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Made in us
Contagious Dreadnought of Nurgle






I haven't read the whole thread, but on the first page people are operating under the impression that Alex just owned up to a mistake he made and played through the game. That is not quite what happened. Tony offered to helpfully measure out the offending move for Alex... then when it was complete, he told Alex that his phase had just ended because of the move. Sorry if someone already clarified this.

So Tony took 1.5 hours to deploy and take his first turn, then set Alex up knowing that he could call the violation and basically skip his turn, but Alex took it like a champ and played through the game without batting an eye. That is why people are saying he was a good sport.

This message was edited 1 time. Last update was at 2018/02/18 05:01:46


 
   
Made in gb
Battlefield Professional




Nottingham, England

Simple solution, death clock next time. I imagine behind closed door GW are super annoyed that this showcase of the hobby, which they've supported, turned into entrapment rules lawyering to get a win after over an hour of boredom.
   
Made in gb
Ridin' on a Snotling Pump Wagon






 Red Corsair wrote:
 Sim-Life wrote:
I just don't buy that because someone takes a green tide list that they should have special concessions made for them.



This was my main point. Tournaments are not supposed to strive for making every army faction and list build type playable, they are supposed to provide a smooth and fair environment to play a game that was never intended for competition. This makes the job difficult enough. If you want to play an Ork horde army then do it in open play and not timed events. This idea that everything needs to start on a level base is idiotic. Tournaments already create an artificial meta that becomes even more evolved depending on whos organizing it. The meta is part of the deal and unfortunate as it may be, massive armies have never been great in any meta since tournaments have been held for 40k. Ironically 8th edition is the first edition to LOWER the hurdles by removing blasts and scatter, making things like these possible:



My IG army runs at least 70 guardsmen and I can tell you that using those trays I actually finish deploying before some of the grey knight players I have faced. It's called knowing how to play in the environment and having a game plan before you get there. Ork deployment is one of the EASIEST things in the game to do when your running hordes and dropping 10 boys at a time using those bases should make deployment and movement last seconds per mob.

PS they come in 20 and most providers will make you custom ones if you email them.




Automatically Appended Next Post:
For those that hate MDF: https://www.etsy.com/listing/572566315/10-model-25mm-base-movement-tray-28mm?gpla=1&gao=1&utm_campaign=shopping_us_MackTheMaker_sfc_osa&utm_medium=cpc&utm_source=google&utm_custom1=0&utm_content=15348651&gclid=EAIaIQobChMI-NWm6OCt2QIVSC-BCh3uGQlXEAQYAiABEgL83vD_BwE


I quite agree on 'no concessions' for certain builds. As mentioned earlier, as soon as you know there's strict time limits to a game, most players will know that certain armies just aren't going to cut the mustard.

Those movement trays are a solid idea. Spesh if you've already magnetised your troops in for transport. Might take a while to properly catch on in 40k though, simply because people are used to blast templates making such things a bad idea in previous editions

   
Made in gb
Regular Dakkanaut






 TwilightSparkles wrote:
I imagine behind closed door GW are super annoyed that this showcase of the hobby, which they've supported, turned into entrapment rules lawyering to get a win after over an hour of boredom.


Too true. The main tactic I learn from that game was to be frustratingly slow in order to aggravate your opponent into making mistakes, then 'help' them into rushing a move that will cost them the game.

It probably worth firing some guns and stuff too, but that's very much a secondary concern.

This message was edited 1 time. Last update was at 2018/02/20 13:24:47


 
   
Made in us
Clousseau




This was very much a thing from 1998 - 2007 as well (the years I was active as a GT player). Intentional slow play is something that keeps me from ever playing in tournaments today without a chess clock or some kind of timing mechanism.
   
 
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