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Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

thanks guys!

the last two marines are now done:


one of the monopose marines, this guy has the deathwatch lid, and mk4 backpack (the one with lots of holes) for 2nd ed flavour, he also has a mk3 holstered boltpistol and mag-pouch.
to enhance the 2nd ed feeling even further his bolter is an actual 2nd ed bolter but with the 3rd edition bolter mag assembly and a bit of rod for that detail just above the barrel. the supporting hand is again from the sanguinary guard sprue.
although quite unintentionally this model came out looking akin to this classic marine art from 2nd ed's codex imperialis:
Spoiler:



this marine, with his 'balls of steel' pose is inspired by that classic marine artwork by kev walker:
Spoiler:

again the deathwatch head and same mk4 backpack as above but this time his bolter is a phobos bolter from the mk3 set (which lets face it is just a modern version of the 2nd ed bolter)
the bolter has the 'flip-mag' from the chaos sprue as its a great detail that is best viewed on a model such as this where you can see both sides of the gun and magazine detail.
sanguinary guard hand again and mk3 pockets and primaris nades on the belt.

thats all the models currently in this force done now.
so untill I get anything new to add to it that this thread may go a little quiet from me for a while...
was looking at heavy intercessors but they look to cost an arm and a leg for what they are so perhaps that wont be whats next...

who knows eh..?

This message was edited 1 time. Last update was at 2021/02/19 17:01:30


 
   
Made in us
Crazy Marauder Horseman





I'd love to see your take on the Primario kart model. Your centurion and scout models are inspiring, and I would love to see your take on some of the more goofy models in the range.

Anything I say, unless expressly noted, is my own opinion. Take it as you will
My Blog: https://www.dakkadakka.com/dakkaforum/posts/list/0/796348.page#11061568
Now painting seraphon for Underworlds! 
   
Made in fi
Posts with Authority






Looking great as always! I really admire how you can fit all those pouches and accessories onto the models so that they look like they belong there. My own attempts always look subpar, like they're sticking too much out from the models..

How about an army shot with the whole gang together? You know you want to

As for some more reinforcements, may I suggest some vehicles or a dread, hmm?

This message was edited 3 times. Last update was at 2021/02/19 18:46:56


 
   
Made in gb
Executing Exarch





London, UK

Brilliant work once again and making the primaris marines feel like classic space marines.

Any chance of a group photo? I'd say they all look mean grouped up.

   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

thanks guys. will be doing some 'squad-shots' soon

not really got enough room to get a good shot of all of them at once.

as for vehicles. yes I do feel my scout bikers are indeed of desperate need of leadership...
so outriders might be the next in line but not sure I fancy painting 3 more bikes... not hte most exciting thing to do. one perhaps might be fun bit not exactly rules ok is it (dont actually own a codex these days) not actually gamed since the early days of 3rd edition so Im not up on such things bit still like my collections to adhere to unit specs as best as I can...

pouches and kit placement is indeed not as simple as slapping 'em on anywhere. they have to make some sense as far as location of availability and existing kit on the model but more importantly is the sillhouette of the model.
test them with bluetack first, look at the model in front of a bright lamp/window so its in shadow. look where the model looks thinest around the waist-band. does it make sense to have kit there? then slap a pocket/holster or nade on there. they work best to bulk out models that look 'thin' or somehow unbalanced. if a model has a holster already on one side and the gun/pose leans this side also then a pocket on the other side to the holster is wise... its something thats best done with bluetack and then leave it a day or so. pick it up again, look stupid? then change it.
best advice on conversions is use as little glue as possible till just about to undercoat. this way stuff can change easily. so many of my marines have been altered this way at the eleventh hour; the chain-fed bolterguy is a prime example.completely changed the entire pose on that one.

the primario cart would be a proxy for sure:
either this primaris attackbike/sidecar kit;


or one of these ridgerunners converted and crewed with my palanite/scouts:


really did fancy converting the heavy intercessors with all sorts of different kit/weapons etc, terminators references, classic marine influences, centurion heads in particular I think would look great.
oh, and studs.
lots and lots of studs...
of course studs...


