Advanced Game Information
Families
Except for establishing your initial
SL and money, they have no effect on the game.
Death
This can only occur from duelling, bad battle results on military campaign, or by criminal prosecution for embezzlement, etc. There are no deaths from disease or accidents.
The Game Year and Campaigning Seasons
The game year consists of 12 months of exactly four weeks each. While the year has the same months as our normal year and starts on January 1, for the purposes of the game it is divided into military campaigning seasons as follows:
Winter (December, January, February)
Spring (March, April, May)
Summer (June, July, August)
Autumn (September, October, November)
Status Points
The objective of the game is to reach the highest levels of smart society, represented by your social level (
SL.) You gain
SL by getting Status Points (
SP.)
SPs are accrued by various kinds of activity. Your total at the end of the month determines whether you will gain an
SL or even lose one. At the start of the next month your
SP total is reset to 0.
You gain one
SL if you accumulate SPs equal to triple the target level. Example: If your current
SL is 4, your target level is 5, so you need 15 SPs at the end of the month.
You lose an
SL if you fail to accumulate SPs equal to your current
SL.
You can’t gain more than one
SL per month except if the King gives you a noble title.
Ways to Gain SPs (or lose them!)
Membership of a regiment -- Refer to Regiment Table B.
Membership of a club -- Refer to Clubs Table
Duelling -- Refer to Duelling Table D, also see the explanation of Duelling below.
Having a Mistress +1
A Beautiful Mistress +1
High
SL Mistress + the difference in
SL
Not having a mistress and not visiting a bawdy house each month -2
Repeating the above an extra -2 for each month going without (-4, -6, -8, etc.)
Courting a mistress and arriving at her door at the same time as another player character; if the higher
SL character withdraws in favour of the lower, he loses the difference between their
SLs.
Conspicuous Consumption +1
Normal subsistence costs 2x
SL pistoles a month. Conspicuous consumption costs 3x
SL a month.
Carousing +1
Cost is your
SL in pistoles
Carousing is done while visiting bawdyhouses or clubs. These visits can be combined with other activities such as female companionship, gambling or toadying.
Toadying
This means sucking up to your social superiors and takes the form of your being invited to their club.
The lower
SL character receives points as follows:
SPs equal to the difference in rank between the highest ranking club you could join and the one you are visiting. See the Club Table for details.
SPs equal to half the difference in
SL between your character and the higher character to whom you are toadying.
If carousing at the club you must pay costs equal to the higher
SL character’s carousing cost and receive +1
SP as normal.
High
SL characters may lose SPs from being seen surrounded by a crowd of plebs. Refer to the Toady Table for details. Players may wish to arrange some form of compensation for this loss.
A character may allow himself to be toadied to by any number of other characters.
Gambling
This can be done at clubs or bawdyhouses. The basic game is the same at both venues.
The player decides in advance how big and how many his bets will be.
Your stake on each play can’t be higher than the club limit.
There is no limit at bawdyhouses.
The game is a simple dice game in which the house rolls a
D6 and the Player tries to beat it with his roll. The house wins on a tie. Having seen the house roll the player may decide to cut rather than roll. If he cuts, he loses half the stake. A win gains pistoles equal to the stake.
Obviously this system can’t work in an online game so the Umpire will make both rolls and the player should specify in advance what he will do according to the possible house rolls. For example:
House Roll Player’s Strategy
6 ----------------- Cut
5 ----------------- Cut
4 ----------------- Play
3 ----------------- Play
2 ----------------- Play
1 ----------------- Play
Your orders can also specify how many times to gamble, and how much for each stake. You could gamble until you win twice, for example, or some other set of orders.
SPs from Gambling
Each win +1
Each cut or loss -1
Club gambling: Total the money staked that week and divide it by the club divisor (see Club Table) -- the result is the SPs gained. (Fractions are dropped.) Please note that this means you get fewer SPs when gambling at a bawdyhouse.
