rather than trying to get people excited to buy shiny new models. That seems like negative advertising, and a really weird decision.

This isn't like 40k index entries, this is saying they won't be available and if you had them in your Cities army, tough, they won't be in the book. Huzzah!?!


Pretty standard fare, though, isn't it?


No, actually, it isn't. Apart from TK and Brets, outright dropping something with no replacement kit is exceedingly rare.
What examples are you thinking of?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 14:12:23


Post by: Kanluwen


 AegisGrimm wrote:
That's a really awesome Ogre lord! I shudder to think of what he'll cost, because I really want him for my fledgling Ogre force (even if it's specifically not for Age of Sigmar), but it's going to hurt to probably pay more for him than a whole box of bulls.



Probably around $35-$40ish, depending on if there are more options than shown.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 14:34:29


Post by: Geifer


Voss wrote:
 Geifer wrote:
Voss wrote:
Yeah, that isn't my point. I get book updates, after 30 odd years, that isn't confusing- but it isn't exciting either.

But it's the first time where they're advertising reducing the range alongside a book update. Functionally as part of the update, rather than trying to get people excited to buy shiny new models. That seems like negative advertising, and a really weird decision.

This isn't like 40k index entries, this is saying they won't be available and if you had them in your Cities army, tough, they won't be in the book. Huzzah!?!


Pretty standard fare, though, isn't it?


No, actually, it isn't. Apart from TK and Brets, outright dropping something with no replacement kit is exceedingly rare.
What examples are you thinking of?


To clarify, I'm talking about the general culling of Fantasy models that no longer have a place in Age of Sigmar. Empire Militia was a kit I would have bought for bits once or twice, had it not been dropped. I'm counting scenery, too. Considering the nonsensical constancy of human fashion throughout the ages of AoS and the hard-on everyone has for Sigmar you'd think they'd have kept around more of the old kits. I don't know how many other kits have been dropped because my primary interest in Fantasy has always been Tomb Kings and I've hardly been following other armies. I'm not going to be able to provide a comprehensive list of what was dropped. That said, how much do you need to lose before you accept that GW is revising everything in their fantasy ranges to either conform to AoS or get discontinued. Rarity is not an issue. Everything in the cities book is old Fantasy models and given GW's proven willingness to drop things they no longer believe fits the setting, there never was a guarantee that every current kit would make it into the book.

If GW suddenly started dropping models from an army that already had an army book in Age of Sigmar before, that would be new. Culling unfit Fantasy kits, that's standard fare.

If you want this to strictly be tied to a book release and its advertising,, sure. In that case you probably shouldn't even count Tomb Kings and Brettonians either. They got dropped around the time the Grand Alliance books were released, if I recall. Definitely in the case of Tomb Kings and Grand Alliance Death (aka army book Vampire Counts + Nagash). GW certainly didn't advertise the fact they they were removed and just put them in last chance to buy.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:06:31


Post by: DaveC


Tithe of Bones Teaser (what was that about Tomb Kings )




Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:11:36


Post by: Sotahullu


If we are getting Tomb Kings out of nowhere for AoS I will be shocked.

Edit; Could it be Carrion King or Ushoran from FeC book? Former champion of Nagash that is origin for ghouls?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:13:23


Post by: Voss


 Geifer wrote:
Voss wrote:
 Geifer wrote:
Voss wrote:
Yeah, that isn't my point. I get book updates, after 30 odd years, that isn't confusing- but it isn't exciting either.

But it's the first time where they're advertising reducing the range alongside a book update. Functionally as part of the update, rather than trying to get people excited to buy shiny new models. That seems like negative advertising, and a really weird decision.

This isn't like 40k index entries, this is saying they won't be available and if you had them in your Cities army, tough, they won't be in the book. Huzzah!?!


Pretty standard fare, though, isn't it?


No, actually, it isn't. Apart from TK and Brets, outright dropping something with no replacement kit is exceedingly rare.
What examples are you thinking of?


To clarify, I'm talking about the general culling of Fantasy models that no longer have a place in Age of Sigmar. Empire Militia was a kit I would have bought for bits once or twice, had it not been dropped. I'm counting scenery, too. Considering the nonsensical constancy of human fashion throughout the ages of AoS and the hard-on everyone has for Sigmar you'd think they'd have kept around more of the old kits. I don't know how many other kits have been dropped because my primary interest in Fantasy has always been Tomb Kings and I've hardly been following other armies. I'm not going to be able to provide a comprehensive list of what was dropped. That said, how much do you need to lose before you accept that GW is revising everything in their fantasy ranges to either conform to AoS or get discontinued. Rarity is not an issue. Everything in the cities book is old Fantasy models and given GW's proven willingness to drop things they no longer believe fits the setting, there never was a guarantee that every current kit would make it into the book.

