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Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

 gorgon wrote:
Agreed on the Open War deck or some kind of reprint.

I don’t agree that the game needs to move to more uniform, competitive-style matched play. Most AT events seem happy to be more casual and narrative in nature, and the players seem happy playing in them. I don’t want to see a good game that knows what it is start down that rabbit hole.


Amen to that. Looking at 40k and the hideous mess that's falling into, replete with its weird table sizes and current fashion for terrain placement, and that's something that I wouldn't want for Titanicus

This message was edited 1 time. Last update was at 2021/12/08 09:44:48


 
   
Made in fi
Locked in the Tower of Amareo





The game breakers are hellbent on making their game more boring more predictable. Their golden standard is get game down to where result is known before 1st turn even begins.

2024 painted/bought: 109/109 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

tneva82 wrote:
The game breakers are hellbent on making their game more boring more predictable. Their golden standard is get game down to where result is known before 1st turn even begins.


Yeah and hockey would be made vastly better by the rules changing from game to game and region to region. Even a re-release of open engine war cards is a good start.


Automatically Appended Next Post:
 zedmeister wrote:
 gorgon wrote:
Agreed on the Open War deck or some kind of reprint.

I don’t agree that the game needs to move to more uniform, competitive-style matched play. Most AT events seem happy to be more casual and narrative in nature, and the players seem happy playing in them. I don’t want to see a good game that knows what it is start down that rabbit hole.


Amen to that. Looking at 40k and the hideous mess that's falling into, replete with its weird table sizes and current fashion for terrain placement, and that's something that I wouldn't want for Titanicus


I guess I must have 11 pages of garbage boards and battle over planet L bracket over and over, the matched play scenario as it exists needs streamlining, that's been my point since my first AT game. That doesn't mean everything needs to go as bad as it has for 40k.

https://www.dakkadakka.com/dakkaforum/posts/list/787202.page


Automatically Appended Next Post:
 Sherrypie wrote:
While I disagree heavily with Crablezworth on the necessity of any such baselines that veer towards homogenizing the game towards a monolithic, optimizable "tournament standard" over the rich and tactically heck of a lot more interesting mix we have now...


It's a set of models that would do nicely to have some sort of game organized around it, yes. The complexity can come from the player's battlegroups.


Automatically Appended Next Post:
 Sherrypie wrote:


Does the Echoes of Glory system in Crucible of Retribution not offer some semblance of that already? Less swingy than the excellent Engine War deck, more about a single mission for both sides than the regular Matched system.


No but there are a handful of primary/secondary objectives from the engine war deck that would do just fine as a tone down primary both players vie over.

This message was edited 7 times. Last update was at 2021/12/08 18:31:17


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in fi
Longtime Dakkanaut






But there is a game already, that's an objective fact even if the basic form isn't exactly to your taste. Having an expansive suite of missions and environments to pick from is bloody amazing, especially for a GW game.

Players talking over what type of game they want to enact with the toolbox they are given is great. Tournament organizers having plenty of space to dictate what type of event they want to host is great.

While I admire Crablez' activity and initiative in AT related topics, positing that this is somehow dragging the game down, on the other hand, is utterly ludicrous. The lack of a monolithic game-type that everyone ought to adhere to is a strength that allows for actual examination of tactics on the field instead of optimizing towards a set outcome.

This message was edited 1 time. Last update was at 2021/12/08 10:42:26


#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

Amazingly, the Psi-Titan is in stock on Forgeworld UK!
   
Made in us
Decrepit Dakkanaut





Buy, Mortimer! Buy!
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

 Sherrypie wrote:
But there is a game already, that's an objective fact even if the basic form isn't exactly to your taste. Having an expansive suite of missions and environments to pick from is bloody amazing, especially for a GW game.

Players talking over what type of game they want to enact with the toolbox they are given is great. Tournament organizers having plenty of space to dictate what type of event they want to host is great.

While I admire Crablez' activity and initiative in AT related topics, positing that this is somehow dragging the game down, on the other hand, is utterly ludicrous. The lack of a monolithic game-type that everyone ought to adhere to is a strength that allows for actual examination of tactics on the field instead of optimizing towards a set outcome.