A character may not place more than nine bets in one week.
High Military Rank, Military Appointments, Government Appointments and NobleTitles
Consult the relevant tables for details.
Campaigning
Each Mention In Dispatches is worth 1d6 SPs for the three months after you return from campaign, and 1SP per month permanently thereafter. There is more detail about campaigning below.
Duelling
A duel may take place when two characters meet who have some grudge or complaint between them. Duelling is not allowed for the sake of it, there must be proper cause.
Examples of a Valid Cause for a Duel
Characters of unfriendly regiments meeting.
Committing an indiscretion with another character’s mistress (when found out!)
Insulting a regimental friend of a character.
Two characters courting the same mistress (and meeting at her door.)
If a noble meets a non-noble who is four or more
SL above him.
When two characters meet and there is cause for a duel, a character who does not fight will lose SPs equal to half his current
SL, unless he is already seriously wounded.
If there is doubt about the cause, it will be decided by vote of all the non-involved players belonging to the same regiments as the involved players and the duel will be arranged for the following month. (Due to the time lag involved in PBeM.)
Resolution of Duels (The Fencing System)
Each player should prepare with the following precautions which should be noted in your orders. (They can be standing orders, meaning you do not have to repeat it each month.)
1. Decide what weapon to wear. Everyone has a rapier. Alternatives are the sabre, carried by cavalry regiments, and the cutlass, carried by marine regiments.
Personal weapons are carried at all times, so you will be assumed to be wearing a rapier unless you have specified something else.
2. Take account of your Endurance and decide how hard to fight.
Simply state in your orders at what number of remaining Endurance points you will surrender.
Whilst it is possible for a death to occur by accident, it is strictly illegal to duel to the death.
The Fight
In order to determine a duel, follow these steps:
Who goes first?
Each round, roll 1D6 for each duellist and add the following factors:
Higher expertise +1
Struck first in previous round +1
Scored higher damage in previous round +1
Current Endurance is higher +1
The higher modified score wins and attacks first.
Chance of striking
The character with the higher expertise has the following percentage chance to hit:
40 +
Exp. + The difference in expertise between the duellists.
The character with the lower expertise has the following percentage chance to hit:
40 +
Exp. - The difference in expertise between the duellists.
Expertise and damage are modified by the weapon used, as below. The damage a character will cause is determined as followed: Strength x weapon factor
Weapon factors Damage
Exp Mod.
Rapier x1 0
Sabre x1.5 -3 pts.
Cutlass x1.5 -3 pts.
Each round both characters determine who attacks first. They then roll 1D100 to look whether they hit or not and damage is caused. A To Hit roll which is a double modifies the damage factor to 2.
This will be repeated until one of the gentlemen surrenders or is killed.
The winner of a duel increases his
Exp. by 1 point.
SPs from Duelling
If your End is under 50% of normal, you are allowed to honourably decline a duel. If you accept, you gain three
SP.
See also Duelling Table D.
Recovery of End. Points
By the end of the week following the duel, your character will recover half the End lost. He will then recover End at the rate of his Con per week.
Money
http://en.wikipedia.org/wiki/Pistole
List of Things Which Cost Money
Basic subsistence -- 2 x
SL per month
Conspicuous Consumption -- 3 x
SL per month (replaces basic consumption)
A groom -- 2 per month (required if you own any horses)
Horses -- 100 each to buy, continuing cost of 3 each per month. You must own a horse if you are in a cavalry regiment or if you are a captain of any regiment. Majors and above of all regiments must own three horses.
Club membership -- See the Club table
Courting -- 3 x
SL of the object of your affections per week of courting. The money is paid whether you are successful or not.
Enhance courting -- 3 x
SL per +1 die roll modifier (See the Mistress Courting Table, always fails on a roll of 1.) This represents extra presents.
Maintaining your Mistress -- 3 x her
SL per month, starting form the month after getting her as your Mistress.
