Yep, looks pretty clearly like either a 40k ork thing or one of the scruffier Necromunda gangs maybe. 90% on ork. Absolutely unclear what though, could be a vehicle, could be a tankbusta rokkit hammer, could be a mega-armor boss, could be any model with a kombirokkit.
Yes please! Silly orks got me into 40k 30 years ago, then they got all grimdark and now I'm collecting even more dour stuff like Sisters or Chaos. Come back, silly orks
Tiberius501 wrote: Ah man... I’m getting way too ahead of myself but... could... could we see a Necron-esk refresh of the Ork line? *touch wood*
It seems possible. From memory (not an Ork player myself) they don’t have a huge amount of Finecast stuff left (Tankbustas, Kommandos, Characters?) so an update could be refreshing existing models (Nobs could do with it. Nothing fundamentally wrong, just don’t like some of the bitz myself)
Tiberius501 wrote: Ah man... I’m getting way too ahead of myself but... could... could we see a Necron-esk refresh of the Ork line? *touch wood*
I actually wouldn't want that to be honest. I like the current modularity between a lot of the major Ork kits, you can easily make a unit of tankbustas from the extra pieces from rokkit launchas in both lootas and boyz kits, while everything matches up head and arms wise with swaps. The way GW currently makes its kits is very monopose and restricted, and that would be antithethical to the Ork players converting and kitbashing stuff. I also wouldn't want them scaling the boyz differently and invalidating every Ork players 100+ boyz as well. All GW has to do is make Nobz troops and that gives you your "bigger" more modern Ork option.
Tastyfish wrote: Snakebites could do with a bit more to focus around, so could also be reimagined Cyboars.
Even when GW did separate subfaction rules supplements for non-SM factions, I don't think they ever released a faction specific model for them, barring Ynnari. So I couldn't see them releasing a plastic kit that only applies for Snakebites.
Grimskul wrote: It might be a plastic clampack remake of Zagstruk. Or a possible Stormnobz kit.
The stormboyz are one of the newer plastic kits in the Ork line (although probably about 10 years old at this point!), so I doubt that. Zagstruk is a definite possibility though, as it really looks like a Rokkit pack to me (and I’ve been building a bunch of stormboyz over Christmas).
Wasn’t the sneak peak video suspected to be a new Kommando? Replacing Zagstruk, Snikrot and the Kommandos would seem to be a logical move.
Wasn’t the sneak peak video suspected to be a new Kommando? Replacing Zagstruk, Snikrot and the Kommandos would seem to be a logical move.
It would be a really weird Kommando if that's the case. 0:20 is the Ork.
Spoiler:
Interesting to note that it's 5 models teased, and 3 are now known. Lelith and the Palatine are a battlebox, Death Guard guy is a solo release, and that leaves the Skitarii and Ork...who could be a battlebox as well?
Wasn’t the sneak peak video suspected to be a new Kommando? Replacing Zagstruk, Snikrot and the Kommandos would seem to be a logical move.
It would be a really weird Kommando if that's the case. 0:20 is the Ork.
Spoiler:
Interesting to note that it's 5 models teased, and 3 are now known. Lelith and the Palatine are a battlebox, Death Guard guy is a solo release, and that leaves the Skitarii and Ork...who could be a battlebox as well?
I definitely don't think the ork in the video is a kommando. Looks more snakebitey, and less "stealth ork ninja." But we do have a rumor engine with a clawed hand, which I think could be for Orks. Plus, this image and what people assume to be a squig wheel could mean new tankbustas. Those models (save for the squigs) need to be remade
Tiberius501 wrote: Ah man... I’m getting way too ahead of myself but... could... could we see a Necron-esk refresh of the Ork line? *touch wood*
Yes, you're getting way ahead of yourself. If 1 new figure is previewed, at most expect 1 new figure with the off chance of it actually being something else anyway. Orks are certainly getting something; best not to get your hopes up for more than that something. And certainly not a huge amount of somethings, not any time soon. Big release waves are rare, and I'm not sure Orks would be the most likely recipient anyway.
Seems likely that it is a plastic tankbusta rokkit.
Meaning we are looking at plastic tankbusta/kommando kit.
As well as whatever ork is in that teaser trailer.
Don't get your hopes up.
Furthermore, whatever it is we have a good 5-6 months/a year of waiting ahead of us before we figure it out.
I don't doubt it will be a while, but since they teased the ork character months back, it could be a bit closer than we expect. Unless the ork character is just crammed into an ad mech v ork box, a la Lelith and the Palantine
Seems likely that it is a plastic tankbusta rokkit.
Meaning we are looking at plastic tankbusta/kommando kit.
As well as whatever ork is in that teaser trailer.
Don't get your hopes up.
Furthermore, whatever it is we have a good 5-6 months/a year of waiting ahead of us before we figure it out.
I don't doubt it will be a while, but since they teased the ork character months back, it could be a bit closer than we expect. Unless the ork character is just crammed into an ad mech v ork box, a la Lelith and the Palantine
Tastyfish wrote: Snakebites could do with a bit more to focus around, so could also be reimagined Cyboars.
Even when GW did separate subfaction rules supplements for non-SM factions, I don't think they ever released a faction specific model for them, barring Ynnari. So I couldn't see them releasing a plastic kit that only applies for Snakebites.
I don't mean something unique to Snakebites, but a unit that is a bit of a 'signature unit' like bikes and buggies are for Evil Sun, Komandos for Blood Axe and lootas are for Deff Skull.
Lots of boyz, boarz and wyrdboyz (and perhaps a Squiggoth or two) would be a nicely themed Snakebite force, even if you could put any of those units in a different Ork army and not have them look out of place.
Tastyfish wrote: Snakebites could do with a bit more to focus around, so could also be reimagined Cyboars.
Even when GW did separate subfaction rules supplements for non-SM factions, I don't think they ever released a faction specific model for them, barring Ynnari. So I couldn't see them releasing a plastic kit that only applies for Snakebites.
I don't mean something unique to Snakebites, but a unit that is a bit of a 'signature unit' like bikes and buggies are for Evil Sun, Komandos for Blood Axe and lootas are for Deff Skull.
