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Made in us
[MOD]
Madrak Ironhide







I hope they're not awful!

PP Forums

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"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Infiltrating Moblot







The standardized maps are kind of interesting... and at first glance the format seems to be following the ''keep it simple'' philosophy of design that I'm pretty cool with.

I like Mosh Pit... definately a 'straight up' kind of game.

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Made in us
[MOD]
Madrak Ironhide







I'm a fan of Divide and Conquer or whatever that quadrants map is
called. It forces you to "play wide" or at least keep a mini or two in
reserve.

Maybe I won't like it when I've actually tried it, but until then...

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Regular Dakkanaut




From the looks of them, I like them. More variety than SR2.0 and it leaves cater kill as an option to win. Although, in some of the scenarios, its possible to win quiet early. Which can be a good thing.

All problems can be solved with proper use of a high powered rifle and a water tower 
   
Made in us
Clousseau





Wilmington DE

Well, they look (at first glance anyway) better than King of the Hill. I'll be curious to try these out.

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I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
 
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