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Elden Ring @ 2022/03/05 10:52:55


Post by: Lance845


Wow. I am 50 hours in and not even a 5th of the way through the game. There is so much to explore and do. This is absolutely the best iteration of the Souls style games. There are a TON of quality of life improvements in the interface and mechanics that make for a smoother game play experience but it's got all the tight technical combat and dangerous darksoulsy goodness. This game is like if Dark Souls met Breath of the Wild.


Elden Ring @ 2022/03/05 11:53:07


Post by: LordofHats


I started it up but it feels like the timing on dodge rolls is a bit wonky. Not in a broken way just in a 'this is slower than DSiii' way so all my reflexes are bad XD

Trying a mage. I never played one in Dark Souls but I'ma try it now XD


Elden Ring @ 2022/03/05 14:41:24


Post by: trexmeyer


 LordofHats wrote:
I started it up but it feels like the timing on dodge rolls is a bit wonky. Not in a broken way just in a 'this is slower than DSiii' way so all my reflexes are bad XD

Trying a mage. I never played one in Dark Souls but I'ma try it now XD


I've barely used magic, but I've read that the second story boss has high magic resistance. It is good for dealing with miners though, those little bastards are practically immune to slash attacks.

If you haven't done it, there's a way to get 75K runes and 5 Dragon Hearts for pretty much free.
Spoiler:
There is a big sleeping Dragon in Caelid, far to the east. You can approach from behind him and just repeatedly hit him with any bleed weapon. 4-5 blood loss procs will kill. Also, you have a spot in that area with isolated mobs that give 1k~ Runes per kill. You can easily ambush them and you can use summons in that area.


Elden Ring @ 2022/03/05 20:59:04


Post by: Inquisitor Gideon


Just got the frenzied flame ending. I enjoy the implications of that ending immensely.


Elden Ring @ 2022/03/06 04:58:44


Post by: Lance845


I haven't even gotten the second great rune yet. I am still exploring.


Elden Ring @ 2022/03/06 06:57:21


Post by: Nerak


I’m going with extremly random numbers in my build. Just kind of want to try out various weapons. Though I’m very tempted to scratch that and go full sorcery. Magic on horseback seems really powerfull. Though I also really like the dragon powers so maybe I’ll go for an arcane/mind build. So many options seem fun haha.


Elden Ring @ 2022/03/06 22:18:08


Post by: trexmeyer


Killed Godskin Noble. Had to use Khukris for bleed in phase 2. Checked Steam. Only 2.2% of players have this achievement. What in tarnation.


Elden Ring @ 2022/03/06 22:48:45


Post by: Inquisitor Gideon


That guy is a pain in the ass if only for his roll attack. Bleed is definitely the way to go.


Elden Ring @ 2022/03/07 03:21:55


Post by: trexmeyer


Got my Moonveil up to +9 somehow. I must've stumbled on +8 and +9 stones messing around in Caelid. With 30 dex/30 int I'm killing Liurnia bosses in 4-5 hits. I skipped some so I went back to get them, but I think I'm done with that zone since they're only giving 4k~ runes. Cleanrot Knight in Stillwater Cave at least gave a good talisman.

In terms of content/exploration the zones so far:

Spoiler:
Limgrave - 7/10. Pretty standard fantasy fare.
Liurnia - 7/10. I would rate it higher, but navigating it is so frustrating. Also, the hands en route to Ranni's Tower piss me off. So creepy.
Siofra under Limgrave - 6/10. Very pretty, not much to do outside the bosses and the railgun snipers are the worst thing I've encountered in the game in terms of annoyance.
Altus Plateau - 10/10 so far. The Midsommar village is freaky. Pretty fun to explore.
Mount Gremnir - 9/10. There's a couple of mildly annoying spots to traverse, but it's pretty neat.
Stormveil - 10/10. Best Legacy Dungeon so far.
Raya Academy - 9/10. Dealing with the Glinstone spam kind of brings it down. It's easy to fight through, just tedious.
Volcano Manor - 9/10. Very creepy. Some really annoying mobs with the screamers and grabbers.


There's one castle I need to head back to in Mount Gremnir and then I need to kill 4 Altus Bosses (3 optional/1 Mandatory) and head into the capitol.


Elden Ring @ 2022/03/07 04:46:20


Post by: LordofHats


I'm also using Moonveil now after finding it and thinking it was super cool. Unfortunately, I pumped into to 40 only to find I have nowhere near enough of any other stat so I've been farming and exploring to get runes to cover my bases XD

The game has pretty great build variety tools so far.


Elden Ring @ 2022/03/07 07:23:13


Post by: trexmeyer


Killed the duo Tree Sentinels with peak cheese. You can summon the archer gal from Liurnia into a spot they can't reach. She'll solo them and you can AFK or use archery/spells to speed it up.

Draconic Tree Sentinel actually took two tries. The gargoyle elite was a joke with Moonveil.

One shot, no damaged Godfrey Phantom. He gets staggered hard. One shot Morghutt with Ancestor Spirit since the stagger combo was too much for him.

Edit: Strangely enough, Steam achievements for those two are much higher than Godskin/Rykard.

Went back to Volcano Manner to kill Tanith and her knight. Easy enough. I think I'm at 88 now. Few more bosses in the capitol to hunt down.

Second Edit:

Sekiro is still better because I never felt the need to cheese anything and the gameplay was incredibly satisfying, but as an open world RPG...Elden Ring might be the GOAT. Morrowind has the best story for me out of everything I've played and several games have better stories, but the exploration and combat is top notch. The biggest negative are the occasional incredibly obnoxious enemies you run into and some of the tedious, copy paste dungeons. The Folk Hero's Graves I've gone into were miserable. Fighting skeletons is annoying because they revive. I literally just run past the Abductors if possible. In terms of exploration, I don't think I've gone through a hostile zone comparable to any of the Legacy Dungeons. Visiting Vivec for the first time is really the only thing I can think of that is on the same scope as Leyndell in terms of visuals.


Elden Ring @ 2022/03/08 03:19:00


Post by: Sasori


I'm a little over 34 hours in and enjoying it quite a bit. I'm normally not a fan of the soulsborne games, but have loved Elden Ring.

I've been playing a spellblade so far, and it's worked very well. I've got my spells for range and I can also deal a large amount of melee damage.


Elden Ring @ 2022/03/08 15:48:17


Post by: trexmeyer


Found Mohg the Omen and killed him. 0.8% achievement on Steam...that means a lot of players have no idea about the <spoiler> after him.
Went down to the Ainsel River first section, found the giant skeleton, got spooked by a boss out of nowhere, but I had fought it before and was overleveled by a ton.
Killed Putrid Avatar, Black Blade Kindred outside Beast Clergyman's Lair, and then the dragon on the Bridge. Also went back and hit up Shaded Castle.

I'm trying to knock out as much as possible before Radahn. I think I need to clear out Sealed Tunnel and find Crucible Knight Ordovis.


Elden Ring @ 2022/03/08 20:20:08


Post by: Tannhauser42


I've been enjoying the game, despite the starting class I picked. I thought Confessor would be fun, going with a sort of paladin playstyle. But I basically never used the magic except the heal spell. Found the katana and stuck with that for the speed and bleed damage, so I was basically playing a samurai with different armor and a heal spell. Finally got to where I could respec yesterday. Decided to go into a more spellcasting class, using an enchanted knight build I saw online using the Carian sword spells. Been having a bit more fun doing that now.

And I will freely admit I cheesed my way through some things. I saw online how to get to a runefarming spot in Caelid very early where you can sneak around killing the trash mobs for 1000 runes each. So, yeah, even though my character is level 50 now, I'm still getting my ass kicked in places that I know better players are breezing through. Doing a bit better now that I've changed over to magic. I've always sucked at these kinds of player-skill-based games, but I'm still having fun with this one.


Elden Ring @ 2022/03/08 22:36:13


Post by: trexmeyer


Beat Crucible Knight Ordovis (2x Crucible Knight fight). Summon managed to split them, but did no damage and I was able to posture break Ordovis a couple of times with Moonlight Veil heavy attacks and kill him before his buddy aggroed back to me.

The Hero Grave Chariots are cancer. At least you can destroy that one in there for an armor set.


Elden Ring @ 2022/03/09 00:31:54


Post by: Lance845


Ive been using Vyke's warspear (spear and shield as been my go to since DS1 - I miss my Dragonslayer Spear).

But the madness on this thing and the bonus fire damage has been a big boon. I just fethed up Astel, Natural Born of the Void. Me and my Mimic Tear ruined him with that spear. Invader's get pretty severely wrecked by it too. Have not lost a fight yet. Just a matter of time till I do, but so far the madness bit is doing it's job.


Elden Ring @ 2022/03/09 01:55:24


Post by: trexmeyer


 Lance845 wrote:
Ive been using Vyke's warspear (spear and shield as been my go to since DS1 - I miss my Dragonslayer Spear).

But the madness on this thing and the bonus fire damage has been a big boon. I just fethed up Astel, Natural Born of the Void. Me and my Mimic Tear ruined him with that spear. Invader's get pretty severely wrecked by it too. Have not lost a fight yet. Just a matter of time till I do, but so far the madness bit is doing it's job.


You do Commander Niall yet? I killed Death Rite Bird and got him to 50%, but I'm at 105 and haven't done Radahn yet. Debating which order to go in for things.


Elden Ring @ 2022/03/09 23:06:57


Post by: LordofHats


Still getting my ass handed to me cause I'm a scrub.

Finally cleared all the bosses out of the first area I think. Moved onto the lakes and holy gak is the view gorgeous.

Time to get my ass handed to me in whole new ways despite presumably being massively over leveled.


Elden Ring @ 2022/03/10 04:16:10


Post by: trexmeyer


 LordofHats wrote:
Still getting my ass handed to me cause I'm a scrub.

Finally cleared all the bosses out of the first area I think. Moved onto the lakes and holy gak is the view gorgeous.

Time to get my ass handed to me in whole new ways despite presumably being massively over leveled.


Did you do the locked dungeon in the starting area? I think you need two Stonesword Keys for it. Navigating it sucks, but it gives a really good talisman and there are a few more like it in the future. You can get Tree Sentinel and Crucible Knight armor sets from the one in Leyndell. I think there's also two Night's Cavalry (without good drops) and a Bell-Bearing Hunter (crafting drop) in the area that are only spawned at night. Plus Selenn is hidden behind a Pumpkin Head boss.

There's also a hidden Crucible Knight in Stormveil and another hidden boss that I won't spoil because of the implications, but you should look for those.


