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Made in gb
Longtime Dakkanaut





the_scotsman wrote:
I just did a quick look on Battlescribe - maybe it's wrong, or maybe the OM Inquisitor comes with some weapons as a baseline that cost points?
Storm bolter, daemon hammer, and psyk-out grenades in the index. 27 points of default wargear.
   
Made in us
Da Head Honcho Boss Grot





A.T. wrote:
the_scotsman wrote:
I just did a quick look on Battlescribe - maybe it's wrong, or maybe the OM Inquisitor comes with some weapons as a baseline that cost points?
Storm bolter, daemon hammer, and psyk-out grenades in the index. 27 points of default wargear.


Ah, I see. So his base cost is unchanged. I'll delete that.
   
Made in us
Longtime Dakkanaut




Voss wrote:
Sterling191 wrote:
Assassins need the "you dont break doctrines" rule ASAP.


Not at all. Souping should have a stick and mono should have carrot. Exceptions for taking something outside your codex just extend the problems with soup.

Enjoy the greater flexibility of a wider collection of options or get the super-duper special snowflake bonuses. But you should have to choose.


This is a terrible analogy, especially in the context of a sub-codex that is supposedly designed to supplement every Imperial army but functionally cannot because they break particular rules.
   
Made in us
Decrepit Dakkanaut




Were they high when they decided the CP cost for the Cyclonic Torpedo? Am I just missing something?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Slayer-Fan123 wrote:
Were they high when they decided the CP cost for the Cyclonic Torpedo? Am I just missing something?


You know GW plays for fun and giggles. Maybe in WarhammerWorld those strats are the HOTNESS

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Wight Lord with the Sword of Kings






UK

Well at least they saw through the stupidiness of "Inquisitors are not found on the battlefield" - except in the lore of course and pretty much every book they are in.

and its better than the Sisters of Silence one.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Implaccable Grey Knight Paladin




San Diego, CA

There are so many layers of randomness in that strat:
2D6 for blast radius
D6 to hit
D3 mortal wounds

Luckily you've got that CP re-roll in there for a potentially 5 CP strat!

Hope is the first step on the road to disappointment.
 
   
Made in gb
Wight Lord with the Sword of Kings






UK

 greyknight12 wrote:
There are so many layers of randomness in that strat:
2D6 for blast radius
D6 to hit
D3 mortal wounds

Luckily you've got that CP re-roll in there for a potentially 5 CP strat!


and -1 to hit if its a character

Maybe it should be called Cyclonic Sparkler

This message was edited 1 time. Last update was at 2019/11/11 16:31:28


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Sneaky Sniper Drone






Mississippi

Looks good to me. Am I wrong that you can now do detachments of sisters of silence lead by an Inquisitor to make a full vanguard force?

Also the psykic powers and warlords traits are solid. Terrify, Dominate and the power that lets you get command points is solid. The warlord trait that prevents fallback (against anything, not just infantry) like wytches is solid. Strats are a little meh, but if you could kill some characters and get points for it, pretty good.

Valrak's video has the rest of it if anyone missed it.


   
Made in us
Longtime Dakkanaut





 Prodigalson wrote:
Looks good to me. Am I wrong that you can now do detachments of sisters of silence lead by an Inquisitor to make a full vanguard force?


It says they don't take up a slot so I assume they don't count towards your required HQs.
   
Made in gb
Longtime Dakkanaut





Very questionable relics IMO - I actually think that inferno pistol is worse in many cases than sticking with the regular one, and three melee weapon upgrades of which putting 2+ to wound on a regular force sword/chainsword combo looks to be the strongest.

I suppose you get one and a warlord trait for your one command point so it's a bit of a two discount bin offer kind of thing.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Spoiler:

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Longtime Dakkanaut




A.T. wrote:
Very questionable relics IMO - I actually think that inferno pistol is worse in many cases than sticking with the regular one


It doubles the range and gives permanent melta effects if plonking at a Chaos target. I dont see how that's a downgrade.
   
Made in gb
Longtime Dakkanaut





Sterling191 wrote:
It doubles the range and gives permanent melta effects if plonking at a Chaos target. I dont see how that's a downgrade.
Ah, I misread it as only giving double damage against chaos or psykers.

Well that's handy then as I have a hereticus inquisitor somewhere with two inferno pistols, perhaps a chance to break it out again.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Were is people reading the reliqs, etc...?

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Longtime Dakkanaut





 Galas wrote:
Were is people reading the reliqs, etc...?
Youtube, Valrak.
   
Made in us
Da Head Honcho Boss Grot





Stuff from the video:

Relics (All are Inquisitor Only):

Tainted Blade (Ordo Malleus): Effectively a daemon weapon. A power sword with +3S, roll a D6 before using it. On a 1, take a MW and no using that weapon this turn. on a 2-6, you get to make a bonus attack for every failed save you cause with the weapon (which do not themselves generate more bonus attacks)

Bio-acid (Ordo Xenos): Any attacks made with a melee weapon against non-VEHICLE models wound on a 2+.

The something shroud: when this model is targeted by ranged weapons, -1 to wound rolls. The CAPE OF SWOLLNESS?

Blade of the Ordo: S+1 Ap-3 Dd3 power sword, damage is flat 3 vs Quarry models

Ignis Pistol (Hereticus Only): a 12" range inferno pistol that only does the melta thing vs CHAOS or PSYKER keyword models.

Side note here: Specialists keyword has been changed to ORDO MINORIS, and in the video he did not mention the ORDO MINORIS still having the Quarry: All Characters but only RR 1s instead of RR everything rule they had. So it is unclear what ORDO MINORIS does.

Psychic Powers

1 - Terrify. WC6, 1 unit within 18" can't overwatch and -1LD
2 - Fortitude. WC4, 1 friendly unit within 12" can't fail morale
3 - Dominate. WC6, 1 non-VEHICLE enemy unit within 18" roll 3D6 vs their LD, if you win shoot with a weapon or attack 1 time as if they were your unit. Repeat: NO LONGER WORKS ON VEHICLES. So, Tyranid Bio-Titan yes, Space Marine Rhino no.
4 - Mental Interrogation. WC6. Select 1 enemy character within 12", it suffers -1 to hit and you roll 3d6 vs their LD, if you get equal or higher you gain 1CP. Great vs Knights!
5 - Psychic Pursuit. WC7, select 1 enemy character within 18" and one ORDO unit within 6". That ORDO unit can target that CHARACTER unit even if they're not the closest.
6 - Castigation. WC6. Select 1 enemy unit within 18, roll 3d6 and if you beat their LD you deal d3MWs.

WL Traits

1 - Radical. 1 time per round, Reroll 1 of a bunch of different rolls. You know the trait.
2 - Puritan. +1 to invuln save up to 3++ (I'm assuming this means inquisitors now get an invuln save, otherwise this is silly.)
3 - Formidable. +1LD, and the range of his LD aura thingy is +6".

Hereticus Only - Can intervene 6", also if anyone wants to fall back you Nope it on a 4+.
Xenos Only - 5+ roll to gain a CP when your opponent uses a strat.
Malleus Only - 1 extra psychic power and 1 extra cast/deny.


Automatically Appended Next Post:
Now the only thing missing is changes to the datasheets, of which we know there are probably some, since some rules have changed names and there's reference to invulnerable save in the puritan WL trait.

I'm anticipating Inquisitors get a 5++, jokaeros a weaker weapon, and Acolytes still trashbags.

This message was edited 1 time. Last update was at 2019/11/11 17:24:35


 
   
Made in us
Longtime Dakkanaut




the_scotsman wrote:

Ignis Pistol (Hereticus Only): a 12" range inferno pistol that only does the melta thing vs CHAOS or PSYKER keyword models.


Correction: melta rule still triggers at half range regardless of target keywords. There's an "or" in there.

This message was edited 1 time. Last update was at 2019/11/11 17:28:30


 
   
Made in us
Da Head Honcho Boss Grot





OK, found the datasheets.

What I see so far:

Inquisitor: Gained a 5++ invulnerable save.

Daemonhost: CHARACTER keyword and +1W. Still no "Authority of the Inquisition" rule.

Acolyte: Gains the rule "Agent: If this unit contains 1 acolyte at the beginning of the battle, it gains the CHARACTER
keyword."

Jokaero: Focused Strike profile now damage flat 3. Scatter Shot profile now Assault 6 up from Assault 5. Gains Authority of the Inquisition and CHARACTER keywords.

Ordo Malleus in Terminator Armor: Loses 1 attack. Otherwise appears unchanged.

Inquisitor Karamazov: The -1 to pychic tests has been moved from Dread Reputation to Supreme Will for some reason. Also, Karamazov didn't skip leg day: his stomping feet are now AP-1.

Inquisitor Coteaz: the special attack granted by his Spy Network rule is now a regular shooting attack, rather than Overwatch. Also, Spy Network now grants a special rule that causes your opponent to have to spend 1 extra CP to use a stratagem or else it doesn't go off, only once per game. Coteaz gains a 5++ invuln.

Grayfax: Several special rules are re-worded but appear to be the exact same. She gains a 5++.

Eisenhorn: i do not know his original rules, sorry I've just got the index to compare with.

EDIT: Quarries have also changed in a few significant ways. ORDO XENOS now rerolls hits and wounds vs targets without the CHAOS or IMPERIUM keyword (up from rerolling 1s), and ORDO MINORIS (which replaces SPECIALISTS) now grants rerolls to hit and to wound versus all CHARACTERS (up from hit rolls of 1).

So, ORDO MINORIS saw a significant buff, which kind of makes up for not getting the ordo-specific relics/traits. An ordo minoris inquisitor with the Blade of the Ordo relic, the "you may target that character" psychic power and the Puritan warlord trait is a spicy little meatball, especially if paired with a unit of plasma gun acolytes or just a monkey pal. Every CHARACTER is quarry, use that power and your unit is guaranteed to get RR hits and wounds against them.

This message was edited 1 time. Last update was at 2019/11/11 17:57:28


 
   
Made in us
Regular Dakkanaut




Washington State

https://imgur.com/a/EjqNU5w
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Well. At least the rules seem as fun, TBH. It is not one of those wishlisted inquisition fan-dexes but that isn't gonna happen unless GW decides to expand the Inquisition plastic range.

For a WD Index is actually pretty decent.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Decrepit Dakkanaut




So Karamazov still doesn't have his Bombardment back?
0/10

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut




I fully expect to see bare bones Xenos and Malleus inquisitors popping up on the regular. Double deny or a CP farm for 55 points without breaking doctrines (or their forthcoming equivalents) is practically an auto-take.
   
Made in gb
Longtime Dakkanaut





Slayer-Fan123 wrote:
So Karamazov still doesn't have his Bombardment back?
0/10
He does, for the low low cost of 4 command points.
   
Made in gb
Wight Lord with the Sword of Kings






UK

Its about as good as WD gets I think - some good new stuff - finally got an invuln save for Inquisitors (although no power/artifcer armour)

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in it
Sneaky Sniper Drone





Basically mono-codex is already a thing of the past, as Space Marines can get a single Inquisitor in their detachment without losing anything
I'm not even surprised and I welcome this rule, as Inquisitors are cool and acting in the frontline in any Imperial force is fluffy for them.


 
   
Made in us
Da Head Honcho Boss Grot





Yeah, honestly this was quite a bit more in depth than I thought they would get with it, so I'm pleased. I've got Coteaz, a generic Ordo Xenos inquisitor and a ton of models I can use as various things so I can see myself adding inquisition detachments or tack-on inquisitors for a lot of stuff.

Love the psychic power list, the only reason I wouldn't use some of the powers is just because you (usually) will get only 1 - so an otherwise decent power like Fortitude is just gonna be a never-use. In most games I'd probably use the "snipe a character" or the "give a character -1 to hit and suck a CP away" power depending on my opponent's army.

Relics are meh, but you'll be spending 1cp for the warlord trait anyway. Might as well grab myself the bio-acid for my dude's force sword or the Blade of the Ordo relic or something.

Really the only strat I won't use is the torpedo, everything else has a place. I like being able to give my Deathwatch reroll 1s with Requisition.

Nothing in the inquisition list is really earth-shattering, but nothing seems like absolute dead weight at this point. Daemonhosts are still a bit wonky because like, how do they get where they want to be, but they're not exactly bad little dudes with an extra wound and CHARACTER.

The struggle is how many powers and abilities affect ORDO units and getting a good ORDO unit that's not just like one guy. a 6-man Acolyte team with plasma is a pricy proposition. Storm Bolters are the obvious classic, 10ppm for a guardsman with a storm bolter is pretty weak but if they get into a Quarry unit the rerolls are very tasty.
   
Made in pl
Longtime Dakkanaut





A.T. wrote:
I also would like to know why the inquisitors are one per detachment in their own detachment, that just adds to the awkwardness of trying to field them.

Because they were always described as lone investigators, not clown circus of 5 Inquisitors in space CSI team getting in each other's way?

But then again, I guess fluff is dead these days thanks to all the WAAC spam, given all the whining about inability to involve more than 3 Tau commanders in tiny skirmish (who are supposed to be one per planet, if that), or sextuple pay-to-win FW crap spam in a single company when your typical chapter is insanely lucky if they have one Contemptor or Sicaran, never mind something like Leviathan or Deredeo, stuff that was very rare way back in HH proper...
   
Made in us
Decrepit Dakkanaut




 Irbis wrote:
A.T. wrote:
I also would like to know why the inquisitors are one per detachment in their own detachment, that just adds to the awkwardness of trying to field them.

Because they were always described as lone investigators, not clown circus of 5 Inquisitors in space CSI team getting in each other's way?

But then again, I guess fluff is dead these days thanks to all the WAAC spam, given all the whining about inability to involve more than 3 Tau commanders in tiny skirmish (who are supposed to be one per planet, if that), or sextuple pay-to-win FW crap spam in a single company when your typical chapter is insanely lucky if they have one Contemptor or Sicaran, never mind something like Leviathan or Deredeo, stuff that was very rare way back in HH proper...

Never mind none of those FW units are broken and have the Relic rule in place but sure continue your ignorance of rules.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Regular Dakkanaut




Texas

This looks really useful, and feels very fluffy for Inquisition. My only gripe - and this is splitting hairs - is that they left off Inquisitor in power armor, which I have one sitting on the shelf.

Overall, this is a job well done imo.

No Pity! No Remorse! No fear! 
   
 
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