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[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/08 12:22:25


Post by: JonWebb


New year, new thread (plus I can change the title on this one.

Its our first #FalloutFriday of the year, so we see the release of the final part of our Enclave narrative Campaign Vestiges Resurgent available as a free download now
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-the-vestiges-resurgent-part-3-pdf-free

Hopefully players, hobbyists and painters have been working on their entries for part 2, there is a chance to get some store credit for catching my eye with models, terrain and battle reports each month.

Also this month, we wrap up the launch wave for the Enclave with two more sets of Power Armour to reinforce your force.

The Enclave Soldier set has two more poses for the intimidating Enclave Power armour.
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-enclave-soldier-set

Meanwhile the Tesla set has two alternative poses for the upgraded Tesla Armour including the FO3 styled Gatling Laser for those who like to electrify their foe.
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-enclave-tesla-set

Check them out on the store (or at your LGS if they are safe to open).





[Thumb - Enclave Soldier.jpeg]
[Thumb - Enclave Tesla.jpeg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/13 21:09:01


Post by: Monkeysloth


I noticed last week that the new creatures added via Into The Wasteland don't have cap costs. I know that game mode doesn't expressly use them but I was playing around with numbers to see if I could get more interesting balanced spawn groups since I had been using some RPG created.

I'm guessing that since they're not official cards for the wargame they don't have an official cost but I wanted to see if they were just accidentally left out of the cap cost sheet?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/14 10:04:20


Post by: JonWebb


 Monkeysloth wrote:
I noticed last week that the new creatures added via Into The Wasteland don't have cap costs. I know that game mode doesn't expressly use them but I was playing around with numbers to see if I could get more interesting balanced spawn groups since I had been using some RPG created.

I'm guessing that since they're not official cards for the wargame they don't have an official cost but I wanted to see if they were just accidentally left out of the cap cost sheet?


They won't have a cost "yet".

Battlemode files should be up already but we are moving to a new way of presenting the info and its added a few teething troubles for layout. Plus approvals...

The new critters will get their points in time, but ITW is something a bit different so while in a perfect world all its content would be ready to go in all modes, that's sadly not quite the case.

I'll see if I can get our team to put some WIP points together at least for those who want them.

Once the minis are ready (spoilers) then they become an "actual" release with all that entails.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/15 10:57:39


Post by: JonWebb


Hey folks, the force lists for Battlemode have been updated to the new 2021 format and are now available online: https://www.modiphius.com/fallout-battlemode-downloads.html

Please do let us know if you spot any issues.

The information is presented in a slightly different way to (hopefully) make things easier, everyone will need the Items file for points and options, then just download the sheet for your faction(s) to see who can take what.

Enjoy.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/16 19:55:01


Post by: Psychopomp


Oh my. I see a lot of New Vegas units and characters in some of the existing battle-mode faction lists. What a sneaky little preview!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/16 21:18:27


Post by: warl0rdb0b


 JonWebb wrote:
Hey folks, the force lists for Battlemode have been updated to the new 2021 format and are now available online: https://www.modiphius.com/fallout-battlemode-downloads.html

Please do let us know if you spot any issues.

The information is presented in a slightly different way to (hopefully) make things easier, everyone will need the Items file for points and options, then just download the sheet for your faction(s) to see who can take what.

Enjoy.


Would I be correct in thinking that this removes a number of the restrictions that were previously in place regarding weapon options available, such as Cait now having access to a Super Sledge, and also armour?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/16 22:19:14


Post by: JonWebb


warl0rdb0b wrote:
 JonWebb wrote:
Hey folks, the force lists for Battlemode have been updated to the new 2021 format and are now available online: https://www.modiphius.com/fallout-battlemode-downloads.html

Please do let us know if you spot any issues.

The information is presented in a slightly different way to (hopefully) make things easier, everyone will need the Items file for points and options, then just download the sheet for your faction(s) to see who can take what.

Enjoy.


Would I be correct in thinking that this removes a number of the restrictions that were previously in place regarding weapon options available, such as Cait now having access to a Super Sledge, and also armour?


Yup, the battle mode lists have opened up a lot.

New scenarios are being worked on to to mix things up a bit.

We started with things locked down to see how the game handled a more pvp/ competitive style and now we are relaxing things a little to see what happens next.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/29 12:05:11


Post by: JonWebb


Morning folks.

"January" sale has finally started (thanks to Brexit et al for delaying that...)

Some nice reductions on several lines, RPG and miniature.

If you are looking to pick up some of the character sets from across the Fallout range, now is a good time as they are 40% off in the store.

https://www.modiphius.net/collections/january-sale-2021?page=2&fbclid=IwAR2GFIW_F0WK_TLARDMOcLot-MsgIo8LrMyxJ47WwMgTQCUuLyRB9v0O5Ic

Lots of AC minis at frankly ridiculous prices too, plus some RPGs for those who do that sort of thing


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/29 17:42:53


Post by: Psychopomp


Hey Jon,

Are there any plans for more STL releases forthcoming? I finally got my printer set up, and I have been loving the sets I've picked up so far and would like some more options.

Something I'd be particularly interested in would be STLs containing the workbenches. Maybe also a set with sprues of all the weapons sculpted so far, without hands sculpted on, for conversions. I could really use a lot more pipe rifles, laser rifles, and super sledges.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/29 18:32:28


Post by: JonWebb


 Psychopomp wrote:
Hey Jon,

Are there any plans for more STL releases forthcoming? I finally got my printer set up, and I have been loving the sets I've picked up so far and would like some more options.

Something I'd be particularly interested in would be STLs containing the workbenches. Maybe also a set with sprues of all the weapons sculpted so far, without hands sculpted on, for conversions. I could really use a lot more pipe rifles, laser rifles, and super sledges.


Yes, but it’s a case of when we have capacity.

Sculptors are currently tied up with the last of the next ES batch, then they are right on to some Fallout but we have taken on two new freelancers recently so maybe I will try to carve some time out.

As ever, we want to do everything you folks want, it’s a case of managing the best running order.


Side note, we also rely on 3rd parties to help with supports for 3D printing so that slows us down a bit too. The whole print at home journey is one we are still early into, but Chris is keen to develop more (while I fly the flag for the traditional cast minis) and we have some interesting experiments planned that will further our 3D exploration.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/01/29 19:06:49


Post by: Monkeysloth


 JonWebb wrote:
Morning folks.

"January" sale has finally started (thanks to Brexit et al for delaying that...)

Some nice reductions on several lines, RPG and miniature.

If you are looking to pick up some of the character sets from across the Fallout range, now is a good time as they are 40% off in the store.

https://www.modiphius.net/collections/january-sale-2021?page=2&fbclid=IwAR2GFIW_F0WK_TLARDMOcLot-MsgIo8LrMyxJ47WwMgTQCUuLyRB9v0O5Ic

Lots of AC minis at frankly ridiculous prices too, plus some RPGs for those who do that sort of thing


Whelp that's a lot of Space 1889 books purchased. I'll have to see if I can track down the core book somewhere in physical form as it's unfortunate to have so many books in print and not that. Also got Fragged Seas as I like Wade's work (his books are worth a read as I believe he has an instructional design background and his books are probably the best laid out I've seen for rules ever).

Also some Fallout stuff, as this is the fallout thread. And now that I think of it, I forget to add the stupid turrets. Dang it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/02 10:27:18


Post by: Samsonov


What scale are Achtung! Cthulhu minatures? 28mm or 32mm? Do they scale well with the Fallout and Elder Scrolls miniatures?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/02 14:06:48


Post by: JonWebb


 Samsonov wrote:
What scale are Achtung! Cthulhu minatures? 28mm or 32mm? Do they scale well with the Fallout and Elder Scrolls miniatures?


Not really. I'd say they are almost truescale 28mm, aimed to be used alongside things like Warlords plastics for WW2.

They will look pretty small next to a Fallout mini for sure.

I'll try to dig some out and take a comparison shot later.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/03 17:31:36


Post by: JonWebb


 Samsonov wrote:
What scale are Achtung! Cthulhu minatures? 28mm or 32mm? Do they scale well with the Fallout and Elder Scrolls miniatures?
Here is a shot of two AC models with an Elder Scrolls and Fallout mini.

[Thumb - 048326F1-C56E-443E-B65A-97172E5ABC40.jpeg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/04 02:47:46


Post by: Monkeysloth


I never realized how much taller the skeletons are and I actually own them and have them painted up but have never put them next to a fallout mini.

In other news I finally canceled by Behemoth pre-order after 10 months as I wanted my sentry bots I also ordered at the same time. I know there's work behind the scenes to fix the distribution issues and I'll get one eventually but I've got a bunch of stuff to work on in the mean time.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/04 10:54:47


Post by: Samsonov


Thanks for the picture. The scale is not what I am looking for but I will say that I asked because there are some ridiculous sale prices on Achtung! Cthulhu at the moment, like 23 models plus the rulebook, counters for £20.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/05 07:50:27


Post by: Justyn


Cart: $160

Shipping $85

Nevermind.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/05 08:08:28


Post by: Monkeysloth


Justyn wrote:
Cart: $160

Shipping $85

Nevermind.


Yep. The Federal Government no longer subsidizing international shipping to and from the US can really make it painful to buy overseas now.

My order from the sale was $90 with $40 shipping but I also had a lot of books which really increases the cost. Still, even with that shipping costs the books are a steal and in a game system my group loves.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/12 16:48:56


Post by: JonWebb


Automatrons Assemble

The Robot Workbench terrain piece has arrived.

Available as both a resin kit and an STL for those who prefer to print at home, any Mechanists out there will do well to add this to their tables as a centrepiece or objective.

https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-terrain-expansion-robot-workbench
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-terrain-expansion-robot-workbench-stl

Oh, and this:
https://youtu.be/1_XN0YkeA9U

[Thumb - RobotWorkbench_RGB-150dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/12 19:46:02


Post by: Monkeysloth


John: We'll have more STLs for sale when our sculptors have time.

Also John: Here's a new Model you can print.

The nightkin look great as well. It will be interesting to see how you're handle the Westcoast Mutants in terms of factions as they're really diverse group motivation wise as opposed to East coast that really just are programmed to kill, eat and repopulate. I guess for Narrative that's up to the player to decide.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 21:01:09


Post by: Monkeysloth


Whelp the cat is out of the bag. Stores have started to put up pre-orders. I guess Modiphius had to know these would pop up as soon as stores got the info but still probably takes some of the fun out of it for John.

This one from Australia has a pretty good amount getting released around the same time. It's a pretty large amount of stuff. Seams bigger then the last wave as there are still a few things we have been teased not up on this site.

https://www.ozziecollectables.com/pages/search-results-page?q=wasteland+warfare&tab=products&sort_by=created&page=1

Spoiler:
























[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 21:14:53


Post by: JonWebb


It sure does :(

Ah well... enjoy the models


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 21:31:19


Post by: Kanluwen


I'm sorry they ruined your surprise, but damn I like those NCR.

You guys don't have head options in the kits right? Might have to pop over to a local shop that I know has stuff on the shelf to dip my toes in on a kit...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 21:33:25


Post by: JonWebb


 Kanluwen wrote:
I'm sorry they ruined your surprise, but damn I like those NCR.

You guys don't have head options in the kits right? Might have to pop over to a local shop that I know has stuff on the shelf to dip my toes in on a kit...


Not in these sets (other than the Securitrons...)

Future sets... maybe


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 21:40:53


Post by: Kanluwen


Do you guys do head packs or anything like that? I'd love to be able to get a bunch of the NCR Ranger heads without needing a 3D printer.

Without making you work too hard, JonWebb, any suggestions for a good small kit to get a feel for the product range?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 22:12:01


Post by: Monkeysloth


 JonWebb wrote:
 Kanluwen wrote:
I'm sorry they ruined your surprise, but damn I like those NCR.

You guys don't have head options in the kits right? Might have to pop over to a local shop that I know has stuff on the shelf to dip my toes in on a kit...


Not in these sets (other than the Securitrons...)

Future sets... maybe


I did debate for a bit if I should post them but I saw them on other sites (I don't regularly check Austrailan collectable shops) so I figured they'd end up here shortly anyway. It's a great lineup.

Speaking of Securitrons I want to say from the preview earlier the normal smiling face is sculpted on but what about the other faces? blank with decals or sculpted as well?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 22:16:56


Post by: Kanluwen


I'm slightly interested as to what more there was now. If you don't mind PMing, Monkeysloth? Don't want to ruin JonWebb's thunder more!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 22:19:00


Post by: Monkeysloth


 Kanluwen wrote:
I'm slightly interested as to what more there was now. If you don't mind PMing, Monkeysloth? Don't want to ruin JonWebb's thunder more!


Turns out almost everything has been in the battle mode lists for a month so none of the contents are spoilers, just the sculpts.

In battlemode there are points for ED-E, Veronica and The Courier. I knew ED-E and The Courier were going to be in the wave but people that pay more attention to BM then me pointed out Veronica on Facebook.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 22:21:30


Post by: Kanluwen


What's a battle mode list?

I genuinely just kinda pop in and lurk the Modipus threads, NCR definitely perked my interest.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/16 22:23:49


Post by: Monkeysloth


Battlemode is their restricted Vs Mode. Basically how every other wargame plays. As the core rules are more casual when it comes to list building really throwing any sense of balance out the window. Which works great for solo/co-op modes.

It's got it's own force building rules. https://www.modiphius.com/fallout-battlemode-downloads.html

It's 100% JonWebb's project as Chris didn't want a competitive mode but Jon loves them so I guess he does a lot of the work with some playtesters on the side.

Also looks like NCR and Cesare's Legion aren't in BM yet so half of the wave was known (though we new the contents of the core boxes)


Automatically Appended Next Post:
 Monkeysloth wrote:

Speaking of Securitrons I want to say from the preview earlier the normal smiling face is sculpted on but what about the other faces? blank with decals or sculpted as well?


This was answered on Reddit. 3 Faceplates with sculpted detail and one blank.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 08:53:41


Post by: Pacific


Wow have to say some really fantastic stuff there!

New Vegas is the one FO game I'm not familiar with but these look super cool (and this now makes me want to play it!)


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 09:35:28


Post by: JonWebb


 Kanluwen wrote:

Without making you work too hard, JonWebb, any suggestions for a good small kit to get a feel for the product range?


Hey Kan.

My advice is always start with what you think is cool . So, is there a part of Fallout you really like? A certain character or faction?

The promo figures are often interesting little pieces that don't quite fit in the standard line (Nuka Girl or the Mysterious Stranger for example).

Otherwise one of the smaller character packs are a good start. Heroes of Sanctuary Hills is a perennial favourite.

I'm quite partial to the Super Mutant Overlord set, two of the larger figures in the range and nice bold details to paint.

All our figures have the sculpted bases and are of the "same" quality sculpt wise (though I think the newer stuff is even better than the launch as we have improved our 3D printing and resin casting even more) so grab what catches your eye.

One note on the release, this is six months worth of product that has been revealed. This was not the reveal we had planned but the cat is out of the bag. Don't expect this to all drop month one (though there will be NCR and Legion bundles for an advance order on the first three sub waves when this launches).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 09:43:30


Post by: Danny76


I’d imagine those ‘Core’ sets are probably quite a good start to dip in.
The NCR one for instance.
I haven’t looked at existing stuff in ages to remember any of it, so just going by these new ones anyway.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 13:24:04


Post by: Kanluwen


I'll have to see what my FLGS has on the shelf, but I'm thinking Enclave.

Maybe if I'm lucky they would have one of those promo NCR Rangers!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 13:42:12


Post by: JonWebb


 Kanluwen wrote:
I'll have to see what my FLGS has on the shelf, but I'm thinking Enclave.

Maybe if I'm lucky they would have one of those promo NCR Rangers!


Enclave are a good one, very elite, so small numbers (= cheaper and faster to paint )

They play with a synergy approach, with each type of armour suit offering a localised aura that buffs the other team members to represent their training and special ops approach to warfare.

Then you have Frank...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 13:45:20


Post by: Kanluwen


Plus they have sweet hats.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 13:59:17


Post by: JonWebb


 Kanluwen wrote:
Plus they have sweet hats.


I can get behind using hats as justification for choosing an army.

Its why elves are the best.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 14:36:32


Post by: Geifer


Cool stuff. Been too long since I looked at Fallout models. Or got to play...

So, being just a little out of the loop, are there any plans to do New Vegas Raiders or are the Fallout 4 Raiders considered good enough? Asking because I think the Fallout 3 Raider outfits are way cooler than the ones from Fallout 4.


Automatically Appended Next Post:
 JonWebb wrote:
Its why elves are the best.


If I had a book of grudges, you'd be in it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 14:42:04


Post by: JonWebb


 Geifer wrote:
Cool stuff. Been too long since I looked at Fallout models. Or got to play...

So, being just a little out of the loop, are there any plans to do New Vegas Raiders or are the Fallout 4 Raiders considered good enough? Asking because I think the Fallout 3 Raider outfits are way cooler than the ones from Fallout 4.


Automatically Appended Next Post:
 JonWebb wrote:
Its why elves are the best.


If I had a book of grudges, you'd be in it.


No New Vegas Raiders in this wave, but I am planning on some raider related fun in the future for sure.

There are plenty of flavours of Raider in Fallout, so it will be nice to show some more of them...

Dwarves are cool too, but Elves have better hats


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 14:56:06


Post by: Geifer


Good to hear. The Raider part, not the elf part.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 14:56:53


Post by: Kanluwen


Will the NCR have access to Sentry Bots, for curiosity's sake?

I have a soft spot for those old lunks, and I think my FLGS has one on the shelf!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 16:06:48


Post by: Grot 6


A good start is the base boxed set. Then you get a variety of everything for the price.

Second would be a survivors box, and a mutants box.

THAT is the way to get your vault up and running, and play through with your group. THEN the add ons of the critters, and then start from there.
2 or three boxes of critters is a good match for any dwellers stomping around on those patrols.

Because everyone knows that those nuclear winter patrols almost make you wish for a stroll across the Mojave.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 17:53:24


Post by: Monkeysloth


 Kanluwen wrote:
Will the NCR have access to Sentry Bots, for curiosity's sake?

I have a soft spot for those old lunks, and I think my FLGS has one on the shelf!


Depends on the game mode. The default, Narrative mode (which has a Vs mode an solo/co-op), you can pretty much do whatever you want outside of a few edge cases (like super mutants can't wear powerarmor) but even then, if a solo game, you could ignore all of those if you really want.

Battlemode is where it's restricted and we'll have to see what Jon and the playtesters decide I guess.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 18:48:25


Post by: JonWebb


 Monkeysloth wrote:
 Kanluwen wrote:
Will the NCR have access to Sentry Bots, for curiosity's sake?

I have a soft spot for those old lunks, and I think my FLGS has one on the shelf!


Depends on the game mode. The default, Narrative mode (which has a Vs mode an solo/co-op), you can pretty much do whatever you want outside of a few edge cases (like super mutants can't wear powerarmor) but even then, if a solo game, you could ignore all of those if you really want.

Battlemode is where it's restricted and we'll have to see what Jon and the playtesters decide I guess.


I’ll check the lists tomorrow. We usually are pretty open with robots for BM and the playtesters have coerced me into giving even more options out.

You should have seen BM version one, no one got to take much of anything


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 20:26:40


Post by: Aeneades


Humble Bundle is up for a large collection of 3D printing STLs and some of the RPG books.

Great deal here, even if you already have the RPGs.

I picked up the top bundle in case I ever get a 3D printer as the value was too good not to

https://www.humblebundle.com/books/books-bundle-fallout-rpg-and-3d-miniatures-modiphius-books


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 20:31:17


Post by: Monkeysloth


I already have everything there or I'd jump on it. Great deal that supports charity.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 20:39:16


Post by: Kanluwen


Dang. I almost bought a Sentry Bot too!

Spoiler:


I literally closed my eyes, grabbed the first thing on the shelf from the Enclave section, and then had one of the staff ring me up before I saw what I had.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 20:54:37


Post by: Monkeysloth


Word of note. Modiphius uses some really crazy mold release for their resin. I've never bothered to ever clean minis in like 10 years of being in this hobby but whatever they use is the most hydrophobic stuff I've seen.

You'll either need to clean them really well or use enamel spray primers (which seams to be what Modiphius employees recommend).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 21:01:54


Post by: Kanluwen


I like to clean stuff, so clean it is!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 21:15:21


Post by: JonWebb


 Monkeysloth wrote:
Word of note. Modiphius uses some really crazy mold release for their resin. I've never bothered to ever clean minis in like 10 years of being in this hobby but whatever they use is the most hydrophobic stuff I've seen.

You'll either need to clean them really well or use enamel spray primers (which seams to be what Modiphius employees recommend).


Its funny, I was chatting with the factory regarding this as its an issue that crops up now and again.

Word is, we use zero mould release on our in house product.

Now, we still use a 3rd party for some kits (including the Enclave) so I'd be interested to hear which kits caused problems (and to be clear I'm not saying the problems don't exist, I have had enough reports to know its out there).

It all helps in terms of me keeping on top of QC and if its isolated to one factory over the other then that is of note. Of course, if its both (or our in house team) then its really weird...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 21:25:43


Post by: Monkeysloth


Critters and the mirelurk hunters caused me some issues where I had to really work at it (paint just kept ripping off on the hunters with a touch including the primer). Just painted the mutant hounds from several boxes and one of them was a pain, ended up having to slowly build up the primer with an airbrush even after a good cleaning. The educated guess would be the one from the Hammer box. I'm planning on painting the rest of the super mutants this month so I'll probably have a good idea there if I find one that's similarly bad.

On the other end of things I've got the two main raider boxes primed and didn't clean them and had very little issue with them. They were the first set I started with but ended up painting the critters first and after the trouble I had with the Critters I started cleaning stuff.

I haven't painted anything else from any of the other factions outside of the PVC starter and a resin Deathclaw which I had cleaned.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 21:31:20


Post by: JonWebb


 Monkeysloth wrote:
Critters and the mirelurk hunters caused me some issues where I had to really work at it (paint just kept ripping off on the hunters with a touch including the primer). Just painted the mutant hounds from several boxes and one of them was a pain, ended up having to slowly build up the primer with an airbrush even after a good cleaning. The educated guess would be the one from the Hammer box. I'm planning on painting the rest of the super mutants this month so I'll probably have a good idea there if I find one that's similarly bad.

On the other end of things I've got the two main raider boxes primed and didn't clean them and had very little issue with them. They were the first set I started with but ended up painting the critters first and after the trouble I had with the Critters I started cleaning stuff.

I haven't painted anything else from any of the other factions outside of the PVC starter.


That is weird.

Mirelurks are us, Raiders are 3rd party. I’ll chat with Martin again and see if he has some ideas.

There definitely seems to be some difference with some primers being fine and others having a really bad time.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 21:36:49


Post by: Monkeysloth


My 3 main primers are Vallajio (via brush) and then Scale 75 and Badger Stynylrez (both via airbrush).

The Scale 75 stuff has given me the most issue but it's the color that I was wanting. The badger is what I painted the raiders with and that stuff tends to work on anything. And critters I started with Vallejo but moved to badger on airbrush to get the primer to stick. On the critters and that one super mutant hound the Vallejo (critters) and Scale 75 (hound) were actually beading up when I first applied them via a regular paint brush (I was trying out coverage for Scale 75 with their primer this way for the first time).

I could have also inadvertently made things worse if I did a long soak and scrub in dish soap water and then didn't rinse them properly I could have made a surface that repelled the primer.

Critters were the only ones I didn't clean that I had primer sticking issues would be a good data point to have as there's no potential human error on my side with them.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 21:55:18


Post by: JonWebb


 Monkeysloth wrote:
My 3 main primers are Vallajio (via brush) and then Scale 75 and Badger Stynylrez (both via airbrush).

The Scale 75 stuff has given me the most issue but it's the color that I was wanting. The badger is what I painted the raiders with and that stuff tends to work on anything. And critters I started with Vallejo but moved to badger on airbrush to get the primer to stick. On the critters and that one super mutant hound the Vallejo (critters) and Scale 75 (hound) were actually beading up when I first applied them via a regular paint brush (I was trying out coverage for Scale 75 with their primer this way for the first time).

I could have also inadvertently made things worse if I did a long soak and scrub in dish soap water and then didn't rinse them properly I could have made a surface that repelled the primer.

Critters were the only ones I didn't clean that I had primer sticking issues would be a good data point to have as there's no potential human error on my side with them.



Badger is what Adam (one of our painters) uses. He swears by it.

I use Vallejo through an airbrush and don’t have any issues other than very occasionally under the odd leg weirdly.

Not tried scale 75 primer (though I’m getting to love their pain).

Tbh, most of the time I use Halfords car body primer, that’s pretty much bullet proof.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 22:02:52


Post by: Monkeysloth


I'm pretty sure Vallejo would work via an airbrush but it's the only one that I have in black that works well via a brush as sometimes you just don't want to break out the airbrush setup.

I tend to not use spray cans for minis as I have a bit of a lead finger when it comes to them and it can get messy. So terrain only as it's less likely I'll ruin them.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 22:03:40


Post by: Psychopomp


Aeneades wrote:
Humble Bundle is up for a large collection of 3D printing STLs and some of the RPG books.

Great deal here, even if you already have the RPGs.

I picked up the top bundle in case I ever get a 3D printer as the value was too good not to

https://www.humblebundle.com/books/books-bundle-fallout-rpg-and-3d-miniatures-modiphius-books


I already owned a bit over half this stuff, and it was still a crazy good deal. The Vertibird STL alone costs more than $18, which was the upper tier cost at the time I jumped on.

Looks like it's time to learn cutting and keying STLs in Blender, since the Vertibird was obviously designed for printers with much larger beds than my Mars....


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 22:07:21


Post by: Monkeysloth


 Psychopomp wrote:
Aeneades wrote:
Humble Bundle is up for a large collection of 3D printing STLs and some of the RPG books.

Great deal here, even if you already have the RPGs.

I picked up the top bundle in case I ever get a 3D printer as the value was too good not to

https://www.humblebundle.com/books/books-bundle-fallout-rpg-and-3d-miniatures-modiphius-books


I already owned a bit over half this stuff, and it was still a crazy good deal. The Vertibird STL alone costs more than $18, which was the upper tier cost at the time I jumped on.

Looks like it's time to learn cutting and keying STLs in Blender, since the Vertibird was obviously designed for printers with much larger beds than my Mars....


If you're on windows 8 or 10 MS 3d Builder makes this pretty simple to do. It's like a much simpler, but less feature rich Mesh Mixer. It's also got the more reliable Boolean merge.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 23:18:12


Post by: angel of death 007


looking at all those new kits from New Vegas means it is going to be an expensive year for me depending on how they are getting released / distributed.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 23:26:43


Post by: Kanluwen


angel of death 007 wrote:
looking at all those new kits from New Vegas means it is going to be an expensive year for me depending on how they are getting released / distributed.