I'll wait an see whats the cheapest and most exciting to me at the time... not for a while methinks.

anyway the as promised squad-shots of the project (so far...)

this pics encompass everything in the force so far. Ive took new shots of all in the best light available to me to eliminate graininess and yellow false light. Enjoy!

infantry first.
the intercessor/combat squads

mk6 squad

mk7 squad

mixed squad of mk2, mk3, mk4 and two mk5's

next up the light infantry

rogue trader inspired phobos armoured squad aka the sneakie-beakies


and the palanite scouts

the heavy support:

the primaris centurion battlesuits and a lone devastator (perhaps some buddies might yet join him in the future)

command:

from left to right, captain Hollands - master of the scouts, Lieutenant Hall, and the 'slash' Captain Brodie, current commander of the force

Vehicles


Rhino and bikes for scout transportation

all for now...

rather happy with the end result vs the original plan.
that was the whole thing with these.
wanted to give the army a sense of age.
also wanted to get a colourscheme thats actually pretty varied in application but uniform as a whole. so a model with black shins would have grey knees and grey waist plates and vise versa.
same with the faces, a model with a white faceplate can go darker elsewhere and vise versa.
one of the more subtle parts of this is the use of the skavenblight dinge as a base on some parts (elbows and ankle joints are ALL this colour but faceplates, kneepads and shins etc will get picked out in this) to create a subtle difference and a mid-way between the mechanicus standard grey and the black parts certainly helps.
although sometimes i'd break this rule and follow where my muse took me. not to the point of a model standing out too much but the spirit of the induvidual model will come through in the paint and the brush sometimes
it also helps that all the highlighting and weathering (scratches and chips) across the two greys and the black are the same set of highlights.

dawnstone, admingrey, white extreme dot highlights on the mechanicus based parts.
mechanicus grey before these three on the skavenblight based parts and skavenblight then mechanicus before these three on the black parts.
confused? I hope not...

anyway, this ties it together and makes it look not only like it belongs as one suit not a collection of disparate parts but also more lived in...

the end product aims to create a uniformity int he squad/army but a sense of character and induviduality between the models. each one is like a questing space knight in bespoke armour. it fits the overal theme but is interpreted everso differently by the tech-magos that made it.
not to mention the idea of replacement parts that would be added/changed over the years of service etc...

I kept the idea of this 'different parts, different colours' with the centurions. I wanted these to evoke the level of venerability you'd ususally associate with terminators. and to show its a suit with a fully suited marine inside it. hence the different heads to show the different marks of armour inside the cent-suits...

however all the scout and phobos armour is painted exactly the same to suggest that these armour's are more standard issue and less bespoke and venerated, and of a newer age to the full astartes armour.
the characterisation on the scouts is done almost exclusively by the faces and via the specialised kit and poses alone, but purely the kit and poses on the phobos guys... I wanted a clean rtb01 aspect to these anyway so that actually worked in my favour that these guys are less overt and more covert looking in the end...


This message was edited 10 times. Last update was at 2022/01/24 11:14:26


 
   
Made in ca
Grisly Ghost Ark Driver






All fantastic. Your tying together/variation schemes work brilliantly. The older marks of armour have such unique personality, the newer ones are clearly linked to the old ones but have that "fresh-off-the-line" smell to them.

See what's on my painting table Now painting: Necron Warriors 
   
Made in us
Omnipotent Lord of Change





Albany, NY

The squad shots are immense, thanks for those. I didn't realize squads often shared the same head, and certainly didn't catch how many scouts you made! Stunning crew of ultimate badasses

EDIT: And this is my 10000th post on Dakka! Almost 15 and a half years of mostly tossing out high fives to people who make inspiring things

This message was edited 1 time. Last update was at 2021/02/22 16:50:53


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

thanks guys.
I'm not quite done yet it seems...

so this one was a little side project that came from me musing on the second edition plastics that came with the orks vs bloodangels starter from '93.

I've fond memories of the monopose etb marines of this era, having painted more than my fair share over the years. not only as bronze statues either! LOL
Its no lie to say I've a certain degree of happy familiarity with the specific pose of the models and I just felt that I had to include a proper 're-make' of one of these to go with the truescale sharks.
having little to no funds to spend I looked at what primaris/marine bitz stock I had to play with... not much in truth.

