| 2000 Pts - Dark Angels |
Ordo Sepulturum |
| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Belial, Master of the Deathwing (HQ) |
1 | 5 | 5 | 4 | 4 | 3 | 5 | 3 | 10 | 2+/5+ | 130 |
| Fearless; Independent Character; Rites of Battle; Storm Bolter; Sword of Silence | |||||||||||
| Sword of Silence | Master Crafted Power Weapon, reroll one miss per turn. |
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| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
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Deathwing Terminator Squad (Troops) |
5 | 4 | 4 | 4/8 | 4 | 1 | 4 | 2 | 9 | 2+/5+ | 275 |
| Fearless, Deathwing Assault, Terminator Armour. Terminator Sergeant; Power Fist (x4); Power Weapon; Heavy Flamer; Storm Bolter (x4); Terminator Apothecary; Terminator Standard Bearer | |||||||||||
| Terminator Apothecary | Once per player turn, the Apothecary may may use his Narthecium to allow any friendly model within 6" of him to ignore a failed save. Cannot negate Instant Kill hits and wounds from Power Weapons. |
30 |
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| Terminator Std. Bearer | The Standard Bearer's unit gets +1 Attack. |
25 |
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| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Deathwing Terminator Squad (Troops) |
5 | 4 | 4 | 4/8 | 4 | 1 | 4 | 2 | 9 | 2+/5+ | 250 |
| Fearless, Deathwing Assault, Terminator Armour. Terminator Sergeant; Power Fist (x4); Power Weapon; Assault Cannon; Storm Bolter (x4); Chainfist (x1) | |||||||||||
| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Deathwing Terminator Squad (Troops) |
5 | 4 | 4 | 4/8 | 4 | 1 | 4 | 2 | 9 | 2+/5+ | 250 |
|
Fearless, Deathwing Assault, Terminator Armour. Terminator Sergeant; Power Fist (x4); Power Weapon; Assault Cannon; Storm Bolter (x4); Chainfist (x1) |
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| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Deathwing Terminator Squad (Troops) |
5 | 4 | 4 | 4/8 | 4 | 1 | 4 | 2 | 9 | 2+/5+ | 250 |
| Fearless, Deathwing Assault, Terminator Armour. Terminator Sergeant; Power Fist (x4); Power Weapon; Assault Cannon; Storm Bolter (x4); Chainfist (x1) | |||||||||||
| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Deathwing Terminator Squad (Troops) |
5 | 4 | 4 | 4/8 | 4 | 1 | 4 | 2 | 9 | 2+/5+ | 245 |
| Fearless, Deathwing Assault, Terminator Armour. Terminator Sergeant; Power Fist (x4); Power Weapon; Assault Cannon; Storm Bolter (x4) | |||||||||||
| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Sammael, Master of the Ravenwing (HQ) |
1 |
5 |
5 |
4 |
4/5 |
3 |
5 |
3/4 |
10 |
3+/4+ |
205 |
|
Fearless, Rites of Battle. Jetbike; Iron Halo; Adamantine Mantle; Bolt Pistol; The Raven Sword; Plasma Cannon; Twin Storm Bolter; Frag Grenades; Krak Grenades |
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| Iron Halo | 4+ invulnerable save. |
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| The Raven Sword | Master Crafted Power Weapon, reroll one miss per turn. |
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| Adamantine Mantle | Immune to instant kill |
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| Jetbike |
See page 53 of the rules. |
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| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Ravenwing Attack Squadron (Troops) |
2 | 4 | 4 | 4 | 4/5 | 1 | 4 | 1 | 8 | 3+ |
215 |
|
Fearless, Scouts, Bikes; Teleport Homers; Plasmagun (x2);Twin Bolter (x2); Frag Grenades; Krak Grenades |
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Ravenwing Apothecary |
Once per player turn, the Apothecary may may use his Narthecium to allow any friendly model within 6" of him to ignore a failed save. Cannot negate Instant Kill hits and wounds from Power Weapons. |
15 |
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| Ravenwing Sergeant | 1 | 4 | 4 | 4 | 4/5 | 1 | 4 | 2 | 9 | 3+ | 60 |
| Fearless, Scouts, Bike; Teleport Homers; Twin Bolter (x1); Frag Grenades; Krak Grenades | |||||||||||
| Attack Bike | 1 | 4 | 4 | 4 | 4/5 | 2 | 4 | 1 | 8 | 3+ | 50 |
| Fearless, Scouts, Bikes; Teleport Homers; Multi-Melta (x1); Twin Bolter (x1); Frag Grenades; Krak Grenades | |||||||||||