So... one.
And a general culling so 'vast' you can't come up with any other examples, except maybe vaguely some unnamed scenery kits (which aren't at all relevant). Right then.


If you want this to strictly be tied to a book release and its advertising,, sure. In that case you probably shouldn't even count Tomb Kings and Brettonians either. They got dropped around the time the Grand Alliance books were released, if I recall. Definitely in the case of Tomb Kings and Grand Alliance Death (aka army book Vampire Counts + Nagash). GW certainly didn't advertise the fact they they were removed and just put them in last chance to buy.

I remember a lot of advertising of that, actually. They had a lot of leftover stock, or so it seemed, and they mashed that 'last chance to buy' button for nearly a month.

But the advertising in this case is literally this:
WarCom wrote:The arrival of Cities of Sigmar does mean a handful of Order units will be leaving the range and becoming Warhammer Legends later this year. We’ll be providing a full list of which ones closer to the time.

This is saying that as a direct consequence of the book, models are being dropped. Not that they're just being phased out, but they have to go, because the book exists.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:27:30


Post by: Geifer


The teaser music sounds deserty. Does anyone who has played Total Warhammer II know if this is Tomb Kings theme music?

Obviously I wouldn't object to getting Tomb Kings back, if that's what this is. I'm a bit wary though, because in spite of the bone theme (Mortarch of Bone, then?) I don't believe we've seen anything overtly Nehekharan in the rumor engine pictures.

Voss wrote:
So... one.
And a general culling so 'vast' you can't come up with any other examples, except maybe vaguely some unnamed scenery kits (which aren't at all relevant). Right then.


I guess you could just ignore everything I've said, if that makes you happy. Right then indeed.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:30:09


Post by: timetowaste85


That’s either Tomb Kings or a Van Carstein back from the dead. I don’t see how it could be anything else.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:30:18


Post by: JSG


The music and voice was "Asian" sounding. We're getting Tomb KHANS.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:32:48


Post by: nels1031


 DaveC wrote:
Tithe of Bones Teaser (what was that about Tomb Kings )




Oh snap!

It was Hondo Ohnaka* that Sigmar locked in the Stormvault!

*Or any other charcter Jim Cummings voiced


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:35:31


Post by: Kanluwen


 timetowaste85 wrote:
That’s either Tomb Kings or a Van Carstein back from the dead. I don’t see how it could be anything else.

I'm leaning towards Vlad.

We never did actually find out where/what he was from the outset. He was always just a 'mysterious stranger' who showed up at the gates of Sylvania's lord as he lay dying and took Isabella as a bride.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:39:57


Post by: Manfred von Drakken


 Geifer wrote:
The teaser music sounds deserty. Does anyone who has played Total Warhammer II know if this is Tomb Kings theme music?

Obviously I wouldn't object to getting Tomb Kings back, if that's what this is. I'm a bit wary though, because in spite of the bone theme (Mortarch of Bone, then?) I don't believe we've seen anything overtly Nehekharan in the rumor engine pictures.

Voss wrote:
So... one.
And a general culling so 'vast' you can't come up with any other examples, except maybe vaguely some unnamed scenery kits (which aren't at all relevant). Right then.


I guess you could just ignore everything I've said, if that makes you happy. Right then indeed.


Just from the Empire, we lost the Cannon/Mortar, Knights, and Free Company Fighters, plus a host of characters.

Dark Elves lost Shades, Harpies, and Bolt Throwers.

I could go on, but I don't feel like it.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:40:49


Post by: howie


Ooooh that tithe video tickles me. Just wondering what it will actually be. Tomb Khan's.

I don't play AOS so new rule books don't massively do much for me. But new models. Yeah count me in. Ogre tyrant looks fantastic.

Give me some new skellie Bob's.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:42:20


Post by: Coenus Scaldingus


Voss wrote:
 Geifer wrote:
Voss wrote:
No, actually, it isn't. Apart from TK and Brets, outright dropping something with no replacement kit is exceedingly rare.
What examples are you thinking of?
To clarify, I'm talking about the general culling of Fantasy models that no longer have a place in Age of Sigmar. Empire Militia was a kit I would have bought for bits once or twice, had it not been dropped. I'm counting scenery, too. Considering the nonsensical constancy of human fashion throughout the ages of AoS and the hard-on everyone has for Sigmar you'd think they'd have kept around more of the old kits. I don't know how many other kits have been dropped because my primary interest in Fantasy has always been Tomb Kings and I've hardly been following other armies. I'm not going to be able to provide a comprehensive list of what was dropped. That said, how much do you need to lose before you accept that GW is revising everything in their fantasy ranges to either conform to AoS or get discontinued. Rarity is not an issue. Everything in the cities book is old Fantasy models and given GW's proven willingness to drop things they no longer believe fits the setting, there never was a guarantee that every current kit would make it into the book.