Lots of boyz, boarz and wyrdboyz (and perhaps a Squiggoth or two) would be a nicely themed Snakebite force, even if you could put any of those units in a different Ork army and not have them look out of place.
I’m honestly surprised that we haven’t already seen a plastic squiggoth as it ticks a lot of boxes at once.
Capability to make a large model? Yes
Is it popular? Yes
Can it have multiple options? Yes
Is it a big flashy model for an army, like we see a lot now? Yes
They have far larger and more complex kits already.
Hell, ogors have a multi part beast that’s already more complicated and not far off the regular squiggoth size.
Boar Boyz Nobz on Boars Nob bikers Squiggoth Ork Warboss in Mega armour Ork Warboss on bike 'Ard Boyz ?? Battlefortress ?? Something else from Epic (Mekboy speedsta maybe, Weirdboy tower?) wazdakka (and other characters)
Some characters - No Nazdreg No Runtherder character
Missing in plastic:
Mad Dok Grotsnik Ork Boss Zagstruk Ork Nob With Waaagh! Banner Weirdboy/Warphead Ork Boss Snikrot Kaptin Badrukk Ork Warboss Deffkoptas Ork Tankbustas Ork Kommandos
This is particularly bad for Snakebite players that don't get much at all at the moment.
Do we have a list anywhere of the Rumour Engine posts from 2020 that haven't been matched to a model yet? Might be worth including the "unsolved" in here too.
The top rocket is a common design on the boyz kit. The whole thing looks like it could be attached to a backpack. I would love a plastic squiggoth kit. It would help add character to the ork line. I use to kitbash the fantasy orcs with the 40k orks to make my snakebites boyz. It would be good to see some clan specific bits to spice up my different boyz units. Hopefully we see some of the gaps filled in the ork line soon.
Looking at what was posted above my Mobilesuit, I honestly expect to see a chunk of death this year.
We have a weapon that is bone reaper (really unmistakeable)
Tons of undead looking parts.
The crab claw could be a weird one though.
Too crab like for slaanesh, so my bets are either deepkin or (please be) vampire coast.
At this point in time, vampire coast would be an easy sale.
Lore, artwork, ideas etc - it’s already there.
We even have in-depth unit info thanks to total war.
They have all the groundwork laid for them.
They are a popular concept already and plenty of people like them.
They can be different enough from what we already have in the death line.
It’s generally wishful thinking, but I’d love to see it this year.
Jackal90 wrote: Looking at what was posted above my Mobilesuit, I honestly expect to see a chunk of death this year.
We have a weapon that is bone reaper (really unmistakeable)
Tons of undead looking parts.
The crab claw could be a weird one though.
Too crab like for slaanesh, so my bets are either deepkin or (please be) vampire coast.
At this point in time, vampire coast would be an easy sale.
Lore, artwork, ideas etc - it’s already there.
We even have in-depth unit info thanks to total war.
They have all the groundwork laid for them.
They are a popular concept already and plenty of people like them.
They can be different enough from what we already have in the death line.
It’s generally wishful thinking, but I’d love to see it this year.
the bonereaper weapon is most likely for the underworld warband that will come this year
Vampire Coast, as far as I have seen, is not a thing in AoS...which would make it extremely unlikely for the crabclaw to be tied to them.
On the flipside though, it would be interesting to start to see some of the warbeasts that the Idoneth Embailors(the beastmasters only mentioned in lore so far) via Underworlds.
Kanluwen wrote: Vampire Coast, as far as I have seen, is not a thing in AoS...which would make it extremely unlikely for the crabclaw to be tied to them.
On the flipside though, it would be interesting to start to see some of the warbeasts that the Idoneth Embailors(the beastmasters only mentioned in lore so far) via Underworlds.
Given that we have the Lumineth getting multiple factions, sort of like stormcast chambers, it would be nice to have some deepkin groups, besides "regular elves with eyes" and "eyeless pale elves." I've always assumed whatever the claw rumor engine is, is a hand, but it totally could be just an AOS crab and one of the Underworld "pets", alongside the Godsworn dog, sabretusk, and a few other things.
Although I don't think we have any Vampire Coast lore bits, a lot of factions have been introduced and handwaved as being part of the "necroquake" or hidden until now. Plus, that New Year's Eve video showed a guy that looks like he has a nautical themed cloak (though it wasn't covered in barnacles and that seems like something GW would do)
Unfortunately it’s a bit too terrain-y for a blood bowl team so I guess the new Amazons will have to wait for a while.
I would LOVE for the Amazons to show up for bloodbowl, but at the same time am really afraid they are just gonna be Eschers under a different name. But at the time time the new slaaneshi mortals give me a limited amount of hope that GW could find the right balance between cool, classy, and old school "pulp-amazon" aesthetics that the old models and PC game had.
The lizard could be part of an artwork as well, and not a model. They teased Warhammer: Underworlds game boards with the rumour engine before, and the cover of the 8th edition index books.
Kanluwen wrote: Vampire Coast, as far as I have seen, is not a thing in AoS...which would make it extremely unlikely for the crabclaw to be tied to them.
On the flipside though, it would be interesting to start to see some of the warbeasts that the Idoneth Embailors(the beastmasters only mentioned in lore so far) via Underworlds.
I’ll dig out the book as it’s mentioned a few times in one of the battletomes.
Granted, it’s not a 5 page spread, but it mentions them plenty, so it’s an acknowledgment of their existence.
Unfortunately it’s a bit too terrain-y for a blood bowl team so I guess the new Amazons will have to wait for a while.
I immediately thought of sat on a leaf also..
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jaredb wrote: The lizard could be part of an artwork as well, and not a model. They teased Warhammer: Underworlds game boards with the rumour engine before, and the cover of the 8th edition index books.
They did.
But I’d say that is clearly a model.
You can see the paint job.
The last art they’ve done that way was a silhouette so could have gone either way
It's me or could be something quite large? the upper side of the spiral thing looks like it's where 2 piezes interlock and glue to get some stability.
That or some strong shade to mark a transition from the effect to something solid?
