Switch Theme:

Farewell to Empire-Spaceport Letham pg 35  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Well after many delays, the Space Port is starting.



Humble beginnings.

And then just some link parking, space port's gonna need a radar dish.

https://www.terrakami.com/store/index.php?id_product=56&id_product_attribute=0&rewrite=scifi-com-dish&controller=product&id_lang=1

https://www.wargame-model-mods.co.uk/ourshop/prod_4225054-Satellite-dish.html

http://www.systemagaming.com/products/base-0-satellite-antenna

https://ttcombat.com/products/radar-silos?_pos=1&_sid=716296c2c&_ss=r

https://ttcombat.com/products/fortified-radar-tower?_pos=2&_sid=716296c2c&_ss=r

Anyone able to recommend one from the US?

I wonder if a real satellite dish might work... or a frisbee...

This message was edited 2 times. Last update was at 2021/01/01 22:39:19


 
   
Made in us
Seven Year War Afficianado






Chicago

DRD has a cheap 3 pack of dishes.
https://deathraydesigns.com/product/comm-inserts-3-pack/
For the same price they also sell a 1-pack with stand.

Chicago Skirmish Wargames club. Join us for some fast-play, indie gaming in the windy city.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Gotta say this is tempting

https://egypt.souq.com/eg-en/prifix-70-cm-offset-satellite-dish-7401400028/u/



$10 for a sat dish with a stand

Thanks for the Death Ray Designs link. They also have this 3 pack

https://deathraydesigns.com/product/comm-turret-3-pack/

Which goes on top of these.

https://deathraydesigns.com/product/pillbox-3-pack/

I live about a mile from the local cell company's main satellite uplink and pass these all the time.



So that's kind of what I'm going for. Something suitable massive and important looking.

Also... hexbugs!




These are sort of Lego-like and can probably be build into an array of some sort.

https://www.amazon.com/HEXBUG-VEX-Explorers-Rescue-Division/dp/B073HJNVLS/ref=pd_bxgy_3/143-1167387-4194838
https://www.amazon.com/dp/B0742KJZ2K/ref=wl_mb_wl_huc_mrai_2_dp


if not, there's always these.



https://www.amazon.com/dp/B073HCQXPP/?coliid=I3JDM6SSQ8IIR4&colid=1AQNEF7RBO6IS&psc=1



https://www.amazon.com/dp/B073HCFHPY/?coliid=I22YDG237WGHTP&colid=1AQNEF7RBO6IS&psc=1

This message was edited 2 times. Last update was at 2021/01/03 08:55:26


 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Don't mind me, just parking some images...





The 3rd pod won't be an issue, but fitting it so it still sits on the solar panels might. Maybe just add landing skids to the pod (like the art has I now realize) and avoid the issue entirely? Or just crack oe the wallet and build the whole thing out of GW terrain which would be hysterical.

https://imgur.com/gallery/lGJGtsy



+ wings?

This message was edited 1 time. Last update was at 2021/01/04 08:00:48


 
   
Made in fr
[DCM]
Monstrously Massive Big Mutant





France

Ooooh yes, please do.

My P&M Blog : Warp Wanderers, Chaos warbands in the Eye of Terror

Voting for my stuff pleases the Chaos Gods and brings you luck in battle !

 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

The spaceport got another ship today, a 2nd hand Marquis Raider model.



I remember looking at this thing years ago wondering if it would work as a Thunderhawk. It wouldn't, but as a terrain shuttle it's perfect.



Roughly 12"x12" it looks the part of a small ground to orbit independent trader ship. It's almost completely flat too for easy storage. Almost too flat, so I'll just assume the pilot spends all this time in the cockpit and has to crawl for access anywhere else. So probably it's limited to "small high-value cargo" and patrons who want to avoid any Imperial complications.

Unlike that flying box with extra boxes next to it, which probably just hauls self-sealing stem bolts and hydro-spanners.

And while Star Trek aficionados may well recognize it from the Voyager pilot, really, who cares? Unlike a lot of ships its appearance won't destroy immersion.



I added some landing gear so it's not flat against the ground but otherwise I think it's good for painting.

So... from memory the spaceport should now have...

