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Made in gb
Mighty Vampire Count






UK

 monarda wrote:
I have Celestine (and her Geminae) and an Immolator. What ten to twelve infantry models would you advise I buy next to make a patrol detachment?

(Think of it as a finishing off my Start Collecting! Sororitas box )


The good thing is that many of the specialist Sisters units are the same model as the normal battle sisters - so basic sisters with bolters, Stormbolters, Hv Bolters, flamers and melta guns are a good choice as they can represent Battle Sisters, Dominions, Retributors, Celestians

As GW still can't be bothered to support the line you might want to see if you like these?

Spoiler:


This message was edited 1 time. Last update was at 2017/09/18 10:09:05


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in jp
Longtime Dakkanaut





That is a sweet looking tank!
   
Made in us
Stealthy Sanctus Slipping in His Blade






 monarda wrote:
I have Celestine (and her Geminae) and an Immolator. What ten to twelve infantry models would you advise I buy next to make a patrol detachment?

(Think of it as a finishing off my Start Collecting! Sororitas box )


Assuming you cant get anything off of ebay, which is where I would look first just make sure you get back packs with your models, go for one Dominion squad set and one Sororitas squad set.

Would give you:
two meltaguns
two flamers
two stormbolters
two sisters superior
one Imagifer
six bolter sisters

Which could then become:

HQ- Canoness (sister superior model with power sword)
Elites- Imagifer
Troops- BSS (5) superior w/ stormbolter, 2 meltaguns, 2 bolter sisters
Troops- BSS (5) superior w/ stormbolter, 2 flamers, 2 bolter sisters

Leaving you with:

sister superior (with holstered sword)
2 bolter sisters

These you could easily dump into whichever squad isn't in the Immolator or turn into a third BSS by picking up two special weapons of your choice. Or a Retributor squad by picking up some heavy weapons. None of them are terrible choices really. I just wouldn't go too far into the BSS box set beyond the first. Gets you pretty close to 750 points without tacking on a bunch of wargear.

A ton of armies and a terrain habit...


 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

Anyone in here going to Iron Halo in Oklahoma?

 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

Is the Repressor pretty much accepted as part of the Sisters arsenal on the gaming table, or are there venues / opponents who don't allow them? I'm thinking of (finally) converting some of my Immolators to Repressors.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 davidgr33n wrote:
Is the Repressor pretty much accepted as part of the Sisters arsenal on the gaming table, or are there venues / opponents who don't allow them? I'm thinking of (finally) converting some of my Immolators to Repressors.

You'll have to check with your local events/stores first, but around here FW is accepted.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Been Around the Block





 dracpanzer wrote:
Assuming you cant get anything off of ebay, which is where I would look first just make sure you get back packs with your models, go for one Dominion squad set and one Sororitas squad set.


Thanks, that's clearly a good starting place. But the cost means it will be waiting till my next pay-cheque or later. But I imagine such is the way for potential Sisters players.
   
Made in de
Frater Militia




Hello my fellow Sister players!
I am new to this forum and new to the Sisters of Battle and fell in love with them in this Edition.
I read the whole thread and you all are amazing!
all of your tips helped me to build lists and ideas to destroy the enemy

But I still have a lot of Questions about a lot of stuff and hope you guys could help me out .

For example, can someone give me a hint were I can find the ruleing that Sister Superiors or the Cannoness can have Storm Bolter ?
I can`t seem to find it...

Hope we will get along
   
Made in us
Fixture of Dakka






Did you DL the faqs?
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/

GW release some balance changes and missed wargear sections for many armies (the index's were rushed)

Also the BSS Superior it is a "Range weapon" that has the SB on it as well as in "special weapons" some of the weapons are in 2 spots. Dbl check to make sure.

This message was edited 1 time. Last update was at 2017/09/20 20:23:17


   
Made in de
Frater Militia




Thanks a lot, slipt throu my eyes .
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Does anyone have a favorite 500 point build? My group is going to run some low stakes round robin games at 500 to help some new players learn the rules. I'm leaning toward a Spearhead with HB Rets with a Canoness, HF Rets in a Rhino, and my new Penitent Engine I just acquired and rebuilt. Good output at various ranges, good mobility, some anti armor from the PE, and very cool flavor.