Jon Webb said this:
One note on the release, this is six months worth of product that has been revealed. This was not the reveal we had planned but the cat is out of the bag. Don't expect this to all drop month one (though there will be NCR and Legion bundles for an advance order on the first three sub waves when this launches).


I'm actually curious if that means I could preorder the NCR all in one go?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/17 23:38:26


Post by: Monkeysloth


These are the last two pre-order bundels they did:

https://www.modiphius.net/products/fallout-wasteland-warfare-wasteland-creatures-mirelurk-bundle?variant=32228940841041

https://www.modiphius.net/products/fallout-wasteland-warfare-enclave-wave-faction-bundle?variant=32596198817873

Mirelurks had one of everything in it. Enclave didn't as Frank and one of the other sets had a later release date.

There's also supposed to be a new rulebook, think it's just new rules--not updated rules, so I'd expect that to be included and a card pack.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/18 10:51:40


Post by: Pacific


For what it's worth I've had a couple of the Raider boxes and other than doing the usual wash in soapy water they have been fine.

That's a great offer with those STL files - the person that I know that has a printer and is putting together some terrain for our group thanks you!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/23 23:13:42


Post by: Kanluwen


 JonWebb wrote:
 Monkeysloth wrote:
Word of note. Modiphius uses some really crazy mold release for their resin. I've never bothered to ever clean minis in like 10 years of being in this hobby but whatever they use is the most hydrophobic stuff I've seen.

You'll either need to clean them really well or use enamel spray primers (which seams to be what Modiphius employees recommend).


Its funny, I was chatting with the factory regarding this as its an issue that crops up now and again.

Word is, we use zero mould release on our in house product.

Now, we still use a 3rd party for some kits (including the Enclave) so I'd be interested to hear which kits caused problems (and to be clear I'm not saying the problems don't exist, I have had enough reports to know its out there).

It all helps in terms of me keeping on top of QC and if its isolated to one factory over the other then that is of note. Of course, if its both (or our in house team) then its really weird...

So, I can tell you that yes the Enclave Hellfire set I bought had some kind of mould agent or something that prevented my GW primers from really taking hold.

It's worth noting though that it might not just be a mould release agent. I've done a lot of resin models over the decades, and something I've come across is sometimes it can be the resin itself that causes the issue. After I did a matte varnish undercoat, it took the primer just fine.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/24 07:09:39


Post by: JonWebb


 Kanluwen wrote:
 JonWebb wrote:
 Monkeysloth wrote:
Word of note. Modiphius uses some really crazy mold release for their resin. I've never bothered to ever clean minis in like 10 years of being in this hobby but whatever they use is the most hydrophobic stuff I've seen.

You'll either need to clean them really well or use enamel spray primers (which seams to be what Modiphius employees recommend).


Its funny, I was chatting with the factory regarding this as its an issue that crops up now and again.

Word is, we use zero mould release on our in house product.

Now, we still use a 3rd party for some kits (including the Enclave) so I'd be interested to hear which kits caused problems (and to be clear I'm not saying the problems don't exist, I have had enough reports to know its out there).

It all helps in terms of me keeping on top of QC and if its isolated to one factory over the other then that is of note. Of course, if its both (or our in house team) then its really weird...

So, I can tell you that yes the Enclave Hellfire set I bought had some kind of mould agent or something that prevented my GW primers from really taking hold.

It's worth noting though that it might not just be a mould release agent. I've done a lot of resin models over the decades, and something I've come across is sometimes it can be the resin itself that causes the issue. After I did a matte varnish undercoat, it took the primer just fine.


Enclave is third party, so perhaps they do use mould release (I’ll check).

The other option being it’s the resin itself bleeding out due to slight mismix on the ratios or similar.

Maybe we should go back to metal minis


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/24 07:42:54


Post by: MajorWesJanson


Bleh metal models.

Except Liberty Prime. Plate him and gold and he would make a good trophy for an awards show. "And tonight's Nukie goes too..."


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/24 20:56:36


Post by: Monkeysloth


So this map of Boston was posted in a FB discussion about the RPG. I haven't seen it used anywhere but it's copyright to Modiphius for FWW. It's a pretty nice map made from scratch and thought more people should see it.

https://www.artstation.com/artwork/PmdD93?fbclid=IwAR1al82FjUTfVV8ETqtaqW9qGxz3qbwk3faVur4ZV8vW4vsEfXifsNhS3mc

Spoiler:


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/25 07:12:39


Post by: JonWebb


 Monkeysloth wrote:
So this map of Boston was posted in a FB discussion about the RPG. I haven't seen it used anywhere but it's copyright to Modiphius for FWW. It's a pretty nice map made from scratch and thought more people should see it.

https://www.artstation.com/artwork/PmdD93?fbclid=IwAR1al82FjUTfVV8ETqtaqW9qGxz3qbwk3faVur4ZV8vW4vsEfXifsNhS3mc

Spoiler:


It’s from the gm screen we made for the ww RPG. It’s got the full wasteland map on the other side (similar to the guidebook version but with some icons for what’s going on in each area).

I think the 2d20 guys have “borrowed” it from us too


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/25 11:18:29


Post by: Geifer


That's a really nice map.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/02/25 18:32:01


Post by: Monkeysloth


JonWebb wrote:
It’s from the gm screen we made for the ww RPG. It’s got the full wasteland map on the other side (similar to the guidebook version but with some icons for what’s going on in each area).

I think the 2d20 guys have “borrowed” it from us too


I was wondering that as I the DM Screen is the only printed item I don't own.

Geifer wrote:That's a really nice map.


It is, especially when you realize there's a really large version that you can zoom into and see the detail the artist put in.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/01 21:52:36


Post by: Monkeysloth


New issue of Modiphia out.

Looks like the first new vegas sets will be Legion and NCR core boxes (expected), NCR Ranger Patrol, NCR Top Brass, Legion Veteran Wave and Legion Military command. This fits similar releases they've done before.

Also getting, from the looks of it, a resin Crashed UFO that's been avalible for printing for a few months.

Also getting Joshua Graham from NV. Probably as a pre-order bonus.





[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/12 16:11:55


Post by: JonWebb


It's #FalloutFriday time once again.

This month we manage to bring the crashed UFO terrain piece out in resin, as well as the STL version, so players have the choice to print their own or pick up a cast.
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-crashed-ufo
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-terrain-expansion-crashed-ufo-stl

We've also got this month's scenario, Automatron Assembly, a free PDF mission that would really be set off by last month's terrain release, the Robot Workbench.
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-automaton-assembly-part-4-pdf-free

We've also started a round up of awesome community efforts, be it podcasting, painting videos, gameplay or general hobbying. If you are a content creator, please do get in touch so we can feature your work in the future.
https://www.modiphius.net/blogs/news/fallout-friday

Anyone waiting on the New Vegas pre-order/release and bundles, more news should be following next month.

Till next time.

[Thumb - CrashedUFO_RGB-150dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/12 17:59:43


Post by: Monkeysloth


Nice to see a scenario around the workbench so quickly. The crashed UFO look great too. Honestly whoever did the setup for that photo should get some applause. I think it's one of the best I've seen Modiphius do.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/15 15:08:04


Post by: JonWebb


 Monkeysloth wrote:
Nice to see a scenario around the workbench so quickly. The crashed UFO look great too. Honestly whoever did the setup for that photo should get some applause. I think it's one of the best I've seen Modiphius do.


Cheers man, I just passed that on our photographer Rocio and she was super grateful for the feedback.

She's doing a hell of a lot with not many assets (though we have just sent some cool new bits for her to use as we have recycled our assets any number of ways now).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/15 16:56:13


Post by: Monkeysloth


Interview with Jon and James over what's happening over the next year. Some stuff we've heard before (like robot packs) but lots of interesting things.
https://www.youtube.com/watch?v=p3xO01bBXWQ

Summary:

NCR are jacks of all traits and have less specialists to reflect how they were portrayed in NV which is extended supply lines, low man power.
Legion is opposite, larger amount of units, lots more specialists but the figures are more stuck in specific roles as opposed to NCR.

Modiphius considered making a new 2 player starter but didn't
Instead there's a Rules Expansions set that builds off of the starter (so no new basic rulebook) that has card pack, scenarios, and a New Vegas "filter" over the game. Seams like they're looking at ways to set up games to only use stuff from a specific fallout game (perks, weapons and so on) via the books.
there's 182 weapons in the game pre-Mojave release.
There's a Commonwealth Rules Expansion coming out as well after Mojave.
No more numbered waves. They'll have specific names for better communication of their contents.

Boon, a companion, has a negative if he's not attacking Legion.
Veronica has a counter attack ability.
Nightkin have an unpredictable trait that has a chance to force them to attack the closest enemy unit.

April is preorder, shipping should be May (COVID shipping issues allowing)
NCR, Legion and the Expansions will be the first part of the release (6 boxes total). Preorder will have Joshua as the bonus figure.
Second part is Robots and Companions at the end of summer.
Ed-E is a new approach for eyebots. Less aerials then the actual design, due to production issues, but will have subtle drill spots so people can add their own with wire.

Post Mojave there's the Commonwealth release that introduced two new factions (and a potential 3rd).
Gunners -- who will have a similar group synergy as Enclave but in different ways
Railroad
Securitron are the start of trying to make more modular kits, commonwealth takes this further. Gunners, for example will have different weapons or heads.
Post Mojave they're trying out less faction boxes so Gunners and Railroad will have 2 boxes only but more modular so there can be more new things in each wave (generally 12 boxes).
New Robot Packs combining just one variation.

Post Commonwealth is a "top off wave" where it's a more focused "expansion to an expansion" that focuses on specific story/quests in a game instead of more broad strokes so they can be a few boxes focusing on the off requested content.

Updated Settlement mode called Homestead. Wants to take the abstract parts of the settlement mode and placed that into the game. Like placing buildings on a map as your settlement can be attacked. Having choices you make change the event deck and influence scenarios. An example given is a choice to steal items and then someone could decide to come retrieve the stolden item.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/31 15:02:04


Post by: Monkeysloth


The Fallout 2d20 RPG is up for pre-order. Shipping is probably july-auguest (looking at past RPG preorders from Modiphius) but you get the PDF now if you do order. https://www.modiphius.net/pages/falloutrpg

Shipping to the US is pretty pricy, as to be expected now days, so unless you're really worried about the Limited Edition cover selling out waiting for the US warehouse to be available will save you 20-40 in shipping costs.

The map I posted a few weeks ago is indeed part of the GM's kit. It's pretty cool so I'm glad to see it being used more.
Spoiler:




Also Jon, I don't know what you need to make it happen, but we really need a model of the Hunter Mr. Handy on Page 55.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/31 15:39:05


Post by: JonWebb


 Monkeysloth wrote:


Also Jon, I don't know what you need to make it happen, but we really need a model of the Hunter Mr. Handy on Page 55.


Hah, I can add it to the pile of cool things for the future (TM).

I might need to grab one of those GM kits myself, just for the map you know. I love a good bit of ephemera.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/03/31 15:48:29


Post by: Monkeysloth


 JonWebb wrote:
 Monkeysloth wrote:


Also Jon, I don't know what you need to make it happen, but we really need a model of the Hunter Mr. Handy on Page 55.


Hah, I can add it to the pile of cool things for the future (TM).



I await the eventual game breaking change to allow them to use double barreled shotguns.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/01 01:28:21


Post by: hvg3akaek


Looks really good, but shipping to Australia is likewise pricey (>50% increase in cost), so I might wait and hope the "Australian Tax" doesn't kick in too hard.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/16 15:52:58


Post by: JonWebb


The day has finally come and our New Vegas wave has gone up for pre-order .

Releases start next month with the core set for the NCR and Legion plus the rules set, but you can also get one of three bundles covering all the releases for the NCR, Legion or both plus the rules and a bonus Burned Man promo figure (that's May - July's releases).

We've had to change the way we do cards again (I know... but Covid really threw a spanner in the works. The whole industry has issues producing and moving stock right now). Some more details can be found on the blog here: https://www.modiphius.net/blogs/news/fallout-friday-1

We also finally managed to wire up those Robobrains so anyone that's been waiting to field them with their Automatrons or just in general they are now available direct from our store.

So, an exciting month and one I know many Wastelanders have been waiting for.

Till next time.


[Thumb - 1-Bundle+CARDS-NewVegas_FO_RGB-150dpi (1).jpg]
[Thumb - 2-Bundle+CARDS-NewVegas_FO_RGB-150dpi (1).jpg]
[Thumb - 3-Bundle+CARDS-NewVegas_FO_RGB-150dpi (1).jpg]
[Thumb - Robobrain_RGB-150dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/16 16:55:46


Post by: Monkeysloth


I'm amazed you actually got all this out in the spring as COVID did more to mess with 2021 releases then 2020 in general across most products.

The card situation sucks, and I don't think I've ever had a die cut paper situation where I didn't end up tearing one so I'm just going to have to cut them all out. But at least you didn't have to do blind booster pack to get them done and affordable.

Are the rules and cards coming in a box, ala Elder Scrolls, or are the cards just shrunk wrapped with the booklet due to the diecut situation? I'm assuming the latter as there's no images of a box.

The Achievement(s) rules are a fun idea. I did that in a RPG game several years ago (hidden and non-hidden ones) and people loved them. It would be great, when the Settlement Mode expansion comes out to have those points be spendable there for stuff (maybe as an optional rule).



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/16 17:06:23


Post by: Psychopomp


Is the US webstore up and running yet? I've been holding off on several purchases waiting for that.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/16 17:17:41


Post by: Monkeysloth


Late May from what Chris has recently said. NV stuff won't ship out of the US warehouse until June however.

Considering the shipping prices from the UK you'd probably save $20 by waiting a month to order


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/16 21:18:02


Post by: JonWebb


 Monkeysloth wrote:
I'm amazed you actually got all this out in the spring as COVID did more to mess with 2021 releases then 2020 in general across most products.

The card situation sucks, and I don't think I've ever had a die cut paper situation where I didn't end up tearing one so I'm just going to have to cut them all out. But at least you didn't have to do blind booster pack to get them done and affordable.

Are the rules and cards coming in a box, ala Elder Scrolls, or are the cards just shrunk wrapped with the booklet due to the diecut situation? I'm assuming the latter as there's no images of a box.

The Achievement(s) rules are a fun idea. I did that in a RPG game several years ago (hidden and non-hidden ones) and people loved them. It would be great, when the Settlement Mode expansion comes out to have those points be spendable there for stuff (maybe as an optional rule).



Shrink wrapped with the book, yes.

I’m sad we couldn’t do the box, it’s essentially the same thing, but the box would have been a nicer presentation.

I’m doing my proof copy with the knife and so far it’s gone fine. Only done the poker cards so far, keep a sharp blade and take it slow and you should be ok.

We are about two months behind where I’d planned the launch to be, so yeah, we’ve adapted as best as possible to covid. Still sucks but we are making the best of it.


Automatically Appended Next Post:
 Monkeysloth wrote:
Late May from what Chris has recently said. NV stuff won't ship out of the US warehouse until June however.

Considering the shipping prices from the UK you'd probably save $20 by waiting a month to order


The major stumbling block with warehousing are costs and stock management

We are constantly looking to sort out Europe (thanks Brexit) and the US but it’s quite a big undertaking. Having stock on two continents is a thing already, but trying to manage three live stock levels as well as getting product all over (boats are a nightmare right now) is tough.

We know it’s impacting customers and it’s an ongoing task, but there are no quick wins here.

We trialled our US warehouse shipping customer orders as well as trade sales but the costs were the same/higher hence knocking it on the head.

I think 2021 is going to continue to be bumpy for the whole industry, but hopefully as things settle it will improve and we’ll find answers to the issues.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 04:05:18


Post by: Rotgut


I’ve been waiting for the new Vegas stuff and it looks so good!

I am a little disappointed there isn’t a bundle with a box from both factions because I would be all over that to get that burning man.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 04:18:54


Post by: angel of death 007


So are they going to sell the cards with the new rule book or are they going to sell the rulebook seperate and the cards seperate?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 04:23:21


Post by: Monkeysloth


Cards are with the new book only.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 04:44:34


Post by: angel of death 007


 Monkeysloth wrote:
Cards are with the new book only.


they come inside the book?

That is good to know, thank you. I just saw the preorders in USA for books through online retailers but it didn't say if it had the cards.

I would love to buy the whole set from Mordiphus but with the cost and shipping it is a lot of money. A lot cheaper to order it from a retailer in USA and get free shipping and a little discount.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 05:15:29


Post by: Monkeysloth


angel of death 007 wrote:
 Monkeysloth wrote:
Cards are with the new book only.


they come inside the book?

That is good to know, thank you. I just saw the preorders in USA for books through online retailers but it didn't say if it had the cards.

I would love to buy the whole set from Mordiphus but with the cost and shipping it is a lot of money. A lot cheaper to order it from a retailer in USA and get free shipping and a little discount.


Yes. They're unfortunately die cut with this expansion due to production issues and covid but that makes them easy to pack in with the book.


Automatically Appended Next Post:
 Rotgut wrote:
I’ve been waiting for the new Vegas stuff and it looks so good!

I am a little disappointed there isn’t a bundle with a box from both factions because I would be all over that to get that burning man.


He should go on sale individually late this year early next I believe. All the bundle exclusives eventually go up on the store sometime during the wave after their release.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 07:50:11


Post by: JonWebb


 Monkeysloth wrote:
angel of death 007 wrote:
 Monkeysloth wrote:
Cards are with the new book only.


they come inside the book?

That is good to know, thank you. I just saw the preorders in USA for books through online retailers but it didn't say if it had the cards.

I would love to buy the whole set from Mordiphus but with the cost and shipping it is a lot of money. A lot cheaper to order it from a retailer in USA and get free shipping and a little discount.


Yes. They're unfortunately die cut with this expansion due to production issues and covid but that makes them easy to pack in with the book.


Automatically Appended Next Post:
 Rotgut wrote:
I’ve been waiting for the new Vegas stuff and it looks so good!

I am a little disappointed there isn’t a bundle with a box from both factions because I would be all over that to get that burning man.


He should go on sale individually late this year early next I believe. All the bundle exclusives eventually go up on the store sometime during the wave after their release.


The cards and book are one product yes, though to clarify the card sheets are not bound in the book but packed with it so no tearing sheets out and marring the book.

Not sure I understand Rotguts question. A bundle of which boxes? We’ve got the bundle of all six NCR and Legion sets plus rules and Burned Man but otherwise as Monkeysloth notes he will get a solo release at the end of the wave(in retail etc).



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 15:49:50


Post by: Rotgut


 JonWebb wrote:
 Monkeysloth wrote:
angel of death 007 wrote:
 Monkeysloth wrote:
Cards are with the new book only.


they come inside the book?

That is good to know, thank you. I just saw the preorders in USA for books through online retailers but it didn't say if it had the cards.

I would love to buy the whole set from Mordiphus but with the cost and shipping it is a lot of money. A lot cheaper to order it from a retailer in USA and get free shipping and a little discount.


Yes. They're unfortunately die cut with this expansion due to production issues and covid but that makes them easy to pack in with the book.


Automatically Appended Next Post:
 Rotgut wrote:
I’ve been waiting for the new Vegas stuff and it looks so good!

I am a little disappointed there isn’t a bundle with a box from both factions because I would be all over that to get that burning man.


He should go on sale individually late this year early next I believe. All the bundle exclusives eventually go up on the store sometime during the wave after their release.


The cards and book are one product yes, though to clarify the card sheets are not bound in the book but packed with it so no tearing sheets out and marring the book.

Not sure I understand Rotguts question. A bundle of which boxes? We’ve got the bundle of all six NCR and Legion sets plus rules and Burned Man but otherwise as Monkeysloth notes he will get a solo release at the end of the wave(in retail etc).



Hey I meant a set that had a core NCR and core legion box together with the book, but I’m glad I can get the burning man later, the new minis looks so good!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 19:11:58


Post by: angel of death 007


 Rotgut wrote:
 JonWebb wrote:
 Monkeysloth wrote:
angel of death 007 wrote:
 Monkeysloth wrote:
Cards are with the new book only.


they come inside the book?

That is good to know, thank you. I just saw the preorders in USA for books through online retailers but it didn't say if it had the cards.

I would love to buy the whole set from Mordiphus but with the cost and shipping it is a lot of money. A lot cheaper to order it from a retailer in USA and get free shipping and a little discount.


Yes. They're unfortunately die cut with this expansion due to production issues and covid but that makes them easy to pack in with the book.


Automatically Appended Next Post:
 Rotgut wrote:
I’ve been waiting for the new Vegas stuff and it looks so good!

I am a little disappointed there isn’t a bundle with a box from both factions because I would be all over that to get that burning man.


He should go on sale individually late this year early next I believe. All the bundle exclusives eventually go up on the store sometime during the wave after their release.


The cards and book are one product yes, though to clarify the card sheets are not bound in the book but packed with it so no tearing sheets out and marring the book.

Not sure I understand Rotguts question. A bundle of which boxes? We’ve got the bundle of all six NCR and Legion sets plus rules and Burned Man but otherwise as Monkeysloth notes he will get a solo release at the end of the wave(in retail etc).



Hey I meant a set that had a core NCR and core legion box together with the book, but I’m glad I can get the burning man later, the new minis looks so good!


You can and you can't get burning man later..... depends on what you mean by get. Even though second hand retailers sometimes list the limited edition models I have had all my orders canceled for them. So the only way you can get it is from Mordiphus and will pay 3x the cost of the model for shipping. So hopefully you live in Europe other then that it is high hopes.

I am on my 3rd order with Nuka girl as a part of it.... but it seems Mordiphus only will provide them on their site and not to retailers, esp USA retailers. So sad...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/04/18 20:49:00


Post by: JonWebb


angel of death 007 wrote:
 Rotgut wrote:
 JonWebb wrote:
 Monkeysloth wrote:
angel of death 007 wrote:
 Monkeysloth wrote:
Cards are with the new book only.


they come inside the book?

That is good to know, thank you. I just saw the preorders in USA for books through online retailers but it didn't say if it had the cards.

I would love to buy the whole set from Mordiphus but with the cost and shipping it is a lot of money. A lot cheaper to order it from a retailer in USA and get free shipping and a little discount.


Yes. They're unfortunately die cut with this expansion due to production issues and covid but that makes them easy to pack in with the book.


Automatically Appended Next Post:
 Rotgut wrote:
I’ve been waiting for the new Vegas stuff and it looks so good!

I am a little disappointed there isn’t a bundle with a box from both factions because I would be all over that to get that burning man.


He should go on sale individually late this year early next I believe. All the bundle exclusives eventually go up on the store sometime during the wave after their release.


The cards and book are one product yes, though to clarify the card sheets are not bound in the book but packed with it so no tearing sheets out and marring the book.

Not sure I understand Rotguts question. A bundle of which boxes? We’ve got the bundle of all six NCR and Legion sets plus rules and Burned Man but otherwise as Monkeysloth notes he will get a solo release at the end of the wave(in retail etc).



Hey I meant a set that had a core NCR and core legion box together with the book, but I’m glad I can get the burning man later, the new minis looks so good!


You can and you can't get burning man later..... depends on what you mean by get. Even though second hand retailers sometimes list the limited edition models I have had all my orders canceled for them. So the only way you can get it is from Mordiphus and will pay 3x the cost of the model for shipping. So hopefully you live in Europe other then that it is high hopes.

I am on my 3rd order with Nuka girl as a part of it.... but it seems Mordiphus only will provide them on their site and not to retailers, esp USA retailers. So sad...


All the promo figures are available to retailers through the DTR scheme if not via standard distro. It all depends on the margin (selling product at a loss to distro isn’t a great plan).

Not sure why your store hasn’t been able to get stock but get them to reach out to support@modiphius.com and we’ll see if we can help.

Sadly shipping prices have spiked (Covid and lack of planes/boats) and as noted above while we are working on sorting EU/US warehousing it’s far from a simple process even before Brexit + Covid.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/05/17 18:48:10


Post by: Monkeysloth


The download page has been updated with all the Unit/equipment cards for the Mojave release and point values.

https://www.modiphius.com/fallout-downloads.html


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/05/20 00:01:19


Post by: Monkeysloth


Got my Bundle today. I always like it when a 7 day delivery notice gets bumped to 2 days. I must live pretty close to a new DHL hub as I'm in the Western US and usually things from the UK, and Modiphius, take 5-7 to get here.

Had a bit of time to look over the New Vegas Expansion booklet. It's mostly scenarios, figure checklists (but only NCR and Legion and nothing else from the wave which is odd), and painting charts (not step by step guides but showing Army Painter colors for base, shade and highlight) which I'm sure lots of people will be happy with.

There are a few new rules. Achievements which do give you bonuses in Settlement mode so that's awesome. They're basically what they sound like, things to achieve in a game or series of games but, outside of settlement mode, provide no official bonus. That being said I could see people in a friendly game awarding bonus points for doing them.

I would be nice to have the achievement checklist as a download PDF in the future--maybe editable so you can check things and then reset it.

The big new rule is Story Line events. These replace the normal event deck with a long form dynamic event that has various stages you have to work around. Each new round you advance the event phase to the next part. They're a fun way, from the looks of it, to extend the existing scenario supply to be more replayable as these Story Line Events affect all sides/players generally equally and you could use different ones on the same scenario and it would play very different.

There are only two in the rulebook but they don't require cards so I see lots of these available for download (either official or fan made) and in future expansions. I'll have to try one out sometime but I think it's a nice addition to the game and its no more complicated then the normal event deck which is also nice.

Lastly there's new official rules on item and how to swap them between units. Basically you can carry an item if you cannot use it but you have to drop it and let another figure pick it up to pass it to another figure. Since FWW allows a player to chain together several activations this was done to prevent abuse with passing something between 6 figures in the same turn.

There are 5 scenarios that are focused around the events leading up to the Hoover Dam battle as well as one during the battle. It makes me think having a solo campaign where you start with the Courier (or similar priced RPG character) and follow missions from the game earning caps to hire new units so the scenarios can get progressively harder/bigger would be a fun addition to the game.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/04 21:02:23


Post by: Monkeysloth


James Sheahan, the Designer of Fallout Wasteland Warfare, announced today he is steping away from that role to go back to working on Video Games.

Hi All. It does not seem very long ago I was drawing the first Unit cards whilst on a train journey and colouring in pieces of wooden dowel with felt-tip pens to make the first range rulers (which I learned the hard way needed to be coated with clear nail varnish to stop the coloured ink staining my hands during play). Today, my time as designer of Fallout: Wasteland Warfare has reached its end. After creating the rules, 250+ Units, 250+ weapons, 2,000+ cards, multiple expansion rule sets and modules, an AI system, an RPG, multiple scenarios and campaigns, and even a solo RPG campaign, I am returning to the video games industry (where I spent a lot of my early career) to be a designer of multiplayer console games.

