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![[Post New]](/s/i/i.gif) 2010/04/08 15:49:32
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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So I had the chance to get in a game this afternoon with a friend while I am out of town on travel. He is quite the treadhead so when I told him a little about my army concept for the new codex he said he was intrigued and was able to provide the models I needed to proxy.
Here is his list to the best of my recollection (note I don't play IG so I can only provide an abbreviated list):
Primaris Psyker
El Rahhimn
Psyker Battle Squad - chimerooh
Veteran squad/3x plasmagun - chimerooh
Veteran squad/3x meltagun - chimerooh
Platoon/mortar - chimerooh
Platoon - chimerooh
Leman Russ Demolisher
Leman Russ Demolisher
Leman Russ Executioner
Vendetta
Vendetta
Here is my list:
Astorath
Honor Guard/jump packs, 2x meltagun, power sword, power fist
Sanguinary Priest/jump pack, infernus pistol, lightning claw
Sanguinary Guard/Chapter Banner, 2x infernus pistol, power fist
Furioso Librarian/extra armor, heavy flamer
10x assault Marine/jump packs, 2x meltagun, infernus pistol, power fist
10x assault Marine/jump packs, 2x meltagun, infernus pistol, power fist
Storm Raven/extra armor, twin linked lascannon, twin linked multi-melta
Storm Raven/extra armor, twin linked lascannon, twin linked multi-melta
Dreadnaught/extra armor, heavy flamer, multi-melta
Here is how I bundled my army:
1st Storm Raven + Astorath + Honor Guard + dreadnaught
2nd Storm Raven + Sanguinary Priest + Sanguinary Guard + Furioso Librarian
1st Assault squad (Alpha Sword)
2nd Assault squad (Beta Sword)
So very small & elite hard hitting mobile strike force.
The mission was kill points with Pitched Battle for deployment. I won the roll to choose turns opting for 1st turn. My deployment was both Storm Ravens in my deployment zone with Alpha & Beta Swords held in reserve. My opponent deployed with his two Vendettas over in corner of his deployment zone beside the Executioner, two Demolishers in the middle with one Veteran squad in chimerooh on either side, Battle Psykers in chimerooh just off to my right of his Demolishers and El Rahmin & two mounted platoons held in reserve. The terrain was fairly sparse with no real area terrain except for one ruined building where my friend had deployed his Executioner and his two Vendettas.
I rolled for the Red Thirst and both of my assault squads fell to it's deadly embrace. My friend then tried to steal the initiative and failed.
1st Turn/BA
My two Storm Ravens both advance at cruising speed towards the Vendettas maintaining safe range from the Demolishers. The first Storm Raven fires all four Bloodstrike missiles into the first Vendetta and destroys it. The first Storm Raven next fires it's twin linked lascannon stunning the Executioner. The second Storm Raven fires all four Bloodstrike missiles into the second Vendetta and destroys it as well. The second Storm Raven then fires it's twin linked lascannon into the Executioner as well and immobilizes it. I have successfully eliminated the major threat to my airforce.
1st Turn/IG
My opponent moves his Demolishers such that they are shielded in the front by the two Veteran squads' chimeroohs. The Battle Psykers roll for their pieplate but my Furioso Librarian negates it. That's it for the first turn.
2nd Turn/BA
Both assault squads arrive via deep strike landing on either outer sides of the Demolishers. Alpha Sword scatters a bit towards it's target Demolisher while Beta Sword rolls a hit. My Storm Ravens both move flatout dropping off the squadrons & dreadnaughts. Alpha Sword then fires it's meltas into the side of one Demolisher destroying it. Beta Sword fires into the side of the other Demolisher and wrecks it. The Honor Guard target one Veteran squad chimerooh shooting at side armor and destroy; the Vets are forced to bail out of the burning wreck, half die in the explosion then the dreadnaught finishes them with it's heavy flamer. The Sanguinary Guard pop the other Veteran squad chimerooh killing four guardsmen in the ensuing explosion and they pass their morale check (Primaris Pysker in this squad by the way). The Furioso dreadnaught fires his Blood Lance into the side of the PSB chimerooh, beating the Primaris Psyker's hood test, and wrecks it. The Psykers bail out behind the burning wreckage.