2 Helicarriers
2 Space 1999 Eagles
Tomy Car Storm something or another
Runabout
Marquis Raider
Republic Shuttle

I think I have a Lamda shuttle I could add too.

Quite a busy little place.

 
   
Made in au
Alluring Mounted Daemonette




Australia

Lovely mix of spaceships for the port! Really plays into the "cosmopolitan mixing pot of spacefaring civilisations" idea. Good greebling detail on that raider too - should come up nicely after painting.

The triple tie fighter idea is super cool, and that sector mechanicus (?) terrain piece looks like a great fit.

Thanks for sharing! This is a really inspiring project. I've had thoughts of making an Outer Rim/frontier world trading port but the scale of it has always scared me off. Good to see you making progress here!

t z you are k 
   
Made in us
Seven Year War Afficianado






Chicago

That raider is really cool. Reminds me of a gunship. Looking forward to seeing how this progresses.

My last major terrain project was a spaceport commission but I didn't take enough pics. Kicking myself now...

Chicago Skirmish Wargames club. Join us for some fast-play, indie gaming in the windy city.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Bonkers Buggy Driver with Rockets





Houston, TX

Nice collection of ships and shuttles there! That will add a lot of personality and style to your port.

Xhorik 87th Drop Troops P&M blog https://www.dakkadakka.com/dakkaforum/posts/list/775655.page

Project log and campaign featuring Orks, Imperial Guard, Marines, Tyranids: http://www.xhorikwar.blogspot.com/
Currently focused on our Horus Heresy campaign with White Scars, Death Guard and Imperial Militia.  
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Don't mind me, just parking a photo of a drop pod to radar conversion.
[Thumb - 16108410174514764261295563113489.jpg]
Drop pod radar


 
   
Made in ca
Deranged Necron Destroyer






Innovative!

See what's on my painting table Now painting: Myrmourn Banshees 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Some more WIP terrain and ships.



Shuttle livery is obviously that of the Universal Parcel Service


 
   
Made in us
Seven Year War Afficianado






Chicago

HA!
UPS. I love it. the brown really helps take the ships out of their universe-of-origin too. nicely done.

Chicago Skirmish Wargames club. Join us for some fast-play, indie gaming in the windy city.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
[DCM]
Lone Wolf Sentinel Pilot






"When it absolutely, positively has to be nuked from orbit to be sure overnight...."

"He fears his fate too much, or his desserts are small, who will not put it to a single touch; to win- or lose- it all."

Montrose Toast


 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

No models to show off today, but I do have some fluff for Spaceport Letham. I hope it gives you a nice sense of the place.

Spaceport Lethem

-1-
The captains drank and the captains lied.
They sat in cantinas and in taverns. In squares and on broken chairs leaning against walls. They drank everything from imported off-world brews to local rotgut refined from fuel waste. They were all “captains” even the ones who only commanded a one-man cargo shuttle, even the ones whose ships hadn’t flown in years, captains one and all. They hailed from every world in the sector and a few points beyond.
But the stories were all the same.
“Next time I’ll have the perfect cargo lined up.”
“Next time I’ll be up and flying from day one.”
“Next time I’ll make enough to buy a berth and get off this world.”
“Next time… next time will be different.”
But while they waited for next time, they drank.
Many places claimed to be the center of nowhere, but only the spaceport attached to Lethem settlement could make the claim it was build because it was the center of nowhere. Sitting on a blasted plain, still dotted with craters from some long-forgotten war, it was almost equally distant from the savannahs and ranches to the south, the hills and mines to the west and the lumber camps and tropical forests of the east. To the north lay the road to the distant city of Puerto Dolor, and sure enough the next sizable settlement was about as far as the ranches, mines and camps Lethem served. The exact middle of nowhere.
The town had only a few hundred full-time residents. There was a fueling station, several salvage yards, a comm tower and couple of shops, several locked warehouses, and several dozen places to drink. Around the town square there was a small constable’s office and a shrine, and a sealed bunker.
And just south was the spaceport of course.
The spaceport was perhaps an overly grandiose name for a semicircle of landing pads, surrounded by several miles of packed earth which could, in theory, hold a shuttle if you weren’t too picky about how you land. Over a dozen ships in various states of repair were parked there, none of them were less than a century old. A few were so old they could have been part of that first flotilla that settled the world millennia ago.
Flies buzzed among them. Stray dogs lay beneath their shadows. Occasionally a captain walked out to check on a ship, maybe even briefly power up the systems.
A few had sunk into the earth and would never rise again.
This day was like every other. A caravan of trucks arrived from the north, dropping off liquor and ration bars, picking up a load of lumber from a warehouse. A captain managed to get his engines to start after several months of work. An old man was found dead in a ditch. The constable had to drive off the dogs and rats so he could be buried.
And then the great dish on the comms tower twitched. It twitched and it began to turn. And it rotated until it pointed skyward.
Everyone froze, everyone watched. And then they ran.
“A ship!”
A ship had arrived, and now everything would be different.

