Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/04/01 03:08:52
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
.
|
H.B.M.C. - high ranking Ordo Xenos Inquisitor?
Or foul, lie-spewing Xenos sympathizer?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/01 04:44:15
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
The heretic might be on to something here..
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/01 04:53:30
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Myrmidon Officer
|
Why are people still wondering whether or not Blood Angels and Dark Angels are in Deathwatch? They have been shown all over the art on the front page of the site since the announcement!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/01 06:20:00
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Alpharius wrote:H.B.M.C. - high ranking Ordo Xenos Inquisitor? Or foul, lie-spewing Xenos sympathizer? Neither. I'm a Commissar. Everyone knows that.
|
This message was edited 1 time. Last update was at 2010/04/01 06:20:13
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/03 17:44:32
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
Et In Arcadia Ego
|
Deathwatch info time..
Greetings, Deathwatch Fans!
This week I’d like to take a short break from talking about Space Marine Chapters and instead talk about the Jericho Reach, a war-torn region of space that is the setting for Deathwatch. During the development of “Project Iceberg” (the codename for Deathwatch), one thing I was very interested in was providing an opportunity for Space Marines of the Deathwatch to face some truly iconic and classic foes. This meant we could set Deathwatch in a completely different region of space than the Calixis Sector or the Koronus Expanse.
Welcome to the Eastern Fringe
The Jericho Reach lies far on the Eastern Fringe of the Imperium, a place that has been all but forgotten but now lies at the center of an Imperial Crusade to reconquer its territory...for within the Jericho Reach lies a singular prize; an ancient and mysterious warp gate that links it to the other side of the galaxy.
Author John French explains some of the themes and ideas behind the Jericho Reach:
Against a bloody background
One of the first things that was decided about the Jericho Reach (named by a certain Mr. Andy Hoare) was that it was going to be dominated by war and conflict. Deathwatch is, after all, a game about the Adeptus Astartes, the Emperor’s finest warriors and so we needed a war; a big one. We envisaged a portion of space swarming with the enemies of mankind, where forces clashed in every environment and circumstance imaginable.
How we would make the Jericho Reach a suitably war torn crucible of nightmares was answered by the first piece of development direction we were given: we would plough a Imperial Crusade into it. With this key point settled it followed that we would view the ‘Reach’ from the point of view of the Imperial Crusade forces: its topography would be made up of salients and war zones, its notable figures would be war leaders and heroes, and where the forces of the Crusade have yet to extend are its places of mystery and possibility.
This Imperial campaign became known as the Achillus Crusade. Once named, the Achillus Crusade quickly began to gather ideas and possibilities to it. Many of these early ideas fought their way to the front and became part of the Jericho Reach as it is revealed in Deathwatch, some perished in fire, and still others buried themselves in shadows and waited for a future time to be revealed. Here are some that made it:
A War of Reconquest
It was decided early on that the Jericho Reach had once been part of the Imperium; the Jericho Sector in fact. It was long ago abandoned to darkness, and the enemies of mankind took it for their own. We wanted to create a deliberate sense that the Imperium was returning to an area it had once known, but that had changed greatly over the intervening years and made less than it once was. One of the ways we engendered this feeling was to create worlds still inhabited by human populations that had successfully survived the isolation from the Imperium. Some remained loyal, but others had long ago been corrupted and now were entirely resistant to this Imperial reconquest.
The Three Salients
Rather than dividing up the Jericho Reach into sub-sectors, or similar regions, it is divided between the Crusade's main staging zone (known as the Iron Collar) and the three primary salients of advance through the Reach.
We wanted each salient to have a character of its own, with each facing a different dominant foe and set of circumstances. Each part of the Crusade has different character and plot threads woven into its background, making them more like sub-settings in their own right. The Canis Salient is the oldest and largest group of warzones and has clashed head on with the forces of Tau Expansion in a battle between two forces of conquest competing for resources and territory. The Acheros salient is characterised by a bloody war of attrition against the forces of Chaos which have encysted in the central worlds of the Jericho Reach. The Orpheus salient has become fragmented, its lines of communication and support overextended; all of which have made matters infinitely worse when a Tyranid hive fleet hit it in the flank.
Ancient Duties and Divided Agendas
The Deathwatch have their own agendas and keep their own council. The Achillus Crusade may be the cause for war on a massive scale, but it is not the reason that the Deathwatch are in the Jericho Reach. Nor do the Deathwatch answer to the command of the Crusade; they may aide the Crusade forces when the agendas of both coincide, but do not function as not part of the Crusade war machine. Most of the Imperial units outside of the senior Crusade commanders do not even know what the Deathwatch are, let alone that they have any presence in the Jericho Reach.
