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Made in gb
Spawn of Chaos



Beverley

Hi guys first of all Im sorry fi this kind of post has been done before and secondly I'm not talking about characters who are very powerful in background but dont have current rules, someone like aenarion, Im talking about a special character who can you can use in an actual points game. This will probably cause some debate between rival factions but first of all (Im a chaos player) Archaon hardly got beaten by Grimgor when he had mortally wounded Valten and beaten a counterattacking Huss when he was taken off guard by Grimgors massive bonce I do love the Grimgor model though
   
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Irked Necron Immortal





Florida

Teclis


/thread

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Spawn of Chaos



Beverley

my only question is what if he got into combat with someone like say Archaon, who himself has good magic resistance and is a level 2 Tzeentch sorcerer himself?
   
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Confident Halberdier





Altdorf

KF on imperial dragon with the hammer? He does take up your entire lord points budget for a 3k point game.

This message was edited 1 time. Last update was at 2010/10/29 00:19:31


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Smokin' Skorcha Driver





HiveFleet wrote:Teclis


/thread


Not exactly, Teclis isn't so much "powerful" as he is just cheap for what he does, he has diminishing returns the higher you go in points, I believe the OP is looking for someone, regardless of points, who is just plain powerful.

I'm thinking maybe Kairos. That Princess khalida I see can completely change a tomb kings army...Grimgor is just my favorite character PERIOD, and on his base size I feel offers the most bang you can get, but the lore of death spells could tear him up potentially.

I think it's between Teclis, kairos, maybe one of the lizardmen slaan (assuming points aren't an issue), archon, and grimgor.

I think from those choices it'd have to be Kairos, with how dominant magic is this edition, he has access to 14 spells! The +6 to cast is almost as good as Teclis' rule, and he carries none of the weaknesses of Teclis (being a complete chump in close combat).


 
   
Made in au
Nimble Pistolier





Victoria, Australia

march10k wrote:KF on imperial dragon with the hammer? He does take up your entire lord points budget for a 3k point game.


KF is good in terms of combat capabilities for the Empire but I'm pretty sure he could get squished pretty easily by some mad chaos dude stomping around out there. Haven't actually seen him in game though so..

I somewhat agree with Teclis. Given the right Lore match up with the opposing army his combat stats don't matter all that much, he can wipe the board with his magic. Seen it happen before

Though I'm willing to bet it's someone like Archon or Grimgor who are just beasts in combat.

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Long-Range Black Templar Land Speeder Pilot




Malekith on black dragon is the best. He is a combat god and a very good wizzard.

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Regular Dakkanaut




Lord Kroak or Mazumando in my opinion
   
Made in au
Nimble Pistolier





Victoria, Australia

UNREALPwnage wrote:Malekith on black dragon is the best. He is a combat god and a very good wizzard.


Oh wow... the DE book is sitting right next to me and I forgot about Malekith. For shame Though that combo does cost 920pts lol

You Can't Have Manslaughter Without Laughter

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Wraith





Raleigh, North Carolina

UNREALPwnage wrote:Malekith on black dragon is the best. He is a combat god and a very good wizzard.

I'd have to agree with this one. I mean, in game use this is 900+ points of pain and has role priority issues, but he's still sick.

 
   
Made in us
Longtime Dakkanaut





The fluff is irrelevant. Unless you're specifically talking about who is most powerful fluff-wise.

If it's fluff, Archaron is hard to beat cuz he's got the backing of the major Chaos Gods. Teclis, for all his coolness, gets his power from the realms in which Arch's bosses have mastery over.

Lord Kroak, fluffwise, was the most powerful mage ever. He supposedly learned at the feet of the Old Ones themselves and went on to teach the Elves and such. He and his kind actually moved the planet's orbit. It's like that fighting superman question, how do you fight someone who can push your earth into the sun?

If you're talking about actual game mechanics, without more info, not sure what you're asking. Teclis can't melee at all. Or survive it. Kholek Suneater is about the best physical combatant in the game and it's hard seeing a lot of other SP surviving a fight with him, but he's got no ward or spells and can be tarpit. Settra is a powerful force multiplier. Count Vlad Carstein is pretty stupid too. It really depends on what you're facing.

If one hero was automatically an instant win, everyone would have him. Though Teclis does seem to pop up a lot

   
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Long-Range Black Templar Land Speeder Pilot




Yea, the auto win hero is Malekith, you just need to play around 4000 points to use him.

Mannfred von Carstein is also godlike. The two extra dice he gives and his sword that gives you another power/dispel dice for every wound it causes is awsome. With 5 wounds and the ability to take 2 arcane items he is a force to be recconed with.

The fey enchantress has to to be up there for the best lord

This message was edited 1 time. Last update was at 2010/10/29 04:06:41


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Cosmic Joe





Bulgaria

ernshmagl wrote:Lord Kroak or Mazumando in my opinion

Yea if we have no points limit, as a lizardmen player i'm sad to admit our specials tend to suck. Also as stated in the leader battle thread Kroq-gar is better for this, he can still cast his bound thingie and is able to actually fight.


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I have hard time going with Malekith, when there's much better melee characters (Grimgor, archon) and better casters (kairos, teclis). Though he is pretty strong at both...since he's the only dark elf character with S5 and T4.

I can tell you grimgor would rip him in two...(the whole AF thing...)


