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![[Post New]](/s/i/i.gif) 2015/01/17 04:33:43
Subject: Re:The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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[DCM]
Dankhold Troggoth
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AkhilleusK42 wrote:I am going for squads with each having cohesive primary colours with individual secondary colours to add significant diversity between units and mild diversity intra-unit. And it looks like I'm off the hook for the laundry, my wife got bitten by a centipede - just another day in 'Stralya
I assume you called poison control (or the Aussie equivalent)? I thought everything killed you down there
On topic, the enforcer sculpts are imo still a bit too generic to tempt me here...
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This message was edited 2 times. Last update was at 2015/01/17 04:35:08
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![[Post New]](/s/i/i.gif) 2015/01/17 04:37:38
Subject: Re:The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Fighter Pilot
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Haha, I meant getting off the hook for explaining why there was watermelon on everything, not as in getting out of doing laundry.
I believe Mantic really stepped up their game with the HP, but there are some noticeable deficits; aside from the forgiveable lack of detail where the arm would be obscured by the proximity of the torso, some enforcer parts (such as the shoulder pad of the flame/cannon support arm) are just devoid of details. Automatically Appended Next Post: Haha, yes we did, fortunately for us, this particular gribbly is a non-lethal one, just hurts a hell of a lot.
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This message was edited 1 time. Last update was at 2015/01/17 04:39:35
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![[Post New]](/s/i/i.gif) 2015/01/17 04:42:11
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Near Golden Daemon Caliber
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So its just an Aussie brutalpede instead of the more deadly murderpede. Thank god it wasn't the fearsome vomit out your guts and die of a hangnailpede. Or a canetoad, those apparently suck too. I think my scheme will work well enough that I won't change my mind a couple of guys in... Time to get crackin!
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This message was edited 1 time. Last update was at 2015/01/17 04:48:25
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![[Post New]](/s/i/i.gif) 2015/01/17 04:59:09
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Experienced Saurus Scar-Veteran
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GrimDork wrote:So its just an Aussie brutalpede instead of the more deadly murderpede. Thank god it wasn't the fearsome vomit out your guts and die of a hangnailpede.
Or a canetoad, those apparently suck too.
I think my scheme will work well enough that I won't change my mind a couple of guys in... Time to get crackin!
Brutalpede and Murderpede are registered trademarks of Games Workshop. Please cease and desist in using these terms on any website other than a dedicated Games Workshop website.
I'm totally stealing your enforcer scheme. I like it. Copycating here I come!
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![[Post New]](/s/i/i.gif) 2015/01/17 05:19:10
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Near Golden Daemon Caliber
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Cool beans! Steal away if if you like  I don't think my names had enough skullz in them for GW trademarks though! Seriously though, does anyone know what the little jagged tool whatsit on the enforcer sprues is meant to be? It seems to small for a knife, doesn't look like ammo. Medical tool? Hacking/lock-defeating tool?
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This message was edited 1 time. Last update was at 2015/01/17 05:19:36
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![[Post New]](/s/i/i.gif) 2015/01/17 05:35:12
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Fighter Pilot
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GrimDork wrote:So its just an Aussie brutalpede instead of the more deadly murderpede. Thank god it wasn't the fearsome vomit out your guts and die of a hangnailpede.
Or a canetoad, those apparently suck too.
I think my scheme will work well enough that I won't change my mind a couple of guys in... Time to get crackin!
Haha, yeah, the hangnailpedes. They're a real hoot to bring out at family functions and children's playgrounds
As fr the buzz saw, I really have no idea, part of me wishes there were instructions so I could see the recommended alignment of the legs, I spent ages with multiple pairs trying to get a realistic and natural pose. Don't get me wrong, I love the versatility the ball bearings bring, just somewhat daunted by the difficulty in dry constructing them. Blu- tac doesn't really hold them in place that well, especially not if I have to apply pressure at another area
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![[Post New]](/s/i/i.gif) 2015/01/17 07:51:34
Subject: Re:The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Legendary Master of the Chapter
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The legs were a bit annoying. The Valkir minis definitely have an advantage there. The enforcers' anatomy is noticeably strange. They look like John Basedow in body paint and cardboard armor with tiny little heads and/or flimsy helmets. The torso is clearly modeled on a nude body and not an armored one. And the blade arms have underdeveloped hands which are really noticeable on the peacekeepers. On the positive, they have a much more streamlined design that looks 'modern' in terms of sci fi aesthetics, awesome helmets (if you can get past the size), powerful-looking weapons and a lot of nice details. They look like the kind of power armor or cybernetic soldiers one is likely to read about in a book published since 1990.
