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What can GW do to make you collect more armies? @ 2021/04/25 16:35:43


Post by: El Torro


Like many of us I've built up quite a collection of models and armies over the years. It's getting to the stage that I'm thinking of moving out of my one bedroom flat to a bigger place, just so I have somewhere to store everything in a tidy fashion.

Before I answer my own question, a bit of background as to what I collect and why:

The Imperial Guard were my first love back in 2nd edition. Since then I've kept that army going, replacing models where necessary, stripping some so I could make a more uniform colour scheme. After some time I decided to collect Tyranids too, just so my Imperial Guard would have something to fight against.

So far so good. Then GW released both Deathwatch and Genestealer Cult, both armies I'd been waiting for years for a release / re-release for. Great, I thought, now I can give both my armies some allies and keep with the theme.

Now with my 4 armies I'm quite happy with what I've got. Of course a collector's job is never done, so I'm always on the lookout to expand all 4 of these armies. Generally speaking though I'm content with the mix.



To go back to the thread title, the one thing I think would seriously make me consider collecting more armies is if we see an Emperor's Children codex and models release. I have always liked the idea of collecting Chaos (though in my mind Tyranids are the real threat to the Imperium, not Chaos), I've just steered clear because, well, I have enough models as it is. Slaanesh is my favourite of the Chaos gods, so if they were shown some love (similar to the Death Guard and Thousand Sons) I'm not sure I could resist the temptation.

On the plus side I could use my Imperial Guard against Emperor's Children easily enough. I would also have to collect a Grey Knights force to give them the suitable Ordo support. Then I'd also collect a Slaanesh Daemons army to support the Emperor's Children. So if (when?) this codex is released it's going to get expensive for me...


Sorry for the ramble, just thought I'd give some context as to why I'm asking the question. Just wondering if others are in a similar position to me, waiting for a specific release to really splash the cash.



Oh, and it would be nice if we could avoid answers like "GW would need to write better rules first" or "GW would have to lower their prices". Valid points, though I think we all know that neither scenario is likely to happen.


What can GW do to make you collect more armies? @ 2021/04/25 16:42:23


Post by: harlokin


Bring out new models.

I play Drukhari, but was VERY tempted by GSC when they came out, and I bought some Plague Marines because I liked the new sculpts and wanted to paint them.

On the other hand, I would never buy an Asuryani army because I think their current range looks like gak.

For me it's not the rules, those change, whereas cool models remain cool.


What can GW do to make you collect more armies? @ 2021/04/25 16:43:45


Post by: Nevelon


Free rules.

Once I start an army, I want to keep it up to date, so I can play it. It’s not just the cost of the models, but the commitment to buying a codex every edition.

I would love to add an imperial knight to my collection, or dust off some old RT projects and flesh them out to modern detachments. But I’m mot willing to commit to the paper to keep them up to date to play.

(And yes I know there are other ways to get the rules, but choose not to.)


What can GW do to make you collect more armies? @ 2021/04/25 16:45:24


Post by: John Prins


 Nevelon wrote:
Free rules.


I'd settle for free codexes.


What can GW do to make you collect more armies? @ 2021/04/25 16:46:40


Post by: Mr Morden


Pre-painted models.


What can GW do to make you collect more armies? @ 2021/04/25 16:48:07


Post by: Nevelon


 John Prins wrote:
 Nevelon wrote:
Free rules.


I'd settle for free codexes.


Sorry, hit post before I finished my thoughts. Yes, exactly this.


What can GW do to make you collect more armies? @ 2021/04/25 16:53:43


Post by: the_scotsman


Make models for stuff that isnt marines.

In 7th I bought Admech, Harlequin that led into Drukhari, and GSC armies.

In 8th I bought zero new armies. Bought the new ork release, wasnt into sisters.

In 9th I bought a 3d printer, because new miniatures for the armies I like arent being made by GW.

Wouldve been insanely easy for them to retain me as a whale consumer, it's just that supporting like 15/20 of the factions in the game is apparently too hard.


What can GW do to make you collect more armies? @ 2021/04/25 16:56:30


Post by: Daedalus81


New models.

I have Orks, CSM/TS, and Necrons. I bought into Necrons, because I've always loved the concept and the new models are awesome.

Eldar are my other childhood dream, so...new models.


What can GW do to make you collect more armies? @ 2021/04/25 17:07:23


Post by: Gadzilla666


Fun, useful, and thematic rules. I started R&H back in 7th because after purchasing IA13 for the rules for all of those awesome fw tanks and dreads for my CSM, I looked at the R&H rules in the back of the book and thought "Damn, this looks like fun".


What can GW do to make you collect more armies? @ 2021/04/25 17:55:28


Post by: ccs


Keep making new models I like.

Right now this is mostly occurring in AoS. In the past year I've built 4 different armies & I'll be very interested in seeing what they do with the vampires in the near future.
But recently it happened in 40k with the 9th ed Primaris wave. They finally released enough Primaris stuff I really liked that I could form it into a stand alone army vs just adding something onto one of my existing forces.

And although they aren't new, in the near future I may well start a Drukari force.
This is because the rules of 8th/9th finally allow me to make forces concentrating on the fast/heavy models I like & completely skip 99% of the actual elves and need no Raiders/Ravages.
Will this prove effective? (Shrugs) Doesn't matter as it'll be a force {i'll} enjoy playing with.


What can GW do to make you collect more armies? @ 2021/04/25 18:06:22


Post by: Lord Damocles


Make a single core ruleset which works for all sizes/'types' of games, and normalise smaller format games (<1000 points).

Also lower and standardise prices.


What can GW do to make you collect more armies? @ 2021/04/25 18:24:32


Post by: Pyroalchi


I come more from a painting/modelling side and for me it would be... lets say more flexibility with the start collecting boxes. I don't know if that is a common experience, but when I started collecting IG the big army box was not in stock in the store and the store clerk asked me if I would mind if he just put the stuff together from seperate boxes and sell them for the same price (he said they are allowed to do that).

Later I considered dabbling a bit into Admech and the start collecting box would have been almost perfect as it included most of the models I wanted to build, with the sole exception that I would prefer an Ironstrider (42,50€) instead of a Dunerider (60 €). I asked if it would be possible to get the start collecting deal and just switch models, especially since I would switch to a cheaper one (the set would still have been cheaper than buying the Rangers and the techpriest seperately), but they told me they are not allowed to do that.

I believe if they would change that, it would - at least in my case - lower the treshhold to get a small contingent of a new army. Maybe something like "1 single character up to 25 € + 1 Troop box + one other set up to 60 € all together for 80€". In the case of AdMech that's the same start collecting box... or a Dunecrawler/Ironstrider/Kataphrons etc. instead of the Dunerider.
No idea if that would be economically problematic, but I would like it.


What can GW do to make you collect more armies? @ 2021/04/25 18:50:32


Post by: Daedalus81


 Lord Damocles wrote:
Make a single core ruleset which works for all sizes/'types' of games, and normalise smaller format games (<1000 points).


Doesn't the current ruleset pretty much handle this?


What can GW do to make you collect more armies? @ 2021/04/25 18:52:08


Post by: the_scotsman


 Daedalus81 wrote:
 Lord Damocles wrote:
Make a single core ruleset which works for all sizes/'types' of games, and normalise smaller format games (<1000 points).


Doesn't the current ruleset pretty much handle this?


People really seem to enjoy jamming 2k points of models into an 8-1/2x11 sheet of paper, rolling 6000 dice, declaring the game over and complaining about why the game always ends turn 3.


What can GW do to make you collect more armies? @ 2021/04/25 18:59:32


Post by: Lord Damocles


 Daedalus81 wrote:
 Lord Damocles wrote:
Make a single core ruleset which works for all sizes/'types' of games, and normalise smaller format games (<1000 points).


Doesn't the current ruleset pretty much handle this?

Not when it has Three Ways to Play™, different missions for different points levels, two parallel points systems, Crusade, etc. it doesn't; no.


What can GW do to make you collect more armies? @ 2021/04/25 19:00:41


Post by: Daedalus81


 Lord Damocles wrote:
 Daedalus81 wrote:
 Lord Damocles wrote:
Make a single core ruleset which works for all sizes/'types' of games, and normalise smaller format games (<1000 points).


Doesn't the current ruleset pretty much handle this?

Not when it has Three Ways to Play™, different missions for different points levels, etc. it doesn't, no.


So you would prefer one set of missions for all occasions? That seems impractical.


What can GW do to make you collect more armies? @ 2021/04/25 19:01:25


Post by: Lord Damocles


 Daedalus81 wrote:
 Lord Damocles wrote:
 Daedalus81 wrote:
 Lord Damocles wrote:
Make a single core ruleset which works for all sizes/'types' of games, and normalise smaller format games (<1000 points).


Doesn't the current ruleset pretty much handle this?

Not when it has Three Ways to Play™, different missions for different points levels, etc. it doesn't, no.


So you would prefer one set of missions for all occasions? That seems impractical.

It was so impractical for the previous eight editions. How did we cope!?


What can GW do to make you collect more armies? @ 2021/04/25 19:01:31


Post by: Aash


New models or at the very least plastic models instead of finecast.


What can GW do to make you collect more armies? @ 2021/04/25 19:07:10


Post by: Karol


Would either have to make the army cost cheaper or being played at something else then 2000pts. But considering GW policy I think there is a 0% chance of that ever happening.


What can GW do to make you collect more armies? @ 2021/04/25 19:10:29


Post by: General Kroll


Slow down the rules releases. If I want to maintain multiple forces, I don’t want to have to replace all their codexes every couple of years.


What can GW do to make you collect more armies? @ 2021/04/25 19:14:53


Post by: camsmclean


Cool terrain kits, maybe with optional skulls. Kinda like AoS


What can GW do to make you collect more armies? @ 2021/04/25 19:22:36


Post by: ccs


Karol wrote:
Would either have to make the army cost cheaper or being played at something else then 2000pts. But considering GW policy I think there is a 0% chance of that ever happening.


GW does not dictate that you play 2k pt games, that's on you & who you play with.


What can GW do to make you collect more armies? @ 2021/04/25 19:26:59


Post by: Karol


Yeah, and match played is not the enforced the way to play. Yet if you go to play people at the stores, the armies and rules sets seem to be unified to fit the local games. And the chance to force anyone to play smaller games is exactly zero, specially if you are not friends or if they already bought a 2000pts army and can't downgrade to smaller army easy.

If GW made all armies work at a number of models, which 1000pts plays, people would be playing it more often. Otherwise people play what ever is most closest to what was played in prior editions army sized.


What can GW do to make you collect more armies? @ 2021/04/25 19:31:04


Post by: bat702


Fix stupid stuff that shouldve been fixed, like giving chaos space marines and grey knights their extra wounds, also stop being unprofessional and having typos in their faq/updates


What can GW do to make you collect more armies? @ 2021/04/25 19:56:06


Post by: PenitentJake


Avoid an edition reset. I'm done when and if 10th happens.



What can GW do to make you collect more armies? @ 2021/04/25 20:04:33


Post by: Sgt. Cortez


Expand on cool theme forces within the larger factions. My main army is Death Guard, which I started at the end of 5th when they were just "Plague Marines and you have to nurglify everything CSM on your own".
My second army are Nurgle Daemons and I ignore all the other Daemons. My third army are Snakebites Orks where I ignore all the vehicles. I'm also interested in Iyanden Eldar purely made of wraith units. Vanguard Marines where the first loyalist Marines that I actually found interesting.
So, if GW provides those specialized forces I'm all for it. And it's also good for starters I'd say. You have a small roster at first but as we all know at some point you expand and buy into the greater faction anyway.


What can GW do to make you collect more armies? @ 2021/04/25 20:06:34


Post by: Lord Damocles


ccs wrote:
Karol wrote:
Would either have to make the army cost cheaper or being played at something else then 2000pts. But considering GW policy I think there is a 0% chance of that ever happening.


GW does not dictate that you play 2k pt games, that's on you & who you play with.

Not in a strict sense; but they do poke people to play at higher points.

If you look at a White Dwarf battle report, it will be 1500pts plus.
If you go into a GW store, they will most likely suggest playing 1500pts plus.
If you look at sample armies GW show, they will mostly be 1500pts plus.
If you attend a GW [supported] tournament it will be 1500pts plus.

Yes, anybody can play at smaller points, and can create a group which does the same, but the vast majority of existing player groups will primarily [expect to] play at higher points almost exclusively - which is obviously what GW want, because then they sell more toys.


What can GW do to make you collect more armies? @ 2021/04/25 20:12:40


Post by: Daedalus81


 Lord Damocles wrote:
It was so impractical for the previous eight editions. How did we cope!?


By not playing games outside the generally accepted standard point level.


What can GW do to make you collect more armies? @ 2021/04/25 20:24:07


Post by: Quasistellar


Model is the obvious answer but good fluff about other factions would be nice. I don't collect deathwatch because they're black-- I like the idea that they're elite and specialized and that they work with the Inquisition.

If black library did something akin to the horus heresy, but for Eldar, I might be able to be interested in them. From the outside, they're just more elves and all that classically comes along with that ( dying race, superiority complex--same story different universe every time with elves)


What can GW do to make you collect more armies? @ 2021/04/25 20:44:12


Post by: mrFickle


A greater depth an dimension to armies with the model range to back it up


What can GW do to make you collect more armies? @ 2021/04/25 20:49:48


Post by: Sledgehammer


Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements.

