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New Khorne Berserker previewed @ 2022/08/08 15:50:21


Post by: skeleton


https://www.warhammer-community.com/wp-content/uploads/2022/08/84x6ee1n9fIRAM73.jpg

Its only one picture but its looking good


New Khorne Berserker previewed @ 2022/08/08 16:30:39


Post by: Boss Salvage


Title misleading, is only one Berzerker



New Khorne Berserker previewed @ 2022/08/08 16:55:56


Post by: skeleton


I hope its not the only one comming out


New Khorne Berserker previewed @ 2022/08/08 16:58:24


Post by: Chairman Aeon


So what else will be in the Codex...beside the new Berzerker?


New Khorne Berserker previewed @ 2022/08/08 16:58:51


Post by: Kid_Kyoto


Not bad, not bad at all.


New Khorne Berserker previewed @ 2022/08/08 17:36:02


Post by: MonkeyBallistic


He’s rather excellent, I think.


New Khorne Berserker previewed @ 2022/08/08 18:07:23


Post by: Mr. Burning


Hopefully only this pose will be available in a box of 5.

In homage to the original 'zerkers static pose.


New Khorne Berserker previewed @ 2022/08/08 18:11:20


Post by: nekooni


 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


7 more berzerkers hopefully


New Khorne Berserker previewed @ 2022/08/08 19:01:45


Post by: SamusDrake


He looks like he's ready to dish out a good 'ol fashioned spank'in.


New Khorne Berserker previewed @ 2022/08/08 19:02:03


Post by: The Red Hobbit


Looks really good, I'm liking the proportions compared to my current murder-hobbits.


New Khorne Berserker previewed @ 2022/08/08 19:03:25


Post by: Voss


nekooni wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


7 more berzerkers hopefully


9, hopefully. I don't want to see an 8 model unit sold at 10 model prices.


New Khorne Berserker previewed @ 2022/08/08 19:09:37


Post by: EviscerationPlague


Voss wrote:
nekooni wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


7 more berzerkers hopefully


9, hopefully. I don't want to see an 8 model unit sold at 10 model prices.

*cries in Plague Marine


New Khorne Berserker previewed @ 2022/08/08 19:44:35


Post by: RazorEdge


I hope we see more Mk5 Parts...


New Khorne Berserker previewed @ 2022/08/08 20:00:48


Post by: skeleton


Wasn't mk5 a mix of older and newer armer put together and not a real armour set??

I like that they still have the bunny ears and the old backpack.


New Khorne Berserker previewed @ 2022/08/08 20:05:47


Post by: RazorEdge


 skeleton wrote:
Wasn't mk5 a mix of older and newer armer put together and not a real armour set??


Thats the "Non-production Variant".

There was also a "Production Variant" which is a summary of different Armour Desings called Mk5, the "common" Design is one of them.


New Khorne Berserker previewed @ 2022/08/08 20:33:55


Post by: (HN)


I have to say, I like it quite a lot. A LOT actually.
They seem to have gone out of their way to make it look as simple and clean as possible. This aint yet another abomination full of more trim than actual armor and with that cringy biotmechanical cabling they have slapped on everything chaos related. Hell, it even has a pretty reasonable "spike ratio".

In some way, I think I would have liked if at least some of them still had thos black leather gloves.

That painting is pretty bad tho I'd say, it's very flat and really not flattering to the mini (they even forgot to paint the bottom of the boot brass).


New Khorne Berserker previewed @ 2022/08/08 20:52:03


Post by: Billicus


Not exactly pushing the envelope with this, are they


New Khorne Berserker previewed @ 2022/08/08 21:14:36


Post by: nekooni


Voss wrote:
nekooni wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


7 more berzerkers hopefully


9, hopefully. I don't want to see an 8 model unit sold at 10 model prices.


why would you want 10 though? that's two more than you need per squad. Unless... ah, I see! You plan on doing 8 squads of 8, so you'll only need 7 boxes instead of 8 - smart!


Automatically Appended Next Post:
Billicus wrote:
Not exactly pushing the envelope with this, are they

Why would they have to "push the envelope" when redoing a unit? They're very obviously Berzerkers updated to the new CSM base model, and that's exactly what they should be.


New Khorne Berserker previewed @ 2022/08/08 21:20:02


Post by: Albertorius


nekooni wrote:
Voss wrote:
nekooni wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


7 more berzerkers hopefully


9, hopefully. I don't want to see an 8 model unit sold at 10 model prices.


why would you want 10 though? that's two more than you need per squad. Unless... ah, I see! You plan on doing 8 squads of 8, so you'll only need 7 boxes instead of 8 - smart!

Or maybe just using the god number for units is not such a good idea.

BUT, if they want to do that, put 16 per box.


New Khorne Berserker previewed @ 2022/08/08 21:58:13


Post by: H.B.M.C.


Heh. Wait 'til they re-do Noise Marines at 6 per box for the price of 10. 8 for the price of 10 will seem pretty quaint then.


New Khorne Berserker previewed @ 2022/08/08 21:59:49


Post by: Kid_Kyoto


 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


Death Guard got Plague Marines, 2 flavors or terminators, plague zombies, a tank, a tankette, and a skimmer.plus a bunch of HQ and elite specialists

1000 Sons got less, just Runric Marines, terminators and beastmen IIRC.

I'd expect the Bezerkers will get something in the middle.


New Khorne Berserker previewed @ 2022/08/08 22:51:59


Post by: Chairman Aeon


Are there Khorne specific cultists (outside Necromunda) that could pad things out?


New Khorne Berserker previewed @ 2022/08/08 22:56:41


Post by: Gordy2000


I really want to like these guys as I’ve been waiting a loooong time for them. As others have mentioned, he just looks a bit too clean. Of course, a grittier paint job might help, but still…

You can’t overstate how much more savage the FW ‘teeth’ helms make them look. I want my ‘zerkers to look like slavering madmen who only live to slaughter….not chaos marines with fancier helmets.

I want this kind of thing (made using FW upgrade kit and various FW armour marks):




New Khorne Berserker previewed @ 2022/08/08 23:49:48


Post by: Tastyfish


 Kid_Kyoto wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


Death Guard got Plague Marines, 2 flavors or terminators, plague zombies, a tank, a tankette, and a skimmer.plus a bunch of HQ and elite specialists

1000 Sons got less, just Runric Marines, terminators and beastmen IIRC.

I'd expect the Bezerkers will get something in the middle.


Don't the Sons have three flavours of beastmen (basic plus fast attack archers and sorcs on discs), exalted sorcs, a fancy alt sorcerer that summons daemons and the mutalith?


New Khorne Berserker previewed @ 2022/08/09 00:14:14


Post by: The Warp Forge


I'm in two minds about them.

One side is a bit "meh" because, well, it's not that different to the CSM Legionaries. I feel if there was more indoctrination on MKII parts it would have been a lot more distinct.

The other side is Loving This for it's kit bashing potential. a few scrapes off the Khorne markings and a quick replacement of a Night Lords Helm and I have some CC Legionaries! A quick backpack change to a Jump Pack and we get some really nice looking Raptors! Got some spare CC bits from the Legionaries KT box and I'm sure some of these bodies are great for dynamic looking special weapons! I mean look at those chains!!

I guess I need to see the rest of them but right now my Kitbashing mind is screaming need for these!


New Khorne Berserker previewed @ 2022/08/09 00:35:56


Post by: Wha-Mu-077


 Tastyfish wrote:
 Kid_Kyoto wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


Death Guard got Plague Marines, 2 flavors or terminators, plague zombies, a tank, a tankette, and a skimmer.plus a bunch of HQ and elite specialists

1000 Sons got less, just Runric Marines, terminators and beastmen IIRC.

I'd expect the Bezerkers will get something in the middle.


Don't the Sons have three flavours of beastmen (basic plus fast attack archers and sorcs on discs), exalted sorcs, a fancy alt sorcerer that summons daemons and the mutalith?


All the Beastmen and mutalith are just ports from AoS

And they only got the alt Sorcerer this year


New Khorne Berserker previewed @ 2022/08/09 00:48:27


Post by: Ghaz


 Wha-Mu-077 wrote:
 Tastyfish wrote:
 Kid_Kyoto wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


Death Guard got Plague Marines, 2 flavors or terminators, plague zombies, a tank, a tankette, and a skimmer.plus a bunch of HQ and elite specialists

1000 Sons got less, just Runric Marines, terminators and beastmen IIRC.

I'd expect the Bezerkers will get something in the middle.


Don't the Sons have three flavours of beastmen (basic plus fast attack archers and sorcs on discs), exalted sorcs, a fancy alt sorcerer that summons daemons and the mutalith?


All the Beastmen and mutalith are just ports from AoS

And they only got the alt Sorcerer this year

Remember that the Mutalith Vortex Beast kit also builds the Slaughterbrute of Khorne.


New Khorne Berserker previewed @ 2022/08/09 00:54:40


Post by: H.B.M.C.


And we pray to The Blood God every day that he will allow WE armies to take them...


New Khorne Berserker previewed @ 2022/08/09 02:32:07


Post by: RazakelXIII


If I had strong feelings about World Eaters as their own faction I'd probably be disappointed at how safe this design is. But as a Word Bearer who desperately needs some good running poses and some one-handed chainaxes to mix into my melee/raptor squads, this is perfect. Those Khorne marks don't look hard to get rid of at all. Heads and probably shoulderpads and maybe some of the backpacks will be useless to me, but if every sculpt is like this one, I'm gonna buy quite a few boxes.


New Khorne Berserker previewed @ 2022/08/09 05:25:32


Post by: Dysartes


SamusDrake wrote:
He looks like he's ready to dish out a good 'ol fashioned spank'in.

I'm pretty sure that's more of an Emperor's Children thing...


New Khorne Berserker previewed @ 2022/08/09 06:43:03


Post by: Kid_Kyoto


Putting on my Farseer hat

Damn near certain

New Bezerkers 8 to a box
Khorne Terminators
New Kharn
New Khorne HQ model
A dude with like a really, really big axe, like think of what you consider a really big axe, now double that, now triple that, that's how big this axe is going to be.

Possible

Some kind of lawnmower/close combat dread/daemon engine (Blood Slaughterer?)
Indiscriminate shooting tank (Cannon of Khorne?)
Juggernaut/Bloodcrusher cavalry ("Bloodcrusher" is still one of the dumbest names GW has come up with, how do you crush blood? )
Specialists - Evil Medic, Evil Chaplain, Evil non-Psyker
Assassin (Khorne as the god of murder)
Cultists/mutants/beastmen
Fast transport

Unlikely

Sorcerers
Diplomats
Unicorns
Bunnies
Price breaks


New Khorne Berserker previewed @ 2022/08/09 07:03:12


Post by: H.B.M.C.


I doubt we'll get a new Kharn. We've already got him in plastic.


New Khorne Berserker previewed @ 2022/08/09 07:08:19


Post by: Marshal Loss


Love it. Was afraid they'd go in a much more detail-heavy direction, so this is a massive relief and I'm much more excited to see the rest of the range now


New Khorne Berserker previewed @ 2022/08/09 07:29:03


Post by: Thargrim


I prefer the more triangular mouth grill/vader mask look, it's more aggressive. But this looks fine, they didn't go overboard with it which is nice. And now that they are getting these out of the way it means redone noise marines are a bit closer.


New Khorne Berserker previewed @ 2022/08/09 07:50:57


Post by: Billicus


nekooni wrote:

Billicus wrote:
Not exactly pushing the envelope with this, are they

Why would they have to "push the envelope" when redoing a unit? They're very obviously Berzerkers updated to the new CSM base model, and that's exactly what they should be.


To make them vaguely interesting or appealing to buy. These just look like the new chaos space marines painted red, they're very dull. The old ones had things like extra chains on their torsos and legs. Boring.


New Khorne Berserker previewed @ 2022/08/09 07:56:05


Post by: SamusDrake


 Dysartes wrote:
SamusDrake wrote:
He looks like he's ready to dish out a good 'ol fashioned spank'in.

I'm pretty sure that's more of an Emperor's Children thing...


Is that all you think about!

I'm talking about a damn good hiding! Minder? The Sweeney? No? Gordon Bennett!


New Khorne Berserker previewed @ 2022/08/09 07:56:26


Post by: Dysartes


H.B.M.C. wrote:I doubt we'll get a new Kharn. We've already got him in plastic.

Aye, I'm with H.B.M.C on this one. Plastic Kharn is somewhere between 2 and 4 years old at this point, and there's no need to redo him yet.

I do wonder why the Kid is listing the Master of Executions as his fifth entry in the "Damn near certain" column for new releases, when the dude has been around for a while...


New Khorne Berserker previewed @ 2022/08/09 08:06:24


Post by: Kid_Kyoto


I'd actually totally forgotten there was already a new Kharn.

Guess I had my Farseer hat on backwards.


New Khorne Berserker previewed @ 2022/08/09 08:22:04


Post by: Jack Flask


 Kid_Kyoto wrote:
Putting on my Farseer hat

Damn near certain

New Bezerkers 8 to a box
Khorne Terminators
New Kharn
New Khorne HQ model
A dude with like a really, really big axe, like think of what you consider a really big axe, now double that, now triple that, that's how big this axe is going to be.

Possible

Some kind of lawnmower/close combat dread/daemon engine (Blood Slaughterer?)
Indiscriminate shooting tank (Cannon of Khorne?)
Juggernaut/Bloodcrusher cavalry ("Bloodcrusher" is still one of the dumbest names GW has come up with, how do you crush blood? )
Specialists - Evil Medic, Evil Chaplain, Evil non-Psyker
Assassin (Khorne as the god of murder)
Cultists/mutants/beastmen
Fast transport

Unlikely

Sorcerers
Diplomats
Unicorns
Bunnies
Price breaks


We already know with 99% certainty that there's no Juggernaut unit from the confirmed leaker on Reddit.

He's mentioned:
• Some sort of Khornegor/ dog-headed mortal unit
• A named Brazen Beasts/Dark Mechanicum special character on a flying Juggernaut (the only Juggernaut in the dex)
• Some sort of unit of 8 marines possessed by Bloodletters


New Khorne Berserker previewed @ 2022/08/09 08:48:13


Post by: Geifer


 Kid_Kyoto wrote:
Juggernaut/Bloodcrusher cavalry ("Bloodcrusher" is still one of the dumbest names GW has come up with, how do you crush blood? )


Repeatedly and with growing anger? It may not achieve anything but seems quite in the spirit of Khorne's single-mindedness.

Billicus wrote:
nekooni wrote:

Billicus wrote:
Not exactly pushing the envelope with this, are they

Why would they have to "push the envelope" when redoing a unit? They're very obviously Berzerkers updated to the new CSM base model, and that's exactly what they should be.


To make them vaguely interesting or appealing to buy. These just look like the new chaos space marines painted red, they're very dull. The old ones had things like extra chains on their torsos and legs. Boring.


It's only one model for now. We may yet see different varieties of torsos and legs, and since this model establishes that they are going with the chain aesthetic that may include chained torsos, legs and arms. It's a bit premature to write them off like that.


New Khorne Berserker previewed @ 2022/08/09 09:21:02


Post by: silverstu


It is very clean though- angry red marine..Its a nice sculpt but its a shame they haven't brought in a sense of corruption. The early Chaos marines were very strange, their armour corrupted by chaos [Realm of Chaos era]. This guy looks like he just takes his helmet off after a hard day battling and has a nice cup of coffee before cleaning the gore off his armour.
They are probably keeping the more out there elements to elites or those possessed marines mentioned. The dog headed mortals sound great though.


New Khorne Berserker previewed @ 2022/08/09 09:28:41


Post by: Platuan4th


 Dysartes wrote:
Plastic Kharn is somewhere between 2 and 4 years old at this point


Plastic Kharn was released in 2016. He's 6 now.


New Khorne Berserker previewed @ 2022/08/09 09:36:25


Post by: Albertorius


 Platuan4th wrote:
 Dysartes wrote:
Plastic Kharn is somewhere between 2 and 4 years old at this point


Plastic Kharn was released in 2016. He's 6 now.


I see the COVID stopwatch strikes again xD


New Khorne Berserker previewed @ 2022/08/09 09:38:18


Post by: JWBS


They could make a Kytan.


New Khorne Berserker previewed @ 2022/08/09 09:43:57


Post by: Billicus


 Geifer wrote:
 Kid_Kyoto wrote:
Juggernaut/Bloodcrusher cavalry ("Bloodcrusher" is still one of the dumbest names GW has come up with, how do you crush blood? )


Repeatedly and with growing anger? It may not achieve anything but seems quite in the spirit of Khorne's single-mindedness.

Billicus wrote:
nekooni wrote:

Billicus wrote:
Not exactly pushing the envelope with this, are they

Why would they have to "push the envelope" when redoing a unit? They're very obviously Berzerkers updated to the new CSM base model, and that's exactly what they should be.


To make them vaguely interesting or appealing to buy. These just look like the new chaos space marines painted red, they're very dull. The old ones had things like extra chains on their torsos and legs. Boring.


It's only one model for now. We may yet see different varieties of torsos and legs, and since this model establishes that they are going with the chain aesthetic that may include chained torsos, legs and arms. It's a bit premature to write them off like that.


I'm not writing anything off, I'm saying this model doesn't really push the envelope and, by inference, arguing that new miniature releases pushing the envelope instead of just retreading is a good thing


New Khorne Berserker previewed @ 2022/08/09 10:03:13


Post by: Fayric


Im pretty sure they will include the lord of skulls in the codex.

A stroke of genius would be to release a drop pod variant, but I know it sounds really far-fetched after all these years.


New Khorne Berserker previewed @ 2022/08/09 11:00:41


Post by: Strg Alt


Voss wrote:
nekooni wrote:
 Chairman Aeon wrote:
So what else will be in the Codex...beside the new Berzerker?


7 more berzerkers hopefully


9, hopefully. I don't want to see an 8 model unit sold at 10 model prices.


Box comes with 8. The remaining 2 will be sold for half price of the main box like they have done with the plague marines.


New Khorne Berserker previewed @ 2022/08/09 11:12:24


Post by: Wha-Mu-077


I'm really glad they didn't make him look stupidly busy, and instead went for a more clean, but still visibly distinct look.


New Khorne Berserker previewed @ 2022/08/09 11:28:33


Post by: skeleton


Not enough chains?? hes got chains on its left arm, on its lion cloth an on its richt hip and on its chainaxe, how manny more chains do you need.


New Khorne Berserker previewed @ 2022/08/09 14:06:20


Post by: charles_the_dead_lizzard


Funny how the Khorne Article in the WD put a heavy empathis on how World Eaters have issues maintaining their gear and tend to use older gear that is in bad maintenance. Meanwhile we see here a new sculpt that is so clean and spanking fresh. No battle damage or similar. I am also not quite a fan of the mix of a fresh looking armor and the oldschool box design plasma pistol. It is just a weird mix.


New Khorne Berserker previewed @ 2022/08/09 14:15:16


Post by: (HN)


charles_the_dead_lizzard wrote:
Funny how the Khorne Article in the WD put a heavy empathis on how World Eaters have issues maintaining their gear and tend to use older gear that is in bad maintenance. Meanwhile we see here a new sculpt that is so clean and spanking fresh. No battle damage or similar. I am also not quite a fan of the mix of a fresh looking armor and the oldschool box design plasma pistol. It is just a weird mix.


I'd rather NOT have battle damages presculpted on my minies tbh, that's something you can easily do yourself but will have a hard time undoing.
Honestly I really think the problem here is how ... bland the painjob is.

That guy should have had a lot of weathering, scratching and battle damage painted on, but instead it's the most squeaky clean painjob ever and it do really drag down the look of the mini overall.

What I'd like to see how is all the helmet variants. I do like the one we see here, but I hope we'll get 10+ unique variants in the box, and hopefully some that are a bit more FW looking in the bunch.


New Khorne Berserker previewed @ 2022/08/09 17:41:40


Post by: Binabik15


I absolutely love it.

I like how it is not encrusted with detail. I admit that I get carried away when sculpting and converting and add lots of stuff, but the rather toned down armour makes him look more imposing than the regular CSM with all their trims and bits - and way, WAY better than the literally edgelord AOS/Endtimes Khorne models with ugly decorations on every surface.


New Khorne Berserker previewed @ 2022/08/09 18:30:17


Post by: stonehorse


Looks fantastic, not a departure from the original, more a better version of it.

Glad that GW showed restraint and didn't slap on everything but the kitchen sink as they seem to do nowadays. Here's hoping that we get a new Bezerker line that matches this aesthetic.

Really like the broken chain detail.


New Khorne Berserker previewed @ 2022/08/09 19:52:12


Post by: Andykp


I wouldn’t mind if there was an option for a bare arm here and there for that retro feel but doubt there will be. As is I really like it. Simple and classic. Nothing to much going on.