Whilst my work on F:WW is complete, some expansions I designed are still to be released: Homestead (an expanded Settlement mode where you physically layout your settlement as you build it so you can play scenarios in it and defend it from attacks as well as a Settlement Event system too); Vault-Tec (allowing you to explore procedurally-generated vaults whilst attempting various objectives); The Unexpected Shepherd Parts 2 and 3 (the solo RPG campaign using choose-your-own-path mechanics with scenarios to playout using models); plus, the cards for several waves of models. The team at Modiphius, who have always been involved in F:WW’s development and have created some content already, will take over creating further content and designing for F:WW’s future.

I want to thank all the players who have played F:WW. I am proud of the game and its mechanics, but even more so of the players who have supported the game, helped each other, shared great games, created amazing terrain, shared their amazingly painted models, and had fun. My thanks to everyone at Modiphius who have helped bring this game to market too.
While it is hard to step away from F:WW, I am excited for my future challenge and for F:WW’s future. As I will no longer be involved, I will not be able to answer any rules questions as those decisions will be up to the guys at Modiphius and I wouldn’t want to give answers that conflict with anything they have planned.
As well as my new role, I hope I will be releasing some other tabletop games of my own in the future too – I hope you will check them out when I do. Until then, I wish you all the best for the future, and that you continue having fun in the Wasteland.
James.



I'll be interesting to see where the game goes from here as overall I think it's very well done, and that the new job goes well for James, but there are some quirks that seams like they might be more from the designer then Modiphius (the shear amount you have to keep track and the space for it of for this game makes it worse then some Fantasy Flight stuff makes me pull out Elderscrolls often which has a much less time consuming setup) and I'm curious to see how much that gets relooked at down the road (Jon has stated there are some goals for making the game more approachable).

His statement also shows some of the releases that have been talked about that we still haven't heard much about outside of Homestead. I'm happy to hear the rest of Unexpected Shepherd is coming and that Vault-Tec (first time the name has been used) is also done on his side so those could come out this year.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 11:16:30


Post by: JonWebb


A little tease of the upcoming Commonwealth wave that follows New Vegas later in the year.


[Thumb - FalloutCommonTease.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 11:35:58


Post by: Wha-Mu-077


Oh hey, Gunners.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 12:20:05


Post by: Geifer


That very much looks like a "rest of the 'wealth" wave. Railroad, Gunners, Children of Atom, caravaneers (who cares if it's the actual guys, we finally get Brahmin!) and assorted creature/robot stuff. Doggos, Deathclaw eggs, a Handy with a hat - now I don't have much of a wishlist myself for core Fallout 4 stuff, but that looks pretty complete to me.

With the possible exception of a Yao Guai. Been a pretty obvious omission from the creature lineup from the start and I'm not immediately seeing something in the teaser that might be one.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 12:31:38


Post by: JonWebb


 Geifer wrote:
That very much looks like a "rest of the 'wealth" wave. Railroad, Gunners, Children of Atom, caravaneers (who cares if it's the actual guys, we finally get Brahmin!) and assorted creature/robot stuff. Doggos, Deathclaw eggs, a Handy with a hat - now I don't have much of a wishlist myself for core Fallout 4 stuff, but that looks pretty complete to me.

With the possible exception of a Yao Guai. Been a pretty obvious omission from the creature lineup from the start and I'm not immediately seeing something in the teaser that might be one.


I may have forgotten to include one set in the teases that is somewhat bear shaped...

There is also a mini wave that comes right after with even more Commonwealth stuff...



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 13:30:32


Post by: Geifer


Yay! I mean, great now I get eaten by bears. Like I needed that.

But yeah, very much appreciated.

It just occurred to me that I forgot about Triggermen (and perhaps a Silver Shroud tie-in while we're on the topic of gangster). Not one of my favorite parts of Fallout 4, but I guess big enough to mention if we're talking about a complete lineup.

Hopefully with the Commonwealth stuff out of the way we'll get some fun stuff from Fallout 3. Zetans, (Pitt) slaves/slavers, Point Lookout hillbillies, Feral Ghouls that actually look cool, Little Lamplighters - there's so much potential. Or those Nuka-World Raiders that have been talked about way back when, if I remember correctly.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 13:48:07


Post by: JonWebb


 Geifer wrote:
Yay! I mean, great now I get eaten by bears. Like I needed that.

But yeah, very much appreciated.

It just occurred to me that I forgot about Triggermen (and perhaps a Silver Shroud tie-in while we're on the topic of gangster). Not one of my favorite parts of Fallout 4, but I guess big enough to mention if we're talking about a complete lineup.

Hopefully with the Commonwealth stuff out of the way we'll get some fun stuff from Fallout 3. Zetans, (Pitt) slaves/slavers, Point Lookout hillbillies, Feral Ghouls that actually look cool, Little Lamplighters - there's so much potential. Or those Nuka-World Raiders that have been talked about way back when, if I remember correctly.


Post Commonwealth we are off to the Capitol for sure, though currently more covering some top ups to existing things rather than new...

Nuka World... well, I've certainly been exploring a lot of that DLC in the last few months...

After that, we shall have to see won't we. But with the bulk of FO4 getting at least something (Far Harbour notwithstanding) we probably should start to focus in on other areas a bit more closely.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 14:34:55


Post by: Geifer


Sounds good.

 JonWebb wrote:
Post Commonwealth we are off to the Capitol for sure, though currently more covering some top ups to existing things rather than new...


Did you just say mind controlled Deathclaws? Of course you did! No, go ahead, don't let me stop you. I'll take mind controlled Deathclaws, no problem!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 15:02:01


Post by: JonWebb


 Geifer wrote:
Sounds good.

 JonWebb wrote:
Post Commonwealth we are off to the Capitol for sure, though currently more covering some top ups to existing things rather than new...


Did you just say mind controlled Deathclaws? Of course you did! No, go ahead, don't let me stop you. I'll take mind controlled Deathclaws, no problem!


I mean, I didn't ... buuuut....


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 16:26:00


Post by: MajorWesJanson


 JonWebb wrote:
 Geifer wrote:
Sounds good.

 JonWebb wrote:
Post Commonwealth we are off to the Capitol for sure, though currently more covering some top ups to existing things rather than new...


Did you just say mind controlled Deathclaws? Of course you did! No, go ahead, don't let me stop you. I'll take mind controlled Deathclaws, no problem!


I mean, I didn't ... buuuut....


Dont start down that rabbit hole! We dont want to end up with Deathclaws that talk and wear trenchcoat do we?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 20:06:12


Post by: Monkeysloth


I pretty excited to be getting the new robot packs, I've been holding off painting any of the ones I have until I can see what my options are for builds to decide what I want to do from each kit and the old sets. Which, by the way, will those be retired eventually or will you still be selling the combo set robots?

I'm surprised to see what looks like a mongrel, I would have thought you'd go the Elder Scrolls route on those and just tell people to go use whatever dog models you wanted to free up releases for something less generic.

The question is if you're just going to release a Decan head set for him, if he's part of this wave, instead of (or in addition) to a model. That would be pretty funny. Could be a good April Fools joke for next year.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/25 20:16:02


Post by: JonWebb


The current robot kit will remain, the two new sets add new options rather than a straight replacement.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 05:56:41


Post by: hotsauceman1


So I dont plan on playing these games really, too many game As is, but i am thinking of doing Dioramas.
Im excited for the Brahmin for this. I can make a cool Caravan one to go along with my battle of hoover dam one


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 09:23:02


Post by: Geifer


 Monkeysloth wrote:
I'm surprised to see what looks like a mongrel, I would have thought you'd go the Elder Scrolls route on those and just tell people to go use whatever dog models you wanted to free up releases for something less generic.


To be fair the mongrels in Fallout 4 are pretty skinny and almost hairless. I'm not saying there's only models of healthy dogs out there, but that specific aesthetic isn't something I remember having come across. I can appreciate getting a proper model for them.

 Monkeysloth wrote:
The question is if you're just going to release a Decan head set for him, if he's part of this wave, instead of (or in addition) to a model. That would be pretty funny. Could be a good April Fools joke for next year.


Yeah, that'd be funny.

Also, I think we needn't worry about if he's coming. The guy on the left in the picture with the shirt and sniper rifle very much looks like it's Deacon.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 09:43:31


Post by: JonWebb


 Geifer wrote:


Also, I think we needn't worry about if he's coming. The guy on the left in the picture with the shirt and sniper rifle very much looks like it's Deacon.


Surely if we ever did Deacon it would be in his pants and nothing else no?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 10:03:06


Post by: Geifer


 JonWebb wrote:
 Geifer wrote:


Also, I think we needn't worry about if he's coming. The guy on the left in the picture with the shirt and sniper rifle very much looks like it's Deacon.


Surely if we ever did Deacon it would be in his pants and nothing else no?


I wish. Such a fine body, pretty face and brilliant mind shouldn't be hidden away under nasty clothes.

But I mean, you've already done so many Deacon models in the past couple of years that I really can't ask for another one. Don't want to sound greedy, you see.



I do have a genuine desire for human models that show more skin, though. I thought the Raider outfits in Fallout 3 looked way, way cooler than the Fallout 4 ones. More Mad Max. More post apocalyptic. Just... more. Which is why I occasionally drop my Fallout 3 wishlist when plans for the future are discussed. It's a notable aesthetic gap due to the considerable focus on Fallout 4 in the current model line (bar the enslaved tech, oddly enough. Such a great model for using the Pitt outfit).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 12:49:07


Post by: JonWebb


 Geifer wrote:
 JonWebb wrote:
 Geifer wrote:


Also, I think we needn't worry about if he's coming. The guy on the left in the picture with the shirt and sniper rifle very much looks like it's Deacon.


Surely if we ever did Deacon it would be in his pants and nothing else no?


I wish. Such a fine body, pretty face and brilliant mind shouldn't be hidden away under nasty clothes.

But I mean, you've already done so many Deacon models in the past couple of years that I really can't ask for another one. Don't want to sound greedy, you see.



I do have a genuine desire for human models that show more skin, though. I thought the Raider outfits in Fallout 3 looked way, way cooler than the Fallout 4 ones. More Mad Max. More post apocalyptic. Just... more. Which is why I occasionally drop my Fallout 3 wishlist when plans for the future are discussed. It's a notable aesthetic gap due to the considerable focus on Fallout 4 in the current model line (bar the enslaved tech, oddly enough. Such a great model for using the Pitt outfit).


Deacon is a bit like the Sole/Lone Survivor in that respect, almost any of the models could be used to represent them...

I think folks will get a kick out of Deacon though... I did as much as I could given the limitations of how much we can put in a box.

Regarding raiders (and other creatures) in non FO4 styling, its a really tricky thing. I know folks want them, but we have to be careful not to make sets that are purely aesthetic (outside of short run promo stuff of course) so doing a set of FO3 raiders would need to have an in game difference from the FO4 ones (beyond armour which can be done at the item level, not at the unit card level). There is another set of raiders in the run and if all goes to plan with Nuka World there will obviously be three more thereafter.

I'll keep mining as much as I can from outside of FO4, but FO4 is the easiest to convert for the game both in terms of access to materials and assets for reference and also just in terms of fit for the game. Things from the older games are planned and some even exist, but they have to have a purpose in game or else they just won't sell enough to cover their production costs. Sadly I think the boss might be annoyed if I don't keep the line profitable.

The other reality is of course, more folks have played FO4 than any other version of the game, so as much as someone's favourite character might be some obscure side quest from FO1, that doesn't mean the matching model would be viable as a released model...

The inclusion of the Enslaved Tech in what is essentially a FO4 starter set amuses me...

There are plans afoot though, to cover more in the future, just about finding the right product and the right time in the release schedule.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 13:22:39


Post by: Geifer


Makes sense. It's an understandable and sensible approach.

It's why you need to introduce a Slaver faction that you can attach the Fallout 3 Raider armors to. And then blame it all on Bethesda for recklessly reusing assets in their add-ons and giving you the excuse to do the same.

Side note, I'm quite happy to be on the customer side of things. Lets me pursue those flights of fancy with no regard for business realities. I don't envy you your position.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/26 16:49:36


Post by: Monkeysloth


A slaver sub faction (like nightkins) would probably be the best way to get the FO3 raider aesthetic officially in the game. FO4 conveniently left out slavers (most likely so they didn't have to deal with the Rail Road not caring about human enslavement or add that into the story line as well) so it would be a good option if, as Jon says, they could bring something to the game. There are still lots of raiders that could be added in like Slags group the forged (flamers and such) and Rust Devils and the aforementioned Nuka Cola raiders.

Though my FO3 hope, outside of Herbert Daring Dashwood and his Manservant Argyle, is FO3 style Ferals as I really, really, hate the redesign for them in FO4--which I know doesn't have a huge chance of ever happening due to the very reasons john mentioned above.


Automatically Appended Next Post:
Also the US store is going to opening soon. You can sign up at this website to be notified when it does and receive a special offer -- probably a discount code and not a Ghoul Chris Birch mini sadly.

https://modiphius.us/


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/28 14:00:24


Post by: Geifer


With their effort to get better shipping for the US, I have to wonder how shipping to Europe looks these days. I kind of stopped paying attention when that Brexit nonsense hit for real. Kind of reluctant to place an order now if I don't know the full cost of it, and a glance at their terms and conditions didn't feel enlightening.

 Monkeysloth wrote:
Herbert Daring Dashwood and his Manservant Argyle


Yes, these need to happen. Add Three Dog and make it a GNR personalities box.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/28 17:15:46


Post by: Monkeysloth


 Geifer wrote:
With their effort to get better shipping for the US, I have to wonder how shipping to Europe looks these days. I kind of stopped paying attention when that Brexit nonsense hit for real. Kind of reluctant to place an order now if I don't know the full cost of it, and a glance at their terms and conditions didn't feel enlightening.

 Monkeysloth wrote:
Herbert Daring Dashwood and his Manservant Argyle


Yes, these need to happen. Add Three Dog and make it a GNR personalities box.


So for Europe they're going to have a European store and until that's ready Chris has said Modiphius is covering any additional taxes from brexit. I'm not sure of the exact requirements but I think it was you have to pay with a European address in Euros. If you contact them (support@modiphius.com) I'm sure they could explain it to you.

Also I like the idea of a GNR personalities box. I was figuring a pre-order bonus but clearly they need a general release with Three Dog.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/06/29 08:02:22


Post by: Geifer


Good to know. Thanks.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/07/16 10:27:39


Post by: JonWebb


A new blog post has gone up including the winners and several other great entries for the New Vegas terrain building event.
https://www.modiphius.net/blogs/news/fallout-friday-july-2021?fbclid=IwAR3942UAvyEnoOmLV2FiS-CFkOv1iRKembK5HNVF58VY1gQXe8Qzj90ok3c

It also features some more community highlights. As ever, don't forget to tag me with the #FalloutFriday or else send over pictures to support@modiphius.com marked for my attention as I love to share what everyone is up to.

For anyone who isn't picking up the New Vegas bundles (or who wants more reinforcements) the last two sets for the initial wave of NCR and Legion are in the store today.


Till next month.

[Thumb - Caesar'sLegion-VeteranWave-Scene_RGB-150dpi.jpg]
[Thumb - NCR-RangerPatrol-Scene_RGB-150dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/07/18 22:35:20


Post by: modiphius


 Monkeysloth wrote:
 Geifer wrote:
With their effort to get better shipping for the US, I have to wonder how shipping to Europe looks these days. I kind of stopped paying attention when that Brexit nonsense hit for real. Kind of reluctant to place an order now if I don't know the full cost of it, and a glance at their terms and conditions didn't feel enlightening.

 Monkeysloth wrote:
Herbert Daring Dashwood and his Manservant Argyle


Yes, these need to happen. Add Three Dog and make it a GNR personalities box.


So for Europe they're going to have a European store and until that's ready Chris has said Modiphius is covering any additional taxes from brexit. I'm not sure of the exact requirements but I think it was you have to pay with a European address in Euros. If you contact them (support@modiphius.com) I'm sure they could explain it to you.



Ok so if you order with tracked shipping inside the EU we cover the taxes so there's nothing extra to pay. If you order with cheaper untracked shipping then we're not able to cover it for you.

The US store should be up and running in a couple of weeks we're just starting testing, and once we get US up we'll start looking at the EU as a local warehouse there will help reduce shipping costs again.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/07/19 10:44:23


Post by: Geifer


Thanks for the clarification. I appreciate it!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/07/19 12:22:30


Post by: Arbitrator


Will the New Vegas factions be expanded upon or are they a one-and-done for the time being?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/07/19 16:58:53


Post by: JonWebb


 Arbitrator wrote:
Will the New Vegas factions be expanded upon or are they a one-and-done for the time being?


Nothing in the immediate queue, but I am sure we will pop back over to New Vegas in time for some more options.

There is still a lot of fun to be had there, let's face it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/07/19 18:31:17


Post by: Monkeysloth


Speaking of New Vegas. The RPG cap cost list hasn't been updated.


 JonWebb wrote:
A new blog post has gone up including the winners and several other great entries for the New Vegas terrain building event.
https://www.modiphius.net/blogs/news/fallout-friday-july-2021?fbclid=IwAR3942UAvyEnoOmLV2FiS-CFkOv1iRKembK5HNVF58VY1gQXe8Qzj90ok3c

.


The Lonesome road board is really nice. Here's a full shot from FB since the blog was only showing off the more detailed areas. Though I'm only just noticing the loose rocks scattered about to make things look better. Doubt those would be used with regular setup as they're hand placed.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/08/13 14:25:51


Post by: JonWebb


Its #FalloutFriday folks and some new releases have hit the store.

Two sets of models this month, both to expand your Super Mutant forces (but with a Mojave twist).

The Nightkin will stealth their way into battle before tearing their foes apart in brutal melee.

Meanwhile Tabitha and her mechanic "colleague" Raul bring new character options and some great characterful sculpts.

Its been a little quiet on the community front but as ever I'm keen to showcase events and hobby efforts, so if you have anything cool going on, do drop me a line.
We did get some great photos from a recent Russian tournament with some highlights in this months blog (linked below).
https://www.modiphius.net/blogs/news/fallout-friday-august-21

There will be some New Vegas painting guide videos hitting the channel in the next few months to accompany later releases (including a great guide to efficiently getting your Securitrons ready) and we are planning a reveal reel of all the Commonwealth goodies that will be arriving in early 2022, more details to follow once that's cut together.

Till next month.

[Thumb - Nightkin_Scene_RGB-150dpi.jpg]
[Thumb - Tabitha&Raul_Scene_RGB-150dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/08/13 16:57:14


Post by: Monkeysloth


Awesome. I know a lot of people have been waiting for the second half of the release.

Also Modihphis's social media pages posted this just a few days ago


USA! We're this close [holds up two fingers, like really really close)] to the beta launch of the new Modiphius US webstore with local shipping in the US.
If you'd like to get in on the beta launch, and help report any errors, sign up at https://modiphius.us/ - you'll get a tasty discount for your first purchase (and shipping should be a lot cheaper).



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/08/19 18:33:17


Post by: Monkeysloth


US webstore Beta invites are out. The store requires a password to enter, so it is invite only atm, and includes a one time use 20% coupon.

Shipping to the west coast starts at $13 from the looks of it. I add lots of things an it stayed at $16 with like 10 items. So still not great if you want one or two small things but really good if you get a lot -- but that tends to be how things are shipping wise these days.

Lorenzo is also up for sale so last years exclusive should show up on modiphius's UK store soon I would expect (if not already there).

Finally got a Behemoth an some turrets but like an idiot forgot extra mirelurks as us distribution still has those as more expensive then modiphius's MSRP on their store.


Automatically Appended Next Post:
Looks like Lorenzo is available everywhere now https://www.modiphius.net/products/fallout-wasteland-warfare-survivors-lorenzo-cabot


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/09/26 01:18:35


Post by: angel of death 007


Is there any idea when Caesar's Legion will be available in the US? I thought they were going to be available alongside the NCR but now it looks like they are unknown when and moved it from Aug-Sept... now to Oct-Dec. Seems really odd as I have seen people using them on battle reports.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/09/26 17:11:22


Post by: Monkeysloth


They've been available for quite a while in NA, probably June. If ordering from a local store there have been talks on social media that there are issues with distribution where Modiphius has it in their US warehouse but distributors are listing it as unavailable. It's affecting a lot of SKUs. I know stores can reach out directly to Modiphuis themselves to get it

You can order them direct via the US store
https://modiphius.us/collections/fallout-wasteland-warfare/fallout-faction_caesars-legion

Amazon also has the core box
https://www.amazon.com/Fallout-Wasteland-Warfare-Caesars-Legion/dp/B08XPSLDDK

Seams like the Legion was the popularity winner State side as all the discount online sellers are sold out of everything Legion related but the Military command. For restocks in their end I'd be surprised if any, or much, would show up until after the holidays due to the crazy shipping bump that's going on on top of the year+ long one due to all the manufactures trying to get stuff in for Holiday shopping.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/09/30 12:03:24


Post by: JonWebb


Slightly delayed in updating, but September's releases are now live in the UK store and though slightly later, are on their way to the US store (plus distro and retail for those who prefer to support their LGS).

The penultimate month of our New Vegas wave sees more Super Mutants with Marcus and Lily joining the roster, plus some new Robots in the form of the Securitrons.

The Securitron kit is one of our most modular yet (and paved the way for even more swappable parts in future releases) with a set of four different face plates, swappable arms and the missile pods can be deployed open or closed.

https://www.modiphius.net/products/fallout-wasteland-warfare-super-mutants-marcus-and-lily
https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-robots-securitron-enforcers

For those keen to get some painting ideas, Craig, one of our studio painters has put together a great how to, available on our YouTube channel. Expect more from him in the future.
https://www.youtube.com/watch?v=bl8DiU1BRAA

There is also a blogpost to accompany the September releases, with some awesome community work as part of the #FalloutFriday initiative as well as some details of what's happening post New Vegas as we run into 2022.
https://www.modiphius.net/blogs/news/welcome-wastelanders-to-september-s-falloutfriday

Till next month.





[Thumb - Marcus&Lily_Scene_RGB-150dpi.jpg]
[Thumb - Securitrons_Scene_RGB-150dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/09/30 12:42:06


Post by: Rygnan


Is there confirmation anywhere what the 4 faceplates are? I'm assuming/hoping the other 2 are a Mk I face and Victor but has that been confirmed anywhere?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/09/30 14:23:26


Post by: JonWebb


 Rygnan wrote:
Is there confirmation anywhere what the 4 faceplates are? I'm assuming/hoping the other 2 are a Mk I face and Victor but has that been confirmed anywhere?


Hopefully this helps

[Thumb - Robots.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/01 00:07:52


Post by: angel of death 007


 Monkeysloth wrote:
They've been available for quite a while in NA, probably June. If ordering from a local store there have been talks on social media that there are issues with distribution where Modiphius has it in their US warehouse but distributors are listing it as unavailable. It's affecting a lot of SKUs. I know stores can reach out directly to Modiphuis themselves to get it

You can order them direct via the US store
https://modiphius.us/collections/fallout-wasteland-warfare/fallout-faction_caesars-legion

Amazon also has the core box
https://www.amazon.com/Fallout-Wasteland-Warfare-Caesars-Legion/dp/B08XPSLDDK

Seams like the Legion was the popularity winner State side as all the discount online sellers are sold out of everything Legion related but the Military command. For restocks in their end I'd be surprised if any, or much, would show up until after the holidays due to the crazy shipping bump that's going on on top of the year+ long one due to all the manufactures trying to get stuff in for Holiday shopping.


I preordered from Miniature Market haven't seen them though that doesn't surprise me they are not really timely.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/01 00:38:15


Post by: Monkeysloth


angel of death 007 wrote:
 Monkeysloth wrote:
They've been available for quite a while in NA, probably June. If ordering from a local store there have been talks on social media that there are issues with distribution where Modiphius has it in their US warehouse but distributors are listing it as unavailable. It's affecting a lot of SKUs. I know stores can reach out directly to Modiphuis themselves to get it

You can order them direct via the US store
https://modiphius.us/collections/fallout-wasteland-warfare/fallout-faction_caesars-legion

Amazon also has the core box
https://www.amazon.com/Fallout-Wasteland-Warfare-Caesars-Legion/dp/B08XPSLDDK

Seams like the Legion was the popularity winner State side as all the discount online sellers are sold out of everything Legion related but the Military command. For restocks in their end I'd be surprised if any, or much, would show up until after the holidays due to the crazy shipping bump that's going on on top of the year+ long one due to all the manufactures trying to get stuff in for Holiday shopping.


I preordered from Miniature Market haven't seen them though that doesn't surprise me they are not really timely.


MM has been really bad at Modiphius pre-orders getting things month(s) after other stores. Not sure why. I know that the legion box set was up on Gamenerdz and other sites in July. Ebay might have some good prices.


Automatically Appended Next Post:
 JonWebb wrote:

There is also a blogpost to accompany the September releases, with some awesome community work as part of the #FalloutFriday initiative as well as some details of what's happening post New Vegas as we run into 2022.
https://www.modiphius.net/blogs/news/welcome-wastelanders-to-september-s-falloutfriday

Till next month.


That sure is a nice bus station there....Thanks for including it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/02 22:04:54


Post by: angel of death 007


 Monkeysloth wrote:
angel of death 007 wrote:
 Monkeysloth wrote:
They've been available for quite a while in NA, probably June. If ordering from a local store there have been talks on social media that there are issues with distribution where Modiphius has it in their US warehouse but distributors are listing it as unavailable. It's affecting a lot of SKUs. I know stores can reach out directly to Modiphuis themselves to get it

You can order them direct via the US store
https://modiphius.us/collections/fallout-wasteland-warfare/fallout-faction_caesars-legion

Amazon also has the core box
https://www.amazon.com/Fallout-Wasteland-Warfare-Caesars-Legion/dp/B08XPSLDDK

Seams like the Legion was the popularity winner State side as all the discount online sellers are sold out of everything Legion related but the Military command. For restocks in their end I'd be surprised if any, or much, would show up until after the holidays due to the crazy shipping bump that's going on on top of the year+ long one due to all the manufactures trying to get stuff in for Holiday shopping.


I preordered from Miniature Market haven't seen them though that doesn't surprise me they are not really timely.


MM has been really bad at Modiphius pre-orders getting things month(s) after other stores. Not sure why. I know that the legion box set was up on Gamenerdz and other sites in July. Ebay might have some good prices.


Automatically Appended Next Post:
 JonWebb wrote:

There is also a blogpost to accompany the September releases, with some awesome community work as part of the #FalloutFriday initiative as well as some details of what's happening post New Vegas as we run into 2022.
https://www.modiphius.net/blogs/news/welcome-wastelanders-to-september-s-falloutfriday

Till next month.


That sure is a nice bus station there....Thanks for including it.