 
   
Made in ca
Steadfast Grey Hunter





Toronto, Canada

Well written fluff!! Big fan of your thread and creativity.
   
Made in us
Stealthy Sanctus Slipping in His Blade





Some backwater sump

Nice. Very evocative.

New Career Time? 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Glad people like it, now for the other side of the story...

-2-
The Phoenician Son broke into real space at the edge of the system, its arrival heralded by howling detectors throughout the system. After exchanging greetings (and bonifieds) with the out-system defenses, it turned its nose in-system and began the nine-day trip towards Yana, the sole inhabited world of any note.
It was an ancient leviathan, its hull distorted by centuries of use and modification. Here and there craters poxed the hull, scars from meteor showers, shuttle crashes and even an old pirate attack, but the ship still cruised onward. Field modifications could be seen with makeshift comms towers, jerry-rigged cargo cranes and private towers for wealthy passengers dotting the hull. Some jutting dangerously far from the ship’s main structure and its protective armor and shields.
Within an hour the aether around the Phoenician Son virtually crackled as thousands of communiques arrived from Yana. Many were routine and expected, long-standing commercial arrangements with the merchants who ran the ship’s cavernous cargo holds and fleet of cargo shuttles. These merchants would haul the high-volume, low-margin, loads of grain, ore or meat. For them it was simply a matter of confirming tonnage, rates and timing.
But within the miles-long ships hull there were hundreds of smaller holds, leased and sub-leased and divided among any number of free traders who frantically reached out to Yana offering their space for the right cargo or passengers. With only a few cargo crates of space they bargained for the highest value loads they could find, talking to dozens of traders across the whole of Yana, making offers for everything from uncut fire gems to used cognator parts to perishable flowers.
No one aboard the Phoenician Son could really say how many free traders there were. They squatted in huge holds that had been partitioned again and again. Unused spaces had been converted, holes cut into the hull for access. Cargo crates had been welded to the hull, jutting out like cancerous growths. In one particularly egregious case, a midshipman secretly rented an emergency airlock to a trader who locked his shuttle’s ventral port to it and rode the ship like a barnacle. The trader then rented his dorsal docking port to another shuttle, who then contacted a friend. In the end a tottering tower of eight shuttles rode the ship for months before being detected by a lost maintenance crew. When he learned of this, the ship master arrested and marooned all of the shuttles, as well as their crews and the discharged midshipman, on a feral world bereft of the fuel or parts to ever reach orbit again. As far as anyone knew they were still there.
Still it carried on, a floating bazaar and warehouse crammed with every sort of mundane and exotic good. Passengers ranged from refugees and indentured workers bound for any port that would have them, to wealthy pilgrims in luxury suites and a small party who locked themselves in their quarters and did not emerge until it was time to leave the ship. In addition. there were an unknown number of stowaways and deserters, but the many hazards of ship life, from radiation, to starvation, to decompression kept their numbers under control.
It was not the only ship that made this run, but the Phoenician Son was by far the largest and richest of the trade ships and its arrival was always cause for celebration on the world below. Lessor vessels would only call on the largest ports, picking up routine cargos. Only the Phoenician Son offered opportunities for even the least ports to trade off-world.
When, after nine days of real-space travel, it arrived in Yana’s orbit a several vast tenders, each one the size of a hab-block but dwarfed by the cargo vessel, were waiting to sate the ship’s thirsty fuel tanks and feed the hungry power cells. As they performed their careful dance to mate with the ship, the Phoenician Son launched its small squadron of interceptors and gunships to fly a circuit around the vessel. Their deployment may have seemed pointless to some observers. Anything powerful enough to threaten the vast leviathan would surely laugh at the stings of a few puny gunboats. But their purpose was not to fight, but to control local space for what would come next.
Finally, the Phoenician Son opened its many docking ports and launch bays, dispatching a veritable invasion of cargo craft to ports across the planet. Almost simultaneously an answering flotilla rose towards the ship carrying megatons of cargo upwards. The ships would rise and fall several times in the next week. Most performed routine, scheduled runs between the ship’s main cargo holds and well-maintained planetary ports. Others raced to snatch up lucrative opportunities or take advantage of last-minute orders.
Passenger shuttles lighted gracefully in the planet’s main cities, carrying couriers, skilled workers, wealthy travelers, and mid-ranked crew members entitled to shore leave. The Ship Master arrived in his person yacht for a dinner with the planetary governor. A shuttle-load of crew who had finished their contracts landed to seek a new life in the outer worlds. A few bulk cargo shuttles headed for penal colonies, mines and prisons looking to buy workers for the lower decks. The ships hunger for fresh flesh was insatiable.
But most ships were filled with goods. Tons and tons of machine parts, processed food, fuel, lubricants and other more esoteric products. They were crammed into shuttles or every class, size and description, many of them as heavily modified over time as the Phoenician Son itself. From boxy and utilitarian Roq-150s held aloft by their anti-grav plates, to fast and stylish Storm Piercers propelled by their plasma jets, to ancient Columbia-class glide shuttles, a veritable parade of the history of trans-atmosphere travel was on show.
Some shuttles would never return to the ship; victims of mechanical failure, human error or financial shortfalls. Others would never return to the planet, having through fortune or guile secured a berth on the ship, a chance to join its unending tour of the sector.
Finally after a week, or perhaps a bit more, the Phoenician Sun will sound a final call for boarding, turn its nose star-ward again for its next jump. There were still five more outer worlds to visit before the ship spirals inward towards the wealthy core worlds. Then it would begin again, returning to Yana in a year or two’s time.