New Khorne Berserker previewed @ 2022/08/09 21:23:39


Post by: queen_annes_revenge


A bare arm conversion is easy enough to pull off.


New Khorne Berserker previewed @ 2022/08/09 21:34:13


Post by: Andykp


 queen_annes_revenge wrote:
A bare arm conversion is easy enough to pull off.


True, getting the scale right is trickier, some good suitable arms in the AOS line. You’ve got me thinking now.


New Khorne Berserker previewed @ 2022/08/09 21:36:27


Post by: ImAGeek


We’ve seen 1 out of 8 (or 10). I wouldn’t be surprised if there is the odd bare arm. Khârn has one after all.


New Khorne Berserker previewed @ 2022/08/09 22:39:21


Post by: ArcaneHorror


It looks a bit plain to me, but still very good. I was hoping for more corruption like what is seen in AoS Khorne models. Also, this is only one model in an entire kit.


New Khorne Berserker previewed @ 2022/08/09 23:46:26


Post by: KidCthulhu


One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


New Khorne Berserker previewed @ 2022/08/10 03:45:58


Post by: FabricatorGeneralMike


 ImAGeek wrote:
We’ve seen 1 out of 8 (or 10). I wouldn’t be surprised if there is the odd bare arm. Khârn has one after all.


You won't get 10 in the box. 8 is Khorne's number so that is what you will get. You will pay the same price as a 10 model set though.

I really liked the forgeworld berserker upgrade sets. I built a whole 4000 point army for a friend years ago. Tons of zerkers, kharbanda, rhino and land raider door and front plate upgrades. It was a great looking army. The only problem is he used the 'GW handflamer' airbrush along with Mechrite red to base coat the army. Lots of curse words later I had them cleaned off, reprimed and basecoated properly for him.

The only nicer chaos army he had was Deathguard. Those FW upgrade kits were bloody aces back then.

I kinda like the model but the paint job isn't helping. Some more weathering and maybe some blue and white peaking through the red would look great as the red isn't suppose to be paint but blood splattered on their armour after a millennium of fighting for the gods. At least its not covered in trim like the Trim Legions armour is.


New Khorne Berserker previewed @ 2022/08/10 09:26:04


Post by: Geifer


 ArcaneHorror wrote:
It looks a bit plain to me, but still very good. I was hoping for more corruption like what is seen in AoS Khorne models. Also, this is only one model in an entire kit.


While I like the corrupted biomechanical look of the early Chaos models and certainly like seeing some of the in the newer Chaos models again, I think what we're seeing here is the studio's take on Khornate corruption and not just the legion's personal style. Just like all the crap shared by Death Guard models is meant to represent Nurgle's exclusive hold on reshaping his minions without any random mutation slipping in that is not in Nurgle's style, World Eaters get that heavy metal look across their range to show the uncontested blessing of Khorne.

 KidCthulhu wrote:
One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


I know GW doesn't always give us what we want, but is there actually any desire for power armored elite Berzerkers? I'd think we'd rather have cool Terminators instead.

But yeah, we should expect more elite models to be more blinged up.


New Khorne Berserker previewed @ 2022/08/10 09:45:39


Post by: Kid_Kyoto


 FabricatorGeneralMike wrote:

You won't get 10 in the box. 8 is Khorne's number so that is what you will get. You will pay the same price as a 10 model set though.


I cannot agree more. GW will give you 8 for the price of 10 and you will like it Fanboi!

Death Guard got 7 for the price of 10 and I cannot believe World Eaters will do better.

Just wait for Noise Marines where you'll get 6 for the price of 10.


Automatically Appended Next Post:
 Geifer wrote:

 KidCthulhu wrote:
One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


I know GW doesn't always give us what we want, but is there actually any desire for power armored elite Berzerkers? I'd think we'd rather have cool Terminators instead.

But yeah, we should expect more elite models to be more blinged up.


Someone mentioned specialized Khorne possessed, basically mini Blood Thristers in power armor.

I could get behind that.


New Khorne Berserker previewed @ 2022/08/10 10:13:10


Post by: queen_annes_revenge


 FabricatorGeneralMike wrote:
 ImAGeek wrote:
We’ve seen 1 out of 8 (or 10). I wouldn’t be surprised if there is the odd bare arm. Khârn has one after all.


You won't get 10 in the box. 8 is Khorne's number so that is what you will get. You will pay the same price as a 10 model set though.

I really liked the forgeworld berserker upgrade sets. I built a whole 4000 point army for a friend years ago. Tons of zerkers, kharbanda, rhino and land raider door and front plate upgrades. It was a great looking army. The only problem is he used the 'GW handflamer' airbrush along with Mechrite red to base coat the army. Lots of curse words later I had them cleaned off, reprimed and basecoated properly for him.

The only nicer chaos army he had was Deathguard. Those FW upgrade kits were bloody aces back then.

I kinda like the model but the paint job isn't helping. Some more weathering and maybe some blue and white peaking through the red would look great as the red isn't suppose to be paint but blood splattered on their armour after a millennium of fighting for the gods. At least its not covered in trim like the Trim Legions armour is.


That's an interpretation. Plenty of accounts show their armour painted red. Red with white and blue underneath is likely to look awful when attempted to paint. It's very difficult to pull off.


New Khorne Berserker previewed @ 2022/08/10 10:55:18


Post by: Geifer


 Kid_Kyoto wrote:
 Geifer wrote:

 KidCthulhu wrote:
One thing no one has considered is that the WE army might get an elite unit (like Chosen Berserker equivalents) whose models will be much more overboard with the details.


I know GW doesn't always give us what we want, but is there actually any desire for power armored elite Berzerkers? I'd think we'd rather have cool Terminators instead.

But yeah, we should expect more elite models to be more blinged up.


Someone mentioned specialized Khorne possessed, basically mini Blood Thristers in power armor.

I could get behind that.


That description doesn't sound thrilling to me, but if it's just a way of saying World Eater Possessed have dog faces and there's more to the models than cosplaying Bloodthirsters or Angron, they might look good after all.


New Khorne Berserker previewed @ 2022/08/10 11:25:50


Post by: Mr_Rose


Whatever happened to those WE terminators that were so psycho that they had to be locked into their TDA and have it remotely deactivated between battles?
They’d make a good “elite” terminator unit for a new codex.


New Khorne Berserker previewed @ 2022/08/10 13:44:18


Post by: Wha-Mu-077


Red Butchers are basically guaranteed to be a thing.

In fact, I'm half sure they were in the leaked photo.


New Khorne Berserker previewed @ 2022/08/10 14:08:44


Post by: Mr_Rose


Yeah, those kids. Uncontrollable lunatics even by the standards of Khârn, locked into suits and used as ornaments between battles. Dual-wielding brutal chainaxes as they charge… definitely sounds super-extra Khorney to me.


New Khorne Berserker previewed @ 2022/08/10 14:39:40


Post by: Scottywan82


 Wha-Mu-077 wrote:
Red Butchers are basically guaranteed to be a thing.

In fact, I'm half sure they were in the leaked photo.

That is my suspicion as well.


New Khorne Berserker previewed @ 2022/08/10 15:28:37


Post by: (HN)


 Wha-Mu-077 wrote:
Red Butchers are basically guaranteed to be a thing.

In fact, I'm half sure they were in the leaked photo.

Yup, WE will follow the exact same pattern than the 2 previous legion.
You'll get the base marine (berserker) the terminator (red butcher) and chaff (I smell khorngor), and if we are REALLY lucky they may throw a (monopose) deamon engine in there.

I would love to see some FW stuff in plastic, but GW tend to prefer making up inferior and more cartoony bootleg version of them instead (looking at you Foetid Bloat-drone).
My guess/hope would be a plastic Decimator, a Blood Slaughterer or a Greater Brass Scorpion, but I think what we'll get is more likely a "minor" blood slaughter or brass scorpion instead.

Hell, another smart move they could do is make a plastic upgrade prue for the Kytan and add it into the Lord of Skull box to make it a dual build and bump up the price.


New Khorne Berserker previewed @ 2022/08/10 15:39:04


Post by: Voss


Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.


New Khorne Berserker previewed @ 2022/08/10 15:43:59


Post by: EviscerationPlague


Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.


New Khorne Berserker previewed @ 2022/08/10 16:52:58


Post by: (HN)


EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

True, the death guard really got fethed up bit time.
Suddenly the whole legion just forgot how to use bikes and jetpack.

I'm fine with having their "base troop" be a bit more multipurpose (the Plague marine could in theory be fitted to be either an assault, tactical or havoc unit... but they got ruined by that trash strue with limited gear they got stuck on... still waiting for a proper REAL sprue btw, not that "made for starter box" thing), but GW need to realize that if they want to make a full legion out of what used to be cult marines, they have to make said cult marines do a bit more than just being a standard footy.
Having berserker on bikes would be awesome (and may verry well happen if GW isn't totally daft and make the new bike kit be compatible with the new berserker one), same for some jump pack variant.


New Khorne Berserker previewed @ 2022/08/10 16:57:09


Post by: EviscerationPlague


 (HN) wrote:
EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

True, the death guard really got fethed up bit time.
Suddenly the whole legion just forgot how to use bikes and jetpack.

Oh trust me, people here defend it with "Mortarion doesn't like that style of fighting". My brother in christ, Mortarion hasn't done crap to lead the Death Guard in fething centuries so it doesnt matter what he likes.


New Khorne Berserker previewed @ 2022/08/10 18:03:26


Post by: The Red Hobbit


Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.


Yeah I'd be very disappointed if I lost Havocs, Raptors, Warp Talons. I'd be even more disappointed if I lost the defiler, I love having the old murder crab stomp along with the smaller blood slaughterer lobsters.


New Khorne Berserker previewed @ 2022/08/10 18:22:44


Post by: (HN)


The main problem with giving jetpacks option to khorn berserkers is that ... it's just a flat out better option than not using it, and suddenly you end up with a shift on what a berserker "looks like" if you know what I mean.

I can see from here WE army ending up looking silly and lacking the base cult marine that was supposed to be its focus like it happen with the death guard, where the troop were mostly made of poxwalkers. It was so bad that they had to put a rule in place telling us "guys, guys, that's a plague marine army, you should at least take some of them" and even that wasn't really enough since you could just get you cota of marines via the terminators anyway.

I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.

Also found that pic and I couldn't helped but feel like it was made for the "me and the boys" meme.


Me and the boys waiting for the Red Butcher mini reveal.


New Khorne Berserker previewed @ 2022/08/10 19:07:39


Post by: Voss


(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.


New Khorne Berserker previewed @ 2022/08/10 19:19:59


Post by: KidCthulhu


I know this is super wish-listy, but I would love a new Elite unit that's an update of the old Khorne Assault Marines but with jump packs:
Spoiler:

It'd be nostalgic and it would break up the monotony of all the bunny ears (don't get me wrong; I love the Chaos bunny ears).


New Khorne Berserker previewed @ 2022/08/10 19:27:35


Post by: Wha-Mu-077


Voss wrote:
(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.


Until GW nerfs one version of the army into the ground so hound that you're gimping yourself by bringing it, and then attempts to fix it by forcing you to build it the same way always.

Stares at Death Guard


New Khorne Berserker previewed @ 2022/08/10 19:49:47


Post by: The Phazer


It's really not too hard to make an army that can support jump packs without them becoming the norm - price them appropriately points costs wise and make them Elites.


New Khorne Berserker previewed @ 2022/08/10 23:42:32


Post by: (HN)


Voss wrote:
(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.

Sure, and that's not what I actually said, something you may have understood if you werent as always more focused on making that kind of pretty petty fab than actually reading what people said.

I'm the first to say that I want the monogod legions to be more than just "that cult marine and his terminator variant", I want bike, I want jet pack and I want all the vehicles under the sun.
My point was that since most of the cult units are usually specialised in something, like for the berserker being a mele blender, OBVIOUSLY slapping a jetpack on its back will make it automatically better (the same way nobody use assault marines without jetpack).

That means that in order to avoid ending up like the death guard where for the longest time (it got kinda better) the actual plague marines where just the suboptimal choice for you army that spawn off from the plague marine, GW need to find a way to make the base cult marine worth its place as core troop.

What I'm asking is LITERALLY for more than "one specific vision" of the army to work.
Next time, just try to actually read what people say before jumping on your little keyboard alright?

And to get back on topic, something we also need is actual marked chosens. Plague Guard should have had one, and WE sure as gak need one too.


Automatically Appended Next Post:
 The Phazer wrote:
It's really not too hard to make an army that can support jump packs without them becoming the norm - price them appropriately points costs wise and make them Elites.

The problem is that when your core unit is supposed to already bu specialized, adding ever more specialized variants that dot he job even better put them in direct competition with them.
And sure, some appropriate pointing can help, but we all know that the line between the right point and auto-include/worthlessness is very thin.


New Khorne Berserker previewed @ 2022/08/11 00:59:40


Post by: Voss


 (HN) wrote:
Voss wrote:
(HN) wrote: I don't know about you, but I'm not sure I want my WE army to look like a bunch of guard/cultist/beastmen and a couple of jumpack/bike/terminator berserkers.


Well, that's the thing. I want it to be open enough that you can do _your_ WE army and I can do _my_ WE army.

Not that all of us be told that we must field _their_ one specific vision of a WE army.

Sure, and that's not what I actually said, something you may have understood if you werent as always more focused on making that kind of pretty petty fab than actually reading what people said.

I'm the first to say that I want the monogod legions to be more than just "that cult marine and his terminator variant", I want bike, I want jet pack and I want all the vehicles under the sun.
My point was that since most of the cult units are usually specialised in something, like for the berserker being a mele blender, OBVIOUSLY slapping a jetpack on its back will make it automatically better (the same way nobody use assault marines without jetpack).

That means that in order to avoid ending up like the death guard where for the longest time (it got kinda better) the actual plague marines where just the suboptimal choice for you army that spawn off from the plague marine, GW need to find a way to make the base cult marine worth its place as core troop.

What I'm asking is LITERALLY for more than "one specific vision" of the army to work.
Next time, just try to actually read what people say before jumping on your little keyboard alright?

So, after that ironic little rant, I guess you agree with me that more player styles need to be supported rather than just GW's supreme vision of how the army has to be?


New Khorne Berserker previewed @ 2022/08/11 02:16:33


Post by: (HN)


Voss wrote:

So, after that ironic little rant, I guess you agree with me that more player styles need to be supported rather than just GW's supreme vision of how the army has to be?


Damn, you really can't read what anyone write without projecting what YOU want to see in them.

GW is the one with the "vision" of what anything is despite what you seem to think.

The point isn't that they shouldn't decide what the army orientation should be, the point is that they have to do a good job at balancing the rules.
Having the Death Guard be an army or zombies with a couple of terminators in support was not a "vision", it was the result of some frankly trash rule writing (the same way the ravenguard isn't about lumbering and slow centurion and yet their rules made them use thos units the best).

I'm just pointing out that they have to avoid that same pretty obvious problem for the EW, because that kind of army is not what that legion is about (and before you even try, it's not a question of opinion or "vision" it's a simple fact, WE ain't about a bunch of cultists with a couple of redbutcher hidden in the back).


New Khorne Berserker previewed @ 2022/08/11 06:29:05


Post by: Boosykes


EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

What? What garbage is this last thing I want is a faction that is just another faction plus. Identity are built just as much by what is missing as what is their.


New Khorne Berserker previewed @ 2022/08/11 07:39:50


Post by: AllSeeingSkink


I'm not super familiar with World Eaters background, did they all turn into berserkers, or did some of them stay in more traditional marine roles?


New Khorne Berserker previewed @ 2022/08/11 08:32:29


Post by: queen_annes_revenge


In 40k most if not all are now berserkers, the ones who didn't turn fully are either dead, or have found a way to control the nails. Usually apothecaries or techmarines. Some seem to have more control than others though. Lheorvine of the black legion for example.


New Khorne Berserker previewed @ 2022/08/11 10:27:15


Post by: Crispy78


I don't actually know how much this has been clarified or contradicted in the lore (eagerly awaiting more info in the codex!), but logically they probably aren't full-on frothing-at-the-mouth berserk all the time. It's implicit they must be still capable of space travel, planning attacks, operating under a leader etc


New Khorne Berserker previewed @ 2022/08/11 22:58:52


Post by: (HN)


Crispy78 wrote:
I don't actually know how much this has been clarified or contradicted in the lore (eagerly awaiting more info in the codex!), but logically they probably aren't full-on frothing-at-the-mouth berserk all the time. It's implicit they must be still capable of space travel, planning attacks, operating under a leader etc


For the longest time the lore was basically "yeah that legion was a bunch of ragging weirdos to the point that they literally crumbled as a coherent force and are now usually found as part of other warband that can get their gak together while leaving them rage in peace (or war rather)". The whole legion was basically gone, and that's why it's a bit strange to see them come back as, well a full legion again.
Some lore will have to be pretty heavily rewritten here, especially since I don't see GW just have them be anything but "a full legion" once again.


New Khorne Berserker previewed @ 2022/08/11 23:21:25


Post by: morganfreeman


 (HN) wrote:
Crispy78 wrote:
I don't actually know how much this has been clarified or contradicted in the lore (eagerly awaiting more info in the codex!), but logically they probably aren't full-on frothing-at-the-mouth berserk all the time. It's implicit they must be still capable of space travel, planning attacks, operating under a leader etc


For the longest time the lore was basically "yeah that legion was a bunch of ragging weirdos to the point that they literally crumbled as a coherent force and are now usually found as part of other warband that can get their gak together while leaving them rage in peace (or war rather)". The whole legion was basically gone, and that's why it's a bit strange to see them come back as, well a full legion again.
Some lore will have to be pretty heavily rewritten here, especially since I don't see GW just have them be anything but "a full legion" once again.


I expect we'll see a change from "the nails degrade your brain into an always-on frothing murder machine" into "The nails bite harder and harder until released". Essentially making it so WE warbands can "function" properly without combat, but their sanity and control will degrade until they can vent their pent up insanity and rage in combat.


New Khorne Berserker previewed @ 2022/08/11 23:28:35


Post by: (HN)


Probably, or maybe they'll go the route of different degree of rage. At the top the literally insane Red Butchers that have to be restrain between battles, and in the middle just your average very angry berserker, but really, they are pretty swell guys when you get to know them.

Another version could be that the berserkers are indeed insane, but you have some kind of chaplain keeping them in check. A blood priest or khorn or something.


New Khorne Berserker previewed @ 2022/08/12 02:11:11


Post by: EviscerationPlague


Boosykes wrote:
EviscerationPlague wrote:
Voss wrote:
Truthfully the big test of the WE book will be what units they lose.

If there are no Havocs, raptors (though if they get a khorne-specific replacement that fits the style better, then fine), bikes, etc... well, feth 'em.

I can stand losing some things, but too much and there's no point.

You shouldn't stand for losing anything, period. The amount of complacency with what Death Guard lost compared to what they "gained" is astronomical. Y'all eat it up.

What? What garbage is this last thing I want is a faction that is just another faction plus. Identity are built just as much by what is missing as what is their.

And here we have example 1 LOL


New Khorne Berserker previewed @ 2022/08/12 02:28:20


Post by: JWBS


Butchers nails have always been one of the lamest bits of 30/40K fluff imo.

Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!


New Khorne Berserker previewed @ 2022/08/12 03:42:27


Post by: Irbis


Andykp wrote:
 queen_annes_revenge wrote:
A bare arm conversion is easy enough to pull off.

True, getting the scale right is trickier, some good suitable arms in the AOS line. You’ve got me thinking now.

Goliaths from Necromunda might be easier, especially seeing they already have chainaxes...


New Khorne Berserker previewed @ 2022/08/12 04:17:57


Post by: H.B.M.C.


I think he means Corpse Grinders, as the Goliath ones are more spiky than "chain" in the traditional sense.

But having said that, the Goliath ones are big, so really any of these would do. Even the axe here could work.




New Khorne Berserker previewed @ 2022/08/12 06:57:10


Post by: Kid_Kyoto


WRT World Eater tactics and logistics...

I've not read all of the HH books, but the ones I've seen imply that they leave the boring stuff to their mortal auxiliaries (like Admiral Wasshername with all the fan art) and just run around frothing at the mouth until the mortals say it's go time.

And the mortals had damn well better make sure they're delivering the boys to battle right promptly or it will be go time for them.

Which I think more or less works. It's like tending a pack of rabid pit bulls, except the pit bulls can talk and if you're not giving them enough fighting they'll come for you.


New Khorne Berserker previewed @ 2022/08/12 10:51:27


Post by: Irbis


 Kid_Kyoto wrote:
And the mortals had damn well better make sure they're delivering the boys to battle right promptly or it will be go time for them.

Ok, sure, but what happens when they can't pull a miracle and are massacred? Wouldn't that pretty much end the warband capability to do anything on the spot?