I have had a lot of issues recently with Gamenerdz as well but with Marvel Crisis and Starwars


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/03 01:55:17


Post by: Monkeysloth


Distributors are a hot mess in the US too from what I understand. John mentioned on reddit not to long ago that even though Modiphius has things in stock stores are being told by the middle man that nothing is available.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/03 08:02:57


Post by: JonWebb


 Monkeysloth wrote:
Distributors are a hot mess in the US too from what I understand. John mentioned on reddit not to long ago that even though Modiphius has things in stock stores are being told by the middle man that nothing is available.


Hopefully the creation of the US webstore helps a little, but I know supporting the LGS scene is a vital thing, so it’s a tough call.

The other ongoing issue is shipping. I know it’s being repeated ad nauseam but it’s madness out there. We have now switched to air freight to get boxes of minis to the US as we were looking at no boats for last 2 quarters 2021, let alone at the inflated costs that shipping has reached. Then even if you do get a slot, the boats can dock, then the trucks/trains are not there to move product. It’s really quite a challenging time.

But yes, if you really can’t find something and you really want it, the US webstore is an option (and we are exploring other webstore locations, it’s just not a simple fix as we have to essentially duplicate the website locally and manage a whole new stock database and somehow keep them all synced and well stocked).

Shipping prices are growing and that’s not on us. There are so many daft factors on top of the whole Covid thing and while it’s frustrating to pay more, people need to remember that we don’t profit from shipping increases, so it’s not a boost to our bottom line. Hell, we are paying a good chunk of postage to Europe right now for customers (I’d argue that’s penance for a certain political decision... but I don’t want to muddy the waters there).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/16 20:15:28


Post by: Monkeysloth


New blog post up.

https://www.modiphius.net/blogs/news/welcome-wastelanders-to-october-s-falloutfriday

The next wave is going to be next year instead of this year (which we've known for a while) to make sure everything is in the right hubs for release. Maybe March or April. Not in the blog but we should get previews in December for the next wave.

There's new STLs coming soon with pre-supported versions (previously only some stuff on MMF was as I believe MMF did the supports) and they probably spoil a bit the next wave. I'm pretty excited about the first set.










[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/16 20:21:25


Post by: Wha-Mu-077


I like the giant piles of mugs


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/16 20:59:36


Post by: MajorWesJanson


 Wha-Mu-077 wrote:
I like the giant piles of mugs


Old world blues hint?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/17 12:35:46


Post by: Geifer


 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
I like the giant piles of mugs


Old world blues hint?


Not with the trashcan reading "Nuka World".


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/17 17:14:16


Post by: MajorWesJanson


 Geifer wrote:
 MajorWesJanson wrote:
 Wha-Mu-077 wrote:
I like the giant piles of mugs


Old world blues hint?


Not with the trashcan reading "Nuka World".


I was hoping for Muggy. And Toaster


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/10/18 23:34:39


Post by: angel of death 007


MM still showing a possible release date of Nov-Dec for Caesars Legion.

I think I am done with preorders on any level any more.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/02 17:29:31


Post by: Theyredeaddave


Hi, I’m looking for some help please. I’ve just picked up the two player starter and some other bits.

Are there additional rules for making your own character or is it like the Skyrim game where you only have pre generated “heroes”?

I seem to recall someone on here saying that Fallout has the extra rules for that kind of thing but I can’t find it now.

Cheers
Dave


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/02 18:11:15


Post by: Monkeysloth


Theyredeaddave wrote:
Hi, I’m looking for some help please. I’ve just picked up the two player starter and some other bits.

Are there additional rules for making your own character or is it like the Skyrim game where you only have pre generated “heroes”?

I seem to recall someone on here saying that Fallout has the extra rules for that kind of thing but I can’t find it now.

Cheers
Dave



The Wasteland Warfare RPG expansion (not the 2d20 RPG-- there's two fallout RPGs that Modiphius sells) has basic rules for character creation. You choose a template (called an archetype) and then can make a few slight adjustments to that card. There are fan based point systems on the Modiphius forums that allows you to create a character without the template but it's very easy to build something that will be completely useless in the game so I don't recommend the fan system until you've played the game enough to be comfortable with all it's systems.

The other issue is cap cost. At the start a custom character is the archetype + heroic cost (around 120 caps on average combined) but as soon as you customize the character just during creation (where you improve skills) that goes out the window and there's no good way to really translate XP spent into caps without having a really granular spreadsheet (and I don't know if there's a fan version out there attempting this). Also if using the RPG rules your custom character gets a huge buff in hit points (which is something you can not do if you want) which also is never taken into account caps wise. So just be aware that balance goes out the window with custom characters.

Another thing to bring up is unlike Elder Scrolls you can make any card/unit/character a "hero" in the game by adding the heroic card. This gives you the benefit of using VATS, reactions, luck and some other things. Want to have a hero Mole Rat. Go for it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/02 22:15:23


Post by: Theyredeaddave


Very helpful, thank you.

Doesn’t sound perfect but not terrible either, plus it’s better than nothing (which is where we are with Elder Scrolls at the moment).

Cheers.




[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/02 23:07:20


Post by: Monkeysloth


fallout has lots of game modes. The custom character creation was really intended for the RPG side where cap balance doesn't matter as much but everyone pulled it into settlement mode.

It does work quite well with Into The Wasteland expansion which doesn't really bother with cap costs at all either and is generally now where the RPG stuff is the most popular.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/18 08:51:07


Post by: Monkeysloth


Modiphius released their Nuka World park STL set. It's got 2 bus versions, 2 bus stops, pickup, lights and various other scatter. Everything comes presupported and for the large things (except the buss) split for regular sized resin printers as well as versions for larger build plates.


You can get the busses and Truck individually but the other items are in this set only.

https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-print-at-home-nuka-world-parking-lot-stl

https://www.myminifactory.com/object/3d-print-fallout-wasteland-warfare-print-at-home-nuka-world-parking-lot-stl-194603


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/18 13:53:59


Post by: Psychopomp


I've been a lot more hesitant to buy the Modiphius STLs since I grabbed that Humble Bundle and discovered the Vertibird was split into parts to fit their large-scale printer, not more common small-bed printers. The bus lists a print bed size that would fit my Mars 1 Pro, but all the pictures show an assembled version. I'd feel more confident in buying if the bus-only pack had pictures of the individual parts.

Also, after a hiatus from FO:WW, I've been perusing the books again lately and eyeing my small horde of boxed minis. Did the New Vegas rule pack bring anything to the table that would universally apply, including to people still working on their Wave 1-2 releases?

Oh, and have we heard anything further on that Into the Vaults or Vault-Tec supplement beyond, "this is a thing for random vault crawls that will exist"?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/18 18:04:04


Post by: Monkeysloth


 Psychopomp wrote:
I've been a lot more hesitant to buy the Modiphius STLs since I grabbed that Humble Bundle and discovered the Vertibird was split into parts to fit their large-scale printer, not more common small-bed printers. The bus lists a print bed size that would fit my Mars 1 Pro, but all the pictures show an assembled version. I'd feel more confident in buying if the bus-only pack had pictures of the individual parts.

ya the vertibrid is a chonker that I haven't even tackled yet. Have the ruined one printed which was some creative cutting of a few of the parts. The bus is in 20 parts (between both versions) and appears to have a peg system so you can swap between ruined back and non-ruined which is nice. I haven't printed (too big for my current printer), just looked at the STL files.


Also, after a hiatus from FO:WW, I've been perusing the books again lately and eyeing my small horde of boxed minis. Did the New Vegas rule pack bring anything to the table that would universally apply, including to people still working on their Wave 1-2 releases?


It adds 2 new thing. Basically rules for passing objects between units (though this is more of a slight update to what's in the errata) and map wide events that you use instead of cards. So big events that really mess with everyone. These are NV themed but it's easy to use them anywhere. Outside of that the rule book is just a handful of scenarios and painting guides (which was a big request).

I like the bigger events but they'll probably keep adding them as new expansions come out as I know they want to do more mini books like this as smaller releases inbetween larger waves.


Oh, and have we heard anything further on that Into the Vaults or Vault-Tec supplement beyond, "this is a thing for random vault crawls that will exist"?

Last we heard they were all waiting for layout which was being held up all summer and fall by the Elder Scrolls Boardgame currently in crowdfunding. We'll probably hear more during the modiphius minicon on Twitch next month. John also recently did a interview on Modiphius's podcast that was posted today. I haven't listened yet but he might talk about them there. https://modiphius.libsyn.com/website


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/18 18:20:04


Post by: JonWebb


All the "new" STLs are designed to fit a minimum print bed of 120x60x150mm.

Now that I am in charge of the STL side of things (as well as everything else) we are not doing the throw an STL up and hope for the best attitude.

All new STLs are now cut to the dims above, set up by a third party (who also tends to print so we know they work) and I also now have joined the ranks of 3D printing so am also testing my end so I know things are good to go.

This week I have been going back through the original files to see what is where (and what isn't in some cases...) and am slowly clawing them up to meet my expectations with the new sets.

So, in time "everything" will be cut to fit the above, properly and fully supported and will hopefully be a much better experience for everyone.

We didn't get it right first time, but as I say, I am now in charge of this and its pretty well known internally that I am possibly one of our biggest critics so I aim to do better.

Plenty of exciting new kits to come for FWW and TES:CTA in time. I sent six new sets (that will also be bundled together) off today, plus the missing parts for the UFO and the tank, and the missing car, so a good mix of old and new.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/18 19:21:05


Post by: Monkeysloth


listening now to John's interview:
https://modiphius.libsyn.com/website

Plans to evolve how Modiphius handles/presents the line starts with Commonwealth which is the next wave.

New factions: Gunners and Railroad.
New Minor faction in Children of Atom. Similar to how Robots were for a while with just a few options. Based off of the Crashed airship in FO4 so only just a small encounter set.

CommonWealth was the first wave where all the content was designed with the input of John. He's been at the company for 4.5 years and every other release had things designed before he started working on the line.

First wave investing in swappable parts to do different builds.

There's still some stuff they're not talking about yet for Commonwealth that will be talked about next month with the big wave reveal.

There's some more attention coming to Battlemode as Jon wants to give it more support but the competitive PVP mode is only part of the game. FWW has lots of different ways to play and it's challenging to focus on all game modes all the time so they focus on smaller parts at a time so it can take some time to give something to everyone.

Modiphius is pretty open to constructive feedback on games. People can actually email Chris and it gets read. (I can account for this, tagging him on Facebook over the Fallout2d20 updates earlier in the year and he corrected it within a few days). Just remember that there are real people working on this game when reaching out.

On approvals and FO1 and FO2. Bethesda have very rarely said no to Modiphius. But there is "Bethesda fallout" and what Fallout was 20 years ago isn't what it is today and Modiphus needs to take that into account with older games. If there are similar units they're going to pull from the Bethesda games.

Bringing in a lot of FO1 raiders doesn't really add anything game play wise over what's already in game as how would they play different? Does it fulfill a gameplay need? If it's just a cosmetic difference will those sell? Modiphius would love to add everything from every game but they have to look at the business side and if the release will be profitable.

Outside of that Bethesda is a game company and they only have a certain amount of "approval cycles" for FWW and Modiphius needs to be make sure that time is used efficiently.

The thing that's the most restrictive for Modiphius is they have to make sure that any content they add doesn't "add lore" to Fallout as Bethesda has called that out before. This makes it hard to add "Codex" books or setting books to the RPG as they're limited to what they can have fluff wise to what's in the games only and all of that's in the wiki.


John is also having homemade chips (fries) for dinner.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/18 23:58:03


Post by: Psychopomp


Monkeysloth, you're a hero for the two posts above!


 JonWebb wrote:
All the "new" STLs are designed to fit a minimum print bed of 120x60x150mm.

Now that I am in charge of the STL side of things (as well as everything else) we are not doing the throw an STL up and hope for the best attitude.

All new STLs are now cut to the dims above, set up by a third party (who also tends to print so we know they work) and I also now have joined the ranks of 3D printing so am also testing my end so I know things are good to go.

This week I have been going back through the original files to see what is where (and what isn't in some cases...) and am slowly clawing them up to meet my expectations with the new sets.

So, in time "everything" will be cut to fit the above, properly and fully supported and will hopefully be a much better experience for everyone.

We didn't get it right first time, but as I say, I am now in charge of this and its pretty well known internally that I am possibly one of our biggest critics so I aim to do better.

Plenty of exciting new kits to come for FWW and TES:CTA in time. I sent six new sets (that will also be bundled together) off today, plus the missing parts for the UFO and the tank, and the missing car, so a good mix of old and new.


I find everything in this post exciting! Thank you for the information.

How will Modiphius let customers know when older sets are re-cut for smaller print beds? I assume the webstore, WargameVault, and MMF downloads will be updated as appropriate?

Oh, and while I have your "ear", has there been any consideration of offering STLs for miniatures as well as terrain? I know it's a thorny issue still for companies that also sell miniatures in the retail market, but...as I get more used to printing miniatures at home, I find I'm also less likely to buy physical miniatures. The sheer convenience of printing numbers and parts as needed is nothing to sneeze at! If nothing else, maybe offering some conversion bits as STLs? Weapon and arm swaps, maybe some alt heads, so that folks who buy lots of a faction can keep the basic guys from being duplicates of the same 2-3 sculpts?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/19 07:17:40


Post by: JonWebb


 Psychopomp wrote:
Monkeysloth, you're a hero for the two posts above!


 JonWebb wrote:
All the "new" STLs are designed to fit a minimum print bed of 120x60x150mm.

Now that I am in charge of the STL side of things (as well as everything else) we are not doing the throw an STL up and hope for the best attitude.

All new STLs are now cut to the dims above, set up by a third party (who also tends to print so we know they work) and I also now have joined the ranks of 3D printing so am also testing my end so I know things are good to go.

This week I have been going back through the original files to see what is where (and what isn't in some cases...) and am slowly clawing them up to meet my expectations with the new sets.

So, in time "everything" will be cut to fit the above, properly and fully supported and will hopefully be a much better experience for everyone.

We didn't get it right first time, but as I say, I am now in charge of this and its pretty well known internally that I am possibly one of our biggest critics so I aim to do better.

Plenty of exciting new kits to come for FWW and TES:CTA in time. I sent six new sets (that will also be bundled together) off today, plus the missing parts for the UFO and the tank, and the missing car, so a good mix of old and new.


I find everything in this post exciting! Thank you for the information.

How will Modiphius let customers know when older sets are re-cut for smaller print beds? I assume the webstore, WargameVault, and MMF downloads will be updated as appropriate?

Oh, and while I have your "ear", has there been any consideration of offering STLs for miniatures as well as terrain? I know it's a thorny issue still for companies that also sell miniatures in the retail market, but...as I get more used to printing miniatures at home, I find I'm also less likely to buy physical miniatures. The sheer convenience of printing numbers and parts as needed is nothing to sneeze at! If nothing else, maybe offering some conversion bits as STLs? Weapon and arm swaps, maybe some alt heads, so that folks who buy lots of a faction can keep the basic guys from being duplicates of the same 2-3 sculpts?


Yup, as we update, the various stores (keeping three stores up to date and aligned is so much fun...) will be refreshed. I'll have to see if there is an auto email feature we can use to tell people who own the sets, but otherwise keep an eye on the usual channels.

The terrain STLs are the experimental phase of if we are going to expand into minis etc. I'm still not convinced and there are legal and financial considerations that mean it's not the slam dunk that some folks think, so I'm in no rush, but that doesn't mean I don't have ideas for supporting products (weapon packs, new base sets etc) that might struggle to be profitable if we did them in resin.

Ultimately it comes down to how much time I can get with the sculptors (I have to let Gavin do some TES models every so often ) and what the viability of any given product is, but I guess in some respects this is almost our skunkworks now so we can test out ideas in a controlled manner and some of that will then feed back into future planning.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/19 23:04:49


Post by: Midnightdeathblade


I remember there being a kit of 6 feral ghouls, is this gone now? I see a kit with 3 ghouls and some glowing bois, Ill probably snag a few, but I wanted a proper horde of normie ghouls. Just checking if anyone knows where to snag those 6 ghoul kits.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/20 15:41:43


Post by: JonWebb


 Midnightdeathblade wrote:
I remember there being a kit of 6 feral ghouls, is this gone now? I see a kit with 3 ghouls and some glowing bois, Ill probably snag a few, but I wanted a proper horde of normie ghouls. Just checking if anyone knows where to snag those 6 ghoul kits.


That was a preorder product that was just two blisters of the ferals and is now OOP.

I’ve got plans for a new set of feral ghouls but it won’t be for a while yet sadly.

The set with the two glowing ghouls includes the same three sculpts as the original set.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/22 02:29:29


Post by: Midnightdeathblade


Awesome to hear, Ill be keeping an eye out and grabbing a few sets of the ghouls we have now.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/22 11:46:15


Post by: JonWebb


A little tease for December's STL release


[Thumb - [FO]_Cappy-&-Bottle-Set_Cappy-&-Bottle-Finger-Dip.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/22 11:49:02


Post by: Wha-Mu-077


Properly unsettling, well done


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/22 13:11:46


Post by: Geifer


 JonWebb wrote:
I’ve got plans for a new set of feral ghouls but it won’t be for a while yet sadly.


I'm still hoping for Fallout 3 Ferals.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/23 13:50:33


Post by: Psychopomp


I picked up the crashed UFO and crashed vertibird STLs in the MyMiniFactory Black Friday sale.

It looks like the crashed UFO has been cut up to fit smaller resin print beds (like my Elegoo Mars 1 Pro), but the crashed veritbird has not. (Or at least, not yet?)


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/11/23 13:52:29


Post by: JonWebb


 Psychopomp wrote:
I picked up the crashed UFO and crashed vertibird STLs in the MyMiniFactory Black Friday sale.

It looks like the crashed UFO has been cut up to fit smaller resin print beds (like my Elegoo Mars 1 Pro), but the crashed veritbird has not. (Or at least, not yet?)


Correct, I'm going through the old sets alongside the new to bring "phase 1" up to meet my standards for "phase 2".
If you bought the files you will get the updated versions.

Its going to take a little time as we are using a 3rd party for the supporting, but I'll keep people in the loop as we update them.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/06 09:29:51


Post by: JonWebb


This Thursday we will be doing a one hour reveal show, with all the contents of Wave 6 being shown off.

Hosted on Twitch, hope we see some of you there.
https://www.twitch.tv/modiphius/schedule?segmentID=f798e74d-20db-43fb-8f93-f1d25d76db75


[Thumb - Tease.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/06 09:53:21


Post by: Wha-Mu-077


That's Swan, innit?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/06 13:29:05


Post by: Geifer


Pretty sure that's just a pile of boat wreckage. What's there to worry about?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/06 19:47:13


Post by: Monkeysloth


While none of this is in the next wave Jon dropped a surprise on Reddit over the weekend.


After that, we have announced the theme of wave 8 as being Capitol. There are some key next steps as part of that block, including (all being well) our first plastic kits.



Plastics are where I want to move, but we need sales in the 10,000 plus to make that viable and we haven’t got that big an audience yet, so have to manage that carefully.

We have taken on Colin who has been sculpting plastics for GW for years, so have in house talent now. That’s going to make a big difference to our plastic output for sure as he has all the skills needed. His first kit is almost ready for tooling.


Wave 7 (after common wealth) is a smaller wave probably to just keep steady releases going next year so Wave 8, and some plastics hopefully, should be 2023 if all goes well based off of some of the timeline info we've gotten.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 03:47:49


Post by: Midnightdeathblade


I really hope older factions are given updated starter kits at some point, while retaining the excellent originals. Factions like raiders or institute could really use some extra sculpts with some modularity. Hopefully plastic sees the greenlight.

Not that these factions are actually "old"


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 08:51:15


Post by: Geifer


Plastic kits? Shiny!

Yeah, I don't know if specialized factions can really hope for additional kits if the economics of plastic production don't (yet) work out for Modiphius. I could see something like generic settlers/wastelanders, mercenaries with US military gear, Ferals - things you may need in larger numbers and/or that can be used in multiple factions - in the beginning.

While it would be cool to get plastic updates for older factions, I can say for myself that it's not an actual concern. I look at Star Wars Legion and think that now the game has entered the shiny new plastic age, a redo of Imperials and Rebels would be amazing if only to get rid of the dreadful material the old models are cast in. Wasteland Warfare has lovely sculpts in one of, if not the best resin I ever handled. I think plastic, while desirable as a material for sure, would be a sidegrade more than anything.

Wave 8 is Capitol? As in, downtown DC? Or just misspelled capital as in DC/Capital Wasteland? Not that it's much of a difference and I definitely like the sound of it, but the wider wasteland has a few extra options that would be cool to see. I might finally get the chance to sow terror in the hearts of my enemies with Little Lamplighters.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 09:22:35


Post by: JonWebb


Just to manage expectations and set a few things out.

I don't want to play our hand early as that leads to issues... looking at you The Master and Liberty Prime...

So, a lot of what I am hinting at here won't be around till 2023 at the earliest, hence me being vague.

Wave 8 is indeed Capitol as in downtown DC. Its a full wave, combining the Fallout 3 models revealed way back when plus some new sets that round out two of the existing factions a little more.

Beyond that, I don't want to say too much, but wave 6-7 are the end of the next phase of the game and then 8 becomes the start of a shift.

I'll detail more as we get closer to it, but now that things are fully in my hands, I'm taking a different approach to how we expand the game.

Nothing too drastic, don't worry, it will still be Fallout Wasteland Warfare, but tightening up the thematic blocks (it took till wave 8 for me to clear all the "random" minis that were sculpted that I inherited and have been putting some semblance of order into).

On the plastic front, long (long!) term I'd like a core set for every faction in plastic. The next two blocks of resin include models with swappable arms and even heads in some cases which were my first stab at modularity before I knew I was getting Colin, but now we have him that makes life even easier.

The first two plastics are Power Armour sets as its an obvious and likely popular choice, but after that the plan is sensible core sets akin to the Necromunda plastics (so fixed bodies but swappable arms and where possible heads) is what I want us to focus on.

This will be accompanied by my top secret project that I think folks are really going to get a kick out of, but given that I am only having the first meeting with the design team on that this week, its waaaay to early to tell you any more than that.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 10:08:09


Post by: Geifer


Cool, thanks for the info.

I think I remember Reilly as one of those early previews, so I take it we can expect Reilly's Rangers.

The Capitol is fought over by Super Mutants and Talon Company. Not sure how this is going the be handled, considering we have Super Mutants already and I think we'll get Gunners? I figure Fallout 3 themed models would just be alternate sculpts, so not sure if that's going to happen?

Down the Mall there's Underworld and a Brotherhood outpost. Brotherhood, same thing as above. Ghoul settlers could be cool though.

Down in the tunnels there are Raiders and Ferals. We have no shortage of Raider models and rules, especially if we also get Nuka World gangs. Ferals I could see get an expansion with the various levels of Feral Ghoul to get a bit more variety.

It's kind of funny for me of all people to say this since I love Fallout 3's aesthetic and would like nothing more than models sculpted to match that aesthetic, but since I'm out of the loop a bit, I really have no idea what we can expect for the Capitol wave. I think I remember way back when it was said that alternate sculpts are not something Modiphius considered (at all? At the time?). But, well, guess there's plenty of time to find out.

 JonWebb wrote:
... its waaaay to early to tell you any more than that.


"Waaaay"? That's a hint! You just have to pronounce it right. Sheepsquatch confirmed!*



*Possibly Impostor Sheepsquatch.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 10:26:00


Post by: JimmyWolf87


Power armour for the first plastics makes sense; it's the default wishlist item I see whenever plastic kits are brought up and they're obviously useful across many factions.

'Jon's Top-Secret Project Pitch Meeting' = Gunners riding to battle on the backs of other Gunners.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 11:45:28


Post by: JonWebb


JimmyWolf87 wrote:
Power armour for the first plastics makes sense; it's the default wishlist item I see whenever plastic kits are brought up and they're obviously useful across many factions.

'Jon's Top-Secret Project Pitch Meeting' = Gunners riding to battle on the backs of other Gunners.


Who leaked the damn plans again? Its Gunners all the way down.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 19:45:13


Post by: Monkeysloth


 Geifer wrote:
Cool, thanks for the info.

I think I remember Reilly as one of those early previews, so I take it we can expect Reilly's Rangers.

The Capitol is fought over by Super Mutants and Talon Company. Not sure how this is going the be handled, considering we have Super Mutants already and I think we'll get Gunners? I figure Fallout 3 themed models would just be alternate sculpts, so not sure if that's going to happen?

Down the Mall there's Underworld and a Brotherhood outpost. Brotherhood, same thing as above. Ghoul settlers could be cool though.

Down in the tunnels there are Raiders and Ferals. We have no shortage of Raider models and rules, especially if we also get Nuka World gangs. Ferals I could see get an expansion with the various levels of Feral Ghoul to get a bit more variety.

It's kind of funny for me of all people to say this since I love Fallout 3's aesthetic and would like nothing more than models sculpted to match that aesthetic, but since I'm out of the loop a bit, I really have no idea what we can expect for the Capitol wave. I think I remember way back when it was said that alternate sculpts are not something Modiphius considered (at all? At the time?). But, well, guess there's plenty of time to find out.


Ya, they've talked about alt sculpts being a hard thing to do just from a business standpoint. if the units are the exact same why have two sets? That being said units from other games are possible if they add something to the game.

I think there's several types of Super Mutants that could be added from FO3 that add to the game. We don't have a minigun, missal launcher, or hunting rifle. I'd expect at least the minigun as it's so prevalent.

There's some BoS stuff and GNR units. We've seen Sarah Lyons in the same preview with Reilly and you do meet her at GNR. So a Lyon's Pride BoS box or more as there's a lot of named characters in the team.

Talon company is also possible as Jon has mentioned that some smaller factions can just be more encounters then actual full fledged units. Since the core game also lets you, more or less, add any unit to any faction then having a set of units that don't have their own faction doesn't really matter (And maybe with the Gunners we'll see a generic Merc faction that they'd fit into).

There's also Rivet City, Reilly, Underworld. You could get a James figure (maybe as pre-order bonus). Abolitionists are also a faction that are involved in DC.

Other things we could get is more Ferals and there are also the Chinese officer Ghouls. Different Mirelurks and you could make an argument for more Enclave as they are in at Jefferson Memorial.

I'd expect a Lone Wanderer figure too as there's actually an official design for the Male via the action figure.


https://static.wikia.nocookie.net/fallout/images/1/1f/LoneWandererFigure.jpg/revision/latest/scale-to-width-down/800?cb=20151123234050


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/07 20:39:27


Post by: MajorWesJanson


There is the mirelurk king to go as well, since the fog crawler stole its place in the mirelurk wave.

Capitol wasteland seems like a place for expanding the brotherhood and enclave, and ghouls (especially non ferals) like the reavers.

Vault dwellers would also make a lot of sense, with the overseer and amata, ,butch and the tunnel snakes, and the various vault security folks. Maybe a sweet roll thrown in.