Elden Ring @ 2022/03/10 04:26:50


Post by: LordofHats


Pretty sure I found all that but the starting area thing. It's that fog all right when you exit. I completely forgot about that so guess I need to head back and knock it out.


Elden Ring @ 2022/03/10 16:14:32


Post by: trexmeyer


Well, make sure you check out Village of the Albinaurics and Stillwater Cave in eastern Liurnia.

Minor Spoilers:
Spoiler:

There's a blind girl on the western road to Liurnia that has a questline.
Patches reappears if you didn't kill him.


Elden Ring @ 2022/03/10 17:04:26


Post by: whembly


I started over a few days ago, because now I have a better idea what I wanted to do.

One thing of note, the Tree Sentinel in Limgrave - was able to beat him right after I got Torrent.

It's all about recognizing his attack pattern and it's actually easier to fight him on foot. In fact, and I'm probably not used to horseback fighting, but I found it easier to be on foot, than fighting with Torrent. Not sure if I like the Tree polearm weapon though and seems like you'd have to build a character around it. (Dex/Str/Faith weapon).



Elden Ring @ 2022/03/10 18:32:30


Post by: Nerak


Question, is there any use for great runes other then to put them in the towers? I remember dark souls 1 where who you gave the lord vessel to would lock your ending. Worried about something similar in Elden ring. Or can I just go ahead and chuck it at the tower and not worry about anything? I was thinking there could be a reverse tower. With the schism between the fingers and all. I mean... (LOCATION SPOILERS)

Spoiler:
There is two fingers at the top of Lindgrave tower as well as a huge underground world! I was thinking there could be a reverse tower down there with three fingers on it instead or something


Elden Ring @ 2022/03/10 18:47:36


Post by: Tannhauser42


You get the the bonus from the equipped great rune if you use a rune arc consumable, but the bonus only lasts until you die. Great for people who don't die, not so great for people like me who die a helluva lot. And I think rune arcs are finite.


Elden Ring @ 2022/03/10 18:54:04


Post by: Nerak


you get rune arcs from winning co-op fights against bosses. At least I get them from beating margret in jolly cooperation. So supposedly they are infinite.


Elden Ring @ 2022/03/10 19:31:10


Post by: trexmeyer


 Nerak wrote:
Question, is there any use for great runes other then to put them in the towers? I remember dark souls 1 where who you gave the lord vessel to would lock your ending. Worried about something similar in Elden ring. Or can I just go ahead and chuck it at the tower and not worry about anything? I was thinking there could be a reverse tower. With the schism between the fingers and all. I mean... (LOCATION SPOILERS)

Spoiler:
There is two fingers at the top of Lindgrave tower as well as a huge underground world! I was thinking there could be a reverse tower down there with three fingers on it instead or something


The runes you acquire are tied to endings and some, not sure if all, can give you bonuses if you use Rune Arcs. Currently there are six known endings.

Regarding the Two Fingers.
Spoiler:

There are multiple of them actually. I think at every Divine Tower.
There is at least one Three Fingers in the game and encountering it is tied to an ending.


Elden Ring @ 2022/03/10 19:39:42


Post by: Tannhauser42


I await the inevitable PC mod that gives us a replacement Middle Finger model.


Elden Ring @ 2022/03/10 21:05:01


Post by: Lance845


The great rune i have equiped adds +5 to every attribute. Thats equal to an additional 40 levels. If you have a weapon that scales with 3 stats (str dex faith like my trusty Vykes Warspear) thats 15 levels of bonus damage scaling + FP, HP, Stamina, and equipment load. I cannot think of a single reason to ever use a different rune.


Elden Ring @ 2022/03/10 23:59:30


Post by: Tannhauser42


I've moved on to a new rune farm i found out about online. You basically shoot this bird thing with a bow from up high, it runs at you, off a ledge to its death, and you get 11K runes. You then go to the site of grace that's right there next to you to respawn the bird, repeat.
I'm not ashamed, I know I suck at these kinds of games, so being a cheeseball and overleveling myself is the only chance I have, since "git gud" is not an option for me.
And I'll still get my ass handed to me even with doing this.


Elden Ring @ 2022/03/11 00:52:57


Post by: LordofHats


So second dungeon and boss was super easy compared to the first XD Like, first try and done easy. Was not expecting whatsherface to show up again there though and like that. I thought she was just some random NPC who gave me something XD


Elden Ring @ 2022/03/11 01:39:38


Post by: Lance845


 Tannhauser42 wrote:
I've moved on to a new rune farm i found out about online. You basically shoot this bird thing with a bow from up high, it runs at you, off a ledge to its death, and you get 11K runes. You then go to the site of grace that's right there next to you to respawn the bird, repeat.
I'm not ashamed, I know I suck at these kinds of games, so being a cheeseball and overleveling myself is the only chance I have, since "git gud" is not an option for me.
And I'll still get my ass handed to me even with doing this.


Yeah, Darksouls type games have a "soft cap". The higher your attributes get, not only do they get more expensive to raise but you get less and less benefit from each additional point. By the time you start getting any attribute into the 40s or some such you are going to start seeing about half the benefit of any level before it. By the time you see an attribute at around 50 you are getting that same 50% gain every 2 levels with the odd number levels giving you exactly nothing.

Especially if you decide to do New Game + to see some other endings and such the enemies get tougher and tougher and you start needing to just be better. Your weapons stop improving, your stats arn't giving you the returns they used to. You just need to get better. feth I love these games.


Elden Ring @ 2022/03/11 04:19:27


Post by: trexmeyer


I'm reaching burnout.
Traversing the overworld on Torrent is fine even if some of the verticality is annoying to navigate.
The underground is absolute cancer. Every zone has forks and backtracking to something you missed takes far too long. It is extremely tedious.


Elden Ring @ 2022/03/11 04:49:59


Post by: Argive


I feel like im the only person happy with a
+10 bastard sword ....


Elden Ring @ 2022/03/11 04:59:10


Post by: LordofHats


I somehow managed to pump a staff to +14. Not sure how I did it. But I did it.


Elden Ring @ 2022/03/11 06:48:09


Post by: trexmeyer


Finished Ranni and Fia's questlines to unlock 2 ending options.
Killed one guy that locked out an ending because he's too evil for me.
Cleared to a certain door for another ending option.
Goldmask, Malenia, Mogh are the only optional content I have left.

Honestly, the game is too big for the content. Bosses in the beginning become standard enemies or you face stronger versions or pairs. The amount of dragons, Erdtree Avatars, nasty Tree Spirits, and even Magma Wyrms is absurd. At least two of the dragons stand out from the rest.

There's even a Runebearer boss fight that is a near duplicate of two previous boss fights.

It's all just very tedious and repetitive, " like butter scraped over too much bread." The world would have been better being condensed by about 25-50%. I can't even imagine ever doing another full clear. Even NG+ would just be the main questline if I ever do it...and only if a 7th ending is discovered.


Elden Ring @ 2022/03/11 06:57:49


Post by: Thargrim


It's a good game, real polished which seems to be a rare thing these days. But to me I don't like it as much as Bloodborne. I actually like the more linear and focused approach. Elden Ring is an evolution of the formula of fromsofts past games, but to me it suffers from bloat and I don't like the pvp as much as BB and DS3. I just don't know if I have the time and focus to see this game through to the end/or to completion. And so many bosses are thrown at you here and there the sense of meaningfulness seems to be diminished, as has been said some of the early bosses simply become regular foes at certain points.


Elden Ring @ 2022/03/11 10:30:35


Post by: Lance845


Early bosses becoming regular foes has always been a thing in Darksouls. In DS2 there is that sentinel on the boat that is 2 torsos back to back on a pair of legs. By the end you are fighting 2 of him in a hallway.


Elden Ring @ 2022/03/11 15:21:04


Post by: trexmeyer


 Lance845 wrote:
Early bosses becoming regular foes has always been a thing in Darksouls. In DS2 there is that sentinel on the boat that is 2 torsos back to back on a pair of legs. By the end you are fighting 2 of him in a hallway.


Yes, and that's the case in Sekiro as well, but it's egregious here. The number of unique bosses is around 10-12. Everything else is repeated.


Elden Ring @ 2022/03/11 19:35:04


Post by: ScarletRose


trexmeyer wrote:
Finished Ranni and Fia's questlines to unlock 2 ending options.
Killed one guy that locked out an ending because he's too evil for me.
Cleared to a certain door for another ending option.
Goldmask, Malenia, Mogh are the only optional content I have left.

Honestly, the game is too big for the content. Bosses in the beginning become standard enemies or you face stronger versions or pairs. The amount of dragons, Erdtree Avatars, nasty Tree Spirits, and even Magma Wyrms is absurd. At least two of the dragons stand out from the rest.

There's even a Runebearer boss fight that is a near duplicate of two previous boss fights.

It's all just very tedious and repetitive, " like butter scraped over too much bread." The world would have been better being condensed by about 25-50%. I can't even imagine ever doing another full clear. Even NG+ would just be the main questline if I ever do it...and only if a 7th ending is discovered.


I admit I've only been watching a playthrough rather than playing, but I have to agree.

To answer some of the other posts about boss repetition being at an acceptable level - to me the worst is the dungeons. I can't count the number of times I've watched Fightincowboy fight that stupid stone cat. And sometimes it breathes fire, and sometimes lightning, and sometimes there's two of them in the same arena (real creative there) but it's the same boss over and over.

I like a lot of the ideas in this game, but I'm leaning towards not picking it up. Maybe if Fromsoft makes a second open world game and refines it a bit I'll be onboard for that.



Elden Ring @ 2022/03/11 22:35:16


Post by: trexmeyer


Finished Latanna questline - strange ending.
Millicent's questline was the best so far.
Downed Malenia, she's "hard" even with a +10 Mimic Tear...sort of. Once I realized how to react to Scarlet Bloom it became doable. That stupid thing two-shot me a couple of times.
Used a glitch to kill Mohg, Lord of Blood because I honestly hadn't glitched anything yet and wanted to see if it would still work.

Switched from Int/Dex to Dex/Faith in order to use Malenia's Blade and her Scarlet Bloom spell. The Blade weapon art isn't as good as Moonveil for single target, but it does melt groups. I also started using a +9 Dragon Seal (max is 10) with the Dragon Scarlet Rot breath ability and it is nuts. It has a knockback/stagger effect, the direct damage is good, and it applies Scarlet Rot in an AoE. Also upped Blasphemous Blade to +8 since it is Str/Dex/Faith and the weapon art is hitting for 1400ish with 36 Faith/50 Dex/16 Str.