Does the knowledge that every game pic I've posted on dakka depicts a matched play scenario/game take away from the effort put forth? If it doesn't, perhaps consider my point for the entire time I've been playing is the current matched play scenario is bad and needs fixing, I've endeavored to do that myself but I'd very much love if GW did that, it would increase MY enjoyment and my opponents enjoyment of the game. Pearl clutching narrative enthusiasts can be as wounded by that opinion as they feel they need to be, it's a long way from turning AT into 40k bro hammer on planet L. Again, if they re-released the open engine war cards it'd do a lot to lift both narrative and matched plays respective boats. A re-release and a booster pack would be good too, or as other has said just a new book with missions for both narrative and critical a very stripped down set of matched play missions or one over arching mission with very limited secondaries. I think 5th ed's 6 missions (40k) but for AT is what I'd like, that's definitely not pushing for what 40k currently is in its 9th iteration, where people like choose a bunch of missions to do or whatever.

One of the main video game I play is arma 3, it has the same problem man, there are some popular mods that are "one thing" but endless other servers with any possible combination of downloads (mods) required. They all roughly share the same assets like with AT (the titans) but saying arma is one game just sorta doesn't work. I'm not lamenting freedom and choice, I'm lamenting the lack of pre-arranged consensus. Choice can be daunting, not to mention, clearly political. Gaming together requires some consensus, if we both have to rifle through a dozen books and hundreds of missions to argue over which one should be played this week, it's not exactly something that always inspires a positive experience.


So other than that, we all want new titans ya? It seems like they've reference both light and heavy scout titans a lot in the loyalist and now traitor books, So possibly scale 5 and 7. My two concerns for those potential releases are if they continue the trend of the iconoclast, that is having a narrow defined role with arbitrary limits on weaponry, that and like the warmaster and iconoclast, we haven't seen the thick card board terminals for the newer titan chasis since the warbringer, really hoping they continue to offer those without having to buy 5 of them.

@Sherrypie, what do you think might set a new titan or titans apart from exisiting ones other than new scale and possibly new weapon options?


From the 2018 group, posted by Daniel Schulz, list of all the titan chasis/class mentioned in the books/fluff, so whichever sorta fill out the missing scales could potentially be the next titan release. I'm assuming hound/reaver sized bases if its a scale 5 or 7.


"Rapier Class Light Scout Titan (lighter than Warhound)
Dire Wolf Class Heavy Scout Titan (heavier than Warhound)
Jackal Class Scout Titan
Punisher Class Battle Titan
Nightgaunt Class Battle Titan
Nemesis Class Battle Titan
Carnivore Class Battle Titan
Imperator Class Emperor Titan
Warmonger Class Emperor Titan
Apocalypse Class Titan
Reaver PSI-Titan
Also we should get by logic:
non-Nemesis Warbringer with two Reaver Carapace weapons.
Warlord Nemesis with Carapace Suzerain Plasma Annihilator"

This message was edited 10 times. Last update was at 2021/12/08 19:36:38


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

Add to that these which were supposed to be in the ancient codex Titanicus II

Atlas Class Titan - a testbed Titan used by the Diviso Investigatus for testing new technologies
Legatus Class Command Titan
Vulcan Class Labour Titan

From here:
https://www.warseer.com/forums/showthread.php?13356-Titan-Legions-So-what-do-you-know&p=365373&viewfull=1#post365373

This message was edited 1 time. Last update was at 2021/12/08 19:55:16


 
   
Made in gb
Fixture of Dakka





tneva82 wrote:
The game breakers are hellbent on making their game more boring more predictable. Their golden standard is get game down to where result is known before 1st turn even begins.


This is actually a good point because Titanicus started off that way; I would watch any battle report and would successfully predict the outcome of a game. Now we have more titans - the Nemesis-WB, Warmaster, Psi-Titan - I'm now frequently surprised at the outcomes.

Casual gaming, mostly solo-coop these days.

 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

A few more:
Punisher: The Punisher-class titan is a rare, tri-legged pattern of Imperial Titan. The Punisher-class Titan, the Modus Destructor, was armed with twin tezlan accelerators with under-slung plasma annihilators and was deployed to the planet of Ullanor during the War of the Beast to defend the Mechanicus command center on the planet. (source: The Beast Must Die)

Executor: The Executor Titan is a class of Imperial Titan that was deployed to the planet of Ullanor during the War of the Beast. (source: The Beast Must Die)

Siege Titan: The Siege Titan is among the largest class of Imperial Titan, being larger and heavier than a Warlord, and is designed specifically to tear down enemy fortifications. The Titan's hand armaments are a Disruption Field-covered wrecking ball and multi-headed drill. (source: Titandeath)

Mirage: The Mirage Class Titan is a class of Imperial Titan known to be a heavy type comparable to a Warlord or Carnivore. (source: HH Book 5)

Komodo: The Komodo Class Titan is a rare and unique class of Imperial Titan. (source: HH Book 5)

Reviler: This pattern was designed to operate principally as a mobile Inferno Cannon platform and replaced the use of the heavier Knight classes in the Legio's core of retainers. (source: HH Book 3)

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in us
[DCM]
-






-

 zedmeister wrote:
Amazingly, the Psi-Titan is in stock on Forgeworld UK!