Yeah I reckon it’ll be the wind spirit for the Lumineth. The cloth ribbon parts remind me a lot of the cloth on other Lumineth models with the trimming.
I can't wait to see what they look like. The Arch regent was one of the coolest models for Undead. He's got different feet, but there's only so many ways to make vampiric batmen, right?
So, with Underworlds revealed, the new Quest previewed, and a separate upcoming Vampire character for regular AoS already known too, can we put the Vampirate talk to rest for a while?
Various vampire duelists and the hook and 'plank' are the grave digger.
If we ever get any vampirates, I could see it being a one-off character in the Warhammer quest as a boss. The zombie looking dude from the New Year's vid has a coat that could be pirate inspired. But since the Quest map doesn't show any bodies of water, I'm not holding my breath. Also, I guess he'd be a zombie pirate, not a vampirate
I think the kneeling vampire on the map is the 'mortal' form of the parcours vampire in the video screenshot, so that's most likely just the one sword (both with a curved hilt guard) solved
The paint job helps seal it as tyranids. They don't really use that stark white with dark chitin for anything else. The trailing pieces help too, though I don't recognize that particular claw design.
That's a tyranid tentacle, you can even see the tip of another tentacle in the upper right corner.
Going by the design, it is at least medium bug sized.
Considering that Venomthropes, Toxicrene and Haruspex are already in plastic, we are looking at a new model.
Necronmaniac05 wrote: I'm still hoping for a new plastic lord of war kit. A reimagined Tyranid Dominatrix with the supreme commander key word would be a big yes from me.
I have a box full of old space marine models (including two dreadnoughts) set aside to use as base decoration if we ever get a model like that
What is the typical time frame for a rumor engine image to be revealed as a full model and the model subsequently being released? Is there any trend in this? I don't really follow the rumor engine much, so I have no clue about it. The friend I play most against will be very happy to hear new Tyranids might be coming. Any info you guys have would be welcome.
Us3Less wrote: What is the typical time frame for a rumor engine image to be revealed as a full model and the model subsequently being released? Is there any trend in this? I don't really follow the rumor engine much, so I have no clue about it. The friend I play most against will be very happy to hear new Tyranids might be coming. Any info you guys have would be welcome.
The longest I think was a Blackstone Fortress pic that took around 18 months, and sometimes they throw in ones that are only days away from reveal. But generally they tend to be 3-12 months.
The armor plate setup is wrong, Nid plates get smaller towards the tip of whatever appendage/weapon, not bigger. The orientation is wrong too, the "point" of the armor plate needs to point to the end of the appendage.
The hook is also wrong, Nids don't have "broken" lines that define the shape.
It reminds me of Gargoyle tails after looking at it for a while. It could be a Lictor tail. .. but we have had a missing unit still usable in game that hasn't been legended... Legensd?
Shrikes.
Ripe for new kit and rules, and they can differentiate them from the normal winged warriors they have been for a long time.
This makes me hope for more, but if it's just one kit that's nice and good, I will be happy.
The armor plate setup is wrong, Nid plates get smaller towards the tip of whatever appendage/weapon, not bigger. The orientation is wrong too, the "point" of the armor plate needs to point to the end of the appendage.
The hook is also wrong, Nids don't have "broken" lines that define the shape.
Those are just two examples that came to mind right away; there are probably more. I think the metal Deathleaper also has some "small-to-large" going on (both his tail tip, as well as his mantis claws which thicken at the business end). So "Lictor tail" might be an alright guess
its a new eldari faction, these are from the crone worlds. These worlds have been sucked up by the warp and as such the eldari living there have been warped by chaos
And having an extra spike or two along the length of the tail wouldn't be unusual...
I might be mistaken, but I think the "spike" in the upper right is actually the base of the tail/lower torso (tail is probably posed coiled to the side like the Hive Tyrant's).
The tail hook does look a lot like the sort found on the current Lictor kit (albeit a bit leaner). I wonder if they might be doing a duel kit with Shrikes and Lictors? Both are based on the warrior "chassis" so in theory the only parts that would need to be changed out would be the limbs (Mantis Talons and hooved feet for Lictor, Scything Wings for Shrikes), heads, and maybe the back chitin plates. Probably all together more shared parts than the Venomthrope and Zoanthrope kit (basically a chest plate, lower legs, vents, and tail).
And having an extra spike or two along the length of the tail wouldn't be unusual...
I might be mistaken, but I think the "spike" in the upper right is actually the base of the tail/lower torso (tail is probably posed coiled to the side like the Hive Tyrant's).
The tail hook does look a lot like the sort found on the current Lictor kit (albeit a bit leaner). I wonder if they might be doing a duel kit with Shrikes and Lictors? Both are based on the warrior "chassis" so in theory the only parts that would need to be changed out would be the limbs (Mantis Talons and hooved feet for Lictor, Scything Wings for Shrikes), heads, and maybe the back chitin plates. Probably all together more shared parts than the Venomthrope and Zoanthrope kit (basically a chest plate, lower legs, vents, and tail).
One can hope. And if this is a dual kit, we may see adjustments to lictors and readdition of Shrikes to the fold. Perhaps broods for lictors, not just units sizes of 1.
Hammer, cog, axe, and there's a mountain motif on the mounting plate. Absolutely dwarf. Dwarf what? Kinda looks like armour that would hang off of a warbeast. Maaaybe evil dorfs?
Baffling. Reminds me a bit of the 'bronze age but actually sci-fi' Dorok empire aesthetics from the Nausicaa manga. Do we already know what the "Upper Forgefloors" on the new Warcry map are? https://i.redd.it/jvo1y7t2igu51.jpg
MajorWesJanson wrote: Do the skydwarves have a terrain piece or endless spell equivalents yet?
Would KO get endless spells? Fyreslayers did, but they have priests and stuff. But I could see GW making some sort of "platform/dock" where KO ships can get healed, like a mekboy shop or whatever that knight terrain thing does
There is a Ven Alten Skydock location in the Warhammer Quest: Cursed City map.