| Unit Name | # | WS | BS | S | T | W | I | A | Ld | Save | Cost |
|
Ravenwing Attack Squadron (Fast Attack) |
2 | 4 | 4 | 4 | 4/5 | 1 | 4 | 1 | 8 | 3+ |
180 |
|
Fearless, Scouts, Bikes; Teleport Homers; Flamer (x2); Twin Bolter (x2); Frag Grenades; Krak Grenades |
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| Ravenwing Sergeant | 1 | 4 | 4 | 4 | 4/5 | 1 | 4 | 2 | 9 | 3+ | 60 |
|
Fearless, Scouts, Bike; Teleport Homers; Twin Bolter (x1); Frag Grenades; Krak Grenades |
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| Attack Bike | 1 | 4 | 4 | 4 | 4/5 | 2 | 4 | 1 | 8 | 3+ | 50 |
| Fearless, Scouts, Bikes; Teleport Homers; Multi-Melta (x1); Twin Bolter (x1); Frag Grenades; Krak Grenades | |||||||||||
| Option Footnotes: |
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| Assault Cannon | 24" Range, Strength 6, AP4, Heavy 4, Rending. |
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| Bolt Pistol | 12" Range, Strength 4, AP5, Pistol. |
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| Chain Fist |
Initiative 1. No Armour Save. Doubles user's Strength. 8+2d6 AP |
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| Flamer | Template, Strength 4, AP5, Assault 1. |
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| Frag Grenades | When attacking troops in cover, both sides go simultaneosly. Power Fists still go last. |
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| Heavy Flamer | Template, Strength 5, AP4, Assault 1. |
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| Krak Grenades | May be used against vehicles and immobile Dreadnoughts. One attack per model, 6+D6 AP. |
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| Multi-Melta | 24" Range, Strength 8, AP1, Heavy 1, +D6 AP at 12". |
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| Plasma Cannon |
36" Range, Strength 7, AP2, Heavy 1 Blast. 'Gets Hot' on a roll a '1' to hit, save or take a wound. |
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| Plasma Gun |
24" Range, Strength 7, AP2, Rapid Fire. 'Gets Hot' on a roll a '1' to hit, save or take a wound. |
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| Power Fist | Initiative 1. No Armour Save. Doubles user's Strength. |
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| Power Weapon | +1 Attack if used with another Pistol or Close Combat Weapon. No armour save in Close Combat. |
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| Storm Bolter | 24" Range, Strength 4, AP5, Assault 2. |
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Teleport Homer |
Units that Deepstrike via teleportation within 6" of a model carrying a Teleport Homer do not scatter. |
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| Terminator Armour | 2+ armor save, 5+ Invulnerable Save. May not make Sweeping Advances. Deep Strike if allowed. |
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| Twin Bolter | 24" Range, Strength 4, AP5, Rapid Fire, Twin Linked. Always fires as if stationary. |
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| Twin Storm Bolter | 24" Range, Strength 4, AP5, Assault 2, Twin Linked. |
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Models in Army: 35 Total Army Cost: 2000 Pts. |
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Notes: Dark Angels special rules: -Belial allows Deathwing Terminators to be taken as Troops or Elites. -Deathwing Assault (half (rounded up) of all Deathwing Terminators in reserve deepstrike on turn 1. The rest of the Deathwing Terminators roll for reserves as normal) -Sammael allows Ravenwing Attack Squadrons to be taken as Troops or Fast Attack. |
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Validation Results: Roster satisfies all enforced validation rules |
| Troop Type | Count | Unused | Points | Unused | Percent |
|
HQ |
2 | 0 | 335 | 1665 | 17% |
| Elite | 0 | 3 | 0 | 2000 | 0% |
|
Troops |
6 |
0 |
1485 |
515 |
74% |
| Fast Attack |
1 |
2 |
180 |
1820 |
9% |
| Heavy Support | 0 | 3 | 0 | 2000 | 0% |
|
TOTAL |
9 |
7 |
2000 |
0 |
100% |
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Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |