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Made in ie
Waaagh! Warbiker




General Mayhem wrote:Do I put my heavy weapons in infantry squads, veteran squads or heavy weapon squads?
yes in some Infantry Squads (Those that are gonna hang back and not move from your home objective), Never in Vet Squads and Never in Heavy Weapon Squads (as they are now Overprices and too fragile).
General Mayhem wrote:What does it matter if ratlings are BS4? Don't sniper rifles always hit on 2 and wound on 4?
In 3rd and 4th yeah, but in 5th Sniper weapons use the Shooters BS, Wound on a 4+ and have Rending.
General Mayhem wrote:Why is the Techprisst enginseer not an Indepedent character like a priest?
Because the rules say so, and to stop you hiding him in 50 man Infantry Squads I guess. You can always buy him servitors if you want.
General Mayhem wrote:Where does it say Heavy weapons are now 2 wound large bases, and how does anyone fit them into/onto buildings?
It says it in (shock and Horror) the codex! A Heavy Weapons team is a Single Model with 2 wounds now.

This message was edited 1 time. Last update was at 2009/05/19 21:28:34


 
   
Made in us
Blood-Drenched Death Company Marine




General Mayhem wrote:Where does it say Heavy weapons are now 2 wound large bases, and how does anyone fit them into/onto buildings?


Page 29 IG Codex and GW didn't bother to cover it.


If I am in the wrong place for this kind of general ignorance then can someone please start a new forum for dopey newbs who are strugling to comprehend the raw essentials?
Cheers.


Post this idea in Nuts & Bolts

http://www.dakkadakka.com/dakkaforum/forums/show/55.page
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Sniper rifles have used ballistic skill to hit since 5th edition came out.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Irked Necron Immortal






You forgot to mention that the Eradicator is a heavy 1 large blast, NOT an Ordinance 1. The accuracy and reliability of its 6/4 shot far exceeds the leman russes. You still only need 2+ to wound marines, they will be rolling on a 3+ instead of a potential 4+ cover but on average at the end of the game they've rolled 3x more dice then they would have against a leman russ. I use almost only eradicator's in my list. It is partially because its a themed list but mainly because I find it performs much better then then the russ in MOST situations. I still keep a demolisher for the tough stuff. Try it out if you don't believe me they are quite impressive.

Mathhammer is NOT Warhammer.
**Necrons**Thunder Barons (Counts-as) Grey Knights**Ogre Kingdoms** 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

The Grundel wrote:You forgot to mention that the Eradicator is a heavy 1 large blast, NOT an Ordinance 1. The accuracy and reliability of its 6/4 shot far exceeds the leman russes. You still only need 2+ to wound marines, they will be rolling on a 3+ instead of a potential 4+ cover but on average at the end of the game they've rolled 3x more dice then they would have against a leman russ. I use almost only eradicator's in my list. It is partially because its a themed list but mainly because I find it performs much better then then the russ in MOST situations. I still keep a demolisher for the tough stuff. Try it out if you don't believe me they are quite impressive.


Large blasts and ordnance blasts are just as accurate as one another. They both roll 2d6, the scatter dice, and subtract the ballistic skill of the firer.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in gb
Regular Dakkanaut





I enjoyed reading that, Thanks.

My one comment would be to reserve the first few posts next time so it is easier to find each section.

Battle reports and random musings on my blog - http://lyracian.blogspot.com/ 
   
Made in us
Irked Necron Immortal






willydstyle wrote:
The Grundel wrote:You forgot to mention that the Eradicator is a heavy 1 large blast, NOT an Ordinance 1. The accuracy and reliability of its 6/4 shot far exceeds the leman russes. You still only need 2+ to wound marines, they will be rolling on a 3+ instead of a potential 4+ cover but on average at the end of the game they've rolled 3x more dice then they would have against a leman russ. I use almost only eradicator's in my list. It is partially because its a themed list but mainly because I find it performs much better then then the russ in MOST situations. I still keep a demolisher for the tough stuff. Try it out if you don't believe me they are quite impressive.


Large blasts and ordnance blasts are just as accurate as one another. They both roll 2d6, the scatter dice, and subtract the ballistic skill of the firer.


Since when?? If so i've been playing the wrong way with my buddy for a WHILE since when did ord subtract the ballistic skill??