I did have a single primaris torso left-over so I started there.
the gun is the actual classic etb 2nd ed and had to be this one, as far as I was concerned. I chose this one as, not only the mk of bolter, but also the specific grip of the left hand on the gun itself, is part of what makes the model a true reference to the prototype.
I used 3rd ed arms as I could think of no primaris arms that could give the arms the same 'held to the chest' pose as easily. nor did I have any that looked even close.
I twisted their position very gently to get the pose as close as I could yet slightly angled up on the left to give but a smidgeon of life to the otherwise overly static nature of the pose.
likewise Ive done the same with the head (which is another deathwatch mk8 lid), cocking the angle everso slightly to give a bit of character to him.
the backpack is the same mk4 as I used on the other 2nd ed guys (the one with many small holes) as its a perfect 'modern analogue' of the original.
An interesting (?) thing regarding the hands. the old second ed plastics had rather chunky fingers and handplates. with the advent of the 3rd edition stuff, these had been scaled down to point where there is quite a noticealble difference between the two. (not sure why, marines should have big clunky gloves that could crush a man's head with a tiny squeeze) however the primaris stuff is again scaled back up some. meaning that the new primaris hands are actually closer to the 2nd ed pastics than the 3rd edition ones are. however the difference between the primaris and either of the 2nd and 3rd is actually a very close, meaning that a third edition or second edition hand will look odd against each other but less noticable against a primaris one? confused? LOL nevermind...
so yeah I swapped the hand on the 3rd ed arm (right) with a primaris hand so it looks better against the left one...

the legs, clearly, started out life as terminator legs. These ones are from the dark angels set.
These were chosen as I had no primaris legs left and the pose of these terminator legs has that similar braced/stoic pose I was after.
I also liked the knee and shin-stud details it has too...
The idea of using these was a new experiance to me but, before primaris, these were always the legs of choice for truescalers.
Although I've used the tartaros termie legs on the mk6 conversion I've never used the regular termie legs thus before, so in some ways it was fun to have a go at doing this style of conversion.
I can see now why so many truescalers breathed a collective sigh of relief when the primaris came out LOL
As I can also see it would take quite a bit of work to get them to look 100% right and I'd certainly not want to do a whole squad that way...
So, no I did not bother fillng in all the leg joins between all the ribbed sections on the thighs and calves with greenstuff because, not only am I too lazy to put that much effort in for one model, but I think it would take away more than it adds.
I actually rather like the extra sense of detail and texture it gives the model as it is.
I've no terminators in the force to directly compare it to and even if I did, so many of my marines have differing details and armour mark stylings to them anyway, leading me to feel that this detail is forgivable as simply a bespoke set of armour that has features in common with terminator armour.
yes it does take it away a bit from the original idea but, meh, whatayagonnado..?

look, to me power armour is power armour, its all interchangable and it comes down to what looks bad-ass before anything else.
If you're doing a rigid, specific themeatic or timeline based thing, like 30k legions or whatever then; yeah, stick to what it would be, full suits of specific mark of armour in squads and companies.
but thats not needed with a 40k setting as the armour is often already centuries old and can often end up comprising of several miss-matched components from all sorts of mks of armour...
As Ive mentioned before; with a force like the space-sharks, who are a fleet based chapter, they spend untold centuries on the eternal hunt for heresy, the result often being that each induvidual marine often has his own style and specific design features native to the artificer/magos that work on and design it. much like the personal heraldry and armour of knights...

Anyway, I digress.
The holster and ammo pocket were a must as you know I cant resist this kinda stuff, plus the 'original' model that inspired this conversion has similar levels of kit on it.

Well, in truth I'd say I got this one +/- close enough for me in the end:
obvious as to what I'm referencing, but not too static or boring as to look out of place with the rest of the sharkers I've done.

its all really down to that specific bolter component and and the arm pose that makes it anything like the 2nd ed model that inspired it, in truth.
The rest is pretty generic and could be any other marine really. but yeah, anyway, good enough for me...

well, good enough for a model made out of left-over scraps anyhow...

so what next then?

well after getting hold of a primaris body, a second edition heavy bolter of course!

