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Made in us
Troubled By Non-Compliant Worlds






Chaplain w/bolt pistol, jump pack, terminator honors-  121

-joins assault squad

Tactical Squad(6) w/ml, plas- 110

Tactical Squad(6) w/ml, plas- 110

-provides anti-tank cover fire

Tactical Squad(7) w/hb, plas- 120

Tactical Squad(7) w/hb, plas- 120

-cover fire and building defense

Tactical Sqaud(8) w/flamer, bp(serg), frags- 134

Tactical Sqaud(8) w/flamer, bp(serg), frags- 134

-building clearers, assault elements

Assault Sqaud(5) w/2 plas pistols, Vet Serg w/powerfist- 150

-can reach objectives or counter assault for tactical squads w/ flamer

999

alot of marines(48) at 1000 points no vehicles to maximize infantrys effectivness and imperial vehicles are vulnerable(more so than usual)in cities of death games

likely stragems include fortifications, ammo dump for missiles, like medicae facility for holding buildings, what strategms do you think i should use they obviously have to be well rounded to fit the elements of the list, should they always be depending on the scenario, i would like to be able to have a couple of consistent ones but i have only played CoD a couple of times

   
Made in us
Troubled By Non-Compliant Worlds






nothing, no comment on weapon selection, other possible units better suited. well i was hoping for something,

i moost coomon opponents are russ heavy guard(currently a problem), mechanized marines w/fists and dreds, firewarrior heavy tau, black legion chaos(lots of terms and powerfist infiltrating squads), tyranids(mcs, gaunts, stealers)and possibly eldar and crons in the near future

do you think there are better selections agaisnt these opponents i want ot have one list to face them all. 

   
 
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