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Dawn of War IV announced @ 2025/08/19 19:16:18


Post by: BrookM





Dawn of War IV announced @ 2025/08/19 19:19:43


Post by: Lathe Biosas




Yay! You have made my week!


Dawn of War IV announced @ 2025/08/19 19:24:21


Post by: El Torro


I haven't really followed developments in recent years on this franchise, why aren't Relic making this game? It might have something to do with the fact that Dawn of War 3 was something everybody would rather forget ever happened.

Apart from playing a few hours of The Dwarves I'm not really familiar with King Art Games. Here's hoping they can capture the magic of the first Dawn of War, while simultaneously making sure the gameplay lives up to modern standards.

While most people remember the first game most fondly I'm actually a big fan of Dawn of War 2. I suspect that less inspiration will be taken from this game though.


Dawn of War IV announced @ 2025/08/19 19:25:23


Post by: Nevelon


Yes please.

Need a good RTS game.

Edit:
GW wrote: The fourth – and very long-awaited – installment in the legendary Warhammer 40,000: Dawn of War series is arriving next year.
Brought to you by Deep Silver and KING Art Games, the epic Warhammer 40,000 real-time strategy game (RTS) is returning to its mass-battle, base-building roots with deeply satisfying gameplay and a brutal, expanded Sync Kill system.
You’ll take command of four unique Warhammer 40,000 factions – including the Adeptus Mechanicus, making their Dawn of War debut – alongside the iconic Blood Ravens Space Marines, the Orks, and the Necrons.


Good to hear they are going back to base building mass combat.


Dawn of War IV announced @ 2025/08/19 19:31:29


Post by: The_Pilot


Dang, I was telling my friend after the dawn of war 1 remaster to not get their hopes up since rts games are a dead genre. I figured that was all we were getting, a throwback, nothing more. I can’t believe I’m eating my words right now, but I’m real happy to be wrong and I’m sure they are too. Hopefully it’s good too!


Dawn of War IV announced @ 2025/08/19 19:37:12


Post by: BrookM


They are bringing back the stuff people asked for the most: base building, large armies and sync kills.

As for why Relic isn't making this one, they no longer have the license for it. They can remaster their old games though, here's hoping that Dawn of War 2 also receives a remaster at some point, as that one is also my personal favourite of the series.


Dawn of War IV announced @ 2025/08/19 19:57:51


Post by: Ahtman


So they are going to go from II straight to IV, skipping a third game altogether?


Dawn of War IV announced @ 2025/08/19 20:12:38


Post by: Thargrim


Hopefully it does well, would love to see Eldar or Votann added to the game later. The 4 launch factions are just fine.


Dawn of War IV announced @ 2025/08/19 20:20:17


Post by: LunarSol


 Ahtman wrote:
So they are going to go from II straight to IV, skipping a third game altogether?


Assuming this is sarcasm, but in case its not, DoW3 flopped nearly a decade ago:

https://en.wikipedia.org/wiki/Warhammer_40%2C000%3A_Dawn_of_War_III


Automatically Appended Next Post:
 Thargrim wrote:
Hopefully it does well, would love to see Eldar or Votann added to the game later. The 4 launch factions are just fine.


Odd there's no Chaos.


Dawn of War IV announced @ 2025/08/19 20:33:05


Post by: El Torro


I wouldn’t worry too much about the number of factions or which factions will be represented. I’m sure the deluge of DLC will take care of that, assuming the game is successful.

On that note though, have the Leagues of Votann made an appearance in a video game yet?


Dawn of War IV announced @ 2025/08/19 20:38:42


Post by: LunarSol


El Torro wrote:
I wouldn’t worry too much about the number of factions or which factions will be represented. I’m sure the deluge of DLC will take care of that, assuming the game is successful.

On that note though, have the Leagues of Votann made an appearance in a video game yet?


They are apparently in Mechanicus 2? Not played it myself though.


Dawn of War IV announced @ 2025/08/19 20:44:16


Post by: SnotlingPimpWagon


Am I the only one left in utter disappointment?
It looks like a mobile game.
Trailer is the weakest of the 4 cinematics, but that doesn’t matter too much, gameplay is where it’s supposed to be at. And well… some concepts like that it has base building is promising, the roster of armies is not bad either. But if we take a step further from basic concepts to something with a little more meat on the bone and look at the seconds of gameplay, we get a mess that looks cheap as hell. Animation level is bare bones with some exceptions, guns sound horrible. And the layout of the map, how units move across the field felt like I’m watching a tile based game. Those gigantic unit cards above the unit - what the hell kind of design choice is that?
It’s from the creators of an unpolished mediocre iron harvest game. Compared to reveal gameplay footage of DoW 2 for example, nothing shown feels like it has any mass or impact. We get a glimpse at 1,5 a sync kills, while they don’t even show us the end of the dreadnought one.
I wished for a cross between DoW 1 and 2 with the graphics of the latter. I guess we’ll see, but guessing that for an announcement trailer they picked the best of the best footage, that they have so far - I’m underwhelmed to say the least.
Sometimes I wish Valraks rumors would miss more often.
Yay.


Dawn of War IV announced @ 2025/08/19 20:53:03


Post by: LunarSol


I feel like the physics definitely aren't synched with the map currently, but I can't tell if that's mostly something I noticed with the Necrons or a more universal problem. It definitely felt early. Buy in will depend a lot on the final product, but I'm also not really an RTS fan so that was always going to be the case.


Dawn of War IV announced @ 2025/08/19 21:01:23


Post by: Olthannon


I'm really glad this is on the horizon but I'm wary. Really hoping it's good and still likely a year away so we can get some more info and tweaks.

The GW article helped allay some of my fears so I guess just wait and see.


Dawn of War IV announced @ 2025/08/19 21:28:19


Post by: Jammer87


Just watched the launch trailer for Dawn of War IV and I’ve gotta say—I’m hyped. I’ve been a fan of the series since the original Dawn of War and all its expansions. That game nailed the grimdark atmosphere and gave us some of the most satisfying RTS gameplay in the genre.

I gave Dawn of War II a shot, but it never really clicked for me. The shift in gameplay style just didn’t scratch the same itch. So seeing the footage for DoW IV already feels like a return to form. From what they’ve shown so far, it looks like they’re leaning back into the large-scale battles and faction flavor that made the original so iconic.

And the cherry on top? My favorite faction is one of the launch factions. Go Necrons. Cold logic, ancient grudges, and gauss weapons that strip flesh from bone—what’s not to love? Also I consider videogame lore to be cannon, so its even more to learn.


Dawn of War IV announced @ 2025/08/19 22:57:33


Post by: Lathe Biosas


I can only hope that the writing and voice acting is just as good as it was in the previous games.



Dawn of War IV announced @ 2025/08/19 23:06:21


Post by: flamingkillamajig


I feel like the downer in the thread but this feels so much more underwhelming than the DoW3 trailer. Then again that game went down hard. I dunno i'm just worried about DoW4 and the music seems to keep in line with DoW2 rather than jeremy soule's DoW1 music. Honestly i think how good DoW1 was makes it like a lightning caught in a bottle moment. DoW2 was decent but i'd rather see Gabriel Angelos than Cyrus for DoW4. Maybe they couldn't hire the voice actor again for gabriel angelos.


Dawn of War IV announced @ 2025/08/20 00:15:45


Post by: Grimskul


Definitely not hyped for this game so far after how they handled DoW3 and it not looking super stellar at first glance. Definitely a wait and see and not buy upon release type of game, the only thing that makes me interested is that they have a Last Stand mode as that was one of the standout parts for DoW2 in my opinion.


Dawn of War IV announced @ 2025/08/20 06:58:14


Post by: Ahtman


 Jammer87 wrote:
Go Necrons.




How dare you!


Dawn of War IV announced @ 2025/08/20 10:15:19


Post by: Geifer


But but but I haven't played Dawn of War 3 yet!

Please remind me, folks. What are sync kills you're talking about? I haven't played the first two games in ages.


Dawn of War IV announced @ 2025/08/20 11:17:14


Post by: Jammer87


 Geifer wrote:
But but but I haven't played Dawn of War 3 yet!

Please remind me, folks. What are sync kills you're talking about? I haven't played the first two games in ages.


Sync kills are those glorious, cinematic finishing animations that trigger when a unit or character takes out an enemy in close combat. They’re not just visual flair—they’re pure grimdark theater.

Think of a Dreadnought grabbing an Ork Boy, snapping his spine like a twig, then flinging the body aside like yesterday’s scrap. Or a Space Marine executing a Chaos cultist with brutal precision. These moments don’t affect gameplay much, but they absolutely elevate the immersion. It’s like the game pauses to say, “Yes, this universe is brutal—and here’s your front-row seat.”