Tone down the sheer volume of books that i need to buy just to play the game.



What can GW do to make you collect more armies? @ 2021/04/25 20:54:04


Post by: PenitentJake


 Lord Damocles wrote:

Not in a strict sense; but they do poke people to play at higher points.

If you look at a White Dwarf battle report, it will be 1500pts plus.
If you go into a GW store, they will most likely suggest playing 1500pts plus.
If you look at sample armies GW show, they will mostly be 1500pts plus.
If you attend a GW [supported] tournament it will be 1500pts plus.

Yes, anybody can play at smaller points, and can create a group which does the same, but the vast majority of existing player groups will primarily [expect to] play at higher points almost exclusively - which is obviously what GW want, because then they sell more toys.


The most recent tale of 4 gamers WD is 25 PL Combat Patrols playing Crusade and growing their armies organically for a year. BRB missions are skewed to Incursion and Strikeforce with 6 missions each while Combat Patrol and Onslaught only get 3 missions, but mission pack books are an even 6/6/6/6 split for all sizes of game.

I won't speak about tournaments or what happens in stores, because I typically don't do either of those things. If I did, maybe I would feel the pressure you write about. But I certainly don't see it in sourcebooks; if anything, they seem to me to be pushing all sizes of game more than at any other point in the game's 34 year history.


What can GW do to make you collect more armies? @ 2021/04/25 20:56:26


Post by: Momotaro


I have Palanite and Orlock teams that will never see a game of Necromunda, but do good service as Space Police and Union Space Dock Workers respectively in other games.

Ditto with my Admech Start Collecting plus a few other bits - they are a useful generic Cyborg force, and I may even be tempted to try Combat Patrol in 9th with them.

I have a tough time resisting Start Collecting boxes. So many possibilities, and they sit really close to my idea of a big skirmish game (2nd ed 40k, Bolt Action, Gates of Antares).

I moaned about GW for years, and they've pretty much covered what I want to see at a sensible price point. Kill Team, Start Collecting, Combat Patrol. I keep finding new things to do with GW minis, and I seem to have an awful lot of 40k figures without necessarily calling myself a 40k player...

They have me hooked juuuust right!


What can GW do to make you collect more armies? @ 2021/04/25 21:18:15


Post by: jeff white


 Sledgehammer wrote:
Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements.

Tone down the sheer volume of books that i need to buy just to play the game.



This^^
And new sculpts of old eldar ... but GW will fail in that and produce nu-dar.


What can GW do to make you collect more armies? @ 2021/04/25 21:45:05


Post by: Daedalus81


 Sledgehammer wrote:
Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements


Have you played any games in 9th?


What can GW do to make you collect more armies? @ 2021/04/25 21:47:49


Post by: mrFickle


Codex Gretchin


What can GW do to make you collect more armies? @ 2021/04/25 21:58:55


Post by: drbored


Answer: Make armies I care about collecting and give them modern models.

Still waiting on Saurus Warriors and Noise Marines to get updates so I can start collecting those in earnest.


What can GW do to make you collect more armies? @ 2021/04/25 22:04:32


Post by: chaos0xomega


I'm not sure there is anything they can do... I collect literally every 40k army (well, except all the flavors of loyalist Space Marines, I have one Primaris marine army and thats it), and probably about half the Age of Sigmar armies. The only 40k faction I guess I don't explicitly collect (anymore) is Tyranids, though I have some odds and ends that I can field as allies with Genestealer Cults (as well as a gak ton of Genestealers themselves).


What can GW do to make you collect more armies? @ 2021/04/25 22:05:28


Post by: Galas


 Daedalus81 wrote:
 Sledgehammer wrote:
Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements


Have you played any games in 9th?



MESBG does it better. There defending a defensible position counts. Cavalry charging a deep formation of spears is unwise, but poking out and charging the flanks works great.

When I introduced my friends to MESBG, I told them "Play it like you would play a total war game". And it absolutely works.

40K is not bad but I cannot really "feel" the tactics. I play by the rules of the game and how the game is meant to be played, but I cannot apply any kind of outside strategic logic to how I play.


What can GW do to make you collect more armies? @ 2021/04/25 22:06:44


Post by: The Black Adder


1st - please, I don't want a reason (excuse) to increase my pile of shame.

2nd - I've got forces for admech, gsc, primaris marines, first born, knights, craftworld eldar, necrons and a burgeoning thousand suns force. So I pretty much have all the current armies I could want, a new army added to the game would be the only way I'd collect a further force


What can GW do to make you collect more armies? @ 2021/04/25 22:08:37


Post by: edwardmyst


I have collected 6 armies in the past, and have now stopped. It is GW's basic concept. They need to sell more models, and therefore replace the models in each army too often for me to try and keep up with more than 1 or 2 now. I do not blame them, they are a company that sells models, but it means I will not be collecting more than one army. I have boxes full of models no longer supported for no actual reason but the business model.


What can GW do to make you collect more armies? @ 2021/04/25 22:59:45


Post by: Matt Swain


Lower the fething prices.

Make cheap grunt/peon unit boxed sets that may lack posability and some detail but have heavy/special weapon options. Honestly if an IG squad has less detailed faces that you can't see at like 6' that's fine if they cost a good bit less.

That's about it.


What can GW do to make you collect more armies? @ 2021/04/25 23:07:15


Post by: VonGerrow


Cool models mainly, with allied options particularly. I'm branching off my Imperial Guard into some Genstealer Cultists because the Jackals are so darn cool.

(I'm sitting here painting up my second box right now.)

The new Ork models look cool, they might sell me a few of those and some grots as well.


What can GW do to make you collect more armies? @ 2021/04/25 23:49:38


Post by: Sledgehammer


 Galas wrote:
 Daedalus81 wrote:
 Sledgehammer wrote:
Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements


Have you played any games in 9th?



MESBG does it better. There defending a defensible position counts. Cavalry charging a deep formation of spears is unwise, but poking out and charging the flanks works great.

When I introduced my friends to MESBG, I told them "Play it like you would play a total war game". And it absolutely works.

40K is not bad but I cannot really "feel" the tactics. I play by the rules of the game and how the game is meant to be played, but I cannot apply any kind of outside strategic logic to how I play.


I have not played 9th, but the focus on meta developments, book costs, focus on army composition, stratagems etc are ALL things that deter me from coming back to the game. The 8th edition main rules really took me the wrong way, but the indexes were FOR THE MOST PART really well balanced amongst each other and i dealt with it. Quickly however the game became more and more of a TCG where your composition and the more "gamey" mechanics had a far larger impact on your ability to win rather than your tactical acumen.



For that reason i transitioned HARD to the LOTR Strategy Battle Game (this is IMO Gw's best CURRENT gamesystem) and Epic Armageddon. Both of those games feel much more satisfying to play for me personally.


I'd reccomend everyone at least try a smaller scale game like Epic Armageddon or Warmaster that also focus on the command and control aspects of warfare.


What can GW do to make you collect more armies? @ 2021/04/26 00:21:34


Post by: Daedalus81


 Sledgehammer wrote:

I have not played 9th, but the focus on meta developments, book costs, focus on army composition, stratagems etc are ALL things that deter me from coming back to the game. The 8th edition main rules really took me the wrong way, but the indexes were FOR THE MOST PART really well balanced amongst each other and i dealt with it. Quickly however the game became more and more of a TCG where your composition and the more "gamey" mechanics had a far larger impact on your ability to win rather than your tactical acumen.

For that reason i transitioned HARD to the LOTR Strategy Battle Game (this is IMO Gw's best CURRENT gamesystem) and Epic Armageddon. Both of those games feel much more satisfying to play for me personally.

I'd reccomend everyone at least try a smaller scale game like Epic Armageddon or Warmaster (both of these rulesets are what i'd call true wargames) and they're glorious.


I still have my Epic army around here somewhere. Good times.

The general feel of combo-stacking of 8th really isn't there in 9th. Comparing 40K to a TCG is a an oversimplified analogy that doesn't match my experience.

I get these sense that people might feel something is not a wargame if there isn't some sort of bonus for flanking an enemy or something that creates the sensation of 'I have outsmarted my opponent'. 40K doesn't create those grand moments where the enemy finally realizes their error. Often times they won't even recognize the error. In a good matchup it's a death of a 1,000 cuts - occasionally ( or frequently ) those cuts are seppuku.



What can GW do to make you collect more armies? @ 2021/04/26 00:34:09


Post by: Sledgehammer


 Daedalus81 wrote:
 Sledgehammer wrote:

I have not played 9th, but the focus on meta developments, book costs, focus on army composition, stratagems etc are ALL things that deter me from coming back to the game. The 8th edition main rules really took me the wrong way, but the indexes were FOR THE MOST PART really well balanced amongst each other and i dealt with it. Quickly however the game became more and more of a TCG where your composition and the more "gamey" mechanics had a far larger impact on your ability to win rather than your tactical acumen.

For that reason i transitioned HARD to the LOTR Strategy Battle Game (this is IMO Gw's best CURRENT gamesystem) and Epic Armageddon. Both of those games feel much more satisfying to play for me personally.

I'd reccomend everyone at least try a smaller scale game like Epic Armageddon or Warmaster (both of these rulesets are what i'd call true wargames) and they're glorious.


I still have my Epic army around here somewhere. Good times.

The general feel of combo-stacking of 8th really isn't there in 9th. Comparing 40K to a TCG is a an oversimplified analogy that doesn't match my experience.

I get these sense that people might feel something is not a wargame if there isn't some sort of bonus for flanking an enemy or something that creates the sensation of 'I have outsmarted my opponent'. 40K doesn't create those grand moments where the enemy finally realizes their error. Often times they won't even recognize the error. In a good matchup it's a death of a 1,000 cuts - occasionally ( or frequently ) those cuts are seppuku.

Yes, you've very much hit the nail on the head for me personally. The buff stacking and special rules interactions within an army aren't REALLY like TCG games per-say, but it's an easy approximation to make for expediency's sake.

I understand that the current design philosophy is interesting for some people, but It just doesn't feel like I am the one with the agency to dictate the results of the battle. It feels more like I'm following an order of operations and sifting through a list of "false choices" to obtain the best numerical outcome rather than dynamically catering my strategy to the events that are unfolding before me.


All of the stratagems, special army rules, individual unit rules, and psychic powers, beside the obvious balance issues that the SHEER VOLUME of them will bring, it also brings forth an unnecessary level of detail that just makes the game less approachable, and knowable. I mean half of the game's rules now are in your codex rather than the main rulebook. I can't reasonably be expected to know your whole codex and to play and counter you appropriately if the game itself is going to be dictated primarily by those very rules that only exist in each of our respective codexs. It's just ridiculous. How can I really play the game if I only know half of it?

The cost in books is really a barrier to me purchasing more models as well. Just to play the game you need a main rulebook,a codex, and then potentially a supplement like psychic awakening or one of the new space marine ones. Is it really reasonable to expect people who might want a seperate army to buy another codex and maybe another supplement as well. When will that end? Why would i buy another army if I have to deal with all of that?


What can GW do to make you collect more armies? @ 2021/04/26 01:10:53


Post by: tauist


What can GW do? Nothing. Been there done that, and all I got to show for it are a bunch of half assembled units I'll probably never bother finishing, obsolete books taking up shelf space and a considerable pile of shame.

I will never start collecting more than one army anymore. GW doesn't need to worry either, since I'm still spending a fair bit of money on models and terrain.

Kill Teams are much more fun to build than massive armies anyway.



What can GW do to make you collect more armies? @ 2021/04/26 05:06:01


Post by: Insectum7


Reduce the price of minis and removal of the "no model no rules" trend.


What can GW do to make you collect more armies? @ 2021/04/26 05:07:04


Post by: posermcbogus


Nice try, Rountree, but I'm not gonna tell you that easily!


What can GW do to make you collect more armies? @ 2021/04/26 05:38:49


Post by: AngryAngel80


There is literally nothing they could do to make me want to collect more armies, as much as people would like to gloss over cost and rules, those are not only real answers, those are the most full answers you can give. Everything else is by comparison small issues. Affordability and an enjoyable experience you want to do over and over and can afford to do over and over is what will sell people on jumping in.


What can GW do to make you collect more armies? @ 2021/04/26 06:53:29


Post by: Just Tony


Make it affordable to do so.


What can GW do to make you collect more armies? @ 2021/04/26 06:56:14


Post by: KingmanHighborn


Lower the price by 30-40%. Stop coming out with new rules every 2 years. Let an edition ride for 5-6 years. Cheaper books, go back to smaller paperback ones like 3rd for about 15-20 bucks US.


What can GW do to make you collect more armies? @ 2021/04/26 06:59:32


Post by: Cyel


Change rules to something that makes more sense and isn't just boring dice rolling.


What can GW do to make you collect more armies? @ 2021/04/26 07:13:56


Post by: Blackie


Reduce prices.

I wanted to collect 2500-3000 points of sisters, but not at the current prices, which I can afford but I don't think they worth that much. If those models cost like SM during 7th or early 8th edition I would have bought lots of sisters. I mean 35$ for a 10 man squad or a rhino, 25-30 for a 5 man squad, 40-45 for a tank, etc...

I also always liked Tyranids, AM and Necrons but the models all look like the same and IMHO they'd be extremely boring to assemble and paint. To collect those I'd need pre-assembled and pre-paint armies. They look fantastic once they're finished, I love their style(s) of playing and lore but I'm simply not interested in doing any work on them.