All in all, I like the enforcers but I love the peacekeepers.
Here are some photos that compare the enforcers to Space Marines and Dreamforge guys.
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This message was edited 1 time. Last update was at 2015/01/17 07:55:51
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![[Post New]](/s/i/i.gif) 2015/01/17 07:57:22
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Oberstleutnant
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I like the enforcers but man, those Valkir, so damn good. Glad I have both (coming).
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![[Post New]](/s/i/i.gif) 2015/01/17 08:06:12
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Screaming Shining Spear
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To me the heads and hands are fine, it's the shoulders that are too broad for the rest.
This of course means that Enforcers have bio and cyber enhanced shoulders for carrying heavy things
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![[Post New]](/s/i/i.gif) 2015/01/17 08:12:58
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Legendary Master of the Chapter
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Keep in mind I am talking about the enforcers and not the peacekeepers, but can you really picture a normal sized head fitting in that helmet if it is even remotely thick enough to offer any protection?
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This message was edited 1 time. Last update was at 2015/01/17 08:13:11
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![[Post New]](/s/i/i.gif) 2015/01/17 08:51:58
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Screaming Shining Spear
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Yes I can, scale looks fine to me. It actually looks closer to reality than almost anything else in the picture save shiny blue guy who I would call normal human sized (5'10 or so, and say the Enforcers are all around 6'6), especially the giant bobblehead on the Space Marine and whatever it is holding the flamer on the left.
I'm thinking the helmet is 10, maybe 15mm thick in real scale at most
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This message was edited 2 times. Last update was at 2015/01/17 08:55:44
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![[Post New]](/s/i/i.gif) 2015/01/17 10:27:59
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Foxy Wildborne
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judgedoug wrote: scarletsquig wrote:I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
I think they're fine, too. I was assembling some Bolt Action Waffen- SS last night and it suddenly hit me how much I am hating watermelon heads.
Word. I've been doing a lot of truescale stuff (Mantic, Relic Knights, Wargames Factory) and then I got to the Bolt Action dudes that Mantic sent me to use as vintage soldiers for Mars Attacks, and I thought, what is this gak? They're as bad as Cadians!
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2015/01/17 11:55:33
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Fixture of Dakka
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I see the Enforcer armour probably as a bodysuit with armour plates attached to it.
Something closer to this, plus armour plates than a space marine.
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![[Post New]](/s/i/i.gif) 2015/01/17 14:28:44
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Foxy Wildborne
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Or maybe there's really a Mantic Elf in there!
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2015/01/17 19:25:23
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Legendary Master of the Chapter
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NTRabbit wrote:Yes I can, scale looks fine to me. It actually looks closer to reality than almost anything else in the picture save shiny blue guy who I would call normal human sized (5'10 or so, and say the Enforcers are all around 6'6), especially the giant bobblehead on the Space Marine and whatever it is holding the flamer on the left.
I'm thinking the helmet is 10, maybe 15mm thick in real scale at most
The shiny blue guy is one of the Sedition Wars minis I mentioned earlier. I included him because he is the only model that works with the Enforcers. However, Sedition Wars minis are notoriously tiny to the point where that is one of the first things people comment on when they open the box. Next to other Mantic models, the enforcers look off, albeit in a badass way.
In any case, I really hope there is an affordable retail box for these guys because I do enjoy them quite a bit. Not $4 per mini, but still quite a bit.
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![[Post New]](/s/i/i.gif) 2015/01/18 02:30:41
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Unstoppable Bloodthirster of Khorne
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pretre wrote:Yeah, they didn't charge me any shipping and I've gotten a lot of packages.
Re: Missing shields. IÂ know it sucks, but why wouldn't you have checked your Wave 2 by now? That's just crazy.
He did. He said he assumed they'd be in Wave 3 since they weren't in his Wave 2 shipment.
Besides, checking gak from a Mantic KS at this point is a huge pain in the arse that takes way too long and is mentally draining. Automatically Appended Next Post: scarletsquig wrote:I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
Nope, they're pinheads. I've got thousands of historical "truescale" figures. I can tell the difference, and they're out of proportion. If they were heads it'd be one thing. Since they're supposed to be helmets, it's even worse...
