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Made in gb
Master Engineer with a Brace of Pistols






A couple of questions:

I take it that Mhornar's special ability would require the general to be outside of a ship? Because unless otherwise stated, models onboard a ship are effectively no longer in the game right?

And stacking. Do different abilities that grant the same reward still get to stack? I understand before that people might have spammed khemists for multiple extra attacks but now it's strictly one extra attack only. But if I had something else, something completely different, that also grants extra attacks, would that be allowed to stack on top of the khemists ability?

*whispers* In truth, this is actually a question for my Bloodbound.
   
Made in us
Dakka Veteran





It would stack unless it specifies that it doesn't. Khemists don't stack now because the FAQ specifically says that the effects of multiple khemists do not stack.

Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
 
   
Made in us
Humming Great Unclean One of Nurgle






 Future War Cultist wrote:
A couple of questions:

I take it that Mhornar's special ability would require the general to be outside of a ship? Because unless otherwise stated, models onboard a ship are effectively no longer in the game right?

And stacking. Do different abilities that grant the same reward still get to stack? I understand before that people might have spammed khemists for multiple extra attacks but now it's strictly one extra attack only. But if I had something else, something completely different, that also grants extra attacks, would that be allowed to stack on top of the khemists ability?

*whispers* In truth, this is actually a question for my Bloodbound.
Yes, the general would have to be outside a ship. As a sidnote it is indeed this command trait which makes mhornar the strongest; run & shoot is just icing on the cake.

For the second question, yes, bonuses stack by default. The Bloodsecrator is worded so it doesn't though

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Armored Iron Breaker





Dallas, TX

Anyone tried a game with the new dispossessed allegiance?

Was wanting to hear how it went. Looks like you can ally in exactly a canon, organ gun, and cogsmith for 400 in 2k vanguard.

"It's like the 12 days of Christmas...except its the 12 days of Death" Ian Christe
 
   
Made in au
Prospector with Steamdrill






australia

I had a game with Fyreslayers the other day using their new faction abilities against greenskinz and WOW. The new abilities really add some variety, I was over halfway across the board in my first turn. I didn't roll any 6's for the extra effect but the effects i did have were still nice and added extra melee punch. Unsure how to kit out my Runefather, I tried the meteoric axe but it never hit, none of the artefacts really stand out to be honest. Too bad the mounts don't also get abilities like in the stormcast battletome.

AOS
- Kharadron Overlords
- Fyreslayers
- Dispossessed
- Death
- Bloodbound 
   
Made in gb
Master Engineer with a Brace of Pistols






That's a shame, but at least the Fyreslayers got some love. I heard they were the most neglected faction before the handbook hit.

Also when's that Overlord novel hitting the shelves?
   
Made in gb
Master Engineer with a Brace of Pistols






I've now played about half a dozen games with the Overlords. No were near enough to call myself an expert, but I do have a few thoughts;

dentionation drills and grudge settler bombs. Right now the enemy have to charge you in order for you to use them. Would it be practical (and fluffy) to come up with a way for you to trigger them yourself? Like you can use them if you finish a charge within 1" of the enemy? I would like to get more aggressive with the ships.

skywardens. Could we not make them battle line? Even with conditions? This would really help us out in smaller games, and might make them a little bit more competitive when compared to endrinriggers.

navigators. Probably the least useful hero we have. Could we make him more useful, even with a points increase?
   
 
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