UPDATE - New LA and Legions files ready!
All Documents for this project can now be found in an open Google Drive at :
https://drive.google.com/open?id=1c3k0CgT0mK7usziANPHjYKL30doamz3R Legiones Astartes Army List v 2.20 Change Log Fixed a typo for Tartaros Terminator Armoured characters not specifying Tartaros Armour.
Centurions and Praetors in Terminator Armour no longer have access to the Protective Wargear list.
Fixed some odd power values for the Command Squad.
Added the option for Tactical Support Squads to take additional chainswords.
Librarians now generate their powers explicitly from the Librarius discipline.
Added Heavy chainsword to the Melee weapons list.
Sergeants can no longer take specialist ranged weapons in Terminator Squads.
Sergeants in Legion Veteran Tactical Squads can no longer take paired Lightning claws or specialist weapons.
Legion Veteran Squad Sergeants can now take melta bombs.
Added the
MC Boltgun to the ranged weapons list as a Praetor only option and adjusted the datasheet to match.
Split the bolt pistol and chainsword upgrade options for Centurions and Praetors to remove ambiguity on upgrades.
Split the bolt pistol and chainsword upgrade options for Centurions and Praetors to remove ambiguity on upgrades.
Combi-bolter has been added to the Combi-weapons list.
Added the grenade harness option to the Legion Praetor in Terminator Armour.
Chaplains now get a power weapon (crozius) in addition to their other wargear, rather than replacing their chainsword.
Added the combat shield option to Command Squads that are not in Terminator Armour.
Added the Jump Pack Assault ability to Praetors, Centurions Command Squads and Apothecarions if they take jump packs.
Changed the Breacher Squad datasheet to fix the Legion Sergeant’s wargear options.
Fixed a typo in the Techmarine datasheet referring to the C-Beam cannon.
Added the Light c-beam cannon to the points table.
Added the Cortex Controller option to the Forge Lord Consul.
Fixed the wording of the Librarian Consul so they can now get Force Weapons even when in Terminator Armour.
Reworded the Destroyer Sergeant’s melta bomb option to not include reference to older version of the army list.
Updated the Destroyer Squad to have a 12” move and the Jump Pack Assault ability when equipped with Jump Packs.
Added option for one Attack Bike in the squadron to take melta bombs to fit better with previous builds.
Added the Talon ability onto the Leviathan Dreadnought datasheet.
Changed the Dreadnought Drop Pod from
BS 3+ to
BS -.
Added the option for Damocles Command Rhino to take a Pintle weapon.
Dropped Techmarine to PL3 to differentiate from Forge Lord
Added option for Sky Hunter and Sky Slayer sergeants to take Pistols.
Edited Apothecary text to give a Jump Pack Apothecary the Jump Pack Assault ability.
Added the ‘Field Commander’ rule to clarify that Master of Armour can only be taken in a detachment using Armoured Breakthrough.
Fixed error in Land Raider Battle Squadron listing & clarified equipment upgrades for Land Raider Proteus and Achilles. Reduced Proteus to PR19 to reflect the loss of the
40k ‘Heavy’ ability.
Changed Achilles-Alpha to PR20, in line with its points value.
Changed the Keywords for Sicaran variants to bring them in line with each other.
Changed the Astartes Battlecannon to cost 29 points, in line with the ususal Astartes/Militarum weapon cost difference.
Added ASTARTES keyword to Sky Slayers and DROP POD keyword to Kharybdis.
Edited wound bands and Leadership for Storm Eagle and Fire Raptor.
Edited Contemptor Cortus to only allow one C-Beam Cannon per talon.
Reduced Caestus base points to 170 to compensate for the cost of the 30k weapons options.
Added cameleoline to the Vigilator
Added Sicaran Punisher, Omega and Arcus from Index:
IA and the
FW website.
Chapter Approved 2017 points costs updates to Librarians, Terminators, Tarantulas, Artillery, Flyers and various weapons. I’ve currently left the
LoW costs as they are pending discussion.
Clarified that Breacher Shields affect armour saves only.
Added the Field Control rule to limit Servo-Automata to one unit per Techmarine
Reduced the power rating cost of Legion Tactical Squads.
Reduced the Reaper Autocannon to 15 points, in line with C:
CSM Changed Breaching Charge to be a copy of
AM Demolition Charge, bringing it in-line with how 8ed Grenades function.
Changed Plasma Blaster to only inflict one mortal wound per 1 rolled so we don’t kill Contemptors with it!
Added the Unstoppable Fury ability to all Legion Dreadnoughts that can take dual Melee weapons.
Clarified the rules for taking Dreadnought Drop Pods for single Dreadnoughts.
Reduced base cost of Cortus Dreadnoughts to 84.
Reduced the base cost of Recon squads by a point to reflect the limited use of their mandatory shroud bombs, and updated their Concealed Positions rule in line with
SM Scouts.
Changed all basic marine choices to have cheaper additional marines (including Heavy Support squads).
Updated Legion Artillery power ratings, points values and the listing to reflect the latest whirlwind cost decrease and to include the relevant keywords.
Updated Fury of the Legion to be more restrictive in who can use it and only cost more for
Tac Support.
Clarified and edited points costs for the different missile launcher types (rad-only launchers discounted)
Clarified which vehicles have access to Machine Spirit as an upgrade and which have it included.
Reduced the
PL cost of Centurion Terminator armour to 2.
Gave Mortis and Contemptor-Mortis dreadnoughts the Helical Targeting Array ability to give them an actual purpose! Also updated their base points cost to reflect this.
Updated Xiphon to have the option for Ground-Tracking Auguries as per 7ed.
Altered Consul points costs in line with Darog’s suggestions.
Edited equipment options of the Primaris Lightning to allow it to be equipped in the same way as 7ed models. Modified the rules and points costs for Kraken penetrator missiles and sunfury missiles.
Augury Scanners are back! Feedback required on the rules. Bear in mind that the interceptor side of the rules is now covered by a Stratagem.
Legions v 2.20 Change Log Added a first draft of the Blackshield rules! (Yay, Woo!)
Added clarifications to the various points tables relating to what the asterisk means.
III - Added rows to the points tables for Palatine Blade and Reaver Attack Squads with Jump Packs.
IV - Perturabo has his bombardment back, and his wrist cannon (and points) have been modified.
IV - Corrected Tyrant Terminators to include the Omniscope from 8ed, and reduced their points cost to make them competitive with Iron Havocs.
IV - Corrected Iron Havocs to have hardened armour.
IV - Modified the Hail of Fire stratagem to better reflect the previous incarnation.
IV - Changed the special ability of shrapnel bolts and the olympia bolt cannon (points cost changed).
VI - Fixed Hvarl Red-blade to have a 6” standard Tartaros move.
VI - Edited Healing Balms to only heal, rather than revive, models.
VI - Added points costs for Caster of Runes and Speaker of the Dead upgrades.
VI - Updated Leman Russ to grant use of the Howl of the Death Wolf stratagem.
VI - Given Leman Russ and Legion Vets in his army the Warriors Mettle rule and adjusted points costs to reflect this.
VI - Fixed a formatting issue where the Yimira stasis bomb’s profile was not visible.
VIII - Updated Night Raptors to include the Jump Pack Assault rule.
IX - Updated points cost for Inferno Pistol in line with Chapter Approved
X - Added the Gun Them Down! Rule to Iron Hands Immortals
XIII - Edited Gahlen Surlak to revive on a 3+ and his Augmented units to never hold objectives.
XIII - Updated World Eaters’ Unstoppable Wave in line with the suggestions in the thread.
XV - Updated all Thousand Sons psychic powers to published powers, in line with the suggestions in the thread.
XVI - Revised rules to represent their previous outflank capability - Reavers now have Flanking Manoeuvres, and a small points increase. Horus grants Flanking Manoeuvres and has a points increase. Black Reaving gives it’s fleet bonus to units using this ability.
XVI - Changed Death Dealer to function similar to the 7ed version. Removed the +1Ld bonus to balance this.
XVI - Fixed Tybalt Marr so his weapons are master-crafted.
XVII - Updated Word Bearers’ Charismatic Leadership to work better with multiple detachments.
XVII - Updated Gal Vorbak to have Rending Claws (as per Daemonettes) as a weapon option, but still along with chainswords (which can be swapped).
XVII - Updated the Blade Slaves
IWND to 5+ and their Anakatis Blades to work more similarly to before.
XVII - Updated the Mhara Gal to have more wounds than a standard contemptor, and to have an analog to the Earth Recoils special rule. Removed Gets Hot from the Warpfire Plasma Cannon.
XVII - Updated various Word Bearers rules to clarify that Daemon allies must be Daemons!
XVII - Burning Lore now states that the power generated is from the Librarius discipline.
XVII - Fixed a typo regarding where Zardu Layak generates his powers from.
XVII - Added wargear restrictions from 7e to the Diabolist.
XVII - Added the Destroyer keyword to Ashen Circle to match with their fluff.
XVII - Fixed the Mhara Gal’s <Fealty> to read Traitor.
XVII - Added a points cost for the Axe rake to the Word Bearers points table.
XVII - Fixed a wording issue with Lorgar Transfigured that implied that he forgets Smite.
XVII - Fixed Hol Beloth’s <Fealty> to Traitor.
XVII - Removed Zardu Layak’s Boundless Rage ability as it was superfluous.
XVIII - Fixed Xiaphas Jurr to remove the Mantle of the Elder Drake
XIX - Changed the Raven Guard Legion Traits to be closer to the 7ed rules. Replaced their Stratagem as it was now superfluous.
XIX - Rewrote the Mor Deythan Fatal Strike rule to be closer to the 7ed rule.
Automatically Appended Next Post: So close! Literally just uploaded the new updates!
Thanks for this though, we'll go through them and get any changes into the next update!