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Made in gb
Proud Triarch Praetorian





As the title.

I'm curious as to how many people but me suffer from this. Include an example if you want

This message was edited 1 time. Last update was at 2012/05/21 16:31:21


Experience is something you get just after you need it
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Made in dk
Stormin' Stompa





Frequently.

They are almost always reluctant to do the dishes.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in gb
Proud Triarch Praetorian







I meant on the tabletop, as I am sure you know

Experience is something you get just after you need it
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Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
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Made in se
Wicked Warp Spider






Ios

Yeah. They always refuse to do damage to vehicles when I'm shooting at them. I really need to saturate a target with shots to accomplish anything. One game I had this one DE Venom survive 4 penetrating hits from 6 missiles. Sure, it lost it's weapon and was thoroughly stunned, but that's not much from 4 penetrating hits... and the fact that the next round my three Wraithlords only managed to immobilize the same Venom was just adding insult to injury (again with really good to-hit rolls).

I really need to stay away from the 40K forums. 
   
Made in us
Beautiful and Deadly Keeper of Secrets





While not me, my friend cannot roll a 3+ space marine power armor save to save anything.
   
Made in dk
Stormin' Stompa





IHateNids wrote:

I meant on the tabletop, as I am sure you know


Yes, no amount of yelling can convince them to do backflips, or even form rudimentary formations.

Maybe I just got some bad dice....


-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Member of the Ethereal Council






I remember one time, i needed 3's to wound with a snipers
Rolled all twos
My dice hate me. But since i put them in a nice padded bag and dripped my blood over them they are nicer.

5000pts 6000pts 3000pts
 
   
Made in gb
Decrepit Dakkanaut






UK

They never let my Hornets damage vehicles with their Pulse Lasers unless it's absolutely unavoidable (like getting all 4 hits against rear armour 10; against 11 they'll still whiff).

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

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Made in us
Roarin' Runtherd







my dice hate destroying vehicles.
In my last game against IG, my Nobz mob couldn't destroy a freaking Hellhound after 3 turns of chasing it around. They hit with their powerklaws plenty of times, but any penetration rolls would only come up 1's and 2's
   
Made in us
Fireknife Shas'el





my dice hate the vehicle damage table they seem to roll 1 and 2s quite often

8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams 
   
Made in se
Ferocious Black Templar Castellan






Sweden

I've had a Terminator Sergeant pass 36 simultaneous armour saves. I guess that counts as not being able to roll a one?

I've also had an opponent (in a tournament no less!) beat on my immobilized LRC for three consecutive game turns with a Power Fist and a Chain Fist. Never rolled above 2, which caused the LRC to live into turn 7 and contest the objective it was parked on, changing the outcome of the game.

As for my own fails, my dice seem to not work well when I'm trying to finish off stragglers; I usually have to use absurd amounts of firepower or choppiness to finish off the last two or three guys in a squad.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Pyromaniac Hellhound Pilot






Schrott

Sometimes they refuse to kill something (no less hit it). Those that continually do it.... well i take a page out of the IG Commisars book. I Melt the ones who have failed me too much as an example to the rest . Strangly...... It works. After my most recent "execution" i began to get alot more 4,5 and 6's and only the lower ones for leadership and such.

I don't need to worry about the number of dice. I stocked up knowning that IG shoots ALOT.

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Made in us
Hardened Veteran Guardsman




Whats weird is my Leman Russ's almost always get direct hits, while my plasma teams seem to always kill themselves by the gets hot rule.

3000 pnts
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Made in gb
Fixture of Dakka






Ol' Blighty

I have my moments of epically failing with dice rolls, and also epically winning, such as the time when my terminator librarian was charged by Corax- Libby needed to save something like 7 invulnerable saves (he had one wound left). I passed all of them, then he joined up with a tactical squad and withstood an assault by 5 LC-armed terminators.

I have also had games where the enemy predator refused to die. My 5 scouts had snuck behind enemy lines, bombed a vindicator, lost 3 men to a counter-assault of 5 possessed marines, killed 2, ran away to the predator, blew off it's tracks, lost another man to the possessed, killed one, then killed the other one, bombed it again, blew off it's main gun. Again, blew off a sponson, then gave up.


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greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. 
   
Made in us
Stealthy Kroot Stalker






U.S.

My dice hate meltaguns.

Against infantry the 1s and 2s flwo like water when rolling to hit.

For vehicles, even with the 2d6, I fail to pen anything. It's kinda sad.
   
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Sword-Bearing Inquisitorial Crusader






Columbus, Ohio

My dice fail so much that I've written it into my army's back story (they're supposed to be a cursed company). On more than one occaision I've needed 2s to wound on six dice, and come away with one wound. If I manage to roll more than a 1 or 2 on the vehicle damage chart, we call it a holiday.

There's a running gag in my gaming group that somewhere in the Imperial Palace there's a statue of me, surrounded by giant floating dice, and on every facing, there's a 1.

Jagdmacht, my Imperial Guard Project Log 
   
Made in gb
Sneaky Striking Scorpion






Deep in the Webway

Seems like most people have dice issues when it comes to vehicles, myself included... My Heavy Destroyers never managed to score a hit, and even then would rarely penetrate, and even then I don't think they've ever destroyed a vehicle!
   
Made in us
Horrific Horror




Melbourne, Australia

i think i have been rather average on my dice, all round saves all round fails, it's not so bad...except for 1 glaring detail...

rolling for reserves. now this wouldn't be much of a problem...but i play daemons...so it is a problem lol. i have had a number of games where i successfully fail to roll for reserves each time till the game ends on turn 4/5 by my guys getting totally creamed. my one saving grace for this is how much i make the entire GW store laugh, i don't mind it because i laugh too and everyone is having a good time so at least i get that much out of it.

also i always roll scatter for my soul grinder and he always mishaps and dies, but i will still feild him untill he works damn it lol

Rogue Traders (Chaos Space Marines) 500pts
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Made in gb
Swift Swooping Hawk





England, Sunderland, Hetton-Le-Hole

Rend. My dice just never want to rend i have fired off baal Predators for 6 turns every game and only got one that rendeed out of 2 baal predators. Though it did cause your 'Lith to go boom Nids. Another game i amybe scored 1 rending hit every 2 turns and I got 1's and2's which against demonic possesion aint very good.

 
   
Made in nl
Tzeentch Aspiring Sorcerer Riding a Disc




Inside a manta on schiphol airport.

I was shooting at 5 terminators my player was a cocky one he had calgar with another 5 honour guards 2 turns away from my main force.
I killed the whole termi squad with 12 fire warriors.
After that my plasma's actually succeeded in killing everyone except calgar and i still had 4 missile pod's and a railgun.

The sinking feelings keep coming back!
Come to the box. The box has mysteries
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Well colour me Hipster.

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Made in us
Twisted Trueborn with Blaster





My hekatrix agonisers always seem to fail me. The first three games I played with Wyches, my two agonisers didn't kill a single model despite the fact I managed to lock them in favorable assaults.

I've since swapped to Wracks, their rerolls to wound have actually caused infinitely more damage despite their lack of power weapons. Plus, they're cheaper points-wise and have allowed me to fit in more models overall.
   
Made in gb
Lurking Gaunt





30 Termagaunts, all with devourers (90 shots) hitting on 4+
On a good night, i get 15 hits

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Automatically Appended Next Post:
Mahtamori wrote:Yeah. They always refuse to do damage to vehicles when I'm shooting at them. I really need to saturate a target with shots to accomplish anything. One game I had this one DE Venom survive 4 penetrating hits from 6 missiles. Sure, it lost it's weapon and was thoroughly stunned, but that's not much from 4 penetrating hits... and the fact that the next round my three Wraithlords only managed to immobilize the same Venom was just adding insult to injury (again with really good to-hit rolls).

I know that feel bro.

This message was edited 2 times. Last update was at 2012/05/22 15:19:15


TOO MUCH CHAOS!!!
 
   
Made in au
Regular Dakkanaut





this is stupid. dice have a 1 in 6 chance of landing on a number. nothing else can factor into an honest dice roll
   
Made in us
Hardened Veteran Guardsman




spaceXjam wrote:this is stupid. dice have a 1 in 6 chance of landing on a number. nothing else can factor into an honest dice roll


Thanks captain obvious, back to your coloring book.

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Made in dk
Stormin' Stompa





But he does have a point.

Most of the posters in this thread suffer from a severe case of bias.
Whatever you look for , you will find.

Some people say that they can't damage vehicles.
This is certainly not something limited to the posters here. I hear it all the time.
The thing is though; when you start talking to people then most of the complainers handily disregard half the damage table as "not doing anything".

This is of course patently stupid. It is simply a case of having unreasonably high expectations and an inflated sense of entitlement.
I seriously recommend anybody that has a feeling of being betrayed by the dice to do some statistics*.
1. You will find that the dice are random.
2. You will remove a worry from your mind while gaming.



*While rolling for to-hit, to-wound and save notice how much the number of rolls deviate from the expected average. Keep a running total in you head (or on a piece of paper).
"2 above average. Cool. Ouch, 3 below. So now I am at 1 below."....and so on.
Write down any damage results you roll on the damage table. After the game(s) take a look. Is it really that bad?

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Fireknife Shas'el





@ last 3 posters

i know it doesn't actually work that way believe me I would never win games if it did it just feels that way.Probably because 1 and 2 results are such a let down.

In fact doing an honest self asesment i probably roll more immobilised than anything else so its all fair in 40k.

8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams 
   
Made in gb
Proud Triarch Praetorian





I know, dice are random. This thread was set up for people to share stories of pathetic luck, that's all.

Do I have good rolls? Yes. Are they outnumbered on a 1:5 scale? Yes.
Just a thread to moan about your own rolls is all.

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Steelmage99 wrote:But he does have a point.

Most of the posters in this thread suffer from a severe case of bias.
Whatever you look for , you will find.

Some people say that they can't damage vehicles.
This is certainly not something limited to the posters here. I hear it all the time.
The thing is though; when you start talking to people then most of the complainers handily disregard half the damage table as "not doing anything".

This is of course patently stupid. It is simply a case of having unreasonably high expectations and an inflated sense of entitlement.
I seriously recommend anybody that has a feeling of being betrayed by the dice to do some statistics*.
1. You will find that the dice are random.
2. You will remove a worry from your mind while gaming.



*While rolling for to-hit, to-wound and save notice how much the number of rolls deviate from the expected average. Keep a running total in you head (or on a piece of paper).
"2 above average. Cool. Ouch, 3 below. So now I am at 1 below."....and so on.
Write down any damage results you roll on the damage table. After the game(s) take a look. Is it really that bad?


It's not so much that they deviate on the whole from average performance, it's just that when they fail, they fail big time...which of course makes it more memorable.

11,100 pts, 7,000 pts
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Made in us
Malicious Mutant Scum



Washington, US

My dice love to make my Guardsmen's 5+ save, but simply cannot make a 5++ Daemon save.

It's a shame because everything and its mother penetrates flak armor, I rarely get to make those seemingly blessed rolls.

...unless the contrary holds. 
   
 
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