Dawn of War IV announced @ 2025/08/20 11:21:29


Post by: Geifer


Thank you. I find stuff like that disruptive. Oh well, at least some people like it.


Dawn of War IV announced @ 2025/08/20 11:36:51


Post by: Jammer87


I think they really emphasize sync kills because Dawn of War was one of the first RTS to use it.


Dawn of War IV announced @ 2025/08/20 11:56:03


Post by: Lord Damocles


I'm unconvinced. The trailer is leaning quite heavily on nostalgia ('You liked Dark Crusade didn't you?!') and the animation of the gameplay still looks quite cartoony.


Dawn of War IV announced @ 2025/08/20 13:56:49


Post by: Tyranid Horde


They killed Cyrus! What the heck.


Dawn of War IV announced @ 2025/08/20 14:25:58


Post by: BrookM


Someone got a chance to play, which at this stage is still a rough pre-alpha.




Dawn of War IV announced @ 2025/08/20 14:42:45


Post by: Lord Damocles


 Tyranid Horde wrote:
They killed Cyrus! What the heck.

He's in the gameplay footage, so presumably like most Marines with names, he got better.


Dawn of War IV announced @ 2025/08/20 15:00:31


Post by: Nevelon


 Lord Damocles wrote:
 Tyranid Horde wrote:
They killed Cyrus! What the heck.

He's in the gameplay footage, so presumably like most Marines with names, he got better.


Or he gets killed halfway through the campaign.


Dawn of War IV announced @ 2025/08/20 15:49:49


Post by: BrookM


We may get a variety of commander units again, I did spot Jonah Orion in the footage.


Dawn of War IV announced @ 2025/08/20 16:11:20


Post by: Not Online!!!


Nope nope nope nope.

Iron Harvest devs have proven that they DON'T KNOW WHAT THEY DO.


Dawn of War IV announced @ 2025/08/20 16:52:49


Post by: Overread


WAIT what its the Iron Harvest team?


cause yeah that game looked VERY pretty but its AI was - I mean it wasn't even there. Heck the difficulty slider didn't actually do anything and the only time the AI was any threat was
a) just after it got its free unit number boost (that you also got) by teching up
b) If you chose to build only infantry - at which point the AI built only flamers.


Otherwise it was entirely devoid of fun. It wouldn't contest resource points; in fact it didn't really do anything. Which is a shame as the game was a fantastic concept and mechanically worked.
It's a big worry because if there's one thing that the RTS community is good at proving - its that its VERY singleplayer minded. You can get lucky with a Starcraft or Age of Empires experience and get a big multiplayer community going, but a lot of customers only go as far as VS AI and even the mutiplayer side likes a good AI


I'm suddenly very worried- relic might have made mistakes with 3 but they were a solid developer team.
IH team did not impress me one bit so they'd have to seriously step up their game a LOT






That said on the early video I skipped through it sounds like Dawn of War 1 updated which is good; a few things from 2 like power harvesting points. The higher unit cap also sounds just like what I'd be after with Dawn of War 1 style play.


Dawn of War IV announced @ 2025/08/20 18:22:03


Post by: Not Online!!!


 Overread wrote:
WAIT what its the Iron Harvest team?


cause yeah that game looked VERY pretty but its AI was - I mean it wasn't even there. Heck the difficulty slider didn't actually do anything and the only time the AI was any threat was
a) just after it got its free unit number boost (that you also got) by teching up
b) If you chose to build only infantry - at which point the AI built only flamers.

Otherwise it was entirely devoid of fun. It wouldn't contest resource points; in fact it didn't really do anything. Which is a shame as the game was a fantastic concept and mechanically worked.
It's a big worry because if there's one thing that the RTS community is good at proving - its that its VERY singleplayer minded. You can get lucky with a Starcraft or Age of Empires experience and get a big multiplayer community going, but a lot of customers only go as far as VS AI and even the mutiplayer side likes a good AI

I'm suddenly very worried- relic might have made mistakes with 3 but they were a solid developer team.
IH team did not impress me one bit so they'd have to seriously step up their game a LOT


That said on the early video I skipped through it sounds like Dawn of War 1 updated which is good; a few things from 2 like power harvesting points. The higher unit cap also sounds just like what I'd be after with Dawn of War 1 style play.