Entertaining your Mistress at a club -- Her
SL. (This may replace the monthly visit to her house an may be combined with other club activities.)
Carousing -- Your
SL
Carousing while toadying -- Your host’s
SL
Visit to a bawdyhouse for the purpose of female companionship -- Your
SL
(Before setting off for the evening you must specify the amount of money to be carried in case footpads set upon you on your way home. (1/6 chance.)
Don’t forget to carry enough money for carousing and gambling if that is part of your plan.)
Loans -- 10% interest at the end of six months for loans borrowed from a moneylender. Maximum borrowing = 100 x
SL.
Loans from a character -- Interest free but must be repaid after three months if requested.
Fencing practice --
Exp. per week of practice with a weapon.
Practicing your regiment’s weapon is free. For four weeks of practice (not necessarily consecutive) you add 1 to your
Exp with the weapon you practice with. You can exchange 5
Exp for one point of
Str. This is not reversible.
Automatically Appended Next Post: Le Poireau Parisien de November 1620
Advertisements
Monsieur
Le Capitan
de Busche seeks brave and worthy gentlemen to join the Royal North Highland Border Regiment for service against the Walloons. Both private gentlemen and officers are needed. Applicants should present themselves to the barracks by the end of December. Please have regard to the special requirements for service in this elite regiment.
Court and Social
It has pleased His Majesty the King to appoint Monsieur
Le Capitan
de Busche to command of the Royal North Highland Border Regiment with the rank of Colonel.
Around Town
It is rumoured that His Excellency the Cardinal Richelieu commanded a private performance of the latest play by Moliere --
Le Misanthrope -- at his palace last week, and several ladies were in attendance.
We are reliably informed that Her Majesty the Queen has ordered new curtains for her carriage. It is said the pattern combines purple velvet and lace of Nantes to great advantage.
Sport
Our brave ball-foot players won by three goals to one against a visiting team from the English province of Ireland. Protests that the winning goal was struck by hand into the target were countered by the obvious point that the handball rule has not yet been invented. Asked to comment, the referee said, “Bof!”
Paris
Two workmen were killed by falling from the roof of Notre Dame while replacing a gargoyle. No doubt they were drunken sots; the cathedral authorities should be criticised for employing such imbeciles. Fortunately no damage was suffered to the gargoyle or the pavement where the idiots struck ground.
La France
Floods in the Dordogne!
After several days of unseasonable rains, the river Semmes burst its banks and swept away the bridge into Arles, and some other bridges.
International
Another disturbance in Silesia, where a rebellious Protestant rabble had to be scattered by Imperial Kurassiers when they prevented the Bishop of Mainz from entering the cathedral of Wroclaw to celebrate Holy Mass.
Des Autres
Un annuaire discret des femmes jolies, riches, influentes, et sans attaches*
SL --- Nom --- --- --- --- --- Joie? --- Riche? --- Influente?
15 --- La Comtesse ... ... ... .. N ... ... .. N ... ... ... ... N
14 --- Camille Dupont ... ... ... Y ... ... .. N ... ... ... ... N
13 --- Delphine Artois ... ... ... N ... ... .. Y ... ... ... ... Y
13 --- Manon Bouvier ... ... ... Y ... ... .. N ... ... ... ... N
12 --- Roxane Lambert ... ... ..N ... ... .. N ... ... ... ... N
12 --- Yasmine Moreau ... ... ..N ... ... .. N ... ... ... ... N
10 --- Olympe Prideau ... ... ...Y ... ... .. Y ... ... ... ... Y
9 ---- Ninon Girard ... ... ... ... N ... ... .. N ... ... ... ... Y
6 ----- Bibi Roux ... ... ... ... ... N ... ... .. N ... ... ... ... N
*Information may not be entirely correct. The publisher takes no responsibility for problems arising from an error.
Business
The East India Company is fitting out a fleet to sail in the Spring. Shares are now available on the usual terms.