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Made in us
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A garden grove on Citadel Station

 gnome_idea_what wrote:
 em_en_oh_pee wrote:
 Ghaz wrote:
So far, all codex FAQs have dropped eight days after the codex. We should see the Death Guard FAQ on Sunday and a Cult Mechanicus FAQ on November 1st.


Lets hope they are consistent. The AdMech book needs a FAQ and it isn't even out yet!
What needs FAQing?
Like others have said, points, but upon reviewing the Codex Chaos, Space Marine, Grey Knights FAQs, there were basically zero points changes in the FAQs, so I think it's totally possible that AdMech players will be super let-down by the FAQ which will not really change much.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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I wouldn't hold my breath for points adjustments in the errata. If there was going to be a bunch of major changes they certainly would have been in the codex release. I doubt 2 weeks of angry internet discourse is going to tip them over the edge when the last 4 months of discourse didn't.

This message was edited 1 time. Last update was at 2017/09/21 20:54:59


 
   
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Sioux Falls, SD

Rangers need to be cheaper than Vanguards. They have fewer special rules. So if Vanguards get a price reduction, Rangers should as well.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
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A garden grove on Citadel Station

Qlanth wrote:
I wouldn't hold my breath for points adjustments in the errata. If there was going to be a bunch of major changes they certainly would have been in the codex release. I doubt 2 weeks of angry internet discourse is going to tip them over the edge when the last 4 months of discourse didn't.
I think the assumption was that "codexes are already going to printers, no time to change stuff" but that FAQ could be a day 1 (week 1) patch. Looks like less likely!

Plus side: none of us have to buy any electro-priests, kataphrons, Dominuses, ballistarii, or servitors!!!!

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
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PDX

 ph34r wrote:
Qlanth wrote:
I wouldn't hold my breath for points adjustments in the errata. If there was going to be a bunch of major changes they certainly would have been in the codex release. I doubt 2 weeks of angry internet discourse is going to tip them over the edge when the last 4 months of discourse didn't.
I think the assumption was that "codexes are already going to printers, no time to change stuff" but that FAQ could be a day 1 (week 1) patch. Looks like less likely!

Plus side: none of us have to buy any electro-priests, kataphrons, Dominuses, ballistarii, or servitors!!!!


Priests are viable. But yeah... The rest, no so much.

   
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 ph34r wrote:
Qlanth wrote:
I wouldn't hold my breath for points adjustments in the errata. If there was going to be a bunch of major changes they certainly would have been in the codex release. I doubt 2 weeks of angry internet discourse is going to tip them over the edge when the last 4 months of discourse didn't.
I think the assumption was that "codexes are already going to printers, no time to change stuff" but that FAQ could be a day 1 (week 1) patch. Looks like less likely!

Plus side: none of us have to buy any electro-priests, kataphrons, Dominuses, ballistarii, or servitors!!!!
Domninii (Dominuses? domina?), ballistari and servitors yeah. but it's still to early to tell for electro-priests and there's a thin ray of hope for kataphrons.

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in lt
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No mention of Ruststalkers makes me sad. They're probably the most outclassed unit. Even with their price cut in HALF they are worse than most infantry options

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
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Lost Carcosa

Just about every book to this point saw a reduction in Power Fist costs from 20 to 12. Seems like Ad Mech did not.

I wouldn't mind Datasmiths being 8pts cheaper and being in line with other factions who get more use out of such wargear items.

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 Marius Xerxes wrote:
Just about every book to this point saw a reduction in Power Fist costs from 20 to 12. Seems like Ad Mech did not.

I wouldn't mind Datasmiths being 8pts cheaper and being in line with other factions who get more use out of such wargear items.

datasmiths saw a 52 point reduction but a 1cp increase.

*Ba dum Tsss*

This message was edited 1 time. Last update was at 2017/09/22 03:14:45


011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
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Lost Carcosa

gendoikari87 wrote:
datasmiths saw a 52 point reduction but a 1cp increase.

*Ba dum Tsss*


I'm not a fan of robots being rooted in place all game. I prefer the option of being able to move them, should the need arise.

Standing in the light, I see only darkness.  
   
Made in lt
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Well the 1CP switch is so good because you can do it when it actually matters - turn 1. Datasmith is completelly useless to me now :(

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
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5k pts Orks
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3k pts Necrons  
   
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 casvalremdeikun wrote:
Rangers need to be cheaper than Vanguards. They have fewer special rules. So if Vanguards get a price reduction, Rangers should as well.


The problem is, vanguard's special rule isn't good enough to justify even an extra point over ranger, and their weapons are about equal. So when vanguard and ranger are the same price, vanguard are better. But rangers costing even a point less makes them he better choice.
   
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A garden grove on Citadel Station

The durability per point and firepower per point of Rangers having that innate 12.5% bonus over Vanguard due to costing 8 instead of 9 pushes them way over into being the better unit in my book. I am completely switching to Rangers, and by that I mean I am taking 3x5 Rangers as a screening troop tax.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Longtime Dakkanaut






I'd like a FAQ on when exactly the lightning Canticle takes effect. Only at the moment the round starts? That wouldn't seen very useful.