What can GW do to make you collect more armies? @ 2021/04/26 09:25:40


Post by: mrFickle


Stop playing favourites with armies and put equal effort into all armies.

I got very excited for war of the spider as I wanted to a creations of bile army and frankly it was a total damp squib and the book with his picture on the front was dedicated to SOB, DG and assassins.

This applies to faction thinking aswell. It’s ridiculous that we don’t have a emperors children or world eaters army


What can GW do to make you collect more armies? @ 2021/04/26 09:42:27


Post by: Not Online!!!


GW could reestablish my faction..
GW could also cut the price for models by 20 %
GW could make all the rules and especialy pts updates free.
GW could increase quality of rules.


What can GW do to make you collect more armies? @ 2021/04/26 09:43:02


Post by: vipoid


 Sledgehammer wrote:
Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements.

Tone down the sheer volume of books that i need to buy just to play the game.


This.


mrFickle wrote:
Stop playing favourites with armies and put equal effort into all armies.


I don't know if this would encourage me to collect more armies but it might at least encourage me to collect more stuff for the ones I already own.


PenitentJake wrote:
Avoid an edition reset. I'm done when and if 10th happens.


I think the worst part is when the new edition throws away almost everything learned in the previous one.

e.g. GW spent most of 8th gradually tweaking and adjusting points to get a lot of options into pretty good positions. And then they ditched all that and made everything a multiple of 5. So now we're back to square one with countless instances of 2 options costing the same even though one is objectively better, or a better option being so much more expensive than a competing option that it's just not worth bothering with.


What can GW do to make you collect more armies? @ 2021/04/26 09:48:39


Post by: wuestenfux


Well, I find SM armies boring in several ways despite the fact that they have more than 100 data sheets and more than 30 bolter types atm.
I'd be more into a combined themed army with Knight, Armigers and Primaries/Tacticals.


What can GW do to make you collect more armies? @ 2021/04/26 10:03:05


Post by: BertBert


For me it comes down to design and execution of the models, rules are no factor in my decision.
I don't think there is any faction that doesn't appeal to me in a general sense, it's just that I dislike the way some of them have been realised.
I've been a fan of Tau for 20 years, but their current focus on suits and negligence of allies makes them a no-go for me as an army. The Commander kit is fantastic, however, so I've bought several of them over time just to tinker around with.

Sometimes I will go the extra mile and "salvage" parts of a model or faction if I really want to make it work, but most of the time it's a very clear and immediate yes/no type decision. Be'Lakor was a straight up "no", while Abaddon, Cawl and Ghaz were must haves on first sight.

It's my main gripe with AoS factions, which often have an interesting concept but a lackluster or over-the-top execution.

Cursed City is a typical example, where I adore some of the miniatures and wouldn't touch other parts of the box with a ten foot pole. It also contains Radukar who needs a fair amount of resculpting but has such a great overall concept that I will gladly invest the time to make him work for me.



What can GW do to make you collect more armies? @ 2021/04/26 10:58:49


Post by: jaredb


The only thing stopping me from collecting more armies, is that I barely have time to play games with the collection I currently have.


What can GW do to make you collect more armies? @ 2021/04/26 11:44:31


Post by: chaos0xomega


Wait, I take back what I said - if they introduce more armies, i will probably collect them.


What can GW do to make you collect more armies? @ 2021/04/26 11:49:24


Post by: the_scotsman


 Sledgehammer wrote:
 Galas wrote:
 Daedalus81 wrote:
 Sledgehammer wrote:
Make the game emphasize development and battlefield tactics rather than army composition and other CCG elements


Have you played any games in 9th?



MESBG does it better. There defending a defensible position counts. Cavalry charging a deep formation of spears is unwise, but poking out and charging the flanks works great.

When I introduced my friends to MESBG, I told them "Play it like you would play a total war game". And it absolutely works.

40K is not bad but I cannot really "feel" the tactics. I play by the rules of the game and how the game is meant to be played, but I cannot apply any kind of outside strategic logic to how I play.


I have not played 9th, but the focus on meta developments, book costs, focus on army composition, stratagems etc are ALL things that deter me from coming back to the game. The 8th edition main rules really took me the wrong way, but the indexes were FOR THE MOST PART really well balanced amongst each other and i dealt with it. Quickly however the game became more and more of a TCG where your composition and the more "gamey" mechanics had a far larger impact on your ability to win rather than your tactical acumen.



For that reason i transitioned HARD to the LOTR Strategy Battle Game (this is IMO Gw's best CURRENT gamesystem) and Epic Armageddon. Both of those games feel much more satisfying to play for me personally.


I'd reccomend everyone at least try a smaller scale game like Epic Armageddon or Warmaster that also focus on the command and control aspects of warfare.


Aw man, this is super off topic but one of the reasons I love the store I game at to absolute bits is that they've got this wild indiana jonesian vault in the back full of fething treasures and they just put them out on the shelf like it ain't no thing. I found a copy of the freaking warmaster core rulebook just sitting on the shelf right next to the codexes and battletomes in shrinkwrap. Theyve also got a Battlefleet Gothic starter box in stock too.


What can GW do to make you collect more armies? @ 2021/04/26 11:57:06


Post by: Insularum


From a GW convincing me perspective - GW needs to make it easy for me to try out new things. Reducing the amount of books I need to buy to play small scale games would be a big factor. As an example, if small game systems like Kill Team had 100% free rules I wouldn't think twice about picking up something like a start collecting box to try out a new faction and see how I get on with painting/play style etc.

From a GW convincing themselves perspective - GW needs to look internally and decide what their priorities are. The endless cycle of book releases might be a good revenue stream for GW, but I find it hard to believe it competes with model sales for profitability. Moving away from books as a core product would be the way forward here - basic "index" style codices available for free download, "supplement" style codices available to buy as books if you absolutely must have that paper crack fix.

TLDR - less books, more small game love


What can GW do to make you collect more armies? @ 2021/04/26 12:17:28


Post by: kirotheavenger


There's a few factors holding me back from committing to a new army.

Firstly, make the gameplay better. More tactical/strategic thinking, less "gotcha" gimmicks in strategems and super-special-snowflake special rules.

Secondly, more balance between factions. I'm specifically looking at starting Imperial Guard, but I know the army and playstyle I think will be cool won't work in 40k. I'll just get ground into the dust in a one-sided slaughter every game.

Thirdly, reduce costs. I'm looking a minimum of several hundred pounds to get an army of typical ~2000pts.
That's a huge investment when I could invest that same amount into other gaming systems and get significantly more.

A bonus fourth option, improve quality control. If GW product stops showing such blatant errors and/or scummy practices I'll start to see giving them money as a pro rather than a con of collecting.


What can GW do to make you collect more armies? @ 2021/04/26 13:03:35


Post by: Deadnight


More primaris, specifically bling-less phobos armours.



What can GW do to make you collect more armies? @ 2021/04/26 13:30:53


Post by: Kitane


I've bought enough kits to build a large HE army only to see it being decimated and eventually deleted from the existence together with the whole game setting.

I've started another army for 40k, Tyranids, at the end of the 5th edition, and it was left broken in development hell for two editions by a terrible designer that now holds a leading role in the team.

I've got a third army, GSC, it was the last army to get a codex in the 8th, left in the more and more broken state as the edition and FAQs went by. The last several months it was rendered non-functional with "we will get to you later" note.

The book was good, but several weeks after it came out, Infiltrators were announced, a cruel joke for GSC, and it was only the beginning of year-long systematical destruction with a complete lack of regard for GSC players.

So yeah, at this point I'd love to see a somewhat more friendly approach from the GW towards its existing customers in order for me to be more willing to spend money on new stuff.

At the same time, if my armies were better supported with rules and models, I would be definitely happier, but would I be more or less likely to start new armies or explore side-games? I don't know.


What can GW do to make you collect more armies? @ 2021/04/26 13:42:46


Post by: Unit1126PLL


Turn it from a (war)GAME into a WAR(game).

Right now, playing 40k feels like playing a GAME. I'm not re-enacting an epic battle or telling the story of characters on a board.

Captain Krassus screamed into the vox: "All Armageddon Steel Legion, raise high the black banners, now is our time! Fix bayonets!" signaling the epic charge.

BUT he couldn't have predicted the cunning of the Rule System, his true foe:
"Sir, we're out of command points, you can't give orders from within a Chimera!" screamed the driver, as he repeatedly shifted from reverse to forwards, jerkily trying to run Orks over like the zamboni scene in Austin Powers. After all, only a fool would drive past enemy infantry that offered practically no threat and bypass hardened positions with maneuver - and the mechanized units of the Armageddon Steel Legion were no fools!

And thusly on the cusp of victory did the planet of Armageddon fall, defeated not by the cleverness of his foe or superior force or tactics, but by the universal laws which this commander foolishly disregarded when he embarked upon his mechanized transport. Who was he to think he could give orders from a Chimera freely? To be a man in such times...


What can GW do to make you collect more armies? @ 2021/04/26 14:01:59


Post by: Dai


 Unit1126PLL wrote:
Turn it from a (war)GAME into a WAR(game).

Right now, playing 40k feels like playing a GAME. I'm not re-enacting an epic battle or telling the story of characters on a board.

Captain Krassus screamed into the vox: "All Armageddon Steel Legion, raise high the black banners, now is our time! Fix bayonets!" signaling the epic charge.

BUT he couldn't have predicted the cunning of the Rule System, his true foe:
"Sir, we're out of command points, you can't give orders from within a Chimera!" screamed the driver, as he repeatedly shifted from reverse to forwards, jerkily trying to run Orks over like the zamboni scene in Austin Powers. After all, only a fool would drive past enemy infantry that offered practically no threat and bypass hardened positions with maneuver - and the mechanized units of the Armageddon Steel Legion were no fools!

And thusly on the cusp of victory did the planet of Armageddon fall, defeated not by the cleverness of his foe or superior force or tactics, but by the universal laws which this commander foolishly disregarded when he embarked upon his mechanized transport. Who was he to think he could give orders from a Chimera freely? To be a man in such times...




On top of that nearly every single battle being a Phyrric victory.


What can GW do to make you collect more armies? @ 2021/04/26 14:04:49


Post by: Unit1126PLL


Well, at least he got 1 XP for participating in the battle and another 3XP for the Survivor agenda.

Narrative!


What can GW do to make you collect more armies? @ 2021/04/26 14:41:41


Post by: The_Real_Chris


Some kind of cheap way of having all my existing armies painted...


What can GW do to make you collect more armies? @ 2021/04/26 15:16:39


Post by: techsoldaten


Responding to the OP, the easiest way GW could get me to collect new armies is by fleshing out the fluff.

I collect Chaos. Had CSM and Daemons, they came out with Death Guard and Chaos Knights. Now I have all of them.

Had a Thousand Sons army and sold it - but did collect all the models. Same with Traitor Guard / LotD / R&H. If they came out with World Eaters / Emperor's Children, I'd buy them and sell the army if I don't like it.

I also collect Inquisition / Guard. I have GK, Deathwatch and a ton of Cadians. The other way GW could get me to collect a new force would be to 'merge' these in some way, i.e. Inquisitorial forces that include Guard and one of the Ordos together. But I'm not optimistic.

If GW wanted me to collect any other armies - they would reduce the prices. I'm motivated to buy based on 1) fluff and 2) getting a deal. Almost started a Dark Eldar army a few years ago after their 8th ed Codex came out. Did not feel the intense interest I get with the other armies.


What can GW do to make you collect more armies? @ 2021/04/26 17:21:37


Post by: Vankraken


Toss out the existing rules and/or create a rule set that is much more focused on having more depth in the core gameplay mechanics with codexes written based on these more indepth rule sets. I want to see mechanics like blast weapons, falling back, vehicle armor, USRs, more actions that can be taken (such as things like go to ground, jink, tank shock, etc). Do away with command points that magically make a unit better or put the 1 EMP grenade the army has out of their back pocket. Not independent model scale like Kill Team but maintaining units being squads but more focus put on the positioning of each model in the squad as well as the condition that the squad is in.

The big thing is the core rules. They have got to be both extensive and for it to have some depth to it. A common rule set that all armies operate from which allows for better game design that can incorporate using and going against many of these mechanics. Current 40k suffers from almost all the game mechanics being stuck in the codexes so you can't design any sort of counter play to these codex specific mechanics if they do anything outside of move, shoot, charge, die. The wallpaper layering rules on top of rules within the codexes causes horrible bloat while adding little to no depth in terms of play and counterplay.

Current 40k is much simpler to mathhammer which makes the gameplay feel tedious when it mostly comes down to throwing math at the problem with dice rolls being the RNG to add noise to the results. Playing it just feels like going through the motions after the deployment phase to see if the list, placement, and RNG play out in your favor as there just isn't enough situations where terrain, unit condition, tactical decision making, and alternative methods of reducing enemy combat effectiveness come up to change the game dynamic from just maximizing the relationship of lethality vs survivability.

A distant 2nd but probably a growing factor as time passes would be GW's increasing tendency to make less customizable models. I love it when kits have loads of meaningful options for kitting out your models and the rules supporting a wide variety of loadouts (I am ok with base infantry and such having a very standard loadout such as Tau Fire Warriors). Dumbing down loadouts in the rules to only what the kit can make and making customization more limited and more limited in pose very much discourages me from wanting to buy the models. Especially when similar/the same models had much more modeling options in the past.


What can GW do to make you collect more armies? @ 2021/04/26 17:45:29


Post by: The_Real_Chris


I didn't say better, more fun/challenging game. I thought asking for a magic painting device was more realistic.


What can GW do to make you collect more armies? @ 2021/04/26 18:03:13


Post by: warhead01


What could Gw do to get me to collect new/more armies. At this point not much. what I need is a reason to want new models and new armies.
For that I need a rerelease of old rules and a community open to playing more than what ever the new current edition is.

On just the models. well have to actually like the models to decide to buy them, rules alone don't do it. If I hate the sculpts I wound throw money at it. I'm not obligated to liking a model just because it belongs to a faction I like.
If the unit is worth having and the model isn't something I'll buy there's 3rd party or a kit bash for me.
I own 4 fully painted armies and have no excitement to go out and get another. Honestly the Primaris army I've built was a risk as I knew it would not be fully compatible with 8th and would be unplayable for any earlier edition. I think with minimal effort GW could sell more new models to people like myself with a small pdf rules packet meant for earlier editions.




What can GW do to make you collect more armies? @ 2021/04/26 20:52:08


Post by: jeff white


mrFickle wrote:
Codex Gretchin


So true^^


What can GW do to make you collect more armies? @ 2021/04/26 21:23:24


Post by: BlackoCatto


Rules that dont suck for armies I like and models that dont look like gal for factions I like. As well actual supper for said factions.


What can GW do to make you collect more armies? @ 2021/04/27 00:03:42


Post by: ccs


Kitane wrote:

I've got a third army, GSC, it was the last army to get a codex in the 8th,


I think you've misspelled SoB there.


What can GW do to make you collect more armies? @ 2021/04/27 01:16:53


Post by: chaos0xomega


Pricing definitely a big part in getting me to consume their product and start armies. I almost exclusively collect this game using box sets, i.e. start collecting, holiday battleforces, 2-player battleboxes, broken realms style bundles, etc.

I don't mean I'm buying one of each of these, I own anywhere from 2-5 copies of most start collecting boxes, at least 2 copies of most of the two player battleboxes (4 copies of Piety and Pain, though I split the contents on those with my gf), if I'm buying a holiday battleforce I usually end up picking up 2 copies of it (I got 8 total this past christmas, 2 copies each of three, 1 copy each of two), etc. To be frank, I'd almost prefer it if GW moved away from individual kits and just started selling everything in bundles.


What can GW do to make you collect more armies? @ 2021/04/27 01:40:23


Post by: Argive


No constant books / Free rules for armies

Some sort of equal approach to model updates for factions and fair rules

MUCH Cheaper models with consistent pricing..

Charging £32 for 5 28mm infantry dudes is obscene. Even more so when those are 1W T3 infantry models.. especially if by the time you paint them they might well be utterly crap on the field.

My pile of shame is high enough. Frankly, I would have to complete everything I have plus one off things before giving GW substantial amount of money to get into a new army.


What can GW do to make you collect more armies? @ 2021/04/27 03:27:49


Post by: Siegfriedfr


Tons of things.

Pricing:
* Full convertibility of pricing outside UK. Also Reduce pricing by at least 1/4.
* All rules (core rules, codex army rules, advanced rules, units datasheets), become available trough the app for an attractive monthly cost (3 £/month), without having to "unlock" codexes.one by one.

Rules:
* Alternative activation system, and more tactical possibilities for an attacked unit to react
* Scale back firing range (48 becomes 36, 36 becomes 24, 24 becomes 18, 12 becomes 10...)
* Drastically cut back on dice rolling (remove all sort of reroll auras/powers/stratagems, remove FnP rolls and tie them into chance to attacker's wound rolls as an absolute value for the unit [like 0.33 per model], remove charge rolls entirely)
* remove weapon skill. have standardized hit mechanics, with a bolt action type chart which takes into account power level for infantry/fleshy units, and armor level for armored vehicles/monsters/battlesuits
* remove any source of Invulnerable saves on infantry except characters
* weapons without AP cannot harm vehicles/monsters/battlesuits
* Remove all army-specific stratagems. Make stratagems standardized and under core rules only.
* Remove "gotcha" stratagems like, completely ignoring damage, doubling move distance, etc...
* Remove no-LoS targetting from any weapons that is not labelled as artillery

Models:
* 3D Printed, mostly assembled, and primed models for 5+ infantry boxes
* WYSIWYG is officially made not mandatory in the core rules. you can assemble your models however you want, and decide that loadout can be "changed" within the same category (ie heavy, not-heavy)
* modified sculpts that allow for switchable without magnetization of loadout
* Forgeworld 40K models that are meant to be fielded must be sold on the GW shop and not the FW shop.

Otherwise, way too expensive, and way too much work to expand one's collection, and the gameplay is awful.


What can GW do to make you collect more armies? @ 2021/04/27 03:51:28


Post by: ccs


chaos0xomega wrote:
Pricing definitely a big part in getting me to consume their product and start armies. I almost exclusively collect this game using box sets, i.e. start collecting, holiday battleforces, 2-player battleboxes, broken realms style bundles, etc.

I don't mean I'm buying one of each of these, I own anywhere from 2-5 copies of most start collecting boxes, at least 2 copies of most of the two player battleboxes (4 copies of Piety and Pain, though I split the contents on those with my gf), if I'm buying a holiday battleforce I usually end up picking up 2 copies of it (I got 8 total this past christmas, 2 copies each of three, 1 copy each of two), etc. To be frank, I'd almost prefer it if GW moved away from individual kits and just started selling everything in bundles.


Yeah.... I think that'd be really inconvenient for the rest of us. And the stores we shop at.


What can GW do to make you collect more armies? @ 2021/04/27 04:02:02


Post by: posermcbogus


ccs wrote:
chaos0xomega wrote:
Pricing definitely a big part in getting me to consume their product and start armies. I almost exclusively collect this game using box sets, i.e. start collecting, holiday battleforces, 2-player battleboxes, broken realms style bundles, etc.

I don't mean I'm buying one of each of these, I own anywhere from 2-5 copies of most start collecting boxes, at least 2 copies of most of the two player battleboxes (4 copies of Piety and Pain, though I split the contents on those with my gf), if I'm buying a holiday battleforce I usually end up picking up 2 copies of it (I got 8 total this past christmas, 2 copies each of three, 1 copy each of two), etc. To be frank, I'd almost prefer it if GW moved away from individual kits and just started selling everything in bundles.


Yeah.... I think that'd be really inconvenient for the rest of us. And the stores we shop at.


If they did that in Japan I think no-one aside from really filthy, filthy rich people would be able to afford anything. I can barely justify the prices of boxes push-fit easy to build starter sets, let alone more bespoke stuff. Bundles would push out beginners, and alienate players without large amounts of easy-to-access disposable income.


What can GW do to make you collect more armies? @ 2021/04/27 04:52:33


Post by: macluvin


Motivate me to turn my plastic pile of shame into a color besides grey with a new chaos space marine codex, and toss the xenos players a bone too while they are at it. I’d love to see people want to start an elder army pop up. I’ve considered starting a tyranid army but my dream nid army is a bit expensive to start so if they could drop the entry cost for that that would also incentivize me to start that army. That or overhaul imperial guard and make an affordable battle force type bundle for them. Ironically when I had the free trial of the app and they did that win an army contest I figured I would probably eventually invest another couple hundred in that army after making that pile of grey pretty colors too, but i doubt that would turn a profit on their end.


What can GW do to make you collect more armies? @ 2021/04/27 06:08:32


Post by: Bosskelot


Reducing prices and offering more money-saving deal boxes.

Making sure that every Codex has the same level of passion, love and professionalism put towards its development. 9th is a lot better at this so far than previous editions, even though Necrons are full of missed opportunities, but the worst thing is for different teams/designers with completely different goals and outlooks on the game and its factions to be working on different books. AOS has a gigantic problem with this currently where books can feel like they've been designed for a completely different game which leads to massive inequality not just in balance terms but also in how interesting and fluffy an army is to actually play.

Ideally you'd have maybe two main authors; one who is the "idea guy" of the duo that is passionate and loves the faction they're designing for, whereas the other is the more experienced/skilled games designer who can steer this enthusiasm and ensure the resulting book is fun while also not being overpowered, is fluffy while also not being totally useless in game terms etc.


What can GW do to make you collect more armies? @ 2021/04/27 06:18:37


Post by: Charistoph


At present in order to make me collect more armies, they would literally have to mail them, and their codices, to me, as I have no other means of obtaining them at present.

To be honest, I'd more likely sell or trade them if they did, as I am still not so enthused to get in to 40K after the Grand FAQ of 7th Ed. Still, I am a little interested in Kill Team, so it wouldn't be a total waste.


What can GW do to make you collect more armies? @ 2021/04/27 06:32:30


Post by: ccs


macluvin wrote:
and toss the xenos players a bone too while they are at it.


They just did a few weeks ago. I hear the Drukari got a kick-ass codex. The result? Alot of bitching & moaning about it being OP.
And before that we Necron players got a decent codex & plenty of shiny new toys....


What can GW do to make you collect more armies? @ 2021/04/27 06:47:19


Post by: aphyon


To answer the OP-

Absolutely nothing. i will never buy another model from GW again.

I started back in 3rd edition and have built the following 40k related armies directly from GW

3 dark angels armies
1 SOB army
1 tau army
1 tyranid army
1 mechanicus army
1 salamanders successor army (my main one)
1 BFG chaos fleet
1 BFG necron fleet
1 BFG grey knight fleet

Additionally i have built 6 epic 40k armies from used GW or 3rd party vendors not counting all the forces for the other game systems i play that are not related to GW.

while i have sold off/given away several of the regular 40K armies and some of my epic fleets (i kept my choas since it was my favorite), I still have a large collection of minis for use in 40K

Additionally since i despise the game mechanics of 9th and the direction GW is taking the game i have gone back to playing (hybrid) 5th where i can use all my minis. Anything GW does going forward as far as the game or new minis means absolutely nothing to me now no matter how nice they may look. i have pretty much stopped following the game now. with the latest expansions to my collection being the new plastic battletech unseen lance packs, star wars armada scale ships from the shapeways store to use with the B5 wars rules set, and the last exile minis i was going to buy just to collect anyway that got put to use in EasyE's castles in the sky game.

Other than that i spent much of the last couple years collecting quite a bit of really nice terrain.





Automatically Appended Next Post:
techsoldaten wrote:Responding to the OP, the easiest way GW could get me to collect new armies is by fleshing out the fluff.

I collect Chaos. Had CSM and Daemons, they came out with Death Guard and Chaos Knights. Now I have all of them.

Had a Thousand Sons army and sold it - but did collect all the models. Same with Traitor Guard / LotD / R&H. If they came out with World Eaters / Emperor's Children, I'd buy them and sell the army if I don't like it.

I also collect Inquisition / Guard. I have GK, Deathwatch and a ton of Cadians. The other way GW could get me to collect a new force would be to 'merge' these in some way, i.e. Inquisitorial forces that include Guard and one of the Ordos together. But I'm not optimistic.

If GW wanted me to collect any other armies - they would reduce the prices. I'm motivated to buy based on 1) fluff and 2) getting a deal. Almost started a Dark Eldar army a few years ago after their 8th ed Codex came out. Did not feel the intense interest I get with the other armies.


You are about 6 editions to late the fluff WAS fleshed out where you could play the armies the way they existed and behaved in the lore AND they were still viable on the table.....then Andy Chambers left the company. that is why the 3rd and 4th ed codexes had the best rules for almost every faction. the last gasp was 5th where the core rules were mostly fixed and a few codexes that were very good got released (along with some stupidly bad ones that replaced the better prior ones).

jeff white wrote:
mrFickle wrote:
Codex Gretchin


So true^^


Ask and you shall receive..granted it is fan done codex based on the Kromlech model line but it would be fun to do.

https://iamgrot.wordpress.com/2018/11/08/warhammer40k-codex-grots/


What can GW do to make you collect more armies? @ 2021/04/27 08:09:42


Post by: Vector Strike


To collect more armies?

First of all, cheaper models.
Second of all, balanced with the other armies in the game. Won't buy new stuff if it's lackluster on the table.
Third of all, having good reasonably good lore.
Fourth of all, coming pre-painted because I'm lazy


What can GW do to make you collect more armies? @ 2021/04/27 09:42:24


Post by: Sim-Life


Cut the prices and make the game actually good.


What can GW do to make you collect more armies? @ 2021/04/27 10:14:49


Post by: Dai


 Sim-Life wrote:
Cut the prices and make the game actually good.


I hate to be a salt dude but I'd probably agree with this. I love the armies that I have, even just looking at them but I'm not inspired by the current ruleset or price points to invest more.

Having said that, a good CW Eldar release would probably have me spending just for the collecting/painting side.


What can GW do to make you collect more armies? @ 2021/04/27 18:05:07


Post by: ScarletRose


Definitely drop the price - when the AOS Slaanesh stuff came out I thought about using some of it for a 40k conversion army.

But 5 painbringers for 60? Yikes, no way I'd pay more than 10 bucks a model for basic troops.


What can GW do to make you collect more armies? @ 2021/04/27 23:41:07


Post by: TinyLegions


I separate my armies into factions, Space Marines, Tyranids, etc. It is highly unlikely that I will add new factions to my current roster of army factions that I have. Most of the new models don't really appeal to me, and I have plenty to work on as is. I would have to admit that I was tempted with the new Necrons, but decided against it for now. Adding on to a new faction is always a possibility for me, but that is diminishing as my collection develops.