So... one.
And a general culling so 'vast' you can't come up with any other examples, except maybe vaguely some unnamed scenery kits (which aren't at all relevant). Right then.
Okay, I'll bite. Not sure of the ranges I don't collect myself, but I think the list at least includes Glade Riders, Empire Militia, Orc Boyz, Boar Boyz, Arrer Boyz, Chariot, Orc Warboss, Common Goblins, Goblin Wolf Riders, Wolf Chariot, Dwarf Miners.. maybe?

This is saying that as a direct consequence of the book, models are being dropped. Not that they're just being phased out, but they have to go, because the book exists.
Not sure I follow? It sounds as if you're saying models are forced to be removed because they don't happen to be in the book. But the book can obviously included whatever GW wants it to, and most lost units will likely be those they don't feel like producing anymore.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:46:45


Post by: EnTyme


Not to mention that the models are specifically mention as being moved to the Legends category, meaning you probably won't be able to buy them directly from GW, but can still play with them.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:49:10


Post by: timetowaste85


They’re letting go of the generic models. It stinks, but that seems to be their thing. Empire Knights were one of my old favorites, but that kit has been around 15 years now; I’m okay with it being retired for more fantastical Knights to take its place.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:50:53


Post by: Sarouan


Foreign accent...Necropolis...tithe of bones with skeletons everywhere...oriental music theme...said he was "killed and reborn" then "destroyed and remade"...said he survived before the Storm...Yeah, I'll put my bet on Tombs Kings returning.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:51:26


Post by: Smellingsalts


If GW were to bring Tomb Kings back, they would have to redesign the whole army. Large parts of it were metal and then fine cast. The Plastic Skeletons were the old design with massive heads, totally out of scale. They have already retired the army, why tear that scab open without brand new models? No, it is wishful thinking that GW would bring them back any time soon. But as a nod to the fan base, they may add some Tomb King'ish models to the Vampire army.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:54:10


Post by: Mad Doc Grotsnik


 timetowaste85 wrote:
They’re letting go of the generic models. It stinks, but that seems to be their thing. Empire Knights were one of my old favorites, but that kit has been around 15 years now; I’m okay with it being retired for more fantastical Knights to take its place.


And the rest! Possibly closer to 20 years now.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 15:57:26


Post by: Sarouan


Smellingsalts wrote:
If GW were to bring Tomb Kings back, they would have to redesign the whole army. Large parts of it were metal and then fine cast. The Plastic Skeletons were the old design with massive heads, totally out of scale. They have already retired the army, why tear that scab open without brand new models? No, it is wishful thinking that GW would bring them back any time soon. But as a nod to the fan base, they may add some Tomb King'ish models to the Vampire army.


I'll keep my bet on a whole new redesigned Tomb Kings army. Vampires have nothing to do with bones - they would talk more about blood. What's the army full of skeletons everywhere ? Yeah, you guessed it, the Dry Ones.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:08:57


Post by: Coenus Scaldingus


Can't say I recognize much Tomb Kings in that video. Be it in visuals, music or storyline.

A character that was destroyed and rebuild, to lead the armies his master made? That master sounds like Nagash; the only character related to the Tomb Kings serving Nagash is Arkhan. The rest hate him. Vlad, on the other hand? Yeah, that sounds about right. Popular character, has a habit of dying and coming back.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:16:31


Post by: Commodus Leitdorf


Honestly? Its probably a Deathrattle book or a new faction that's mostly skeletons/Skeletal Golems or some such. I don't expect Tomb Kings or anything like that myself.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:31:03


Post by: morgaur


They’re letting go of the generic models. It stinks, but that seems to be their thing. Empire Knights were one of my old favorites, but that kit has been around 15 years now; I’m okay with it being retired for more fantastical Knights to take its place.


There's a Freeguild Handgunner in one of the pics posted before, so not all the generic kits are going away (I think we can assume the kits in those pics staying around).

It looks like most of my Tempest's Eye army will still be usable which is good news, at least for me.

As for the Tithe of Bones, my personal bet is on Heinrich Kemmler making a return at the head of a new faction.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:34:12


Post by: Coenus Scaldingus


Surprised (pleasantly so) by the extent to which the old Empire figures appear to be given an official role in the new setting.
While it doesn't appear to make much sense either from an in-world historical or an IP perspective, having a run-of-the-mill greatsword, one of the most real-world designs in Warhammer, on the front cover of that book seems to mean many figures with similar aesthetics may well stay around. Mostly surprised to see the outriders/pistoliers, as their horses are on slotted bases, for which I didn't think any oval alternatives existed?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:43:03


Post by: Cronch


 Sarouan wrote:
Foreign accent...Necropolis...tithe of bones with skeletons everywhere...oriental music theme...said he was "killed and reborn" then "destroyed and remade"...said he survived before the Storm...Yeah, I'll put my bet on Tombs Kings returning.

I wish TK fans would move past denial stage of grief already.

Anyway, the whole thing looks very nice. The ogor is great, and I'm quite interested in how they will work out the Cities tome. I'd be down to making a small army of darklings and ironweld if it had sensible power level and abilities.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:45:50


Post by: CragHack


Settra going out collecting bones for Nagash, like some fetch dog?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 16:50:24


Post by: Smellingsalts


Vampires have a lot to do with Tomb Kings. They were the original generals of the army. Arkhan started off as a Vampire. So did Neferata. Both ruled over Kingdoms that eventually became Tomb Kings. I could see Tomb Kings serving Vampires, especially because Nagash decides what undead are allowed to come back. He wouldn't bring Tomb Kings back unless they were controlled by someone he could trust.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:12:29


Post by: Mad Doc Grotsnik


Arkhan has always been a Liche?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:15:44


Post by: Sotahullu


What about Krell? It would make sense then why he would need his master to raise a army for him.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:21:02


Post by: Ghaz


Sotahullu wrote:
What about Krell? It would make sense then why he would need his master to raise a army for him.

Krell supposedly died in the End Times.

https://whfb.lexicanum.com/wiki/Krell


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:24:41


Post by: Irbis


JSG wrote:
The music and voice was "Asian" sounding. We're getting Tomb KHANS.

So, Kurgans you mean?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:30:06


Post by: Mad Doc Grotsnik


Voice said it got slapped down by Sigmar’s Hammer?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:33:01


Post by: Sotahullu


 Ghaz wrote:
Sotahullu wrote:
What about Krell? It would make sense then why he would need his master to raise a army for him.

Krell supposedly died in the End Times.

https://whfb.lexicanum.com/wiki/Krell


And many others did also die in End Times.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:33:45


Post by: EnTyme


 Ghaz wrote:
Sotahullu wrote:
What about Krell? It would make sense then why he would need his master to raise a army for him.

Krell supposedly died in the End Times.

https://whfb.lexicanum.com/wiki/Krell


When has that stopped GW from bringing someone back in AoS?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:34:28


Post by: frozenwastes


 Ghaz wrote:
Sotahullu wrote:
What about Krell? It would make sense then why he would need his master to raise a army for him.

Krell supposedly died in the End Times.

https://whfb.lexicanum.com/wiki/Krell


He was destroyed and restored and destroyed again and restored again so it could still be Krell. Being destroyed tends not to stick when your master is the Lord of Undeath.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:39:20


Post by: Mendi Warrior


What about "I survived the fall of the Storm(?)God's hammer"?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:44:15


Post by: DaveC


That's a great if somewhat expensive use of the Stormvault kits





Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:50:43


Post by: Mendi Warrior


 Mad Doc Grotsnik wrote:
Voice said it got slapped down by Sigmar’s Hammer?


That would be Nagash but then the reference to a master above the character narrating is pretty weird, who would be above Nagash?

I think it says Storm God, which might point to Stromfels.

Possibly a new character from Sartosa where undead vampire pirates are legions? No clue, only pure speculation ...



Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:53:09


Post by: Ghaz


 frozenwastes wrote:
 Ghaz wrote:
Sotahullu wrote:
What about Krell? It would make sense then why he would need his master to raise a army for him.

Krell supposedly died in the End Times.

https://whfb.lexicanum.com/wiki/Krell


He was destroyed and restored and destroyed again and restored again so it could still be Krell. Being destroyed tends not to stick when your master is the Lord of Undeath.

I can't see Nagash sitting there thinking to himself and suddenly deciding that the answer to his problems is Krell, someone he didn't restore countless ages ago. Maybe he lost his 'to do' list?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:54:30


Post by: Kanluwen


 Mad Doc Grotsnik wrote:
Voice said it got slapped down by Sigmar’s Hammer?

It's a reference to the fact that whatever this is? It's from the Forbidden Power fluff bits.

TLDR version:
There was a thing(we don't know what!) that was in one of the Stormvaults, shoved in there by Sigmar himself with a cadre of Gargants armored in Sigmarite to pin it in place. Sigmar threw Ghal Maraz at it to stun it just long enough to chain it down and lock it away.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 17:55:11


Post by: The Green one


I hope for Tomb kings because of them being my favourite faction or Vlad for being my favourite character in warhammer.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 18:28:47


Post by: Arbitrator


It's probably just a new character like Olynder.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 18:48:13


Post by: silent25


 Arbitrator wrote:
It's probably just a new character like Olynder.


This. We originally thought they Lady Olyander was going to be Isabelle.