James as an exclusive could work, or he could be part of a project purity pack with Madison li (who could also be brotherhood or institute faction aligned) Three Dog would be an awesome exclusive.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 14:11:00


Post by: Geifer


Yeah, Mirelurk King would be good to have. I mean, not really. I hate those things. But it's an obvious gap.

It's probably just my own idea of what the downtown area is, but I wouldn't count Rivet City and Jefferson Memorial as part of it. Too remote. Arlington is on the other side of the Potomac, so Chinese Remnant wasn't on my list either. Basically that's why I asked about the wider Capital Wasteland.

I think I'd rather have Three Dog as the exclusive wave model. He's without faction affiliation even if he has his Brotherhood security detail. James would be cool, but as you say, could easily fit into a Rivet City/Project Purity expansion, so I'd rather seem him there.

We actually aw Sarah Lyons? Huh, what do you know. I guess it's been a while since those early previews.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 14:44:13


Post by: MajorWesJanson


Younger Maxxon would also be a fun exclusive.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 15:11:24


Post by: JimmyWolf87


I'd guess the Mirelurk Kings would look like their later iteration rather than the more humanoid FO3 version.

Would love me some Talon Company; if they're not likely then I might proxy in Gunners when they come and just paint them up in the black armour. A thousand times yes to Three Dog as well.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 18:57:24


Post by: Geifer


 MajorWesJanson wrote:
Younger Maxxon would also be a fun exclusive.


Hehe, yeah. I guess Mini-Maxson has potential for that.

JimmyWolf87 wrote:
I'd guess the Mirelurk Kings would look like their later iteration rather than the more humanoid FO3 version.


Probably.

Not sure that I have a preference here. The basic Lurks went from humanoids to crabs from Fallout 3 to Fallout 4. That was a pretty significant change. I thought the Mirelurk Kings from both games were reasonably close to each other as takes on the Creature from the Black Lagoon. I mean, obviously Bethesda visibly moved away from the dude in rubber suit look, but not by that much.

But since we have the more naturalistic Fallout 4 Lurks as models, I figure it would be for the best to get the missing one in matching style.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 21:08:18


Post by: Monkeysloth


 Geifer wrote:
Yeah, Mirelurk King would be good to have. I mean, not really. I hate those things. But it's an obvious gap.

It's probably just my own idea of what the downtown area is, but I wouldn't count Rivet City and Jefferson Memorial as part of it. Too remote. Arlington is on the other side of the Potomac, so Chinese Remnant wasn't on my list either. Basically that's why I asked about the wider Capital Wasteland.

I think I'd rather have Three Dog as the exclusive wave model. He's without faction affiliation even if he has his Brotherhood security detail. James would be cool, but as you say, could easily fit into a Rivet City/Project Purity expansion, so I'd rather seem him there.

We actually aw Sarah Lyons? Huh, what do you know. I guess it's been a while since those early previews.


Jefferson Memorial is 100% downtown DC. It's right off the Mall in the real world. It's closer to the Washington Monument then the Capitol building is and about the same distance as the White House from the Monument. The fallout wiki also places both the Memorial and Rivet City in DC.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 21:25:17


Post by: JonWebb


You know, I think Sarah Lyons was the first brief I ever did for a mini. That or Rosa Meitner.

Funny that neither have released yet.

Though I guess I can only blame myself for that.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/08 21:26:59


Post by: Voss


The Tidal basin and snarl of roads tends to throw people off. Even when you're there, it looks separate and hard to get to.

The flow of the sidewalks and paths tends to lead people to walk in pretty much any other direction.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/09 13:21:08


Post by: JonWebb


Don't forget we are going live at 16:00 today to reveal all of wave 6.

Hope to see a few of you over on Twitch when we go live.

https://www.twitch.tv/modiphius/schedule?segmentID=f798e74d-20db-43fb-8f93-f1d25d76db75


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/09 14:05:24


Post by: MajorWesJanson


1600 which time zone?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/09 14:05:46


Post by: JonWebb


 MajorWesJanson wrote:
1600 which time zone?


UK, so kicking off in two hours time.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/09 17:31:46


Post by: Geifer


Cool preview. Those Children of Atom will be handy for a number of things, not just the crazies themselves. Finally Brahmin and Yao Guai. I can appreciate another Deathclaw with a nice pose as well. I've been waiting for specialized Protectrons as well.

I find the Gunners interesting. They weren't much to look at in Fallout 4, but the models look even more thrown together. That's a nice take on wasteland mercenaries, seeing them trying to get all the good US military hardware they can lay their hands on but never achieving anything close to the regimented look of the Brotherhood or Enclave. That's pretty cool.

Good to have P.A.M. with the Railroad for a new Assaultron pose. I like that one. Great to finally get Deacon, too.

And yeah, Swan is good. Need one.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/09 18:21:02


Post by: Monkeysloth


I was surprised with how good the CoA and Gunners looked as well. Great figures to use for their intended purpose but also for the RPG as anything really. The creatures and robots were awesome (and I'm hoping for a protectron plastic kit in the future since these new ones aren't modular at all). I'm also always into creatures and they did a great job with the mongrals, Yao Guai and Brahman. They all look better then they ever have in a game.

Overall I think I actually like what's in here more then the NV wave.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/09 23:24:40


Post by: Midnightdeathblade


Wow wow wow! Super impressed with all these new minis! I love that some modularity it making its way into the game. Awesome!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/10 11:42:40


Post by: JonWebb


The steam is still up on Twitch for anyone that missed it, then will move to YouTube.

We'll start going over the models and rules in the new year as we run up to launch, but given he is such an awesome model I thought I'd drop Swan in for anyone that missed out last night.


[Thumb - Swan_Scene_FO_RGB_150_dpi.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/10 20:00:46


Post by: Monkeysloth


I think it's easy to say that Swan is easily in the top miniatures Modiphius has produced. Mixing the concept art in with the game model really improved upon the final design and I'm glad Bethesda went with that.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2021/12/10 20:08:54


Post by: JonWebb


 Monkeysloth wrote:
I think it's easy to say that Swan is easily in the top miniatures Modiphius has produced. Mixing the concept art in with the game model really improved upon the final design and I'm glad Bethesda went with that.


Not being limited by an engine cap or anything certainly freed up Domingo to stretch on this one. I was thrilled when they signed off on my idea to lean into the concept art for sure, it just adds that much more to the piece.

Watching Domingo create special sculpting tools for all the rope and netting was wild, and he spent ages getting all the feathers and rope to sit just right.

I feel like we still fly under the radar a little (that's on us as much as anything, always looking at more ways to get our name out there and get folks to give us a try) but models like Swan and Mirmulnir show the team have got the chops, so hopefully we can tempt people in.

This one is a painters dream for sure.

In other news, didn't get a chance to drop this earlier. 3D print product available now on the Modiphius store, my mini factory and DriveThru RPG, plus a tease (a very very small tease) for what's coming in January on the STL front.


[Thumb - [FO]_Cappy-&-Bottle-Set_Set-A.jpg]
[Thumb - [FO]_DRG-Graveyard-Set_Grave-2_@1200px.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/01/14 15:25:29


Post by: JonWebb


Its the second Friday of the month and that means new releases.

Our current exploration of the 3D printing sphere continues apace, this month six new sets of scatter themed around the Dry Rock Gulch in Nuka World arrive.

Each set provides one or more pieces of scatter terrain that can be printed, painted and dropped onto your tables with minimal effort and really add that Fallout flavour.

The sets can also be picked up as a bundle that saves you vs buying each one individually.

Available through the Modiphius website https://www.modiphius.net/collections/fallout-wasteland-warfare?sort_by=created-descending as well as Drive Thru RPG and My Mini Factory, all files are provide both pre-supported and unsupported to make them as easy to use as we can.

Hope you enjoy.

[Thumb - [FO]_Dry-Rock-Gulch-Scatter-Set_Full-Set-A_@1200px.jpg]
[Thumb - [FO]_DRG-Barrels-Crates-_-Coffins-Set_Set-A_@1200px.jpg]
[Thumb - [FO]_DRG-Cacti-Stands-Set_Set-A_@1200px.jpg]
[Thumb - [FO]_DRG-Graveyard-Set_Set-A_@1200px.jpg]
[Thumb - [FO]_DRG-Stingwing-Nests-Set_Set-A_@1200px.jpg]
[Thumb - [FO]_DRG-Termite-Towers-Set_Set-A_@1200px.jpg]
[Thumb - [FO]_DRG-Wrecked-Rollercoaster_Back_@1200px.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/02/21 11:06:12


Post by: Monkeysloth


There's a Terrain competition going on right now.

https://www.modiphius.net/blogs/news/fallout-february-terrain-competition


There is no specific theme for the latest competition, instead I wanted to take the chance to celebrate Wasteland terrain building in all its variety. With so many options and tools available now, this is a chance for people to play to their strengths and impress me with their skills.

There are four categories, each focusing on one “stream” of terrain building. Each category will have one winner, earning themselves $100 credit to spend on the webstore. You could use that to add some of the new STL bundles or pick up some of our classic resin kits. Or you could save it for the Commonwealth release which is almost upon us.

The categories are as follows. Note, there will be some amount of judges' decision in this as I don’t want to limit creativity, so aim for around 90% minimum of a given category but I reserve the right to move you to a different category if I see fit.

Entries should be one decent sized piece of scatter terrain at most (a building, cluster of trees, scatter terrain piece or similar). Entries should be no larger than 12”x12”.

Category 1 - 3D printed. This category is for anyone who has been using our STLs to decorate their tables and terrain. Show off one or more of the recent releases in all their glory.


Category 2 - Resin terrain. This category is for anyone who likes to paint up our resin terrain offerings. Paint one or more pieces of terrain from the physical range.


Category 3 - Scratch build. This is the one for all your traditionalists who like to build your terrain from the junk of the wasteland itself. Show off one or more pieces of terrain you have created from the ground up using junk materials and crafting skills.


Category 4 - Mixed. Entries for this category can use any or all of the above options as well as 3rd party products. Maybe you have an MDF house kit that you have modded with some resin Fallout details, maybe you have taken one of the STLs but then combined it with your own scratch building skills to make something unique, almost anything goes here really.

Entries should be submitted to me via email at jon.webb@modiphius.com and should be sent between February 1st and March 31st. Please send up to 5 images maximum.


Everyone can enter each category once, I will take the first entry from a person per category and disregard any others so make sure you are happy with your images and creations before hitting submit.

Terms and conditions for entry can be found at: https://www.modiphius.net/pages/competition-terms-and-conditions


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/03/17 16:22:34


Post by: Mitnick


So what’s up with wave 6 pre-orders? Any news?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/03/17 17:27:33


Post by: JonWebb


Mitnick wrote:
So what’s up with wave 6 pre-orders? Any news?


Product should be hitting shelf next month.

We may not see the book arriving at the start of the wave as planned, but it will follow close behind if it misses street date, but the models are all in place for go date.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/03/17 19:57:57


Post by: Mitnick


 JonWebb wrote:
Mitnick wrote:
So what’s up with wave 6 pre-orders? Any news?


Product should be hitting shelf next month.

We may not see the book arriving at the start of the wave as planned, but it will follow close behind if it misses street date, but the models are all in place for go date.


Nice! I've been checking and didn't see any pre-orders or bundle announcements yet.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/03/17 20:47:48


Post by: JonWebb


Mitnick wrote:
 JonWebb wrote:
Mitnick wrote:
So what’s up with wave 6 pre-orders? Any news?


Product should be hitting shelf next month.

We may not see the book arriving at the start of the wave as planned, but it will follow close behind if it misses street date, but the models are all in place for go date.


Nice! I've been checking and didn't see any pre-orders or bundle announcements yet.


I don't think we are doing pre-orders tbh, I'm not a fan. I'd rather we took people's money when we were ready to ship.

Bundles, we will see. There is some internal discussion around the merits or otherwise of them but Chris loves a bundle so I'm sure they will pop up eventually.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/03/17 23:51:05


Post by: Monkeysloth


A bundle is just a selection of items placed into a box, which Chris also loves, and sent to the customer. Chris already has something that can create infinite bundles and so you should just rebrand your webstore to the "Modiphius Ultimate Bundel Experience" platform.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/03/18 07:20:54


Post by: JonWebb


 Monkeysloth wrote:
A bundle is just a selection of items placed into a box, which Chris also loves, and sent to the customer. Chris already has something that can create infinite bundles and so you should just rebrand your webstore to the "Modiphius Ultimate Bundel Experience" platform.


Don’t give him ideas

The issue around bundles is bundles with discounts give us an advantage over retailers who can not offer the same discount so are reluctant to stock product.

There are merits to both positions but without retailers it’s hard to penetrate markets.

If we were 100% direct only prices would be cheaper but it also means fewer customers.

Business is hard...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/04 17:33:16


Post by: Monkeysloth


Some non STL related news happening.

First off Liberty Prime rules available. Cards aren't up yet but we have the point cost, 1000 caps, and a really nice rules release. The cards only just got uploaded yesterday or today so I haven't had time to look over them yet but the rules look to be pretty interesting. With Prime itself having unlimited HP but you instead have to target different subsystems that provided different bonuses. From a basic read you can only target those randomly which is the only thing that stands out as being unsure how that will play out.

https://www.modiphius.net/pages/fallout-downloads

With more and more things going to that downloads page it would be nice to have a link to it on the US store.


Also Commonwealth Pre-orders have started to go up. For fellow US people:

https://www.miniaturemarket.com/table-top-miniatures/fallout-wasteland.html?filter[]=product_tag_uFilter:%22Preorder%22
https://www.gamenerdz.com/fallout-wasteland-warfare?sort=newest

The book and card-set are delayed, which Jon did warn would happen, but is much more substantial then the New Vegas booklet. It's over 60 pages and, from a FB post:

It contains five sections, covering terrain and region rules, model gallery, painting guides, strategy guides and scenarios. The book also reprints some of the missing content from the wave 1 cards as promised some time ago.


The die cut cards are also a thicker stock.

also from Facebook is a bit more from Jon on what he wants from the books (some which I believe he's mentioned here before)


The long term vision is a sort of codex/campaign book for each release. Its tricky as there are some things we can't do yet, or are just exploring (lore is a big one that is not a simple fix yet) but hopefully as we further develop the line it will all come to be.
128 pages is my dream
The game is nicely maturing now with a solid baseline of minis and options so the second phase of development of the game is to expand and improve on what we have now we are beyond the groundwork stage.
Of course, that doesn't mean you've seen all the factions or options, trust me, plenty more to come on that level, but now we have the core laid out we can start to do more exciting things and deeper experiences.




[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/11 18:23:24


Post by: Monkeysloth


Wave 7, The Commonwealth, was officially released last Friday. You can get all the cards from the downloads page as usual.

https://www.modiphius.net/pages/fallout-downloads

The rulebook and cards have been delayed a month so May/June depending on where you order from. Right now only Modiphius has releases in stock in the US but retailers should be getting them soon.

Jon also gave a release schedule update:

Running order for wave 6.
April: Grognak, Gunners Core, Railroad Core
May: Commonwealth Rules/Card expansion, Gunners Conquerors of Quincy, Railroad Operatives
June: Protectron Workers, Mr Handy Set
July: Children of Atom Congregation, Swan
August: Deathclaw Matriarch, Yao Guai Ambush
September: Brahmin Herd, Mongrel Scavengers
Note - all dates subject to the ongoing shipping issues so may slip without warning.
This wave will then be followed by Forged in the Fire (Wave 7), we'll be showing off the contents of that wave in the future and its a supplemental wave to the above, featuring two new sub factions and some further reinforcements for existing factions/things that have profiles but no models.
Wave 8 will be 2023 and covers the Capitol region, highlighting the Enclave and Lyon's Brotherhood of Steel.


Jon also hinted not too long ago that Wave 7 will have a non-feral Ghoul box.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/12 01:38:49


Post by: Rygnan


 Monkeysloth wrote:
Wave 7 will have a non-feral Ghoul box.


I'm gonna go ahead and guess Underworld? I'd love to see Charon for Survivors


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/12 01:42:57


Post by: Monkeysloth


 Rygnan wrote:
 Monkeysloth wrote:
Wave 7 will have a non-feral Ghoul box.


I'm gonna go ahead and guess Underworld? I'd love to see Charon for Survivors


I was thinking that but Wave 7 is supposed to be mostly FO4 stuff but we do know Centaurs are in it even though they aren't in FO4. With Wave 8 being Fallout 3 themed it would seam odd to have the Underworld in Wave 7 but it could be and I wouldn't complain. Outside of that I would guess Ghoul Survivors from The Slog as it's not the Chinese Sub crew based off of FB comments.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/12 07:37:26


Post by: Geifer


If they call the wave Forged in the Fire and it has settlers from the Slog (perhaps?), right across the road there's the Raider group called the Forged. So Raiders in hard hats with a flamer fetish?

 Monkeysloth wrote:
Jon also hinted not too long ago that Wave 7 will have a non-feral Ghoul box.


I don't understand. A zombie's a zombie.

Spoiler:


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/12 09:20:44


Post by: MajorWesJanson


 Geifer wrote:
If they call the wave Forged in the Fire and it has settlers from the Slog (perhaps?), right across the road there's the Raider group called the Forged. So Raiders in hard hats with a flamer fetish?

 Monkeysloth wrote:
Jon also hinted not too long ago that Wave 7 will have a non-feral Ghoul box.


I don't understand. A zombie's a zombie.

Spoiler:


Dont let Three Dog hear you...

I can see the Slog residents and Forged as subfaction of survivors and raiders respectively. Hopefully ghoulified vault tec salesman as the special model for the wave? And the various wandering traders like Trash Can Carla would be nice, maybe bundled with a pack brahmin?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/12 10:11:25


Post by: Geifer


Three Dog? You mean that Three Dog? The one who's slandering me on live radio no matter what I do?

Agreed, wouldn't want to give him a reason...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/12 10:28:14


Post by: JonWebb


 Monkeysloth wrote:

we do know Centaurs are in it even though they aren't in FO4.


They are not... but they nearly were...


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/04/29 19:14:33


Post by: Monkeysloth


Commonwealth samples are in.

Spoiler:




One of the new additions is tables replacing the wasteland deck and item decks if you want a simpler setup. It's done by region in boston which is a nice addition to the game as that's probably my lead favorite part of setup. I also like that they're starting to encourage AI in non-solo game modes too as ES:CTA uses this for some fun scenarios and FWW should be pushing AI wherever it can as it's a great system in the game.





[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/05 09:23:54


Post by: Monkeysloth


Little spoiler from a distributor I found after someone mentioned their LFGS had it listed for sale. Jon has been teasing this recently, so I won't steal too much of his thunder by posting the description accompanying the image. looks to be a Q3 release.


[Thumb - product_173472.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/05 11:42:54


Post by: JonWebb


 Monkeysloth wrote:
Little spoiler from a distributor I found after someone mentioned their LFGS had it listed for sale. Jon has been teasing this recently, so I won't steal too much of his thunder by posting the description accompanying the image. looks to be a Q3 release.



Please feel free to post away. If its gone to solicitation then its fair game.
I don't want to be that company that has to post everything new, its nice when the fans/community take some charge there as it reassures me people are playing/paying attention.

This may be sooner than Q3 depending on where you are in the world and the whole shipping thing...

The basic premise is that its a book of faction lead scenarios though... its one of the products that got held up in the great approval delay of 2020 but its timeless content with lots of new missions to try out, so I'll be interested to see how folks get on with it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/05 16:51:50


Post by: Monkeysloth


 JonWebb wrote:
 Monkeysloth wrote:
Little spoiler from a distributor I found after someone mentioned their LFGS had it listed for sale. Jon has been teasing this recently, so I won't steal too much of his thunder by posting the description accompanying the image. looks to be a Q3 release.



Please feel free to post away. If its gone to solicitation then its fair game.
I don't want to be that company that has to post everything new, its nice when the fans/community take some charge there as it reassures me people are playing/paying attention.

This may be sooner than Q3 depending on where you are in the world and the whole shipping thing...

The basic premise is that its a book of faction lead scenarios though... its one of the products that got held up in the great approval delay of 2020 but its timeless content with lots of new missions to try out, so I'll be interested to see how folks get on with it.


Fair enough. Sounded like you were planning a reveal sooner then later. I always wondered where the FWW equivalent of Histories of the Empire was. Now I know. Delayed almost a year.

Here's the description from the back of the product:

You want a peaceful life, full of fun, laughter, and care-free living? You want a white picket fence and inviting the neighbors round for a pool party? You want modern living and conveniences, with friendly robots and cute critters? Well you’ve come to the wrong place!

The Wasteland is a hip shooting, rough riding, danger around every corner kind of place, and you have only your (semi) trusted allies to help. It’s death gauntlets and killer cyborgs. It’s planting a flag for you and yours and raiding the resources of them and theirs. It’s high octane, all out war for even a scrap of usable land. It’s ruined cities, it’s desolate wastelands, it’s military bases and patched settlements. It’s all yours for the taking, for as long as you can. You want easy living? You should have stayed in the vault, because your tale won’t be Astoundingly Awesome without getting your hands dirty. 

This astonishingly action-packed 52-page expansion for the Fallout: Wasteland Warfare miniatures game includes an abundant assortment of scenarios that can be played individually or linked together into five three-part mini-campaigns. Astoundingly Awesome Tales Chapter 1 also includes optional supporting material that can be used for either solo or versus games, and amazingly atmospheric narrative suggestions that help to ground your forces in the battlefield and provide motivation for the factions involved.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 06:40:28


Post by: Monkeysloth


May releases are out (last week actually) including the Commonwealth core book and Astoundingly Awesome Tales (Book ships in July but you can snag the PDF now) and an STL set for Trucks. I was wanting those trucks just the other week when playing FO76 so maybe I have some subconsious link to the STL release schedule that I'm not aware of.



I picked up the set, as I have a new large resin printer coming in a few weeks and I'm happy to see that Modiphius has added one of the more requested options for the vehicle STL sets which is flat and inflated wheels/tires so you can choose.

Also out are the second set of Railroad and Gunner boxes (command boxes basically).

I picked up the AAT#1 PDF and wrote a review over on Reddit. It's kind of wordy so probably not something appropriate for this thread but a small snippet about the scenarios I wrote up gives you an idea of what the book is like:

Each faction (from the early waves) have 3 linked (if you want) scenarios where they're the viewpoint faction of the basic storyline. For each faction the 3 scenarios start out at a low cap cost (generally 150) and tend to be a bit simplistic with the objectives and then scale up to higher cap costs and add more complexity to the scenario.

This might turn off people looking for a larger pool of PvP scenarios that can be used at larger cap amounts as 2/3rds of the scenarios are less then 500 caps and many wouldn't work well with larger cap totals in my opinion (though the raider's starting one would as you randomly assign units to each player) but what you're getting instead is a lot of narrative driven missions and smaller cap totals can allow for some interesting scenarios like killing as little of the opposing force as possible.


AAT#1 also introduces the Regional Tables that are also included in the Commonwealth book. They're meant to speed up setup and remove a bunch of cards from the table, and add some small flavor to any scenario based off of the location/region you've selected, since you still need the cards you have to search for them all and place them somewhere so it's a good idea in concept but you'll need to make your own sheets of those cards (most which aren't available in PDF form so you'll need to scan/photocopy what you have or take screenshots in the app). For the second part they do this pretty well by changing up what type of cards appear, add hazards or other small changes in how certain things behave.

Full wordy review here





[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 12:01:15


Post by: Mitnick


Thanks for the heads up and the review. Those trucks look super nice. I kinda wish I had a printer but I have such a long backlog of minis to go through, it would just add more stuff for me to paint.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 13:20:29


Post by: Psychopomp


I read the full wordy review. More and more, the cards are pushing me away from this game. They were a very bad idea - there's too many of them now, and as the game expands, it's just getting worse and worse.

Well, the cards, and the scale and conversion-unfriendly nature of the minis. More and more, FO:WW feels like a card collecting game that requires me to paint small statuettes as stand-ins.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 13:40:08


Post by: JonWebb


 Psychopomp wrote:
I read the full wordy review. More and more, the cards are pushing me away from this game. They were a very bad idea - there's too many of them now, and as the game expands, it's just getting worse and worse.

Well, the cards, and the scale and conversion-unfriendly nature of the minis. More and more, FO:WW feels like a card collecting game that requires me to paint small statuettes as stand-ins.


I certainly agree that the cards while a novel idea on launch are becoming a logistical and player concern. Its something we are addressing as we move forward as its one of the major barriers to entry/fun I see as feedback for sure.

Curious on the scale thing? As in you are not a fan of 32mm?

Conversion wise, certainly as we move out of phase 1 minis (everything until wave 5) and into wave 6 and beyond you will start to see more options and load out flexibility.
Plus we have our first plastic kits coming in early 2023 (all being well, they are certainly sculpted) so that's going to be a huge boon on that front.

There is a top secret project that will also answer some of these questions in a different way for players (some would say like myself) who want to play in the Fallout universe but in a different way with a different focus than wasteland warfare. We are going to do a reveal for wave 7 later in the year that should also at the very least hint at what form that might take and its angling for a 2023 launch.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 18:55:04


Post by: Monkeysloth


 Psychopomp wrote:
I read the full wordy review. More and more, the cards are pushing me away from this game. They were a very bad idea - there's too many of them now, and as the game expands, it's just getting worse and worse.

Well, the cards, and the scale and conversion-unfriendly nature of the minis. More and more, FO:WW feels like a card collecting game that requires me to paint small statuettes as stand-ins.


I really like the cards vs a bunch of tables for setting up units and it's nice having the rules for the perks and items right there as you play -- but for a lot of the others I don't disagree (though I think quests and unit/faction reference cards work better as cards). the NV book had a new system for events that removes those cards as well and just has map wide events that affect things every turn -- which is really nice.

For the Regional Deck I wouldn't mind searching for equipment during setup to be able to add that to a unit but everything else in that table doesn't need them.

It is interesting that ES:CTA has a lot of cards but I never feel like there's too much but you only have equipment for Heroic units (the normal units have all their equipment rules on the cards), only 1 AI card per faction (I could see FWW 2.0 toning down all the unique AI cards when/if it gets announced) and then it's event deck is used at the end of every turn and building it is easy as all you're doing is adding cards from one type of event card. There's also an item deck and it's made similar to FWW. It's a much quicker setup and takes less space.

The newer models that have been getting released are multipart (at least the grunts) with swappable heads and arms so that improves the conversion side. And next year we should be getting HIPS plastic Powerarmor sets.

Scale wise I love it. I wouldn't mind them being just slightly bigger so they'd actually be O scale but they're very close and it gives me a lot of options for terrain and NPCs. Our hobby has dumb scales and I wouldn't cry if tomorrow everyone was using the wider scale modeling scales 1:48 (O scale/34-35mm), 1:72 (HO, 20mm), 1:100 (15mm) and so on instead of this nonsensical it's mm to the eyes, head or hair that people can never agree on (though eyes has become the most common).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 20:36:44


Post by: Thargrim


Plastic power armor sets would be a dream, the BoS and enclave armors are my favorite models from this game so far. I've only recently got into this game. But i've had some issues getting airbrush primers to stick to the resin despite washing them pretty thoroughly.