Elden Ring @ 2022/03/11 22:46:14


Post by: LordofHats


Moonveil becomes kind of cheap once you realize 99% of enemies, including bosses, are easily stagered by spamming its weapon art. I'm fine with it because feth this game is hard but it gets goofy the fights you can win just by drawing your sword over and over. The 1% are the enemies who get on you too fast to spam it XD


Elden Ring @ 2022/03/11 22:50:38


Post by: Lance845


trexmeyer wrote:
 Lance845 wrote:
Early bosses becoming regular foes has always been a thing in Darksouls. In DS2 there is that sentinel on the boat that is 2 torsos back to back on a pair of legs. By the end you are fighting 2 of him in a hallway.


Yes, and that's the case in Sekiro as well, but it's egregious here. The number of unique bosses is around 10-12. Everything else is repeated.


THAT is a gross underrepresentation. There are repeated bosses. But there are over 200 uniquely named bosses. Some of those 200 have repeated places where they appear/spawn. Some of the others are uniquely named but repeat bosses maybe with some twists. But I would argue that if even HALF of that is a unique fight then this game has way more unique bosses than just about any other game you could name.

Let's list some I have fought already. The bosses on this list are unique from any other boss on this list.

Deathbird
Crucible Knight
Cemetery Shade
Demi Human Chief
Erdtree Burial Watchdog
ErdTree Avatar
Flying Dragon Agheel
Godrick the Grafted
Golem Archer
Grafted Scion
Grave Warden Duelist
Leonine Misbegotten
Lion Guardian
Mad Pumpkin Head
Margit, the Fell Omen
Miranda the Blighted Bloom
Night's Cavalry
Patches
Runebear
Stonedigger Troll
Tibia Mariner
Tree Sentinel
Ulcerated Tree Spirit
Omenkiller
Red Wolf of Radagon
Rennala, Queen of the Full Moon
Godskin Noble
Magma Wyrm Makar
Crystalian Ringblade
Adan, Thief of Fire
Nox Swordstress & Nox Priest
Starscourge Radahn
Ancient Hero of Zamor
Twinblade Gargoyle
Fallingstar Beast
Ancient Dragon Lansseax
God-Devouring Serpent / Rykard, Lord of Blasphemy
Ancestor Spirit
Dragonkin Soldier
Mohg, Lord of Blood
Mimic Tear
Astel, Naturalborn of the Void


Now... You might be seeing a bunch of repeats in the game. And thats fair. But I only have 3 great rune bearers in that list when there are 7 great runes in the game and I am not near the final bosses. Saying there are 10-12 unique bosses in the game is a misrepresentation like I have rarely seen.


Elden Ring @ 2022/03/11 23:02:52


Post by: trexmeyer


Dude...just no. Out of that list nearly everything repeats as a boss, variant (i.e. Crucible Knight with Spear), or as a mob.

I trimmed it down to things that don't repeat constantly or are unique.

Godrick the Grafted - Technically his phase 1 appears again.
Margit, the Fell Omen - Repeats in Altus Plateau.
Patches - Calling him a boss is a stretch.
Rennala, Queen of the Full Moon - Unique.
Adan, Thief of Fire - I think he might actually be unique.
Starscourge Radahn - Unique.
Ancient Dragon Lansseax - Sadly, there is another that is basically the same.
God-Devouring Serpent / Rykard, Lord of Blasphemy - Unique.
Ancestor Spirit - There are two, but only two. Almost unique.
Mohg, Lord of Blood - Unique in that Mohg the Omen is only Mohg phase 1.
Mimic Tear - Pretty sure it is unique.
Astel, Naturalborn of the Void - Almost unique, but there is another.


Elden Ring @ 2022/03/11 23:59:45


Post by: Lance845


trexmeyer wrote:
Dude...just no. Out of that list nearly everything repeats as a boss, variant (i.e. Crucible Knight with Spear), or as a mob.

I trimmed it down to things that don't repeat constantly or are unique.

Godrick the Grafted - Technically his phase 1 appears again.
Margit, the Fell Omen - Repeats in Altus Plateau.
Patches - Calling him a boss is a stretch.
Rennala, Queen of the Full Moon - Unique.
Adan, Thief of Fire - I think he might actually be unique.
Starscourge Radahn - Unique.
Ancient Dragon Lansseax - Sadly, there is another that is basically the same.
God-Devouring Serpent / Rykard, Lord of Blasphemy - Unique.
Ancestor Spirit - There are two, but only two. Almost unique.
Mohg, Lord of Blood - Unique in that Mohg the Omen is only Mohg phase 1.
Mimic Tear - Pretty sure it is unique.
Astel, Naturalborn of the Void - Almost unique, but there is another.


I didn't say you don't fight the boss again, I said each boss on that list is different from every other boss on that list. If you play a game that has 42 unique boss fights and then variants or higher level versions of them in other places you still have 42 different boss fights.

And that isn't the whole game. Name another game with 50 different bosses in it.


Elden Ring @ 2022/03/12 00:27:42


Post by: trexmeyer


You're missing the point.
The amount of content is insufficient for the size of the world.
Depending on the order you do things, you reach zones where there either no unique boss fights or maybe one and everything else in the zone is a rehash.


Elden Ring @ 2022/03/12 01:40:24


Post by: LordofHats


I'm not sure any game has ever been knocked for having too much to do, even if a lot of that stuff is ultimately rehashed. There's definitely a lot more enemy variety in Elden Ring than is typical of any game.


Elden Ring @ 2022/03/12 02:39:44


Post by: Lance845


Lets compare this to Skyrim. How many unique bosses are in Skyrim? How many are duplicates of other bosses? How many quests are go fetch a thing in a dungeon before you get sent to go fetch a thing in a very similar dungeon?

This world is bigger. The monster variety is vastly more diverse. The sheer volume of boss fights is better. Including variety of boss fights even when there are duplicates.

I am not saying there are not multiple dungeons with the same or similar bosses (which usually serves a story purpose btw. The cat statues are located in similar places because they have been installed as guardians of similar places. Nothing in a From Software game is anywhere randomly. It all serves a purpose in the narrative.).

So while I get that you don't like fighting a Avatar of the Erdtree at the base of almost every minor Erdtree I would argue that not only is it consistent with the narrative but hey, you have over 40 other boss fights to do that are different from them. Again, what other game has that?


Elden Ring @ 2022/03/12 04:35:46


Post by: trexmeyer


LordofHats wrote:I'm not sure any game has ever been knocked for having too much to do


Off the top of my head DA:I, Skyrim, Oblivion, FO:4, AC:Origins/Odyssey/Valhalla, etc were all criticized for being bloated games with filler content.

Lance845 wrote:Lets compare this to Skyrim. How many unique bosses are in Skyrim? How many are duplicates of other bosses? How many quests are go fetch a thing in a dungeon before you get sent to go fetch a thing in a very similar dungeon?


Why are you comparing ER to an 11 year old game?
Why are you comparing a game studio that prides itself on combat/gameplay mechanics to a game studio that produces sandbox RPGs that clearly do not place the highest priority on combat?
They're open world fantasy "RPGs", but the similarities end there. Even if Skyrim was filled with both Radiant and non-Radiant fetch quests, it still has far more fleshed out quests than Elden Ring.

Edit: I don't think there is a game that Elden Ring is directly comparable to...maybe the last three AC games? The Horizon Zero series?


Elden Ring @ 2022/03/12 04:40:24


Post by: Sasori


trexmeyer wrote:
I'm reaching burnout.
Traversing the overworld on Torrent is fine even if some of the verticality is annoying to navigate.
The underground is absolute cancer. Every zone has forks and backtracking to something you missed takes far too long. It is extremely tedious.


I mean the game has been out 2 weeks and it's a 100 hour+ game. It's not that shocking that you are reaching burnout if you are nearing completion of everything at this point.



Elden Ring @ 2022/03/12 04:48:48


Post by: trexmeyer


 Sasori wrote:
trexmeyer wrote:
I'm reaching burnout.
Traversing the overworld on Torrent is fine even if some of the verticality is annoying to navigate.
The underground is absolute cancer. Every zone has forks and backtracking to something you missed takes far too long. It is extremely tedious.


I mean the game has been out 2 weeks and it's a 100 hour+ game. It's not that shocking that you are reaching burnout if you are nearing completion of everything at this point.



I have "only" 60 hours played. I'm still 1-2 shotting trash and the only boss fight that took more than 5 tries I think was Malenia. Most bosses are 1-2 attempts. I have a talisman that restores FP on kill so I can pretty much spam weapon art at this point against trash mobs.

Edit:
Godskin Duo was a one shot.
Malekith took two. He wrecked me at the start of phase two.

Running Hoarfrost Stomp - Offhand, Rot Breath with +9 Dragon Seal, and Malenia's Blade at +10 in Mainhead. +10 Mimic. It's complete cheese. Mimic killed the skinny Godskin on its own. Apply Rot Breath swap back to Hoarfrost Stomp. Just roll and stomp during openings. GG.


Elden Ring @ 2022/03/12 07:37:03


Post by: Nerak


I’m about 35 hours in and I’ve not found a single illusionary wall. Am I blind? I’ve yet to leave ilmgrave. Or I did but... well... I went to Siofra River. If you want to explore for yourself then DO NOT look that name up. For you who have found it, what’s your opinion? Location and story spoilers below.

Spoiler:
I was blown away by how the boss had the same abilities as Torrent. With the double jump I mean. Also the secret within the secret concerning dragon kin. I was quite simply blown away by this location and the fact that it was so ridiculously easy to miss

Edit: I had to sit back and think “why is this even here?”. Clearly a lot of effort went into making this place. I haven’t pieced togheter it’s story relevance yet but I guess that:
1, something is VERY wrong with the eardtree. The ancestral spirits want nothing to do with it. They do however want a new eardtree to grow. I guess the corrupt tree spirit things found around the game add to that. I found two in limgrave anyway.
2 a huge dragon kin civilization sprawled underground but crumbled because they failed to achieve immortality.
3 there is an older pantheon. It appears more nature focused and was probably usurped by the eardtree. Apparently this religion either predated smithing or it revers bone to the point of only using bones as it’s crafting material. (Appart from wood that is.)

Since I’m not so far in the story that stuff may be wrong. But I am interested to learn about the world of Elden ring from what I find.