as you can see I've done my best to replicate the 'on-the-shoulder' boom-box heavy bolter as best I could without dipping too far into the realms of absurdety or the overall gawkiness the original 2nd ed heavies had.
unfortunately I was too slow on the uptake to grab any of the FW rt/2nd-ed inspired heavies they did (in the same on-the-shoulder style) before they spazzed-out and changed them all for those wrist breaking absurd under-slung from-the-hip jobbies they use currently. sigh...
so I figured, I'm a man with an extensive bitzbox and years in the hobby, do it my way; which is just the wrong way.... but cheaper!
I started with a sm missile-launcher and simply sawed it down grafted a heavy bolter onto it (valkerie sprue one I believe).
I extended it to fit the length of the missile launcher that was there (using a bit of a centurion hb bodywork) and decided to put the magazine (ork shoota mag assembly) on the front but slightly on the left of the gun rather than simply below as on the 2nd ed (fw did this on their version too) it keeps the gun from looking too cumbersome and yet retains the oldskool nature of it.
I like how the marine's right hand is slightly obscured a bit by the mag assembly, its like it doubles as a handguard and makes the gun look more intergrated and less 'slapped-on-top'.
thats also why I left the cables/hoses on the bottom. I feel it matches the hoses on the bottom of the regular devastator's HB this way...
the spare mags are simply from the ork boyz sprue and the head is another dw one, this time the one with the eye-lens on, suggesting a targeting system.
mk4 backpack because, yeah it screams second ed...

rather pleased at this one too tbh. cant quite believe it doesn't look as absurd as it should. actually fits alongside the other one I did quite well.
As if this is an older, bulkier, almost experimental version of the weapon and the hip-held belt/box-mag loaded 3rd edition one is the natural successor...

...and, no, I've no idea why I put a door knocker on it either...

This message was edited 3 times. Last update was at 2021/03/11 13:39:24


 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

I...LOVE....IT!!!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in gb
Executing Exarch





London, UK

All incredible stuff, and thanks for throwing up the group shots, they look immense and the range of armour types on display is fantastic.

Really like your latest additions, I'm hoping to get round to some regular Intercessors at some point and intend on spicing them up a bit.

   
Made in de
Longtime Dakkanaut






Heavy Bolter guy looks amazing, really cool with the weapon in the old over the shoulder style.
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

thanks folks!


coming soon...

This message was edited 1 time. Last update was at 2021/03/24 16:55:23


 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

CHAIN BAYONETS!!!!!

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in ca
Grisly Ghost Ark Driver






Chain bayonet is a great idea! I'm surprised GW hasn't picked up on it tbh.

See what's on my painting table Now painting: Necron Warriors 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

chain bayonets have been with us since rogue trader back in '87:

all my original beakies back in the 90's had them as my battle-buddies never used them so I had them all of them!
one guy I knew used them as mohawks on his beakies as he didn't know what they actually were! in hindsight they looked like the third edition dark eldar! LOL
all that stuff is long gone now...
damn well wish I had them if for nothing but ebay sales now though...

Forgeworld toyed with some a while back too:

but they got rid of those too... and, yes, I missed-the-boat on these too... they're such fly-by-nights these days, FW are...
*edit* just found out these still exist over at fw so thats good news folks! *end*


but seriously guys, although the enthusiasm for the chain bayonet conversion is nice to see, is that all you really took from that preview pic?

This message was edited 5 times. Last update was at 2021/03/25 15:45:04


 
   
Made in us
Omnipotent Lord of Change





Albany, NY

The chaos terminator lord has been keeping that chain bayonet dream alive

SPEAKING of termies, have we not seen OSJC terminators yet??? Cause looks like we're about to, with the help of gravis armor! Sort of completing the loop on gravis = primaris termies ...

This message was edited 1 time. Last update was at 2021/03/25 14:49:54


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in ca
Grisly Ghost Ark Driver






Well I have been thoroughly educated xD

See what's on my painting table Now painting: Necron Warriors 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

lols.
sorry to preach. once im on that soap-box...

still its true, it is odd they've not followed it up ,with the exception of the aforementioned chaos termie lord. (thanks for the reminder BossSalvage!)

the closest you get now is the single one in the plaguemarine kit:

but thats a bit pitted up for my taste

and I suppose the tartaros termie chainfist attachments could be used:


but getting hold of them is a pigger...

perhaps its to seperate them from the 'gears-of-war' game franchise? I seriously doubt that though. thats ancient history these days isn't it?
besides, I diddn't know anyone who didn't say that gow stole the idea from GW, so..?

