Name |
# |
Grp |
WS |
BS |
S |
T |
Wo |
I |
A |
Ld |
Save |
Cost |
: Commissar (7#, 257 Pts) |
Command Platoon |
0 |
Grp: HQ |
187 |
Command Squad |
0 |
Grp: |
[187] |
Senior Officer |
1 |
|
4 |
4 |
3/6 |
3 |
2 |
4/1 |
3/4 |
8 |
5+ |
[85] |
Trademark Item; Laspistol; Power Fist |
Guardsmen |
4 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
[102] |
Vox Caster: One squad per turnmay use the leadership value of the Officer (exceptions apply p36); Lasgun (x4); Chimera |
Chimera |
1 |
Grp: BS: 3 FA: 12 SA: 10 RA: 10 |
[97] |
Tank; Pintle Heavy Stubber; Multilaser; Hull Heavy Bolter |
Commissar |
1 |
|
4 |
4 |
3/6 |
3 |
2 |
4/1 |
2/3 |
10 |
5+ |
70 |
Advisors (C:IG p40), It's for your own good, summary execution (C:IG p41); Trademark Item; Close Combat Weapon; Power Fist |
Heavy Support: Leman Russ Battle Tank (1#, 168 Pts) |
Leman Russ Battle Tank |
1 |
Grp: Heavy BS: 3 FA: 14 SA: 12 RA: 10 |
168 |
Tank; Smoke Launchers; Battle Cannon; Hull Mounted Lascannon; Sponson Heavy Bolter |
Heavy Support: Leman Russ Demolisher (1#, 188 Pts) |
Leman Russ Demolisher |
1 |
Grp: Heavy BS: 3 FA: 14 SA: 13 RA: 11 |
188 |
Tank; Smoke Launchers; Demolisher Cannon; Hull Lascannon; Sponson Plasma Cannon |
Fast Attack: Hellhound (1#, 115 Pts) |
Hellhound |
1 |
Grp: Fast BS: 3 FA: 12 SA: 12 RA: 10 |
115 |
Inferno Cannon; Hull Mounted Heavy Bolter |
Fast Attack: Sentinel Squadron (3#, 145 Pts) |
Sentinel Squadron |
0 |
Grp: Fast |
145 |
Scouts |
Sentinel |
3 |
Grp: WS: 3 BS: 3 St: 5 In: 3 At: 1 FA: 10 SA: 10 RA: 10 |
[145] |
Scouts, open topped; Armoured Crew Compartment (x1); Heavy Flamer (x1); Multilaser (x2) |
Fast Attack: Rough Rider Squad (10#, 90 Pts) |
Rough Rider Squad |
9 |
Fast |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
5+ |
90 |
Cavalry; Fleet of Hoof; Close Combat Weapon (x8); Laspistol (x8); Meltagun (x1) |
Sergeant |
1 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
5+ |
[8] |
Close Combat Weapon; Laspistol |
Elite: Storm Troopers (6#, 103 Pts) |
Storm Troopers |
5 |
Elite |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
8 |
4+ |
103 |
Vox Caster: One squad per turnmay use the leadership value of the Officer (exceptions apply p36); Hellgun w/targeter (x3); Flamer (x1); Plasmagun (x1); Frag Grenades; Krak Grenades |
Veteran Sergeant |
1 |
|
3 |
4 |
3 |
3 |
1 |
3 |
2/3 |
8 |
4+ |
[27] |
Close Combat Weapon; Plasma Pistol; Frag Grenades; Krak Grenades |
Troops: Armoured Fist (11#, 183 Pts) |
Armoured Fist |
9 |
Troops |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
183 |
Lasgun (x7); Grenade Launcher; Autocannon |
Sergeant |
1 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
5+ |
[6] |
Laspistol & CCW |
Chimera |
1 |
Grp: BS: 3 FA: 12 SA: 10 RA: 10 |
[100] |
Tank; Pintle Heavy Stubber; Smoke Launchers; Multilaser; Hull Heavy Bolter |
Troops: Infantry Platoon (25#, 250 Pts) |
Infantry Platoon |
0 |
Grp: Troops |
250 |
Command Squad |
0 |
Grp: |
[62] |
Junior Officer |
1 |
|
3 |
3 |
3 |
3 |
1 |
3 |
2/3 |
8 |
4+ |
[46] |
Carapace Armour; Bolt Pistol; Close Combat Weapon |