Elden Ring @ 2022/03/12 13:45:45


Post by: LordofHats


I've been there for a quest. Very scenic area but feth is it a death trap with those bs archers XD


Elden Ring @ 2022/03/12 15:23:31


Post by: Dreadwinter


trexmeyer wrote:
 Sasori wrote:
trexmeyer wrote:
I'm reaching burnout.
Traversing the overworld on Torrent is fine even if some of the verticality is annoying to navigate.
The underground is absolute cancer. Every zone has forks and backtracking to something you missed takes far too long. It is extremely tedious.


I mean the game has been out 2 weeks and it's a 100 hour+ game. It's not that shocking that you are reaching burnout if you are nearing completion of everything at this point.



I have "only" 60 hours played. I'm still 1-2 shotting trash and the only boss fight that took more than 5 tries I think was Malenia. Most bosses are 1-2 attempts. I have a talisman that restores FP on kill so I can pretty much spam weapon art at this point against trash mobs.

Edit:
Godskin Duo was a one shot.
Malekith took two. He wrecked me at the start of phase two.

Running Hoarfrost Stomp - Offhand, Rot Breath with +9 Dragon Seal, and Malenia's Blade at +10 in Mainhead. +10 Mimic. It's complete cheese. Mimic killed the skinny Godskin on its own. Apply Rot Breath swap back to Hoarfrost Stomp. Just roll and stomp during openings. GG.


Maybe if it is complete cheese and you aren't enjoying it, try a different build? Intentionally make the game harder for yourself?

Finding a cheese comp and then complaining the game isn't hard enough seems kinda silly.


Elden Ring @ 2022/03/12 16:46:42


Post by: trexmeyer


Nerak wrote:I’m about 35 hours in and I’ve not found a single illusionary wall. Am I blind? I’ve yet to leave ilmgrave.


I don't recall a single illusionary wall in Limgrave. First one I found was in Liurnia.

Edit: Regarding Siofra. There's two bosses in the first section. Both are lore appropriate for the zone and IIRC unique to underground zones.
Dreadwinter wrote:

Maybe if it is complete cheese and you aren't enjoying it, try a different build? Intentionally make the game harder for yourself?

Finding a cheese comp and then complaining the game isn't hard enough seems kinda silly.


I literally made no comment on the difficulty of the game.



Automatically Appended Next Post:
Final boss is beautiful and the best in the game in terms of atmosphere at the least. It's worth playing just to get here. They really managed to capture the a certain feeling in this moment. It's like something out of The Silmarillion. It is epic, but in the truest, classical sense. Beowulf vs Grendel, but on a greater, far more significant (at least to the setting) scale.

Edit: And it's over. Age of Stars because I screwed up and clicked the wrong thing. >.< Faith works really well for the end fight with Holy Damage reduction.


Elden Ring @ 2022/03/13 15:44:41


Post by: Sasori


 Nerak wrote:
I’m about 35 hours in and I’ve not found a single illusionary wall. Am I blind? I’ve yet to leave ilmgrave. Or I did but... well... I went to Siofra River. If you want to explore for yourself then DO NOT look that name up. For you who have found it, what’s your opinion? Location and story spoilers below.

Spoiler:
I was blown away by how the boss had the same abilities as Torrent. With the double jump I mean. Also the secret within the secret concerning dragon kin. I was quite simply blown away by this location and the fact that it was so ridiculously easy to miss

Edit: I had to sit back and think “why is this even here?”. Clearly a lot of effort went into making this place. I haven’t pieced togheter it’s story relevance yet but I guess that:
1, something is VERY wrong with the eardtree. The ancestral spirits want nothing to do with it. They do however want a new eardtree to grow. I guess the corrupt tree spirit things found around the game add to that. I found two in limgrave anyway.
2 a huge dragon kin civilization sprawled underground but crumbled because they failed to achieve immortality.
3 there is an older pantheon. It appears more nature focused and was probably usurped by the eardtree. Apparently this religion either predated smithing or it revers bone to the point of only using bones as it’s crafting material. (Appart from wood that is.)

Since I’m not so far in the story that stuff may be wrong. But I am interested to learn about the world of Elden ring from what I find.


The whole area is so far my favorite in the game. I love exploring it and it really is a super pretty area. It's super thematic and it's cool as you open up more of it to explore as you progress in the game.

I could live without the snipers, but after I figured out the best places to approach from, they were not too bad.


Elden Ring @ 2022/03/15 20:40:29


Post by: Argive


What are some good spots to runefarm?
Currently farming dogs in cealid for 2k a piece but they 2 shot me which is kinda tedious.


Elden Ring @ 2022/03/15 21:46:53


Post by: whembly


This is what I was doing to farm runes if I needed to:
https://www.youtube.com/watch?v=jb67kHBNH7M

Imma try this though:
https://newworld.video.tm/elden-ring-best-rune-farm-3-million-runes-per-hour-fastest-leveling-and-xp-farm-in-elden-ring


Elden Ring @ 2022/03/16 00:29:43


Post by: LordofHats


Finished the capital and boy what a twist.

Swapped my Moonveil for an Uchigatana with Unseath set to cold damage. Now I can do bleed and cold build-up at once! Though honestly the most work I've been getting is from the spell I started with, Glintstone Blade.

This spell is absurd. It's not the cheapest but it has one huge advantage over basically every other spell I've found.

The direction your facing when you cast it doesn't matter. The spell begins tracking a target the moment it forms and you can shoot it while running away or kiting supremely easily. On top of that it does decent damage. This spell has been doing the bulk of my work ever since I realized how it actually works.


Elden Ring @ 2022/03/16 02:52:21


Post by: trexmeyer


If you're at the capitol you should be able to get the Erdtree Greatshield + Fire Deadly's Sin combo which might actually get nerfed because I don't think it's intended at all. It's not as broken as some things, but it is hilarious and I think it specifically melts undead.

Edit:
I started a new game going Str/Faith, but using Hoarfrost/Rotten Breath/Lightning Spear until I get Ruins Greatsword. Skipping a lot of stuff.
Melted Radahn at level 70. Did Godrick and Rennala earlier. Not sure how meteor hits people...just move.

I think Altus is generally better than Limgrave/Liurnia in terms of dungeons. Sage's Grave surprised me, I missed it the first time.


Elden Ring @ 2022/03/16 06:18:16


Post by: Nerak


I ran into my second big problem with Elden ring. The first was graphical issues when I installed it. I’m still quite early in the game. I found a walking mausoleum. Learned what it does (duplicate rememberances). Earlier I made Gotrics dragon head thing. Thought it was pretty cool so I wanted one more on my other hand. So I duplicated his rememberance, went back to the finger maiden and... I can’t make it. The dragon head is apparently limited to one. Either it’s one per play through or just flat out one. I honestly felt annoyed. I burned my duplication for an item I can’t get. After putting souls into being able to wield it. I have a hard time thinking of a reason for this. It’s not like it’s overpowered. Lore wise I doubt it matters. I just want my double dragon heads!

Question: does this apply to all boss weapons? That they are limited to only being made once I mean.


Elden Ring @ 2022/03/16 06:33:35


Post by: trexmeyer


I think so. I tried to duplicate Malenia's sword and couldn't. I think the duplicating Rembrance is just for getting both items.
FWIW, Malenia's sword has cool weapon art, but it's not all that great. Baseline Katana Unsheath is better.


Elden Ring @ 2022/03/16 19:27:44


Post by: Laughing Man


Yep, you can only ever get one of each boss weapon, although that may not include from NG+. The main purpose is to make it a bit easier for achievement hunters, I think.


Elden Ring @ 2022/03/16 20:23:43


Post by: LordofHats


I've found the fame is remarkably unstable on PC. Not unplayable so, but enough that you'll suffer stuttering, crashes, and hang-ups with a degree of frequency. While the Souls games weren't the best ports, they did run a bit better.


Elden Ring @ 2022/03/17 03:33:04


Post by: trexmeyer


https://www.bandainamcoent.com/news/elden-ring-patch-notes-v1-03

Patch is out.

Erdtree Greatshield gimmick is gone. RIP. It was fun while it lasted.


Elden Ring @ 2022/03/17 03:41:03


Post by: LordofHats


Mimic Tear nerf unsurprising. That thing was absurd. You could let it solo some bosses for you.


Elden Ring @ 2022/03/17 04:08:08


Post by: trexmeyer


 LordofHats wrote:
Mimic Tear nerf unsurprising. That thing was absurd. You could let it solo some bosses for you.


Oh yeah, it was completely broken.
Apparently Moonveil, Hoarfrost Stomp, Sword of Night and Flame (never used), Bloody Slash are bad now.
I love how devs balance singleplayer games.


Elden Ring @ 2022/03/17 04:16:00


Post by: LordofHats


Moonveil isn't on the list. I wouldn't be surprised, though I'd question it. I'd say the weapon is easier to use and more popular because of it than OP.

I never used Hoarfrost but I'd seen videos and it was definitely OP. Bloody Slash looks like it got an unnecessary nerf IMO because it didn't seem that good. I suspect Sword of Night and Flame's nerf was mostly about it being an easy way to access the Comet spell that could be spammed to kill nearly every boss.

There's a few things I'd consider OP they didn't nerf it seems (jump heavy spam) but these nerfs seem focused on the PVP side and the obviously broken nature of Mimic Tear and being easily able to spam comet in early game rather than the PvE side.


Elden Ring @ 2022/03/17 04:25:54


Post by: trexmeyer


Hoarfrost was absolutely busted in certain situations.
As AoE it could 1-shot equal level mobs or at least 2-shot.
Very strong against bosses.

However, it was worthless against flying mobs, not good against Gargoyles at all, only OKAY against Erdtree Watch Dogs, and hit or miss against rapidly moving mobs i.e. mounted enemies, Leonine Misbegotten, Malekith. Also, very buggy in corridors and unlevel surfaces.

I liked Bloody Slash early-mid game, but Moonveil was stronger. Not sure why they nerfed it, it was very good, but not completely busted.

ASFAIK, Rotten Breath didn't get touched and it's stronger than any of the above against non-immune bosses. Like...it literally does at least 50% of a boss's HP in damage with a garbage seal for me.


Elden Ring @ 2022/03/17 04:30:27


Post by: LordofHats


It could be spammed fast enough to stun lock, which might be why it got nerfed when Moonveil didn't. Getting too aggressive with Transient Moonlight tends to get you killed while the range and arc of Bloody Slash was much much more flexible (plus moonveil bounces off shields, bloody slash goes through them). Add in that Bleed is crazy powerful and putting the weapon art on a bleed weapon will eat boss bars like crazy, and I guess I can kind of see why it got nerfed. If you went all in on it Bloody Slash would trivialize the game in the same way Night and Flame or Hoarfrost spam would.