2nd Turn/IG
El Rahmin & his crew fail to show. The PSB squad moves put from behind their wrecked chimerooh drawing a bead on the priest & the Sanguinary Guard. The remainder of the surviving Veteran squad move into position to rapid fire their plasma into Astrorath & his Honor Guard. The Executioner is able to target Alpha Sword with one plasma cannon sponson. The Librarian Furioso is able again to negate the PSB. The Veteran squad fire into Astorath & the Honor Guard taking one wound on Astorath & killing the two Honor Guard with meltaguns. The Executioner's plasma blast scatters off of Alpha Sword and that's it for the guard. My friend accesses his situation and concedes the game then we go out for a bite to eat and a few beers.
It was my first time out with the new army so I could have possibly made a few mistakes with the rules but I think the results of the game speak for themselves.
G
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![[Post New]](/s/i/i.gif) 2010/04/08 16:10:36
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Towering Hierophant Bio-Titan
UK
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Black Blow Fly wrote:
My two Storm Ravens both advance at cruising speed towards the Vendettas maintaining safe range from the Demolishers. The first Storm Raven fires all four Bloodstrike missiles
How did you manage to pull that one off? Each missile being fired counts as firing a weapon. The bloodstrike missiles aren't one-shot heavy 4, its one-shot x 4.
I understand how you then move on to hitting other vehicles with the other weapon but you could have only fired off one missile, surely? Bold for reference.
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This message was edited 3 times. Last update was at 2010/04/08 16:11:43
H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2010/04/08 17:29:46
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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I went by Gwar's FAQ. He said to treat them like Tau seeker missiles. The codex does not state the rate of fire per turn.
G
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This message was edited 1 time. Last update was at 2010/04/08 17:32:08
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![[Post New]](/s/i/i.gif) 2010/04/08 17:52:37
Subject: 1st game with new BA • Alpha Striking IG Mexh
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[DCM]
Sentient OverBear
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That's kinda wierd. It just says that they're one-shot weapons, like a Hunter Killer missile. They actually made me think of the one-shot weapons that the Valkyrie gets that no one really uses much.
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DQ:70S++G+++M+B++I+Pw40k94+ID+++A++/sWD178R+++T(I)DM+++
Trust me, no matter what damage they have the potential to do, single-shot weapons always flatter to deceive in 40k. Rule #1 - BBAP
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![[Post New]](/s/i/i.gif) 2010/04/08 18:02:45
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Tunneling Trygon
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The codex does not state the rate of fire per turn.
Sure it does. Its Heavy 1. Plain as day. So as long as you move 6" or less you can fire everything (to include 4 blood strike missiles). Moment you go over 6" you are limited to one primary weapon (and one additional weapon via machine spirit). So one missile (and one additional primary weapon of choice via machine spirit).
This is the same for Tau seeker missiles too btw. Automatically Appended Next Post: That aside it is cool to see the alpha strike capability of a storm raven force in action. Something I had not considered with them.
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This message was edited 2 times. Last update was at 2010/04/08 18:06:34
snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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![[Post New]](/s/i/i.gif) 2010/04/08 18:07:37
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Yellin' Yoof on a Scooter
Chicago, IL
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Does the Storm Raven have a special rule allowing it to split fire between multiple targets in a shooting phase?
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![[Post New]](/s/i/i.gif) 2010/04/08 18:22:41
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Tunneling Trygon
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It has the machine spirit just like a land raider
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snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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![[Post New]](/s/i/i.gif) 2010/04/08 18:37:22
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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winterman wrote:
This is the same for Tau seeker missiles too btw.
Sorry, but you're wrong. Tau seeker missiles may always be fired as it's not the vehicle firing them but by a markerlight equipped squad even seeker missiles from a stunned tank may be fired, even at different targets ( pgs 30 and 31 of the Tau Codex). Seeker missiles are heavy 1 though (which doesn't matter considering the special rules for them).