I don't have a 3d printer so it kinda sucks I can't get some of the cars like the pick are up truck or the other cars. I did pick up one of the resin corvega sedans though. With some effort this game does look great on the tabletop.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/20 21:36:40


Post by: Monkeysloth


 Thargrim wrote:
Plastic power armor sets would be a dream, the BoS and enclave armors are my favorite models from this game so far. I've only recently got into this game. But i've had some issues getting airbrush primers to stick to the resin despite washing them pretty thoroughly.

I don't have a 3d printer so it kinda sucks I can't get some of the cars like the pick are up truck or the other cars. I did pick up one of the resin corvega sedans though. With some effort this game does look great on the tabletop.


The resin is Hydrophoic to various degrees, depending on the batch, and Jon has been investigating why but it takes time. Just use rattle can spray paint as generally the enamel stuff isn't effected. If you need to use airbrush primer you'll need to start slow and only prime with about 10%-15% overall coverage and slowly build up layers. I can get it to stick but it's generally 4-5 very light passes of primer. going with such small coverage helps the binders work better and doing at least one light layer is considered best practice for primers and paints overall with an airbrush or spraycan.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/21 02:34:18


Post by: Psychopomp


 JonWebb wrote:

Curious on the scale thing? As in you are not a fan of 32mm?


Certainly not 32mm true scale. I have a lot of other post-apocalypse miniatures and conversions, but they just don't mix well with Modiphius minis. All the latter look like elongated, gangly giants.

I wanted to add Fallout to what I already had, not replace what I already had. After my last attempt using the other miniatures that I thought would be close in scale (they were supposed to be extra settlers to add to Modiphius's four sculpts) the models barely came up to Nate's chin. I've put my Fallout stuff in a box in the back of the closet and stopped buying. It's been very discouraging.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/21 12:00:07


Post by: Geifer


 Monkeysloth wrote:
Scale wise I love it. I wouldn't mind them being just slightly bigger so they'd actually be O scale but they're very close and it gives me a lot of options for terrain and NPCs. Our hobby has dumb scales and I wouldn't cry if tomorrow everyone was using the wider scale modeling scales 1:48 (O scale/34-35mm), 1:72 (HO, 20mm), 1:100 (15mm) and so on instead of this nonsensical it's mm to the eyes, head or hair that people can never agree on (though eyes has become the most common).


I certainly like the Fallout models as they are (even if I'm aging less than gracefully and working with larger models is easier these days...) but scale is only half of it. I'd certainly prefer if the industry adopted actual scale as you say, 1:whatever. But you can't discount style in this. Modiphius opted for the more realistic end for their sculpts, but still had to make concessions to durability and casting. You can't make a realistically scaled gun at 1:48 and expect it to stand up to any amount of handling. It would just break. If you sculpt detail to be perfectly scaled down, you'd get mushy detail. It's why in scale kit vehicles usually look good but crew are a letdown. You have to exaggerate to some degree at least to achieve good looking miniatures.

There's no way around finding a style that makes the miniatures work on their own merits instead of attempting for them to be perfectly downscaled representations of the real thing. So even if you achieved some homogenization by getting everyone aboard the scale train instead of this largely useless millimeter business, you'd still be looking at stylistic differences that lead to incompatibilities among models that nominally share a scale.

Looking at Pychopomp's problem I don't think anything about that would really change. I don't think you'd just have everyone agree to produce for 1:48. 1:56 (28mm) is bound to stick around and give you something that's irritatingly close, but not close enough. Just as it is now. Lamentable as the lack of industry standards is, it's deeply rooted at this point and not something I expect could be fixed so easily.

That's without going into the ever so popular topic of proprietary scale, in this case, because a company doesn't want to compete with similarly scaled model makers. You just know that's still going to happen.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/21 16:33:47


Post by: Psychopomp


 Geifer wrote:
 Monkeysloth wrote:
Scale wise I love it. I wouldn't mind them being just slightly bigger so they'd actually be O scale but they're very close and it gives me a lot of options for terrain and NPCs. Our hobby has dumb scales and I wouldn't cry if tomorrow everyone was using the wider scale modeling scales 1:48 (O scale/34-35mm), 1:72 (HO, 20mm), 1:100 (15mm) and so on instead of this nonsensical it's mm to the eyes, head or hair that people can never agree on (though eyes has become the most common).


I certainly like the Fallout models as they are (even if I'm aging less than gracefully and working with larger models is easier these days...) but scale is only half of it. I'd certainly prefer if the industry adopted actual scale as you say, 1:whatever. But you can't discount style in this. Modiphius opted for the more realistic end for their sculpts, but still had to make concessions to durability and casting. You can't make a realistically scaled gun at 1:48 and expect it to stand up to any amount of handling. It would just break. If you sculpt detail to be perfectly scaled down, you'd get mushy detail. It's why in scale kit vehicles usually look good but crew are a letdown. You have to exaggerate to some degree at least to achieve good looking miniatures.

There's no way around finding a style that makes the miniatures work on their own merits instead of attempting for them to be perfectly downscaled representations of the real thing. So even if you achieved some homogenization by getting everyone aboard the scale train instead of this largely useless millimeter business, you'd still be looking at stylistic differences that lead to incompatibilities among models that nominally share a scale.


This is absolutely another factor. 10mm pistols and BOS laser rifles at this scale/proportioning are just tiny slivers of resin. One of my BOS laser rifles snapped off in the box, and another snapped off while I was trying to clean flash between the barrel and that little support strut below it.

Even if, by some miracle, Modiphius suddenly started selling STLs of all their minis so I could rescale them down to 90%, that still wouldn't solve my issues, because the guns would be 1.5mm thick and all the humans would have arms like thick spaghetti noodles.

All of this is super frustrating, because I like the game system - despite the current glut of cards - because of the narrative freedom the various modes and AI rules give you. But they give you all this creative freedom and a collection of static Fallout 4 statuettes in boardgame scaling to use with it. I don't care that the game isn't intended to be WYSIWYG, I'm a wargame modeller! I WANT WYSIWYG! But Modiphius isn't providing me a solid base to work with, here. If someone else is fine playing FO:WW with only the FO:WW miniatures, more power to them! But for what I wanted, the FO:WW miniatures feel like a set from a particularly assembly-intensive boardgame, to me.

If I continue with FO:WW, it's going to be using the rules but converted 28mm miniatures. My hope for this game was that it would give me officially licensed miniatures so I didn't have to settle for "Yeah, that's so close I don't mind any differences," conversions anymore. And I gave it a chance. A few hundred dollars worth of chance, actually. But on the miniatures front, Modiphius failed to provide what I hoped for, and at this point, I have to write the miniatures I have off as a sunk cost. The only further purchases, barring a rescale to actual wargaming conversion-friendly proportions, I will be making going forward will be terrain STLs and maybe some rules packs. (I've dropped off on purchasing rules packs, because of the card bloat. I think my last purchase that wasn't a terrain STL was Into the Wasteland.)


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/24 17:49:28


Post by: Monkeysloth


Geifer wrote:
I certainly like the Fallout models as they are (even if I'm aging less than gracefully and working with larger models is easier these days...) but scale is only half of it. I'd certainly prefer if the industry adopted actual scale as you say, 1:whatever. But you can't discount style in this. Modiphius opted for the more realistic end for their sculpts, but still had to make concessions to durability and casting. You can't make a realistically scaled gun at 1:48 and expect it to stand up to any amount of handling. It would just break. If you sculpt detail to be perfectly scaled down, you'd get mushy detail. It's why in scale kit vehicles usually look good but crew are a letdown. You have to exaggerate to some degree at least to achieve good looking miniatures.

There's no way around finding a style that makes the miniatures work on their own merits instead of attempting for them to be perfectly downscaled representations of the real thing. So even if you achieved some homogenization by getting everyone aboard the scale train instead of this largely useless millimeter business, you'd still be looking at stylistic differences that lead to incompatibilities among models that nominally share a scale.


Psychopomp wrote:
This is absolutely another factor. 10mm pistols and BOS laser rifles at this scale/proportioning are just tiny slivers of resin. One of my BOS laser rifles snapped off in the box, and another snapped off while I was trying to clean flash between the barrel and that little support strut below it.

Even if, by some miracle, Modiphius suddenly started selling STLs of all their minis so I could rescale them down to 90%, that still wouldn't solve my issues, because the guns would be 1.5mm thick and all the humans would have arms like thick spaghetti noodles.


I agree with the weapon problem. Jon has stated they've been remastering old sculpts to increase the size of the parts that break easily and are paying attention to this more (see vault girls giant thumb in the final STL vs what the store image looks like which you can find in the customer print images). I much prefer True Scale proportions but designing for the scale and material should always come first. While Modiphius was pretty new to miniatures at the time so it's likely just a lack of experience and they clearly went with great looking grays. With the plastic kits being working on they sought out a sculptor use to the requirements of the material which is pretty good news.

It's why I don't like a decent amount of what's out there for 3D printing as there's a reason some of the designs that are being sold as only something printing could allow never were a thing before is it would break just in one game if they could even get it out of the mold.


Looking at Pychopomp's problem I don't think anything about that would really change. I don't think you'd just have everyone agree to produce for 1:48. 1:56 (28mm) is bound to stick around and give you something that's irritatingly close, but not close enough. Just as it is now. Lamentable as the lack of industry standards is, it's deeply rooted at this point and not something I expect could be fixed so easily.

That's without going into the ever so popular topic of proprietary scale, in this case, because a company doesn't want to compete with similarly scaled model makers. You just know that's still going to happen.


Ya. It will never happen unless GW or Wizards start doing it. Probably need both to be honest. But I don't think it would lead to proprietary models as there's nothing stopping anyone from doing that now. In fact we've just seen people moving larger up to 30mm as the standard over the past few years. My other hot takes are15 or 20mm should have been the default for RPGs, as the larger scales really just are impractical for how those games work, and PVC is the best material for this hobby as the minis are indestructible and I don't know why people insist on detail (which increases fragility) when you're looking at these things from several arms lengths away. I know why manufacturers do it which is to make something look nice in stores or in pictures but metal, resin, styrene plastic are all not idea for regular transport and gameplay.

Thank you for coming to my TED talk.

Pychopmp's problem is a hard one as not only are a lot of post apoc "28mm" but they're really on the smaller end of 28 closer to 25mm (again, dumb scale stuff) so FWW 32mm look really bad next to them. It's why I shifted to looking for O Scale stuff for NPCs. There's a lot of WW2 era stuff out there any only about 1-2mm taller then an average FWW model which doesn't bother me.

Psychopomp wrote:
All of this is super frustrating, because I like the game system - despite the current glut of cards - because of the narrative freedom the various modes and AI rules give you. But they give you all this creative freedom and a collection of static Fallout 4 statuettes in boardgame scaling to use with it. I don't care that the game isn't intended to be WYSIWYG, I'm a wargame modeller! I WANT WYSIWYG! But Modiphius isn't providing me a solid base to work with, here. If someone else is fine playing FO:WW with only the FO:WW miniatures, more power to them! But for what I wanted, the FO:WW miniatures feel like a set from a particularly assembly-intensive boardgame, to me.


I think I'm pretty happy I never got into the WYSIWYG thing with modding and all that, I tried taking some GS sculpting classes at Gencon but it was not for me, as it lets me keep my expectations low I guess. I've also barely worked with HIPS and don't enjoy the kits (though 90% of what I have is Kingdom Death and Malifaux so not quite the most assemble friendly out there) and assembly is my least favorite thing about the hobby. I hate it so much.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/05/31 05:42:53


Post by: Monkeysloth


I got a complementary copy of the Commonwealth book from Modiphius and decided to do another writeup.

https://www.reddit.com/r/wastelandwarfare/comments/v1ixo0/the_commonwealth_book_review/

This is also rather long so I'll give you all the TLDR:

The new cards are great. They feel very sturdy and less flex then earlier sets. They are die-cut like the New Vegas expansion but it takes very little effort to get these out of their sheet and, while not smooth around the edges, the bumps are much less noticeable.

Rules wise it adds in custom rules for most of the official terrain. Your milage may very depending on the scenario and the game mode you like playing but some are really great. There's also custom item search lists for all the container terrain that encourages you to mix up what you put on your map and might give you priorities on what you want to search (though what you get is random from the list) but if you use these you'll want a separate container item deck so you're not always reshuffling your other item draw deck. Also back are Regional Rules. Still the same complaint about the item lists for them (and the containers mentioned above) but the additional regional effect for a lot of these are great. Much more interesting set then what's in AAT#1. Several also can spawn AI controlled units as a 3rd faction which is something I feel FWW has been missing as ES:CTA has this and its great.

There are 6 scenarios that are split even between thematic and more traditional. The thematic ones are for defending and Hearding Brahmin and look really fun and a lot like a FO4/76 quest. These are on the top of my "to play" list.

Lastly the rest of the content feel like things that should have been included in the 2-player starter set or as a companion book at launch as there are more painting guides, faction introductions and moving the terrain rules from the reference cards into the book. It can make you feel like you're reading a mix of old and new stuff but almost everything is new in the book (some of the painting guides are reprints as well as the turret rules). The last line of the reddit review sums up how much I liked the Commonwealth:

I think the biggest complement I can give this is I'm now much more excited to see what the next expansion book is and really looking forward for the Capital Wasteland's book next year.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/06/10 14:59:06


Post by: JonWebb


June releases have arrived.

In the world of resin, we have two new sets.

The Protectron Workers box adds three new sculpts for new robot options to bulk out any budding Mechanist force or provide support to several of the other factions.

Meanwhile the first of the Children of Atom arrive, looking to spread a warm glow to all potential members of their flock.

On the STL front, there is a new set containing all the chems, meds, food and drink you could shake an Iguana on a Stick at.

All available on the webstore now and hopefully at all the better LGS around the world.
STLs can also be bought from MyMiniFactory or DriveThru RPG and come presupported for easy printing.

[Thumb - ProtectonWorkers_Scene_Commonwealth_FO_RGB-150dpi.jpg]
[Thumb - ChildrenOfAtomCore_Scene_FO_RGB-150dpi.jpg]
[Thumb - [FO]_Consumables-Set_Food-&-Drink-Set-A_WhiteBG_@1200px.jpg]
[Thumb - [FO]_Consumables-Set_Chems-&-Meds-Set-A_WhiteBG_@1200px.jpg]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/06/10 15:19:35


Post by: JimmyWolf87


The Protectron Worker set is finally here. The wasteland is safe again.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/06/10 16:37:45


Post by: Geifer


Praise Atom! Division can't come soon enough, but in the meantime I'll take that box.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/06/12 22:38:32


Post by: Monkeysloth


I'm really happy with this months STL releases. Getting items like this to print well takes some effort when designing them and while I've made some of my own things (I have my own soda brand with a unique bottle design I've been using) and there are some 3rd party items none are as detailed as these.

Also ordered 3 packs of the Protectron Workers. Just wish there were the cargo loading arms for the Utility Protectron and the alternate loadouts from the concept art for each. Some of those should be easy to make like the Fire Juice hose, as Jon would call it, for the firefighter.

Also Jon. When we getting Starfield tabletop?



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/07/08 22:26:09


Post by: Monkeysloth


New releases and blog post.

https://www.modiphius.net/blogs/news/fallout-friday-july-2022

First off Swan is getting released and a pricy $73 price point but it's not a small model nor one that's likely kind to the molds either. Also everything is just way more then it use to be.

But it is an amazing model and it's a good thing Modiphius got Swan out in time for Gencon as it's showcase figure in my opinion.



Mr Handy set is also out. All 3 bodies are the same so there nothing unique between the Handy, Gutsy and Nanny outside of paint which is for the best as if you want 3 gutsy models you don't want to buy 3 boxes. There are some differences in arm loadouts from the preview videos but not a lot of variety there sadly as there are several arms/attachments not available FWW yet.

For 3d printers we got FO76 and FO4 style bobble heads and toys.



Just got my 8k printer yesterday and printed 260 of the chems on one plate (I gave up adding more after a while). I don't think I'll need that many bobble heads but I'm happy I got such a high resolution and precise printer now for all these small greebles Modiphius is producing.

Lastly we got Into the Vault as a PDF. This is your random dungeon crawler expansion. I haven't had much time to look through it but I was pleasantly surprised it was more complicated in possible layouts vs what ES:CTA's Into the dark has (which is just 1'x1' rooms only) as Into the Vault has hallways, stairs and different room layouts. It's card based like Into the Wasteland but here the cards are a plus as you're randomly drawing from a stack to see what the adjoining rooms are. I'll get some time to read through it this weekend and it also looks like it would be easy to mod to switch this to office buildings.


Automatically Appended Next Post:
So some thoughts on Into the Vault.

The rules have you placing new rooms/hallways as soon as you have line of sight to a possible location even if during an action. This is an odd rule as forcing a player to stop mid action to draw cards, roll dice and lay down terrain (or something to mark the size of the next room) will get old really fast. I would be surprised if anyone really ever plays this rule as written as doing all that after the action makes more sense.

I like how the next section aspect of the rules weights that if you're in a room you're more likely to get a corridor, and visa versa, as opposed to being truly random what's next (say just from shuffling cards into a single deck).

The units for how big the terrain should be is abstract units so you can use any set you want. So if a room is 6x3 it's up to you what that means. Clearly this was intended to use the modiphius vault sets so that would be 6 vault wall pieces by 3 vault wall pieces. This will lead to completely different experiences for people depending on what they decide to use (which is cool) but also probably frustrate people that no recommended length for each "wall length" unit. I think the official vault walls are 3" each. So 6x3 units would be 18"x9".

Natural AI from Into the Wasteland replaces with a simple dice roll for 3 options only. Honestly for the best. Natural AI just wouldn't have enough room to regularly work in the smaller areas but you could use it if you really wanted too.

Terminals have some rules for named rooms that can give you some nice benefits. All other times you can use them to unlock nearby doors.

16 scenarios of various lengths. from basic stuff like Kill x number of units or reach certain rooms to more complex ones having multiple objectives that have to be done.

A very nice summery/flow chart cheat sheet of setup and play. If this ever goes to print this should be a PDF people can get from the downloads page to print easier.



Overall I think this is a pretty interesting rule set but it's complex enough I'll need to play it a few times to see how things flow. It's much more what I was hoping from Into the Dark (Elder Scrolls: A Call to Arms) which is like 6 random rooms only, boss fight, and you're done. There is no boss fight recommendations here. Fallout doesn't really do that too often, unlike ES, but it's easy to add as you can preselect harder enemies and deploy them in certain rooms if they come up yourself.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/08/31 19:18:10


Post by: Monkeysloth


Bit late in this. Was on vacation for part of this month.

Awesome new STL release this month



Also we have the Deathclaw Matriarch which is a great pose.



and Yao Guai



That just leaves the Brahmin and Mongrals for wave 6 in September.

There's going to be an online Modcon again this year on Sept 10th at 2pm EST/11am PST (7pm GMT) covering all of Modiphius's lines but Jon think that the FWW stuff should be first after the opening so maybe 11:30am PST or noon. Hopefully an officially schedule will be out in the next week.

We're going to see the full set for wave 7, forged in the flame, and some stuff coming in the future (a bit from wave 8 is all we know). I'm thinking they'll officially announce the plastic power armor kits coming next year and the PVP expansion book that has been mentioned in the past being worked on.

Also we got today the official wave 9 (so next fall/winter) theme of Nukaworld.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/01 06:50:21


Post by: Geifer


Yay! Bears!* Good to see they're finally getting released.

Agreed on the matriarch pose. That's be a nice addition to my probably too large collection of Deathclaws.




* Said no one ever about Yao Guai

 Monkeysloth wrote:
Also we got today the official wave 9 (so next fall/winter) theme of Nukaworld.


I'm not terribly impatient, but this is a clear case of about time for me. Not because of the Raiders themselves but because we'll finally get an assault rifle. I've been weighting for that. And no, the mislabeled light machine gun doesn't count.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 05:59:38


Post by: Monkeysloth


Lots announced today at Modcon. I'm going to start with the non-wave 7 items as I think they'll be the most interesting things to people here at Dakka.

First off a preview of the T-45 Plastic sprue from Wave 8



This builds 3 models and there will be (a) resin upgrade kits with more weapon options as this focuses mostly on FO3 designs.

While there are "correct" ways to build each of the 3 models pose wise the sculptor, Collin, made all the arms cross compatible so there are a lot more build options then originally planned.

It's currently in tooling.

More plastic planned but not converting whole line. Core sets and generic troops are planned in the future. Jon mentioned earlier in the year on Reddit wanting to redo all the core sets and have the generic troops be multi-part but didn't expressly say they were going to be plastic so it's nice to see they're planned to be that now.

Next up is Fallout Factions



This is a new PVP focused game written by James Hewitt. Plastic sets for the game and there are 3 Raider factions at the start. FWW remains the core line but the minis are cross comatible.

Even though I'm not a PVP player anymore I'm exited for this as it's a way to get sculpts we'd never see otherwise. FWW would have trouble adding all 3 nuka-world raider factions as they'd just play the same. So with Fallout Factions we get them and can use them (probably with the unit cards from Wave 9) for either game (and the RPG). This means we might be able to see FO3 raiders, the Great Khans, FO 1/2 style supermutants all through other games.

Next up is all the Wave 7 stuff:

Jon is now getting new art for the game instead of just using existing stuff from Bethesda. The artist he's working with worked on FO76.



The Forged: All the non-power armor stuff have alternate weapons (including a flammer for one)


The Slog: all but one are named characters so it doesn't look like there's any alternate parts.


Jake Finch: Spoiled at Gencon by actually being available for sale


Centaurs: The Tzench looking one is from FO4 concept art.



Bugs: All of these have transparent wings you can add after painting.




Radstags


The radstags were the only thing I don't think we got hinted at. The bug wings were shown off over a year ago--though we didn't know how many different sculpts there would be, and everything else was hinted or outright stated. The second Centaur sculpt is probably the biggest surprise.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 06:14:25


Post by: warl0rdb0b


Never expected to see the Slog ghouls or Jake Finch for the Survivers faction, but they have me impressed and excited, its been my faction from the start but I've always struggled to handle Brotherhood with the limited options available, seeing some new stuff that adds to the faction is great news.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 08:34:56


Post by: Geifer


Oh deer! Guess who completely forgot about this.

Great to finally see Centaurs and plastic power armor with options.

Also I can't overstate how much I appreciate how solid the bugs look instead of trying to make them fly and invite broken limbs.

Nice to see they can commission new artwork now. Looks cool.

No idea what the PVP game is going to be, but agreed, if it's an avenue for releasing alternate sculpts, I'm all for it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 16:16:21


Post by: Psychopomp


Holy crap, I love that T-45 sprue. We need all the other models of power armor, including Enclave, in that style, ASAP.

The centaurs are exciting too. I do kind of wish we got a third with another pose of the FO3 style, or maybe a dog head like the FO1/2 style.

After some testing, I've found that Modiphius power armor and super mutants actually work very well in scale with my 28mm stuff. (The power armor looks like my minis could fit inside it!) So I'm still in for those factions and some of the (usually larger) critters.

The bugs I'm cooler on. I don't use the scenic bases, so critters that are molded onto them (like the molerats and, from what I can see, these bugs) aren't really for me.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 17:38:46


Post by: Monkeysloth


Geifer wrote:

No idea what the PVP game is going to be, but agreed, if it's an avenue for releasing alternate sculpts, I'm all for it.


Does seams to be a very necromunda style game as Jon said it was a campaign system for battling for control of areas.

Psychopomp wrote:Holy crap, I love that T-45 sprue. We need all the other models of power armor, including Enclave, in that style, ASAP.



If you go back a few pages to the start of the year Jon said, at the time, there were at least 2 power armor plastic kits being worked on. Since wave 8 is focusing a lot on BoS and Enclave I'm pretty sure that second armor is an Enclave one.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 17:49:12


Post by: JonWebb


 Monkeysloth wrote:
Geifer wrote:

No idea what the PVP game is going to be, but agreed, if it's an avenue for releasing alternate sculpts, I'm all for it.


Does seams to be a very necromunda style game as Jon said it was a campaign system for battling for control of areas.

Psychopomp wrote:Holy crap, I love that T-45 sprue. We need all the other models of power armor, including Enclave, in that style, ASAP.



If you go back a few pages to the start of the year Jon said, at the time, there were at least 2 power armor plastic kits being worked on. Since wave 8 is focusing a lot on BoS and Enclave I'm pretty sure that second armor is an Enclave one.


Touchstones for the game are Warcry, Kill Team and Necromunda for sure (in terms of scale and scope) but James has been cooking up ideas and mechanics to keep it fresh and interesting.

Regarding the power armour, there are two sets done. One will be the T45 seen with wave 8 and the second will be part of wave 9. I’m sure we’ll do more in time as it’s an obvious kit with lots of scope for optional parts, and several of the planned core sets will include power armour as standard (BoS and Gunners for example).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 21:08:24


Post by: ZebioLizard2


I'm surprised they said the factions would be too samey for Wasteland Warfare, though the Raiders needed some new stuff in general so I hope it does translate to new units.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 22:31:53


Post by: Monkeysloth


 ZebioLizard2 wrote:
I'm surprised they said the factions would be too samey for Wasteland Warfare, though the Raiders needed some new stuff in general so I hope it does translate to new units.


That was my reading on what would likely happen. Nothing has been said along those lines by Jon or anyone else at Modiphius.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/11 23:19:13


Post by: ZebioLizard2


 Monkeysloth wrote:
 ZebioLizard2 wrote:
I'm surprised they said the factions would be too samey for Wasteland Warfare, though the Raiders needed some new stuff in general so I hope it does translate to new units.


That was my reading on what would likely happen. Nothing has been said along those lines by Jon or anyone else at Modiphius.
Ah whoops, I had thought that was the official line there, but yeah I'm looking forward to some new raider faction stuff in general and these certainly look quite nice.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 10:13:27


Post by: JonWebb


Everything we are doing for Factions will get rules for WW too!

In fact, the Nuka World WW book will come before the factions release (and includes a lot more minis wise than Factions does).

The two model ranges are essentially one, with two different games to use them in.

Wasteland Warfare remains the mainline game and is the soft RPG game that's trying to do as much as possible (but I can't do it all!)

Factions is a very tight vertical slice aimed at PvP players who don't like lots of cards, tokens and custom dice. It will possibly not cover every faction we have (or will) do and it certainly won't include every model (currently no named characters are planned for example).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 12:04:59


Post by: JimmyWolf87


The wave of reveals all looks incredibly promising moving forward. The plastic T-45 is an obvious win, I dearly hope that it (and subsequent sets) justify more expansion into this area when it comes to core faction models, especially with the potential for customization. That artwork for Forged in Fire is just stunning.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 14:29:00


Post by: JonWebb


JimmyWolf87 wrote:
The wave of reveals all looks incredibly promising moving forward. The plastic T-45 is an obvious win, I dearly hope that it (and subsequent sets) justify more expansion into this area when it comes to core faction models, especially with the potential for customization. That artwork for Forged in Fire is just stunning.