Mathhammer is NOT Warhammer.
**Necrons**Thunder Barons (Counts-as) Grey Knights**Ogre Kingdoms** 
   
Made in us
[MOD]
Madrak Ironhide







Lyracian wrote:I enjoyed reading that, Thanks.

My one comment would be to reserve the first few posts next time so it is easier to find each section.


That won't work now. It would have just appended the original post and he probably would
have hit a character limit at some point.


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

The Grundel wrote:
willydstyle wrote:
The Grundel wrote:You forgot to mention that the Eradicator is a heavy 1 large blast, NOT an Ordinance 1. The accuracy and reliability of its 6/4 shot far exceeds the leman russes. You still only need 2+ to wound marines, they will be rolling on a 3+ instead of a potential 4+ cover but on average at the end of the game they've rolled 3x more dice then they would have against a leman russ. I use almost only eradicator's in my list. It is partially because its a themed list but mainly because I find it performs much better then then the russ in MOST situations. I still keep a demolisher for the tough stuff. Try it out if you don't believe me they are quite impressive.


Large blasts and ordnance blasts are just as accurate as one another. They both roll 2d6, the scatter dice, and subtract the ballistic skill of the firer.


Since when?? If so i've been playing the wrong way with my buddy for a WHILE since when did ord subtract the ballistic skill??


A lot of people seem to get ordnance and ordnance barrage rules mixed up with each other. When fired with no LoS (indirectly) ordnance barrage weapons do not subtract their ballistic skill. Normal ordnance weapons do, and have been since 5th ed was released.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Regular Dakkanaut






Great article... I think your analysis is definitely spot on for almost everything. I do think armored sentinels should be semi-competitive, but that's a mere quibble.

One thing I'd also like to add, and I've said this before, is that the color section was dreadful. There are half a dozen pictures of chimeras and leman russes, tanks we've seen for over 10 years. There's one, only one picture of the hottest new model for IG, the Valk. I would have loved to have seen even the kind of image they put in the accompanying White Dwarf. Also, a lot of the images of painted models have appeared in White Dwarf or their website. So we got a bunch of reprinted crap that doesn't really provide much inspiration in how I should paint my army. In the last codex, there were detailed images of marking and different color schemes for Cadians. This one gave you crap. In the past, codexes have also frequently had pics of models that weren't released with the codex. This codex had zero models to tantalize you.

Now compare this color section to the last codex, where you had brilliantly done, Osprey style guard paintings and this codex is just shamed. I would have gladly seen them simply reprint those pages in this new codex, than the crap they put in the color section.

Along with that artistic disappointment, the cover is simply vile. The figures in it are out of proportion, badly posed, and the composition of the whole picture is sad. The lasguns don't even look right. What kind of talentless moron can't even draw a lasgun by looking at a GW mini. Simply terrible art and there's is absolutely no excuse for that in today's day and age of a flood of artistic talent all over the internet.

Aside from those two rants, I really like the codex. I think this is by far the most fun guard list they've ever made.

This message was edited 1 time. Last update was at 2009/05/22 17:28:41


 
   
Made in us
Mekboy Hammerin' Somethin'






Can we get this Tactica complied into an Article or another post

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in us
[MOD]
Madrak Ironhide







QuietOrkmi wrote:Can we get this Tactica complied into an Article or another post


We're holding off until Polonious has time to do it or until he says otherwise.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Macon, GA

The review has been put up as an article. Hopefully it's readable and usable, if it's wrong feel free to correct it (or tell me what to correct).

http://www.dakkadakka.com/wiki/en/IG%20Codex%20Review

My Painted Armies
: Co. B, 37th Praetorian IG: 21,000pts
KOW Ogres: 4500 points
Loyalist Emperor's Children: 2500 points 
   
Made in us
Mekboy Hammerin' Somethin'






never mind the previous request it looks like Polonious is already done with it...

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Macon, GA

QuietOrkmi wrote:never mind the previous request it looks like Polonious is already done with it...


Actually, I've been screwing around since I finished writing it, meaning to put it up. I actually appreciated the reminder....

My Painted Armies
: Co. B, 37th Praetorian IG: 21,000pts
KOW Ogres: 4500 points
Loyalist Emperor's Children: 2500 points 
   
Made in be
Imperial Recruit in Training



Ghent

A great read really.

The first article I opened after registering on this site, and if the rest proves as in-depth I'll have to report myself for chastisement for not coming here sooner...

The end justifies the means.

Unless the means is a Leman Russ, then no justification is necessary. 
   
 
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