Elden Ring @ 2022/03/17 05:16:45


Post by: trexmeyer


Bloody Slash still hitting for 800+ with wrong stats at +17.
Flames of the Redmane hitting for 700+ against mobs without FR.

Didn't test Hoarfrost or Moonveil yet. I already got the quest item for Nepheli, now I just need to do a couple things to move that questline forward.


Elden Ring @ 2022/03/17 13:33:52


Post by: Tannhauser42


 LordofHats wrote:
Mimic Tear nerf unsurprising. That thing was absurd. You could let it solo some bosses for you.


Aww, I haven't gotten far enough to get that ash yet to try it out for myself. At least my Headless Lhutel is doing just fine for me so far.
Currently playing an Enchanted Knight using the Carian sword sorceries, so I'll see how the reduced cost of the greatsword pans out.


Elden Ring @ 2022/03/17 14:04:06


Post by: whembly


trexmeyer wrote:
https://www.bandainamcoent.com/news/elden-ring-patch-notes-v1-03

Patch is out.

Erdtree Greatshield gimmick is gone. RIP. It was fun while it lasted.

Good, that was abusive in PvP.

Horfrost took a nerf... I didn't think it was that OP, but it WAS popular so we may see more unique builds.


Elden Ring @ 2022/03/17 17:56:50


Post by: trexmeyer


 Tannhauser42 wrote:
 LordofHats wrote:
Mimic Tear nerf unsurprising. That thing was absurd. You could let it solo some bosses for you.


Aww, I haven't gotten far enough to get that ash yet to try it out for myself. At least my Headless Lhutel is doing just fine for me so far.
Currently playing an Enchanted Knight using the Carian sword sorceries, so I'll see how the reduced cost of the greatsword pans out.


It could actually solo Malenia with the right equipment. It was probably the most broken of all.
I never used Sword of Night and Flame so IDK how bad that was before the nerf.

Caria Manor Tips:
On my replay I discovered that the Hands do not like fire. Fire weapon arts and fire pots make them freak out.
If you do Caria Manor and speak to Ranni after you killed Radahn, her dialogue changes and she directs you straight to Nokron.


Elden Ring @ 2022/03/17 20:24:40


Post by: LordofHats


 Tannhauser42 wrote:
 LordofHats wrote:
Mimic Tear nerf unsurprising. That thing was absurd. You could let it solo some bosses for you.


Aww, I haven't gotten far enough to get that ash yet to try it out for myself. At least my Headless Lhutel is doing just fine for me so far.
Currently playing an Enchanted Knight using the Carian sword sorceries, so I'll see how the reduced cost of the greatsword pans out.


I wouldn't worry.

Fully upgraded most of the 'named' Ashes seem OP and from what I'm seeing the nerf was inconsequential. The Tear can still tear through weaker bosses if you're overleveled.

The cost reductions I'm very excited for. So many spells in-game but all felt overcosted for the damage they did while the cheaper early game spells never really lose their cheap reliability.


Elden Ring @ 2022/03/17 20:29:38


Post by: whembly


This is the first game, in a loooong time, that I'm really obsessing over. (probably since Mass Effect 3 and Diablo 2).

Once you get into the sing of things Elden Ring gets "easier".

That's in quotes because it's still really hard, but at least I know how to attack this game.

The replayability of this game is off the chart too... I literally want to do multiple builds in this game.


Elden Ring @ 2022/03/17 20:36:21


Post by: LordofHats


I find that true of most of the Souls esque games.

From brutalizes the gak out of you in the early game until you learn to play with more calculation and by the time you're reaching the end even brutal bosses feel more manageable because you're in a better headspace. I've cruised through later parts of the game far more fluidly than the earlier parts. Some of that is cause I'm overlevel but it's also that I've got my strategies to deal with things new and am unashamed to say I look for ways to abuse terrain and line of sight to my advantage XD

They really outdid themselves with the mystery and lore in this one too. Much as I love mocking GRRM, the underlying conflicts and family drama at the core of Elden Ring's lore is very interesting and exciting with just enough clues scattered about that you can feel like you have an image of what's going on but no real certainty that the image is correct. Trying to figure out how Ranni and Melina are connected is a mindfuck because they're very clearly connected in some way but the foremost details on how are withheld from us so there's a couple of different theories that seem plausible. Most of the named characters have a bit more character to them than the norm but they've maintained that bits and pieces style of storytelling that I like which I think works really well here.

I actually want DLC. The base game has more than enough content. I've not be cheated. I want more and I'll pay for it.

And the build variety is a cut above previous games. Not that DSIII was a slouch but there were definitely a few set ups there that were too good not to use, while even the most mediocre weapons with the right set up can become game-breakers in Elden Ring.


Elden Ring @ 2022/03/17 21:08:50


Post by: Sasori


 LordofHats wrote:
I find that true of most of the Souls esque games.

From brutalizes the gak out of you in the early game until you learn to play with more calculation and by the time you're reaching the end even brutal bosses feel more manageable because you're in a better headspace. I've cruised through later parts of the game far more fluidly than the earlier parts. Some of that is cause I'm overlevel but it's also that I've got my strategies to deal with things new and am unashamed to say I look for ways to abuse terrain and line of sight to my advantage XD

They really outdid themselves with the mystery and lore in this one too. Much as I love mocking GRRM, the underlying conflicts and family drama at the core of Elden Ring's lore is very interesting and exciting with just enough clues scattered about that you can feel like you have an image of what's going on but no real certainty that the image is correct. Trying to figure out how Ranni and Melina are connected is a mindfuck because they're very clearly connected in some way but the foremost details on how are withheld from us so there's a couple of different theories that seem plausible. Most of the named characters have a bit more character to them than the norm but they've maintained that bits and pieces style of storytelling that I like which I think works really well here.

I actually want DLC. The base game has more than enough content. I've not be cheated. I want more and I'll pay for it.

And the build variety is a cut above previous games. Not that DSIII was a slouch but there were definitely a few set ups there that were too good not to use, while even the most mediocre weapons with the right set up can become game-breakers in Elden Ring.


I agree with all of this. I'm still working my way through the game, but I'm already hungry for some DLC, because I know it' sgoing to come to an end eventually.

I've actually read GRRM didn't have as huge of an impact on the lore as most people though. He just sort of came up with the overarching ideas. That being said, it's very clear they put much more effort into the lore and story in this game (Really needed to though, since it's an open world) and I am always figuring things out, watching lore videos. There is so much to unpack. in this game.


Elden Ring @ 2022/03/17 22:03:56


Post by: LordofHats


I don't know if I can put a percentage on it, but GRRM's hand is very evident in the main plot. The family drama at the core of the Shattering is very GRRM, as is a lot of the naming conventions and complex characterizations. From definitely had a hand too. Lots of Lovecraftian beings lingering in the background, multiple competing organizations, that's all very them. But the particular way their woven together feels like GRRM's handwriting in the game.

The Black Knives and the massive mystery around them is a good show I think. GRRM loves his complicated and double-crossing political intrigue, something that has never really been a thing in From's games before. But in the story of the Black Knives is a very murky and unclear series of political and religious allegiences that are vague but can only be explained by multiple groups pretending to work together while simultaneously pursuing their own interests and eventually engaging in a conga line of double crosses with the Shattering as an end result.

Example with spoiler bits;

Spoiler:
Take the Black Knives. Early on we're led to believe they were created by Ranni to escape the control of the Greater Will by killing her body and this somehow led to Godwyn's death and the Shattering.

However the Black Knives clearly don't work for Ranni anymore. She open admits to imbuing their daggers with Destined Death, but they spend much of the game seemingly in service to the Two Fingers and are against Ranni and what she's trying to do.

Later we find out that the Black Knives only answered to Marika before the Shattering, making it completely unclear who caused the Shattering and why. Malekith says Marika betrayed him, not Ranni and by the end of the game it's getting questionable that Ranni's admission was straightforward. Looking back it feels more like she was taking the blame for setting events into motion, not that she directly orchestrated them.

And then there's Melina, whose weapon is an unmodified Black Knives dagger without Destined Death imbued into it. Her move set is also very similar to that of the Black Knives you fight in-game but with magic thrown in. She's very clearly connected to Ranni (Torrent, their eyes, neither of them have a real body anymore) but how and what it means is a cluster not helped by how little Melina actually appears in-game and she never comments on or interacts with Ranni. All we really know about her is that her mother is in the Eldtree, suggesting she might be a daughter of Marika but why she parallels Ranni so much has almost no clues provided in-game.

I think Ranni wanted to kill her body to free her sole and created a Black Knife to that end. Then the Two Fingers, looking to replace Marika with someone more pliable to their interests, used the tools Ranni created to kill Godwyn, sparking the Shattering. Marikia,knew all of this was happening but let it presumably because she herself was sick of the order of the world and wanted it to end but maybe didn't fully realize the implications of what she allowed to happen.


Elden Ring @ 2022/03/17 22:51:00


Post by: Sasori


 LordofHats wrote:
I don't know if I can put a percentage on it, but GRRM's hand is very evident in the main plot. The family drama at the core of the Shattering is very GRRM, as is a lot of the naming conventions and complex characterizations. From definitely had a hand too. Lots of Lovecraftian beings lingering in the background, multiple competing organizations, that's all very them. But the particular way their woven together feels like GRRM's handwriting in the game.

The Black Knives and the massive mystery around them is a good show I think. GRRM loves his complicated and double-crossing political intrigue, something that has never really been a thing in From's games before. But in the story of the Black Knives is a very murky and unclear series of political and religious allegiences that are vague but can only be explained by multiple groups pretending to work together while simultaneously pursuing their own interests and eventually engaging in a conga line of double crosses with the Shattering as an end result.

Example with spoiler bits;

Spoiler:
Take the Black Knives. Early on we're led to believe they were created by Ranni to escape the control of the Greater Will by killing her body and this somehow led to Godwyn's death and the Shattering.

However the Black Knives clearly don't work for Ranni anymore. She open admits to imbuing their daggers with Destined Death, but they spend much of the game seemingly in service to the Two Fingers and are against Ranni and what she's trying to do.

Later we find out that the Black Knives only answered to Marika before the Shattering, making it completely unclear who caused the Shattering and why. Malekith says Marika betrayed him, not Ranni and by the end of the game it's getting questionable that Ranni's admission was straightforward. Looking back it feels more like she was taking the blame for setting events into motion, not that she directly orchestrated them.