The exception to this is the skyray which is equipped with a markerlight and may fire its own missiles.
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This message was edited 2 times. Last update was at 2010/04/08 18:39:00
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2010/04/08 18:40:20
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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I followed Gwar's new FAQ for BA. He did an awesome job with SW. Take it up with him over on YMDC if you have an issue with the rules.
G
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![[Post New]](/s/i/i.gif) 2010/04/08 18:50:42
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Hanging Out with Russ until Wolftime
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Black Blow Fly wrote:I followed Gwar's new FAQ for BA. He did an awesome job with SW. Take it up with him over on YMDC if you have an issue with the rules. G
You misunderstood me! I said they are like Seeker missiles only in that multiples can be fired. If you move Cruising Speed, only 1 can be fired. If you move Combat Speed or Do not move, only then can you fire Multiples, because the are separate Weapons, not a Single Weapon that can be fired 4 times. Again, I am sorry for the confusion :(
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This message was edited 2 times. Last update was at 2010/04/08 18:53:03
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/04/08 19:49:58
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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Okay thanks!
G
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![[Post New]](/s/i/i.gif) 2010/04/08 19:50:16
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Tunneling Trygon
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Sorry, but you're wrong.
You are right (was recalling an old rules argument that is long dead).
Of course those special rules seeker missiles get is why comparing bloodstrike missiles to tau seeker missiles was not a good idea to begin with.
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snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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![[Post New]](/s/i/i.gif) 2010/04/08 19:54:37
Subject: Re:1st game with new BA • Alpha Striking IG Mexh
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Raging Ravener
The Black Planet
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Another point, I believe you can't change the build of a Furioso Librarian Dread.
A standard Furioso can get extra armour & flamer IIRC, but when you upgrade to a Librarian dread, you no longer have access to upgrades
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Don't Panic !
4000pts 4000pts
2500pts 2000pts
1500pts 1500pts
Dwarf 4000pts Skaven 3000pts
O&G 3000pts |
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![[Post New]](/s/i/i.gif) 2010/04/08 19:57:30
Subject: Re:1st game with new BA • Alpha Striking IG Mexh
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Hanging Out with Russ until Wolftime
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FordPrefect wrote:Another point, I believe you can't change the build of a Furioso Librarian Dread.
A standard Furioso can get extra armour & flamer IIRC, but when you upgrade to a Librarian dread, you no longer have access to upgrades
Actually, that is unclear. It says you must exchange all wargear to turn it into a Librarian. It does NOT say you then cannot buy extra Upgrades.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/04/08 20:27:28
Subject: Re:1st game with new BA • Alpha Striking IG Mexh
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Neophyte undergoing Ritual of Detestation
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Doorbell rings.....answer door.....Imperial Guard player standing outside with baseball bat....." I would like a rematch"......
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![[Post New]](/s/i/i.gif) 2010/04/08 22:18:38
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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His gf won't let him play today.
 (
G
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![[Post New]](/s/i/i.gif) 2010/04/09 00:58:47
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Homicidal Veteran Blood Angel Assault Marine
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The way missiles are classified are now as a Primary Weapon.
This includes hellfire missiles, grot rockets, etc. etc.
Everything besides Seeker Missiles because those state in their Codex how they are fired (at BS5)
that means when you're moving and you want to fire one, they count as one of the weapons you fire.
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![[Post New]](/s/i/i.gif) 2010/04/09 01:28:32
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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Fast, Skimmer @ combat speed = move 6" & fire all weapons
So yeah while I moved at cruising speed if I had moved at combat speed (lascannon = 48" R, Bloodstrike missile = 72") it would have made no difference in the outcome.
Focus on the results and not what amounts to a small glitch. If it would have made a difference in hte results that would negate the final results, but it didn't... Thank you.
G
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![[Post New]](/s/i/i.gif) 2010/04/09 02:55:38
Subject: Re:1st game with new BA • Alpha Striking IG Mexh
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Been Around the Block
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Good game but I wouldn't hang my hat on it as far as its outcome meaning the army is good.