The only character I can think of that matches that description was Drachenfels who showed up in the End Times. His fluff had him being struck down by Sigmar when he formed the Empire, but he always had some method of resurrecting himself.

He joined Nagash initially, but switched to Chaos in the story. He wasn't exactly loyal. I would be more willing to bet it will be a new character that turns out to have been in the Old World and we just never "noticed" him


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 18:58:48


Post by: lord_blackfang


Regarding the Ogors, I have a feeling they will start off with a battle box including the new hero. Maybe facing Deathrattle? Otherwise why not just announce their book along with the other two?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 19:16:56


Post by: frozenwastes


With the mercenary company being the Sons of the Lichemaster, could it be Heinrich Kemmler or do you think they'd want to avoid someone who's name was intentionally made to be similar to a nazi?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 19:39:36


Post by: Obispudkenobi


The bone tithe make me think tomb kings, some of there range would really work well in AOS the older rank and file stuff could be made more up-to-date, but the sphinx and the serpenty dudes that were released last could easily fit Aos


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 19:52:10


Post by: His Master's Voice


 Kanluwen wrote:

I'm leaning towards Vlad.


Yeah. Dunno how much attention GW pays to this kind of advertising, but that accent was pure Hollywood Transylvania. Perfect for Vlad.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 19:53:58


Post by: Bloodmaster


Somehow the music and accent of the bone thith teaser makes me more thinking of an Eastern inspired faction than of an Egyptian one. It would also fit with ogers, which Armee to be connected to the story as well


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 20:08:01


Post by: Overread


It sounds more eastern, however at the same time nothing would stop GW using many of the old Egyptian themed large models for any kind of realm army of bones. I don't think we'll see Settra nor "tome kings" but I think and hope we'll see those newer kits they had remade into a new army. And if not then we'll get a big skeleton army that is similar in concept but different in style etc....

Whatever it comes as its a good tease - come back in 2 months for more info!


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 20:21:51


Post by: The Green one


 Overread wrote:

Whatever it comes as its a good tease - come back in 2 months for more info!

Anyone got a time machine?

More on point, if tomb kings returned they could focus solely on the constructs and maybe add an terracotta type infantry. This would differentiate them from the ghost and skeletons while still being part of "death" (I imagine the constructs being powered by martial souls like the old tomb kings).


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 20:22:20


Post by: Pheonix Lord Asurmen


In the video he says he survived the fall of the Storm God's hammer, so Sigmar isn't a fan of him. Then he says he tore his way free from the Soulfiend's prison. I believe this to mean he escaped Nagash during the Necroquake. So I don't believe it's an ORDER or DEATH faction. That leaves DESTRUCTION or CHAOS.

I hear a lot of people saying it sounds Asian or Egyptian, but everything in this video makes me think of something Norse or Scandinavian. The voice, the music, the background that almost looks like it has an aurora borealis going on.

My personal opinion/hope, I think it's Wulfrik the Wanderer, and I think it'll be Chaos Marauders. He says his lord (Archaon?) has gathered an army for him to lead.
Right now isn't Warcry showing us Archaon gathering worthy followers in the Eightpoints. Perhaps an army of marauders to savage the Mortal Realms yet again?

I think it's a stretch, but it's possible, and damn it would be cool.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 21:01:21


Post by: Kanluwen


The quote is "Soulthief"...which is how Nagash refers to Sigmar.

This is literally picking up from where Forbidden Power ended. There's a thing that was in a Stormvault that had to be smote by Sigmar himself to get put in its place.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 21:25:08


Post by: Voss


 Overread wrote:
It sounds more eastern, however at the same time nothing would stop GW using many of the old Egyptian themed large models for any kind of realm army of bones. I don't think we'll see Settra nor "tome kings" but I think and hope we'll see those newer kits they had remade into a new army. And if not then we'll get a big skeleton army that is similar in concept but different in style etc....


Honestly I don't want to see them make that mistake again. Stylistic differences don't carry an army well, and there are already multiple undead armies again (and subfactions).
Any sort of craziness can crawl out of that tomb, it doesn't need to be a rehash of a failed product line.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 21:51:50


Post by: GoatboyBeta


Remember when the Nighthaunt were released and GW said they had used the Banshee and Cairn wraith as there inspiration? How about a faction spun out from the Morghasts?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/20 23:35:46


Post by: Overread


Voss wrote:
 Overread wrote:
It sounds more eastern, however at the same time nothing would stop GW using many of the old Egyptian themed large models for any kind of realm army of bones. I don't think we'll see Settra nor "tome kings" but I think and hope we'll see those newer kits they had remade into a new army. And if not then we'll get a big skeleton army that is similar in concept but different in style etc....