And then there's Melina, whose weapon is an unmodified Black Knives dagger without Destined Death imbued into it. Her move set is also very similar to that of the Black Knives you fight in-game but with magic thrown in. She's very clearly connected to Ranni (Torrent, their eyes, neither of them have a real body anymore) but how and what it means is a cluster not helped by how little Melina actually appears in-game and she never comments on or interacts with Ranni. All we really know about her is that her mother is in the Eldtree, suggesting she might be a daughter of Marika but why she parallels Ranni so much has almost no clues provided in-game.

I think Ranni wanted to kill her body to free her sole and created a Black Knife to that end. Then the Two Fingers, looking to replace Marika with someone more pliable to their interests, used the tools Ranni created to kill Godwyn, sparking the Shattering. Marikia,knew all of this was happening but let it presumably because she herself was sick of the order of the world and wanted it to end but maybe didn't fully realize the implications of what she allowed to happen.



Well, form this article:https://www.ign.com/articles/miyazaki-george-rr-martin-elden-ring-speaking-with-an-old-friend
It sounds like GRRM just built the backbone of the world and the history of some of it's characters. All the plot, quests, text in the game as done by Fromsoft. I imagine he just sort of left a bit of a framework and they created the details from that framework. At least that is my interpretation of the article. This would lead me to believe stuff like the
Spoiler:
Ranni Black Knives quest
was developed by fromsoft, but there was probably some kind of a bullet point that they may have pulled from and expounded. Really, it's just sort of expanding on what they've done in the other Souls games. It's just now on a larger scope and more effort was put into it.

That's at least how it reads to me.


Elden Ring @ 2022/03/17 23:12:54


Post by: LordofHats


I feel like most of the in-game elements are From Software. Stuff like Rahdan learning gravity magic to keep riding his favorite horse? That's something From Software would put in there. Stuff like Rahdan being a peerless general with a favorite horse? That's GRRM.

Most of the characters feel like GRRM's work yeah. I doubt he wrote much dialogue or any of the in-game flavor text though, or any of the dialogue. Some of the core material, especially once it starts getting weird, feels more like From than Martin.

If I had to guess GRRM created most of the characters, the world, and the politics, then From 'Dark Souls'd' it up to fit with their brand. Basically, added gak tons of fire, lots of esotric confusion and uncertainty, and cut out many of the core details that would make fitting the pieces together easy.

EDIT: Some DLC theories;

-Something focused on the history and origin of the Eternal Cities and the underground areas. There's a lot left to explore there I think. Maybe some old force wants to reassert itself now that the Golden Order is waning and it's implied those underground cities were created by people who rejected Marika's consolidation of the Lands Between.
-The Stars are an illdefined by seemingly nefarious force we encounter as bosses mostly but it's also implied glintstone is basically some kind of eldritch horror that is spreading.
-Something relating to the Omens who we don't see that much of in game.
-Mequilla is never dealt with and is the only demigod who presumably still has his great rune by the end of the game.


Elden Ring @ 2022/03/18 14:42:37


Post by: trexmeyer


My understanding is that GRRM did everything pre-Shattering and FromSoft took over from there.


Elden Ring @ 2022/03/19 23:01:50


Post by: LordofHats


I'm nearing the end of my playthrough and I have to say this is definitely one of the best games I've ever played. Later areas getting to smacking you hard again with how much enemies can chunk you for but after cruising through Lyndell I don't really mind. The vistas of the games last few areas are fantastic.

feth the invisible enemies though.

Just feth that XD

Started carrying a seal around with heal slotted just in case I run into any centipede men. Seriously. feth those guys too XD


Elden Ring @ 2022/03/20 06:36:11


Post by: Lance845


Yeah I have to be nearing the end of my first play through as well. I THINK I found "everything" so far. Which probably means I am missing a bunch cause feth this game is huge.

I just killed the Godskin Duo in Crumbling Farrum Azula.

Was not expecting their special trick. My Mimic Tear died about half way through the fight and the rest went pretty slow as I back peddled around the room getting in my little shots where I could.


Elden Ring @ 2022/03/20 06:46:55


Post by: LordofHats


I found that fight easy once I realized there's a 10-20 second delay between when one of the bosses dies and when it comes back.

If you can blow one down fast enough then it's really just a v1 boss fight with respawns.


Elden Ring @ 2022/03/20 13:00:31


Post by: Lance845


I killed it on the first run so I didn't have experimental runs. It was at about half health when one was dead then I killed the other thinking "And the second half of the HP bar will go at once". Then the first came back and almost immediately he resummoned the second.

"Great!"

Mimic Tear died holding them off while I killed the first one so it just became me running around the room for the second half of the fight getting in little opportunity nicks here and there. And then right at the end charging in in a flurry knowing that I could just end it with a few more blows.


Elden Ring @ 2022/03/20 15:29:24


Post by: trexmeyer


I did Altus Tunnel on my first playthrough, but I avoid the nasty hooded worm guys because I hate deathblight and they creep me out.

Killed them all this time around and imagine my surprise when I whack one and a boss bar shows up. I'm running Bloodhound's Step so the Deathblight is easy to avoid, but damn did Wormface spook me.

Edit: It was kind of like the Tibia Mariner in Altus. I had killed two other ones before and they are the easiest fights in the game. I see the one up in Altus and think it's going to be a Rune pinata.
Spoiler:

It wasn't hard, but that giant skeleton spewing magic was a nice twist.
I wonder if it was supposed to be a Dragokin skeleton...


Elden Ring @ 2022/03/20 16:08:58


Post by: LordofHats


So, the final fight of the game just sucks. Not because it's hard. It's easy as feth.

Mostly it sucks because it's so damn tedious. You spend 90% of the fight chasing the stupid boss around the arena because it keeps going to the opposite side.


Elden Ring @ 2022/03/21 02:12:02


Post by: trexmeyer


 LordofHats wrote:
So, the final fight of the game just sucks. Not because it's hard. It's easy as feth.

Mostly it sucks because it's so damn tedious. You spend 90% of the fight chasing the stupid boss around the arena because it keeps going to the opposite side.


Bloodhound Step would probably help, but yeah it feels like it should've been a mounted fight.

Lore: What's the deal with Rya and Tanith and Volcano Manor in general?

Spoiler:

Are the Abductors VM constructs? What are their arms? One looked like snakes but they fade as soon as they die. Every place I've seen them they've been largely out of the way or in Mt. Gelmnir they're fighting Leyndell forces.

Tanith isn't Rya's mother, she states this plainly. Why does she attempt to eat Rykard? Is she just insane at this point? That guy had to have been several tons of flesh.

Is Rya the daughter of Rykard or just a random Man-Serpent?

Where did the Man-Serpents and "blasphemous" Great Serpent come from? They're unique to that area and I haven't even really seen snakes anywhere else at all.



Elden Ring @ 2022/03/21 02:14:47


Post by: LordofHats


Possible DLC fodder. They're an aspect of the world we have little, nearly no, information on.

Spoiler:
Especially because Rykard isn't dead after we kill him. Go back to his boss room and he's still alive, just as a talking head.


Elden Ring @ 2022/03/21 02:48:53


Post by: Sasori


I'll go ahead and throw my theory into what the DLC will entail

Spoiler:

I'm almost sure it's going to be something to do with Miquella at this point. He's the only Demigod we don't fight and the Dialogue with Gideon after you beat Mogh seems to heavily imply he needs to be dealt with now, or the consequences could be dire if he awakens.

We also know that besides the greater will there is at least 2 more outsider entities in the game. The Frenzy Flame one and the one that Mogh was dealing with.

Finally, there is a spot ont he map where you can can connect all the Divine towers and it's covered by a cloud in the middle of the water. I suspect there is a good chance that opens up to be something.


Though honestly there is a billion diffrent ways they could take this, but those are my theories at least.


Elden Ring @ 2022/03/21 03:11:14


Post by: LordofHats


I'd appreciate something dealing with Hora Loux and the Badlands. He's mentioned in the opening, but by the time he actually shows up in-game we've completely forgotten who that is and it's just kind of weird and wtf.


Elden Ring @ 2022/03/21 03:23:32


Post by: trexmeyer


I went back after the boss fight, but failed to notice that. oO
Spoiler:
I was more focused on killing her knight.


 LordofHats wrote:
I'd appreciate something dealing with Hora Loux and the Badlands. He's mentioned in the opening, but by the time he actually shows up in-game we've completely forgotten who that is and it's just kind of weird and wtf.


Spoiler:
He's Godfrey, the First Elden Lord, who was also the first Tarnished. IMO, he's been gone since his banishment and returned along with the other Tarnished. He might act when he does because he finally got there or because the PC-Tarnished has gotten within reach of Radagon/Marika and he won't allow it.
There's an item description that his name was originally Horoah Loux, but he took the nobler name "Godrey" upon his ascension along with his spirit limiter lion to control his bloodlust. He kills it off to go full power...yeah...it's probably the most anime moment in the game.


Elden Ring @ 2022/03/21 03:38:41


Post by: LordofHats


Oh I know that. I'm saying there was basically no context for that reveal and by the time he actually appeared I doubt most people even remembering the opening since he never appears before that.

Instead of 'oh gak' the reaction is 'who the feth is that and why does it matter to me?'

Spoiler:
To be clear, who Godfrey is isn't weird. That Godfrey is Hora Loux is wtf because by the time it happens I'm like 'who the feth is Hora Loux and why should that name matter while you're making a big deal out of it?


In other news, I'm doing New Game Plus and few things are as satisfying as steam rolling the early game because I am the boss now!


Elden Ring @ 2022/03/21 04:32:15


Post by: Lance845


It's mentioned in several places including Nepheli Loux's story. When/if she ascends to lord of Storm veil that noble bitch guy from the fort talks about her being from the divine bloodline and such as well.


Elden Ring @ 2022/03/21 06:03:02


Post by: trexmeyer


 Lance845 wrote:
It's mentioned in several places including Nepheli Loux's story. When/if she ascends to lord of Storm veil that noble bitch guy from the fort talks about her being from the divine bloodline and such as well.


To be fair, that quest chain was broken until the patch.

I've cleared Morgutt in my new game and went to Mountaintops to snag the Bell-Bearing. Running pure STR now with just enough Faith/Arcane for Rotten Breath. Flamberge is the best looking sword in the game IMO, I prefer more realistic designs over the massive fantastical weapons. With +18/+16 powerstancing greatswords I'm doing over 1k on jump attacks RN, but that's with the jump attack armor and talisman.