Anyway, I used a mk3 chainsword blade with the 'engine' bits form a cadian chainsword grafted on. I used that one because it's somewhat trapezoid shape echos the original rt and FW ones a bit more... it also makes more sense that the teeth are on the top, front and bottom, making thusting cuts possible...

oh and:
"...Cause looks like we're about to..."


This message was edited 10 times. Last update was at 2021/03/25 15:13:47


 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

So here:

is the first of five heavy intercessor conversions.

yeah I know, you're probably thinking, "hey Latchford, we thought you said that the heavy intercessors are too expensive, and you've no job and can't waste money on them? whats with the u-turn you weak-willed, capitulatory cowson!? LIES!"

and, yes, if I'd, just gone and bought them, you'd be right to say so.

However, I've recently had a hell of a good run of luck selling some second ed guardsmen and plastic marines and bitz on ebay and its ended up paying for them twice over! madness that six or so stripped guardsmen and an old oop servo skull got me the forty quid I needed to get some heavy intercessors!
you, know, despite my previous rantings, £8 a model really aint bad at all and, as I say, I feel like I've got these for nothing anyway as its +/- a straight swap for old crap sitting languishing in my bitzbox.

so anyway. heavy intercessors.
I fell in love with these as soon as gw teased them what seems like an age ago now...
chunky-assed badboys in heavy armour ready to bring the pain. clearly the intended successors to the classic terminator models. that. got. me. thinking.

As I've done my intercessors so that they could potentially be fielded as either intercessors or truescale tactical marines, its seemed only logical that I should do something similar with these. time to bring in some terminator essence...
The backpack was the first thing to go.
Its good that one of the things I disike the most when painting marines is doing the backpacks and also its too much of a visual tie to regular marines that gravis armour has a big-ass backpack on it.
The terminator back plate was the obvious choice to add the right degree of terminator silhouette without distracting from the overall awesomeness of the heavy intercessor's gravis frame.
took a bit of fudging but Ive found an easy quick method to do it (its all in the pdf tutorial I've written in link at the bottom), meaning the whole squad could be done this way creating a nice solid unified look.
for the head I chose the centurion one.
It has just the right amount of terminator flavours to look right yet just enough difference to look like its own thing.
I used the terminator pads as they have a nice sleek, smooth look that is still a tiny bit bigger than the pads that come with the heavy intercessors, making them much more imposing. I attatched them a littler higher, too hiding the obviousness of the conversion of splicing the two torso parts together.
The rifle was was too good to alter more than the different box-mag (I just like these ones) and the addition of the chain bayonet made from a mk3 chainsword.
I love the fact that the gravis marines still have two handed rifles, unlike terminator's goofy one-handed stormbolter and power/chain fist combo.
I've always felt thats a bit of a design cop-out that has been out of date since third edition.
they had the opportunity to update the design but doggedly stuck at it for years and years...
These guns simply make more sense to me, and in continuity with my regular-bolter armed intercessors, the heavy bolt-rifle looks appropriately huge enough against a regular bolter to be more impressive and to just make sense on the gravis armour marines.
this way, if fielding them as heavy intercessors they are fine and as truescale terminators you could say counts-as stormbolter/chainfist? I dunno, it matters not to me as I'm no gamer these days, but I figured I'd mention it in case any of you are intrigued by the idea and want to make your own.
Of course, you could just as easily use the terminator arms on these models and even the heads.
this pdf I made:
https://www.mediafire.com/file/jcfw0wtem9up3mv/OSJC+Primaris+Terminator+Tutorial.pdf/file
covers these and other aspects of the conversion.

Oh yeah, I added the chest-rig details from the deathwatch sprue and the pockets Ive chosen for the guys in this squad are left-overs from the palanite enforcer sprue. cos they're kinda big but are nicely detailed, unlike the boring bigass-cube-pockets that come on the sprue. the palante ones are a little sleeker, making placement easier but they still look big enough for the model.

I'm currently in painting hiatus again, as I've run out of spraypaint and need to get a few other paints replaced from dry-out damage (grumble grumble :( )
so will be a bit of a while before I can get any more of this squad done but I do have enough done to show some pre-paint WIP shots if you're intersted?
Do let me know...

