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Poll
Do you like this play style
Yes, its the best way to play 40k at these days 30% [ 29 ]
No, I prefer a different kind of army 44% [ 43 ]
Well, I play somewhat similar 26% [ 25 ]
Total Votes : 97
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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I noticed that the new style of winning big in 40k is to go mech with lots of cheap transports and tanks.
Deployment is just castle up and playing defensely sniping at the enemy to bring him forward eventually.
The game often ends soon such that there is not much damage inflicted since steel coffins are rather resilient these days.

Do you like this play style? See Stelek's deployment at the Wiskey challenge (sorry, picture borrowed).
[Thumb - 130020_sm-.JPG]

This message was edited 2 times. Last update was at 2010/08/19 15:39:09


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Martial Arts Fiday






Nashville, TN

Stelek has Moobs! "The truth hurts"...lol

I have grown bored with the mech (since my Khorne and IG are) and am trying out BAs with Pods and lots of Jumpers.

Although my IG was mech a long time before it was cool. Now they're just better at it.

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Made in us
Rotting Sorcerer of Nurgle





I don't care too much for it.
I run bikers or the traditional CSM list.

So... I won't have as many metal bowxes and I don't personally like so much mech. But it wins, can't deny that.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Indeed, Stelek is over there with Rhinos in front and Razorbacks behind at the corner.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

I understand that this style of play is what 5th ed supports, but I don't enjoy it nearly as much as more infantry-based games. I like assault, and when you're hitting a 35 point box on a 6+ and not even killing it, it's kind of disheartening.

   
Made in us
Regular Dakkanaut




I wouldnt call this style new and 8 tanks is hardly very many. Look at last year's dominant IG armies and count the tanks.
   
Made in rw
Wicked Warp Spider






It is the new style, I think to the point of stifling creativity in list-building. IG can be built as either extreme mech or an infantry horde, but mech is probably stronger overall - same for orks - for SM variants especially, there is really no good reason NOT to include dirt-cheap rhinos or razorbacks, they give an extremely important layer of protection to your lads, provide mobility, make good assaults a lot harder for your opponent to pull off, etc.

Transports have definitely gone from 'a mobility/protection upgrade for units who need to get somewhere safe/fast' to a no-brainer upgrade for all sorts of units. Hard to think of any cheap, fire-point boasting transport that's not a good buy for units that aren't purely heavy weapons.

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Acontecimento 400 pts 
   
Made in us
Legendary Dogfighter




Garden Grove, CA

Personally I use transports as much as I can due to most of my units either being slow or stupid (I'm looking at you DC).

Though except for a few lists that will rip me a new one in CC, I always advance and very rarely hang back with my transports.

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Fixture of Dakka





Runnin up on ya.

I use transports because if I didn't my firewarriors would trip over a tree root and die in some bizarre, horrid way.

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Made in gb
Towering Hierophant Bio-Titan





Fareham

BA list:

Troop: 6 5 man units all with razbacks.
Fast: 3 baals.
heavy: 3 preds.

Thats 12 vehicles as it is.
If and when points permit, its easily possible to take honour guard units with a cheap HQ and a razback to boost it even more.
Can even take 3 5 man sternguard units in razbacks.

Easily possible to break the 15 mark in vehicles with BA.





However, i play daemons now, so im limited to only 3 vehicles, which i dont take as i prefer princes.

   
Made in us
Charing Cold One Knight




Lafayette, IN

I'm a big fan of mech, in fact played heavy mech even in the flaming coffins of doom days of 4th ed. That being said, my current project is a daemon army... so yeah, not a great choice for the current edition. (deamons don't like metal boxes)

 
   
Made in us
Legendary Dogfighter




Garden Grove, CA

Eh, depending on how ballsy you are, you won't need transports.

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Sword-Wielding Bloodletter of Khorne




Oklahoma

I will have to agree as well. I am not really a fan of everything needs to be in a transport of GTFO.