 
   
Made in gb
Stubborn Hammerer




Weston-super-mare

The thing with malekith is against teclis he would only have to survive 1 round of magic and he would get in combat and destroy him and with high stats hes unlikely to fail many of the usual pit of shades etc, and against combat monsters like grimgor he could fly around and cast magic all day.

1vs1 in game its malekith or kairos in my opinion.
   
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Smokin' Skorcha Driver





I think with a well timed WAAAGH! I could catch malektih...then poof goes the dark pansie! But this is against just one character, against about anyone else, Malekith has a fighting chance as he'll most likely swing first, pop the enemie's magic weapon, and laugh with his 2+ ward save.

I'm still stickin with kairos, Malekith is limited to Dark Magic, which while good, pales in comparison to the lores kairos can pick from.

EDIT: You make a good point though, through all my games with grimgor back in 6th/7th edition when he was even more of a beast...getting him into combat was the hardest part, his max move of 8" is pretty easy to overcome if you're the enemy.

This message was edited 1 time. Last update was at 2010/10/29 07:42:11



 
   
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Mad Gyrocopter Pilot




Scotland

Mazumando I would say. One of the most powerful active Slann at the moment and with a mind to use that power ( Turning Albion into a jungle and hiding it again from the world ).
   
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Lexx wrote:Mazumando I would say. One of the most powerful active Slann at the moment and with a mind to use that power ( Turning Albion into a jungle and hiding it again from the world ).


The reasons you stated were based on fluff, this is purely off of game stats!!


 
   
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Paingiver





A Fanatic of course. So much pain packed into 25 pts. I dunno my ogres fear my friends Skull Taker, Heroic Killing Blow on an Ogre is not good.

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Been Around the Block





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Spawn of Chaos



Beverley

yeah i agree Malekith is a contender simply because he's a great mage and fighter, Teclis is an uber magic user but in combat his t2 lets him down, archaon is obviously there and grimgor is an awesome fighter
   
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Irked Necron Immortal





Florida

If we are talking about combat heroes, skulltaker is definately up there. Cheap, and will Killing Blow ANY character on a 5+....he is fairly awesome. However, his cowardly opponent can just refuse the challenge if he is in a unit.

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Made in se
Nervous Accuser





Sweden

It all comes down to how you define "powerful", if its pure destructive power it would come down to one of the great wizards(Teclis, Kairos Fateweaver, Slanns(not familiar with the special character ones but they should fit right in here) and Malekith) or a real brutal close combat character like Archaon, Kholek Suneater, Malekith, Grimgor and Skarbrand, I would also love to add Tyrion here...but with rather few attacks and the loss of being able to use both ward save and regeneration I sadly don't think he is good enough to be called "the most powerful", under all that shiny stuff he is still only a thoughness 3 elf.

Though I would say my money would go on Kairos Fateweaver(he can choose spells to be able to perform well in close combat aswell as blasting away in the magic phase) Archaon or Malekith(these to are both "fighty" heroes with good protection and being wizards) are close second and third. Though I assume this on that magic won't fail to much and they will get off the spells they "need" to perform well. I think it comes down to be able to add something to the army in more than one "damage" phase to define what makes a really powerful character. Unless ofcourse they can find some way around getting blown of the table in the other phases by more diverse characters and units.
*shrugs*
   
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Powerful would have to be the ablility to survive and deal out damage in all rounds of combat, and i think Malekith is the best at that, he is a competent wizzard and can eaisily hold his own in combat.

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Spawn of Chaos



Beverley

i think simply for versatility malekith is the one to watch, for combat I'd have to say archaon or grimgor, for magic I'd say Teclis, kairos or a Slann, is that a pretty good summary
   
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That sounds right, lets now talk about hero level characters, Konrad von Carstein is pretty good.

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Made in gb
Spawn of Chaos



Beverley

plus the model is brilliant , I personally think lokhir fellheart is a good character for his points, caradryan is good simply because after he dies he can potentially kill his enemy anyway , unsure on others, not enough army books
   
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Deadly Tomb Guard



In ur gaem, killin ur doodz.

With infinite time, the Green Knight is clearly the best. You can't kill him permanently, so he just keeps coming at you until your'e dead.

Too bad Crom isn't in these arguments either. Crom's special rules blows blow just about every character in the game away.

Without Infinite time, I would probably imagine that chaos special characters round out the top. Properly tooled Dwarf Lords, though, can really wreck just about anyone's day. I actually like generic dwarf lords more than the special characters because they were better at everything.


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Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).

 
   
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We are talking hero level characters, the green knight is a Lord level characted, he also dies very easy to combat res, that is why i stoped using him.

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Deadly Tomb Guard



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UNREALPwnage wrote:We are talking hero level characters, the green knight is a Lord level characted, he also dies very easy to combat res, that is why i stoped using him.


1) Archaon and Grimgor are both Lord Level characters so is teclis. They are mentioned in the first 2 posts

2) I understand that he gets removed from the table due to CRes. BUT if you have unlimited time, he will always resurrect. It may take 785 turns for him to kill archaon. But he will eventually, because he can't be killed. He comes back to life on a 6 always...

8th ed Khemri in 8-4-0
Malleus wrote:The swordsmen will tar pit nearly anything nearly forever (definitely long enough for the old tank in the flank prank).

 
   
 
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