But then again, that old WE mini-story in CSM codex had Khornate marine decapitate himself once running out of targets to kill in battle since he didn't meet the skull quota or something and wanted to please Khorne with more blood so really, how WE warbands continue to function for more than a few months despite all the self-sabotage and own goals is a mystery anyway...


New Khorne Berserker previewed @ 2022/08/12 12:26:40


Post by: Fayric


One must assume the WE has loads of triggers to put them in a frenzy, and otherwise act relatively marine-like. The thing with berserkers in general is that they burn out their enegy rather quick, so it would be far-fetched to think they spend their days in constant berserk mode.
I find it hard to belive any astartes would leave all ther tactics and battleplans to mortals.

All in all, a really boring faction to try to build characters around. Its like orks minus the fun, just looking for the biggest fights they can pick.


New Khorne Berserker previewed @ 2022/08/12 13:40:55


Post by: Kid_Kyoto


 Irbis wrote:
 Kid_Kyoto wrote:
And the mortals had damn well better make sure they're delivering the boys to battle right promptly or it will be go time for them.

Ok, sure, but what happens when they can't pull a miracle and are massacred? Wouldn't that pretty much end the warband capability to do anything on the spot?


Um, uh, will of the blood god? Or maybe the Eaters are just smart enough to make an example but leave the infrastructure intact?

Ship captain - M'lord my apologies but the warp engines are not responding we will need several hours before we can launch the attack on the defenseless world Nerfion 8.
Bezerker - (decapitates captain, turns to first officer) Apologies do not deliver blood and skulls. Do better new captain.
New Captain - we will be underway within the hour M'lord.


I like the idea they might be manic depressive, a few hours of bloodlust followed by months of melancholy, and maybe some self-cutting too. The leaders end up the ones who can hold themselves together to get everyone to the next fight (with mortals doing all the boring mortal stuff like cleaning bone fragments out of the chain axes).


New Khorne Berserker previewed @ 2022/08/12 13:59:46


Post by: Dreamchild


Update from a certain gentleman over on Reddit:

-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in

-No havocs, no anything with jump packs

-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked


New Khorne Berserker previewed @ 2022/08/12 14:11:06


Post by: Old-Four-Arms



-"More of a TS than DG style release,"..

All right, Khorngors confirmed then



New Khorne Berserker previewed @ 2022/08/12 14:17:36


Post by: Wha-Mu-077


 Dreamchild wrote:
Update from a certain gentleman over on Reddit:

-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in

-No havocs, no anything with jump packs

-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked


So;

Angron
Zerkers
Red Butchers
Khorngors
Probably one more unit.

And that's it. Given the initial Thousand Sons release was just 5 units, not including ports from AoS.


New Khorne Berserker previewed @ 2022/08/12 14:19:09


Post by: Kanluwen


There's still a named Lord-Discordant on a Juggernaut Helstalker at least.


New Khorne Berserker previewed @ 2022/08/12 14:23:45


Post by: porkuslime


I woulda really liked a Pestigor kit for the DG release.. sigh


New Khorne Berserker previewed @ 2022/08/12 14:27:51


Post by: Dreamchild


 Wha-Mu-077 wrote:
 Dreamchild wrote:
Update from a certain gentleman over on Reddit:

-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in

-No havocs, no anything with jump packs

-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked



So;

Angron
Zerkers
Red Butchers
Khorngors
Probably one more unit.

And that's it. Given the initial Thousand Sons release was just 5 units, not including ports from AoS.


Yeah, and the weird possessed dudesmen described as "cramming 8 bloodletters in a single berserker" or some such


New Khorne Berserker previewed @ 2022/08/12 14:35:28


Post by: Tastyfish


Old-Four-Arms wrote:

-"More of a TS than DG style release,"..

All right, Khorngors confirmed then


In the leaked Angron pic you could see the Khorngors (or beastmen at least) in the top right, hard to make out many details but you can see a few horns.
It looks like there might be mixed units like the new possessed mutants, as there definitely seems to be a couple of ogre sized models alongside the beastmen


New Khorne Berserker previewed @ 2022/08/12 14:47:09


Post by: Crispy78


 Dreamchild wrote:
Update from a certain gentleman over on Reddit:

-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in

-No havocs, no anything with jump packs

-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked


Sigh. Looks like I'll need to buy the CSM codex then, and run 2 detachments...


New Khorne Berserker previewed @ 2022/08/12 14:53:51


Post by: H.B.M.C.


Slaughterbrute... ?


New Khorne Berserker previewed @ 2022/08/12 14:56:33


Post by: EviscerationPlague


No Jump Packs makes sense. It's harder for a frothing maniac to operate a Jump Pack that'd allow him to hit stuff than use the controls of a tank and operating several different weapons.

feth these rules writers, bunch of fething clowns.


New Khorne Berserker previewed @ 2022/08/12 14:57:19


Post by: Dreamchild


 H.B.M.C. wrote:
Slaughterbrute... ?


That too probably, it's the same kit


Automatically Appended Next Post:
 Dreamchild wrote:
Update from a certain gentleman over on Reddit:

-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in

-No havocs, no anything with jump packs

-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked


Edit: Also defilers and Lord of Skulls


New Khorne Berserker previewed @ 2022/08/12 14:59:51


Post by: JSG


JWBS wrote:
Butchers nails have always been one of the lamest bits of 30/40K fluff imo.

Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!


The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.


New Khorne Berserker previewed @ 2022/08/12 16:07:57


Post by: CoALabaer


EviscerationPlague wrote:
No Jump Packs makes sense. It's harder for a frothing maniac to operate a Jump Pack that'd allow him to hit stuff than use the controls of a tank and operating several different weapons.

feth these rules writers, bunch of fething clowns.


I would advise against using logic in the 40k universe. It ruins everything
No bikes or jumppack but CSM Tanks would be consistent with TS and DG, however.
And i honestly like the fact they try to make the "single release" Chaos Legions actually distinct. Which can not be said about the loyalists...

A bit of a missed chance to return the Berserker Bikes of 2Ed but then there is always a release at a later time.

So yeah, i dig it.


New Khorne Berserker previewed @ 2022/08/12 16:18:26


Post by: EviscerationPlague


CoALabaer wrote:
EviscerationPlague wrote:
No Jump Packs makes sense. It's harder for a frothing maniac to operate a Jump Pack that'd allow him to hit stuff than use the controls of a tank and operating several different weapons.

feth these rules writers, bunch of fething clowns.


I would advise against using logic in the 40k universe. It ruins everything
No bikes or jumppack but CSM Tanks would be consistent with TS and DG, however.
And i honestly like the fact they try to make the "single release" Chaos Legions actually distinct. Which can not be said about the loyalists...

A bit of a missed chance to return the Berserker Bikes of 2Ed but then there is always a release at a later time.

So yeah, i dig it.

It doesn't matter whether you say not to use logic, there still needs to be SOME consistency.


New Khorne Berserker previewed @ 2022/08/12 16:22:24


Post by: Tastyfish


Given bikes are rumoured to be on the way, I was almost expecting a world eater dual build (and that is what they were delayed for).


New Khorne Berserker previewed @ 2022/08/12 16:53:22


Post by: JWBS


JSG wrote:
JWBS wrote:
Butchers nails have always been one of the lamest bits of 30/40K fluff imo.

Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!


The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.

Even in that shoddy retcon (a once rare but now increasingly common L for Wraight) it's clearly an Emperor lead project, iirc. Lexicanum and 40Kfandom state the nail procedure as being initiated by Angron.


New Khorne Berserker previewed @ 2022/08/12 16:58:37


Post by: JSG


JWBS wrote:
JSG wrote:
JWBS wrote:
Butchers nails have always been one of the lamest bits of 30/40K fluff imo.

Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!


The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.

Even in that shoddy retcon (a once rare but now increasingly common L for Wraight) it's clearly an Emperor lead project, iirc. Lexicanum and 40Kfandom state the nail procedure as being initiated by Angron.


None of that matters.


New Khorne Berserker previewed @ 2022/08/12 17:07:55


Post by: JWBS


JSG wrote:
JWBS wrote:
JSG wrote:
JWBS wrote:
Butchers nails have always been one of the lamest bits of 30/40K fluff imo.

Okay Angry Ron, my wayward psychopathic son, so you want to inflict these "Nails" upon my Twelfth Legion, my meticulously gene-crafted super soldiers, my (if I do say so myself) pristine works of incomparable genius. You say that because a coterie of sadistic slavers on a backwater planet that no one cares about did it to you, you need to do it to 100,000 of my designated, indispensable and irreplaceable shock troops, an apparently vital part of my master plan for the future of the universe, a plan that has been millennia in the making. Alright, okay, very good Ron, that seems acceptable to me. You should also piss into their amniotic tanks while you're at it, the guys on Nuceria would approve of that too I think, let's do it!


The Legiones Astartes were created by Amar Astarte, hence the name. Angron initially rejected the WE. They started implanting the nails themselves to get closer to him.

Even in that shoddy retcon (a once rare but now increasingly common L for Wraight) it's clearly an Emperor lead project, iirc. Lexicanum and 40Kfandom state the nail procedure as being initiated by Angron.


None of that matters.

It's all so very tiresome.


New Khorne Berserker previewed @ 2022/08/12 17:39:23


Post by: chaos0xomega


 Dreamchild wrote:
Update from a certain gentleman over on Reddit:

-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in

-No havocs, no anything with jump packs

-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked


Womp womp.

Old-Four-Arms wrote:

-"More of a TS than DG style release,"..
All right, Khorngors confirmed then


 Wha-Mu-077 wrote:
 Dreamchild wrote:
Update from a certain gentleman over on Reddit:
-Hellbrutes, forgefiends, LRs, preds, heldrakes are all in
-No havocs, no anything with jump packs
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked

So;
Angron
Zerkers
Red Butchers
Khorngors
Probably one more unit.
And that's it. Given the initial Thousand Sons release was just 5 units, not including ports from AoS.


I may be mistaken, but I believe the initial release of Thousand Sons in 7th edition Wrath of Magnus was just Magnus, SOTs, Exalted Sorcerors, Rubric Marines, and Ahriman. IIRC Tzaangors were added later, after the minis became available for AoS - don't remember how long a gap there was, but I think there was a few months in between.


Automatically Appended Next Post:
CoALabaer wrote:

And i honestly like the fact they try to make the "single release" Chaos Legions actually distinct. Which can not be said about the loyalists...



Are they though? DG are very distinct, no doubt about it, but TS (and it looks like WE as well) are mostly just slightly different flavors of Chaos Space Marines, most of what makes them distinct are the rules (which in TSons case are doing some heavy lifting to differentiate them) rather than the miniatures, otherwise they are basically just CSM with alternate miniature sculpts and fewer options.


New Khorne Berserker previewed @ 2022/08/12 18:16:31


Post by: Platuan4th


chaos0xomega wrote:
[ IIRC Tzaangors were added later, after the minis became available for AoS - don't remember how long a gap there was, but I think there was a few months in between.


Tzaangors were released with Wrath of Magnus with the Autopistol sprue in the box as a splash release BEFORE the AOS version of the box was released.



New Khorne Berserker previewed @ 2022/08/12 18:22:15


Post by: Wha-Mu-077


If they were first released for 40k and then ported to AoS, why is the 40k version an upgrade sprue, and not the AoS one?


New Khorne Berserker previewed @ 2022/08/12 18:41:41


Post by: RazorEdge


Fayric wrote:The thing with berserkers in general is that they burn out their enegy rather quick, so it would be far-fetched to think they spend their days in constant berserk mode.

Kid_Kyoto wrote:I like the idea they might be manic depressive, a few hours of bloodlust followed by months of melancholy, and maybe some self-cutting too.


There was an older Fluff bit (I guess late 3rd Edition) which stated that the Khorne Berzerkers (and WE in General) fall in a strong tiredness / chillness after Battle, where they also can instandly fall to the ground to sleep for days.


New Khorne Berserker previewed @ 2022/08/12 22:44:57


Post by: TonyH122


Never mind. Found the leak.


New Khorne Berserker previewed @ 2022/08/12 23:19:55


Post by: Ghaz


 Wha-Mu-077 wrote:
If they were first released for 40k and then ported to AoS, why is the 40k version an upgrade sprue, and not the AoS one?

The kit was designed for Age of Sigmar and given a small upgrade sprue for 40K as that most likely made the most sense as for Age of Sigmar the kit has a lot more options...

- 12 savage blades, 12 arcanite shields and 12 sets of axe and pick – pair up the savage blades or carry one and a shield on each model, your choice;
- 2 models can be assembled as Mutants – these have special, mutated heads. In fact, they have 2 heads. Each. Accompanying their terrible deformity are special mutated weapons – 2 swords and 2 axes, each featuring staring eyes modelled on the hilts;
- 2 models can be assembled as icon bearers;
- 2 models can be assembled as Twistbrays, the unit leaders – there are 4 specific sets of extra-ornate horns for them, and 2 double-handed savage greatblades.


New Khorne Berserker previewed @ 2022/08/13 02:31:28


Post by: TonyH122


So it's certain we'll get these units, looking likely we'll have these units, and a reasonable assumption we'll get these units:

HQ:
Kharn (potentially a new model)
Daemon Prince
Chaos Lord

Some kind of Berzerker Lord, potentially mount-ed/able on a Juggernaut
Some kind of priest, potentially just a Dark Apostle

Troops:
Khorne Berzerkers
Some kind of non-marine Khorne-specific troop, potentially Khorngors
Cultists

Elites:
Helbrute
Possessed
Red Butchers

Fast Attack:
Chaos Spawn

Heavy Support:
Land Raider
Predator
Maulerfiend
Forgefiend
Defiler

Vindicator
Slaughterbrute


Transports:
Rhino (because how could they not?)

Flyers:
Heldrake

Lord of War:
Angron
Lord of Skulls


The Blue are the ones that have been announced and/or spoiled. The Reds are the ones from the leakers, or, as for Cultists and Spawn, a Chaos standard in any Spikey Marine army. And the Oranges are based primarily on the purported equivalence to the TS codex (hence the Red Butchers and Slaughterbrute), which lines up with the other leaks. I could also have included Accursed Cultists as a possibility, but it's hard to tell given they came out after the TS and DG codices.

The space where it seems that we really have room for possibilities is Fast Attack. The spoiler said that WE will not have access to any jump infantry. They didn't list Venomcrawlers among shooty options WE have (which are not available to DG or TS), and they come fused with Obliterators, which were also not listed as a shooty option we have (and nor do DG or TS).That leaves Spawn (which are in both DG, and TS), and then Bikes. Bikes are not available to DG or TS, but then it conflicts with their more slow and steady theme. We might get access to CSM bikes (hopefully with a new kit), perhaps even WE specific bikes (although it's not in the lore, as far as I know), or, hopefully, even some Khorne specific vehicle. The Blood Slaughterer is in the FA slot already, has a Forge World model, and is Khorne specific.

While the rumours of the TS treatment were initially a gut-punch, I really don't mind that breakdown. I love Daemon Princes, Dark Apostles, Accursed Cultists (fingers crossed), Possessed, Bikes, Heldrakes, and Lord of Skulls, and would be happy to borrow them from the CSM codex (most, if not all of my favourite things from the CSM codex). I'll happily live without playing Helbrutes (shame, as Dreadnaughts are cool, but this model is not) and the LR, Vindicator, and Predator (potato boxes), even if they're included. Defiler is ... just awful as a model. Slaughterbrute is ugly as sin, and has no place in 40k. M/F-Fiends I don't mind, but Heavy Support would certainly be an under-utilised slot if nothing more interesting and Khorne-specific is added. But, as specified, Fast Attack remains the real wild-card at this point.

EDIT: I note that for people who wanted to get a jump on buying, really only Rhinos are an absolute safe bet. Kharn may get updated (no pictures of him old or new at this stage). All of the rest of the certainties are unreleased kits. And maybe cultists are the runner-up for safety. That is to say, there doesn't seem to be any motivation to pre-buy anything for your WE.


New Khorne Berserker previewed @ 2022/08/13 03:16:44


Post by: H.B.M.C.


I'd be surprised if we got bikes.


New Khorne Berserker previewed @ 2022/08/13 03:34:54


Post by: (HN)


 Dreamchild wrote:
-"More of a TS than DG style release," probably meaning WE are getting nothing much else outside of what's already been leaked


So Berserker, Red Butcher, Khorngor and too many random and very monopose characters.
Pretty disappointing if true ngl.
At least I hope the few stuff they'll get will be as little monopose, no wargear, no posability as possible (so closer to TS than DG yeah).

 Tastyfish wrote:
Given bikes are rumoured to be on the way, I was almost expecting a world eater dual build (and that is what they were delayed for).

Same. It's the exact kind of unit that could be done via very simple kitbashing (literally a head, shoulder and weapon swap) if the kits aren't YET another trash monopose stuff... but then again GW has decided that core hobby stuff like kitbashing are now extremely evil, and somehow managed to convince the more gulible that it's because they care about us and don't want to force us to have to buy multiple kit (Ngl it's hard to type that with a straight face, but that's the excuse they give).


HO, slight aside, but there's another World Eater mini that has been teased recently and most people have missed it so far :

The new WH+ exclusive! Wana pay 80+ bucks and wait a year to get your old school WE Lord in Terminator armor (?) ?


I guess this kinda confirm that the WE will have a some form of character in Terminator armor. Probably a Lord of some sort, maybe just a elite character.
Or maybe it's just a random terminator sergeant or something, hard to say, that one seems to be pure nostalgia bait rather than a proper "serious" mini.


New Khorne Berserker previewed @ 2022/08/13 04:27:26


Post by: TonyH122


 H.B.M.C. wrote:
I'd be surprised if we got bikes.


Well, something needs to be there besides Spawn. Not saying Bikes, but looks like we'll be surprised regardless, as nothing obvious goes there yet.


New Khorne Berserker previewed @ 2022/08/13 04:39:35


Post by: H.B.M.C.


 TonyH122 wrote:
Well, something needs to be there besides Spawn. Not saying Bikes, but looks like we'll be surprised regardless, as nothing obvious goes there yet.
I don't get me wrong, I want them to be there, but the current bikes are Chaos Space Marine bikes, and not World Eater Bikes, and if this is a 1KSons-style release, then we could see a lot of things just vanish from the WE list, even if it makes zero sense for them to be gone.

I guess we have to hope that the rumour of new bikes was real...


New Khorne Berserker previewed @ 2022/08/13 14:35:40


Post by: Kanluwen


There's 2 types of Khorne possessed apparently.


New Khorne Berserker previewed @ 2022/08/13 14:38:32


Post by: Tastyfish


So OK_Entrepreneur on Reddit has said that World Eaters will not got CSM possessed but instead their own two types - with one being "what happens if you put 8 bloodletters in a space marine". Other might be some dog-faced mortals he's mentioned, or those could be the Khorngors and there's a separate second possessed.

Flying Juggernaut with a Brazen Beasts commander as a special character alongside Angron and Kharn.

Also sounds like there might not be Red Butchers, but WE Terminators who get upgraded to Red Butchers via strat still. Maybe, more a comment on the WD list so could be hinting that this stays or that they get models (or upgrade bits in Terminator kit).


New Khorne Berserker previewed @ 2022/08/13 14:46:12


Post by: JWBS


In 30K they have a Terminator unit called Devourers.


New Khorne Berserker previewed @ 2022/08/13 15:24:43


Post by: EviscerationPlague


 Tastyfish wrote:
So OK_Entrepreneur on Reddit has said that World Eaters will not got CSM possessed but instead their own two types - with one being "what happens if you put 8 bloodletters in a space marine".

Yeah it's called a POSSESSED MARINE!
What the feth is wrong with GW?


New Khorne Berserker previewed @ 2022/08/13 15:29:27


Post by: Mr_Rose


Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.


New Khorne Berserker previewed @ 2022/08/13 15:38:17


Post by: Red Corsair


 Mr_Rose wrote:
Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.


It doesn't have me excited to be honest, it makes me think it will be a hot mess or busy parts sprouting from wherever. Could be wrong, but I was not a fan of the possessed cultists CSM got. The Possessed were not bad though so I feel like it is a coin flip lol.


New Khorne Berserker previewed @ 2022/08/13 15:46:13


Post by: Wha-Mu-077


CSM didn't even get their possessed cultists yet, for some reason they're still not out.


New Khorne Berserker previewed @ 2022/08/13 15:57:46


Post by: Mr_Rose


 Red Corsair wrote:
 Mr_Rose wrote:
Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.


It doesn't have me excited to be honest, it makes me think it will be a hot mess or busy parts sprouting from wherever. Could be wrong, but I was not a fan of the possessed cultists CSM got. The Possessed were not bad though so I feel like it is a coin flip lol.

I know what you mean; with the example of the Forge World Gal Vorbak, all the plastic options so far have been lacklustre by comparison so my expectations are low.