Honestly I don't want to see them make that mistake again. Stylistic differences don't carry an army well, and there are already multiple undead armies again (and subfactions).
Any sort of craziness can crawl out of that tomb, it doesn't need to be a rehash of a failed product line.


Thing is Tomb Kings are only failed because of what GW did in part. Having rules worse than the other undead faction in the game; being ignored for a long while and being part of a game system that was ignored and suffering failing sales. TK as a design concept aren't bad, they just fell into a very bad rut. Plus we've no idea what kinds of internal politics were going on within GW at the time which could have played a merry mess of any of our outside impressions and that's before we even consider that there might well have been multiple avenues of drama attached to multiple situations.

Heck I believe one answer we've semi-formally heard that gets passed around is that GW forgot to add them which is kind of weak when you consider how easy it would be add them to a game system that wasn't even attempting to be serious let alone balanced. Though it might suggest no one in design teams "cared" about them enough to push them forward. Much like how GW shelved Squats years back because their design couldn't find a love for them, not an easy way to fit them into a slightly more serious 40K franchise.


When you consider things like The Mummy film franchise, the years of DnD with mummins in coffins, etc.... I refuse to believe that the concept of an undead army from Egypt is a failed idea in itself.




That said its very unlikely we'd get TK back like that; I think many would be happy to see many of the model concepts return and the core ideas of the army even if they jumped to Mongolia or Japan or China as their source mythologies.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/21 00:42:03


Post by: Danny76


 lord_blackfang wrote:
Regarding the Ogors, I have a feeling they will start off with a battle box including the new hero. Maybe facing Deathrattle? Otherwise why not just announce their book along with the other two?


Likely because the other two are coming out soone, and together. Or a week apart etc.

This could be further down so I don’t think that means anything.

However, it could well be a new box. Not a bad shout, just not for those reasons necessarily.


Though I would also say maybe that’s the reason they Did show those two together.
A new box with these two, each with a new character, then the books to follow or precursor to.
Wouldn’t be the first time for that would it..


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/21 02:02:01


Post by: dogfender


 Pheonix Lord Asurmen wrote:
In the video he says he survived the fall of the Storm God's hammer, so Sigmar isn't a fan of him. Then he says he tore his way free from the Soulfiend's prison. I believe this to mean he escaped Nagash during the Necroquake. So I don't believe it's an ORDER or DEATH faction. That leaves DESTRUCTION or CHAOS.

I hear a lot of people saying it sounds Asian or Egyptian, but everything in this video makes me think of something Norse or Scandinavian. The voice, the music, the background that almost looks like it has an aurora borealis going on.

My personal opinion/hope, I think it's Wulfrik the Wanderer, and I think it'll be Chaos Marauders. He says his lord (Archaon?) has gathered an army for him to lead.
Right now isn't Warcry showing us Archaon gathering worthy followers in the Eightpoints. Perhaps an army of marauders to savage the Mortal Realms yet again?

I think it's a stretch, but it's possible, and damn it would be cool.


The instrument is a sitar, an Indian instrument. So this army very well could take influences from South Asia.
I’m hoping a reimagined Barrow Kings, based off the old WD article that featured Barrow Kings that included statues, constructs, mummies & of course skeletons


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/21 18:53:28


Post by: NinthMusketeer


 lord_blackfang wrote:
Regarding the Ogors, I have a feeling they will start off with a battle box including the new hero. Maybe facing Deathrattle? Otherwise why not just announce their book along with the other two?
Oo, that's a good point. Looking forward to seeing what they announce now.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/21 20:00:11


Post by: warl0rdb0b


Could possibly be Dieter Helsnitch returning in some form, he was pretty loyal to Nagash during the End Times, though I really am hoping for more than just skeletons with this faction, more constructs in the style of the Morghasts would be incredible.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/21 20:45:21


Post by: NinthMusketeer


How about non-human skeletons? Let's get some 4+ save undead duardin, undead gargants as monsters, etc.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/21 22:32:12


Post by: Danny76


VC made it into AoS (with a proper battletome I mean), one of my biggest Fantasy armies, but they are all magnetised on trays and just isn’t viable for me.

Ogres and Empire. My two other armies. This could be the use of them finally that I wanted to get into AoS. Beastclaw just wasn’t my models so didn’t do it for me, but this Ogre tome could be it.. love that new character too..

Cities of Sigmar, it really will depend how much ports over, love the idea of it though.

Either way, it would be a lot of rebasing for me, but it could be swaying me..