The symbols look dwarfish on the one hand, but too arcane on the other hand. The star with the two horns looks almost whacky enough to be Gobbo-related. Maybe Skygoblin pirate crew that hijacked a Kharadon frigate. Or the circly symbols are aetherquarz related, maybe a refinery.
I’m going for Dispossessed, possibly the armour of some kind of hulking pack animal/herd beast pressed into service as a war platform by the nomadic clans that live outside the cities.
The tentacle does look Tyranid. But I'm wondering if the chained beast is related to the bug egg rumor engine? Could be some random ambull/vespid like creature
Squats or a Valaya/Grungni faction for AOS? Maybe Norse dwarfs- reminds me of something Scandinavian/Russian stylistically for some reason.. Possibly something attached to a war machine/warbeast?
Nids last week, dwarfs this week.. the future s looking brighter...
Mad Doc Grotsnik wrote: The angles of the dangly bits are odd. None seem to be hanging in the same direction?
Good point. Perhaps its supposed to represent dynamic movement.
Cant shake the feeling of mega gargant belly plates. And yet, these "shields" looks like they were crafted with joints and straps to fit together the way they do.
Now that I look at it, the two top "shields" look more like half spherical domes to protect a mechanism.
Great rumor teaser. I have already had dozens of feverish theories im my bevildered head.
That's the halberd rumour solved, and as noted in the Cursed City thread, the rubble matches that on the base of the werewolf-ish foot and the key raven
One more thing - this rumour engine is really similar to the Cursed City skelly standard bearer's banner, but obviously not the same:
So I guess this will be a new skelly infantry box?
Maybe a new skeleton infantry box, more likely it would be a new unit type between Grave Guard and Skeleton Warriors.
Random guess is that is a second banner you can build within the box, to allow for a bit of variety.
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lord_blackfang wrote: Yeah there probably won't be 2 banner guys in Cursed City, so a huge hint of a multipart skelly box in the same style.
Maybe even a cavalry unit, given the size and angle.
There's probably at least two units worth, depending on how hard of an enemy these things are meant to be. I'm kind of thinking they'll be set up not unlike the Renegade Psykers in Blackstone Fortress.
This is Death. Orcs don't have the crossguard thing on their spears. Based on size I'd say more likely part of the upcoming AoS Death upgrade than Cursed City.
I keep bouncing between if its an ogor or gargant. An ogor seems more likely, but Gargant heads (at least the older kit) isn't that much bigger than a human head. It also has more neck than ogors usually get. Either way, it'll be confirmed when the model is shown off. No way they won't mention the massive head on a stick
lord_blackfang wrote: This is Death. Orcs don't have the crossguard thing on their spears. Based on size I'd say more likely part of the upcoming AoS Death upgrade than Cursed City.
That looks more like a bent nail than a crossguard, and the haft of the weapon has the stump of a branch on it. Looks like an improvised/homemade weapon; probably something from the "Zombie quadrant" of Cursed City.
The face looks more like the Gargant faces than Ogre faces. It also looks like the same harpoon looking Rumour Engine that we got a while back, but after its speared something.
Lord Perversor wrote: After watching it a bit more properly it seems to me the kind of half blade under the Head it's in fact a kind of Banner tied to the spear.
And yes seems to be part of a theme with that Harpoon/spear rumour.
Cronch wrote: I bet it's some sort of mini-boss for Cursed City or maybe Gravelords. It definitely looks like Death weapon/banner, and ogor and Aelf head.
Maybe one of them ogre sized Ghouls finally got a model to reflect their knightly heritage?
Cronch wrote: I bet it's some sort of mini-boss for Cursed City or maybe Gravelords. It definitely looks like Death weapon/banner, and ogor and Aelf head.
Maybe one of them ogre sized Ghouls finally got a model to reflect their knightly heritage?
Cronch wrote: I bet it's some sort of mini-boss for Cursed City or maybe Gravelords. It definitely looks like Death weapon/banner, and ogor and Aelf head.
Maybe one of them ogre sized Ghouls finally got a model to reflect their knightly heritage?
Don't raise hopes up! It would be too cool.
I read a black library story the other day (part of the current humble bundle) that featured FEC. I think it was a Varghulf, but it could have been a varghiest (it just specified that it was an enormous bat creature). But it was wearing jewelry, a frilled neck outfit, and challenged someone like a duelist. Please GW, give us FEC that have fancy clothes, or at least what ghouls would consider fancy clothes (but also please give the Varghulf the option to remain clothless, so it can fit into a Soulblight army. Thanks)
Here's the quote for those interested:
Spoiler:
The ghouls had struck him as
loathsome because of their debased semblance to men. In the hulking
monster that now crawled into view, there wasn’t more than an echo of such
a resemblance. It was a beast in truth, a monstrous frame covered in mangy
black fur except at the hands, feet and face where the skin was dark and
leathery. The feet were crooked with clawed toes. The face was scrunched
forwards in a wide muzzle, sharp fangs hanging over its taut lips, squashed
nose with flaring nostrils, beady eyes set far back in deep sockets. The
hands were mere nubs at the end of long, leathern wings. Incongruous with
its animalistic shape, the thing had draped about its chest a fine silken shirt
with an elaborately frilled neck, jewels gleamed in its long bat-like ears, and
about its waist there was a velveteen cummerbund.
Looks vulture-y to me (even if that big hook on its head would mean it'd get its head stuck inside the first carcass it pried into) which suggests Death related, not really much to go on besides... Sat on a branch, maybe scenery or otherwise something big?
Also the silhouette looks cropped to me, so the bird is sitting in front of something, not poking away from the model on its branch. This makes it more likey to be base decoration.
Yeah, it looks more mutated than decayed, doesn't it? Also the weird claw on the wing! Might be a Were-bat-vulture though hmm
Also compare to the 'realistic' vulture from an older unsolved rumour engine:
Maybe both belong on the same piece, one being more corrupted by whatever than the other?!
As far as I can recall, normal vultures are associated with Beastclaw Raiders, since the stonehorn kit has an ogor using it via falconry. This guy most likely isn't for them (maybe the normal one is, but I doubt it.) Since it's on a branch, maybe it'll be an addition to one of the new zombies, though we already know a crow is one of them. Maybe some new warcry enemy?