New Khorne Berserker previewed @ 2022/08/13 16:30:27


Post by: EviscerationPlague


 Mr_Rose wrote:
Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.

You're missing the grand point


New Khorne Berserker previewed @ 2022/08/13 16:34:08


Post by: Fayric


 Red Corsair wrote:
 Mr_Rose wrote:
Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.


It doesn't have me excited to be honest, it makes me think it will be a hot mess or busy parts sprouting from wherever. Could be wrong, but I was not a fan of the possessed cultists CSM got. The Possessed were not bad though so I feel like it is a coin flip lol.


Hard to tell what they will look lke in real life. Lots of new releases looks terrible with GW paintjob and flat images, but end up quite cool once you get them on the tabletop. That said, they sure dont look pleasing to the eye -I guess that makes sense for gotesque mutated abominations though.


New Khorne Berserker previewed @ 2022/08/13 16:39:37


Post by: MajorWesJanson


Could be new fluff to bring back Mutilators.


New Khorne Berserker previewed @ 2022/08/13 16:41:23


Post by: Fayric


I remember the really nice Khorne daemonkin codex. It had a cool blood tally system that basicly made any unit you lost generate blood thite that granted you bonuses and soon enough let you summon free bloodthirsters

Best option you could take was cultists in a rhino, because they generated 3 bonus points (for unit, transport, and unit character) if the enemy took them out.

That would be nice to see again, and would fit with the bonus systems other factions get today.


New Khorne Berserker previewed @ 2022/08/13 17:05:40


Post by: Arbitrator


 Fayric wrote:
I remember the really nice Khorne daemonkin codex. It had a cool blood tally system that basicly made any unit you lost generate blood thite that granted you bonuses and soon enough let you summon free bloodthirsters

Best option you could take was cultists in a rhino, because they generated 3 bonus points (for unit, transport, and unit character) if the enemy took them out.

That would be nice to see again, and would fit with the bonus systems other factions get today.

Age of Sigmar Khorne have a similar mechanic. Whenever a unit (yours or theirs) dies you get a Blood Tithe point and summon a daemon unit.

In 40k it'll probably just be "give +1 strength to a unit for every 5 Blood Tithe points you have" and "Spend 1 CP to give a unit +1 Str without spending a Blood Tithe point" or something.

.


New Khorne Berserker previewed @ 2022/08/13 17:35:19


Post by: The Red Hobbit


Sounds like a cool system but summoning free Bloodthirsters seems a bit excessive. Would be nice if we had something more potent than the "1 CP for +1 Str" though haha


New Khorne Berserker previewed @ 2022/08/13 17:41:07


Post by: porkuslime


 Tastyfish wrote:
two types - with one being "what happens if you put 8 bloodletters in a space marine".


So, a blood smoothie?


New Khorne Berserker previewed @ 2022/08/13 19:13:30


Post by: Dysartes


Tastyfish wrote:Flying Juggernaut with a Brazen Beasts commander as a special character alongside Angron and Kharn.

So they're getting a special snowflake on a blood pegasus? Interesting.

I've forgotten - are the Brazen Beasts part of the WE, or a Khorne-aligned Renegades warband these days? I think I can recall them being both at different times.

EviscerationPlague wrote:
 Mr_Rose wrote:
Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.

You're missing the grand point

If you tried making your point, clearly and succinctly, perhaps people wouldn't miss it.


New Khorne Berserker previewed @ 2022/08/13 20:43:45


Post by: tneva82


 The Red Hobbit wrote:
Sounds like a cool system but summoning free Bloodthirsters seems a bit excessive. Would be nice if we had something more potent than the "1 CP for +1 Str" though haha


Well it takes 8 units dying. With maybe 20 in game.

Also in practice tithe gets usea in stuff like move/charge start of turn, fight in start of turn, auto dispels etc.


Coupled with free bloldthirster needing 9" charge in practic it's hardly op.

(As is khorne is one of the worst armies atm)


New Khorne Berserker previewed @ 2022/08/13 21:19:49


Post by: Marshal Loss


Two varieties of Khorne Possessed sound cool to me. There better be a dedicated Terminator kit coming though.

 Dysartes wrote:
I've forgotten - are the Brazen Beasts part of the WE, or a Khorne-aligned Renegades warband these days? I think I can recall them being both at different times.


Renegades - they've never been part of the WE, iirc


New Khorne Berserker previewed @ 2022/08/13 21:27:49


Post by: EviscerationPlague


 Dysartes wrote:
Tastyfish wrote:Flying Juggernaut with a Brazen Beasts commander as a special character alongside Angron and Kharn.

So they're getting a special snowflake on a blood pegasus? Interesting.

I've forgotten - are the Brazen Beasts part of the WE, or a Khorne-aligned Renegades warband these days? I think I can recall them being both at different times.

EviscerationPlague wrote:
 Mr_Rose wrote:
Most possessed only have one special friend. Stuffing eight (Khorne’s number of course) into one is quite extravagant.

You're missing the grand point

If you tried making your point, clearly and succinctly, perhaps people wouldn't miss it.

The grand point is that it's still just Possessed, one friend or 100. It's another situation of bespoke rules because there's a going to be a more Khorne looking Possessed model, but that doesn't need a whole unit entry.

There's no consistency with the rules writing but people defend it.


New Khorne Berserker previewed @ 2022/08/13 21:46:26


Post by: Tastyfish


Dunno, sounds more of a small monster scale model than a unit to me.


New Khorne Berserker previewed @ 2022/08/13 21:55:30


Post by: Gadzilla666


 Tastyfish wrote:
So OK_Entrepreneur on Reddit has said that World Eaters will not got CSM possessed but instead their own two types - with one being "what happens if you put 8 bloodletters in a space marine". Other might be some dog-faced mortals he's mentioned, or those could be the Khorngors and there's a separate second possessed.

Flying Juggernaut with a Brazen Beasts commander as a special character alongside Angron and Kharn.

Also sounds like there might not be Red Butchers, but WE Terminators who get upgraded to Red Butchers via strat still. Maybe, more a comment on the WD list so could be hinting that this stays or that they get models (or upgrade bits in Terminator kit).

Leaving Red Butchers as a stratagem would be sooo bad. And typical 9th edition gw treatment for Chaos as well.


New Khorne Berserker previewed @ 2022/08/14 06:29:40


Post by: The Red Hobbit


tneva82 wrote:
 The Red Hobbit wrote:
Sounds like a cool system but summoning free Bloodthirsters seems a bit excessive. Would be nice if we had something more potent than the "1 CP for +1 Str" though haha


Well it takes 8 units dying. With maybe 20 in game.

Also in practice tithe gets usea in stuff like move/charge start of turn, fight in start of turn, auto dispels etc.


Coupled with free bloldthirster needing 9" charge in practic it's hardly op.

(As is khorne is one of the worst armies atm)


Oh interesting, I didn't realize the scale involved. Losing about 40% of your army to summon a Bloodthirster doesn't seem that bad then.


New Khorne Berserker previewed @ 2022/08/14 07:04:32


Post by: Kid_Kyoto


They're gonna wanna put sub factions (or more properly sub-sub-factions) into this already 1 dimensional army ain't they? What could they possibly do?

Stone Cold Blood Killahs - The Stone Cold Blood Killahs believe that Khorne wants to them to come to grips with the enemy as soon as possible, they add 6" to the move of every unit.

Stone Cold Skull Killahs - The Stone Cold Skull Killahs believe that Khorne does not want to wait for them to come to grips with the enemy and wants to them to kill the enemy at range. They add 6" to the range of every shooting weapon.

Stone Cold Death Killahs - The Stone Cold Death Killahs are all like, why not both yo? They add 3" to their move AND 3" to weapon ranges.

Sadly, I can guarantee these rules will be better and easier to use than whatever GW puts in the codex. Including the names.


New Khorne Berserker previewed @ 2022/08/14 07:38:54


Post by: TonyH122


Updated Based on new leaks:

So it's certain we'll get these units, looking likely we'll have these units, and a reasonable assumption we'll get these units:

HQ:
Kharn (potentially a new model)
Daemon Prince
Chaos Lord

Generic Jugger Lord
Named Jugger Lord
, potentially the named lord the leaker suggests is a Brazen Beast named character, Lord Invictus
Terminator Lord, the leaker says no Termi Lord
Some kind of priest, potentially just a Dark Apostle, any kind of priest marked absent by leaker
Master of Executions, included by leaker as an HQ, but admits it was an older playtest codex, so may have been moved to elite, like CSM

Troops:
Khorne Berzerkers
Some kind of non-marine Khorne-specific troop, potentially Khorngors, potentially one of the two breeds of Khorne specific possessed unitsthe leaker spoke of
Cultists

Elites:
Helbrute
Possessed, leaker says no access to CSM possessed
Khorne specific possessed unit, one of two, this one 'like 8 bloodletters shoved into one marine
Red Butchers, leaker says no new terminator unit

Fast Attack:
Chaos Spawn

Heavy Support:
Land Raider
Predator
Maulerfiend
Forgefiend
Defiler

Vindicator
Slaughterbrute


Transports:
Rhino (because how could they not?)

Flyers:
Heldrake

Lord of War:
Angron
Lord of Skulls


New Khorne Berserker previewed @ 2022/08/14 07:53:52


Post by: Shakalooloo


 TonyH122 wrote:

Terminator Lord, the leaker says no Termi Lord, but GW rumour mill has a 2nd ed Khorne Terminator Lord throwback in silhouette


That terminator is the year 2 Warhammer Plus model, so won't be in the codex. At best, it'll get a datasheet of its own so it can be used in games, but will probably be a named character if so.


New Khorne Berserker previewed @ 2022/08/14 08:00:56


Post by: TonyH122


 Shakalooloo wrote:
 TonyH122 wrote:

Terminator Lord, the leaker says no Termi Lord, but GW rumour mill has a 2nd ed Khorne Terminator Lord throwback in silhouette


That terminator is the year 2 Warhammer Plus model, so won't be in the codex. At best, it'll get a datasheet of its own so it can be used in games, but will probably be a named character if so.


Ah ok. Updated.


New Khorne Berserker previewed @ 2022/08/14 17:22:38


Post by: (HN)



Here you go.


New Khorne Berserker previewed @ 2022/08/14 17:27:19


Post by: KidCthulhu


That's amazing! I wish more of Mark Gibbons' old art got turned into models this good!

Kargos Bloodspitter when?!


New Khorne Berserker previewed @ 2022/08/14 17:28:51


Post by: queen_annes_revenge


That is badass. I don't want wh plus but I might put a down payment on an annual just to get him.


New Khorne Berserker previewed @ 2022/08/14 17:30:10


Post by: Mad Doc Grotsnik


Kharn just got a recent redo.


New Khorne Berserker previewed @ 2022/08/14 18:23:44


Post by: DreadfullyHopeful


 TonyH122 wrote:

Red Butchers , leaker says no new Terminator models, although may still be a CP unit update as for the current index


C'mon, at this point it's not even TS treatment. It's even worse. At this rate EC will be a plastic upgrade sprue for Noise marines and that's it.


New Khorne Berserker previewed @ 2022/08/14 19:36:10


Post by: warboss


I'm ok with that being Warhammer+ exclusive.


New Khorne Berserker previewed @ 2022/08/14 19:37:47


Post by: skeleton


Dont like the terminator, gun looks very stupid


New Khorne Berserker previewed @ 2022/08/14 20:01:32


Post by: Scottywan82


 KidCthulhu wrote:
That's amazing! I wish more of Mark Gibbons' old art got turned into models this good!

Kargos Bloodspitter when?!


Right?! I want the Chosen of Abaddon to all get models now.

Spoiler:


New Khorne Berserker previewed @ 2022/08/14 20:15:28


Post by: Marshal Loss


 TonyH122 wrote:

Red Butchers , leaker says no new Terminator models, although may still be a CP unit update as for the current index


Got a source/link for that?


New Khorne Berserker previewed @ 2022/08/14 21:13:09


Post by: H.B.M.C.


If that's the only Khorne Terminator we're getting then that's pretty damned sad for WE.


New Khorne Berserker previewed @ 2022/08/14 21:16:39


Post by: Grimskul


Yeahhhhh, the WE release seems pretty anemic if this is the initial offerings model wise. Looks like they're banking on the Angron centerpiece to anchor the WE solo-army debut, which is disappointing.


New Khorne Berserker previewed @ 2022/08/14 21:18:25


Post by: Kid_Kyoto


They do have to leave something for the 10th edition World Eater Codex. Due in 1Q 2023.


New Khorne Berserker previewed @ 2022/08/14 21:19:00


Post by: godardc


 (HN) wrote:

Here you go.

The model is so faithful to the art and actually managed to make it enjoyable as a mini, I think it's a fantastic release, I wasn't expecting that
Well, I know what model I'll chose for my 2nd year of subscription


New Khorne Berserker previewed @ 2022/08/14 21:20:23


Post by: Wha-Mu-077


 Kid_Kyoto wrote:
They do have to leave something for the 10th edition World Eater Codex. Due in 1Q 2023.


That's where they give them a single monopose HQ choice that's locked into a 300$ box for half a year.


New Khorne Berserker previewed @ 2022/08/14 21:25:30


Post by: TonyH122


 Marshal Loss wrote:
 TonyH122 wrote:

Red Butchers , leaker says no new Terminator models, although may still be a CP unit update as for the current index


Got a source/link for that?


Hmm, I swear I saw it with the other leaks. There are a few deleted post on that thread. Either way, I'll change the post so as not to freak people out prematurely


New Khorne Berserker previewed @ 2022/08/14 21:29:22


Post by: ArcaneHorror


That new model looks great. I'm wondering if that gun is a combi-bolter or some kind of shotgun. About the leaks, I highly doubt that their will be no Terminator models, as all the other god-specific Legions got them, and also Red Butchers have a very distinct look to them. I really hope that Possessed can be used, as they are prominent in the World Eaters.


New Khorne Berserker previewed @ 2022/08/14 22:48:57


Post by: H.B.M.C.


I think it's just a combi-bolter. I was really hoping they wouldn't 'modernise' the original design and keep the big "pipe" design for his gun. Glad they kept it.


New Khorne Berserker previewed @ 2022/08/14 22:50:34


Post by: dan2026


Why do people think they won't get Terminators?
Of course they will get Terminators.


New Khorne Berserker previewed @ 2022/08/14 23:21:23


Post by: Wha-Mu-077


 dan2026 wrote:
Why do people think they won't get Terminators?
Of course they will get Terminators.


Because GW's gonna GW, because people saw how weirdly and inconsistently the new Chaos Codex handled some options, and because the Thousand Sons release was also extremely tiny.


New Khorne Berserker previewed @ 2022/08/14 23:24:35


Post by: H.B.M.C.


Yeah seems we're getting Possessed+ instead of cool new Terminators.



New Khorne Berserker previewed @ 2022/08/15 00:23:19


Post by: cuda1179


That terminator's combi-bolter looks quite large-bore. I have to wonder if the rules for him will have with nonstandard rules. Something like S6, rapid fire2, AP -2, or something like that.


New Khorne Berserker previewed @ 2022/08/15 00:48:36


Post by: Azazelx


 TonyH122 wrote:
So it's certain we'll get these units, looking likely we'll have these units, and a reasonable assumption we'll get these units:

HQ:
Kharn (potentially a new model)


I like the list - makes logical sense.

On Kharn, The model is still pretty recent so it seems unlikely to me that he'd be replaced this quickly - especially given if they have a charracter production slot free they could drop in a new character and pretty much guarantee that any WE player will buy both. Are there any notable non-Kharn WE characters from the books that survive the HH?


New Khorne Berserker previewed @ 2022/08/15 00:54:00


Post by: FabricatorGeneralMike


 Kid_Kyoto wrote:
They're gonna wanna put sub factions (or more properly sub-sub-factions) into this already 1 dimensional army ain't they? What could they possibly do?

Stone Cold Blood Killahs - The Stone Cold Blood Killahs believe that Khorne wants to them to come to grips with the enemy as soon as possible, they add 6" to the move of every unit.

Stone Cold Skull Killahs - The Stone Cold Skull Killahs believe that Khorne does not want to wait for them to come to grips with the enemy and wants to them to kill the enemy at range. They add 6" to the range of every shooting weapon.

Stone Cold Death Killahs - The Stone Cold Death Killahs are all like, why not both yo? They add 3" to their move AND 3" to weapon ranges.

Sadly, I can guarantee these rules will be better and easier to use than whatever GW puts in the codex. Including the names.



WHAT!!!!, WHAT!!!!, WHAT!!!!.... Give me a "Hell Yeah!"


Automatically Appended Next Post:
 (HN) wrote:

Here you go.


All the years of looking at that picture and I never noticed he had the Khorne rune on his head. I miss old GW artwork like this. You keep finding new stuff everytime you look at it.

The model. I want to like it. I do like it. I'll never pay the scalper price or get a WH+ sub for it. I'm sure the 3-D print homages will be out soon for it though. Again GW nice looking model. I'll give credit where it's due and this is really faithful to the artwork. I so do love Mark Gibbons old GW art work.

I'd love to have the two techpriests that are talking infront of the genestealer head and other old Techpriests as models. the creepier and most disturbing they are the better.

Ofc the name is bonk as hell....but you can't win them all right? I can call him whatever I like.


New Khorne Berserker previewed @ 2022/08/15 01:16:32


Post by: AllSeeingSkink


That's a nice looking model, shame it's a WH+ exclusive, don't see me getting it. Do you have to be subscribed for the full year to get it?


New Khorne Berserker previewed @ 2022/08/15 01:37:07


Post by: chaos0xomega


Yeah, you either have to sub for a full year subscription and then you get it a month later, or you have to sub for 12 consecutive months and you get it after you've paid for your 12th month.


New Khorne Berserker previewed @ 2022/08/15 02:29:01


Post by: ArcaneHorror


 Azazelx wrote:
 TonyH122 wrote:
So it's certain we'll get these units, looking likely we'll have these units, and a reasonable assumption we'll get these units:

HQ:
Kharn (potentially a new model)


I like the list - makes logical sense.

On Kharn, The model is still pretty recent so it seems unlikely to me that he'd be replaced this quickly - especially given if they have a charracter production slot free they could drop in a new character and pretty much guarantee that any WE player will buy both. Are there any notable non-Kharn WE characters from the books that survive the HH?


Kossolax the Forsworn comes to mind.


New Khorne Berserker previewed @ 2022/08/15 03:50:32


Post by: (HN)


AllSeeingSkink wrote:
That's a nice looking model, shame it's a WH+ exclusive, don't see me getting it. Do you have to be subscribed for the full year to get it?

I wonder if you could just sub one month to get access to the "buy more" option and get them, or if that option is too locked for the one year sub...
Anyway, the real pro tips here is to find a patsy that is subbed and have them buy an extra for you, that's what I'll do for the vindicar (even managed to just trade it with another exclusive I had as extra) and I'll probably do the same for that one too.

I hope this leak is wrong and well get at least ONE daemon engine on top of the chaff/marine/terminator combo. Even if it's yet another "minor" version of the cool FW stuff. Hell, I'd LOVE for GW to give us the Kaythan upgrade kit in platic since adding new sprue to kits seems to be their new gimick these days.

I just realized something, it looks like GW at the time may have based the design of their Lord Zhufor, the legs and the rest reminds me of it.

He is also one of thos characters I could see GW bring back in plastic for that new WE codex (but looking at the 2 other legions, GW doesn't seem to care to much about giving more than a primarch and posterboy to thos armies..).

I'm starting to think that we may at least get a proper terminator lord for the WE, and one that is in indomitus rather than cataphracii like the red butchers.


New Khorne Berserker previewed @ 2022/08/15 05:40:47


Post by: tneva82


 Kid_Kyoto wrote:
They do have to leave something for the 10th edition World Eater Codex. Due in 1Q 2023.


So 9e codex q3/4 22 and 10e q1 23 before 10e even been out? That would be new record even for gw


New Khorne Berserker previewed @ 2022/08/15 08:21:02


Post by: Fayric


I love how that exclusive terminator has the chainsaw part of the fist as a middle finger.
Vintage GW humor for sure.


New Khorne Berserker previewed @ 2022/08/15 10:05:13


Post by: Wha-Mu-077


 Fayric wrote:
I love how that exclusive terminator has the chainsaw part of the fist as a middle finger.
Vintage GW humor for sure.


It really sells the "rage" part of Khorne


New Khorne Berserker previewed @ 2022/08/15 10:13:02


Post by: Platuan4th


 Wha-Mu-077 wrote:
 Fayric wrote:
I love how that exclusive terminator has the chainsaw part of the fist as a middle finger.
Vintage GW humor for sure.


It really sells the "rage" part of Khorne


That's just what Chaos chainfists looked like in 2nd ed.