While almost any cargo ship would do for the Phoenician Son, I feel like I should model something now...

 
   
Made in de
Regular Dakkanaut





Germany

Good job on the ships. The paintjob works very well in creating a consistent 'corporate identity'.
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

And more, glad people like the flavor text.

-3-
News spread like a shockwaves across the blasted plain.
Heavy lifters took off from the mines, their holds filled with unprocessed ore rushing to be at Letham when the ship arrived lest they miss their scheduled appointments. Drovers led thousands of heads of cattle north. With only nine days they feared they might not reach the port in time. Tractors dragged sleds of timber along dirt tracks. Caravans of trucks began to assemble. They came from every small settlement, overloaded with anything the owners thought they could sell to the off-world traders.
Within a day, thousands of people were moving towards Letham, in groups or as individuals. In the mountains a solitary hermit lashed his mobile shrine to a shaggy pack beast and began his descent to the plains. No one quite knew how he got word. A trope of travelling minstrels cancelled their next few shows and turned north. A group of boys slipped the razor wire around the camp and moved under the cover of night. A scavenger tribe abandoned the ruins they were searching and rode hard for the south. A miner dug out his box of costumes and makeup and rehearsed his jokes as he climbed onto the back of a truck. For a few days he would not be a lowly miner but a star.
Slowly these drops coalesced into streams, and then into a mighty river of humanity. Roads, trails and paths were clogged with vehicles, animals and people.
Far to the north an armored flier was loaded with a mixed team of inspectors and armored troopers. It sped towards Letham landing outside the sealed bunker. The lights came on, the sensors began to spin, the cannon on its roof swept the sky. The revenue men had arrived.
Within a day it was joined by fliers from two banking houses and an insurance firm. Under heavy guard they opened their shutters and began making short-term loans and issuing policies. Traders lined up outside.
The town itself was just as busy in preparation. The hands on the great dial on the comms tower spun to the number nine and began counting down.
Captains and traders waited for hours to use the few broadcast lines in the comms tower to reach out to free traders on the ship offering their services and their wares. Bartenders opened their cellars and took stock. Teams of workers cleared the landing pads and fields beyond it of any debris. With buckets of white paint and orange flags they marked temporary landing sites in the dirt. Guards were hired for the storehouses and the tents that had sprung up beside them. Three people were shot. The sole fuel vendor adjusted his rates and posted men and dogs at each pumping station. Captains and crews furiously fueled and repaired their ships, making them ready to fly at a moment’s notice, or trying desperately to make them fly again. Two well-dressed women, as alike as twins, wandered the streets watching everything. Mechanics, both trained and self-proclaimed, combed the ship boneyard for any useful parts. Children caught every lizard within three miles for the vendors selling fried reptiles on a stick. The priest wandered among the shuttles blessing them for a modest donation. A merchant sold a pair of cracked anti-grav plates for twice what he’d been asking the week before. His wife scolded him. Had he waited a few more days he would have gotten five-times his original price.
The dial spun day-by-day towards zero. Bunting hung on the shops and homes. Colorful tents appeared around the town. Vendors, buskers, beggars, and preachers wandered the streets. The town’s sole medic set up a triage tent for the inevitable carnage that would follow when men, machines and alcohol mixed too closely. The constable deputized twenty more citizens to keep order. It would not be enough.
The Town Master tried to coordinate the new arrivals, designating areas for entertainment, for vehicle storage, for the market, for sleeping and so on, while trying to keep the roads clear for cargo. He had men dig latrines and mark paths with lights. His efforts had limited success.
With three days to go the school teacher sighted a new star in the sky with her optic set. She charged a coin for townsfolk to come and see incoming vessel. By the time there was just one day to go the ship’s plasma trail was visible to the naked eye. It was after midnight when the ship anchored in high orbit. And hours past that when a new constellation of stars appeared around it. By then the entire town, its numbers having swelled to over ten thousand, was awake and watching.
The shuttles were coming.

 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Control tower WIP



4x Proxie Models prefab building (with the roofs adding some girth to the middle) and pizza carton supports acting as WIP greebles for the top.

A quick evening's work and hopefully a quick paint too once I build the radar dishes and such.

 
   
Made in ca
Deranged Necron Destroyer






Will you be building a gantry for that hatch halfway up, or will it be treated as an openable window?

See what's on my painting table Now painting: Myrmourn Banshees 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Some progress this week.

first off a good scale shot of the runabout. Great kit, I totally recommend it, especially since Amazon has it for $25 or so.



Then some civilians, 1 Reaper, 3 Maelstrom's Edge Broken. More of both on the way.



Finally some of the shuttle captains who keep the port alive. All Reaper Bones (and more on the way).



Still thinking of swapping the middle guy's hand for a hook or claw. I mean if you're going to do space pirate you've gotta do space pirate right?

 
   
Made in ca
Deranged Necron Destroyer






I 100% support going full space pirate.

See what's on my painting table Now painting: Myrmourn Banshees 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

Another important citizen of Spaceport Letham, High Hierophant Horatio Hye.

Reaper "Brother Lewis" figure, a nice one-piece model.

https://www.reapermini.com/search/bishop/latest/02087





Great impressive figure, a nice blank back for freehand or adding bits.

But he's pretty much a spot on Catholic Bishop, with his crook and mitre and cross. Too much so and needed some grim darkening.

So after a visit from the bits fairy.



No major surgery, just a few minutes and some crazy glue and I think it works.

Now for some bone, purple and gold.


 
   
Made in de
Shroomin Brain Boy





Berlin Germany

I´d add a speaker bit to the priest...otherwise a nice one!

   
Made in us
Seven Year War Afficianado






Chicago

Nice ecclesiarch!

Chicago Skirmish Wargames club. Join us for some fast-play, indie gaming in the windy city.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

And done!



Bishop Hy blesses a shuttle pilot before he embarks on his mission.

This message was edited 1 time. Last update was at 2021/02/27 12:59:26


 
   
 
Forum Index » Dakka P&M Blogs
Go to: