ross-128 wrote:
They're not underpowered right now, but you are talking like them not being underpowered is a bad thing. It sounds like you're saying that they need to be made underpowered.
.
That is not what I said, neither is that what I want to imply.
What I was going on about is that guard actually are more shooty than marines WITHOUT the addition of cheap and auto-resolve orders.
Add Orders and you suddenly have Guardsmen that are broken for their cost.
They need not be underpowered, but currently they punch FAR above their weight.
Orders are too cheap, too easy to get, too reliable.
Orders are the problem.
Yes, marines are better in melee, but by about 1 wound better. I'm also some orders that, dunno, let the guard fall back and shoot again.
Yet marines have several more weaknesses like
AP actually hurts whereas Guard gets their weaknesses plugged via Commissars and now that Ogryn Bodyguard.