Can't you see we have been abandoned? Forget matters of duty and honor to the emperor this is now a matter of pride.  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Ûž Jack Ûž wrote:BA list:

Troop: 6 5 man units all with razbacks.
Fast: 3 baals.
heavy: 3 preds.

Thats 12 vehicles as it is.
If and when points permit, its easily possible to take honour guard units with a cheap HQ and a razback to boost it even more.
Can even take 3 5 man sternguard units in razbacks.

Easily possible to break the 15 mark in vehicles with BA.


Well, when comparing mech armies of BA and SW,
BA has the advantage of having fast tanks so that Predators can move 6'' and can still fire all their weapons,
while SW have advantage in the troop department since GH are better in cc when they are receiving the charge.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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Made in us
Infiltrating Oniwaban






I play Eldar. Mech is, sadly, our only tourney-level competitive list (unless you're Blackmoor). Foot Eldar lists just aren't cutting it these days.

Once I've got a solid 2500 of my Eldar painted, I'm all in for a SW foot list or a BA flying circus list.

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Made in au
Regular Dakkanaut







Ignore this post

This message was edited 1 time. Last update was at 2010/08/20 10:44:07


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Once I've got a solid 2500 of my Eldar painted, I'm all in for a SW foot list or a BA flying circus list.

SW lists seem to work best when based on Razorbacks, see the result at NovaCon.
How about a BA flying circus list? All based on jump packers?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

I have a list that is 2x8 meganobs in fancy battlewagons, 3x20 boyz in cheap battlewagons and the rest goes to rokkit deffkoptas that works pretty good. I would never castle up and make the enemy come to me, because of the terrible Ork shooting. I would rather saturate the enemy lines, grind them down with powerklaws, deffrollers and rokkits. It's way more fun than just circle-jerking in your deployment zone. Of course, some people have to try such tricks. I put it down to low testosterone.

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in rw
Wicked Warp Spider






Savnock wrote:I play Eldar. Mech is, sadly, our only tourney-level competitive list (unless you're Blackmoor). Foot Eldar lists just aren't cutting it these days.

Once I've got a solid 2500 of my Eldar painted, I'm all in for a SW foot list or a BA flying circus list.


Amen to this. I own 4 wave serpents and a couple of vypers. I've realised after long experiences that against well-built, modern armies (ie full of transports) the Eldar foot units are too vulnerable, they get hung up for a turn killing a rhino, then the contents waste them. I've got to buy 5 more tanks in order to compete against my regular opponents.

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Corregidor 700 pts
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Made in us
Willing Inquisitorial Excruciator






MD. Baltimore Area

There are very few of the "famous" tournament lists that revolve around infantry on foot and they usually require a very specific set up/ deployment to work. There are only three lists that come to mind.

1) Tyranids- simply because they do not have vehicles so any short ranged (zoanthropes mostly) go in their imitation transport: the mycetic spore.

2) Footdar- basically because you can not see Harlequins at a distance to shoot them and they give the people behind them cover.

3) Kan wall- you get 9 vehicles with a cover save giving a cover save to the people behind them.

Even though 2-3 are "foot" lists they will use vehicles (mostly cheep walkers ie Kans or War Walkers). With the current damage table even light vehicles can take some fire and come out on the other side okay. Also, there are a lot of upgrades that gives vehicles cover saves to improve their survivability.

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Made in us
Commanding Orc Boss




I personnaly love mech, especially how it looks all together and painted. The playstyle is also very fun IMO though others dont think so, and winning is just a bonus

I hate hard counters. In a game of rock, paper, scissors, I hate playing any of the factions because no matter what you choose you might as well not deploy against your hard counter. I want to use a gun. Rock, paper, and scissors could all probably still beat gun, but gun will never feel like a game is a lost cause. 
   
Made in gb
Proud Phantom Titan







The only races that can do foot lists are Orks, IG & Nidds (..guess Tau and necrons technically could/do but i don't really count ether as competitive). They can do foot lists simply because they can loose vast numbers of model and simply not care about it.