My long term plan is a plastic core set for every major faction for sure.

Plastics is a big risk, we need larger sales to really get away with it, but hopefully by doing core sets it encourages people to try us out and by making a game that is more catered to a "typical" wargame player we can encourage larger runs and thus have more to invest.

Hell, if folks buy them to use in other games or just for a shelf warmer its all good by me



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 14:44:16


Post by: Kanluwen


Without putting you on the spot JonWebb, what would you envision as a NCR starter in plastic?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 15:07:33


Post by: JimmyWolf87


 JonWebb wrote:
JimmyWolf87 wrote:
The wave of reveals all looks incredibly promising moving forward. The plastic T-45 is an obvious win, I dearly hope that it (and subsequent sets) justify more expansion into this area when it comes to core faction models, especially with the potential for customization. That artwork for Forged in Fire is just stunning.


My long term plan is a plastic core set for every major faction for sure.

Plastics is a big risk, we need larger sales to really get away with it, but hopefully by doing core sets it encourages people to try us out and by making a game that is more catered to a "typical" wargame player we can encourage larger runs and thus have more to invest.

Hell, if folks buy them to use in other games or just for a shelf warmer its all good by me



Indeed and I hope it's a risk that pays off; seems there's been a conscious effort to potentially nudge the game ever so slightly towards a more tangibly 'wargamey' structure without having to compromise the soft-RPG core of the system and the plastics hopefully attract that crowd's attention. Factions seems like a good way of bridging that gap as well if it caters towards a game with a quicker set up/pick up game style that doesn't necessarily need as much narrative investment from the player before any die is rolled.

Obviously not asking for you to go into specifics/financials but I hope those initial plastic sets for Call to Arms did enough to warrant their existence? Possibly hard to get a handle on that aspect from the outside given the pandemic managed to hit just as it was launching.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 15:38:53


Post by: JonWebb


 Kanluwen wrote:
Without putting you on the spot JonWebb, what would you envision as a NCR starter in plastic?


Its certainly not top of the list.

The New Vegas crowd are a passionate bunch for sure, but they are not as large as we anticipated.

My "core four" are always the BoS,Survivors, Super Mutants and Raiders as they appear in almost every Fallout game, so they will be a priority for sure.

After that, let's see where we end up.

We are talking 2025 onwards for this mind you, poor Colin can only sculpt so fast and its 3-4 months per set for him.

EDIT: I think I slightly misread what you asked Kan. So, I'll try again What would be in it... 8-10 minis, based on the core of a faction, with each model having at least two heads and arm options plus some generic upgrades that can detail any of the models. At least that's what we have for the gangs we've done so far


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 15:41:52


Post by: Togusa


 JonWebb wrote:
 Kanluwen wrote:
Without putting you on the spot JonWebb, what would you envision as a NCR starter in plastic?


Its certainly not top of the list.

The New Vegas crowd are a passionate bunch for sure, but they are not as large as we anticipated.

My "core four" are always the BoS,Survivors, Super Mutants and Raiders as they appear in almost every Fallout game, so they will be a priority for sure.

After that, let's see where we end up.

We are talking 2025 onwards for this mind you, poor Colin can only sculpt so fast and its 3-4 months per set for him.


We are passionate and I've been learning we're not as smart as the rest of the groups, because a lot of New Vegas players didn't even know there was a miniature game! Like a scary about of people I've talked to who love NCR/New Vegas content didn't know Wasteland Warfare even existed!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 16:01:31


Post by: Monkeysloth


 Togusa wrote:
 JonWebb wrote:
 Kanluwen wrote:
Without putting you on the spot JonWebb, what would you envision as a NCR starter in plastic?


Its certainly not top of the list.

The New Vegas crowd are a passionate bunch for sure, but they are not as large as we anticipated.

My "core four" are always the BoS,Survivors, Super Mutants and Raiders as they appear in almost every Fallout game, so they will be a priority for sure.

After that, let's see where we end up.

We are talking 2025 onwards for this mind you, poor Colin can only sculpt so fast and its 3-4 months per set for him.


We are passionate and I've been learning we're not as smart as the rest of the groups, because a lot of New Vegas players didn't even know there was a miniature game! Like a scary about of people I've talked to who love NCR/New Vegas content didn't know Wasteland Warfare even existed!


I know there's been some cross posts on reddit to the new vegas sub from FWW but they don't get much traction including an amazing board made by Crafty Ric. "merch" advertising doesn't seam to do well on any of the fallout subreddits and images are banned on several of them.

Also it's surprising to many people how much more Fallout 4 sold then the other Fallout games in it's first few years of release and is Bethesda's best selling launch title from what I understand heavily outselling Skyrim.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 16:01:45


Post by: JonWebb


 Togusa wrote:
 JonWebb wrote:
 Kanluwen wrote:
Without putting you on the spot JonWebb, what would you envision as a NCR starter in plastic?


Its certainly not top of the list.

The New Vegas crowd are a passionate bunch for sure, but they are not as large as we anticipated.

My "core four" are always the BoS,Survivors, Super Mutants and Raiders as they appear in almost every Fallout game, so they will be a priority for sure.

After that, let's see where we end up.

We are talking 2025 onwards for this mind you, poor Colin can only sculpt so fast and its 3-4 months per set for him.


We are passionate and I've been learning we're not as smart as the rest of the groups, because a lot of New Vegas players didn't even know there was a miniature game! Like a scary about of people I've talked to who love NCR/New Vegas content didn't know Wasteland Warfare even existed!


If I had a pound for every person who didn't know there was a Fallout minis game I could start my own damn plastics factory

We still struggle to get the word out there for sure. Hopefully as events start to open up again we can get back on the road and get folks involved.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 16:05:27


Post by: Kanluwen


Personal take, and I hope you're not offended:
Part of it is that as much as websales dominate things...it helps a lot to have shelf presence too. I knew of the game, but until I actually had a local shop stocking it? You guys weren't really on my radar for something I'd actively purchase!

Now for crazy wishlisting:
Hopefully if NCR happen, there's a dedicated frame of just the Rangers. That coat+armor combo is just the business.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 17:22:26


Post by: JonWebb


 Kanluwen wrote:
Personal take, and I hope you're not offended:
Part of it is that as much as websales dominate things...it helps a lot to have shelf presence too. I knew of the game, but until I actually had a local shop stocking it? You guys weren't really on my radar for something I'd actively purchase.


No offence taken

One of the most interesting things with life as I converted from gamer to industry guy is the lessons I learned and the knowledge I gained.

I totally agree that having a store presence is vital to get new blood, but the issue is the distro model is borderline broken... there is so much product getting released now (a good problem to have for sure) that stores can’t and won’t carry it all, and distro struggles to stock and promote everyone.

Plus margins are really not that great in this game and it’s mainly volume that allows us all to survive... so by selling direct we are able to survive on lower runs, you might be surprised what a successful run looks like even with a big name attached... I’m not doing Tactical Squad numbers here...

So, I’d love folks to shop and play at their lgs (as an ex gw store staffer and ex long running press ganger I know how important that is) , but the reality is if it doesn’t ship fast and fit into a limited space, stores are wary these days. And lifestyle games with bigger SKU runs are dangerous...

We have been far from perfect, trust me I know, but even when we have stock available I hear over and over that stores can’t get access and I can only assume distro is not restocking. We do offer direct sales too, but that’s then about a store knowing that and then wanting to deal direct with us and continuing to do so...

You’d be a mug to work in this business


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 21:49:27


Post by: Thargrim


I'll vouch for enclave power armor in plastic, to me the power armor seems like an obvious choice. And I imagine the power armor minis probably sell decent, or at least better than something like caesars legion would.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/12 22:18:23


Post by: MarkNorfolk


 JonWebb wrote:
 Kanluwen wrote:
Personal take, and I hope you're not offended:
Part of it is that as much as websales dominate things...it helps a lot to have shelf presence too. I knew of the game, but until I actually had a local shop stocking it? You guys weren't really on my radar for something I'd actively purchase.


No offence taken

One of the most interesting things with life as I converted from gamer to industry guy is the lessons I learned and the knowledge I gained.

I totally agree that having a store presence is vital to get new blood, but the issue is the distro model is borderline broken... there is so much product getting released now (a good problem to have for sure) that stores can’t and won’t carry it all, and distro struggles to stock and promote everyone.

Plus margins are really not that great in this game and it’s mainly volume that allows us all to survive... so by selling direct we are able to survive on lower runs, you might be surprised what a successful run looks like even with a big name attached... I’m not doing Tactical Squad numbers here...

So, I’d love folks to shop and play at their lgs (as an ex gw store staffer and ex long running press ganger I know how important that is) , but the reality is if it doesn’t ship fast and fit into a limited space, stores are wary these days. And lifestyle games with bigger SKU runs are dangerous...

We have been far from perfect, trust me I know, but even when we have stock available I hear over and over that stores can’t get access and I can only assume distro is not restocking. We do offer direct sales too, but that’s then about a store knowing that and then wanting to deal direct with us and continuing to do so...

You’d be a mug to work in this business


As a small local games store own who loves the game and would like to deal directly, you need to make it easier. Why don,t you send out an up to date stock spreadsheet with your trade emails, llike Asmodee, Warlord, Gamecraft and Simple Miniatures (as was). Why is the spread I do eventually get my hands on spread over 3 sheets, each with a different design, swimming with unwanted info and making it really hard to determine trade price? You want stores to order direct? Make it easy.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 08:20:13


Post by: MajorWesJanson


Protections or Handys in plastic would also be useful.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 08:25:18


Post by: JonWebb


MarkNorfolk wrote:
 JonWebb wrote:
 Kanluwen wrote:
Personal take, and I hope you're not offended:
Part of it is that as much as websales dominate things...it helps a lot to have shelf presence too. I knew of the game, but until I actually had a local shop stocking it? You guys weren't really on my radar for something I'd actively purchase.


No offence taken

One of the most interesting things with life as I converted from gamer to industry guy is the lessons I learned and the knowledge I gained.

I totally agree that having a store presence is vital to get new blood, but the issue is the distro model is borderline broken... there is so much product getting released now (a good problem to have for sure) that stores can’t and won’t carry it all, and distro struggles to stock and promote everyone.

Plus margins are really not that great in this game and it’s mainly volume that allows us all to survive... so by selling direct we are able to survive on lower runs, you might be surprised what a successful run looks like even with a big name attached... I’m not doing Tactical Squad numbers here...

So, I’d love folks to shop and play at their lgs (as an ex gw store staffer and ex long running press ganger I know how important that is) , but the reality is if it doesn’t ship fast and fit into a limited space, stores are wary these days. And lifestyle games with bigger SKU runs are dangerous...

We have been far from perfect, trust me I know, but even when we have stock available I hear over and over that stores can’t get access and I can only assume distro is not restocking. We do offer direct sales too, but that’s then about a store knowing that and then wanting to deal direct with us and continuing to do so...

You’d be a mug to work in this business


As a small local games store own who loves the game and would like to deal directly, you need to make it easier. Why don,t you send out an up to date stock spreadsheet with your trade emails, llike Asmodee, Warlord, Gamecraft and Simple Miniatures (as was). Why is the spread I do eventually get my hands on spread over 3 sheets, each with a different design, swimming with unwanted info and making it really hard to determine trade price? You want stores to order direct? Make it easy.


I will certainly pass that on to the sales team, thanks for the input!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 10:28:28


Post by: Arbitrator


 Togusa wrote:
 JonWebb wrote:
 Kanluwen wrote:
Without putting you on the spot JonWebb, what would you envision as a NCR starter in plastic?


Its certainly not top of the list.

The New Vegas crowd are a passionate bunch for sure, but they are not as large as we anticipated.

My "core four" are always the BoS,Survivors, Super Mutants and Raiders as they appear in almost every Fallout game, so they will be a priority for sure.

After that, let's see where we end up.

We are talking 2025 onwards for this mind you, poor Colin can only sculpt so fast and its 3-4 months per set for him.


We are passionate and I've been learning we're not as smart as the rest of the groups, because a lot of New Vegas players didn't even know there was a miniature game! Like a scary about of people I've talked to who love NCR/New Vegas content didn't know Wasteland Warfare even existed!

I know a lot of people who'd have been more interested in the New Vegas factions, but were happy to wait because it gave them the opportunity to see whether or not the game would take off or drown in a puddle like so many others. Right now it feels like the game doesn't have enough of a presence for them to take that leap compared to other IP games which have more widespread popularity like Song and Legion. The eternal issue of not being a GW game.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 11:25:57


Post by: JimmyWolf87


 Arbitrator wrote:

I know a lot of people who'd have been more interested in the New Vegas factions, but were happy to wait because it gave them the opportunity to see whether or not the game would take off or drown in a puddle like so many others. Right now it feels like the game doesn't have enough of a presence for them to take that leap compared to other IP games which have more widespread popularity like Song and Legion. The eternal issue of not being a GW game.


Some of that is obviously down to the IP too; Legion doing well should be a given (though I didn't get the impression that Song was doing that well particularly). The nature of the game mechanics are presumably a factor as well; things like Legion have the advantage of a system that lends itself to an active, structured tournament scene and that in of itself can engender interest or, at least, mean existing players keep up with the product. Wasteland Warfare (and by extension CtA) straddling that wargame/RPG sphere, with an emphasis on narrative driven play is one of their biggest selling points but I can see why it might also inhibit that constant growth cycle.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 15:15:14


Post by: Monkeysloth


JimmyWolf87 wrote:
 Arbitrator wrote:

I know a lot of people who'd have been more interested in the New Vegas factions, but were happy to wait because it gave them the opportunity to see whether or not the game would take off or drown in a puddle like so many others. Right now it feels like the game doesn't have enough of a presence for them to take that leap compared to other IP games which have more widespread popularity like Song and Legion. The eternal issue of not being a GW game.


Some of that is obviously down to the IP too; Legion doing well should be a given (though I didn't get the impression that Song was doing that well particularly). The nature of the game mechanics are presumably a factor as well; things like Legion have the advantage of a system that lends itself to an active, structured tournament scene and that in of itself can engender interest or, at least, mean existing players keep up with the product. Wasteland Warfare (and by extension CtA) straddling that wargame/RPG sphere, with an emphasis on narrative driven play is one of their biggest selling points but I can see why it might also inhibit that constant growth cycle.




The Sandbox RPG/Narrative stuff -- I love it -- but the game presents itself very poorly that it's hard for lots of people to really grasp what the game is. The rulebook is really just combat only and nothing else. FWW is a game where if there's not a rule saying you cannot do it then you can but as I've waded more into reddit for RPGs and this game I find that many players nowadays need to be expressly told what they can do and FWW makes a lot of assumptions on how people approach gaming. The game needs to be a bit more hand-holdy in areas, which costs money as it means more pages.

An example of this that I got into a bit of a discussion with the rules team on was the new Into the Vault expansion. As you build out a vault all the numbers for "size" are just generic -- like 2x3 -- and no indication on what that is. Well it's intended for you to be able to use any tile/wall set you want and not be stuck with one specific terrain set Modiphius wants to sell you. That's great but it confuses a lot of people as they expect it to be inches and having a few words in the rules to explain that would solve this problem.

Another example is Factions. They're not actually a rule in the game. You just get cards that has a name and some stuff printed on it but noting in the rules talk about it. Well, they're only there for marketing and flavor according to the rules team and they don't need to be balanced as they're optional and you can just make your own rules up (again, from the rules team). That's such a foreign concept to the general wargaming population that you think the book would talk about that. Instead it's just "here's some cards. What do they do? Eh, up to you."

Most people do not go to forums or social media to figure out how to play a game and if the rules are leaving out very simple explanations like that imagine how many people get the rulebook, read it, and have no idea how to set up a game as that's not in the core rules either (and neither is list building) and what's in the campaign book is like half a page each.

If/when there's an updated rulebook there really needs to be a few pages telling people all the different ways you can play and how all the different expansions/modules can be used together.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 15:17:51


Post by: JonWebb


 Monkeysloth wrote:
JimmyWolf87 wrote:
 Arbitrator wrote:

I know a lot of people who'd have been more interested in the New Vegas factions, but were happy to wait because it gave them the opportunity to see whether or not the game would take off or drown in a puddle like so many others. Right now it feels like the game doesn't have enough of a presence for them to take that leap compared to other IP games which have more widespread popularity like Song and Legion. The eternal issue of not being a GW game.


Some of that is obviously down to the IP too; Legion doing well should be a given (though I didn't get the impression that Song was doing that well particularly). The nature of the game mechanics are presumably a factor as well; things like Legion have the advantage of a system that lends itself to an active, structured tournament scene and that in of itself can engender interest or, at least, mean existing players keep up with the product. Wasteland Warfare (and by extension CtA) straddling that wargame/RPG sphere, with an emphasis on narrative driven play is one of their biggest selling points but I can see why it might also inhibit that constant growth cycle.




The Sandbox RPG/Narrative stuff -- I love it -- but the game presents itself very poorly that it's hard for lots of people to really grasp what the game is. The rulebook is really just combat only and nothing else. FWW is a game where if there's not a rule saying you cannot do it then you can but as I've waded more into reddit for RPGs and this game I find that many players nowadays need to be expressly told what they can do and FWW makes a lot of assumptions on how people approach gaming. The game needs to be a bit more hand-holdy in areas, which costs money as it means more pages.

An example of this that I got into a bit of a discussion with the rules team on was the new Into the Vault expansion. As you build out a vault all the numbers for "size" are just generic -- like 2x3 -- and no indication on what that is. Well it's intended for you to be able to use any tile/wall set you want and not be stuck with one specific terrain set Modiphius wants to sell you. That's great but it confuses a lot of people and having a few words in the rules to explain that would solve this problem.

Most people do not go to forums or social media to figure out how to play a game and if the rules are leaving out very simple explanations like that imagine how many people get the rulebook, read it, and have no idea how to set up a game as that's not in the core rules either (and neither is list building) and what's in the campaign book is like half a page each.

If/when there's an updated rulebook there really needs to be a few pages telling people all the different ways you can play and how all the different expansions/modules can be used together.



Its a fun time trying to balance my understanding of what an audience wants vs the desires of the boss for sure

I totally agree that things can be ambiguous and the intent is you or your GM work it out, and that isn't great for everyone... gamers often do like to be told what to do for sure.

I'm slowly trying to fix this, but its a lot of legacy stuff to work through for sure.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 15:34:08


Post by: Monkeysloth


 JonWebb wrote:


I totally agree that things can be ambiguous and the intent is you or your GM work it out, and that isn't great for everyone... gamers often do like to be told what to do for sure.

I'm slowly trying to fix this, but its a lot of legacy stuff to work through for sure.


I understand there's a lot of effort to all of the above. I've tried writing some guides explaining how to play and extending the rules combining the RPG, Into The Wasteland and Settlement mode and both are very challenging to get into a language that's broader and would be useful to someone that's not just me (or people that like bullet points as much as me).


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/09/13 16:31:03


Post by: JonWebb


 Monkeysloth wrote:
 JonWebb wrote:


I totally agree that things can be ambiguous and the intent is you or your GM work it out, and that isn't great for everyone... gamers often do like to be told what to do for sure.

I'm slowly trying to fix this, but its a lot of legacy stuff to work through for sure.


I understand there's a lot of effort to all of the above. I've tried writing some guides explaining how to play and extending the rules combining the RPG, Into The Wasteland and Settlement mode and both are very challenging to get into a language that's broader and would be useful to someone that's not just me (or people that like bullet points as much as me).


We've got a few things in the pipe that will hopefully help onboard people, but as ever I don't want to write cheques I cannot cash, so I'm playing things close to my chest.

No second edition yet, but as and when we get there the main focus will be on simplification without ruining the breadth of the game and easier onboarding for sure.

The balance between everything the game is trying to do and the reality of players trying to access it keeps me up at night, trust me.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/18 19:28:41


Post by: warl0rdb0b


Having a bit of trouble finding the unit cards for the Slog expansion, really want to add them to my settlers as it was one of my favourite build locations in the game. Any idea when they are likely to pop up?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/19 14:17:21


Post by: Psychopomp


So, I picked up the Homestead PDF. I want to preface with the caveat that I've only done the initial skim and not gotten to my full, on-the-couch read-through to digest the rules for play.

That said, my first impression is that it feels like a big step backwards from Into the Vault and Amazingly Awesome Tales #1 in terms of complexity and card-dependence. So much so that that I haven't gotten around to that full read-through yet because I'm honestly not sure it would be worth the effort. My eyes crossed when I got to all the custom-die roll charts in settlement scenarios with the tiny text and awkward column/row layout from clustering die results together.

And don't get me started on what I think about adding SEVENTY-NINE new, print-yourself tiny cards to the Fallout Wasteland Warfare Card Arrangement Game That Also Has Miniatures.

I honestly think it's time for Modiphius to take a step back and consider a new or revised edition that replaces cards with charts where it makes sense and allows for the fact that tons of other wargames do intro sets for new wargamers that add a little box explaining what numerical dice sets are and where to get them. I don't mind complex rules - in fact, I love the complex rules for AI as the core of what makes this such a great solo game. But complex rules plus a determination to use custom dice and ONLY custom dice plus literally hundreds of cards at this point?

The game is bloated to the point where I have a hard time seeing how its supposed to serve the implied purpose of a video gamer's first wargame without running them off screaming back to a computer that will handle all this crap for them.

Here's a great example: In Homestead, you build your settlement by drawing the various structures out on a 36 x 36 grid, each space representing an inch on a 3' x 3' play area in case you want to play out assaults on your settlement. I think that's a great idea and it sounds fun!

Various cards, events, etc can damage your structures, bring an element of risk to your settlement. Also cool. You use the grid to roll up a square, and any structure overlapping the square is what takes the damage. Again, cool! Another good use for your custom map of YOUR settlement!

But to roll that square, you first roll a blue die and an armor die, and cross reference the symbols (with multiple facings of one die or the other sometimes being assigned to a row or column) to narrow down a 1 foot square, then roll the same dice AGAIN, cross reference that, and finally you have your battleship strike on the grid.

You know what other method would get you a precise strike on a 36 x 36 grid? d6 x d6 for one axis, and d6 x d6 for the other. You number the rows and columns 1-36, and there's no cross-referencing symbols on colored dice twice. Just one simple multiplication, another, and boom, grid reference just like Battleship.

I know I've tried to make this point before, and I know it sounds like maybe I don't even like this game. But I do. I love it. And I want it to succeed, and I don't want to have to chase cards like a CCG player and figure out what to do with them all in order to play it! And I don't want to follow rules down a rabbit hole of weird symbols and colors and cross-referencing when no other game seems to doubt new gamers' ability to find and understand the regular d6, d10, and percentile dice.

Fallout Wasteland Warfare is starting to feel like a first draft game with too much crap hanging off of it, and I know Modiphius can do better with another pass at it - look at Elder Scrolls by comparison, and just imagine what another iteration of this ruleset could refine! There's got to be a better way to play this game, and if a second or revised edition would get us there then I for one wouldn't mind buying it.

Four years in is a good run for a first edition, but with card-bloat and complicated symbol-charts, maybe it's time for a refinement and overhaul of the core rules?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/19 17:19:52


Post by: Monkeysloth


I'm certain homestead was one of the older expansions waiting for a release which is why it uses all the custom dice as using normal dice for rolls is a newer thing from this year. The new book that comes out next month has full charts with regular dice for rolling items and such but also give the stats and I believe events are also in there so you never have to use cards for anything but equipment--which will be great for quicker setups.

I don't see a 2nd edition until all the core unit boxes are multipart which is still a few years off. Modiphius is also in a hard space because of the volume of cards. If they completely walk away from them in a 2nd edition a lot of people will be mad same with keeping them but changing the game enough and making people rebuy them. There are so many it's really not like other games with unit cards where you just need a $15-$20 expenditure every 4-5 years for the up to date stats. With FWW it's over a hundred for all the equipment and units alone.

I go back and forth on the cards. I like them for things like into the vault for the random determination but don't feel they add much for game setup for Into the Wasteland and in fact slow that process down for that game mode and limit fan expansions.

With Homestead the majority of the cards are events -- which supplement the existing event system which is card based. Events are one of the few decks I don't mind making as I just do true random shuffle of everything and never bother curating it but now I've got cards that are for a very specific purpose, settlement/homestead, and adding/removing those will be a pain. Having their own symbol on the cards to sort out is a good thing, and I'm glad those were added so I can easy sort stuff out. I'd actually like random building size/shape cards too as I think that would be fun way of quickly setting up a settlement but it's something that can easy be fan made. There's a tactile-ness for layout that make cards feel better then dice and carts.

Also these past 3 expansions being print and play makes me dislike the cards more as while it's fine for into the vault where they're their own deck having all these event cards that don't mix is a bit annoying as I really just won't be mixing them until an official print is out (if ever) and I think that adds to some frustration towards cards themselves.

And I don't want to follow rules down a rabbit hole of weird symbols and colors and cross-referencing when no other game seems to doubt new gamers' ability to find and understand the regular d6, d10, and percentile dice.
Someone has never played a Fantasy Flight game before. They're way more into stuff like this then Modiphius and have had some of the most popular tabletop games ever in X-wing. I'm certain FFG's Starwars stuff is more what Modiphius was aiming for with FWW as it's hard not to see similarities in just about everything you brought up in that sentence and at the time of FWW's initial development X-wing was the king.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/19 19:20:29


Post by: Psychopomp


 Monkeysloth wrote:
I'm certain homestead was one of the older expansions waiting for a release which is why it uses all the custom dice as using normal dice for rolls is a newer thing from this year. The new book that comes out next month has full charts with regular dice for rolling items and such but also give the stats and I believe events are also in there so you never have to use cards for anything but equipment--which will be great for quicker setups.


Oh, that's right. This one was delayed for a long time, right? That explains the giant step backwards.

I don't see a 2nd edition until all the core unit boxes are multipart which is still a few years off. Modiphius is also in a hard space because of the volume of cards. If they completely walk away from them in a 2nd edition a lot of people will be mad same with keeping them but changing the game enough and making people rebuy them. There are so many it's really not like other games with unit cards where you just need a $15-$20 expenditure every 4-5 years for the up to date stats. With FWW it's over a hundred for all the equipment and units alone.


Right, but that's letting the thing that's becoming the problem also be the hurdle to solving the problem. There's too many cards, but we can't change the game to require fewer cards because people will be mad that we invalidated all those cards they have. Honestly, I for one would just be glad to not have to sort and store hundreds of cards to play a miniatures wargame, especially when a lot of things, like weapons/items, could be consolidated into tables. The cards for all those are already available for free online, why not just switch the format into reference tables. Actually...that's pretty much what the uncut sheets of cards are, right? If they were just a bit better ordered in the layout, and consolidated into a smaller layout...