New Khorne Berserker previewed @ 2022/08/15 10:28:01


Post by: queen_annes_revenge


Love those old chaos termies. They always looked great.


New Khorne Berserker previewed @ 2022/08/15 12:24:30


Post by: TonyH122


Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.


New Khorne Berserker previewed @ 2022/08/15 13:20:28


Post by: H.B.M.C.


Incredibly disappointing.


New Khorne Berserker previewed @ 2022/08/15 13:22:54


Post by: Wha-Mu-077


I really hope he's incorrect

Because damn, that's just a slap in the face


New Khorne Berserker previewed @ 2022/08/15 13:47:45


Post by: warboss


 (HN) wrote:

I just realized something, it looks like GW at the time may have based the design of their Lord Zhufor, the legs and the rest reminds me of it.
Spoiler:

He is also one of thos characters I could see GW bring back in plastic for that new WE codex (but looking at the 2 other legions, GW doesn't seem to care to much about giving more than a primarch and posterboy to thos armies..).

I'm starting to think that we may at least get a proper terminator lord for the WE, and one that is in indomitus rather than cataphracii like the red butchers.


That's the benchmark fig I was mentally comparing the new warhammer+ exclusive fig to. It's not that I don't like the new one (it's ok to good) but rather that I don't have the nostalgia for the original art unlike for example the Mephiston classic art/figure.

Did Zhufor ever get one of those nice full page art painting pages for his character in any of the Vraks books like Inquisitor Rex did?


New Khorne Berserker previewed @ 2022/08/15 14:12:53


Post by: blood reaper


Dude, where's my Terminator armour?


Automatically Appended Next Post:
INB4: Ibris/GW shills tell us it's good World Eaters get diversified by not having access to Terminator armour.


New Khorne Berserker previewed @ 2022/08/15 14:28:22


Post by: Gadzilla666


No Red Butchers? Why would they skip such an iconic unit in favor of other things?

 blood reaper wrote:
Dude, where's my Terminator armour?

Liber Hereticus.


New Khorne Berserker previewed @ 2022/08/15 14:55:12


Post by: Wha-Mu-077


 Gadzilla666 wrote:
No Red Butchers? Why would they skip such an iconic unit in favor of other things?


Why are two thirds of every Thousand Sons box not Thousand Sons?
Why is there no Traitor Guard in the CSM Codex, despite GW saying they'll make a great addition and having a multipart plastic kit?
Why are Chainfists and Power Fists different things in the CSM Codex, if Accursed Weapons were meant to simplify things?
Why are Terminators limited in their weapon choice on what can they take in the box, but Havocs aren't?
Why is a Power Fist on a Terminator a Power Fist, but an Accursed Weapon on a Chosen?
Why can Sorcerers only have a staff, but Lords have access to a few weapon options, depsite the fact both of them only have a single monopose kit with no options?
Why can Bikers take an Icon despite not coming with one in the kit, but Terminators can't?
Why can't Haarken be used as a generic model, but Vex Machinator can, despite them both being Black Legion named characters?
Why is GW still selling the ancient Night Lords Chaos Lord with an illegal loadout?
Why are Accursed Cultists and Possessed still not out?

These are questions we might never know the answers to.


New Khorne Berserker previewed @ 2022/08/15 15:45:01


Post by: chaos0xomega


No World Eaters termies on release is a bit of a massive bummer. I have to say I'm disappointed that they gave Death Guard such a detailed and characterful fleshing out, but seem content to let Thousand Sons and now World Eaters somewhat languish as also-rans (model wise, Thousand Sons rules are great even if theres a shortage of options and most lists end up looking/feeling the same way). I had hoped that Thousand Sons would get the same treatment eventually, and in the meantime was expecting World Eaters to get a similar level of support to Death Guard as the template for what traitor legions *could* be. Its disappointing that GWs approach to making them a right proper army instead seems to be a box of resculpted traitor marines, a Primarch mini, a non-World Eaters character, and I assume a Khorngor-esque chaff type unit which may or may not involve a ganagbang of Bloodletters.


New Khorne Berserker previewed @ 2022/08/15 15:47:01


Post by: xttz


 TonyH122 wrote:
Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.


Ugh, no more leaks from him I guess

"This user has deleted their account."


New Khorne Berserker previewed @ 2022/08/15 15:47:14


Post by: ImAGeek


I wasn’t expecting the World Eaters to get quite as much as the DG (they got more because they were one of the starter factions that edition). But this is sounding pretty disappointing. I was hoping for somewhere in between TS and DG at least.


New Khorne Berserker previewed @ 2022/08/15 16:15:35


Post by: Jack Flask


 xttz wrote:
 TonyH122 wrote:
Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.


Ugh, no more leaks from him I guess

"This user has deleted their account."


Yeah, it's strange. One of the last things he posted was [paraphrased]:
"It's not like the playtesters were leaking any information before GW kicked them to the curb..."

Which sounded to me like he might have been running to the end of his insider knowledge, but who knows now. Could be like what happened with the B&C leaker where they deleted their account once GW caught wind of who their man on the inside was.


New Khorne Berserker previewed @ 2022/08/15 17:40:42


Post by: chaos0xomega


I'm guessing they were found out or someone was on to them, etc. I would not be surprised if GW was providing distinctive info to different sources trying to figure out who was leaking and OK_E was found out, some of their recent rumors were... interesting, almost to the point of feeling a bit farfetched or outlandish in a way. Maybe that was GW providing intentionally fake rumors to suss them out and OK_E took the bait.


New Khorne Berserker previewed @ 2022/08/15 17:49:01


Post by: Inquisitor Kallus


 Wha-Mu-077 wrote:
 Gadzilla666 wrote:
No Red Butchers? Why would they skip such an iconic unit in favor of other things?



Why is GW still selling the ancient Night Lords Chaos Lord with an illegal loadout?


These are questions we might never know the answers to.


Because it's a cool old model, people dont have to use the current 40k rules or play games with it


New Khorne Berserker previewed @ 2022/08/15 20:43:15


Post by: ImAGeek


 Inquisitor Kallus wrote:
 Wha-Mu-077 wrote:
 Gadzilla666 wrote:
No Red Butchers? Why would they skip such an iconic unit in favor of other things?



Why is GW still selling the ancient Night Lords Chaos Lord with an illegal loadout?


These are questions we might never know the answers to.


Because it's a cool old model, people dont have to use the current 40k rules or play games with it


Right so not only ‘no model, no rules’ we’re now on ‘model, no rules’. Cool.


New Khorne Berserker previewed @ 2022/08/15 20:51:36


Post by: RazorEdge


 TonyH122 wrote:
Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.


There are new Terminators on that leaked Photo with Angron and the new Berzerkers?


New Khorne Berserker previewed @ 2022/08/15 20:57:10


Post by: Wha-Mu-077


 ImAGeek wrote:
 Inquisitor Kallus wrote:
 Wha-Mu-077 wrote:
 Gadzilla666 wrote:
No Red Butchers? Why would they skip such an iconic unit in favor of other things?



Why is GW still selling the ancient Night Lords Chaos Lord with an illegal loadout?


These are questions we might never know the answers to.


Because it's a cool old model, people dont have to use the current 40k rules or play games with it


Right so not only ‘no model, no rules’ we’re now on ‘model, no rules’. Cool.


And simultenously "no model, rules" with the Chaos Lord.


New Khorne Berserker previewed @ 2022/08/15 21:39:25


Post by: dan2026


There is no way they release the army without Terminators.
Especially after they have already made one for Warhammer+

They are not going to do all the CAD and molds then just release one promo model.


New Khorne Berserker previewed @ 2022/08/15 21:44:25


Post by: TonyH122


 xttz wrote:
 TonyH122 wrote:
Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.


Ugh, no more leaks from him I guess

"This user has deleted their account."


Last thing he posted: Spawn are the only thing WE have in FA slot :S


New Khorne Berserker previewed @ 2022/08/15 21:45:26


Post by: Platuan4th


 ImAGeek wrote:
 Inquisitor Kallus wrote:
 Wha-Mu-077 wrote:
 Gadzilla666 wrote:
No Red Butchers? Why would they skip such an iconic unit in favor of other things?



Why is GW still selling the ancient Night Lords Chaos Lord with an illegal loadout?


These are questions we might never know the answers to.


Because it's a cool old model, people dont have to use the current 40k rules or play games with it


Right so not only ‘no model, no rules’ we’re now on ‘model, no rules’. Cool.


What do you mean? That's clearly a Chosen with Combi-Flamer and Accursed Weapon.


New Khorne Berserker previewed @ 2022/08/15 21:59:52


Post by: Marshal Loss


Well that's incredibly disappointing if true. I'm legit shocked that GW wouldn't do a Terminator unit for WE, even if the rest of the roster was lacking. Really surprised.


New Khorne Berserker previewed @ 2022/08/15 22:03:50


Post by: Inquisitor Kallus


 Marshal Loss wrote:
Well that's incredibly disappointing if true. I'm legit shocked that GW wouldn't do a Terminator unit for WE, even if the rest of the roster was lacking. Really surprised.


Id be surprisd if they don't, both Thousand Sons and Death Guard have had their own terminator models. I'm guessing we will see them, maybe not straight away but at some point


New Khorne Berserker previewed @ 2022/08/15 22:04:17


Post by: Tastyfish


RazorEdge wrote:
 TonyH122 wrote:
Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.


There are new Terminators on that leaked Photo with Angron and the new Berzerkers?


Yes, he just said no Terminator Lords and was commenting on paying 2CP for Red Butchers in the WD Index list.
We've seen that there are Terminators as Razor says.


New Khorne Berserker previewed @ 2022/08/15 22:37:30


Post by: (HN)


 TonyH122 wrote:
Well, leaker on reddit has declared no new terminator unit of any kind, red butchers or otherwise. So the strikethrough returns to the list.

Ngl, I would be SHOCKED if that turned out to be true.
It's literally the most well kown WE unit right after the berserker themselves.


Automatically Appended Next Post:
chaos0xomega wrote:
No World Eaters termies on release is a bit of a massive bummer. I have to say I'm disappointed that they gave Death Guard such a detailed and characterful fleshing out, but seem content to let Thousand Sons and now World Eaters somewhat languish as also-rans (model wise, Thousand Sons rules are great even if theres a shortage of options and most lists end up looking/feeling the same way). I had hoped that Thousand Sons would get the same treatment eventually, and in the meantime was expecting World Eaters to get a similar level of support to Death Guard as the template for what traitor legions *could* be. Its disappointing that GWs approach to making them a right proper army instead seems to be a box of resculpted traitor marines, a Primarch mini, a non-World Eaters character, and I assume a Khorngor-esque chaff type unit which may or may not involve a ganagbang of Bloodletters.

As a Death Guard player, I'll take the Thousand Sons treatment any second of the century over the gak Death guard got.
They are the perfect example of what you get when you make sprues for a starter box without ANY concideration for what's supposed to come afterward.
The current state of the humble Plague Marine kit is downright insulting, the two main lords are at best fully monopose and without options or at worst literally NOT SOLD AT ALL because it's locked on a big sprue with other gak like some plague drones (GW could have been a bit smart and put that sprue in the starter box, but instead they decided to deliver the objectively worse starter box in all their system combinned), they just "forgot" to deliver the actual real complete kit for the blight haulers (yaknow, the one with other faceplates and different weapons) .
It's awful.
At least the thousand sons got a decent multipose and full of gear kit for both their marines and terminators, and even their HQ have some customization (mostly cosmetic, but still better than nothing) since you can swap around their bits between eachothers.

I honestly hope that the WE will be way more 1KS than DG by getting less kits, but kits that aren't total dog gak at least.


New Khorne Berserker previewed @ 2022/08/15 23:20:21


Post by: H.B.M.C.


Where are the WE Terminators in this pic?



New Khorne Berserker previewed @ 2022/08/15 23:26:36


Post by: (HN)


 H.B.M.C. wrote:
Where are the WE Terminators in this pic?





That said, thos things in the back are definitly the new chaff for the WE. I'd love if they were khorngors, but they look more like random humans.


New Khorne Berserker previewed @ 2022/08/15 23:33:26


Post by: Wha-Mu-077


 H.B.M.C. wrote:
Where are the WE Terminators in this pic?



These guys look like they could be wearing mismatched Terminator armour, but frankly at this quality they might as well be the Super-possessed we've heard about.

[Thumb - IMG_20220816_013231.jpg]


New Khorne Berserker previewed @ 2022/08/15 23:39:56


Post by: H.B.M.C.


They have backpacks, regular helmets, and appear to be holding pistols.

Bad quality or no, I don't see Terminators there.


New Khorne Berserker previewed @ 2022/08/15 23:44:56


Post by: Wha-Mu-077


Possessed it is then.


New Khorne Berserker previewed @ 2022/08/16 00:00:12


Post by: chaos0xomega


 dan2026 wrote:
There is no way they release the army without Terminators.
Especially after they have already made one for Warhammer+

They are not going to do all the CAD and molds then just release one promo model.


The one for Warhammer+ is very clearly not meant to fit into the World Eaters army aesthetically. Its a display piece and nothing more. Also the one-off model has no place in a terminator squad, at best its a surrogate terminator lord miniature.

As a Death Guard player, I'll take the Thousand Sons treatment any second of the century over the gak Death guard got.
They are the perfect example of what you get when you make sprues for a starter box without ANY concideration for what's supposed to come afterward.
The current state of the humble Plague Marine kit is downright insulting, the two main lords are at best fully monopose and without options or at worst literally NOT SOLD AT ALL because it's locked on a big sprue with other gak like some plague drones (GW could have been a bit smart and put that sprue in the starter box, but instead they decided to deliver the objectively worse starter box in all their system combinned), they just "forgot" to deliver the actual real complete kit for the blight haulers (yaknow, the one with other faceplates and different weapons) .
It's awful.


Huh?
The Plague Marine kit has a pretty great menu of options available to it (shame that GW limits the rules to the contents of a box, but thats not the kits fault/problem).
I can go on the GW website right now and buy an appropriate mini for every single Death Guard HQ (Lord Felthius = Lord of Contagion, Death Guard Lord in Terminator Armor & Death Guard Sorceror in Terminator Armor use the generic Terminator Lord/Sorceror kit (you can also use the Tainted Cohort from the Felthius kit as such), Death Guard Daemon Prince kit has two options between the generic and nurgle prince kits and will soon be getting a new plastic kit, Malignant Plaguecaster comes in the Chosen of Mortarion kit and you can use the Plague Marine Champion there to represent a regular Death Guard Chaos Lord, Lord of Virulence and Typhus are self-explanatory), and you can get Blight Haulers with options on the shelf - no obligation for them to give those to you in a starter box.


New Khorne Berserker previewed @ 2022/08/16 01:39:06


Post by: (HN)


chaos0xomega wrote:
The Plague Marine kit has a pretty great menu of options available to it (shame that GW limits the rules to the contents of a box, but thats not the kits fault/problem).

I wouldn't call having a random assortment or random gear "great options".
Also did you not know that you only get 7 marines in a box of plague marine? Ofc you can buy the "reinforcement" pack of 3 marines for almost the same price than the 7 guys.
Hey, you can also buy for a little more than 60% of the price of that 7 guy squad the missing icon bearer if you want!

This picture alone should tell you how bad this is.

chaos0xomega wrote:
I can go on the GW website right now and buy an appropriate mini for every single Death Guard HQ (Lord Felthius = Lord of Contagion, Death Guard Lord in Terminator Armor & Death Guard Sorceror in Terminator Armor use the generic Terminator Lord/Sorceror kit (you can also use the Tainted Cohort from the Felthius kit as such),

No, Festus isn't the same thing than a proper Lord of Contagion, and I'm not even talking about the fact that it's objectively the worst example of "cartoonish garbage" GW tried to turn the DG into with 8th, I'm talking about his loadout. He comes with the garbage loadout that was made specifically for him, the one that his honestly directly inferior to the proper LoC, and what's more, he comes bundled with his 3 tainted cohort goods that not only don't have a proper rules anymore (I honestly don't know what GW didn't took the opportunity to make Festus a proper new character instead of making him that weird round peg for a square hole standing LoC), but are monopose and 1 of them even has an illegal loadout that you'll have to convert if you want to stay wisiwig (so much for the no mini no option amirit?). But the best part is that, ofc, you HAVE to pay for them even if you just wanted that pseudo LoC.


chaos0xomega wrote:
Death Guard Daemon Prince kit has two options between the generic and nurgle prince kits and will soon be getting a new plastic kit,

riiiight, you mean the antic one in fail cast? Damn, what a great option it is!

chaos0xomega wrote:
Malignant Plaguecaster comes in the Chosen of Mortarion kit and you can use the Plague Marine Champion there to represent a regular Death Guard Chaos Lord, Lord of Virulence

Damn, you keep jumping from mines to mines don't you? I guess that's what you get when you rush into a minefield you clearly don't know anything about the "Chosen of Mortarion"?
Ever looked at their sprue? Ofc not since you clearly don't play DG so let me drop some fun facts for ya:
This "bundle" is yet another example of "made for the starterbox without any foresight for the future", it's a box that contains 3 random, MONOPOSE (like all DG characters) minies that have nothing in comon and yet you are forced to buy together. Once again I won't even mention how bad some of them are (the caster in particular is a well known meme at this point, what makes it even more insulting is that there is a way better version of him out there, it's just locked in the oop paint set made for japan as an addon to the Warhammer Heroes thing, but you want to know the real funny bit about that kit?

It contains half an extra half plague marine.
Spoiler:

Wana know where the rest of that guy is?
On the pox walker sprue! Ofc, since it's one of thos trash monopose thing you can't even use any of the bits separately (outside of the backpack).
Spoiler:


But hey, wana know where the 3 missing marines from the current plague marine box really are?
Welp, they are locked on the same sprue than the missing Lord of Contagion, once again, that's what cancerous shortsighted "made for starter" box gets you.
Spoiler:

The only reason why the Plague marine are sold by 7 is because of that, and not as some deluded people have said because of the number of nurgle.

Just to reiterate since I'm talking about that sprue, NOTHING could have stopped GW from putting this sprue and the plague marine one in the starter box. That would have been 1 squad, 1 character and 1 vehicle which is well withing the limit of the average Combat Patrol (they would have to slap another 5 man unit in there, or some poxwalkers since the vehicles is smaller than what you usually get in combat patrol), but nah, instead we got the worse Combat Patrol out there, one that was so bad they even tried to make a full "army of renown" just for it, just to sell a couple more, before nerfing it to the ground anyway.
They had a way out for that LoC and a way to deliver an proper 10 man squad at the same time in the starter set, but they couldn't even do that properly! They are THAT stupid, incompetent and careless.


chaos0xomega wrote:
and Typhus are self-explanatory), and you can get Blight Haulers with options on the shelf - no obligation for them to give those to you in a starter box.

It's funny that you try to pull the "huuur they aint obligated to give you thos blight haulers on the starter box" (I honestly have no clue wtf that have to do with anything here), but since you mention that starter box and Typhus, yes he is in the combat patrol. The character from the starter box is a named character, which is way way less friendly than having a standard guy.

Hey, since you brought back the starter box, wana know another fun fact about the DG Combat Patrol?
The force it contains is illegal as such. You cannot just play it out of the box because of the Diseased Minions rule that require your army to contain more astartes than followers.
This is how bad the DG is right now.

So yeah, I'll take the TS treatment where I get less units, but at least the ones I got aren't a bad joke, literally broken sprues from starter box (and by starter box I'm talking about Dark Imperium).


New Khorne Berserker previewed @ 2022/08/16 01:47:08


Post by: H.B.M.C.


The Plague Marine kit does not have the same minis from the starter set.



New Khorne Berserker previewed @ 2022/08/16 02:42:03


Post by: TonyH122


 H.B.M.C. wrote:
Where are the WE Terminators in this pic?



I have no horse in this race, beyond wanting terminators more than anything ... but I always struggled to find terminators in that picture as well.

I suppose the guy on the mid-right hand side has cataphracii-ish shoulder pads, but his body doesn't look very terminator-y; nowhere near bulky enough. Could just as easily be one of these new Khorne-specific possessed.


New Khorne Berserker previewed @ 2022/08/16 08:37:13


Post by: Wha-Mu-077


So, that image is the entire World Eaters release, huh?

Angron, some Zerkers, the Possessed in the right, and some chaff on top?

Wow. That's bad.


New Khorne Berserker previewed @ 2022/08/16 08:39:11


Post by: Mr_Rose


 TonyH122 wrote:
 H.B.M.C. wrote:
Where are the WE Terminators in this pic?



I have no horse in this race, beyond wanting terminators more than anything ... but I always struggled to find terminators in that picture as well.

I suppose the guy on the mid-right hand side has cataphracii-ish shoulder pads, but his body doesn't look very terminator-y; nowhere near bulky enough. Could just as easily be one of these new Khorne-specific possessed.