Not just the Developper but also the greedy ass publisher.
And i already can point to the aenemic combat in the shooting realm that makes is the hallmark of Iron Harvest.
Also no it didn't really mechanically work, as it was in essence a CoH 2 clone with a worse cover system and horrendous pathing.


Dawn of War IV announced @ 2025/08/20 18:36:38


Post by: Overread


Ahh yes I forgot the pathing problems!


Dawn of War IV announced @ 2025/08/20 19:55:36


Post by: Not Online!!!


Also be prepared for units not having abilities, the whole of Iron harvest had no abilities for infantry, nvm Cover that was horrendously fidly.


Dawn of War IV announced @ 2025/08/20 21:00:59


Post by: Lathe Biosas


Maybe we'll get a new Blood Ravens marine when this is released...

...until then, I'm going to assume this won't be terrible.


Dawn of War IV announced @ 2025/08/21 17:40:11


Post by: Commodus Leitdorf


So long as it sticks to Dawn of War 1 gameplay it should be fine. Dawn of War 2 was not a bad game by any stretch, I just never really considered it a proper sequel give how different it was from the first.


Dawn of War IV announced @ 2025/08/22 09:11:58


Post by: SnotlingPimpWagon


I think they tackled the cover system mechanic, like it’s a boardgame. Judging by gameplay foootage, a single squad gets packed into a dedicated pocket of cover, like they are sardines, and stand straight like they are battle droids. Looks quite lame.
Hopefully they at least don’t get the cover bonus, if they get shot from the back

I’ve watched a few gameplay reviews that have sprung up recently, all of them say pretty much the same thing, without any real critique, other than “feels a bit raw here and there”, which felt like people don’t want to lose their journalism rights in the eyes of the developer.

Maps look quite small

And there is no build routine 721. We get base building, but no actual builders. Odd choice, a bit too command and conquery for my taste.
One of the reasons why I like RTS :(
Even “Prehistoric tribes”, a mobile game for button phone from 20 years ago, had builders


Dawn of War IV announced @ 2025/08/22 11:05:48


Post by: Not Online!!!


SnotlingPimpWagon wrote:
I think they tackled the cover system mechanic, like it’s a boardgame. Judging by gameplay foootage, a single squad gets packed into a dedicated pocket of cover, like they are sardines, and stand straight like they are battle droids. Looks quite lame.
Hopefully they at least don’t get the cover bonus, if they get shot from the back

I’ve watched a few gameplay reviews that have sprung up recently, all of them say pretty much the same thing, without any real critique, other than “feels a bit raw here and there”, which felt like people don’t want to lose their journalism rights in the eyes of the developer.

Maps look quite small

And there is no build routine 721. We get base building, but no actual builders. Odd choice, a bit too command and conquery for my taste.
One of the reasons why I like RTS :(
Even “Prehistoric tribes”, a mobile game for button phone from 20 years ago, had builders


That is normal and also par of the bill with the publishers there. Sadly it has become extremely commonplace as the quality of games has devolved and the access to the mental selflobotomisation that is social media increased.


Dawn of War IV announced @ 2025/08/22 11:09:00


Post by: chaos0xomega


I saw a screenshot that showed orks get mekboys which are identified as builder units, so not sure that critique is accurate.

The real question though is if the game will have army customization, or are we all stuck playing blood ravens?


Dawn of War IV announced @ 2025/08/22 11:11:16


Post by: Overread


The build and resource system sounds like they've built it out of the Dawn of War 2 style and then upped the unit limits and removed some of the tactical to make it practical to run larger forces.

That in itself isn't bad nor good its simply a style choice. CnC style or Starcraft building units style are both solid fun systems in their own right.



I'd be more concerned about map design - these days you seem to get the choice of a bonkers massive map that's open access but has only a few key points to contest; or lane style maps that are small, fast and often aimed purely at trying to squeeze as many multiplayer games in as possible.

And AI design and pathfinding. If the AI is braindead boring to play against; if the pathfinding is poor; etc... if those core components are bad then you've got problems no matter if your buildings are freebuild or builder based.


Dawn of War IV announced @ 2025/08/22 13:06:03


Post by: SnotlingPimpWagon


chaos0xomega wrote:
I saw a screenshot that showed orks get mekboys which are identified as builder units, so not sure that critique is accurate.