I go back and forth on the cards. I like them for things like into the vault for the random determination but don't feel they add much for game setup for Into the Wasteland and in fact slow that process down for that game mode and limit fan expansions.


I agree totally with these examples, and it's a great showcase of how cards are good for some things but not others, but this game uses them for everything. Randomized rooms is a great use for the cards! The Into the Wasteland missions and board layouts would have been much easier to reference laid out on a single page in the rulebook, where you can roll a die to randomize just as easily as shuffling cards. When I read the section on choosing a mission, I'd rather flip a few pages and have a block table layout with all the missions with fluff and conditions in one box, not open a separate card PDF where one part is upside down because it's on the back of a card. Modiphius needs to get better at picking and choosing when something belongs on a card and when it belongs in a table, charts, or layout.

With Homestead the majority of the cards are events -- which supplement the existing event system which is card based. Events are one of the few decks I don't mind making as I just do true random shuffle of everything and never bother curating it but now I've got cards that are for a very specific purpose, settlement/homestead, and adding/removing those will be a pain. Having their own symbol on the cards to sort out is a good thing, and I'm glad those were added so I can easy sort stuff out. I'd actually like random building size/shape cards too as I think that would be fun way of quickly setting up a settlement but it's something that can easy be fan made. There's a tactile-ness for layout that make cards feel better then dice and carts.


Events and Explore have so many options that yes, cards would be fine for them in a vacuum. But when you have 79 of those, plus all the other Event and Explore cards, plus every unit and AI card, and item cards, and weapon cards, and if you're using another supplement, maybe vault room or mission and battlefield cards.....where do you put the miniatures and terrain on your table full of cards, layouts, and decks?

Also these past 3 expansions being print and play makes me dislike the cards more as while it's fine for into the vault where they're their own deck having all these event cards that don't mix is a bit annoying as I really just won't be mixing them until an official print is out (if ever) and I think that adds to some frustration towards cards themselves.


Another factor, and one that bothers me, too. Also, what if you don't have a quality color laser printer capable of duplex printing? Inkjets are the most common home printer, and FOWW cards aren't very friendly to them. I've yet to figure out a way to get them to print on mine that doesn't look washed out.

And I don't want to follow rules down a rabbit hole of weird symbols and colors and cross-referencing when no other game seems to doubt new gamers' ability to find and understand the regular d6, d10, and percentile dice.
Someone has never played a Fantasy Flight game before. They're way more into stuff like this then Modiphius and have had some of the most popular tabletop games ever in X-wing. I'm certain FFG's Starwars stuff is more what Modiphius was aiming for with FWW as it's hard not to see similarities in just about everything you brought up in that sentence and at the time of FWW's initial development X-wing was the king.


I own multiple FFG games and played quite a lot of X-Wing first edition, thank you. In fact, it's funny you brought FFG up, because when a friend saw my earlier post and asked me about, I told him that once you include the mini cards, I'm pretty sure I have more cards for FOWW than I do for my complete collection of Arkham Horror second edition. And that's a VERY card heavy boardgame.

And unless they added a ton more with second edition, I think X-Wing only had 4-5 symbols for the upgrade types, 4 symbols for orders, the hit and critical result symbols, and the flight path arrows that were accompanied by an actual number as opposed to a color code for length. If that's the kind of symbol legibility Modiphius was going for with FOWW, then pages 54-55 of the rulebook should abuse anyone of the notion they succeeded pretty quickly. I mean, just the idea that orange or red somehow conveys 2" and 4" better that, you know, a number....well, look at how Elder Scrolls trusts it's players to be able to parse distances in inches without needing colored rulers.

It's just like the use of the cards - the sin isn't using symbols, the sin is using symbols for everything.

The game as it stands is a diamond in the rough. I think it's about time Modiphius spend some time cutting and polishing it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/19 22:23:13


Post by: Monkeysloth


I think "trusting" the player has nothing do with things but more trying something new. I wouldn't be surprised if there were some instructional design studies showing color relation and James, the original designer, wanting to try something different. Did it work? I don't think we can really say without some type of study but I really only like having 2 measuring "sticks". 2" and 12" (as a ruler) and I don't think the game needs 6 different rulers but I also don't think color = distance isn't horrible or a deterrent to anyone playing.

I'm surprised over the hate of symbols as honestly I don't see anything wrong with them. They're all unique and well designs and, for me at least, no more annoying the keywords. Infinity, for example, had way too many keywords for me and all the keywords cross referenced other keywords. So its all about time it takes to resolve what the rules are and in that front I don't think FWW is bad and replacing the symbols would make any significant change to learning or playing the game.

Replacing the dice for combat with normal dice would be a bad thing though in my opinion as you'd have to just roll a lot more dice for the same effect and look up too many charts. If you're going to get rid of them might as well just through the whole game system away and start fresh.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/20 02:51:33


Post by: Psychopomp


Again, it's not a hate for symbols, it's the use of symbols for everything meaning everything has a symbol. Take a look again at pages 54-55 and think about what that must look like for someone without any system mastery yet or, worse, just coming into wargaming as a video gamer who loves Fallout.

Also, nothing wrong with the custom dice - I quite like them and think they're one of the best parts of the system. I just think that the dice symbols should be the majority of the symbols used in the game, aside from perhaps classification symbols like Pistol, Rifle, Grenade, etc. But they're terrible for chart or random number generation - that's where I think the game needs to explain and utilize the stolid d3, d6, d10, and d100 as needed. Ideally in a system where rolls on tables replace card draws for some of the more applicable things. For example, the curated Wasteland decks in many of the newer books' scenarios could be numbered for dice usage instead of requiring you to sort through your hundreds of cards to build that specific deck. Even the AI matrix would be more intuitive if you used a d3 or d6 instead of needing to cross reference the dice symbols, sometimes with multiple facings' symbols representing one result.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/25 19:05:11


Post by: Mitnick


That’s some great suggestions here. I’d be all for an overhaul as well, as I’ll second the bloat issue. Here’s some points I dislike:

- Too many cards and choices without meaning. There’s literally no difference between some weapon options, so why am I burdened with inconsequential choices?
- Unsuited for competitive play: I guess its really difficult to properly balance the factions, but I think some are just so much more powerful than others. If this is about narrative play, then why is there so little narration?
- The app should be free and it should be a website. I really dig what Corvus Belli is doing with Infinity and the army builder. It gives them a ton of data about how he game is actually played and lets them sharpen the meta.
- Which might be the main point is that Modiphius seems to be driven only by profit and margins. I just don’t feel the love. I do feel the love in the FWW product team, that’s not what I meant. It’s just that vibe that I get from upper management.
- If there’re no weapon options for the models then why can I equip different loadouts. Would it be such a step down to fix model outfits like in Infinity? It would also make balancing a lot easier.
- Please no more custom dice.

Stuff I like:

- The models are fantastic even though it should be easier to prime them. Casting quality has improved.
- Love the colored range rulers but I did write big fat numbers on them. I use them in pretty much all my skirmish games.
- The hero mechanic with critical points is a bonus.
- I like how model activation works, that’s pretty unique.
- Solo mode is excellent.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/10/25 19:47:53


Post by: Monkeysloth


Mitnick wrote:

- The app should be free and it should be a website. I really dig what Corvus Belli is doing with Infinity and the army builder. It gives them a ton of data about how he game is actually played and lets them sharpen the meta.
- Which might be the main point is that Modiphius seems to be driven only by profit and margins. I just don’t feel the love. I do feel the love in the FWW product team, that’s not what I meant. It’s just that vibe that I get from upper management.



I don't think people realize how expensive apps/websites are to dev. CB got lucky as army started as a fan project and was maintained for years by V with little or no pay before they brought him on part way though N3 after Infinity had exploded in popularity. If Modiphius were to hire me full time, for example, I'd expect at least $250k a year in pay and benefits. Contracting out a website like Army would cost 100k+ for it to be good (and that doesn't include maintenance) and I'd be really surprised if Modiphius had that laying around for one game. Granted I'm on the expensive end as I have a lot of experience in development but even junior devs with no experience out where I live make roughly around $170k once you add in the benefits (like insurance) and I'm not even in California/New York/Portland/Seattle area where it's expensive to live.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/11/18 12:47:30


Post by: ced1106


Amazon BF. Discount isn't much, but wasn't able to find these figures at a lower price with a search.

Modiphius Fallout - Wasteland Warfare - Railroad Operatives, Multi : $32
Modiphius Fallout - Wasteland Wafare - Gunners Conquerors of Quincy,Multi : $28 on Amazon : $21 at Boarding School Games (no free shipping)

https://www.amazon.com/deal/9e3a37ac?ref=dlx_deals_gd_dcl_img_597_9e3a37ac_dt_sl15_9b
https://www.boardingschoolgames.com/products/fallout-wasteland-warfare-gunners-conquerors-of-quincy


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/11/18 17:55:43


Post by: Monkeysloth


I should add last weeks releases.

Into the Wasteland is getting a print next month.

Forged in the Fire book/cards is avalible as of today https://www.modiphius.net/collections/fallout-wasteland-warfare/products/fallout-wasteland-warfare-accessories-forged-in-the-fire-rules-expansion

A bunch of bugs got released as well as new STLs for smaller, no need to design yourself, Red Rockets.



Also this exists. It's not FWW but it does look like Modiphius is exploring more print on demand and is likely what Jon was hinting at in the Star Trek thread.

https://only-games.co/products/achtung-cthulhu-nachtwolfe-sturmtroopers



only $25 which is pretty good priced as those look to be 40mm bases and are quite bulky.

The Vault Girl is also available via only-games which is MyMiniFactory's print on demand service.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/12 14:58:12


Post by: JonWebb


Hey all.

We've reached the end of the year and nearly the end of the Forged in the Fire wave. The last few sets will be out in January but while we wait for them to arrive, we are going to be hosting another reveal stream on Friday 16th. This one will be an hour long and be Fallout exclusive, where we will go over all the models coming in Wave 8 (Capital) including our first Fallout hard plastic kits.

Kickoff will be 16:00 UK time via the Twitch channel.

We will be joined by our new studio painter, Callum, who might be showing off some of the Wave 9 (Nuka World) sets he's recently worked on.

Joining him will be myself, Jonny our head sculptor and AV boss Steve to run the technicals.

Hope to see folks there.

While we've got no physical releases this month, we did sneak one more STL release in for our 3D printing project. The Art Deco statues make for great decorations to theme your MDF buildings with some Fallout vibes, you could even scale them up and stick them on your walls at home for a real discussion piece




 Filename CapitalTeaserSquare-RevealDetails-Short.mp4 [Disk] Download
 Description
 File size 7196 Kbytes

[Thumb - [FO]_Art-Deco-Statues-Set_Full-Set-A_WhiteBG_@1200px.jpg]
[Thumb - Capital.png]


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/12 15:33:01


Post by: Geifer


Cool, I'll have to remember that on Friday. Looking forward to it.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/16 17:57:41


Post by: Monkeysloth


Wave 8 Releases.





Promo figure










plastic kit






Nuka-World (wave 9) Previews









[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/17 11:32:10


Post by: Geifer


That's a lot of cool stuff. And a Nuka World teaser on top of it.

I sure hope the repellent stick makes molerats explode. On stream it sounded more like it works as advertised. That would be terrible.

May be worth adding that on the stream they said there's a small gap of a couple of months between the current wave and the Capital wave dedicated to restocking old stuff, so the first of the previewed stuff isn't coming out just yet.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/17 17:14:19


Post by: Garfield666


Is it that long ago or are these new faces? I have literally zero recollection of these characters...

Most excited for the plastic kit, though I expect no savings and just a few more options. Plastic critters and raiders would be nice.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/17 17:51:26


Post by: Geifer


The Nuka World characters are Nisha, boss of the Disciples, Savoy, one of her lieutenants, and Mags Black, co-boss of the Operators.

For Fallout 3, Moira Brown runs Craterside Supplies in Megaton and sends you off to help her write the Wasteland Survival Guide. Lucas Simms is the sheriff of Megaton. Not sure there's much more to him than that.

You know Three Dog, right? Who doesn't know Three Dog?

The Brotherhood bozos are all the upper echelon, with Star Paladin Cross being available as a companion.

Madison Li is a co-worker of James (your dad) and later on joins the Brotherhood. Her older self features in Fallout 4 as well.

Reilly's Rangers feature if you save Reilly or stumble upon them while exploring, but I guess they don't play that big a part in the game.

Charon is a bit hard to spot among the other zombies at Underworld, but he's a companion if you keep that kind of company. Fawkes is locked up when you find him, and if you don't pay attention or are in a hurry you may miss him. Also a companion. You'll have a hard time missing Butch since he's also from Vault 101 and available as a companion if you return to the Vault. Also he's a bully and a moron. That character pack is what I'd call an acquired taste.

Rosa is the only one I couldn't place without the reminder that was on the stream. Apparently she sells water from Project Purity outside Megaton or something. That one isn't exactly among the cast of memorable characters as far as I'm concerned.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/17 18:04:40


Post by: Psychopomp


I remain very enthusiastic about plastic power armor, this kit and any others coming. I'm just sitting here waiting with my lunchbox full of bottlecaps.

I remain very dissatisfied with the scale/proportion of the human miniatures, as they don't fit in with the rest of my 28mm post-apoc. But that's okay - at this point, I have sufficient minis and STLs to kitbash reasonable approximations of what I need, while using Modiphius power armor, creatures, and super mutants. I just need to pick up the rules (and file away YET ANOTHER deck of cards, large and small, somewhere).

I do wish it were easier to pick up individual suits of power armor (usually characters) and the super mutant companions that come in the box sets, but I'll figure out a way around that.

What I'd REALLY love to see from Modiphius would be an STL release weapon pack for conversion purposes, both for converting their minis and kitbashing. The old resin set (Wave 1? 2?) now seems a bit paltry and inefficient compared to the wide range of weapon options in the game now.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2022/12/17 19:47:40


Post by: Monkeysloth


 Geifer wrote:


May be worth adding that on the stream they said there's a small gap of a couple of months between the current wave and the Capital wave dedicated to restocking old stuff, so the first of the previewed stuff isn't coming out just yet.


Ya. Jon mentioned on the Modiphius forums that April was the month they were aiming for.

 Psychopomp wrote:


I do wish it were easier to pick up individual suits of power armor (usually characters) and the super mutant companions that come in the box sets, but I'll figure out a way around that.

What I'd REALLY love to see from Modiphius would be an STL release weapon pack for conversion purposes, both for converting their minis and kitbashing. The old resin set (Wave 1? 2?) now seems a bit paltry and inefficient compared to the wide range of weapon options in the game now.


There are more Power Armor kits coming so eventually that will get better. being able to pick up some individual models would be nice but I don't Modiphius has the capability (manpower/money) to enable that at their factory and warehouse.

Weapon and head STLs have been a top request so they're not unaware of that desire. We'll have to see if anything happens--maybe once they rework all the core faction generic units to be multipart there would be enough demand for something like that. But there are more resin weapon kits coming for the plastic kits to have more options.

I'm just sitting here waiting with my lunchbox full of bottlecaps


They actually did sell that at the bethesda store but looks like they're gone. I bought some just this past October, including a wall mounted deathclaw head, in a big sale they had for like $10. The ones from Modiphius are better in my opinion. The ones Bethesda sold were pristine and were also missing the plastic ring inside like a real bottlecap. I know Modiphius caps are made by a factory that actually makes bottlecaps for drinks which explains why they're better quality.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/01/19 06:28:51


Post by: Monkeysloth


The last of wave 7 is out.







Also some more stls based off of FO76



Lastly Funagain, the partner for Modiphius's NA store, is closing down in April and ending fulfillment in the middle of March.

Funagain Logistics, our current warehousing partner fulfilling modiphius.us web store orders, has announced that they will be closing. We’re sad to see them go, but we’re already organising an alternative partner for web store fulfilment in North America and will share more news when we have it.

We don’t expect these changes to impact customers or cause problems with webstore orders during this period, but if you are concerned about a particular order please reach out to support@modiphius.com


Seams like Jon can never get a break with his spring releases.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/01/30 17:20:32


Post by: Monkeysloth


An update from Jon on Plastics for the game via discord. Pretty exciting if that's your jam.

...the plastics for Factions will be 100% the same (not just scale, literally the same model/frame) as the Wasteland Warfare versions.

The three Nuka World gangs (currently in tooling) will be the first "core" set done in plastic, and will likely arrive for Wasteland Warfare first, depending on the layout speed/production of Factions.

So, if you buy a gang for one game you get a gang for both.

The gangs are 10 models per box, with each model having at least two builds (two weapon/head options per scupt). The boss level character has three weapon options and some of the support bosses have three also. So, at least 21-22 unique poses/weapon load outs per box, before you get to the basing details, grenades, pouches and the like that are added.

Colin has now moved on to the first four replacement faction core boxes, Survivors, Super Mutants, Raiders and Brotherhood that will form part of wave 10 WW and wave 2 Factions.

But yeah, same scale, same box of minis, more options and all hard plastic.


So wave 10, which the community was thinking is FO76 based due to hints of a Colossus being in the sculpting pipeline, will see plastic boxes of the original factions + raiders. In addition to the 3 raider sets in wave 9. And all will be intended for Fallout Factions too. Also Jon hinted last week that Wave 10 has more aliens in it so it's going to be an interesting release in 2024.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/17 16:28:51


Post by: Pacific


A bit late to be posting this here, but think they managed to nail the suitably disgusting look of the Centaur!

I have read as well that the sculpted bases are no longer going to be included with the boxsets. My initial fear was they were getting rid of them entirely (all of my stuff so far is based on them and I don't like having to change!) but it sounds like they will be available in a separate pack.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/17 17:50:43


Post by: Monkeysloth


 Pacific wrote:
A bit late to be posting this here, but think they managed to nail the suitably disgusting look of the Centaur!

I have read as well that the sculpted bases are no longer going to be included with the boxsets. My initial fear was they were getting rid of them entirely (all of my stuff so far is based on them and I don't like having to change!) but it sounds like they will be available in a separate pack.


Ya. it was in the last blog. There will be pre-sculpted bases for sale but they won't have as much random scatter from the sounds of it but they released an STL set of basing greebles with the announcement. The plastic bases that will be coming with the kits are also based off their resin base master so they're the same just with no details.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/24 20:17:24


Post by: Monkeysloth


Modiphius has a survey out for FWW around how you play the game and what, gameplay wise, you want to see more of in the future. Being a sandbox game there's lots of ways each expansion of the game can be played so they're curious how people actually enjoy the game.

https://docs.google.com/forms/d/e/1FAIpQLSfEq7RZ4YO9-ycr7__f14YvfVuAQ7Pzb0o20s-_bp912t64rQ/viewform

By filling out the survey, which requires an email, you're entering into a drawing for a 100 pound giftcard to the store.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/25 18:56:27


Post by: JonWebb


Weirdly (perhaps) I'd love to hear from people who either don't play it or tried and bounced off also... I'm as keen to hear about the negatives as the positives to help guide the line.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/25 19:00:15


Post by: Tsagualsa


 JonWebb wrote:
Weirdly (perhaps) I'd love to hear from people who either don't play it or tried and bounced off also... I'm as keen to hear about the negatives as the positives to help guide the line.


It's not weird at all, it would be a good idea.



[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/25 20:35:49


Post by: ced1106


FWW popped up in my Humble Bundle email:

Not entirely familiar with the franchise, but it looks like this is for the FWW games, rather than the Fallout RPG? Also includes .stls for terrain. $1 starts you off with FWW, and higher pledge levels include the RPG supplement and .stl's.

https://www.humblebundle.com/fallout-rpg-and-3d-miniatures-encore-modiphius-books


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/25 22:17:23


Post by: JonWebb


Tsagualsa wrote:
 JonWebb wrote:
Weirdly (perhaps) I'd love to hear from people who either don't play it or tried and bounced off also... I'm as keen to hear about the negatives as the positives to help guide the line.


It's not weird at all, it would be a good idea.



Exactly!


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/26 01:07:48


Post by: Psychopomp


 JonWebb wrote:
Weirdly (perhaps) I'd love to hear from people who either don't play it or tried and bounced off also... I'm as keen to hear about the negatives as the positives to help guide the line.


It's the same answer as the last five years: I'm tired of collecting cards to play a wargame.

The rules are intriguing and engaging (especially for narrative solo play), but there's a lot of supplements and add-ons where there's Yet More Damned Cards where a 1d6, 2d6, or 1d10 chart would do the job without killing as many trees or cluttering up my table nearly as much.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/26 06:50:14


Post by: bobthe4th


 Psychopomp wrote:
 JonWebb wrote:
Weirdly (perhaps) I'd love to hear from people who either don't play it or tried and bounced off also... I'm as keen to hear about the negatives as the positives to help guide the line.


It's the same answer as the last five years: I'm tired of collecting cards to play a wargame.

The rules are intriguing and engaging (especially for narrative solo play), but there's a lot of supplements and add-ons where there's Yet More Damned Cards where a 1d6, 2d6, or 1d10 chart would do the job without killing as many trees or cluttering up my table nearly as much.


And that's the perfect example of why a survey is so useful - I massively prefer having cards over looking up on a reference table.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/26 07:44:06


Post by: Monkeysloth


bobthe4th wrote:
 Psychopomp wrote:
 JonWebb wrote:
Weirdly (perhaps) I'd love to hear from people who either don't play it or tried and bounced off also... I'm as keen to hear about the negatives as the positives to help guide the line.


It's the same answer as the last five years: I'm tired of collecting cards to play a wargame.

The rules are intriguing and engaging (especially for narrative solo play), but there's a lot of supplements and add-ons where there's Yet More Damned Cards where a 1d6, 2d6, or 1d10 chart would do the job without killing as many trees or cluttering up my table nearly as much.


And that's the perfect example of why a survey is so useful - I massively prefer having cards over looking up on a reference table.


With the wave 7 book you can do either or. You get the cards for the Wasteland Deck but there are tables you roll on to get them and the card text is included in the cards. Wave 8 is continuing that from what we were told with the tables as separate pages so you don't have to have the book open.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/26 17:27:50


Post by: Psychopomp


bobthe4th wrote:
And that's the perfect example of why a survey is so useful - I massively prefer having cards over looking up on a reference table.


The cards worked great with Wave 1 and 2. Since Wave 3, I've amassed enough cards that I have two small CCG card boxes full of large cards and a gigantic pile of small cards I can't find a box made for that size card large enough to store them in an organized fashion. It's approaching the number of cards in my full collection of Arkham Horror second edition, and that's just insane- I have a plastic tacklebox organizer per expansion for that game.

While the cards were a faster method of organizing the information in the early game, it now has the opposite effect, as I have no idea how many Laser Rifle cards I have, or where in the piles they are. It's a setup that punishes collectors over dabbling players, and that's probably not a great place to be if you're the company trying to sell the wargame as much as you can.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/26 18:24:53


Post by: MarkNorfolk


I love Fallout WW but the whole cards thing is dragging it down for completionists.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/26 20:19:17


Post by: Monkeysloth


At the same time what's the alternative? Force people to use the app? Make people write everything out in pieces of paper so set up takes way longer? Or just require people to memorize every weapon/item/perk and then have to have access to all the various books to check what you don't remember?

All of those sound worse than the cards.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/27 18:48:59


Post by: MarkNorfolk


All of those are cheaper than the cards (apart from maybe the app), and aren’t reliant on a whole separate production run.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/27 21:04:26


Post by: Monkeysloth


The content on the cards would still need to be printed in the books. I'd be really surprised if the die cut cards they use now would be significantly more expensive then non die-cut pages of equivalent space (maybe less pages due to not having to print the back of the cards). The die-cut stuff is done at the same printer I believe as the books so there's no separate run for New Vegas going forward and I wouldn't be surprised to see the older sets eventually get moved to die-cut when reprint time comes around.

You're asking to give up something for a cost savings that really doesn't exist yet would make the game take way longer to prep for to the point where it would just be simpler to play an RPG if I have to spend an hour putting together each unit by jumping between books and writing out all the symbols on my paper.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/02/28 15:28:34


Post by: Pacific


I'm really glad the app and cards are available that way. That seems to work really well for a Song of Ice and Fire too, if you have missed earlier card packs or rules have been updated it's a simple way of getting to it. I like features like the random draw for events and things like that too.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/01 03:50:59


Post by: angel of death 007


I honestly like the app for list building, event deck, item deck, etc...

But having the character cards and their appropriate items and weapon cards in front of you makes it so much easier for quick reference.

I tried using just the app but it isn't super convenient for that purpose. For card draws and list building it is the best.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/02 02:11:38


Post by: Manchu


So, if you buy a gang for one game you get a gang for both.
So one of the games referenced here is FWW but what is the other?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/02 04:05:29


Post by: MajorWesJanson


 Manchu wrote:
So, if you buy a gang for one game you get a gang for both.
So one of the games referenced here is FWW but what is the other?


Fallout RPG?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/02 05:38:04


Post by: Manchu


So Modiphius is making plastic figures for the 2d20 FO RPG or do you mean the FWW RPG?


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/02 06:09:58


Post by: MajorWesJanson


 Manchu wrote:
So Modiphius is making plastic figures for the 2d20 FO RPG or do you mean the FWW RPG?


No idea. Fallout is Fallout though, unless one of the rpgs uses some crazy scale any of the models should work just fine.


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/02 07:02:38


Post by: JonWebb


 MajorWesJanson wrote:
 Manchu wrote:
So Modiphius is making plastic figures for the 2d20 FO RPG or do you mean the FWW RPG?


No idea. Fallout is Fallout though, unless one of the rpgs uses some crazy scale any of the models should work just fine.


Fallout Wasteland Warfare and Fallout Factions.

Factions is the forthcoming wargame written by James Hewitt that is more focussed on combat vs WW.
There is a lot loss customisation, so you don’t get to pick from the “entire” fallout gear list, but there is still build options for every model in your gang. It also focuses on campaign play, allowing for characters to grow and develop, risk injury etc.

It also uses standard polyhedral dice (d10s) and has a massively reduced component count featuring far fewer cards and tokens.

First set will be Nuka World themed, with the three raider gangs in plastic plus rules for two more factions from the main line.

You could of course use all the minis for the rpg too if you play RPGs that way. Samantha is trying to steal some sculpt time for a new character pack there which I may finally relent to allowing


[Modiphius] - Fallout Wasteland Warfare December Wave 8 Reveal Event 16/12/22 @ 2023/03/02 08:23:54


Post by: Manchu


Well Jon, thanks for the heads up and I’ll be faithfully buying into FW Factions just as I have been FWW, FO 2d20, and TES CTA.

I quite like FWW for how well it handles narrative play but a FO minis game with less tokens and cards would be nice, too.