...still not available on the USA site.

I'm not sure it ever was?

It certainly hasn't been since then...

   
Made in gb
Ancient Space Wolves Venerable Dreadnought





That Siege Titan sounds an awful lot like a Warmaster to me…
“What? Oh, that old thing? It’s… a… siege titan, yes. No it has no other class name, don’t be so organic, meatbag. You’ve never seen or heard about them before because they are both very rare and very specialised, and completely incapable of mounting pairs of plasma cannon that make the Warlord class’ own look like toys.”

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

 Mr_Rose wrote:
That Siege Titan sounds an awful lot like a Warmaster to me…
“What? Oh, that old thing? It’s… a… siege titan, yes. No it has no other class name, don’t be so organic, meatbag. You’ve never seen or heard about them before because they are both very rare and very specialised, and completely incapable of mounting pairs of plasma cannon that make the Warlord class’ own look like toys.”


lol

Reading the iconoclast's fluff in the traitors book is painful.

This message was edited 1 time. Last update was at 2021/12/09 08:23:28


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in us
Decrepit Dakkanaut





It would be neat to have some of those quad-walkers from Saturnine.
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

 Nurglitch wrote:
It would be neat to have some of those quad-walkers from Saturnine.

What are those quad walkers?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

Is that the class where it's like a walking aircraft carrier on warlord legs?

Do you play 30k? It'd be a lot cooler if you did.  
   
Made in fi
Longtime Dakkanaut






 Crablezworth wrote:


Does the knowledge that every game pic I've posted on dakka depicts a matched play scenario/game take away from the effort put forth? If it doesn't, perhaps consider my point for the entire time I've been playing is the current matched play scenario is bad and needs fixing, I've endeavored to do that myself but I'd very much love if GW did that, it would increase MY enjoyment and my opponents enjoyment of the game. Pearl clutching narrative enthusiasts can be as wounded by that opinion as they feel they need to be, it's a long way from turning AT into 40k bro hammer on planet L. Again, if they re-released the open engine war cards it'd do a lot to lift both narrative and matched plays respective boats. A re-release and a booster pack would be good too, or as other has said just a new book with missions for both narrative and critical a very stripped down set of matched play missions or one over arching mission with very limited secondaries. I think 5th ed's 6 missions (40k) but for AT is what I'd like, that's definitely not pushing for what 40k currently is in its 9th iteration, where people like choose a bunch of missions to do or whatever.


It does not (and it is always a pleasure to see your tables), but it doesn't have anything to do with the point either. You have a preference for specific mission types and enjoy playing in that frame, this is fine, but there is no logical bridge from that to the claim that the basic structure of presented Matched play stuff would be broken or unusable. As for the rest, Engine War exists and people can email GW at their Titanicus account to make them aware of the need to get reprints of that.

 Crablezworth wrote:


One of the main video game I play is arma 3, it has the same problem man, there are some popular mods that are "one thing" but endless other servers with any possible combination of downloads (mods) required. They all roughly share the same assets like with AT (the titans) but saying arma is one game just sorta doesn't work. I'm not lamenting freedom and choice, I'm lamenting the lack of pre-arranged consensus. Choice can be daunting, not to mention, clearly political. Gaming together requires some consensus, if we both have to rifle through a dozen books and hundreds of missions to argue over which one should be played this week, it's not exactly something that always inspires a positive experience.