Should mention that Space Marines can do foot lists problem is just that they find it hard to counter every enemy army; Foot marines make much easier pickings for any fast moving or long ranged army. Eldar too can do a foot army but just even more then SM they lack the means to counter every one.

This message was edited 1 time. Last update was at 2010/08/20 17:58:51


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Umm. I'm pretty sure this is nothing new, as previous replies have indicated.

Mech has been strong since 5th started. Most high end lists in 5th take advantage of the mobility and protection that Mech provides.

Stelek's tactics are nothing new. In fact he's been talking about those same things for years now.

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Made in us
Longtime Dakkanaut



Beaver Dam, WI

The biggest change is the new vehicle damage charts making cheap vehicles a no-brainer choice.

You want to assault? Take LRs otherwise a resilient list for SM, SM variants and CSM includes rhinos/predators. Chimeras are fine at now reduced costs.

Only ones that suffer are eldar and tau with too-high cost vehicles for what they carry. Still vehicles give their low toughness or ineffect CC units survivability.

3rd Ed suffered from Rhino-rush
4th Ed suffered from insta-pin vehicle death.
5th Ed IMO, suffers from too resilient vehicles clogging the playing field.

There have always been reasons to play vehicle based lists but it gets pretty easy when my choice is to spend a few extra points on a rhino instead of 2 extra ablative marine casualties-to-be or field a 5-man squad in a razorback that never fire themselves and just let the razorback do the dirty work.

My hope is that 6th ed. will restore some punch to non-melta weapons. Perhaps a 2d6 chart with bonuses to AP2 and AP3 weapons with minuses for AP5,6 and - weapons.

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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

There have always been reasons to play vehicle based lists but it gets pretty easy when my choice is to spend a few extra points on a rhino instead of 2 extra ablative marine casualties-to-be or field a 5-man squad in a razorback that never fire themselves and just let the razorback do the dirty work.

That's a very good point.

Moreover, 5-men BA Assault squads or GHs have access to one special weapon, while Tacticals have not.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Tail-spinning Tomb Blade Pilot




Those Mech lists are fine.......but if those guns arent working vs a melee based army the mech heavy armies usually have a hard time. Now that doesnt mean the melee armies have an easy time cracking transports, but usually those transport heavy armies are no threat in melee. Stelek was playing at NOVAcon and none of the missions were KP. Without KP people are encouraged to run the lots of small units in transports. Even with KP in play at many other tournaments...lots of small point transport units can be tough to beat if they are shooting well.
   
Made in de
Storm Trooper with Maglight







Mech can defend itself vs melee very well. Using <1"-gaps between vehicles as gun slits go more than 6" with vehicles, but stuff out, open fire, vehicles are only hit on 6s, embark , then drive back. Esp BA can do this without losing a single gun because their razor wall will shoot after cruising...

This message was edited 1 time. Last update was at 2010/08/20 21:38:57


 
   
Made in gb
Lord of the Fleet






London

I use something similar: I take a couple of transport for my high-value units but nothing like transport-spam.
   
Made in ca
Bounding Assault Marine






BC Bud

I put everything in rhinos. This play style is good against most armies, not sure how it would be against IG or tau.

http://www.dakkadakka.com/dakkaforum/posts/list/318353.page My current army list with pics!

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Made in us
Boosting Space Marine Biker




Aurora, CO.

I got 4 squads. x2 ten man tactical marines, an x5 man tactical marine squad, and an x5 CCW scout squad.

All are mounted. everything else is heavy armor.

Most people have a hard time cracking me as a result.

10'000 years ago, Terra was under siege. The Sons of Rogal Dorn stood firm at the gate, never letting an inch slip away so long as we drew breath. We were killed in droves defending the Emperor and his Imperium, and we killed many in turn. We defended the Emperor and his Imperium, and this is what it means to be a Fist
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