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This message was edited 1 time. Last update was at 2015/01/18 02:35:04
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![[Post New]](/s/i/i.gif) 2015/01/18 03:20:24
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Brigadier General
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BobtheInquisitor wrote:
The shiny blue guy is one of the Sedition Wars minis I mentioned earlier. I included him because he is the only model that works with the Enforcers. However, Sedition Wars minis are notoriously tiny to the point where that is one of the first things people comment on when they open the box. Next to other Mantic models, the enforcers look off, albeit in a badass way.
In any case, I really hope there is an affordable retail box for these guys because I do enjoy them quite a bit. Not $4 per mini, but still quite a bit.
I found the sedition wars figures to be nicely proportioned actually. http://chicagoskirmish.blogspot.com/2015/01/sedition-wars-good-deal-for-patient.html
On the slim side to be sure, but not un-reaonably so. They're not pinheads like some of the enforcer, not anime skinny like infinity and and not uber-chunky like most every human GW has ever done.
They're murder to clean up the mold lines on, but the sculpts are great. I liked them enough to buy two boxes (at amazon sale price) just for the Vangaurd models. I should probably do a scale shot myself as well.
GrimDork wrote:Usually don't see tubes/clips like that elsewhere, I just recognized it from seeing my wife's scopeajigger around.
How are you gonna paint your enforcers? I've just finished toying around with schemes and think I'll go with a cleaner (and dipped) version of this:

If you're going to dip, can I suggest a lighter shade of grey for the under layer. Even the Dark Tone (or Minwax Polyshandes Tudor that I use) will not do much for really dark grey or black.
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This message was edited 1 time. Last update was at 2015/01/18 03:21:11
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![[Post New]](/s/i/i.gif) 2015/01/18 03:31:37
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Near Golden Daemon Caliber
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I like the vanguard/samaritans, they're pretty close to corporation marines, could serve as an up-armored elite version, perhaps.
I'm gonna have to drybrush the coal underlayer for sure, that's just wip to get the gist across. I may experiment with a medium grey too, but I like the contrast of the darker color even if it means I do a bit more work by managing it by hand. Thanks for the tip though
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![[Post New]](/s/i/i.gif) 2015/01/18 04:01:45
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Legendary Master of the Chapter
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Eilif wrote: BobtheInquisitor wrote:
The shiny blue guy is one of the Sedition Wars minis I mentioned earlier. I included him because he is the only model that works with the Enforcers. However, Sedition Wars minis are notoriously tiny to the point where that is one of the first things people comment on when they open the box. Next to other Mantic models, the enforcers look off, albeit in a badass way.
In any case, I really hope there is an affordable retail box for these guys because I do enjoy them quite a bit. Not $4 per mini, but still quite a bit.
I found the sedition wars figures to be nicely proportioned actually. http://chicagoskirmish.blogspot.com/2015/01/sedition-wars-good-deal-for-patient.html
On the slim side to be sure, but not un-reaonably so. They're not pinheads like some of the enforcer, not anime skinny like infinity and and not uber-chunky like most every human GW has ever done.
They're murder to clean up the mold lines on, but the sculpts are great. I liked them enough to buy two boxes (at amazon sale price) just for the Vangaurd models. I should probably do a scale shot myself as well.
I did not say Sedition Wars minis were badly proportioned but tiny. As in, they look like 25mm figures next to the Eisenkern, UAMC, etc.. They are the Perry Minis of sci fi: great sculpts with limited poses and diminutive stature. The enforcers look like they could be giant basketball player-types in Sedition Wars scale, but next to other 28mm minis they look off.
And I agree that the SW minis are awesome. I also bought a discounted second box just for the Samaritans (and the Strain big beasts). That they match visually in scale and style with the enforcers is a bonus.
I am planning to paint my enforcers black and white to look like police/enforcement types. The Peacekeepers may end up black and green to look more like military units. Unless Mantic releases a lot more fluff for Warpath, I'll just stick to my own background for them.
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![[Post New]](/s/i/i.gif) 2015/01/18 05:23:20
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Screaming Shining Spear
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You're all missing that head size doesn't increase in proportion to body size in humans - the Enforcers are all meant to be genetically enhanced soldiers who are 6'4 or taller beefcakes, but the human head remains the same (average) size no matter how much bigger the rest of the body gets. They're only pinheads in the way that every bodybuilder is a pinhead
I looked it up, it's actually the opposite, some parts of the head get smaller as height increases. The only part of the human head that definitively increases with height is the width of the mouth.