The real question though is if the game will have army customization, or are we all stuck playing blood ravens?


Hmm, that’s peculiar. Maybe he has specific buildings like turrets that he can erect as a leader skill? Judging by the gameplay footage, you just place a building (in the glimpse we get of the ork base). Also, I think I heard reviewers say that there are no servitors, bonesinges, ect. But I’m not 100% sure, if I rember that right, I thought I did.


Dawn of War IV announced @ 2025/08/23 01:59:42


Post by: flamingkillamajig


SnotlingPimpWagon wrote:

I’ve watched a few gameplay reviews that have sprung up recently, all of them say pretty much the same thing, without any real critique, other than “feels a bit raw here and there”, which felt like people don’t want to lose their journalism rights in the eyes of the developer.


Sadly i noticed this too and feels normal these days.


Dawn of War IV announced @ 2025/08/23 03:06:46


Post by: Thargrim


Iron Harvest wasn't very good, I wanted to like it but the fun aspect just wasn't there. Gonna be cautious about my hype with this one.


Dawn of War IV announced @ 2025/08/23 15:44:46


Post by: Gert


"Gameplay looks terrible". Alpha stages tend not to look brilliant, yes.
In other news, fire hot, more at 11.


Dawn of War IV announced @ 2025/08/23 16:05:30


Post by: Overread


Indeed, but gameplay looks dull at Alpha AND their previous game being lackluster in key areas on delivery is when concerns rise.


I honestly hope they've hired the right staff; got the time timeline; got enough budget and do a really fantastically awesome job with this. I really want to see Dawn of War rise up again and become the next big major RTS on the market. 1 was outstanding; 2 was great*; 3 was solidly made but aimed at the wrong target audience and features.

4 so far sounds like a blend of 1 and 2 which should be a successful combo.


*Honestly I feel mostly let down by Retribution pushing that whole "unique campaign for each faction" which turned out to be "identical linear missions with just the briefing changing".


Dawn of War IV announced @ 2025/08/23 18:51:06


Post by: chaos0xomega


1 was great. The rest of the series might as well not exist.


Dawn of War IV announced @ 2025/08/23 18:53:46


Post by: Overread


2 was different but fun - 3 I must really play one day to really find out; but yeah that one seemed like they leaned far too far into trying to make it a moba type game or online/mp focused and such.


Dawn of War IV announced @ 2025/08/23 23:13:04


Post by: flamingkillamajig


 Overread wrote:


4 so far sounds like a blend of 1 and 2 which should be a successful combo.



Keep in mind they said this about dawn of war 3 as well and that was a Moba.


Dawn of War IV announced @ 2025/08/23 23:56:32


Post by: Lathe Biosas


I wonder if there will be a novel like there was for 1, 2 and 3.


Dawn of War IV announced @ 2025/08/29 03:30:30


Post by: kyrtuck


I'm really excited to hear this piece of news!

Glad to hear Necrons are making a return after they got teased in the end of Dawn of War 3. Also neat to hear the Mechanicus are now a playable faction in this. Can't wait to see what other races get added.


Dawn of War IV announced @ 2025/08/29 14:21:41


Post by: The_Real_Chris


I turned off all that sync kill animation stuff to get better performance and less distractions.


Dawn of War IV announced @ 2025/09/29 19:45:05


Post by: Fugazi





Another trailer.


Dawn of War IV announced @ 2025/09/29 20:12:52


Post by: Overread


The one thing that stands out to me is that the voice acting sounds -- flat. Characterful sound but just not the accent/edge to it to bring it to life. Like its clipped talking.


Dawn of War IV announced @ 2025/09/29 20:48:05


Post by: Fugazi


Blinded by nostalgia glasses for DoW I, I'd forgotten that DoW IV would be Primaris marines by default and not Firstborn.

I mean, one would expect they would do it, but ...oh well. I wonder if Firstborn will be in the game at all or as a DLC or something.

If nothing else, I'm sure a modder will get around to it.


Dawn of War IV announced @ 2025/09/29 20:52:19


Post by: Gert


I guarantee there will be no loyalist First Born, we're way past that point.


Dawn of War IV announced @ 2025/09/29 21:37:03


Post by: LunarSol


We've basically hit the point where we've removed the distinction between Primaris and Firstborn entirely. It's all just Space Marines again, just at the new scale.