Bloodhound's Step is also amazing, but it's kind of annoying that it's practically hidden. You could rush it and cheese the Night Cavalry with Rotten Breath really quickly, but that requires quides or having played before. It's far more fun to use that to set up attacks then cheese with Hoarfrost TBH. Did Sellen's questline to get the Eccentric Armor set and fought the Putrid Crystallian trio for the first time. I one shot them, but I'm overleveled and it was still rough since I didn't prep for Scarlet Rot. Lots of bloodstains in that room.

Also doing the Rya questline so I think the next step is to get that near the end point and then do the rest of the Volcano Manor quests.


Elden Ring @ 2022/03/22 02:39:46


Post by: LordofHats


So I found the staff that has INT and FAI calling on it, which makes we want to go all in on int and faith and just see how hard it can nuke XD


Elden Ring @ 2022/03/22 06:08:40


Post by: trexmeyer


A couple things of note.
I think Siofra, the lower section is entirely skippable unless you want the Ancestor Spirit Ashes. I don't see reason to get the Dragon Halberd, you can get Spinning Slash elsewhere.
The section unlocked after Radahn is actually required for Ranni/Fia and has better items (Mimic Tear, Remembrance Talisman to restore FP).
Strangely enough you can
Spoiler:
Fight Fia's Champions before even speaking to her.


Also, if you want to kill the Crucible Knights down there easily
Spoiler:
You can bait them to use their winged attack off the ledges. It's easier with the first one since you can wittle him down to 50% from afar.


Elden Ring @ 2022/03/26 20:03:32


Post by: Lance845


Well, I am heading back to the fire giant on NG+ heading towards my second ending. Then one more mad dash play through where I will only be stopping to get the Mending Rune of Perfect Order for my final achievement and I will have 100% the game.


Elden Ring @ 2022/03/26 21:51:48


Post by: Tannhauser42


I've finally reached Leyndell, and, as with everywhere else, I'm getting my butt kicked.
My current build is using sorceries and the Sword of Night and Flame (which I've got up to +10). Still using the meteoric staff for sorceries. Farming that stupid bird right now to level up my intelligence to 60 to use the Carian Regal staff.


Elden Ring @ 2022/03/27 01:13:17


Post by: trexmeyer


 Tannhauser42 wrote:
I've finally reached Leyndell, and, as with everywhere else, I'm getting my butt kicked.
My current build is using sorceries and the Sword of Night and Flame (which I've got up to +10). Still using the meteoric staff for sorceries. Farming that stupid bird right now to level up my intelligence to 60 to use the Carian Regal staff.


Sword of Night and Flame got nerfed so that might be hurting you. :(


Elden Ring @ 2022/03/27 09:52:54


Post by: Nerak


Okay so the smallest but most cool thing happened to me. I’ve been hanging out in Caelid. I found the dragon cathedral and has been on a dragon killing rampage. After eating a bunch of hearts... my eyes changed! They became yellow and a little glowy. I thought it was so cool. Also has some interesting lore implications. The frenzied flame has the same yellow hue and is shot from the eyes. So maybe the flame originated from dragons? I don’t know but I love the small detail. Maybe this stuff is common knowledge but I havn’t looked up any guides at all. So every discovery is quite a wonder. Going to look at guides once I’ve progressed further.

I ran into my third major issue with Elden ring. It’s concerning field bosses. Fighting all this dragons I’ve frequently have them follow me pretty far. Only to see them disappear and respawn at their starting locations. I find it silly and immersion breaking. A freaking dragon should be able to follow you far. The space they can exist in seems quite limited. Also one minor dragon boss guarding a bridge committed suicide. He flew up and landed on a tree. Which looked really cool. Then he got stuck in an animation and just died. On top of the tree. I just laughed. Really enjoying the game but I wish there was bigger areas the field bosses would fight you in, or at the very least run back by themselves instead of de/respawn. I see the gameplay issues with Afro ranges but there’s got to be a better solution then this.



Elden Ring @ 2022/03/27 16:08:27


Post by: Tannhauser42


trexmeyer wrote:
 Tannhauser42 wrote:
I've finally reached Leyndell, and, as with everywhere else, I'm getting my butt kicked.
My current build is using sorceries and the Sword of Night and Flame (which I've got up to +10). Still using the meteoric staff for sorceries. Farming that stupid bird right now to level up my intelligence to 60 to use the Carian Regal staff.


Sword of Night and Flame got nerfed so that might be hurting you. :(


Nah, I just suck at these kinds of games that demand player skill. I did watch a few videos about the sword post-nerf (I had just picked it up before they patched it), and it is still good, just not stupidly OP good.


Elden Ring @ 2022/03/27 16:16:08


Post by: LordofHats


Hoarfrost got nerfed too but honestly I think it's still OP. Easiest and fastest way to inflict frostbite onto enemies by far and a good way to stagger someone to open them up for attack.


Elden Ring @ 2022/03/28 13:31:43


Post by: whembly


After nearly 60 hours of play, I finally went up to Redon and beat him the first time.

FromSoftware must have nerfed him in patch 1.03 as I just summoned everyone and dodged his ranged attacks. All of us just ganked him before he unleashed hell...

o.O

Although, I'm probably over-leveled at this point (at lvl 92).


Elden Ring @ 2022/03/28 16:21:26


Post by: Laughing Man


Yeah, Radahn got massively nerfed, so everyone who killed him before then has the hard mode trophy.


Elden Ring @ 2022/03/29 02:06:02


Post by: Lance845


 Nerak wrote:
Okay so the smallest but most cool thing happened to me. I’ve been hanging out in Caelid. I found the dragon cathedral and has been on a dragon killing rampage. After eating a bunch of hearts... my eyes changed! They became yellow and a little glowy. I thought it was so cool. Also has some interesting lore implications. The frenzied flame has the same yellow hue and is shot from the eyes. So maybe the flame originated from dragons? I don’t know but I love the small detail. Maybe this stuff is common knowledge but I havn’t looked up any guides at all. So every discovery is quite a wonder. Going to look at guides once I’ve progressed further.

I ran into my third major issue with Elden ring. It’s concerning field bosses. Fighting all this dragons I’ve frequently have them follow me pretty far. Only to see them disappear and respawn at their starting locations. I find it silly and immersion breaking. A freaking dragon should be able to follow you far. The space they can exist in seems quite limited. Also one minor dragon boss guarding a bridge committed suicide. He flew up and landed on a tree. Which looked really cool. Then he got stuck in an animation and just died. On top of the tree. I just laughed. Really enjoying the game but I wish there was bigger areas the field bosses would fight you in, or at the very least run back by themselves instead of de/respawn. I see the gameplay issues with Afro ranges but there’s got to be a better solution then this.



Both do change your eyes but differently. The dragon one develops the slit pupils. The Frenzied flame, you almost don't have eyes. Just glowing yellow points of light.


Elden Ring @ 2022/03/29 10:10:55


Post by: Argive


 Laughing Man wrote:
Yeah, Radahn got massively nerfed, so everyone who killed him before then has the hard mode trophy.


I don't understand the whole radhan is difficult.... It took me less tries to kill Radan than it did to kill the first catacomb shade boss or godrick

You get to just horse around and summon helpers.. Ya know ?

Bastard sword +20 is best weapon in game. Ya heard it here first..


Elden Ring @ 2022/03/29 10:21:56


Post by: Inquisitor Gideon


Pre-nerf summoning for Radahn is a massive trap. With so many bodies it makes him almost impossible to read and you get constantly caught in the crossfire when you get in close.

It's actually considerably easier to solo him.


Elden Ring @ 2022/03/29 11:16:31


Post by: trexmeyer


 Inquisitor Gideon wrote:
Pre-nerf summoning for Radahn is a massive trap. With so many bodies it makes him almost impossible to read and you get constantly caught in the crossfire when you get in close.

It's actually considerably easier to solo him.


???
I killed him twice in three total tries pre-nerf and summoned both times.
I honestly don't understand how people died to that fight unless they refused to level vigor and got one shot by his arrows.


Elden Ring @ 2022/03/31 12:59:27


Post by: Tannhauser42


I just got the Comet Azur spell and the wondrous potion that lets me cast spells for free for 15 seconds.

I am a walking Death Star now.


Elden Ring @ 2022/03/31 21:10:51


Post by: LordofHats


 Tannhauser42 wrote:
I just got the Comet Azur spell and the wondrous potion that lets me cast spells for free for 15 seconds.

I am a walking Death Star now.


Don't forget to Kaioken (Terra Magicus) for extra damage






Elden Ring @ 2022/04/01 20:01:04


Post by: Sim-Life


 Tannhauser42 wrote:
I just got the Comet Azur spell and the wondrous potion that lets me cast spells for free for 15 seconds.

I am a walking Death Star now.


This is how I beat Captain Niall. The endgame areas are such bs I have no problems cheesing some of these bosses.


Elden Ring @ 2022/04/01 20:50:30


Post by: Lance845


I didn't have any problem with Niall. My Mimic managed him while I cleaned up his ghost soldiers. Then we both Vyke's Warspeared him to death in waves of the Frenzied Flame.


Elden Ring @ 2022/04/01 22:08:24


Post by: The Red Hobbit


 Tannhauser42 wrote:
I just got the Comet Azur spell and the wondrous potion that lets me cast spells for free for 15 seconds.

I am a walking Death Star now.


I'm looking forward to finding that potion and using it with Cannon of Haima


Elden Ring @ 2022/04/02 06:21:50


Post by: trexmeyer


 Lance845 wrote:
I didn't have any problem with Niall. My Mimic managed him while I cleaned up his ghost soldiers. Then we both Vyke's Warspeared him to death in waves of the Frenzied Flame.


Well, you did cheese it to be fair.


Elden Ring @ 2022/04/02 11:13:23


Post by: Lance845


Ain't nothing cheesy about it.

You can summon friends.

When you don't summon friends you have spirit ashes.

Whether it was my Mimic or a Jellyfish or whatever, the very mechanic of summoning isn't cheese.

I didn't "cheese" Horah Loux because I summoned other players to assist.


Elden Ring @ 2022/04/03 20:06:40


Post by: Sasori


 Sim-Life wrote:
 Tannhauser42 wrote:
I just got the Comet Azur spell and the wondrous potion that lets me cast spells for free for 15 seconds.

I am a walking Death Star now.


This is how I beat Captain Niall. The endgame areas are such bs I have no problems cheesing some of these bosses.


That boss is probably the worst boss I had faced at the time.