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 00:36:18


Post by: Carlovonsexron


dogfender wrote:


The instrument is a sitar, an Indian instrument. So this army very well could take influences from South Asia.
I’m hoping a reimagined Barrow Kings, based off the old WD article that featured Barrow Kings that included statues, constructs, mummies & of course skeletons


This would he soooooooo cool.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 01:51:22


Post by: Voss


 Overread wrote:
Voss wrote:
 Overread wrote:
It sounds more eastern, however at the same time nothing would stop GW using many of the old Egyptian themed large models for any kind of realm army of bones. I don't think we'll see Settra nor "tome kings" but I think and hope we'll see those newer kits they had remade into a new army. And if not then we'll get a big skeleton army that is similar in concept but different in style etc....


Honestly I don't want to see them make that mistake again. Stylistic differences don't carry an army well, and there are already multiple undead armies again (and subfactions).
Any sort of craziness can crawl out of that tomb, it doesn't need to be a rehash of a failed product line.


Thing is Tomb Kings are only failed because of what GW did in part. Having rules worse than the other undead faction in the game; being ignored for a long while and being part of a game system that was ignored and suffering failing sales. TK as a design concept aren't bad, they just fell into a very bad rut. Plus we've no idea what kinds of internal politics were going on within GW at the time which could have played a merry mess of any of our outside impressions and that's before we even consider that there might well have been multiple avenues of drama attached to multiple situations.

Heck I believe one answer we've semi-formally heard that gets passed around is that GW forgot to add them which is kind of weak when you consider how easy it would be add them to a game system that wasn't even attempting to be serious let alone balanced. Though it might suggest no one in design teams "cared" about them enough to push them forward. Much like how GW shelved Squats years back because their design couldn't find a love for them, not an easy way to fit them into a slightly more serious 40K franchise.


When you consider things like The Mummy film franchise, the years of DnD with mummins in coffins, etc.... I refuse to believe that the concept of an undead army from Egypt is a failed idea in itself.

And yet, none of that is reassuring or any reason to try again.
If they didn't care and didn't bother before, what magical reason would they have to do so now?

The Mummy film franchise died a horrible death and suffered from an even worse attempt at resurrection. That ship sailed and wrecked worse than the Titanic- it definitely isn't a reason for GW to bring it back.

Though to be honest, the major failing of the TK line was splitting up the Undead line in the first place- that's what I really don't want to see again, even though personally I think its already too fractured (and FEC are a really terrible concept, and they've opted to leave that army faction rather undeveloped). Especially given that the TK were largely just copies of Undead (then VC) units, it wasn't worth doing in the first place, and led to way too much emphasis on Vampires over Necromancers for far, far too long.


That said its very unlikely we'd get TK back like that; I think many would be happy to see many of the model concepts return and the core ideas of the army even if they jumped to Mongolia or Japan or China as their source mythologies.

I'm unclear on what you mean, as that seems completely incompatible. . The army's concepts and core ideas are literally to be pseudo Egyptian, and in particular chase the (then new) Mummy movie audience. Those trappings don't jump to Mongolia or China or Japan. And nothing in the video short or a 'returning' character points to those cultures either.

I get that you might want to see it, but it seems like wishful thinking and nothing more. Certainly nothing solid enough for GW to build an army release on.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 08:51:39


Post by: Future War Cultist


I don’t think FEC are a terrible concept. On the contrary, I find the whole idea of them to actually be quite cool. It’s just that the rules designers went on some sort of cocaine binge while designing them and threw all sense of balance out the window.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 09:13:07


Post by: Overread


FEC are a fantastic concept, I just think GW didn't have time to give them more models and so went a bit overboard with trying to power them up. What they really need are more models that start to play with their mad impressions of themselves.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 11:40:41


Post by: Sotahullu


Yeah, FEC has very cool concept but not nearly enough models to toy around with it.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 13:05:56


Post by: zamerion




Will this have something to do with the new death faction?


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 13:07:21


Post by: Sotahullu


zamerion wrote:


Will this have something to do with the new death faction?


I think it is something related to Underworld.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/22 13:24:17


Post by: Kanluwen


zamerion wrote:


Will this have something to do with the new death faction?

Nope. It's the 'sigil' for Beastgrave, the new Underworlds setting.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/24 16:24:40


Post by: lord marcus


Voss wrote:
 Overread wrote:
Voss wrote:
 Overread wrote:
It sounds more eastern, however at the same time nothing would stop GW using many of the old Egyptian themed large models for any kind of realm army of bones. I don't think we'll see Settra nor "tome kings" but I think and hope we'll see those newer kits they had remade into a new army. And if not then we'll get a big skeleton army that is similar in concept but different in style etc....


Honestly I don't want to see them make that mistake again. Stylistic differences don't carry an army well, and there are already multiple undead armies again (and subfactions).
Any sort of craziness can crawl out of that tomb, it doesn't need to be a rehash of a failed product line.