Dawn of War IV announced @ 2025/09/29 22:12:48


Post by: Fugazi


However one wishes to distinguish it, I’m simply hoping for some Mk VI and Mk VII loyalist marines. (Not expecting, just hoping.)


Dawn of War IV announced @ 2025/09/30 02:05:39


Post by: chaos0xomega


 LunarSol wrote:
We've basically hit the point where we've removed the distinction between Primaris and Firstborn entirely. It's all just Space Marines again, just at the new scale.


Thats not really accurate, theres a few firstborn units (tactical marines, devastators, etc.) which no longer exist in the Primaris format.


Dawn of War IV announced @ 2025/09/30 02:06:20


Post by: Grimskul


I can see some older armour marks at most as being a cosmetic option for some of the leaders in the game, but I don't see it as very likely for the army's baseline units. You can tell by the vast majority of stuff for recent SM-centered games that it's all followed GW's push for the new model range.


Dawn of War IV announced @ 2025/09/30 14:47:58


Post by: LunarSol


chaos0xomega wrote:
 LunarSol wrote:
We've basically hit the point where we've removed the distinction between Primaris and Firstborn entirely. It's all just Space Marines again, just at the new scale.


Thats not really accurate, theres a few firstborn units (tactical marines, devastators, etc.) which no longer exist in the Primaris format.


I'd expect all of those to get reworked in some form sooner than later. They're not going to hand around at the smaller scale.


Dawn of War IV announced @ 2025/12/05 13:27:52


Post by: Olthannon






Surprised nobody has posted this up yet. Trailer for the story looks excellent. Also quite a surprise to see Lion and the Dark Angels involved.

I'm interested to see how that links together with the current storyline - is the Lion actually back with any of his DA yet?


Dawn of War IV announced @ 2025/12/05 14:16:13


Post by: Lathe Biosas


It's not the Lion.

The Blood Ravens simply acquired the Lion's armor and weapons as "gifts."

If they can rock Custodes and Grey Knight armor and have Dorn and Fulgrim's personal weapons... this makes perfect sense.


Dawn of War IV announced @ 2025/12/05 15:15:59


Post by: Overread


I'm still on the fence until we see gameplay and the AI - cause their last game was basically braindead AI that was zero fun to play against.

IF they've resolved that then it could be a fantastic game - visually it looks great


Dawn of War IV announced @ 2025/12/09 18:36:21


Post by: Grey Templar


 Lathe Biosas wrote:
It's not the Lion.

The Blood Ravens simply acquired the Lion's armor and weapons as "gifts."

If they can rock Custodes and Grey Knight armor and have Dorn and Fulgrim's personal weapons... this makes perfect sense.


Somebody will make a meme mod which makes the Lion slowly lose his gear, and it magically appears on your leader character, till at the end the Lion is just charging into battle in his skivvies and the last scene of the game just pixilates his nethers.



Dawn of War IV announced @ 2025/12/18 16:06:25


Post by: Flinty


Makes me think of the Knightmare life force tracker

Spoiler:



Dawn of War IV announced @ 2025/12/19 00:42:27


Post by: Lathe Biosas


Squads of Squigs?

And now I can love a Repulsor.


https://www.instagram.com/reel/DSYouqdAenQ/?utm_source=ig_web_copy_link&igsh=NTc4MTIwNjQ2YQ==


Dawn of War IV announced @ 2025/12/19 19:59:06


Post by: BrookM





Dawn of War IV announced @ 2026/01/07 17:26:43


Post by: BrookM





Dawn of War IV announced @ 2026/01/07 18:51:12


Post by: Nevelon


That’s certainly a cutscene. Looks cool, but nothing groundbreaking? Need more gameplay shots.


Dawn of War IV announced @ 2026/01/07 18:57:33


Post by: Lord Damocles


I guess nobody needs to breath air. That's cool.


Dawn of War IV announced @ 2026/01/07 19:49:14


Post by: Olthannon


Love the big red crash button.

Who does that Space Marines hair?


Dawn of War IV announced @ 2026/01/08 06:00:33


Post by: Grey Templar


Cyrus is using Sanguinious's hairgel they stole from the Blood Angels.


Dawn of War IV announced @ 2026/01/27 22:18:30


Post by: Olthannon





Yer looks like propa dakka and propa stompin to me boyz.