This message was edited 3 times. Last update was at 2021/04/02 16:16:15


 
   
Made in ca
Grisly Ghost Ark Driver






That's a really good conversion, it looks really natural! I think I actually prefer it to the normal Terminators too, the scale and proportions seem better here.

This message was edited 1 time. Last update was at 2021/04/03 13:25:52


See what's on my painting table Now painting: Necron Warriors 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

thanks, Gwyn, nice to know I've succeded as far as another pair of eyes on it is concerned.
the surprising lack of responses here, after so many previous posts of +/- "lets see some terminators" got me second guessing a bit.
I've been looking at these for a little while now, and doubt's been creeping in and was wondering If It might have looked odd at all but you've made me feel good about it again.
having finally found a new job, Ive spent some time away from it for a week or so and looking at it again today I still love it! LOL

anyway, I got hold of some primer, so the next heavy-intercessor in line is done!

This guy is intended as the team's un-official explosive and demolition expert.
again he uses the same termie back and centurion head combo but this time I've used a darkangels termie torso, as it has some rather nice arched vents with extra detail (the skull between the vents) and, the 'neck' is much easier to fit the cent lid in. Also, in truth the darkangel ones were all I could get too!
as I was using the nade throwing arm, I used the slung bolter left-arm and that had the pad already modelled on. as such I decided to use these pads on both sides rather than hack it all apart to change it.
for some exra detail I added studs but, as the domed ones I usually use are a bit too large to fit within the rim neatly, I made some simple flat studs like on my mk4 guy, but this time out of offcut of styrene rod I had laying about in my bitzbox.
I also did the shins too. I feel that, although a nice alternative (and variation is always nice for character), I personally prefer the domed ones, they catch the light nicely in a way these dont, but I will say these look much more brutal and as such more offensive. (just imagine that pad hitting you in the face during a shoulder barge, eesh!)
To enhance the whole 'grenadier' persona somewhat, I've added the triplet of nade shells from the gsc neophytes (the bike ones to be precise), a pair of scout krak grenades and one of the palanite pockets with a grenade already attatched.
as I modelled this bolt-rifle so it doesn't have a chainbayonet I elected to simply add a mk3 chainsword to the dude's belt, along with the raised base, it helps to add a genuine sense of movement to him.
oh, yeah, the big boltershell-trinket is to hide a fudgey join I simply overlooked to gs away when doing the other gs on the model and I lazily couldn't be bothered to mix more up just for that.
I figured this did the job anyway and adds another colour to that part of the model, also rounding out the chest area against the nades on t'other side...

thats two down, three to go...

This message was edited 3 times. Last update was at 2021/04/19 17:25:54


 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

well, heres the third one:

This one was originally the reloading pose one, but I felt it was too standard and not 'big' enough to be interesting enough for me to paint it!
So, I decided to add a bit more terminator flavour in in the shape of a tartaros right-hand powerfist.
I shaved a heavy intercessor elbow disc off and grafted it onto the fist's exiting elbow and greenstuffed the reultant ugly join. this, I feel makes it visually look a lot more integral, like it belongs on the model. a simple addition that does a lot for consistancy of the armour.
the left arm/rifle is the reloading one. for a bit of difference (and to shamelessly make it easier to model) I used a belt feed from a chaos bolter and simply glued where the mag would have gone. the open area on the reloading rifle makes this look perfect. again, like it just belongs there.
I added the mk3 chainsword bayonet-conversion as I did previously too...
the chest pockets are from the eliminator sprue and the knife came from the intercessor kit.
the pocket on the belt is, again, from the palanite enforcer kit.
the termie back is off a darkangels one and I used the two termie pads with the 'missing' chunks filled in with gs as I did on the first one.
I really like that smooth-pad retro look it gives the model...
As he had a powerfist, I decided on using the lensy centurion head to denote the suggstion that he might be a command figure.
suppose thats why he has the red stripe on the knee too. it doesn't really mean anything but its a nice spot colour and as I'd done the shins in the skavenblight dinge and the knees black on this'un, I figured why not, it need just a little something more...

heres a shot of the first three together:

working again now so not sure when I'll get round to t'others but I will say there are some more interesting ideas among them...


This message was edited 4 times. Last update was at 2022/01/24 11:31:15


 
   
Made in ca
Grisly Ghost Ark Driver






This one especially looks very natural!