We divided the power and agendas in this way so that the Deathwatch player characters could potentially go anywhere in the Jericho Reach, fight as part of any conflict, and still follow their own narrative rather than that of the Crusade. The roleplay possibilities of conflicts between the Crusade command and the Deathwatch were also too good of an opportunity to pass up.
This divide between the Achillus Crusade and the Deathwatch also helped us emphasise the nature of the Deathwatch in this setting: they serve a higher purpose as watchmen who guard against enemies and possibilities even greater than those the Crusade must face. There is something alien and strange about the Jericho Reach; something dark, foul and perhaps even sinister. After all, the Deathwatch are here—and there must be a good reason for that.
I could tell you more, sharing what I know of the Omega Vault and the unfolding pattern that leads into a darker future. I would, but at my back I sense the Master of the Vigil drawing near, and the cold gaze of the secret keepers and so I must say nothing more.
Forward, Battle-Brothers!
Stay tuned for more revelations and more about the Space Marine Chapters in my next Deathwatch Designer diary!
linky..
|
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/03 23:57:07
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Fixture of Dakka
|
Heck of a concept to take an Inquisition, Rogue Trader, and Deathwatch combined player base into something like that.
I really wish that they would come up with a Gorkamorka sourcebook.
|
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 00:59:56
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
.
|
Yeah, that sounds awesome!
Looks like they are about to knock another one out of the park!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 02:36:48
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
We wanted each salient to have a character of its own, with each facing a different dominant foe and set of circumstances. Each part of the Crusade has different character and plot threads woven into its background, making them more like sub-settings in their own right. The Canis Salient is the oldest and largest group of warzones and has clashed head on with the forces of Tau Expansion in a battle between two forces of conquest competing for resources and territory. The Acheros salient is characterised by a bloody war of attrition against the forces of Chaos which have encysted in the central worlds of the Jericho Reach. The Orpheus salient has become fragmented, its lines of communication and support overextended; all of which have made matters infinitely worse when a Tyranid hive fleet hit it in the flank.
Woohoo! We get to kill Tau! YEEEEHAAAAAA!!!!!!!!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 05:40:59
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Mmmmmm.
Tau slaughter.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 06:35:03
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
I can picture our first encounter already:
Part One - Slaughterhouse
As the players enter this section, read or paraphrase the following text:
As your squad pushes past the large metallic door you find yourselves confronted by an appalling sight - dozens of foul blue-skinned Xenos sit before you, their pathetic frail forms a blemish upon His Galaxy. You ascertain quite quickly that it is a Tau nursery, filled with infant Tau children.
You ready your Bolters, and begin the purge...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 11:24:03
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Why waste bolter rounds when you have hands that can crush bones with the least of effort?
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 12:18:37
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Decrepit Dakkanaut
|
H.B.M.C. wrote:I can picture our first encounter already:
Part One - Slaughterhouse
As the players enter this section, read or paraphrase the following text:
As your squad pushes past the large metallic door you find yourselves confronted by an appalling sight - dozens of foul blue-skinned Xenos sit before you, their pathetic frail forms a blemish upon His Galaxy. You ascertain quite quickly that it is a Tau nursery, filled with infant Tau children.
You ready your Bolters, and begin the purge...
... when suddenly 12 Stealth Suits unveil just behind you. Dakkadakkadakka.
"Thank you, Kroothawk, for spotting these inefficient humans. Now enjoy your meal and enrich your genes!"
Now get out new character sheets, we start again!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 12:57:22
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
I've got nothing against the Kroot, only the Tau. Remember, all Tau babies have the potential to do is grow into Tau adults. And we can't let that happen.
Ever.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 13:03:12
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
|
Time to start working on good derogatory slang for the Tau then.
|
Fatum Iustum Stultorum
Fiat justitia ruat caelum
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 13:19:56
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Killer Klaivex
|
You got a sick sense of humour, H'.
|
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 13:47:30
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
BrookM wrote:Time to start working on good derogatory slang for the Tau then.
How 'bout... ohh.... Tau!
BrookM wrote:You got a sick sense of humour, H'.
Yesterday I watched my players massacre the entire population of an Underhive settlement. And I meant it to happen. Didn't even have to rail-road them into it. They could've run, but they chose to stay and fight 50 armed men and women. And we all learnt that dual wielding flamers tends to work wonders for crowd control. Our Cleric even managed to use his flamer to make a Ratling explode.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 14:31:55
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
.
|
Evil.
And rather appropriate, I'd imagine!
I really would like to play in your DW campaign.
Your hatred of the Tau exceeds even mine!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/04 18:55:18
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Slaanesh Chosen Marine Riding a Fiend
|
h.b.m.c, Ilike how you think and I have to share this: I made a handout for my players a week ago. It was the sign on the door to the inner sanctum of the genestealer cult they had battled hard for half a year (RL time) to purge. I made it with colorful crayons, using my wrong hand and it had flowers, families, self portraits (some with a few extra arms) a shining stylished sun and the name of the kindergarten. My players loved me and hated me for it :-)
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/07 10:08:25
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
Et In Arcadia Ego
|
There is an error in the Ascension book Character sheet it seems, but worry not...
Greetings, Dark Heresy fans!
One thing that I really enjoy about my position at Fantasy Flight Games is how everything comes together to create a great product like Ascension. I would particularly like to single out the Editors, Playtesters, and Proofreaders that make our books (and especially Ascension) so great. It’s thanks to them that we’ve had some great successes.
On Ascension, I would like to take this opportunity to give a “shout-out” to Leigh Anne Gross, our trusty editor; Jay Little, Thaadd Powell, James Savage and Paul Tucker, mighty proofreaders all; and the host of playtesting groups (six in total) who all contributed to Ascension’s triumph. Thanks to all of you!
Ascension Character Sheet
Even with all the help I mentioned above, no great undertaking ever turns out exactly perfect. In this case, one of the goofs that crept into the book involves the character sheet at the back. Please enjoy the fully corrected Ascension character sheet now available for download on our Dark Heresy support page.
Ascension Character Sheet (PDF, 577 KB)
The Next Step
Next week, I have a special fan-made player handout for the Ascension adventure “The Red Wake.” Until then, may the light of the Golden Throne guide your path!
link to linky
|
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 08:36:23
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
Et In Arcadia Ego
|
Rogue Trader info
The Koronus Expanse is a perilous place for all those who dare to venture. However, today the journey becomes a little less dangerous! The Errata for Rogue Trader (pdf, 1.4 MB) is now available on our support page. This is a living document, and will be updated periodically; it currently contains updates for the Core Rulebook, and will eventually include updates and corrections for future Rogue Trader products as needed.
link to document
|
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 08:38:40
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Well that's nice.
And for all the Dark Heresy fans out there, the RT expansion Lure of the Expanse contains full rules for Eldar Pathfinders, proper full Wraithguard, Warlocks and Farseers (including Witchblades, Rune Armour and a host of Eldar Psychic Powers). It's the reason I picked it up (never played RT, but they'll be great for Dark Heresy).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 09:41:25
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Stone Bonkers Fabricator General
A garden grove on Citadel Station
|
H.B.M.C. wrote:Alpharius wrote:H.B.M.C. - high ranking Ordo Xenos Inquisitor?
Or foul, lie-spewing Xenos sympathizer?
Neither.
I'm a Commissar. Everyone knows that.
I dunno. These days you just look like a banana to me. The once grizzled commissar in my mind has now been reduced to a pixel art that dances for Peanut Butter Jelly Time.
|
ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 11:01:06
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Well if I could figure out how to get animated Avatars working, we wouldn't have this problem. <--------------------- Tell me if this works
|
This message was edited 2 times. Last update was at 2010/04/09 11:03:48
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 12:32:17
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Killer Klaivex
|
It's working just fine.
It's still no replacement for Commissar Calgar though.
|
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 12:38:20
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
.
|
Yeah, it works - but it makes me dizzy!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 12:39:32
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
That is Commissar Calgar.
I said he'd return in 3D. And he has.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 20:55:29
Subject: Re:Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
Et In Arcadia Ego
|
*swoons in astonishment*
Greetings, Deathwatch fans!
Working on Deathwatch was not only a dream come true for a 40K fan like myself, it was also a great opportunity to dig deep into the rich background of the grim darkness of the far future and get well-acquainted with the particular beliefs and traditions of the various Chapters that are involved with the Deathwatch.
During the development of Deathwatch, I knew we would need to make each Chapter feel special and distinct. There are many mechanics built into the game that accomplish this goal, and among them was a decision to create Chapter-specific advance tables. I took a selection of advances and made them available to all Space Marines of that Chapter, regardless of any other factors, and in this way presented an opportunity for that Chapter to be more distinct and different from the others. For example, due to their nature, the Dark Angels have access to certain forbidden lore that most other Chapters do not! Furthermore, each Chapter has access to certain specific abilities—including (but not limited to) Talents—reserved for them alone.