Yeah that’s about where I got to; if you squint a bit and wish real hard, that one guy might have Cataphractii plate and a combi-bolter. But is just him out of a unit of 3-4 big guys with what look like enormous bloodletter blades. And it’s not like they can’t make a Possessed using a guy in terminator armour as the base, anyway.


New Khorne Berserker previewed @ 2022/08/16 11:57:56


Post by: dan2026


That looks like half a picture to me.
So I would hope the rest of the WE units are on the right side along with that Guard tank.


New Khorne Berserker previewed @ 2022/08/16 12:35:33


Post by: chaos0xomega


 (HN) wrote:
*cringe whining*


-Plague marines "random assortment of random gear" is the same type of stuff that basically everyone else gets. You get enough stuff in the kit to make the basic loadout for every model in the unit and at least one of each melee/special/heavy option. Plague Marines are actually a bit better than most as you get multiples of certain weapons, whereas most kits only give you one of each. Getting 7 marines is a non-issue (most DG players run them in units of 5 anyway), plenty of factions don't get max squad sizes in the box - take Harlequins for example, if you want to run a full size squad of them you have to buy 2 boxes. Again, Plague Marines are a bit better than most here, as the reinforcement pack is a lower buy-in than a full second box, but if you're crafty you can instead buy an extra box for every two units of Plague Marines, that gets you two units of 10 and a Death Guard Lord all for less than if you had to buy two boxes per unit as is the case with most other factions. If you want an icon you can run the guy in the back left of the squad image as the icon bearer, the little Death Guard/Nurgle symbol on top of his back is, by definition, an icon - no need to buy a specific separate mini for that, if you do thats more of a "you" problem than a Games Workshop problem. While Thousand Sons do get a full size unit in one kit, most Thousand Sons players only want to run 5 man squads - problem with that is that you only get bits to make one Aspiring Sorceror (which you *must* take) in the box, which means if you want to run 2 5 man squads out of one box you have to scrounge up bits from elsewhere to convert additional aspiring sorcerors or buy additional models, etc. Death Guard are not any worse off than Thousand Sons. Also, as HBMC said, the plague marines kit you can buy today are ***NOT*** the same models that came in Dark Imperium - you get 7 marines in the standalone plague marine kit because thats how GW designed the kit, not because they were designed for the starter box.

-Felthius gets a weapon that you can use as a Manreaper or a Plaguereaper and something that can represent an orb of dessication if you want it to be. There is no problem here. If you are overly concerned about wysiwyg, its very easy to make his scythe look more like an axe. As I said, his 3 tainted cohort "goons" are perfect Death Guard Lords/Sorcerors in Terminator Armor. You get one that works with combi-bolter and power/force axe right out of the box and if you borrow leftover bits from your blightlord terminators kit you can easily swap out the weapons on the other two to make them work. And let me cut you off before you go "jump on a mine" - if you want one Thousand Sons Exalted Sorceror you actually need to buy 3 because they aren't sold individually (otherwise you basically have to buy Ahirman, a regular CSM Sorceror, or an Infernal Master and convert the hell out of it with bits from other kits if you only want one) this basically isn't any better than having to buy Felthius plus three dudes. Likewise if you want a Thousand Sons Terminator Sorceror, you have to buy the regular Terminator Sorceror kit and then chop him up and mix him up with bits from Scarab Occult Terminator kits to make him look like an actual Thousand Sons. Death Guard are no worse off than Thousand Sons in this regard, actually slightly better off because Lord Felthius and Co are almost half the price of 3 exalted sorcerors.

-The Nurgle Daemon Prince mini is one of my favorite sculpts GW has produced. "BUT FAILCAST" is a sad tired old meme, let it die. If you don't want to use the Nurgle Daemon Prince theres a plastic kit you can buy instead. Its the same gakky plastic kit Thousand Sons have to use, because unlike Death Guard the Thousand Sons/Tzeentch doesn't get its own special snowflake daemon prince mini. Again, the plastic kit is being replaced later this year with a much better plastic kit that contains bits usable by all four gods. Death Guard are, again, no worse off than TSons, and better off by virtue of having a god-specific daemon prince that nobody else has.

-Chosen of Mortarion are fine. "But mah monopose" is another sad tired old meme. The "official minis" for Thousand Sons Sorcerors, Sorcerors in Terminator Armor, Infernal Masters, and Tzaangor Shamans are all monopose too. The only multipose character TSons have is the Exalted Sorceror (which again, come three to a kit, and even then they aren't really multipose so much as they have a couple of different stylistic choices you can make within each minis monopose build). Even if these three minis were released stand-alone, they would still be monopose, just like every other factions HQ and Elite character options, except you'd be paying 10-40USD more to buy the three of them individually as opposed to getting them in a set. You don't have to run the Plague Marine Champion as a Plague Marine Champion, again not hard to make into a Death Guard Lord - you don't even have to convert it because it turns out power sword + power fist is a legal Lord loadout (though not necessarily a good one, again, grab some of those bits - I'm sorry, "random assortment of random gear" from the Plague Marines kit and go to town.

-You are aware that GW released an Army of Renown for the Thousand Sons in an effort to justify the TSons Combat Patrol too... right? You do realize that of the 26 models contained in the TSons Combat Patrol, only 6 of them are actually Thousand Sons minis (hint: there are more Death Guard minis in the Death Guard CP than there are Thousand Sons minis in the Thousand Sons CP) Also that the DG and TS CPs both cost the same amount, even though the DG box contains 13 more minis. You can't say TSons have it better here, you just can't, because every TSons player thinks that CP box is dogshit too. TSons also had the same problem DG do now in 8th edition, where there start collecting box contained Ahriman (similar to how DGuards CP box contains Typhus).

-I brought up the Blight Hauler because *YOU* brought up the blight hauler and did the sad sack routine of "why couldn't they give us all the options in Dark Imperium instead of giving us the monopose version":

some plague drones (GW could have been a bit smart and put that sprue in the starter box, but instead they decided to deliver the objectively worse starter box in all their system combinned), they just "forgot" to deliver the actual real complete kit for the blight haulers (yaknow, the one with other faceplates and different weapons)


Come back when you're capable of having an adult conversation. And by the way, before you continue to "jump from mine to mine" - yes, I do play both Death Guard and Thousand Sons, and definitely own more minis for those armies than you do, as its very clear that you are fairly new to this game and haven't bothered to look at what the miniature options available to other factions are like, otherwise you would know that many of your complaints (bad Combat Patrol, monopose characters, troops box that doesn't contain a full unit, etc.) are completely unfounded and Thousand Sons suffer from many of the same problems you ascribe to Death Guard, on top of the fact that TSons just flat out have fewer options.


New Khorne Berserker previewed @ 2022/08/16 14:39:22


Post by: Jidmah


 (HN) wrote:
chaos0xomega wrote:
The Plague Marine kit has a pretty great menu of options available to it (shame that GW limits the rules to the contents of a box, but thats not the kits fault/problem).

I wouldn't call having a random assortment or random gear "great options".
Also did you not know that you only get 7 marines in a box of plague marine? Ofc you can buy the "reinforcement" pack of 3 marines for almost the same price than the 7 guys.
Hey, you can also buy for a little more than 60% of the price of that 7 guy squad the missing icon bearer if you want!


Reinforcements was a limited edition article that was brought back after people asked for it. It was by no means meant to increase the PM squad to a full 10 and frankly doesn't work well in that regard anyways. It's a collectors only item.

Basically you need one box of plague marines for every 5 marines you plan on fielding, which is in line with similar boxes, like the GK terminator squad or heavy intercessors.
Troops with 10 models in them do not have as many options as plague marines do.
The only thing you can't get from the box is an icon.

No, Festus isn't the same thing than a proper Lord of Contagion and I'm not even talking about the fact that it's objectively the worst example of "cartoonish garbage" GW tried to turn the DG into with 8th, I'm talking about his loadout. He comes with the garbage loadout that was made specifically for him, the one that his honestly directly inferior to the proper LoC,

He is and always was a proper Lord of Contagion unless you played with a datasheet that never was legal for any kind of serious play. He is using the same manreaper as deathshrouds are, and frankly giving that weird orb in his hand some rules was a nice gimmik for the 9th edition's codex.

and what's more, he comes bundled with his 3 tainted cohort goods that not only don't have a proper rules anymore

They are blightlord terminators.

(I honestly don't know what GW didn't took the opportunity to make Festus a proper new character instead of making him that weird round peg for a square hole standing LoC)

Your wish for him to be a unique character can't be that big if you don't even know his name.

, but are monopose

All DG models but mortarion are mono-pose, especially that ETB LoC with plague reaper.

and 1 of them even has an illegal loadout that you'll have to convert if you want to stay wisiwig (so much for the no mini no option amirit?).But the best part is that, ofc, you HAVE to pay for them even if you just wanted that pseudo LoC.

A LoV is $38, Typhus is $42. You are literally complaining about having to pay $4 for 3 terminator models.

This "bundle" is yet another example of "made for the starterbox without any foresight for the future", it's a box that contains 3 random, MONOPOSE (like all DG characters) minies that have nothing in comon and yet you are forced to buy together.

Most other armies pay $28-$45 for comparable characters, TS specifically pay at least $72 for an HQ and a minor support character. Despite the outrageous price hike, $68 still isn't vastly more than what other armies pay for their monopose characters.

Once again I won't even mention how bad some of them are (the caster in particular is a well known meme at this point, what makes it even more insulting is that there is a way better version of him out there, it's just locked in the oop paint set made for japan as an addon to the Warhammer Heroes thing, but you want to know the real funny bit about that kit?

But hey, wana know where the 3 missing marines from the current plague marine box really are?
Welp, they are locked on the same sprue than the missing Lord of Contagion, once again, that's what cancerous shortsighted "made for starter" box gets you.
Spoiler:

The only reason why the Plague marine are sold by 7 is because of that, and not as some deluded people have said because of the number of nurgle.

Wow, that's some serious mental gymnastics here. This was absolutely not the reason for that. When DG launched, there was a box of 3 ETB plague marines, the box with the LoC inside came with 6 additional plague marines and there are the extra champion and icon bearer for sale. On top of that you could get the overpriced reinforcements
Three marines being on the LoC sprue was absolutely not the reason to cut down the number of marines to 7.

If anything, GW hid away all the new "good" options like flails or axes in the more expensive plague marine box in order to bait people into buying that. Maybe they thought they could get away with having 3 less plague marines than primaris troops in the box and hide behind the magic number. Or they just thought it was funny.
All of that is more likely than what you claim.

Just to reiterate since I'm talking about that sprue, NOTHING could have stopped GW from putting this sprue and the plague marine one in the starter box. That would have been 1 squad, 1 character and 1 vehicle which is well withing the limit of the average Combat Patrol (they would have to slap another 5 man unit in there, or some poxwalkers since the vehicles is smaller than what you usually get in combat patrol), but nah, instead we got the worse Combat Patrol out there, one that was so bad they even tried to make a full "army of renown" just for it, just to sell a couple more, before nerfing it to the ground anyway.
They had a way out for that LoC and a way to deliver an proper 10 man squad at the same time in the starter set, but they couldn't even do that properly! They are THAT stupid, incompetent and careless.

That is true, and there really isn't an excuse for that. It's still a far way from "getting the TS treatment".


The character from the starter box is a named character, which is way way less friendly than having a standard guy.

I don't think there are a lot of combat patrols worth doubling up on.

Hey, since you brought back the starter box, wana know another fun fact about the DG Combat Patrol?
The force it contains is illegal as such. You cannot just play it out of the box because of the Diseased Minions rule that require your army to contain more astartes than followers.

Not true, Typhus, Biologus, 7 Plague Marines and 20 pox walkers form a legal PL25 combat patrol detachment, which is what these boxes promises. Enjoy your free 10 pox walkers.

So yeah, I'll take the TS treatment where I get less units, but at least the ones I got aren't a bad joke, literally broken sprues from starter box (and by starter box I'm talking about Dark Imperium).

If you hate the look of half the models anyways, just go play TS then?
But keep in mind that TS treatment means that all you get will be:
- Named HQ character
- Generic HQ character
- Cult unit
- Cult terminators
- Another HQ character next edition
Everything else will be either generic chaos stuff or units that aren't actually part of your legion.

Personally, I dearly hope for all WE players that they will be more like deathguard and not like TS.


New Khorne Berserker previewed @ 2022/08/16 16:12:53


Post by: EviscerationPlague


Holy hell, Jidmah really drank the "GW did right by Death Guard" Kool-aid


Automatically Appended Next Post:
Like seriously, I love how they release like 5 characters in the Elite slot and literally none kf them fulfill a real purpose LOL


New Khorne Berserker previewed @ 2022/08/16 16:24:58


Post by: Fergie0044


EviscerationPlague wrote:
Holy hell, Jidmah really drank the "GW did right by Death Guard" Kool-aid


Automatically Appended Next Post:
Like seriously, I love how they release like 5 characters in the Elite slot and literally none kf them fulfill a real purpose LOL


Do....do people think that DG got treated badly? Sure, the combat patrol box is poor when they should have just repackaged the Dark Imperium stuff, but otherwise the range is solid. My only complaint is the weird wargear restriction for plague marines, but that's not a DG specific problem. As for the elite characters, aside from the noxious blightbringer they've all got solid rules. Heck, the foul blightspwan is something of an auto include and the putrifer and tallyman are even more useful these days with the heavy marine lists.


New Khorne Berserker previewed @ 2022/08/16 16:51:15


Post by: chaos0xomega


I would agree that the number of characters seems excessive relative to the number of actual units in the army, but Genestealer Cults exist to remind me it could be way worse.


New Khorne Berserker previewed @ 2022/08/16 16:54:27


Post by: MajorWesJanson


chaos0xomega wrote:
I would agree that the number of characters seems excessive relative to the number of actual units in the army, but Genestealer Cults exist to remind me it could be way worse.


Meanwhile, Dark Eldar...


New Khorne Berserker previewed @ 2022/08/16 17:03:01


Post by: Arbitrator


With how popular DG are I am surprised if the limited releases are true. TS are well liked too but the first criticism people point at them is how limited they are compared to DG.

Maybe the index stuff is true and WE get a second batch of models shortly into 10th.


New Khorne Berserker previewed @ 2022/08/16 17:56:30


Post by: ArcaneHorror


EviscerationPlague wrote:
Holy hell, Jidmah really drank the "GW did right by Death Guard" Kool-aid


Automatically Appended Next Post:
Like seriously, I love how they release like 5 characters in the Elite slot and literally none kf them fulfill a real purpose LOL


But they each do fulfill different purposes. The Plague Surgeon and Tallyman are very important this edition, as is the Foul Blightspawn. The only one that is a bit of a letdown is the Noxious Blightbringer, and even its usefulness goes up considerably in a Terminus Est army.


New Khorne Berserker previewed @ 2022/08/16 18:22:25


Post by: Chopstick


Nu DG was designed by a huge DG fans who made huge DG armies showcase on GW White Dwarf, that'd explained a huge amount of sculpt.


New Khorne Berserker previewed @ 2022/08/16 18:25:37


Post by: Wha-Mu-077


Chopstick wrote:
Nu DG was designed by a huge DG fans who made huge DG armies showcase on GW White Dwarf, that'd explained a huge amount of sculpt.


I guess there's not many TSons or WE fans over at GW then, eh?


New Khorne Berserker previewed @ 2022/08/16 18:54:20


Post by: EviscerationPlague


 ArcaneHorror wrote:
EviscerationPlague wrote:
Holy hell, Jidmah really drank the "GW did right by Death Guard" Kool-aid


Automatically Appended Next Post:
Like seriously, I love how they release like 5 characters in the Elite slot and literally none kf them fulfill a real purpose LOL


But they each do fulfill different purposes. The Plague Surgeon and Tallyman are very important this edition, as is the Foul Blightspawn. The only one that is a bit of a letdown is the Noxious Blightbringer, and even its usefulness goes up considerably in a Terminus Est army.

You're not serious, are you? You mean worse Apothecary and expensive buffbot that hits like a wet noodle himself?
Death Guard lost WAY more than they gained getting their own codex.


New Khorne Berserker previewed @ 2022/08/16 19:32:59


Post by: (HN)


 Jidmah wrote:

Basically you need one box of plague marines for every 5 marines you plan on fielding, which is in line with similar boxes, like the GK terminator squad or heavy intercessors.
Troops with 10 models in them do not have as many options as plague marines do.
The only thing you can't get from the box is an icon.

Riiiiight, Plague Marines are now supposed to be concidered as terminator when it comes to boxes...
What's that? Rubric not only have a way better fully posable kit, but it also comes with 10 guys, 5 flamers, bit to make sorcerer, an icon and an heavy weapon?!
What? The GK you just mentioned have have troops that comes in pack of 10 with a bazzilion wargear options?
Damn. its as if you comparison was painfully stupid.
Ho hey, since we are there talking about terminators, wana talk about how deathshrouds are sold as pack of 3? Let me guess, I should compared them to leman russes or something?


 Jidmah wrote:
No, Festus isn't the same thing than a proper Lord of Contagion and I'm not even talking about the fact that it's objectively the worst example of "cartoonish garbage" GW tried to turn the DG into with 8th, I'm talking about his loadout. He comes with the garbage loadout that was made specifically for him, the one that his honestly directly inferior to the proper LoC,

He is and always was a proper Lord of Contagion unless you played with a datasheet that never was legal for any kind of serious play. He is using the same manreaper as deathshrouds are, and frankly giving that weird orb in his hand some rules was a nice gimmik for the 9th edition's codex.

Wait to miss the point.
Alright, show me where the plaguereaper is on his kit. Oh right... You can't.

 Jidmah wrote:
They are blightlord terminators.

So... is your whole post going to be about pointing obvious thing while carefully ignoring the actual point being made or what?
Again, let's ignore for a sec the fact that they have fixed loadout and are monopose, or the fact that the two that have a mele weapon don't even have the same (which is a pain in the ass to uses in a squad), the last one, the one using the plague spewer is missing his mele weapon, which is an illegal load out.

 Jidmah wrote:
(I honestly don't know what GW didn't took the opportunity to make Festus a proper new character instead of making him that weird round peg for a square hole standing LoC)

Your wish for him to be a unique character can't be that big if you don't even know his name.

Cute. Hey look at that I made the mistake of calling him Festus because TWW3 is on my mind right now, that probably mean my whole post is now invalid, right?
Also, I know reading comprehension isn't your strong suite, but I don't have any wish for him to be a unique character, I'm just pointing out that not using the literal character model to make a proper character out of it for an army in dire need of more is pretty silly. They could have had him be unique, and have his 3 good be body guards tied to him rather than 3 random (and some time illegal) terminators.
But hey, since they didn't have the real LoC out they decided to cut that corner.

 Jidmah wrote:
, but are monopose

All DG models but mortarion are mono-pose, especially that ETB LoC with plague reaper.

Yes, I know, that's literally what half my rant is about. Again, is your whole post going to be about pointing obvious thing while carefully ignoring the actual point being made or what?

 Jidmah wrote:
and 1 of them even has an illegal loadout that you'll have to convert if you want to stay wisiwig (so much for the no mini no option amirit?).But the best part is that, ofc, you HAVE to pay for them even if you just wanted that pseudo LoC.

A LoV is $38, Typhus is $42. You are literally complaining about having to pay $4 for 3 terminator models.

Did you... try to use Typhus, a name characters, yaknow the kind of gak GW has always overpriced, as the metric for the price of a terminator mini now?
Wat? Hey, why not compare that to the actual Blightlord terminators that are 60 bucks for 5, so 12 per model.
Thos guys with Felthius are roughly the same price than the standard blightlords, expect they are totally monopose, don't have gear options, some even are illegal, and you are still forced to take them just to get your watered down "lord of contagion".
I'm always blown away by the amount of coping from GW chills when they try to defend their cancerous business practices.

 Jidmah wrote:
Despite the outrageous price hike, $68 still isn't vastly more than what other armies pay for their monopose characters.

Speaking of cope, that one right there is the posterchild of what I was just talking about.


 Jidmah wrote:
If anything, GW hid away all the new "good" options like flails or axes in the more expensive plague marine box in order to bait people into buying that. Maybe they thought they could get away with having 3 less plague marines than primaris troops in the box and hide behind the magic number. Or they just thought it was funny.
All of that is more likely than what you claim.

Yup, that guy thought "maybe they thought it was funny" was a good answer to the question.

 Jidmah wrote:
I don't think there are a lot of combat patrols worth doubling up on.

I could break down the list patrol by patrol, but let's just save everyone some time and say you are painfully wrong.


 Jidmah wrote:

Not true, Typhus, Biologus, 7 Plague Marines and 20 pox walkers form a legal PL25 combat patrol detachment, which is what these boxes promises. Enjoy your free 10 pox walkers.

