All next week, from Monday to Saturday, we’ll be packing each day with reveals of brand new things coming to Warhammer, as well as hearing from some of the teams behind them. It’ll be just like you’re there in person, watching the panels live.
Each day will be themed around one particular part of the Warhammer hobby, so check the schedule below and find out when your favourite games are coming up. Trust us when we say you’ll want to see everything anyway – there are some spectacular reveals on the way.
Looks like we'll have a nice May 3rd to 8th!
Age of Sigmar: Kragnos
Spoiler:
Soulblight Gravelords
Spoiler:
Lauka Vai, Mother of Nightmares
Vengorian Lord alternate build
Ghaz wrote: A few pics of the Guard from Facebook:
Spoiler:
Battlebox "Fire and Magic" seems to be coming for 40k. Here's the text, as the video embeds from Warhammer Community never work:
It seems like two powerfully psychic forces are preparing to clash in an upcoming battle box. But the warp is fickle, and you’ll need to wait a little bit longer to find out exactly what’s going on here.
Pardon? Castellan Crowe? We’ve never heard of this man in our lives, and we have it on good authority that there’s no such thing as a ‘Grey Knight’. Sit still, and we’ll send along one of our helpful Inquisitors to show you exactly where you were mistaken.
Warhammer Community wrote:Warhammer Age of Sigmar – The Next Edition
That’s right – the world’s greatest fantasy tabletop miniatures game is about to get a phenomenal update. This outstanding cover art should whet your appetite.
Spoiler:
As well as more gorgeous artwork than you can shake an ensorcelled spear at, the new Warhammer Age of Sigmar features a ruleset that’s been refined, revised, and retested to make your games better than ever. And a new narrative play system lets you forge your own legend of conquest, exploration, and martial might in the Mortal Realms.
But what does the new edition mean for the ongoing story of Warhammer Age of Sigmar? Well, if you’ve been paying attention to the Broken Realms saga, you know big things have been happening recently. Without giving too much away (check out our Broken Realms recap for the full low-down), the Soul Wars are over, the curse of the Necroquake is broken, and waves of life magic are sweeping across the realms.
Spoiler:
The narrative of the new edition sees the forces of Order pushing out across the Mortal Realms to finally reclaim land lost since the Age of Chaos, establishing outpost cities and growing Sigmar’s realm step by bloody step.
Spoiler:
All across Ghur, in particular, the forces of Destruction are rising up in droves as their newly awoken god Kragnos begins a rampage of epic proportions. Enter Sigmar’s Huntress…
With the monstrous denizens of Ghur in the ascendant, even Yndrasta will need some help. Luckily, she isn’t the only new weapon in the God-King’s arsenal.
Yndrasta, the Celestial Spear You might have been wondering what the awesome winged warrior on the cover of the new book is all about. In the face of a desperate struggle, Sigmar has unleashed one of the very few near-mythical lords of Azyr, reforged by his own hand and imbued with a measure of his power.
A beastslayer beyond compare, Yndrasta has been tasked with hunting down the most terrible monsters found in the Mortal Realms. Carried into battle upon angelic wings and wielding the legendary spear Thengavar, her mere visage strikes terror into the enemies of Azyr.
Spoiler:
The Reforged Stormcast Eternals In the face of the upheaval across the Mortal Realms, Sigmar’s warriors must adapt in their effort to establish new bastions of Order in the harshest environments.
Made stronger of mind and body, clad in thunderstrike armour of an ingenious design, and wielding potent blessed weapons, new reinforcements are ready to take the fight to the enemy. Due to the machinations of Be’lakor, the souls of Stormcast Eternals are no longer guaranteed to return for their reforging – but thunderstrike armour is wrought expressly to give them the power to pierce the supernatural clouds hanging over the realms and make their way safely back to Azyr.
The Vindictors hold the line of the Thunderstrike hosts, equipped with Stormspears and heavy shields – each one is the equal of many mortal warriors.
Annihilators are a new generation of Paladin, they’re built like a granite column and protected by the heaviest armour we’ve seen on a Stormcast Eternal. Not only does it grant them a 2+ Save – they hit like raging bulls with all the momentum their bulk generates on the charge.
Exciting stuff, I'll be sure to tune in for the 40k days. Hoping for something EC/CSM related as usual. Announcement of the Traitor book for Titanicus would be great too
I'm looking forward to all those Cursed City expansions on Thursday :-) .....as long as one of them is, er.... Cursed City!
I'm guessing we'll see the next few codicies and maybe some associated models.
The mystery? Another Aeronautica Imperialis boxed set? Corrupted titans for Adeptus Titanicus? A brand new Specialist Game? The return of the Old World?
Reveals are always more exciting than the actual release!
I’d like full faction reveal for each. Sisters has dropped for so long now. Let’s just see it all. And all Soulblight. All Orks.
Obviously full Idoneth Warband and whatever Necromunda reveal that is.
I hope ya'lll ready for the next wave of primaris and a 10th edition...
Seriously thought I wonder if they will give us a codex roadmap.
I speculate roadmap for campaign books because those don't really matter and nobody will be mad if they don't deliver on time and some more sisters models but thats about it.
I imagine it'll be a preview for pretty much everything - maybe Chaos Titan Legios for AT, the next Blood Bowl team (CHORFS) for BB, House of Shadows and/or a new trade post book, something for AI, something for Underworlds, something for Warcry, something for Kill Team. Probably a sad emoji for Warhammer Quest since it's not being reprinted.
Or maybe they'll announce an expansion for Cursed City and people can get the expac but not the game!
Enough of the "hurr moar primaris" nonsense, thanks. This thread is going to be difficult enough to keep updated and on track given the scope of a week of previews.
Kanluwen wrote: Enough of the "hurr moar primaris" nonsense, thanks. This thread is going to be difficult enough to keep updated and on track given the scope of a week of previews.
Yeah can we at least wait for things to actually happen before we get annoyed by them.
Kanluwen wrote: Enough of the "hurr moar primaris" nonsense, thanks. This thread is going to be difficult enough to keep updated and on track given the scope of a week of previews.
Yeah can we at least wait for things to actually happen before we get annoyed by them.
No way! This is the internet, land of the straw man killers!
Hope they tease a new Blood Bowl team, i've been waiting ever since it was rebooted for teams like vampires/chorfs/norse/amazons. It seems they couldn't be bothered to do my favorite teams even after all this time.
Nibbler wrote: the fleur de lys is there twice... so, maybe sisters and bretonnia?
its the exact sisters symbol both.
But anyway the banners are just duplicates each side.
You can see the Warhammer badge, Underworlds symbol, Ork symbol, all on both sides..
Automatically Appended Next Post:
Crazyterran wrote: I imagine it'll be a preview for pretty much everything - maybe Chaos Titan Legios for AT, the next Blood Bowl team (CHORFS) for BB, House of Shadows and/or a new trade post book, something for AI, something for Underworlds, something for Warcry, something for Kill Team.
That’s a big Thursday preview if we get all of them!
It's naive to expect anything for Horus Heresy. They can't even make their articles on a weekly basis.
Most likely more resources thrown into No-one-cares-omunda. Or more concept (yay!) art for Old World.
Hanskrampf wrote: Whatever new thing Saturday brings, I will probably don't care because I'm still salty about the Cursed City experience.
What’s the betting we’ll see an expansion for it?
Surely not, unless they have news that its coming back in stock very soon. Interested to see how they handle it though, I presume they still havnt addressed it and it'll be a bit of an elephant in the room come the day for Boxed Games. Might see a press release beforehand or something.
I'd love if they'd just spent all Thursday re-announcing Cursed City as an awesome new, future release as if the botched release simply hadn't happened, gaslighting to the max :p
But I guess they'll stick to Mad Doc's options A) or B), anyway ...
Hanskrampf wrote: Whatever new thing Saturday brings, I will probably don't care because I'm still salty about the Cursed City experience.
What’s the betting we’ll see an expansion for it?
Surely not, unless they have news that its coming back in stock very soon. Interested to see how they handle it though, I presume they still havnt addressed it and it'll be a bit of an elephant in the room come the day for Boxed Games. Might see a press release beforehand or something.
They wouldn't be producing expansions for people without CC but for people with it.
CragHack wrote: It's naive to expect anything for Horus Heresy. They can't even make their articles on a weekly basis.
It's almost as if archaic, clunky 80s rule set liked only by a tiny minority and entitled player base that doesn't buy models from GW but from thieves stealing designs then producing knockoffs from toxic resin (at 10x larger markup, at that, fleecing idiots who somehow still praise them) doesn't produce a healthy game worth putting resources into, go figure.
I still find mind boggling that there are people who, given choice between nice looking, official, cheap plastic Mk III and nearly identical (except some bits were made ugly for no reason), stolen Mk II set from whatever cheapest toxic resin thief had on hand for MORE $$$ will pick the second one. I guess using slave labor, paying no taxes and trying to force people who actually designed the stuff out of job can be viable business strategy when dealing with people who must have a mini with tiny, unnoticeable ribbing on back of the thigh (that was then smeared flat with weathering powder in rEaLiStIc FW fashion so you can't see it anyway)
CragHack wrote: It's naive to expect anything for Horus Heresy. They can't even make their articles on a weekly basis.
It's almost as if archaic, clunky 80s rule set liked only by a tiny minority and entitled player base that doesn't buy models from GW but from thieves stealing designs then producing knockoffs from toxic resin (at 10x larger markup, at that, fleecing idiots who somehow still praise them) doesn't produce a healthy game worth putting resources into, go figure.
I still find mind boggling that there are people who, given choice between nice looking, official, cheap plastic Mk III and nearly identical (except some bits were made ugly for no reason), stolen Mk II set from whatever cheapest toxic resin thief had on hand for MORE $$$ will pick the second one. I guess using slave labor, paying no taxes and trying to force people who actually designed the stuff out of job can be viable business strategy when dealing with people who must have a mini with tiny, unnoticeable ribbing on back of the thigh (that was then smeared flat with weathering powder in rEaLiStIc FW fashion so you can't see it anyway)
Do you need a cup of tea?
You sound like a man in dire need of a nice cup of tea and bit sit down.
CragHack wrote: It's naive to expect anything for Horus Heresy. They can't even make their articles on a weekly basis.
It's almost as if archaic, clunky 80s rule set liked only by a tiny minority and entitled player base that doesn't buy models from GW but from thieves stealing designs then producing knockoffs from toxic resin (at 10x larger markup, at that, fleecing idiots who somehow still praise them) doesn't produce a healthy game worth putting resources into, go figure.
I still find mind boggling that there are people who, given choice between nice looking, official, cheap plastic Mk III and nearly identical (except some bits were made ugly for no reason), stolen Mk II set from whatever cheapest toxic resin thief had on hand for MORE $$$ will pick the second one. I guess using slave labor, paying no taxes and trying to force people who actually designed the stuff out of job can be viable business strategy when dealing with people who must have a mini with tiny, unnoticeable ribbing on back of the thigh (that was then smeared flat with weathering powder in rEaLiStIc FW fashion so you can't see it anyway)
While I share your despair for those buying of Chinese recasters, I think there was a subtler way of broaching the subject.
Besides, HH, being based on 7th edition is therefore descended from 3rd edition and is therefore a late 90's ruleset.
Snrub wrote: Here's hoping they show some Middle Earth stuff. I want to see what they've got planned for the Dwarves/Easterlings.
Doubtful. It doesn't fall under Boxed Games unless something's changed but maybe they'll do what they did for the Dragon Acolytes/Dain and just throw the article out on the Community site without any fanfare.