Elden Ring @ 2022/04/04 15:41:24


Post by: whembly


@ELDENRING
Regulation file update 1.03.3 for #ELDENRING is available now: it fixes a bug in the balance adjustment of the boss "Starscourge Radahn" in update 1.03, in which the power of some attacks was unintentionally reduced.
Details:
https://en.bandainamcoent.eu/elden-ring/news/elden-ring-update-notes-103?utm_source=SM_Official&utm_medium=official_post&utm_campaign=ELDEN_RING_update103

So that explains why Radahn wasn't so bad when I fought him post 1.03.

He's now tougher.


Elden Ring @ 2022/04/07 20:17:42


Post by: Nerak


 whembly wrote:
@ELDENRING
Regulation file update 1.03.3 for #ELDENRING is available now: it fixes a bug in the balance adjustment of the boss "Starscourge Radahn" in update 1.03, in which the power of some attacks was unintentionally reduced.
Details:
https://en.bandainamcoent.eu/elden-ring/news/elden-ring-update-notes-103?utm_source=SM_Official&utm_medium=official_post&utm_campaign=ELDEN_RING_update103

So that explains why Radahn wasn't so bad when I fought him post 1.03.

He's now tougher.


Really? I just fought him and found him ridiculously easy. I kind of regret summoning for him because it’d be a way more fun fight 1v1 I think. Maybe I’m over leveled though. Got level 78 when I fought him. Took two tries but only because I didn’t see his big fire thing comming the first time.


Elden Ring @ 2022/04/09 20:34:27


Post by: Tannhauser42


Well, after realizing I was barely using the Sword of Night and Flame anymore, I've switched to full mage, with a staff in each hand. Carian Regal Scepter most of the time. And then using the Carian Glintstone Staff and Staff of Loss in the other hand, swapping between the two if I'm using sword sorceries for close work or Night Comet for ranged. I swap out the Scepter for Lusat's staff when it's time to just nuke bosses.

And speaking of nuking bosses, I basically melted Niall in Castle Sol in seconds. I didn't even realize I was fighting him. I thought it was a mid-boss in the castle and that I hadn't reached Niall yet. I popped the magic buff spell and the magic buff potion, summoned my Black Knife Tiche, threw out Ranni's Dark Moon, and laid in with Comet Azur. Cleared it all before my 15 seconds of free casting was up.

And then I proceeded to get my ass kicked by random mobs in the snowfields. Yeah, I think I probably just got lucky with Niall.


Elden Ring @ 2022/04/10 20:08:32


Post by: Sim-Life


 Nerak wrote:
 whembly wrote:
@ELDENRING
Regulation file update 1.03.3 for #ELDENRING is available now: it fixes a bug in the balance adjustment of the boss "Starscourge Radahn" in update 1.03, in which the power of some attacks was unintentionally reduced.
Details:
https://en.bandainamcoent.eu/elden-ring/news/elden-ring-update-notes-103?utm_source=SM_Official&utm_medium=official_post&utm_campaign=ELDEN_RING_update103

So that explains why Radahn wasn't so bad when I fought him post 1.03.

He's now tougher.


Really? I just fought him and found him ridiculously easy. I kind of regret summoning for him because it’d be a way more fun fight 1v1 I think. Maybe I’m over leveled though. Got level 78 when I fought him. Took two tries but only because I didn’t see his big fire thing comming the first time.


Nah, half the fun of that fight is that it's a big anime battle with a bunch of warriors from across the world joining together to give someone they respect an honourable warriors death. Can't imagine doing it without the NPC summons.


Elden Ring @ 2022/04/24 17:05:34


Post by: whembly


Is New Game+ worth playing? Just defeated the game.

Thinking of starting a brand new game to go a caster route (instead of just respec'ing).


Elden Ring @ 2022/04/25 10:25:14


Post by: Lance845


 whembly wrote:
Is New Game+ worth playing? Just defeated the game.

Thinking of starting a brand new game to go a caster route (instead of just respec'ing).


You keep all your items and level. The rune drops are better, the monsters are tougher though not generally as tough as the first time around (your level/spec depending. Around New Game +5 things start getting really rough again.

I enjoy it. I have seen some stuff of people on NG+13 or some gak at this point.


Elden Ring @ 2022/04/26 02:04:48


Post by: whembly


 Lance845 wrote:
 whembly wrote:
Is New Game+ worth playing? Just defeated the game.

Thinking of starting a brand new game to go a caster route (instead of just respec'ing).


You keep all your items and level. The rune drops are better, the monsters are tougher though not generally as tough as the first time around (your level/spec depending. Around New Game +5 things start getting really rough again.

I enjoy it. I have seen some stuff of people on NG+13 or some gak at this point.

NG+13 !!!

O.o

Anyhoo, I'm currently leveling a 2nd character at the moment trying different things. I might just level up to 50 or 90 for those niched PvP levels.


Elden Ring @ 2022/05/19 05:24:13


Post by: Nerak


How long did the first play through take for you guys? I’ve yet to finish the game but even so I’m 120h in. Havn’t even set foot in the capital haha. Currently exploring the Altus plateau. The capital will be a future prospect after those terrifying heroes graves.


Elden Ring @ 2022/05/19 11:20:50


Post by: Argive


 Nerak wrote:
How long did the first play through take for you guys? I’ve yet to finish the game but even so I’m 120h in. Havn’t even set foot in the capital haha. Currently exploring the Altus plateau. The capital will be a future prospect after those terrifying heroes graves.


Im in similiar boat. Just got to the land of giants. Bumped into a fog dragon.. died .. Fun times

No idea when Ill complete this


Elden Ring @ 2022/05/24 06:27:26


Post by: Jehan-reznor


Still in my first playthrough level just before Malekith?


Elden Ring @ 2022/05/29 05:21:36


Post by: trexmeyer


 Nerak wrote:
How long did the first play through take for you guys? I’ve yet to finish the game but even so I’m 120h in. Havn’t even set foot in the capital haha. Currently exploring the Altus plateau. The capital will be a future prospect after those terrifying heroes graves.


60-70h for first playthrough.
I think I cleared to Mountaintops and Haligtree by 30-40h in second playthrough (not NG+).


Elden Ring @ 2022/06/04 10:23:47


Post by: Da Boss


I had a lot of work on when the game came out, and then the graphics were buggy for a while on my machine. But it seems to have cleared up (patched maybe?) so I've been playing a lot of Elden Ring over the last while.

Really enjoying it. It's got an "old school D&D" feel to it, moreso than most games, but with awesome action gameplay. I've adapted to having the spirit horse, and I quite enjoy cruising around the landscape and double jumping over ravines and stuff.

I'm 30 hours in, and so far the most challenging thing has been fighting the two demi-human chieftains in the cave before I even knew how to level up (I didn't rest at the site of grace that triggers that event, I kinda feel that's an oversight on From's part, eventually I had to look up how to trigger levelling up which is a bit much!). Then Stormveil Castle and the two bosses there were pretty challenging. Nothing else has taken more than 2 tries except the big boss in the water in Siofra River.

But that's alright. The game has given me some really awesome moments, some of the traps in particular are mindblowing the first time they happen to you and resulted in some of my favourite play (especially since I try to avoid fast travel where possible).

I don't mind that the side dungeons are a little similar. It's fine, they're just little exploration puzzles to keep you occupied. The enemy variety is a lot better than I thought too - you've got loads of different types of undead humans, demi-humans, mud men, fungus men, frog men, four armed men, wizards, mounted enemies, and that's before you start going into all the weird beasts and giant insects and crap.

I still think DS1 is my favourite Fromsoft Game, but this is just as good as DS2/DS3 which I also really enjoyed in different ways. I'd say it's most similar to DS2 in a lot of ways.


Elden Ring @ 2022/06/20 04:19:29


Post by: trexmeyer


It feels like performance has dropped with the last patch. Also, any DLC news yet?


Elden Ring @ 2022/09/27 17:51:07


Post by: LunarSol


Late to the party on this one, but its quickly become one of my favorite games I've played in a long long long time. Just reached the Giant's Mountain and almost sad knowing I'm reaching the limits of what the game has to show me. Definitely a lot I've missed, but a lot of highlights and I've got a build I'm really happy with using Night and Fire. Mimic Tear is pretty busted though. I feel like the nerf to use HP instead of FP made it a lot stronger than other spirits for my build. I feel like I can lean on it way too much for boss fights, though its ability to hold aggro is the only reason I can use the Comet blast now that its range is so silly short.


Elden Ring @ 2022/09/28 05:58:27


Post by: The Red Hobbit


At the very least the Giant's Mountain has a lot of exploring to do, plus there's the secret Consecrated snow field and the secret Halig Tree areas. I'd recommend checking those as soon as you can.


Elden Ring @ 2022/09/28 13:47:15


Post by: LunarSol


Yup, plan to. Got through Castle Sol last night and the Commander was definitely more of a challenge than anything I'd seen in a while. Plenty to explore still in this area.


Elden Ring @ 2022/09/28 15:14:56


Post by: The Red Hobbit


Nice work! Don't forget to check out his armor set that's now available in the finger reader shop.


Elden Ring @ 2022/09/30 16:41:36


Post by: LunarSol


Fire Giant has fallen. Probably should have explored a bit more before lighting the Forge but looks like I'm in okay shape to tackle this next bit.

I did try switching to the Darkmoon Greatsword, but I'm not having much luck with it. The attack string is just a little slow for my liking over the straight swords.


Elden Ring @ 2022/10/03 14:24:32


Post by: LunarSol


Death unleashed. Trying to decide what I'd like to tackle before heading back into the capital.


Elden Ring @ 2022/10/10 14:01:55


Post by: LunarSol


 The Red Hobbit wrote:
Nice work! Don't forget to check out his armor set that's now available in the finger reader shop.


Thanks for the advice! The Veteran set carried me through the rest of the game. Took a break to paint up my Khador but over the weekend powered through the end. Managed to take down Malenia and the Dragon Lord. Got Mohg but I forgot the Lich dragon. Anyway, after those, the actual final encounters weren't bad at all. Now I've got to figure out what to do with no more Elden Ring to play. :(


Elden Ring @ 2022/10/11 08:38:29


Post by: Inquisitor Gideon


Just finished run 12 all bosses deathless. That was a fun run. Will take a small break and then try a randomizer I think.


Elden Ring @ 2022/10/11 13:35:59


Post by: LunarSol


Congrats! I'll probably never get quite that into it, but I am feeling the call of new game+ to play around with some of the other weapons I'm well specced for.