Either way, I am loving all these animals GW is releasing. Birds, rats, lizards, etc. Give me more animals
I'm old enough to remember the old school Undead Carrion, that was my first thought as the head definitely looks skeletal. This one looks a little too small though. Retcon maybe?
Zhrukal wrote: I'm old enough to remember the old school Undead Carrion, that was my first thought as the head definitely looks skeletal. This one looks a little too small though. Retcon maybe?
Those got reimagined into an Endless spell for bonereapers
One of the best looking endless spells, imo, since it's not half an animal (Like the flaming bull, the blood snake, etc.)
I don’t think I’ve ever seen that Bonereaper spell.
It’s pretty cool.
Thought it was something new for CC.
Though hard to say that’s the undead carrion ‘reimagined’.
It’s just an endless spell that’s similar looking?
They could quite easily do a release with a unit of them, I wouldn’t say it’s one or the other surely?
(In this instance, I don’t think these RE’s are a new unit for sure, they’re just adornment for a model or whatnot. But the point is, there could still be a unit of that at some point).
One of the best looking endless spells, imo, since it's not half an animal (Like the flaming bull, the blood snake, etc.)
Are you attempting to imply that Giant Spiky Purple Skull Ball is anything other than a wholly intimidating design?
That one gets a pass, since it means the Purple Sun of Xerxes survived the old world
I am much less forgiving to the multiple "here's a magic wall" spell that they cram into armies when they can't think of a good idea. Fyreslayers, Slaves to Darkness, Realmlords, FEC, etc.
Also, I can't believe I forgot about the Sylvaneth Worm, FEC horses, and pretty decent Beastmen birdies. (And firey lord of change face)
I guess the video technically doesn't show that wing yet (based on the combined picture in the Preview thread), but... yeah, that seems a pretty safe bet.
Quite the amount of rumour engine pictures solved in this one preview.
If i remember correctly, the thread pretty much guessed Be’lakor for that one at the time, based on the piercings and similarities to the existing model, right?
I dunno. Maurader horsemen wouldn't be as bulky as chaos knights. Chaos knights have similar horse shoes, but the upper part of the leg is usually armored.
Most likely not blood knights, since their horse hooves are usually carved to resemble the bat grooves of their armor
Horses only need shoes when working for people outside their normal environment (under heavy loads, on paved roads etc.) so this is probably someone’s warhorse.
I’m going to take a wild flyer of a guess and say Imperial Guard Rough Rider.
GaroRobe wrote: I thought centigors didn't have hooves, but paws. Between them and Gorhoof, I know one had hooves and the other had paws, despite being both centigor
The 'current' models have claws, true. But like minotaurs with hooves & just plain feet, it's not something GW is terribly consistent about.
Plus I'd love for them to replace the centigors with plastic and leave the marauder horsemen alone, as they're fine sculpts.
Another alternative: a Warcry cavalry champion? A one off model to go with a splatbook.
Main reason I’m thinking Chaos is the visible scar on the limb.
They’re the only horse riding faction I can think of right now that wouldn’t properly tend their steeds - what with them being at least partly Chaos Powered.
Honestly, if they wanted Sylvaneth Wild Riders they should just give them Wild Riders and Sisters of the Thorn.
Wild Riders, back in the day, were counted as Forest Spirits...and that was just when they rode horses! The steeds that both versions have are, per the Old World lore, mystical spirit-beasts ala Pegasi in the Greek myths.
Dread Master wrote: New multipart chaos knight kit, or new marauder horseman kit.
Truthfully, that'd be infuriating, as those are some of the more recent (and best) chaos kits, and there is a lot that still isn't even in plastic. And true horrors like the foot marauders.
Could be some Chaos (Marauder?) character? They mentioned during the Twitch preview that the new ghost and Sigmarine were the first of a range of new characters for different factions to be released over the coming months. I guess they could redo the mounted Marauders or the chariot just like they did the Warriors and Knights, but it seems unnecessary.
It wouldnt surprise me if Belakor came with other chaos goodies, though I have to say I'm fine with the marauder horsemen as is, for they have some of my favorite helmeted heads in the entire GW system of ranges. I'll be very sad to see it go.
I was rather hopeful it would be the foot marauders who would get a refresh as darkoath first. (And indeed, I kind of cant believe it hasn't happened yet, and isn't guaranteed to happen any time soon.)
Do Astra Militarum have any Medics today? I know they used to back in the Rogue Trader days...
Sisters won't carry bags around, it's too plain for Mechanicus, to "normal" for Genestealer cults (besides they already have their medic type, right). Can't see that it's anything other than AM.
Oguhmek wrote: Do Astra Militarum have any Medics today? I know they used to back in the Rogue Trader days...
Sisters won't carry bags around, it's too plain for Mechanicus, to "normal" for Genestealer cults (besides they already have their medic type, right). Can't see that it's anything other than AM.
Unless it's for a boxed game.
There are parts for medics in the cadian and catachan command squads.
Oguhmek wrote: Do Astra Militarum have any Medics today? I know they used to back in the Rogue Trader days...
Sisters won't carry bags around, it's too plain for Mechanicus, to "normal" for Genestealer cults (besides they already have their medic type, right). Can't see that it's anything other than AM.
Unless it's for a boxed game.
There are parts for medics in the cadian and catachan command squads.
There is a medic in the Scions command squad as well.
IG and Scions can take a medic in their command squads. I doubt it is Scion as their kit is quite new.
It is interesting to see that there is quite a lot of detail on just the medics bag. It looks like the interior even has something going on. This makes me think it may be more for a character in a stand alone game more than a throw away medic in a command squad.
I hope i'm wrong though. I've been waiting for the IG revamp for years
Possibly new Guard? That would be long overdue. The Catachans have aged terribly, and the Cadians aren’t much better. The line doesn’t need a lot; new infantry kit, new command squad kit, new weapons team kit and you are good to go. I just hope they don’t try to charge 60 dollars for 10 Guardsmen.