Thing is Tomb Kings are only failed because of what GW did in part. Having rules worse than the other undead faction in the game; being ignored for a long while and being part of a game system that was ignored and suffering failing sales. TK as a design concept aren't bad, they just fell into a very bad rut. Plus we've no idea what kinds of internal politics were going on within GW at the time which could have played a merry mess of any of our outside impressions and that's before we even consider that there might well have been multiple avenues of drama attached to multiple situations.

Heck I believe one answer we've semi-formally heard that gets passed around is that GW forgot to add them which is kind of weak when you consider how easy it would be add them to a game system that wasn't even attempting to be serious let alone balanced. Though it might suggest no one in design teams "cared" about them enough to push them forward. Much like how GW shelved Squats years back because their design couldn't find a love for them, not an easy way to fit them into a slightly more serious 40K franchise.


When you consider things like The Mummy film franchise, the years of DnD with mummins in coffins, etc.... I refuse to believe that the concept of an undead army from Egypt is a failed idea in itself.

And yet, none of that is reassuring or any reason to try again.
If they didn't care and didn't bother before, what magical reason would they have to do so now?

The Mummy film franchise died a horrible death and suffered from an even worse attempt at resurrection. That ship sailed and wrecked worse than the Titanic- it definitely isn't a reason for GW to bring it back.

Though to be honest, the major failing of the TK line was splitting up the Undead line in the first place- that's what I really don't want to see again, even though personally I think its already too fractured (and FEC are a really terrible concept, and they've opted to leave that army faction rather undeveloped). Especially given that the TK were largely just copies of Undead (then VC) units, it wasn't worth doing in the first place, and led to way too much emphasis on Vampires over Necromancers for far, far too long.


That said its very unlikely we'd get TK back like that; I think many would be happy to see many of the model concepts return and the core ideas of the army even if they jumped to Mongolia or Japan or China as their source mythologies.

I'm unclear on what you mean, as that seems completely incompatible. . The army's concepts and core ideas are literally to be pseudo Egyptian, and in particular chase the (then new) Mummy movie audience. Those trappings don't jump to Mongolia or China or Japan. And nothing in the video short or a 'returning' character points to those cultures either.

I get that you might want to see it, but it seems like wishful thinking and nothing more. Certainly nothing solid enough for GW to build an army release on.


The only reason needed: look at how f****** bananas everyone went over Tomb kings in Total war Warhammer 2. I get that you want a return to the old undead of 4th edition. I started with that book and I like that book.

But the split caused quite a good differentiation in the lore compared to other similar fantasy series.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/24 21:46:56


Post by: Mr Morden


 Mad Doc Grotsnik wrote:
Arkhan has always been a Liche?


Not quite - he was an immortal and smitten with Neferata who he helped create as the first Vampire.

https://whfb.lexicanum.com/wiki/Arkhan_in_the_World-That-Was

I thought the accent was east European and music was far eastern

Although the "soulthief" puts me in mind of Dracenfels.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/24 22:12:07


Post by: Voss


 lord marcus wrote:


The only reason needed: look at how f****** bananas everyone went over Tomb kings in Total war Warhammer 2. I get that you want a return to the old undead of 4th edition. I started with that book and I like that book.

But the split caused quite a good differentiation in the lore compared to other similar fantasy series.

Yes. Movie Egyptians vs generic vampire bloodlines (fighty guys, magic guys, ugly guys, lady guys, Dracula guys). Such fantastic differentiation.

As far as Warhammer 2 goes, they got to tap into vocal bitterness, and provided an army that played differently, wasn't saddled with the vortex campaign and was fairly overpowered at launch. Of course they were popular.


FEC are a fantastic concept, I just think GW didn't have time to give them more models and so went a bit overboard with trying to power them up. What they really need are more models that start to play with their mad impressions of themselves.

Well, models are part of the problem. A mental break that so complete that they can't differentiate 'I'm riding my noble steed' from 'oh, no, I'm actually running myself' is so total as to make the person completely nonfunctional. Same in combat- if you think you're swinging a sword and blocking with a shield and relying on armor when you're actually completely naked and trying to claw and bite someone, that just means you're easily killed.

If they tossed out the weird mutant ork that they've passed off as ghouls and actually made decayed and ghoulish knight models? I'd be far more on board with it.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/24 22:14:41


Post by: angryboy2k


I am here simply to say that the Ogor is incredible. If they could bring out an entire army with this aesthetic I'd be all over it. Even better - a Warhammer Underworld's warband with this guy in it and his similarly-styled friends.


Age of Sigmar News & Rumors. p.299 Bonereapers. p.309 Ogor Mawtribes.  @ 2019/07/24 22:18:46


Post by: Prestor Jon


 Overread wrote:
FEC are a fantastic concept, I just think GW didn't have time to give them more models and so went a bit overboard with trying to power them up. What they really need are more models that start to play with their mad impressions of themselves.


Are they really a great concept? They’re just HG Wells’ Morlocks.