Damn... HOT DAMN we are getting into some olympic level of mental gymnastic right there.
"nuhu, the box isn't illegal, they just put additional stuff in there for free (but still made sure you pay for it and based the value of that box on thos extra guys"

 Jidmah wrote:
If you hate the look of half the models anyways, just go play TS then?

Yup, let's shift the blame on the observer rather than GW. Typical coping.

 Jidmah wrote:
But keep in mind that TS treatment means that all you get will be:
- Named HQ character
- Generic HQ character
- Cult unit
- Cult terminators
- Another HQ character next edition
Everything else will be either generic chaos stuff or units that aren't actually part of your legion.

Personally, I dearly hope for all WE players that they will be more like deathguard and not like TS.

Funny how you you ingored the chaff unit too, not that I can blame you, that stuff is a pretty insulting case of AoS port and overpriced upgrade sprue too, but it's still here, and at least it looks better and isn't monopose than the poxwalkers, their stupid smiles (that goes against established nurgle canon) and their half marine on sprue.

But sure, as I said twice already, I'll take that TS treatment because despite having less minies, at least all of them are sold in a decent unit size, are fully multipose, and have proper gear options.

Also, since we are there, wana know how many new model DG got this edition? Zero. So here's that.

 Fergie0044 wrote:
Do....do people think that DG got treated badly? Sure, the combat patrol box is poor when they should have just repackaged the Dark Imperium stuff, but otherwise the range is solid. My only complaint is the weird wargear restriction for plague marines, but that's not a DG specific problem.

I guess he missed the part where the unit was sold with only 7 guys and without the icon. That's some "solid" gak right there!

Chopstick wrote:
Nu DG was designed by a huge DG fans who made huge DG armies showcase on GW White Dwarf, that'd explained a huge amount of sculpt.

Yup, and while I really like the guy and his fanmade army, the gak he made for the DG is downright awful, both in model and design.
They went full on monopose and "characterful" for that one, which means that you have almost zero liberty to build "your dudes" and frankly the design is hilariously cartoonish and AoSy in its over the top nature.
The guy pushed his little fanfiction over an entire faction.


New Khorne Berserker previewed @ 2022/08/16 19:40:10


Post by: chaos0xomega


Notice how he ignored my post where I torpedoed all his arguments so he could cringe whine in response to Jidmah instead.


New Khorne Berserker previewed @ 2022/08/16 19:43:07


Post by: (HN)


chaos0xomega wrote:
Notice how he ignored my post where I torpedoed all his arguments so he could cringe whine in response to Jidmah instead.

Next time if you want people to interact with you don't open your post with gak like
 (HN) wrote:
*cringe whining*


As I made clear (and I'll reiterate to crush your pathetic attempt at gaslighting anything) the only reason why I ignored you is because of that thing. I'm not wasting my time with someone pulling that gak.


New Khorne Berserker previewed @ 2022/08/16 19:51:43


Post by: ingtaer


Time to knock it off. Please get back to the topic and be polite whilst doing so.


New Khorne Berserker previewed @ 2022/08/16 20:52:00


Post by: Dysartes



And yet if they had gained more than they had lost, the same people would be complaining about "bloat", and how certain characters/units weren't needed.

Bit of an impossible situation for GW, there.


New Khorne Berserker previewed @ 2022/08/16 23:21:36


Post by: H.B.M.C.


 Dysartes wrote:
And yet if they had gained more than they had lost, the same people would be complaining about "bloat", and how certain characters/units weren't needed.

Bit of an impossible situation for GW, there.
This strikes me as a particularly weak argument. Through the lens of Khorne, I don't think adding a unique character or two, and some actual WE Terminators would suddenly take the release into "bloat" territory. The same would apply to other cult Chaos armies.


New Khorne Berserker previewed @ 2022/08/17 01:07:54


Post by: morganfreeman


 H.B.M.C. wrote:
 Dysartes wrote:
And yet if they had gained more than they had lost, the same people would be complaining about "bloat", and how certain characters/units weren't needed.

Bit of an impossible situation for GW, there.
This strikes me as a particularly weak argument. Through the lens of Khorne, I don't think adding a unique character or two, and some actual WE Terminators would suddenly take the release into "bloat" territory. The same would apply to other cult Chaos armies.


^ This.

Especially if Khorne stands to lose access to... most of the CSM codex. Things like bikers, raptors, havocs, preds, chosen, predators, <insert demon engine here>, and soulgrinders are all perfectly in line with Khorne and even the World Eaters. WE are inevitably going to "lose" astronomically more than they gain.


New Khorne Berserker previewed @ 2022/08/17 01:17:56


Post by: H.B.M.C.


It's a Chaos Codex. There's always going to be most lost than gained.


New Khorne Berserker previewed @ 2022/08/17 02:42:36


Post by: morganfreeman


 H.B.M.C. wrote:
It's a Chaos Codex. There's always going to be most lost than gained.


They'll be losing a lot less options and unit wise than they would have in any other CSM codex though.

How's that for a silver lining?


New Khorne Berserker previewed @ 2022/08/17 03:22:56


Post by: H.B.M.C.


Yeah we get to keep Chaos Terminators, with their streamlined melee weapons but still weirdly complex limitations on combi-weapons and nonsensical power/chainfist limitations! All in the same week they showed us what a World Eater Terminator in plastic could look like. Woo!







New Khorne Berserker previewed @ 2022/08/17 04:20:08


Post by: MajorWesJanson


I'm just going to assume that reason for no world eater specific terminator kit isn't because the studio thought they didn't deserve them, but they were given a limit of X kits for the release, and after Angron and updated Berzerkers, it was decided to use those slots on a larger character and blender possessed. Maybe the other ideas just had more attention, or maybe they wanted to start out with a different focus than death guard who have 3 different kits with terminator armor


New Khorne Berserker previewed @ 2022/08/17 06:59:14


Post by: Twilight Pathways


As disappointing as it is, before their account was deleted on Reddit Ok_Entrepreneur said that WE will not be getting their own Terminators models.

It's very confusing because Entrepreneur had a spotless record and leaked tons of stuff from previous codexes which was spot on. However it also just seems ridiculous that WE don't get their own Termies.


New Khorne Berserker previewed @ 2022/08/17 07:08:49


Post by: Albertorius


To be fair, the "a single marine possessed by eight bloodletters" also sound ridiculous, and yet, here we are.


New Khorne Berserker previewed @ 2022/08/17 07:11:46


Post by: Jidmah


Twilight Pathways wrote:
As disappointing as it is, before their account was deleted on Reddit Ok_Entrepreneur said that WE will not be getting their own Terminators models.

It's very confusing because Entrepreneur had a spotless record and leaked tons of stuff from previous codexes which was spot on. However it also just seems ridiculous that WE don't get their own Termies.


The saddest part about this is the crippled CCW selection of the most recent terminator kit


New Khorne Berserker previewed @ 2022/08/17 08:18:58


Post by: TonyH122


Eh, look, at the end of the day, provided we get a good variety of cool kits, I really don't mind if I've heard about them in the lore. Particularly if following the lore demands fitting them into a particular paradigm. Take DG, which, until the latest patch, had Poxwalkers, Plague Marines, and Blightlord all performing roughly the same function: unkillable chonkers. Plague Marines were inferior in this role, so no-one took them.

Given how Red Butchers are portrayed in Forge World, looks like they'd be another melee blender, and so competing with Berzerkers. Perhaps this '8 bloodletters in one marine' thing would fulfil the role of an unkillable chonker who just sits on objectives, which WE desperately needs, and which doesn't have to fit the 2+/5++ profile.


New Khorne Berserker previewed @ 2022/08/17 08:41:15


Post by: Geifer


 TonyH122 wrote:
Eh, look, at the end of the day, provided we get a good variety of cool kits, I really don't mind if I've heard about them in the lore. Particularly if following the lore demands fitting them into a particular paradigm. Take DG, which, until the latest patch, had Poxwalkers, Plague Marines, and Blightlord all performing roughly the same function: unkillable chonkers. Plague Marines were inferior in this role, so no-one took them.

Given how Red Butchers are portrayed in Forge World, looks like they'd be another melee blender, and so competing with Berzerkers. Perhaps this '8 bloodletters in one marine' thing would fulfil the role of an unkillable chonker who just sits on objectives, which WE desperately needs, and which doesn't have to fit the 2+/5++ profile.


Terminators as another melee blender would be a failing completely owed to GW's insistence on dumbifying Khorne.

Going back to simpler times, Terminators had a niche in a Khorne army with combi bolters and autocannons providing some ranged punch to your Berzerker core. Additionally all those chain and power fists helped against monstrous creatures and vehicles while leaving Berzerkers to target infantry.

The game has moved on, of course, but GW could still make Khorne Terminators a working combined ranged and melee support unit if they wanted to. It's just that they insist it's not Khornate unless it has maximum axes and runs towards the enemy like a loony.

But I guess if we end up not getting Terminators at all, that also solves GW's problem of what to do with Khornate Terminators.


New Khorne Berserker previewed @ 2022/08/17 09:12:37


Post by: tneva82


Twilight Pathways wrote:
As disappointing as it is, before their account was deleted on Reddit Ok_Entrepreneur said that WE will not be getting their own Terminators models.

It's very confusing because Entrepreneur had a spotless record and leaked tons of stuff from previous codexes which was spot on. However it also just seems ridiculous that WE don't get their own Termies.


Gw didn't come up with look that's different enough to fw kit?


New Khorne Berserker previewed @ 2022/08/17 09:26:25


Post by: dan2026


Showing a new World Eater Terminator promo model to get people hyped for the book, then not actually releasing World Eater Termys, makes no sense to me.

You are going to have people signing up for Warhammer+ to get the model and then finding it's not actually usable in the book.


New Khorne Berserker previewed @ 2022/08/17 10:21:21


Post by: Jack Flask


Twilight Pathways wrote:
As disappointing as it is, before their account was deleted on Reddit Ok_Entrepreneur said that WE will not be getting their own Terminators models.

It's very confusing because Entrepreneur had a spotless record and leaked tons of stuff from previous codexes which was spot on. However it also just seems ridiculous that WE don't get their own Termies.


Did they really though? Not trying to give anyone false hope, but I looked at Ok_E a few hours before they deleted their account and there were no posts that outright said that.

Terminators were just not on the list of units ported from CSM and a unique version was never described by them.


New Khorne Berserker previewed @ 2022/08/17 11:06:57


Post by: Doohicky


If, as we all believe, we are at the end of an edition and there will be a great reset, then I would not be surprised if the red butchers don't make this edition.
The Terminators in the codex could still be red butcher light for now and then in next edition the new models are created and they come into the codex.

This is obviously not ideal for a number of reasons.
1. They need to keep those 'old' style in the next edition or else people lose their model rules really quick
2. It's a stop gap and that just isn't good.

But anyway that's just conjecture on my part.

I don't think we will see red butchers this edition. I think this will be a pretty light codex tbf. I think it will pretty much be the Current chaos codex minus a few units. (Havocs, sorcerors, legionaires and oblits). I think bikers etc will still exist.

However if they remove bikers/raptors etc as well without having a large number of replacement units then it will be a failure


New Khorne Berserker previewed @ 2022/08/17 11:16:08


Post by: Wha-Mu-077


Doohicky wrote:
If, as we all believe, we are at the end of an edition and there will be a great reset, then I would not be surprised if the red butchers don't make this edition.
The Terminators in the codex could still be red butcher light for now and then in next edition the new models are created and they come into the codex.


I wouldn't be so sure about that, Thousand Sons didn't get any new units except a single monopose HQ ever since they became their own factoin.


New Khorne Berserker previewed @ 2022/08/17 11:30:54


Post by: Crispy78


Disclaimer that obviously final judgement is reserved until it comes out, but at the moment based on the new CSM codex and what we've heard rumoured about the WE codex - this has pretty much killed my army.

If I run my WE as the new WE - then I can't use my Havocs, Raptors, Obliterators, Terminators (their load-out was invalidated in the new CSM book), Predator, Vindicator, bikes, and quite possibly my cultists and my straight CSM marines / legionaries squad. It reduces my army to Kharn, a squad of Berzerkers a Helbrute and a Heldrake.

I'm sure the people I play with would be happy enough for me to use the current CSM codex with the rules for WE from White Dwarf - but damn it, I was excited to be getting a dedicated codex...


New Khorne Berserker previewed @ 2022/08/17 11:49:50


Post by: Lord Damocles


This is what happens when subfractions get super special bespoke rules with a different book because different colour Marines totally need their own rules.

After Death Guard and Thousand Sons it should hardly come as a surprise that a bunch of existing options are going to be lost and/or invalidated.


New Khorne Berserker previewed @ 2022/08/17 11:54:30


Post by: Crispy78


Yeah, not a massive surprise but still sucks when it happens to you. Still, at least my other army, Dark Eldar, are... also losing options hand over fist with every subsequent update...


New Khorne Berserker previewed @ 2022/08/17 12:51:18


Post by: The Red Hobbit


 Geifer wrote:
Terminators as another melee blender would be a failing completely owed to GW's insistence on dumbifying Khorne.

Going back to simpler times, Terminators had a niche in a Khorne army with combi bolters and autocannons providing some ranged punch to your Berzerker core. Additionally all those chain and power fists helped against monstrous creatures and vehicles while leaving Berzerkers to target infantry.

The game has moved on, of course, but GW could still make Khorne Terminators a working combined ranged and melee support unit if they wanted to. It's just that they insist it's not Khornate unless it has maximum axes and runs towards the enemy like a loony.

But I guess if we end up not getting Terminators at all, that also solves GW's problem of what to do with Khornate Terminators.


Completely agree. When you're playing as World Eaters it's nice to have fire support from a hard target like Terminators. I like the idea of Red Butcher Terminators to charge with the rest of the loonies but I also enjoy having Termies with decent firepower. Having two types of Terminators can't be that hard right? I think my old Space Wolves have the option to take 7 different types at this point.


New Khorne Berserker previewed @ 2022/08/17 13:39:00


Post by: Wha-Mu-077


 The Red Hobbit wrote:
 Geifer wrote:
Terminators as another melee blender would be a failing completely owed to GW's insistence on dumbifying Khorne.

Going back to simpler times, Terminators had a niche in a Khorne army with combi bolters and autocannons providing some ranged punch to your Berzerker core. Additionally all those chain and power fists helped against monstrous creatures and vehicles while leaving Berzerkers to target infantry.

The game has moved on, of course, but GW could still make Khorne Terminators a working combined ranged and melee support unit if they wanted to. It's just that they insist it's not Khornate unless it has maximum axes and runs towards the enemy like a loony.

But I guess if we end up not getting Terminators at all, that also solves GW's problem of what to do with Khornate Terminators.


Completely agree. When you're playing as World Eaters it's nice to have fire support from a hard target like Terminators. I like the idea of Red Butcher Terminators to charge with the rest of the loonies but I also enjoy having Termies with decent firepower. Having two types of Terminators can't be that hard right? I think my old Space Wolves have the option to take 7 different types at this point.


Death Guard, GW's favourite Chaos Legion got two different types of Termies.

Either way, Red Butchers are supposed to be so absolutely mad that there's no way they could provide semi-competent fire support, we'd need a new unit type for that.


New Khorne Berserker previewed @ 2022/08/17 13:51:15


Post by: Twilight Pathways


 Jack Flask wrote:
Twilight Pathways wrote:
As disappointing as it is, before their account was deleted on Reddit Ok_Entrepreneur said that WE will not be getting their own Terminators models.

It's very confusing because Entrepreneur had a spotless record and leaked tons of stuff from previous codexes which was spot on. However it also just seems ridiculous that WE don't get their own Termies.


Did they really though? Not trying to give anyone false hope, but I looked at Ok_E a few hours before they deleted their account and there were no posts that outright said that.

Terminators were just not on the list of units ported from CSM and a unique version was never described by them.


Here is the thread, the 'deleted account' was Ok_E



New Khorne Berserker previewed @ 2022/08/17 14:09:09


Post by: EviscerationPlague


 Dysartes wrote:
 H.B.M.C. wrote:
 Dysartes wrote:
And yet if they had gained more than they had lost, the same people would be complaining about "bloat", and how certain characters/units weren't needed.

Bit of an impossible situation for GW, there.
This strikes me as a particularly weak argument. Through the lens of Khorne, I don't think adding a unique character or two, and some actual WE Terminators would suddenly take the release into "bloat" territory. The same would apply to other cult Chaos armies.

To be clear, I was addressing the ranting from one ExtremelyPointless poster about how they felt the Death Guard launch was bad, and the likely hypocrisy in their position.

I'll be as confused as most of y'all if there isn't a Red Butchers unit entry (and kit, of course) when the WE release, and would've thought GW would've realised the opportunities in a DG-scale launch compared to a TS-scale one.

I have been consistent on my position. You can feel free to CONSOOM and gobble up any explanation from GW all you want, but when an army loses way more than they gain, there's a reason to be angry with it. Thousand Sons and Death Guard need to be folded into the main CSM codex again.


New Khorne Berserker previewed @ 2022/08/17 14:14:15


Post by: (HN)


 MajorWesJanson wrote:
I'm just going to assume that reason for no world eater specific terminator kit isn't because the studio thought they didn't deserve them, but they were given a limit of X kits for the release, and after Angron and updated Berzerkers, it was decided to use those slots on a larger character and blender possessed. Maybe the other ideas just had more attention, or maybe they wanted to start out with a different focus than death guard who have 3 different kits with terminator armor

I mean, you are probably right, it's certainly just a cap set on the amount of kit they can produce... but then I'm left wondering if their limited new production slot are well alocated when you get stuff that literally nobody asked for like some Kill Team boarding parties that nobody asked for and even less will actually use.

Releasing a new "army" require some bare minimum effort, a Character, Toop, Elite and Chaff is the bare minimum you could ask for.


New Khorne Berserker previewed @ 2022/08/17 14:44:13


Post by: MajorWesJanson


 (HN) wrote:
 MajorWesJanson wrote:
I'm just going to assume that reason for no world eater specific terminator kit isn't because the studio thought they didn't deserve them, but they were given a limit of X kits for the release, and after Angron and updated Berzerkers, it was decided to use those slots on a larger character and blender possessed. Maybe the other ideas just had more attention, or maybe they wanted to start out with a different focus than death guard who have 3 different kits with terminator armor

I mean, you are probably right, it's certainly just a cap set on the amount of kit they can produce... but then I'm left wondering if their limited new production slot are well alocated when you get stuff that literally nobody asked for like some Kill Team boarding parties that nobody asked for and even less will actually use.

Releasing a new "army" require some bare minimum effort, a Character, Toop, Elite and Chaff is the bare minimum you could ask for.


The random Kill teams and box sets let GW try out ideas that would be prohibitive to do as a normal release. Some are just minor units that dont really pick up, but other times GW strikes it hot. Custodes were just a small allied unit in the prospero box, and GSC got their first modern models in a box vs deathwatch.


New Khorne Berserker previewed @ 2022/08/17 16:03:25


Post by: Wha-Mu-077


World Eaters release with 4 kits, one of which is a named character, another one which is some weird mortal/beastmen chaff, and no Red Butchers?

I absolutely wouldn't classify that as bare minimum, personally.


New Khorne Berserker previewed @ 2022/08/17 16:32:59


Post by: Doohicky


With regard the comment above that there is only spawn in fast attack.

Can someone tell me the last time a codex was released with only a single choice in a slot?
I'm sure it has happened, but has it been something that has happened recently?

I'm thinking maybe sisters may only have a single troop choice? Does that also happen in the other slots in codex?


New Khorne Berserker previewed @ 2022/08/17 16:42:28


Post by: EviscerationPlague


Doohicky wrote:
With regard the comment above that there is only spawn in fast attack.

Can someone tell me the last time a codex was released with only a single choice in a slot?
I'm sure it has happened, but has it been something that has happened recently?

I'm thinking maybe sisters may only have a single troop choice? Does that also happen in the other slots in codex?

Custodes where, in the codex at least, they only have Bikers. With FW you get the cool Jump Pack guys though.


New Khorne Berserker previewed @ 1970/03/09 10:57:39


Post by: (HN)


 Wha-Mu-077 wrote:
World Eaters release with 4 kits, one of which is a named character, another one which is some weird mortal/beastmen chaff, and no Red Butchers?

I absolutely wouldn't classify that as bare minimum, personally.

That's my point.

Hell, in comparison the Black Templars a supposed "supplement" army got more kits than what this new WE "army" is supposedly getting.
2 Primaris castelan
Primaris Cruisaders (you could almost count that as two units if you wanted to consider Neophites/Initiates separately)
Primaris Sword Breathren
2 Named Characters
They can still use their previous First Born Crusaders too
And they even got an upgrade sprue on top of that that add an option to existing vehicle and could help you turn your other standard marine units (which they still have access to, minus librarian) into templar looking dudes (btw, once again it's important to note that they could do the same for the WE, having an upgrade sprue that could help you turn terminators, jump pack, bikes, etc into WE units if they really CBA making kits for them).