You know what I want? For command squads to come back but sort of in the style of the Triumph of St Katherine. Specifically; a 7-9 (depending on rank) wound infantry model that can embark but counts as five models, and can have various abilities added, which switch off as it loses wounds. No more screwing around with dumb bodyguard rules and no more buying four units to do the job of one. All on a single 80mm base.
Mr_Rose wrote: You know what I want? For command squads to come back but sort of in the style of the Triumph of St Katherine. Specifically; a 7-9 (depending on rank) wound infantry model that can embark but counts as five models, and can have various abilities added, which switch off as it loses wounds. No more screwing around with dumb bodyguard rules and no more buying four units to do the job of one. All on a single 80mm base.
I actually thought that would be a good solution to horde units in general, for example once a unit is larger then 10 models in list design it goes on a movement base and counts as a large multi wound single unit that degrades. It's still a bit clunky but I feel like it makes life a bit easier logistically plus you can better control how they degrade so things like orks or genestealers don't lose out on like 10-20 attacks because of a single dead guy but instead you could degrade the bases attacks by like 5 for example.
Oh that's a nice med bag! I loved the old RT medics and Apothecaries (despite generally disliking Mahreenz).
I would love a dedicated medic mini along the lines of the metal Cadian one from the old command squad. Maybe the new Guard dex will make command squads & commanders a single entity again? Splitting them out always felt like a bad idea to me.
It'll be another store anniversary model, or maybe a special let's help out the FLGS by having a Doctor (Hopefully Dr. House) who is going around to give vaccine shots. It'll be hard as heck to get ahold of and go on ebay for absurd amounts. We can only hope it matches up with the Catchcan models they did last year.
Codex: Imperial Equipment. You can take bags and gear for Imperial armies, to attach to units like equipment cards, and function like grot orderlies and ammo runts.
Theophony wrote: It'll be another store anniversary model, or maybe a special let's help out the FLGS by having a Doctor (Hopefully Dr. House) who is going around to give vaccine shots. It'll be hard as heck to get ahold of and go on ebay for absurd amounts. We can only hope it matches up with the Catchcan models they did last year.
endlesswaltz123 wrote: I think we aren't just getting a few catachan, I think we are getting a full revamp of them now to be honest.
Poor Eldar.
Please let this be so. Catachans are my favorite guard unit and the only thing that has kept me from getting some were the hideous tumor ridden arms of the old models.
Hopefully any revamp of Catachans makes it clear that they're skirting a bit of the abhuman line themselves. The moniker "Baby Ogryn" is used to apply to them for a reason, dangit!
Honestly I’d prefer if they didn’t do Catachans or Cadians (though I’d be happy with either). I’d much rather them do something that hasn’t been in plastic before like Steel Legion or something completely new. Especially with Cadia being destroyed and what not, it would be nice to have a new focus.
If this rumor does end up belonging to new Guard Infantry kits at all though I would be very happy. Guard infantry are probably the worst looking Troop Choice in the game.
Sabotage! wrote: Honestly I’d prefer if they didn’t do Catachans or Cadians (though I’d be happy with either). I’d much rather them do something that hasn’t been in plastic before like Steel Legion or something completely new. Especially with Cadia being destroyed and what not, it would be nice to have a new focus.
If this rumor does end up belonging to new Guard Infantry kits at all though I would be very happy. Guard infantry are probably the worst looking Troop Choice in the game.
While I agree it’d be nice for one if the other legions, greatcoat style please.
I don’t see it happening. Unless it’s a third line.
A) Aren't the Cadian models basically also the standard guard armour look, we just have them marketed as Cadians, but nearly every guard unit looks like that with their uniforms.
B) They’d have to redo a huge amount of the line if they were doing away with them, a lot of models, even vehicles etc I think, have that style of guardsmen in the box don’t they?
Gonna be honest. My money is some sort of rouge trader type group. Or other box set sorta deal. It just has that one off sort of feel ya know? Like a named character or retinue member.
Sabotage! wrote: Honestly I’d prefer if they didn’t do Catachans or Cadians (though I’d be happy with either). I’d much rather them do something that hasn’t been in plastic before like Steel Legion or something completely new. Especially with Cadia being destroyed and what not, it would be nice to have a new focus.
If this rumor does end up belonging to new Guard Infantry kits at all though I would be very happy. Guard infantry are probably the worst looking Troop Choice in the game.
While I agree it’d be nice for one if the other legions, greatcoat style please.
I don’t see it happening. Unless it’s a third line.
A) Aren't the Cadian models basically also the standard guard armour look, we just have them marketed as Cadians, but nearly every guard unit looks like that with their uniforms.
B) They’d have to redo a huge amount of the line if they were doing away with them, a lot of models, even vehicles etc I think, have that style of guardsmen in the box don’t they?
It probably won’t happen, but I would definitely prefer it.
As for the questions:
A) No, there is no standard guard armor or uniform for the Guard. That said Cadians have trained a lot of different regiments and a lot of regiments model themselves after Cadians, so it is a relatively common uniform in the Imperial Guard.
B) No they wouldn’t. A lot of the vehicle crew are pretty generic, and while a few have Cadian style helmets all they would need to do is add a couple heads for vehicle crew in the Infantry box that could be used with those bodies. Most vehicle crew have pretty different uniforms than infantry soldiers in real world armies armies, so it wouldn’t seem out of place in 40k as long as the color scheme matched.
That said, if they do anything, it will probably just be a redux of Cadians to the proportions and quality of the command squad (which is still a pretty good kit).
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cody.d. wrote: Gonna be honest. My money is some sort of rouge trader type group. Or other box set sorta deal. It just has that one off sort of feel ya know? Like a named character or retinue member.
Probably true. It very well could match up with those Inquisition like pictures shown earlier. I’m crossing my fingers for new Guard squads though.
Kanluwen wrote: Hopefully any revamp of Catachans makes it clear that they're skirting a bit of the abhuman line themselves. The moniker "Baby Ogryn" is used to apply to them for a reason, dangit!
God no! That would be awful.
A revision of Catachans - and the Guard in general - should make it clear that these are regular humans. Because against all the terrors of the galaxy - be it Tyranid invasions, awakened Necrons, rampaging Orks, callous Eldar, upstart Tau or the Chaos Legions - the people holding it together are the normal men and women of the Imperial Guard.