See what's on my painting table Now painting: Necron Warriors 
   
Made in fi
Posts with Authority






I totally missed these new HI updates! Stop saying there is no interest, believe me there are many of us who love seeing each and every update to your badass army, there are just so many cool P&M logs to catch up with, easy to miss a few updates here and there.

I really like your third Heavy, it's my fave out of the three, they will look awesome as a full squad. Just keep going!

Congrats on the new job by the way. Its not always easy getting employed in these uncertain times.
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex


glad you guys like this one.

its funny its not at all how it started out but this one is indeed the best of the three so far.

This message was edited 4 times. Last update was at 2022/01/24 11:36:43


 
   
Made in gb
Fighter Ace





Edinburgh


Your heavy intercessors are glorious, mate.

Really pleased to hear you’ve found work, that is great news! I too have been in truly demoralising jobs for similar reasons - looking back I’m so glad to be well out of it.

And hey! just heard that I’ve found new work too! Go team

I’m annoyed at your hobbyist coworkers though - I want some of those!!



   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

good to hear Ragsta, its starting to feel more like a bit of normality is returning to our lives eh?

next one's done!


(sorry for the terribly blurry rear shots, prettypoor but good enough for to show off the spare mag and nade details anyhow...)
this one has an even bigger terminator flavour with the simple addition of the shaved collar/gorget with a terminator head combo.
As I'd used another of the rifle arms with the pad already sculpted on I was limited to the heavy intercessor pads. but for some difference I decided to add a flared bronze rim to the left pad, taken from an old deathwatch sprue pad. the engraving on it looks appropriately nice with the verdegris effct and all that...
The chainsword, from the assault marine sprue, was grafted onto the pointing arm and repositioned in an appropriately menacing manner.
the purity seal added for a bit of visual flair, the angle suggesting some wind blowing, extenuating the whole cool-guy-looking-meanly-across-the-battlefield theme this squad (and army) is rife with.
chest pocket/nade is from the scout sprue (it just looked right in that recess of the pad) and the waist pocket/nade is, again, from the enforcer sprue.
for some added interest I added the magazine I'd cut off of the other rifle as a spare mag...

so, just one more to go now...


   
Made in de
Shrieking Guardian Jetbiker






Cool, very interesting to see this one with the old termie head. I've been wondering how GW might deal with making terminators 'anatomically correct' since Primaris came out, and yours work really well in preserving the iconic TDA elements. I'd still say that the silly twin barrel weapons held like a pistol are also quite integral to the look, but I get that they're very much an earlier brand of OTT 40k that doesn't fit that well with the current brand of tacticool OTT 40k (and I do like the latter more, but also I'm an 80ies/90ies kid, so ...)

~~~ I Love The Power Glove. It's So Bad. ~~~ 
   
Made in fi
Posts with Authority






This fourth model is a mean one.. but is a chainsword rules legal? Or is this the Sergeant of the bunch?

I'm in the middle of buiding an army and am planning to use Indomitus TDA heads for most of my Gravis models. Your conversion takes the idea a step further into the direction where a Gravis suit is just an evolution of the TDA, which I love.

This message was edited 1 time. Last update was at 2021/05/08 15:19:05


 
   
Made in gb
Hurr! Ogryn Bone 'Ead!




chigwell, essex

@mobilesuitrandom. Yeah. The stormbolter and powerfist combo arms do sit fine on this style of conversion as do any termie arms, Stormshield and th look especially badass (more on that later?) But as aforementioned, I wanted these to be fieldable as heavy intercessors that simply had termie visuals for the sheer sake of nostalgia. But having said that, chainswords/bayonets...

@tauist. Yup. Chainswords are NOT legal, but I've added many a chainblade to guys all over this army, mostly just to emphasize spacesharkness. The grenade guy's got one in this squad too, the others have chainbayonets.
I'd say the powerfist guy is in charge but it matters not really as I'm no gamer these days so although I do vaguely follow the basic squad organisational rules as a guideline, I do take liberties for visual and thematic licence hither and yon...

Put it this way, if you're a stickler for rules on models you won't like the upcoming final squad member much...

This message was edited 2 times. Last update was at 2021/05/08 16:55:04


 
   
 
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