CragHack wrote: It's naive to expect anything for Horus Heresy. They can't even make their articles on a weekly basis.
It's almost as if archaic, clunky 80s rule set liked only by a tiny minority and entitled player base that doesn't buy models from GW but from thieves stealing designs then producing knockoffs from toxic resin (at 10x larger markup, at that, fleecing idiots who somehow still praise them) doesn't produce a healthy game worth putting resources into, go figure.
I still find mind boggling that there are people who, given choice between nice looking, official, cheap plastic Mk III and nearly identical (except some bits were made ugly for no reason), stolen Mk II set from whatever cheapest toxic resin thief had on hand for MORE $$$ will pick the second one. I guess using slave labor, paying no taxes and trying to force people who actually designed the stuff out of job can be viable business strategy when dealing with people who must have a mini with tiny, unnoticeable ribbing on back of the thigh (that was then smeared flat with weathering powder in rEaLiStIc FW fashion so you can't see it anyway)
Sometimes I wonder if you get commission for GW sales or something.
I'm guessing it's sarcasm, since "official, cheap plastic Mk III" costs $50 for ten marines. Even in this hobby, I don't think that's cheap.
Back on topic, but I still think the two 40k reveals will mostly be focused on the Orks and Sisters. There's probably more reveals for the former, though, so they could reveal a few non Ork and SOB stuff.
I'm hoping for Chaos Daemons, and not just because we'd finally get Be'lakor's full rules, but because they can start incorporating all the things AoS has received since the last Daemons book.
H.B.M.C. wrote: I'm hoping for Chaos Daemons, and not just because we'd finally get Be'lakor's full rules, but because they can start incorporating all the things AoS has received since the last Daemons book.
It'll be interesting to see if those two new Slaanesh models make it into 40k too, given their current fluff is heavily AOS-based
Snrub wrote: Here's hoping they show some Middle Earth stuff. I want to see what they've got planned for the Dwarves/Easterlings.
Doubtful. It doesn't fall under Boxed Games unless something's changed but maybe they'll do what they did for the Dragon Acolytes/Dain and just throw the article out on the Community site without any fanfare.
There's been some murmurings in the aether of a new starter for Middle Earth. Might be the Saturday thing.
I'll still buy from recasters and 3rd parties, just for you babe.
As long as you won't complain when GW shuts down FW and stops supporting HH.
Seems like GW have been banking on that for years now. Not everybody is willing to mindlessly shovel money towards them no matter what. Of course it will turn into another WHFB gaslighting situation in the minds of the white knights, wherein it's the Evil Entitled Grogs who are to blame for not forking over their money for a barely supported, kept-in-the-dark product line which is already expensive even by GW standards.
I'll still buy from recasters and 3rd parties, just for you babe.
As long as you won't complain when GW shuts down FW and stops supporting HH.
Seems like GW have been banking on that for years now. Not everybody is willing to mindlessly shovel money towards them no matter what. Of course it will turn into another WHFB gaslighting situation in the minds of the white knights, wherein it's the Evil Entitled Grogs who are to blame for not forking over their money for a barely supported, kept-in-the-dark product line which is already expensive even by GW standards.
I'll still buy from recasters and 3rd parties, just for you babe.
As long as you won't complain when GW shuts down FW and stops supporting HH.
Seems like GW have been banking on that for years now. Not everybody is willing to mindlessly shovel money towards them no matter what. Of course it will turn into another WHFB gaslighting situation in the minds of the white knights, wherein it's the Evil Entitled Grogs who are to blame for not forking over their money for a barely supported, kept-in-the-dark product line which is already expensive even by GW standards.
And they'll be right.
Nah. AoS showed if you actually pump support into a system that people will be more than happy to pay hand over foot for 'official' GW products once it's apparent they won't be taking it out back to put a slug in it's head. Calth/Prospero were also massively popular entry-points for the system and oh, guess what, there's no entry point beyond use your 40kst- oh, right, the Primaris don't work as proxies the way OldMarines did either. Whoops.
Of course the GW White Knights have been praying to Almighty Rountree (blessed be his bank account) that HH is killed off for the unforgiveable sin of not using 8th/9th edition rules because that's what daddy Games Workshop (please raise your prices, you deserve it!!!) did with 40k.
I'll still buy from recasters and 3rd parties, just for you babe.
As long as you won't complain when GW shuts down FW and stops supporting HH.
I know several players with recast Mechanicum armies who complained bitterly when Fires of Cyraxus was cancelled. Of course, we don't if GW/FW would have released it if Mechanicum sales were higher...
I'll still buy from recasters and 3rd parties, just for you babe.
As long as you won't complain when GW shuts down FW and stops supporting HH.
GW created a luxury product line with laughably abysmal quality control despite its exorbitant price point. Somehow, in spite of that, heresy managed to develop a respectable following. It could probably be argued that recasters helped make heresy what it is by lowering the price point for the game. The irony of that would be that now that there is a following for the game, GW could, if it chose to, come along and introduce more accessible plastic kits for the game that many would probably buy over recasts, due to access/not having to buy potentially toxic products/etc.
Getting into the morality of recasting is sort of a pointless endeavour because everyone rationalizes their decisions differently. I personally just can't get over how garbage forgeworld's product is for what they expect you to pay for it. Completely cutting out the option of recasts, I'm not sure how anyone can rationalize forgeworld's lack of quality control as excusable.
Getting into the morality of recasting is sort of a pointless endeavour because everyone rationalizes their decisions differently. I personally just can't get over how garbage forgeworld's product is for what they expect you to pay for it. Completely cutting out the option of recasts, I'm not sure how anyone can rationalize forgeworld's lack of quality control as excusable.
I think a lot of it just comes down to a very sizeable portion of buyers never having bought a resin product that doesn't come from GW/FW, so they either have nothing to compare it against or simply do not care because... well, FW is still GW at the end of the day.
Then you also get the "just buy it no matter what or you deserve to be squat'ed" crowd who have no idea what rationalisation (or restraint) is.
Getting into the morality of recasting is sort of a pointless endeavour because everyone rationalizes their decisions differently. I personally just can't get over how garbage forgeworld's product is for what they expect you to pay for it. Completely cutting out the option of recasts, I'm not sure how anyone can rationalize forgeworld's lack of quality control as excusable.
I think a lot of it just comes down to a very sizeable portion of buyers never having bought a resin product that doesn't come from GW/FW, so they either have nothing to compare it against or simply do not care because... well, FW is still GW at the end of the day.
You are probably right, they're a captive market. I'm just amazed that people apologize away their practices when some of them are so assininely absurd. I bought some transfers from forgeworld and it was going to cost me more to have them mailed to me than the actual transfers. What's the excuse for that other than anti-consumer practices? Does any other business charge that to mail a card envelope?
International post can be crazy though, I've stopped ordering records from the US because it can be anything from $25-50 shipping at cost for a $20 record.
Getting into the morality of recasting is sort of a pointless endeavour because everyone rationalizes their decisions differently. I personally just can't get over how garbage forgeworld's product is for what they expect you to pay for it. Completely cutting out the option of recasts, I'm not sure how anyone can rationalize forgeworld's lack of quality control as excusable.
I think a lot of it just comes down to a very sizeable portion of buyers never having bought a resin product that doesn't come from GW/FW, so they either have nothing to compare it against or simply do not care because... well, FW is still GW at the end of the day.
You are probably right, they're a captive market. I'm just amazed that people apologize away their practices when some of them are so assininely absurd. I bought some transfers from forgeworld and it was going to cost me more to have them mailed to me than the actual transfers. What's the excuse for that other than anti-consumer practices? Does any other business charge that to mail a card envelope?
New factory/Moulds cost ten trillion pounds/Printing in the UK costs a hundred thousand per item/Brexit/Covid/"They're a business"/"It's a luxury product."
I'm sure I've missed one off the list. Take your pick and if that's not a satisfying answer, pick again. If none of them are satisfying then YIKES! Maybe you need to stop being such an entitled grog???
Honestly think we'll get a teaser for something that is a big 40K project....maybe either Eldar or EC/WE (one of the two). Not a full reveal, but a glimpse, at least on the 2nd 40k day.
I'll still buy from recasters and 3rd parties, just for you babe.
As long as you won't complain when GW shuts down FW and stops supporting HH.
GW created a luxury product line with laughably abysmal quality control despite its exorbitant price point. Somehow, in spite of that, heresy managed to develop a respectable following. It could probably be argued that recasters helped make heresy what it is by lowering the price point for the game. The irony of that would be that now that there is a following for the game, GW could, if it chose to, come along and introduce more accessible plastic kits for the game that many would probably buy over recasts, due to access/not having to buy potentially toxic products/etc.
Getting into the morality of recasting is sort of a pointless endeavour because everyone rationalizes their decisions differently. I personally just can't get over how garbage forgeworld's product is for what they expect you to pay for it. Completely cutting out the option of recasts, I'm not sure how anyone can rationalize forgeworld's lack of quality control as excusable.
I don't know what happened to make you so incredibly bitter about Forge World, but I've never had the kinds of issues with their resin that you seem to be talking about. And when I do get something that's miscast, I email them. And they replace it! *shock*
As for the popularity of 30K, I'd argue that it was more Betrayal at Calth than anything else that really caused the setting to become popular. I know plenty of people who bought upwards of 4 boxes of Calth to start their armies with. The market is there. GW just needs to take advantage of it. Even now, a couple more plastic kits would do wonders and guarantee sales.
CragHack wrote: It's naive to expect anything for Horus Heresy. They can't even make their articles on a weekly basis.
It's almost as if archaic, clunky 80s rule set liked only by a tiny minority and entitled player base that doesn't buy models from GW but from thieves stealing designs then producing knockoffs from toxic resin (at 10x larger markup, at that, fleecing idiots who somehow still praise them) doesn't produce a healthy game worth putting resources into, go figure.
I still find mind boggling that there are people who, given choice between nice looking, official, cheap plastic Mk III and nearly identical (except some bits were made ugly for no reason), stolen Mk II set from whatever cheapest toxic resin thief had on hand for MORE $$$ will pick the second one. I guess using slave labor, paying no taxes and trying to force people who actually designed the stuff out of job can be viable business strategy when dealing with people who must have a mini with tiny, unnoticeable ribbing on back of the thigh (that was then smeared flat with weathering powder in rEaLiStIc FW fashion so you can't see it anyway)
While I share your despair for those buying of Chinese recasters, I think there was a subtler way of broaching the subject.
Besides, HH, being based on 7th edition is therefore descended from 3rd edition and is therefore a late 90's ruleset.
And 9e comes from same source. Just as archaic
Hh just is more logical, faster to play and more balanced.
Mr. Grey wrote: I don't know what happened to make you so incredibly bitter about Forge World, but I've never had the kinds of issues with their resin that you seem to be talking about. And when I do get something that's miscast, I email them. And they replace it! *shock*
For your own anecdotal experience, there are many, many others who have been mailed products that are subpar. Further, even discounting the quality control on their actual casting, they have released and continued to sell kits that just don't go together well. Kits like the stormbird should never have made it to release because of how badly designed they are.
As others have pointed out, this isn't an issue inherant to resin, because many other companies sell resin kits that don't have the reputation forgeworld does. This is just GW cutting corners and then having a consumer base that puts up with it.
On the Heresy front, I think one big selling point for it actually is that it's not constantly recycling/renewing rules and there is more of a stability. You're not buying an expensive book and having it made invalid a couple of years down the line.
Reading through a chunk of FB community posts, the overwhelming consensus is that 'rules are fine, thank you very much' and anyone that suggests HH 2.0 is going to be based off of 9th edition rules, rather than a tweak/update of the current ones, gets hit with a barrage of, shall I say, 'strongly worded' comments.
Instead, there is a very strong desire for a new plastic starter box along the lines of Calth or Prospero. I think most people realise that was instrumental in growing HH, as it allowed you to play without having to buy the expensive FW resin units (even though most people that play the setting find those desirable).
Pacific wrote: On the Heresy front, I think one big selling point for it actually is that it's not constantly recycling/renewing rules and there is more of a stability. You're not buying an expensive book and having it made invalid a couple of years down the line.
Reading through a chunk of FB community posts, the overwhelming consensus is that 'rules are fine, thank you very much' and anyone that suggests HH 2.0 is going to be based off of 9th edition rules, rather than a tweak/update of the current ones, gets hit with a barrage of, shall I say, 'strongly worded' comments.
Instead, there is a very strong desire for a new plastic starter box along the lines of Calth or Prospero. I think most people realise that was instrumental in growing HH, as it allowed you to play without having to buy the expensive FW resin units (even though most people that play the setting find those desirable).
I think a HH starter with a HH rule book and a bunch of Marines thrown in the box would be pretty good - even if it wasn’t new MK2 sculpts.
Throw in the same contents of Calth with a HH rule book and you are off to the races.
H.B.M.C. wrote: I'm hoping for Chaos Daemons, and not just because we'd finally get Be'lakor's full rules, but because they can start incorporating all the things AoS has received since the last Daemons book.
It'll be interesting to see if those two new Slaanesh models make it into 40k too, given their current fluff is heavily AOS-based
40k will probably be more of those feralish Orks, maybe a few sisters and of course some sort of Primaris. Emperor's Children would be nice but I doubt it.
Mystery day is probably plastic Horus Heresy that was rumored
H.B.M.C. wrote: I'm hoping for Chaos Daemons, and not just because we'd finally get Be'lakor's full rules, but because they can start incorporating all the things AoS has received since the last Daemons book.
It'll be interesting to see if those two new Slaanesh models make it into 40k too, given their current fluff is heavily AOS-based
They better, their models are way to awesome.
After the Soul Grinder and the Mutalith Vortex Beast oozed between systems for no apparent reason, nothing would surprise me anymore.
Returning to the topic, this mystery on the last day is interesting. A BB team, Delaque reveals, and maybe something for AT and/or AI covers the Boxed Game side of things.
A Q2 roadmap for 40k would be nice, especially if it extends into the start of Q3, but I'm not going to bet the farm on it.
2x210 wrote: 40k will probably be more of those feralish Orks, maybe a few sisters and of course some sort of Primaris. Emperor's Children would be nice but I doubt it.
Mystery day is probably plastic Horus Heresy that was rumored
Unless it happens to be separate multi-part kits of very specific character models (gravis captain from 8th edition), or a suppressor multi-part kits, and even more unlikely, Black Templars supplement and primaris for those, I do not see it happening.
Maybe a special edition lieutenant for the joke of it if nothing else, but no, nothing, especially new kits/models/rules... I honestly think we are good for new kits/units and rules until 2023 at the earliest for primaris.
2x210 wrote: 40k will probably be more of those feralish Orks, maybe a few sisters and of course some sort of Primaris. Emperor's Children would be nice but I doubt it.
Mystery day is probably plastic Horus Heresy that was rumored
Unless it happens to be separate multi-part kits of very specific character models (gravis captain from 8th edition), or a suppressor multi-part kits, and even more unlikely, Black Templars supplement and primaris for those, I do not see it happening.
Maybe a special edition lieutenant for the joke of it if nothing else, but no, nothing, especially new kits/models/rules... I honestly think we are good for new kits/units and rules until 2023 at the earliest for primaris.
Lol. They are their cash cow. You are basically saying GW hates money and doesn't want it...
Yea right. Not going to happen. It's not even question of do players need them or not. It's about does GW want to push button "print me some money". If they don't produce more marine models their profits would take a nose dive.
They do marines because they are the cash cow and give them biggest profit.
The box game night be more in-depth look at BladeSworn(I believe that’s the name), the Warcry/Warhammer Underworlds mash up that has been seen. Maybe with more info or an expansion to get it a big splash.....unless it’s US only.
2x210 wrote: 40k will probably be more of those feralish Orks, maybe a few sisters and of course some sort of Primaris. Emperor's Children would be nice but I doubt it.
Mystery day is probably plastic Horus Heresy that was rumored
Unless it happens to be separate multi-part kits of very specific character models (gravis captain from 8th edition), or a suppressor multi-part kits, and even more unlikely, Black Templars supplement and primaris for those, I do not see it happening.
Maybe a special edition lieutenant for the joke of it if nothing else, but no, nothing, especially new kits/models/rules... I honestly think we are good for new kits/units and rules until 2023 at the earliest for primaris.
Primaris replacement for the Storm Raven with option for a techmarine or lieutenant as pilot.
Well, Zakus Suppressors still aren't available as a stand-alone kit outside the Vanguard Start Collecting box (just as a couple of CSM kits from Shadowspear/CSM Start Collecting, tho ...)
2x210 wrote: Emperor's Children would be nice but I doubt it.
I feel like any potential Chaos/EC wouldn't be previewed until later this year, assuming they're coming, just because the moment you show any EC people start obsessing over an inevitable Primarch release at a time when GW is going to want everybody laser-focusd on AOS3.
Returning to the topic, this mystery on the last day is interesting. A BB team, Delaque reveals, and maybe something for AT and/or AI covers the Boxed Game side of things.
A Q2 roadmap for 40k would be nice, especially if it extends into the start of Q3, but I'm not going to bet the farm on it.
A codex road map is my number 1 hope for this. Just let me know if I can start looking forward to a new codex or just continue waiting, waiting, waiting......
Returning to the topic, this mystery on the last day is interesting. A BB team, Delaque reveals, and maybe something for AT and/or AI covers the Boxed Game side of things.
A Q2 roadmap for 40k would be nice, especially if it extends into the start of Q3, but I'm not going to bet the farm on it.
A codex road map is my number 1 hope for this. Just let me know if I can start looking forward to a new codex or just continue waiting, waiting, waiting......
Eh. The last time they pulled out a road map it was just DG, DA and 'Xenos' (and waited ~a week to acknowledge that it was dark eldar).
If they do it at this stage, it'll just be Ad Mech, Sisters and Orks, which seem like 95% likely to be the case regardless of official word or road map. We've just seen too much of the latter factions for something else to pop up. (And Ad Mech was spelled out before the delay).
If we do get something else, it will be a nothing release (in terms of models) like Dark Eldar (and really Ad Mech). I guess the schedule is fethed enough that Imp Knights could be in there with just a codex, considering they got their DLC already in the Warzone book.
Though I guess they could pull a Lumenith or Hedonites and backtrack to SM, Necrons or DG, and release something new for the factions that were already done for 9th.
--
But if you mean waiting for Chaos Marines, don't see it happening any time soon, definitely not close enough to be on a roadmap. Going by the rumour engine, tyranids are closer, maybe even Craftworld eldar. Haven't seen any sign of anything spikey or Warp-related beyond Be'lakor.
Gadzilla666 wrote: A codex road map is my number 1 hope for this. Just let me know if I can start looking forward to a new codex or just continue waiting, waiting, waiting......
Gadzilla666 wrote: A codex road map is my number 1 hope for this. Just let me know if I can start looking forward to a new codex or just continue waiting, waiting, waiting......
Coming soon from Games Workshop:
Codex: Adeptus Mechanicus
Codex: Chaos Daemons
Codex Supplement: White Scars (2nd Edition)
Codex Supplement: Raven Guard (2nd Edition)
Codex Supplement: Salamanders (2nd Edition)
Codex Supplement: Iron Hands (2nd Edition)
Codex Supplement: Imperial Fists (2nd Edition)
Codex Supplement: Ultramarines (2nd Edition)
Codex Supplement: Black Tempalrs
You forgot Codex: Space Marines *NEW* *NEW* *NEW*
For real though I think we just going to see ad mech codex reveals to cover their various releases, sisters codex to encompass all the new models and ork codex to cover the snaggas/ Not-boys-but-not-primaris-orks.
Its possible there be a new thing though. Id suspect as its split over 2 days they would cover two factions day 1 and two factions day. Sugetsing theres something else but who the hell knows.. Not really expecting it.
Returning to the topic, this mystery on the last day is interesting. A BB team, Delaque reveals, and maybe something for AT and/or AI covers the Boxed Game side of things.
A Q2 roadmap for 40k would be nice, especially if it extends into the start of Q3, but I'm not going to bet the farm on it.
A codex road map is my number 1 hope for this. Just let me know if I can start looking forward to a new codex or just continue waiting, waiting, waiting......
Eh. The last time they pulled out a road map it was just DG, DA and 'Xenos' (and waited ~a week to acknowledge that it was dark eldar).
If they do it at this stage, it'll just be Ad Mech, Sisters and Orks, which seem like 95% likely to be the case regardless of official word or road map. We've just seen too much of the latter factions for something else to pop up. (And Ad Mech was spelled out before the delay).
If we do get something else, it will be a nothing release (in terms of models) like Dark Eldar (and really Ad Mech). I guess the schedule is fethed enough that Imp Knights could be in there with just a codex, considering they got their DLC already in the Warzone book.
Though I guess they could pull a Lumenith or Hedonites and backtrack to SM, Necrons or DG, and release something new for the factions that were already done for 9th.
--
But if you mean waiting for Chaos Marines, don't see it happening any time soon, definitely not close enough to be on a roadmap. Going by the rumour engine, tyranids are closer, maybe even Craftworld eldar. Haven't seen any sign of anything spikey or Warp-related beyond Be'lakor.
Which is exactly what I expect as well. I'd just like for them to confirm that.
For real though I think we just going to see ad mech codex reveals to cover their various releases, sisters codex to encompass all the new models and ork codex to cover the snaggas/ Not-boys-but-not-primaris-orks.
Its possible there be a new thing though. Id suspect as its split over 2 days they would cover two factions day 1 and two factions day. Sugetsing theres something else but who the hell knows.. Not really expecting it.
Doubt they show admech much if any seeing it was supposed to be out in aprii. Besides all ad mech releases is the character which they showed already. It wouldn't be much of release.as is sunday will be almost quaranteed "admech for preorder next week" announcement as it is. Preorders restart 8.5 and with what else gw would start if not release they had already said comes in april?
Gadzilla666 wrote: A codex road map is my number 1 hope for this. Just let me know if I can start looking forward to a new codex or just continue waiting, waiting, waiting......
Coming soon from Games Workshop:
Codex: Adeptus Mechanicus
Codex: Chaos Daemons
Codex Supplement: White Scars (2nd Edition)
Codex Supplement: Raven Guard (2nd Edition)
Codex Supplement: Salamanders (2nd Edition)
Codex Supplement: Iron Hands (2nd Edition)
Codex Supplement: Imperial Fists (2nd Edition)
Codex Supplement: Ultramarines (2nd Edition)
Codex Supplement: Black Tempalrs
I would put HBMC on ignore since half the comments are nonsense like this, but the other half is genuinely useful contributions.
Admech would be out by now if not for the preorder delay. Sisters and Orks are next up with model releases. Daemons at most need a couple Herald variants kitwise, and ruleswise they could throw the raptor dogs in so they can use the untamed chaos beasts box for plastic furies.