Not half-human roided up Rambo-wannabes who come from an angry jungle.
The question is, based on the two latest Catachan models (Sgrt. Ripper and "Scalper's wetdream") would people be happy with getting more models like them? Both models seem pretty great, but idk
MajorWesJanson wrote: If they make a new guard squad, I'd want the neck joints to be designed so they can take the other guard, scions, and skitarii heads
Kitbashing is verboten.
We'l get 10 wonderfully dynamic Guardsmen with two torsos that can take different weapons, and one that can either be a Guardsman or a Sergeant. The same torsos will go with the same legs (assuming the two are even separate). The arms will connect at odd angles and cuts, meaning that only set weapons can go with each torso. Nothing will be interchangeable.
MajorWesJanson wrote: If they make a new guard squad, I'd want the neck joints to be designed so they can take the other guard, scions, and skitarii heads
Kitbashing is verboten.
We'l get 10 wonderfully dynamic Guardsmen with two torsos that can take different weapons, and one that can either be a Guardsman or a Sergeant. The same torsos will go with the same legs (assuming the two are even separate). The arms will connect at odd angles and cuts, meaning that only set weapons can go with each torso. Nothing will be interchangeable.
More money for Wargames Atlantic from those who aren't tied to gaming in GW stores or in GW Tournaments then.
I wonder when the WA Death Fields range will see a range of US marines lifted from the Vietnam jungles. I mean, no one would ever consider proxying a range like that for Catachans!
Sabotage! wrote: Honestly I’d prefer if they didn’t do Catachans or Cadians (though I’d be happy with either). I’d much rather them do something that hasn’t been in plastic before like Steel Legion or something completely new. Especially with Cadia being destroyed and what not, it would be nice to have a new focus.
If this rumor does end up belonging to new Guard Infantry kits at all though I would be very happy. Guard infantry are probably the worst looking Troop Choice in the game.
While I agree it’d be nice for one if the other legions, greatcoat style please.
I don’t see it happening. Unless it’s a third line.
A) Aren't the Cadian models basically also the standard guard armour look, we just have them marketed as Cadians, but nearly every guard unit looks like that with their uniforms.
B) They’d have to redo a huge amount of the line if they were doing away with them, a lot of models, even vehicles etc I think, have that style of guardsmen in the box don’t they?
It probably won’t happen, but I would definitely prefer it.
As for the questions:
A) No, there is no standard guard armor or uniform for the Guard. That said Cadians have trained a lot of different regiments and a lot of regiments model themselves after Cadians, so it is a relatively common uniform in the Imperial Guard.
B) No they wouldn’t. A lot of the vehicle crew are pretty generic, and while a few have Cadian style helmets all they would need to do is add a couple heads for vehicle crew in the Infantry box that could be used with those bodies. Most vehicle crew have pretty different uniforms than infantry soldiers in real world armies armies, so it wouldn’t seem out of place in 40k as long as the color scheme matched.
That said, if they do anything, it will probably just be a redux of Cadians to the proportions and quality of the command squad (which is still a pretty good kit).
I thought the two command squads were pretty good yeah.
I really had it in my head that tons of forge woods produced stock armour as it were, and it was all ‘Cadian pattern’ and it was the most used in the galaxy (just as an explanation as to why that was the main kit if nothing else).
Don’t remember where I read it, but thought I had from multiple sources, codexes and such.
Maybe a very vivid dream..
I thought the two command squads were pretty good yeah.
I really had it in my head that tons of forge woods produced stock armour as it were, and it was all ‘Cadian pattern’ and it was the most used in the galaxy (just as an explanation as to why that was the main kit if nothing else).
Don’t remember where I read it, but thought I had from multiple sources, codexes and such.
Maybe a very vivid dream..
As far as I know that wasn’t the case, though to be honest I haven’t read the most recent Guard Codexes. I played Guard from 3rd until 6th and read way too many Dan Abnett Gaunt’s Ghosts books and during that period each Guard regiment sourced their own gear/uniforms. Some did copy the Cadians and some were trained and provided equipment by them, but most regiments were completely distinct. Basically the Imperium would send a tithe for Troops to a planet and they would raise a regiment and equip them with what they use. Which is why in a lot of the novels and background lore you see grenadiers with hell guns, guys wearing scale mail with auto guns, single shot laslocks and Napolonic uniforms, etc. It’s really a shame GW never fully capitalized on that (and though 3rd party companies certainly have).
My guess is a lot of where that idea you had came from was the fact that GW has put tons of pictures of Cadians in different paint schemes in all the Codexes from 4th forward and called them different Regiments (though I think this was mostly just done to give be a chance to build their own regiments from a limited selection of infantry options, especially back in 4th when you built your own regiment by picking different abilities). Or I could be completely off base and they changed the fluff a lot in 7th or 8th.
Danny76 wrote: I really had it in my head that tons of forge woods produced stock armour as it were, and it was all ‘Cadian pattern’ and it was the most used in the galaxy (just as an explanation as to why that was the main kit if nothing else).
Don’t remember where I read it, but thought I had from multiple sources, codexes and such.
Maybe a very vivid dream..
At some point GW added abundance of Cadia style equipment in the Imperial Guard to the background to give an in universe explanation for the reduced model support for non-plastic regiments. It's in the modern background, but is one of the more overtly real life driven retcons that isn't exactly reconcilable with established background before that.
Rumor engine pics are not always indicative of all the things going on in the studio though. I mean, Necrons got a huge overhaul, but very few Rumor engine pics - just a single one for Illuminor Sczeras actually - and he was released as part of Psyching Awakening, not for tha main Necron revamp.
So there may be a huge Eldar update in the works, which is the suddenly released without any prior warning. I wouldn't draw too many conclusions based on what they show in the Rumor Engine.
dan2026 wrote: If Guard get a range redo before Eldar I'm going to cry lol.
I mean, they need it too. But a ton of the current Eldar range hasn't even made it to freaking plastic yet.
