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2006/12/12 02:14:13
Subject: Deepstrike Question
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Been Around the Block
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I was rereading the deepstrike rules last night and I was wondering what happens to a unit that scatters onto an enemy unit. The rules say that they are destroyed. My question comes in do they make contact with the unit or are they destroyed without making contact as they never enter play? Brave Rifles
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2006/12/12 03:22:56
Subject: RE: Deepstrike Question
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Daring Dark Eldar Raider Rider
Between a rock and a hard place
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Any model which cannot be placed because of an enemy model within 1" is not put into play.
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"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both". DragonPup
"I'd rather be drowned in options than parched in the desert of GW's production schedule." Phryxis |
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2006/12/12 05:37:41
Subject: RE: Deepstrike Question
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Been Around the Block
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So how would that work with spore mines? Would they explode or would they just not come into play?
Brave Rifles
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2006/12/12 05:49:20
Subject: RE: Deepstrike Question
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Rough Rider with Boomstick
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Spore mines have their own specific rules.
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2006/12/12 06:15:03
Subject: RE: Deepstrike Question
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Been Around the Block
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I dont have my codex in front of me. Do the spore mine rules say that they explode if they deepstrike onto an enemy model?
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2006/12/13 01:13:30
Subject: RE: Deepstrike Question
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Been Around the Block
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So after reading the spore mine rule which states any time a spore mine is reduced to 0 wounds they explode. So given that if they drift onto a friendly model they are never brought into play and never reduced to zero wounds they don't explode correct?
Brave Rifles
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2006/12/13 01:18:30
Subject: RE: Deepstrike Question
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Been Around the Block
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nevermind I just read the faq and it anwsered my question
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2006/12/13 02:40:46
Subject: RE: Deepstrike Question
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Dakka Veteran
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What if a unit deepstrikes and lands on a unit of drifting spore mines? Are they destroyed or do they land and detonate the spore mine?
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Can you D.I.G. it? |
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2006/12/13 14:41:02
Subject: RE: Deepstrike Question
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[ADMIN]
President of the Mat Ward Fan Club
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Spore Mines are models. They have specific rules that allow them to Deep Strike onto enemies, Enemy Deep Strikers have no such rule.
So if a Deep Striking model cannot be placed more than 1" away from a Spore Mine model when it arrives it would count as destroyed.
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2006/12/14 01:49:08
Subject: RE: Deepstrike Question
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Dakka Veteran
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I personally think it would be more fun to have them land right on the spore mines and let them detonate as they land! In fact I think it would be hilarious.... Generic Jump Marine #1 "sir..." Generic Jump Sgt "what now?" GJM "look below us" " GJS "Oh sh*t, and I thought landing in that cactus patch last time was bad."
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Can you D.I.G. it? |
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2006/12/14 13:36:25
Subject: RE: Deepstrike Question
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[ADMIN]
President of the Mat Ward Fan Club
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Posted By DaIronGob on 12/14/2006 6:49 AM I personally think it would be more fun to have them land right on the spore mines and let them detonate as they land! In fact I think it would be hilarious.... Generic Jump Marine #1 "sir..." Generic Jump Sgt "what now?" GJM "look below us" " GJS "Oh sh*t, and I thought landing in that cactus patch last time was bad." Perhaps that is exactly what happens, and in a desperate attempt to not land on the Spore Mine the marine loses control and smashes his head into a nearby rock.
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2006/12/15 03:17:23
Subject: RE: Deepstrike Question
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Dakka Veteran
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yea I thought of that too. Either way the result is the same!
I like to be able to laugh during a game! Is why I started by playing Orcs and Goblins for Fantasy back in 5th ed.
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Can you D.I.G. it? |
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