Other options... The all-Fast Attack option of 3x Doms rocking the holy trinity? Battalion with 3x BSS blobs and Jacobus? Some other nutty scheme? I'd love some ideas...

   
Made in us
Fixture of Dakka






Outrider - 499pts

Canoness - Combi Flamer
Dom: 4 SB's Combi Flamer
Dom: 4 SB's Combi Flamer
Seraphim: x8 w/ 2x2 Inferno Pistols, Power Sword
Repressor
Repressor

I play the mobility game (well as much as SOB can do, it not Eldar mobility, but with Scout and a large Seraphim unit)

This message was edited 1 time. Last update was at 2017/09/21 08:41:52


   
Made in fi
Water-Caste Negotiator





Now with codexes being released and detachments having to be purely of one facrion to benefit from "chapter tactics" and similar what would be ideal cheap detachment to bring along Guard list. I think I'm really going to need Celestine.

-Heresy grows from idleness- 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

 Amishprn86 wrote:
Outrider - 499pts

Canoness - Combi Flamer
Dom: 4 SB's Combi Flamer
Dom: 4 SB's Combi Flamer
Seraphim: x8 w/ 2x2 Inferno Pistols, Power Sword
Repressor
Repressor

I play the mobility game (well as much as SOB can do, it not Eldar mobility, but with Scout and a large Seraphim unit)


Use this list if you want to stomp the new people's faces in. But.. since the goal for this seems like its based in fun and teaching new people the basics of the game, I'd go with:
Canoness
Retributors
Imagifer
Penitent Engine
Seraphim w/hand flamers
Dominion squad if there's points still.

It's a rounded list that shows a little bit of every type of unit as well as a couple AoF shenanigans. Or if you want to win, use Amish's.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

At 500 points, Celestine is ridiculous, just saying. Might be something to think about taking.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Fixture of Dakka






 deviantduck wrote:
 Amishprn86 wrote:
Outrider - 499pts

Canoness - Combi Flamer
Dom: 4 SB's Combi Flamer
Dom: 4 SB's Combi Flamer
Seraphim: x8 w/ 2x2 Inferno Pistols, Power Sword
Repressor
Repressor

I play the mobility game (well as much as SOB can do, it not Eldar mobility, but with Scout and a large Seraphim unit)


Use this list if you want to stomp the new people's faces in. But.. since the goal for this seems like its based in fun and teaching new people the basics of the game, I'd go with:
Canoness
Retributors
Imagifer
Penitent Engine
Seraphim w/hand flamers
Dominion squad if there's points still.

It's a rounded list that shows a little bit of every type of unit as well as a couple AoF shenanigans. Or if you want to win, use Amish's.


3 units starting on the board 2 rhinos and a jump unit, yeah its strong, but its all just bolters and 3 flamers, the melta is on the fragile unit.
It seems scary but really its just like 22-24 bolter shots a turn if the opponent stays out of range.

The Doms can get within range someone easy, but if they are new, you dont have to scout them.

Its a list made to help new players understand Threat and positioning.

   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

I'd stray away from Repressors for new people, since shooting out of transports is a rarity this edition, it will only add a confusing layer off the start. I guess I'm too used to using kid gloves with new people. I tend to pull my punches and play dumb to let them have a feeling of accomplishment to get them more interested.

 
   
Made in us
Fixture of Dakka






 deviantduck wrote:
I'd stray away from Repressors for new people, since shooting out of transports is a rarity this edition, it will only add a confusing layer off the start. I guess I'm too used to using kid gloves with new people. I tend to pull my punches and play dumb to let them have a feeling of accomplishment to get them more interested.


DE, Harlequins, Orks, Necrons only have open top transports, its not that rare.

   
Made in us
Loyal Necron Lychguard






South Dakota

Still, open-topped is a slightly different rule than what the repressors have. Necrons don't have anything that is open-topped (irritatingly).

That being said, I believe that it is up to each player to give his opponent a good game. I probably would stay away from Forgeworld units... at least at the beginning.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Monster-Slaying Daemonhunter





Fueli wrote:Now with codexes being released and detachments having to be purely of one facrion to benefit from "chapter tactics" and similar what would be ideal cheap detachment to bring along Guard list. I think I'm really going to need Celestine.


Short answer:

Vanguard [+1CP] (853):
200 - Celestine, 1x Gemini
169 - Seraphim, 4x Inferno Pistol, 1x Plasma Pistol, 1x Power Sword
137 - Dominions, 4x Meltaguns, 1x Combi-Melta
137 - Dominions, 4x Meltaguns, 1x Combi-Melta
105 - Immolator, Immolation Flamer, Storm Bolter
105 - Immolator, Immolation Flamer, Storm Bolter

will give you a solid allied detachment, but it isn't cheap.


If you just want Celestine, you can go:
Auxiliary Support [-1CP], (200)
200 - Celestine, 1x Gemini

and that's the cheapest you can be. I think the 1 CP tax from using an Aux. Support detachment is less than the 45 point tax from using a Patrol detachment.


As a Guard player, if I'm trying to wreck someone's day, I think buying another Manticore, more Conscripts, more Stormtrooper Command Squads and Commanders, or some combination of the above, would go considerably further.


MacPhail wrote:Does anyone have a favorite 500 point build? My group is going to run some low stakes round robin games at 500 to help some new players learn the rules. I'm leaning toward a Spearhead with HB Rets with a Canoness, HF Rets in a Rhino, and my new Penitent Engine I just acquired and rebuilt. Good output at various ranges, good mobility, some anti armor from the PE, and very cool flavor.

Other options... The all-Fast Attack option of 3x Doms rocking the holy trinity? Battalion with 3x BSS blobs and Jacobus? Some other nutty scheme? I'd love some ideas...


That depends...

I used

Patrol:
200 - Celestine, 1x Geminae
51 - Battle Sisters Squad, 3x Storm Bolter
137 - Dominions, 4x Meltagun, 1x Combi-Melta
111 - Immolator, Immolation Flamer, Storm Bolter, Hunter-Killer Missile

and it worked. However, it, much like the IG lists I brought that day, didn't make me any friends.


At 500, and with new players, I might shy away from using St. Celestine, stick to a patrol detachment, and probably not use more than one squad of Dominions. I don't really believe in handicapping myself, though.


deviantduck wrote:I'd stray away from Repressors for new people, since shooting out of transports is a rarity this edition, it will only add a confusing layer off the start. I guess I'm too used to using kid gloves with new people. I tend to pull my punches and play dumb to let them have a feeling of accomplishment to get them more interested.


It's not confusing, but it's rather nasty, and you don't want to be kicking new player's asses around left and right.

This message was edited 2 times. Last update was at 2017/09/21 20:54:24


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

 Amishprn86 wrote:
 deviantduck wrote:
I'd stray away from Repressors for new people, since shooting out of transports is a rarity this edition, it will only add a confusing layer off the start. I guess I'm too used to using kid gloves with new people. I tend to pull my punches and play dumb to let them have a feeling of accomplishment to get them more interested.


DE, Harlequins, Orks, Necrons only have open top transports, its not that rare.


Very true. But that's still a fraction of factions compared to 7th.


On a separate note:

How do we interpret this?

When shooting a flyer:
Hard to Hit: Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.

So, do we fire at full BS when using AoF shooting on Flyers? It's not the shooting phase... but we shoot as if it it was... but it's not.

 
   
Made in us
Badass "Sister Sin"






Camas, WA

Subtract 1.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in fi
Water-Caste Negotiator





 Inquisitor Lord Katherine wrote:
Fueli wrote:Now with codexes being released and detachments having to be purely of one facrion to benefit from "chapter tactics" and similar what would be ideal cheap detachment to bring along Guard list. I think I'm really going to need Celestine.


Short answer:

Vanguard [+1CP] (853):
200 - Celestine, 1x Gemini
169 - Seraphim, 4x Inferno Pistol, 1x Plasma Pistol, 1x Power Sword
137 - Dominions, 4x Meltaguns, 1x Combi-Melta
137 - Dominions, 4x Meltaguns, 1x Combi-Melta
105 - Immolator, Immolation Flamer, Storm Bolter
105 - Immolator, Immolation Flamer, Storm Bolter

will give you a solid allied detachment, but it isn't cheap.


If you just want Celestine, you can go:
Auxiliary Support [-1CP], (200)
200 - Celestine, 1x Gemini

and that's the cheapest you can be. I think the 1 CP tax from using an Aux. Support detachment is less than the 45 point tax from using a Patrol detachment.


As a Guard player, if I'm trying to wreck someone's day, I think buying another Manticore, more Conscripts, more Stormtrooper Command Squads and Commanders, or some combination of the above, would go considerably further.


MacPhail wrote:Does anyone have a favorite 500 point build? My group is going to run some low stakes round robin games at 500 to help some new players learn the rules. I'm leaning toward a Spearhead with HB Rets with a Canoness, HF Rets in a Rhino, and my new Penitent Engine I just acquired and rebuilt. Good output at various ranges, good mobility, some anti armor from the PE, and very cool flavor.

Other options... The all-Fast Attack option of 3x Doms rocking the holy trinity? Battalion with 3x BSS blobs and Jacobus? Some other nutty scheme? I'd love some ideas...


That depends...

I used

Patrol:
200 - Celestine, 1x Geminae
51 - Battle Sisters Squad, 3x Storm Bolter
137 - Dominions, 4x Meltagun, 1x Combi-Melta
111 - Immolator, Immolation Flamer, Storm Bolter, Hunter-Killer Missile

and it worked. However, it, much like the IG lists I brought that day, didn't make me any friends.


At 500, and with new players, I might shy away from using St. Celestine, stick to a patrol detachment, and probably not use more than one squad of Dominions. I don't really believe in handicapping myself, though.


deviantduck wrote:I'd stray away from Repressors for new people, since shooting out of transports is a rarity this edition, it will only add a confusing layer off the start. I guess I'm too used to using kid gloves with new people. I tend to pull my punches and play dumb to let them have a feeling of accomplishment to get them more interested.


It's not confusing, but it's rather nasty, and you don't want to be kicking new player's asses around left and right.


Totally forgot about auxiliary detachment, doh!

I'm liking Dominions though. Maybe I'll get some Sisters. Although I got plenty of Scions to fill almost a same role already.

-Heresy grows from idleness- 
   
Made in us
Monster-Slaying Daemonhunter





 Fueli wrote:
Spoiler:
 Inquisitor Lord Katherine wrote:
Fueli wrote:Now with codexes being released and detachments having to be purely of one facrion to benefit from "chapter tactics" and similar what would be ideal cheap detachment to bring along Guard list. I think I'm really going to need Celestine.


Short answer:

Vanguard [+1CP] (853):
200 - Celestine, 1x Gemini
169 - Seraphim, 4x Inferno Pistol, 1x Plasma Pistol, 1x Power Sword
137 - Dominions, 4x Meltaguns, 1x Combi-Melta
137 - Dominions, 4x Meltaguns, 1x Combi-Melta
105 - Immolator, Immolation Flamer, Storm Bolter
105 - Immolator, Immolation Flamer, Storm Bolter

will give you a solid allied detachment, but it isn't cheap.


If you just want Celestine, you can go:
Auxiliary Support [-1CP], (200)
200 - Celestine, 1x Gemini

and that's the cheapest you can be. I think the 1 CP tax from using an Aux. Support detachment is less than the 45 point tax from using a Patrol detachment.


As a Guard player, if I'm trying to wreck someone's day, I think buying another Manticore, more Conscripts, more Stormtrooper Command Squads and Commanders, or some combination of the above, would go considerably further.


MacPhail wrote:Does anyone have a favorite 500 point build? My group is going to run some low stakes round robin games at 500 to help some new players learn the rules. I'm leaning toward a Spearhead with HB Rets with a Canoness, HF Rets in a Rhino, and my new Penitent Engine I just acquired and rebuilt. Good output at various ranges, good mobility, some anti armor from the PE, and very cool flavor.

Other options... The all-Fast Attack option of 3x Doms rocking the holy trinity? Battalion with 3x BSS blobs and Jacobus? Some other nutty scheme? I'd love some ideas...


That depends...

I used

Patrol:
200 - Celestine, 1x Geminae
51 - Battle Sisters Squad, 3x Storm Bolter
137 - Dominions, 4x Meltagun, 1x Combi-Melta
111 - Immolator, Immolation Flamer, Storm Bolter, Hunter-Killer Missile

and it worked. However, it, much like the IG lists I brought that day, didn't make me any friends.


At 500, and with new players, I might shy away from using St. Celestine, stick to a patrol detachment, and probably not use more than one squad of Dominions. I don't really believe in handicapping myself, though.


deviantduck wrote:I'd stray away from Repressors for new people, since shooting out of transports is a rarity this edition, it will only add a confusing layer off the start. I guess I'm too used to using kid gloves with new people. I tend to pull my punches and play dumb to let them have a feeling of accomplishment to get them more interested.


It's not confusing, but it's rather nasty, and you don't want to be kicking new player's asses around left and right.


Totally forgot about auxiliary detachment, doh!

I'm liking Dominions though. Maybe I'll get some Sisters. Although I got plenty of Scions to fill almost a same role already.


I don't actually think Guard+Sisters works all that well, actually. Sisters+Guard works considerably better, I think.

As Sisters, splashing Guard to bring Earthshaker batteries [or any ranged firebase unit] instead of Exorcists works.

Spearhead [+1CP] (354)
40 - Tempestor Prime
64 - Tempestas Militarum Command Squad, 4x Plasma Gun
80 - Earthshaker Battery
80 - Earthshaker Battery
80 - Earthshaker Battery

is a good add-on, if it's allowed. Every asset can pull it's weight and it's cheap, so it doesn't detract heavily from the core function of the parent army. It's also more efficient than the alternative, and fill a hole in the force, so it adds meaningfully to the ability of the parent force.


However, as Guard, splashing Sisters to bring Dominions instead of Scions doesn't.

Scions are good. Bringing Dominions doesn't shore up a hole in the Guard army, and the Sisters allied detachment is expensive. It doesn't add meaningfully, but it detracts fairly heavily in the form of cost.


As a general rule, Guard right now can do whatever you do more efficiently than you can, so it's almost always good to splash Guard as anyone else and almost never good to splash anyone else as Guard. The only thing I'd consider splashing as Guard would be Imperial Knights, but even then Baneblades are probably superior for cost.

This message was edited 1 time. Last update was at 2017/09/22 07:19:25


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Notched a win and a draw today at 1000 points. My list was thrown together (I had planned for 500) but played adequately.

The win was against CSM with Abaddon, cultists, and SO much plasma... I felt pretty good about my range management and charge decisions. Charging with Immolators at times is worth sacrificing a turn of shooting if it ties up a bunch of S7 rapid fire.

The draw was against Termagant respawn 'Nids. We called it when we realized that Tervigons are big enough to target despite being characters. Neither of us had realized it, leading to decisions on both sides we weren't happy with. Celestine was drowning in gribblies, the Tervigons were boxed in, nobody could budge to pursue objectives, and we were tied in Turn 4. We agreed the game had veered in an unsatisfying direction due to player error and agreed on a rematch. It was the first time I'd faced big bugs and the first time he'd played them. Lesson learned!

Still a good day for the Imperium, and an agreeable day of gaming among gentlemen.


Automatically Appended Next Post:
Thanks for the excellent 500 point suggestions, too. I didn't end up playing that point value or those opponents, but the ideas were solid... I ended up merging the Outrider and Spearhead suggestions into a pretty functional 1k army.

This message was edited 1 time. Last update was at 2017/09/24 06:37:20


   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 MacPhail wrote:

In the case of this group, they've played together for years and I don't think many of them play outside the group. I've played with them for three years, and I'm almost the newest member. They're wary of power creep, .

A very intelligent position and one that has the benefit of hindsight already.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
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http://www.40kunorthodoxy.blogspot.com

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Made in us
Stealthy Sanctus Slipping in His Blade






Played a 2k game against Death Guard yesterday. Mortarion is an absolute beast, flew right up to my three squads of HB Rets, Canoness, Imagifers (2) and Exorcists (2) base of fire. I ignored him as best I could apart from feeding him piece meal. Was able to contain him a bit by overloading models into the objective he had a defend card for. Celestine and the SB Doms wrecked Typhus and everything else including 60-80? Poxwalkers. Mortarion probably killed 1250 points by himself. I didn't fire on him until I had too but was able to manage seven wounds on the big guy. 11-10 win for the Sisters. Mortarion is a great model, rules make him an absolute beast, and he proves to me Celestine is not OP.

A ton of armies and a terrain habit...


 
   
Made in de
Frater Militia




So as i heared sisters are a lot better this edition, but would you say that sisters are Over Powered in comparison to the other armys ?
My friends and I all started fresh this edition so we are pretty unexperienced wenn it comes to playing, but i manage to win 99% of my games at an
Point level from 500pts to 1000pts.

They all hate playing against sisters, saying "they are to cheap for what they bring" and " 4 AoF`s a Turn is stupid", but all hate Celestine the most.

I think you guys have more practice then we do, so i just want to ask.
   
Made in gb
Been Around the Block





 dracpanzer wrote:
 monarda wrote:
I have Celestine (and her Geminae) and an Immolator. What ten to twelve infantry models would you advise I buy next to make a patrol detachment?

(Think of it as a finishing off my Start Collecting! Sororitas box )


Assuming you cant get anything off of ebay, which is where I would look first just make sure you get back packs with your models, go for one Dominion squad set and one Sororitas squad set.


Having taken your advice about eBay I have
  • 1 x Sister Superior with plasma pistol and chain sword.
  • 2 x battle sisters with Storm Bolter
  • 7 x battle sisters with bolt gun
on the way.

I imagine the Dominion squad is still a good idea but that it's now probably worth picking out the individual models I want rather than going for a Sororitas squad set. Thanks again for your advice.
   
Made in us
Monster-Slaying Daemonhunter





WhiteListedUser wrote:
So as i heared sisters are a lot better this edition, but would you say that sisters are Over Powered in comparison to the other armys ?
My friends and I all started fresh this edition so we are pretty unexperienced wenn it comes to playing, but i manage to win 99% of my games at an
Point level from 500pts to 1000pts.

They all hate playing against sisters, saying "they are to cheap for what they bring" and " 4 AoF`s a Turn is stupid", but all hate Celestine the most.

I think you guys have more practice then we do, so i just want to ask.


Uh no? I don't think so, but I seem to have won my local league, so take that with a grain of salt.

Compare to Scions, Dominions are 1 point more base, are more vulnerable, pay more for fewer weapon options, and also have to pay for a transport. Compare Genestealers, and we also don't stack up, considering that we're still paying for the transport. You can basically do this across the board.

However, we're going to field our one good unit whether the game is "casual" or "competitive". We don't have a lot of options. So we'll wreck casual players, but if our opponent is actually trying to win, then we might encounter a bit of problems.. The main advantage Dominions have over Scions, 'stealers, etc. is being able to start on the board, which is a vulnerability but means we don't run afoul of the 1/2 on the board rule limiting the maximum power of our turn-1 strike.


I also am not sure why you're fielding 3-4 Imagifiers. I wouldn't.

This message was edited 1 time. Last update was at 2017/09/25 03:51:05


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
 
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