True, but lots of the non-plastic Eldar are Elites. And Guardians and Dire Avengers look MUCH better than plastic Cadians/Catachans. That and while Eldar would be a huge range overhaul, Guard needs about 2-3 plastic kits. It could easily be something done with a new codex as a non-major release.
I thought the two command squads were pretty good yeah.
I really had it in my head that tons of forge woods produced stock armour as it were, and it was all ‘Cadian pattern’ and it was the most used in the galaxy (just as an explanation as to why that was the main kit if nothing else).
Don’t remember where I read it, but thought I had from multiple sources, codexes and such.
Maybe a very vivid dream..
As far as I know that wasn’t the case, though to be honest I haven’t read the most recent Guard Codexes. I played Guard from 3rd until 6th and read way too many Dan Abnett Gaunt’s Ghosts books and during that period each Guard regiment sourced their own gear/uniforms. Some did copy the Cadians and some were trained and provided equipment by them, but most regiments were completely distinct. Basically the Imperium would send a tithe for Troops to a planet and they would raise a regiment and equip them with what they use. Which is why in a lot of the novels and background lore you see grenadiers with hell guns, guys wearing scale mail with auto guns, single shot laslocks and Napolonic uniforms, etc. It’s really a shame GW never fully capitalized on that (and though 3rd party companies certainly have).
My guess is a lot of where that idea you had came from was the fact that GW has put tons of pictures of Cadians in different paint schemes in all the Codexes from 4th forward and called them different Regiments (though I think this was mostly just done to give be a chance to build their own regiments from a limited selection of infantry options, especially back in 4th when you built your own regiment by picking different abilities). Or I could be completely off base and they changed the fluff a lot in 7th or 8th.
My memory fits with what Geifer said.
Though I’m sure I’d read older codexes too with similar.
In the Painted example sections of those, weren’t there alternate paint schemes that were effectively from a different world? Certainly in the newer, but I thought olde too, though it was many years back now.. my memories..
Black library, yeah definitely doesn’t really talk about it, but I think the thing is there, they don’t have to just write about what a model looks like, so they talk about the cool other ones etc.
The other thing is, while yes probably decisions made due to making the range more accessible to more people, in universe it makes sense, the Imperium is massive and would have standard patterns to mass produce all that stuff.
It would be ridiculous for each to have to design and use their own..
Thinking on it, the equipment book a bit like the uplifting primer, that had sort of a standard pattern flak armour and lasgun etc, and was designed for across the worlds..
Didn't the whole thing about different uniforms only really kick in with the 2nd ed metals.
Before that, the Necromunda 8th, the Mordian battle group and so on all wore the same standard uniform.
Tribal markings, gang tattoos and so could be used to differentiate and customise the Rogue Trader metals and plastics.
Isn't there some background somewhere that stated that all Regiments may ultimately come to wear the standard Cadian type uniform if they cannot resource peaked caps, furry hats or the vest/ bandana combo to replace wear and tear?
The Departmento Munitorum cares not for your love of a red piping down your trousers.
dan2026 wrote: If Guard get a range redo before Eldar I'm going to cry lol.
I mean, they need it too. But a ton of the current Eldar range hasn't even made it to freaking plastic yet.
True, but lots of the non-plastic Eldar are Elites. And Guardians and Dire Avengers look MUCH better than plastic Cadians/Catachans. .
Eh. Catachans are ugly mutant things and they're not supposed to be, so I'll give you that, but the Cadians are seriously better sculpts with more details than Guardians or DA. You can go all the way down to the understhirt, belt and even pockets and the straps for closing them on the Cadians, while guardians (and DA) are just armor with some bumps, thigh plates, spritstones, and a very lightly recessed face plate and eyes.
IG are an abomination at the moment. A shame that they still have these.old outdated kits as core. They need a redo asapz whether its cadian or another regiment ( and dont get me started on eldar)
Didn't the whole thing about different uniforms only really kick in with the 2nd ed metals.
Before that, the Necromunda 8th, the Mordian battle group and so on all wore the same standard uniform.
Tribal markings, gang tattoos and so could be used to differentiate and customise the Rogue Trader metals and plastics.
Isn't there some background somewhere that stated that all Regiments may ultimately come to wear the standard Cadian type uniform if they cannot resource peaked caps, furry hats or the vest/ bandana combo to replace wear and tear?
The Departmento Munitorum cares not for your love of a red piping down your trousers.
That’s exactly my thought.
Like the Departmento Munitorum just makes all the stuff en masse.
Rather than getting to work and looking, oh another order of uniforms for the Varellian 34th, they have the cool jackets they want us to do, nice for a change.
Cadia the planet is dead dead dead. So I hope when new IG finally roll up, they'll be able to say look at our new regiment kits ye mighties and BUY. I miss the Vostroyans most of all, I came across some Blanche art of them the other day and I got all nostalgic thinking about the Medusa V campaign. The imperial guard have serious potential for some lovely unique kits that people will spend plenty dollarydoos on. But alas, I doubt we'd be that lucky. And gods alone know when the poor Eldar will see new kits.
Given that it's just a close up of a medic bag, I bet it's something for necromunda or some such..
Didn't the whole thing about different uniforms only really kick in with the 2nd ed metals.
Before that, the Necromunda 8th, the Mordian battle group and so on all wore the same standard uniform.
Tribal markings, gang tattoos and so could be used to differentiate and customise the Rogue Trader metals and plastics.
Isn't there some background somewhere that stated that all Regiments may ultimately come to wear the standard Cadian type uniform if they cannot resource peaked caps, furry hats or the vest/ bandana combo to replace wear and tear?
The Departmento Munitorum cares not for your love of a red piping down your trousers.
That’s exactly my thought.
Like the Departmento Munitorum just makes all the stuff en masse.
Rather than getting to work and looking, oh another order of uniforms for the Varellian 34th, they have the cool jackets they want us to do, nice for a change.
There’s certainly an element of that. But for specialised Regiments in their element (Valhalla, Tallarn), any specialised kit is likely provided by their Home World, as their relative levels of industry would be best placed.
So whilst a Valhallan would always have a Greatcoat to hand, they would also have standard issue kit, only relying on the former when deployed on a suitable world.