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This message was edited 1 time. Last update was at 2015/01/18 05:26:38
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![[Post New]](/s/i/i.gif) 2015/01/18 06:15:14
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Legendary Master of the Chapter
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BobtheInquisitor wrote:The enforcers look like they could be giant basketball player-types in Sedition Wars scale, but next to other 28mm minis they look off.
Right. Covered that. The problem is we're talking a lot taller than 6'4" for their (helmeted!) heads to make sense. And then they really don't work in the same range as the Mantic Corp Marines or the Deadzone minis or even the Peacekeepers, who have an open helmet with a face on the sprue that wouldn't fit inside a normal enforcer helmet.
And no one has even mentioned the hilarity of these hugenormous bodybuilders and their chicken necks.
Besides, if my tax dollars were going to power armor a force of super soldiers, I'd prefer for them all to be 5'4" tall instead. Think of the savings!
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![[Post New]](/s/i/i.gif) 2015/01/18 06:55:26
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Screaming Shining Spear
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No we're not, that was my point, head size is independent of height and it only looks small because they have large bodies. I'm only 6'4 and I have a larger head than 7'0+ basketball players.
I maintain that the helmets are scaled just fine, and that the shoulders are the problem.
The Peacekeeper open faced helmets are the ones with the problems, they have faces that are too big, and the Corp Marines have heads that are too big because they sailed too close to the Cadian wind.
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![[Post New]](/s/i/i.gif) 2015/01/18 07:00:48
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Legendary Master of the Chapter
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OK then.
So, is there a squatting peacekeeper, or was he supposed to be kneeling?
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![[Post New]](/s/i/i.gif) 2015/01/18 08:31:16
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Screaming Shining Spear
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The one carrying the shield in the generic store image is squatting, but I think you can get the legs to work squatting or kneeling. Not tried any of mine yet though. Automatically Appended Next Post: In other news I found all my missing peacekeeper and zombie bases, they were in the foam cooler that all my metal mercs and bits came in, right where I put them so I wouldn't lose or forget them
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This message was edited 1 time. Last update was at 2015/01/18 08:53:53
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![[Post New]](/s/i/i.gif) 2015/01/19 02:01:07
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Near Golden Daemon Caliber
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The running enforcer leg/torso set was not my favorite to work on so far... but not too bad either. Blue-glue is working just fine since the contact areas are fairly large and contoured. Assembly is slow due to magnets but I'll get there.
Finished the scheme too:
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![[Post New]](/s/i/i.gif) 2015/01/19 02:37:30
Subject: Re:The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Fighter Pilot
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I'm really liking the scheme you've gone with, GrimDork. It looks really nicely done :-)
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![[Post New]](/s/i/i.gif) 2015/01/19 03:27:24
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Near Golden Daemon Caliber
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Thanks  I think I'm going to quite enjoy painting through the rest of my plastic enforcers and PKs. Between the layout of the model and the scheme, painting them is pretty easy. No darks-on-lights like with the corporation marine there.
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![[Post New]](/s/i/i.gif) 2015/01/19 03:30:30
Subject: Re:The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Fighter Pilot
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I wish I could say I had the sense to avoid light and dark extremes, but I very much doubt I will - it's too perdy. Out of curiosity, how are you finding their necks? Mine have to be in certain positions or they look funny. I'm finding I can't really make any look like they're standing straight without having to consider clipping the joint somewhat extensively
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![[Post New]](/s/i/i.gif) 2015/01/19 03:39:57
Subject: The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Near Golden Daemon Caliber
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The necks for the enforcers? For the one guy that I've got done I cut off the half-ball from the head and then drilled into the base of the helmet and added a ball bearing so I can swivel the head left-to-right and up/down, but not very far back at all.
They do seem to have kind of slouchy poses, or maybe it's just a knees bent ready for action thing. Still, they stand a lot straighter than your average space marine.
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![[Post New]](/s/i/i.gif) 2015/01/19 03:56:20
Subject: Re:The NEW Mantic games - Sci-fi N&R: Painted Peacekeepers, New Dreadball & Deadzone 2.0 Previews pg.11
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Fighter Pilot
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Haha, very true! I like to pretend that the space marines I face have spinal injuries from always wearing the power armour. It eases the pain as I lift of droves of my guardsmen. I think I will cut down the neck peg, I just wanted to make sure I wasn't constructing them incorrectly and that there was some sort of pose where they straightened up and looked natural. I cannot believe how much more I love the HP over the restic, I knew the difference would be big, but not this big. It is leagues better than the earlier Enforcers
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