What can GW do to make you collect more armies? @ 2021/04/28 00:07:16


Post by: Nurglitch


GW just needed to sell me on Rogue Trader beakies with modern/Primaris production quality.


What can GW do to make you collect more armies? @ 2021/04/28 01:59:09


Post by: Insectum7


Nurglitch wrote:
GW just needed to sell me on Rogue Trader beakies with modern/Primaris production quality.
I'll +1 to this. . . Although technically it wouldn't be another army.



What can GW do to make you collect more armies? @ 2021/04/28 03:21:15


Post by: ccs


 Insectum7 wrote:
Nurglitch wrote:
GW just needed to sell me on Rogue Trader beakies with modern/Primaris production quality.
I'll +1 to this. . . Although technically it wouldn't be another army.


(shrugs) Could be. Depends upon how you organize your collection.
SMs they may all be, but my UM are definitely NOT the same army as my SW, who are definitely NOT the same as my DA. I've got plenty of all 3 forces.
And yet last year GW convinced me to build another SM army - by finally releasing enough Primaris stuff I liked to be able to form it into a standalone force rather than simply adding units to an existing army.....


What can GW do to make you collect more armies? @ 2021/04/28 03:55:23


Post by: yukishiro1


Almost every decision I've made to start a new army has been based on third-party bit support that allows me to pursue a particular vision I have - the existence of 3D printed tallarn-style heads got me to start a Dune-style Rusted Cog GSC army (acolytes are all kitbashed Delaque gang members with Ad mech bionics and GSC arms and desert heads, for example); a particular set of third-party bases inspired me to collect a custodes/sisters army based on a byzantine / eastern orthodox theme.

So I guess I'd say the best thing GW could do to get me to buy more GW stuff would, interestingly enough, to go back to embracing conversions more, and, in particular, drop the antagonistic attitude they have to conversions that include non-GW bits.

For example, if instead of fighting third-party producers, they actually encouraged them, to help fill gaps in the GW range.


What can GW do to make you collect more armies? @ 2021/04/28 04:49:35


Post by: skchsan


I want expand on couple ideas here:

1. Make many different kinds of battleforce boxes and make them available all year round so that you can choose which direction you want to take your army, instead of being simply fed preselected assortment of units in start collecting boxes that may be less viable than others for the army you're trying to build.
2. separate datasheets out of codex, include that army's datasheets within said starter boxes. (so you get overview of entire army so you know what you want to buy next)
3. make BRB great again. Make it an actual BIG RULEBOOK once again. Include all armies' special rules (in form of glossary) and munitorium style abridged unit list. General Lore goes here.
4. provide "Premium" codex in the form that exists now.

In sum, make it possible to make "value" armies. It's far better to incentive starting multiple armies than forcing heavy investments into a single army.


What can GW do to make you collect more armies? @ 2021/04/28 06:35:17


Post by: Racerguy180


Two words: Squats and new Orks!


What can GW do to make you collect more armies? @ 2021/04/28 15:15:11


Post by: AnomanderRake


Release 30k xenos rules.


What can GW do to make you collect more armies? @ 2021/04/28 20:59:40


Post by: waefre_1


"Make" me? Well, nothing. I'm spending more money on 3rd party stuff than GW stuff because GW isn't selling what I want to buy any more, and what GW does sell doesn't seem like a good value for its cost. I'm hesitant to suggest specific courses of action due to the monkeigh's paw potential, but a general return to being a hobby company (ie. more care and love in the sculpts, selling spare bits, returning some (if not all) of the discontinued kits to production, price drops, more support for conversions and third-party compatibility, etc) wouldn't hurt, nor would GW showing some general care for the game side of the hobby (ie. more proofreading/playtesting, more even distribution of resources to development for the various factions, less churn, etc).


What can GW do to make you collect more armies? @ 2021/04/28 21:02:37


Post by: Tiberias


Easy: finally update eldar! They deserve a new, plastic model line more than any other faction. I'd probably start an eldar army if they actually had cool new models.


What can GW do to make you collect more armies? @ 2021/04/29 12:03:42


Post by: Juxtimon


Unfortunately it's probably too late for me, the OTT computer-gamey swirl-fest design route that GW has taken in recent years just doesn't do it for me. The GK baby carrier thing marked the turning point for me and that was a long time ago. I still collect and paint, but it's just older stuff, so for GW to get me collecting more of their new stuff they'd have to revert to their older practices design-wise... which ain't happening.

Necromunda and GSC came close to getting me though.


What can GW do to make you collect more armies? @ 2021/04/29 15:21:13


Post by: Gnarlly


Juxtimon wrote:
Unfortunately it's probably too late for me, the OTT computer-gamey swirl-fest design route that GW has taken in recent years just doesn't do it for me. The GK baby carrier thing marked the turning point for me and that was a long time ago. I still collect and paint, but it's just older stuff, so for GW to get me collecting more of their new stuff they'd have to revert to their older practices design-wise... which ain't happening.


Ditto for me. While I appreciate the advances made in plastic miniatures, the current game design has turned me off. I find myself checking ebay for older models instead, especially metal miniatures which I prefer. The scale creep (the "Primaris effect") also makes my older armies look odd in comparison to the newer, larger models (plus larger bases . . .). I understand GW wants everyone to replace their old models with newer models, but I am very happy with the armies I have completed and have no desire to replace them.

GW's shift from customizable model kits with weapon/gear options to mostly mono-pose models is also a deterrent for me. It will be a sad day when a customizable kit like the Ork Boyz kit is replaced with mono-pose models with limited to no wargear options.

So I end up saving my money, getting better deals on older models I prefer through ebay, and enjoying the hobby modeling and kitbashing aspect more.


What can GW do to make you collect more armies? @ 2021/04/29 22:51:00


Post by: Egyptian Space Zombie


Paint my unfinished models for me.


What can GW do to make you collect more armies? @ 2021/04/29 23:09:12


Post by: CEO Kasen


I buy and 3D-print almost exclusively 3rd party these days after spending what is easily a couple thousand on my old armies back in 3rd-5th.

If they wanted me to buy more GW models, they'd have to do most of the following:

-Reduce prices. Half would be great. Make it so that a small set of shaped monoposed plastic costs less than a magic goo machine that lets me just fabricate an army to my whims with only slight loss of detail (and maybe not even that on a small 4K-resolution printer)

-Oh yeah, also stop monoposing.

-Digital, much cheaper book distribution that updates with errata and releases way faster, if not all at once.

-Relatedly, your day 1 Charadon DLC is fired and you should feel bad.

-If you're going to make temp indexes with major changes like a bonus wound to a basic troop, do that for everyone. Don't make people feel like second class for not playing Loyalist Space Marines.

-Which means be done with Loyalist Marines and Primaris for 2 years, minimum.

-Make an Emperor's Children army and models with a codex. >.>; Hey, I wouldn't be here at all if there wasn't something I thought might be worth checking out.

Most of the above can be boiled down to this: make it so that buying from GW doesn't make me feel like I'm part of the problem.


What can GW do to make you collect more armies? @ 2021/05/01 02:10:28


Post by: TinyLegions


Juxtimon wrote:
Unfortunately it's probably too late for me, the OTT computer-gamey swirl-fest design route that GW has taken in recent years just doesn't do it for me. The GK baby carrier thing marked the turning point for me and that was a long time ago. I still collect and paint, but it's just older stuff, so for GW to get me collecting more of their new stuff they'd have to revert to their older practices design-wise... which ain't happening.

Necromunda and GSC came close to getting me though.


That is kind of where I am at as well. All of the new releases just don't do it for me any more.


What can GW do to make you collect more armies? @ 2021/05/07 02:38:23


Post by: ChiliPowderKeg


Finally revile a model range for the long awaited Pan Fo faction


What can GW do to make you collect more armies? @ 2021/05/07 07:27:43


Post by: Aenar


It has already been said, but free rules (free "codices") online, updated all at the same time.

I'd gladly buy physical codices if they had literally zero rules/datasheets inside but only artwork, fluff and pics of painted models.


What can GW do to make you collect more armies? @ 2021/05/08 00:34:39


Post by: Ktulhut


I don't think they can do anything to convince me to start more armies at this point.

We know the prices won't come down, and being in NZ, the Antipodes Tax on top of the already sometimes comedically high cost means I've had to make a few hard calls about whether to even finish projects, let alone start new ones.

Although sufficiently interesting new releases will likely still make their way into artsy-fartsy skirmish level painting projects, I just can't ever see myself buying a full new army when infantry kits are often hitting $110.


What can GW do to make you collect more armies? @ 2021/05/08 00:47:10


Post by: Zustiur


Send me some sort of painting apprentice to help me get through my backlog and my terrain project. Then I'll be ready to buy more models. Maybe not a new army, but definitely more models.

Given how small and old my Eldar collection is, getting me to cycle back to them would effectively be a new army, so: give shuriken catapults their 24" range back, release multi pose plastic aspect warriors, have their style in keeping with the original sculpts. Recut all vehicles to ensure they come with all the weapon options and don't have damaged moulds. Make their rules generally feel like 2nd edition Eldar in comparison to current marines.


What can GW do to make you collect more armies? @ 2021/05/08 05:49:05


Post by: Goose LeChance


Other than lower prices, all I care about are new models, with a reasonable amount of customisation, better detail, better anatomy. That's it.

Got back into GW after the Old World announcement and Indomitus. I've got most of the Primaris marines, besides the goofy moonlanders and tanks (No tracks, no buy). Also have some Necrons and Ad-Mech.

Most other armies have horribly outdated and ugly models. GW does absolutely nothing to dispel the meme that they only care about Space Marines.

Edit: Also monopose models and tactical rocks suck.


What can GW do to make you collect more armies? @ 2021/05/08 06:17:29


Post by: mrFickle


Stop putting indexes and rules inside expensive supplements like campaign books full of content I don’t want to buy


What can GW do to make you collect more armies? @ 2021/05/08 06:47:06


Post by: Cyel


They need to make me play 40K and enjoy it.

To do that they need to
-cut the time spent on passively rolling dice by half, and once they do that, cut it by half again
-use this playing time for actual active gameplay by adding more interesting, impactful decision points

Make me feel more like a decision-maker not a menial worker in a random-number-gerenrating department.

The more it results in reducing the stupid randomness of the game, the better (high variance, high impact dice rolls should just go to hell)



What can GW do to make you collect more armies? @ 2021/05/08 07:29:09


Post by: Eldenfirefly


New models and rules such that playing that army is fun. I started out in CSM in 5th or 6th edition. And I stuck with it because I always loved the models. But it has been an uphill struggle to play CSM armies. Either there were one or two broken combos I just didn't want to abuse because they felt like such cheats. Or currently, they require ridiculous stuff like fielding two Daemon Primarchs on the field together which just feels dumb.

I would totally branch out into Death Guard, Thousand Sons, or World Eaters if they had new models and army rules that were fun and exciting to play. I picked up Death Guard as part of a combined box in 8th edition and expanded it into a full army when the 9th edition DG codex came out.


What can GW do to make you collect more armies? @ 2021/05/08 09:46:46


Post by: ERJAK


Nothing, I'm actively offloading my space marines and considering getting rid of my stormcasts to get me down to one army per system.

Assembling and painting take an eternity, storing even a medium sized collection is an exercise in frustration. Keeping bits around for repairs/weapon swaps means hours upon hours of snipping sprues.

Having more than one army is incredibly burdensome.


What can GW do to make you collect more armies? @ 2021/05/09 17:59:33


Post by: Las


Pump the breaks on edition releases, let the editions breathe. Relearning the game and buying new books is exhausting. It dropped me from the game for 3 years because I just couldn't be bothered to keep up.

Trying to build up a new army takes a lot of time. Throwing a wrench into the process every year or two is really off-putting.


What can GW do to make you collect more armies? @ 2021/05/09 22:13:57


Post by: Table


Two answers.

The current answer. Nothing. The way GW has treated chaos and moreso, 1ksons, is terrible. They cant even be bothered to put out a page long errata giving updated rules just to bring them up to speed. I understand fully that 1ksons needs FAR more than that, and they should have been one of the first codexs released. But suprise, they will be one of the last.

Answer two. When I was still ok with GW, it was pretty much the pricing. I could go with it for two armies, but anything more was to much. So, pricing pretty much.


What can GW do to make you collect more armies? @ 2021/05/09 22:23:01


Post by: Karol


I wonder how long does it take for a studio worker to invent 4 relics, a weapon, gun, banner and armour/helm etc, 6 new traits for characters and think how much more should a 1ksons and 1ksons termintor cost with 2Ws.

Specially as most of the stuff follows certain patters. Powerfist that doesn't have -1 to hit. Other weapons that are 2D, or do MW on a roll of 6. Not saying it would be the best playtested thing in the world, but if it was really broken, GW could just rewrite the pdf file again. I think a week should be enough to write it, two if working from home.


What can GW do to make you collect more armies? @ 2021/05/09 22:47:11


Post by: Gadzilla666


Table wrote:
Two answers.

The current answer. Nothing. The way GW has treated chaos and moreso, 1ksons, is terrible. They cant even be bothered to put out a page long errata giving updated rules just to bring them up to speed. I understand fully that 1ksons needs FAR more than that, and they should have been one of the first codexs released. But suprise, they will be one of the last.

Answer two. When I was still ok with GW, it was pretty much the pricing. I could go with it for two armies, but anything more was to much. So, pricing pretty much.

1ksons won't be one of the last codexes, if this week's preview is any indication. They teased a 1ksons and GK battle box. So it looks like they'll be up before the other Legions. Probably after Orks.


What can GW do to make you collect more armies? @ 2021/05/09 23:02:26


Post by: Jammer87


40k Warcry game. Something fast and simple that takes low model count and more terrain. Tried Killteam and wasn't a fan.


What can GW do to make you collect more armies? @ 2021/05/09 23:34:16


Post by: The Forgemaster


1. include the full unit datasheets in the model boxes or free online like AoS but for 40k, still have stuff like WL Traits/Army rules/stratagems in the codexes. allows you to see exactly what you are buying.
2. drop the cost of codexes a little. it is expensive to buy into new factions.
3. decent models in the range at a decent price, although some of those vampires are looking real nice anyways.
4. have longer editions, maybe 5-6 years of rules - I have barely gotten chance to play with 9th 40k for instance (I know we are not due yet, but if the pattern keeps up that is around 1/4 of the edition I have not played).
5. stop putting army rules in compilations - stuff like the campaign book of rust etc. I will use what 3? 4? pages for my AdMech, the rest of the book is useless to me.


What can GW do to make you collect more armies? @ 2021/05/10 05:03:47


Post by: Shadowbrand


Mostly give me rules and supplements I'm not swapping out after a year. Maybe I'm just getting older and not able to play as much as I did as a Teenager, but I think I got a dozen or so games in before Devastation of Baal was obsolete.


What can GW do to make you collect more armies? @ 2021/05/10 05:06:34


Post by: macluvin


I told my sisters that if they wanted to get into tabletop wargaming I was going to take them somewhere besides 40k. Whatever is trending near me really... but they expressed a slight interest.

If I would get them into this hobby and collecting armies, I would want to see GW do a better job of balancing the rules, updating factions (the model releases for orks that were teased is a welcome sight). As a personal preference I would also like to see them chill on the no models no rules and decisions that models and wargear that require converting are not supported by the rules... for someone starting a new army that doesn’t hurt as much but for someone with an army collected and built its sort of a slap in the face and I have no interest supporting the company or leading others to it; to me I feel like it’s setting them up for the same unpleasant experiences and frustrations that I endured.


What can GW do to make you collect more armies? @ 2021/05/10 06:28:41


Post by: Togusa


I mean, this weeks preview got me to already prepare to buy three new armies, when I was only planning on one.

I've been waiting for Soulblight since announcement. Then I saw Kragnos and thought, well there is a second model I'm going to have to pick up, because wowzers on that design. A++. I figured it would end there, only to see that we're getting a brand new destruction faction, ontop of the most amazing looking Stormcast I've seen thus far. I adore destruction, it's my main faction and I need another Order faction to round out what I currently have (Overlords, Lumineth, Idoneth)

So, I guess for my answer it's to bring out models that appeal to me, which they've been doing. A lot.

On the flipside, I've all but lost total interest in 40k and its dull, uninspired model line. Nothing there jumps out at me. Everything is chained to that silly story. I think 40K needs an End Times and a full IP restart, personally. That might make me care about it again.

I love AT though, really excited to add a Warmaster to my maniple group, and I'm excited to see what comes next. Sadly, the new AI stuff only made me think of Terrain possibility's, wish that game was better.



What can GW do to make you collect more armies? @ 2021/05/10 07:48:22


Post by: Not Online!!!


@Togusa, i don't think the 40k players want a reset ala endtimes, even though i have a feeling the whole primaris schtick and the primarch showing up were atleast initially intended to be that way, but WHFB and the lackluster initial AoS launch put them off that idea.

The issues i see with 40k right now is a combination of:

Clear overfavoured factions in terms of releases. A dual issue for one because other factions get less at the cost of that over favoured one and for two players of that overfavoured one feel just simply ovwerwhelmed.

A lackluster and corporatised rulesrelease scheme, including day one dlc, that already broke the game... Yup 8th started better with the indexes to level the playing field. But 8th also was supposedly the last ever ruleset and a living one... Turns out GW likes reccurent spending and monetisation of their playerbase.

Severly outdated models for a lot of factions.... Drinking age cadians and nevermind Eldar sculpts...

Pricing, this partially ties into the rules scheme i pointed out above, but even beyond the codices which are overpriced and in some case have a lifespan less than a year (looking at the SoB dex) armies and units like Tempestus scions or cadians just put people off playing that would want to play medium to light infantry heavy forces simply due to affordability issues, nvm charachters being overprices as hell.

Factions insecurity, aka you may never know if something just gets outright deleted, charachter options or whole armies.

Lackluster starting boxes. I remember a time were a starter box included alot more for less money asked.
Heck the old CSM box had a rhino, 15 csm, 8 khorneberzerks, 5 possessed...
Or 20 guardsmen a sentinel and a leman russ and a squad of heavy weapons.


What can GW do to make you collect more armies? @ 2021/05/10 09:23:41


Post by: ccs


Not Online!!! wrote:

Pricing, this partially ties into the rules scheme i pointed out above, but even beyond the codices which are overpriced and in some case have a lifespan less than a year (looking at the SoB dex)


Why are you looking like that at the SoB dex? It came out Nov/Dec of 2019. Here we are in May of 2021 & it'll likely be June give or take before the 9th ed one arrives.
That's 19 months. Wich, last time I checked, is more than a year.


What can GW do to make you collect more armies? @ 2021/05/10 09:26:46


Post by: Not Online!!!


ccs wrote:
Not Online!!! wrote:

Pricing, this partially ties into the rules scheme i pointed out above, but even beyond the codices which are overpriced and in some case have a lifespan less than a year (looking at the SoB dex)


Why are you looking like that at the SoB dex? It came out Nov/Dec of 2019. Here we are in May of 2021 & it'll likely be June give or take before the 9th ed one arrives.
That's 19 months. Wich, last time I checked, is more than a year.


Still too short a lifespan imo. Then again GW's edition now have entered a 3 year cylce, so you play half a edition with outdated rules and the other half you maybee have propper rules.

Except if you are marines than you are already waiting on dex 2 by half the edition and have an outlook torwards supplements.
Respectively will get milked that way, because that is what this is.


What can GW do to make you collect more armies? @ 2021/05/10 10:37:00


Post by: Jidmah


 Mr Morden wrote:
Pre-painted models.


This. I'm almost done painting my DG troops, feth me if I ever force myself to paint that many models again.

It's now my time to insult and belittle people without fully painted armies because I only need to paint the hand full of models they release for my army every couple years.


What can GW do to make you collect more armies? @ 2021/05/10 10:45:06


Post by: Amishprn86


As a hardcore DE player, give me new units. I don't need to buy a new army i have enough of those ut if I had a new unit or 6+ like Orks, Necrons, Marines, Sisters, etc.... I would have bought 10+ new kits, DE has not gotten a new unit in 11yrs.

Note, i mean an actually New unit not a new sculpt, i have 25 metal/finecast incubi, i have 15 metal mandrakes, i have 3rd and 5th Lelith, i have all this stuff b.c there has been nothing new for 11 FREAKING YEARS, actually I've had stuff REMOVED.

The only new 40k army I'll get would be an Abhuman Beastmen army and that will never happen.


What can GW do to make you collect more armies? @ 2021/05/10 11:02:21


Post by: FrozenDwarf


if we remove the normal complains from the picture..

- Abandon physical codexes, they are not valid for a few weeks at moust due to typos or glaring balance issues.
- Pre assembled and primed models, ala Dust1947, can only speak for myself, but the hobby aspect is becoming a bigger negative issue the older i get, to the point where i basicly only fully commit to games with prepainted or primed models, aka SW x-wing and armada, Wings of Glory, Oak and iron, Dust1947 and WH Underworlds.




What can GW do to make you collect more armies? @ 2021/05/10 11:31:12


Post by: Karol


 Amishprn86 wrote:
As a hardcore DE player, give me new units. I don't need to buy a new army i have enough of those ut if I had a new unit or 6+ like Orks, Necrons, Marines, Sisters, etc.... I would have bought 10+ new kits, DE has not gotten a new unit in 11yrs.

Note, i mean an actually New unit not a new sculpt, i have 25 metal/finecast incubi, i have 15 metal mandrakes, i have 3rd and 5th Lelith, i have all this stuff b.c there has been nothing new for 11 FREAKING YEARS, actually I've had stuff REMOVED.

The only new 40k army I'll get would be an Abhuman Beastmen army and that will never happen.


Didn't you just get 2 new characters and a melee unit, and all three are actually useful?


What can GW do to make you collect more armies? @ 2021/05/10 12:04:07


Post by: Mad Doc Grotsnik


Replacements, not entirely new units.


What can GW do to make you collect more armies? @ 2021/05/10 12:11:10


Post by: Slipspace


Togusa wrote:

On the flipside, I've all but lost total interest in 40k and its dull, uninspired model line. Nothing there jumps out at me. Everything is chained to that silly story. I think 40K needs an End Times and a full IP restart, personally. That might make me care about it again.


Oh God, no. It's already bad enough that absolutely everything in 40k seems to revolve around the leaders of every race, we don't need some massive reset so GW can introduce more impossible to transport, overpriced "centrepiece" models. I'm not sure why you think an End Times reset would improve the silly story aspect of things. If anything they need to move away from this ongoing story approach and back to making 40k a setting.

Take Belakor, for example. That was a really cool Daemon Prince model when he first came out. It was distinctive and identifiable as a special character compared to the more generic DP models and had a few cool rules to set him apart. Now he's some huge centrepiece with a scenic base and enough special rules to fill a small tome and he's much worse for it IMO. The very first thing GW said when they revealed him was how he was so much bigger! I don't understand why that's a good thing. Same with the Silent King (who we really didn't need a model for anyway). What's wrong with making a box set of the King plus his two Triarchs and having them as a unit on foot? They can still stand out (and no, not by being on a stupid piece of Necron scenery to elevate them 3" off the base) while actually fitting in an army case. You can highlight the technological superiority of the Necrons by having these three infantry dudes packing enough firepower to lay waste to the lesser races without having to carry around a mini-Monolith to do so.


What can GW do to make you collect more armies? @ 2021/05/10 15:43:32


Post by: Karol


 Mad Doc Grotsnik wrote:
Replacements, not entirely new units.


I think this is me hiting the language barrier. I really did not new there is a possibility for a new unit, to not be new. It is an interesting idea, to be honest.


What can GW do to make you collect more armies? @ 2021/05/10 16:04:18


Post by: Crispy78


Karol wrote:
 Mad Doc Grotsnik wrote:
Replacements, not entirely new units.


I think this is me hiting the language barrier. I really did not new there is a possibility for a new unit, to not be new. It is an interesting idea, to be honest.


The stuff Drukhari got recently were updated models for existing units. They didn't add anything new to the army.

The last thing that Drukhari got that was 'new' was the Voidraven in about 2015. And that was something that already had rules but never had a model till that point.


What can GW do to make you collect more armies? @ 2021/05/10 16:28:16


Post by: Dysartes


Racerguy180 wrote:
Two words: Squats and new Orks!


Pretty sure that's four words...


What can GW do to make you collect more armies? @ 2021/05/10 18:26:54


Post by: Karol


Crispy78 797854 11120549 wrote:

The stuff Drukhari got recently were updated models for existing units. They didn't add anything new to the army.

The last thing that Drukhari got that was 'new' was the Voidraven in about 2015. And that was something that already had rules but never had a model till that point.


From what I understand neither the incubi, nor the draz were ever used before. So even if those units did have models, they may as well have not existed.
And while hesperax does seem to be kind of a uninteresting, she is still a valid model to use a succubus and those are used in every DE list.


What can GW do to make you collect more armies? @ 2021/05/10 19:20:53


Post by: Crispy78


Karol wrote:
Crispy78 797854 11120549 wrote:

The stuff Drukhari got recently were updated models for existing units. They didn't add anything new to the army.

The last thing that Drukhari got that was 'new' was the Voidraven in about 2015. And that was something that already had rules but never had a model till that point.


From what I understand neither the incubi, nor the draz were ever used before. So even if those units did have models, they may as well have not existed.
And while hesperax does seem to be kind of a uninteresting, she is still a valid model to use a succubus and those are used in every DE list.


They were still existing units in the codex, whether or not they were popular is another matter. And it was the change in rules that has made them more popular, not the change in models.

You understand what we're talking about when we talk about new units, don't you? Stuff that did not previously exist?


What can GW do to make you collect more armies? @ 2021/05/10 19:34:06


Post by: Just Tony


Karol wrote:
Crispy78 797854 11120549 wrote:

The stuff Drukhari got recently were updated models for existing units. They didn't add anything new to the army.

The last thing that Drukhari got that was 'new' was the Voidraven in about 2015. And that was something that already had rules but never had a model till that point.


From what I understand neither the incubi, nor the draz were ever used before. So even if those units did have models, they may as well have not existed.
And while hesperax does seem to be kind of a uninteresting, she is still a valid model to use a succubus and those are used in every DE list.


I'm hard pressed to remember a game involving Dark Eldar that didn't include Incubi.


What can GW do to make you collect more armies? @ 2021/05/10 20:51:54


Post by: waefre_1


 Dysartes wrote:
Racerguy180 wrote:
Two words: Squats and new Orks!


Pretty sure that's four words...

Only if the GW goon squad is off their game and doesn't disappear you right after you use the word "Squats" in a sen


What can GW do to make you collect more armies? @ 2021/05/11 00:54:34


Post by: Jarms48


More than an upgrade sprue added to a nearly 20 year old Guard Infantry Squad kit.

I was looking forward to truescale Guardsmen with more realistic proportions. I would have happily sold my old infantry on eBay and rebought everything.


What can GW do to make you collect more armies? @ 2021/05/11 01:45:40


Post by: Zustiur


While I understand how prepainted models could be nice for those who game more than paint, I have to say I have the opposite stance to Jidmah and Mr Morden. Every army I've bought into has been because I wanted to paint the models. Never for the rules.

I agree wholeheartedly with Slipspace, the setting needs to be a setting, not an ongoing series of novels. I've always thought of my Dark Angels (for example) as being mine. None of my captains are those named in the lore. A long time ago it was understood that the named characters were from a particularly moment in the chapter's history, not necessarily current. Players were expected to come up with their own characters and only use the named ones on special occasions (opponent's consent).
This is why characters like Tycho and Macharius, to replay historic battles without getting in the way of players' agency.

If GW wants me to buy more Space Marines in particular, they're going to have to make sure they look like space marines to my eyes. Phobos, omnis and gravis all miss the mark. Tacticus hits the mark but not square on. Intercessors and their ilk need a little more of the old aesthetic, such as varied helmets and plastrons.


What can GW do to make you collect more armies? @ 2021/05/11 13:20:06


Post by: VonGerrow


Looks like the answer was squighog boys.

My first Ork unit is arriving in the post today. (Just a pack of grots; but more to follow if I enjoy painting them.)


What can GW do to make you collect more armies? @ 2021/05/11 17:01:14


Post by: Karol


Zustiur wrote:
While I understand how prepainted models could be nice for those who game more than paint, I have to say I have the opposite stance to Jidmah and Mr Morden. Every army I've bought into has been because I wanted to paint the models. Never for the rules.

I agree wholeheartedly with Slipspace, the setting needs to be a setting, not an ongoing series of novels. I've always thought of my Dark Angels (for example) as being mine. None of my captains are those named in the lore. A long time ago it was understood that the named characters were from a particularly moment in the chapter's history, not necessarily current. Players were expected to come up with their own characters and only use the named ones on special occasions (opponent's consent).
This is why characters like Tycho and Macharius, to replay historic battles without getting in the way of players' agency.

If GW wants me to buy more Space Marines in particular, they're going to have to make sure they look like space marines to my eyes. Phobos, omnis and gravis all miss the mark. Tacticus hits the mark but not square on. Intercessors and their ilk need a little more of the old aesthetic, such as varied helmets and plastrons.


but pre painted models don't stop people from repainting them on their won.


What can GW do to make you collect more armies? @ 2021/05/11 17:54:54


Post by: Da Boss


Cool models that I think are good value for money. That's all really!


What can GW do to make you collect more armies? @ 2021/05/11 18:30:46


Post by: Racerguy180


I have zero interest in re-painting prepainted minis.

If they want to make beginner models that are prepainted, fine. 90% of why I buy their stuff is painting the cool looking models to look like what I want.


What can GW do to make you collect more armies? @ 2021/05/11 23:38:32


Post by: Hecaton


They can fix their atrocious ruleset.


What can GW do to make you collect more armies? @ 2021/05/12 00:46:29


Post by: Just Tony


Hecaton wrote:
They can fix their atrocious ruleset.


And then replace it within a 2-3 year span while the fanboys lap it up and gleefully rebuy stuff they already have.




The fact hat EVERY post doesn't have something about price speaks volumes here, and the fact that people over in the WarhammerFest thread were almost gleeful at the thought of having their AOS and potentially 40K material invalidated within the next two years is endemic to the real problem behind GW: that they know no matter how bad they gak the bed there are a significant number of people who will feed their bottom line no matter what. Bleed players? Raise prices, whales make the difference. Also sets a precedent for who can actually afford the buy in.


What can GW do to make you collect more armies? @ 2021/05/12 00:57:11


Post by: Goose LeChance


Karol wrote:
Zustiur wrote:
While I understand how prepainted models could be nice for those who game more than paint, I have to say I have the opposite stance to Jidmah and Mr Morden. Every army I've bought into has been because I wanted to paint the models. Never for the rules.

I agree wholeheartedly with Slipspace, the setting needs to be a setting, not an ongoing series of novels. I've always thought of my Dark Angels (for example) as being mine. None of my captains are those named in the lore. A long time ago it was understood that the named characters were from a particularly moment in the chapter's history, not necessarily current. Players were expected to come up with their own characters and only use the named ones on special occasions (opponent's consent).
This is why characters like Tycho and Macharius, to replay historic battles without getting in the way of players' agency.

If GW wants me to buy more Space Marines in particular, they're going to have to make sure they look like space marines to my eyes. Phobos, omnis and gravis all miss the mark. Tacticus hits the mark but not square on. Intercessors and their ilk need a little more of the old aesthetic, such as varied helmets and plastrons.


but pre painted models don't stop people from repainting them on their won.


Not worth the effort.

I have some miniatures that come pre-primed/assembled. They're covered in mold lines, by the time I've cleaned them up the primer is destroyed and needs to be re-primed anyway. Fully painted models would be even worse, and it can be difficult to clean or paint assembled models, depending on the sculpt.

I agree with everyone complaining about obnoxious centerpieces.


What can GW do to make you collect more armies? @ 2021/05/12 01:31:16


Post by: Flipsiders


Goose LeChance wrote:

I agree with everyone complaining about obnoxious centerpieces.


I like the obnoxious centerpieces...


What can GW do to make you collect more armies? @ 2021/05/12 02:49:49


Post by: Jarms48


 Flipsiders wrote:


I like the obnoxious centerpieces...


I want better rules for my obnoxious centrepieces... I might buy more titanic vehicles if they were playable.


What can GW do to make you collect more armies? @ 2021/05/12 02:50:56


Post by: Castozor


 Flipsiders wrote:
Goose LeChance wrote:

I agree with everyone complaining about obnoxious centerpieces.


I like the obnoxious centerpieces...

I'm sure you do, as do many others, to each their own. I personally dislike them as well but I can see why people like them. Still doesn't mean I prefer not seeing them in my games. For me personally the dislike is more about how a lot of the lore seems to center around them more so then their presence on the tabletop.


What can GW do to make you collect more armies? @ 2021/05/12 05:44:06


Post by: ccs


 Flipsiders wrote:
Goose LeChance wrote:

I agree with everyone complaining about obnoxious centerpieces.


I like the obnoxious centerpieces...


I do too. Just not as playable pieces on the tabletop or as minis I have to assemble/paint/transport....


What can GW do to make you collect more armies? @ 2021/05/12 06:11:24


Post by: Hellebore


 Castozor wrote:
 Flipsiders wrote:
Goose LeChance wrote:

I agree with everyone complaining about obnoxious centerpieces.


I like the obnoxious centerpieces...

I'm sure you do, as do many others, to each their own. I personally dislike them as well but I can see why people like them. Still doesn't mean I prefer not seeing them in my games. For me personally the dislike is more about how a lot of the lore seems to center around them more so then their presence on the tabletop.


This isn't a problem of the miniature, it's a problem of GW's insistence on using literal line of sight for an abstract war game and thus punishing models for their shape.


If GW used an abstracted LoS in keeping with the abstraction of the game in general, having unwieldy models like this would be less of an issue.


What can GW do to make you collect more armies? @ 2021/05/12 07:34:14


Post by: Dysartes


 Just Tony wrote:
The fact hat EVERY post doesn't have something about price speaks volumes here


...did you read the OP, by any chance?

For once, a good number of people are doing as they were asked, and not going on about prices. Not quite so good at not going on about the rules, but one out of two is a reasonable starting position...


What can GW do to make you collect more armies? @ 2021/05/12 08:27:41


Post by: macluvin


 Dysartes wrote:
 Just Tony wrote:
The fact hat EVERY post doesn't have something about price speaks volumes here


...did you read the OP, by any chance?

For once, a good number of people are doing as they were asked, and not going on about prices. Not quite so good at not going on about the rules, but one out of two is a reasonable starting position...


Price and rules are the two biggest factors for me though XD if one of them gives I would be more apt to try a new army.


What can GW do to make you collect more armies? @ 2021/05/13 02:54:42


Post by: TinyLegions


Hecaton wrote:
They can fix their atrocious ruleset.


That is not a bug, it is a feature.


What can GW do to make you collect more armies? @ 2021/05/13 03:13:58


Post by: Togusa


 Flipsiders wrote:
Goose LeChance wrote:

I agree with everyone complaining about obnoxious centerpieces.


I like the obnoxious centerpieces...


I'm not gonna argue it, because people like what they like, but I too love them. My Teclis and Belakor look amazing, and I've very happy to play games with them on the tabletop anytime.


What can GW do to make you collect more armies? @ 2021/05/13 04:18:16


Post by: Kelligula


Plastic Armageddon Steel Legion or Krieg. Looks like the garbage Cadian sprue is still going to be around so this is probably not going to happen.


What can GW do to make you collect more armies? @ 2021/05/14 12:47:28


Post by: Unit1126PLL


 Kelligula wrote:
Plastic Armageddon Steel Legion or Krieg. Looks like the garbage Cadian sprue is still going to be around so this is probably not going to happen.


I just got metal ones. They're cheaper than Cadians now.

You need tools to make them not-monopose though, and time and planning. I get it's not for everyone. Good luck nonetheless!


What can GW do to make you collect more armies? @ 2021/05/15 03:18:27


Post by: Audustum


Digital rules available on a subscription service. I'd play more armies if I didn't have to buy more books to go with them.


What can GW do to make you collect more armies? @ 2021/05/15 22:12:31


Post by: nadin


El Torro wrote:
Like many of us I've built up quite a collection of models and armies over the years. It's getting to the stage that I'm thinking of moving out of my one bedroom flat to a bigger place, just so I have somewhere to store everything in a tidy fashion.

Before I answer my own question, a bit of background as to what I collect and why:

The Imperial Guard were my first love back in 2nd edition. Since then I've kept that army going, replacing models where necessary, stripping some so I could make a more uniform colour scheme. After some time I decided to collect Tyranids too, just so my Imperial Guard would have something to fight against.

So far so good. Then GW released both Deathwatch and Genestealer Cult, both armies I'd been waiting for years for a release / re-release for. Great, I thought, now I can give both my armies some allies and keep with the theme.

Now with my 4 armies I'm quite happy with what I've got. Of course a collector's job is never done, so I'm always on the lookout to expand all 4 of these armies. Generally speaking though I'm content with the mix.



To go back to the thread title, the one thing I think would seriously make me consider collecting more armies is if we see an Emperor's Children codex and models release. I have always liked the idea of collecting Chaos (though in my mind Tyranids are the real threat to the Imperium, not Chaos), I've just steered clear because, well, I have enough models as it is. Slaanesh is my favourite of the Chaos gods, so if they were shown some love (similar to the Death Guard and Thousand Sons) I'm not sure I could resist the temptation.

On the plus side I could use my Imperial Guard against Emperor's Children easily enough. I would also have to collect a Grey Knights force to give them the suitable Ordo support. Then I'd also collect a Slaanesh Daemons army to support the Emperor's Children. So if (when?) this codex is released it's going to get expensive for me...


Sorry for the ramble, just thought I'd give some context as to why I'm asking the question. Just wondering if others are in a similar position to me, waiting for a specific release to really splash the cash.



Oh, and it would be nice if we could avoid answers like "GW would need to write

better rules first" or "GW would have to lower their prices". Valid points, though I think we all know that neither scenario is likely to happen.



This is why I joined this fine forum. I wanted to be able to answer this question after reading many places, as well as this LOOONG thread.

The short answer is nothing.

We were looking forwards to a few mini releases for the 9th edition, but after they announced AoS third, and dropped a codex weeks before that release, we had enough of the shenanigans.

We have a long list of projects to do, and quite frankly, I found Grimdark online and that ruleset will allow us to play with what we have, which is either on the way to become legends, or has become legendary. Oh never mind core units and fluff. The game is simple, almost bears and pretzels, but seems to have enough depth to allow for some tactics, which stratagems really do not...

I am old enough to know that fluff can adapt to new minis and conditions, At one time I freelanced in the industry, so yes, companies do this. It is their right to do that. So we will get the codexes we need to complete the 9th edition codexes we still play,. That is it. If we find that Grimdark satisfies our needs, I may not even bother with the IG codex, which is my oldest army. Or wait for 10th to drop and pick it cheap, in the secondary market.

My husband's birthday is coming up and he really wanted (before the shenanigans made it quite clear that they don't care) a particular mini for his orcs. I just ordered that through the secondary market. In fact, from now on, that is how I intend to fill in units that look interesting for my armies.

It is their IP, they can do whatever they want with it, But if enough people have had it, they are also a publicly traded company, and that will force changes. Remember, HASBRO publicly traded, and 4E was not well received. They took their sweet time with playtesting before 5th came out. This is one of the most common complaints I have read in several places, including here. 5th is a good game. I don't remember 4th because we skipped it. And I will likely not be around for 40K tenth edition, and for sure we are not picking up AoS 3rd. In fact, we are not picking the Vamps codex either, and that is a faction I play.

So there is hope, only insofar as they do not replace all of us who are having issues with the lack of quality control, with new bright faces that do not know better.