If he went first he would have won easily, vandetta 1, 3x las to sotrm raven 1 = dead. Vandetta 2 3x las to storm raven 2 = dead, leman russ mop up. Is that assumption wrong?
You played well though and did go first so nice win.
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![[Post New]](/s/i/i.gif) 2010/04/09 05:01:42
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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If he had gone first I would have held both Storm Ravens in reserve. According to hte DoA special rule if you DS a Storm Raven with jump infantry onboard it will only scatter 1d6 plus I could have disemArked the jump infantry & dreadnaughts immediately upon arrival. At that close range it would have been even more Killy than my first turn gambit. My friend should have held his two Vendettas in reserve as that would have thwarted my initial alpha strike.
G
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![[Post New]](/s/i/i.gif) 2010/04/09 05:07:32
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Possessed Khorne Marine Covered in Spikes
NY
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How are you reading it that DoA allows vehicles to only scatter 1d6?
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Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2010/04/09 05:26:30
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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They are arriving via deepstrike & have jump packs. This hopefully will be FAQ'd but by RAW that is how it reads.
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![[Post New]](/s/i/i.gif) 2010/04/09 05:31:38
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Maddening Mutant Boss of Chaos
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The DoA from the Assault Squad is not bestowed unto the Storm Raven. If you Deep Strike your Storm Raven with Assault Squad inside, you scatter 2d6, then may disembark and assault. Automatically Appended Next Post: In hindsight, you are clearly loving the new Blood Angels codex because you are playing it wrong. My condolences to your opponents.
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This message was edited 1 time. Last update was at 2010/04/09 05:32:38
Renegade Guardsmen |
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![[Post New]](/s/i/i.gif) 2010/04/09 05:38:26
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Possessed Khorne Marine Covered in Spikes
NY
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I think its a stretch and doubt a lot of people will follow that interpretation. Anyways isnt the storm raven technically whats arriving via deep strike. I mean I roll for the raven to come in, not the squad.
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Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2010/04/09 05:44:09
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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You roll for all of them.
G
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![[Post New]](/s/i/i.gif) 2010/04/09 06:11:43
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Longtime Dakkanaut
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Sweet to see the new BA put the smack on Guard, which I have a feeling they will do a lot.
(I have 3k krieg so it is bittersweet haha)
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![[Post New]](/s/i/i.gif) 2010/04/09 07:44:21
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Maddening Mutant Boss of Chaos
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Black Blow Fly wrote:You roll for all of them.
G
If the Assault Squad is in the Storm Raven, you roll just for the Storm Raven. If any IC or Dreadnoughts are attached to the squad or the Storm Raven, respectively, you still only roll just for the Storm Raven. As such, you still do not confer DoA to the Storm Raven.
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Renegade Guardsmen |
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![[Post New]](/s/i/i.gif) 2010/04/09 11:41:27
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Boom! Leman Russ Commander
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Black Blow Fly wrote:They are arriving via deepstrike & have jump packs. This hopefully will be FAQ'd but by RAW that is how it reads.
This needs some clarification. It sounds like an obvious rules-stretch for me. Are you saying that the SR can scatter d6 because it has jump packs on board? Does that mean that you think it would scatter 2d6 if it had normal infantry on board? I can't see how the infantry on board can have any effect on the vehicle itself.
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![[Post New]](/s/i/i.gif) 2010/04/09 11:55:32
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Jervis Johnson
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I've no idea how someone can come to the conclusion that all four missiles can be fired like that. There's simply nothing in the rules that would support it.
Secondly, I have serious doubts about the IG player's capacity to play 40K. His list is pretty damn terrible too, so I don't really agree with the OP's statement that the results are anything to draw generic army wide conclusions from.
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This message was edited 1 time. Last update was at 2010/04/09 11:56:53
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![[Post New]](/s/i/i.gif) 2010/04/09 15:10:29
Subject: 1st game with new BA • Alpha Striking IG Mexh
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Fixture of Dakka
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A fast vehicle can move at combat speed and fire all it's weapons Therion.
I have consulted Gwar for his opinion regarding DoA and a deepstriking Stormraven.
G
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