Why would it be beneficial for anyone to have AT be just one thing? Your point would seem worthier in my eyes if I could be persuaded of that, but it ain't happening. Gaming has always required consensus with any non-boardgame setups and this isn't in any way special to AT. I'm sorry but the consensus claim here is bordering on the absurd, as if any wargames would have only one way to ever play them with. AT has a Matched system that works fine (mostly, E&D needs to be used by both or neither if the game size exceeds like 1500 points), so the consensus talk before the game here isn't anything more complicated than "1500 points, normal Matched? Cool." if players don't want to complicate things. You can argue that is not enough or you would like it to be different, maybe like Engine War or the version you devised yourselves, but that does not necessitate any grand overhaul of the system for things to carry on just fine. Better for some, sure, but that's why the options are there already as a toolkit for different people to play as they want to. As for the book rifling, again, that is a pretty bad example of how things work. In my experience with narrative gaming or other forms of off-the-wall missions, it usually isn't a tableside negotiation as much as it is one player seeing something they'd like to try out beforehand, suggesting that to the other party who then goes "nice, let's try that and see how it goes". If there isn't a tournament going on, why would this be a problem that required any action from the developers? If I was running an event, I'd write a mission pack for it in the first place to make it fit the organiser's vision of balance or similarity I'd want to encourage there anyway.

 Crablezworth wrote:


So other than that, we all want new titans ya? It seems like they've reference both light and heavy scout titans a lot in the loyalist and now traitor books, So possibly scale 5 and 7. My two concerns for those potential releases are if they continue the trend of the iconoclast, that is having a narrow defined role with arbitrary limits on weaponry, that and like the warmaster and iconoclast, we haven't seen the thick card board terminals for the newer titan chasis since the warbringer, really hoping they continue to offer those without having to buy 5 of them.

@Sherrypie, what do you think might set a new titan or titans apart from exisiting ones other than new scale and possibly new weapon options?



Now there's the thousand dollar question, as the light / mid / heavy / superheavy categorisation is served pretty well and knights fill the skirmishing roles below those. New weapon options can certainly throw a few spanners in the works on their own (say, by causing movement shenanigans or utilizing underused mechanics like forcing Heat on targets). I could see some more specialized roles for the 'tweeners, something like an actual recon Scout titan at Scale 5 that would give benefits for your heavier engines if it hangs close to the enemy, fires target locks at them or something along those lines expanding the tools of pure legios. Between Reavers and Warhounds it could be interesting to see maybe something that could natively squadron in pairs, like a machine that was closer to the Reaver in sturdiness but Warhound in armaments. The Warbringer is pretty awkward in its armaments, but the role of an artillery titan could be extended downwards as well into a machine that was more like a mobile missile platform like the old Reaver with triple missiles, able to relocate quickly and keep up a barrage of shield stripping. Support engines in general would be interesting, boosting ammunition, shields or heat management by hanging in base contact with their fellows. Melee legios could also be interested in up-armoured variants in the original AT88 style, exchanging their carapace weapons away for more protective plating. Repair mechanics or otherwise differentiated reliability in subsystems would also offer some levers to pull, like maybe starting with one 2+ shield that drops directly to 4+ or even pushing weird tech into special rules (imagine Ardexes that spew out low Strength Concussive hits).

So off the top of my head recon, support, indirect fire, variations in the number of weapon systems and special rules would offer something we haven't yet really seen. There are some pretty cool ideas in legio upgrades and mutations that we've seen thus far, here's hoping they'll bring some of that into the chassis designs as well.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

 Sherrypie wrote:


Now there's the thousand dollar question, as the light / mid / heavy / superheavy categorisation is served pretty well and knights fill the skirmishing roles below those. New weapon options can certainly throw a few spanners in the works on their own (say, by causing movement shenanigans or utilizing underused mechanics like forcing Heat on targets). I could see some more specialized roles for the 'tweeners, something like an actual recon Scout titan at Scale 5 that would give benefits for your heavier engines if it hangs close to the enemy, fires target locks at them or something along those lines expanding the tools of pure legios. Between Reavers and Warhounds it could be interesting to see maybe something that could natively squadron in pairs, like a machine that was closer to the Reaver in sturdiness but Warhound in armaments. The Warbringer is pretty awkward in its armaments, but the role of an artillery titan could be extended downwards as well into a machine that was more like a mobile missile platform like the old Reaver with triple missiles, able to relocate quickly and keep up a barrage of shield stripping. Support engines in general would be interesting, boosting ammunition, shields or heat management by hanging in base contact with their fellows. Melee legios could also be interested in up-armoured variants in the original AT88 style, exchanging their carapace weapons away for more protective plating. Repair mechanics or otherwise differentiated reliability in subsystems would also offer some levers to pull, like maybe starting with one 2+ shield that drops directly to 4+ or even pushing weird tech into special rules (imagine Ardexes that spew out low Strength Concussive hits).