Guardsmen |
4 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
[16] |
Lasgun (x2); Flamer (x1); Heavy Bolter |
Infantry Squad |
9 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
[95] |
Lasgun (x7); Meltagun; Lascannon |
Sergeant |
1 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
5+ |
[6] |
Laspistol & CCW |
Infantry Squad |
9 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
[93] |
Lasgun (x7); Grenade Launcher; Lascannon |
Sergeant |
1 |
|
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
5+ |
[6] |
Laspistol & CCW |
Total Cost: |
1499 |
Option Footnotes |
Skills |
Deep Strike |
|
Vehicle Upgrades |
Armoured Crew Compartment |
No longer counts as being open-topped (exceptions apply C:IG p36) |
Pintle Heavy Stubber |
36" Range; S4; AP6; Heavy 3. |
Smoke Launchers |
Once per game, after completing its move, a vehicle with smoke launchers can trigger them. The vehicle may not fire in the same turn it used its smoke launchers, but any penetrating hits score by the enemy in their next Shooting phase counts as glancing hits. After the enemy's next turn, the smoke disperses with no further effect. Note that a vehicle may still use smoke launchers even if it suffers a Crew Shaken or Crew Stunned result. See Wargear, pg. 36. |
Wargear |
Carapace Armour |
4+ armour save (C:IG p34) |
Trademark Item |
Reroll failed moral or pinning (exceptions apply C:IG p36) |
Weapons |
Autocannon |
48" Range; S7; AP4; Heavy 2 |
Battle Cannon |
72" Range; S8; AP3; Ordnance 1/Blast |
Bolt Pistol |
12" Range; S4; AP5; Pistol |
Close Combat Weapon |
If used with another close combat weapon, +1 attack in close combat. |
Demolisher Cannon |
24" Range; S10; AP2; Ordnance 1/Blast |
Flamer |
Template; S4; AP5; Assault 1 |
Frag Grenades |
Fight simultaneously with troops in cover (p39 WH40K) |
Grenade Launcher |
Frag: 24" Range; S3; AP6; Assault 1; Blast. Krak: 24" Range; S6; AP4; Assault 1. |
Heavy Bolter |
36" Range; S5; AP4; Heavy 3 |
Heavy Flamer |
Template; S5; AP4; Assault 1 |
Hellgun w/targeter |
24" Range; S3; AP5; Rapid Fire; May measure distance |
Hull Heavy Bolter |
36" Range; S5; AP4; Heavy 3 |
Hull Lascannon |
48" Range; S9; AP2; Heavy 1 |
Hull Mounted Heavy Bolter |
36" Range; S5; AP4; Heavy 3 |
Hull Mounted Lascannon |
48" Range; S9; AP2; Heavy 1 |
Inferno Cannon |
24" Range; S6; AP4; Heavy 1 Flamer Template (exceptions apply p45) |
Krak Grenades |
One attack with 6+D6 AP (exceptions apply p39 WH40K) |
Lascannon |
48" Range; S9; AP2; Heavy 1 |
Lasgun |
24" Range; S3; AP-; Rapid |
Laspistol |
12" Range; S3; AP-; Pistol |
Laspistol & CCW |
12" Range; S3; Ap-; Pistol / Gain +1 attack for having 2CCW |
Meltagun |
12" Range; S8; AP1; Assault 1; Melta. |
Multilaser |
36" Range; S6; AP6; Heavy 3 |
Plasma Pistol |
12" Range; S7; AP2; Pistol; Gets Hot! |
Plasmagun |
24" Range; S7; AP2; Rapid Fire; Gets Hot! |
Power Fist |
Ignores armour saves, increases strength in close combat. |
Sponson Heavy Bolter |
36" Range; S5; AP4; Heavy 3 |
Sponson Plasma Cannon |
36" Range; S7; AP2; Heavy 1; Blast; Gets Hot! |