Unless there is another kit in the works, they could throw knights and chaos knights out together
Pacific wrote: On the Heresy front, I think one big selling point for it actually is that it's not constantly recycling/renewing rules and there is more of a stability. You're not buying an expensive book and having it made invalid a couple of years down the line.
Reading through a chunk of FB community posts, the overwhelming consensus is that 'rules are fine, thank you very much' and anyone that suggests HH 2.0 is going to be based off of 9th edition rules, rather than a tweak/update of the current ones, gets hit with a barrage of, shall I say, 'strongly worded' comments.
Instead, there is a very strong desire for a new plastic starter box along the lines of Calth or Prospero. I think most people realise that was instrumental in growing HH, as it allowed you to play without having to buy the expensive FW resin units (even though most people that play the setting find those desirable).
This all over. The rules definitely need cleaning up and I doubt there'll be much problem with a version 2, but keep the existing ruleset. If people want 9th rules, go play 9th edition! Stop trying to bend heresy to a way of playing that the playerbase doesn't like
Think half the time people are making trolling comments in the (very enthusiastic) HH groups knowing it will trigger a firestorm. "I've heard the new rules are going to be like 9th edition lol", and then they just clear off from the thread while the artillery barrage of angry comments commencing (kind of the equivalent of dropping a stink-bomb and then just running off).
Horus Heresy Calth-style boxed game set, with a game based around the old HH board game (GW then Fantasy Flight adaptation) to tie in with the Siege of Terra book releases.
Just Tony wrote: The last day will be the announcement of a new version of Warmaster to cater to the 17 people who played it when it was still around.
Not impossible, they did announce The Old World and WHFB population was lower than that of Kakapos at the End Times.
WHFB also didn't get the majority of their product line pulled after 6 months of abject failure to be relegated to Specialist Games and what was essentially mail order.
The admech codex in theory should have been out months ago, same with imperial knights. if you consider warzone charadron being released ahead of the 9th ed codexes that they supplement and of the armies included in that Deldar had JUST been released and admech and imperial knights havent quite been released. we're looking at approximately a 1-2 month codex release lag even before they announced the pre-order freeze.
There were already release rumours for the admech combat patrol of 30th of April from an Australian source which I think came just before the announcement of the pre-order freeze. So i wouldn't be surprised if they announced pre-orders for the admech codex next week some time.
Pacific wrote: On the Heresy front, I think one big selling point for it actually is that it's not constantly recycling/renewing rules and there is more of a stability. You're not buying an expensive book and having it made invalid a couple of years down the line.
I think that the only issue with this is that it isn't in line with how GW seems to be direecting their business now. They seem to be moving into a "DLC" for tabletop games strategy with more and more books, cards, and add ons to armies. What you're saying is a selling point, is to the consumer's benefit, not to GW's.
One of the more recent rumours for heresy that's been floating around is that GW is moving away from black books and more towards something like what we see with how they handle necromunda. Smaller updates, each with a book. I think this allows them to pad their sales while limiting the actual number of model kits they are releasing.
If it is a Heresy boxed set, I’d be really happy for the included game to be a version of the FW skirmish or Zone Mortalis rules with enough models included you can actually play a game. I love the Horus Heresy plastics and lore, but have no desire to start a massive army game.
Octovol wrote: The admech codex in theory should have been out months ago, same with imperial knights. if you consider warzone charadron being released ahead of the 9th ed codexes that they supplement and of the armies included in that Deldar had JUST been released and admech and imperial knights havent quite been released. we're looking at approximately a 1-2 month codex release lag even before they announced the pre-order freeze.
There were already release rumours for the admech combat patrol of 30th of April from an Australian source which I think came just before the announcement of the pre-order freeze. So i wouldn't be surprised if they announced pre-orders for the admech codex next week some time.
Preorders are announced on sunday.so if admech is first preorder after pause it comes this sunday.
Octovol wrote: The admech codex in theory should have been out months ago, same with imperial knights. if you consider warzone charadron being released ahead of the 9th ed codexes that they supplement and of the armies included in that Deldar had JUST been released and admech and imperial knights havent quite been released. we're looking at approximately a 1-2 month codex release lag even before they announced the pre-order freeze.
There were already release rumours for the admech combat patrol of 30th of April from an Australian source which I think came just before the announcement of the pre-order freeze. So i wouldn't be surprised if they announced pre-orders for the admech codex next week some time.
Preorders are announced on sunday.so if admech is first preorder after pause it comes this sunday.
The rumour leak highlighted that the pre-order was unorthodox in that it was actually supposed to be a Friday, as in today, but it's all up in the air now. It could be a week on sunday after warhammer fest is over I guess.
Some interesting nuggets here in the White Dwarf. The timing is very interesting. We know the White Dwarf comes out in the middle of the month now, and here we have hints at...
Lauka Val, the Mother of Nightmares... and a very tall, very creepy looking vampire model going up against the Lumineth in the battle report. I'm thinking this is a new thing we'll see revealed in Warhammer Fest, likely alongside the rest of the Soulblight release. I'm going to bet they'll want to push the Soulblight out pretty quickly in May. Like they do with many AoS releases, I'd bet it'll all come out in one week.
Just Tony wrote: The last day will be the announcement of a new version of Warmaster to cater to the 17 people who played it when it was still around.
Not impossible, they did announce The Old World and WHFB population was lower than that of Kakapos at the End Times.
WHFB also didn't get the majority of their product line pulled after 6 months of abject failure to be relegated to Specialist Games and what was essentially mail order.
Some interesting nuggets here in the White Dwarf. The timing is very interesting. We know the White Dwarf comes out in the middle of the month now, and here we have hints at...
Lauka Val, the Mother of Nightmares... and a very tall, very creepy looking vampire model going up against the Lumineth in the battle report. I'm thinking this is a new thing we'll see revealed in Warhammer Fest, likely alongside the rest of the Soulblight release. I'm going to bet they'll want to push the Soulblight out pretty quickly in May. Like they do with many AoS releases, I'd bet it'll all come out in one week.
That new model is very interesting. I can't for the life of me work out what's going on below the vampire's torso. Is it a mount? Or is the vampire a sort of half-humanoid half-varghulf centaurian kinda thing?
Some interesting nuggets here in the White Dwarf. The timing is very interesting. We know the White Dwarf comes out in the middle of the month now, and here we have hints at...
Lauka Val, the Mother of Nightmares... and a very tall, very creepy looking vampire model going up against the Lumineth in the battle report. I'm thinking this is a new thing we'll see revealed in Warhammer Fest, likely alongside the rest of the Soulblight release. I'm going to bet they'll want to push the Soulblight out pretty quickly in May. Like they do with many AoS releases, I'd bet it'll all come out in one week.
That new model is very interesting. I can't for the life of me work out what's going on below the vampire's torso. Is it a mount? Or is the vampire a sort of half-humanoid half-varghulf centaurian kinda thing?
Some people are thinking it's a warped vampire with wings and legs below the waist, like a vampire-centaur. Others insist it's a vampire riding a mount, but the upper body looks too big. Still others say it's a conversion, pointing to the sword arm that looks identical to Sigvald's sword arm. There are also those that are pointing to some old rumors that point out a vampire-centaur thing, which seems oddly specific now that we're seeing this. In those rumors, they mention there being a separate 'Radukar the Beast' model, and that the Soulblight won't be getting Arkhan or any ghosts in the battletome, but will still be able to take Nagash.
Just Tony wrote: The last day will be the announcement of a new version of Warmaster to cater to the 17 people who played it when it was still around.
Not impossible, they did announce The Old World and WHFB population was lower than that of Kakapos at the End Times.
WHFB also didn't get the majority of their product line pulled after 6 months of abject failure to be relegated to Specialist Games and what was essentially mail order.
*Looks at Aeronautica Imperialis*
Did the original AI come out at retail? Wasn't that pretty much a Forgeworld only thing? And if that's the case, their model is "Hey, we make these and they never really get discontinued so we'll simply make them to order until orders stop.", so I'd say it isn't comparable. Had they brought back Inquisitor or BFG I'd give you legs to stand on, but also it'd have to take into account that at least BFG had a steady shelf presence that WM did not. Still not comparable, and still doesn't dispute the abject failure of Warmaster.
JWBS wrote: If I'm following you correctly, wouldn't he have to had specified original AI for you to sensibly make that argument?
This started when I made a Warmaster crack, W:TOW was used as a whataboutism response, I refuted it and stated it was apples to oranges essentially. Someone brought up AI as a game that was released and then rereleased, so it almost fit but was never a major retail line like WM was, so it didn't apply. You should be all caught up now.
Some interesting nuggets here in the White Dwarf. The timing is very interesting. We know the White Dwarf comes out in the middle of the month now, and here we have hints at...
Lauka Val, the Mother of Nightmares... and a very tall, very creepy looking vampire model going up against the Lumineth in the battle report. I'm thinking this is a new thing we'll see revealed in Warhammer Fest, likely alongside the rest of the Soulblight release. I'm going to bet they'll want to push the Soulblight out pretty quickly in May. Like they do with many AoS releases, I'd bet it'll all come out in one week.
That isn't the May WD though, I already have it. So June WD at best.
It is fair to assume that any previously unrelevealed miniatures that are featured on WD will be officially revealed at Warhammer Fest before anyone starts leaking (more) potato pics.
New models being featured in WD means that they should have been released already if it weren't for delays. Given that WD is printed months in advance and release schedule is lagging months behind, I wouldn't draw any solid conclusions regarding release date.
Is it?
I haven’t gotten one in a while, but I’m pretty sure they always used to come out prior to the month as it were.
Mid April is Mays,
Mid May is June’s.
And so on
Danny76 wrote: Is it?
I haven’t gotten one in a while, but I’m pretty sure they always used to come out prior to the month as it were.
Mid April is Mays,
Mid May is June’s.
And so on
It says May in the article and they don't print the month on the cover any more. All that suggests that we should see the Soulblight pretty soon, probably before Broken Realms: Kragnos.
JohnnyHell wrote: “New Warmaster” posts have a strong case of “Stop trying to make ‘fetch’ happen.”
It is a pity tho, it was the best version of Warhammer GW ever put out and actually felt like you fought with armies. It happens all the time sadly, but I'm still not sure what happened with warmaster models that Just Tony has flashbacks to this day.
JohnnyHell wrote: “New Warmaster” posts have a strong case of “Stop trying to make ‘fetch’ happen.”
Which is why I made the crack about 17 people worldwide playing it...
Cronch wrote: It is a pity tho, it was the best version of Warhammer GW ever put out and actually felt like you fought with armies.
Like I said, you and 16 other people think this. Also, because Warmaster brought no real change to actual army sizes you basically were playing Warhammer with tiny models and fidgety awkward rules. But apparently someone liked it, right? That's why it was a long lasting game...
Cronch wrote: It happens all the time sadly, but I'm still not sure what happened with warmaster models that Just Tony has flashbacks to this day.
Let us see...
Game comes out trying to ape the success of Epic, fails to capture the epic feel AND fails to introduce units that only were available in that system, which is the one thing that REALLY drew people to Epic. Once you started getting those super heavies in 40K proper the interest in Epic died down fast. Warmaster started from the END POINT where Epic died.
So game shows up, nobody buys it, GW kills it off the shelves after SIX MONTHS and relegates it to Specialist Games, essentially mail order. Shortly after the 1-2 punch of this and Inquisitor imploding on arrival we got a 25% price hike almost across the board on all existing games. This was NOT coincidence. Since people lapped up the price hike, Warmaster was indirectly responsible for the end result of GoldSwords type pricing.
And for the record, as a combat veteran I find your snide use of the word "flashback" rather insulting in this context.
Considering that the rules have found good use in Warmaster Ancients and (with serial numbers filed off) in Blitzkrieg Commander/Future War commander, the ruleset itself ended up being quite long lasting.
This was NOT coincidence.
Correlation does not mean causation.And this seems like such a strange reasoning, as it implies GW wouldn't have raised prices anyway. By that time if I recall, they were already a traded company, and those have to maximize profit. Both Inquisitor and Warmaster were essentially one book and handful of metal casts, with no plastics ever produced. But I guess it's easier to believe that two small-scale publishing blunders would cause the company to hike prices across the board than that it was the inevitable result of having shareholders to cater to over customers.
Also I didn't know you suffer from ptsd, im sorry if you found the phrasing offensive.
Lads you know there is a fan made Warmaster Revolution rule set supported by 3-d print models from different sculptors. The models look ace.. tempted to get a few just to paint..
JohnnyHell wrote: “New Warmaster” posts have a strong case of “Stop trying to make ‘fetch’ happen.”
Which is why I made the crack about 17 people worldwide playing it...
Cronch wrote: It is a pity tho, it was the best version of Warhammer GW ever put out and actually felt like you fought with armies.
Like I said, you and 16 other people think this. Also, because Warmaster brought no real change to actual army sizes you basically were playing Warhammer with tiny models and fidgety awkward rules. But apparently someone liked it, right? That's why it was a long lasting game...
Cronch wrote: It happens all the time sadly, but I'm still not sure what happened with warmaster models that Just Tony has flashbacks to this day.
Let us see...
Game comes out trying to ape the success of Epic, fails to capture the epic feel AND fails to introduce units that only were available in that system, which is the one thing that REALLY drew people to Epic. Once you started getting those super heavies in 40K proper the interest in Epic died down fast. Warmaster started from the END POINT where Epic died.
So game shows up, nobody buys it, GW kills it off the shelves after SIX MONTHS and relegates it to Specialist Games, essentially mail order. Shortly after the 1-2 punch of this and Inquisitor imploding on arrival we got a 25% price hike almost across the board on all existing games. This was NOT coincidence. Since people lapped up the price hike, Warmaster was indirectly responsible for the end result of GoldSwords type pricing.
And for the record, as a combat veteran I find your snide use of the word "flashback" rather insulting in this context.
You would needt to be silly to claim it was played by 2 digit numbers and doing so is just admitting publicly you know nothing and are just sprouting stupidity to stir trouble.
It's also not just selling/not selling whether game gets killed or not. Gw killed off game that exceeded their own sale expectations by 400%. Rather it sold too well competing with main game and gw couldn't have that.
Considering that the rules have found good use in Warmaster Ancients and (with serial numbers filed off) in Blitzkrieg Commander/Future War commander, the ruleset itself ended up being quite long lasting.
So two game systems I've never heard of, let alone seen in a store. Unmitigated long lasting success...
Correlation does not mean causation.And this seems like such a strange reasoning, as it implies GW wouldn't have raised prices anyway. By that time if I recall, they were already a traded company, and those have to maximize profit. Both Inquisitor and Warmaster were essentially one book and handful of metal casts, with no plastics ever produced. But I guess it's easier to believe that two small-scale publishing blunders would cause the company to hike prices across the board than that it was the inevitable result of having shareholders to cater to over customers.
A 5-10% price hike wouldn't be out of place, but 25% That's not normal. Period. You also look into the fact that more went into Warmaster and Inquisitor that "one book and a handful of metal casts" would infer. With them being loss leaders, and doubly so with Warmaster, something had to be done to offset the loss. Essentially everyone playing any of GW's games from that point on were subsidizing their failure.
Cronch wrote: Also I didn't know you suffer from ptsd, im sorry if you found the phrasing offensive.
Would you have used different phrasing had you known? That's your cue that the phrasing was fethed up from the start. It's no different than using the "R" word as an insult or as a benchmark for the lowest point in human intelligence. It didn't suddenly start becoming wrong because someone whose life is affected by that condition comes within earshot. I wouldn't use autism or any crass term like that in the first place because it's wrong, not because someone might be triggered, and I don't think it's wrong of me to expect the same from others. Be better. End of discussion.
Considering that the rules have found good use in Warmaster Ancients and (with serial numbers filed off) in Blitzkrieg Commander/Future War commander, the ruleset itself ended up being quite long lasting.
So two game systems I've never heard of, let alone seen in a store. Unmitigated long lasting success...
Well if you are in a GW Bubble chance is high you never heard of it, yet the YX-Commander rules are very common here (specially Cold War Commander)
and for GW itself, Battle of Five Armies was sold for a very long time as being the Warmaster rules with LotR Minis
Like I said, you and 16 other people think this. Also, because Warmaster brought no real change to actual army sizes you basically were playing Warhammer with tiny models and fidgety awkward rules. But apparently someone liked it, right? That's why it was a long lasting game...
"fidgety awkward rules"? And this is a pretty dumb thing to say, considering people still play it, and a lot more people still play the many rules based on it's system or evolved from it. A lot more than the number of people who still play whatever edition of fantasy that was out at the time. So yeah, the rules weren't awkward at all and it is a long lasting game. I don't know why that hurts you so much.
Cronch wrote: Also I didn't know you suffer from ptsd, im sorry if you found the phrasing offensive.
Would you have used different phrasing had you known? That's your cue that the phrasing was fethed up from the start. It's no different than using the "R" word as an insult or as a benchmark for the lowest point in human intelligence. It didn't suddenly start becoming wrong because someone whose life is affected by that condition comes within earshot. I wouldn't use autism or any crass term like that in the first place because it's wrong, not because someone might be triggered, and I don't think it's wrong of me to expect the same from others. Be better. End of discussion.
Dude, that's a really harsh response and in no way warranted. The term "flashback" doesn't come anywhere close to the other words you are describing.
jullevi wrote: I hope we get a new thread once previews start rolling. This one is rubbish.
Unfortunately, certain individuals were allowed to continue off-topic nonsense. I or someone else can start a new one up on Monday.
I had hoped people could restrain themselves to speculation and general banter in the run up as we've had with some other preview threads, but obviously that was too much to ask for.
I keep seeing 'Warmaster' and think that people are talking about the Warmaster Titan that came out for Titanicus, which, I think, is the closest y'all are gunna get to a reprint of 'Warmaster'.
So, moving on from that.
Spoiler:
Interesting bit for the Sisters of Battle. Clearly the image of something has been hidden from us, but it mentions 'free to a good home' and 'Flails - some bloodstains', which could be a poke at arco-flagellants, but it could also refer to regular flagellants or some kind of sisters of battle pet-creature (dog with flail weapons?)
Heh, yeah. Warmaster and HH - like wtf people, I know we aren't known for high level conversation around here but let's at least keep it somewhere within the realm of reality, come on now.
JWBS wrote: Heh, yeah. Warmaster and HH - like wtf people, I know we aren't known for high level conversation around here but let's at least keep it somewhere within the realm of reality, come on now.
1/3 of the content in the W:TOW thread was Warmaster wishlisting. It was borderline unbearable.
The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since. I'd love mk II marines, but it seems like a pipe dream at this point. Could be HH battlefleet gothic, but another niche game might be a bad idea. Aeronautic imperialis was looking good at first with all it's plastics, but I feel like that's a game on it's way out at this point. I'd rather see a reveal and release window for the old world line but it might be too soon for that, might be a year or two away.
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since
Yeah, you know what's a great clue that it's likely gonna be a big HH reveal on Saturday? It's the fact that they've stopped producing HH stuff at FW They're warming up for a massive HH relaunch by literally ditching HH in all other regards over the past two years (and between WM and HH, HH is actually the more likely of the two )
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since. I'd love mk II marines, but it seems like a pipe dream at this point. Could be HH battlefleet gothic, but another niche game might be a bad idea. Aeronautic imperialis was looking good at first with all it's plastics, but I feel like that's a game on it's way out at this point. I'd rather see a reveal and release window for the old world line but it might be too soon for that, might be a year or two away.
I think Battlefleet Gothic is a safer bet than Aeronautica Imperialis was - people have been asking for BFG since Specialist Games started up again, I didn’t see anything like that for AI before they announced it. It’s also something I believe they’ve said they want to do, but they didn’t have the resources at the time. I imagine we’ll see it at some point.
Edit: to be clear, I think Saturday is AoS 3.0. But I think BFG will do better than AI.
The latest Saul Tarvitz model has oddly different packaging that seems like it is aimed at a retail display - colour image on the blister, safety warnings in multiple languages. GW is going to be sitting on a big lot of space once they finish moving the warehouse/distribution to the East Midlands Gateway site - maybe that's going to be given over to FW ?
I don't see another brand new specialist game doing the numbers. Cursed City sold well because of the miniatures being used in AOS and other systems. BFG would end up being a rerun of Aeronautica which just hasn't seemingly gained much ground beyond the original release.
The advantage of AI is it is being done at the same scale as Titanicus, so they could ultimately bring back Epic. (I’d love it if they did a White Dwarf article in the meantime with Titans as a ground target and provided the Titans with AA rules.)
The biggest problems with AI at the moment is lack of range and momentum; if there was a road map that said in three (or even six) months, you’ll get Eldar, then Chaos, etc. I think it would have more people interested. Hell, they announced Tau Remoras back in January and they still haven’t been released yet.
Automatically Appended Next Post: It’s the classic catch-22 / Firefly syndrome; people aren’t willing to buy into the game if it doesn’t look like it will be supported, but then the game becomes unsupported due to poor sales.
Even though I'd love a re-launch of BFG, FW are already struggling to support the games they currently have so adding even more onto that would be disastrous. I'm including Old World in that too.
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since. I'd love mk II marines, but it seems like a pipe dream at this point. Could be HH battlefleet gothic, but another niche game might be a bad idea. Aeronautic imperialis was looking good at first with all it's plastics, but I feel like that's a game on it's way out at this point. I'd rather see a reveal and release window for the old world line but it might be too soon for that, might be a year or two away.
I think Battlefleet Gothic is a safer bet than Aeronautica Imperialis was
I would like to think so, but it definitely is not a safe bet. We've heard numerous times from SG designers that they view there as being major crossover between Titanicus & BFG (both of which are essentially "battleship" games). That's the main reason why, despite it being on the schedule numerous times over the last 6 years, plans have continually been scrapped and pushed back. AI, conversely, fits its own niche.
Edit: to be clear, I think Saturday is AoS 3.0. But I think BFG will do better than AI.
All space games flop in terms of popularity. Dropfleet commander was the most popular in recent years, written by the same person as BFG (and imo one of the better game writers GW ever had), it had plastic models and big KS push, and it still failed to get a widespread audience.These kind of games are just incredibly niche, just like AI. I mean i'd like it to return, but on the other hand, it'd return with Modern GW pricing, so I'd probably still not get it anyway.
I'm also not going back to the Warmaster discussion but I'll just state I disagree with every single point raised by JT's last post and leave it at that.
All space games flop in terms of popularity. Dropfleet commander was the most popular in recent years, written by the same person as BFG (and imo one of the better game writers GW ever had), it had plastic models and big KS push, and it still failed to get a widespread audience.These kind of games are just incredibly niche, just like AI. I mean i'd like it to return, but on the other hand, it'd return with Modern GW pricing, so I'd probably still not get it anyway.