We started to have our doubts about what was it, two or three Knight codexes in 8th? That was like a big red blaring red light for us, and yes, we have done game development. We still got them, but we are essentially done. Once the subscription for WD lapses. that is it. We got it during the shutdown to avoid going to the store.

And yes, the way they treat retailers is also one reason for this. One does 3D printing, so guess where I am going to pick up a nice little demon for my demon army? You guessed it.

Now to paint some ARCHERS for my undead, since I can run those in the fantasy version of one-page games. which I cannot do in AoS, and makes like no sense whatsoever. And from what was leaked, it looks Death Rattle was nerfed even more if that was possible. I expect them to nerf Guard as well if that is possible. So that's it. They can do whatever they want with their IP. I can do whatever I want with my limited gaming dollars.

Nadin



What can GW do to make you collect more armies? @ 2021/05/16 05:42:24


Post by: ccs


nadin wrote:

Now to paint some ARCHERS for my undead, since I can run those in the fantasy version of one-page games. which I cannot do in AoS, and makes like no sense whatsoever. And from what was leaked, it looks Death Rattle was nerfed even more if that was possible. I expect them to nerf Guard as well if that is possible. So that's it. They can do whatever they want with their IP. I can do whatever I want with my limited gaming dollars.

Nadin


Can't run skellie archers in Sigmar huh?
Did you know about THIS: https://www.warhammer-community.com/legends/ Our archers are 100pts per 10 in the GHB2020 pts guide.



What can GW do to make you collect more armies? @ 2021/05/16 15:52:50


Post by: nadin


Yes, yes I do. In fact, we have the full thing printed out and in binders. Point to the scroll with archers in Vampire Counts. Also, these warscrolls were severely broken by 2.0, and will be even more by 3.0.

Tomb Kings, thanks for making the point, ARE legends. And at one point I considered buying some in the secondary market. to use them in home games within Counts. It is not like I could not find them at a local store for a reasonable price (used).

Incidentally. I hear you are coming up with siege rules, but most factions do NOT have warmachines. Now I don't know about you, but medieval armies had siege warfare, and all had siege machines of one type or another. So, are siege machines coming for ALL factions? Why do I doubt it?

Within AOF I can run skellies, with bows, no problem as part of the undead army. I can also run my Magothkin in a balanced way. I might even start painting them now as well. it's not like I don't have them. I do. And when the rules are updated, I get a new set. I already paid for them.

Incidentally. one of my palate cleansers is currently on the table. a commissar from Victoria Miniatures. It will go with my human defense force.

There is nothing GW can do for me to buy another miniature at this point, Fix the rules, for starters, Slow the treadmill to a reasonable speed where you do not issue three codexes for the same army within a year....which is a sign of very poor playtesting and not checking the probabilistic tables and maths. Oh and do not make me buy half the rules I have to play in a faction in codexes and supplements on a good day. Then we might talk.

Oh, the archers I will be painting are originally from Mantic Games.

BTW, those scrolls were exactly what had us try AOS. The only ruleset we MIGHT continue to play because it is interesting is Warcry. We have it, but we literally are NOT looking at anything more from GW.

There was one mini my husband wanted for his Orks (Speed Freaks and Buggies, that are now legend)...it's in the mail, from the secondary market, and IT IS NOT a GW mini either.

You have the absolute right to do whatever you care to do with your IP. I have limited hobby dollars. They are going elsewhere at this point.

Oh one last thing, we are introducing my nephews (your absolute target market), to these alternate rulesets and the secondary market.


What can GW do to make you collect more armies? @ 2021/05/16 16:16:52


Post by: Amishprn86


Karol wrote:
 Amishprn86 wrote:
As a hardcore DE player, give me new units. I don't need to buy a new army i have enough of those ut if I had a new unit or 6+ like Orks, Necrons, Marines, Sisters, etc.... I would have bought 10+ new kits, DE has not gotten a new unit in 11yrs.

Note, i mean an actually New unit not a new sculpt, i have 25 metal/finecast incubi, i have 15 metal mandrakes, i have 3rd and 5th Lelith, i have all this stuff b.c there has been nothing new for 11 FREAKING YEARS, actually I've had stuff REMOVED.

The only new 40k army I'll get would be an Abhuman Beastmen army and that will never happen.


Didn't you just get 2 new characters and a melee unit, and all three are actually useful?


Karol wrote:
 Mad Doc Grotsnik wrote:
Replacements, not entirely new units.


I think this is me hiting the language barrier. I really did not new there is a possibility for a new unit, to not be new. It is an interesting idea, to be honest.


Understood.

DE had many units removed b.c of Chapter house law suit, a lot of them were Iconic and used daily that players loved, before that even more DE units were removed like HQ's on bikes, wings, skyboards, Trueborn and Bloodbrides also got removed as units but now are only "upgrades" etc...

Every army in the past 10+ years has added to their range, even CWE and GK's has. DE is the only army that has not gain a new entry in their books. Yes DE got re-sculpts (5 HQ's, Wracks and Incubi) from Finecast to Plastic, but that is not a new unit. DE has been playing with the 27 units for almost decade now, they could have made Trueborn and Bloodbrides their own unit but they didn't, they could have added Archon on Bike, Flying Haemonculus, and Succubus on SKyboard but they didn't.

Why does literally every army get new units and DE doesn't? Why did Necrons get their Silent King and DE didn't get Vect? Why is SoB getting 6 more new units and DE got nothing? Why is Orks getting a 3rd new wave of models and DE got none? Why did IG get an upgrade kit and DE didn't for "fakeborns and Fakebrides"?



What can GW do to make you collect more armies? @ 2021/05/16 16:46:32


Post by: waefre_1


 Amishprn86 wrote:

Why does literally every army get new units and DE doesn't?...
...Why did IG get an upgrade kit...

Minor nitpick, but I'd hardly call an upgrade sprue that may or may not even be available separately a "new kit". We'll have to wait for the IG 'dex to drop to see if we do actually get anything new this edition, and if the past five years is any indication, we likely won't get much (if anything).


What can GW do to make you collect more armies? @ 2021/05/16 16:58:56


Post by: Amishprn86


 waefre_1 wrote:
 Amishprn86 wrote:

Why does literally every army get new units and DE doesn't?...
...Why did IG get an upgrade kit...

Minor nitpick, but I'd hardly call an upgrade sprue that may or may not even be available separately a "new kit". We'll have to wait for the IG 'dex to drop to see if we do actually get anything new this edition, and if the past five years is any indication, we likely won't get much (if anything).


My point was we don't even get a little 10 head, weapon, and banner pack for kabals/wyches to get a real trueborn/bloodbride unit or even make it feel like a new unit.


What can GW do to make you collect more armies? @ 2021/05/16 17:03:10


Post by: Kanluwen


 Amishprn86 wrote:
 waefre_1 wrote:
 Amishprn86 wrote:

Why does literally every army get new units and DE doesn't?...
...Why did IG get an upgrade kit...

Minor nitpick, but I'd hardly call an upgrade sprue that may or may not even be available separately a "new kit". We'll have to wait for the IG 'dex to drop to see if we do actually get anything new this edition, and if the past five years is any indication, we likely won't get much (if anything).


My point was we don't even get a little 10 head, weapon, and banner pack for kabals/wyches to get a real trueborn/bloodbride unit or even make it feel like a new unit.

Right, because that was such a big deal when they were an actual unit rather than just a stratagem?

People used to make really nice Trueborn/Bloodbride units just by kitbashing the spare bits from the Dark Eldar kits together. The only real "different unit" things they had were weapon loadouts anyways.

I'm not a fan of the Cadian upgrade frame. It's lazy as hell. If you want that treatment for Drukhari, you're welcome to it.


What can GW do to make you collect more armies? @ 2021/05/16 17:10:46


Post by: Amishprn86


Sure but you are missing my point, its not a unit anymore, DE has not gotten a unit sense 2010 and only had units taken away. They could have done the "Upgrade kit" route, made more money selling 2 kits for 1 unit and they didn't even do that.


What can GW do to make you collect more armies? @ 2021/05/16 17:11:46


Post by: Kall3m0n


Lower the prices by 50%.


What can GW do to make you collect more armies? @ 2021/05/16 17:30:45


Post by: Kanluwen


 Amishprn86 wrote:
Sure but you are missing my point, its not a unit anymore, DE has not gotten a unit sense 2010 and only had units taken away. They could have done the "Upgrade kit" route, made more money selling 2 kits for 1 unit and they didn't even do that.

Because there's no guarantee that it would actually happen for sales being made.

How many people do you realistically think are going to be buying the Cadian upgrade frame? How many people do you think have realistically been buying the Brood Brothers frame that does the same?

The only reason the BB frame is sold separately is to make it so that people look at the cost of the Brood Brothers box as a positive.
$45 for a Cadian Shock Troops box($36), a single Heavy Weapons Team(was $10 when last sold separately), and a Genestealer Cults upgrade frame($12.50) looks a lot better than $45 for a mostly complete set that still requires you to grab a Command Squad set for some of the special weapon options(plasma+meltas) or buy metal 2 packs to finish out the squad.

Unless the Trueborn or Bloodbride upgrade frames were more than just visuals, it likely would rot on shelves.


What can GW do to make you collect more armies? @ 2021/05/16 17:31:57


Post by: Amishprn86


 Kanluwen wrote:
 Amishprn86 wrote:
Sure but you are missing my point, its not a unit anymore, DE has not gotten a unit sense 2010 and only had units taken away. They could have done the "Upgrade kit" route, made more money selling 2 kits for 1 unit and they didn't even do that.

Because there's no guarantee that it would actually happen for sales being made.

How many people do you realistically think are going to be buying the Cadian upgrade frame? How many people do you think have realistically been buying the Brood Brothers frame that does the same?

The only reason the BB frame is sold separately is to make it so that people look at the cost of the Brood Brothers box as a positive.
$45 for a Cadian Shock Troops box($36), a single Heavy Weapons Team(was $10 when last sold separately), and a Genestealer Cults upgrade frame($12.50) looks a lot better than $45 for a mostly complete set that still requires you to grab a Command Squad set for some of the special weapon options(plasma+meltas) or buy metal 2 packs to finish out the squad.

Unless the Trueborn or Bloodbride upgrade frames were more than just visuals, it likely would rot on shelves.


You can say the same for the 70+ new kits in the past 6 months and but here we are.


What can GW do to make you collect more armies? @ 2021/05/16 17:38:27


Post by: Kanluwen


If you say so.


What can GW do to make you collect more armies? @ 2021/05/16 18:20:14


Post by: ccs


nadin wrote:
Yes, yes I do. In fact, we have the full thing printed out and in binders. Point to the scroll with archers in Vampire Counts. Also, these warscrolls were severely broken by 2.0, and will be even more by 3.0.

Tomb Kings, thanks for making the point, ARE legends. And at one point I considered buying some in the secondary market. to use them in home games within Counts. It is not like I could not find them at a local store for a reasonable price (used).


So you can play your archers & you know it. You simply choose not to/won't.
Can't play =/= to your approach.



nadin wrote:
Incidentally. I hear you are coming up with siege rules, but most factions do NOT have warmachines. Now I don't know about you, but medieval armies had siege warfare, and all had siege machines of one type or another. So, are siege machines coming for ALL factions? Why do I doubt it?


You've mistaken me me for GW? You've mistaken this as a letter to GW??
Anyways, if GW comes up with siege rules, what makes you think they won't be aiming to sell every faction another expensive kit or two?



nadin wrote:
Within AOF I can run skellies, with bows, no problem as part of the undead army. I can also run my Magothkin in a balanced way. I might even start painting them now as well. it's not like I don't have them. I do. And when the rules are updated, I get a new set. I already paid for them.


You not being able to run a force in a balanced way is largely on you. Nothing forces you to take full advantage of whatever brokeness you find.

Spoiler:
There is nothing GW can do for me to buy another miniature at this point, Fix the rules, for starters, Slow the treadmill to a reasonable speed where you do not issue three codexes for the same army within a year....which is a sign of very poor playtesting and not checking the probabilistic tables and maths. Oh and do not make me buy half the rules I have to play in a faction in codexes and supplements on a good day. Then we might talk.

Oh, the archers I will be painting are originally from Mantic Games.

BTW, those scrolls were exactly what had us try AOS. The only ruleset we MIGHT continue to play because it is interesting is Warcry. We have it, but we literally are NOT looking at anything more from GW.

There was one mini my husband wanted for his Orks (Speed Freaks and Buggies, that are now legend)...it's in the mail, from the secondary market, and IT IS NOT a GW mini either.

You have the absolute right to do whatever you care to do with your IP. I have limited hobby dollars. They are going elsewhere at this point.

Oh one last thing, we are introducing my nephews (your absolute target market), to these alternate rulesets and the secondary market.


RANT rant rant.....


What can GW do to make you collect more armies? @ 2021/05/16 18:38:00


Post by: nadin


And we are done with GW. If it is only me, whatever. But if it enough people that it is noticeable, it is what it is. Have a nice day.

(And the argument that is my job to balance their game is ludicrous. That is exactly what GOOD SOLID playtesting and using MATHS does. It is a core feature of game design.)


What can GW do to make you collect more armies? @ 2021/05/16 19:34:30


Post by: NinthMusketeer


My biggest limiting factor has come to be the backlog of unfinished models I have. Producing models with less mold lines, fewer/concealed gaps, and paints like contrast does more to promote me personally buying more minis than anything else.