(Gameplay animations and whatnot)


Dawn of War IV announced @ 2026/04/20 18:48:55


Post by: BrookM





Dawn of War IV announced @ 2026/04/20 19:04:22


Post by: Lord Damocles


Blood Ravens 2nd Company looking pretty bad right now...


Dawn of War IV announced @ 2026/04/21 12:40:58


Post by: Nevelon


Admech/necron animation was nice and all, but adds nothing to what we know about DoW4. Helps new people learn a little about the factions? That’s something I guess.


Dawn of War IV announced @ 2026/05/10 18:28:20


Post by: BrookM





Dawn of War IV announced @ 2026/05/11 08:02:09


Post by: Not Online!!!


 Olthannon wrote:



Yer looks like propa dakka and propa stompin to me boyz.

(Gameplay animations and whatnot)


Off all the things the animations are definitely not what get's me excited, actually at 1:01 you see that all the boys do the same animation loop, which is really stale, nvm that we don't even see reload animations? Also really artificial unit formations are on all the units and complete syncronicity.
Both are things that Iron Harvest also suffered from.
Seemingly we also don't get cover interaction.

In essence to me it looks tooo smooth clean, but like a downgraded for ease mobile game in design.


Dawn of War IV announced @ 2026/05/11 09:06:28


Post by: Overread


What throws me with animations is that they look "sped up". Not sure if they are just doing it for video, but there just seems to be a bit of added speed to the motions.



I can overlook it so long as they've actually built a good AI into the game. That's what let Iron Harvest down entirely - its AI was just braindead dull to play against. The only time it gave any credible threat was IF you only built one unit type (eg infantry, at which point the AI would build all mech flamers to counter); and on its staged reinforcement wave (player and AI got 2 pre-set reinforcement waves during skirmish). Otherwise the AI never secured resource points on the map; never contested them and just went from their base to your base in a line attack.


Dawn of War IV announced @ 2026/05/11 09:09:12


Post by: Not Online!!!


 Overread wrote:
What throws me with animations is that they look "sped up". Not sure if they are just doing it for video, but there just seems to be a bit of added speed to the motions.


Good catch actually, i rekon it is to suggest a busy look that diverts from the lackluster loop the models have.

Edit: Did a bit of testing, i reckon 0.9 times would be normal for the game.




I can overlook it so long as they've actually built a good AI into the game. That's what let Iron Harvest down entirely - its AI was just braindead dull to play against. The only time it gave any credible threat was IF you only built one unit type (eg infantry, at which point the AI would build all mech flamers to counter); and on its staged reinforcement wave (player and AI got 2 pre-set reinforcement waves during skirmish). Otherwise the AI never secured resource points on the map; never contested them and just went from their base to your base in a line attack.

I wouldn't, seeing as animations and their duration are an actual balance vector. Nevermind the lack of it suggest also a lack of certain core mechanics. Surpression for one.

As for the AI, Iron Harvest indeed was just... sad.


Dawn of War IV announced @ 2026/05/11 09:36:27


Post by: Overread


Agreed, Iron Harvest had a great idea and the engine did work well; but the AI was just zero fun to play against.

It's not even that it wasn't "hard" to play against, it was just dull. There was zero fun in playing against it unless you seriously hobbled yourself.


Dawn of War IV announced @ 2026/05/11 13:14:26


Post by: Grey Templar


Unfortunately AI in strategy games hasn't really advanced much at all since the 90s. All you can do is make a progressively more complicated checklist and give it cheat resources to make it harder.

This is perhaps the only area I see generative LLM being potentially a useful thing. If game developers were to develop LLMs that could learn to play their game as the AI opponent they could "lock in" a version of an AI engine that could actually be challenging at different skill levels.


Dawn of War IV announced @ 2026/05/12 00:56:28


Post by: chaos0xomega


thats what i keep hoping for...


Dawn of War IV announced @ 2026/05/12 01:25:59


Post by: Overread


Starcraft 2 had some fantastic work done with their AI and I was hoping that it would have a trickle-down effect of training up staff who might move onto other projects; provide ideas and insight and in general advance the AI development in RTS.

Sadly it doesn't seem to have happened or if it has then the skills are locked into bigger firms either working on other titles and so forth.



Dawn of War IV announced @ 2026/05/12 08:12:14


Post by: Not Online!!!


 Overread wrote:
Starcraft 2 had some fantastic work done with their AI and I was hoping that it would have a trickle-down effect of training up staff who might move onto other projects; provide ideas and insight and in general advance the AI development in RTS.

Sadly it doesn't seem to have happened or if it has then the skills are locked into bigger firms either working on other titles and so forth.


Issue is, that around the era of AoE2 and CoH 2 AI was put on the backburner in strategy games, since you know, they focus on multiplayer and multiplayer balance.
And whilest personally i can understand it, i don't have to like it, a great exemple is AoE 3 DE that thanks to this focus on MP has had severe changes that just ... suck.

But it's cheaper to change certain units, ressources etc, than to design a competent AI.


Dawn of War IV announced @ 2026/05/12 10:00:36


Post by: Overread


Thing is over the last few years it feels less like it was put on a back burner and more like the entire skill set has been steadily eroded and lost. Of course this can also just be because RTS is no longer the focus of most big named developers and as such its smaller firms who just lack the resources and internal skill sets to achieve what they set out to do.


Dawn of War IV announced @ 2026/05/13 00:36:14


Post by: Grey Templar


You can't really blame anybody since all gaming "AI" are just a series of IF(THAN) statements and checklists that the computer does in a specific order with specific timings. You can make those checklists and timings try and mimic real world players, but the computer is still at the end of the day going to be doing a predictable checklist, which a human can exploit.

LLMs are basically the first and only breakthrough in this field, but they still have a long way to go. LLMs still can't even play chess properly yet, which is somewhat ironic since we've had Chessbots for a very long time. But then Chessbots are still actually quite simple. They're just a checklist which just looks many hundreds or thousands of moves ahead and chooses the "best" move. Which is only possible thanks to Chess being easily quantifiable. Any other type of game is going to be far far more complicated from the perspective of a computer.

The vast majority of strategy games are also just balanced around PvP. Who cares if AOE2 AI is dumb as a box of rocks, the game is made around single player campaigns, casual games with friends vs AI, or online PvP. The AI is perfectly functional for the 2 purposes it serves.


Dawn of War IV announced @ 2026/05/21 16:28:31


Post by: BrookM


Roadmap unveiled.




And coming September 17th.


Dawn of War IV announced @ 2026/05/21 16:40:19


Post by: Nevelon


 BrookM wrote:
Roadmap unveiled.




And coming September 17th.


I wonder how much is paid DLC or free upgrades?

If they want to nickle and dime us, I’m fine waiting for a bundle deal down the road.


Dawn of War IV announced @ 2026/05/21 19:45:01


Post by: Not Online!!!


wow. THis looks like nickle and diming for mobile style work.

feths sake.


Dawn of War IV announced @ 2026/05/21 19:57:52


Post by: Nevelon


Not Online!!! wrote:
wow. THis looks like nickle and diming for mobile style work.

feths sake.


Assuming it’s paid DLC. (Which is my fear)

It could be that the devs know they can’t deliver 100% for their launch window so kick some features down the road a little.

Some games deliver game upgrades free, t just charge for cosmetics. No idea how this one will fall out.


Dawn of War IV announced @ 2026/05/21 20:00:58


Post by: Not Online!!!


 Nevelon wrote:
Not Online!!! wrote:
wow. THis looks like nickle and diming for mobile style work.

feths sake.


Assuming it’s paid DLC. (Which is my fear)

It could be that the devs know they can’t deliver 100% for their launch window so kick some features down the road a little.

Some games deliver game upgrades free, t just charge for cosmetics. No idea how this one will fall out.

No chance that happening with these developers, considering they had the audacity to DLC ontop of a broken game with iron harvest AND gw behind them.


Dawn of War IV announced @ 2026/05/21 20:02:55


Post by: Nevelon


Not Online!!! wrote:
 Nevelon wrote:
Not Online!!! wrote:
wow. THis looks like nickle and diming for mobile style work.

feths sake.


Assuming it’s paid DLC. (Which is my fear)

It could be that the devs know they can’t deliver 100% for their launch window so kick some features down the road a little.

Some games deliver game upgrades free, t just charge for cosmetics. No idea how this one will fall out.

No chance that happening with these developers, considering they had the audacity to DLC ontop of a broken game with iron harvest AND gw behind them.


Well darn. That blows.

Good thing I’ve got a pretty deep library of games I need to play. Wishlist and wait for sale time. Because I’m not getting it without the crusade bit.