Chaplain w/bolt pistol, jump pack, terminator honors- 121
-joins assault squad
Tactical Squad(6) w/ml, plas- 110
Tactical Squad(6) w/ml, plas- 110
-provides anti-tank cover fire
Tactical Squad(7) w/hb, plas- 120
Tactical Squad(7) w/hb, plas- 120
-cover fire and building defense
Tactical Sqaud(8) w/flamer, bp(serg), frags- 134
Tactical Sqaud(8) w/flamer, bp(serg), frags- 134
-building clearers, assault elements
Assault Sqaud(5) w/2 plas pistols, Vet Serg w/powerfist- 150
-can reach objectives or counter assault for tactical squads w/ flamer
999
alot of marines(48) at 1000 points no vehicles to maximize infantrys effectivness and imperial vehicles are vulnerable(more so than usual)in cities of death games
likely stragems include fortifications, ammo dump for missiles, like medicae facility for holding buildings, what strategms do you think i should use they obviously have to be well rounded to fit the elements of the list, should they always be depending on the scenario, i would like to be able to have a couple of consistent ones but i have only played CoD a couple of times