So off the top of my head recon, support, indirect fire, variations in the number of weapon systems and special rules would offer something we haven't yet really seen. There are some pretty cool ideas in legio upgrades and mutations that we've seen thus far, here's hoping they'll bring some of that into the chassis designs as well.




I do like the idea of maybe the one between hound and reaver being more like the reaver missile boat, that'd be cool. For scale 5 scout titan, maybe the ability to outflank as a built in option or ability it can pay for. I like the support idea, like tagging targets for the bigger titans.

I'd be fine with new titans being mostly on the aux side too, with maybe some legios have more access than others. But the fear is just over specializing them at the cost of weapon loadout options, it be nice to think a scale 7 like the warbringer could maybe swap some weapon with a reaver while having a few unique options of its own. I just fear the insane pigeon holing if gw decides "this is a close combat titan and only ever that" like with the iconoclast. Really hoping they move back to letting the loadout players choose dictate its role on the field.

I like the idea of the recon one having a hull mounted weapon that with corridor arc, but perhaps decent to long range and possibly even a +1 at long range, like a little sniper.

Support is also a cool idea, could see it almost like a beefed up battlefield asset with proximity benefits, like +1 clade when within 2inches or base to base.




In 3rd party AT news, vanguard just released some new stuff and this one caught my eye. Could be a cool traitor battlefield asset for strafing run, also has landing gears like the thunderhawk so good for terrain/titan bases.


Spoiler:

This message was edited 3 times. Last update was at 2021/12/09 22:51:14


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in gb
Fixture of Dakka





It seems Vanguard and Battlebling have our backs these days. Bless'em.




Casual gaming, mostly solo-coop these days.

 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

There are many indie companies out there doing really cool stuff in Titanicus scale. I'm still waiting for the nutter who will make an entire city using GW, Grimdark Terrain, The Lazy Forger, Troublemaker Games, and Bits Blitz parts!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in gb
Fixture of Dakka





Oh Malika...how could I have forgotten you in that mix.

Casual gaming, mostly solo-coop these days.

 
   
Made in ca
Fixture of Dakka





Ottawa Ontario Canada

SamusDrake wrote:
It seems Vanguard and Battlebling have our backs these days. Bless'em.






They really do


Automatically Appended Next Post:
 Malika2 wrote:
There are many indie companies out there doing really cool stuff in Titanicus scale. I'm still waiting for the nutter who will make an entire city using GW, Grimdark Terrain, The Lazy Forger, Troublemaker Games, and Bits Blitz parts!


Slowly getting there

This message was edited 1 time. Last update was at 2021/12/10 15:55:48


Do you play 30k? It'd be a lot cooler if you did.  
   
Made in gb
Stealthy Warhound Titan Princeps





Iconoclaust with weapon swap in Traitor book

   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

Yeah, saw that, ground my teeth. I’m going to mix up the weapons when it comes to it. Started my second legio recently and when it comes to my next Warmaster I’ll be swapping weapons between them. Krytos will be getting the plasma and chainsword arm along with the Gatling array. The other legio will be getting plasma, the siege drill and the missile launcher.

This message was edited 1 time. Last update was at 2021/12/11 10:16:23


 
   
Made in gb
Fixture of Dakka





I take it thats weapon swaps for the secondary weapons, because I'm just seeing an Iconoclast titan with large chainsword and fist?

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Revving Ravenwing Biker



Wrexham, North Wales

SamusDrake wrote:
I take it thats weapon swaps for the secondary weapons, because I'm just seeing an Iconoclast titan with large chainsword and fist?


The missile launcher above the head is from the regular Warmaster.
   
Made in gb
Fixture of Dakka





Ooooh I see. Cool beans.

Casual gaming, mostly solo-coop these days.

 
   
Made in ca
Decrepit Dakkanaut





 Malika2 wrote:
 Nurglitch wrote:
It would be neat to have some of those quad-walkers from Saturnine.

What are those quad walkers?

They're named 'Donjons' in that novel.
   
Made in us
Been Around the Block




Got my armiger order in the US. Predictably the QA on all 4 boxes is garbage. Mold slips down the back of the torso, weapons barely identifiable. It's absurd. If I hadn't got into pressure casting recently I'd be waiting weeks to get them all to a reasonable state. Still disappointing as a hobbiest first. Cute though!
   
Made in gb
Stealthy Warhound Titan Princeps





I just had a look through the Traitor legios book and for some reason there's only two Warhounds in it, both for Audax. The Loyalist book has at least five.
   
 
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