That has much more to do with the generally fragmented nature of science-fiction fandoms than it does anything inherent to the genre. While elves/dwarves/wizards all have some commonality that people can latch onto regardless of game system, spaceship design aesthetics tend to be more unique and mix badly. Seeing Babylon 5 ships square up against a combined Imperium/Star Wars fleet is also not going to be everyone's cup of tea so that lack of mixing is a major hinderance since tastes on what "looks cool" vary wildly.
DFC is not a great comparison as it was not really a "pure" space battle game in that the theme of game required the usage of transports and a very awkward "ground phase" which actually determined the winner. While very thematic and logically coherent to emphasize that aspect, it does take away from those who wanted more of a naval game than an invasion game; DFC is essentially putting itself even further into the niche-within-a-niche category.
It was also hampered by logistical issues during the KS which resulted in people reporting missing orders and many backers receiving their pledges *well* after the same products were available at retail. This prompted many backers, who would normally be among the most ardent proponents, to divest themselves entirely. The catch-up on those backers who were missed for whatever reason also disrupted supply which made the products hard to find in many places. Hawk basically folded before DFC could really go anywhere and while TTCombat seemed like they may have started to right the ship back a bit, COVID has smacked that down quite hard. It is a shame, as they really are nice models and the Resistance ships are awesome for their variety even if you don't like the Dropverse.
Back to BFG though, they're in a vastly different situation. BFG was well-liked in its time, though some mechanics have likely aged poorly. The designs are iconic and were mostly done with an eye towards reusing parts frequently (i.e. - lower overall tooling costs). The video games have seen decent acclaim and sales. It also is a major portion of the 40k universe that players and fans would want to be able to add to their collections as well.
All of that said I doubt that they would announce it's return this week. With their various issues with supply over the past year it seems much more likely to be a big announcement in their core products. If Broken Realms is wrapping up with the next book, they mention the end of the Soul Wars and the summer is within the usual "3 month window" they like to start hyping up I suspect it's going to be AoS 3.0.
But even with "well established" settings like Star Wars, the one that took off was the "fighters in space" game, not Armada. Apparently there exists a Star Trek space game from Wizkids that I've never seen at any game store either. Another big name (relatively) for space gaming was Firestorm, and that one also failed to catch any substantial audience beyond the small niche of space-combat fans too (it was ultimately killed by terrible publishing practices, but even at it's best it wasn't a blockbuster).
I'm sure BFG would see more success than that, but ultimately it'd be another extra-niche thing like AI or Titanicus (which I know has it's fans, but again, I've never seen a live game of one anywhere, ever).
My point is, I doubt we'll ever see GW re-release that one, or if they do it'll be after every other option is exhausted. It has more chance than Epic, but that's not saying much
the Star Trek Game was X-Wing with Trek ships using old models from a different game that did not sell
The only Space Game I know that is still around after years is Full Thrust
more or less in the same niche, sometimes with more people playing it, sometimes with less
catches some with its original models, others with the possibility to build and use it for other settings
seen people using it to play Battlestar Galactica with the Revell models or Star Trek with the 1/2500 models (and also with the big models) as well as B5
FSA was big in the local club until Spartan Games closed
BFG is something I'd really like to see. That is something that is actually radically different from their main game, the 40K whilst still benefitting from the IP. Epic, Titanicus and Aeronautica are conceptually and model-wise just 40K in differnt scale.
Armada didn't take off because it had a noticeably higher pricetag attached to it; the starter was $100 for three ships that didn't really give a particularly great sample of gameplay. This contrasts sharply with X-Wing which was $40 retail and gave a good self-contained experience. While it's quite true that GW would absolutely sell a 3-ship start for $100 and tell people what a bargain it was, GW usually isn't trying to sell to a mass-market so much as their own (comparatively closed-off) ecosystem.
Most Star Wars fans are also much more into the WW1 dogfighting scenes from the movies, where capital ship engagements were not really shown other than as a backdrop. Similarly, large swathes of Star Trek were much more focused on character drama than ship battles (though starting with DS9's Dominion War arc this changes). So, while the fandom of Star Wars and Star Trek are larger in general, that doesn't mean that the pool of people who like the universe *and* ship-to-ship combat is particularly big.
Conversely, nearly *everything* about 40k is focused on war; it's in the tagline for a reason. While there are undoubtedly people who like 40k for its examination of inter-system trade regulations, labor relations and neo-feudal bureaucracy, the overwhelming majority are here for things that go "boom". The way forces get to and from those battles are going to be of greater natural interest to the GW marketplace. Would it do well enough to justify the costs? Probably, but that still reads like too much of a risk in my mind for GW to take on in present circumstances. When their supply and logistics is better situated, it could well be something they take a flyer on just to (re-)flesh out the universe, but my gut feeling is that Epic will see a comeback prior to BFG and neither of them is coming in the next week.
Epic I doubt, because now GW sells 35mm scale super-heavies, why would they want you to buy the cheaper, more affordable version of their flagship game?
Cronch wrote: Epic I doubt, because now GW sells 35mm scale super-heavies, why would they want you to buy the cheaper, more affordable version of their flagship game?
Cronch wrote: Epic I doubt, because now GW sells 35mm scale super-heavies, why would they want you to buy the cheaper, more affordable version of their flagship game?
Because people will buy both.
Yep; even with the Apocalypse ruleset, the physical logistics of "40k" scale models still doesn't allow for battles of the scale many players want to be having.
Cronch wrote: Epic I doubt, because now GW sells 35mm scale super-heavies, why would they want you to buy the cheaper, more affordable version of their flagship game?
Because people will buy both.
Eh.
If they did a good job with Epic AND attempted to include most factions... I probably would not. Maybe if 40k also shifted back to a skirmish game, but at the current scale and rules quality (balance and the random mishmash of subsystems), 40k is a hard sell. If there was an alternative at a more appropriate scale for the type of battles they want the game to have? Not a chance, I'd go exclusively Epic in a heartbeat.
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since
Yeah, you know what's a great clue that it's likely gonna be a big HH reveal on Saturday? It's the fact that they've stopped producing HH stuff at FW They're warming up for a massive HH relaunch by literally ditching HH in all other regards over the past two years (and between WM and HH, HH is actually the more likely of the two )
Um, sure? That's why over the last couple years HH has seen a decent number of releases, including:
Malevolence
Crusade
Aquitor Bombard and variants
Sabre Strike Tanks
Saul Tarvitz
Word Bearers Praetors
White Scars Praetors
Night Lords Praetors
Blood Angels Contemptor
Blood Angels Leviathan
Night Lords Contenkar Terminators
Dark Angels Praetor
Dark Angels Leviathan
Dark Angels Deathwing Companions
Dark Angels Interemptor Squad
Lion el'Johnson
Chapter Master Raldoron
...and probably a few more things I'm forgetting about.
But please. Go on about how Forge World has stopped producing HH stuff, and tell us more about how the game is dead.
I really hope we get to see whats coming up for warcry. I would love to see the original chaos warbands get upgrades akin to what the necomunda gangs get.
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since
Yeah, you know what's a great clue that it's likely gonna be a big HH reveal on Saturday? It's the fact that they've stopped producing HH stuff at FW They're warming up for a massive HH relaunch by literally ditching HH in all other regards over the past two years (and between WM and HH, HH is actually the more likely of the two )
Um, sure? That's why over the last couple years HH has seen a decent number of releases, including:
Spoiler:
Malevolence
Crusade
Aquitor Bombard and variants
Sabre Strike Tanks
Saul Tarvitz
Word Bearers Praetors
White Scars Praetors
Night Lords Praetors
Blood Angels Contemptor
Blood Angels Leviathan
Night Lords Contenkar Terminators
Dark Angels Praetor
Dark Angels Leviathan
Dark Angels Deathwing Companions
Dark Angels Interemptor Squad
Lion el'Johnson
Chapter Master Raldoron
...and probably a few more things I'm forgetting about.
But please. Go on about how Forge World has stopped producing HH stuff, and tell us more about how the game is dead.
I think FW is slowing down on the HH front. The Contenkar terminators were previewed a year before they released. Whether that was due to covid, I'm not sure, since they looked ready to go when they were first unveiled. Though, I don't think they're going to be completely done with the series any time soon. We've got Saul now, Malaghurst is getting a model, the Khan has yet to drop, etc. But since Alan Bligh passed away, there has been a slow down in terms of HH content
kodos wrote: the Star Trek Game was X-Wing with Trek ships using old models from a different game that did not sell
The only Space Game I know that is still around after years is Full Thrust
more or less in the same niche, sometimes with more people playing it, sometimes with less
catches some with its original models, others with the possibility to build and use it for other settings
seen people using it to play Battlestar Galactica with the Revell models or Star Trek with the 1/2500 models (and also with the big models) as well as B5
FSA was big in the local club until Spartan Games closed
Honestly, the only space game I've seen reliably played over the past 30 year has been Star Fleet Battles.
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since
Yeah, you know what's a great clue that it's likely gonna be a big HH reveal on Saturday? It's the fact that they've stopped producing HH stuff at FW They're warming up for a massive HH relaunch by literally ditching HH in all other regards over the past two years (and between WM and HH, HH is actually the more likely of the two )
Um, sure? That's why over the last couple years HH has seen a decent number of releases, including:
Malevolence
Crusade
Aquitor Bombard and variants
Sabre Strike Tanks
Saul Tarvitz
Word Bearers Praetors
White Scars Praetors
Night Lords Praetors
Blood Angels Contemptor
Blood Angels Leviathan
Night Lords Contenkar Terminators
Dark Angels Praetor
Dark Angels Leviathan
Dark Angels Deathwing Companions
Dark Angels Interemptor Squad
Lion el'Johnson
Chapter Master Raldoron
...and probably a few more things I'm forgetting about.
But please. Go on about how Forge World has stopped producing HH stuff, and tell us more about how the game is dead.
Great job at taking what I said 100% literally there champ I genuinely had thought that FW had released absolutely nothing for HH over the past two years this not-pathetic list of releases shows that FW and HH are keeping up the releases at quite a decent clip, especially when we consider that "Dark Angels" were like a one month release, your post would look super cool if you wrote "Two books, one tank, assorted Praetors for like three Legions, and a fairly good sized DA release", that list would look even better for two years of releases in the "Is FW doing anything at all" annual meeting : ) FW doing great. HH really thriving : )
Brometheus wrote: I thought the last few previews were good times for a codex roadmap but it didn't happen. I suppose this one could fulfill those hopes..
Lol, hope. Like hoping for a plastic Thousand Sons dreadnought.
Unless they increase pace from 1/month they show at most 3 codex onward and of those 2 are practically known. So at most we would learn what's next faction after sisters and orks
Cronch wrote: Epic I doubt, because now GW sells 35mm scale super-heavies, why would they want you to buy the cheaper, more affordable version of their flagship game?
Because people will buy both.
Eh.
If they did a good job with Epic AND attempted to include most factions... I probably would not. Maybe if 40k also shifted back to a skirmish game, but at the current scale and rules quality (balance and the random mishmash of subsystems), 40k is a hard sell. If there was an alternative at a more appropriate scale for the type of battles they want the game to have? Not a chance, I'd go exclusively Epic in a heartbeat.
I have the first edition Taros campaign book, which had a mixture of Kill Team, 40k, Apocalypse, Epic and BFG missions to allow you to re-fight the entire campaign; if they were willing to commit to this kind of multi-game campaign/narrative books, I definitely think that would get people to buy into multiple systems.
In fact, if they ran it as a White Dwarf monthly thing, you could have a “next month we’ll be doing the air war over Tarakeen, so now’s the time to buy the AI starter box and get painting!” type of promotion.
Community did mention something about an "evolution" of Kill Team a while back, so that seems like a good bet.
AoS the Third is likely to debut at the end of the week, but I wonder if this group of previews is to get everything else wrapped up so it has the following preview all to itself? It just feels a little odd being previewed in the same week as the final chapter of Broken Realms.
Codex: Tyranids might be up next along with a new model or two, hopefully a Lictor kit that can be built as an alternative Death Leaper. Could the Red Terror strike when we're least expecting it? Shout out to Imperial Guard players in the house; it would be supremely cool if you guys got some love too and we could do battle!
Adeptus Titanicus will get either a new titan or knight to release alongside Traitor Legios.
Aeronautica is long overdue for some love, so hopefully we might see a new faction. Druhkari or Asuryani, if you please, GW. Thank you.
Got a nagging feeling that Warhammer Quest will recieve a mention on Thursday, and we'll realise then why they haven't been vocal about Cursed City. Maybe a revised edition of Cursed City or a new Warhammer Quest game altogether.
Might hear some whispers about The Old World...
No doubt more regarding the animations they've been banging on about for a while now.
It seems a bit strange that there is now two "epic scale" 30K/40K games - Titanicus and Aeronautica, but nothing in that size for neither AoS or The Old World. Not sure if this will be addressed, but Man-O-War would put a smile on many faces...
These are merely guesses, but I'm looking forward to a good week of previews nonetheless. I reckon that there will be something for everyone.
Thargrim wrote: The man who was the driving force behind the HH passed away, and the game has IMO gone dry ever since
Yeah, you know what's a great clue that it's likely gonna be a big HH reveal on Saturday? It's the fact that they've stopped producing HH stuff at FW They're warming up for a massive HH relaunch by literally ditching HH in all other regards over the past two years (and between WM and HH, HH is actually the more likely of the two )
Um, sure? That's why over the last couple years HH has seen a decent number of releases, including:
Malevolence
Crusade
Aquitor Bombard and variants
Sabre Strike Tanks
Saul Tarvitz
Word Bearers Praetors
White Scars Praetors
Night Lords Praetors
Blood Angels Contemptor
Blood Angels Leviathan
Night Lords Contenkar Terminators
Dark Angels Praetor
Dark Angels Leviathan
Dark Angels Deathwing Companions
Dark Angels Interemptor Squad
Lion el'Johnson
Chapter Master Raldoron
...and probably a few more things I'm forgetting about.
But please. Go on about how Forge World has stopped producing HH stuff, and tell us more about how the game is dead.
Great job at taking what I said 100% literally there champ I genuinely had thought that FW had released absolutely nothing for HH over the past two years this not-pathetic list of releases shows that FW and HH are keeping up the releases at quite a decent clip, especially when we consider that "Dark Angels" were like a one month release, your post would look super cool if you wrote "Two books, one tank, assorted Praetors for like three Legions, and a fairly good sized DA release", that list would look even better for two years of releases in the "Is FW doing anything at all" annual meeting : ) FW doing great. HH really thriving : )
Sarcasm is hard to read in text form, champ. Maybe try harder to make it more obvious next time. Buddy.
Will do Champ (definitely won't), though tbh I think you could have inferred that I didn't think FW have released literally nothing these past two years from the fact that FW have not, in fact released literally nothing these past two years Pal
People keep talking about how HH is dead, meanwhile there's beardies still playing Warhammer Fantasy.
Either way, I'm not going to expect anything for the Mystery other than AoS 3.0. They'll spend Monday talking about Kragnos and the Soulblight Vampires, and save AoS 3.0 for the last day. It'll be completely expected, nothing new, we'll see some new stormcast I'm sure, and then whoever they are fighting against.
It'll be juuuuust exciting enough that people will forget about all their expectations of Horus Heresy 2.0 or Battlefleet Gothic or Old World Fantasy, but not exciting enough to warrant a full day and a cheeky 'It's a mystery' post.
I don't think this preview is really going to show anything new (other than the Saturday wildcard). Sure, there will be tons of new stuff, but they'll just be the formal presentations of things we already know about. We might get the odd thing here and there, but I suspect that the meat of these previews will be full reveals of the things they've already been teasing.
Just putting this down now:
AoS: Vampires. The next campaign book (Kragnos?). Outside chance of a new Starterbox.
40k #1: Sisters or Beastsnaggaz. Inside chance of announcing AdMech 'Dex. Outside chance of announcing Daemons 'Dex.
Black Library: Tough one to figure, but thankfully I know some people who are placed pretty well over there and after getting some hints from them I'm pretty sure that this preview will include several new books.
Boxed Games: The only other real wildcard outside of the Saturday thing, we're going to see Delaque stuff and... who knows what else? Probably the Fish Elves for underworld.
40k #2: Whichever of the two (Sisters or Beastsnaggaz) we didn't see on Tuesday. Again same chances of AdMech/Daemons.
Mystery???: Could be anything. Let's hope it's not another one of their 16 second teasers for a teaser and actually has some meat to it.
Chance of announcing the AdMech Dex? You must mean the preorder date since the AdMech Dex was announced and supposed to be an April release if not for the pre-order hiatus.
I expect we will hear a lot more about Sisters and Orks, but I can't imagine that will be enough for two different days of reveals. I suspect we will hear about Charadon Act II and possibly tidbits on whatever factions that are associated with that book.
alextroy wrote: Chance of announcing the AdMech Dex? You must mean the preorder date since the AdMech Dex was announced and supposed to be an April release if not for the pre-order hiatus.
I hadn't realised that it had been announced, only speculated because of all the new boxes we'd been seeing.
Did they preview the AdMech dice, or were those leaked pics as well?
alextroy wrote: I expect we will hear a lot more about Sisters and Orks, but I can't imagine that will be enough for two different days of reveals. I suspect we will hear about Charadon Act II and possibly tidbits on whatever factions that are associated with that book.
Chardon II might be what includes Be'lakor, and is there in lieu of a new Daemons 'Dex.
From what I recall, these reveals aren't their typical full length ones where they have multiple sections. Rather they've taken one of those single previews, split it into several parts, and expanded each part a bit. That's why I suspect Orks on one day and Sisters on the other, because they'll be showing off the full range of models for each and don't want to have to rush from one to the other.
I do expect that Belakor will be in Charadon Act II unless they surprise us with Codex Chaos Daemons. It wouldn't be a bad time to drop that book and incorporate both Belakor and the two new Slanneshi Daemons for Age of Sigmar into 40K also.
Given all we have seen for Sisters so far, I expect to get a full viewing of everything they will be offering in this expanded wave along with the Codex. The only other possibility is that they are dropping low model support codexes for a while before Sisters comes out with its big release of models.
Beast Snagga have a lot to reveal since we seen only a handful of pictures of two models while there have been plenty of hints that this will be a substantial release of a new ork sub-kultur.
Still, that is only two codexes and Charadon. Unless there are more models in those releases than we even now expect, there has to be more 40K content than that for two days worth.
Ok, so they've put up a teaser. Not quite the same as a formal announcement.
alextroy wrote: I do expect that Belakor will be in Charadon Act II unless they surprise us with Codex Chaos Daemons. It wouldn't be a bad time to drop that book and incorporate both Belakor and the two new Slanneshi Daemons for Age of Sigmar into 40K also.
Even putting Be'lakor and the two new Slaaneshi things aside, aren't Daemon players still looking at two books (their 'Dex and one of the Psychic Awakening books) for their full rules, given that Keepers, Fiends and Flesh Hounds all got an update outside of the Codex? That's a good reason to do a new book - consolidating everything to avoid needing multiple books.
alextroy wrote: Given all we have seen for Sisters so far, I expect to get a full viewing of everything they will be offering in this expanded wave along with the Codex. The only other possibility is that they are dropping low model support codexes for a while before Sisters comes out with its big release of models.
I think we'll see it all.
alextroy wrote: Beast Snagga have a lot to reveal since we seen only a handful of pictures of two models while there have been plenty of hints that this will be a substantial release of a new ork sub-kultur.
I doubt I'm alone here, but I think every sketch in that initial trailer has a miniature release, and they'll show off the lot of them this week.
alextroy wrote: Still, that is only two codexes and Charadon. Unless there are more models in those releases than we even now expect, there has to be more 40K content than that for two days worth.
Jadenim wrote: The advantage of AI is it is being done at the same scale as Titanicus, so they could ultimately bring back Epic.
drbored wrote: It'll be juuuuust exciting enough that people will forget about all their expectations of Horus Heresy 2.0
There's always the comedy option of Epic: Horus Heresy. The original Space Marine game used the same trick as Titanicus in producing one set of sprues to cover both sides, and I'm sure there's a pretty big audience overlap between HH and AT. Plus it would be a neat way to introduce the massively scaled Siege of Terra storyline.
Jadenim wrote: The advantage of AI is it is being done at the same scale as Titanicus, so they could ultimately bring back Epic.
drbored wrote: It'll be juuuuust exciting enough that people will forget about all their expectations of Horus Heresy 2.0
There's always the comedy option of Epic: Horus Heresy. The original Space Marine game used the same trick as Titanicus in producing one set of sprues to cover both sides, and I'm sure there's a pretty big audience overlap between HH and AT. Plus it would be a neat way to introduce the massively scaled Siege of Terra storyline.
Thursday 40k will likely be something we haven't seen before, so neither Orks or Sisters. I'm going out on a limb and saying either a big look at new Craftworlds with quick leaks of some images or it will be chaos related.
bullyboy wrote: Thursday 40k will likely be something we haven't seen before, so neither Orks or Sisters. I'm going out on a limb and saying either a big look at new Craftworlds with quick leaks of some images or it will be chaos related.
There are a couple of Rumor Engines that are pretty chaosy. Quite a few that are Destruction/Orky. And a number of Imperium ones. I think a decent number of the Imperium ones will be revealed to be new Sisters of Battle, and a good number of the Orky ones will be the new Beast Snaggas.
That leaves the Chaosy ones, including some vultures and other birds... It'd be great to get World Eaters or Emperor's Children, or to at least get the Chaos Space Marines Codex to get updated to 9th ed (2 wounds baby) and maybe get a few last models updated, like the Bikers...
With the way they're pushing the preview, I hope for something meaty.
But... I expect (in order) Vampires, Sisters, a couple novels, blood bowl team, Orks, Broken Realms 4. Vamps and Sisters being a lot of what we've already seen.
If any surprises come it'll be more than a BB team on Thursday that isn't just the Hive War box (and a dodge about Cursed City, otherwise that's hanging over the whole day like a shroud- 'we will let you buy the boxed game this time, honest guv'); and maybe AoS 3 on Saturday.
As far as specialist/box games go, I’m kind of dubious on Epic or BFG. Doesn’t mean I don’t think it could happen, but I don’t think they’ll be major sellers if they do, either. They’re games everyone says they love, but never actually play. Being realistic, Aeronautica Imperialis is on life support at this point. I think they’re just too proud and invested to actually kill it off. As I said in other posts, both of the places I know that carried it, stopped. Just no interest. Anecdotal, but I think it is pretty close to reality for that game.
I’m kind of expecting to hear something about AoS v3. By modern GW turnaround times, it’s ‘due’. But given their issues just keeping the current line in stock, I’d have to doubt their ability to successfully get major new releases into the market in sufficient quantities these days, whatever they announce.
totalfailure wrote: As far as specialist/box games go, I’m kind of dubious on Epic or BFG. Doesn’t mean I don’t think it could happen, but I don’t think they’ll be major sellers if they do, either. They’re games everyone says they love, but never actually play. Being realistic, Aeronautica Imperialis is on life support at this point. I think they’re just too proud and invested to actually kill it off. As I said in other posts, both of the places I know that carried it, stopped. Just no interest. Anecdotal, but I think it is pretty close to reality for that game.
I’m kind of expecting to hear something about AoS v3. By modern GW turnaround times, it’s ‘due’. But given their issues just keeping the current line in stock, I’d have to doubt their ability to successfully get major new releases into the market in sufficient quantities these days, whatever they announce.
I'd love to point to the problem of losing out on 6 months worth of production on GW's part. They had to cut corners, and Aeronautica likely got the worst of it. It's not a bad game, but you have to have factions that people care about. If they get some Eldar and Chaos fighter jets in there, it might start picking up.
Titanicus was a slow seller at first too. When all you had were Warlords vs. Warlords, there wasn't much of a game to play at all. Now they've got a lot more in it and the game is healthier.
We'll see what happens. I don't think that they've given up on Aeronautica. Heck, they might even show off something new for it on the boxed games day.
totalfailure wrote: As far as specialist/box games go, I’m kind of dubious on Epic or BFG. Doesn’t mean I don’t think it could happen, but I don’t think they’ll be major sellers if they do, either. They’re games everyone says they love, but never actually play. Being realistic, Aeronautica Imperialis is on life support at this point. I think they’re just too proud and invested to actually kill it off. As I said in other posts, both of the places I know that carried it, stopped. Just no interest. Anecdotal, but I think it is pretty close to reality for that game.
I’m kind of expecting to hear something about AoS v3. By modern GW turnaround times, it’s ‘due’. But given their issues just keeping the current line in stock, I’d have to doubt their ability to successfully get major new releases into the market in sufficient quantities these days, whatever they announce.
I'd love to point to the problem of losing out on 6 months worth of production on GW's part. They had to cut corners, and Aeronautica likely got the worst of it. It's not a bad game, but you have to have factions that people care about. If they get some Eldar and Chaos fighter jets in there, it might start picking up.
Titanicus was a slow seller at first too. When all you had were Warlords vs. Warlords, there wasn't much of a game to play at all. Now they've got a lot more in it and the game is healthier.
We'll see what happens. I don't think that they've given up on Aeronautica. Heck, they might even show off something new for it on the boxed games day.
I’d love to point out - GW was already having trouble keeping all of its products in stock and available , before covid was a thing.
For any Aeronautica Imperialis fans there is/was supposed to be something previewed on the coming boxed game preview day. I hope they do, as in retrospect:
There have been no monthly Flight Plans for 3 months now, that's Feb, March & April.
Dec 15 2020 they previewed the Marauder Colossus.
Jan 21 2021 they previewed the Tau Remora Drones.
Both those previews are yet to be released. The remoras being FW though were delayed due to the limited output for covid reasons.
The Aeronautica freebie card we got in the Nov 2020 white dwarf (ghost avenger) was actually the last official Aeronautica release.
*Edit, just remembered the Dec 2020 White Dwarf did have the 'Looted Rules' for Orks & Tau, so that was the last official game addition
So yes it's been a while between flights so it would be nice to get confirmation of something. Even just the release months for the Colossus and Remora Drones.
I know there was a third box/expansion planned and accepted it would always get pushed back due to the need to get out more pressing/popular releases in these crazy days.
Anyway, fingers crossed for news but if not there will be enough other things to get distracted by I'm sure.
alextroy wrote: Chance of announcing the AdMech Dex? You must mean the preorder date since the AdMech Dex was announced and supposed to be an April release if not for the pre-order hiatus.
I hadn't realised that it had been announced, only speculated because of all the new boxes we'd been seeing.
We seen GW state april, we seen the codex art from GW site. It was supposed to come out in april but the warehouse closure came on bit unexpected time it seems for GW
Titanicus was a slow seller at first too. When all you had were Warlords vs. Warlords, there wasn't much of a game to play at all. Now they've got a lot more in it and the game is healthier..
yeah slow seller. just the warlord titan being one of the biggest selling kits of that year from GW total. Yep. Slow seller.
Yeah, in tiny text below the huge image it says "You can tune in to Warhammer Community from Monday 3rd May to see all of the reveals as they happen from 6pm (BST) onwards"
Voss wrote: With the way they're pushing the preview, I hope for something meaty.
But... I expect (in order) Vampires, Sisters, a couple novels, blood bowl team, Orks, Broken Realms 4. Vamps and Sisters being a lot of what we've already seen.
If any surprises come it'll be more than a BB team on Thursday that isn't just the Hive War box (and a dodge about Cursed City, otherwise that's hanging over the whole day like a shroud- 'we will let you buy the boxed game this time, honest guv'); and maybe AoS 3 on Saturday.
Hive Box being already shown, means the Necromunda reveal (which we know is something) should be something else.
Underworlds we are definitely getting something also. So that can really only be the Idoneth, unless they just do a card thing only weirdly..
What other poster/advertisements were shown?
No others for boxed games?
Why 6pm, days basically a write off
They could just drop it at 2 or even 11am or whatever..
Voss wrote: With the way they're pushing the preview, I hope for something meaty.
But... I expect (in order) Vampires, Sisters, a couple novels, blood bowl team, Orks, Broken Realms 4. Vamps and Sisters being a lot of what we've already seen.
If any surprises come it'll be more than a BB team on Thursday that isn't just the Hive War box (and a dodge about Cursed City, otherwise that's hanging over the whole day like a shroud- 'we will let you buy the boxed game this time, honest guv'); and maybe AoS 3 on Saturday.
Hive Box being already shown, means the Necromunda reveal (which we know is something) should be something else.
Underworlds we are definitely getting something also. So that can really only be the Idoneth, unless they just do a card thing only weirdly..
What other poster/advertisements were shown?
No others for boxed games?
Why 6pm, days basically a write off
They could just drop it at 2 or even 11am or whatever..
It’s 6pm so people in the UK can watch it after work, presumably.
Danny76 wrote: It’s nothing to watch though is it? Thought it was just gonna be articles.
Anyway, I’m not working today!
They’re doing a stream each day.
You can tune in to Warhammer Community from Monday 3rd May to see all of the reveals as they happen from 6pm (BST) onwards, or catch them live on Twitch.
I've had a surprise commitment come up today so might possibly be unable to update the OP 'live' as I usually do, depending on how long the shows go for. Rest assured that it will be done by the end of the day however!
H.B.M.C. wrote: They have been teasing Guard-like things for a while, so it could be that.
And then they'll reveal new Squats, Tyranids and re-done Aspect Warriors.
None of which have been previewed so... I don't understand your attempt at a point.
Ah...I think he knows about the embargo GW has placed on miniatures that could be referred to as Imperial Guard until that term has been erased from history. Once us bitter low gothic clinging reprobates have died of old age they will release new plastic multi Regimental kits.....
Possibly for the rest of the week but today in England it is a public holiday. So it does seem a bit of an odd time.
Could just be so that the presenters can have time with their family or take care of non-work related stuff. Could also be that they're trying to make it a bit more accessible to everyone, as usually the shows are at 9am my time/2pm BST.
WarCom wrote:Ere We Go will be back in two weeks with another report, and it looks like we’ll be checking in on a certain characterful Ork with some funny ideas about Gretchin…
He’s gonna scoot up your warlord and unbolt it’s head.
Where are you then, mighty Titan???
I should probably have contained my excitement and provided the flavour text, as it suggests more bionics on Beastsnaggas. As one expects when handling Squigs on a regular basis.
Warcom wrote: Oi, dis iz an emergency! Da Big Boss’ fav’rit grot got stepped on by one o’ you gits, an’ I need a proper Dok ‘ere NOW. I ‘eard dem Beast Snaggas ‘ave sum pretty choppy Doks in dere mobs, so get dem ‘umies from dat ‘regular feature’ fing to go find out wot’s wot over dere. I SAID NOW.
As you might expect, a group of Orks that hang around almost exclusively with big, angry squigs suffer more than their fair share of injuries before they even get to the fightin’. With such constant demand for Doks’ services, it comes as no surprise that many of the Beast Snaggas get rather good at the art of battlefield surgery.
Known as the Painbosses, these enterprising surgeons transcend the simple genetic knowledge of the Painboyz and develop greater medical skills than many assume Orks are capable of. They’re particularly favoured by the Beast Snaggas for their knowledge of squig physiology, giving them the ability to graft crude bionics and armour plates to their steeds when the need arises.
In fact, Painbosses are so used to running around after the impetuous Squighog Boyz that many give their slow, organic legs a bit of fixin’. One of the most popular upgrades is to attach devices known as soopa-legz below the knee, using the power of Orky ingenuity to propel themselves at much higher speeds than normal. This isn’t to say these Doks exclusively work for the Beast Snaggas, though – they’re quite happy to patch up anything for a bag full of teef.
While it’s common for Doks of all kinds to keep a few Gretchin around to carry supplies, hold wounds open, and be clenched in the jaw during particularly painful amputations, the grot orderlies that accompany a Painboss need a few modifications of their own to keep up. Why have tiny, runty legs when you can have a motorbike wheel instead?
These Doks aren’t just for fixing up injured Beast Snagga Boyz, either. Like any Ork worth their salt, the Painbosses are just as capable of giving ‘oomies, beakies, and any of the others a good kicking. Their klaw, affectionately dubbed a power snappa, looks a little smaller and lighter than a normal power klaw. That’s probably a good thing – when you’re getting a new arm attached, the last thing you want is the Painboss being less accurate.
WarCom wrote:Ere We Go will be back in two weeks with another report, and it looks like we’ll be checking in on a certain characterful Ork with some funny ideas about Gretchin…
What the heck is that. Looks like somebody crossed orks with Dark Eldar. Initial impression is that I don't know if I like it.
WarCom wrote:Ere We Go will be back in two weeks with another report, and it looks like we’ll be checking in on a certain characterful Ork with some funny ideas about Gretchin…
Not putting it in the OP though. 'Ere We Go is its own schtick!
I really like these little featurettes they are doing.
It looks perfectly fine, maybe a head swap if you don't like the helmet but that's easily remedied. Some of you guys aren't happy with anything, I swear lol. The IV Squig and the cyborg wheelie grot are both great touches.
Mr. Funktastic wrote: It looks perfectly fine, maybe a head swap if you don't like the helmet but that's easily remedied. Some of you guys aren't happy with anything, I swear lol. The IV Squig and the cyborg wheelie grot are both great touches.
Who knows if he won't simply come with an alternative head option.
Yes. I like him a lot. I always thought the "mad-scientist" aspect of the Orks held so much potential. I'd love to see all kinds of crazy Mad-Doc creations!
Very cool! As for the Ork modifications, those go right back to the old 1st edition source books - think it was 'Ere we go', which was pages and pages of bits and modifications of Orks, the 'gyro stabilised mono-wheel' being one of those! Apologies for the watermark on the scan image.
Really cool that they are capturing some of the retro, more fun side of Orks from the earliest editions.
Pacific wrote: Very cool! As for the Ork modifications, those go right back to the old 1st edition source books - think it was 'Ere we go', which was pages and pages of bits and modifications of Orks, the 'gyro stabilised mono-wheel' being one of those! Apologies for the watermark on the scan image.
Really cool that they are capturing some of the retro, more fun side of Orks from the earliest editions.
Spoiler:
See these bionic legs are cool the ones on the model and the fact you cannot see his head makes him look like anything but an ork. Take away the Squigs and you have any mutant demon thing you can think of. The back pack things is a mess of elements too.
After looking at what 3rd party been releasing for orcs in space lately GW needs to put its A game.