One of the key elements of the Deathwatch RPG is the idea of these different chapters working together as a team to accomplish the most dangerous special missions against unspeakable threats.
Among the many Chapters of Space Marines, few are more iconic and famous than the Dark Angels. Plus, the opportunity to present the age-old rivalry between them and the Space Wolves is simply too awesome not to include! The redoubtable Andy Hoare provides us with a glimpse into this secretive Chapter, below:
The Dark Angels
“Repent, for tomorrow you die!”
–Battle cry of the Dark Angels Chapter
The origins of the Dark Angels Chapter are shrouded in mystery. No records of its beginnings exist, nor is there any mention of the part it played in the Emperor’s Great Crusade. Any reference in the histories of the Imperium to its deeds during the accursed times of the Horus Heresy has been expunged. But yet, a legend persists that at one point the Dark Angels teetered on the very brink of heresy and that an act of the most terrible betrayal discredited all of the Chapter’s feats of valour, leaving an enduring stain upon the Chapter’s honour. Such is their shame that from that time onwards, the Dark Angels have borne the mark of the Unforgiven and must strive for absolution from the sins of millennia past.
Their terrible secret is that during the Horus Heresy, some of their brethren were turned to the side of the traitorous Warmaster Horus. The renegades were defeated in a battle that destroyed the Dark Angels’ home world, Caliban, but many of the traitor Dark Angels survived to be cast through space and time by the intervention of the Chaos Gods. These survivors are known to those few Dark Angels granted knowledge of their existence as The Fallen. In the eyes of the Chapter’s leaders, there is only one way that the Chapter can ever atone for its shame, restoring its honour and trust in the eyes of the Emperor: that is, if all of the Fallen are found and either made to repent, or slain.
The Chapter has been shaped by its dark past and is secretive and monastic in nature, with much time given over to worship and prayer. There are many different levels within the Chapter which individuals may gradually rise through. On attaining each new level, they are granted a little more knowledge of the truth behind the Dark Angels’ origins, but only the highest-ranking members of the Chapter know the terrible, shameful secret of what occurred ten thousand years ago.
Although only the upper echelons of the Chapter are aware of the awful truth of the Dark Angels’ past, even those newly recruited are possessed of a secretive, even introverted nature. The idea that outsiders are not to be trusted is drilled into the recruits from an early stage, and they are tested continuously to ensure their compliance until it becomes second nature. After all, a brother who cannot be entirely trusted to keep the Chapter’s secrets is unlikely to advance through its ranks.
Although the Dark Angels have fought beside all of the branches of the Imperium’s vast military machine, they prefer to stand alone. Many, even brother Astartes, find the Dark Angels aloof and uncommunicative. The Dark Angels, for their part are impatient and unforgiving with strangers who pry into their affairs. In truth, those Dark Angels who are aware of the existence of the Fallen are ever watchful for any sign of their activity, and will abandon whatever mission they are about should they gain any clue that one is nearby. In theory, even a Dark Angel seconded to the Deathwatch could go “off mission” in this manner, although the annals of Watch Fortress Erioch do not relate any such incident taking place.
Despite their Chapter’s tendency towards seclusion, many Dark Angels have served with distinction and honour in the Deathwatch. Their taciturn nature and stubborn refusal to accept anything other than total victory over their foes has served the Deathwatch well, and several noted Watch Commanders are drawn from the Chapter. These keep in close contact with one another, coordinating the efforts of the Deathwatch across entire sectors the Imperium.
Forward, Battle-Brothers!
Join me next week as we reveal the fourth Chapter for the Deathwatch and discuss more about the mechanics of this action-packed roleplaying game!
linky
So that's just ***** ****** and the ************ to be revealed then eh !
|
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 23:24:41
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Phanobi
|
Alright, Dark Angels!!
Would a Deathwatch marine wear robes??
|
My name is Ozymandias, King of Kings. Look on My works, Ye Mighty, and despair.
Chris Gohlinghorst wrote:Holy Space Marine on a Stick.
This conversation has even begun to boggle my internet-hardened mind.
A More Wretched Hive of Scum and Villainy |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/09 23:46:05
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
[DCM]
.
|
Ozymandias wrote:Alright, Dark Angels!!
Would a Deathwatch marine wear robes??
Hell no!
Sheesh!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/04/10 02:36:36
Subject: Dark Heresy/Rogue Trader / Deathwatch Release thread
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
My Dark Angel DW models do. They look cool (unlike regular Dark Angels, which look like women).
And Red, it's not just ***** ****** and ***** ******** to be revealed, but the FFG homebrew chapter as well.
|
|
|
 |
 |
|