New Khorne Berserker previewed @ 2022/08/17 17:30:20


Post by: Wha-Mu-077


Doohicky wrote:
With regard the comment above that there is only spawn in fast attack.

Can someone tell me the last time a codex was released with only a single choice in a slot?
I'm sure it has happened, but has it been something that has happened recently?


Harlequins have a single Troops choice, a single Fast Attack choice, a single Dedicated Transport, and a single Heavy Support. Now, during 9th edition, Harelquins got rolled into the Eldar Codex - but last edition they got an entire Codex on their own, with like six datasheet total.


New Khorne Berserker previewed @ 2022/08/17 18:03:38


Post by: ingtaer



Once again, please remain on topic and polite when posting. This not optional.


New Khorne Berserker previewed @ 2022/08/17 18:26:50


Post by: Sasori


Twilight Pathways wrote:
 Jack Flask wrote:
Twilight Pathways wrote:
As disappointing as it is, before their account was deleted on Reddit Ok_Entrepreneur said that WE will not be getting their own Terminators models.

It's very confusing because Entrepreneur had a spotless record and leaked tons of stuff from previous codexes which was spot on. However it also just seems ridiculous that WE don't get their own Termies.


Did they really though? Not trying to give anyone false hope, but I looked at Ok_E a few hours before they deleted their account and there were no posts that outright said that.

Terminators were just not on the list of units ported from CSM and a unique version was never described by them.


Here is the thread, the 'deleted account' was Ok_E



I would be really, really shocked if we did not end up with Red Butchers or some kind of Legion Terminators. That would be a huge oversight and surprise. I hope Ok_E is wrong about this one.


New Khorne Berserker previewed @ 2022/08/17 18:29:53


Post by: DarkStarSabre


 Wha-Mu-077 wrote:
 Gadzilla666 wrote:
No Red Butchers? Why would they skip such an iconic unit in favor of other things?


Why is a Power Fist on a Terminator a Power Fist, but an Accursed Weapon on a Chosen?
.


Oh boy, the new FAQ makes this question look silly.


Automatically Appended Next Post:
You know, a few weeks back I hypothesised what we'd be likely to get for World Eaters based on a few factors - whether they were present in the DG and TS books and how they fit in the force and fluff, as well as the 3.5 and 3rd ed List.

This is the ultimate SAFEST list of current options. They are universal in all the books or so obviously WE it hurts.

Kharn the Betrayer
Chaos Lord/Chaos Terminator Lord
Khorne Berserkers
Rhinos
Predators
Chaos Spawn
Chaos Cultists
Helbrutes
Land Raiders


So people saying there is no Terminator Lord is....bizarre. There is in DG. And there are Terminator Sorcerers in the TS. So us to completely lose access to any and all generic character options seems....off.

The Daemon Prince is another safe option, but not included here because I was considering whether people would want to go buy the fugly old model when a new one is teased already and just round the corner...

The vehicles listed are present in ALL books. Predators were staple and are a universal for other CC marine armies.

If they're really worried about that aspect they can give us a Rage test type rule where on a 1 or something the firing tank gets a -1 penalty to hit or finds itself moving forward.

I also worked out the Not So Safe options...


Dark Apostles
Possessed
<Daemon Engines>
Vindicator
Lord of Skulls


Reasoning here is simple.

Dark Apostles thematically make sense. Slaughterpriests! Probably going to be a variant version of them which will also provide our Deny the Witch opportunities as well as blessings and boons from prayers. So while a traditional Dark Apostle is not a safe option to take (as if it ever would be) I should imagine if you Khorne one up a Slaughterpriest type unit is more than likely.

Possessed - though they are common with Death Guard and GW seems to love showing us Khorne Possessed art....GW also loves completely ignoring the art and Possessed might just be too much melee beef bloat. But with rumours about Terminators...maybe not?

<Daemon Engines> - As much as I love the lazy slap a maulerfiend, heldrake etc approach in, Khorne has SO MANY DAEMON ENGINES fluffwise from Epic that it might just be one of those armies where giving a bespoke Daemon Engine kit or too might just work better.

Vindicator - largely because though it's another shared unit, it also is the unit that has never really had presence in Khornate armies. The Predator variants were around since the 3rd ed IA list and the 3.5 list....the Vindicator, not so much. Besides, it may be a likely candidate to be replaced with a Doom Blaster style daemon engine...

Lord of Skulls - am I mad? Maybe. But the reason for this is simple - the World Eaters, despite apparently having SO MANY UNITS culled from them,...would have TWO Lord of War choices? What? No no no. That makes no sense. I can see the Lord of Skulls getting the chop for Angron...or a book with really weird battlefield role spreads where we supposedly have 1 fast attack choice but 2 LoWs in an assault based army.

The rest are pretty much No. They're not shared, They don't come forward, they wouldn't be proliferated across. We might get WE versions of them....like the Lord of Executions seems an odd one not to come forward...but we're not going to be seeing Lord Discordants, Bikers or Raptors.

Terminators are odd - Thousand Sons Terminator options suddenly gained a few but otherwise, power swords aside they are EXACTLY as they were in 3.5. No real upgrades, just rubric base Terminators.

DG getting 2 Terminator options - well, one was a straight Heresy port and the Blightlords are basically standard CSM Terminators with some option swaps but otherwise you could mostly fit an old unit in fine to the role.

So I can't see WE not getting Terminators. Of course they'll probably have some silly name to make them NOT Terminators...

And Red Butchers are an OBVIOUS Heresy port. Especially if they have Paired Lightning Claws as options.

All in all a lot of things can be straight ports across. I worked this out based on wanting to buy things.

Now I'd love for them to give us an Epic/2nd Ed nod and actually embrace the Khorne As A God Of Battle concept to allow us to have things like Havocs or even base CSM....but GW has leaned so far into the Khorne = RAAARGLEBARGLEFROTH that I know that's not likely, even if it would have been a nice twist.

Again, Rage tests as options folks.

As for people complaining about the number of kits for releases restricting them....

If existing armies like Craftworld Eldar and CSM can command the sheer number of new kits with their current release (Eldar got - Autarch, Avatar, Maugan Ra, Guardians dual kit, Corsairs, Rangers, Ranger bikes, Shining Spears and Dark Reapers - 9 new kits and CSM got - Daemon Prince (StD later this year), Warpsmith, Cultist HQ mob, Possessed, Chosen, Cultists and Mutie Cultists - 7 kits) then it wouldn't be unfeasible for a new army to have similar sized if not more.

Assuming 7 kits

- Angron
- Berserkers
- Special Terminators
- Generic Terminator Type
- Special Chaff type
- Daemon Engine variant
- WE Character Type

More than feasible. I don't buy the restriction in kits for a new army when existing armies are commanding 9 and 7 kits this year and even the AM seem to have a fair number coming in as well (new AM squads, Kasrkin, new Sentinels, Ursula Creed)...


New Khorne Berserker previewed @ 2022/08/17 20:00:48


Post by: (HN)


 DarkStarSabre wrote:
Lord of Skulls - am I mad? Maybe. But the reason for this is simple - the World Eaters, despite apparently having SO MANY UNITS culled from them,...would have TWO Lord of War choices? What? No no no. That makes no sense. I can see the Lord of Skulls getting the chop for Angron...or a book with really weird battlefield role spreads where we supposedly have 1 fast attack choice but 2 LoWs in an assault based army.

While I get your reasoning here, do you honestly think GW would pass on a way to FINALLY sell that huge kit in mass?
Cmon now, at this point I can even see them try to push that thing as a mandatory auto include (if you don't go Angron) and even slap a new plastic Kytan upgrade sprue in there to hype the thing more.
Also, looking at the Necron, GW doesn't seem to be afraid to release 2 lord of war at the same time.

Also, something important to note is that despite loving to chope stuff in mele, khorne isn't the type to hate a good dakka too, remember he does not care from where the blood flows and he is even he only god rolling having daemon units that roll around on bike with canons so I could see them still have some havok or other heavy fire troop of some sort (Obliterator come to mind).

And speaking of Obliterator, they are still a causality of the starter box, monopose and stuck on a sprue with something else.
They are the perfect target for a proper new kit release, one that could conveniently come with a Mutilator dual build, a unit that would fit pretty well in WE too.

I don't think that's going to happen with their 9th release, but I can see them get it in 10th.


New Khorne Berserker previewed @ 2022/08/20 08:11:06


Post by: Azazelx


I can see Red Butchers being in the next WE codex. We've seen several half-arsed "new" armies drop in the last few years with this same pattern of rather anemic army book and then a fuller release not all that much later - sometimes insultingly sooner. Sisters, the revamped High Elves..


New Khorne Berserker previewed @ 2022/08/20 09:46:53


Post by: H.B.M.C.


 DarkStarSabre wrote:
Oh boy, the new FAQ makes this question look silly.
No. The FAQ makes the Codex look silly.

Sillier, even.



New Khorne Berserker previewed @ 2022/09/01 08:50:12


Post by: TonyH122


Well, the NOVA spoiler has likely put an end to the 'terminators in the picture' idea. The shoulder pad that people attributed to cataphractii-type models is quite typical of the new Berzerkers. Not to say that they won't come, but that the picture gives no evidence for them.


New Khorne Berserker previewed @ 2022/09/01 08:52:04


Post by: Wha-Mu-077


Guess we really are getting no WE Terminators.

What a world we live in


New Khorne Berserker previewed @ 2022/09/01 09:17:02


Post by: blood reaper


 TonyH122 wrote:
Well, the NOVA spoiler has likely put an end to the 'terminators in the picture' idea. The shoulder pad that people attributed to cataphractii-type models is quite typical of the new Berzerkers. Not to say that they won't come, but that the picture gives no evidence for them.


I honestly have no idea how people were getting Terminators out of that image. There was nothing in that silhouette (as blurry as it was) that resembled a Terminator.


New Khorne Berserker previewed @ 2022/09/01 09:18:35


Post by: Wha-Mu-077


 blood reaper wrote:
 TonyH122 wrote:
Well, the NOVA spoiler has likely put an end to the 'terminators in the picture' idea. The shoulder pad that people attributed to cataphractii-type models is quite typical of the new Berzerkers. Not to say that they won't come, but that the picture gives no evidence for them.


I honestly have no idea how people were getting Terminators out of that image. There was nothing in that silhouette (as blurry as it was) that resembled a Terminator.


People really desperately hoped GW wasn't going to make plastic World Eaters and NOT include Red Butchers.


New Khorne Berserker previewed @ 2022/09/01 09:26:44


Post by: blood reaper


I mean I honestly think it's just bizarre we're not getting Terminators - the other two legions got them (hell, Death Guard got two different kinds!). Is this just an anaemic release before a 10th ed book? We'll have to see.


New Khorne Berserker previewed @ 2022/09/01 09:32:49


Post by: H.B.M.C.


 blood reaper wrote:
I mean I honestly think it's just bizarre we're not getting Terminators - the other two legions got them (hell, Death Guard got two different kinds!). Is this just an anaemic release before a 10th ed book? We'll have to see.
I 'spose World Eaters 2: Now With The Other Half Of The New Models is coming pretty quickly into 10th.


New Khorne Berserker previewed @ 2022/09/01 09:35:52


Post by: Wha-Mu-077


World Eaters 2: The Soich For More Money


New Khorne Berserker previewed @ 2022/09/01 09:51:02


Post by: Lord Damocles


It's weird that removing the armour from one arm seems to also necessitate changing the pauldron to a different style...


New Khorne Berserker previewed @ 2022/09/01 10:19:00


Post by: Geifer


 Lord Damocles wrote:
It's weird that removing the armour from one arm seems to also necessitate changing the pauldron to a different style...


It's Chaos, and as we know Chaos is strict and orderly. Notice how they only remove the armor on their right arm as well.


New Khorne Berserker previewed @ 2022/09/01 10:30:49


Post by: Crimson


 Lord Damocles wrote:
It's weird that removing the armour from one arm seems to also necessitate changing the pauldron to a different style...


I'm not sure if this is the actual reasoning, but it kinda makes sense: this sort of pauldron is better, the lower edge of the regular one would be pretty uncomfortable against a bare arm. Not that these guys exactly seem like the types that would care about such things...



New Khorne Berserker previewed @ 2022/09/01 10:35:35


Post by: Wha-Mu-077


 Crimson wrote:
 Lord Damocles wrote:
It's weird that removing the armour from one arm seems to also necessitate changing the pauldron to a different style...


I'm not sure if this is the actual reasoning, but it kinda makes sense: this sort of pauldron is better, the lower edge of the regular one would be pretty uncomfortable against a bare arm. Not that these guy exactly seem like the types that would care about such things...



Hey, you need to be comfortable if you're going to be murdering hundreds of people with a melee weapon.


New Khorne Berserker previewed @ 2022/09/01 11:02:26


Post by: skeleton


Love them


New Khorne Berserker previewed @ 2022/09/01 11:09:36


Post by: Mad Doc Grotsnik


 Crimson wrote:
 Lord Damocles wrote:
It's weird that removing the armour from one arm seems to also necessitate changing the pauldron to a different style...


I'm not sure if this is the actual reasoning, but it kinda makes sense: this sort of pauldron is better, the lower edge of the regular one would be pretty uncomfortable against a bare arm. Not that these guy exactly seem like the types that would care about such things...



I’m confident they’re a call back to these old World Eaters, which weren’t around for long at all.



Not just the bare arms, but also the Gladiatorial style pauldrons.


New Khorne Berserker previewed @ 2022/09/01 12:08:59


Post by: GaroRobe


Can we just take a moment to appreciate the new pistol hostlers on the beserkers? They're actually good? They're actually sculpted in a way that they look empty, since there's a gap. Not flat like the CSM ones.


New Khorne Berserker previewed @ 2022/09/01 12:23:51


Post by: chaos0xomega


 blood reaper wrote:
I mean I honestly think it's just bizarre we're not getting Terminators - the other two legions got them (hell, Death Guard got two different kinds!). Is this just an anaemic release before a 10th ed book? We'll have to see.


I think with Thousand Sons, if I recall the SOTs came in a later release from the current Rubric Marines kit, I don't think they were both dropped at the same time, but could be wrong.

 Lord Damocles wrote:
It's weird that removing the armour from one arm seems to also necessitate changing the pauldron to a different style...


GW really like to "tell a narrative" with their sculpts (apparently - they say it all the f*****g time on these streams), if I were to guess the "narrative" here is that the terminator pauldron gives them a little more freedom of movement and mobility with their unarmored arm than the regular power armor pauldron, which is why they swap it out.



New Khorne Berserker previewed @ 2022/09/01 12:34:15


Post by: Lord Damocles


I get that it's a callback to the old models, but the old models had (vaguely?) more sensible shoulder armour; and Kharn seemingly has no problems with his regular pauldrons.


New Khorne Berserker previewed @ 2022/09/01 12:37:47


Post by: Platuan4th


Kharn doesn't wear a pauldron on his bare arm post-Heresy. So apparently, he DID have a problem with it.


New Khorne Berserker previewed @ 2022/09/01 12:39:48


Post by: Wha-Mu-077


 Platuan4th wrote:
Kharn doesn't wear a pauldron on his bare arm post-Heresy. So apparently, he DID have a problem with it.


He does have an absolute metric shitton of chains on it though, so who knows really.


New Khorne Berserker previewed @ 2022/09/01 12:53:02


Post by: Arbitrator


chaos0xomega wrote:
[
I think with Thousand Sons, if I recall the SOTs came in a later release from the current Rubric Marines kit, I don't think they were both dropped at the same time, but could be wrong.

All the TS stuff dropped at the same time (except the new HQ of course) since it was a pretty small release.



New Khorne Berserker previewed @ 2022/09/01 15:37:26


Post by: judgedoug


Wha-Mu-077 wrote:Guess we really are getting no WE Terminators.

What a world we live in


blood reaper wrote:I mean I honestly think it's just bizarre we're not getting Terminators - the other two legions got them (hell, Death Guard got two different kinds!). Is this just an anaemic release before a 10th ed book? We'll have to see.


Has there been some absolute confirmation that there's no Terminators?


They very very clearly said on the stream:

"And obviously this isn't everything for World Eaters either.
Not by any measure.
Lots of other stuff on the way, and we have already shown off the Primarch as well [...] but there's even more stuff on the way, but we're not gonna show that off today. We just wanted to give you a little bit more with that full unit of Khorne Berzerkers.
To whet your appetite, as it were."


and Warhammer Community clearly states:

"There’s plenty more coming for the World Eaters, and though it’s still a while away, it’ll be well worth the wait for everyone who’s not in charge range. "


New Khorne Berserker previewed @ 2022/09/01 15:40:41


Post by: a_typical_hero


Most likely they are talking about the Cultists / Khornegors that were visible in that blurry leak.


New Khorne Berserker previewed @ 2022/09/01 15:56:37


Post by: chaos0xomega


 judgedoug wrote:
Wha-Mu-077 wrote:Guess we really are getting no WE Terminators.

What a world we live in


blood reaper wrote:I mean I honestly think it's just bizarre we're not getting Terminators - the other two legions got them (hell, Death Guard got two different kinds!). Is this just an anaemic release before a 10th ed book? We'll have to see.


Has there been some absolute confirmation that there's no Terminators?


They very very clearly said on the stream:

"And obviously this isn't everything for World Eaters either.
Not by any measure.
Lots of other stuff on the way, and we have already shown off the Primarch as well [...] but there's even more stuff on the way, but we're not gonna show that off today. We just wanted to give you a little bit more with that full unit of Khorne Berzerkers.
To whet your appetite, as it were."


and Warhammer Community clearly states:

"There’s plenty more coming for the World Eaters, and though it’s still a while away, it’ll be well worth the wait for everyone who’s not in charge range. "


They very very clearly said nothing about Terminators in any of this though, did they? Theres more stuff coming, sure, but that doesn't mean that stuff includes terminators. While theres no "absolute confirmation" yet, the rumormonger with basically a 100% batting average said they weren't coming, which is confirmation enough.


New Khorne Berserker previewed @ 2022/09/01 16:05:03


Post by: judgedoug


chaos0xomega wrote:

They very very clearly said nothing about Terminators in any of this though, did they?


Indeed, with that logic, the absence of the names of other releases specifically leads me to believe there are no further models coming.


New Khorne Berserker previewed @ 2022/09/01 16:12:50


Post by: blood reaper


 judgedoug wrote:
Wha-Mu-077 wrote:Guess we really are getting no WE Terminators.

What a world we live in


blood reaper wrote:I mean I honestly think it's just bizarre we're not getting Terminators - the other two legions got them (hell, Death Guard got two different kinds!). Is this just an anaemic release before a 10th ed book? We'll have to see.


Has there been some absolute confirmation that there's no Terminators?


They very very clearly said on the stream:

"And obviously this isn't everything for World Eaters either.
Not by any measure.
Lots of other stuff on the way, and we have already shown off the Primarch as well [...] but there's even more stuff on the way, but we're not gonna show that off today. We just wanted to give you a little bit more with that full unit of Khorne Berzerkers.
To whet your appetite, as it were."


and Warhammer Community clearly states:

"There’s plenty more coming for the World Eaters, and though it’s still a while away, it’ll be well worth the wait for everyone who’s not in charge range. "


I should probably amend my original comment and say; I'm a bit uncertain if we're getting Terminators or not. A while back a very reliable leaker basically said there had been nothing about any Terminators being in the codex. That's basically it. Now obviously this isn't a certainty or anything, and I'm not going to bet any money on it, but at the same time I am slightly worried.


New Khorne Berserker previewed @ 2022/09/01 17:26:27


Post by: ImAGeek


So what are the rumoured releases from the Redditor before they deleted their account?

Angron
Brazen Bulls character on some kind of flying juggernaut,
Berzerkers,
Bloodletter possessed things,
Mortal/cultist unit.

Was that it?


New Khorne Berserker previewed @ 2022/09/01 18:06:01


Post by: Arbitrator


No generic HQ would be a bit weird wouldn't it?


New Khorne Berserker previewed @ 2022/09/01 18:14:49


Post by: Wha-Mu-077


 Arbitrator wrote:
No generic HQ would be a bit weird wouldn't it?


Chaos Lord/Daemon Prince?


New Khorne Berserker previewed @ 2022/09/01 18:15:48


Post by: Jack Flask


 ImAGeek wrote:
So what are the rumoured releases from the Redditor before they deleted their account?

Angron
Brazen Bulls character on some kind of flying juggernaut,
Berzerkers,
Bloodletter possessed things,
Mortal/cultist unit.

Was that it?


If I remember correctly one of the very last things they said was that the Brazen Bulls character is a dual kit with a generic Juggernaut Lord, which is the only new generic HQ.

The other generic HQ option being the Master of Executions.