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 axisofentropy wrote:
I'd like a FAQ on when exactly the lightning Canticle takes effect. Only at the moment the round starts? That wouldn't seen very useful.

Agreed.

I've been playing it as "as soon as canticle is rolled" but watched a Tabletop Tactics game last night where they played it as "after all charges are complete".

I suspect I am getting it right but the other option is more useful as you get to plan for being in combat rather than think "well that's useless"

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 axisofentropy wrote:
I'd like a FAQ on when exactly the lightning Canticle takes effect. Only at the moment the round starts? That wouldn't seen very useful.


I'm sure this has already been FAQd or it's covered in the standard rules. If it's your turn at the beginning of the round you get to choose when it happens, otherwise your opponent decides when it happens. At least thats how we played it last.
   
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Does anyone have the points changes between index and codex?
I've pilfered anything I could from the video review to be ready for release in BS, but making out the pts in that vid is nigh impossible...

A PM would be appreciated

This message was edited 1 time. Last update was at 2017/09/22 14:32:00


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Octovol wrote:
 axisofentropy wrote:
I'd like a FAQ on when exactly the lightning Canticle takes effect. Only at the moment the round starts? That wouldn't seen very useful.


I'm sure this has already been FAQd or it's covered in the standard rules. If it's your turn at the beginning of the round you get to choose when it happens, otherwise your opponent decides when it happens. At least thats how we played it last.


Choose when it happens as in choose either start or end of your turn/a phase, or choose on a case by case basis, or just choose some random point to do them all (perhaps when some units have moved and others haven't)?
   
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 Thairne wrote:
Does anyone have the points changes between index and codex?
I've pilfered anything I could from the video review to be ready for release in BS, but making out the pts in that vid is nigh impossible...

A PM would be appreciated
I think someone posted very recently in either this thread or the Tactics thread the points:

Vanguards: 9 (was 10)
Rangers: 8 (was 10)
Fulgurites: 17 (was 16)
Cognis Flamer: 10 (was 11)
Heavy Arc Rifle: 8 (was 18)
Cognis Heavy Stubber: 5 (was 8)

In summary, our troops got cheaper which is nice, our Onager Neutron lasers get 3 points cheaper making them now a nice round 140. Second heavy stubber optional if you have 5 points left over at the very end of your list, but I am not taking stubber #2 by default.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 ph34r wrote:
 Thairne wrote:
Does anyone have the points changes between index and codex?
I've pilfered anything I could from the video review to be ready for release in BS, but making out the pts in that vid is nigh impossible...

A PM would be appreciated
I think someone posted very recently in either this thread or the Tactics thread the points:

Vanguards: 9 (was 10)
Rangers: 8 (was 10)
Fulgurites: 17 (was 16)
Cognis Flamer: 10 (was 11)
Heavy Arc Rifle: 8 (was 18)
Cognis Heavy Stubber: 5 (was 8)

In summary, our troops got cheaper which is nice, our Onager Neutron lasers get 3 points cheaper making them now a nice round 140. Second heavy stubber optional if you have 5 points left over at the very end of your list, but I am not taking stubber #2 by default.
Nice, my list got roughly 50 pts cheaper. I might be able to afford an Enginseer with those points, which would net me the ability to move my Onagers into a Spearhead to get me an additional Command Point.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
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Belgium

Yeah I suppose that's irrelevant since it's Saturday but I own the Codex, feel free to ask questions. The only point changes were already posted by ph34r.

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How is the fluff? Any new art in there as well?



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Belgium

 BrookM wrote:
How is the fluff? Any new art in there as well?

New fluff for a handful of Forge Worlds, lots of new art, some really beautiful (like the first pages of the Codex you'll see a fight against Tyranids). They go deeper in the fluff for some aspects, like the time line thing they do all the time. I feel there wasn't much fluff in the book but that's just me I guess.

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What's the lore for Voss Prime?
   
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Warwickscire

 Enginseer Kalashnikov wrote:
What's the lore for Voss Prime?


In summary: Very closely aligned with Mars (Called the Right hand of Mars), very good at keeping robots going and crap with plasma weapons. Very fetching colours - howling griffons style look with yellow/red robes divided into quarters.

This message was edited 4 times. Last update was at 2017/09/23 20:08:01


 
   
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[MOD]
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Cozy cockpit of an Imperial Knight

New art? Awwww yisssss, can't wait to pick it up next week, as for some reason my FLGS isn't getting his until then..



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'Erryferd

I had a gander at the normal version today, and some of the artwork in there is absolutely stunning.
Just a bloody shame the Collector's edition became unavailable just 4 days after it went up.
Either they made feth-all copies, or there's an issue they're having to rectify.

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Hyperspace

Collected my Collector’s Edition today. Some good art, some just marketingart, though. Cover is beautiful.

New Kastelan fluff is Goto-tier. Holy gak, you have to see it for yourselves. I made a thread about it.



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Gathering the Informations.

 Verviedi wrote:
Collected my Collector’s Edition today. Some good art, some just marketingart, though. Cover is beautiful.

New Kastelan fluff is Goto-tier. Holy gak, you have to see it for yourselves. I made a thread about it.

Not new. Page 40+41 of "Cult Mechanicus" codex had it.
   
 
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